#include "pch.h" #include "hooks.h" #include "hookutils.h" #include "sigscanning.h" #include "dedicated.h" #include #include #include #include #include #include #include #include namespace fs = std::filesystem; typedef LPSTR (*GetCommandLineAType)(); LPSTR GetCommandLineAHook(); typedef HMODULE (*LoadLibraryExAType)(LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags); HMODULE LoadLibraryExAHook(LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags); typedef HMODULE (*LoadLibraryAType)(LPCSTR lpLibFileName); HMODULE LoadLibraryAHook(LPCSTR lpLibFileName); typedef HMODULE (*LoadLibraryExWType)(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags); HMODULE LoadLibraryExWHook(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags); typedef HMODULE (*LoadLibraryWType)(LPCWSTR lpLibFileName); HMODULE LoadLibraryWHook(LPCWSTR lpLibFileName); GetCommandLineAType GetCommandLineAOriginal; LoadLibraryExAType LoadLibraryExAOriginal; LoadLibraryAType LoadLibraryAOriginal; LoadLibraryExWType LoadLibraryExWOriginal; LoadLibraryWType LoadLibraryWOriginal; void InstallInitialHooks() { if (MH_Initialize() != MH_OK) spdlog::error("MH_Initialize (minhook initialization) failed"); HookEnabler hook; ENABLER_CREATEHOOK(hook, &GetCommandLineA, &GetCommandLineAHook, reinterpret_cast(&GetCommandLineAOriginal)); ENABLER_CREATEHOOK(hook, &LoadLibraryExA, &LoadLibraryExAHook, reinterpret_cast(&LoadLibraryExAOriginal)); ENABLER_CREATEHOOK(hook, &LoadLibraryA, &LoadLibraryAHook, reinterpret_cast(&LoadLibraryAOriginal)); ENABLER_CREATEHOOK(hook, &LoadLibraryExW, &LoadLibraryExWHook, reinterpret_cast(&LoadLibraryExWOriginal)); ENABLER_CREATEHOOK(hook, &LoadLibraryW, &LoadLibraryWHook, reinterpret_cast(&LoadLibraryWOriginal)); } // called from the ON_DLL_LOAD macros __dllLoadCallback::__dllLoadCallback( eDllLoadCallbackSide side, const std::string dllName, DllLoadCallbackFuncType callback, std::string uniqueStr, std::string reliesOn) { switch (side) { case eDllLoadCallbackSide::UNSIDED: { AddDllLoadCallback(dllName, callback, uniqueStr, reliesOn); break; } case eDllLoadCallbackSide::CLIENT: { AddDllLoadCallbackForClient(dllName, callback, uniqueStr, reliesOn); break; } case eDllLoadCallbackSide::DEDICATED_SERVER: { AddDllLoadCallbackForDedicatedServer(dllName, callback, uniqueStr, reliesOn); break; } } } LPSTR GetCommandLineAHook() { static char* cmdlineModified; static char* cmdlineOrg; if (cmdlineOrg == nullptr || cmdlineModified == nullptr) { cmdlineOrg = GetCommandLineAOriginal(); bool isDedi = strstr(cmdlineOrg, "-dedicated"); // well, this one has to be a real argument bool ignoreStartupArgs = strstr(cmdlineOrg, "-nostartupargs"); std::string args; std::ifstream cmdlineArgFile; // it looks like CommandLine() prioritizes parameters apprearing first, so we want the real commandline to take priority // not to mention that cmdlineOrg starts with the EXE path args.append(cmdlineOrg); args.append(" "); // append those from the file if (!ignoreStartupArgs) { cmdlineArgFile = std::ifstream(!isDedi ? "ns_startup_args.txt" : "ns_startup_args_dedi.txt"); if (cmdlineArgFile) { std::stringstream argBuffer; argBuffer << cmdlineArgFile.rdbuf(); cmdlineArgFile.close(); // if some other command line option includes "-northstar" in the future then you have to refactor this check to check with // both either space after or ending with if (!isDedi && argBuffer.str().find("-northstar") != std::string::npos) MessageBoxA( NULL, "The \"-northstar\" command line option is NOT supposed to go into ns_startup_args.txt file!