#include "pch.h" #include "squirrel.h" #include "serverchathooks.h" #include "localchatwriter.h" #include AUTOHOOK_INIT() // clang-format off AUTOHOOK(CHudChat__AddGameLine, client.dll + 0x22E580, void, __fastcall, (void* self, const char* message, int inboxId, bool isTeam, bool isDead)) // clang-format on { // This hook is called for each HUD, but we only want our logic to run once. if (self != *CHudChat::allHuds) return; if (g_pSquirrel->setupfunc("CHudChat_ProcessMessageStartThread") != SQRESULT_ERROR) { int senderId = inboxId & CUSTOM_MESSAGE_INDEX_MASK; bool isAnonymous = senderId == 0; bool isCustom = isAnonymous || (inboxId & CUSTOM_MESSAGE_INDEX_BIT); // Type is set to 0 for non-custom messages, custom messages have a type encoded as the first byte int type = 0; const char* payload = message; if (isCustom) { type = message[0]; payload = message + 1; } g_pSquirrel->pushinteger(g_pSquirrel->m_pSQVM->sqvm, (int)senderId - 1); g_pSquirrel->pushstring(g_pSquirrel->m_pSQVM->sqvm, payload); g_pSquirrel->pushbool(g_pSquirrel->m_pSQVM->sqvm, isTeam); g_pSquirrel->pushbool(g_pSquirrel->m_pSQVM->sqvm, isDead); g_pSquirrel->pushinteger(g_pSquirrel->m_pSQVM->sqvm, type); g_pSquirrel->call(g_pSquirrel->m_pSQVM->sqvm, 5); } else for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) CHudChat__AddGameLine(hud, message, inboxId, isTeam, isDead); } ADD_SQFUNC("void", NSChatWrite, "int context, string text", "", ScriptContext::CLIENT) { int chatContext = g_pSquirrel->getinteger(sqvm, 1); const char* str = g_pSquirrel->getstring(sqvm, 2); LocalChatWriter((LocalChatWriter::Context)chatContext).Write(str); return SQRESULT_NULL; } ADD_SQFUNC("void", NSChatWriteRaw, "int context, string text", "", ScriptContext::CLIENT) { int chatContext = g_pSquirrel->getinteger(sqvm, 1); const char* str = g_pSquirrel->getstring(sqvm, 2); LocalChatWriter((LocalChatWriter::Context)chatContext).InsertText(str); return SQRESULT_NULL; } ADD_SQFUNC("void", NSChatWriteLine, "int context, string text", "", ScriptContext::CLIENT) { int chatContext = g_pSquirrel->getinteger(sqvm, 1); const char* str = g_pSquirrel->getstring(sqvm, 2); LocalChatWriter((LocalChatWriter::Context)chatContext).WriteLine(str); return SQRESULT_NULL; }