From 0438b5c8cfa99ac01c7e142d959aa40f88f1cc70 Mon Sep 17 00:00:00 2001 From: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> Date: Wed, 20 Dec 2023 13:24:07 +0000 Subject: Cherry pick "remove unnecessary namespaces" from primedev (#618) Cherry-picks the removal of unnecessary namespaces from `primedev` https://github.com/F1F7Y/NorthstarPrime/ Co-authored-by: F1F7Y --- NorthstarDLL/shared/maxplayers.cpp | 16 ++++++---------- 1 file changed, 6 insertions(+), 10 deletions(-) (limited to 'NorthstarDLL/shared/maxplayers.cpp') diff --git a/NorthstarDLL/shared/maxplayers.cpp b/NorthstarDLL/shared/maxplayers.cpp index 4af8ea1c..711193d4 100644 --- a/NorthstarDLL/shared/maxplayers.cpp +++ b/NorthstarDLL/shared/maxplayers.cpp @@ -48,21 +48,17 @@ constexpr int Team_AddedSize = Team_PlayerArray_AddedSize; bool MaxPlayersIncreaseEnabled() { - static bool bMaxPlayersIncreaseEnabled = Tier0::CommandLine()->CheckParm("-experimentalmaxplayersincrease"); + static bool bMaxPlayersIncreaseEnabled = CommandLine()->CheckParm("-experimentalmaxplayersincrease"); return bMaxPlayersIncreaseEnabled; } -// should we use R2 for this? not sure -namespace R2 // use R2 namespace for game funcs +int GetMaxPlayers() { - int GetMaxPlayers() - { - if (MaxPlayersIncreaseEnabled()) - return NEW_MAX_PLAYERS; + if (MaxPlayersIncreaseEnabled()) + return NEW_MAX_PLAYERS; - return 32; - } -} // namespace R2 + return 32; +} template void ChangeOffset(CMemoryAddress addr, unsigned int offset) { -- cgit v1.2.3