diff options
Diffstat (limited to 'Northstar.CustomServers/scripts/vscripts/mp/_changemap.nut')
-rw-r--r-- | Northstar.CustomServers/scripts/vscripts/mp/_changemap.nut | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/Northstar.CustomServers/scripts/vscripts/mp/_changemap.nut b/Northstar.CustomServers/scripts/vscripts/mp/_changemap.nut index 7aa6940c..06270c39 100644 --- a/Northstar.CustomServers/scripts/vscripts/mp/_changemap.nut +++ b/Northstar.CustomServers/scripts/vscripts/mp/_changemap.nut @@ -14,7 +14,11 @@ void function CodeCallback_MatchIsOver() if ( GetCurrentPlaylistVarInt( "return_to_private_lobby", 0 ) == 1 ) // set in _private_lobby.gnut, temp lol { SetCurrentPlaylist( "private_match" ) // needed for private lobby to load - GameRules_ChangeMap( "mp_lobby", "tdm" ) // need to change back to tdm + + if ( IsSingleplayer() ) + GameRules_ChangeMap( "mp_lobby", "tdm" ) // need to change back to tdm + else + GameRules_ChangeMap( "mp_lobby", GAMETYPE ) // this is esp important for sp, since solo will break a bunch of shit in the private lobby // idk if even necessary to deal with solo but eh whatever better to have it work than not } |