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2022-01-28Changed callback in "pilot inventory" from respawning to loadout giving.Connie Price
This fixes boosts being lost when players switch loadouts in the post-respawn grace period.
2022-01-28fix evac ship healthBobTheBob
2022-01-27Add Amped Hardpoint player scoring and medals (#152)Maya
* AmpedHardpoint first Player Kill Score Function * Amped Hardpoint Score Medals for Capping and Amping * Added Hold Medals and Points * Add Hardpoint Specific Titan- and Coremeter values * Amped Hardpoint refacor of Playerthink and bugfixes
2022-01-27Merge branch 'main' of https://github.com/R2Northstar/NorthstarModsBobTheBob
2022-01-27titan cleanup stability improvementsBobTheBob
2022-01-26Fix to invalid earnObject id on titan deathDinorush
2022-01-26Reverted passive gain ticking after titan deathDinorush
2022-01-26Fix ejects failing to reassign reward. Reset passive gain when titan dies.Dinorush
2022-01-26Change indentation to tabsDinorush
2022-01-26Adds titan e-smoke to the core build barDinorush
2022-01-25add switching sides to fastballBobTheBob
2022-01-25Update _gamemode_tffa.gnutWill Castro
2022-01-25Add "StartsWith" helper functionBarichello
2022-01-25Sort gamemode match settingsBarichello
2022-01-25improve fastball respawn logicBobTheBob
2022-01-25bring classic_mp 0 behaviour inline with official serversBobTheBob
2022-01-25fix wargames evac issuesBobTheBob
2022-01-25Reorder gamemode listBarichello
Moving skirmish to first position until attrition gets sorted out
2022-01-25Fix bleedout default valueBarichello
2022-01-25adds prefix to Sticks & Stones playlist vars (#144)Coopyy
* added gamer weapon to sticks & stones * playlist var prefixes
2022-01-24Reset velocity when phase rewind endsBarichello
2022-01-24Update northstar_client_localisation_tchinese.txtOrpheus
Add translation for sticks and stones, gun game earn meter settings and mods menu filter. Adjust hider and seeker names. Delete redundant tabs.
2022-01-24Add dialogs and status messagesWill Castro
2022-01-23Reset momentum when phase rewind endsBarichello
2022-01-21Merge pull request #147 from connieprice/sh_gg_earn_meter-fixesBobTheBob
Some extra earn meter cleanup.
2022-01-21Some extra earn meter cleanup.Connie Price
- Fixed `sh_gg_earn_meter.gnut` when used in multiple gamemodes. - Removed some unnecessary functions from `cl_gg_earn_meter.gnut`.
2022-01-20Update portuguese translationsBarichello
2022-01-20Merge pull request #146 from R2Northstar/revert-141-x3Karma-maphack-patchBobTheBob
Revert "Map Hack patch"
2022-01-20Revert "Add "MAPHACK DETECTED" on client side and sonars the viewmodel"BobTheBob
This reverts commit 5567438641037b23cb95bf7c6a046eb19e172917.
2022-01-20Revert "Update mod.json to add cl_maphack.nut"BobTheBob
This reverts commit 5f66544b5d5d6ad42221d14d5f67235877930e15.
2022-01-20Revert "Update _burnmeter.gnut"BobTheBob
This reverts commit 0a169db4ab3db1f05f3a95b73e3b55f0268239c5.
2022-01-20Moved Join to a global JoinStringArray so that anyone can use it.Connie Price
- Added `sh_utility_all.gnut` so that we can add global utility functions to all three squirrel VMs ( UI, Client & Server ) - Also removed a rogue leftover constant.
2022-01-20GunGame PlaylistVar EnhancementsConnie Price
- Define GunGame weapons using playlist vars: e.g. `+setplaylistvaroverrides scorelimit 4 gg_weapon_0 -1|mp_weapon_r97|pas_run_and_gun gg_weapon_1 -1|mp_titanweapon_xo16_vanguard|arc_rounds gg_weapon_2 -1|mp_weapon_car|pas_run_and_gun gg_weapon_3 1|mp_weapon_grenade_sonar|pas_power_cell,amped_tacticals` - Now that any custom weapon lists can be synchronised using playlist vars, server callback icon handling has been removed, and icons are now handled purely clientside. - Cleaned up default weapons. Approximate structure of custom weapon list: `+setplaylistvaroverrides scorelimit <weaponCount> gg_weapon_<index> <offhandSlotOr-1>|<weaponClassName>|<weaponMods>`
2022-01-20Fixed gungame meter gamemode check.Connie Price
2022-01-20Fix crash when changing remote from an empty masterserverBarichello
2022-01-20Fix serverbrowser crash on empty server listBarichello
2022-01-20Fix DecideSpawnZone_Generic crash (#143)ASpoonPlaysGames
2022-01-20Update _burnmeter.gnutx3Karma
- fixed infinite map hacks - fixed "SONAR DETECTED" message playing with "MAPHACK DETECTED" - increased the range of the pulse of map hack - for whatever reason, dying while a map hack is going on stops the map hack.
2022-01-20Update mod.json to add cl_maphack.nutx3Karma
2022-01-20Add "MAPHACK DETECTED" on client side and sonars the viewmodelx3Karma
2022-01-20Fixes Marvin from being grappledx3Karma
2022-01-20Add end time util functionsBarichello
2022-01-20Rename dev titan spawn functionBarichello
2022-01-20Add debug titan spawn functionBarichello
2022-01-20Fixed core HUD related stuff (#135)Connie Price
2022-01-19Why does Atom do this to meF1F7Y
2022-01-19Rework mods menuF1F7Y
2022-01-19Fix JOIN buttonF1F7Y
2022-01-19Add toggleconsole to keybindsF1F7Y
2022-01-19Update _gamemode_inf.gnutx3Karma
Adds an extra check if the current air acceleration in the game is higher than the infected, and give infected the higher air acceleration rather than the default 2500.