diff options
Diffstat (limited to 'Northstar.CustomServers/scripts/aisettings')
147 files changed, 0 insertions, 4770 deletions
diff --git a/Northstar.CustomServers/scripts/aisettings/base_vehicle.txt b/Northstar.CustomServers/scripts/aisettings/base_vehicle.txt deleted file mode 100644 index a13b3066..00000000 --- a/Northstar.CustomServers/scripts/aisettings/base_vehicle.txt +++ /dev/null @@ -1,35 +0,0 @@ -base_vehicle -{ - leechAnimSet vehicle - leechAnimTag HIJACK - leechDataKnifeTag KNIFE - - mechanical 1 - - DefaultModelName "models/vehicle/goblin_dropship/goblin_dropship.mdl" - - FOV_Vert_Offset -20 - FOV_Near_Dist 180 // use near values up to this distance - FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical - - FOV_Idle_Near_Horz 180 - FOV_Idle_Near_Vert 180 - FOV_Idle_Far_Horz 180 - FOV_Idle_Far_Vert 180 - - FOV_Alert_Near_Horz 180 - FOV_Alert_Near_Vert 180 - FOV_Alert_Far_Horz 180 - FOV_Alert_Far_Vert 180 - - FOV_Combat_Near_Horz 180 - FOV_Combat_Near_Vert 180 - FOV_Combat_Far_Horz 180 - FOV_Combat_Far_Vert 180 - - YawSpeed 25 - MoveYawSpeed 15 - AimAngularSpeed 25 - - PainOnHeavyDamageThreshold 0 // no heavy damage -} diff --git a/Northstar.CustomServers/scripts/aisettings/classes.txt b/Northstar.CustomServers/scripts/aisettings/classes.txt deleted file mode 100644 index d250e2df..00000000 --- a/Northstar.CustomServers/scripts/aisettings/classes.txt +++ /dev/null @@ -1,149 +0,0 @@ -classes -{ - import base_vehicle.txt - - import npc_bullseye.txt - import npc_drone.txt - import npc_drone_beam.txt - import npc_drone_cloaked.txt - import npc_drone_plasma.txt - import npc_drone_plasma_fd.txt - import npc_drone_plasma_fast.txt - import npc_drone_rocket.txt - import npc_drone_rocket_fast.txt - import npc_drone_shield.txt - import npc_drone_worker.txt - import npc_drone_worker_fast.txt - import npc_dropship.txt - import npc_dropship_dogfighter.txt - import npc_dropship_hero.txt - import npc_frag_drone.txt - import npc_frag_drone_fd.txt - import npc_frag_drone_throwable.txt - import npc_gunship.txt - import npc_gunship_scripted.txt - import npc_marvin.txt - import npc_pilot_elite.txt - import npc_pilot_elite_assassin.txt - import npc_pilot_elite_assassin_cqb.txt - import npc_pilot_elite_assassin_sniper.txt - import npc_pilot_elite_s2s.txt - import npc_prowler.txt - import npc_soldier.txt - import npc_soldier_bish.txt - import npc_soldier_blisk.txt - import npc_soldier_drone_summoner.txt - import npc_soldier_hero_bear.txt - import npc_soldier_hero_sarah.txt - import npc_soldier_shield_captain.txt - import npc_soldier_sidearm.txt - import npc_soldier_specialist.txt - import npc_soldier_specialist_militia.txt - import npc_soldier_spyglass.txt - import npc_soldier_training_sentry.txt - import npc_soldier_pve_sandbox.txt - import npc_soldier_pve_specialist.txt - import npc_soldier_pve_eliteguard.txt - import npc_spectre.txt - import npc_spectre_mortar.txt - import npc_stalker.txt - import npc_stalker_fd.txt - import npc_stalker_crawling.txt - import npc_stalker_crawling_fd.txt - import npc_stalker_crawling_mossy.txt - import npc_stalker_zombie.txt - import npc_stalker_zombie_mossy.txt - import npc_super_spectre.txt - import npc_super_spectre_burnmeter.txt - import npc_super_spectre_aitdm.txt - import npc_super_spectre_fd.txt - import npc_super_spectre_calmer.txt - import npc_titan.txt - import npc_titan_arc.txt - import npc_titan_atlas.txt - import npc_titan_atlas_stickybomb.txt - import npc_titan_atlas_stickybomb_boss_fd.txt - import npc_titan_atlas_tracker.txt - import npc_titan_atlas_tracker_fd_sniper.txt - import npc_titan_atlas_tracker_boss_fd.txt - import npc_titan_atlas_tracker_mortar.txt - import npc_titan_atlas_vanguard.txt - import npc_titan_atlas_vanguard_boss_fd.txt - import npc_titan_auto.txt - import npc_titan_auto_atlas.txt - import npc_titan_auto_atlas_rocketeer.txt - import npc_titan_auto_atlas_stickybomb.txt - import npc_titan_auto_atlas_ion_prime.txt - import npc_titan_auto_atlas_tracker.txt - import npc_titan_auto_atlas_tone_prime.txt - import npc_titan_auto_atlas_vanguard.txt - import npc_titan_auto_ogre.txt - import npc_titan_auto_ogre_fighter.txt - import npc_titan_auto_ogre_meteor.txt - import npc_titan_auto_ogre_scorch_prime.txt - import npc_titan_auto_ogre_minigun.txt - import npc_titan_auto_ogre_legion_prime.txt - import npc_titan_auto_stryder.txt - import npc_titan_auto_stryder_arc.txt - import npc_titan_auto_stryder_leadwall.txt - import npc_titan_auto_stryder_ronin_prime.txt - import npc_titan_auto_stryder_sniper.txt - import npc_titan_auto_stryder_northstar_prime.txt - import npc_titan_buddy.txt - import npc_titan_buddy_skyway.txt - import npc_titan_buddy_s2s.txt - import npc_titan_mortar.txt - import npc_titan_nuke.txt - import npc_titan_ogre.txt - import npc_titan_ogre_fighter.txt - import npc_titan_ogre_fighter_berserker_core.txt - import npc_titan_ogre_meteor.txt - import npc_titan_ogre_meteor_boss_fd.txt - import npc_titan_ogre_minigun.txt - import npc_titan_ogre_minigun_boss_fd.txt - import npc_titan_ogre_minigun_nuke.txt - import npc_titan_proto_stasisgun.txt - import npc_titan_sarah.txt - import npc_titan_vanguard.txt - import npc_titan_sniper.txt - import npc_titan_stryder.txt - import npc_titan_stryder_arc.txt - import npc_titan_stryder_leadwall.txt - import npc_titan_stryder_leadwall_boss_fd.txt - import npc_titan_stryder_leadwall_shift_core.txt - import npc_titan_stryder_leadwall_arc.txt - import npc_titan_stryder_rocketeer.txt - import npc_titan_stryder_rocketeer_dash_core.txt - import npc_titan_stryder_sniper.txt - import npc_titan_stryder_sniper_fd.txt - import npc_titan_stryder_sniper_boss_fd.txt - import npc_turret_mega.txt - import npc_turret_mega_nowindup.txt - import npc_turret_mega_old.txt - import npc_turret_mega_windup.txt - import npc_turret_mega_attrition.txt - import npc_turret_mega_fortwar.txt - import npc_turret_mega_frontierdefense.txt - import npc_turret_sentry.txt - import npc_turret_sentry_plasma.txt - import npc_turret_sentry_plasma_skyway.txt - import npc_turret_sentry_burn_card_at.txt - import npc_turret_sentry_burn_card_ap.txt - import npc_turret_sentry_burn_card_at_fd.txt - import npc_turret_sentry_burn_card_ap_fd.txt - import npc_turret_sentry_tactical_ability.txt - import npc_turret_sentry_tday.txt - import npc_turret_sentry_windup.txt - - import npc_titan_atlas_stickybomb_bounty.txt - import npc_titan_atlas_ion_prime_bounty.txt - import npc_titan_atlas_tracker_bounty.txt - import npc_titan_atlas_vanguard_bounty.txt - import npc_titan_stryder_leadwall_bounty.txt - import npc_titan_stryder_sniper_bounty.txt - import npc_titan_stryder_northstar_prime_bounty.txt - import npc_titan_ogre_meteor_bounty.txt - import npc_titan_ogre_scorch_prime_bounty.txt - import npc_titan_ogre_minigun_bounty.txt - import npc_titan_ogre_legion_prime_bounty.txt -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_bullseye.txt b/Northstar.CustomServers/scripts/aisettings/npc_bullseye.txt deleted file mode 100644 index 13a22de6..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_bullseye.txt +++ /dev/null @@ -1,8 +0,0 @@ -npc_bullseye -{ - BaseClass "npc_bullseye" - title #NPC_BULLSEYE - - noModel 1 - meleeable 0 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone.txt deleted file mode 100644 index e2b65835..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_drone.txt +++ /dev/null @@ -1,119 +0,0 @@ -npc_drone -{ - HullType "HULL_SMALL" - AIClass flyingdrone - BodyType flyingdrone - SmartAmmoLockType any - drone_type "drone_type_basic" - - BaseClass "npc_drone" - - BehaviorSelector "behavior_drone" - - mechanical 1 - - Health 90 [$sp] - Health 100 [$mp] - - title #NPC_DRONE - ui_targetinfo "ui/targetinfo_npc_basic" [$mp] - ui_targetinfo "" [$sp] - - //leechAnimSet flyingdrone - //onLeechFuncName DroneOnLeeched - //leechAnimTag HIJACK - //leechDataKnifeTag KNIFE - leechMaxDist 0 - - DefaultModelName "models/robots/drone_air_attack/drone_air_attack_rockets.mdl" - - FOV_Vert_Offset 0 - FOV_Near_Dist 500 // use near values up to this distance - FOV_Far_Dist 1700 // use far values after this distance, interpolate horizontal in between, use far for vertical - - FOV_Idle_Near_Horz 360 - FOV_Idle_Near_Vert 360 - FOV_Idle_Far_Horz 400 - FOV_Idle_Far_Vert 400 - - FOV_Alert_Near_Horz 150 - FOV_Alert_Near_Vert 180 - FOV_Alert_Far_Horz 110 - FOV_Alert_Far_Vert 110 - - FOV_Combat_Near_Horz 160 - FOV_Combat_Near_Vert 180 - FOV_Combat_Far_Horz 130 - FOV_Combat_Far_Vert 60 - - aimassist_bounds_override 40.0 - aimassist_use_short_inner_bounds 1 - aimassist_adspull_centerAttachmentName "HEADSHOT" - aimassist_adspull_centerRadius 11.0 - aimassist_adspull_headshotAttachmentName "" - aimassist_adspull_headshotRadius 0.0 - - YawSpeed 35 - MoveYawSpeed 15 - AimAngularSpeed 10 - - // TEMP for now, make them basically blind unless you're right in front of them - NoticeDistNear_Idle 200 - NoticeDistNear_Alert 300 - NoticeDistNear_Combat 1000 - - NoticeDistFar_Idle 2000 - NoticeDistFar_Alert 2000 - NoticeDistFar_Combat 2000 - - NoticeTimeNear_Idle 0.1 - NoticeTimeNear_Alert 0.1 - NoticeTimeNear_Combat 0.0 - - NoticeTimeFar_Idle 1.0 - NoticeTimeFar_Alert 1.0 - NoticeTimeFar_Combat 1.0 - - NoticeForgetPreTime 0.3 - NoticeForgetPostTime 5.0 - - rodeoMaxDist 0 // set to > 0 to make rodeoable - chaseStopDist 800 - chaseStopDistHeavyArmor 1200 - - faceEnemyToleranceAngle 2 - faceEnemyStrictToleranceAngle 1 - PainOnHeavyDamageThreshold 0 // no heavy damage - - waitBetweenWeaponBurst 1 - - magneticRange 125 - - waypointTolerance 16 - randomHoverAmount 3 - flyingStoppingTime 0.5 - maxFlyingSpeed 600 - maxFlyingSpeedNonCombat 150 - - maxPitch 15 - maxRoll 30 - - patrolRangeMin 300 - patrolRangeMax 600 - - hoverHeight 100 // if has target, offset above target's height - - closestToCameraSound Drone_Mvmt_Hover_Hero // only works on drones for now - moveLoopingSound Drone_Mvmt_Hover - yawChangeSound Drone_Mvmt_Turn - yawChangeSoundAngle 100 - - //sound0 Drone.Ambient.Searching.Loop // scan loop (no enemy) - //sound1 Drone.Ambient.Has.Enemy.loop // scan loop (has enemy) - //sound2 Drone.Target.Locking // target locking on - //sound3 Drone_Beam_TargetPlayer // Target locked, plays at end of Drone.Target.Locking - //sound4 Drone.Target.Lost // target lost - - showTitle 1 [$mp] - showTitle 0 [$sp] -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_beam.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_beam.txt deleted file mode 100644 index 388ee3d6..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_drone_beam.txt +++ /dev/null @@ -1,9 +0,0 @@ -#base "npc_drone.txt" -npc_drone_beam -{ - DefaultWeapon "mp_weapon_dronebeam" - ForceAutoPrecacheDefaultWeapon 1 - title #NPC_DRONE_BEAM - drone_type "drone_type_beam" - DefaultModelName "models/robots/drone_air_attack/drone_air_attack_plasma.mdl" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_cloaked.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_cloaked.txt deleted file mode 100644 index 1f1fe079..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_drone_cloaked.txt +++ /dev/null @@ -1,15 +0,0 @@ -#base "npc_drone.txt" -npc_drone_cloaked -{ - DefaultWeapon "" - title #NPC_DRONE_CLOAKED - drone_type "drone_type_cloaked" - - YawSpeed 60 - MoveYawSpeed 30 - AimAngularSpeed 30 - - maxFlyingSpeed 1500 - maxFlyingSpeedNonCombat 1500 - hoverHeight 300 // if has target, offset above target's height -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma.txt deleted file mode 100644 index dd2665a4..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma.txt +++ /dev/null @@ -1,9 +0,0 @@ -#base "npc_drone.txt" -npc_drone_plasma -{ - DefaultWeapon "mp_weapon_droneplasma" - ForceAutoPrecacheDefaultWeapon 1 - title #NPC_DRONE_PLASMA - drone_type "drone_type_plasma" - DefaultModelName "models/robots/drone_air_attack/drone_air_attack_plasma.mdl" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma_fast.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma_fast.txt deleted file mode 100644 index c05037c2..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma_fast.txt +++ /dev/null @@ -1,5 +0,0 @@ -#base "npc_drone_plasma.txt" -npc_drone_plasma_fast -{ - maxFlyingSpeedNonCombat 600 //120 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma_fd.txt deleted file mode 100644 index 66140367..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_drone_plasma_fd.txt +++ /dev/null @@ -1,20 +0,0 @@ -#base "npc_drone_plasma.txt" -npc_drone_plasma_fd -{ - DefaultWeapon "mp_weapon_droneplasma" - ForceAutoPrecacheDefaultWeapon 1 - title #NPC_DRONE_PLASMA - drone_type "drone_type_plasma" - DefaultModelName "models/robots/drone_air_attack/drone_air_attack_plasma.mdl" - - waypointTolerance 400 - randomHoverAmount 1 - flyingStoppingTime 0.0 - maxFlyingSpeed 400 - maxFlyingSpeedNonCombat 300 - - YawSpeed 75 - MoveYawSpeed 65 - - SmartAmmoLockType small -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_rocket.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_rocket.txt deleted file mode 100644 index d330a3d2..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_drone_rocket.txt +++ /dev/null @@ -1,8 +0,0 @@ -#base "npc_drone.txt" -npc_drone_rocket -{ - DefaultWeapon "mp_weapon_dronerocket" - title #NPC_DRONE_ROCKET - drone_type "drone_type_rocket" - DefaultModelName "models/robots/drone_air_attack/drone_air_attack_rockets.mdl" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_rocket_fast.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_rocket_fast.txt deleted file mode 100644 index 7bd1a3e4..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_drone_rocket_fast.txt +++ /dev/null @@ -1,5 +0,0 @@ -#base "npc_drone_rocket.txt" -npc_drone_rocket_fast -{ - maxFlyingSpeedNonCombat 600 //120 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_shield.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_shield.txt deleted file mode 100644 index e4e56d12..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_drone_shield.txt +++ /dev/null @@ -1,9 +0,0 @@ -#base "npc_drone.txt" -npc_drone_shield -{ - title #NPC_DRONE_SHIELD - drone_type "drone_type_shield" - Health 350 - - nonCombatAI 1 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_worker.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_worker.txt deleted file mode 100644 index f400d2c5..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_drone_worker.txt +++ /dev/null @@ -1,99 +0,0 @@ -npc_drone_worker -{ - HullType "HULL_SMALL" - AIClass flyingdrone - BodyType flyingdrone - SmartAmmoLockType any - - marvin_type "marvin_type_drone" - drone_type "drone_type_marvin" - BaseClass "npc_drone" - nonCombatAI 1 - - BehaviorSelector "behavior_drone" - title #NPC_DRONE_WORKER - - Health 20 [$sp] - Health 20 [$mp] - - //leechAnimSet flyingdrone - //onLeechFuncName DroneOnLeeched - //leechAnimTag HIJACK - //leechDataKnifeTag KNIFE - leechMaxDist 0 - - DefaultModelName "models/robots/aerial_unmanned_worker/aerial_unmanned_worker.mdl" - - FOV_Vert_Offset 0 - FOV_Near_Dist 500 // use near values up to this distance - FOV_Far_Dist 2000 // use far values after this distance, interpolate horizontal in between, use far for vertical - - FOV_Idle_Near_Horz 130 - FOV_Idle_Near_Vert 180 - FOV_Idle_Far_Horz 60 - FOV_Idle_Far_Vert 60 - - FOV_Alert_Near_Horz 130 - FOV_Alert_Near_Vert 180 - FOV_Alert_Far_Horz 60 - FOV_Alert_Far_Vert 60 - - FOV_Combat_Near_Horz 160 - FOV_Combat_Near_Vert 180 - FOV_Combat_Far_Horz 130 - FOV_Combat_Far_Vert 60 - - aimassist_adspull_centerAttachmentName "CHESTFOCUS" - aimassist_adspull_centerRadius 11.0 - aimassist_adspull_headshotAttachmentName "" - aimassist_adspull_headshotRadius 0.0 - - YawSpeed 30 - MoveYawSpeed 15 - AimAngularSpeed 10 - - // TEMP for now, make them basically blind unless you're right in front of them - NoticeDistNear_Idle 200 - NoticeDistNear_Alert 300 - NoticeDistNear_Combat 1000 - - NoticeDistFar_Idle 2000 - NoticeDistFar_Alert 2000 - NoticeDistFar_Combat 2000 - - NoticeTimeNear_Idle 0.1 - NoticeTimeNear_Alert 0.1 - NoticeTimeNear_Combat 0.0 - - NoticeTimeFar_Idle 1.0 - NoticeTimeFar_Alert 1.0 - NoticeTimeFar_Combat 1.0 - - NoticeForgetPreTime 0.3 - NoticeForgetPostTime 5.0 - - rodeoMaxDist 0 // set to > 0 to make rodeoable - chaseStopDist 700 - chaseStopDistHeavyArmor 1000 - - faceEnemyToleranceAngle 2 - faceEnemyStrictToleranceAngle 1 - PainOnHeavyDamageThreshold 0 // no heavy damage - - waitBetweenWeaponBurst 1 - - magneticRange 30 - randomHoverAmount 1 - flyingStoppingTime 0.75 - maxFlyingSpeed 200 - maxFlyingSpeedNonCombat 120 - - minGoalRadius 16 - - maxPitch 45 - maxRoll 45 - - moveLoopingSound WorkerDrone_Mvmt_Hover - - hoverHeight 100 // if has target, offset above target's height -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_drone_worker_fast.txt b/Northstar.CustomServers/scripts/aisettings/npc_drone_worker_fast.txt deleted file mode 100644 index e9e470bd..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_drone_worker_fast.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_drone_worker.txt" -npc_drone_worker_fast -{ - maxFlyingSpeed 400 //400 - maxFlyingSpeedNonCombat 400 //120 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_dropship.txt b/Northstar.CustomServers/scripts/aisettings/npc_dropship.txt deleted file mode 100644 index 851b8f64..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_dropship.txt +++ /dev/null @@ -1,49 +0,0 @@ -#base "base_vehicle.txt" -npc_dropship -{ - BaseClass "npc_dropship" - title #NPC_DROPSHIP - titleIMC #NPC_GOBLIN - titleMIL #NPC_CROW - ui_targetinfo "ui/targetinfo_titan" [$mp] - ui_targetinfo "" [$sp] - - HullType "HULL_FLYING_VEHICLE" - AIClass vehicle - BodyType vehicle - - collideWithPlayer 1 - ArmorType heavy - SmartAmmoLockType large - DrawEnemyHealthBar 1 - DrawTargetHealthBar 1 - - BehaviorSelector "behavior_dropship" - - DefaultModelName "models/vehicle/goblin_dropship/goblin_dropship.mdl" - DefaultModelName_IMC "models/vehicle/goblin_dropship/goblin_dropship.mdl" - DefaultModelName_MIL "models/vehicle/crow_dropship/crow_dropship.mdl" - - DefaultWeapon "" - - Health 10000 [$sp] - Health 10000 [$mp] - - meleeable false - - magneticRange 190 - - YawSpeed 45 - goalTolerance 400 - waypointTolerance 1000 - flyingStoppingTime 1.0 - tiltLookaheadTime 1.0 - yawLookaheadTime 2.0 - randomHoverAmount 15 - maxFlyingAccel 2000 - maxFlyingSpeed 3000 - maxFlyingSpeedNonCombat 3000 - - maxPitch 10 - maxRoll 30 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_dropship_dogfighter.txt b/Northstar.CustomServers/scripts/aisettings/npc_dropship_dogfighter.txt deleted file mode 100644 index a2c6c88e..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_dropship_dogfighter.txt +++ /dev/null @@ -1,8 +0,0 @@ -#base "npc_dropship.txt" -npc_dropship_dogfighter -{ - title #NPC_DROPSHIP_DOGFIGHTER - DefaultModelName "models/vehicle/straton/straton_imc_gunship_01.mdl" - DefaultModelName_IMC "models/vehicle/straton/straton_imc_gunship_01.mdl" - DefaultModelName_MIL "models/vehicle/hornet/hornet_fighter.mdl" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_dropship_hero.txt b/Northstar.CustomServers/scripts/aisettings/npc_dropship_hero.txt deleted file mode 100644 index a7b9214c..