From 0438b5c8cfa99ac01c7e142d959aa40f88f1cc70 Mon Sep 17 00:00:00 2001 From: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> Date: Wed, 20 Dec 2023 13:24:07 +0000 Subject: Cherry pick "remove unnecessary namespaces" from primedev (#618) Cherry-picks the removal of unnecessary namespaces from `primedev` https://github.com/F1F7Y/NorthstarPrime/ Co-authored-by: F1F7Y --- NorthstarDLL/client/clientauthhooks.cpp | 4 +- NorthstarDLL/client/demofixes.cpp | 6 +- NorthstarDLL/client/languagehooks.cpp | 2 +- NorthstarDLL/client/r2client.cpp | 12 +- NorthstarDLL/client/r2client.h | 12 +- NorthstarDLL/client/rejectconnectionfixes.cpp | 2 +- NorthstarDLL/core/convar/convar.cpp | 6 +- NorthstarDLL/core/convar/cvar.cpp | 8 +- NorthstarDLL/core/convar/cvar.h | 8 +- NorthstarDLL/core/filesystem/filesystem.cpp | 54 +-- NorthstarDLL/core/filesystem/filesystem.h | 10 +- NorthstarDLL/core/filesystem/rpakfilesystem.cpp | 4 +- NorthstarDLL/core/memalloc.cpp | 2 - NorthstarDLL/core/tier0.cpp | 24 +- NorthstarDLL/core/tier0.h | 99 ++--- NorthstarDLL/dedicated/dedicated.cpp | 32 +- NorthstarDLL/dedicated/dedicatedlogtoclient.cpp | 14 +- NorthstarDLL/dedicated/dedicatedmaterialsystem.cpp | 2 +- NorthstarDLL/engine/host.cpp | 4 +- NorthstarDLL/engine/hoststate.cpp | 33 +- NorthstarDLL/engine/hoststate.h | 70 ++- NorthstarDLL/engine/r2engine.cpp | 30 +- NorthstarDLL/engine/r2engine.h | 486 ++++++++++----------- NorthstarDLL/engine/runframe.cpp | 2 +- NorthstarDLL/masterserver/masterserver.cpp | 12 +- NorthstarDLL/mods/compiled/kb_act.cpp | 2 +- NorthstarDLL/mods/compiled/modkeyvalues.cpp | 2 +- NorthstarDLL/mods/compiled/modpdef.cpp | 2 +- NorthstarDLL/mods/compiled/modscriptsrson.cpp | 2 +- NorthstarDLL/mods/modmanager.cpp | 6 +- NorthstarDLL/mods/modsavefiles.cpp | 4 +- NorthstarDLL/scripts/client/clientchathooks.cpp | 2 +- .../scripts/client/scriptserverbrowser.cpp | 14 +- NorthstarDLL/scripts/scriptdatatables.cpp | 8 +- NorthstarDLL/scripts/scripthttprequesthandler.cpp | 6 +- NorthstarDLL/scripts/scriptutility.cpp | 4 +- NorthstarDLL/scripts/server/miscserverscript.cpp | 18 +- NorthstarDLL/scripts/server/scriptuserinfo.cpp | 20 +- NorthstarDLL/server/alltalk.cpp | 4 +- NorthstarDLL/server/auth/bansystem.cpp | 8 +- NorthstarDLL/server/auth/serverauthentication.cpp | 46 +- NorthstarDLL/server/auth/serverauthentication.h | 16 +- NorthstarDLL/server/buildainfile.cpp | 6 +- NorthstarDLL/server/r2server.cpp | 10 +- NorthstarDLL/server/r2server.h | 202 +++++---- NorthstarDLL/server/serverchathooks.cpp | 12 +- NorthstarDLL/server/servernethooks.cpp | 6 +- NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp | 24 +- NorthstarDLL/shared/exploit_fixes/ns_limits.cpp | 56 +-- NorthstarDLL/shared/exploit_fixes/ns_limits.h | 12 +- NorthstarDLL/shared/maxplayers.cpp | 16 +- NorthstarDLL/shared/maxplayers.h | 6 +- NorthstarDLL/shared/misccommands.cpp | 30 +- NorthstarDLL/shared/playlist.cpp | 2 +- NorthstarDLL/squirrel/squirrel.cpp | 10 +- NorthstarDLL/util/printcommands.cpp | 24 +- NorthstarDLL/util/printmaps.cpp | 10 +- NorthstarDLL/util/utils.cpp | 2 +- NorthstarDLL/util/utils.h | 5 +- 59 files changed, 725 insertions(+), 810 deletions(-) diff --git a/NorthstarDLL/client/clientauthhooks.cpp b/NorthstarDLL/client/clientauthhooks.cpp index adb2ab22..35ae3aa7 100644 --- a/NorthstarDLL/client/clientauthhooks.cpp +++ b/NorthstarDLL/client/clientauthhooks.cpp @@ -32,10 +32,10 @@ void, __fastcall, (void* a1)) // if player has agreed to send token and we aren't already authing, try to auth if (Cvar_ns_has_agreed_to_send_token->GetInt() == AGREED_TO_SEND_TOKEN && !g_pMasterServerManager->m_bOriginAuthWithMasterServerInProgress) - g_pMasterServerManager->AuthenticateOriginWithMasterServer(R2::g_pLocalPlayerUserID, R2::g_pLocalPlayerOriginToken); + g_pMasterServerManager->AuthenticateOriginWithMasterServer(g_pLocalPlayerUserID, g_pLocalPlayerOriginToken); // invalidate key so auth will fail - *R2::g_pLocalPlayerOriginToken = 0; + *g_pLocalPlayerOriginToken = 0; } AuthWithStryder(a1); diff --git a/NorthstarDLL/client/demofixes.cpp b/NorthstarDLL/client/demofixes.cpp index 65e48fc0..344764ba 100644 --- a/NorthstarDLL/client/demofixes.cpp +++ b/NorthstarDLL/client/demofixes.cpp @@ -11,15 +11,15 @@ ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ClientDemoFixes, ConVar, (CModule modu { // change default values of demo cvars to enable them by default, but not autorecord // this is before Host_Init, the setvalue calls here will get overwritten by custom cfgs/launch options - ConVar* Cvar_demo_enableDemos = R2::g_pCVar->FindVar("demo_enabledemos"); + ConVar* Cvar_demo_enableDemos = g_pCVar->FindVar("demo_enabledemos"); Cvar_demo_enableDemos->m_pszDefaultValue = "1"; Cvar_demo_enableDemos->SetValue(true); - ConVar* Cvar_demo_writeLocalFile = R2::g_pCVar->FindVar("demo_writeLocalFile"); + ConVar* Cvar_demo_writeLocalFile = g_pCVar->FindVar("demo_writeLocalFile"); Cvar_demo_writeLocalFile->m_pszDefaultValue = "1"; Cvar_demo_writeLocalFile->SetValue(true); - ConVar* Cvar_demo_autoRecord = R2::g_pCVar->FindVar("demo_autoRecord"); + ConVar* Cvar_demo_autoRecord = g_pCVar->FindVar("demo_autoRecord"); Cvar_demo_autoRecord->m_pszDefaultValue = "0"; Cvar_demo_autoRecord->SetValue(false); } diff --git a/NorthstarDLL/client/languagehooks.cpp b/NorthstarDLL/client/languagehooks.cpp index 4251dbbd..35ca5659 100644 --- a/NorthstarDLL/client/languagehooks.cpp +++ b/NorthstarDLL/client/languagehooks.cpp @@ -57,7 +57,7 @@ char*, __fastcall, ()) bool& canOriginDictateLang = *(bool*)((char*)tier0Handle + 0xA9A90); const char* forcedLanguage; - if (Tier0::CommandLine()->CheckParm("-language", &forcedLanguage)) + if (CommandLine()->CheckParm("-language", &forcedLanguage)) { if (!CheckLangAudioExists((char*)forcedLanguage)) { diff --git a/NorthstarDLL/client/r2client.cpp b/NorthstarDLL/client/r2client.cpp index fea97d8e..c8e59d74 100644 --- a/NorthstarDLL/client/r2client.cpp +++ b/NorthstarDLL/client/r2client.cpp @@ -1,14 +1,8 @@ #include "r2client.h" -using namespace R2; - -// use the R2 namespace for game funcs -namespace R2 -{ - char* g_pLocalPlayerUserID; - char* g_pLocalPlayerOriginToken; - GetBaseLocalClientType GetBaseLocalClient; -} // namespace R2 +char* g_pLocalPlayerUserID; +char* g_pLocalPlayerOriginToken; +GetBaseLocalClientType GetBaseLocalClient; ON_DLL_LOAD("engine.dll", R2EngineClient, (CModule module)) { diff --git a/NorthstarDLL/client/r2client.h b/NorthstarDLL/client/r2client.h index 64ed6c61..ea263dbc 100644 --- a/NorthstarDLL/client/r2client.h +++ b/NorthstarDLL/client/r2client.h @@ -1,11 +1,7 @@ #pragma once -// use the R2 namespace for game funcs -namespace R2 -{ - extern char* g_pLocalPlayerUserID; - extern char* g_pLocalPlayerOriginToken; +extern char* g_pLocalPlayerUserID; +extern char* g_pLocalPlayerOriginToken; - typedef void* (*GetBaseLocalClientType)(); - extern GetBaseLocalClientType GetBaseLocalClient; -} // namespace R2 +typedef void* (*GetBaseLocalClientType)(); +extern GetBaseLocalClientType GetBaseLocalClient; diff --git a/NorthstarDLL/client/rejectconnectionfixes.cpp b/NorthstarDLL/client/rejectconnectionfixes.cpp index 6adde8b6..1b326a3c 100644 --- a/NorthstarDLL/client/rejectconnectionfixes.cpp +++ b/NorthstarDLL/client/rejectconnectionfixes.cpp @@ -22,7 +22,7 @@ void,, (bool a1, const char* fmt, ...)) // not doing this gets our client in a pretty weird state so we need to shut it down manually here // don't call Cbuf_Execute because we don't need this called immediately - R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "disconnect", R2::cmd_source_t::kCommandSrcCode); + Cbuf_AddText(Cbuf_GetCurrentPlayer(), "disconnect", cmd_source_t::kCommandSrcCode); } return COM_ExplainDisconnection(a1, "%s", buf); diff --git a/NorthstarDLL/core/convar/convar.cpp b/NorthstarDLL/core/convar/convar.cpp index 594989c2..e77ae1fd 100644 --- a/NorthstarDLL/core/convar/convar.cpp +++ b/NorthstarDLL/core/convar/convar.cpp @@ -38,14 +38,14 @@ ON_DLL_LOAD("engine.dll", ConVar, (CModule module)) g_pConVar_Vtable = module.Offset(0x67FD28); g_pIConVar_Vtable = module.Offset(0x67FDC8); - R2::g_pCVarInterface = new SourceInterface("vstdlib.dll", "VEngineCvar007"); - R2::g_pCVar = *R2::g_pCVarInterface; + g_pCVarInterface = new SourceInterface("vstdlib.dll", "VEngineCvar007"); + g_pCVar = *g_pCVarInterface; g_pPluginCommunicationhandler->m_sEngineData.conVarMalloc = reinterpret_cast(conVarMalloc); g_pPluginCommunicationhandler->m_sEngineData.conVarRegister = reinterpret_cast(conVarRegister); g_pPluginCommunicationhandler->m_sEngineData.ConVar_Vtable = reinterpret_cast(g_pConVar_Vtable); g_pPluginCommunicationhandler->m_sEngineData.IConVar_Vtable = reinterpret_cast(g_pIConVar_Vtable); - g_pPluginCommunicationhandler->m_sEngineData.g_pCVar = reinterpret_cast(R2::g_pCVar); + g_pPluginCommunicationhandler->m_sEngineData.g_pCVar = reinterpret_cast(g_pCVar); } //----------------------------------------------------------------------------- diff --git a/NorthstarDLL/core/convar/cvar.cpp b/NorthstarDLL/core/convar/cvar.cpp index 21f8d2ec..aa5f0365 100644 --- a/NorthstarDLL/core/convar/cvar.cpp +++ b/NorthstarDLL/core/convar/cvar.cpp @@ -22,9 +22,5 @@ std::unordered_map CCvar::DumpToMap() return allConVars; } -// use the R2 namespace for game funcs -namespace R2 -{ - SourceInterface* g_pCVarInterface; - CCvar* g_pCVar; -} // namespace R2 +SourceInterface* g_pCVarInterface; +CCvar* g_pCVar; diff --git a/NorthstarDLL/core/convar/cvar.h b/NorthstarDLL/core/convar/cvar.h index 3a3e1815..09fa8591 100644 --- a/NorthstarDLL/core/convar/cvar.h +++ b/NorthstarDLL/core/convar/cvar.h @@ -34,9 +34,5 @@ class CCvar std::unordered_map DumpToMap(); }; -// use the R2 namespace for game funcs -namespace R2 -{ - extern SourceInterface* g_pCVarInterface; - extern CCvar* g_pCVar; -} // namespace R2 +extern SourceInterface* g_pCVarInterface; +extern CCvar* g_pCVar; diff --git a/NorthstarDLL/core/filesystem/filesystem.cpp b/NorthstarDLL/core/filesystem/filesystem.cpp index e4da647f..b39939e4 100644 --- a/NorthstarDLL/core/filesystem/filesystem.cpp +++ b/NorthstarDLL/core/filesystem/filesystem.cpp @@ -7,48 +7,42 @@ AUTOHOOK_INIT() -using namespace R2; - bool bReadingOriginalFile = false; std::string sCurrentModPath; ConVar* Cvar_ns_fs_log_reads; -// use the R2 namespace for game funcs -namespace R2 +SourceInterface* g_pFilesystem; + +std::string ReadVPKFile(const char* path) { - SourceInterface* g_pFilesystem; + // read scripts.rson file, todo: check if this can be overwritten + FileHandle_t fileHandle = (*g_pFilesystem)->m_vtable2->Open(&(*g_pFilesystem)->m_vtable2, path, "rb", "GAME", 0); - std::string ReadVPKFile(const char* path) + std::stringstream fileStream; + int bytesRead = 0; + char data[4096]; + do { - // read scripts.rson file, todo: check if this can be overwritten - FileHandle_t fileHandle = (*g_pFilesystem)->m_vtable2->Open(&(*g_pFilesystem)->m_vtable2, path, "rb", "GAME", 0); - - std::stringstream fileStream; - int bytesRead = 0; - char data[4096]; - do - { - bytesRead = (*g_pFilesystem)->m_vtable2->Read(&(*g_pFilesystem)->m_vtable2, data, (int)std::size(data), fileHandle); - fileStream.write(data, bytesRead); - } while (bytesRead == std::size(data)); + bytesRead = (*g_pFilesystem)->m_vtable2->Read(&(*g_pFilesystem)->m_vtable2, data, (int)std::size(data), fileHandle); + fileStream.write(data, bytesRead); + } while (bytesRead == std::size(data)); - (*g_pFilesystem)->m_vtable2->Close(*g_pFilesystem, fileHandle); + (*g_pFilesystem)->m_vtable2->Close(*g_pFilesystem, fileHandle); - return fileStream.str(); - } + return fileStream.str(); +} - std::string ReadVPKOriginalFile(const char* path) - { - // todo: should probably set search path to be g_pModName here also +std::string ReadVPKOriginalFile(const char* path) +{ + // todo: should probably set search path to be g_pModName here also - bReadingOriginalFile = true; - std::string ret = ReadVPKFile(path); - bReadingOriginalFile = false; + bReadingOriginalFile = true; + std::string ret = ReadVPKFile(path); + bReadingOriginalFile = false; - return ret; - } -} // namespace R2 + return ret; +} // clang-format off HOOK(AddSearchPathHook, AddSearchPath, @@ -175,7 +169,7 @@ ON_DLL_LOAD("filesystem_stdio.dll", Filesystem, (CModule module)) { AUTOHOOK_DISPATCH() - R2::g_pFilesystem = new SourceInterface("filesystem_stdio.dll", "VFileSystem017"); + g_pFilesystem = new SourceInterface("filesystem_stdio.dll", "VFileSystem017"); AddSearchPathHook.Dispatch((LPVOID)(*g_pFilesystem)->m_vtable->AddSearchPath); ReadFromCacheHook.Dispatch((LPVOID)(*g_pFilesystem)->m_vtable->ReadFromCache); diff --git a/NorthstarDLL/core/filesystem/filesystem.h b/NorthstarDLL/core/filesystem/filesystem.h index ac1c5986..9c4e891b 100644 --- a/NorthstarDLL/core/filesystem/filesystem.h +++ b/NorthstarDLL/core/filesystem/filesystem.h @@ -63,11 +63,7 @@ class IFileSystem VTable2* m_vtable2; }; -// use the R2 namespace for game funcs -namespace R2 -{ - extern SourceInterface* g_pFilesystem; +extern SourceInterface* g_pFilesystem; - std::string ReadVPKFile(const char* path); - std::string ReadVPKOriginalFile(const char* path); -} // namespace R2 +std::string ReadVPKFile(const char* path); +std::string ReadVPKOriginalFile(const char* path); diff --git a/NorthstarDLL/core/filesystem/rpakfilesystem.cpp b/NorthstarDLL/core/filesystem/rpakfilesystem.cpp index 8d50b07a..da72646b 100644 --- a/NorthstarDLL/core/filesystem/rpakfilesystem.cpp +++ b/NorthstarDLL/core/filesystem/rpakfilesystem.cpp @@ -209,8 +209,8 @@ int, __fastcall, (char* pPath, void* unknownSingleton, int flags, void* pCallbac // dedicated only needs common, common_mp, common_sp, and sp_ rpaks // sp_ rpaks contain tutorial ghost data // sucks to have to load the entire rpak for that but sp was never meant to be done on dedi - if (IsDedicatedServer() && (Tier0::CommandLine()->CheckParm("-nopakdedi") || - strncmp(&originalPath[0], "common", 6) && strncmp(&originalPath[0], "sp_", 3))) + if (IsDedicatedServer() && + (CommandLine()->CheckParm("-nopakdedi") || strncmp(&originalPath[0], "common", 6) && strncmp(&originalPath[0], "sp_", 3))) { if (bNeedToFreePakName) delete[] pPath; diff --git a/NorthstarDLL/core/memalloc.cpp b/NorthstarDLL/core/memalloc.cpp index 69ce6f54..0a75bc2b 100644 --- a/NorthstarDLL/core/memalloc.cpp +++ b/NorthstarDLL/core/memalloc.cpp @@ -1,8 +1,6 @@ #include "core/memalloc.h" #include "core/tier0.h" -using namespace Tier0; - // TODO: rename to malloc and free after removing statically compiled .libs extern "C" void* _malloc_base(size_t n) diff --git a/NorthstarDLL/core/tier0.cpp b/NorthstarDLL/core/tier0.cpp index 16709384..1f59722c 100644 --- a/NorthstarDLL/core/tier0.cpp +++ b/NorthstarDLL/core/tier0.cpp @@ -1,17 +1,12 @@ #include "tier0.h" -// use the Tier0 namespace for tier0 funcs -namespace Tier0 -{ - IMemAlloc* g_pMemAllocSingleton = nullptr; +IMemAlloc* g_pMemAllocSingleton = nullptr; - ErrorType Error; - CommandLineType CommandLine; - Plat_FloatTimeType Plat_FloatTime; - ThreadInServerFrameThreadType ThreadInServerFrameThread; -} // namespace Tier0 +CommandLineType CommandLine; +Plat_FloatTimeType Plat_FloatTime; +ThreadInServerFrameThreadType ThreadInServerFrameThread; -typedef Tier0::IMemAlloc* (*CreateGlobalMemAllocType)(); +typedef IMemAlloc* (*CreateGlobalMemAllocType)(); CreateGlobalMemAllocType CreateGlobalMemAlloc; // needs to be a seperate function, since memalloc.cpp calls it @@ -20,7 +15,7 @@ void TryCreateGlobalMemAlloc() // init memalloc stuff CreateGlobalMemAlloc = reinterpret_cast(GetProcAddress(GetModuleHandleA("tier0.dll"), "CreateGlobalMemAlloc")); - Tier0::g_pMemAllocSingleton = CreateGlobalMemAlloc(); // if it already exists, this returns the preexisting IMemAlloc instance + g_pMemAllocSingleton = CreateGlobalMemAlloc(); // if it already exists, this returns the preexisting IMemAlloc instance } ON_DLL_LOAD("tier0.dll", Tier0GameFuncs, (CModule module)) @@ -29,8 +24,7 @@ ON_DLL_LOAD("tier0.dll", Tier0GameFuncs, (CModule module)) TryCreateGlobalMemAlloc(); // setup tier0 funcs - Tier0::Error = module.GetExport("Error").RCast(); - Tier0::CommandLine = module.GetExport("CommandLine").RCast(); - Tier0::Plat_FloatTime = module.GetExport("Plat_FloatTime").RCast(); - Tier0::ThreadInServerFrameThread = module.GetExport("ThreadInServerFrameThread").RCast(); + CommandLine = module.GetExport("CommandLine").RCast(); + Plat_FloatTime = module.GetExport("Plat_FloatTime").RCast(); + ThreadInServerFrameThread = module.GetExport("ThreadInServerFrameThread").RCast(); } diff --git a/NorthstarDLL/core/tier0.h b/NorthstarDLL/core/tier0.h index eebe98f2..047610b2 100644 --- a/NorthstarDLL/core/tier0.h +++ b/NorthstarDLL/core/tier0.h @@ -1,68 +1,63 @@ #pragma once -namespace Tier0 + +class IMemAlloc { - class IMemAlloc + public: + struct VTable { - public: - struct VTable - { - void* unknown[1]; // alloc debug - void* (*Alloc)(IMemAlloc* memAlloc, size_t nSize); - void* unknown2[1]; // realloc debug - void* (*Realloc)(IMemAlloc* memAlloc, void* pMem, size_t nSize); - void* unknown3[1]; // free #1 - void (*Free)(IMemAlloc* memAlloc, void* pMem); - void* unknown4[2]; // nullsubs, maybe CrtSetDbgFlag - size_t (*GetSize)(IMemAlloc* memAlloc, void* pMem); - void* unknown5[9]; // they all do literally nothing - void (*DumpStats)(IMemAlloc* memAlloc); - void (*DumpStatsFileBase)(IMemAlloc* memAlloc, const char* pchFileBase); - void* unknown6[4]; - int (*heapchk)(IMemAlloc* memAlloc); - }; - - VTable* m_vtable; + void* unknown[1]; // alloc debug + void* (*Alloc)(IMemAlloc* memAlloc, size_t nSize); + void* unknown2[1]; // realloc debug + void* (*Realloc)(IMemAlloc* memAlloc, void* pMem, size_t nSize); + void* unknown3[1]; // free #1 + void (*Free)(IMemAlloc* memAlloc, void* pMem); + void* unknown4[2]; // nullsubs, maybe CrtSetDbgFlag + size_t (*GetSize)(IMemAlloc* memAlloc, void* pMem); + void* unknown5[9]; // they all do literally nothing + void (*DumpStats)(IMemAlloc* memAlloc); + void (*DumpStatsFileBase)(IMemAlloc* memAlloc, const char* pchFileBase); + void* unknown6[4]; + int (*heapchk)(IMemAlloc* memAlloc); }; - class CCommandLine - { - public: - // based on the defs in the 2013 source sdk, but for some reason has an extra function (may be another CreateCmdLine overload?) - // these seem to line up with what they should be though - virtual void CreateCmdLine(const char* commandline) = 0; - virtual void CreateCmdLine(int argc, char** argv) = 0; - virtual void unknown() = 0; - virtual const char* GetCmdLine(void) const = 0; + VTable* m_vtable; +}; - virtual const char* CheckParm(const char* psz, const char** ppszValue = 0) const = 0; - virtual void RemoveParm() const = 0; - virtual void AppendParm(const char* pszParm, const char* pszValues) = 0; +class CCommandLine +{ + public: + // based on the defs in the 2013 source sdk, but for some reason has an extra function (may be another CreateCmdLine overload?) + // these seem to line up with what they should be though + virtual void CreateCmdLine(const char* commandline) = 0; + virtual void CreateCmdLine(int argc, char** argv) = 0; + virtual void unknown() = 0; + virtual const char* GetCmdLine(void) const = 0; - virtual const char* ParmValue(const char* psz, const char* pDefaultVal = 0) const = 0; - virtual int ParmValue(const char* psz, int nDefaultVal) const = 0; - virtual float ParmValue(const char* psz, float flDefaultVal) const = 0; + virtual const char* CheckParm(const char* psz, const char** ppszValue = 0) const = 0; + virtual void RemoveParm() const = 0; + virtual void AppendParm(const char* pszParm, const char* pszValues) = 0; - virtual int ParmCount() const = 0; - virtual int FindParm(const char* psz) const = 0; - virtual const char* GetParm(int nIndex) const = 0; - virtual void SetParm(int nIndex, char const* pParm) = 0; + virtual const char* ParmValue(const char* psz, const char* pDefaultVal = 0) const = 0; + virtual int ParmValue(const char* psz, int nDefaultVal) const = 0; + virtual float ParmValue(const char* psz, float flDefaultVal) const = 0; - // virtual const char** GetParms() const {} - }; + virtual int ParmCount() const = 0; + virtual int FindParm(const char* psz) const = 0; + virtual const char* GetParm(int nIndex) const = 0; + virtual void SetParm(int nIndex, char const* pParm) = 0; - extern IMemAlloc* g_pMemAllocSingleton; + // virtual const char** GetParms() const {} +}; - typedef void (*ErrorType)(const char* fmt, ...); - extern ErrorType Error; +extern IMemAlloc* g_pMemAllocSingleton; - typedef CCommandLine* (*CommandLineType)(); - extern CommandLineType CommandLine; +typedef CCommandLine* (*CommandLineType)(); +extern CommandLineType CommandLine; - typedef double (*Plat_FloatTimeType)(); - extern Plat_FloatTimeType Plat_FloatTime; +typedef double (*Plat_FloatTimeType)(); +extern Plat_FloatTimeType Plat_FloatTime; - typedef bool (*ThreadInServerFrameThreadType)(); - extern ThreadInServerFrameThreadType ThreadInServerFrameThread; -} // namespace Tier0 +typedef bool (*ThreadInServerFrameThreadType)(); +extern ThreadInServerFrameThreadType ThreadInServerFrameThread; void TryCreateGlobalMemAlloc(); diff --git a/NorthstarDLL/dedicated/dedicated.cpp b/NorthstarDLL/dedicated/dedicated.cpp index 34282f51..df6e5787 100644 --- a/NorthstarDLL/dedicated/dedicated.cpp +++ b/NorthstarDLL/dedicated/dedicated.cpp @@ -10,8 +10,6 @@ AUTOHOOK_INIT() -using namespace R2; - bool IsDedicatedServer() { static bool result = strstr(GetCommandLineA(), "-dedicated"); @@ -43,15 +41,15 @@ void Sys_Printf(CDedicatedExports* dedicated, const char* msg) void RunServer(CDedicatedExports* dedicated) { spdlog::info("CDedicatedExports::RunServer(): starting"); - spdlog::info(Tier0::CommandLine()->GetCmdLine()); + spdlog::info(CommandLine()->GetCmdLine()); // initialise engine g_pEngine->Frame(); // add +map if no map loading command is present // don't manually execute this from cbuf as users may have it in their startup args anyway, easier just to run from stuffcmds if present - if (!Tier0::CommandLine()->CheckParm("+map") && !Tier0::CommandLine()->CheckParm("+launchplaylist")) - Tier0::CommandLine()->AppendParm("+map", g_pCVar->FindVar("match_defaultMap")->GetString()); + if (!CommandLine()->CheckParm("+map") && !CommandLine()->CheckParm("+launchplaylist")) + CommandLine()->AppendParm("+map", g_pCVar->FindVar("match_defaultMap")->GetString()); // re-run commandline Cbuf_AddText(Cbuf_GetCurrentPlayer(), "stuffcmds", cmd_source_t::kCommandSrcCode); @@ -61,11 +59,11 @@ void RunServer(CDedicatedExports* dedicated) double frameTitle = 0; while (g_pEngine->m_nQuitting == EngineQuitState::QUIT_NOTQUITTING) { - double frameStart = Tier0::Plat_FloatTime(); + double frameStart = Plat_FloatTime(); g_pEngine->Frame(); std::this_thread::sleep_for( - std::chrono::duration>(g_pGlobals->m_flTickInterval - fmin(Tier0::Plat_FloatTime() - frameStart, 0.25))); + std::chrono::duration>(g_pGlobals->m_flTickInterval - fmin(Plat_FloatTime() - frameStart, 0.25))); } } @@ -215,13 +213,13 @@ ON_DLL_LOAD_DEDI_RELIESON("engine.dll", DedicatedServer, ServerPresence, (CModul // make sure it still gets registered // add cmdline args that are good for dedi - Tier0::CommandLine()->AppendParm("-nomenuvid", 0); - Tier0::CommandLine()->AppendParm("-nosound", 0); - Tier0::CommandLine()->AppendParm("-windowed", 0); - Tier0::CommandLine()->AppendParm("-nomessagebox", 0); - Tier0::CommandLine()->AppendParm("+host_preload_shaders", "0"); - Tier0::CommandLine()->AppendParm("+net_usesocketsforloopback", "1"); - Tier0::CommandLine()->AppendParm("+community_frame_run", "0"); + CommandLine()->AppendParm("-nomenuvid", 0); + CommandLine()->AppendParm("-nosound", 0); + CommandLine()->AppendParm("-windowed", 0); + CommandLine()->AppendParm("-nomessagebox", 0); + CommandLine()->AppendParm("+host_preload_shaders", "0"); + CommandLine()->AppendParm("+net_usesocketsforloopback", "1"); + CommandLine()->AppendParm("+community_frame_run", "0"); // use presence reporter for console title DedicatedConsoleServerPresence* presenceReporter = new DedicatedConsoleServerPresence; @@ -231,7 +229,7 @@ ON_DLL_LOAD_DEDI_RELIESON("engine.dll", DedicatedServer, ServerPresence, (CModul RegisterCustomSink(std::make_shared()); // Disable Quick Edit mode to reduce chance of user unintentionally hanging their server by selecting something. - if (!Tier0::CommandLine()->CheckParm("-bringbackquickedit")) + if (!CommandLine()->CheckParm("-bringbackquickedit")) { HANDLE stdIn = GetStdHandle(STD_INPUT_HANDLE); DWORD mode = 0; @@ -253,7 +251,7 @@ ON_DLL_LOAD_DEDI_RELIESON("engine.dll", DedicatedServer, ServerPresence, (CModul spdlog::info("Quick Edit enabled by user request"); // create console input thread - if (!Tier0::CommandLine()->CheckParm("-noconsoleinput")) + if (!CommandLine()->CheckParm("-noconsoleinput")) consoleInputThreadHandle = CreateThread(0, 0, ConsoleInputThread, 0, 0, NULL); else spdlog::info("Console input disabled by user request"); @@ -288,7 +286,7 @@ ON_DLL_LOAD_DEDI("server.dll", DedicatedServerGameDLL, (CModule module)) { AUTOHOOK_DISPATCH_MODULE(server.dll) - if (Tier0::CommandLine()->CheckParm("-nopakdedi")) + if (CommandLine()->CheckParm("-nopakdedi")) { module.Offset(0x6BA350).Patch("C3"); // dont load skins.rson from rpak if we don't have rpaks, as loading it will cause a crash module.Offset(0x6BA300).Patch( diff --git a/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp b/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp index a48b1b39..bf2cf77a 100644 --- a/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp +++ b/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp @@ -1,11 +1,11 @@ #include "dedicatedlogtoclient.h" #include "engine/r2engine.h" -void (*CGameClient__ClientPrintf)(R2::CBaseClient* pClient, const char* fmt, ...); +void (*CGameClient__ClientPrintf)(CBaseClient* pClient, const char* fmt, ...); void DedicatedServerLogToClientSink::custom_sink_it_(const custom_log_msg& msg) { - if (*R2::g_pServerState == R2::server_state_t::ss_dead) + if (*g_pServerState == server_state_t::ss_dead) return; enum class eSendPrintsToClient @@ -15,17 +15,17 @@ void DedicatedServerLogToClientSink::custom_sink_it_(const custom_log_msg& msg) ALL }; - static const ConVar* Cvar_dedi_sendPrintsToClient = R2::g_pCVar->FindVar("dedi_sendPrintsToClient"); + static const ConVar* Cvar_dedi_sendPrintsToClient = g_pCVar->FindVar("dedi_sendPrintsToClient"); eSendPrintsToClient eSendPrints = static_cast(Cvar_dedi_sendPrintsToClient->GetInt()); if (eSendPrints == eSendPrintsToClient::NONE) return; std::string sLogMessage = fmt::format("[DEDICATED SERVER] [{}] {}", level_names[msg.level], msg.payload); - for (int i = 0; i < R2::g_pGlobals->m_nMaxClients; i++) + for (int i = 0; i < g_pGlobals->m_nMaxClients; i++) { - R2::CBaseClient* pClient = &R2::g_pClientArray[i]; + CBaseClient* pClient = &g_pClientArray[i]; - if (pClient->m_Signon >= R2::eSignonState::CONNECTED) + if (pClient->m_Signon >= eSignonState::CONNECTED) { CGameClient__ClientPrintf(pClient, sLogMessage.c_str()); @@ -44,5 +44,5 @@ void DedicatedServerLogToClientSink::flush_() {} ON_DLL_LOAD_DEDI("engine.dll", DedicatedServerLogToClient, (CModule module)) { - CGameClient__ClientPrintf = module.Offset(0x1016A0).RCast(); + CGameClient__ClientPrintf = module.Offset(0x1016A0).RCast(); } diff --git a/NorthstarDLL/dedicated/dedicatedmaterialsystem.cpp b/NorthstarDLL/dedicated/dedicatedmaterialsystem.cpp index 5bd6ea93..01078086 100644 --- a/NorthstarDLL/dedicated/dedicatedmaterialsystem.cpp +++ b/NorthstarDLL/dedicated/dedicatedmaterialsystem.cpp @@ -23,7 +23,7 @@ HRESULT, __stdcall, ( // really call gpu much even with renderthread still being a thing will be using this hook for actual d3d stubbing and stuff later // note: this has been succeeded by the d3d11 and gfsdk stubs, and is only being kept around for posterity and as a fallback option - if (Tier0::CommandLine()->CheckParm("-softwared3d11")) + if (CommandLine()->CheckParm("-softwared3d11")) DriverType = 5; // D3D_DRIVER_TYPE_WARP return D3D11CreateDevice( diff --git a/NorthstarDLL/engine/host.cpp b/NorthstarDLL/engine/host.cpp index 49cc3663..dacb8fc1 100644 --- a/NorthstarDLL/engine/host.cpp +++ b/NorthstarDLL/engine/host.cpp @@ -22,9 +22,9 @@ void, __fastcall, (bool bDedicated)) // client/server autoexecs on necessary platforms // dedi needs autoexec_ns_server on boot, while non-dedi will run it on on listen server start if (bDedicated) - R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", R2::cmd_source_t::kCommandSrcCode); + Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", cmd_source_t::kCommandSrcCode); else - R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "exec autoexec_ns_client", R2::cmd_source_t::kCommandSrcCode); + Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_client", cmd_source_t::kCommandSrcCode); } ON_DLL_LOAD("engine.dll", Host_Init, (CModule module)) diff --git a/NorthstarDLL/engine/hoststate.cpp b/NorthstarDLL/engine/hoststate.cpp index 1734a1c3..ec728afb 100644 --- a/NorthstarDLL/engine/hoststate.cpp +++ b/NorthstarDLL/engine/hoststate.cpp @@ -12,13 +12,7 @@ AUTOHOOK_INIT() -using namespace R2; - -// use the R2 namespace for game funcs -namespace R2 -{ - CHostState* g_pHostState; -} // namespace R2 +CHostState* g_pHostState; std::string sLastMode; @@ -35,15 +29,14 @@ void ServerStartingOrChangingMap() memset(commandBuf, 0, sizeof(commandBuf)); CCommand tempCommand = *(CCommand*)&commandBuf; if (sLastMode.length() && - CCommand__Tokenize( - tempCommand, fmt::format("exec server/cleanup_gamemode_{}", sLastMode).c_str(), R2::cmd_source_t::kCommandSrcCode)) + CCommand__Tokenize(tempCommand, fmt::format("exec server/cleanup_gamemode_{}", sLastMode).c_str(), cmd_source_t::kCommandSrcCode)) _Cmd_Exec_f(tempCommand, false, false); memset(commandBuf, 0, sizeof(commandBuf)); if (CCommand__Tokenize( tempCommand, fmt::format("exec server/setup_gamemode_{}", sLastMode = Cvar_mp_gamemode->GetString()).c_str(), - R2::cmd_source_t::kCommandSrcCode)) + cmd_source_t::kCommandSrcCode)) { _Cmd_Exec_f(tempCommand, false, false); } @@ -73,18 +66,18 @@ void, __fastcall, (CHostState* self)) // need to do this to ensure we don't go to private match if (g_pServerAuthentication->m_bNeedLocalAuthForNewgame) - SetCurrentPlaylist("tdm"); + R2::SetCurrentPlaylist("tdm"); ServerStartingOrChangingMap(); - double dStartTime = Tier0::Plat_FloatTime(); + double dStartTime = Plat_FloatTime(); CHostState__State_NewGame(self); - spdlog::info("loading took {}s", Tier0::Plat_FloatTime() - dStartTime); + spdlog::info("loading took {}s", Plat_FloatTime() - dStartTime); // setup server presence g_pServerPresence->CreatePresence(); g_pServerPresence->SetMap(g_pHostState->m_levelName, true); - g_pServerPresence->SetPlaylist(GetCurrentPlaylistName()); + g_pServerPresence->SetPlaylist(R2::GetCurrentPlaylistName()); g_pServerPresence->SetPort(Cvar_hostport->GetInt()); g_pServerAuthentication->m_bNeedLocalAuthForNewgame = false; @@ -107,9 +100,9 @@ void, __fastcall, (CHostState* self)) g_pCVar->FindVar("net_data_block_enabled")->SetValue(true); g_pServerAuthentication->m_bStartingLocalSPGame = true; - double dStartTime = Tier0::Plat_FloatTime(); + double dStartTime = Plat_FloatTime(); CHostState__State_LoadGame(self); - spdlog::info("loading took {}s", Tier0::Plat_FloatTime() - dStartTime); + spdlog::info("loading took {}s", Plat_FloatTime() - dStartTime); // no server presence, can't do it because no map name in hoststate // and also not super important for sp saves really @@ -126,9 +119,9 @@ void, __fastcall, (CHostState* self)) ServerStartingOrChangingMap(); - double dStartTime = Tier0::Plat_FloatTime(); + double dStartTime = Plat_FloatTime(); CHostState__State_ChangeLevelMP(self); - spdlog::info("loading took {}s", Tier0::Plat_FloatTime() - dStartTime); + spdlog::info("loading took {}s", Plat_FloatTime() - dStartTime); g_pServerPresence->SetMap(g_pHostState->m_levelName); } @@ -151,7 +144,7 @@ void, __fastcall, (CHostState* self)) memset(commandBuf, 0, sizeof(commandBuf)); CCommand tempCommand = *(CCommand*)&commandBuf; if (CCommand__Tokenize( - tempCommand, fmt::format("exec server/cleanup_gamemode_{}", sLastMode).c_str(), R2::cmd_source_t::kCommandSrcCode)) + tempCommand, fmt::format("exec server/cleanup_gamemode_{}", sLastMode).c_str(), cmd_source_t::kCommandSrcCode)) { _Cmd_Exec_f(tempCommand, false, false); Cbuf_Execute(); @@ -168,7 +161,7 @@ void, __fastcall, (CHostState* self, double flCurrentTime, float flFrameTime)) { CHostState__FrameUpdate(self, flCurrentTime, flFrameTime); - if (*R2::g_pServerState == R2::server_state_t::ss_active) + if (*g_pServerState == server_state_t::ss_active) { // update server presence g_pServerPresence->RunFrame(flCurrentTime); diff --git a/NorthstarDLL/engine/hoststate.h b/NorthstarDLL/engine/hoststate.h index a77385ef..0536e91c 100644 --- a/NorthstarDLL/engine/hoststate.h +++ b/NorthstarDLL/engine/hoststate.h @@ -1,45 +1,41 @@ #pragma once -// use the R2 namespace for game funxcs -namespace R2 +enum class HostState_t { - enum class HostState_t - { - HS_NEW_GAME = 0, - HS_LOAD_GAME, - HS_CHANGE_LEVEL_SP, - HS_CHANGE_LEVEL_MP, - HS_RUN, - HS_GAME_SHUTDOWN, - HS_SHUTDOWN, - HS_RESTART, - }; + HS_NEW_GAME = 0, + HS_LOAD_GAME, + HS_CHANGE_LEVEL_SP, + HS_CHANGE_LEVEL_MP, + HS_RUN, + HS_GAME_SHUTDOWN, + HS_SHUTDOWN, + HS_RESTART, +}; - struct CHostState - { - public: - HostState_t m_iCurrentState; - HostState_t m_iNextState; +struct CHostState +{ + public: + HostState_t m_iCurrentState; + HostState_t m_iNextState; - float m_vecLocation[3]; - float m_angLocation[3]; + float m_vecLocation[3]; + float m_angLocation[3]; - char m_levelName[32]; - char m_mapGroupName[32]; - char m_landmarkName[32]; - char m_saveName[32]; - float m_flShortFrameTime; // run a few one-tick frames to avoid large timesteps while loading assets + char m_levelName[32]; + char m_mapGroupName[32]; + char m_landmarkName[32]; + char m_saveName[32]; + float m_flShortFrameTime; // run a few one-tick frames to avoid large timesteps while loading assets - bool m_activeGame; - bool m_bRememberLocation; - bool m_bBackgroundLevel; - bool m_bWaitingForConnection; - bool m_bLetToolsOverrideLoadGameEnts; // During a load game, this tells Foundry to override ents that are selected in Hammer. - bool m_bSplitScreenConnect; - bool m_bGameHasShutDownAndFlushedMemory; // This is false once we load a map into memory, and set to true once the map is unloaded - // and all memory flushed - bool m_bWorkshopMapDownloadPending; - }; + bool m_activeGame; + bool m_bRememberLocation; + bool m_bBackgroundLevel; + bool m_bWaitingForConnection; + bool m_bLetToolsOverrideLoadGameEnts; // During a load game, this tells Foundry to override ents that are selected in Hammer. + bool m_bSplitScreenConnect; + bool m_bGameHasShutDownAndFlushedMemory; // This is false once we load a map into memory, and set to true once the map is unloaded + // and all memory flushed + bool m_bWorkshopMapDownloadPending; +}; - extern CHostState* g_pHostState; -} // namespace R2 +extern CHostState* g_pHostState; diff --git a/NorthstarDLL/engine/r2engine.cpp b/NorthstarDLL/engine/r2engine.cpp index 67a628fd..88500376 100644 --- a/NorthstarDLL/engine/r2engine.cpp +++ b/NorthstarDLL/engine/r2engine.cpp @@ -1,28 +1,22 @@ #include "r2engine.h" -using namespace R2; +Cbuf_GetCurrentPlayerType Cbuf_GetCurrentPlayer; +Cbuf_AddTextType Cbuf_AddText; +Cbuf_ExecuteType Cbuf_Execute; -// use the R2 namespace for game funcs -namespace R2 -{ - Cbuf_GetCurrentPlayerType Cbuf_GetCurrentPlayer; - Cbuf_AddTextType Cbuf_AddText; - Cbuf_ExecuteType Cbuf_Execute; - - bool (*CCommand__Tokenize)(CCommand& self, const char* pCommandString, R2::cmd_source_t commandSource); +bool (*CCommand__Tokenize)(CCommand& self, const char* pCommandString, cmd_source_t commandSource); - CEngine* g_pEngine; +CEngine* g_pEngine; - void (*CBaseClient__Disconnect)(void* self, uint32_t unknownButAlways1, const char* reason, ...); - CBaseClient* g_pClientArray; +void (*CBaseClient__Disconnect)(void* self, uint32_t unknownButAlways1, const char* reason, ...); +CBaseClient* g_pClientArray; - server_state_t* g_pServerState; +server_state_t* g_pServerState; - char* g_pModName = - nullptr; // we cant set this up here atm since we dont have an offset to it in engine, instead we store it in IsRespawnMod +char* g_pModName = + nullptr; // we cant set this up here atm since we dont have an offset to it in engine, instead we store it in IsRespawnMod - CGlobalVars* g_pGlobals; -} // namespace R2 +CGlobalVars* g_pGlobals; ON_DLL_LOAD("engine.dll", R2Engine, (CModule module)) { @@ -30,7 +24,7 @@ ON_DLL_LOAD("engine.dll", R2Engine, (CModule module)) Cbuf_AddText = module.Offset(0x1203B0).RCast(); Cbuf_Execute = module.Offset(0x1204B0).RCast(); - CCommand__Tokenize = module.Offset(0x418380).RCast(); + CCommand__Tokenize = module.Offset(0x418380).RCast(); g_pEngine = module.Offset(0x7D70C8).Deref().RCast(); diff --git a/NorthstarDLL/engine/r2engine.h b/NorthstarDLL/engine/r2engine.h index df0cda74..91676b6b 100644 --- a/NorthstarDLL/engine/r2engine.h +++ b/NorthstarDLL/engine/r2engine.h @@ -1,264 +1,260 @@ #pragma once #include "shared/keyvalues.h" -// use the R2 namespace for game funcs -namespace R2 +// Cbuf +enum class ECommandTarget_t { - // Cbuf - enum class ECommandTarget_t - { - CBUF_FIRST_PLAYER = 0, - CBUF_LAST_PLAYER = 1, // MAX_SPLITSCREEN_CLIENTS - 1, MAX_SPLITSCREEN_CLIENTS = 2 - CBUF_SERVER = CBUF_LAST_PLAYER + 1, - - CBUF_COUNT, - }; - - enum class cmd_source_t - { - // Added to the console buffer by gameplay code. Generally unrestricted. - kCommandSrcCode, - - // Sent from code via engine->ClientCmd, which is restricted to commands visible - // via FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS. - kCommandSrcClientCmd, - - // Typed in at the console or via a user key-bind. Generally unrestricted, although - // the client will throttle commands sent to the server this way to 16 per second. - kCommandSrcUserInput, - - // Came in over a net connection as a clc_stringcmd - // host_client will be valid during this state. - // - // Restricted to FCVAR_GAMEDLL commands (but not convars) and special non-ConCommand - // server commands hardcoded into gameplay code (e.g. "joingame") - kCommandSrcNetClient, + CBUF_FIRST_PLAYER = 0, + CBUF_LAST_PLAYER = 1, // MAX_SPLITSCREEN_CLIENTS - 1, MAX_SPLITSCREEN_CLIENTS = 2 + CBUF_SERVER = CBUF_LAST_PLAYER + 1, - // Received from the server as the client - // - // Restricted to commands with FCVAR_SERVER_CAN_EXECUTE - kCommandSrcNetServer, + CBUF_COUNT, +}; - // Being played back from a demo file - // - // Not currently restricted by convar flag, but some commands manually ignore calls - // from this source. FIXME: Should be heavily restricted as demo commands can come - // from untrusted sources. - kCommandSrcDemoFile, - - // Invalid value used when cleared - kCommandSrcInvalid = -1 - }; - - typedef ECommandTarget_t (*Cbuf_GetCurrentPlayerType)(); - extern Cbuf_GetCurrentPlayerType Cbuf_GetCurrentPlayer; - - typedef void (*Cbuf_AddTextType)(ECommandTarget_t eTarget, const char* text, cmd_source_t source); - extern Cbuf_AddTextType Cbuf_AddText; - - typedef void (*Cbuf_ExecuteType)(); - extern Cbuf_ExecuteType Cbuf_Execute; - - extern bool (*CCommand__Tokenize)(CCommand& self, const char* pCommandString, R2::cmd_source_t commandSource); - - // CEngine - - enum EngineQuitState - { - QUIT_NOTQUITTING = 0, - QUIT_TODESKTOP, - QUIT_RESTART - }; - - enum class EngineState_t - { - DLL_INACTIVE = 0, // no dll - DLL_ACTIVE, // engine is focused - DLL_CLOSE, // closing down dll - DLL_RESTART, // engine is shutting down but will restart right away - DLL_PAUSED, // engine is paused, can become active from this state - }; - - class CEngine - { - public: - virtual void unknown() = 0; // unsure if this is where - virtual bool Load(bool dedicated, const char* baseDir) = 0; - virtual void Unload() = 0; - virtual void SetNextState(EngineState_t iNextState) = 0; - virtual EngineState_t GetState() = 0; - virtual void Frame() = 0; - virtual double GetFrameTime() = 0; - virtual float GetCurTime() = 0; - - EngineQuitState m_nQuitting; - EngineState_t m_nDllState; - EngineState_t m_nNextDllState; - double m_flCurrentTime; - float m_flFrameTime; - double m_flPreviousTime; - float m_flFilteredTime; - float m_flMinFrameTime; // Expected duration of a frame, or zero if it is unlimited. - }; +enum class cmd_source_t +{ + // Added to the console buffer by gameplay code. Generally unrestricted. + kCommandSrcCode, + + // Sent from code via engine->ClientCmd, which is restricted to commands visible + // via FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS. + kCommandSrcClientCmd, + + // Typed in at the console or via a user key-bind. Generally unrestricted, although + // the client will throttle commands sent to the server this way to 16 per second. + kCommandSrcUserInput, + + // Came in over a net connection as a clc_stringcmd + // host_client will be valid during this state. + // + // Restricted to FCVAR_GAMEDLL commands (but not convars) and special non-ConCommand + // server commands hardcoded into gameplay code (e.g. "joingame") + kCommandSrcNetClient, + + // Received from the server as the client + // + // Restricted to commands with FCVAR_SERVER_CAN_EXECUTE + kCommandSrcNetServer, + + // Being played back from a demo file + // + // Not currently restricted by convar flag, but some commands manually ignore calls + // from this source. FIXME: Should be heavily restricted as demo commands can come + // from untrusted sources. + kCommandSrcDemoFile, + + // Invalid value used when cleared + kCommandSrcInvalid = -1 +}; - extern CEngine* g_pEngine; +typedef ECommandTarget_t (*Cbuf_GetCurrentPlayerType)(); +extern Cbuf_GetCurrentPlayerType Cbuf_GetCurrentPlayer; - extern void (*CBaseClient__Disconnect)(void* self, uint32_t unknownButAlways1, const char* reason, ...); +typedef void (*Cbuf_AddTextType)(ECommandTarget_t eTarget, const char* text, cmd_source_t source); +extern Cbuf_AddTextType Cbuf_AddText; + +typedef void (*Cbuf_ExecuteType)(); +extern Cbuf_ExecuteType Cbuf_Execute; + +extern bool (*CCommand__Tokenize)(CCommand& self, const char* pCommandString, cmd_source_t commandSource); + +// CEngine + +enum EngineQuitState +{ + QUIT_NOTQUITTING = 0, + QUIT_TODESKTOP, + QUIT_RESTART +}; + +enum class EngineState_t +{ + DLL_INACTIVE = 0, // no dll + DLL_ACTIVE, // engine is focused + DLL_CLOSE, // closing down dll + DLL_RESTART, // engine is shutting down but will restart right away + DLL_PAUSED, // engine is paused, can become active from this state +}; + +class CEngine +{ + public: + virtual void unknown() = 0; // unsure if this is where + virtual bool Load(bool dedicated, const char* baseDir) = 0; + virtual void Unload() = 0; + virtual void SetNextState(EngineState_t iNextState) = 0; + virtual EngineState_t GetState() = 0; + virtual void Frame() = 0; + virtual double GetFrameTime() = 0; + virtual float GetCurTime() = 0; + + EngineQuitState m_nQuitting; + EngineState_t m_nDllState; + EngineState_t m_nNextDllState; + double m_flCurrentTime; + float m_flFrameTime; + double m_flPreviousTime; + float m_flFilteredTime; + float m_flMinFrameTime; // Expected duration of a frame, or zero if it is unlimited. +}; + +extern CEngine* g_pEngine; + +extern void (*CBaseClient__Disconnect)(void* self, uint32_t unknownButAlways1, const char* reason, ...); #pragma once - typedef enum - { - NA_NULL = 0, - NA_LOOPBACK, - NA_IP, - } netadrtype_t; +typedef enum +{ + NA_NULL = 0, + NA_LOOPBACK, + NA_IP, +} netadrtype_t; #pragma pack(push, 1) - typedef struct netadr_s - { - netadrtype_t type; - unsigned char ip[16]; // IPv6 - // IPv4's 127.0.0.1 is [::ffff:127.0.0.1], that is: - // 00 00 00 00 00 00 00 00 00 00 FF FF 7F 00 00 01 - unsigned short port; - } netadr_t; +typedef struct netadr_s +{ + netadrtype_t type; + unsigned char ip[16]; // IPv6 + // IPv4's 127.0.0.1 is [::ffff:127.0.0.1], that is: + // 00 00 00 00 00 00 00 00 00 00 FF FF 7F 00 00 01 + unsigned short port; +} netadr_t; #pragma pack(pop) #pragma pack(push, 1) - typedef struct netpacket_s - { - netadr_t adr; // sender address - // int source; // received source - char unk[10]; - double received_time; - unsigned char* data; // pointer to raw packet data - void* message; // easy bitbuf data access // 'inpacket.message' etc etc (pointer) - char unk2[16]; - int size; - - // bf_read message; // easy bitbuf data access // 'inpacket.message' etc etc (pointer) - // int size; // size in bytes - // int wiresize; // size in bytes before decompression - // bool stream; // was send as stream - // struct netpacket_s* pNext; // for internal use, should be NULL in public - } netpacket_t; +typedef struct netpacket_s +{ + netadr_t adr; // sender address + // int source; // received source + char unk[10]; + double received_time; + unsigned char* data; // pointer to raw packet data + void* message; // easy bitbuf data access // 'inpacket.message' etc etc (pointer) + char unk2[16]; + int size; + + // bf_read message; // easy bitbuf data access // 'inpacket.message' etc etc (pointer) + // int size; // size in bytes + // int wiresize; // size in bytes before decompression + // bool stream; // was send as stream + // struct netpacket_s* pNext; // for internal use, should be NULL in public +} netpacket_t; #pragma pack(pop) - // #56169 $DB69 PData size - // #512 $200 Trailing data - // #100 $64 Safety buffer - const int PERSISTENCE_MAX_SIZE = 0xDDCD; - - // note: NOT_READY and READY are the only entries we have here that are defined by the vanilla game - // entries after this are custom and used to determine the source of persistence, e.g. whether it is local or remote - enum class ePersistenceReady : char - { - NOT_READY, - READY = 