//===========================================================================// // // Purpose: Server/Client dual-stack socket utility class // //===========================================================================// #include "pch.h" #include "NetAdr2.h" #include "socketcreator.h" #include "net.h" // TODO [AMOS] IMPLEMENT 'Warning(...)' for every DevMsg spew here.. //----------------------------------------------------------------------------- // Purpose: Constructor //----------------------------------------------------------------------------- CSocketCreator::CSocketCreator(void) { m_hListenSocket = -1; } //----------------------------------------------------------------------------- // Purpose: Destructor //----------------------------------------------------------------------------- CSocketCreator::~CSocketCreator(void) { DisconnectSocket(); } //----------------------------------------------------------------------------- // Purpose: accept new connections and walk open sockets and handle any incoming data //----------------------------------------------------------------------------- void CSocketCreator::RunFrame(void) { if (IsListening()) { ProcessAccept(); // handle any new connection requests } } //----------------------------------------------------------------------------- // Purpose: handle a new connection //----------------------------------------------------------------------------- void CSocketCreator::ProcessAccept(void) { sockaddr_storage inClient{}; int nLengthAddr = sizeof(inClient); int newSocket = ::accept(m_hListenSocket, reinterpret_cast(&inClient), &nLengthAddr); if (newSocket == -1) { if (!IsSocketBlocking()) { spdlog::error("Socket ProcessAccept Error: {}", NET_ErrorString(WSAGetLastError())); } return; } if (!ConfigureListenSocket(newSocket)) { ::closesocket(newSocket); return; } CNetAdr2 netAdr2; netAdr2.SetFromSockadr(&inClient); OnSocketAccepted(newSocket, netAdr2); } //----------------------------------------------------------------------------- // Purpose: Configures a listen socket for use //----------------------------------------------------------------------------- bool CSocketCreator::ConfigureListenSocket(int iSocket) { // Disable NAGLE as RCON cmds are small in size. int nodelay = 1; int v6only = 0; u_long opt = 1; ::setsockopt(iSocket, IPPROTO_TCP, TCP_NODELAY, (char*)&nodelay, sizeof(nodelay)); ::setsockopt(iSocket, SOL_SOCKET, SO_REUSEADDR, (char*)&nodelay, sizeof(nodelay)); ::setsockopt(iSocket, IPPROTO_IPV6, IPV6_V6ONLY, (char*)&v6only, sizeof(v6only)); int results = ::ioctlsocket(iSocket, FIONBIO, (u_long*)&opt); // Non-blocking. if (results == -1) { spdlog::warn("Socket accept 'ioctl(FIONBIO)' failed ({})", NET_ErrorString(WSAGetLastError())); return false; } return true; } //----------------------------------------------------------------------------- // Purpose: Configures a accepted socket for use //----------------------------------------------------------------------------- bool CSocketCreator::ConfigureConnectSocket(SocketHandle_t hSocket) { int opt = 1; int ret = 0; ret = ::ioctlsocket(hSocket, FIONBIO, reinterpret_cast(&opt)); // Non-blocking if (ret == -1) { spdlog::warn("Socket ioctl(FIONBIO) failed ({})", NET_ErrorString(WSAGetLastError())); ::closesocket(hSocket); return false; } // Disable NAGLE as RCON cmds are small in size. int nodelay = 1; ::setsockopt(hSocket, IPPROTO_TCP, TCP_NODELAY, (char*)&nodelay, sizeof(nodelay)); return true; } //----------------------------------------------------------------------------- // Purpose: bind to a TCP port and accept incoming connections // Input : *netAdr2 - // bListenOnAllInterfaces - // Output : true on success, failed otherwise //----------------------------------------------------------------------------- bool CSocketCreator::CreateListenSocket(const CNetAdr2& netAdr2, bool bListenOnAllInterfaces = false) { CloseListenSocket(); m_ListenAddress = netAdr2; m_hListenSocket = ::socket(PF_INET6, SOCK_STREAM, IPPROTO_TCP); if (m_hListenSocket != INVALID_SOCKET) { if (!ConfigureListenSocket(m_hListenSocket)) { CloseListenSocket(); return false; } sockaddr_storage sadr{}; m_ListenAddress.ToSockadr(&sadr); int results = ::bind(m_hListenSocket, reinterpret_cast(&sadr), m_ListenAddress.GetSize()); if (results == -1) { spdlog::warn("Socket bind failed ({})", NET_ErrorString(WSAGetLastError())); CloseListenSocket(); return false; } results = ::listen(m_hListenSocket, SOCKET_TCP_MAX_ACCEPTS); if (results == -1) { spdlog::warn("Socket listen failed ({})", NET_ErrorString(WSAGetLastError())); CloseListenSocket(); return false; } } return true; } //----------------------------------------------------------------------------- // Purpose: close an open rcon connection //----------------------------------------------------------------------------- void CSocketCreator::CloseListenSocket(void) { if (m_hListenSocket != -1) { ::closesocket(m_hListenSocket); m_hListenSocket = -1; } } //----------------------------------------------------------------------------- // Purpose: connect to the remote server // Input : *netAdr2 - // bSingleSocker - // Output : accepted socket