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_dropship_hero.txt +++ /dev/null @@ -1,9 +0,0 @@ -#base "npc_dropship.txt" -npc_dropship_hero -{ - ui_targetinfo "ui/targetinfo_titan" [$mp] - - DefaultModelName "models/vehicle/goblin_dropship/goblin_dropship_hero.mdl" - DefaultModelName_IMC "models/vehicle/goblin_dropship/goblin_dropship_hero.mdl" - DefaultModelName_MIL "models/vehicle/crow_dropship/crow_dropship_hero.mdl" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_frag_drone.txt b/Northstar.CustomServers/scripts/aisettings/npc_frag_drone.txt deleted file mode 100644 index 9b435cdb..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_frag_drone.txt +++ /dev/null @@ -1,92 +0,0 @@ -npc_frag_drone -{ - HullType "HULL_HUMAN" - orientToGround 1 - BodyType human - ArmorType normal - smartAmmoLockAttachmentName0 CHESTFOCUS - title #NPC_SPECTRE_SUICIDE - - footstep_type "Tick" - - minSpeedScale 0.8 - maxSpeedScale 1.5 - - BaseClass npc_frag_drone - AIClass frag_drone - TraverseAnimType frag_drone - BehaviorSelector "behavior_frag_drone" - - mechanical 1 - - DefaultModelName "models/robots/drone_frag/drone_frag.mdl" - DefaultModelName_IMC "models/robots/drone_frag/drone_frag.mdl" - DefaultModelName_MIL "models/robots/drone_frag/drone_frag.mdl" - DefaultWeapon "" - WeaponCapacity "Locked" - - Health 45 [$sp] - Health 110 [$mp] - - LookDistDefault_Idle 2000 - LookDistDefault_Alert 2000 - LookDistDefault_Combat 2000 - - FOV_Idle_Near_Horz 360 - FOV_Idle_Near_Vert 180 - FOV_Idle_Far_Horz 360 - FOV_Idle_Far_Vert 180 - - FOV_Alert_Near_Horz 360 - FOV_Alert_Near_Vert 180 - FOV_Alert_Far_Horz 360 - FOV_Alert_Far_Vert 180 - - FOV_Combat_Near_Horz 360 - FOV_Combat_Near_Vert 180 - FOV_Combat_Far_Horz 360 - FOV_Combat_Far_Vert 180 - - faceEnemyToleranceAngle 180 - faceEnemyStrictToleranceAngle 180 - shouldConsiderFacingDir 0 - moveYawSpeed 30 - - aimassist_bounds_override 25 - aimassist_adspull_centerAttachmentName "aimassist_center" - aimassist_adspull_centerRadius 13.0 - aimassist_adspull_headshotAttachmentName "" - aimassist_adspull_headshotRadius 0.0 - - MeleeDamageMin 120 - MeleeDamageMax 120 - MeleeDamageRadius 32 - MeleeRange 16 - meleeImpactEffectTable "melee_spectre" - - meleeable 0 - leechMaxDist 0 - - MinStartMoveDist 100 - MaxArrivalDist 150 - MinForceWalkDist 0 - moveDeflectionLookAheadTime 0.5 - - allowPatrol 1 - allowInvestigate 1 - - chaseStopDist 16 - chaseStopDistHeavyArmor 16 - - shootableByFriendlyPlayer 1 - showFriendlyIcon 1 - ui_targetinfo "ui/targetinfo_npc_basic" [$mp] - ui_targetinfo "" [$sp] - - aiEnemy_usePriorityDist 1300 - - magneticRange 125 - - suicideExplosionDelay 2.1 - suicideExplosionDistance 200.0 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_frag_drone_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_frag_drone_fd.txt deleted file mode 100644 index ce679d19..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_frag_drone_fd.txt +++ /dev/null @@ -1,23 +0,0 @@ -#base "npc_frag_drone.txt" -npc_frag_drone_fd -{ - SuicideChaseTime 3.0 [$sp] - SuicideChaseTime 10.0 [$mp] - - Health 45 [$sp] - Health 100 [$mp] - - DefaultModelName "models/weapons/sentry_frag/sentry_frag.mdl" - DefaultModelName_IMC "models/weapons/sentry_frag/sentry_frag.mdl" - DefaultModelName_MIL "models/weapons/sentry_frag/sentry_frag.mdl" - - - suicideExplosionDistance 200.0 - -// OverrideOverloadAnim "sp_suicide_spectre_explode_stand_short" - JumpAtTitans 0 - damageDefOverride "damagedef_frag_drone_explode_FD" - - minSpeedScale 2.0 - maxSpeedScale 2.5 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_frag_drone_throwable.txt b/Northstar.CustomServers/scripts/aisettings/npc_frag_drone_throwable.txt deleted file mode 100644 index 53458c3c..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_frag_drone_throwable.txt +++ /dev/null @@ -1,19 +0,0 @@ -#base "npc_frag_drone.txt" -npc_frag_drone_throwable -{ - title "#WPN_FRAG_DRONE" - suicideExplosionDelay 1.25 [$mp] - suicideExplosionDistance 100.0 [$mp] - - Health 60 [$sp] - Health 60 [$mp] - - DefaultModelName "models/weapons/sentry_frag/sentry_frag.mdl" - DefaultModelName_IMC "models/weapons/sentry_frag/sentry_frag.mdl" - DefaultModelName_MIL "models/weapons/sentry_frag/sentry_frag.mdl" - - footstep_type "sentryfragdrone" - - SuicideChaseTime 3.0 [$sp] - SuicideChaseTime 0.0 [$mp] -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_gunship.txt b/Northstar.CustomServers/scripts/aisettings/npc_gunship.txt deleted file mode 100644 index e4df1fe1..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_gunship.txt +++ /dev/null @@ -1,83 +0,0 @@ -#base "base_vehicle.txt" -npc_gunship -{ - HullType "HULL_FLYING_VEHICLE" - AIClass vehicle - BodyType vehicle - collideWithPlayer 1 - - ArmorType heavy - SmartAmmoLockType large - - title #NPC_GUNSHIP - titleIMC #NPC_PHANTOM - titleMIL #NPC_HORNET - ui_targetinfo "ui/targetinfo_titan" [$mp] - ui_targetinfo "" [$sp] - - BaseClass "npc_gunship" - - DefaultModelName "models/vehicle/straton/straton_imc_gunship_01.mdl" - DefaultWeapon "mp_weapon_gunship_missile" - //DefaultWeapon "mp_weapon_gunship_turret" - BehaviorSelector "behavior_gunship" - chaseStopDist 700 - chaseStopDistHeavyArmor 1000 - DrawEnemyHealthBar 1 - DrawTargetHealthBar 1 - - Health 10000 [$sp] - Health 10000 [$mp] - - aiEnemy_priority 50 - - faceEnemyToleranceAngle 2 - faceEnemyStrictToleranceAngle 1 - aimConeCos 0.906 // 25 degree - aimConeCloseCos 0.906 // 25 degree - - meleeable false - circleStrafeDist 1300 - - magneticRange 190 - leechMaxDist 150 - rodeoMaxDist 200 - - waitBetweenWeaponBurst 0 - - YawSpeed 30 - - minGoalRadius 300 - patrolRangeMin 2000 - patrolRangeMax 3000 - - goalTolerance 400 - waypointTolerance 350 - flyingStoppingTime 1.0 - tiltLookaheadTime 2.0 - yawLookaheadTime 2.0 - randomHoverAmount 15 - maxFlyingAccel 1500 - maxFlyingSpeed 2200 - maxFlyingSpeedNonCombat 1000 - - attackRunHeight 300 - attackRunDist 2500 - - maxPitch 30 - maxRoll 30 - - missileAwarenessCos -1 - - dodgePeriod 10 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 3 // Don't dodge more than this many times in dodgePeriod - minConsecutiveDodgeTime 2 - StrafeDodgeDamage 400 - flyingDodgeDist 800 - enemyAimAtMeWidthHeavyArmor 150 - - chasecamDistanceMax 320 - chasecamMaxOrbitDepth 90 - chasecamOffsetUp 150 - chasecamOffsetRight 110 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_gunship_scripted.txt b/Northstar.CustomServers/scripts/aisettings/npc_gunship_scripted.txt deleted file mode 100644 index e387551f..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_gunship_scripted.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_gunship.txt" -npc_gunship_scripted -{ - BaseClass "npc_gunship_scripted" - title #NPC_GUNSHIP_SCRIPTED -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt b/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt deleted file mode 100644 index 495f3cce..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_marvin.txt +++ /dev/null @@ -1,73 +0,0 @@ -npc_marvin -{ - AIClass marvin - - title #NPC_MARVIN - ui_targetinfo "ui/targetinfo_npc_basic" [$mp] - ui_targetinfo "" [$sp] - - HullType "HULL_HUMAN" - BodyType marvin - SmartAmmoLockType none - smartAmmoLockAttachmentName0 HEADFOCUS - - marvin_type "marvin_type_walker" - - BehaviorSelector "behavior_marvin" - - mechanical 1 - nonCombatAI 1 - - BaseClass "npc_marvin" - - footstep_type "robot" - - leechAnimSet marvin - - DefaultModelName "models/robots/marvin/marvin.mdl" - DefaultWeapon "" - - Health 10 [$sp] - Health 10 [$mp] - - FOV_Vert_Offset -10 - FOV_Near_Dist 150 // distance at which we transition between near and far FOV values - FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical - - FOV_Idle_Near_Horz 180 - FOV_Idle_Near_Vert 180 - FOV_Idle_Far_Horz 180 - FOV_Idle_Far_Vert 180 - - FOV_Alert_Near_Horz 180 - FOV_Alert_Near_Vert 180 - FOV_Alert_Far_Horz 180 - FOV_Alert_Far_Vert 180 - - FOV_Combat_Near_Horz 180 - FOV_Combat_Near_Vert 180 - FOV_Combat_Far_Horz 180 - FOV_Combat_Far_Vert 180 - - YawSpeed 30 - MoveYawSpeed 12 - AimAngularSpeed 7 - - MeleeDamageMin 10 - MeleeDamageMax 20 - MeleeDamageRadius 64 - - fallDeathHeight 300 - - PainOnHeavyDamageThreshold 0 - PainOnRepeatDamageThreshold 0 - - MinStartMoveDist 100 - MaxArrivalDist 120 - MinForceWalkDist 150 - - magneticRange 60 - - moveDeflectionLookAheadTime 1.5 - reactChanceDefault 100 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite.txt b/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite.txt deleted file mode 100644 index 8bd84029..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite.txt +++ /dev/null @@ -1,107 +0,0 @@ -npc_pilot_elite -{ - HullType "HULL_HUMAN" - AIClass pilot_elite - BodyType human - ArmorType normal - TraverseAnimType human - - smartAmmoLockAttachmentName0 CHESTFOCUS - - footstep_type "grunt" - - title #NPC_PILOT - ui_targetinfo "ui/targetinfo_npc_basic" [$mp] - ui_targetinfo "ui/targetinfo_npc_basic" [$sp] - - BaseClass "npc_pilot_elite" - - DefaultModelName "models/humans/pilots/sp_medium_reaper_m.mdl" - DefaultWeapon "mp_weapon_r97" - BehaviorSelector "behavior_pilot_elite" - - Health 250 [$sp] - Health 250 [$mp] - - PainOnHeavyDamageThreshold 250 - breakOutOfPainDamageThreshold 150 - PainOnRepeatDamageThreshold 300 - - allowUseCover 1 - - FOV_Vert_Offset 0 - FOV_Near_Dist 150 // distance at which we transition between near and far FOV values - FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical - - FOV_Idle_Near_Horz 130 - FOV_Idle_Near_Vert 180 - FOV_Idle_Far_Horz 60 - FOV_Idle_Far_Vert 60 - - FOV_Alert_Near_Horz 130 - FOV_Alert_Near_Vert 180 - FOV_Alert_Far_Horz 60 - FOV_Alert_Far_Vert 60 - - FOV_Combat_Near_Horz 180 - FOV_Combat_Near_Vert 180 - FOV_Combat_Far_Horz 130 - FOV_Combat_Far_Vert 100 - - AimAngularSpeed 7 - - YawSpeed 30 - MoveYawSpeed 30 - - faceEnemyWhileMovingDist 1000 - - aimassist_adspull_centerAttachmentName "CHESTFOCUS" - aimassist_adspull_centerRadius 11.0 - aimassist_adspull_headshotAttachmentName "HEADSHOT" - aimassist_adspull_headshotRadius 13.0 - - MeleeDamageMin 70 - MeleeDamageMax 80 - MeleeDamageRadius 32 - MeleeRange 80 - MeleeCosAngleRange 0.2 - MeleeChargeRange 220 - MeleeChargeDamageMin 180 - MeleeChargeDamageMax 200 - MeleeChargeDamageRadius 70 - meleeInterval 0 - meleeChargeInterval 3 - meleeImpactEffectTable "melee_spectre" - - blockPeriod 7 - maxBlockPerPeriod 3 - - dodgePeriod 4 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod - minConsecutiveDodgeTime 1.5 - dodgeForwardThreshold 800 - dodgeBackwardThreshold 0 - StrafeDodgeDamage 300 - - circleStrafeDist 500 - circleStrafeAngleIncrement 30 - - chaseStopDist 16 - chaseStopDistHeavyArmor 250 - - tauntInterval 60 - - MinStartMoveDist 100 - MaxArrivalDist 150 - MinForceWalkDist 0 // 150 - - leechMaxDist 0 - showFriendlyIcon 1 - - meleeable 1 - - magneticRange 125 - - evasiveCombatTotalHealthDiffPct 0.8 - aggressiveCombatTotalHealthDiffPct 0.95 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin.txt b/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin.txt deleted file mode 100644 index 144d4df1..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin.txt +++ /dev/null @@ -1,89 +0,0 @@ -npc_pilot_elite_assassin -{ - HullType "HULL_HUMAN" - AIClass pilot_assassin - BodyType human - ArmorType normal - smartAmmoLockAttachmentName0 CHESTFOCUS - TraverseAnimType spectre - - title #NPC_PILOT_ELITE_ASSASSIN - - BaseClass "npc_pilot_elite" - - DefaultModelName "models/Robots/spectre/spectre_ninja.mdl" - DefaultWeapon "mp_weapon_r97" - BehaviorSelector "behavior_pilot_elite" - - Health 1500 - - FOV_Vert_Offset 0 - FOV_Near_Dist 150 // distance at which we transition between near and far FOV values - FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical - - FOV_Idle_Near_Horz 130 - FOV_Idle_Near_Vert 180 - FOV_Idle_Far_Horz 60 - FOV_Idle_Far_Vert 60 - - FOV_Alert_Near_Horz 130 - FOV_Alert_Near_Vert 180 - FOV_Alert_Far_Horz 60 - FOV_Alert_Far_Vert 60 - - FOV_Combat_Near_Horz 180 - FOV_Combat_Near_Vert 180 - FOV_Combat_Far_Horz 130 - FOV_Combat_Far_Vert 100 - - YawSpeed 30 - MoveYawSpeed 30 - AimAngularSpeed 20 - - aimassist_adspull_centerAttachmentName "CHESTFOCUS" - aimassist_adspull_centerRadius 11.0 - aimassist_adspull_headshotAttachmentName "HEADSHOT" - aimassist_adspull_headshotRadius 13.0 - - MeleeDamageMin 70 - MeleeDamageMax 80 - MeleeDamageRadius 32 - MeleeRange 80 - MeleeCosAngleRange 0.2 - MeleeChargeRange 220 - MeleeChargeDamageMin 180 - MeleeChargeDamageMax 200 - MeleeChargeDamageRadius 70 - meleeInterval 0 - meleeChargeInterval 3 - meleeImpactEffectTable "melee_spectre" - - blockPeriod 7 - maxBlockPerPeriod 3 - - dodgePeriod 4 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod - minConsecutiveDodgeTime 1.5 - dodgeForwardThreshold 800 - dodgeBackwardThreshold 0 - StrafeDodgeDamage 300 - circleStrafeDist 400 - - chaseStopDist 16 - chaseStopDistHeavyArmor 250 - - tauntInterval 60 - - MinStartMoveDist 100 - MaxArrivalDist 150 - MinForceWalkDist 150 - - leechMaxDist 0 - showFriendlyIcon 1 - - decloakOnShoot 1 - - meleeable 1 - - magneticRange 125 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin_cqb.txt b/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin_cqb.txt deleted file mode 100644 index 74bf638e..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin_cqb.txt +++ /dev/null @@ -1,16 +0,0 @@ -#base "npc_pilot_elite_assassin.txt" -npc_pilot_elite_assassin_cqb -{ - title #NPC_PILOT_ELITE_ASSASSIN_CQB - - BehaviorSelector "behavior_pilot_elite_assassin_cqb" - - canCloak 1 - -// blockPeriod 7 -// maxBlockPerPeriod 3 - - dodgePeriod 5 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 3 // Don't dodge more than this many times in dodgePeriod - minConsecutiveDodgeTime 1.0 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin_sniper.txt b/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin_sniper.txt deleted file mode 100644 index f9885b1d..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_assassin_sniper.txt +++ /dev/null @@ -1,14 +0,0 @@ -#base "npc_pilot_elite_assassin.txt" -npc_pilot_elite_assassin_sniper -{ - title #NPC_PILOT_ELITE_ASSASSIN_SNIPE - - canCloak 1 - - DefaultWeapon "mp_weapon_dmr" - BehaviorSelector "behavior_pilot_elite_assassin_sniper" - - Health 1500 //hack for testing - - decloakOnShoot 1 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_s2s.txt b/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_s2s.txt deleted file mode 100644 index 2a497d2e..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_pilot_elite_s2s.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_pilot_elite.txt" - -npc_pilot_elite_s2s -{ - LookDistDefault_Combat 15000 //so the 6-4 can shoot at distant ships in the intro -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_prowler.txt b/Northstar.CustomServers/scripts/aisettings/npc_prowler.txt deleted file mode 100644 index 1df9538f..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_prowler.txt +++ /dev/null @@ -1,148 +0,0 @@ -npc_prowler -{ - HullType "HULL_PROWLER" - useSequenceBounds 1 - orientToGround 1 - AIClass prowler - TraverseAnimType prowler - BodyType human - ArmorType normal - collideWithPlayer 1 - - title #NPC_PROWLER - ui_targetinfo "ui/targetinfo_npc_basic" [$mp] - ui_targetinfo "" [$sp] - - BaseClass "npc_prowler" - - footstep_type "prowler" - quadruped 1 - - DefaultModelName "models/creatures/prowler/r2_prowler.mdl" - DefaultWeapon "" - BehaviorSelector "behavior_prowler" - - GibModel0 "models/gibs/human_gibs.mdl" - - melee_charge_set prowler - - Health 280 - - painOnHeavyDamageThreshold 50 - PainOnRepeatDamageThreshold 210 - heavyPainMinInterval 4 - PainOnSurpriseHit 0 - PainWhileRunning 1 - - FOV_Vert_Offset 0 - FOV_Near_Dist 150 // distance at which we transition between near and far FOV values - FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical - - FOV_Idle_Near_Horz 160 - FOV_Idle_Near_Vert 160 - FOV_Idle_Far_Horz 120 - FOV_Idle_Far_Vert 120 - - FOV_Alert_Near_Horz 160 - FOV_Alert_Near_Vert 160 - FOV_Alert_Far_Horz 150 - FOV_Alert_Far_Vert 120 - - FOV_Combat_Near_Horz 160 - FOV_Combat_Near_Vert 160 - FOV_Combat_Far_Horz 150 - FOV_Combat_Far_Vert 120 - - faceEnemyToleranceAngle 45 - faceEnemyStrictToleranceAngle 45 - MoveYawSpeed 15 - AimAngularSpeed 20 - allowTurn45Anims 0 - - aimassist_adspull_centerAttachmentName "aimassist_center" - aimassist_adspull_centerRadius 18.0 - aimassist_adspull_headshotAttachmentName "HEADSHOT" - aimassist_adspull_headshotRadius 13.0 - - MeleeDamageMin 60 [$mp] - MeleeDamageMax 80 [$mp] - MeleeDamageMinHeavyArmor 60 [$mp] - MeleeDamageMaxHeavyArmor 80 [$mp] - MeleeDamageRadius 60 [$mp] - MeleeRange 80 [$mp] - MeleeInterval 1.5 [$mp] - MeleeMaxCombo 2 [$mp] - MeleeChargeDamageMin 100 [$mp] - MeleeChargeDamageMax 100 [$mp] - MeleeChargeDamageMinHeavyArmor 100 [$mp] - MeleeChargeDamageMaxHeavyArmor 100 [$mp] - MeleeChargeDamageRadius 60 [$mp] - MeleeChargeRange 240 [$mp] - meleeChargeInterval 3 [$mp] - - MeleeDamageMin 15 [$sp] - MeleeDamageMax 20 [$sp] - MeleeDamageMinHeavyArmor 150 [$sp] - MeleeDamageMaxHeavyArmor 150 [$sp] - MeleeDamageRadius 60 [$sp] - MeleeRange 80 [$sp] - MeleeInterval 1.5 [$sp] - MeleeMaxCombo 2 [$sp] - MeleeChargeDamageMin 25 [$sp] - MeleeChargeDamageMax 25 [$sp] - MeleeChargeDamageMinHeavyArmor 300 [$sp] - MeleeChargeDamageMaxHeavyArmor 300 [$sp] - MeleeChargeDamageRadius 60 [$sp] - MeleeChargeRange 240 [$sp] - meleeChargeInterval 3 [$sp] - - MeleeCosAngleRange 0.707 // Matches faceEnemyStrictToleranceAngle - MeleeEnemyArmorType any - MeleeChargeEnemyArmorType any - - meleeHighOffset 70 - - meleeImpactEffectTable "melee_prowler" - syncedMeleeEngageDist 40 - meleeable 1 - - canBeAlertedByEnemiesOutsideOfMaxDist 0 - returnToIdleTime 15 - maxEnemyDist 950 - maxEnemyDistHeavyArmor 1200 - aiEnemy_usePriorityDist 0 - - pathMaxDetourBase 1000 - pathMaxDetourMultiplier 2.0 - minGoalRadius 256 - - MinStartMoveDist 100 - MaxArrivalDist 230 - MinForceWalkDist 0 - circleStrafeDist 420 - enemyAimAtMeWidth 100 - - chaseStopDist 100 - chaseStopDistHeavyArmor 200 - chaseStopVerticalDist 300 - chaseTryRunningDodgeWhenAimedAtMinDist 300 // This should be greater than MeleeChargeRange so that he prioritizes leap attacking over dodging - - dodgePeriod 4 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod - - traverseCostFactor 0.5 - - showFriendlyIcon 1 - - allowFlee 1 - allowSignals 1 - allowPatrol 1 - allowInvestigate 0 // no investigate - - patrolRangeMin 600 - patrolRangeMax 800 - - moveDeflectionLookAheadTime 0.5 - reactChanceDefault 100 - reactBulletChanceDefault 90 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier.txt deleted file mode 100644 index e5dcfeb1..