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author | William Miller <william-millennium@hotmail.com> | 2023-10-11 18:00:11 -0300 |
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committer | GitHub <noreply@github.com> | 2023-10-11 23:00:11 +0200 |
commit | bdb2fa3ca291101dc861d19e8979077bf8fdf57a (patch) | |
tree | c975b117adfc26e34b4b75a74572c0f1b067d141 /Northstar.CustomServers/mod/scripts/vscripts | |
parent | 3714f23edde5a48aa29560dc74fc5a59ce2ca85a (diff) | |
download | NorthstarMods-bdb2fa3ca291101dc861d19e8979077bf8fdf57a.tar.gz NorthstarMods-bdb2fa3ca291101dc861d19e8979077bf8fdf57a.zip |
Unlock paid items with progression enabled (#726)
When turning on progression now, items that should be purchased from the store will remain unlocked.
These items contain among others the prime versions of the various Titans.
Some mods make explicit use of prime Titans to switch to alternate loadouts (Brute, Archon, ...)
Some players would like to opt into progression but decide against it due to losing access to prime Titans
As such we should keep them unlocked, even when progression is enabled as they cannot be obtained through progression alone anyway.
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/_items.nut | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/_items.nut b/Northstar.CustomServers/mod/scripts/vscripts/_items.nut index 5878da13..a5c3e270 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/_items.nut +++ b/Northstar.CustomServers/mod/scripts/vscripts/_items.nut @@ -5700,6 +5700,12 @@ bool function IsSubItemLocked( entity player, string ref, string parentRef ) { if ( DevEverythingUnlocked( player ) ) return false + + if ( IsItemPurchasableEntitlement( ref, parentRef ) ) + return false + + if ( GetItemType( ref ) == eItemTypes.PRIME_TITAN || GetSubitemType( parentRef, ref ) == eItemTypes.PRIME_TITAN ) + return false if ( IsItemInEntitlementUnlock( ref, parentRef ) ) { @@ -5819,6 +5825,12 @@ bool function IsItemLocked( entity player, string ref ) { if ( DevEverythingUnlocked( player ) ) return false + + if ( IsItemPurchasableEntitlement( ref ) ) + return false + + if ( GetItemType( ref ) == eItemTypes.PRIME_TITAN ) + return false if ( IsItemInEntitlementUnlock( ref ) ) { |