index, SOCKET_ERROR (-1) if failed //----------------------------------------------------------------------------- int CSocketCreator::ConnectSocket(const CNetAdr2& netAdr2, bool bSingleSocket) { if (bSingleSocket) { // NOTE: Closing an accepted socket will re-index all the sockets with higher indices CloseAllAcceptedSockets(); } SocketHandle_t hSocket = ::socket(netAdr2.GetFamily(), SOCK_STREAM, IPPROTO_TCP); if (hSocket == SOCKET_ERROR) { spdlog::error("Unable to create socket ({})", NET_ErrorString(WSAGetLastError())); return SOCKET_ERROR; } if (!ConfigureConnectSocket(hSocket)) { return SOCKET_ERROR; } struct sockaddr_storage s { }; netAdr2.ToSockadr(&s); int results = ::connect(hSocket, reinterpret_cast(&s), netAdr2.GetSize()); if (results == SOCKET_ERROR) { if (!IsSocketBlocking()) { spdlog::warn("Socket connection failed ({})", NET_ErrorString(WSAGetLastError())); ::closesocket(hSocket); return SOCKET_ERROR; } fd_set writefds{}; timeval tv{}; tv.tv_usec = 0; tv.tv_sec = 1; FD_ZERO(&writefds); FD_SET(static_cast(hSocket), &writefds); if (::select(hSocket + 1, NULL, &writefds, NULL, &tv) < 1) // block for at most 1 second { ::closesocket(hSocket); // took too long to connect to, give up return SOCKET_ERROR; } } // TODO: CRConClient check if connected. int nIndex = OnSocketAccepted(hSocket, netAdr2); return nIndex; } //----------------------------------------------------------------------------- // Purpose: closes all open sockets (listen + accepted) //----------------------------------------------------------------------------- void CSocketCreator::DisconnectSocket(void) { CloseListenSocket(); CloseAllAcceptedSockets(); } //----------------------------------------------------------------------------- // Purpose: handles new TCP requests and puts them in accepted queue // Input : hSocket - // *netAdr2 - // Output : accepted socket index, -1 if failed //----------------------------------------------------------------------------- int CSocketCreator::OnSocketAccepted(SocketHandle_t hSocket, CNetAdr2 netAdr2) { AcceptedSocket_t pNewEntry; pNewEntry.m_hSocket = hSocket; pNewEntry.m_Address = netAdr2; pNewEntry.m_pData = new CConnectedNetConsoleData(hSocket); m_hAcceptedSockets.push_back(pNewEntry); int nIndex = (int)m_hAcceptedSockets.size() - 1; return nIndex; } //----------------------------------------------------------------------------- // Purpose: close an accepted socket // Input : nIndex - //----------------------------------------------------------------------------- void CSocketCreator::CloseAcceptedSocket(int nIndex) { if (nIndex >= m_hAcceptedSockets.size()) { return; } AcceptedSocket_t& connected = m_hAcceptedSockets[nIndex]; ::closesocket(connected.m_hSocket); m_hAcceptedSockets.erase(m_hAcceptedSockets.begin() + nIndex); } //----------------------------------------------------------------------------- // Purpose: close all accepted sockets //----------------------------------------------------------------------------- void CSocketCreator::CloseAllAcceptedSockets(void) { int nCount = m_hAcceptedSockets.size(); for (int i = 0; i < nCount; ++i) { AcceptedSocket_t& connected = m_hAcceptedSockets[i]; ::closesocket(connected.m_hSocket); } m_hAcceptedSockets.clear(); } //----------------------------------------------------------------------------- // Purpose: returns true if the listening socket is created and listening //----------------------------------------------------------------------------- bool CSocketCreator::IsListening(void) const { return m_hListenSocket != -1; } //----------------------------------------------------------------------------- // Purpose: returns true if the socket would block because of the last socket command //----------------------------------------------------------------------------- bool CSocketCreator::IsSocketBlocking(void) const { return (WSAGetLastError() == WSAEWOULDBLOCK); } //----------------------------------------------------------------------------- // Purpose: returns accepted socket count //----------------------------------------------------------------------------- int CSocketCreator::GetAcceptedSocketCount(void) const { return m_hAcceptedSockets.size(); } //----------------------------------------------------------------------------- // Purpose: returns accepted socket handle //----------------------------------------------------------------------------- SocketHandle_t CSocketCreator::GetAcceptedSocketHandle(int nIndex) const { return m_hAcceptedSockets[nIndex].m_hSocket; } //----------------------------------------------------------------------------- // Purpose: returns accepted socket address //----------------------------------------------------------------------------- const CNetAdr2& CSocketCreator::GetAcceptedSocketAddress(int nIndex) const { return m_hAcceptedSockets[nIndex].m_Address; } //----------------------------------------------------------------------------- // Purpose: returns accepted socket data //----------------------------------------------------------------------------- CConnectedNetConsoleData* CSocketCreator::GetAcceptedSocketData(int nIndex) const { return m_hAcceptedSockets[nIndex].m_pData; }