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier.txt +++ /dev/null @@ -1,201 +0,0 @@ - -npc_soldier -{ - AIClass human - ArmorType normal - BaseClass "npc_soldier" - BodyType human - HullType "HULL_HUMAN" - SmartAmmoLockType small // defaults to small - TraverseAnimType human - traverseCostFactor 5.0 - - difficultTraverseFlags 256 // 1 << 8 (TRAVERSE_JUMP_UP_DOWN_128) - - BehaviorSelector "behavior_soldier" [$mp] - BehaviorSelector "behavior_sp_soldier" [$sp] - - footstep_type "grunt" - footstepSprintSpeedThreshold 100 - - title #NPC_SOLDIER - title_IMC #NPC_GRUNT_IMC - title_MIL #NPC_GRUNT_MILITIA - ui_targetinfo "ui/targetinfo_soldier_bounty" [$mp] - ui_targetinfo "ui/targetinfo_cockpit_name" [$sp] - - IsGenericGrunt 1 - - GrenadeWeaponName mp_weapon_frag_grenade - - AimAngularSpeed 7 - allowFlee 1 - allowInvestigate 1 [$sp] - allowPatrol 1 [$sp] - allowSignals 1 - allowUseCover 1 - DefaultModelName "models/humans/grunts/imc_grunt_rifle.mdl" - DefaultModelName_IMC "models/humans/grunts/imc_grunt_rifle.mdl" - DefaultModelName_MIL "models/humans/grunts/mlt_grunt_rifle.mdl" - - DefaultWeapon "mp_weapon_rspn101" - WeaponCapacity "PilotMainWeapons" - GibModel0 "models/gibs/human_gibs.mdl" - - headshotFX "P_headshot_human" - - faceEnemyStrictToleranceAngle 30 - faceEnemyWhileMovingDist 400 [$sp] - faceEnemyWhileMovingDist 600 [$mp] - - Health 90 [$sp] - Health 50 [$mp] - - PainOnRepeatDamageThreshold 39 [$sp] - PainOnRepeatDamageThreshold 15 [$mp] - RepeatDamageTimeInterval 8 - - PainOnHeavyDamageThreshold 80 // more than health so never happens for base soldier but will happen for higher health ones - PainOnSurpriseHit 1 - PainWhileRunning 1 - - fallDeathHeight 300 - - aimassist_adspull_centerAttachmentName "CHESTFOCUS" - aimassist_adspull_centerRadius 11.0 - aimassist_adspull_headshotAttachmentName "HEADSHOT" - aimassist_adspull_headshotRadius 8.0 - - MeleeDamageMax 30 [$mp] - MeleeDamageMin 30 [$mp] - MeleeDamageMax 53 [$sp] - MeleeDamageMin 53 [$sp] - MeleeDamageRadius 40 [$mp] - MeleeRange 40 [$mp] - MeleeDamageRadius 60 [$sp] - MeleeRange 60 [$sp] - MeleeDamageForce 15000 - - MeleeChargeDamageMin 20 - MeleeChargeDamageMax 20 - MeleeChargeDamageRadius 35 - MeleeChargeRange 0 - MeleeChargeCosAngleRange 0.866 // 30 degrees - MeleeChargeInterval 3 - MeleeChargeEnemyArmorType normal - MeleeChargeOnlyPlayers 1 - - MaxArrivalDist 170 - MinForceWalkDist 150 - MinStartMoveDist 100 - MoveYawSpeed 12 - - moveDeflectionLookAheadTime 0.5 [$sp] - moveDeflectionLookAheadTime 0.5 [$mp] - - LookDistDefault_Alert 3000 - LookDistDefault_Combat 5000 - LookDistDefault_Idle 1500 - - "mp" [$mp] - { - crouchCombatDistInner 350 - crouchCombatDistOuter 450 - - FOV_Alert_Far_Horz 100 - FOV_Alert_Far_Vert 60 - FOV_Alert_Near_Horz 130 - FOV_Alert_Near_Vert 180 - FOV_Combat_Far_Horz 100 - FOV_Combat_Far_Vert 60 - FOV_Combat_Near_Horz 130 - FOV_Combat_Near_Vert 180 - FOV_Idle_Far_Horz 100 - FOV_Idle_Far_Vert 60 - FOV_Idle_Near_Horz 130 - FOV_Idle_Near_Vert 180 - - NoticeForgetPostTime 5.0 - NoticeForgetPreTime 1.0 - - NoticeDistNear_Alert 300 - NoticeDistNear_Combat 300 - NoticeDistNear_Idle 150 - NoticeDistFar_Alert 2000 - NoticeDistFar_Combat 2000 - NoticeDistFar_Idle 2000 - NoticeTimeNear_Alert 0.1 - NoticeTimeNear_Combat 0.0 - NoticeTimeNear_Idle 0.1 - NoticeTimeFar_Alert 1.0 - NoticeTimeFar_Combat 1.0 - NoticeTimeFar_Idle 1.0 - NoticeTimePeripheral_Alert 0.7 - NoticeTimePeripheral_Combat 0.7 - NoticeTimePeripheral_Idle 0.7 - } - - "sp" [$sp] - { - crouchCombatDistInner 500 - crouchCombatDistOuter 650 - - FOV_Alert_Far_Horz 100 - FOV_Alert_Far_Vert 60 - FOV_Alert_Near_Horz 180 - FOV_Alert_Near_Vert 100 - FOV_Combat_Far_Horz 100 - FOV_Combat_Far_Vert 60 - FOV_Combat_Near_Horz 180 - FOV_Combat_Near_Vert 80 - FOV_Idle_Far_Horz 80 - FOV_Idle_Far_Vert 60 - FOV_Idle_Near_Horz 170 - FOV_Idle_Near_Vert 80 - - NoticeForgetPostTime 5.0 - NoticeForgetPreTime 1.0 - - NoticeDistNear_Alert 300 - NoticeDistNear_Combat 300 - NoticeDistNear_Idle 150 - NoticeDistFar_Alert 1800 - NoticeDistFar_Combat 2500 - NoticeDistFar_Idle 1500 - NoticeTimeNear_Alert 0.2 - NoticeTimeNear_Combat 0.1 - NoticeTimeNear_Idle 0.5 - NoticeTimeFar_Alert 0.75 - NoticeTimeFar_Combat 0.5 - NoticeTimeFar_Idle 2.0 - NoticeTimePeripheral_Alert 1.0 - NoticeTimePeripheral_Combat 0.75 - NoticeTimePeripheral_Idle 2.0 - } - - FOV_Near_Dist 150 // distance at which we transition between near and far FOV values - FOV_Far_Dist 2000 // use far values after this distance, interpolate horizontal in between, use far for vertical - FOV_Vert_Offset -20 // looking down instead of up... better for pilots on high ground feeling - - showTitle 1 - - resetBurstOnStopShootOverlay 1 - restrictAimGunToValidSequences 1 - showFriendlyIcon 1 - waitBetweenWeaponBurst 1 - suppressLSP_duration 10 [$sp] - suppressLSP_duration 10 [$mp] - enemyAimAtMeWidth 100 - - aiEnemy_usePriorityDist 2000 [$sp] - aiEnemy_immediateThreatDist 230 [$sp] - aiEnemy_immediateThreatDist 94 [$mp] - - braceWhenDangerousAreaDisplacementFails 1 - - reactChanceDefault 90 [$sp] - reactChanceDefault 60 [$mp] - reactBulletChanceDefault 90 [$sp] - reactBulletChanceDefault 60 [$mp] - reactFriendlyChanceDefault 100 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_bish.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_bish.txt deleted file mode 100644 index b4e6eee5..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_bish.txt +++ /dev/null @@ -1,8 +0,0 @@ -#base "npc_soldier.txt" -npc_soldier_bish -{ - SettingsTitle "Bish" - DefaultModelName_IMC "models/humans/mcor_hero/bish/mcor_hero_bish.mdl" - DefaultModelName_MIL "models/humans/mcor_hero/bish/mcor_hero_bish.mdl" -} - diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_blisk.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_blisk.txt deleted file mode 100644 index 82548c97..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_blisk.txt +++ /dev/null @@ -1,8 +0,0 @@ -#base "npc_soldier.txt" -npc_soldier_blisk -{ - SettingsTitle "Blisk" - DefaultModelName_IMC "models/humans/imc_villain/blisk/imc_villain_blisk.mdl" - DefaultModelName_MIL "models/humans/imc_villain/blisk/imc_villain_blisk.mdl" -} - diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_drone_summoner.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_drone_summoner.txt deleted file mode 100644 index 2ebedae2..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_drone_summoner.txt +++ /dev/null @@ -1,4 +0,0 @@ -#base "npc_soldier_shield_captain.txt" -npc_soldier_drone_summoner -{ -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_hero_bear.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_hero_bear.txt deleted file mode 100644 index d10daea6..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_hero_bear.txt +++ /dev/null @@ -1,14 +0,0 @@ -#base "npc_soldier.txt" -npc_soldier_hero_bear -{ - title #NPC_BEAR_NAME - SettingsTitle #NPC_BEAR_NAME - IsGenericGrunt 0 - - DefaultModelName "models/humans/pilots/sp_heavy_roog_m.mdl" - DefaultModelName_IMC "models/humans/pilots/sp_heavy_roog_m.mdl" - DefaultModelName_MIL "models/humans/pilots/sp_heavy_roog_m.mdl" - - DefaultWeapon "mp_weapon_mastiff" -} - diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_hero_sarah.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_hero_sarah.txt deleted file mode 100644 index fcc3901b..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_hero_sarah.txt +++ /dev/null @@ -1,12 +0,0 @@ -#base "npc_soldier.txt" -npc_soldier_hero_sarah -{ - title #NPC_SARAH_NAME - SettingsTitle #NPC_SARAH_NAME - IsGenericGrunt 0 - - DefaultModelName "models/humans/heroes/mlt_hero_sarah.mdl" - DefaultModelName_IMC "models/humans/heroes/mlt_hero_sarah.mdl" - DefaultModelName_MIL "models/humans/heroes/mlt_hero_sarah.mdl" -} - diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_eliteguard.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_eliteguard.txt deleted file mode 100644 index f09efada..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_eliteguard.txt +++ /dev/null @@ -1,12 +0,0 @@ -#base "npc_soldier.txt" - -npc_soldier_pve_eliteguard -{ - title "Elite Guard" - - DefaultModelName "models/humans/grunts/imc_grunt_rifle_pve.mdl" - DefaultModelName_IMC "models/humans/grunts/imc_grunt_rifle_pve.mdl" - DefaultModelName_MIL "models/humans/grunts/imc_grunt_rifle_pve.mdl" - - returnToIdleTime 3 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_sandbox.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_sandbox.txt deleted file mode 100644 index cb4e5784..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_sandbox.txt +++ /dev/null @@ -1,7 +0,0 @@ -#base "npc_soldier.txt" - -npc_soldier_pve_sandbox -{ - title "Grunt" - returnToIdleTime 3 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_specialist.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_specialist.txt deleted file mode 100644 index d3abdef2..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_pve_specialist.txt +++ /dev/null @@ -1,45 +0,0 @@ -#base "npc_soldier.txt" -npc_soldier_pve_specialist -{ - SummonDrone npc_drone_plasma - title #NPC_SPECIALIST - - IsGenericGrunt 0 - - mechanical 1 - magneticRange 125 - - DefaultWeapon "mp_weapon_lstar" - GrenadeWeaponName "mp_weapon_frag_drone" - - Health 120 - PainOnRepeatDamageThreshold 90 - - DefaultModelName "models/humans/grunts/imc_grunt_shield_captain.mdl" - DefaultModelName_IMC "models/humans/grunts/imc_grunt_shield_captain.mdl" - DefaultModelName_MIL "models/humans/grunts/imc_grunt_shield_captain.mdl" - - GibModel0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl" - GibModel1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl" - GibModel2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl" - GibModel3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl" - GibModelSoftened0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl" - GibModelSoftened1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl" - GibModelSoftened2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl" - GibModelSoftened3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl" - GibAttachment0 "left_leg" - GibAttachment1 "right_leg" - GibAttachment2 "left_arm" - GibAttachment3 "right_arm" - GibSpeed 200 - GibAngularSpeed 20 - GibMaxDist 1600 - GibFX "P_exp_spectre_death" - GibSound "Explo_Spectre" - - headshotFX "P_headshot_pilot_robot" - - footstep_type "robopilot" - - returnToIdleTime 3 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_shield_captain.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_shield_captain.txt deleted file mode 100644 index 96516c65..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_shield_captain.txt +++ /dev/null @@ -1,27 +0,0 @@ -#base "npc_soldier.txt" -npc_soldier_shield_captain -{ - title #NPC_SOLDIER_SHIELD_CAPTAIN - PersonalShield 1 - - DefaultWeapon "mp_weapon_lmg" - - Health 350 [$mp] - Health 150 [$sp] - - PainOnRepeatDamageThreshold 260 [$mp] - PainOnRepeatDamageThreshold 110 [$sp] - - AimAngularSpeed 3 - faceEnemyToleranceAngle 35 - - IsGenericGrunt 0 - - DefaultModelName "models/humans/grunts/imc_grunt_shield_captain.mdl" - DefaultModelName_IMC "models/humans/grunts/imc_grunt_shield_captain.mdl" - DefaultModelName_MIL "models/humans/grunts/imc_grunt_shield_captain.mdl" - - headshotFX "P_headshot_pilot" - - braceWhenDangerousAreaDisplacementFails 0 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_sidearm.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_sidearm.txt deleted file mode 100644 index e5062df0..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_sidearm.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_soldier.txt" -npc_soldier_sidearm -{ - title "Pistol Grunt" - DefaultWeapon "mp_weapon_semipistol" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_specialist.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_specialist.txt deleted file mode 100644 index fc7a77a0..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_specialist.txt +++ /dev/null @@ -1,43 +0,0 @@ -#base "npc_soldier.txt" -npc_soldier_specialist -{ - SummonDrone npc_drone_plasma - title #NPC_SPECIALIST - - IsGenericGrunt 0 - - mechanical 1 - magneticRange 125 - - DefaultWeapon "mp_weapon_lstar" - GrenadeWeaponName "mp_weapon_frag_drone" - - Health 120 - PainOnRepeatDamageThreshold 90 - - DefaultModelName "models/humans/pilots/sp_light_ged_m.mdl" - DefaultModelName_IMC "models/humans/pilots/sp_light_ged_m.mdl" - DefaultModelName_MIL "models/humans/pilots/sp_light_ged_m.mdl" - - GibModel0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl" - GibModel1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl" - GibModel2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl" - GibModel3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl" - GibModelSoftened0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl" - GibModelSoftened1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl" - GibModelSoftened2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl" - GibModelSoftened3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl" - GibAttachment0 "left_leg" - GibAttachment1 "right_leg" - GibAttachment2 "left_arm" - GibAttachment3 "right_arm" - GibSpeed 200 - GibAngularSpeed 20 - GibMaxDist 1600 - GibFX "P_exp_spectre_death" - GibSound "Explo_Spectre" - - headshotFX "P_headshot_pilot_robot" - - footstep_type "robopilot" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_specialist_militia.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_specialist_militia.txt deleted file mode 100644 index f08a1346..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_specialist_militia.txt +++ /dev/null @@ -1,44 +0,0 @@ -#base "npc_soldier.txt" -npc_soldier_specialist_militia -{ - SummonDrone npc_drone_plasma - title #NPC_SPECIALIST_MILITIA - - IsGenericGrunt 0 - - mechanical 1 - magneticRange 125 - - DefaultWeapon "mp_weapon_lstar" - GrenadeWeaponName "mp_weapon_frag_drone" - - Health 120 - PainOnRepeatDamageThreshold 90 - - DefaultModelName "models/humans/grunts/grunt_specialist.mdl" - DefaultModelName_IMC "models/humans/grunts/grunt_specialist.mdl" - DefaultModelName_MIL "models/humans/grunts/grunt_specialist.mdl" - - GibModel0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl" - GibModel1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl" - GibModel2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl" - GibModel3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl" - GibModelSoftened0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl" - GibModelSoftened1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl" - GibModelSoftened2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl" - GibModelSoftened3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl" - GibAttachment0 "left_leg" - GibAttachment1 "right_leg" - GibAttachment2 "left_arm" - GibAttachment3 "right_arm" - GibSpeed 200 - GibAngularSpeed 20 - GibMaxDist 1600 - GibFX "P_exp_spectre_death" - GibSound "Explo_Spectre" - - headshotFX "P_headshot_pilot_robot" - - footstep_type "robopilot" -} - diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_spyglass.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_spyglass.txt deleted file mode 100644 index 6fd6c86d..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_spyglass.txt +++ /dev/null @@ -1,8 +0,0 @@ -#base "npc_soldier.txt" -npc_soldier_spyglass -{ - SettingsTitle "Spyglass" - DefaultModelName_IMC "models/humans/imc_villain/spyglass/imc_villain_spyglass.mdl" - DefaultModelName_MIL "models/humans/imc_villain/spyglass/imc_villain_spyglass.mdl" -} - diff --git a/Northstar.CustomServers/scripts/aisettings/npc_soldier_training_sentry.txt b/Northstar.CustomServers/scripts/aisettings/npc_soldier_training_sentry.txt deleted file mode 100644 index 37634d9a..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_soldier_training_sentry.txt +++ /dev/null @@ -1,24 +0,0 @@ -#base "npc_soldier.txt" -npc_soldier_training_sentry -{ - title #NPC_SOLDIER_TRAINING_SENTRY - - FOV_Vert_Offset 10 - FOV_Near_Dist 150 // distance at which we transition between near and far FOV values - FOV_Far_Dist 2000 // use far values after this distance, interpolate horizontal in between, use far for vertical - - FOV_Idle_Near_Horz 180 - FOV_Idle_Near_Vert 180 - FOV_Idle_Far_Horz 180 - FOV_Idle_Far_Vert 80 - - FOV_Alert_Near_Horz 180 - FOV_Alert_Near_Vert 180 - FOV_Alert_Far_Horz 180 - FOV_Alert_Far_Vert 80 - - FOV_Combat_Near_Horz 180 - FOV_Combat_Near_Vert 180 - FOV_Combat_Far_Horz 180 - FOV_Combat_Far_Vert 80 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_spectre.txt b/Northstar.CustomServers/scripts/aisettings/npc_spectre.txt deleted file mode 100644 index 27efebad..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_spectre.txt +++ /dev/null @@ -1,216 +0,0 @@ -npc_spectre -{ - AIClass spectre - TraverseAnimType spectre - - title #NPC_SPECTRE - useSequenceBounds 1 - - aiEnemy_usePriorityDist 1300 - aiEnemy_immediateThreatDist 200 [$sp] - aiEnemy_immediateThreatDist 94 [$mp] - - AimAngularSpeed 7 - - ArmorType normal - - BaseClass "npc_spectre" - BodyType human - - footstep_type "robot" - mechanical 1 - - BehaviorSelector "behavior_spectre" - - chaseStopDist 300 - chaseStopDistHeavyArmor 800 - - allowCower 0 - allowUseCover 1 - - traverseCostFactor 2.0 - minGoalRadius 256 - - DefaultModelName "models/robots/spectre/imc_spectre.mdl" - DefaultModelName_IMC "models/robots/spectre/imc_spectre.mdl" - DefaultModelName_MIL "models/robots/spectre/imc_spectre.mdl" - - DefaultWeapon "mp_weapon_rspn101" - WeaponCapacity "PilotMainWeapons" - - longJumpCheckMinInterval 15 - longJumpCheckMaxInterval 30 - longJumpMinDist 400 - longJumpMaxDist 700 - longJumpHeight 300 - - GibModel0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl" - GibModel1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl" - GibModel2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl" - GibModel3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl" - GibModelSoftened0 "models/robots/spectre/spectre_assault_d_gib_leg_l.mdl" - GibModelSoftened1 "models/robots/spectre/spectre_assault_d_gib_leg_r.mdl" - GibModelSoftened2 "models/robots/spectre/spectre_assault_d_gib_arm_l.mdl" - GibModelSoftened3 "models/robots/spectre/spectre_assault_d_gib_arm_r.mdl" - GibAttachment0 "left_leg" - GibAttachment1 "right_leg" - GibAttachment2 "left_arm" - GibAttachment3 "right_arm" - GibSpeed 200 - GibAngularSpeed 20 - GibMaxDist 1600 - GibFX "P_exp_spectre_death" - GibSound "Explo_Spectre" - - headshotFX "P_headshot_pilot_robot" - landingImpactTable "pilot_landing" - footstepImpactTable "pilot_foostep" - - faceEnemyStrictToleranceAngle 30 - faceEnemyWhileMovingDist 600 - - "mp" [$mp] - { - crouchCombatDistInner 300 - crouchCombatDistOuter 350 - - FOV_Alert_Far_Horz 100 - FOV_Alert_Far_Vert 60 - FOV_Alert_Near_Horz 130 - FOV_Alert_Near_Vert 180 - FOV_Combat_Far_Horz 100 - FOV_Combat_Far_Vert 60 - FOV_Combat_Near_Horz 130 - FOV_Combat_Near_Vert 180 - FOV_Idle_Far_Horz 100 - FOV_Idle_Far_Vert 60 - FOV_Idle_Near_Horz 130 - FOV_Idle_Near_Vert 180 - - NoticeForgetPostTime 5.0 - NoticeForgetPreTime 1.0 - - NoticeDistNear_Alert 300 - NoticeDistNear_Combat 300 - NoticeDistNear_Idle 150 - NoticeDistFar_Alert 2000 - NoticeDistFar_Combat 2000 - NoticeDistFar_Idle 2000 - NoticeTimeNear_Alert 0.1 - NoticeTimeNear_Combat 0.0 - NoticeTimeNear_Idle 0.1 - NoticeTimeFar_Alert 1.0 - NoticeTimeFar_Combat 1.0 - NoticeTimeFar_Idle 1.0 - NoticeTimePeripheral_Alert 0.7 - NoticeTimePeripheral_Combat 0.7 - NoticeTimePeripheral_Idle 0.7 - } - - "sp" [$sp] - { - crouchCombatDistInner 400 - crouchCombatDistOuter 500 - - FOV_Alert_Far_Horz 100 - FOV_Alert_Far_Vert 60 - FOV_Alert_Near_Horz 180 - FOV_Alert_Near_Vert 100 - FOV_Combat_Far_Horz 100 - FOV_Combat_Far_Vert 60 - FOV_Combat_Near_Horz 180 - FOV_Combat_Near_Vert 80 - FOV_Idle_Far_Horz 100 - FOV_Idle_Far_Vert 60 - FOV_Idle_Near_Horz 170 - FOV_Idle_Near_Vert 80 - - NoticeForgetPostTime 5.0 - NoticeForgetPreTime 1.0 - - NoticeDistNear_Alert 300 - NoticeDistNear_Combat 300 - NoticeDistNear_Idle 150 - NoticeDistFar_Alert 1800 - NoticeDistFar_Combat 2500 - NoticeDistFar_Idle 1500 - NoticeTimeNear_Alert 0.2 - NoticeTimeNear_Combat 0.1 - NoticeTimeNear_Idle 0.5 - NoticeTimeFar_Alert 0.75 - NoticeTimeFar_Combat 0.5 - NoticeTimeFar_Idle 2.0 - NoticeTimePeripheral_Alert 1.0 - NoticeTimePeripheral_Combat 0.75 - NoticeTimePeripheral_Idle 2.0 - } - - FOV_Near_Dist 150 // distance at which we transition between near and far FOV values - FOV_Far_Dist 2000 // use far values after this distance, interpolate horizontal in between, use far for vertical - FOV_Vert_Offset -20 // looking down instead of up... better for pilots on high ground feeling - - HullType "HULL_HUMAN" - leechAnimSet spectre - leechMaxDist 150 - magneticRange 125 - MaxArrivalDist 170 - - aimassist_adspull_centerAttachmentName "CHESTFOCUS" - aimassist_adspull_centerRadius 11.0 - aimassist_adspull_headshotAttachmentName "HEADSHOT" - aimassist_adspull_headshotRadius 7.0 - - MeleeDamageMax 20 [$mp] - MeleeDamageMin 20 [$mp] - - MeleeDamageMax 53 [$sp] - MeleeDamageMin 53 [$sp] - - Health 130 [$sp] - Health 100 [$mp] - - PainOnHeavyDamageThreshold 32 - PainOnRepeatDamageThreshold 70 - - MeleeDamageRadius 40 [$mp] - MeleeRange 65 [$mp] - - MeleeDamageRadius 60 [$sp] - MeleeRange 60 [$sp] - - MeleeChargeDamageMin 80 - MeleeChargeDamageMax 80 - MeleeChargeDamageMinHeavyArmor 80 - MeleeChargeDamageMaxHeavyArmor 80 - MeleeChargeDamageRadius 25 - MeleeChargeRange 135 - meleeChargeInterval 1 - MeleeChargeEnemyArmorType any - - meleeImpactEffectTable "melee_spectre" - - MinForceWalkDist 0 - MinStartMoveDist 100 - MoveYawSpeed 12 - moveDeflectionLookAheadTime 0.5 [$sp] - - shootingCoverFightRadius 600 [$sp] - - DrawEnemyHealthBar 0 - DrawTargetHealthBar 0 - - resetBurstOnStopShootOverlay 1 - restrictAimGunToValidSequences 1 - - showFriendlyIcon 1 - showTitle 1 [$mp] - showTitle 1 [$sp] - - ui_targetinfo "ui/targetinfo_spectre_bounty" [$mp] - ui_targetinfo "ui/targetinfo_npc_hackable" [$sp] - - smartAmmoLockAttachmentName0 HEADFOCUS - waitBetweenWeaponBurst 1 - suppressLSP_duration 1.5 - reactChanceDefault 90 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_spectre_mortar.txt b/Northstar.CustomServers/scripts/aisettings/npc_spectre_mortar.txt deleted file mode 100644 index 6c2151eb..