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Adds a validity check for UIPlayer identity before fetching persistent spawn loadout index
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Seemingly there are cases where mods can set an invalid Titan loadout index, which then causes the progression checks to attempt to set the player's Titan model to an invalid index.
This commit adds a check to ensure that it is within the bounds of the titan loadout array.
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index (#788)
The previous index passed to the method did not correspond properly with the persistent data index.
Instead pass their class reference and then use that to grab the correct index.
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Adds a console command to allow players to reset the Aegis Ranks of their Titans
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Small fix which the wrong item type was being addressed to check for Titan Camos, allowing players to use any camo without fallback to default if they didn't own that item previously when enabling progression.
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This also can't hurt right?
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Co-authored-by: uniboi <64006268+uniboi@users.noreply.github.com>
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