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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-12-26 23:22:52 +0000 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-12-26 23:22:52 +0000 |
commit | 5a1e4e60513b4a804ca343080b3d2c752a4b2a4d (patch) | |
tree | 6e1299c30b14e8e2b14ba7b5ff3fa17a2ec23602 /Northstar.CustomServers/mod/scripts/vscripts/evac | |
parent | 97f17ec3d74787cfdee851bb961f76de90fd60a9 (diff) | |
download | NorthstarMods-5a1e4e60513b4a804ca343080b3d2c752a4b2a4d.tar.gz NorthstarMods-5a1e4e60513b4a804ca343080b3d2c752a4b2a4d.zip |
add ns_private_match_countdown_length and fix flyout and evac issue
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/evac')
-rw-r--r-- | Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut b/Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut index ac5b8129..3bef1cda 100644 --- a/Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut +++ b/Northstar.CustomServers/mod/scripts/vscripts/evac/_evac.gnut @@ -192,8 +192,10 @@ void function Evac( int evacTeam, float initialWait, float arrivalTime, float wa dropship.SetValueForModelKey( $"models/vehicle/crow_dropship/crow_dropship_hero.mdl" ) DispatchSpawn( dropship ) dropship.SetModel( $"models/vehicle/crow_dropship/crow_dropship_hero.mdl" ) + AddEntityCallback_OnKilled( dropship, EvacDropshipKilled ) dropship.s.evacSlots <- [ null, null, null, null, null, null, null, null ] + file.evacDropship = dropship dropship.EndSignal( "OnDestroy" ) OnThreadEnd( function() : ( evacTeam, completionCallback, dropship ) @@ -372,4 +374,16 @@ bool function PlayerInDropship( entity player, entity dropship ) return true return false +} + +void function EvacDropshipKilled( entity dropship, var damageInfo ) +{ + foreach ( entity player in dropship.s.evacSlots ) + { + if ( IsValid( player ) ) + { + player.ClearParent() + player.Die( DamageInfo_GetAttacker( damageInfo ), DamageInfo_GetWeapon( damageInfo ), { damageSourceId = eDamageSourceId.evac_dropship_explosion } ) + } + } }
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