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_spectre_mortar.txt +++ /dev/null @@ -1,45 +0,0 @@ -#base "npc_spectre.txt" -npc_spectre_mortar -{ - title #NPC_SPECTRE_MORTAR - - minGoalRadius 8 - assaultHarvester 0 - - "mp" [$mp] - { - crouchCombatDistInner 300 - crouchCombatDistOuter 350 - - FOV_Alert_Far_Horz 100 - FOV_Alert_Far_Vert 180 - FOV_Alert_Near_Horz 130 - FOV_Alert_Near_Vert 120 - FOV_Combat_Far_Horz 100 - FOV_Combat_Far_Vert 120 - FOV_Combat_Near_Horz 130 - FOV_Combat_Near_Vert 180 - FOV_Idle_Far_Horz 100 - FOV_Idle_Far_Vert 60 - FOV_Idle_Near_Horz 130 - FOV_Idle_Near_Vert 180 - } - "sp" [$sp] - { - crouchCombatDistInner 300 - crouchCombatDistOuter 350 - - FOV_Alert_Far_Horz 100 - FOV_Alert_Far_Vert 60 - FOV_Alert_Near_Horz 130 - FOV_Alert_Near_Vert 180 - FOV_Combat_Far_Horz 100 - FOV_Combat_Far_Vert 60 - FOV_Combat_Near_Horz 130 - FOV_Combat_Near_Vert 180 - FOV_Idle_Far_Horz 100 - FOV_Idle_Far_Vert 60 - FOV_Idle_Near_Horz 130 - FOV_Idle_Near_Vert 180 - } -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_stalker.txt b/Northstar.CustomServers/scripts/aisettings/npc_stalker.txt deleted file mode 100644 index ae3347e9..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_stalker.txt +++ /dev/null @@ -1,162 +0,0 @@ -npc_stalker -{ - AIClass stalker - TraverseAnimType stalker - - title #NPC_STALKER - ui_targetinfo "ui/targetinfo_stalker_bounty" [$mp] - ui_targetinfo "ui/targetinfo_npc_hackable" [$sp] - ui_targetinfo_offset_z 12 - - useSequenceBounds 1 - - aiEnemy_usePriorityDist 1300 - aiEnemy_immediateThreatDist 200 - - AimAngularSpeed 7 - - ArmorType normal - - BaseClass "npc_stalker" - BodyType human - - footstep_type "stalker" - footstepSprintSpeedThreshold 85 - mechanical 1 - - BehaviorSelector "behavior_stalker" - crawlingSettingsWrapper "npc_stalker_crawling" - - chaseStopDist 75 [$sp] - chaseStopDistHeavyArmor 200 [$sp] - - chaseStopDist 500 [$mp] - chaseStopDistHeavyArmor 800 [$mp] - - traverseCostFactor 5.0 // need to take into account slow move speed - minGoalRadius 1600 - - DefaultModelName "models/robots/stalker/robot_stalker.mdl" [$sp] - DefaultModelName_IMC "models/robots/stalker/robot_stalker.mdl" [$sp] - DefaultModelName_MIL "models/robots/stalker/robot_stalker.mdl" [$sp] - - DefaultModelName "models/robots/stalker/robot_stalker_red.mdl" [$mp] - DefaultModelName_IMC "models/robots/stalker/robot_stalker_red.mdl" [$mp] - DefaultModelName_MIL "models/robots/stalker/robot_stalker_red.mdl" [$mp] - - DefaultWeapon "mp_weapon_lstar" - WeaponCapacity "PilotMainWeapons" - - longJumpHeight 2000 - - GibModel0 "models/robots/stalker/robot_stalker_l_leg_gib.mdl" [$sp] - GibModel1 "models/robots/stalker/robot_stalker_r_leg_gib.mdl" [$sp] - GibModel2 "models/robots/stalker/robot_stalker_l_arm_gib.mdl" [$sp] - GibModel3 "models/robots/stalker/robot_stalker_r_arm_gib.mdl" [$sp] - GibModelSoftened0 "models/robots/stalker/robot_stalker_l_leg_gib.mdl" [$sp] - GibModelSoftened1 "models/robots/stalker/robot_stalker_r_leg_gib.mdl" [$sp] - GibModelSoftened2 "models/robots/stalker/robot_stalker_l_arm_gib.mdl" [$sp] - GibModelSoftened3 "models/robots/stalker/robot_stalker_r_arm_gib.mdl" [$sp] - GibModel0 "models/robots/stalker/robot_stalker_l_leg_red_gib.mdl" [$mp] - GibModel1 "models/robots/stalker/robot_stalker_r_leg_red_gib.mdl" [$mp] - GibModel2 "models/robots/stalker/robot_stalker_l_arm_red_gib.mdl" [$mp] - GibModel3 "models/robots/stalker/robot_stalker_r_arm_red_gib.mdl" [$mp] - GibModelSoftened0 "models/robots/stalker/robot_stalker_l_leg_red_gib.mdl" [$mp] - GibModelSoftened1 "models/robots/stalker/robot_stalker_r_leg_red_gib.mdl" [$mp] - GibModelSoftened2 "models/robots/stalker/robot_stalker_l_arm_red_gib.mdl" [$mp] - GibModelSoftened3 "models/robots/stalker/robot_stalker_r_arm_red_gib.mdl" [$mp] - GibAttachment0 "left_leg" - GibAttachment1 "right_leg" - GibAttachment2 "left_arm" - GibAttachment3 "right_arm" - GibSpeed 100 - GibAngularSpeed 5 - GibMaxDist 1600 - GibFX "P_exp_spectre_death" - GibSound "Explo_Spectre" - - headshotFX "P_headshot_pilot_robot" - landingImpactTable "pilot_landing" - footstepImpactTable "pilot_foostep" - - faceEnemyStrictToleranceAngle 25 - faceEnemyWhileMovingDist 60 - - FOV_Idle_Far_Horz 60 - FOV_Idle_Far_Vert 50 - FOV_Idle_Near_Horz 130 - FOV_Idle_Near_Vert 70 - - FOV_Alert_Far_Horz 60 - FOV_Alert_Far_Vert 50 - FOV_Alert_Near_Horz 130 - FOV_Alert_Near_Vert 70 - - FOV_Combat_Far_Horz 60 - FOV_Combat_Far_Vert 50 - FOV_Combat_Near_Horz 130 - FOV_Combat_Near_Vert 70 - - FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical - FOV_Near_Dist 350 // distance at which we transition between near and far FOV values - FOV_Vert_Offset 0 - - HullType "HULL_HUMAN" - magneticRange 125 - MaxArrivalDist 170 - - aimassist_adspull_centerAttachmentName "CHESTFOCUS" - aimassist_adspull_centerRadius 11.0 - aimassist_adspull_headshotAttachmentName "HEADSHOT" - aimassist_adspull_headshotRadius 8.0 - aimassist_adspull_noPitchUp 1 // don't want players to get sucked to chest when they're trying to chop the legs - - MeleeDamageMin 20 [$mp] - MeleeDamageMax 20 [$mp] - Health 150 [$mp] - - PainOnHeavyDamageThreshold 80 [$mp] // turned off for mp - PainOnRepeatDamageThreshold 50 [$mp] - - MeleeDamageMin 53 [$sp] - MeleeDamageMax 53 [$sp] - Health 250 [$sp] - - PainOnHeavyDamageThreshold 59 [$sp] - PainOnRepeatDamageThreshold 75 [$sp] - - MeleeDamageRadius 30 [$mp] - MeleeRange 50 [$mp] - - MeleeDamageRadius 60 [$sp] - MeleeRange 60 [$sp] - - MeleeDamageForce 40000 - - meleeImpactEffectTable "melee_spectre" - - MinForceWalkDist 0 - MinStartMoveDist 100 - MoveYawSpeed 12 - allowTurn45Anims 0 - moveDeflectionLookAheadTime 1.5 - - DrawEnemyHealthBar 0 - DrawTargetHealthBar 0 - - resetBurstOnStopShootOverlay 1 - restrictAimGunToValidSequences 1 - - showFriendlyIcon 1 - showTitle 1 [$mp] - showTitle 1 [$sp] - - smartAmmoLockAttachmentName0 HEADFOCUS - smartAmmoLockAttachmentName1 left_arm - smartAmmoLockAttachmentName2 right_arm - smartAmmoLockAttachmentName3 foot_L_sole - smartAmmoLockAttachmentName4 foot_R_sole - waitBetweenWeaponBurst 1 - suppressLSP_duration 8 - reactChanceDefault 90 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling.txt b/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling.txt deleted file mode 100644 index 3a251671..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling.txt +++ /dev/null @@ -1,33 +0,0 @@ -#base "npc_stalker.txt" -npc_stalker_crawling -{ - ScriptSpawnAsCrawler 1 - - AIClass stalker_crawling - - useSequenceBounds 1 - orientToGround 1 - - DefaultWeapon "" - BehaviorSelector "behavior_stalker_crawling" - - faceEnemyToleranceAngle 45 - - eyeOffsetOverride_enabled 1 - eyeOffsetOverride "5 0 20" - - chaseStopDist 45 - - allowWalkAnims 0 - - MeleeDamageMax 35 - MeleeDamageMin 30 - - MeleeDamageRadius 40 - MeleeRange 45 - MeleeInterval 0 - - aimassist_adspull_centerRadius 11.0 - aimassist_adspull_headshotRadius 7.0 - aimassist_adspull_noPitchUp 0 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling_fd.txt deleted file mode 100644 index 62a9d7eb..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling_fd.txt +++ /dev/null @@ -1,5 +0,0 @@ -#base "npc_stalker_crawling.txt" -npc_stalker_crawling_fd -{ - minGoalRadius 16 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling_mossy.txt b/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling_mossy.txt deleted file mode 100644 index 48fc894d..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_stalker_crawling_mossy.txt +++ /dev/null @@ -1,11 +0,0 @@ -#base "npc_stalker_crawling.txt" -npc_stalker_crawling_mossy -{ - title "#NPC_STALKER_ZOMBIE_MOSSY" [$sp] - - DefaultModelName "models/robots/stalker/robot_stalker_mossy.mdl" - DefaultModelName_IMC "models/robots/stalker/robot_stalker_mossy.mdl" - DefaultModelName_MIL "models/robots/stalker/robot_stalker_mossy.mdl" - - Health 150 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_stalker_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_stalker_fd.txt deleted file mode 100644 index cc21b441..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_stalker_fd.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_stalker.txt" -npc_stalker_fd -{ - crawlingSettingsWrapper "npc_stalker_crawling_fd" - minGoalRadius 16 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_stalker_zombie.txt b/Northstar.CustomServers/scripts/aisettings/npc_stalker_zombie.txt deleted file mode 100644 index fddee0fb..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_stalker_zombie.txt +++ /dev/null @@ -1,15 +0,0 @@ -#base "npc_stalker.txt" -npc_stalker_zombie -{ - SpawnLimping 1 - - title "#NPC_STALKER_ZOMBIE" [$sp] - - DefaultWeapon "" - Health 150 - - allowWalkAnims 0 - - leechAnimSet spectre - leechMaxDist 150 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_stalker_zombie_mossy.txt b/Northstar.CustomServers/scripts/aisettings/npc_stalker_zombie_mossy.txt deleted file mode 100644 index 8dccbf6f..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_stalker_zombie_mossy.txt +++ /dev/null @@ -1,9 +0,0 @@ -#base "npc_stalker_zombie.txt" -npc_stalker_zombie_mossy -{ - title "#NPC_STALKER_ZOMBIE_MOSSY" [$sp] - - DefaultModelName "models/robots/stalker/robot_stalker_mossy.mdl" - DefaultModelName_IMC "models/robots/stalker/robot_stalker_mossy.mdl" - DefaultModelName_MIL "models/robots/stalker/robot_stalker_mossy.mdl" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre.txt b/Northstar.CustomServers/scripts/aisettings/npc_super_spectre.txt deleted file mode 100644 index f5d30aa5..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre.txt +++ /dev/null @@ -1,210 +0,0 @@ -npc_super_spectre -{ - HullType "HULL_MEDIUM" - AIClass super_spectre - TraverseAnimType super_spectre - collideWithPlayer 1 - - ragdollOnTraverseDeath 0 - mechanical 1 - BodyType super_spectre - ArmorType heavy [$sp] - ArmorType heavy [$mp] - SmartAmmoLockType large - smartAmmoLockAttachmentName0 CHESTFOCUS - smartAmmoLockAttachmentName1 HEADFOCUS - smartAmmoLockAttachmentName2 exp_torso_main - smartAmmoLockAttachmentName3 shell - smartAmmoLockAttachmentName4 shell2 - - suppressLSP_duration 5 - - title #NPC_SUPER_SPECTRE - ui_targetinfo "ui/targetinfo_titan" [$mp] - ui_targetinfo "" [$sp] - - DrawEnemyHealthBar 1 [$mp] - DrawTargetHealthBar 1 [$mp] - - DrawEnemyHealthBar 0 [$sp] - DrawTargetHealthBar 0 [$sp] - - footstep_type "superspectre" - footstepSprintSpeedThreshold 500 - - BaseClass "npc_super_spectre" - - DefaultModelName "models/robots/super_spectre/super_spectre_v1.mdl" - DefaultWeapon "mp_weapon_super_spectre" - ForceAutoPrecacheDefaultWeapon 1 - AdditionalScriptWeapon "mp_weapon_spectre_spawner" - AdditionalAISettings "npc_frag_drone" - BehaviorSelector "behavior_super_spectre" - - GibModel0 "models/robots/super_spectre/super_spectre_left_arm.mdl" - GibModel1 "models/robots/super_spectre/super_spectre_right_arm.mdl" - GibModel2 "models/robots/super_spectre/super_spectre_left_leg.mdl" - GibModel3 "models/robots/super_spectre/super_spectre_right_leg.mdl" - GibModelSoftened0 "models/robots/super_spectre/super_spectre_left_arm.mdl" - GibModelSoftened1 "models/robots/super_spectre/super_spectre_right_arm.mdl" - GibModelSoftened2 "models/robots/super_spectre/super_spectre_left_leg.mdl" - GibModelSoftened3 "models/robots/super_spectre/super_spectre_right_leg.mdl" - GibAttachment0 "FX_DAM_VENT_RL" - GibAttachment1 "FX_DAM_VENT_RR" - GibAttachment2 "THRUST_L_FOOT" - GibAttachment3 "THRUST_R_FOOT" - GibSpeed 450 - GibAngularSpeed 30 - GibMaxDist 16000 - GibFX "P_sup_spectre_death" - //GibSound "ai_reaper_explo_3p" - - //leechAnimSet super_spectre - //onLeechFuncName SuperSpectreOnLeeched - //leechAnimTag REF - //leechDataKnifeTag KNIFE - leechMaxDist 0 - - Health 3500 [$mp] - Health 3000 [$sp] - - PainOnHeavyDamageThreshold 450 - PainOnRepeatDamageThreshold 2400 - breakOutOfPainDamageThreshold 500 - PainOnSurpriseHit 0 - PainWhileRunning 0 - - FOV_Vert_Offset 0 - FOV_Near_Dist 500 // distance at which we transition between near and far FOV values - FOV_Far_Dist 2000 // use far values after this distance, interpolate horizontal in between, use far for vertical - - FOV_Idle_Near_Horz 130 - FOV_Idle_Near_Vert 180 - FOV_Idle_Far_Horz 60 - FOV_Idle_Far_Vert 60 - - FOV_Alert_Near_Horz 130 - FOV_Alert_Near_Vert 180 - FOV_Alert_Far_Horz 60 - FOV_Alert_Far_Vert 60 - - FOV_Combat_Near_Horz 160 - FOV_Combat_Near_Vert 180 - FOV_Combat_Far_Horz 130 - FOV_Combat_Far_Vert 60 - - MoveYawSpeed 15 - AimAngularSpeed 20 - - moveDeflectionSmallObstacleRadius 25 - - aimassist_adspull_centerAttachmentName "exp_torso_core_fx" - aimassist_adspull_centerRadius 18.0 - aimassist_adspull_headshotAttachmentName "HEADFOCUS" - aimassist_adspull_headshotRadius 17.0 - - // The common ground slam melee attack he does is actually defined by damagedef_reaper_groundslam - MeleeCosAngleRange -1 // 360 - MeleeDamageForce 50000 - MeleeChargeDamageForce 50000 - - // MP melee settings - MeleeDamageMin 50 [$mp] - MeleeDamageMax 70 [$mp] - MeleeDamageMinHeavyArmor 1000 [$mp] - MeleeDamageMaxHeavyArmor 2000 [$mp] - MeleeChargeDamageMin 60 [$mp] - MeleeChargeDamageMax 80 [$mp] - MeleeChargeDamageMinHeavyArmor 1000 [$mp] - MeleeChargeDamageMaxHeavyArmor 2000 [$mp] - - // SP melee settings - MeleeDamageMin 20 [$sp] - MeleeDamageMax 30 [$sp] - MeleeDamageMinHeavyArmor 1000 [$sp] - MeleeDamageMaxHeavyArmor 2000 [$sp] - MeleeChargeDamageMin 40 [$sp] - MeleeChargeDamageMax 50 [$sp] - MeleeChargeDamageMinHeavyArmor 1000 [$sp] - MeleeChargeDamageMaxHeavyArmor 2000 [$sp] - - MeleeDamageRadius 120 - MeleeRange 150 - MeleeChargeDamageRadius 100 - MeleeChargeDamageHeight 120 - MeleeChargeRange 150 - - MeleeEnemyArmorType any - MeleeChargeEnemyArmorType normal - MeleeChargeCosAngleRange 0.5 - MeleeDamageFlags "DF_MELEE | DF_KNOCK_BACK" - MeleeChargeDamageFlags "DF_MELEE | DF_KNOCK_BACK" - - meleeCameraShakeDuration 1.0 - meleeImpactEffectTable "melee_superSpectre" - //landingImpactTable "titan_landing" - //footstepImpactTable "titan_footstep" - dodgeImpactTable "titan_dodge" - - specialRangeAttackMinDist 700 - specialRangeAttackMaxDist 1500 - - faceEnemyToleranceAngle 45 - faceEnemyStrictToleranceAngle 45 - - waitBetweenWeaponBurst 0 - - MinStartMoveDist 100 - MaxArrivalDist 250 - MinForceWalkDist 1500 - MinForceWalkDistVsHeavyArmor 150 - - titanStompable 0 - rodeoMaxDist 0 - showFriendlyIcon 1 - - aiEnemy_usePriorityDist 1500 - aiEnemy_priority 20 - - magneticRange 125 - chaseStopDist 150 - chaseStopDistHeavyArmor 1200 - chaseOnlyReachable 1 - - traverseCostFactor 2.0 - minGoalRadius 256 - - dodgePeriod 6 [$sp] // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 [$sp] // Don't dodge more than this many times in dodgePeriod - - dodgePeriod 6 [$mp] // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 1 [$mp] // Don't dodge more than this many times in dodgePeriod - - minConsecutiveDodgeTime 0 - missileAwarenessCos -0.1 - dodgeForwardThreshold 800 - dodgeBackwardThreshold 400 - StrafeDodgeDamage 400 - lockOnDodgeHealthThreshold 0.8 - enemyAimAtMeWidthHeavyArmor 75 - - longJumpCheckMinInterval 8 - longJumpCheckMaxInterval 15 - longJumpMinDist 600 - longJumpMaxDist 1000 - longJumpHeight 300 - - chasecamDistanceMax 320 - chasecamMaxOrbitDepth 90 - chasecamOffsetUp 0 - chasecamOffsetRight 110 - - enable_frag_drones 1 [$sp] - enable_frag_drones 0 [$mp] - - reactChanceDefault 100 - reactSurprised_maxRadius 2000 - reactSurprised_distDelta 600 - - nuke_on_death 1 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_aitdm.txt b/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_aitdm.txt deleted file mode 100644 index 1a9e1cf1..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_aitdm.txt +++ /dev/null @@ -1,17 +0,0 @@ -#base "npc_super_spectre.txt" -npc_super_spectre_aitdm -{ - enable_frag_drones 0 - enable_harvester_assault 1 - - MinForceWalkDist 300 - MinForceWalkDistVsHeavyArmor 150 - - Health 3500 [$mp] - Health 3000 [$sp] - - ui_targetinfo "ui/targetinfo_reaper_bounty" [$mp] - ui_targetinfo "" [$sp] - - PainOnHeavyDamageThreshold 1000 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_burnmeter.txt b/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_burnmeter.txt deleted file mode 100644 index fc52becd..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_burnmeter.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_super_spectre.txt" -npc_super_spectre_burnmeter -{ - enable_frag_drones 0 - ui_targetinfo "ui/targetinfo_reaper_bounty" [$mp] -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_calmer.txt b/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_calmer.txt deleted file mode 100644 index 0acb249f..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_calmer.txt +++ /dev/null @@ -1,5 +0,0 @@ -#base "npc_super_spectre.txt" -npc_super_spectre_calmer -{ - nuke_on_death 0 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_fd.txt deleted file mode 100644 index 3a6a9da7..