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author | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-08-31 23:14:58 +0100 |
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committer | BobTheBob <32057864+BobTheBob9@users.noreply.github.com> | 2021-08-31 23:14:58 +0100 |
commit | 9a96d0bff56f1969c68bb52a2f33296095bdc67d (patch) | |
tree | 4175928e488632705692e3cccafa1a38dd854615 /Northstar.Custom/scripts/weapons | |
parent | 27bd240871b7c0f2f49fef137718b2e3c208e3b4 (diff) | |
download | NorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.tar.gz NorthstarMods-9a96d0bff56f1969c68bb52a2f33296095bdc67d.zip |
move to new mod format
Diffstat (limited to 'Northstar.Custom/scripts/weapons')
5 files changed, 0 insertions, 1883 deletions
diff --git a/Northstar.Custom/scripts/weapons/melee_pilot_emptyhanded.txt b/Northstar.Custom/scripts/weapons/melee_pilot_emptyhanded.txt deleted file mode 100644 index 032867af..00000000 --- a/Northstar.Custom/scripts/weapons/melee_pilot_emptyhanded.txt +++ /dev/null @@ -1,149 +0,0 @@ -WeaponData -{ - // General - "printname" "Melee" - "shortprintname" "Melee" - "description" "Description needed" - "longdesc" "Description needed" - - "menu_icon" "rui/hud/common/melee_icon" - "hud_icon" "rui/hud/common/melee_icon" - - "weaponClass" "human" - "weaponType" "melee" - "body_type" "battle_rifle" - "fire_mode" "offhand_melee" - "never_drop" "1" - - // Models - "viewmodel" "models/weapons/empty_handed/ptpov_emptyhand.mdl" - "playermodel" "models/weapons/empty_handed/w_empty_handed_human.mdl" - - // Melee - "melee_can_hit_humansized" "1" - "melee_can_hit_titans" "0" - "melee_raise_recovery_animtime_normal" "0.75" - "melee_raise_recovery_animtime_quick" "0.4" - "melee_range" "60" - "melee_rumble_on_hit" "pilot_melee_hit" - "melee_rumble_on_hit_partial" "pilot_melee_hit_partial" - "melee_freezelook_on_hit" "0.25" - //"melee_sound_attack_1p" "Player_Melee_Backhand_1P" - "melee_sound_attack_3p" "player_melee_kick_3p" - "melee_anim_3p" "ACT_MP_MELEE_KNIFE_FIRST" - "damage_flags" "DF_MELEE | DF_KNOCK_BACK" - "impact_effect_table" "melee_human" - "impulse_force" "35000" - "offhand_keep_primary_in_hand" "1" - - "zoom_effects" "0" - - MP_BASE - { - "melee_lunge_target_range" "110" - "melee_lunge_target_angle" "30" - "melee_damage" "100" - "melee_damage_heavyarmor" "0" - "melee_attack_animtime" "0" - "melee_lunge_time" "0.3" - "melee_anim_1p_number" "2" - } - - SP_BASE - { - "melee_lunge_target_range" "130" - "melee_lunge_target_angle" "40" - "melee_damage" "125" - "melee_damage_heavyarmor" "125" - "melee_attack_animtime" "0.0" - "melee_lunge_time" "0.2" - "melee_anim_1p_number" "1" // ACT_VM_MELEE_ATTACK1, 2, or 3 - } - - // - - "ammo_suck_behavior" "melee_weapons" - "viewkick_spring" "melee" - - "viewkick_pitch_base" "-1.75" - "viewkick_pitch_random" "0.75" - "viewkick_pitch_softScale" "0.3" - "viewkick_pitch_hardScale" "5.5" - - "viewkick_yaw_base" "1.0" - "viewkick_yaw_random" "0.38" - "viewkick_yaw_softScale" "0.38" - "viewkick_yaw_hardScale" "15.5" - - "viewkick_roll_base" "0" - "viewkick_roll_randomMin" "0.6" - "viewkick_roll_randomMax" "0.8" - "viewkick_roll_softScale" "0.2" - "viewkick_roll_hardScale" "20.75" - - // - "damage_rodeo" "100" - "aimassist_disable_hipfire" "1" - "aimassist_disable_ads" "1" - - // Bob - //"bob_cycle_time" "0.45" - //"bob_vert_dist" "0.075" - //"bob_horz_dist" "0.05" - //"bob_max_speed" "150" - //"bob_pitch" "0.75" - //"bob_yaw" "1" - //"bob_roll" "-0.75" - - // Sway - //"sway_rotate_attach" "SWAY_ROTATE" - //"sway_min_x" "-0.3" - //"sway_min_y" "-0.5" - //"sway_min_z" "-0.5" - //"sway_max_x" "0.3" - //"sway_max_y" "0.5" - //"sway_max_z" "0.1" - //"sway_min_pitch" "-3" - //"sway_min_yaw" "-3.5" - //"sway_min_roll" "-2" - //"sway_max_pitch" "3" - //"sway_max_yaw" "3.5" - //"sway_max_roll" "3" - //"sway_translate_gain" "10" - //"sway_rotate_gain" "12" - //"sway_move_forward_translate_x" "0" - //"sway_move_forward_translate_z" "-0.5" - //"sway_move_back_translate_x" "-2" - //"sway_move_back_translate_z" "-1" - //"sway_move_left_translate_y" "-1" - //"sway_move_left_translate_z" "-0.5" - //"sway_move_left_rotate_roll" "-2" - //"sway_move_right_translate_y" "1" - //"sway_move_right_translate_z" "-0.5" - //"sway_move_right_rotate_roll" "4" - //"sway_move_up_translate_z" "-1" - //"sway_move_down_translate_z" "1" - //"sway_turn_left_rotate_yaw" "-1" - //"sway_turn_right_rotate_yaw" "1" - //"sway_turn_up_rotate_pitch" "1" - //"sway_turn_down_rotate_pitch" "-1" - - // WeaponED Unhandled Key/Values and custom script Key/Values - "deployfirst_time" "1.25" - "sprintcycle_time" ".55" - - Mods - { - rocket_arena - { - "melee_damage" "33" - } - - // mod for testing low damage, high knockback "shove" melee rebalance - test_push - { - "melee_damage" "5" - "impulse_force" "150000" - } - } -} diff --git a/Northstar.Custom/scripts/weapons/melee_pilot_kunai.txt b/Northstar.Custom/scripts/weapons/melee_pilot_kunai.txt deleted file mode 100644 index e8b7c181..00000000 --- a/Northstar.Custom/scripts/weapons/melee_pilot_kunai.txt +++ /dev/null @@ -1,149 +0,0 @@ -WeaponData -{ - // General - "printname" "Melee" - "shortprintname" "Melee" - "description" "Description needed" - "longdesc" "Description needed" - - "menu_icon" "ui/temp" - "hud_icon" "ui/temp" - - "weaponClass" "human" - "weaponType" "melee" - "body_type" "battle_rifle" - "fire_mode" "offhand_melee" - "never_drop" "1" - - // Models - "viewmodel" "models/weapons/kunai/ptpov_kunai.mdl" - "playermodel" "models/weapons/kunai/w_kunai.mdl" - - // Melee - "melee_can_hit_humansized" "1" - "melee_can_hit_titans" "0" - "melee_raise_recovery_animtime_normal" "0.25" - "melee_raise_recovery_animtime_quick" "0.01" - "melee_range" "40" - "melee_rumble_on_hit" "pilot_melee_hit" - "melee_freezelook_on_hit" "0.0" - "melee_sound_attack_1p" "Player_Melee_Backhand_1P" - "melee_sound_attack_3p" "player_melee_kick_3p" - "melee_anim_1p_number" "1" // ACT_VM_MELEE_ATTACK1, 2, or 3 - "melee_anim_3p" "ACT_MP_MELEE_KNIFE_FIRST" - "damage_flags" "DF_MELEE | DF_KNOCK_BACK" - "impact_effect_table" "melee_human" - "impulse_force" "25000" - - "zoom_effects" "0" - - MP_BASE - { - "melee_lunge_target_range" "130" - "melee_lunge_target_angle" "30" - "melee_damage" "300" - "melee_damage_heavyarmor" "300" - "melee_attack_animtime" "1.0" - "melee_lunge_time" "0.125" - } - - SP_BASE - { - "melee_lunge_target_range" "200" - "melee_lunge_target_angle" "40" - "melee_damage" "130" - "melee_damage_heavyarmor" "130" - "melee_attack_animtime" "0.0" - "melee_lunge_time" "0.2" - } - - // - "ammo_suck_behavior" "melee_weapons" - "viewkick_spring" "melee" - - "viewkick_pitch_base" "-1.75" - "viewkick_pitch_random" "0.75" - "viewkick_pitch_softScale" "0.3" - "viewkick_pitch_hardScale" "10.5" - - "viewkick_yaw_base" "-1.0" - "viewkick_yaw_random" "0.38" - "viewkick_yaw_softScale" "0.38" - "viewkick_yaw_hardScale" "30.5" - - "viewkick_roll_base" "0" - "viewkick_roll_randomMin" "0.6" - "viewkick_roll_randomMax" "0.8" - "viewkick_roll_softScale" "0.2" - "viewkick_roll_hardScale" "10.0" - - // - "damage_rodeo" "100" - "aimassist_disable_hipfire" "1" - "aimassist_disable_ads" "1" - - // Bob - "bob_cycle_time" "0.45" - "bob_vert_dist" "0.075" - "bob_horz_dist" "0.05" - "bob_max_speed" "150" - "bob_pitch" "0.75" - "bob_yaw" "1" - "bob_roll" "-0.75" - - // View Drift - "viewdrift_hipfire_stand_scale_pitch" "0.325" - "viewdrift_hipfire_crouch_scale_pitch" "0.275" - "viewdrift_hipfire_air_scale_pitch" "0.5" - "viewdrift_hipfire_stand_scale_yaw" "0.12" - "viewdrift_hipfire_crouch_scale_yaw" "0.10" - "viewdrift_hipfire_air_scale_yaw" "0.22" - "viewdrift_hipfire_speed_pitch" "0.6" - "viewdrift_hipfire_speed_yaw" "1.22" - - // Sway - "sway_rotate_attach" "SWAY_ROTATE" - "sway_min_x" "-0.3" - "sway_min_y" "-0.5" - "sway_min_z" "-0.5" - "sway_max_x" "0.3" - "sway_max_y" "0.5" - "sway_max_z" "0.1" - "sway_min_pitch" "-3" - "sway_min_yaw" "-3.5" - "sway_min_roll" "-2" - "sway_max_pitch" "3" - "sway_max_yaw" "3.5" - "sway_max_roll" "3" - "sway_translate_gain" "10" - "sway_rotate_gain" "12" - "sway_move_forward_translate_x" "0" - "sway_move_forward_translate_z" "-0.5" - "sway_move_back_translate_x" "-2" - "sway_move_back_translate_z" "-1" - "sway_move_left_translate_y" "-1" - "sway_move_left_translate_z" "-0.5" - "sway_move_left_rotate_roll" "-2" - "sway_move_right_translate_y" "1" - "sway_move_right_translate_z" "-0.5" - "sway_move_right_rotate_roll" "4" - "sway_move_up_translate_z" "-1" - "sway_move_down_translate_z" "1" - "sway_turn_left_rotate_yaw" "-1" - "sway_turn_right_rotate_yaw" "1" - "sway_turn_up_rotate_pitch" "1" - "sway_turn_down_rotate_pitch" "-1" - - // WeaponED Unhandled Key/Values and custom script Key/Values - "deployfirst_time" "1.25" - "sprintcycle_time" ".55" - - Mods - { - test_push - { - "melee_damage" "5" - "impulse_force" "50000" - } - } -} diff --git a/Northstar.Custom/scripts/weapons/mp_weapon_peacekraber.txt b/Northstar.Custom/scripts/weapons/mp_weapon_peacekraber.txt deleted file mode 100644 index c5e61f93..00000000 --- a/Northstar.Custom/scripts/weapons/mp_weapon_peacekraber.txt +++ /dev/null @@ -1,347 +0,0 @@ -WeaponData -{ - // General - "printname" "#WPN_PEACEKRABER" - "shortprintname" "#WPN_PEACEKRABER_SHORT" - "description" "#WPN_PEACEKRABER_DESC" - "longdesc" "#WPN_PEACEKRABER_LONGDESC" - "weaponClass" "human" - "weaponSubClass" "projectile_shotgun" - "body_type" "close_quarters" - "fire_mode" "semi-auto" - "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]" - "pickup_press_prompt" "[USE] [WEAPONNAME]" - "aimassist_adspull_weaponclass" "broad" - "minimap_reveal_distance" "32000" - "leveled_pickup" "0" - - "viewmodel" "models/weapons/at_rifle/ptpov_at_rifle.mdl" - "playermodel" "models/weapons/at_rifle/w_at_rifle.mdl" - - "OnWeaponActivate" "OnWeaponActivate_peacekraber" - "OnWeaponDeactivate" "OnWeaponDeactivate_peacekraber" - "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_peacekraber" - "OnWeaponChargeLevelIncreased" "OnWeaponChargeLevelIncreased_titanweapon_sniper" - "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_peacekraber" - - "projectilemodel" "models/dev/empty_model.mdl" - "tracer_effect" "weapon_tracers_shotgun" - "impact_effect_table" "inc_bullet" - "projectile_trail_effect_0" "P_plasma_proj_MD" - "vortex_absorb_effect" "wpn_vortex_projectile_shotgun_FP" - "vortex_absorb_effect_third_person" "wpn_vortex_projectile_shotgun" - "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletSmall" - "vortex_absorb_sound_1P_VS_3P" "Vortex_Shield_AbsorbBulletSmall_1P_VS_3P" - - // Menu - "menu_category" "special" - "menu_anim_class" "medium" - "stat_damage" "98" - "stat_range" "15" - "stat_accuracy" "15" - "stat_rof" "20" - - "ammo_display" "bar" - "impulse_force" "10000" - - "impact_effect_table" "titan_shotgun_bullet" - - "charge_time" "1.5" - "charge_levels" "3" - "charge_cooldown_time" "1.5" - "charge_cooldown_delay" "1.25" - "charge_is_triggered_by_ADS" "1" - "charge_end_forces_fire" "0" - "charge_sound_1p" "Weapon_Titan_Sniper_WindUp" - "charge_sound_stop_when_full" "1" - "charge_sound_seek_to_charge_fraction" "1" - "charge_full_sound_1p" "Weapon_Titan_Sniper_SustainLoop" - "charge_drain_sound_1p" "Weapon_Titan_Sniper_WindDown" - "charge_drain_sound_stop_when_empty" "1" - "charge_drain_sound_seek_to_charge_fraction" "1" - // Spread - "spread_stand_hip" "0" - "spread_stand_hip_run" "0" - "spread_stand_hip_sprint" "0" - "spread_stand_ads" "0" - "spread_crouch_hip" "0" - "spread_crouch_ads" "0" - "spread_air_hip" "0" - "spread_air_ads" "0" - - // Damage - When Used by Players - "damage_type" "bullet" - "damage_near_distance" "500" - "damage_far_distance" "1000" - "damage_near_value" "11" - "damage_far_value" "11" - "damage_near_value_titanarmor" "20" - "damage_far_value_titanarmor" "15" - - // Ammo - "ammo_stockpile_max" "20" - "ammo_default_total" "25" - "ammo_clip_size" "5" - "ammo_size_segmented_reload" "5" - "ammo_display_as_clips" "0" - "reload_is_segmented" "0" - - "reload_time" "2.45" - "reload_time_late1" "2.175" - "reload_time_late2" "0" - "reloadempty_time" "3.35" - "reloadempty_time_late1" "2.5" - "reloadempty_time_late2" "1.7" - "reloadempty_time_late2" "1.1" - "rechamber_time" "0.756" - "viewmodel_offset_ads" "0 0 