diff options
Diffstat (limited to 'Northstar.CustomServers')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut index b8cd67ad..69274062 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_base_gametype_mp.gnut @@ -222,6 +222,7 @@ void function CodeCallback_OnPlayerRespawned( entity player ) player.SetPredictionEnabled( true ) Loadouts_TryGivePilotLoadout( player ) SetHumanRagdollImpactTable( player ) + ClearLastAttacker( player ) // so dying to anything doesn't credit the same attacker after respawning foreach ( entity weapon in player.GetMainWeapons() ) weapon.SetProScreenOwner( player ) @@ -630,4 +631,4 @@ float function GetTitanBuildTime(entity player) void function TitanPlayerHotDropsIntoLevel( entity player ) { -}
\ No newline at end of file +} |