3, - READY_INSECURE = 3, - READY_REMOTE - }; - - enum class eSignonState : int - { - NONE = 0, // no state yet; about to connect - CHALLENGE = 1, // client challenging server; all OOB packets - CONNECTED = 2, // client is connected to server; netchans ready - NEW = 3, // just got serverinfo and string tables - PRESPAWN = 4, // received signon buffers - GETTINGDATA = 5, // respawn-defined signonstate, assumedly this is for persistence - SPAWN = 6, // ready to receive entity packets - FIRSTSNAP = 7, // another respawn-defined one - FULL = 8, // we are fully connected; first non-delta packet received - CHANGELEVEL = 9, // server is changing level; please wait - }; - - // clang-format off - OFFSET_STRUCT(CBaseClient) - { - STRUCT_SIZE(0x2D728) - FIELD(0x16, char m_Name[64]) - FIELD(0x258, KeyValues* m_ConVars) - FIELD(0x2A0, eSignonState m_Signon) - FIELD(0x358, char m_ClanTag[16]) - FIELD(0x484, bool m_bFakePlayer) - FIELD(0x4A0, ePersistenceReady m_iPersistenceReady) - FIELD(0x4FA, char m_PersistenceBuffer[PERSISTENCE_MAX_SIZE]) - FIELD(0xF500, char m_UID[32]) - }; - // clang-format on - - extern CBaseClient* g_pClientArray; - - enum server_state_t - { - ss_dead = 0, // Dead - ss_loading, // Spawning - ss_active, // Running - ss_paused, // Running, but paused - }; - - extern server_state_t* g_pServerState; - - extern char* g_pModName; - - // clang-format off - OFFSET_STRUCT(CGlobalVars) - { - FIELD(0x0, - // Absolute time (per frame still - Use Plat_FloatTime() for a high precision real time - // perf clock, but not that it doesn't obey host_timescale/host_framerate) - double m_flRealTime); - - FIELDS(0x8, - // Absolute frame counter - continues to increase even if game is paused - int m_nFrameCount; +// #56169 $DB69 PData size +// #512 $200 Trailing data +// #100 $64 Safety buffer +const int PERSISTENCE_MAX_SIZE = 0xDDCD; + +// note: NOT_READY and READY are the only entries we have here that are defined by the vanilla game +// entries after this are custom and used to determine the source of persistence, e.g. whether it is local or remote +enum class ePersistenceReady : char +{ + NOT_READY, + READY = 3, + READY_INSECURE = 3, + READY_REMOTE +}; + +enum class eSignonState : int +{ + NONE = 0, // no state yet; about to connect + CHALLENGE = 1, // client challenging server; all OOB packets + CONNECTED = 2, // client is connected to server; netchans ready + NEW = 3, // just got serverinfo and string tables + PRESPAWN = 4, // received signon buffers + GETTINGDATA = 5, // respawn-defined signonstate, assumedly this is for persistence + SPAWN = 6, // ready to receive entity packets + FIRSTSNAP = 7, // another respawn-defined one + FULL = 8, // we are fully connected; first non-delta packet received + CHANGELEVEL = 9, // server is changing level; please wait +}; + +// clang-format off +OFFSET_STRUCT(CBaseClient) +{ + STRUCT_SIZE(0x2D728) + FIELD(0x16, char m_Name[64]) + FIELD(0x258, KeyValues* m_ConVars) + FIELD(0x2A0, eSignonState m_Signon) + FIELD(0x358, char m_ClanTag[16]) + FIELD(0x484, bool m_bFakePlayer) + FIELD(0x4A0, ePersistenceReady m_iPersistenceReady) + FIELD(0x4FA, char m_PersistenceBuffer[PERSISTENCE_MAX_SIZE]) + FIELD(0xF500, char m_UID[32]) +}; +// clang-format on + +extern CBaseClient* g_pClientArray; + +enum server_state_t +{ + ss_dead = 0, // Dead + ss_loading, // Spawning + ss_active, // Running + ss_paused, // Running, but paused +}; + +extern server_state_t* g_pServerState; + +extern char* g_pModName; + +// clang-format off +OFFSET_STRUCT(CGlobalVars) +{ + FIELD(0x0, + // Absolute time (per frame still - Use Plat_FloatTime() for a high precision real time + // perf clock, but not that it doesn't obey host_timescale/host_framerate) + double m_flRealTime); + + FIELDS(0x8, + // Absolute frame counter - continues to increase even if game is paused + int m_nFrameCount; - // Non-paused frametime - float m_flAbsoluteFrameTime; + // Non-paused frametime + float m_flAbsoluteFrameTime; - // Current time - // - // On the client, this (along with tickcount) takes a different meaning based on what - // piece of code you're in: - // - // - While receiving network packets (like in PreDataUpdate/PostDataUpdate and proxies), - // this is set to the SERVER TICKCOUNT for that packet. There is no interval between - // the server ticks. - // [server_current_Tick * tick_interval] - // - // - While rendering, this is the exact client clock - // [client_current_tick * tick_interval + interpolation_amount] - // - // - During prediction, this is based on the client's current tick: - // [client_current_tick * tick_interval] - float m_flCurTime; - ) - - FIELDS(0x30, - // Time spent on last server or client frame (has nothing to do with think intervals) - float m_flFrameTime; - - // current maxplayers setting - int m_nMaxClients; - ) - - FIELDS(0x3C, - // Simulation ticks - does not increase when game is paused - uint32_t m_nTickCount; // this is weird and doesn't seem to increase once per frame? - - // Simulation tick interval - float m_flTickInterval; - ) - - FIELDS(0x60, - const char* m_pMapName; - int m_nMapVersion; - ) - - //FIELD(0x98, double m_flRealTime); // again? - }; - // clang-format on - - extern CGlobalVars* g_pGlobals; -} // namespace R2 + // Current time + // + // On the client, this (along with tickcount) takes a different meaning based on what + // piece of code you're in: + // + // - While receiving network packets (like in PreDataUpdate/PostDataUpdate and proxies), + // this is set to the SERVER TICKCOUNT for that packet. There is no interval between + // the server ticks. + // [server_current_Tick * tick_interval] + // + // - While rendering, this is the exact client clock + // [client_current_tick * tick_interval + interpolation_amount] + // + // - During prediction, this is based on the client's current tick: + // [client_current_tick * tick_interval] + float m_flCurTime; + ) + + FIELDS(0x30, + // Time spent on last server or client frame (has nothing to do with think intervals) + float m_flFrameTime; + + // current maxplayers setting + int m_nMaxClients; + ) + + FIELDS(0x3C, + // Simulation ticks - does not increase when game is paused + uint32_t m_nTickCount; // this is weird and doesn't seem to increase once per frame? + + // Simulation tick interval + float m_flTickInterval; + ) + + FIELDS(0x60, + const char* m_pMapName; + int m_nMapVersion; + ) + + //FIELD(0x98, double m_flRealTime); // again? +}; +// clang-format on + +extern CGlobalVars* g_pGlobals; diff --git a/NorthstarDLL/engine/runframe.cpp b/NorthstarDLL/engine/runframe.cpp index 40a619bb..ddfd9253 100644 --- a/NorthstarDLL/engine/runframe.cpp +++ b/NorthstarDLL/engine/runframe.cpp @@ -7,7 +7,7 @@ AUTOHOOK_INIT() // clang-format off AUTOHOOK(CEngine__Frame, engine.dll + 0x1C8650, -void, __fastcall, (R2::CEngine* self)) +void, __fastcall, (CEngine* self)) // clang-format on { CEngine__Frame(self); diff --git a/NorthstarDLL/masterserver/masterserver.cpp b/NorthstarDLL/masterserver/masterserver.cpp index 53a5fa9a..aa248464 100644 --- a/NorthstarDLL/masterserver/masterserver.cpp +++ b/NorthstarDLL/masterserver/masterserver.cpp @@ -64,7 +64,7 @@ void SetCommonHttpClientOptions(CURL* curl) // seconds. curl_easy_setopt(curl, CURLOPT_TIMEOUT, 30L); // curl_easy_setopt(curl, CURLOPT_STDERR, stdout); - if (Tier0::CommandLine()->FindParm("-msinsecure")) // TODO: this check doesn't seem to work + if (CommandLine()->FindParm("-msinsecure")) // TODO: this check doesn't seem to work { curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 0L); curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 0L); @@ -589,7 +589,7 @@ void MasterServerManager::AuthenticateWithOwnServer(const char* uid, const char* if (m_bNewgameAfterSelfAuth) { // pretty sure this is threadsafe? - R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "ns_end_reauth_and_leave_to_lobby", R2::cmd_source_t::kCommandSrcCode); + Cbuf_AddText(Cbuf_GetCurrentPlayer(), "ns_end_reauth_and_leave_to_lobby", cmd_source_t::kCommandSrcCode); m_bNewgameAfterSelfAuth = false; } @@ -897,12 +897,12 @@ void MasterServerManager::ProcessConnectionlessPacketSigreq1(std::string data) return; } - if (pdata.length() > R2::PERSISTENCE_MAX_SIZE) + if (pdata.length() > PERSISTENCE_MAX_SIZE) { spdlog::error( "failed to make Atlas connect pdata request {}: pdata is too large (max={} len={})", token, - R2::PERSISTENCE_MAX_SIZE, + PERSISTENCE_MAX_SIZE, pdata.length()); return; } @@ -1022,7 +1022,7 @@ void MasterServerPresenceReporter::ReportPresence(const ServerPresence* pServerP } // Make sure to wait til the cooldown is over for DUPLICATE_SERVER failures. - if (Tier0::Plat_FloatTime() < m_fNextAddServerAttemptTime) + if (Plat_FloatTime() < m_fNextAddServerAttemptTime) { return; } @@ -1124,7 +1124,7 @@ void MasterServerPresenceReporter::RunFrame(double flCurrentTime, const ServerPr case MasterServerReportPresenceResult::FailedDuplicateServer: ++m_nNumRegistrationAttempts; // Wait at least twenty seconds until we re-attempt to add the server. - m_fNextAddServerAttemptTime = Tier0::Plat_FloatTime() + 20.0f; + m_fNextAddServerAttemptTime = Plat_FloatTime() + 20.0f; break; } diff --git a/NorthstarDLL/mods/compiled/kb_act.cpp b/NorthstarDLL/mods/compiled/kb_act.cpp index 3fc7ee30..6117fd28 100644 --- a/NorthstarDLL/mods/compiled/kb_act.cpp +++ b/NorthstarDLL/mods/compiled/kb_act.cpp @@ -14,7 +14,7 @@ void ModManager::BuildKBActionsList() std::ofstream soCompiledKeys(GetCompiledAssetsPath() / KB_ACT_PATH, std::ios::binary); // write vanilla file's content to compiled file - soCompiledKeys << R2::ReadVPKOriginalFile(KB_ACT_PATH); + soCompiledKeys << ReadVPKOriginalFile(KB_ACT_PATH); for (Mod& mod : m_LoadedMods) { diff --git a/NorthstarDLL/mods/compiled/modkeyvalues.cpp b/NorthstarDLL/mods/compiled/modkeyvalues.cpp index fe262a60..e44a81d3 100644 --- a/NorthstarDLL/mods/compiled/modkeyvalues.cpp +++ b/NorthstarDLL/mods/compiled/modkeyvalues.cpp @@ -56,7 +56,7 @@ void ModManager::TryBuildKeyValues(const char* filename) newKvs += "\"\n"; // load original file, so we can parse out the name of the root obj (e.g. WeaponData for weapons) - std::string originalFile = R2::ReadVPKOriginalFile(filename); + std::string originalFile = ReadVPKOriginalFile(filename); if (!originalFile.length()) { diff --git a/NorthstarDLL/mods/compiled/modpdef.cpp b/NorthstarDLL/mods/compiled/modpdef.cpp index 4b1b12b7..d268a063 100644 --- a/NorthstarDLL/mods/compiled/modpdef.cpp +++ b/NorthstarDLL/mods/compiled/modpdef.cpp @@ -15,7 +15,7 @@ void ModManager::BuildPdef() fs::path MOD_PDEF_PATH = fs::path(GetCompiledAssetsPath() / MOD_PDEF_SUFFIX); fs::remove(MOD_PDEF_PATH); - std::string pdef = R2::ReadVPKOriginalFile(VPK_PDEF_PATH); + std::string pdef = ReadVPKOriginalFile(VPK_PDEF_PATH); for (Mod& mod : m_LoadedMods) { diff --git a/NorthstarDLL/mods/compiled/modscriptsrson.cpp b/NorthstarDLL/mods/compiled/modscriptsrson.cpp index cbe26651..d130745f 100644 --- a/NorthstarDLL/mods/compiled/modscriptsrson.cpp +++ b/NorthstarDLL/mods/compiled/modscriptsrson.cpp @@ -13,7 +13,7 @@ void ModManager::BuildScriptsRson() fs::path MOD_SCRIPTS_RSON_PATH = fs::path(GetCompiledAssetsPath() / MOD_SCRIPTS_RSON_SUFFIX); fs::remove(MOD_SCRIPTS_RSON_PATH); - std::string scriptsRson = R2::ReadVPKOriginalFile(VPK_SCRIPTS_RSON_PATH); + std::string scriptsRson = ReadVPKOriginalFile(VPK_SCRIPTS_RSON_PATH); scriptsRson += "\n\n// START MODDED SCRIPT CONTENT\n\n"; // newline before we start custom stuff for (Mod& mod : m_LoadedMods) diff --git a/NorthstarDLL/mods/modmanager.cpp b/NorthstarDLL/mods/modmanager.cpp index 982f5068..8a0eb71d 100644 --- a/NorthstarDLL/mods/modmanager.cpp +++ b/NorthstarDLL/mods/modmanager.cpp @@ -760,7 +760,7 @@ void ModManager::LoadMods() { // make sure convar isn't registered yet, unsure if necessary but idk what // behaviour is for defining same convar multiple times - if (!R2::g_pCVar->FindVar(convar->Name.c_str())) + if (!g_pCVar->FindVar(convar->Name.c_str())) { new ConVar(convar->Name.c_str(), convar->DefaultValue.c_str(), convar->Flags, convar->HelpString.c_str()); } @@ -769,7 +769,7 @@ void ModManager::LoadMods() for (ModConCommand* command : mod.ConCommands) { // make sure command isnt't registered multiple times. - if (!R2::g_pCVar->FindCommand(command->Name.c_str())) + if (!g_pCVar->FindCommand(command->Name.c_str())) { ConCommand* newCommand = new ConCommand(); std::string funcName = command->Function; @@ -818,7 +818,7 @@ void ModManager::LoadMods() modVpk.m_sVpkPath = (file.path().parent_path() / vpkName).string(); if (m_bHasLoadedMods && modVpk.m_bAutoLoad) - (*R2::g_pFilesystem)->m_vtable->MountVPK(*R2::g_pFilesystem, vpkName.c_str()); + (*g_pFilesystem)->m_vtable->MountVPK(*g_pFilesystem, vpkName.c_str()); } } } diff --git a/NorthstarDLL/mods/modsavefiles.cpp b/NorthstarDLL/mods/modsavefiles.cpp index f8e5848c..68e33864 100644 --- a/NorthstarDLL/mods/modsavefiles.cpp +++ b/NorthstarDLL/mods/modsavefiles.cpp @@ -561,9 +561,9 @@ ON_DLL_LOAD("engine.dll", ModSaveFFiles_Init, (CModule module)) { savePath = fs::path(GetNorthstarPrefix()) / "save_data"; g_pSaveFileManager = new SaveFileManager; - int parm = Tier0::CommandLine()->FindParm("-maxfoldersize"); + int parm = CommandLine()->FindParm("-maxfoldersize"); if (parm) - MAX_FOLDER_SIZE = std::stoi(Tier0::CommandLine()->GetParm(parm)); + MAX_FOLDER_SIZE = std::stoi(CommandLine()->GetParm(parm)); } int GetMaxSaveFolderSize() diff --git a/NorthstarDLL/scripts/client/clientchathooks.cpp b/NorthstarDLL/scripts/client/clientchathooks.cpp index df9497ef..e084f47e 100644 --- a/NorthstarDLL/scripts/client/clientchathooks.cpp +++ b/NorthstarDLL/scripts/client/clientchathooks.cpp @@ -30,7 +30,7 @@ void, __fastcall, (void* self, const char* message, int inboxId, bool isTeam, bo payload = message + 1; } - NS::Utils::RemoveAsciiControlSequences(const_cast(message), true); + RemoveAsciiControlSequences(const_cast(message), true); SQRESULT result = g_pSquirrel->Call( "CHudChat_ProcessMessageStartThread", static_cast(senderId) - 1, payload, isTeam, isDead, type); diff --git a/NorthstarDLL/scripts/client/scriptserverbrowser.cpp b/NorthstarDLL/scripts/client/scriptserverbrowser.cpp index 1945b3dc..a142c3f4 100644 --- a/NorthstarDLL/scripts/client/scriptserverbrowser.cpp +++ b/NorthstarDLL/scripts/client/scriptserverbrowser.cpp @@ -62,7 +62,7 @@ ADD_SQFUNC("void", NSTryAuthWithServer, "int serverIndex, string password = ''", // do auth g_pMasterServerManager->AuthenticateWithServer( - R2::g_pLocalPlayerUserID, + g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken, g_pMasterServerManager->m_vRemoteServers[serverIndex], (char*)password); @@ -95,9 +95,9 @@ ADD_SQFUNC("void", NSConnectToAuthedServer, "", "", ScriptContext::UI) // set auth token, then try to connect // i'm honestly not entirely sure how silentconnect works regarding ports and encryption so using connect for now - R2::g_pCVar->FindVar("serverfilter")->SetValue(info.authToken); - R2::Cbuf_AddText( - R2::Cbuf_GetCurrentPlayer(), + g_pCVar->FindVar("serverfilter")->SetValue(info.authToken); + Cbuf_AddText( + Cbuf_GetCurrentPlayer(), fmt::format( "connect {}.{}.{}.{}:{}", info.ip.S_un.S_un_b.s_b1, @@ -106,7 +106,7 @@ ADD_SQFUNC("void", NSConnectToAuthedServer, "", "", ScriptContext::UI) info.ip.S_un.S_un_b.s_b4, info.port) .c_str(), - R2::cmd_source_t::kCommandSrcCode); + cmd_source_t::kCommandSrcCode); g_pMasterServerManager->m_bHasPendingConnectionInfo = false; return SQRESULT_NULL; @@ -115,7 +115,7 @@ ADD_SQFUNC("void", NSConnectToAuthedServer, "", "", ScriptContext::UI) ADD_SQFUNC("void", NSTryAuthWithLocalServer, "", "", ScriptContext::UI) { // do auth request - g_pMasterServerManager->AuthenticateWithOwnServer(R2::g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken); + g_pMasterServerManager->AuthenticateWithOwnServer(g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken); return SQRESULT_NULL; } @@ -125,7 +125,7 @@ ADD_SQFUNC("void", NSCompleteAuthWithLocalServer, "", "", ScriptContext::UI) // literally just set serverfilter // note: this assumes we have no authdata other than our own if (g_pServerAuthentication->m_RemoteAuthenticationData.size()) - R2::g_pCVar->FindVar("serverfilter")->SetValue(g_pServerAuthentication->m_RemoteAuthenticationData.begin()->first.c_str()); + g_pCVar->FindVar("serverfilter")->SetValue(g_pServerAuthentication->m_RemoteAuthenticationData.begin()->first.c_str()); return SQRESULT_NULL; } diff --git a/NorthstarDLL/scripts/scriptdatatables.cpp b/NorthstarDLL/scripts/scriptdatatables.cpp index 532624f3..87a26dca 100644 --- a/NorthstarDLL/scripts/scriptdatatables.cpp +++ b/NorthstarDLL/scripts/scriptdatatables.cpp @@ -132,9 +132,9 @@ REPLACE_SQFUNC(GetDataTable, (ScriptContext::UI | ScriptContext::CLIENT | Script diskAssetPath /= fs::path(pAssetName); std::string sDiskAssetPath(diskAssetPath.string()); - if ((*R2::g_pFilesystem)->m_vtable2->FileExists(&(*R2::g_pFilesystem)->m_vtable2, sDiskAssetPath.c_str(), "GAME")) + if ((*g_pFilesystem)->m_vtable2->FileExists(&(*g_pFilesystem)->m_vtable2, sDiskAssetPath.c_str(), "GAME")) { - std::string sTableCSV = R2::ReadVPKFile(sDiskAssetPath.c_str()); + std::string sTableCSV = ReadVPKFile(sDiskAssetPath.c_str()); if (!sTableCSV.size()) { g_pSquirrel->raiseerror(sqvm, fmt::format("Datatable \"{}\" is empty", pAssetName).c_str()); @@ -793,7 +793,7 @@ void DumpDatatable(const char* pDatatablePath) return; } - std::string sOutputPath(fmt::format("{}/scripts/datatable/{}.csv", R2::g_pModName, fs::path(pDatatablePath).stem().string())); + std::string sOutputPath(fmt::format("{}/scripts/datatable/{}.csv", g_pModName, fs::path(pDatatablePath).stem().string())); std::string sDatatableContents(DataTableToString(pDatatable)); fs::create_directories(fs::path(sOutputPath).remove_filename()); @@ -900,7 +900,7 @@ ON_DLL_LOAD_RELIESON("engine.dll", SharedScriptDataTables, ConVar, (CModule modu { Cvar_ns_prefer_datatable_from_disk = new ConVar( "ns_prefer_datatable_from_disk", - IsDedicatedServer() && Tier0::CommandLine()->CheckParm("-nopakdedi") ? "1" : "0", + IsDedicatedServer() && CommandLine()->CheckParm("-nopakdedi") ? "1" : "0", FCVAR_NONE, "whether to prefer loading datatables from disk, rather than rpak"); diff --git a/NorthstarDLL/scripts/scripthttprequesthandler.cpp b/NorthstarDLL/scripts/scripthttprequesthandler.cpp