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_super_spectre_fd.txt +++ /dev/null @@ -1,17 +0,0 @@ -#base "npc_super_spectre.txt" -npc_super_spectre_fd -{ - enable_frag_drones 0 - assaultHarvester 0 - - minGoalRadius 64 - - MinForceWalkDist 0 - MinForceWalkDistVsHeavyArmor 0 - - Health 3500 [$mp] - Health 3000 [$sp] - - ui_targetinfo "ui/targetinfo_reaper_bounty" [$mp] - ui_targetinfo "" [$sp] -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan.txt deleted file mode 100644 index b2d7f38f..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan.txt +++ /dev/null @@ -1,172 +0,0 @@ -npc_titan -{ - HullType "HULL_TITAN" - useSequenceBounds 1 - collideWithPlayer 1 - AIClass titan - BodyType titan - ArmorType heavy - SmartAmmoLockType large - TraverseAnimType titan - title #NPC_TITAN - ui_targetinfo "ui/targetinfo_titan" [$mp] - ui_targetinfo "ui/targetinfo_titan_sp" [$sp] - - smartAmmoLockAttachmentName0 SMART_AMMO_HEAD - smartAmmoLockAttachmentName1 SMART_AMMO_TORSO_FRONT - smartAmmoLockAttachmentName2 SMART_AMMO_TORSO_BASE - smartAmmoLockAttachmentName3 SMART_AMMO_ARM_LEFT - smartAmmoLockAttachmentName4 SMART_AMMO_ARM_RIGHT - - BaseClass "npc_titan" - - DefaultModelName "models/titans/buddy/titan_buddy.mdl" - DefaultWeapon "mp_titanweapon_particle_accelerator" - BehaviorSelector "behavior_titan" - WeaponCapacity "TitanMainWeapons" - npc_titan_player_settings "titan_atlas" - - mechanical 1 - - showHolsteredWeapons 1 - - Health 8000 [$sp] - Health 8000 [$mp] - - PainOnHeavyDamageThreshold 1000 - PainOnRepeatDamageThreshold 3000 - RepeatDamageTimeInterval 3 - breakOutOfPainDamageThreshold 300 - lightPainMinInterval 1.5 - heavyPainMinInterval 8 - - FOV_Vert_Offset -20 - FOV_Near_Dist 180 // use near values up to this distance - FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical - - FOV_Idle_Near_Horz 140 - FOV_Idle_Near_Vert 120 - FOV_Idle_Far_Horz 100 - FOV_Idle_Far_Vert 70 - - FOV_Alert_Near_Horz 180 - FOV_Alert_Near_Vert 90 - FOV_Alert_Far_Horz 170 - FOV_Alert_Far_Vert 70 - - FOV_Combat_Near_Horz 180 - FOV_Combat_Near_Vert 120 - FOV_Combat_Far_Horz 170 - FOV_Combat_Far_Vert 90 - - YawSpeed 25 - MoveYawSpeed 15 - AimAngularSpeed 10 - - moveDeflectionSmallObstacleRadius 25 - - MeleeDamageMin 150 - MeleeDamageMax 300 - MeleeDamageMinHeavyArmor 500 - MeleeDamageMaxHeavyArmor 600 - MeleeDamageRadius 120 - MeleeDamageForce 2500000 - MeleeChargeDamageForce 2800000 - MeleeDamageUpwardBias 0.5 - MeleeRange 200 - MeleeChargeRange 270 - MeleeChargeDamageRadius 150 - MeleeChargeDamageHeight 150 - MeleeChargeDamageMin 500 - MeleeChargeDamageMax 700 - MeleeChargeDamageMinHeavyArmor 700 - MeleeChargeDamageMaxHeavyArmor 1000 - meleeInterval 2 - meleeChargeInterval 3 - meleeMaxCombo 2 - meleeCameraShakeDuration 1.0 - MeleeEnemyArmorType any - MeleeChargeEnemyArmorType any - meleeImpactEffectTable "melee_titan" - syncedMeleeEngageDist 80 - syncedMeleePressToInitiateDist 300 - landingImpactTable "titan_landing" - footstepImpactTable "titan_footstep" - dodgeImpactTable "titan_dodge" - - circleStrafeDist 1000 - circleStrafeAngleIncrement 20 - - faceEnemyToleranceAngle 85 - faceEnemyWhileMovingDist 3500 - faceEnemyWhileMovingDuration 3 - StrafeDodgeDamage 800 - - takeCoverFromEnemyRadius 700 - chaseStopDist 200 - chaseStopDistHeavyArmor 1000 - - MinStartMoveDist 300 - MaxArrivalDist 320 - MinForceWalkDist 300 - - showFriendlyIcon 1 - restrictAimGunToValidSequences 1 - waitBetweenWeaponBurst 1 - shootableByFriendlyPlayer 1 - - allowFlee 0 - allowSignals 1 - allowPatrol 1 - allowInvestigate 1 - allowCrouchAnims 0 - - patrolRangeMin 1000 - patrolRangeMax 2500 - - minGoalRadius 256 - - aiEnemy_immediateThreatDist 800 [$sp] - aiEnemy_usePriorityDist 2200 - aiEnemy_priority 50 - - ai_passThroughThickness 128 - - titan_footstep_damage_height_check_ratio 0.15 - titan_footstep_damage_min_speed 50 - titan_footstep_damage_interval 1.0 - titan_footstep_damage_dist_interval 150 - - chasecamDistanceMax 320 - chasecamMaxOrbitDepth 90 - chasecamOffsetUp 0 - chasecamOffsetRight 110 - - magneticRange 190 - - dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod - dodgeForwardThreshold 1000 - dodgeBackwardThreshold 1600 - enemyAimAtMeWidthHeavyArmor 50 - reactChanceDefault 100 - - evasiveCombatShieldPct 0.8 // if my shield is above 80% don't be evasive - - evasiveCombatHealthSegmentPct 0.0 - aggressiveCombatHealthSegmentPct 0.0 - - aggressiveCombatTotalHealthDiffPct 0.3 // if my health+shield - enemy heatlh+shield is > 30% of my max health+shield - - evasiveCombatTotalHealthDiffPct 1.0 [$mp] // if enemy health+shield - my heatlh+shield is > 100% of my max health+shield - evasiveCombatTotalHealthDiffPct 0.2 [$sp] // if enemy health+shield - my heatlh+shield is > 20% of my max health+shield - - evasiveCombatHealthChangeRateDiff -200 - aggresiveCombatHealthChangeRateDiff 100 - - sharedEnergyTotal 1000 - sharedEnergyRegenDelay 0.2 - sharedEnergyRegenRate 100.0 - - DrawEnemyHealthBar 1 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_arc.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_arc.txt deleted file mode 100644 index 5cd5c2a3..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_arc.txt +++ /dev/null @@ -1,10 +0,0 @@ -#base "npc_titan.txt" -npc_titan_arc -{ - title #NPC_TITAN_ARC - WeaponCapacity "Locked" - npc_titan_player_settings "titan_stryder" - footstep_type "stryder" - is_arc_titan 1 - faceEnemyWhileMovingDist 1024 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas.txt deleted file mode 100644 index 8ac0d2ea..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas.txt +++ /dev/null @@ -1,21 +0,0 @@ -#base "npc_titan.txt" - -npc_titan_atlas -{ - footstep_type "atlas" - title #NPC_TITAN_ATLAS - - StrafeDodgeDamage 800 - PainOnRepeatDamageThreshold 3400 - - dodgePeriod 8 [$sp] // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 [$sp] // Don't dodge more than this many times in dodgePeriod - - dodgePeriod 12 [$mp] // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 1 [$mp] // Don't dodge more than this many times in dodgePeriod - - DefaultModelName "models/titans/medium/titan_medium_wraith.mdl" [$mp] - DefaultModelName "models/titans/medium/sp_titan_medium_wraith.mdl" [$sp] - - npc_titan_player_settings "titan_atlas" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_ion_prime_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_ion_prime_bounty.txt deleted file mode 100644 index c042f71d..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_ion_prime_bounty.txt +++ /dev/null @@ -1,5 +0,0 @@ -#base "npc_titan_atlas_stickybomb_bounty.txt" -npc_titan_atlas_ion_prime_bounty -{ - npc_titan_player_settings "titan_atlas_ion_prime" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb.txt deleted file mode 100644 index 0ce4acb3..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb.txt +++ /dev/null @@ -1,19 +0,0 @@ -#base "npc_titan_atlas.txt" -npc_titan_atlas_stickybomb -{ - title "#NPC_TITAN_ATLAS_STICKYBOMB" - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_atlas_stickybomb" - - sharedEnergyTotal 1000 - sharedEnergyRegenDelay 0.2 - sharedEnergyRegenRate 100.0 - - evasiveCombatHealthChangeRateDiff -100 - aggresiveCombatHealthChangeRateDiff 100 - - DefaultModelName "models/titans/medium/titan_medium_ajax.mdl" [$mp] - DefaultModelName "models/titans/medium/sp_titan_medium_ajax.mdl" [$sp] - - footstep_type "ion" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb_boss_fd.txt deleted file mode 100644 index 0da91a35..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb_boss_fd.txt +++ /dev/null @@ -1,23 +0,0 @@ -#base "npc_titan_atlas_stickybomb.txt" -npc_titan_atlas_stickybomb_boss_fd -{ - title "#NPC_TITAN_ATLAS_STICKYBOMB" - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_atlas_stickybomb" - - sharedEnergyTotal 1000 - sharedEnergyRegenDelay 0.2 - sharedEnergyRegenRate 100.0 - - evasiveCombatHealthChangeRateDiff -100 - aggresiveCombatHealthChangeRateDiff 100 - - DefaultModelName "models/titans/medium/titan_medium_ajax.mdl" [$mp] - DefaultModelName "models/titans/medium/sp_titan_medium_ajax.mdl" [$sp] - - footstep_type "ion" - - titanCamoIndex -1 - titanDecalIndex 12 - titanSkinIndex 8 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb_bounty.txt deleted file mode 100644 index 8fcda68e..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_stickybomb_bounty.txt +++ /dev/null @@ -1,5 +0,0 @@ -#base "npc_titan_atlas_stickybomb.txt" -npc_titan_atlas_stickybomb_bounty -{ - ui_targetinfo "ui/targetinfo_titan_bounty" [$mp] -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker.txt deleted file mode 100644 index 5a57b9ee..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker.txt +++ /dev/null @@ -1,19 +0,0 @@ -#base "npc_titan_atlas.txt" -npc_titan_atlas_tracker -{ - title #NPC_TITAN_ATLAS_TRACKER - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_atlas_tracker" - - BehaviorSelector "behavior_titan_long_range" - - circleStrafeDist 1500 - circleStrafeAngleIncrement 15 - - aggresiveCombatHealthChangeRateDiff 300 - - DefaultModelName "models/titans/medium/titan_medium_wraith.mdl" [$mp] - DefaultModelName "models/titans/medium/sp_titan_medium_wraith.mdl" [$sp] - - footstep_type "tone" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_boss_fd.txt deleted file mode 100644 index 07a653c1..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_boss_fd.txt +++ /dev/null @@ -1,23 +0,0 @@ -#base "npc_titan_atlas_tracker.txt" -npc_titan_atlas_tracker_boss_fd -{ - title #NPC_TITAN_ATLAS_TRACKER - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_atlas_tracker" - - BehaviorSelector "behavior_titan_long_range" - - circleStrafeDist 1500 - circleStrafeAngleIncrement 15 - - aggresiveCombatHealthChangeRateDiff 300 - - DefaultModelName "models/titans/medium/titan_medium_wraith.mdl" [$mp] - DefaultModelName "models/titans/medium/sp_titan_medium_wraith.mdl" [$sp] - - footstep_type "tone" - - titanCamoIndex 30 - titanDecalIndex 12 - titanSkinIndex 2 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_bounty.txt deleted file mode 100644 index dc413e82..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_bounty.txt +++ /dev/null @@ -1,5 +0,0 @@ -#base "npc_titan_atlas_tracker.txt" -npc_titan_atlas_tracker_bounty -{ - ui_targetinfo "ui/targetinfo_titan_bounty" [$mp] -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_fd_sniper.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_fd_sniper.txt deleted file mode 100644 index 1703dd9f..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_fd_sniper.txt +++ /dev/null @@ -1,7 +0,0 @@ -#base "npc_titan_atlas_tracker.txt" -npc_titan_atlas_tracker_fd_sniper -{ - title #NPC_TITAN_SNIPER_FD - minGoalRadius 100 - assaultHarvester 0 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_mortar.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_mortar.txt deleted file mode 100644 index 8dfc4baa..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_tracker_mortar.txt +++ /dev/null @@ -1,10 +0,0 @@ -#base "npc_titan_atlas_tracker.txt" -npc_titan_atlas_tracker_mortar -{ - title #NPC_TITAN_MORTAR - - npc_titan_player_settings "titan_atlas_tracker_mortar" - minGoalRadius 32 - assaultHarvester 0 - allowCrouchAnims 1 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard.txt deleted file mode 100644 index ec63b128..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard.txt +++ /dev/null @@ -1,19 +0,0 @@ -#base "npc_titan_atlas.txt" -npc_titan_atlas_vanguard -{ - title #NPC_TITAN_ATLAS_VANGUARD - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_atlas_vanguard" - - BehaviorSelector "behavior_titan_long_range" - - circleStrafeDist 1500 - circleStrafeAngleIncrement 15 - - aggresiveCombatHealthChangeRateDiff 300 - - DefaultModelName "models/titans/medium/titan_medium_vanguard.mdl" [$mp] - DefaultModelName "models/titans/medium/titan_medium_vanguard.mdl" [$sp] - - footstep_type "buddy" -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard_boss_fd.txt deleted file mode 100644 index 335eee59..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard_boss_fd.txt +++ /dev/null @@ -1,23 +0,0 @@ -#base "npc_titan_atlas_vanguard.txt" -npc_titan_atlas_vanguard_boss_fd -{ - title #NPC_TITAN_ATLAS_VANGUARD - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_atlas_vanguard" - - BehaviorSelector "behavior_titan_long_range" - - circleStrafeDist 1500 - circleStrafeAngleIncrement 15 - - aggresiveCombatHealthChangeRateDiff 300 - - DefaultModelName "models/titans/medium/titan_medium_vanguard.mdl" [$mp] - DefaultModelName "models/titans/medium/titan_medium_vanguard.mdl" [$sp] - - footstep_type "buddy" - - titanCamoIndex 133 - titanDecalIndex 0 - titanSkinIndex 2 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard_bounty.txt deleted file mode 100644 index eebad86a..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_atlas_vanguard_bounty.txt +++ /dev/null @@ -1,5 +0,0 @@ -#base "npc_titan_atlas_vanguard.txt" -npc_titan_atlas_vanguard_bounty -{ - ui_targetinfo "ui/targetinfo_titan_bounty" [$mp] -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto.txt deleted file mode 100644 index 14f3c245..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto.txt +++ /dev/null @@ -1,43 +0,0 @@ -#base "npc_titan.txt" - -npc_titan_auto -{ - title #NPC_TITAN_AUTO - - BaseClass "npc_titan" - - footstep_type "atlas" - - aggressiveCombatTotalHealthDiffPct 0.5 - - "general" [$mp] - { - BehaviorSelector "behavior_mp_auto_titan" - chaseStopDistHeavyArmor 1000 - dodgeBackwardThreshold 1600 - dodgeForwardThreshold 800 - faceEnemyWhileMovingDist 2500 - faceEnemyWhileMovingDist 3500 - Health 8000 - lockOnDodgeHealthThreshold 0.6 - MeleeChargeDamageMaxHeavyArmor 2000 - MeleeChargeDamageMinHeavyArmor 2000 - MeleeDamageMaxHeavyArmor 500 - MeleeDamageMinHeavyArmor 400 - StrafeDodgeDamage 800 - } - - "general" [$sp] - { - BehaviorSelector "behavior_sp_auto_titan" - chaseStopDistHeavyArmor 600 - dodgeBackwardThreshold 2000 - dodgeForwardThreshold 1500 - Health 7500 - MeleeChargeDamageMaxHeavyArmor 1500 - MeleeChargeDamageMinHeavyArmor 1000 - MeleeDamageMaxHeavyArmor 1000 - MeleeDamageMinHeavyArmor 750 - StrafeDodgeDamage 800 - } -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas.txt deleted file mode 100644 index 17a65f12..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas.txt +++ /dev/null @@ -1,15 +0,0 @@ -#base "npc_titan_auto.txt" - -npc_titan_auto_atlas -{ - footstep_type "atlas" - title #NPC_TITAN_AUTO_ATLAS - - StrafeDodgeDamage 800 - - dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod - - ai_passThroughThickness 128 - DefaultModelName "models/titans/medium/titan_medium_ajax.mdl" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_ion_prime.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_ion_prime.txt deleted file mode 100644 index 5545e3d7..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_ion_prime.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_titan_auto_atlas_stickybomb.txt" - -npc_titan_auto_atlas_ion_prime -{ - npc_titan_player_settings "titan_atlas_ion_prime" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_rocketeer.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_rocketeer.txt deleted file mode 100644 index 48fa9b99..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_rocketeer.txt +++ /dev/null @@ -1,10 +0,0 @@ -#base "npc_titan_auto_atlas.txt" - -npc_titan_auto_atlas_rocketeer -{ - title "#NPC_TITAN_AUTO_ATLAS_ROCKETEER" - - dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod - npc_titan_player_settings "titan_atlas_rocketeer" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_stickybomb.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_stickybomb.txt deleted file mode 100644 index 72307ee8..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_stickybomb.txt +++ /dev/null @@ -1,12 +0,0 @@ -#base "npc_titan_auto_atlas.txt" - -npc_titan_auto_atlas_stickybomb -{ - title "#NPC_TITAN_AUTO_ATLAS_LASER" - - dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod - npc_titan_player_settings "titan_atlas_stickybomb" - - footstep_type "ion" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_tone_prime.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_tone_prime.txt deleted file mode 100644 index a475466f..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_tone_prime.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_titan_auto_atlas_tracker.txt" - -npc_titan_auto_atlas_tone_prime -{ - npc_titan_player_settings "titan_atlas_tone_prime" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_tracker.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_tracker.txt deleted file mode 100644 index 55bc4b0a..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_tracker.txt +++ /dev/null @@ -1,12 +0,0 @@ -#base "npc_titan_auto_atlas.txt" - -npc_titan_auto_atlas_tracker -{ - title "#NPC_TITAN_AUTO_ATLAS_TRACKER" - - dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod - npc_titan_player_settings "titan_atlas_tracker" - - footstep_type "tone" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_vanguard.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_vanguard.txt deleted file mode 100644 index 9e002888..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_atlas_vanguard.txt +++ /dev/null @@ -1,12 +0,0 @@ -#base "npc_titan_auto_atlas.txt" - -npc_titan_auto_atlas_vanguard -{ - title "#NPC_TITAN_AUTO_ATLAS_VANGUARD" - - dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod - npc_titan_player_settings "titan_atlas_vanguard" - - footstep_type "buddy" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre.txt deleted file mode 100644 index e291df60..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre.txt +++ /dev/null @@ -1,13 +0,0 @@ -#base "npc_titan_auto.txt" - -npc_titan_auto_ogre -{ - footstep_type "ogre" - title #NPC_TITAN_AUTO_OGRE - - StrafeDodgeDamage 1000 - - dodgePeriod 7 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod - DefaultModelName "models/titans/heavy/titan_heavy_ogre.mdl" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_fighter.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_fighter.txt deleted file mode 100644 index 921055c0..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_fighter.txt +++ /dev/null @@ -1,10 +0,0 @@ -#base "npc_titan_auto_ogre.txt" - -npc_titan_auto_ogre_fighter -{ - title "#NPC_TITAN_AUTO_OGRE_FIGHTER" - - dodgePeriod 7 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod - npc_titan_player_settings "titan_ogre_fighter" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_legion_prime.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_legion_prime.txt deleted file mode 100644 index 16afd226..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_legion_prime.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_titan_auto_ogre_minigun.txt" - -npc_titan_auto_ogre_legion_prime -{ - npc_titan_player_settings "titan_ogre_legion_prime" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_meteor.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_meteor.txt deleted file mode 100644 index 385a401b..