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-rw-r--r--Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg9
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut3
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut3
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_private_lobby_modes_init.gnut38
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/sh_northstar_utils.gnut14
5 files changed, 33 insertions, 34 deletions
diff --git a/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg b/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg
index 7c0b9230..161999ca 100644
--- a/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg
+++ b/Northstar.CustomServers/mod/cfg/autoexec_ns_server.cfg
@@ -9,4 +9,11 @@ ns_erase_auth_info 1 // keep this to 1 unless you're testing and crashing alot,
ns_player_auth_port 8081 // this can be whatever, make sure it's portforwarded over tcp
ns_masterserver_hostname "https://northstar.tf" // masterserver hostname
-everything_unlocked 1 // unlock everything \ No newline at end of file
+everything_unlocked 1 // unlock everything
+
+// gameserver settings
+net_chan_limit_mode 1 // kick clients that go over limits
+net_chan_limit_msec_per_sec 20 // number of milliseconds of server netchan processing time clients can use per second before getting kicked
+base_tickinterval_mp 0.016666667 // default tickrate: 60 tick
+sv_updaterate_mp 20 // default updaterate: 20 tick
+sv_max_snapshots_multiplayer 300 // this needs to be updaterate * 15, or clients will dc in killreplay \ No newline at end of file
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut b/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
index d4bc38d4..2926b773 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/burnmeter/_burnmeter.gnut
@@ -199,6 +199,9 @@ void function UseBurnCardWeapon( entity weapon, entity player )
// dont remove in RunBurnCardUseFunc because it can be called in non-burn_card_weapon_mod contexts
// TODO: currently not sure how burncards can be stacked ( max clipcount for all burncards is 1, so can't just set that )
// if this gets figured out, add a conditional check here to prevent removes if they've got burncards left
+ if ( PlayerEarnMeter_IsRewardAvailable( player ) )
+ PlayerEarnMeter_SetRewardUsed( player )
+
player.TakeWeapon( BurnReward_GetByRef( ref ).weaponName )
}
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut b/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut
index da8ca9f5..c698cb36 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/earn_meter/sv_earn_meter_mp.gnut
@@ -75,6 +75,9 @@ void function OnPlaying()
void function OnPlayerRespawned( entity player )
{
thread EarnMeterMP_PlayerLifeThink( player )
+
+ if ( PlayerEarnMeter_IsRewardAvailable( player ) )
+ EarnMeterMP_BoostEarned( player )
}
void function EarnMeterMP_PlayerLifeThink( entity player )
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_private_lobby_modes_init.gnut b/Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_private_lobby_modes_init.gnut
index a7d6152b..52560074 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_private_lobby_modes_init.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/lobby/sh_private_lobby_modes_init.gnut
@@ -4,8 +4,8 @@ void function PrivateMatchModesInit()
{
// match settings
// super temp: do localisation strings later
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_MATCH", "classic_mp", [ "Disabled", "Enabled" ], "1" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_MATCH", "run_epilogue", [ "Disabled", "Enabled" ], "1" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_MATCH", "classic_mp", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "1" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_MATCH", "run_epilogue", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "1" )
AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_MATCH", "scorelimit", "5" ) //, "Score Limit" )
AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_MATCH", "roundscorelimit", "0" ) //, "Score Limit (round-based modes)" )
AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_MATCH", "timelimit", "12" ) //, "Time Limit" )
@@ -13,30 +13,30 @@ void function PrivateMatchModesInit()
AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_PILOT", "pilot_health_multiplier", "1.0" )
AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_PILOT", "respawn_delay", "0.0" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_PILOT", "boosts_enabled", [ "Default", "Disabled" ], "1" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_PILOT", "earn_meter_pilot_overdrive", [ "Disabled", "Enabled", "Only" ], "1" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_PILOT", "boosts_enabled", [ "#SETTING_DEFAULT", "#SETTING_DISABLED" ], "1" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_PILOT", "earn_meter_pilot_overdrive", [ "#SETTING_DISABLED", "#SETTING_ENABLED", "Only" ], "1" )
AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_PILOT", "earn_meter_pilot_multiplier", "1.0" )
