Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-07-24 | [FD]Formatting Frontier Defense Gamemode Files (#439) | Maya | |
* Formatting Frontier Defense Gamemode Files Co-authored-by: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> Co-authored-by: x3Karma <juliuslimck@gmail.com> | |||
2022-07-23 | [FD] Forwardbase Kodai improvements + attempt to stop AI from clipping into ↵ | Jack | |
the harvester (#452) * Change Kodai to use weighted events and cloak drones * Set Kodai drones to not loop their route * Stop AI from clipping into the harvester Not perfect, but now at least they clip into it less, and dont stay in it | |||
2022-07-23 | [FD] Tick Improvements (#450) | Jack | |
* Format SpawnTick and disable flag that broke stuff * Fixed ticks not counting down on death * Make ticks more aggressive towards players | |||
2022-07-22 | [FD] More Mortar Spectre fixes (#449) | Jack | |
* Some more IsValid checks for mortar spectres * check to make sure spectre actually has a weapon | |||
2022-07-22 | potentially fix nuke titan crash? (#445) | Jack | |
2022-07-22 | Fix Turret dying | RoyalBlue1 | |
Fix Turret when Damage was exactly Health Some Formatting fixes | |||
2022-07-22 | [FD] Fixing another mortar spectre crash (#444) | Jack | |
2022-07-21 | [FD] Quick mortar spectre fix (#443) | Jack | |
2022-07-21 | Add mortar spectre logic (no anims) (#441) | Jack | |
2022-07-21 | replaced shield captains with "shield captains" to match vanilla (#442) | Jack | |
2022-07-18 | Revert BurnMeter_getLimitedRewardCount changes | RoyalBlue1 | |
2022-07-18 | Merge remote-tracking branch 'upsteam/permanent-amped-weapons-fix-pr' into ↵ | RoyalBlue1 | |
gamemode_fd | |||
2022-07-17 | dont remove amped weapons after entering titans | BobTheBob9 | |
2022-07-17 | Fixed stalkers running with missing leg(s) | RoyalBlue1 | |
2022-07-17 | Fix d0f226b23eae12e3b27199db673d45f37708d5fc | RoyalBlue1 | |
2022-07-17 | Check if NPC is still valid in wait events | RoyalBlue1 | |
Fixes #429 | |||
2022-07-17 | Add Revive to Turrets | RoyalBlue1 | |
2022-07-16 | Add missing bracket in mp_rise_fd | RoyalBlue1 | |
2022-07-15 | why is there an extra } (#426) | x3Karma | |
2022-07-15 | Merge remote-tracking branch 'upsteam/main' into gamemode_fd | RoyalBlue1 | |
2022-07-14 | call InitPersistentData on client connect to mirror vanilla behaviour and ↵v1.9.1-rc4v1.9.1-rc3v1.9.1 | BobTheBob | |
clear unwanted stuff (#424) | |||
2022-07-13 | Basic Rise waves and Fix Nuke Titans doing Team Damage | RoyalBlue1 | |
2022-07-13 | [FD] Drone improvements + move homestead to use Weighted wait functions (#423) | Jack | |
* improve nav + a couple other things * Add drone nav function and give drones routes in homestead * fix race condition and stuff | |||
2022-07-12 | [FD] Drone event functionality (#422) | Jack | |
* improve nav + a couple other things * Add drone nav function and give drones routes in homestead | |||
2022-07-12 | set weapon.e.burnReward when giving a burn reward (#417) | Jack | |
2022-07-12 | improve nav + a couple other things (#421) | Jack | |
2022-07-12 | Bunch of small fixes | RoyalBlue1 | |
-reset wave Executed on lose -Weighted WaitUntilAlive Event -don't count militia npcs in wait events -wait so all NPCs are spawned before final wait -add ticks to spawnedNPCs so the are counted correctly -give money and set titan to full on connect -set titan to full on wave restart | |||
2022-07-11 | Update homestead events | RoyalBlue1 | |
2022-07-11 | Add Generated Events for homestead | RoyalBlue1 | |
also fix mapinit not being called on some maps | |||
2022-07-10 | Spelling Fix (#418) | x3Karma | |
2022-07-10 | Prevent Harvester explosion fx when all players out of render range | RoyalBlue1 | |
2022-07-10 | require sv_cheats for kill and explode commands (#414)v1.9.1-rc2 | BobTheBob | |
2022-07-10 | Add code generated forward base codai complete waves | RoyalBlue1 | |
2022-07-10 | Fix check to set loadout to callback version (#405) | Dinorush | |
2022-07-10 | Renamed Event Functions and added Drone event | RoyalBlue1 | |
2022-07-09 | Enable Selecting FD gamemodes in Private Match | RoyalBlue1 | |
2022-07-09 | highlight friendly players through walls (#413) | Jack | |
2022-07-09 | [FD] General Small Changes (#411) | Jack | |
* Remove AssaultSetFightRadius * Remove damage scaling for self damage * scip -> skip * Change to use 0 AssaultSetFightRadius | |||
2022-07-08 | [FD] Give grunts shield captains and anti titan weapons based on difficulty ↵ | Jack | |
(#412) * Create function for spawning a shield captain * give grunts anti titan weapons and captains on higher difficulties * Add default values to GetCurrentPlaylistVarInt usage | |||
2022-07-08 | Changed Damage Scaling and Health Values to PlaylistVars | RoyalBlue1 | |
2022-07-08 | improved sprinting and detonating logic for FD (#410) | Jack | |
2022-06-27 | Bump version number (#403)v1.9.1-rc1 | uniboi | |
2022-06-26 | Re-enable Triple Threat (#402)v1.9.0-rc1v1.9.0 | GeckoEidechse | |
2022-06-22 | Use wait instead of waitthread (#393)v1.8.2-rc3v1.8.2-rc2v1.8.2-rc1 | F1F7Y | |
2022-06-22 | Gun Game: Fix potentially transferring score from leaving player to new ↵ | Interesting#4036 | |
joining player (#290) * fixed a bug fixed a bug in which a player that just joined the server might have someone who's left the server's score (this fix should be applied to all ffa gamemodes) * made it more efficient * Use neutral pronoun in comment Co-authored-by: lnteresting-png <52731127+lnteresting-png@users.noreply.github.com> Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> merging this for now as it's been open for ages while working, will add ffa support myself soon | |||
2022-06-22 | allow titan loadouts to be modified in script through callbacks (#316) | BobTheBob | |
2022-06-22 | somewhat better marvins on wargames and deck (#323) | BobTheBob | |
2022-06-22 | change english and french customisation to UTF16-LE (#390) | Jack | |
2022-06-21 | Fix battery >1 drop logic and crash (#366) | Dinorush | |
looks great, merging | |||
2022-06-17 | Revert #382 due to precache issues (#395)v1.8.1-rc6v1.8.1 | GeckoEidechse | |