From 0de847bb4832c201233c87fa37867b9d89f0e8c8 Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Fri, 27 May 2022 01:13:14 +0100 Subject: rename project folder (:tf: commit log) --- NorthstarDLL/serverchathooks.h | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 NorthstarDLL/serverchathooks.h (limited to 'NorthstarDLL/serverchathooks.h') diff --git a/NorthstarDLL/serverchathooks.h b/NorthstarDLL/serverchathooks.h new file mode 100644 index 00000000..1d8a806a --- /dev/null +++ b/NorthstarDLL/serverchathooks.h @@ -0,0 +1,25 @@ +#pragma once +#include "pch.h" +#include +#include + +enum class CustomMessageType : char +{ + Chat = 1, + Whisper = 2 +}; + +constexpr unsigned char CUSTOM_MESSAGE_INDEX_BIT = 0b10000000; +constexpr unsigned char CUSTOM_MESSAGE_INDEX_MASK = ~CUSTOM_MESSAGE_INDEX_BIT; + +// Send a vanilla chat message as if it was from the player. +void ChatSendMessage(unsigned int playerIndex, const char* text, bool isteam); + +// Send a custom message. +// fromPlayerIndex: set to -1 for a [SERVER] message, or another value to send from a specific player +// toPlayerIndex: set to -1 to send to all players, or another value to send to a single player +// isTeam: display a [TEAM] badge +// isDead: display a [DEAD] badge +// messageType: send a specific message type +void ChatBroadcastMessage( + int fromPlayerIndex, int toPlayerIndex, const char* text, bool isTeam, bool isDead, CustomMessageType messageType); -- cgit v1.2.3