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-rw-r--r--Northstar.Custom/scripts/weapons/mp_weapon_peacekraber.txt347
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diff --git a/Northstar.Custom/scripts/weapons/mp_weapon_peacekraber.txt b/Northstar.Custom/scripts/weapons/mp_weapon_peacekraber.txt
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-WeaponData
-{
- // General
- "printname" "#WPN_PEACEKRABER"
- "shortprintname" "#WPN_PEACEKRABER_SHORT"
- "description" "#WPN_PEACEKRABER_DESC"
- "longdesc" "#WPN_PEACEKRABER_LONGDESC"
- "weaponClass" "human"
- "weaponSubClass" "projectile_shotgun"
- "body_type" "close_quarters"
- "fire_mode" "semi-auto"
- "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]"
- "pickup_press_prompt" "[USE] [WEAPONNAME]"
- "aimassist_adspull_weaponclass" "broad"
- "minimap_reveal_distance" "32000"
- "leveled_pickup" "0"
-
- "viewmodel" "models/weapons/at_rifle/ptpov_at_rifle.mdl"
- "playermodel" "models/weapons/at_rifle/w_at_rifle.mdl"
-
- "OnWeaponActivate" "OnWeaponActivate_peacekraber"
- "OnWeaponDeactivate" "OnWeaponDeactivate_peacekraber"
- "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_peacekraber"
- "OnWeaponChargeLevelIncreased" "OnWeaponChargeLevelIncreased_titanweapon_sniper"
- "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_peacekraber"
-
- "projectilemodel" "models/dev/empty_model.mdl"
- "tracer_effect" "weapon_tracers_shotgun"
- "impact_effect_table" "inc_bullet"
- "projectile_trail_effect_0" "P_plasma_proj_MD"
- "vortex_absorb_effect" "wpn_vortex_projectile_shotgun_FP"
- "vortex_absorb_effect_third_person" "wpn_vortex_projectile_shotgun"
- "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletSmall"
- "vortex_absorb_sound_1P_VS_3P" "Vortex_Shield_AbsorbBulletSmall_1P_VS_3P"
-
- // Menu
- "menu_category" "special"
- "menu_anim_class" "medium"
- "stat_damage" "98"
- "stat_range" "15"
- "stat_accuracy" "15"
- "stat_rof" "20"
-
- "ammo_display" "bar"
- "impulse_force" "10000"
-
- "impact_effect_table" "titan_shotgun_bullet"
-
- "charge_time" "1.5"
- "charge_levels" "3"
- "charge_cooldown_time" "1.5"
- "charge_cooldown_delay" "1.25"
- "charge_is_triggered_by_ADS" "1"
- "charge_end_forces_fire" "0"
- "charge_sound_1p" "Weapon_Titan_Sniper_WindUp"
- "charge_sound_stop_when_full" "1"
- "charge_sound_seek_to_charge_fraction" "1"
- "charge_full_sound_1p" "Weapon_Titan_Sniper_SustainLoop"
- "charge_drain_sound_1p" "Weapon_Titan_Sniper_WindDown"
- "charge_drain_sound_stop_when_empty" "1"
- "charge_drain_sound_seek_to_charge_fraction" "1"
- // Spread
- "spread_stand_hip" "0"
- "spread_stand_hip_run" "0"
- "spread_stand_hip_sprint" "0"
- "spread_stand_ads" "0"
- "spread_crouch_hip" "0"
- "spread_crouch_ads" "0"
- "spread_air_hip" "0"
- "spread_air_ads" "0"
-
- // Damage - When Used by Players
- "damage_type" "bullet"
- "damage_near_distance" "500"
- "damage_far_distance" "1000"
- "damage_near_value" "11"
- "damage_far_value" "11"
- "damage_near_value_titanarmor" "20"
- "damage_far_value_titanarmor" "15"
-
- // Ammo
- "ammo_stockpile_max" "20"
- "ammo_default_total" "25"
- "ammo_clip_size" "5"
- "ammo_size_segmented_reload" "5"
- "ammo_display_as_clips" "0"
- "reload_is_segmented" "0"
-
- "reload_time" "2.45"
- "reload_time_late1" "2.175"
- "reload_time_late2" "0"
- "reloadempty_time" "3.35"
- "reloadempty_time_late1" "2.5"
- "reloadempty_time_late2" "1.7"
- "reloadempty_time_late2" "1.1"
