From 4ff226d7fc3771f5fca760d8f512f8c94296b628 Mon Sep 17 00:00:00 2001 From: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> Date: Fri, 30 Aug 2024 08:05:54 +0100 Subject: client: Remove uses of Autohook from `modlocalisation.cpp` (#792) Remove use of AUTOHOOK macro from `modlocalisation.cpp` --- primedev/client/modlocalisation.cpp | 43 ++++++++++++++++++++----------------- 1 file changed, 23 insertions(+), 20 deletions(-) (limited to 'primedev/client') diff --git a/primedev/client/modlocalisation.cpp b/primedev/client/modlocalisation.cpp index 2b73876b..e5efa074 100644 --- a/primedev/client/modlocalisation.cpp +++ b/primedev/client/modlocalisation.cpp @@ -1,55 +1,58 @@ #include "mods/modmanager.h" -AUTOHOOK_INIT() - void* g_pVguiLocalize; -// clang-format off -AUTOHOOK(CLocalize__AddFile, localize.dll + 0x6D80, -bool, __fastcall, (void* pVguiLocalize, const char* path, const char* pathId, bool bIncludeFallbackSearchPaths)) -// clang-format on +static bool(__fastcall* o_pCLocalise__AddFile)( + void* pVguiLocalize, const char* path, const char* pathId, bool bIncludeFallbackSearchPaths) = nullptr; +static bool __fastcall h_CLocalise__AddFile(void* pVguiLocalize, const char* path, const char* pathId, bool bIncludeFallbackSearchPaths) { // save this for later g_pVguiLocalize = pVguiLocalize; - bool ret = CLocalize__AddFile(pVguiLocalize, path, pathId, bIncludeFallbackSearchPaths); + bool ret = o_pCLocalise__AddFile(pVguiLocalize, path, pathId, bIncludeFallbackSearchPaths); if (ret) spdlog::info("Loaded localisation file {} successfully", path); return true; } -// clang-format off -AUTOHOOK(CLocalize__ReloadLocalizationFiles, localize.dll + 0xB830, -void, __fastcall, (void* pVguiLocalize)) -// clang-format on +static void(__fastcall* o_pCLocalize__ReloadLocalizationFiles)(void* pVguiLocalize) = nullptr; +static void __fastcall h_CLocalize__ReloadLocalizationFiles(void* pVguiLocalize) { // load all mod localization manually, so we keep track of all files, not just previously loaded ones for (Mod mod : g_pModManager->m_LoadedMods) if (mod.m_bEnabled) for (std::string& localisationFile : mod.LocalisationFiles) - CLocalize__AddFile(g_pVguiLocalize, localisationFile.c_str(), nullptr, false); + o_pCLocalise__AddFile(g_pVguiLocalize, localisationFile.c_str(), nullptr, false); spdlog::info("reloading localization..."); - CLocalize__ReloadLocalizationFiles(pVguiLocalize); + o_pCLocalize__ReloadLocalizationFiles(pVguiLocalize); } -// clang-format off -AUTOHOOK(CEngineVGui__Init, engine.dll + 0x247E10, -void, __fastcall, (void* self)) -// clang-format on +static void(__fastcall* o_pCEngineVGui__Init)(void* self) = nullptr; +static void __fastcall h_CEngineVGui__Init(void* self) { - CEngineVGui__Init(self); // this loads r1_english, valve_english, dev_english + o_pCEngineVGui__Init(self); // this loads r1_english, valve_english, dev_english // previously we did this in CLocalize::AddFile, but for some reason it won't properly overwrite localization from // files loaded previously if done there, very weird but this works so whatever for (Mod mod : g_pModManager->m_LoadedMods) if (mod.m_bEnabled) for (std::string& localisationFile : mod.LocalisationFiles) - CLocalize__AddFile(g_pVguiLocalize, localisationFile.c_str(), nullptr, false); + o_pCLocalise__AddFile(g_pVguiLocalize, localisationFile.c_str(), nullptr, false); +} + +ON_DLL_LOAD_CLIENT("engine.dll", VGuiInit, (CModule module)) +{ + o_pCEngineVGui__Init = module.Offset(0x247E10).RCast(); + HookAttach(&(PVOID&)o_pCEngineVGui__Init, (PVOID)h_CEngineVGui__Init); } ON_DLL_LOAD_CLIENT("localize.dll", Localize, (CModule module)) { - AUTOHOOK_DISPATCH() + o_pCLocalise__AddFile = module.Offset(0x6D80).RCast(); + HookAttach(&(PVOID&)o_pCLocalise__AddFile, (PVOID)h_CLocalise__AddFile); + + o_pCLocalize__ReloadLocalizationFiles = module.Offset(0xB830).RCast(); + HookAttach(&(PVOID&)o_pCLocalize__ReloadLocalizationFiles, (PVOID)h_CLocalize__ReloadLocalizationFiles); } -- cgit v1.2.3