#pragma once #include "plugin_abi.h" int getServerInfoChar(char* out_buf, size_t out_buf_len, ServerInfoType var); int getServerInfoInt(int* out_ptr, ServerInfoType var); int getServerInfoBool(bool* out_ptr, ServerInfoType var); int getGameStateChar(char* out_buf, size_t out_buf_len, GameStateInfoType var); int getGameStateInt(int* out_ptr, GameStateInfoType var); int getGameStateBool(bool* out_ptr, GameStateInfoType var); int getPlayerInfoChar(char* out_buf, size_t out_buf_len, PlayerInfoType var); int getPlayerInfoInt(int* out_ptr, PlayerInfoType var); int getPlayerInfoBool(bool* out_ptr, PlayerInfoType var); void initGameState(); void* getPluginObject(PluginObject var); void InitialisePluginCommands(HMODULE baseAddress);