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authorJack <66967891+ASpoonPlaysGames@users.noreply.github.com>2022-07-09 11:59:56 +0100
committerGitHub <noreply@github.com>2022-07-09 12:59:56 +0200
commit64515b881fa1d42ea06e8d26314585ea18eb14e3 (patch)
tree3c79847352138d1b66c07978bb0c63bd9ed11030 /Northstar.CustomServers/mod/scripts/vscripts/ai
parent519c6c40ff7a1aa41075989552d8a5534e49d483 (diff)
downloadNorthstarMods-64515b881fa1d42ea06e8d26314585ea18eb14e3.tar.gz
NorthstarMods-64515b881fa1d42ea06e8d26314585ea18eb14e3.zip
[FD] General Small Changes (#411)
* Remove AssaultSetFightRadius * Remove damage scaling for self damage * scip -> skip * Change to use 0 AssaultSetFightRadius
Diffstat (limited to 'Northstar.CustomServers/mod/scripts/vscripts/ai')
-rw-r--r--Northstar.CustomServers/mod/scripts/vscripts/ai/_ai_nuke_titans.gnut2
1 files changed, 1 insertions, 1 deletions
diff --git a/Northstar.CustomServers/mod/scripts/vscripts/ai/_ai_nuke_titans.gnut b/Northstar.CustomServers/mod/scripts/vscripts/ai/_ai_nuke_titans.gnut
index 0d4b43c9..2626abe1 100644
--- a/Northstar.CustomServers/mod/scripts/vscripts/ai/_ai_nuke_titans.gnut
+++ b/Northstar.CustomServers/mod/scripts/vscripts/ai/_ai_nuke_titans.gnut
@@ -58,7 +58,7 @@ void function NukeTitanSeekOutGenerator( entity titan, entity generator )
{
titan.SetEnemy( generator )
thread AssaultOrigin( titan, validPos[0], goalRadius )
- titan.AssaultSetFightRadius( goalRadius )
+ titan.AssaultSetFightRadius( 0 ) // dont want to set a fight radius because then the nuke titan will stop and shoot
wait 0.5