#include "pch.h" #include "keyvalues.h" #include "modmanager.h" #include "filesystem.h" #include void ModManager::TryBuildKeyValues(const char* filename) { spdlog::info("Building KeyValues for file {}", filename); std::string normalisedPath = fs::path(filename).lexically_normal().string(); fs::path compiledPath = COMPILED_ASSETS_PATH / filename; fs::path compiledDir = compiledPath.parent_path(); fs::create_directories(compiledDir); fs::path kvPath(filename); std::string ogFilePath = "mod_original_"; ogFilePath += kvPath.filename().string(); std::string newKvs = "// AUTOGENERATED: MOD PATCH KV\n"; int patchNum = 0; // copy over patch kv files, and add #includes to new file, last mods' patches should be applied first for (int i = m_loadedMods.size() - 1; i > -1; i--) { size_t fileHash = std::hash{}(normalisedPath); for (int j = 0; j < m_loadedMods[i]->KeyValuesHash.size(); j++) { if (fileHash == m_loadedMods[i]->KeyValuesHash[j]) { // should result in smth along the lines of #include "mod_patch_5_mp_weapon_car.txt" std::string patchFilePath = "mod_patch_"; patchFilePath += std::to_string(patchNum++); patchFilePath += "_"; patchFilePath += kvPath.filename().string(); newKvs += "#base \""; newKvs += patchFilePath; newKvs += "\"\n"; fs::remove(compiledDir / patchFilePath); fs::copy_file(m_loadedMods[i]->ModDirectory / "keyvalues" / filename, compiledDir / patchFilePath); } } } newKvs += "#base \""; newKvs += ogFilePath; newKvs += "\"\n"; // load original file, so we can parse out the name of the root obj (e.g. WeaponData for weapons) std::string originalFile = ReadVPKOriginalFile(filename); char rootName[64]; memset(rootName, 0, sizeof(rootName)); // iterate over all lines that aren't empty, and don't start with #s or //s, first one should be the name of the root obj int i = 0; while (!(originalFile[i] >= 65 && originalFile[i] <= 122)) { // if we hit a comment or # thing, iterate until end of line if (originalFile[i] == '/' || originalFile[i] == '#') while (originalFile[i] != '\n') i++; i++; } int j = 0; for (int j = 0; originalFile[i] >= 65 && originalFile[i] <= 122; j++) rootName[j] = originalFile[i++]; // empty kv, all the other stuff gets #base'd or #include'd newKvs += rootName; newKvs += "\n{\n}\n"; std::ofstream originalFileWriteStream(compiledDir / ogFilePath); originalFileWriteStream << originalFile; originalFileWriteStream.close(); std::ofstream writeStream(compiledPath); writeStream << newKvs; writeStream.close(); ModOverrideFile* overrideFile = new ModOverrideFile; overrideFile->owningMod = nullptr; overrideFile->path = normalisedPath; if (m_modFiles.find(normalisedPath) == m_modFiles.end()) m_modFiles.insert(std::make_pair(normalisedPath, overrideFile)); else m_modFiles[normalisedPath] = overrideFile; }