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-rw-r--r--Northstar.CustomServers/scripts/vscripts/pilot/_slamzoom.nut85
1 files changed, 0 insertions, 85 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/pilot/_slamzoom.nut b/Northstar.CustomServers/scripts/vscripts/pilot/_slamzoom.nut
deleted file mode 100644
index 83ee3916..00000000
--- a/Northstar.CustomServers/scripts/vscripts/pilot/_slamzoom.nut
+++ /dev/null
@@ -1,85 +0,0 @@
-untyped
-
-global function ShouldSlamzoomSpawn
-global function SlammzoomSpawn
-
-const SLAMZOOM_WHOOSH_SOUND = "UI_InGame_MarkedForDeath_PlayerUnmarked"
-const SLAMZOOM_COLOR_CORRECTION = "materials/correction/player_electric_damage.raw"
-
-function ShouldSlamzoomSpawn()
-{
- return ( GetCurrentPlaylistVarInt( "enable_slamzoom_spawn", 0 ) == 1 )
-}
-
-function SlammzoomSpawn( entity player, vector origin, vector angles, entity friendlyPilot = null )
-{
- player.EndSignal( "OnDestroy" )
- player.SetOrigin( origin )
- player.SnapEyeAngles( angles )
-
- vector landorigin = player.EyePosition()
-
- // slamzoom
- int slamzoom_height = 4000
- float slamzoom_time1 = 0.5
- float slamzoom_time2 = 0.7
- float slamzoom_rotate_time = 0.3
- int slamzoom_angle = 90
- int enter_angle = 90 - slamzoom_angle
-
- vector start_angles = Vector( -90-enter_angle, angles.y, 0 )
- vector start_vector = AnglesToForward( start_angles )
-
- // origin = origin + Vector(0,0,48)
-
- entity camera = CreateTitanDropCamera( origin + start_vector * slamzoom_height, Vector( slamzoom_angle, angles.y, 0.0) )
- camera.Fire( "Enable", "!activator", 0, player )
-
- entity mover = CreateScriptMover()
- if ( IsValid( camera ) )
- {
- // camera can be invalid for a moment when server shuts down
- mover.SetOrigin( camera.GetOrigin() )
- mover.SetAngles( camera.GetAngles() )
- camera.SetParent( mover )
- }
-
- OnThreadEnd(
- function() : ( mover, camera )
- {
- if ( IsValid( mover ) )
- mover.Destroy()
- if ( IsValid( camera ) )
- camera.Destroy()
- }
- )
-
- player.isSpawning = mover
- mover.MoveTo( mover.GetOrigin() + (start_vector * 100), slamzoom_time1, slamzoom_time1*0.4, slamzoom_time1*0.4 )
- wait slamzoom_time1
- EmitSoundOnEntityOnlyToPlayer( player, player, SLAMZOOM_WHOOSH_SOUND )
- mover.MoveTo( landorigin, slamzoom_time2, slamzoom_time2*0.5, slamzoom_time2*0.2 )
- wait slamzoom_time2 - slamzoom_rotate_time
- mover.RotateTo( angles, slamzoom_rotate_time, slamzoom_rotate_time*0.2, slamzoom_rotate_time*0.2 )
- wait slamzoom_rotate_time
- player.isSpawning = null
- wait 0.1
- if ( IsValid( camera ) )
- {
- // camera can be invalid for a moment when server shuts down
- camera.FireNow( "Disable", "!activator", null, player )
- }
-
- if ( IsValid( friendlyPilot ) )
- {
- MessageToPlayer( friendlyPilot, eEventNotifications.FriendlyPlayerSpawnedOnYou, player )
- MessageToPlayer( player, eEventNotifications.SpawnedOnFriendlyPlayer, friendlyPilot )
- }
-
- if ( ShouldGivePlayerInfoOnSpawn() )
- thread GivePlayerInfoOnSpawn( player )
-
- player.SetOrigin( origin )
- player.SnapEyeAngles( angles )
- player.RespawnPlayer( null )
-} \ No newline at end of file