#include "pch.h" #include "playlist.h" #include "NSMem.h" #include "concommand.h" #include "convar.h" #include "squirrel.h" #include "hoststate.h" AUTOHOOK_INIT() // use the R2 namespace for game funcs namespace R2 { const char* (*GetCurrentPlaylistName)(); void (*SetCurrentPlaylist)(const char* pPlaylistName); void (*SetPlaylistVarOverride)(const char* pVarName, const char* pValue); const char* (*GetCurrentPlaylistVar)(const char* pVarName, bool bUseOverrides); } // namespace R2 ConVar* Cvar_ns_use_clc_SetPlaylistVarOverride; AUTOHOOK(clc_SetPlaylistVarOverride__Process, engine.dll + 0x222180, char,, (void* a1, void* a2)) { // the private_match playlist on mp_lobby is the only situation where there should be any legitimate sending of this netmessage if (!Cvar_ns_use_clc_SetPlaylistVarOverride->GetBool() || strcmp(R2::GetCurrentPlaylistName(), "private_match") || strcmp(R2::g_pHostState->m_levelName, "mp_lobby")) return 1; return clc_SetPlaylistVarOverride__Process(a1, a2); } AUTOHOOK(SetCurrentPlaylist, engine.dll + 0x18EB20, void,, (const char* pPlaylistName)) { SetCurrentPlaylist(pPlaylistName); spdlog::info("Set playlist to {}", pPlaylistName); } AUTOHOOK(SetPlaylistVarOverride, engine.dll + 0x18ED00, void,, (const char* pVarName, const char* pValue)) { if (strlen(pValue) >= 64) return; SetPlaylistVarOverride(pVarName, pValue); } AUTOHOOK(GetCurrentPlaylistVar, engine.dll + 0x18C680, const char*,, (const char* pVarName, bool bUseOverrides)) { if (!bUseOverrides && !strcmp(pVarName, "max_players")) bUseOverrides = true; return GetCurrentPlaylistVar(pVarName, bUseOverrides); } AUTOHOOK(GetCurrentGamemodeMaxPlayers, engine.dll + 0x18C430, int,, ()) { const char* pMaxPlayers = R2::GetCurrentPlaylistVar("max_players", 0); if (!pMaxPlayers) return GetCurrentGamemodeMaxPlayers(); int iMaxPlayers = atoi(pMaxPlayers); return iMaxPlayers; } void ConCommand_playlist(const CCommand& args) { if (args.ArgC() < 2) return; R2::SetCurrentPlaylist(args.Arg(1)); } void ConCommand_setplaylistvaroverride(const CCommand& args) { if (args.ArgC() < 3) return; for (int i = 1; i < args.ArgC(); i += 2) R2::SetPlaylistVarOverride(args.Arg(i), args.Arg(i + 1)); } ON_DLL_LOAD_RELIESON("engine.dll", PlaylistHooks, ConCommand, (HMODULE baseAddress)) { AUTOHOOK_DISPATCH() R2::GetCurrentPlaylistName = (const char* (*)())((char*)baseAddress + 0x18C640); R2::SetCurrentPlaylist = (void (*)(const char*))((char*)baseAddress + 0x18EB20); R2::SetPlaylistVarOverride = (void (*)(const char*, const char*))((char*)baseAddress + 0x18ED00); R2::GetCurrentPlaylistVar = (const char* (*)(const char*, bool))((char*)baseAddress + 0x18C680); // playlist is the name of the command on respawn servers, but we already use setplaylist so can't get rid of it RegisterConCommand("playlist", ConCommand_playlist, "Sets the current playlist", FCVAR_NONE); RegisterConCommand("setplaylist", ConCommand_playlist, "Sets the current playlist", FCVAR_NONE); RegisterConCommand("setplaylistvaroverrides", ConCommand_setplaylistvaroverride, "sets a playlist var override", FCVAR_NONE); // note: clc_SetPlaylistVarOverride is pretty insecure, since it allows for entirely arbitrary playlist var overrides to be sent to the // server, this is somewhat restricted on custom servers to prevent it being done outside of private matches, but ideally it should be // disabled altogether, since the custom menus won't use it anyway this should only really be accepted if you want vanilla client // compatibility Cvar_ns_use_clc_SetPlaylistVarOverride = new ConVar( "ns_use_clc_SetPlaylistVarOverride", "0", FCVAR_GAMEDLL, "Whether the server should accept clc_SetPlaylistVarOverride messages"); // patch to prevent clc_SetPlaylistVarOverride from being able to crash servers if we reach max overrides due to a call to Error (why is // this possible respawn, wtf) todo: add a warning for this NSMem::BytePatch((uintptr_t)baseAddress + 0x18ED8D, "C3"); // patch to allow setplaylistvaroverride to be called before map init on dedicated and private match launched through the game NSMem::NOP((uintptr_t)baseAddress + 0x18ED17, 6); }