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authorx3Karma <juliuslimck@gmail.com>2022-01-07 15:36:11 +0800
committerBarichello <artur@barichello.me>2022-01-09 21:13:53 -0300
commitbc859cb25f1e3f2798cb768741ecb48b28684e21 (patch)
tree0ed34204c1e67346c30ad059316ad627d9d464e9 /Northstar.CustomServers/mod
parentdb2e0edc029427dcbd46fd4a30081ec011417320 (diff)
downloadNorthstarMods-bc859cb25f1e3f2798cb768741ecb48b28684e21.tar.gz
NorthstarMods-bc859cb25f1e3f2798cb768741ecb48b28684e21.zip
Additional kill score fixes
- Reset number of deaths since last kill when the attacker gets a kill (to prevent dying once and immediately get a Comeback medal) - Change == sign to >= sign for Dominating killstreaks - Change == sign to >= sign for Mega Kills
Diffstat (limited to 'Northstar.CustomServers/mod')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut6
1 files changed, 3 insertions, 3 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
index 002b1331..fd6ac646 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
@@ -108,7 +108,7 @@ void function ScoreEvent_PlayerKilled( entity victim, entity attacker, var damag
if ( !attacker.IsPlayer() )
return
-
+ attacker.p.numberOfDeathsSinceLastKill = 0 // since they got a kill, remove the comeback trigger
// pilot kill
AddPlayerScore( attacker, "KillPilot", victim )
@@ -145,7 +145,7 @@ void function ScoreEvent_PlayerKilled( entity victim, entity attacker, var damag
attacker.p.playerKillStreaks[ victim ]++
// dominating
- if ( attacker.p.playerKillStreaks[ victim ] == DOMINATING_KILL_REQUIREMENT )
+ if ( attacker.p.playerKillStreaks[ victim ] >= DOMINATING_KILL_REQUIREMENT )
AddPlayerScore( attacker, "Dominating" )
if ( Time() - attacker.s.lastKillTime > CASCADINGKILL_REQUIREMENT_TIME )
@@ -163,7 +163,7 @@ void function ScoreEvent_PlayerKilled( entity victim, entity attacker, var damag
AddPlayerScore( attacker, "DoubleKill" )
else if ( attacker.s.currentTimedKillstreak == TRIPLEKILL_REQUIREMENT_KILLS )
AddPlayerScore( attacker, "TripleKill" )
- else if ( attacker.s.currentTimedKillstreak == MEGAKILL_REQUIREMENT_KILLS )
+ else if ( attacker.s.currentTimedKillstreak >= MEGAKILL_REQUIREMENT_KILLS )
AddPlayerScore( attacker, "MegaKill" )
}