diff options
Diffstat (limited to 'Northstar.Custom/mod/scripts/vscripts/gamemodes')
-rw-r--r-- | Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut | 1 | ||||
-rw-r--r-- | Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut | 3 |
2 files changed, 3 insertions, 1 deletions
diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut index bc65e0b6..ccdd5b85 100644 --- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut +++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_hs.gnut @@ -20,6 +20,7 @@ void function GamemodeHideAndSeek_Init() SetTimeoutWinnerDecisionFunc( HideAndSeekDecideWinner ) ClassicMP_SetCustomIntro( GamemodeHideAndSeekIntroSetup, 0.0 ) + ClassicMP_ForceDisableEpilogue( true ) AddCallback_OnPlayerRespawned( SetupHideAndSeekPlayer ) AddCallback_OnPlayerKilled( TryNotifyLastPlayerAlive ) diff --git a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut index cdf03edd..c2b2b021 100644 --- a/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut +++ b/Northstar.Custom/mod/scripts/vscripts/gamemodes/_gamemode_inf.gnut @@ -12,6 +12,7 @@ void function GamemodeInfection_Init() SetWeaponDropsEnabled( false ) Riff_ForceTitanAvailability( eTitanAvailability.Never ) Riff_ForceBoostAvailability( eBoostAvailability.Disabled ) + ClassicMP_ForceDisableEpilogue( true ) SetShouldPlayerStartBleedoutFunc( InfectionShouldPlayerStartBleedout ) AddCallback_OnClientConnected( InfectionInitPlayer ) @@ -169,7 +170,7 @@ void function SetLastSurvivor( entity player ) Remote_CallFunction_NonReplay( otherPlayer, "ServerCallback_AnnounceLastSurvivor", player.GetEncodedEHandle() ) Highlight_SetEnemyHighlight( player, "enemy_sonar" ) - thread CreateTitanForPlayerAndHotdrop( player, GetTitanReplacementPoint( player, false ) ) + //thread CreateTitanForPlayerAndHotdrop( player, GetTitanReplacementPoint( player, false ) ) if ( GameTime_TimeLeftSeconds() > 45 ) SetServerVar( "gameEndTime", Time() + 45.0 ) |