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#include "pch.h"
#include "keyvalues.h"
#include "modmanager.h"
#include "filesystem.h"
#include <fstream>
void ModManager::TryBuildKeyValues(const char* filename)
{
spdlog::info("Building KeyValues for file {}", filename);
std::string normalisedPath = fs::path(filename).lexically_normal().string();
fs::path compiledPath = COMPILED_ASSETS_PATH / filename;
fs::path compiledDir = compiledPath.parent_path();
fs::create_directories(compiledDir);
fs::path kvPath(filename);
std::string ogFilePath = "mod_original_";
ogFilePath += kvPath.filename().string();
std::string newKvs = "// AUTOGENERATED: MOD PATCH KV\n";
int patchNum = 0;
// copy over patch kv files, and add #includes to new file, last mods' patches should be applied first
for (int i = m_loadedMods.size() - 1; i > -1; i--)
{
size_t fileHash = std::hash<std::string>{}(normalisedPath);
for (int j = 0; j < m_loadedMods[i]->KeyValuesHash.size(); j++)
{
if (fileHash == m_loadedMods[i]->KeyValuesHash[j])
{
// should result in smth along the lines of #include "mod_patch_5_mp_weapon_car.txt"
std::string patchFilePath = "mod_patch_";
patchFilePath += std::to_string(patchNum++);
patchFilePath += "_";
patchFilePath += kvPath.filename().string();
newKvs += "#base \"";
newKvs += patchFilePath;
newKvs += "\"\n";
fs::remove(compiledDir / patchFilePath);
fs::copy_file(m_loadedMods[i]->ModDirectory / "keyvalues" / filename, compiledDir / patchFilePath);
}
}
}
newKvs += "#base \"";
newKvs += ogFilePath;
newKvs += "\"\n";
// load original file, so we can parse out the name of the root obj (e.g. WeaponData for weapons)
std::string originalFile = ReadVPKOriginalFile(filename);
char rootName[64];
memset(rootName, 0, sizeof(rootName));
// iterate over all lines that aren't empty, and don't start with #s or //s, first one should be the name of the root obj
int i = 0;
while (!(originalFile[i] >= 65 && originalFile[i] <= 122))
{
// if we hit a comment or # thing, iterate until end of line
if (originalFile[i] == '/' || originalFile[i] == '#')
while (originalFile[i] != '\n')
i++;
i++;
}
int j = 0;
for (int j = 0; originalFile[i] >= 65 && originalFile[i] <= 122; j++)
rootName[j] = originalFile[i++];
// empty kv, all the other stuff gets #base'd or #include'd
newKvs += rootName;
newKvs += "\n{\n}\n";
std::ofstream originalFileWriteStream(compiledDir / ogFilePath);
originalFileWriteStream << originalFile;
originalFileWriteStream.close();
std::ofstream writeStream(compiledPath);
writeStream << newKvs;
writeStream.close();
ModOverrideFile* overrideFile = new ModOverrideFile;
overrideFile->owningMod = nullptr;
overrideFile->path = normalisedPath;
if (m_modFiles.find(normalisedPath) == m_modFiles.end())
m_modFiles.insert(std::make_pair(normalisedPath, overrideFile));
else
m_modFiles[normalisedPath] = overrideFile;
}
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