From 7ea2cc6df5d2b6e74cbef36e50c54f74498dfa08 Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Fri, 24 Dec 2021 05:40:35 +0000 Subject: increase masterserver connection timeouts --- NorthstarDedicatedTest/masterserver.cpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'NorthstarDedicatedTest') diff --git a/NorthstarDedicatedTest/masterserver.cpp b/NorthstarDedicatedTest/masterserver.cpp index 152f7cfa..1032f8ec 100644 --- a/NorthstarDedicatedTest/masterserver.cpp +++ b/NorthstarDedicatedTest/masterserver.cpp @@ -79,9 +79,9 @@ void MasterServerManager::AuthenticateOriginWithMasterServer(char* uid, char* or std::thread requestThread([this, uidStr, tokenStr]() { httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString); - http.set_connection_timeout(10); + http.set_connection_timeout(25); - spdlog::info("Trying to authenticate with northstar masterserver for user {}", uidStr); + spdlog::info("Trying to authenticate with northstar masterserver for user {} {}", uidStr); if (auto result = http.Get(fmt::format("/client/origin_auth?id={}&token={}", uidStr, tokenStr).c_str())) { @@ -142,7 +142,7 @@ void MasterServerManager::RequestServerList() m_scriptRequestingServerList = true; httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString); - http.set_connection_timeout(10); + http.set_connection_timeout(25); spdlog::info("Requesting server list from {}", Cvar_ns_masterserver_hostname->m_pszString); @@ -268,7 +268,7 @@ void MasterServerManager::RequestMainMenuPromos() Sleep(500); httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString); - http.set_connection_timeout(20); + http.set_connection_timeout(25); if (auto result = http.Get("/client/mainmenupromos")) { @@ -367,7 +367,7 @@ void MasterServerManager::AuthenticateWithOwnServer(char* uid, char* playerToken std::thread requestThread([this, uid, playerToken]() { httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString); - http.set_connection_timeout(20); + http.set_connection_timeout(25); if (auto result = http.Post(fmt::format("/client/auth_with_self?id={}&playerToken={}", uid, playerToken).c_str())) { @@ -475,7 +475,7 @@ void MasterServerManager::AuthenticateWithServer(char* uid, char* playerToken, c Sleep(100); httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString); - http.set_connection_timeout(20); + http.set_connection_timeout(25); spdlog::info("Attempting authentication with server of id \"{}\"", serverId); @@ -557,7 +557,7 @@ void MasterServerManager::AddSelfToServerList(int port, int authPort, char* name std::thread requestThread([this, port, authPort, name, description, map, playlist, maxPlayers, password] { httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString); - http.set_connection_timeout(20); + http.set_connection_timeout(25); m_ownServerId[0] = 0; @@ -643,7 +643,7 @@ void MasterServerManager::AddSelfToServerList(int port, int authPort, char* name // ideally this should actually be done in main thread, rather than on it's own thread, so it'd stop if server freezes std::thread heartbeatThread([this] { httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString); - http.set_connection_timeout(10); + http.set_connection_timeout(25); while (*m_ownServerId) { @@ -672,7 +672,7 @@ void MasterServerManager::UpdateServerMapAndPlaylist(char* map, char* playlist) std::thread requestThread([this, map, playlist] { httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString); - http.set_connection_timeout(10); + http.set_connection_timeout(25); // we dont process this at all atm, maybe do later, but atm not necessary if (auto result = http.Post(fmt::format("/server/update_values?id={}&map={}&playlist={}", m_ownServerId, map, playlist).c_str())) @@ -696,7 +696,7 @@ void MasterServerManager::UpdateServerPlayerCount(int playerCount) std::thread requestThread([this, playerCount] { httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString); - http.set_connection_timeout(10); + http.set_connection_timeout(25); // we dont process this at all atm, maybe do later, but atm not necessary if (auto result = http.Post(fmt::format("/server/update_values?id={}&playerCount={}", m_ownServerId, playerCount).c_str())) @@ -725,7 +725,7 @@ void MasterServerManager::WritePlayerPersistentData(char* playerId, char* pdata, std::string playerIdTemp(playerId); std::thread requestThread([this, playerIdTemp, pdata, pdataSize] { httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString); - http.set_connection_timeout(10); + http.set_connection_timeout(25); httplib::MultipartFormDataItems requestItems = { { "pdata", std::string(pdata, pdataSize), "file.pdata", "application/octet-stream"} @@ -755,7 +755,7 @@ void MasterServerManager::RemoveSelfFromServerList() std::thread requestThread([this] { httplib::Client http(Cvar_ns_masterserver_hostname->m_pszString); - http.set_connection_timeout(10); + http.set_connection_timeout(25); // we dont process this at all atm, maybe do later, but atm not necessary if (auto result = http.Delete(fmt::format("/server/remove_server?id={}", m_ownServerId).c_str())) -- cgit v1.2.3