diff options
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/gamemodes')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut | 6 | ||||
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut | 14 |
2 files changed, 16 insertions, 4 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut index 9551e1cd..64a78d35 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_ps.nut @@ -34,14 +34,16 @@ void function GiveScoreForPlayerKill( entity victim, entity attacker, var damage AddTeamScore( attacker.GetTeam(), 1 )
table<int, bool> alreadyAssisted
- foreach( DamageHistoryStruct attackerInfo in player.e.recentDamageHistory )
+ foreach( DamageHistoryStruct attackerInfo in victim.e.recentDamageHistory )
{
- if( attackerInfo.attacker != attacker && !alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] )
+ bool exists = attackerInfo.attacker.GetEncodedEHandle() in alreadyAssisted ? true : false
+ if( attackerInfo.attacker != attacker && !exists )
{
alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true
attackerInfo.attacker.AddToPlayerGameStat( PGS_ASSISTS, 1 )
}
}
+
}
int function CheckScoreForDraw()
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut index 5aab3bf3..8699375a 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/gamemodes/_gamemode_tdm.nut @@ -14,14 +14,24 @@ void function GiveScoreForPlayerKill( entity victim, entity attacker, var damage AddTeamScore( attacker.GetTeam(), 1 )
table<int, bool> alreadyAssisted
- foreach( DamageHistoryStruct attackerInfo in player.e.recentDamageHistory )
+ foreach( DamageHistoryStruct attackerInfo in victim.e.recentDamageHistory )
{
- if( attackerInfo.attacker != attacker && !alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] )
+ bool exists = attackerInfo.attacker.GetEncodedEHandle() in alreadyAssisted ? true : false
+ if( attackerInfo.attacker != attacker && !exists )
{
alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true
attackerInfo.attacker.AddToPlayerGameStat( PGS_ASSISTS, 1 )
}
}
+ // try
+ // {
+ // if( attackerInfo.attacker != attacker && !alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] )
+ // {
+ // alreadyAssisted[attackerInfo.attacker.GetEncodedEHandle()] <- true
+ // attackerInfo.attacker.AddToPlayerGameStat( PGS_ASSISTS, 1 )
+ // }
+ // } catch ( ex )
+ // print( "Exception found in assist, ignoring: " + ex)
}
void function RateSpawnpoints_Directional( int checkclass, array<entity> spawnpoints, int team, entity player )
|