0" - - - "vortex_absorb_effect" "wpn_vortex_projectile_40mm_FP" - "vortex_absorb_effect_third_person" "wpn_vortex_projectile_40mm" - "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletLarge" - "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletLarge_1P_VS_3P" - - "sound_dryfire" "shotgun_dryfire" - "fire_sound_1_player_1p" "Weapon_Leadwall_Fire_1P" - "fire_sound_1_player_3p" "Weapon_Leadwall_Fire_3P" - "fire_sound_1_npc" "Weapon_Leadwall_Fire_3P" - "sound_zoom_in" "Weapon_EVA8_ADS_In" - "sound_zoom_out" "Weapon_EVA8_ADS_Out" - - "fx_shell_eject_view" "wpn_shelleject_shotshell_FP" - "fx_shell_eject_world" "wpn_shelleject_shotshell" - "fx_shell_eject_attach" "shell" - - "fx_muzzle_flash_view" "wpn_muzzleflash_40mm_fp" - "fx_muzzle_flash_world" "wpn_muzzleflash_40mm" - "fx_muzzle_flash_attach" "muzzle_flash" - - "critical_hit_damage_scale" "1.3" - "critical_hit" "1" - "projectile_inherit_owner_velocity_scale" "0.2" - - "bolt_hitsize" "0.5" - "bolt_hitsize_grow1_time" "0.075" - "bolt_hitsize_grow1_size" "4.0" - "bolt_hitsize_grow2_time" "0.075" - "bolt_hitsize_grow2_size" "4.0" - "bolt_hitsize_growfinal_lerptime" "0.18" - "bolt_hitsize_growfinal_size" "6.0" - "bolt_bounce_frac" "1.0" - - - "bolt_gravity_enabled" "1" - - // Behavior - "fire_rate" "1.33" - "zoom_time_in" "0.2" - "zoom_time_out" "0.2" - "zoom_fov" "50" - "holster_time" "0.5" - "deploy_time" "0.8" - "lower_time" "0.25" - "raise_time" "0.3" - "vortex_refire_behavior" "bullet" - "allow_empty_fire" "0" - "reload_enabled" "1" - "allow_empty_click" "1" - "empty_reload_only" "0" - "trigger_snipercam" "0" - "allow_headshots" "0" - "primary_fire_does_not_block_sprint" "1" - "ads_move_speed_scale" "0.5" - "aimassist_disable_hipfire" "0" - "aimassist_disable_ads" "0" - "aimassist_disable_hipfire_titansonly" "1" - "aimassist_disable_ads_titansonly" "1" - - "ammo_suck_behavior" "primary_weapons" - - // View Kick - "viewkick_spring" "shotgun" - - "viewkick_pitch_base" "-2.25" - "viewkick_pitch_random" "1" - "viewkick_pitch_softScale" "0.4" - "viewkick_pitch_hardScale" "2.0" - - "viewkick_yaw_base" "-0.95" - "viewkick_yaw_random" "0.5" - "viewkick_yaw_softScale" "0.5" - "viewkick_yaw_hardScale" "2.0" - - "viewkick_roll_base" "0" - "viewkick_roll_randomMin" "0.6" - "viewkick_roll_randomMax" "0.8" - "viewkick_roll_softScale" "0.2" - "viewkick_roll_hardScale" "2.75" - - "viewkick_hipfire_weaponFraction" "0.1" - "viewkick_hipfire_weaponFraction_vmScale" "0.0" - "viewkick_ads_weaponFraction" "1.0" - "viewkick_ads_weaponFraction_vmScale" "0.15" - - "viewkick_perm_pitch_base" "0" - "viewkick_perm_pitch_random" "0.0" - - // - "viewmodel_shake_forward" "0.5" - "viewmodel_shake_up" "0.2" - "viewmodel_shake_right" "0.0" - - // Bob - //"bob_cycle_time" "0.45" - //"bob_vert_dist" "0.1" - //"bob_horz_dist" "0.1" - //"bob_max_speed" "150" - //"bob_pitch" "0.75" - //"bob_yaw" "0.5" - //"bob_roll" "-0.75" - - - // Rumble - "fire_rumble" "pilot_singleshot_strong_fire" - - // Sway - "sway_rotate_attach" "SWAY_ROTATE" - "sway_min_x" "-0.5" - "sway_min_y" "-0.4" - "sway_min_z" "-0.6" - "sway_max_x" "0.5" - "sway_max_y" "0.4" - "sway_max_z" "0.6" - "sway_min_pitch" "-3" - "sway_min_yaw" "-2.5" - "sway_min_roll" "-4" - "sway_max_pitch" "3" - "sway_max_yaw" "2.5" - "sway_max_roll" "4" - "sway_translate_gain" "2.5" - "sway_rotate_gain" "7" - "sway_move_forward_translate_x" "-0.1" - "sway_move_forward_translate_z" "-0.5" - "sway_move_back_translate_x" "0.2" - "sway_move_back_translate_z" "-0.2" - "sway_move_left_translate_y" "-1" - "sway_move_left_translate_z" "-0.5" - "sway_move_left_rotate_roll" "-4" - "sway_move_right_translate_y" "1" - "sway_move_right_translate_z" "-0.5" - "sway_move_right_rotate_roll" "4" - "sway_move_up_translate_z" "-1" - "sway_move_down_translate_z" "1" - "sway_turn_left_rotate_yaw" "1" - "sway_turn_right_rotate_yaw" "-1" - - "sway_turn_left_translate_y" "-.2" - "sway_turn_right_translate_y" ".2" - "sway_turn_up_translate_z" "-.2" - "sway_turn_down_translate_z" ".2" - "sway_turn_up_translate_x" "-.1" - "sway_turn_down_translate_x" ".1" - - "sway_turn_left_rotate_roll" "-4" - "sway_turn_right_rotate_roll" "4" - "sway_turn_up_rotate_pitch" "-3" - "sway_turn_down_rotate_pitch" "3" - "sway_turn_up_rotate_roll" "0.8" - "sway_turn_down_rotate_roll" "-0.8" - - // Zoomed Sway - "sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED" - "sway_rotate_attach_blend_time_zoomed" "0.2" - "sway_rotate_gain_zoomed" "5" - - "sway_min_yaw_zoomed" "-0.04" - "sway_max_yaw_zoomed" "0.04" - "sway_turn_left_rotate_yaw_zoomed" "-0.085" - "sway_turn_right_rotate_yaw_zoomed" "0.085" - - "sway_min_roll_zoomed" "-1" - "sway_max_roll_zoomed" "1" - "sway_turn_left_rotate_roll_zoomed" "-1" - "sway_turn_right_rotate_roll_zoomed" "1" - - "sway_move_right_rotate_roll_zoomed" "0.2" - "sway_move_left_rotate_roll_zoomed" "-0.2" - - "sway_min_pitch_zoomed" "-0.01" - "sway_max_pitch_zoomed" "0.01" - "sway_turn_up_rotate_pitch_zoomed" "0.09" - "sway_turn_down_rotate_pitch_zoomed" "-0.09" - - // NPC - "proficiency_poor_spreadscale" "7.0" - "proficiency_average_spreadscale" "5.0" - "proficiency_good_spreadscale" "3.33333" - "proficiency_very_good_spreadscale" "3.66667" - - "npc_min_range" "0" - "npc_max_range" "1250" - - "npc_min_burst" "1" - "npc_max_burst" "1" - "npc_rest_time_between_bursts_min" "1.25" - "npc_rest_time_between_bursts_max" "1.75" - - // WeaponED Unhandled Key/Values and custom script Key/Values - "bob_tilt_angle" "0.5" - "sway_turn_angle_factor" "-0.5" - "sway_turn_origin_factor" "0" - "sway_turn_angle_factor_zoomed" "0" - "sway_turn_origin_factor_zoomed" "0.05" - "sway_move_angle_factor" "0.15" - "sway_move_origin_factor" "0.15" - "sway_move_angle_factor_zoomed" "0" - "sway_move_origin_factor_zoomed" "0.03" - "sway_gain" "10.0" - "deployfirst_time" "1.0" - "deploycatch_time" "1.33" - "sprintcycle_time" ".55" - "sprint_fractional_anims" "0" - - "projectile_lifetime" "0.5" - "projectile_damage_reduction_per_bounce" "0.0" - "projectile_damages_owner" "0" - - // Crosshair - "red_crosshair_range" "300" - active_crosshair_count "0" - - "ui6_enable" "1" - UiData6 - { - "ui" "ui/b3wing_ammo_counter" - "mesh" "models/weapons/attachments/sniper_scope_rui_upper" - Args - { - ammo weapon_ammo - clipSize weapon_clipSize - clipCount weapon_stockpileClipCount - } - } - RUI_CrosshairData - { - DefaultArgs - { - adjustedSpread weapon_spread - isSprinting player_is_sprinting - isReloading weapon_is_reloading - teamColor crosshair_team_color - isAmped weapon_is_amped - chargeFrac player_chargeFrac - crosshairMovementX weapon_is_reloading - crosshairMovementY weapon_is_reloading - } - - Crosshair_2 - { - "ui" "ui/crosshair_lstar" - "base_spread" "4" - Args - { - - } - } -}
