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NorthstarMods
1.10.X
1.11.X
1.12.X
1.13.X
1.14.X
1.15.X
1.16.X
1.17.X
1.27.X
1.4.X
1.5.X
1.6.X
1.7.X
1.8.X
1.9.X
add-more-custom-fd-wave-names
aitdm2
arbitrary-mode-images-pr
better-reload-mods-connect-timing-pr
evac-crash-fix-pr
fp-execution-improvements-pr
gamemode_fd
main
maybe-better-ctf-spawns-pr
permanent-amped-weapons-fix-pr
restore-communities
revert-triple-threat
temp/respawn-test
temp/test
Squirrel scripts used to recreate server-side gamelogic and add custom content to the game.
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Northstar.CustomServers
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scripts
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vscripts
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mp
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spawn.nut
Age
Commit message (
Expand
)
Author
2024-07-06
Unfuck the Spawns (#808)
v1.26.1-rc4
v1.26.1-rc3
v1.26.1-rc2
William Miller
2023-09-02
Prefer not to spawn within 20 meters of enemy (#512)
v1.18.3-rc1
v1.18.3
v1.18.2-rc1
v1.18.2
fvnkhead
2022-04-29
Bring frontline spawns more in line with vanilla functionality (#318)
BobTheBob
2022-03-04
rotate spawnzones if players die within their spawnzone
BobTheBob
2022-02-17
new spawnzone-based ctf spawn algo
BobTheBob
2022-01-20
Fix DecideSpawnZone_Generic crash (#143)
ASpoonPlaysGames
2022-01-19
remove unnecessary logs from spawnzone algorithm
BobTheBob
2022-01-19
spawnpoint algo refactors and somewhat functional spawnzones algo
BobTheBob
2021-12-22
playtest fixes
BobTheBob
2021-12-17
wargames intro and many fixes
BobTheBob
2021-12-15
more playtest fixes
BobTheBob
2021-12-11
fixes from playtests
BobTheBob
2021-12-06
some bugfixes from playtest
BobTheBob
2021-12-05
fixes from playtest
BobTheBob
2021-12-05
big commit for playtesting
BobTheBob
2021-11-23
spawn changes and complex rings
BobTheBob
2021-08-31
move to new mod format
BobTheBob