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2023-03-09Add damage source IDs for custom Northstar weapons (#539)Dinorush
* Add custom IDs for custom northstar weapons * Update to use localization * Merge updated files * Fix missing text
2023-01-13Fortwar fixes from #564 with my requested changes (#571)v1.12.1-rc1v1.12.1v1.12.0-rc5v1.12.0Maya
* Initial commit * add playlistvar "fw_harvester_regen_time" * adding friendly highlights * Scale Damage before shield Health but let other damage callbacks run * Make Gamemode 8v8 again * Fix NotifyEnterEnemyArea Callback Co-authored-by: DBmaoha <56738369+DBmaoha@users.noreply.github.com>
2023-01-06[GAMEMODE] Add gamemode_fw (#545)v1.12.0-rc2DBmaoha
* Initial commit Co-Authored-By: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-Authored-By: zxcPandora <81985226+zxcPandora@users.noreply.github.com> * add customized scripts Co-Authored-By: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-Authored-By: zxcPandora <81985226+zxcPandora@users.noreply.github.com> * add royal as co-worker Co-Authored-By: Maya <11448698+RoyalBlue1@users.noreply.github.com> * reset harvester.gnut * Update _gamemode_fw.nut * no need to update alertLevel right after clear * hacked natural turret receives less health * change consts name * update HACK_ForceDestroyNPCs() * update battery port's usePrompts * batteryPort useHint update * should do a check for titans * disable cloak while applying battery * add debounce for turret notifications * fix escalate * fix complex crash * late spawn camp trackers * defensive fix after havester destroyed * nerf salvo core and titan's earn meter * edit rodeo_titan in Northstar.Custom * make settings controllable by playlistvars * use tabs for indenting use tabs for indenting * Move game mode specific behaviour to callback use post damage callback * Move FW specific code out of _battery_port.gnut Also Split Damage Callbacks to onDamage and onPostDamage * Fix globalizing same function twice * Adding vars back to HarvesterStruct * use tabs for indenting use tabs for indenting Co-authored-by: Ghroth-follower <45908037+Ghroth-follower@users.noreply.github.com> Co-authored-by: zxcPandora <81985226+zxcPandora@users.noreply.github.com> Co-authored-by: Maya <11448698+RoyalBlue1@users.noreply.github.com> Co-authored-by: zxcPandora <1158500986@qq.com>
2022-12-13Add Squirrel code for HTTP requests (#531)Erlite
* Squirrel side of HTTP requests * Move to Northstar.Custom * Working HTTP requests from Squirrel * Fix overlooked delete, add comments * Add request success bool as return in req funcs. * Success callback uses struct now. * Never fix conflicts on mobile browsers, noted. * HttpRequest.baseUrl -> url
2022-11-06Bump version number (#526)v1.10.8-rc3v1.10.8-rc2v1.10.8-rc1v1.10.8v1.10.7-rc1v1.10.7GeckoEidechse
2022-07-26Serverside RUI, but it doesn't stink ( hopefully ) (#435)F1F7Y
* Serverside polls * reset table so mods can wait for response * large message * popup message * announcement * info * status * fix uniboi crash * no need to return id * among * typo * Formatting * bruh * takyon doesn't know how to finish a review * Formatting * Do you not know how to finish a review or what * You should look at gamemode_aitdm for some funky formatting :) * Formatting * Formatting * Finally a good suggestion * fix client misinterpreting assets
2022-06-27Bump version number (#403)v1.9.1-rc1uniboi
2022-06-17Revert #382 due to precache issues (#395)v1.8.1-rc6v1.8.1GeckoEidechse
2022-06-13Fix peacekraber not being pre-cached in SP (#382)cat_or_not
Fix peacekraber not being pre-cached in single player Closes #348
2022-06-01Bump version numberv1.8.0GeckoEidechse
2022-05-05Bump version numberv1.8.0-rc1GeckoEidechse
2022-04-14move devcommands to northstar.customservers (#300)BobTheBob
2022-03-30Bump version numberGeckoEidechse
2022-02-14Update version infoBarichello
2022-02-01Bump version info to 1.4.0Barichello
2022-01-17Added Sticks & Stones Configuration as Playlist Vars (#115)Coopyy
* added mode config options in menu
2022-01-16Fix missing mp checksBarichello
2022-01-15Added a percentage meter to gungame, that also displays the next weapon!Connie Price
- New gungame meter, by default acts exactly like before, just adds some visual flair. - Support for varying reward percentages for Kills, Assists and Executions so to let server owners mix up their gungames a bit more. - Actual assist support, by default providing no points, but the option is now there. - Replaced the Archer with a primary enabled melee, finally no more Archer blocking half the screen.
2022-01-13Add ns_force_melee cvar (#105)hummusbird
2022-01-13Add Gamemode: Sticks & Stones (#107)Coopyy
* added Sticks and Stones Co-authored-by: Barichello <artur@barichello.me>
2022-01-12Add tactical ability restriction (#97)hummusbird
2022-01-10Update core mods descriptionBarichello
2022-01-08Add TFFAWill Castro
2022-01-05update Northstar.Custom versionBobTheBob
2022-01-04Fix indentations in mod.jsonx3Karma
2022-01-04Merge branch 'main' into mainx3Karma
2022-01-03Merge pull request #38 from 0neGal/mainBarichello
fix incorrectly formatted JSON
2022-01-03adds OITC and Hidden to mod.jsonx3Karma
2022-01-01add the ability to disable inter-pilot collisionBobTheBob
2021-12-30fixed incorrectly formatted JSON0neGal
2021-12-24last minute changes before release probablyBobTheBob
2021-12-05big commit for playtestingBobTheBob
2021-11-07code cleanup, xp, postgame and some small changesBobTheBob
2021-10-20automatic mod enable/disable, refactors and item registration callbacksBobTheBob
2021-10-17finish burncard impl, add forced 1p fp sequences and classic rodeoBobTheBob
2021-10-14oh fuck i forgot to commit for a whileBobTheBob
2021-08-31move to new mod formatBobTheBob
2021-07-12add hardpoint, infection changes, fra changesBobTheBob
2021-07-07add fra, featured modes and some private lobby v2 stuffBobTheBob
2021-06-27added ttdm, more scoreevents and ctf compBobTheBob
2021-06-23lts and powerup rewrite, more gamestate changesBobTheBob
2021-06-22initial commit after moving to new repoBobTheBob