From f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 Mon Sep 17 00:00:00 2001 From: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> Date: Wed, 27 Dec 2023 00:32:01 +0000 Subject: Folder restructuring from primedev (#624) Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y --- NorthstarDLL/logging/sourceconsole.h | 85 ------------------------------------ 1 file changed, 85 deletions(-) delete mode 100644 NorthstarDLL/logging/sourceconsole.h (limited to 'NorthstarDLL/logging/sourceconsole.h') diff --git a/NorthstarDLL/logging/sourceconsole.h b/NorthstarDLL/logging/sourceconsole.h deleted file mode 100644 index 44d73843..00000000 --- a/NorthstarDLL/logging/sourceconsole.h +++ /dev/null @@ -1,85 +0,0 @@ -#pragma once -#include "core/sourceinterface.h" -#include "spdlog/sinks/base_sink.h" -#include - -class EditablePanel -{ -public: - virtual ~EditablePanel() = 0; - unsigned char unknown[0x2B0]; -}; - -class IConsoleDisplayFunc -{ -public: - virtual void ColorPrint(const SourceColor& clr, const char* pMessage) = 0; - virtual void Print(const char* pMessage) = 0; - virtual void DPrint(const char* pMessage) = 0; -}; - -class CConsolePanel : public EditablePanel, public IConsoleDisplayFunc -{ -}; - -class CConsoleDialog -{ -public: - struct VTable - { - void* unknown[298]; - void (*OnCommandSubmitted)(CConsoleDialog* consoleDialog, const char* pCommand); - }; - - VTable* m_vtable; - unsigned char unknown[0x398]; - CConsolePanel* m_pConsolePanel; -}; - -class CGameConsole -{ -public: - virtual ~CGameConsole() = 0; - - // activates the console, makes it visible and brings it to the foreground - virtual void Activate() = 0; - - virtual void Initialize() = 0; - - // hides the console - virtual void Hide() = 0; - - // clears the console - virtual void Clear() = 0; - - // return true if the console has focus - virtual bool IsConsoleVisible() = 0; - - virtual void SetParent(int parent) = 0; - - bool m_bInitialized; - CConsoleDialog* m_pConsole; -}; - -extern SourceInterface* g_pSourceGameConsole; - -// spdlog logger -class SourceConsoleSink : public CustomSink -{ -private: - std::map m_LogColours = { - {spdlog::level::trace, NS::Colors::TRACE.ToSourceColor()}, - {spdlog::level::debug, NS::Colors::DEBUG.ToSourceColor()}, - {spdlog::level::info, NS::Colors::INFO.ToSourceColor()}, - {spdlog::level::warn, NS::Colors::WARN.ToSourceColor()}, - {spdlog::level::err, NS::Colors::ERR.ToSourceColor()}, - {spdlog::level::critical, NS::Colors::CRIT.ToSourceColor()}, - {spdlog::level::off, NS::Colors::OFF.ToSourceColor()}}; - -protected: - void custom_sink_it_(const custom_log_msg& msg); - void sink_it_(const spdlog::details::log_msg& msg) override; - void flush_() override; -}; - -void InitialiseConsoleOnInterfaceCreation(); -- cgit v1.2.3