diff options
Diffstat (limited to 'Northstar.CustomServers')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut | 16 | ||||
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut | 13 |
2 files changed, 23 insertions, 6 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut index 3bc11c3a..974481c1 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_speedball.nut @@ -21,6 +21,7 @@ void function GamemodeSpeedball_Init() AddSpawnCallbackEditorClass( "script_ref", "info_speedball_flag", CreateFlag ) + AddCallback_GameStateEnter( eGameState.Prematch, CreateFlagIfNoFlagSpawnpoint ) AddCallback_GameStateEnter( eGameState.Playing, ResetFlag ) AddCallback_OnTouchHealthKit( "item_flag", OnFlagCollected ) AddCallback_OnPlayerKilled( OnPlayerKilled ) @@ -114,6 +115,21 @@ void function DropFlag() file.flagCarrier = null } +void function CreateFlagIfNoFlagSpawnpoint() +{ + if ( IsValid( file.flag ) ) + return + + foreach ( entity hardpoint in GetEntArrayByClass_Expensive( "info_hardpoint" ) ) + { + if ( hardpoint.kv.hardpointGroup == "B" ) + { + CreateFlag( hardpoint ) + return + } + } +} + void function ResetFlag() { file.flag.ClearParent() diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut index d0d625b4..11587947 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/levels/mp_wargames.nut @@ -104,7 +104,8 @@ void function OnPrematchStart() entity militiaIon = CreatePropDynamic( $"models/titans/medium/titan_medium_ajax.mdl", < -1809.98, 2790.39, -1409 >, < 0, 80, 0 > ) thread PlayAnim( militiaIon, "at_titan_activation_wargames_intro" ) - + militiaIon.Anim_SetInitialTime( 4.5 ) + entity militiaPilot = CreateElitePilot( TEAM_UNASSIGNED, < 0, 0, 0 >, < 0, 0, 0 > ) DispatchSpawn( militiaPilot ) militiaPilot.SetParent( militiaIon, "HIJACK" ) @@ -228,12 +229,12 @@ void function PlayerWatchesWargamesIntro( entity player ) player.MovementDisable() player.SetInvulnerable() - // spawn faction leader - // no clue why client subtracts 4.5 from the time we give this, so just add it here instead - if ( factionTeam == TEAM_IMC ) - Remote_CallFunction_NonReplay( player, "ServerCallback_SpawnIMCFactionLeaderForIntro", file.introStartTime + 4.5, playerPod.GetEncodedEHandle() ) + if ( factionTeam == TEAM_MILITIA && GetFactionChoice( player ) == "faction_marvin" ) + Remote_CallFunction_NonReplay( player, "ServerCallback_SpawnMilitiaFactionLeaderForIntro", file.introStartTime, playerPod.GetEncodedEHandle() ) + else if ( factionTeam == TEAM_MILITIA ) + Remote_CallFunction_NonReplay( player, "ServerCallback_SpawnMilitiaFactionLeaderForIntro", file.introStartTime + 1.75, playerPod.GetEncodedEHandle() ) else - Remote_CallFunction_NonReplay( player, "ServerCallback_SpawnMilitiaFactionLeaderForIntro", file.introStartTime + 4.5, playerPod.GetEncodedEHandle() ) + Remote_CallFunction_NonReplay( player, "ServerCallback_SpawnIMCFactionLeaderForIntro", file.introStartTime + 4.5, playerPod.GetEncodedEHandle() ) // idle pod sequence FirstPersonSequenceStruct podIdleSequence |