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path: root/Northstar.CustomServers/mod/scripts/vscripts/mp
AgeCommit message (Collapse)Author
2022-03-30Fix servercrash because batteryContainer entity is null (#267)RomeoCantCode
...when respawning as titan
2022-03-11Additional scoring fixes (#261)x3Karma
* Fix Assists being granted to the victim * Show attacker callsign on MegaKill * adds battery titan meter gain and fix some AI meter gain
2022-03-04rotate spawnzones if players die within their spawnzoneBobTheBob
2022-03-03cleanup respawn and script prediction management codeBobTheBob
2022-03-03spectator refactor and private match spectator supportBobTheBob
2022-02-23Fixes Kodai + Angel battery spawns (#224)Dinorush
2022-02-17new spawnzone-based ctf spawn algoBobTheBob
2022-02-16actually update PGS_ASSISTSBobTheBob
2022-02-16Log player UIDs on connect (#220)Tom Barham
2022-02-16Cleanup tracked player projectiles on round end (#219)Dinorush
2022-02-16Fixed battery bug in LTS (#218)ASpoonPlaysGames
Remove all batteries from players at the end of a round for round-based modes
2022-02-15Check attacker validity JFSDinorush
2022-02-15Fix non-player and invalid ent assist crashes + self-assistsDinorush
2022-02-05Fix player movement after watching a switch sides killcam on live fire mapsv1.5.0-rc1Barichello
Closes #180
2022-02-03Checks soul validityMilo Akerman
I don't know what triggers this but I have no idea why it would be null
2022-01-27titan cleanup stability improvementsBobTheBob
2022-01-25bring classic_mp 0 behaviour inline with official serversBobTheBob
2022-01-25fix wargames evac issuesBobTheBob
2022-01-20Fix DecideSpawnZone_Generic crash (#143)ASpoonPlaysGames
2022-01-20Fixes Marvin from being grappledx3Karma
2022-01-20Rename dev titan spawn functionBarichello
2022-01-19remove unnecessary logs from spawnzone algorithmBobTheBob
2022-01-19spawnpoint algo refactors and somewhat functional spawnzones algoBobTheBob
2022-01-19automatically clear visibilityflags set by wargames death effects on early ↵BobTheBob
respawn
2022-01-19add evac nodes to colonyBobTheBob
2022-01-17Merge pull request #96 from VITALISED/scoringBobTheBob
Add assist medals and scoring
2022-01-16Swag fixWill Castro
2022-01-15GetTimeLimit_ForGameMode() is no longer a stubJack Bolton
2022-01-14FixesWill Castro
2022-01-12fix angel city skybox fogBobTheBob
2022-01-10Fuck 37Will Castro
2022-01-10FuckWill Castro
2022-01-10Add assist medals and scoringWill Castro
2022-01-09Change == sign to >= sign for Nemesis triggerx3Karma
2022-01-09Additional kill score fixesx3Karma
- Reset number of deaths since last kill when the attacker gets a kill (to prevent dying once and immediately get a Comeback medal) - Change == sign to >= sign for Dominating killstreaks - Change == sign to >= sign for Mega Kills
2022-01-08Merge branch 'main' of https://github.com/R2Northstar/NorthstarModsBobTheBob
2022-01-08add GetWinningTeamWithFFASupport for timeout winning checksBobTheBob
2022-01-08Merge pull request #81 from x3Karma/patch-5BobTheBob
ClearLastAttacker added after respawning
2022-01-07ClearLastAttacker added after respawningx3Karma
to prevent any method of suicide to continue crediting the previous killer.
2022-01-05Hide death from scoreboard when playerDeathHidden is trueUnknown
This fixes the scoreboard showing a death when player survived a round in roundbased gamemodes
2022-01-05prevent spectator velocity from increasing due to gravityBobTheBob
2022-01-05Resets killstreak first before calculating kills.x3Karma
2022-01-03Merge pull request #46 from connieprice/mainBarichello
Added a pro screen check to titan to pilot loadout retrieval.
2022-01-04Update _ai_mp.gnutx3Karma
minor spelling mistake
2022-01-01fix dropship intro using the wrong team's spawnsBobTheBob
2022-01-01fix race condition with games being won in a death callback for roundwinning ↵BobTheBob
killreplays
2021-12-31Merge pull request #45 from abarichello/fix/wargames-intro-offhand-weaponBobTheBob
Disable offhand weapons during wargames intro
2021-12-31Sync wargames intro animationsBarichello
2021-12-30Added a pro screen check to titan to pilot loadout retrieval.Connie Price
Just like the normal loadout "giver", prevents an error when a weapon is not properly setup to use the proscreen, but has been given as part of a loadout.
2021-12-30Disable offhand weapons during wargames introBarichello