diff options
Diffstat (limited to 'Northstar.CustomServers/mod')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut | 12 | ||||
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut | 2 |
2 files changed, 10 insertions, 4 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut b/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut index e2ca9917..056f0313 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut @@ -82,10 +82,16 @@ void function BurnMeter_SetBoostRewardCount( string burnRef, int rewardCount ) file.boostRewardCount[burnRef] <- rewardCount
}
-int function BurnMeter_GetLimitedRewardCount( entity player )
+int function BurnMeter_GetLimitedRewardCount( entity player, string burnRef = "" )
{
- EarnObject earnObject = PlayerEarnMeter_GetReward( player )
- string burnRef = earnObject.ref
+ // added burnRef as a parameter, used for dice roll
+ // means we dont call two lots of BurnReward_GetRandom() whilst also being able to give multiple items per dice roll (ticks)
+ if (burnRef == "")
+ {
+ EarnObject earnObject = PlayerEarnMeter_GetReward( player )
+ burnRef = earnObject.ref
+ }
+
int limit = -1
int rewardCount = 1
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut index 935dc4d0..a20e7aa0 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut @@ -182,7 +182,7 @@ void function EarnMeterMP_BoostEarned( entity player ) while ( burncard.ref == "burnmeter_random_foil" ) burncard = BurnReward_GetRandom() - for ( int i = 0; i < BurnMeter_GetLimitedRewardCount( player ); i++ ) + for ( int i = 0; i < BurnMeter_GetLimitedRewardCount( player, burncard.ref ); i++ ) BurnMeter_GiveRewardDirect( player, burncard.ref ) PlayerEarnMeter_DisableReward( player ) |