AddPrivateMatchModeSettingArbitrary( "#MODE_SETTING_CATEGORY_TITAN", "earn_meter_titan_multiplier", "1.0" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_TITAN", "aegis_upgrades", [ "Disabled", "Enabled" ], "0" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_TITAN", "infinite_doomed_state", [ "Disabled", "Enabled" ], "0" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_TITAN", "titan_shield_regen", [ "Disabled", "Enabled" ], "0" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_TITAN", "aegis_upgrades", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "0" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_TITAN", "infinite_doomed_state", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "0" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_TITAN", "titan_shield_regen", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "0" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "riff_floorislava", [ "Default", "Enabled", "Disabled" ], "0" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_all_holopilot", [ "Disabled", "Enabled" ], "0" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_all_grapple", [ "Disabled", "Enabled" ], "0" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_all_phase", [ "Disabled", "Enabled" ], "0" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_all_ticks", [ "Disabled", "Enabled" ], "0" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_tactikill", [ "Disabled", "Enabled" ], "0" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_amped_tacticals", [ "Disabled", "Enabled" ], "0" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_rocket_arena", [ "Disabled", "Enabled" ], "0" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_shotguns_snipers", [ "Disabled", "Enabled" ], "0" )
- AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "iron_rules", [ "Disabled", "Enabled" ], "0" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "riff_floorislava", [ "#SETTING_DEFAULT", "#SETTING_ENABLED", "#SETTING_DISABLED" ], "0" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_all_holopilot", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "0" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_all_grapple", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "0" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_all_phase", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "0" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_all_ticks", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "0" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_tactikill", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "0" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_amped_tacticals", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "0" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_rocket_arena", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "0" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "featured_mode_shotguns_snipers", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "0" )
+ AddPrivateMatchModeSettingEnum( "#MODE_SETTING_CATEGORY_RIFF", "iron_rules", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "0" )
// gamemode settings
- AddPrivateMatchModeSettingEnum( "#GAMEMODE_cp", "cp_amped_capture_points", [ "Disabled", "Enabled" ], "1" ) // would've been nice to use amped_capture_points, but this var is already used ingame and its value is default 0
+ AddPrivateMatchModeSettingEnum( "#GAMEMODE_cp", "cp_amped_capture_points", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "1" ) // would've been nice to use amped_capture_points, but this var is already used ingame and its value is default 0
- AddPrivateMatchModeSettingEnum( "#GAMEMODE_coliseum", "coliseum_loadouts_enabled", [ "Disabled", "Enabled" ], "1" )
+ AddPrivateMatchModeSettingEnum( "#GAMEMODE_coliseum", "coliseum_loadouts_#SETTING_ENABLED", [ "#SETTING_DISABLED", "#SETTING_ENABLED" ], "1" )
// modes
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/sh_northstar_utils.gnut b/Northstar.CustomServers/mod/scripts/vscripts/sh_northstar_utils.gnut
index 9fde28dd..b26e48ca 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/sh_northstar_utils.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/sh_northstar_utils.gnut
@@ -1,11 +1,5 @@
globalize_all_functions
-global enum eNorthstarLobbyType
-{
- PrivateMatchLobby, // normal vanilla private lobby
- IntermissionLobby, // similar to tf1's intermission lobby, chooses next map automatically, can't change settings unless you're host
-}
-
// whether the server is a modded, northstar server
bool function IsNorthstarServer()
{
@@ -16,12 +10,4 @@ bool function IsNorthstarServer()
bool function ShouldReturnToLobby()
{
return GetConVarBool( "ns_should_return_to_lobby" )
-}
-
-int function GetNorthstarLobbyType()
-{
- if ( !IsNorthstarServer() )
- return eNorthstarLobbyType.PrivateMatchLobby
-
- return GetConVarInt( "ns_lobby_type" )
} \ No newline at end of file