From 9b6731de9a0980515d1d8954f46935a1445dcf02 Mon Sep 17 00:00:00 2001 From: uniboi <64006268+uniboi@users.noreply.github.com> Date: Sat, 21 Jan 2023 10:36:55 +0000 Subject: Expose Cursor Position to UI vm (#387) * add NSGetCursorPosition * fix vs filters * fix clang formatting * Create wininfo.h * Create wininfo.cpp * add wininfo to compiler options * add wininfo to filters * move wininfo * clamp position to screen size --- NorthstarDLL/scripts/client/cursorposition.cpp | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 NorthstarDLL/scripts/client/cursorposition.cpp (limited to 'NorthstarDLL/scripts/client') diff --git a/NorthstarDLL/scripts/client/cursorposition.cpp b/NorthstarDLL/scripts/client/cursorposition.cpp new file mode 100644 index 00000000..c80a0930 --- /dev/null +++ b/NorthstarDLL/scripts/client/cursorposition.cpp @@ -0,0 +1,24 @@ +#include "pch.h" +#include "squirrel/squirrel.h" +#include "util/wininfo.h" + +ADD_SQFUNC("vector ornull", NSGetCursorPosition, "", "", ScriptContext::UI) +{ + RECT rcClient; + POINT p; + if (GetCursorPos(&p) && ScreenToClient(*g_gameHWND, &p) && GetClientRect(*g_gameHWND, &rcClient)) + { + std::cout << rcClient.right << " : " << rcClient.bottom << "\n"; + if (GetAncestor(GetForegroundWindow(), GA_ROOTOWNER) != *g_gameHWND) + return SQRESULT_NULL; + + g_pSquirrel->pushvector( + sqvm, + {p.x > 0 ? p.x > rcClient.right ? rcClient.right : (float)p.x : 0, + p.y > 0 ? p.y > rcClient.bottom ? rcClient.bottom : (float)p.y : 0, + 0}); + return SQRESULT_NOTNULL; + } + g_pSquirrel->raiseerror(sqvm, "Failed retrieving cursor position of game window"); + return SQRESULT_ERROR; +} -- cgit v1.2.3