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_meteor.txt +++ /dev/null @@ -1,11 +0,0 @@ -#base "npc_titan_auto_ogre.txt" - -npc_titan_auto_ogre_meteor -{ - title "#NPC_TITAN_AUTO_OGRE_METEOR" - - maxDodgePerPeriod 0 // Don't dodge more than this many times in dodgePeriod - npc_titan_player_settings "titan_ogre_meteor" - - footstep_type "scorch" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_minigun.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_minigun.txt deleted file mode 100644 index 33e9b263..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_minigun.txt +++ /dev/null @@ -1,17 +0,0 @@ -#base "npc_titan_auto_ogre.txt" - -npc_titan_auto_ogre_minigun -{ - title "#NPC_TITAN_AUTO_OGRE_MINIGUN" - - maxDodgePerPeriod 0 // Don't dodge more than this many times in dodgePeriod - - aimAngularSpeed 2 - aimConeCos 0.5 // 60 degree - aimConeCloseCos 0.5 // 60 degree - - npc_titan_player_settings "titan_ogre_minigun" - windup_time 1.0 - - footstep_type "legion" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_scorch_prime.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_scorch_prime.txt deleted file mode 100644 index 8f0928b0..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_ogre_scorch_prime.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_titan_auto_ogre_meteor.txt" - -npc_titan_auto_ogre_scorch_prime -{ - npc_titan_player_settings "titan_ogre_scorch_prime" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder.txt deleted file mode 100644 index a1a6fbe9..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder.txt +++ /dev/null @@ -1,11 +0,0 @@ -#base "npc_titan_auto.txt" - -npc_titan_auto_stryder -{ - footstep_type "northstar" - title #NPC_TITAN_AUTO_STRYDER - - dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 3 // Don't dodge more than this many times in dodgePeriod - DefaultModelName "models/titans/light/titan_light_locust.mdl" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_arc.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_arc.txt deleted file mode 100644 index 82e384e8..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_arc.txt +++ /dev/null @@ -1,10 +0,0 @@ -#base "npc_titan_auto_stryder.txt" - -npc_titan_auto_stryder_arc -{ - title "#NPC_TITAN_AUTO_STRYDER_ARC" - - dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod - npc_titan_player_settings "titan_stryder_arc" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_leadwall.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_leadwall.txt deleted file mode 100644 index 81896b86..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_leadwall.txt +++ /dev/null @@ -1,12 +0,0 @@ -#base "npc_titan_auto_stryder.txt" - -npc_titan_auto_stryder_leadwall -{ - title "#NPC_TITAN_AUTO_STRYDER_SWORD" - - dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod - npc_titan_player_settings "titan_stryder_leadwall" - - footstep_type "ronin" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_northstar_prime.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_northstar_prime.txt deleted file mode 100644 index 0ce6d33e..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_northstar_prime.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_titan_auto_stryder_sniper.txt" - -npc_titan_auto_stryder_northstar_prime -{ - npc_titan_player_settings "titan_stryder_northstar_prime" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_ronin_prime.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_ronin_prime.txt deleted file mode 100644 index 0d00942f..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_ronin_prime.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_titan_auto_stryder_leadwall.txt" - -npc_titan_auto_stryder_ronin_prime -{ - npc_titan_player_settings "titan_stryder_ronin_prime" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_sniper.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_sniper.txt deleted file mode 100644 index b43a5a0c..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_auto_stryder_sniper.txt +++ /dev/null @@ -1,12 +0,0 @@ -#base "npc_titan_auto_stryder.txt" - -npc_titan_auto_stryder_sniper -{ - title "#NPC_TITAN_AUTO_STRYDER_SNIPER" - - dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod - npc_titan_player_settings "titan_stryder_sniper" - - footstep_type "northstar" -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy.txt deleted file mode 100644 index 453f0d2c..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy.txt +++ /dev/null @@ -1,25 +0,0 @@ -#base "npc_titan.txt" - -npc_titan_buddy -{ - AIClass titan_buddy - footstep_type "buddy" - title #NPC_BT_NAME - - ui_targetinfo "" [$mp] - ui_targetinfo "ui/targetinfo_cockpit_name" [$sp] - - DefaultModelName "models/titans/buddy/titan_buddy.mdl" - npc_titan_player_settings "titan_buddy" - BehaviorSelector "behavior_titan_buddy" - - dodgeForwardThreshold 2500 - - nonCombatTurnAnimsOnlyForIdle 1 - allowPatrol 0 - - MeleeChargeRange 100 - - returnToIdleTime 3 - can_traverse 1 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy_s2s.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy_s2s.txt deleted file mode 100644 index 83b687ca..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy_s2s.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_titan_buddy.txt" - -npc_titan_buddy_s2s -{ - LookDistDefault_Combat 15000 //so he and sarah can fire on ships at the intro -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy_skyway.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy_skyway.txt deleted file mode 100644 index 12403bef..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_buddy_skyway.txt +++ /dev/null @@ -1,7 +0,0 @@ -#base "npc_titan_buddy.txt" - -npc_titan_buddy_skyway -{ - DefaultModelName "models/titans/buddy/titan_buddy_skyway.mdl" - npc_titan_player_settings "titan_buddy_spare" -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_mortar.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_mortar.txt deleted file mode 100644 index 7f80721d..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_mortar.txt +++ /dev/null @@ -1,8 +0,0 @@ -#base "npc_titan.txt" -npc_titan_mortar -{ - title #NPC_TITAN_MORTAR - WeaponCapacity "Locked" - npc_titan_player_settings "titan_atlas" - is_mortar_titan 1 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_nuke.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_nuke.txt deleted file mode 100644 index 3cd1eabb..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_nuke.txt +++ /dev/null @@ -1,9 +0,0 @@ -#base "npc_titan.txt" -npc_titan_nuke -{ - title #NPC_TITAN_NUKE - WeaponCapacity "Locked" - npc_titan_player_settings "titan_ogre" - is_nuke_titan 1 - faceEnemyWhileMovingDist 500 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre.txt deleted file mode 100644 index 7a284ae8..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre.txt +++ /dev/null @@ -1,22 +0,0 @@ -#base "npc_titan.txt" - -npc_titan_ogre -{ - footstep_type "ogre" - title #NPC_TITAN_OGRE - - StrafeDodgeDamage 1000 - PainOnRepeatDamageThreshold 3500 - - MeleeChargeRange 300 - - dodgePeriod 10 [$sp] // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 1 [$sp] // Don't dodge more than this many times in dodgePeriod - - dodgePeriod 12 [$mp] // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 0 [$mp] // Don't dodge more than this many times in dodgePeriod - - DefaultModelName "models/titans/heavy/titan_heavy_ogre.mdl" [$mp] - DefaultModelName "models/titans/heavy/sp_titan_heavy_deadbolt.mdl" [$sp] - npc_titan_player_settings "titan_ogre" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_fighter.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_fighter.txt deleted file mode 100644 index d1f50477..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_fighter.txt +++ /dev/null @@ -1,26 +0,0 @@ -#base "npc_titan_ogre.txt" -npc_titan_ogre_fighter -{ - title #NPC_TITAN_OGRE_FIGHTER - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_ogre_fighter" - - BehaviorSelector "behavior_titan_melee" - - PainOnHeavyDamageThreshold 10000 - - chaseStopDist 200 - chaseStopDistHeavyArmor 200 - - meleeInterval 1 - meleeChargeInterval 2 - meleeMaxCombo 4 - - //evasiveCombatHealthSegmentPct 0.0 [$mp] // if my segment is down to 20% be evasive - //evasiveCombatHealthSegmentPct 0.2 [$sp] // if my segment is down to 20% be evasive - //aggressiveCombatHealthSegmentPct 0.0 [$mp] // if enemy segement is down to 40% be aggressive - //aggressiveCombatHealthSegmentPct 0.4 [$sp] // if enemy segement is down to 40% be aggressive - - evasiveCombatHealthChangeRateDiff -600 - aggresiveCombatHealthChangeRateDiff -400 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_fighter_berserker_core.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_fighter_berserker_core.txt deleted file mode 100644 index c3058416..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_fighter_berserker_core.txt +++ /dev/null @@ -1,34 +0,0 @@ -#base "npc_titan_ogre_fighter.txt" -npc_titan_ogre_fighter_berserker_core -{ - BehaviorSelector "behavior_titan_melee_core" - - chaseStopDist 100 - chaseStopDistHeavyArmor 100 - - dodgePeriod 1.2 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod - - PainOnHeavyDamageThreshold 0 // no heavy damage - PainOnRepeatDamageThreshold 1 - - meleeInterval 0.5 - meleeChargeInterval 0.5 - meleeMaxCombo 8 - - MeleeDamageMin 2000 - MeleeDamageMax 3000 - MeleeDamageMinHeavyArmor 2000 - MeleeDamageMaxHeavyArmor 3000 - MeleeDamageRadius 150 - MeleeDamageForce 3000000 - MeleeChargeDamageForce 3200000 - MeleeRange 200 - MeleeChargeRange 300 - MeleeChargeDamageRadius 100 - MeleeChargeDamageHeight 100 - MeleeChargeDamageMin 500 - MeleeChargeDamageMax 500 - MeleeChargeDamageMinHeavyArmor 3000 - MeleeChargeDamageMaxHeavyArmor 4000 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_legion_prime_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_legion_prime_bounty.txt deleted file mode 100644 index 9c102839..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_legion_prime_bounty.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_titan_ogre_minigun_bounty.txt" -npc_titan_ogre_legion_prime_bounty -{ - ui_targetinfo "ui/targetinfo_titan_bounty" [$mp] - npc_titan_player_settings "titan_ogre_legion_prime" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor.txt deleted file mode 100644 index b935f34a..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor.txt +++ /dev/null @@ -1,24 +0,0 @@ -#base "npc_titan_ogre.txt" -npc_titan_ogre_meteor -{ - title #NPC_TITAN_OGRE_METEOR - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_ogre_meteor" - - BehaviorSelector "behavior_titan_ogre_meteor" - - chaseStopDist 500 - chaseStopDistHeavyArmor 700 - circleStrafeDist 600 - - evasiveCombatTotalHealthDiffPct 0.1 - - evasiveCombatHealthChangeRateDiff -300 - aggresiveCombatHealthChangeRateDiff 50 - - footstep_type "scorch" - - DefaultModelName "models/titans/heavy/titan_heavy_ogre.mdl" [$mp] - DefaultModelName "models/titans/heavy/sp_titan_heavy_ogre.mdl" [$sp] - -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_boss_fd.txt deleted file mode 100644 index ce863d29..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_boss_fd.txt +++ /dev/null @@ -1,27 +0,0 @@ -#base "npc_titan_ogre_meteor.txt" -npc_titan_ogre_meteor_boss_fd -{ - title #NPC_TITAN_OGRE_METEOR - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_ogre_meteor" - - BehaviorSelector "behavior_titan_ogre_meteor" - - chaseStopDist 500 - chaseStopDistHeavyArmor 700 - circleStrafeDist 600 - - evasiveCombatTotalHealthDiffPct 0.1 - - evasiveCombatHealthChangeRateDiff -300 - aggresiveCombatHealthChangeRateDiff 50 - - footstep_type "scorch" - - DefaultModelName "models/titans/heavy/titan_heavy_ogre.mdl" [$mp] - DefaultModelName "models/titans/heavy/sp_titan_heavy_ogre.mdl" [$sp] - - titanCamoIndex -1 - titanDecalIndex 0 - titanSkinIndex 7 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_bounty.txt deleted file mode 100644 index 62a8afad..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_bounty.txt +++ /dev/null @@ -1,5 +0,0 @@ -#base "npc_titan_ogre_meteor.txt" -npc_titan_ogre_meteor_bounty -{ - ui_targetinfo "ui/targetinfo_titan_bounty" [$mp] -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_nuke.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_nuke.txt deleted file mode 100644 index 5a73c6f0..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_meteor_nuke.txt +++ /dev/null @@ -1,11 +0,0 @@ -#base "npc_titan_ogre_meteor.txt" -npc_titan_ogre_meteor_nuke -{ - title #NPC_TITAN_AUTO_NUKE - npc_titan_player_settings "titan_ogre_meteor_nuke" - minGoalRadius 32 - - titanCamoIndex -1 - titanDecalIndex 11 - titanSkinIndex 4 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun.txt deleted file mode 100644 index 16055d80..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun.txt +++ /dev/null @@ -1,27 +0,0 @@ -#base "npc_titan_ogre.txt" -npc_titan_ogre_minigun -{ - title #NPC_TITAN_OGRE_MINIGUN - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_ogre_minigun" - - BehaviorSelector "behavior_titan_ogre_minigun" - - lightPainMinInterval 4 - - StrafeDodgeDamage 1200 - - chaseStopDist 2000 - chaseStopDistHeavyArmor 2000 - - aimAngularSpeed 2 - aimConeCos 0.5 // 60 degree - aimConeCloseCos 0.5 // 60 degree - - footstep_type "legion" - - DefaultModelName "models/titans/heavy/titan_heavy_deadbolt.mdl" [$mp] - DefaultModelName "models/titans/heavy/sp_titan_heavy_deadbolt.mdl" [$sp] - - windup_time 1.0 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_boss_fd.txt deleted file mode 100644 index 2587a331..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_boss_fd.txt +++ /dev/null @@ -1,31 +0,0 @@ -#base "npc_titan_ogre_minigun.txt" -npc_titan_ogre_minigun_boss_fd -{ - title #NPC_TITAN_OGRE_MINIGUN - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_ogre_minigun" - - BehaviorSelector "behavior_titan_ogre_minigun" - - lightPainMinInterval 4 - - StrafeDodgeDamage 1200 - - chaseStopDist 2000 - chaseStopDistHeavyArmor 2000 - - aimAngularSpeed 2 - aimConeCos 0.5 // 60 degree - aimConeCloseCos 0.5 // 60 degree - - footstep_type "legion" - - DefaultModelName "models/titans/heavy/titan_heavy_deadbolt.mdl" [$mp] - DefaultModelName "models/titans/heavy/sp_titan_heavy_deadbolt.mdl" [$sp] - - windup_time 1.0 - - titanCamoIndex 30 - titanDecalIndex 12 - titanSkinIndex 2 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_bounty.txt deleted file mode 100644 index aa4ab86f..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_bounty.txt +++ /dev/null @@ -1,5 +0,0 @@ -#base "npc_titan_ogre_minigun.txt" -npc_titan_ogre_minigun_bounty -{ - ui_targetinfo "ui/targetinfo_titan_bounty" [$mp] -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_nuke.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_nuke.txt deleted file mode 100644 index fba50cba..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_minigun_nuke.txt +++ /dev/null @@ -1,13 +0,0 @@ -#base "npc_titan_ogre_minigun.txt" -npc_titan_ogre_minigun_nuke -{ - title #NPC_TITAN_AUTO_NUKE - npc_titan_player_settings "titan_ogre_minigun_nuke" - minGoalRadius 32 - - BehaviorSelector "behavior_titan_ogre_minigun_nuke" - - titanCamoIndex 133 - titanDecalIndex 15 - titanSkinIndex 2 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_scorch_prime_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_scorch_prime_bounty.txt deleted file mode 100644 index d8a8510d..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_ogre_scorch_prime_bounty.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_titan_ogre_meteor_bounty.txt" -npc_titan_ogre_scorch_prime_bounty -{ - ui_targetinfo "ui/targetinfo_titan_bounty" [$mp] - npc_titan_player_settings "titan_ogre_scorch_prime" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_proto_stasisgun.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_proto_stasisgun.txt deleted file mode 100644 index 57bd7864..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_proto_stasisgun.txt +++ /dev/null @@ -1,8 +0,0 @@ -#base "npc_titan.txt" - -npc_titan_proto_stasisgun -{ - title #NPC_TITAN_PROTO_STASISGUN - - BehaviorSelector "behavior_sp_npc_titan_proto_stasisgun" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_sarah.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_sarah.txt deleted file mode 100644 index 1030ad4e..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_sarah.txt +++ /dev/null @@ -1,21 +0,0 @@ -#base "npc_titan_buddy.txt" - -npc_titan_sarah -{ - AIClass titan_buddy - footstep_type "buddy" - title #NPC_SARAH_NAME - - ui_targetinfo "ui/targetinfo_titan" [$mp] - ui_targetinfo "ui/targetinfo_titan_sp" [$sp] - - DefaultModelName "models/titans/buddy/titan_buddy.mdl" - npc_titan_player_settings "titan_buddy" - BehaviorSelector "behavior_titan_buddy" - - MeleeChargeRange 250 - dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod - - aiEnemy_priority 20 // lower than other titans -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_sniper.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_sniper.txt deleted file mode 100644 index c4be82ae..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_sniper.txt +++ /dev/null @@ -1,20 +0,0 @@ -#base "npc_titan.txt" - -npc_titan_sniper -{ - HullType "HULL_TITAN" - title #NPC_TITAN_SNIPER - - BehaviorSelector "behavior_titan_sniper" - WeaponCapacity "Locked" - npc_titan_player_settings "titan_atlas" - - circleStrafeDist 2500 - circleStrafeAngleIncrement 5 - - aiEnemy_usePriorityDist 3500 - - LookDistDefault_Combat 9500 //DO NOT set less than 9k without talking to mo first - will break s2s - - aggressiveCombatTotalHealthDiffPct 0.8 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder.txt deleted file mode 100644 index 6257f377..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder.txt +++ /dev/null @@ -1,20 +0,0 @@ -#base "npc_titan.txt" - -npc_titan_stryder -{ - footstep_type "northstar" - title #NPC_TITAN_STRYDER - - dodgePeriod 8 [$sp] // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 3 [$sp] // Don't dodge more than this many times in dodgePeriod - - dodgePeriod 12 [$mp] // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 [$mp] // Don't dodge more than this many times in dodgePeriod - - DefaultModelName "models/titans/light/titan_light_locust.mdl" - npc_titan_player_settings "titan_stryder" - - takeCoverFromEnemyRadius 1500 - - evasiveCombatHealthChangeRateDiff -150 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_arc.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_arc.txt deleted file mode 100644 index 37aec44e..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_arc.txt +++ /dev/null @@ -1,7 +0,0 @@ -#base "npc_titan_stryder.txt" -npc_titan_stryder_arc -{ - title #NPC_TITAN_STRYDER_ARC - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_stryder_arc" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall.txt deleted file mode 100644 index fc2111c1..