#include "pch.h" #include "convar.h" #include "sourceconsole.h" #include "sourceinterface.h" #include "concommand.h" #include "printcommand.h" SourceInterface* g_pSourceGameConsole; void ConCommand_toggleconsole(const CCommand& arg) { if ((*g_pSourceGameConsole)->IsConsoleVisible()) (*g_pSourceGameConsole)->Hide(); else (*g_pSourceGameConsole)->Activate(); } void ConCommand_showconsole(const CCommand& arg) { (*g_pSourceGameConsole)->Activate(); } void ConCommand_hideconsole(const CCommand& arg) { (*g_pSourceGameConsole)->Hide(); } void SourceConsoleSink::sink_it_(const spdlog::details::log_msg& msg) { if (!(*g_pSourceGameConsole)->m_bInitialized) return; spdlog::memory_buf_t formatted; spdlog::sinks::base_sink::formatter_->format(msg, formatted); (*g_pSourceGameConsole) ->m_pConsole->m_pConsolePanel->ColorPrint(m_LogColours[msg.level], fmt::to_string(formatted).c_str()); } void SourceConsoleSink::flush_() {} HOOK(OnCommandSubmittedHook, OnCommandSubmitted, void,, (CConsoleDialog* consoleDialog, const char* pCommand)) { consoleDialog->m_pConsolePanel->Print("] "); consoleDialog->m_pConsolePanel->Print(pCommand); consoleDialog->m_pConsolePanel->Print("\n"); TryPrintCvarHelpForCommand(pCommand); OnCommandSubmitted(consoleDialog, pCommand); } // called from sourceinterface.cpp in client createinterface hooks, on GameClientExports001 void InitialiseConsoleOnInterfaceCreation() { (*g_pSourceGameConsole)->Initialize(); // hook OnCommandSubmitted so we print inputted commands OnCommandSubmittedHook.Dispatch((*g_pSourceGameConsole)->m_pConsole->m_vtable->OnCommandSubmitted); auto consoleLogger = std::make_shared(); consoleLogger->set_pattern("[%l] %v"); spdlog::default_logger()->sinks().push_back(consoleLogger); } ON_DLL_LOAD_CLIENT_RELIESON("client.dll", SourceConsole, ConCommand, (CModule module)) { g_pSourceGameConsole = new SourceInterface("client.dll", "GameConsole004"); RegisterConCommand("toggleconsole", ConCommand_toggleconsole, "Show/hide the console.", FCVAR_DONTRECORD); RegisterConCommand("showconsole", ConCommand_showconsole, "Show the console.", FCVAR_DONTRECORD); RegisterConCommand("hideconsole", ConCommand_hideconsole, "Hide the console.", FCVAR_DONTRECORD); }