From f9bc3c9d1834cb8bd5f872b749b057c33e8b0102 Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Wed, 24 Aug 2022 00:32:31 +0100 Subject: Adjust folder structure (#242) * Adjust folder structure * change launcher directory name --- NorthstarDLL/playlist.cpp | 106 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 106 insertions(+) create mode 100644 NorthstarDLL/playlist.cpp (limited to 'NorthstarDLL/playlist.cpp') diff --git a/NorthstarDLL/playlist.cpp b/NorthstarDLL/playlist.cpp new file mode 100644 index 00000000..fdb23893 --- /dev/null +++ b/NorthstarDLL/playlist.cpp @@ -0,0 +1,106 @@ +#include "pch.h" +#include "playlist.h" +#include "concommand.h" +#include "convar.h" +#include "gameutils.h" +#include "hookutils.h" +#include "squirrel.h" + +typedef char (*Onclc_SetPlaylistVarOverrideType)(void* a1, void* a2); +Onclc_SetPlaylistVarOverrideType Onclc_SetPlaylistVarOverride; + +typedef int (*GetCurrentGamemodeMaxPlayersType)(); +GetCurrentGamemodeMaxPlayersType GetCurrentGamemodeMaxPlayers; + +// function type defined in gameutils.h +SetPlaylistVarOverrideType SetPlaylistVarOverrideOriginal; +GetCurrentPlaylistVarType GetCurrentPlaylistVarOriginal; + +ConVar* Cvar_ns_use_clc_SetPlaylistVarOverride; + +void SetPlaylistCommand(const CCommand& args) +{ + if (args.ArgC() < 2) + return; + + SetCurrentPlaylist(args.Arg(1)); +} + +void SetPlaylistVarOverrideCommand(const CCommand& args) +{ + if (args.ArgC() < 3) + return; + + for (int i = 1; i < args.ArgC(); i += 2) + SetPlaylistVarOverride(args.Arg(i), args.Arg(i + 1)); +} + +char Onclc_SetPlaylistVarOverrideHook(void* a1, void* a2) +{ + // the private_match playlist is the only situation where there should be any legitimate sending of this netmessage + // todo: check mp_lobby here too + if (!Cvar_ns_use_clc_SetPlaylistVarOverride->GetBool() || strcmp(GetCurrentPlaylistName(), "private_match")) + return 1; + + return Onclc_SetPlaylistVarOverride(a1, a2); +} + +void SetPlaylistVarOverrideHook(const char* varName, const char* value) +{ + if (strlen(value) >= 64) + return; + + SetPlaylistVarOverrideOriginal(varName, value); +} + +char* GetCurrentPlaylistVarHook(const char* varName, bool useOverrides) +{ + if (!useOverrides && !strcmp(varName, "max_players")) + useOverrides = true; + + return GetCurrentPlaylistVarOriginal(varName, useOverrides); +} + +int GetCurrentGamemodeMaxPlayersHook() +{ + char* maxPlayersStr = GetCurrentPlaylistVar("max_players", 0); + if (!maxPlayersStr) + return GetCurrentGamemodeMaxPlayers(); + + int maxPlayers = atoi(maxPlayersStr); + return maxPlayers; +} + +#include "NSMem.h" +void InitialisePlaylistHooks(HMODULE baseAddress) +{ + RegisterConCommand("setplaylist", SetPlaylistCommand, "Sets the current playlist", FCVAR_NONE); + RegisterConCommand("setplaylistvaroverrides", SetPlaylistVarOverrideCommand, "sets a playlist var override", FCVAR_NONE); + // note: clc_SetPlaylistVarOverride is pretty insecure, since it allows for entirely arbitrary playlist var overrides to be sent to the + // server this is somewhat restricted on custom servers to prevent it being done outside of private matches, but ideally it should be + // disabled altogether, since the custom menus won't use it anyway this should only really be accepted if you want vanilla client + // compatibility + Cvar_ns_use_clc_SetPlaylistVarOverride = new ConVar( + "ns_use_clc_SetPlaylistVarOverride", "0", FCVAR_GAMEDLL, "Whether the server should accept clc_SetPlaylistVarOverride messages"); + + HookEnabler hook; + ENABLER_CREATEHOOK( + hook, (char*)baseAddress + 0x222180, &Onclc_SetPlaylistVarOverrideHook, reinterpret_cast(&Onclc_SetPlaylistVarOverride)); + ENABLER_CREATEHOOK( + hook, (char*)baseAddress + 0x18ED00, &SetPlaylistVarOverrideHook, reinterpret_cast(&SetPlaylistVarOverrideOriginal)); + ENABLER_CREATEHOOK( + hook, (char*)baseAddress + 0x18C680, &GetCurrentPlaylistVarHook, reinterpret_cast(&GetCurrentPlaylistVarOriginal)); + ENABLER_CREATEHOOK( + hook, (char*)baseAddress + 0x18C430, &GetCurrentGamemodeMaxPlayersHook, reinterpret_cast(&GetCurrentGamemodeMaxPlayers)); + + uintptr_t ba = (uintptr_t)baseAddress; + + // patch to prevent clc_SetPlaylistVarOverride from being able to crash servers if we reach max overrides due to a call to Error (why is + // this possible respawn, wtf) todo: add a warning for this + { + NSMem::BytePatch(ba + 0x18ED8D, "C3"); + } + + // patch to allow setplaylistvaroverride to be called before map init on dedicated and private match launched through the game + NSMem::NOP(ba + 0x18ED17, 6); +} \ No newline at end of file -- cgit v1.2.3