From 082f3893215797268d7ac8c1000ebe371f276af7 Mon Sep 17 00:00:00 2001 From: BobTheBob9 Date: Tue, 16 Aug 2022 01:12:59 +0100 Subject: lots of stuff idk --- NorthstarDLL/serverchathooks.h | 50 +++++++++++++++++++++--------------------- 1 file changed, 25 insertions(+), 25 deletions(-) (limited to 'NorthstarDLL/serverchathooks.h') diff --git a/NorthstarDLL/serverchathooks.h b/NorthstarDLL/serverchathooks.h index 88246f91..1d8a806a 100644 --- a/NorthstarDLL/serverchathooks.h +++ b/NorthstarDLL/serverchathooks.h @@ -1,25 +1,25 @@ -#pragma once -#include "pch.h" -#include -#include - -enum class CustomMessageType : char -{ - Chat = 1, - Whisper = 2 -}; - -constexpr unsigned char CUSTOM_MESSAGE_INDEX_BIT = 0b10000000; -constexpr unsigned char CUSTOM_MESSAGE_INDEX_MASK = ~CUSTOM_MESSAGE_INDEX_BIT; - -// Send a vanilla chat message as if it was from the player. -void ChatSendMessage(unsigned int playerIndex, const char* text, bool isteam); - -// Send a custom message. -// fromPlayerIndex: set to -1 for a [SERVER] message, or another value to send from a specific player -// toPlayerIndex: set to -1 to send to all players, or another value to send to a single player -// isTeam: display a [TEAM] badge -// isDead: display a [DEAD] badge -// messageType: send a specific message type -void ChatBroadcastMessage( - int fromPlayerIndex, int toPlayerIndex, const char* text, bool isTeam, bool isDead, CustomMessageType messageType); +#pragma once +#include "pch.h" +#include +#include + +enum class CustomMessageType : char +{ + Chat = 1, + Whisper = 2 +}; + +constexpr unsigned char CUSTOM_MESSAGE_INDEX_BIT = 0b10000000; +constexpr unsigned char CUSTOM_MESSAGE_INDEX_MASK = ~CUSTOM_MESSAGE_INDEX_BIT; + +// Send a vanilla chat message as if it was from the player. +void ChatSendMessage(unsigned int playerIndex, const char* text, bool isteam); + +// Send a custom message. +// fromPlayerIndex: set to -1 for a [SERVER] message, or another value to send from a specific player +// toPlayerIndex: set to -1 to send to all players, or another value to send to a single player +// isTeam: display a [TEAM] badge +// isDead: display a [DEAD] badge +// messageType: send a specific message type +void ChatBroadcastMessage( + int fromPlayerIndex, int toPlayerIndex, const char* text, bool isTeam, bool isDead, CustomMessageType messageType); -- cgit v1.2.3