From f9bc3c9d1834cb8bd5f872b749b057c33e8b0102 Mon Sep 17 00:00:00 2001 From: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> Date: Wed, 24 Aug 2022 00:32:31 +0100 Subject: Adjust folder structure (#242) * Adjust folder structure * change launcher directory name --- NorthstarDLL/miscserverfixes.cpp | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) create mode 100644 NorthstarDLL/miscserverfixes.cpp (limited to 'NorthstarDLL/miscserverfixes.cpp') diff --git a/NorthstarDLL/miscserverfixes.cpp b/NorthstarDLL/miscserverfixes.cpp new file mode 100644 index 00000000..e85950c4 --- /dev/null +++ b/NorthstarDLL/miscserverfixes.cpp @@ -0,0 +1,26 @@ +#include "pch.h" +#include "miscserverfixes.h" +#include "hookutils.h" + +#include "NSMem.h" + +void InitialiseMiscServerFixes(HMODULE baseAddress) +{ + uintptr_t ba = (uintptr_t)baseAddress; + + // ret at the start of the concommand GenerateObjFile as it can crash servers + { + NSMem::BytePatch(ba + 0x38D920, "C3"); + } + + // nop out call to VGUI shutdown since it crashes the game when quitting from the console + { + NSMem::NOP(ba + 0x154A96, 5); + } + + // ret at the start of CServerGameClients::ClientCommandKeyValues as it has no benefit and is forwarded to client (i.e. security issue) + // this prevents the attack vector of client=>server=>client, however server=>client also has clientside patches + { + NSMem::BytePatch(ba + 0x153920, "C3"); + } +} \ No newline at end of file -- cgit v1.2.3