#include "pch.h" #include "clientvideooverrides.h" #include "modmanager.h" #include "nsmem.h" typedef void* (*BinkOpenType)(const char* path, uint32_t flags); BinkOpenType BinkOpen; void* BinkOpenHook(const char* path, uint32_t flags) { std::string filename(fs::path(path).filename().string()); spdlog::info("BinkOpen {}", filename); // figure out which mod is handling the bink Mod* fileOwner = nullptr; for (Mod& mod : g_ModManager->m_loadedMods) { if (!mod.Enabled) continue; if (std::find(mod.BinkVideos.begin(), mod.BinkVideos.end(), filename) != mod.BinkVideos.end()) fileOwner = &mod; } if (fileOwner) { // create new path fs::path binkPath(fileOwner->ModDirectory / "media" / filename); return BinkOpen(binkPath.string().c_str(), flags); } else return BinkOpen(path, flags); } void InitialiseEngineClientVideoOverrides(HMODULE baseAddress) { // remove engine check for whether the bik we're trying to load exists in r2/media, as this will fail for biks in mods // note: the check in engine is actually unnecessary, so it's just useless in practice and we lose nothing by removing it NSMem::NOP((uintptr_t)baseAddress + 0x459AD, 6); HookEnabler hook; ENABLER_CREATEHOOK( hook, reinterpret_cast(GetProcAddress(GetModuleHandleA("bink2w64.dll"), "BinkOpen")), &BinkOpenHook, reinterpret_cast(&BinkOpen)); }