aboutsummaryrefslogtreecommitdiff
path: root/Northstar.CustomServers/scripts/aisettings/npc_gunship.txt
diff options
context:
space:
mode:
authorBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-06-22 14:30:49 +0100
committerBobTheBob <32057864+BobTheBob9@users.noreply.github.com>2021-06-22 14:30:49 +0100
commit207facbc402f5639cbcd31f079214351ef605cf2 (patch)
tree4710b2a88dd64f3dfea1609d31a5de9141640951 /Northstar.CustomServers/scripts/aisettings/npc_gunship.txt
parentc2d438568df6d98cf731807e30eaa7da31e5ea52 (diff)
downloadNorthstarMods-207facbc402f5639cbcd31f079214351ef605cf2.tar.gz
NorthstarMods-207facbc402f5639cbcd31f079214351ef605cf2.zip
initial commit after moving to new repo
Diffstat (limited to 'Northstar.CustomServers/scripts/aisettings/npc_gunship.txt')
-rw-r--r--Northstar.CustomServers/scripts/aisettings/npc_gunship.txt83
1 files changed, 83 insertions, 0 deletions
diff --git a/Northstar.CustomServers/scripts/aisettings/npc_gunship.txt b/Northstar.CustomServers/scripts/aisettings/npc_gunship.txt
new file mode 100644
index 00000000..e4df1fe1
--- /dev/null
+++ b/Northstar.CustomServers/scripts/aisettings/npc_gunship.txt
@@ -0,0 +1,83 @@
+#base "base_vehicle.txt"
+npc_gunship
+{
+ HullType "HULL_FLYING_VEHICLE"
+ AIClass vehicle
+ BodyType vehicle
+ collideWithPlayer 1
+
+ ArmorType heavy
+ SmartAmmoLockType large
+
+ title #NPC_GUNSHIP
+ titleIMC #NPC_PHANTOM
+ titleMIL #NPC_HORNET
+ ui_targetinfo "ui/targetinfo_titan" [$mp]
+ ui_targetinfo "" [$sp]
+
+ BaseClass "npc_gunship"
+
+ DefaultModelName "models/vehicle/straton/straton_imc_gunship_01.mdl"
+ DefaultWeapon "mp_weapon_gunship_missile"
+ //DefaultWeapon "mp_weapon_gunship_turret"
+ BehaviorSelector "behavior_gunship"
+ chaseStopDist 700
+ chaseStopDistHeavyArmor 1000
+ DrawEnemyHealthBar 1
+ DrawTargetHealthBar 1
+
+ Health 10000 [$sp]
+ Health 10000 [$mp]
+
+ aiEnemy_priority 50
+
+ faceEnemyToleranceAngle 2
+ faceEnemyStrictToleranceAngle 1
+ aimConeCos 0.906 // 25 degree
+ aimConeCloseCos 0.906 // 25 degree
+
+ meleeable false
+ circleStrafeDist 1300
+
+ magneticRange 190
+ leechMaxDist 150
+ rodeoMaxDist 200
+
+ waitBetweenWeaponBurst 0
+
+ YawSpeed 30
+
+ minGoalRadius 300
+ patrolRangeMin 2000
+ patrolRangeMax 3000
+
+ goalTolerance 400
+ waypointTolerance 350
+ flyingStoppingTime 1.0
+ tiltLookaheadTime 2.0
+ yawLookaheadTime 2.0
+ randomHoverAmount 15
+ maxFlyingAccel 1500
+ maxFlyingSpeed 2200
+ maxFlyingSpeedNonCombat 1000
+
+ attackRunHeight 300
+ attackRunDist 2500
+
+ maxPitch 30
+ maxRoll 30
+
+ missileAwarenessCos -1
+
+ dodgePeriod 10 // Don't dodge more than maxDodgePerPeriod within this time
+ maxDodgePerPeriod 3 // Don't dodge more than this many times in dodgePeriod
+ minConsecutiveDodgeTime 2
+ StrafeDodgeDamage 400
+ flyingDodgeDist 800
+ enemyAimAtMeWidthHeavyArmor 150
+
+ chasecamDistanceMax 320
+ chasecamMaxOrbitDepth 90
+ chasecamOffsetUp 150
+ chasecamOffsetRight 110
+}