#include "pch.h" #include "squirrel.h" #include "concommand.h" #include "modmanager.h" #include "r2engine.h" #include "NSMem.h" AUTOHOOK_INIT() // inits SquirrelManager* g_pClientSquirrel; SquirrelManager* g_pServerSquirrel; SquirrelManager* g_pUISquirrel; template SquirrelManager* GetSquirrelManager() { switch (context) { case ScriptContext::CLIENT: return g_pClientSquirrel; case ScriptContext::SERVER: return g_pServerSquirrel; case ScriptContext::UI: return g_pUISquirrel; } } const char* GetContextName(ScriptContext context) { switch (context) { case ScriptContext::CLIENT: return "CLIENT"; case ScriptContext::SERVER: return "SERVER"; case ScriptContext::UI: return "UI"; } } // hooks typedef SQInteger (*SQPrintType)(void* sqvm, char* fmt, ...); SQPrintType ClientSQPrint; SQPrintType UISQPrint; SQPrintType ServerSQPrint; template SQInteger SQPrintHook(void* sqvm, char* fmt, ...) { va_list va; va_start(va, fmt); SQChar buf[1024]; int charsWritten = vsnprintf_s(buf, _TRUNCATE, fmt, va); if (charsWritten > 0) { if (buf[charsWritten - 1] == '\n') buf[charsWritten - 1] = '\0'; spdlog::info("[{} SCRIPT] {}", GetContextName(context), buf); } va_end(va); return 0; } typedef void* (*CreateNewVMType)(void* a1, ScriptContext contextArg); CreateNewVMType ClientCreateNewVM; CreateNewVMType ServerCreateNewVM; template void* CreateNewVMHook(void* a1, ScriptContext realContext) { void* sqvm; if (context == ScriptContext::CLIENT) { sqvm = ClientCreateNewVM(a1, realContext); if (realContext == ScriptContext::UI) g_pUISquirrel->VMCreated(sqvm); else g_pClientSquirrel->VMCreated(sqvm); } else if (context == ScriptContext::SERVER) { sqvm = ServerCreateNewVM(a1, context); g_pServerSquirrel->VMCreated(sqvm); } spdlog::info("CreateNewVM {} {}", GetContextName(realContext), sqvm); return sqvm; } typedef void (*DestroyVMType)(void* a1, void* sqvm); DestroyVMType ClientDestroyVM; DestroyVMType ServerDestroyVM; template void DestroyVMHook(void* a1, void* sqvm) { ScriptContext realContext = context; // ui and client use the same function so we use this for prints if (context == ScriptContext::CLIENT) { if (g_pClientSquirrel->sqvm == sqvm) g_pClientSquirrel->VMDestroyed(); else if (g_pUISquirrel->sqvm == sqvm) { g_pUISquirrel->VMDestroyed(); realContext = ScriptContext::UI; } ClientDestroyVM(a1, sqvm); } else if (context == ScriptContext::SERVER) { g_pServerSquirrel->VMDestroyed(); ServerDestroyVM(a1, sqvm); } spdlog::info("DestroyVM {} {}", GetContextName(realContext), sqvm); } typedef void (*ScriptCompileError)(void* sqvm, const char* error, const char* file, int line, int column); ScriptCompileError ClientSQCompileError; ScriptCompileError ServerSQCompileError; template void ScriptCompileErrorHook(void* sqvm, const char* error, const char* file, int line, int column) { ScriptContext realContext = context; // ui and client use the same function so we use this for prints if (context == ScriptContext::CLIENT && sqvm == g_pUISquirrel->sqvm2) realContext = ScriptContext::UI; spdlog::error("{} SCRIPT COMPILE ERROR {}", GetContextName(realContext), error); spdlog::error("{} line [{}] column [{}]", file, line, column); // use disconnect to display an error message for the compile error, but only if we aren't compiling from console, or from compilestring() // TODO: compilestring can actually define a custom buffer name as the second arg, we don't currently have a way of checking this // ideally we'd just check if the sqvm was fully initialised here, somehow if (strcmp(file, "console") && strcmp(file, "unnamedbuffer")) { R2::Cbuf_AddText( R2::Cbuf_GetCurrentPlayer(), fmt::format("disconnect \"Encountered {} script compilation error, see console for details.