Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-01-19 | Fix diff test | Will Castro | |
2022-01-19 | Update attributes to be more universal | Will Castro | |
2022-01-19 | Does it work now? | Will Castro | |
2022-01-19 | aaaaaaaaaaAAAAAAAAAAAAAAAAAA | Will Castro | |
2022-01-19 | WORK YOU PIECE OF SHIT | Will Castro | |
2022-01-19 | Using shit from the internet | Will Castro | |
2022-01-19 | Update .gitattributes | Will Castro | |
2022-01-19 | Fucking shit | Will Castro | |
2022-01-19 | No idea | Will Castro | |
2022-01-19 | Update .gitattributes | Will Castro | |
2022-01-19 | another test | Will Castro | |
2022-01-18 | Revert "Test Localisation Files" since diff-ing works | Will Castro | |
2022-01-18 | Test localisation files | Will Castro | |
2022-01-18 | Update .gitattributes | Will Castro | |
2022-01-17 | Fix controller prompts | Barichello | |
Closes #126 | |||
2022-01-17 | Fixed using boosts with primary equipped melee weapons. | Connie Price | |
2022-01-17 | Added Sticks & Stones Configuration as Playlist Vars (#115) | Coopyy | |
* added mode config options in menu | |||
2022-01-17 | Merge pull request #96 from VITALISED/scoring | BobTheBob | |
Add assist medals and scoring | |||
2022-01-16 | Prevent game from crashing when contesting unassigned hardpoint | Barichello | |
2022-01-16 | Remove print statements | Barichello | |
2022-01-16 | Add DEV functions to amped hardpoint | Barichello | |
2022-01-16 | Titans now only capture Point when Pilot inside | RoyalBlue1 | |
Also fix missing brackets from last commit | |||
2022-01-16 | Fix Red Blinking not showing Correctly | RoyalBlue1 | |
The Hardpoint Icons now blink red only when enemy is on Hardpoint | |||
2022-01-16 | Another Fix to Amped Hardpoint after Playtesting | RoyalBlue1 | |
Corrected Logic for contested Scoring Fixed Hardpoint Amped playing repeating while holding point amped | |||
2022-01-16 | Scoring block when point is contested | RoyalBlue1 | |
Not Playtested | |||
2022-01-16 | Bug fix | RoyalBlue1 | |
now only Players count as capper (ticks worked before) | |||
2022-01-16 | new Amped Hardpoint Logic | RoyalBlue1 | |
Logic in line with base game | |||
2022-01-16 | Fix missing mp checks | Barichello | |
2022-01-16 | Merge pull request #120 from GeckoEidechse/fastball-remove-stacks | BobTheBob | |
Remove Stacks from Fastball map rotation | |||
2022-01-16 | Swag fix | Will Castro | |
2022-01-15 | Remove Stacks from Fastball map rotation | GeckoEidechse | |
2022-01-15 | Moved pulse blade to the slot it's normally in. | Connie Price | |
Co-authored-by: Barichello <artur@barichello.me> | |||
2022-01-15 | Added a percentage meter to gungame, that also displays the next weapon! | Connie Price | |
- New gungame meter, by default acts exactly like before, just adds some visual flair. - Support for varying reward percentages for Kills, Assists and Executions so to let server owners mix up their gungames a bit more. - Actual assist support, by default providing no points, but the option is now there. - Replaced the Archer with a primary enabled melee, finally no more Archer blocking half the screen. | |||
2022-01-15 | Add "allow_as_primary" to all pilot melees so that they can be used to ↵ | Connie Price | |
occupy the main slot when no actual weapons are equipped. | |||
2022-01-15 | Merge pull request #119 from ASpoonPlaysGames/time-limit | BobTheBob | |
GetTimeLimit_ForGameMode() is no longer a stub | |||
2022-01-15 | GetTimeLimit_ForGameMode() is no longer a stub | Jack Bolton | |
2022-01-15 | Merge branch 'main' of https://github.com/R2Northstar/NorthstarMods | BobTheBob | |
2022-01-15 | fix compile error loading singleplayer | BobTheBob | |
2022-01-14 | Fixes | Will Castro | |
2022-01-13 | Add ns_force_melee cvar (#105) | hummusbird | |
2022-01-13 | Make arrow nav wrap around again | Kami Kaze | |
2022-01-13 | Add Gamemode: Sticks & Stones (#107) | Coopyy | |
* added Sticks and Stones Co-authored-by: Barichello <artur@barichello.me> | |||
2022-01-13 | Update french localisation (#112) | Rémy Raes | |
2022-01-12 | Peacekraber Bug fixing + balance update. (#103) | EladNLG | |
* peacekraber fix i have no idea why this works but it does and therefore I do not intend to take into calculation anyone else's opinion on the matter. * Balance update for peacekraber Now requires to hit weak spots to damage a titan. Increased fire rate (1.33 -> 4.0) and rechamber time (0.756 -> 0.924) to make it look more fluid. Increased damage (11 -> 15) to decrease the distance between it and the mastiff (as it is pretty much overall a slower mastiff that reaches further) Increased titan damage (20-15 -> 40-30). * Fix error when respawning after killreplay (PK) * Add OnWeaponOwnerChanged callback * Fixed crosshair persisting after picking up another weapon instead of the peacekraber | |||
2022-01-12 | Add tactical ability restriction (#97) | hummusbird | |
2022-01-12 | Moved fastball panel B on glitch (#99) | Neoministein | |
* moved fastball panel B into more cover | |||
2022-01-12 | Update tchinese translation (#110) | Orpheus | |
* Update northstar_client_localisation_tchinese.txt Unknown mode. Co-authored-by: Barichello <artur@barichello.me> | |||
2022-01-12 | fix angel city skybox fog | BobTheBob | |
2022-01-12 | fix WaittillAnimOver issue when swapping loadouts in dropship intro | BobTheBob | |
2022-01-12 | fix pilot voices | BobTheBob | |