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-rw-r--r--Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball_intro.gnut6
1 files changed, 6 insertions, 0 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball_intro.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball_intro.gnut
index 5f2e6adc..2a137744 100644
--- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball_intro.gnut
+++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_fastball_intro.gnut
@@ -107,6 +107,12 @@ void function AnimateBuddy( entity buddy )
buddy.WaitSignal( "fastball_release" )
wait 5.0
+
+ // clear any players off bt to avoid potential crash which can supposedly happen even though i've never seen it happen
+ foreach ( entity player in GetPlayerArray() )
+ if ( player.GetParent() == buddy )
+ player.ClearParent()
+
buddy.Destroy()
}