\"", GetContextName(realContext)) .c_str(), R2::cmd_source_t::kCommandSrcCode); if (realContext == ScriptContext::UI) // likely temp: show console so user can see any errors R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "showconsole", R2::cmd_source_t::kCommandSrcCode); } // dont call the original function since it kills game lol } typedef bool (*CallScriptInitCallbackType)(void* sqvm, const char* callback); CallScriptInitCallbackType ClientCallScriptInitCallback; CallScriptInitCallbackType ServerCallScriptInitCallback; template bool CallScriptInitCallbackHook(void* sqvm, const char* callback) { CallScriptInitCallbackType callScriptInitCallback; ScriptContext realContext = context; bool shouldCallCustomCallbacks = true; if (context == ScriptContext::CLIENT) { callScriptInitCallback = ClientCallScriptInitCallback; if (!strcmp(callback, "UICodeCallback_UIInit")) realContext = ScriptContext::UI; else if (strcmp(callback, "ClientCodeCallback_MapSpawn")) shouldCallCustomCallbacks = false; } else if (context == ScriptContext::SERVER) { callScriptInitCallback = ServerCallScriptInitCallback; shouldCallCustomCallbacks = !strcmp(callback, "CodeCallback_MapSpawn"); } if (shouldCallCustomCallbacks) { for (Mod mod : g_pModManager->m_LoadedMods) { if (!mod.m_bEnabled) continue; for (ModScript script : mod.Scripts) { for (ModScriptCallback modCallback : script.Callbacks) { if (modCallback.Context == realContext && modCallback.BeforeCallback.length()) { spdlog::info("Running custom {} script callback \"{}\"", GetContextName(realContext), modCallback.BeforeCallback); callScriptInitCallback(sqvm, modCallback.BeforeCallback.c_str()); } } } } } spdlog::info("{} CodeCallback {} called", GetContextName(realContext), callback); if (!shouldCallCustomCallbacks) spdlog::info("Not executing custom callbacks for CodeCallback {}", callback); bool ret = callScriptInitCallback(sqvm, callback); // run after callbacks if (shouldCallCustomCallbacks) { for (Mod mod : g_pModManager->m_LoadedMods) { if (!mod.m_bEnabled) continue; for (ModScript script : mod.Scripts) { for (ModScriptCallback modCallback : script.Callbacks) { if (modCallback.Context == realContext && modCallback.AfterCallback.length()) { spdlog::info("Running custom {} script callback \"{}\"", GetContextName(realContext), modCallback.AfterCallback); callScriptInitCallback(sqvm, modCallback.AfterCallback.c_str()); } } } } } return ret; } template void ConCommand_script(const CCommand& args) { if (context == ScriptContext::CLIENT) g_pClientSquirrel->ExecuteCode(args.ArgS()); else if (context == ScriptContext::UI) g_pUISquirrel->ExecuteCode(args.ArgS()); else if (context == ScriptContext::SERVER) g_pServerSquirrel->ExecuteCode(args.ArgS()); } ON_DLL_LOAD_RELIESON("client.dll", ClientSquirrel, ConCommand, [](HMODULE baseAddress) { AUTOHOOK_DISPATCH_MODULE(client.dll) HookEnabler hook; // client inits g_pClientSquirrel = new SquirrelManager; ENABLER_CREATEHOOK( hook, (char*)baseAddress + 0x12B00, &SQPrintHook, reinterpret_cast(&ClientSQPrint)); // client print function RegisterConCommand("script_client", ConCommand_script, "Executes script code on the client vm", FCVAR_CLIENTDLL); // ui inits g_pUISquirrel = new SquirrelManager; ENABLER_CREATEHOOK( hook, (char*)baseAddress + 0x12BA0, &SQPrintHook, reinterpret_cast(&UISQPrint)); // ui print function RegisterConCommand("script_ui", ConCommand_script, "Executes script code on the ui vm", FCVAR_CLIENTDLL); g_pClientSquirrel->RegisterSquirrelFunc = (RegisterSquirrelFuncType)((char*)baseAddress + 0x108E0); g_pUISquirrel->RegisterSquirrelFunc = (RegisterSquirrelFuncType)((char*)baseAddress + 0x108E0); g_pClientSquirrel->__sq_compilebuffer = (sq_compilebufferType)((char*)baseAddress + 0x3110); g_pUISquirrel->__sq_compilebuffer = (sq_compilebufferType)((char*)baseAddress + 0x3110); g_pClientSquirrel->__sq_pushroottable = (sq_pushroottableType)((char*)baseAddress + 0x5860); g_pUISquirrel->__sq_pushroottable = (sq_pushroottableType)((char*)baseAddress + 0x5860); g_pClientSquirrel->__sq_call = (sq_callType)((char*)baseAddress + 0x8650); g_pUISquirrel->__sq_call = (sq_callType)((char*)baseAddress + 0x8650); g_pClientSquirrel->__sq_newarray = (sq_newarrayType)((char*)baseAddress + 0x39F0); g_pUISquirrel->__sq_newarray = (sq_newarrayType)((char*)baseAddress + 0x39F0); g_pClientSquirrel->__sq_arrayappend = (sq_arrayappendType)((char*)baseAddress + 0x3C70); g_pUISquirrel->__sq_arrayappend = (sq_arrayappendType)((char*)baseAddress + 0x3C70); g_pClientSquirrel->__sq_pushstring = (sq_pushstringType)((char*)baseAddress + 0x3440); g_pUISquirrel->__sq_pushstring = (sq_pushstringType)((char*)baseAddress + 0x3440); g_pClientSquirrel->__sq_pushinteger = (sq_pushintegerType)((char*)baseAddress + 0x36A0); g_pUISquirrel->__sq_pushinteger = (sq_pushintegerType)((char*)baseAddress + 0x36A0); g_pClientSquirrel->__sq_pushfloat = (sq_pushfloatType)((char*)baseAddress + 0x3800); g_pUISquirrel->__sq_pushfloat = (sq_pushfloatType)((char*)baseAddress + 0x3800); g_pClientSquirrel->__sq_pushbool = (sq_pushboolType)((char*)baseAddress + 0x3710); g_pUISquirrel->__sq_pushbool = (sq_pushboolType)((char*)baseAddress + 0x3710); g_pClientSquirrel->__sq_raiseerror = (sq_raiseerrorType)((char*)baseAddress + 0x8470); g_pUISquirrel->__sq_raiseerror = (sq_raiseerrorType)((char*)baseAddress + 0x8470); g_pClientSquirrel->__sq_getstring = (sq_getstringType)((char*)baseAddress + 0x60C0); g_pUISquirrel->__sq_getstring = (sq_getstringType)((char*)baseAddress + 0x60C0); g_pClientSquirrel->__sq_getinteger = (sq_getintegerType)((char*)baseAddress + 0x60E0); g_pUISquirrel->__sq_getinteger = (sq_getintegerType)((char*)baseAddress + 0x60E0); g_pClientSquirrel->__sq_getfloat = (sq_getfloatType)((char*)baseAddress + 0x6100); g_pUISquirrel->__sq_getfloat = (sq_getfloatType)((char*)baseAddress + 0x6100); g_pClientSquirrel->__sq_getbool = (sq_getboolType)((char*)baseAddress + 0x6130); g_pUISquirrel->__sq_getbool = (sq_getboolType)((char*)baseAddress + 0x6130); g_pClientSquirrel->__sq_get = (sq_getType)((char*)baseAddress + 0x7C30); g_pUISquirrel->__sq_get = (sq_getType)((char*)baseAddress + 0x7C30); // uiscript_reset concommand: don't loop forever if compilation fails NSMem::NOP((uintptr_t)baseAddress + 0x3C6E4C, 6); ENABLER_CREATEHOOK( hook, (char*)baseAddress + 