\ No newline at end of file diff --git a/Northstar.Custom/scripts/weapons/mp_weapon_sniper.txt b/Northstar.Custom/scripts/weapons/mp_weapon_sniper.txt deleted file mode 100644 index ede43d7d..00000000 --- a/Northstar.Custom/scripts/weapons/mp_weapon_sniper.txt +++ /dev/null @@ -1,651 +0,0 @@ -WeaponData -{ - // General - "printname" "#WPN_SNIPER" - "shortprintname" "#WPN_SNIPER_SHORT" - "description" "#WPN_SNIPER_DESC" - "longdesc" "#WPN_SNIPER_LONGDESC" - - "menu_icon" "r2_ui/menus/loadout_icons/primary_weapon/primary_kraber" - "hud_icon" "r2_ui/menus/loadout_icons/primary_weapon/primary_kraber" - - "weaponClass" "human" - "weaponSubClass" "sniper" - "body_type" "heavy" - "fire_mode" "semi-auto" - "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]" - "pickup_press_prompt" "[USE] [WEAPONNAME]" - "minimap_reveal_distance" "32000" - "leveled_pickup" "1" - - "OnWeaponActivate" "OnWeaponActivate_weapon_sniper" - "OnClientAnimEvent" "OnClientAnimEvent_weapon_sniper" - "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_weapon_sniper" - "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_weapon_sniper" - "OnProjectileCollision" "OnProjectileCollision_weapon_sniper" - - "viewmodel_offset_ads" "0 0 0" - - // Menu - "menu_category" "sniper" - "menu_anim_class" "large" - "stat_damage" "100" - "stat_range" "100" - "stat_accuracy" "60" - "stat_rof" "15" - - "ads_dof_disable" "1" - - // Models - "viewmodel" "models/weapons/at_rifle/ptpov_at_rifle.mdl" - "playermodel" "models/weapons/at_rifle/w_at_rifle.mdl" - "projectilemodel" "models/weapons/bullets/projectile_20mm.mdl" - - // Effects - "impact_effect_table" "titan_bullet" - "projectile_trail_effect_0" "weapon_kraber_projectile" - "projectile_do_predict_impact_effects" "1"//0" - "vortex_absorb_effect" "wpn_vortex_projectile_20mm_FP" - "vortex_absorb_effect_third_person" "wpn_vortex_projectile_20mm" - "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletLarge" - "vortex_absorb_sound_1p_vs_3p" "Vortex_Shield_AbsorbBulletLarge_1P_VS_3P" - "projectile_adjust_to_gun_barrel" "1" - - // Sounds - "sound_dryfire" "rifle_dryfire" - "sound_pickup" "wpn_pickup_Rifle_1P" - "sound_zoom_in" "Weapon_Rangemaster_Kraber_ADS_In" - "sound_zoom_out" "Weapon_Rangemaster_Kraber_ADS_Out" - "fire_sound_1_player_1p" "large_shell_drop" - "fire_sound_1_player_3p" "large_shell_drop" - "fire_sound_1_npc" "large_shell_drop" - "fire_sound_2_player_1p" "Weapon_Kraber_Fire_1P" - "fire_sound_2_player_3p" "Weapon_Kraber_Fire_3P" - "fire_sound_2_npc" "Weapon_Kraber_Fire_npc" - - "low_ammo_sound_name_1" "Kraber_LowAmmo_Shot1" - "low_ammo_sound_name_2" "Kraber_LowAmmo_Shot2" - "low_ammo_sound_name_3" "Kraber_LowAmmo_Shot3" - - "fx_shell_eject_view" "wpn_shelleject_rifle_large_FP" - "fx_shell_eject_world" "wpn_shelleject_rifle_large" - "fx_shell_eject_attach" "shell" - "fx_shell_eject_attach_scoped" "shell_scoped" - - "fx_muzzle_flash_view" "wpn_muzzleflash_snp_hmn_FP" - "fx_muzzle_flash_world" "wpn_muzzleflash_snp_hmn" - "fx_muzzle_flash_attach" "muzzle_flash" - "fx_muzzle_flash_attach_scoped" "muzzle_flash_scoped" - - // Bolt info - "bolt_hitsize" "0.0" - "bolt_hitsize_grow1_time" "0.035" - "bolt_hitsize_grow1_size" "0.5" - "bolt_hitsize_grow2_time" "0.08" - "bolt_hitsize_grow2_size" "1.0" - "bolt_hitsize_growfinal_lerptime" "0.18" - "bolt_hitsize_growfinal_size" "2.0" - - "bolt_gravity_enabled" "1" - "bolt_gravity_amount" "0.2500"//0.500" - - "bolt_bounce_frac" "0.000" - "projectile_damage_reduction_per_bounce" "0.0" - "projectile_damages_owner" "0" - "projectile_ricochet_max_count" "0" - - "pass_through_depth" "64" - "pass_through_damage_preserved_scale" "1" - - "bolt_speed" "10000" - - // Damage - When Used by Players - "damage_flags" "DF_BULLET | DF_KNOCK_BACK | DF_DISMEMBERMENT" - "damage_type" "bullet" - - "damage_headshot_scale" "1.5" - - "impulse_force" "10" - - "ammo_clip_size" "4" - - "titanarmor_critical_hit_required" "1" - "critical_hit" "1" - - - MP_BASE - { - "ammo_default_total" "40" - "ammo_stockpile_max" "40" - "ammo_no_remove_from_stockpile" "1" - "ammo_min_to_fire" "1" - - - "damage_near_value" "350" - "damage_far_value" "350" - "damage_near_value_titanarmor" "430" - "damage_far_value_titanarmor" "430" - "damage_rodeo" "900" - "damage_near_distance" "2000" - "damage_far_distance" "15000" - - "red_crosshair_range" "15000" - - "critical_hit_damage_scale" "1" - - // Damage - When Used by NPCs - "npc_damage_near_value" "49" - "npc_damage_far_value" "49" - "npc_damage_near_value_titanarmor" "50" - "npc_damage_far_value_titanarmor" "25" - - "npc_accuracy_multiplier_pilot" "1.0" - - "npc_suppress_lsp_allowed" "0" - - "enable_highlight_networking_on_creation" "<KEEP_DEFAULT>" - - "damage_heavyarmor_nontitan_scale" "0.35" - - "zoom_toggle_lerp_time" "<KEEP_DEFAULT>" - "zoom_toggle_fov" "<KEEP_DEFAULT>" - } - - SP_BASE - { - "zoom_toggle_lerp_time" "0.2" - "zoom_toggle_fov" "7" - - "ammo_default_total" "12" - "ammo_stockpile_max" "28" - "ammo_no_remove_from_stockpile" "0" - "ammo_min_to_fire" "1" - - - "damage_near_value" "200" - "damage_far_value" "200" - "damage_near_value_titanarmor" "500" - "damage_far_value_titanarmor" "500" - "damage_rodeo" "900" - "damage_near_distance" "2000" - "damage_far_distance" "15000" - - "red_crosshair_range" "15000" - - "critical_hit_damage_scale" "1.5" - - // Damage - When Used by NPCs - "npc_damage_near_value" "49" - "npc_damage_far_value" "49" - "npc_damage_near_value_titanarmor" "50" - "npc_damage_far_value_titanarmor" "25" - - "npc_accuracy_multiplier_pilot" "3.0" - - "npc_suppress_lsp_allowed" "<KEEP_DEFAULT>" - - "enable_highlight_networking_on_creation" "1" - - "damage_heavyarmor_nontitan_scale" "1" - } - - // NPC - "proficiency_poor_spreadscale" "3.0" - "proficiency_average_spreadscale" "2.2" - "proficiency_good_spreadscale" "2.0" - "proficiency_very_good_spreadscale" "1.5" - - "npc_min_engage_range" "500" - "npc_max_engage_range" "8000" - "npc_min_engage_range_heavy_armor" "500" - "npc_max_engage_range_heavy_armor" "8000" - "npc_min_range" "0" - "npc_max_range" "8000" - - "npc_min_burst" "1" - "npc_max_burst" "1" - "npc_rest_time_between_bursts_min" "2.0" - "npc_rest_time_between_bursts_max" "3.0" - - "dof_zoom_nearDepthStart" "0" - "dof_zoom_nearDepthEnd" "0" - "dof_nearDepthStart" "4.750" - "dof_nearDepthEnd" "9" - - // Behavior - "fire_rate" "1.85" - "zoom_time_in" "0.4"//0.48"//1.1"//1.25"//0.45" - "zoom_time_out" "0.3" - "zoom_fov" "26.26" //3x zoom - "zoom_scope_frac_start" "0.2"//0.2" - "zoom_scope_frac_end" "0.7"//0.85" - "zoom_angle_shift_pitch" "0.3" - "zoom_angle_shift_yaw" "0.65" - "rechamber_time" "1.60"//1.30" - "reload_time" "2.5" - "reload_time_late1" "1.52" - "reload_time_late2" "0.63" - "reloadempty_time" "3.61" - "reloadempty_time_late1" "2.63" - "reloadempty_time_late2" "1.75" - "reloadempty_time_late3" "0.55" - "holster_time" "0.5" - "deploy_time" "0.8" - "lower_time" "0.25" - "raise_time" "0.3" - "vortex_refire_behavior" "bullet" - "allow_empty_fire" "0" - "reload_enabled" "1" - "allow_empty_click" "1" - "empty_reload_only" "0" - "trigger_snipercam" "1" - "allow_headshots" "1" - "ads_move_speed_scale" "0.5"//0.35" - "aimassist_disable_hipfire" "1" - "aimassist_disable_ads" "1" - "aimassist_disable_hipfire_titansonly" "1" - "aimassist_disable_ads_titansonly" "1" - "gamepad_use_yaw_speed_for_pitch_ads" "1" - "ads_fov_zoomfrac_start" "0.5" - "ads_fov_zoomfrac_end" "0.9" - - "sprint_fractional_anims" "0" - - // Spread - "spread_stand_hip" "10" - "spread_stand_hip_run" "12" - "spread_stand_ads" "0.0" //"0.1" - "spread_crouch_hip" "8" - "spread_crouch_ads" "0" - "spread_air_hip" "12" - "spread_air_ads" "0.0" //".15" - - "ammo_suck_behavior" "primary_weapons" - - // View Kick - "viewkick_spring" "sniper" - - "viewkick_pitch_base" "-0.5625"//"-1.25"// - "viewkick_pitch_random" "0.0225"//"0.05"// - "viewkick_pitch_softScale" "0.8" - "viewkick_pitch_hardScale" "2" - - "viewkick_yaw_base" "-0.135"//"-0.3"// - "viewkick_yaw_random" "0.045"//"0.1"// - "viewkick_yaw_softScale" "1.0" - "viewkick_yaw_hardScale" "1.5" - - "viewkick_roll_base" "0" - "viewkick_roll_randomMin" "0.5" - "viewkick_roll_randomMax" "0.5" - "viewkick_roll_softScale" "0.2" - "viewkick_roll_hardScale" "3.0" - - "viewkick_hipfire_weaponFraction" "0.4" - "viewkick_hipfire_weaponFraction_vmScale" "0.55" - "viewkick_ads_weaponFraction" "0.0"//"0.45"// - "viewkick_ads_weaponFraction_vmScale" "0.0"//"-0.3"// - - "viewkick_perm_pitch_base" "0.0" - "viewkick_perm_pitch_random" "0.0" - "viewkick_perm_pitch_random_innerexclude" "0.0" - "viewkick_perm_yaw_base" "0.0" - "viewkick_perm_yaw_random" "0.0" - "viewkick_perm_yaw_random_innerexclude" "0.0" - - // - "viewmodel_shake_forward" "0.5" - "viewmodel_shake_up" "0.1" - "viewmodel_shake_right" "0.0" - - // Bob - "bob_cycle_time" "0.4" - "bob_vert_dist" "0.19" - "bob_horz_dist" "0.1" - "bob_max_speed" "150" - "bob_pitch" "0.75" - "bob_yaw" "-1.7" - "bob_roll" "1.2" - - // Bob_Zoomed - "bob_cycle_time_zoomed" "0.4" - "bob_vert_dist_zoomed" "0.0025" - "bob_horz_dist_zoomed" "0.0025" - "bob_max_speed_zoomed" "150" - //"bob_pitch_zoomed" "0.002" - //"bob_yaw_zoomed" "-.002" - //"bob_roll_zoomed" ".002" - - // Rumble - "fire_rumble" "rumble_sniper" - - // Sway - "sway_rotate_attach" "SWAY_ROTATE" - "sway_min_x" "-0.5" - "sway_min_y" "-0.5" - "sway_min_z" "-0.6" - "sway_max_x" "0.5" - "sway_max_y" "0.5" - "sway_max_z" "0.6" - "sway_min_pitch" "-3" - "sway_min_yaw" "-2.5" - "sway_min_roll" "-4" - "sway_max_pitch" "3" - "sway_max_yaw" "2.5" - "sway_max_roll" "4" - "sway_translate_gain" "2.5" - "sway_rotate_gain" "7" - "sway_move_forward_translate_x" "-0.1" - "sway_move_forward_translate_z" "-0.5" - "sway_move_back_translate_x" "0.2" - "sway_move_back_translate_z" "-0.2" - "sway_move_left_translate_y" "-1" - "sway_move_left_translate_z" "-0.5" - "sway_move_left_rotate_roll" "-4" - "sway_move_right_translate_y" "1" - "sway_move_right_translate_z" "-0.5" - "sway_move_right_rotate_roll" "4" - "sway_move_up_translate_z" "-1" - "sway_move_down_translate_z" "1" - "sway_turn_left_rotate_yaw" "-2.5" - "sway_turn_right_rotate_yaw" "2.5" - - "sway_turn_left_translate_y" ".5" - "sway_turn_right_translate_y" "-.5" - "sway_turn_up_translate_z" ".2" - "sway_turn_down_translate_z" "-.2" - "sway_turn_up_translate_x" ".1" - "sway_turn_down_translate_x" "-.1" - - "sway_turn_left_rotate_roll" "4" - "sway_turn_right_rotate_roll" "-4" - "sway_turn_up_rotate_pitch" "3" - "sway_turn_down_rotate_pitch" "-3" - "sway_turn_up_rotate_roll" "-0.8" - "sway_turn_down_rotate_roll" "0.8" - - // Zoomed Sway - "sway_rotate_attach_zoomed" "jx_c_pov" - "sway_rotate_attach_blend_time_zoomed" "0.2" - "sway_rotate_gain_zoomed" "5" - - "sway_min_yaw_zoomed" "-0.085" - "sway_max_yaw_zoomed" "0.085" - "sway_turn_left_rotate_yaw_zoomed" "0.085" - "sway_turn_right_rotate_yaw_zoomed" "-0.085" - - "sway_min_roll_zoomed" "-1" - "sway_max_roll_zoomed" "1" - "sway_turn_left_rotate_roll_zoomed" "-1" - "sway_turn_right_rotate_roll_zoomed" "1" - - "sway_move_right_rotate_roll_zoomed" "0.2" - "sway_move_left_rotate_roll_zoomed" "-0.2" - - "sway_min_pitch_zoomed" "-0.25" - "sway_max_pitch_zoomed" "0.25" - "sway_turn_up_rotate_pitch_zoomed" "-0.25" - "sway_turn_down_rotate_pitch_zoomed" "0.25" - - // WeaponED Unhandled Key/Values and custom script Key/Values - "sprintcycle_time" ".55" - "is_sniper" "1" - - // Bodygroups: - "bodygroup1_name" "scope_dcom" - "bodygroup1_set" "1" - "bodygroup2_name" "scope_zoom" - "bodygroup2_set" "0" - "bodygroup3_name" "ammo" - "bodygroup3_set" "1" - "bodygroup4_name" "scope_outline" - "bodygroup4_set" "0" - "bodygroup5_name" "scope_oracle" - "bodygroup5_set" "0" - "bodygroup6_name" "proscreen" - "bodygroup6_set" "0" - // "bodygroup7_name" "suppressor_sq_lg" - // "bodygroup7_set" "0" - - "bodygroup_ads_scope_name" "ads_scopes" - "bodygroup_ads_scope_set" "3" - - - "anim_alt_idleAttack" "0" - - "clip_bodygroup" "at_rifle_magazine" - "clip_bodygroup_index_shown" "0" - "clip_bodygroup_index_hidden" "1" - "clip_bodygroup_show_for_milestone_0" "1" - "clip_bodygroup_show_for_milestone_1" "0" - "clip_bodygroup_show_for_milestone_2" "1" - "clip_bodygroup_show_for_milestone_3" "1" - - "bodygroup_ammo_index_count" "6" - - Mods - { - iron_sights - { - - } - scope_4x - { - //Use this for Variable Zoom - "ui7_enable" "1" - - "bodygroup1_set" "0" - "bodygroup2_set" "0" - "bodygroup4_set" "1" - "bodygroup5_set" "0" - "bodygroup_ads_scope_set" "2" - "zoom_toggle_lerp_time" "0.2" - "zoom_toggle_fov" "7" - //"ui6_enable" "1" - } - extended_ammo - { - "ammo_stockpile_max" "90" - "ammo_clip_size" "7" - "ammo_default_total" "90" - } - stabilizer - { - "bodygroup1_set" "0" - "bodygroup2_set" "0" - "bodygroup4_set" "0" - "bodygroup5_set" "1" - "bodygroup_ads_scope_set" "0" - - // "viewdrift_ads_stand_scale_pitch" "*0.5" - // "viewdrift_ads_crouch_scale_pitch" "*0.5" - // "viewdrift_ads_air_scale_pitch" "*0.5" - // "viewdrift_ads_air_scale_yaw" "*0.5" - // "viewdrift_ads_stand_scale_yaw" "*0.5" - // "viewdrift_ads_crouch_scale_yaw" "*0.5" - // "viewdrift_ads_speed_pitch" "*0.5" - // "viewdrift_ads_speed_yaw" "*0.5" - - "viewmodel_offset_ads" "0 -2.95 0.31" - //"viewmodel_offset_lerp_endFrac" "1" - - "ads_fov_zoomfrac_start" "0.3" - "ads_fov_zoomfrac_end" "0.8" - - "dof_zoom_nearDepthStart" "7.0" - "dof_zoom_nearDepthEnd" "7.2" - - "anim_alt_idleAttack" "1" - } - ricochet - { - "bolt_bounce_frac" "0.7" - "projectile_damage_reduction_per_bounce" "0.0" - "projectile_damages_owner" "0" - "projectile_ricochet_max_count" "2" - } - slammer - { - } - threat_scope - { - "bodygroup1_set" "0" - "bodygroup2_set" "1" - "bodygroup4_set" "0" - "bodygroup5_set" "0" - "bodygroup_ads_scope_set" "1" - - "threat_scope_enabled" "1" - "threat_scope_bounds_width" "1.5" - "threat_scope_bounds_height" "1.1" - "threat_scope_zoomfrac_start" "0.85" - "viewmodel_offset_ads" "0 0.5 0" - dof_zoom_focusArea_horizontal 0.068 - dof_zoom_focusArea_top 0.065 - dof_zoom_focusArea_bottom -0.046 - } - pro_screen - { - "ui8_enable" "1" - "bodygroup6_set" "1" - } - tactical_cdr_on_kill - { - - } - pas_fast_reload - { - "reload_time" "*0.7" - "reload_time_late1" "*0.7" - "reloadempty_time" "*0.7" - "reloadempty_time_late1" "*0.7" - } - pas_fast_ads - { - //Fast ADS - "zoom_time_in" "*0.5" - "zoom_time_out" "*0.6" - } - pas_fast_swap - { - //Fast Swap - "fast_swap_to" "1" - } - burn_mod_sniper - { - "is_burn_mod" "1" - //FX - "fx_muzzle_flash_view" "wpn_muzzleflash_snp_hmn_FP_burn" - "fx_muzzle_flash_world" "wpn_muzzleflash_snp_hmn_burn" - "projectile_trail_effect_0" "weapon_kraber_projectile_burn" - //"impact_effect_table" "titan_bullet_elec" - - "damage_near_value" "450" - "damage_far_value" "450" - "damage_near_value_titanarmor" "580" - "damage_far_value_titanarmor" "580" - - // reimplement tf1 amped kraber - "explosion_damage" "150" - "explosion_damage_heavy_armor" "150" - "explosion_inner_radius" "25" - "explosionradius" "75" - "explosion_shake_radius" "250" - "explosion_shake_amplitude" "10" - "explosion_shake_frequency" "50" - "explosion_shake_duration" "0.6" - "impact_effect_table" "exp_small" - } - pve_elite - { - //"ammo_stockpile_max" "90" - //"ammo_clip_size" "7" - //"ammo_default_total" "90" - //"reload_time" "0.1" - //"fire_rate" "0.1" - "npc_damage_near_value" "70" - "npc_damage_far_value" "70" - } - } - - "ui1_enable" "1" - UiData1 - { - "ui" "ui/kraber_ammo_counter" - "mesh" "models/weapons/attachments/kraber_rui_lower" - Args - { - vis player_zoomfrac - ammo weapon_ammo - clipSize weapon_clipSize - } - } - - "ui6_enable" "0" - UiData6 - { - "ui" "ui/red_dot_basic" - "mesh" "models/weapons/attachments/sniper_scope_rui_upper" - Args - { - vis player_zoomfrac - ammo weapon_ammo - clipSize weapon_clipSize - clipCount weapon_stockpileClipCount - } - } - - "ui7_enable" "0" - UiData7 - { - "ui" "ui/variable_zoom_crosshair" - "mesh" "models/weapons/attachments/attach_scope_ads_2_crosshair" - Args - { - vis player_zoomfrac - ammo weapon_ammo - clipSize weapon_clipSize - clipCount weapon_stockpileClipCount - } - } - - "ui8_enable" "0" - UiData8 - { - "ui" "ui/pro_screen_panel" - "mesh" "models/weapons/attachments/pro_screen_rui_upper" - Args - { - proValue proscreen_int0 - proOwnedByPlayer proscreen_owner_is_player - } - } - - active_crosshair_count "1" - rui_crosshair_index "0" - - RUI_CrosshairData - { - DefaultArgs - { - adjustedSpread weapon_spread - adsFrac player_zoomFrac - isSprinting player_is_sprinting - isReloading weapon_is_reloading - teamColor crosshair_team_color - isAmped weapon_is_amped - crosshairMovementX crosshair_movement_x - crosshairMovementY crosshair_movement_y - } - - Crosshair_1 - { - "ui" "ui/crosshair_sniper_amped" - "base_spread" "10" - Args - { - isFiring weapon_is_firing - } - } - } -} diff --git a/Northstar.Custom/scripts/weapons/mp_weapon_toolgun.txt b/Northstar.Custom/scripts/weapons/mp_weapon_toolgun.txt deleted file mode 100644 index 37e9bc25..00000000 --- a/Northstar.Custom/scripts/weapons/mp_weapon_toolgun.txt +++ /dev/null @@ -1,587 +0,0 @@ -WeaponData -{ - // General - "printname" "#WPN_TOOLGUN" - "shortprintname" "#WPN_TOOLGUN_SHORT" - "description" "#WPN_TOOLGUN_DESC" - "longdesc" "#WPN_TOOLGUN_LONGDESC" - - "fast_swap_to" "1" - - "menu_icon" "r2_ui/menus/loadout_icons/secondary_weapon/secondary_mozambique" - "hud_icon" "r2_ui/menus/loadout_icons/secondary_weapon/secondary_mozambique" - - "weaponClass" "human" - "weaponSubClass" "projectile_shotgun" - "body_type" "close_quarters" - "fire_mode" "auto" - "pickup_hold_prompt" "Hold [USE] [WEAPONNAME]" - "pickup_press_prompt" "[USE] [WEAPONNAME]" - "minimap_reveal_distance" "32000" - "leveled_pickup" "1" - - "OnWeaponActivate" "OnWeaponActivate_weapon_toolgun" - "OnWeaponDeactivate" "OnWeaponDeactivate_weapon_toolgun" - "OnWeaponPrimaryAttack" "OnWeaponPrimaryAttack_weapon_toolgun" - "OnWeaponStartZoomIn" "OnWeaponStartZoomIn_weapon_toolgun" - "OnWeaponStartZoomOut" "OnWeaponStartZoomOut_weapon_toolgun" - "OnWeaponNpcPrimaryAttack" "OnWeaponNpcPrimaryAttack_weapon_toolgun" - - // Menu - "menu_category" "handgun" - "menu_anim_class" "small" - "stat_damage" "57" - "stat_range" "40" - "stat_accuracy" "44" - "stat_rof" "27" - - // Models - "viewmodel" "models/weapons/pstl_sa3/ptpov_pstl_sa3.mdl" - "playermodel" "models/weapons/pstl_sa3/w_pstl_sa3.mdl" - "activitymodifier" "pistol" - "holster_type" "pistol" - - // Effects - "tracer_effect" "weapon_tracers_shotgun" - "impact_effect_table" "bullet_mastiff" - "vortex_impact_effect" "P_impact_xo_shield_cp" - "vortex_absorb_effect" "wpn_vortex_projectile_shotgun_FP" - "vortex_absorb_effect_third_person" "wpn_vortex_projectile_shotgun" - "vortex_absorb_sound" "Vortex_Shield_AbsorbBulletSmall" - "vortex_absorb_sound_1P_VS_3P" "Vortex_Shield_AbsorbBulletSmall_1P_VS_3P" - "projectile_adjust_to_gun_barrel" "1" - - "projectilemodel" "models/dev/empty_model.mdl" - //"projectile_trail_effect_0" "P_dragonsbreath_trail" - "projectile_trail_effect_0" "P_mastiff_proj" - - "sound_dryfire" "shotgun_dryfire" - "sound_pickup" "wpn_pickup_Pistol_1P" - "fire_sound_1_player_1p" "weapon_shotgunpistol_fire_suppressed_1p" - "fire_sound_1_player_3p" "weapon_shotgunpistol_fire_suppressed_3p" - "fire_sound_1_npc" "Weapon_ShotgunPistol_Fire_NPC" - "sound_zoom_in" "Weapon_EVA8_ADS_In" - "sound_zoom_out" "Weapon_EVA8_ADS_Out" - - "low_ammo_sound_name_1" "ShotgunPistol_LowAmmo_Shot1" - "low_ammo_sound_name_2" "ShotgunPistol_LowAmmo_Shot2" - - //"fx_shell_eject_view" "wpn_shelleject_shotshell_FP" - //"fx_shell_eject_world" "wpn_shelleject_shotshell" - //"fx_shell_eject_attach" "shell" - - "fx_muzzle_flash_view" "P_wpn_muz_mastiff_FP" - "fx_muzzle_flash_world" "P_wpn_muz_mastiff" - "fx_muzzle_flash_attach" "muzzle_flash" - - "damage_flags" "DF_SHOTGUN | DF_BULLET | DF_KNOCK_BACK | DF_DISMEMBERMENT" - "damage_type" "bullet" - "damage_headshot_scale" "1.5" - - "explosion_inner_radius" "16" - "explosionradius" "32" - "impulse_force" "0" - - - "critical_hit_damage_scale" "1" - - "projectile_inherit_owner_velocity_scale" "0.0" - - "ammo_clip_size" "6" // arbitrarily large number - "titanarmor_critical_hit_required" "1" - - - - MP_BASE - { - "ammo_default_total" "6" - "ammo_stockpile_max" "6" - "ammo_no_remove_from_stockpile" "1" - "ammo_min_to_fire" "0" - - "aimassist_adspull_weaponclass" "broad" - - "critical_hit" "1" - - // Damage - When Used by Players - "damage_near_value" "30" - "damage_far_value" "25" - "damage_near_value_titanarmor" "30" - "damage_far_value_titanarmor" "20" - // "explosion_damage" "50" // 150 - // "explosion_damage_heavy_armor" "50" // 150 - "damage_near_distance" "750" - "damage_far_distance" "1000" - - "red_crosshair_range" "750" - - // Damage - When Used by NPCs - "npc_damage_near_value" "11" - "npc_damage_far_value" "5" - "npc_damage_near_value_titanarmor" "<KEEP_DEFAULT>" - "npc_damage_far_value_titanarmor" "<KEEP_DEFAULT>" - "npc_damage_near_distance" "500" - "npc_damage_far_distance" "1000" - - // NPC - "npc_min_engage_range" "0" - "npc_max_engage_range" "1000" - "npc_min_engage_range_heavy_armor" "100" - "npc_max_engage_range_heavy_armor" "2000" - "npc_min_range" "0" - "npc_max_range" "8000" - - "npc_min_burst" "1" - "npc_max_burst" "1" - "npc_rest_time_between_bursts_min" "0.5" - "npc_rest_time_between_bursts_max" "0.5" - - "enable_highlight_networking_on_creation" "<KEEP_DEFAULT>" - - "damage_heavyarmor_nontitan_scale" "0.35" - } - - SP_BASE - { - "ammo_default_total" "20" - "ammo_stockpile_max" "32" - "ammo_no_remove_from_stockpile" "0" - "ammo_min_to_fire" "1" - - "aimassist_adspull_weaponclass" "broad_sp" - - "critical_hit" "0" - - // Damage - When Used by Players - "damage_near_value" "30" - "damage_far_value" "20" - "damage_near_value_titanarmor" "30" - "damage_far_value_titanarmor" "20" - // "explosion_damage" "50" - // "explosion_damage_heavy_armor" "50" - "damage_near_distance" "750" - "damage_far_distance" "850" - - "red_crosshair_range" "750" - - // Damage - When Used by NPCs - "npc_damage_near_value" "11" - "npc_damage_far_value" "5" - "npc_damage_near_value_titanarmor" "10" - "npc_damage_far_value_titanarmor" "8" - "npc_damage_near_distance" "500" - "npc_damage_far_distance" "1000" - - // NPC - "npc_min_engage_range" "0" - "npc_max_engage_range" "1000" - "npc_min_engage_range_heavy_armor" "100" - "npc_max_engage_range_heavy_armor" "2000" - "npc_min_range" "0" - "npc_max_range" "8000" - - "npc_min_burst" "1" - "npc_max_burst" "1" - "npc_rest_time_between_bursts_min" "0.7" - "npc_rest_time_between_bursts_max" "1.0" - - "enable_highlight_networking_on_creation" "1" - - "damage_heavyarmor_nontitan_scale" "1" - } - - "proficiency_poor_spreadscale" "5.0" - "proficiency_average_spreadscale" "5.0" - "proficiency_good_spreadscale" "3.66667" - "proficiency_very_good_spreadscale" "3.66667" - - "viewmodel_offset_ads" "0 0 0" - "dof_zoom_nearDepthStart" "4.750" - "dof_zoom_nearDepthEnd" "11.00" - "dof_nearDepthStart" "0" - "dof_nearDepthEnd" "0" - - //"bolt_hitsize" "20" - - "bolt_hitsize" "0.5" - "bolt_hitsize_grow1_time" "0.055" - "bolt_hitsize_grow1_size" "5.0" - "bolt_hitsize_grow2_time" "0.18" - "bolt_hitsize_grow2_size" "7.5" - "bolt_hitsize_growfinal_lerptime" "0.18" - "bolt_hitsize_growfinal_size" "7.5" - - "bolt_gravity_enabled" "1" - - // Behavior - "fire_rate" "3.0" - "zoom_time_in" "0.2" - "zoom_time_out" "0.15" - "zoom_fov" "55" - "reload_time" "2.1" - "reload_time_late1" "1.05" - "reloadempty_time" "2.1" - "reloadempty_time_late1" "1.05" - "holster_time" "0.3" - "deploy_time" "0.4" - "lower_time" "0.2" - "raise_time" "0.2" - "vortex_refire_behavior" "bullet" - "allow_empty_fire" "0" - "reload_enabled" "0" - "allow_empty_click" "1" - "empty_reload_only" "0" - "trigger_snipercam" "0" - "allow_headshots" "1" - "headshot_distance" "1400" - "primary_fire_does_not_block_sprint" "0" - "ads_move_speed_scale" "0.5" - "aimassist_disable_hipfire" "1" - "aimassist_disable_ads" "1" - "aimassist_disable_hipfire_titansonly" "0" - "aimassist_disable_ads_titansonly" "0" - - "sprint_fractional_anims" "0" - - // Spread - "spread_stand_hip" "0" - "spread_stand_hip_run" "0" - "spread_stand_hip_sprint" "0" - "spread_stand_ads" "0" - "spread_crouch_hip" "0" - "spread_crouch_ads" "0" - "spread_air_hip" "0" - "spread_air_ads" "0" - - // Spread on NPCs affects their initial shooting direction - // Don't make this a large number or the damage/tracers won't be even remotely parallel to their barrel - - "ammo_suck_behavior" "primary_weapons" - - // View Kick - "viewkick_spring" "shotgun" - - "viewkick_pitch_base" "-2.25" - "viewkick_pitch_random" "1" - "viewkick_pitch_softScale" "1.4" - "viewkick_pitch_hardScale" "0.5" - - "viewkick_yaw_base" "-0.95" - "viewkick_yaw_random" "0.5" - "viewkick_yaw_softScale" "1.5" - "viewkick_yaw_hardScale" "0.5" - - "viewkick_roll_base" "0" - "viewkick_roll_randomMin" "0.6" - "viewkick_roll_randomMax" "0.8" - "viewkick_roll_softScale" "0.2" - "viewkick_roll_hardScale" "2.75" - - "viewkick_hipfire_weaponFraction" "0.1" - "viewkick_hipfire_weaponFraction_vmScale" "0.0" - "viewkick_ads_weaponFraction" "1.0" - "viewkick_ads_weaponFraction_vmScale" "0.15" - - "viewkick_perm_pitch_base" "0" - "viewkick_perm_pitch_random" "0.0" - - // - "viewmodel_shake_forward" "0.5" - "viewmodel_shake_up" "0.2" - "viewmodel_shake_right" "0.0" - - // Bob - "bob_cycle_time" "0.4" - "bob_vert_dist" "0.19" - "bob_horz_dist" "0.1" - "bob_max_speed" "150" - "bob_pitch" "0.75" - "bob_yaw" "-1.7" - "bob_roll" "1.2" - - // Bob_Zoomed - "bob_cycle_time_zoomed" "0.4" - "bob_vert_dist_zoomed" "0.01" - "bob_horz_dist_zoomed" "0.01" - "bob_max_speed_zoomed" "150" - //"bob_pitch_zoomed" "0.002" - //"bob_yaw_zoomed" "-.002" - //"bob_roll_zoomed" ".002" - - // Rumble - "fire_rumble" "rumble_pistol_heavy" - - // Sway - "sway_rotate_attach" "SWAY_ROTATE" - "sway_min_x" "-0.5" - "sway_min_y" "-0.5" - "sway_min_z" "-0.6" - "sway_max_x" "0.5" - "sway_max_y" "0.5" - "sway_max_z" "0.6" - "sway_min_pitch" "-3" - "sway_min_yaw" "-2.5" - "sway_min_roll" "-4" - "sway_max_pitch" "3" - "sway_max_yaw" "2.5" - "sway_max_roll" "4" - "sway_translate_gain" "2.5" - "sway_rotate_gain" "7" - "sway_move_forward_translate_x" "-0.1" - "sway_move_forward_translate_z" "-0.5" - "sway_move_back_translate_x" "0.2" - "sway_move_back_translate_z" "-0.2" - "sway_move_left_translate_y" "-1" - "sway_move_left_translate_z" "-0.5" - "sway_move_left_rotate_roll" "-4" - "sway_move_right_translate_y" "1" - "sway_move_right_translate_z" "-0.5" - "sway_move_right_rotate_roll" "4" - "sway_move_up_translate_z" "-1" - "sway_move_down_translate_z" "1" - "sway_turn_left_rotate_yaw" "-2.5" - "sway_turn_right_rotate_yaw" "2.5" - - "sway_turn_left_translate_y" ".5" - "sway_turn_right_translate_y" "-.5" - "sway_turn_up_translate_z" ".2" - "sway_turn_down_translate_z" "-.2" - "sway_turn_up_translate_x" ".1" - "sway_turn_down_translate_x" "-.1" - - "sway_turn_left_rotate_roll" "4" - "sway_turn_right_rotate_roll" "-4" - "sway_turn_up_rotate_pitch" "3" - "sway_turn_down_rotate_pitch" "-3" - "sway_turn_up_rotate_roll" "-0.8" - "sway_turn_down_rotate_roll" "0.8" - - // Zoomed Sway - "sway_rotate_attach_zoomed" "SWAY_ROTATE_ZOOMED" - "sway_rotate_attach_blend_time_zoomed" "0.2" - "sway_rotate_gain_zoomed" "5" - - "sway_min_yaw_zoomed" "-0.073" - "sway_max_yaw_zoomed" "0.073" - "sway_turn_left_rotate_yaw_zoomed" "-0.085" - "sway_turn_right_rotate_yaw_zoomed" "0.085" - - "sway_min_roll_zoomed" "-4" - "sway_max_roll_zoomed" "4" - "sway_turn_left_rotate_roll_zoomed" "0" - "sway_turn_right_rotate_roll_zoomed" "0" - - "sway_move_right_rotate_roll_zoomed" "0.2" - "sway_move_left_rotate_roll_zoomed" "-0.2" - - "sway_min_pitch_zoomed" "-0.03" - "sway_max_pitch_zoomed" "0.03" - "sway_turn_up_rotate_pitch_zoomed" "0.07" - "sway_turn_down_rotate_pitch_zoomed" "-0.07" - - // WeaponED Unhandled Key/Values and custom script Key/Values - "bob_tilt_angle" "0.5" - "sway_turn_angle_factor" "-0.5" - "sway_turn_origin_factor" "0" - "sway_turn_angle_factor_zoomed" "0" - "sway_turn_origin_factor_zoomed" "0.05" - "sway_move_angle_factor" "0.15" - "sway_move_origin_factor" "0.15" - "sway_move_angle_factor_zoomed" "0" - "sway_move_origin_factor_zoomed" "0.03" - "sway_gain" "10.0" - "deployfirst_time" "1.0" - "deploycatch_time" "1.33" - "sprintcycle_time" ".55" - - // Bodygroups: - "bodygroup1_name" "suppressor_cyl_med" - "bodygroup1_set" "0" - "bodygroup2_name" "suppressor_sq_med" - "bodygroup2_set" "1" // enable suppressor bodygroup by default - "bodygroup3_name" "sight_cqh" - "bodygroup3_set" "0" - "bodygroup4_name" "sight_acgs" - "bodygroup4_set" "0" - "bodygroup5_name" "sight_cro" - "bodygroup5_set" "0" - "bodygroup6_name" "proscreen" - "bodygroup6_set" "1" // enable proscreen bodygroup by default - - "clip_bodygroup" "pstl_sa3_shell" - "clip_bodygroup_index_shown" "0" - "clip_bodygroup_index_hidden" "1" - "clip_bodygroup_show_for_milestone_0" "1" - "clip_bodygroup_show_for_milestone_1" "0" - "clip_bodygroup_show_for_milestone_2" "0" - "clip_bodygroup_show_for_milestone_3" "0" - - Mods - { - iron_sights - { - } - extended_ammo - { - "ammo_stockpile_max" "160" - "ammo_clip_size" "8" - "ammo_default_total" "160" - } - silencer //HACK JFS: Doesn't get applied on amped weapons. See bug 170460 - { - "bodygroup2_set" "1" - "silenced" "1" - "fire_sound_1_player_1p" "weapon_shotgunpistol_fire_suppressed_1p" - "fire_sound_1_player_3p" "weapon_shotgunpistol_fire_suppressed_3p" - "damage_near_value" "--10" - "damage_far_value" "--4" - //"bodygroup2_set" "1" - - //"rumble" "4" - //"tracer_effect" "P_wpn_tracer_pistol" - "minimap_reveal_distance" "1" - - "fx_muzzle_flash_view" "wpn_muzzleflash_pistol_sup_FP" - "fx_muzzle_flash_world" "wpn_muzzleflash_pistol_sup" - //"fx_muzzle_flash_attach" "muzzle_flash_suppressor_sq" - } - pas_run_and_gun - { - "primary_fire_does_not_block_sprint" "1" - "crosshair_force_sprint_fade_disabled" "1" - } - alt_spread - { - } - hcog - { - "bodygroup3_set" "1" - "bodygroup4_set" "0" - "bodygroup5_set" "0" - "viewmodel_offset_ads" "0 -6 -0.79" - "dof_zoom_nearDepthStart" "0.750" - "dof_zoom_nearDepthEnd" "8.000" - } - threat_scope - { - "bodygroup3_set" "0" - "bodygroup4_set" "0" - "bodygroup5_set" "1" - "threat_scope_enabled" "1" - "threat_scope_bounds_tagname1" "SCR_TR_CRO" - "threat_scope_bounds_tagname2" "SCR_BL_CRO" - "viewmodel_offset_ads" "0 -10 -0.83" - "dof_zoom_nearDepthStart" "5.040" - "dof_zoom_nearDepthEnd" "5.737" - } - pro_screen - { - "ui8_enable" "1" - "bodygroup6_set" "1" - } - pas_fast_reload - { - "reload_time" "*0.7" - "reload_time_late1" "*0.7" - "reloadempty_time" "*0.7" - "reloadempty_time_late1" "*0.7" - } - pas_fast_ads - { - //Fast ADS - "zoom_time_in" "*0.5" - "zoom_time_out" "*0.6" - } - pas_fast_swap - { - //Fast Swap - "fast_swap_to" "1" - } - tactical_cdr_on_kill - { - - } - burn_mod_shotgun_pistol - { - "damage_near_value" "++5" - "damage_far_value" "++10" - "damage_near_value_titanarmor" "++30" - "damage_far_value_titanarmor" "++30" - "is_burn_mod" "1" - - //Effects - "fx_muzzle_flash_view" "P_wpn_muz_SGPistol_amp_FP" - "fx_muzzle_flash_world" "P_wpn_muz_mastiff_amp" - "projectile_trail_effect_0" "P_mastiff_proj_amp" - "impact_effect_table" "titan_bullet_elec" - } - - } - - - "ui1_enable" "1" - "ui1_draw_cloaked" "1" - UiData1 - { - "ui" "ui/sa3_crosshair" - "mesh" "models/weapons/attachments/sa3_rui_upper" - Args - { - vis player_zoomfrac - } - } - - "ui2_enable" "1" - UiData2 - { - "ui" "ui/sa3_ammo_counter" - "mesh" "models/weapons/attachments/sa3_rui_lower" - Args - { - vis player_zoomfrac - ammo weapon_ammo - clipSize weapon_clipSize - clipCount weapon_stockpileClipCount - } - } - - "ui8_enable" "1" - UiData8 - { - "ui" "ui/pro_screen_panel" - "mesh" "models/weapons/attachments/pro_screen_rui_upper" - Args - { - proValue proscreen_int0 - proOwnedByPlayer proscreen_owner_is_player - } - } - - active_crosshair_count "1" - rui_crosshair_index "0" - - RUI_CrosshairData - { - DefaultArgs - { - adjustedSpread weapon_spread - adsFrac player_zoomFrac - isSprinting player_is_sprinting - isReloading weapon_is_reloading - teamColor crosshair_team_color - isAmped weapon_is_amped - crosshairMovementX crosshair_movement_x - crosshairMovementY crosshair_movement_y - } - - Crosshair_1 - { - "ui" "ui/crosshair_mozambique" - "base_spread" "0.0" - Args - { - isFiring weapon_is_firing - } - } - } -} |