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-rw-r--r--Northstar.Custom/mod/scripts/vscripts/burnmeter/sh_burnmeter.gnut48
1 files changed, 35 insertions, 13 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/burnmeter/sh_burnmeter.gnut b/Northstar.Custom/mod/scripts/vscripts/burnmeter/sh_burnmeter.gnut
index 3f914745..4705ef64 100644
--- a/Northstar.Custom/mod/scripts/vscripts/burnmeter/sh_burnmeter.gnut
+++ b/Northstar.Custom/mod/scripts/vscripts/burnmeter/sh_burnmeter.gnut
@@ -1,4 +1,6 @@
global function ShBurnMeter_Init
+global function BurnMeter_SetNoTitansReplacement
+global function BurnMeter_GetNoTitansReplacement
global function BurnReward_GetById
global function BurnReward_GetByRef
global function BurnReward_GetRandom
@@ -67,9 +69,8 @@ global table< string, bool functionref( entity ) > burnMeterCanUseFuncTable
struct
{
-
bool shouldCycleOnRelease = false
-
+ table<string, string> noTitansReplacements
} file
array<string> turretBurnCards = [
@@ -131,6 +132,24 @@ void function ShBurnMeter_Init()
RegisterConCommandTriggeredCallback( "-offhand4", CycleOnRelease )
#endif
+
+ BurnMeter_SetNoTitansReplacement( "burnmeter_emergency_battery", "burnmeter_amped_weapons" )
+ BurnMeter_SetNoTitansReplacement( "burnmeter_at_turret_weapon", "burnmeter_amped_weapons" )
+ BurnMeter_SetNoTitansReplacement( "burnmeter_rodeo_grenade", "burnmeter_amped_weapons" )
+ BurnMeter_SetNoTitansReplacement( "burnmeter_nuke_titan", "burnmeter_amped_weapons" )
+}
+
+void function BurnMeter_SetNoTitansReplacement( string original, string noTitansReplacement )
+{
+ file.noTitansReplacements[original] <- noTitansReplacement
+}
+
+string function BurnMeter_GetNoTitansReplacement( string burnRef )
+{
+ if ( burnRef in file.noTitansReplacements )
+ return file.noTitansReplacements[burnRef]
+
+ return burnRef
}
#if SERVER || CLIENT
@@ -164,10 +183,20 @@ int function GetBoostSkin( string ref )
return reward.skinIndex
}
-
BurnReward function BurnReward_GetRandom()
{
- return burn.allowedCards.getrandom()
+ string ref = burn.allowedCards.getrandom().ref
+
+ #if SERVER || CLIENT
+ if ( !EarnMeterMP_IsTitanEarnGametype() )
+ ref = BurnMeter_GetNoTitansReplacement( ref )
+
+ if ( GetCurrentPlaylistVarInt( "featured_mode_all_ticks", 0 ) >= 1 )
+ if ( ref == "burnmeter_ticks" || ref == "burnmeter_random_foil" )
+ ref = "burnmeter_amped_weapons"
+ #endif
+
+ return BurnReward_GetByRef( ref )
}
string function GetSelectedBurnCardRef( entity player )
@@ -182,19 +211,12 @@ string function GetSelectedBurnCardRef( entity player )
#endif
#if SERVER || CLIENT
-
- if ( Riff_TitanAvailability() == eTitanAvailability.Never )
- {
- //JFS: Batteries and Titan turrets are useless in PvP, turn them into amped weapons instead. Not an elegant solution at all. Fix next game. (Make boosts editable mid-match? )
- if ( ref == "burnmeter_emergency_battery" || ref == "burnmeter_at_turret_weapon" )
- ref = "burnmeter_amped_weapons"
- }
+ if ( !EarnMeterMP_IsTitanEarnGametype() )
+ ref = BurnMeter_GetNoTitansReplacement( ref )
if ( GetCurrentPlaylistVarInt( "featured_mode_all_ticks", 0 ) >= 1 )
- {
if ( ref == "burnmeter_ticks" || ref == "burnmeter_random_foil" )
ref = "burnmeter_amped_weapons"
- }
#endif
return ref