- "rechamber_time" "0.756"
- "viewmodel_offset_ads" "0 0 0"
-
-
- "vortex_absorb_effect" "wpn_vortex_projectile_40mm_FP"
- "vortex_absorb_effect_third_person" "wpn_vortex_projectile_40mm"
- "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletLarge"
- "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletLarge_1P_VS_3P"
-
- "sound_dryfire" "shotgun_dryfire"
- "fire_sound_1_player_1p" "Weapon_Leadwall_Fire_1P"
- "fire_sound_1_player_3p" "Weapon_Leadwall_Fire_3P"
- "fire_sound_1_npc" "Weapon_Leadwall_Fire_3P"
- "sound_zoom_in" "Weapon_EVA8_ADS_In"
- "sound_zoom_out" "Weapon_EVA8_ADS_Out"
-
- "fx_shell_eject_view" "wpn_shelleject_shotshell_FP"
- "fx_shell_eject_world" "wpn_shelleject_shotshell"
- "fx_shell_eject_attach" "shell"
-
- "fx_muzzle_flash_view" "wpn_muzzleflash_40mm_fp"
- "fx_muzzle_flash_world" "wpn_muzzleflash_40mm"
- "fx_muzzle_flash_attach" "muzzle_flash"
-
- "critical_hit_damage_scale" "1.3"
- "critical_hit" "1"
- "projectile_inherit_owner_velocity_scale" "0.2"
-
- "bolt_hitsize" "0.5"
- "bolt_hitsize_grow1_time" "0.075"
- "bolt_hitsize_grow1_size" "4.0"
- "bolt_hitsize_grow2_time" "0.075"
- "bolt_hitsize_grow2_size" "4.0"
- "bolt_hitsize_growfinal_lerptime" "0.18"
- "bolt_hitsize_growfinal_size" "6.0"
- "bolt_bounce_frac" "1.0"
-
-
- "bolt_gravity_enabled" "1"
-
- // Behavior
- "fire_rate" "1.33"
- "zoom_time_in" "0.2"
- "zoom_time_out" "0.2"
- "zoom_fov" "50"
- "holster_time" "0.5"
- "deploy_time" "0.8"
- "lower_time" "0.25"
- "raise_time" "0.3"
- "vortex_refire_behavior" "bullet"
- "allow_empty_fire" "0"
- "reload_enabled" "1"
- "allow_empty_click" "1"
- "empty_reload_only" "0"
- "trigger_snipercam" "0"
- "allow_headshots" "0"
- "primary_fire_does_not_block_sprint" "1"
- "ads_move_speed_scale" "0.5"
- "aimassist_disable_hipfire" "0"
- "aimassist_disable_ads" "0"
- "aimassist_disable_hipfire_titansonly" "1"
- "aimassist_disable_ads_titansonly" "1"
-
- "ammo_suck_behavior" "primary_weapons"
-
- // View Kick
- "viewkick_spring" "shotgun"
-
- "viewkick_pitch_base" "-2.25"
- "viewkick_pitch_random" "1"
- "viewkick_pitch_softScale" "0.4"
- "viewkick_pitch_hardScale" "2.0"
-
- "viewkick_yaw_base" "-0.95"
- "viewkick_yaw_random" "0.5"
- "viewkick_yaw_softScale" "0.5"
- "viewkick_yaw_hardScale" "2.0"
-
- "viewkick_roll_base" "0"
- "viewkick_roll_randomMin" "0.6"
- "viewkick_roll_randomMax" "0.8"
- "viewkick_roll_softScale" "0.2"
- "viewkick_roll_hardScale" "2.75"
-
- "viewkick_hipfire_weaponFraction" "0.1"
- "viewkick_hipfire_weaponFraction_vmScale" "0.0"
- "viewkick_ads_weaponFraction" "1.0"
- "viewkick_ads_weaponFraction_vmScale" "0.15"
-
- "viewkick_perm_pitch_base" "0"
- "viewkick_perm_pitch_random" "0.0"
-
- //
- "viewmodel_shake_forward" "0.5"
- "viewmodel_shake_up" "0.2"
- "viewmodel_shake_right" "0.0"
-
- // Bob
- //"bob_cycle_time" "0.45"
- //"bob_vert_dist" "0.1"
- //"bob_horz_dist" "0.1"
- //"bob_max_speed" "150"
- //"bob_pitch" "0.75"
- //"bob_yaw" "0.5"
- //"bob_roll" "-0.75"
-
-
- // Rumble
- "fire_rumble" "pilot_singleshot_strong_fire"
-
- // Sway
- "sway_rotate_attach" "SWAY_ROTATE"
- "sway_min_x" "-0.5"
- "sway_min_y" "-0.4"
- "sway_min_z" "-0.6"
- "sway_max_x" "0.5"
- "sway_max_y" "0.4"
- "sway_max_z" "0.6"
- "sway_min_pitch" "-3"
- "sway_min_yaw" "-2.5"
- "sway_min_roll" "-4"
- "sway_max_pitch" "3"
- "sway_max_yaw" "2.5"
- "sway_max_roll" "4"
- "sway_translate_gain" "2.5"
- "sway_rotate_gain" "7"