0x26130, &CreateNewVMHook, reinterpret_cast(&ClientCreateNewVM)); // client createnewvm function ENABLER_CREATEHOOK( hook, (char*)baseAddress + 0x26E70, &DestroyVMHook, reinterpret_cast(&ClientDestroyVM)); // client destroyvm function ENABLER_CREATEHOOK( hook, (char*)baseAddress + 0x79A50, &ScriptCompileErrorHook, reinterpret_cast(&ClientSQCompileError)); // client compileerror function ENABLER_CREATEHOOK( hook, (char*)baseAddress + 0x10190, &CallScriptInitCallbackHook, reinterpret_cast(&ClientCallScriptInitCallback)); // client callscriptinitcallback function }) ON_DLL_LOAD_RELIESON("server.dll", ServerSquirrel, ConCommand, [](HMODULE baseAddress) { AUTOHOOK_DISPATCH_MODULE(server.dll) g_pServerSquirrel = new SquirrelManager; g_pServerSquirrel->RegisterSquirrelFunc = (RegisterSquirrelFuncType)((char*)baseAddress + 0x1DD10); g_pServerSquirrel->__sq_compilebuffer = (sq_compilebufferType)((char*)baseAddress + 0x3110); g_pServerSquirrel->__sq_pushroottable = (sq_pushroottableType)((char*)baseAddress + 0x5840); g_pServerSquirrel->__sq_call = (sq_callType)((char*)baseAddress + 0x8620); g_pServerSquirrel->__sq_newarray = (sq_newarrayType)((char*)baseAddress + 0x39F0); g_pServerSquirrel->__sq_arrayappend = (sq_arrayappendType)((char*)baseAddress + 0x3C70); g_pServerSquirrel->__sq_pushstring = (sq_pushstringType)((char*)baseAddress + 0x3440); g_pServerSquirrel->__sq_pushinteger = (sq_pushintegerType)((char*)baseAddress + 0x36A0); g_pServerSquirrel->__sq_pushfloat = (sq_pushfloatType)((char*)baseAddress + 0x3800); g_pServerSquirrel->__sq_pushbool = (sq_pushboolType)((char*)baseAddress + 0x3710); g_pServerSquirrel->__sq_raiseerror = (sq_raiseerrorType)((char*)baseAddress + 0x8440); g_pServerSquirrel->__sq_getstring = (sq_getstringType)((char*)baseAddress + 0x60A0); g_pServerSquirrel->__sq_getinteger = (sq_getintegerType)((char*)baseAddress + 0x60C0); g_pServerSquirrel->__sq_getfloat = (sq_getfloatType)((char*)baseAddress + 0x60E0); g_pServerSquirrel->__sq_getbool = (sq_getboolType)((char*)baseAddress + 0x6110); g_pServerSquirrel->__sq_get = (sq_getType)((char*)baseAddress + 0x7C00); HookEnabler hook; ENABLER_CREATEHOOK( hook, (char*)baseAddress + 0x1FE90, &SQPrintHook, reinterpret_cast(&ServerSQPrint)); // server print function ENABLER_CREATEHOOK( hook, (char*)baseAddress + 0x260E0, &CreateNewVMHook, reinterpret_cast(&ServerCreateNewVM)); // server createnewvm function ENABLER_CREATEHOOK( hook, (char*)baseAddress + 0x26E20, &DestroyVMHook, reinterpret_cast(&ServerDestroyVM)); // server destroyvm function ENABLER_CREATEHOOK( hook, (char*)baseAddress + 0x799E0, &ScriptCompileErrorHook, reinterpret_cast(&ServerSQCompileError)); // server compileerror function ENABLER_CREATEHOOK( hook, (char*)baseAddress + 0x1D5C0, &CallScriptInitCallbackHook, reinterpret_cast(&ServerCallScriptInitCallback)); // server callscriptinitcallback function // FCVAR_CHEAT and FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS allows clients to execute this, but since it's unsafe we only allow it when cheats are enabled // for script_client and script_ui, we don't use cheats, so clients can execute them on themselves all they want RegisterConCommand( "script", ConCommand_script, "Executes script code on the server vm", FCVAR_GAMEDLL | FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS | FCVAR_CHEAT); })