From 4d6452865eb3e2b2abec3f5afe9de66ca7f1855b Mon Sep 17 00:00:00 2001 From: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> Date: Thu, 8 Sep 2022 00:16:19 +0200 Subject: Rename some members of MasterServerManager (#266) This is basically 9ab7c43c34183915273cc8b5ccedd72568249b27 from refactor but without the debug build crash fix as that was introduced in a commit in refactor not present on main Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com> --- NorthstarDLL/misccommands.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'NorthstarDLL/misccommands.cpp') diff --git a/NorthstarDLL/misccommands.cpp b/NorthstarDLL/misccommands.cpp index 42ec15af..a05435b7 100644 --- a/NorthstarDLL/misccommands.cpp +++ b/NorthstarDLL/misccommands.cpp @@ -29,7 +29,7 @@ void AddMiscConCommands() { // hack for special case where we're on a local server, so we erase our own newly created auth data on disconnect g_MasterServerManager->m_bNewgameAfterSelfAuth = true; - g_MasterServerManager->AuthenticateWithOwnServer(g_LocalPlayerUserID, g_MasterServerManager->m_ownClientAuthToken); + g_MasterServerManager->AuthenticateWithOwnServer(g_LocalPlayerUserID, g_MasterServerManager->m_sOwnClientAuthToken); }); // this is a concommand because we make a deferred call to it from another thread -- cgit v1.2.3