\n\nThis option is " "supposed to go into Origin/Steam game launch options, and then you are supposed to launch the original " "Titanfall2.exe " "rather than NorthstarLauncher.exe to make use of it.", "Northstar Warning", MB_ICONWARNING); args.append(argBuffer.str()); } } auto len = args.length(); cmdlineModified = new char[len + 1]; if (!cmdlineModified) { spdlog::error("malloc failed for command line"); return cmdlineOrg; } memcpy(cmdlineModified, args.c_str(), len + 1); spdlog::info("Command line: {}", cmdlineModified); } return cmdlineModified; } // dll load callback stuff // this allows for code to register callbacks to be run as soon as a dll is loaded, mainly to allow for patches to be made on dll load struct DllLoadCallback { std::string dll; DllLoadCallbackFuncType callback; std::string tag; std::string reliesOn; bool called; }; // for whatever reason, just declaring and initialising the vector at file scope crashes on debug builds // but this works, idk sucks but just how it is std::vector& GetDllLoadCallbacks() { static std::vector vec = std::vector(); return vec; } void AddDllLoadCallback(std::string dll, DllLoadCallbackFuncType callback, std::string tag, std::string reliesOn) { DllLoadCallback& callbackStruct = GetDllLoadCallbacks().emplace_back(); // <-- crashes here callbackStruct.dll = dll; callbackStruct.callback = callback; callbackStruct.tag = tag; callbackStruct.reliesOn = reliesOn; callbackStruct.called = false; } void AddDllLoadCallbackForDedicatedServer( std::string dll, DllLoadCallbackFuncType callback, std::string tag, std::string reliesOn) { if (!IsDedicated()) return; AddDllLoadCallback(dll, callback, tag, reliesOn); } void AddDllLoadCallbackForClient(std::string dll, DllLoadCallbackFuncType callback, std::string tag, std::string reliesOn) { if (IsDedicated()) return; AddDllLoadCallback(dll, callback, tag, reliesOn); } std::vector calledTags; void CallLoadLibraryACallbacks(LPCSTR lpLibFileName, HMODULE moduleAddress) { while (true) { bool doneCalling = true; for (auto& callbackStruct : GetDllLoadCallbacks()) { if (!callbackStruct.called && fs::path(lpLibFileName).filename() == fs::path(callbackStruct.dll).filename()) { if (callbackStruct.reliesOn != "" && std::find(calledTags.begin(), calledTags.end(), callbackStruct.reliesOn) == calledTags.end()) { doneCalling = false; continue; } callbackStruct.callback(moduleAddress); calledTags.push_back(callbackStruct.tag); callbackStruct.called = true; } } if (doneCalling) break; } } void CallLoadLibraryWCallbacks(LPCWSTR lpLibFileName, HMODULE moduleAddress) { while (true) { bool doneCalling = true; for (auto& callbackStruct : GetDllLoadCallbacks()) { if (!callbackStruct.called && fs::path(lpLibFileName).filename() == fs::path(callbackStruct.dll).filename()) { if (callbackStruct.reliesOn != "" && std::find(calledTags.begin(), calledTags.end(), callbackStruct.reliesOn) == calledTags.end()) { doneCalling = false; continue; } callbackStruct.callback(moduleAddress); calledTags.push_back(callbackStruct.tag); callbackStruct.called = true; } } if (doneCalling) break; } } void CallAllPendingDLLLoadCallbacks() { HMODULE hMods[1024]; HANDLE hProcess = GetCurrentProcess(); DWORD cbNeeded; unsigned int i; // Get a list of all the modules in this process. if (EnumProcessModules(hProcess, hMods, sizeof(hMods), &cbNeeded)) { for (i = 0; i < (cbNeeded / sizeof(HMODULE)); i++) { wchar_t szModName[MAX_PATH]; // Get the full path to the module's file. if (GetModuleFileNameExW(hProcess, hMods[i], szModName, sizeof(szModName) / sizeof(TCHAR))) { CallLoadLibraryWCallbacks(szModName, hMods[i]); } } } } HMODULE LoadLibraryExAHook(LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags) { HMODULE moduleAddress = LoadLibraryExAOriginal(lpLibFileName, hFile, dwFlags); if (moduleAddress) { CallLoadLibraryACallbacks(lpLibFileName, moduleAddress); } return moduleAddress; } HMODULE LoadLibraryAHook(LPCSTR lpLibFileName) { HMODULE moduleAddress = LoadLibraryAOriginal(lpLibFileName); if (moduleAddress) { CallLoadLibraryACallbacks(lpLibFileName, moduleAddress); } return moduleAddress; } HMODULE LoadLibraryExWHook(LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags) { HMODULE moduleAddress = LoadLibraryExWOriginal(lpLibFileName, hFile, dwFlags); if (moduleAddress) { CallLoadLibraryWCallbacks(lpLibFileName, moduleAddress); } return moduleAddress; } HMODULE LoadLibraryWHook(LPCWSTR lpLibFileName) { HMODULE moduleAddress = LoadLibraryWOriginal(lpLibFileName); if (moduleAddress) { CallLoadLibraryWCallbacks(lpLibFileName, moduleAddress); } return moduleAddress; }