- "sway_move_forward_translate_x" "-0.1"
- "sway_move_forward_translate_z" "-0.5"
- "sway_move_back_translate_x" "0.2"
- "sway_move_back_translate_z" "-0.2"
- "sway_move_left_translate_y" "-1"
- "sway_move_left_translate_z" "-0.5"
- "sway_move_left_rotate_roll" "-4"
- "sway_move_right_translate_y" "1"
- "sway_move_right_translate_z" "-0.5"
- "sway_move_right_rotate_roll" "4"
- "sway_move_up_translate_z" "-1"
- "sway_move_down_translate_z" "1"
- "sway_turn_left_rotate_yaw" "1"
- "sway_turn_right_rotate_yaw" "-1"
-
- "sway_turn_left_translate_y" "-.2"
- "sway_turn_right_translate_y" ".2"
- "sway_turn_up_translate_z" "-.2"
- "sway_turn_down_translate_z" ".2"
- "sway_turn_up_translate_x" "-.1"
- "sway_turn_down_translate_x" ".1"
-
- "sway_turn_left_rotate_roll" "-4"
- "sway_turn_right_rotate_roll" "4"
- "sway_turn_up_rotate_pitch" "-3"
- "sway_turn_down_rotate_pitch" "3"
- "sway_turn_up_rotate_roll" "0.8"
- "sway_turn_down_rotate_roll" "-0.8"
-
- // Zoomed Sway
- "sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED"
- "sway_rotate_attach_blend_time_zoomed" "0.2"
- "sway_rotate_gain_zoomed" "5"
-
- "sway_min_yaw_zoomed" "-0.04"
- "sway_max_yaw_zoomed" "0.04"
- "sway_turn_left_rotate_yaw_zoomed" "-0.085"
- "sway_turn_right_rotate_yaw_zoomed" "0.085"
-
- "sway_min_roll_zoomed" "-1"
- "sway_max_roll_zoomed" "1"
- "sway_turn_left_rotate_roll_zoomed" "-1"
- "sway_turn_right_rotate_roll_zoomed" "1"
-
- "sway_move_right_rotate_roll_zoomed" "0.2"
- "sway_move_left_rotate_roll_zoomed" "-0.2"
-
- "sway_min_pitch_zoomed" "-0.01"
- "sway_max_pitch_zoomed" "0.01"
- "sway_turn_up_rotate_pitch_zoomed" "0.09"
- "sway_turn_down_rotate_pitch_zoomed" "-0.09"
-
- // NPC
- "proficiency_poor_spreadscale" "7.0"
- "proficiency_average_spreadscale" "5.0"
- "proficiency_good_spreadscale" "3.33333"
- "proficiency_very_good_spreadscale" "3.66667"
-
- "npc_min_range" "0"
- "npc_max_range" "1250"
-
- "npc_min_burst" "1"
- "npc_max_burst" "1"
- "npc_rest_time_between_bursts_min" "1.25"
- "npc_rest_time_between_bursts_max" "1.75"
-
- // WeaponED Unhandled Key/Values and custom script Key/Values
- "bob_tilt_angle" "0.5"
- "sway_turn_angle_factor" "-0.5"
- "sway_turn_origin_factor" "0"
- "sway_turn_angle_factor_zoomed" "0"
- "sway_turn_origin_factor_zoomed" "0.05"
- "sway_move_angle_factor" "0.15"
- "sway_move_origin_factor" "0.15"
- "sway_move_angle_factor_zoomed" "0"
- "sway_move_origin_factor_zoomed" "0.03"
- "sway_gain" "10.0"
- "deployfirst_time" "1.0"
- "deploycatch_time" "1.33"
- "sprintcycle_time" ".55"
- "sprint_fractional_anims" "0"
-
- "projectile_lifetime" "0.5"
- "projectile_damage_reduction_per_bounce" "0.0"
- "projectile_damages_owner" "0"
-
- // Crosshair
- "red_crosshair_range" "300"
- active_crosshair_count "0"
-
- "ui6_enable" "1"
- UiData6
- {
- "ui" "ui/b3wing_ammo_counter"
- "mesh" "models/weapons/attachments/sniper_scope_rui_upper"
- Args
- {
- ammo weapon_ammo
- clipSize weapon_clipSize
- clipCount weapon_stockpileClipCount
- }
- }
- RUI_CrosshairData
- {
- DefaultArgs
- {
- adjustedSpread weapon_spread
- isSprinting player_is_sprinting
- isReloading weapon_is_reloading
- teamColor crosshair_team_color
- isAmped weapon_is_amped
- chargeFrac player_chargeFrac
- crosshairMovementX weapon_is_reloading
- crosshairMovementY weapon_is_reloading
- }
-
- Crosshair_2
- {
- "ui" "ui/crosshair_lstar"
- "base_spread" "4"
- Args
- {
-
- }
- }
-} \ No newline at end of file