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall.txt +++ /dev/null @@ -1,41 +0,0 @@ -#base "npc_titan_stryder.txt" -npc_titan_stryder_leadwall -{ - title #NPC_TITAN_STRYDER_LEADWALL - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_stryder_leadwall" - - BehaviorSelector "behavior_titan_shotgun" - - MeleeDamageMinHeavyArmor 750 - MeleeDamageMaxHeavyArmor 750 - - chaseStopDist 200 - chaseStopDistHeavyArmor 750 - chaseTryRunningDodgeWhenAimedAtMinDist 700 - - circleStrafeDist 700 - circleStrafeAngleIncrement 35 - - dodgePeriod 12 [$sp] // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 [$sp] // Don't dodge more than this many times in dodgePeriod - - dodgePeriod 12 [$mp] // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 [$mp] // Don't dodge more than this many times in dodgePeriod - - evasiveCombatHealthChangeRateDiff -350 - aggresiveCombatHealthChangeRateDiff 50 - - //evasiveCombatHealthSegmentPct 0.0 [$mp] // no segment health regen in mp - //evasiveCombatHealthSegmentPct 0.4 [$sp] // if my segment is down to 40% be evasive - - //aggressiveCombatHealthSegmentPct 0.0 [$mp] // no segment health regen in mp - //aggressiveCombatHealthSegmentPct 0.5 [$sp] // if enemy segement is down to 50% be aggressive - - DefaultModelName "models/titans/light/titan_light_locust.mdl" [$mp] - DefaultModelName "models/titans/light/sp_titan_light_locust.mdl" [$sp] - - aggressiveCombatTotalHealthDiffPct 0.2 // if my health+shield - enemy heatlh+shield is > 40% of my max health+shield - - footstep_type "ronin" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_arc.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_arc.txt deleted file mode 100644 index bdbfb50d..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_arc.txt +++ /dev/null @@ -1,11 +0,0 @@ -#base "npc_titan_stryder_leadwall.txt" -npc_titan_stryder_leadwall_arc -{ - title #NPC_TITAN_ARC - - npc_titan_player_settings "titan_stryder_leadwall_arc" - - titanCamoIndex 2 - titanDecalIndex 0 - titanSkinIndex 52 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_boss_fd.txt deleted file mode 100644 index 17f702ce..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_boss_fd.txt +++ /dev/null @@ -1,45 +0,0 @@ -#base "npc_titan_stryder_leadwall.txt" -npc_titan_stryder_leadwall_boss_fd -{ - title #NPC_TITAN_STRYDER_LEADWALL - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_stryder_leadwall" - - BehaviorSelector "behavior_titan_shotgun" - - MeleeDamageMinHeavyArmor 750 - MeleeDamageMaxHeavyArmor 750 - - chaseStopDist 200 - chaseStopDistHeavyArmor 750 - chaseTryRunningDodgeWhenAimedAtMinDist 700 - - circleStrafeDist 700 - circleStrafeAngleIncrement 35 - - dodgePeriod 12 [$sp] // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 [$sp] // Don't dodge more than this many times in dodgePeriod - - dodgePeriod 12 [$mp] // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 [$mp] // Don't dodge more than this many times in dodgePeriod - - evasiveCombatHealthChangeRateDiff -350 - aggresiveCombatHealthChangeRateDiff 50 - - //evasiveCombatHealthSegmentPct 0.0 [$mp] // no segment health regen in mp - //evasiveCombatHealthSegmentPct 0.4 [$sp] // if my segment is down to 40% be evasive - - //aggressiveCombatHealthSegmentPct 0.0 [$mp] // no segment health regen in mp - //aggressiveCombatHealthSegmentPct 0.5 [$sp] // if enemy segement is down to 50% be aggressive - - DefaultModelName "models/titans/light/titan_light_locust.mdl" [$mp] - DefaultModelName "models/titans/light/sp_titan_light_locust.mdl" [$sp] - - aggressiveCombatTotalHealthDiffPct 0.2 // if my health+shield - enemy heatlh+shield is > 40% of my max health+shield - - footstep_type "ronin" - - titanCamoIndex -1 - titanDecalIndex 12 - titanSkinIndex 6 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_bounty.txt deleted file mode 100644 index c5892a67..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_bounty.txt +++ /dev/null @@ -1,5 +0,0 @@ -#base "npc_titan_stryder_leadwall.txt" -npc_titan_stryder_leadwall_bounty -{ - ui_targetinfo "ui/targetinfo_titan_bounty" [$mp] -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_shift_core.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_shift_core.txt deleted file mode 100644 index 9729cb7e..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_leadwall_shift_core.txt +++ /dev/null @@ -1,38 +0,0 @@ -#base "npc_titan_stryder_leadwall.txt" -npc_titan_stryder_leadwall_shift_core -{ - BehaviorSelector "behavior_titan_melee_core" - - PainOnHeavyDamageThreshold 10000 - - chaseStopDist 100 - chaseStopDistHeavyArmor 100 - - circleStrafeDist 150 - - dodgePeriod 5 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 1 // Don't dodge more than this many times in dodgePeriod - - meleeInterval 0.2 - meleeChargeInterval 0.2 - meleeMaxCombo 8 - - MeleeDamageMin 500 - MeleeDamageMax 500 - MeleeDamageMinHeavyArmor 2000 - MeleeDamageMaxHeavyArmor 2000 - MeleeDamageRadius 150 - MeleeDamageForce 3000000 - MeleeChargeDamageForce 3200000 - MeleeRange 200 - MeleeChargeRange 300 - MeleeChargeDamageRadius 150 - MeleeChargeDamageHeight 150 - MeleeChargeDamageMin 600 - MeleeChargeDamageMax 600 - MeleeChargeDamageMinHeavyArmor 2000 - MeleeChargeDamageMaxHeavyArmor 2000 - - evasiveCombatHealthChangeRateDiff -600 - aggresiveCombatHealthChangeRateDiff -400 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_northstar_prime_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_northstar_prime_bounty.txt deleted file mode 100644 index 131a1085..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_northstar_prime_bounty.txt +++ /dev/null @@ -1,6 +0,0 @@ -#base "npc_titan_stryder_sniper_bounty.txt" -npc_titan_stryder_northstar_prime_bounty -{ - ui_targetinfo "ui/targetinfo_titan_bounty" [$mp] - npc_titan_player_settings "titan_stryder_northstar_prime" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_rocketeer.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_rocketeer.txt deleted file mode 100644 index 2fa07fa7..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_rocketeer.txt +++ /dev/null @@ -1,24 +0,0 @@ -#base "npc_titan_stryder.txt" -npc_titan_stryder_rocketeer -{ - title #NPC_TITAN_STRYDER_ROCKET - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_stryder_rocketeer" - - BehaviorSelector "behavior_titan_rocketeer" - - circleStrafeDist 1500 - circleStrafeAngleIncrement 30 - - dodgeForwardThreshold 1200 - dodgeBackwardThreshold 1600 - - longJumpCheckMinInterval 10 - longJumpCheckMaxInterval 20 - longJumpMinDist 1000 - longJumpMaxDist 8000 - longJumpHeight 360 - - DefaultModelName "models/titans/light/titan_light_raptor.mdl" [$mp] - DefaultModelName "models/titans/light/sp_titan_light_raptor.mdl" [$sp] -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_rocketeer_dash_core.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_rocketeer_dash_core.txt deleted file mode 100644 index b9691642..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_rocketeer_dash_core.txt +++ /dev/null @@ -1,11 +0,0 @@ -#base "npc_titan_stryder_rocketeer.txt" -npc_titan_stryder_rocketeer_dash_core -{ - circleStrafeDist 80 - - dodgePeriod 0.1 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 3 // Don't dodge more than this many times in dodgePeriod - - evasiveCombatHealthChangeRateDiff -600 - aggresiveCombatHealthChangeRateDiff -400 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper.txt deleted file mode 100644 index b23e493e..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper.txt +++ /dev/null @@ -1,22 +0,0 @@ -#base "npc_titan_stryder.txt" -npc_titan_stryder_sniper -{ - title #NPC_TITAN_STRYDER_SNIPER - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_stryder_sniper" - - BehaviorSelector "behavior_titan_sniper" - - LookDistDefault_Combat 12000 // long range for S2S - - longJumpCheckMinInterval 10 - longJumpCheckMaxInterval 20 - longJumpMinDist 500 // not to far so sniper can get use it as defense - longJumpMaxDist 8000 - longJumpHeight 360 - - DefaultModelName "models/titans/light/titan_light_raptor.mdl" [$mp] - DefaultModelName "models/titans/light/sp_titan_light_raptor.mdl" [$sp] - - footstep_type "northstar" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_boss_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_boss_fd.txt deleted file mode 100644 index 90493d79..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_boss_fd.txt +++ /dev/null @@ -1,26 +0,0 @@ -#base "npc_titan_stryder_sniper.txt" -npc_titan_stryder_sniper_boss_fd -{ - title #NPC_TITAN_STRYDER_SNIPER - WeaponCapacity "FromLoadout" - npc_titan_player_settings "titan_stryder_sniper" - - BehaviorSelector "behavior_titan_sniper" - - LookDistDefault_Combat 12000 // long range for S2S - - longJumpCheckMinInterval 10 - longJumpCheckMaxInterval 20 - longJumpMinDist 500 // not to far so sniper can get use it as defense - longJumpMaxDist 8000 - longJumpHeight 360 - - DefaultModelName "models/titans/light/titan_light_raptor.mdl" [$mp] - DefaultModelName "models/titans/light/sp_titan_light_raptor.mdl" [$sp] - - footstep_type "northstar" - - titanCamoIndex 30 - titanDecalIndex 10 - titanSkinIndex 2 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_bounty.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_bounty.txt deleted file mode 100644 index 26c2ddc8..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_bounty.txt +++ /dev/null @@ -1,5 +0,0 @@ -#base "npc_titan_stryder_sniper.txt" -npc_titan_stryder_sniper_bounty -{ - ui_targetinfo "ui/targetinfo_titan_bounty" [$mp] -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_fd.txt deleted file mode 100644 index 2a156b9a..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_stryder_sniper_fd.txt +++ /dev/null @@ -1,7 +0,0 @@ -#base "npc_titan_stryder_sniper.txt" -npc_titan_stryder_sniper_fd -{ - title #NPC_TITAN_SNIPER_FD - minGoalRadius 100 - assaultHarvester 0 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_titan_vanguard.txt b/Northstar.CustomServers/scripts/aisettings/npc_titan_vanguard.txt deleted file mode 100644 index 09daba77..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_titan_vanguard.txt +++ /dev/null @@ -1,24 +0,0 @@ -#base "npc_titan_buddy.txt" - -npc_titan_vanguard -{ - AIClass titan_buddy - footstep_type "buddy" - title "#NPC_TITAN_VANGUARD" [$mp] - title "#NPC_TITAN_VANGUARD_SP" [$sp] - - - ui_targetinfo "ui/targetinfo_titan" [$mp] - ui_targetinfo "ui/targetinfo_titan_sp" [$sp] - - DefaultModelName "models/titans/buddy/titan_buddy.mdl" - Skin 1 - npc_titan_player_settings "titan_buddy" - BehaviorSelector "behavior_titan_buddy" - - MeleeChargeRange 250 - dodgePeriod 8 // Don't dodge more than maxDodgePerPeriod within this time - maxDodgePerPeriod 2 // Don't dodge more than this many times in dodgePeriod - - aiEnemy_priority 20 // lower than other titans -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_mega.txt deleted file mode 100644 index f44fa5c0..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega.txt +++ /dev/null @@ -1,69 +0,0 @@ -npc_turret_mega -{ - HullType "HULL_CUSTOM" // use OBB as hull size - AIClass turret - collideWithPlayer 1 - - BodyType other - ArmorType heavy [$sp] - ArmorType heavy [$mp] - SmartAmmoLockType large - - titanStompable 0 - - title #NPC_TURRET_HEAVY - ui_targetinfo "ui/targetinfo_titan" [$mp] - ui_targetinfo "" [$sp] - - mechanical 1 - - BaseClass "npc_turret_mega" - DrawEnemyHealthBar 1 - DrawTargetHealthBar 1 - - DefaultModelName "models/Robots/turret_heavy/turret_heavy.mdl" - DefaultWeapon "mp_weapon_turretlaser_mega" - - maxEnemyDist 0 - maxEnemyDistHeavyArmor 5000 - maxEnemyDistForAttacker 16000 - maxEnemyDistHeavyArmorForAttacker 16000 - - FOV_Vert_Offset -20 - FOV_Near_Dist 180 // use near values up to this distance - FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical - - FOV_Idle_Near_Horz 180 - FOV_Idle_Near_Vert 180 - FOV_Idle_Far_Horz 180 - FOV_Idle_Far_Vert 180 - - FOV_Alert_Near_Horz 180 - FOV_Alert_Near_Vert 180 - FOV_Alert_Far_Horz 180 - FOV_Alert_Far_Vert 180 - - FOV_Combat_Near_Horz 180 - FOV_Combat_Near_Vert 180 - FOV_Combat_Far_Horz 180 - FOV_Combat_Far_Vert 180 - - YawSpeed 25 - AimAngularSpeed 30 - - meleeable 0 - - chasecamDistanceMax 500 - chasecamMaxOrbitDepth 90 - chasecamOffsetUp 75 - chasecamOffsetRight 0 - - magneticRange 190 - - sound0 "MegaTurret_Laser_ClunkStart" // start sound - sound1 "MegaTurret_Laser_Servo" // pitch sound - sound2 "MegaTurret_Laser_Servo" // yaw sound - - windup_time 0.0 - start_active 0 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_attrition.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_attrition.txt deleted file mode 100644 index 8ea04829..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_attrition.txt +++ /dev/null @@ -1,18 +0,0 @@ -#base "npc_turret_mega.txt" -npc_turret_mega_attrition -{ - windup_time 0.0 - Health 15000 [$mp] - - maxEnemyDist 0 - maxEnemyDistHeavyArmor 5000 - maxEnemyDistForAttacker 16000 - maxEnemyDistHeavyArmorForAttacker 16000 - - Health 5000 [$sp] - start_active 1 - regen_rate 100 - explode_on_death 1 - - ui_targetinfo "ui/targetinfo_megaturret_bounty" [$mp] -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_fortwar.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_fortwar.txt deleted file mode 100644 index 4c06f5d6..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_fortwar.txt +++ /dev/null @@ -1,42 +0,0 @@ -#base "npc_turret_mega.txt" -npc_turret_mega_fortwar -{ - windup_time 0.0 - Health 10000 //15000 - - maxEnemyDist 0 - maxEnemyDistHeavyArmor 8000 - //maxEnemyDistForAttacker 16000 - //maxEnemyDistHeavyArmorForAttacker 16000 - - FOV_Vert_Offset -20 - FOV_Near_Dist 360 // use near values up to this distance - FOV_Far_Dist 4028 // use far values after this distance, interpolate horizontal in between, use far for vertical - - YawSpeed 70 //50 //75 - AimAngularSpeed 70 //60 //90 - - waitBetweenWeaponBurst 3 - - //faceEnemyToleranceAngle 5 - //faceEnemyStrictToleranceAngle 5 - - onlyAttackableByTitans 1 // hack for fortwar mode - - suppressLSP_duration 10 [$sp] - suppressLSP_duration 10 [$mp] - - NoticeForgetPostTime 5.0 [$sp] - NoticeForgetPreTime 1.0 [$sp] - - NoticeForgetPostTime 5.0 [$mp] - NoticeForgetPreTime 1.0 [$mp] - - start_active 1 - regen_rate 100 - explode_on_death 1 - - ui_targetinfo "ui/targetinfo_megaturret_fw" [$mp] - - smartAmmoLockFromTitansOnly 1 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_frontierdefense.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_frontierdefense.txt deleted file mode 100644 index 1cb89fe6..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_frontierdefense.txt +++ /dev/null @@ -1,42 +0,0 @@ -#base "npc_turret_mega.txt" -npc_turret_mega_frontierdefense -{ - windup_time 0.0 - Health 10000 //15000 - - maxEnemyDist 3000 - maxEnemyDistHeavyArmor 8000 - //maxEnemyDistForAttacker 16000 - //maxEnemyDistHeavyArmorForAttacker 16000 - - FOV_Vert_Offset -20 - FOV_Near_Dist 360 // use near values up to this distance - FOV_Far_Dist 4028 // use far values after this distance, interpolate horizontal in between, use far for vertical - - YawSpeed 70 //50 //75 - AimAngularSpeed 70 //60 //90 - - waitBetweenWeaponBurst 3 - - //faceEnemyToleranceAngle 5 - //faceEnemyStrictToleranceAngle 5 - - //onlyAttackableByTitans 1 // hack for fortwar mode - - suppressLSP_duration 10 [$sp] - suppressLSP_duration 10 [$mp] - - NoticeForgetPostTime 5.0 [$sp] - NoticeForgetPreTime 1.0 [$sp] - - NoticeForgetPostTime 5.0 [$mp] - NoticeForgetPreTime 1.0 [$mp] - - start_active 1 - regen_rate 100 - explode_on_death 1 - - ui_targetinfo "ui/targetinfo_megaturret_fw" [$mp] - - smartAmmoLockFromTitansOnly 0 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_nowindup.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_nowindup.txt deleted file mode 100644 index 91fc60a6..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_nowindup.txt +++ /dev/null @@ -1,5 +0,0 @@ -#base "npc_turret_mega.txt" -npc_turret_mega_nowindup -{ - windup_time 0.0 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_old.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_old.txt deleted file mode 100644 index ba3cff00..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_old.txt +++ /dev/null @@ -1,8 +0,0 @@ -#base "npc_turret_mega.txt" -npc_turret_mega_old -{ - DefaultModelName "models/turrets/turret_imc_lrg.mdl" - DefaultWeapon "mp_weapon_mega_turret" - - windup_time 0.0 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_windup.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_windup.txt deleted file mode 100644 index adbd3e88..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_mega_windup.txt +++ /dev/null @@ -1,13 +0,0 @@ -#base "npc_turret_mega.txt" -npc_turret_mega_windup -{ - windup_time 0.0 - Health 8000 [$mp] - - maxEnemyDist 0 - - Health 5000 [$sp] - start_active 1 - regen_rate 100 - explode_on_death 1 -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry.txt deleted file mode 100644 index f5dfa5f7..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry.txt +++ /dev/null @@ -1,72 +0,0 @@ -npc_turret_sentry -{ - HullType "HULL_CUSTOM" - AIClass small_turret - collideWithPlayer 1 [$sp] - collideWithPlayer 0 [$mp] - - BodyType other - ArmorType heavy - title #NPC_TURRET_SENTRY - ui_targetinfo "ui/targetinfo_remote_turret" [$mp] - ui_targetinfo "" [$sp] - - Health 600 [$sp] - Health 1200 [$mp] - - mechanical 1 - - turret_explode_on_death 1 - - SmartAmmoLockType any - smartAmmoLockAttachmentName0 turret_player_use - - BaseClass "npc_turret_sentry" - - DefaultModelName "models/robots/turret_plasma/turret_plasma.mdl" - DefaultWeapon "mp_weapon_yh803_bullet" - DrawEnemyHealthBar 0 - DrawTargetHealthBar 0 - - maxEnemyDist 2000 - maxEnemyDistHeavyArmor 2000 - maxEnemyDistForAttacker 8000 - maxEnemyDistHeavyArmorForAttacker 8000 - - FOV_Vert_Offset -20 - FOV_Near_Dist 180 // use near values up to this distance - FOV_Far_Dist 1000 // use far values after this distance, interpolate horizontal in between, use far for vertical - - LookDistDefault_Idle 2500 - LookDistDefault_Alert 3000 - LookDistDefault_Combat 4000 - - FOV_Idle_Near_Horz 360 - FOV_Idle_Near_Vert 270 - FOV_Idle_Far_Horz 270 - FOV_Idle_Far_Vert 180 - - FOV_Alert_Near_Horz 360 - FOV_Alert_Near_Vert 270 - FOV_Alert_Far_Horz 270 - FOV_Alert_Far_Vert 180 - - FOV_Combat_Near_Horz 360 - FOV_Combat_Near_Vert 270 - FOV_Combat_Far_Horz 270 - FOV_Combat_Far_Vert 180 - - MaxTurretYaw 90 - YawSpeed 45 - AimAngularSpeed 45 - - meleeable 1 - - suppressLSP_duration 10 - - magneticRange 90 - - sound0 "Boost_Card_SentryTurret_Scanning_Start_3P" // start up - sound1 "MegaTurret_Servos_Tilt_LP" // silent by design - sound2 "Boost_Card_SentryTurret_Scanning_Loop_3P" // yaw -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_ap.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_ap.txt deleted file mode 100644 index 9ec58611..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_ap.txt +++ /dev/null @@ -1,16 +0,0 @@ -#base "npc_turret_sentry.txt" -npc_turret_sentry_burn_card_ap -{ - DefaultModelName "models/Robots/turret_hitscan/turret_hitscan.mdl" - DefaultWeapon "mp_weapon_yh803_bullet" - title "#NPC_TURRET_SENTRY_AP" - - maxEnemyDistHeavyArmor 0 - - Health 600 [$sp] - Health 1250 [$mp] - - turret_lifetime 60.0 //Make sure to change #BURNMETER_AP_TURRETWEAPON_DESC - - //MaxTurretYaw 360 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_ap_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_ap_fd.txt deleted file mode 100644 index 16cce927..