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-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_ai_mp.gnut4
1 files changed, 2 insertions, 2 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_ai_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_ai_mp.gnut
index 87e3650f..1102aae1 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_ai_mp.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_ai_mp.gnut
@@ -13,7 +13,7 @@ void function MpInitAILoadouts()
void function SetProficiency( entity npc )
{
// unsure what the logic for deciding this should be so just going to default good
- npc.kv.WeaponProfiency = eWeaponProficiency.VERYGOOD
+ npc.kv.WeaponProficiency = eWeaponProficiency.VERYGOOD
}
void function SPMP_UpdateNPCProficiency( entity npc )
@@ -66,4 +66,4 @@ bool function SPMP_Callback_ForceAIMissPlayer( entity npc, entity player )
}
return false
-} \ No newline at end of file
+}