#include "pch.h" #include "modmanager.h" #include "filesystem.h" #include "hookutils.h" #include "pdef.h" void ModManager::BuildPdef() { spdlog::info("Building persistent_player_data_version_231.pdef..."); std::string originalPdef = ReadVPKOriginalFile(VPK_PDEF_PATH); spdlog::info(originalPdef); }