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_ap_fd.txt +++ /dev/null @@ -1,23 +0,0 @@ -#base "npc_turret_sentry.txt" -npc_turret_sentry_burn_card_ap_fd -{ - DefaultModelName "models/Robots/turret_hitscan/turret_hitscan.mdl" - DefaultWeapon "mp_weapon_yh803_bullet" - title "#NPC_TURRET_SENTRY" - - maxEnemyDist 2000 - maxEnemyDistHeavyArmor 1200 - maxEnemyDistForAttacker 8000 - maxEnemyDistHeavyArmorForAttacker 2000 - - YawSpeed 35 - AimAngularSpeed 35 - - Health 600 [$sp] - Health 300 [$mp] - - turret_lifetime 0.0 - cleanup_between_rounds 0 - - MaxTurretYaw 360 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_at.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_at.txt deleted file mode 100644 index 58a5c49c..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_at.txt +++ /dev/null @@ -1,16 +0,0 @@ -#base "npc_turret_sentry.txt" -npc_turret_sentry_burn_card_at -{ - DefaultModelName "models/robots/turret_plasma/turret_plasma.mdl" - DefaultWeapon "mp_weapon_turretplasma" - title "#NPC_TURRET_SENTRY_AT" - - maxEnemyDist 0 - - Health 600 [$sp] - Health 2500 [$mp] - - turret_lifetime 60.0 //Make sure to change #BURNMETER_AT_TURRETWEAPON_DESC and #BURNMETER_AT_TURRETWEAPON_DESC_BOOST_ACTIVATION_TEXT - - //MaxTurretYaw 360 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_at_fd.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_at_fd.txt deleted file mode 100644 index f120c79b..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_burn_card_at_fd.txt +++ /dev/null @@ -1,17 +0,0 @@ -#base "npc_turret_sentry.txt" -npc_turret_sentry_burn_card_at_fd -{ - DefaultModelName "models/robots/turret_plasma/turret_plasma.mdl" - DefaultWeapon "mp_weapon_turretplasma" - title "#NPC_TURRET_SENTRY_PLASMA" - - maxEnemyDist 2000 - - Health 600 [$sp] - Health 400 [$mp] - - turret_lifetime 0.0 //Make sure to change #BURNMETER_AT_TURRETWEAPON_DESC and #BURNMETER_AT_TURRETWEAPON_DESC_BOOST_ACTIVATION_TEXT - cleanup_between_rounds 0 - - MaxTurretYaw 360 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_plasma.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_plasma.txt deleted file mode 100644 index bad53ace..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_plasma.txt +++ /dev/null @@ -1,9 +0,0 @@ -#base "npc_turret_sentry.txt" -npc_turret_sentry_plasma -{ - DefaultModelName "models/robots/turret_plasma/turret_plasma.mdl" - DefaultWeapon "mp_weapon_turretplasma" - title "#NPC_TURRET_SENTRY_PLASMA" - - //MaxTurretYaw 360 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_plasma_skyway.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_plasma_skyway.txt deleted file mode 100644 index 1244c353..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_plasma_skyway.txt +++ /dev/null @@ -1,14 +0,0 @@ -#base "npc_turret_sentry.txt" -npc_turret_sentry_plasma_skyway -{ - DefaultModelName "models/robots/turret_plasma/turret_plasma.mdl" - DefaultWeapon "mp_weapon_turretplasma" - title "#NPC_TURRET_SENTRY_PLASMA" - - //MaxTurretYaw 360 - - maxEnemyDist 8000 - maxEnemyDistHeavyArmor 8000 - maxEnemyDistForAttacker 8000 - maxEnemyDistHeavyArmorForAttacker 8000 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tactical_ability.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tactical_ability.txt deleted file mode 100644 index ad6a15c0..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tactical_ability.txt +++ /dev/null @@ -1,7 +0,0 @@ -#base "npc_turret_sentry.txt" -npc_turret_sentry_tactical_ability -{ - Health 600 - title #NPC_TURRET_SENTRY_TACTICAL_ABILITY - //SecondaryWeapon "mp_weapon_engineer_turret_rocket" -} diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tday.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tday.txt deleted file mode 100644 index c94ada19..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_tday.txt +++ /dev/null @@ -1,70 +0,0 @@ -npc_turret_sentry_tday -{ - HullType "HULL_CUSTOM" - AIClass small_turret - collideWithPlayer 1 - - BodyType other - ArmorType heavy - title #NPC_TURRET_HEAVY - ui_targetinfo "ui/targetinfo_npc_basic" [$mp] - ui_targetinfo "" [$sp] - - Health 600 [$sp] - Health 1200 [$mp] - - mechanical 1 - titanStompable 0 - - turret_explode_on_death 0 - - SmartAmmoLockType any - - BaseClass "npc_turret_sentry" - - DefaultModelName "models/Robots/turret_heavy/turret_heavy.mdl" - DefaultWeapon "mp_weapon_turret_tday" - DrawEnemyHealthBar 0 - DrawTargetHealthBar 0 - - LookDistDefault_Idle 10000 - LookDistDefault_Alert 10000 - LookDistDefault_Combat 10000 - - FOV_Vert_Offset -20 - FOV_Near_Dist 180 // use near values up to this distance - FOV_Far_Dist 10000 // use far values after this distance, interpolate horizontal in between, use far for vertical - - FOV_Idle_Near_Horz 180 - FOV_Idle_Near_Vert 180 - FOV_Idle_Far_Horz 180 - FOV_Idle_Far_Vert 180 - - FOV_Alert_Near_Horz 180 - FOV_Alert_Near_Vert 180 - FOV_Alert_Far_Horz 180 - FOV_Alert_Far_Vert 180 - - FOV_Combat_Near_Horz 180 - FOV_Combat_Near_Vert 180 - FOV_Combat_Far_Horz 180 - FOV_Combat_Far_Vert 180 - - MaxTurretYaw 90 - YawSpeed 40 - AimAngularSpeed 55 - - meleeable 0 - - suppressLSP_duration 10 - - magneticRange 90 - aim_laser_disabled 1 - - sound0 "MegaTurret_Servos_Clunk" // start sound - sound1 "MegaTurret_Servos_Tilt_LP" // pitch sound - sound2 "MegaTurret_Servos_Rotate_LP" // yaw sound - - windup_time 0.0 - start_active 0 -}
\ No newline at end of file diff --git a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_windup.txt b/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_windup.txt deleted file mode 100644 index 4d92d825..00000000 --- a/Northstar.CustomServers/scripts/aisettings/npc_turret_sentry_windup.txt +++ /dev/null @@ -1,8 +0,0 @@ -#base "npc_turret_sentry.txt" -npc_turret_sentry_windup -{ - health 600 - MaxTurretYaw 180 - windup_time 2.5 - DefaultWeapon "mp_weapon_yh803" -} diff --git a/Northstar.CustomServers/scripts/aisettings/synced_melee_data.rson b/Northstar.CustomServers/scripts/aisettings/synced_melee_data.rson deleted file mode 100644 index f07e21c4..00000000 --- a/Northstar.CustomServers/scripts/aisettings/synced_melee_data.rson +++ /dev/null @@ -1,628 +0,0 @@ -/* -Synced Melee between AI data. -This list should be sorted by attacker/defender pairs. -*/ - -/* -engageAngleThreshold - How much turntable blending the defender is willing to do. -Larger values increase the likelihood that the melee occurs, but at the cost of more blending. -*/ - - - - - - -// ----- grunt VS grunt ----- // -// front -{ - attackerClass: "human" - defenderClass: "human" - attackerSeq: "pt_synced_melee_F_punch_A" - defenderSeq: "pt_synced_melee_F_punch_D" - engageAngleThreshold: 40 -} - -{ - attackerClass: "human" - defenderClass: "human" - attackerSeq: "pt_synced_melee_F_throw_A" - defenderSeq: "pt_synced_melee_F_throw_D" - engageAngleThreshold: 40 -} - -{ - attackerClass: "human" - defenderClass: "human" - attackerSeq: "pt_synced_melee_knife_kick_A" - defenderSeq: "pt_synced_melee_knife_kick_D" - engageAngleThreshold: 40 -} - -{ - attackerClass: "human" - defenderClass: "human" - attackerSeq: "pt_synced_melee_knife_struggle_A" - defenderSeq: "pt_synced_melee_knife_struggle_D" - engageAngleThreshold: 40 -} - - -// side -{ - attackerClass: "human" - defenderClass: "human" - attackerSeq: "pt_synced_melee_R_disarm_A" - defenderSeq: "pt_synced_melee_R_disarm_D" - engageAngleThreshold: 40 -} - -{ - attackerClass: "human" - defenderClass: "human" - attackerSeq: "pt_synced_melee_L_tackle_A" - defenderSeq: "pt_synced_melee_L_tackle_D" - engageAngleThreshold: 40 -} - - -// back -{ - attackerClass: "human" - defenderClass: "human" - attackerSeq: "pt_synced_melee_back_backstab_A" - defenderSeq: "pt_synced_melee_back_backstab_D" - engageAngleThreshold: 40 -} - -{ - attackerClass: "human" - defenderClass: "human" - attackerSeq: "pt_synced_melee_back_cheststab_A" - defenderSeq: "pt_synced_melee_back_cheststab_D" - engageAngleThreshold: 40 -} - -{ - attackerClass: "human" - defenderClass: "human" - attackerSeq: "pt_synced_melee_back_neckstab_A" - defenderSeq: "pt_synced_melee_back_neckstab_D" - engageAngleThreshold: 40 -} - -{ - attackerClass: "human" - defenderClass: "human" - attackerSeq: "pt_synced_melee_back_throw_A" - defenderSeq: "pt_synced_melee_back_throw_D" - engageAngleThreshold: 40 -} - - - - - - -// ----- spectre VS spectre ----- // -{ - attackerClass: "spectre" - defenderClass: "spectre" - attackerSeq: "sp_stand_melee_A" - defenderSeq: "sp_stand_melee_V" - engageAngleThreshold: 70 -} - -{ - attackerClass: "spectre" - defenderClass: "spectre" - attackerSeq: "sp_stand_melee_headrip_A" - defenderSeq: "sp_stand_melee_headrip_V" - engageAngleThreshold: 70 -} - -{ - attackerClass: "spectre" - defenderClass: "spectre" - attackerSeq: "sp_stand_melee_behind_A" - defenderSeq: "sp_stand_melee_behind_V" - engageAngleThreshold: 70 -} - -{ - attackerClass: "spectre" - defenderClass: "spectre" - attackerSeq: "sp_stand_melee_left_A" - defenderSeq: "sp_stand_melee_left_V" - engageAngleThreshold: 40 -} - - - - - - -// ----- crawling stalker VS grunt ----- // -{ - attackerClass: "stalker_crawling" - defenderClass: "human" - attackerSeq: "st_synced_melee_F_grunt_crawl" - defenderSeq: "pt_synced_melee_F_grunt_crawl" - engageAngleThreshold: 70 -} - - - - - - -// ----- stalker VS grunt ----- // -{ - attackerClass: "stalker" - defenderClass: "human" - attackerSeq: "st_synced_melee_F_chestpunch_A" - defenderSeq: "pt_synced_melee_F_chestpunch_D" - engageAngleThreshold: 70 -} - -{ - attackerClass: "stalker" - defenderClass: "human" - attackerSeq: "st_synced_melee_F_facepunch" - defenderSeq: "pt_synced_melee_F_facepunch" - engageAngleThreshold: 90 -} - -{ - attackerClass: "stalker" - defenderClass: "human" - attackerSeq: "st_synced_melee_B_chestpunch_A" - defenderSeq: "pt_synced_melee_B_chestpunch_D" - engageAngleThreshold: 90 -} - -{ - attackerClass: "stalker" - defenderClass: "human" - attackerSeq: "st_synced_melee_F_spinepunch" - defenderSeq: "pt_synced_melee_B_spinepunch" - engageAngleThreshold: 40 -} - - - - - - -// ----- spectre VS grunt ----- // -{ - attackerClass: "spectre" - defenderClass: "human" - attackerSeq: "sp_stand_melee_A" - defenderSeq: "pt_stand_melee_V" - engageAngleThreshold: 70 -} - -{ - attackerClass: "spectre" - defenderClass: "human" - attackerSeq: "sp_stand_melee_headrip_A" - defenderSeq: "pt_stand_melee_headrip_V" - engageAngleThreshold: 70 -} - -{ - attackerClass: "spectre" - defenderClass: "human" - attackerSeq: "sp_stand_melee_behind_A" - defenderSeq: "pt_stand_melee_behind_V" - engageAngleThreshold: 70 -} - -{ - attackerClass: "spectre" - defenderClass: "human" - attackerSeq: "sp_stand_melee_left_A" - defenderSeq: "pt_stand_melee_left_V" - engageAngleThreshold: 40 -} - - - - - - -// ----- prowler VS grunt ----- // -{ - attackerClass: "prowler" - defenderClass: "human" - attackerSeq: "pr_grunt_attack_F" - defenderSeq: "pt_prowler_attack_F" - engageAngleThreshold: 70 -} - - - - - - -// ----- grunt VS pilot ----- // -{ - attackerClass: "human" - defenderClass: "pilot_assassin" - attackerSeq: "pt_synced_melee_B_neckstab_V" - defenderSeq: "ninja_synced_melee_B_neckstab_A" - engageAngleThreshold: 40 -} - -{ - attackerClass: "human" - defenderClass: "pilot_assassin" - attackerSeq: "pt_synced_melee_R_chestleap_V" - defenderSeq: "ninja_synced_melee_R_chestleap_A" - engageAngleThreshold: 40 -} - -{ - attackerClass: "human" - defenderClass: "pilot_assassin" - attackerSeq: "pt_synced_melee_F_chestslam_V" - defenderSeq: "ninja_synced_melee_F_chestslam_A" - engageAngleThreshold: 40 -} - -{ - attackerClass: "human" - defenderClass: "pilot_assassin" - attackerSeq: "pt_synced_melee_F_chestkick_V" - defenderSeq: "ninja_synced_melee_F_chestkick_A" - engageAngleThreshold: 40 -} - -{ - attackerClass: "human" - defenderClass: "pilot_assassin" - attackerSeq: "pt_synced_melee_L_headcut_V" - defenderSeq: "ninja_synced_melee_L_headcut_A" - engageAngleThreshold: 40 -} - - - - - - -// ----- titan VS grunt ----- // -{ - attackerClass: "titan" - defenderClass: "human" - attackerSeq: "at_synced_melee_F_toss_A" - defenderSeq: "pt_synced_melee_F_toss_V" - engageAngleThreshold: 60 -} - -{ - attackerClass: "titan" - defenderClass: "human" - attackerSeq: "at_synced_melee_B_toss_A" - defenderSeq: "pt_synced_melee_B_toss_V" - engageAngleThreshold: 60 -} - - - - - - -// ----- titan VS spectre ----- // -{ - attackerClass: "titan" - defenderClass: "spectre" - attackerSeq: "at_synced_melee_F_toss_A" - defenderSeq: "pt_synced_melee_F_toss_V" - engageAngleThreshold: 60 -} - -{ - attackerClass: "titan" - defenderClass: "spectre" - attackerSeq: "at_synced_melee_B_toss_A" - defenderSeq: "pt_synced_melee_B_toss_V" - engageAngleThreshold: 60 -} - - - - - - -// ----- titan VS titan ----- // -{ - attackerClass: "titan" - defenderClass: "titan" - attackerSeq: "mt_ai_sync_melee_kick_knockback_A" - defenderSeq: "mt_ai_sync_melee_kick_knockback_V" - engageAngleThreshold: 60 - attackerSeq_sparselyAvailable: true - //defenderHealthThreshold_above: 0.3 -} - -{ - attackerClass: "titan" - defenderClass: "titan" - attackerSeq: "mt_ai_synced_melee_kick_finisher_A" - defenderSeq: "mt_ai_synced_melee_kick_finisher_V" - engageAngleThreshold: 90 - attackerSeq_sparselyAvailable: true - defenderHealthThreshold_below: 0.3 -} - -/* -{ - attackerClass: "titan" - defenderClass: "titan" - attackerSeq: "at_synced_melee_F_bash_A" - defenderSeq: "at_synced_melee_F_bash_V" - engageAngleThreshold: 60 -} - -{ - attackerClass: "titan" - defenderClass: "titan" - attackerSeq: "at_synced_melee_F_punch_A" - defenderSeq: "at_synced_melee_F_punch_V" - engageAngleThreshold: 60 -} -*/ -{ - attackerClass: "titan" - defenderClass: "titan" - attackerSeq: "mt_ai_synced_finisher_B_armrip_A" - defenderSeq: "mt_ai_synced_finisher_B_armrip_V" - engageAngleThreshold: 60 - defenderHealthThreshold_below: 0.3 -} - -{ - attackerClass: "titan" - defenderClass: "titan" - attackerSeq: "mt_ai_synced_knockback_B_slam_A" - defenderSeq: "mt_ai_synced_knockback_B_slam_V" - engageAngleThreshold: 60 -} - - - -// ----- BT VS titan (melee) ----- // -{ - attackerClass: "titan_buddy" - defenderClass: "titan" - attackerSeq: "bt_synced_titan_uppercut_A" - defenderSeq: "titan_synced_bt_uppercut_D" - engageAngleThreshold: 60 - defenderHealthThreshold_above: 0.3 -} - -{ - attackerClass: "titan_buddy" - defenderClass: "titan" - attackerSeq: "bt_synced_titan_kickshoot_A" - defenderSeq: "titan_synced_bt_kickshoot_D" - engageAngleThreshold: 60 - defenderHealthThreshold_above: 0.3 -} - -{ - attackerClass: "titan_buddy" - defenderClass: "titan" - attackerSeq: "bt_synced_titan_2hitcombo_A" - defenderSeq: "titan_synced_bt_2hitcombo_D" - engageAngleThreshold: 60 - defenderHealthThreshold_above: 0.3 -} - - - - - - -// ----- BT VS titan (executions) ----- // -{ - attackerClass: "titan_buddy" - defenderClass: "titan" - attackerSeq: "bt_synced_titan_execute_kickshoot_AI_A" - defenderSeq: "titan_synced_bt_execute_kickshoot_AI_V" - engageAngleThreshold: 60 - defenderHealthThreshold_below: 0.3 -} - -{ - attackerClass: "titan_buddy" - defenderClass: "titan" - attackerSeq: "bt_synced_titan_execute_flip_takedown_AI_A" - defenderSeq: "titan_synced_bt_execute_flip_takedown_AI_V" - engageAngleThreshold: 60 - defenderHealthThreshold_below: 0.3 -} - -{ - attackerClass: "titan_buddy" - defenderClass: "titan" - attackerSeq: "bt_synced_titan_execute_pilot_rip_A" - defenderSeq: "titan_synced_bt_execute_pilot_rip_V" - engageAngleThreshold: 60 - defenderHealthThreshold_below: 0.3 -} - - - - - - -// ----- titan VS BT (melee) ----- // -// generic titan -{ - attackerClass: "titan" - defenderClass: "titan_buddy" - attackerSeq: "at_synced_melee_F_punch_A" - defenderSeq: "at_synced_melee_F_punch_V" - engageAngleThreshold: 60 -} - -// medium titan only -{ - attackerClass: "titan" - defenderClass: "titan_buddy" - attackerSeq: "mt_ai_sync_melee_kick_knockback_A" - defenderSeq: "bt_ai_sync_melee_kick_knockback_V" - engageAngleThreshold: 60 - attackerSeq_sparselyAvailable: true - defenderHealthThreshold_above: 0.3 -} - - - - - - -// ----- titan VS BT (executions) ----- // -// light titan only -{ - attackerClass: "titan" - defenderClass: "titan_buddy" - attackerSeq: "lt_execution_attacker_sword_01" - defenderSeq: "bt_execution_victim_sword_01" - engageAngleThreshold: 60 - attackerSeq_sparselyAvailable: true - defenderHealthThreshold_below: 0.3 -} - -// medium titan only -{ - attackerClass: "titan" - defenderClass: "titan_buddy" - attackerSeq: "mt_ai_synced_melee_kick_finisher_A" - defenderSeq: "bt_ai_synced_melee_kick_finisher_V" - engageAngleThreshold: 60 - attackerSeq_sparselyAvailable: true - defenderHealthThreshold_below: 0.3 -} - -{ - attackerClass: "titan" - defenderClass: "titan_buddy" - attackerSeq: "mt_execution_attacker_laser" - defenderSeq: "bt_execution_victim_laser" - engageAngleThreshold: 60 - attackerSeq_sparselyAvailable: true - defenderHealthThreshold_below: 0.3 -} - -{ - attackerClass: "titan" - defenderClass: "titan_buddy" - attackerSeq: "mt_execution_attacker_tone" - defenderSeq: "bt_execution_victim_tone" - engageAngleThreshold: 60 - attackerSeq_sparselyAvailable: true - defenderHealthThreshold_below: 0.3 -} - -// heavy titan only -{ - attackerClass: "titan" - defenderClass: "titan_buddy" - attackerSeq: "htPRED_MP_Sync_Execution_attacker" - defenderSeq: "t_MeleeExecuted_By_htPred" - engageAngleThreshold: 60 - attackerSeq_sparselyAvailable: true - defenderHealthThreshold_below: 0.3 -} - -{ - attackerClass: "titan" - defenderClass: "titan_buddy" - attackerSeq: "htThermite_MP_Sync_Execution_attacker" - defenderSeq: "t_MeleeExecuted_By_htThermite" - engageAngleThreshold: 60 - attackerSeq_sparselyAvailable: true - defenderHealthThreshold_below: 0.3 -} - - - - - - -// ----- BT VS prowler (executions) ----- // -{ - attackerClass: "prowler" - defenderClass: "titan_buddy" - attackerSeq: "prowler_synced_bt_front_01_A" - defenderSeq: "bt_synced_prowler_front_01_D" - engageAngleThreshold: 45 -} - -{ - attackerClass: "prowler" - defenderClass: "titan_buddy" - attackerSeq: "prowler_synced_bt_front_02_A" - defenderSeq: "bt_synced_prowler_front_02_D" - engageAngleThreshold: 45 -} - -{ - attackerClass: "prowler" - defenderClass: "titan_buddy" - attackerSeq: "prowler_synced_bt_45_left_A" - defenderSeq: "bt_synced_prowler_45_left_D" - engageAngleThreshold: 45 -} - -{ - attackerClass: "prowler" - defenderClass: "titan_buddy" - attackerSeq: "prowler_synced_bt_45_right_A" - defenderSeq: "bt_synced_prowler_45_right_D" - engageAngleThreshold: 45 -} - -{ - attackerClass: "prowler" - defenderClass: "titan_buddy" - attackerSeq: "prowler_synced_bt_90_left_A" - defenderSeq: "bt_synced_prowler_90_left_D" - engageAngleThreshold: 45 -} - -{ - attackerClass: "prowler" - defenderClass: "titan_buddy" - attackerSeq: "prowler_synced_bt_90_right_A" - defenderSeq: "bt_synced_prowler_90_right_D" - engageAngleThreshold: 45 -} - -{ - attackerClass: "prowler" - defenderClass: "titan_buddy" - attackerSeq: "prowler_synced_bt_135_left_A" - defenderSeq: "bt_synced_prowler_135_left_D" - engageAngleThreshold: 45 -} - -{ - attackerClass: "prowler" - defenderClass: "titan_buddy" - attackerSeq: "prowler_synced_bt_135_right_A" - defenderSeq: "bt_synced_prowler_135_right_D" - engageAngleThreshold: 45 -} - -{ - attackerClass: "prowler" - defenderClass: "titan_buddy" - attackerSeq: "prowler_synced_bt_back_01_A" - defenderSeq: "bt_synced_prowler_back_01_D" - engageAngleThreshold: 45 -}
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