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authorx3Karma <juliuslimck@gmail.com>2022-01-07 15:43:13 +0800
committerBarichello <artur@barichello.me>2022-01-09 21:13:53 -0300
commit29212079de07b24efa893cb11b75533b3eb9cf08 (patch)
treec83fa16b4737263fb595c3d2ed67ac56bac34119 /Northstar.CustomServers/mod/scripts
parentbc859cb25f1e3f2798cb768741ecb48b28684e21 (diff)
downloadNorthstarMods-29212079de07b24efa893cb11b75533b3eb9cf08.tar.gz
NorthstarMods-29212079de07b24efa893cb11b75533b3eb9cf08.zip
Change == sign to >= sign for Nemesis trigger
Diffstat (limited to 'Northstar.CustomServers/mod/scripts')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut2
1 files changed, 1 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
index fd6ac646..7b86a1d8 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/mp/_score.nut
@@ -95,7 +95,7 @@ void function ScoreEvent_PlayerKilled( entity victim, entity attacker, var damag
// have to do this early before we reset victim's player killstreaks
// nemesis when you kill a player that is dominating you
- if ( attacker.IsPlayer() && attacker in victim.p.playerKillStreaks && victim.p.playerKillStreaks[ attacker ] == NEMESIS_KILL_REQUIREMENT )
+ if ( attacker.IsPlayer() && attacker in victim.p.playerKillStreaks && victim.p.playerKillStreaks[ attacker ] >= NEMESIS_KILL_REQUIREMENT )
AddPlayerScore( attacker, "Nemesis" )
// reset killstreaks on specific players