index 813bd50e..aa75127a 100644 --- a/NorthstarDLL/scripts/scripthttprequesthandler.cpp +++ b/NorthstarDLL/scripts/scripthttprequesthandler.cpp @@ -7,19 +7,19 @@ HttpRequestHandler* g_httpRequestHandler; bool IsHttpDisabled() { - const static bool bIsHttpDisabled = Tier0::CommandLine()->FindParm("-disablehttprequests"); + const static bool bIsHttpDisabled = CommandLine()->FindParm("-disablehttprequests"); return bIsHttpDisabled; } bool IsLocalHttpAllowed() { - const static bool bIsLocalHttpAllowed = Tier0::CommandLine()->FindParm("-allowlocalhttp"); + const static bool bIsLocalHttpAllowed = CommandLine()->FindParm("-allowlocalhttp"); return bIsLocalHttpAllowed; } bool DisableHttpSsl() { - const static bool bDisableHttpSsl = Tier0::CommandLine()->FindParm("-disablehttpssl"); + const static bool bDisableHttpSsl = CommandLine()->FindParm("-disablehttpssl"); return bDisableHttpSsl; } diff --git a/NorthstarDLL/scripts/scriptutility.cpp b/NorthstarDLL/scripts/scriptutility.cpp index 054836ca..4b92fa02 100644 --- a/NorthstarDLL/scripts/scriptutility.cpp +++ b/NorthstarDLL/scripts/scriptutility.cpp @@ -18,9 +18,9 @@ ADD_SQFUNC( ADD_SQFUNC( "string", NSGetLocalPlayerUID, "", "Returns the local player's uid.", ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) { - if (R2::g_pLocalPlayerUserID) + if (g_pLocalPlayerUserID) { - g_pSquirrel->pushstring(sqvm, R2::g_pLocalPlayerUserID); + g_pSquirrel->pushstring(sqvm, g_pLocalPlayerUserID); return SQRESULT_NOTNULL; } diff --git a/NorthstarDLL/scripts/server/miscserverscript.cpp b/NorthstarDLL/scripts/server/miscserverscript.cpp index 3ea44ceb..ed6e4800 100644 --- a/NorthstarDLL/scripts/server/miscserverscript.cpp +++ b/NorthstarDLL/scripts/server/miscserverscript.cpp @@ -9,7 +9,7 @@ ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", ScriptContext::SERVER) { - const R2::CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); + const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); if (!pPlayer) { spdlog::warn("NSEarlyWritePlayerPersistenceForLeave got null player"); @@ -18,7 +18,7 @@ ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", S return SQRESULT_NOTNULL; } - R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1]; + CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; if (g_pServerAuthentication->m_PlayerAuthenticationData.find(pClient) == g_pServerAuthentication->m_PlayerAuthenticationData.end()) { g_pSquirrel->pushbool(sqvm, false); @@ -38,7 +38,7 @@ ADD_SQFUNC("bool", NSIsWritingPlayerPersistence, "", "", ScriptContext::SERVER) ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SERVER) { - const R2::CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); + const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); if (!pPlayer) { spdlog::warn("NSIsPlayerLocalPlayer got null player"); @@ -47,8 +47,8 @@ ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SE return SQRESULT_NOTNULL; } - R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1]; - g_pSquirrel->pushbool(sqvm, !strcmp(R2::g_pLocalPlayerUserID, pClient->m_UID)); + CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; + g_pSquirrel->pushbool(sqvm, !strcmp(g_pLocalPlayerUserID, pClient->m_UID)); return SQRESULT_NOTNULL; } @@ -65,7 +65,7 @@ ADD_SQFUNC( "Disconnects the player from the server with the given reason", ScriptContext::SERVER) { - const R2::CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); + const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); const char* reason = g_pSquirrel->getstring(sqvm, 2); if (!pPlayer) @@ -77,7 +77,7 @@ ADD_SQFUNC( } // Shouldn't happen but I like sanity checks. - R2::CBaseClient* pClient = &R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1]; + CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; if (!pClient) { spdlog::warn("NSDisconnectPlayer(): player entity has null CBaseClient!"); @@ -88,11 +88,11 @@ ADD_SQFUNC( if (reason) { - R2::CBaseClient__Disconnect(pClient, 1, reason); + CBaseClient__Disconnect(pClient, 1, reason); } else { - R2::CBaseClient__Disconnect(pClient, 1, "Disconnected by the server."); + CBaseClient__Disconnect(pClient, 1, "Disconnected by the server."); } g_pSquirrel->pushbool(sqvm, true); diff --git a/NorthstarDLL/scripts/server/scriptuserinfo.cpp b/NorthstarDLL/scripts/server/scriptuserinfo.cpp index fac458a3..c53a9d22 100644 --- a/NorthstarDLL/scripts/server/scriptuserinfo.cpp +++ b/NorthstarDLL/scripts/server/scriptuserinfo.cpp @@ -7,7 +7,7 @@ ADD_SQFUNC("string", GetUserInfoKVString_Internal, "entity player, string key, s "Gets the string value of a given player's userinfo convar by name", ScriptContext::SERVER) // clang-format on { - const R2::CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); + const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); if (!pPlayer) { g_pSquirrel->raiseerror(sqvm, "player is null"); @@ -17,7 +17,7 @@ ADD_SQFUNC("string", GetUserInfoKVString_Internal, "entity player, string key, s const char* pKey = g_pSquirrel->getstring(sqvm, 2); const char* pDefaultValue = g_pSquirrel->getstring(sqvm, 3); - const char* pResult = R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue); + const char* pResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue); g_pSquirrel->pushstring(sqvm, pResult); return SQRESULT_NOTNULL; } @@ -27,7 +27,7 @@ ADD_SQFUNC("asset", GetUserInfoKVAsset_Internal, "entity player, string key, ass "Gets the asset value of a given player's userinfo convar by name", ScriptContext::SERVER) // clang-format on { - const R2::CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); + const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); if (!pPlayer) { g_pSquirrel->raiseerror(sqvm, "player is null"); @@ -38,7 +38,7 @@ ADD_SQFUNC("asset", GetUserInfoKVAsset_Internal, "entity player, string key, ass const char* pDefaultValue; g_pSquirrel->getasset(sqvm, 3, &pDefaultValue); - const char* pResult = R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue); + const char* pResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue); g_pSquirrel->pushasset(sqvm, pResult); return SQRESULT_NOTNULL; } @@ -48,7 +48,7 @@ ADD_SQFUNC("int", GetUserInfoKVInt_Internal, "entity player, string key, int def "Gets the int value of a given player's userinfo convar by name", ScriptContext::SERVER) // clang-format on { - const R2::CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); + const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); if (!pPlayer) { g_pSquirrel->raiseerror(sqvm, "player is null"); @@ -58,7 +58,7 @@ ADD_SQFUNC("int", GetUserInfoKVInt_Internal, "entity player, string key, int def const char* pKey = g_pSquirrel->getstring(sqvm, 2); const int iDefaultValue = g_pSquirrel->getinteger(sqvm, 3); - const int iResult = R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, iDefaultValue); + const int iResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, iDefaultValue); g_pSquirrel->pushinteger(sqvm, iResult); return SQRESULT_NOTNULL; } @@ -68,7 +68,7 @@ ADD_SQFUNC("float", GetUserInfoKVFloat_Internal, "entity player, string key, flo "Gets the float value of a given player's userinfo convar by name", ScriptContext::SERVER) // clang-format on { - const R2::CBasePlayer* pPlayer = g_pSquirrel->getentity(sqvm, 1); + const CBasePlayer* pPlayer = g_pSquirrel->getentity(sqvm, 1); if (!pPlayer) { g_pSquirrel->raiseerror(sqvm, "player is null"); @@ -78,7 +78,7 @@ ADD_SQFUNC("float", GetUserInfoKVFloat_Internal, "entity player, string key, flo const char* pKey = g_pSquirrel->getstring(sqvm, 2); const float flDefaultValue = g_pSquirrel->getfloat(sqvm, 3); - const float flResult = R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetFloat(pKey, flDefaultValue); + const float flResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetFloat(pKey, flDefaultValue); g_pSquirrel->pushfloat(sqvm, flResult); return SQRESULT_NOTNULL; } @@ -88,7 +88,7 @@ ADD_SQFUNC("bool", GetUserInfoKVBool_Internal, "entity player, string key, bool "Gets the bool value of a given player's userinfo convar by name", ScriptContext::SERVER) // clang-format on { - const R2::CBasePlayer* pPlayer = g_pSquirrel->getentity(sqvm, 1); + const CBasePlayer* pPlayer = g_pSquirrel->getentity(sqvm, 1); if (!pPlayer) { g_pSquirrel->raiseerror(sqvm, "player is null"); @@ -98,7 +98,7 @@ ADD_SQFUNC("bool", GetUserInfoKVBool_Internal, "entity player, string key, bool const char* pKey = g_pSquirrel->getstring(sqvm, 2); const bool bDefaultValue = g_pSquirrel->getbool(sqvm, 3); - const bool bResult = R2::g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, bDefaultValue); + const bool bResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, bDefaultValue); g_pSquirrel->pushbool(sqvm, bResult); return SQRESULT_NOTNULL; } diff --git a/NorthstarDLL/server/alltalk.cpp b/NorthstarDLL/server/alltalk.cpp index d71b0bae..74119309 100644 --- a/NorthstarDLL/server/alltalk.cpp +++ b/NorthstarDLL/server/alltalk.cpp @@ -4,12 +4,12 @@ size_t __fastcall ShouldAllowAlltalk() { // this needs to return a 64 bit integer where 0 = true and 1 = false - static ConVar* Cvar_sv_alltalk = R2::g_pCVar->FindVar("sv_alltalk"); + static ConVar* Cvar_sv_alltalk = g_pCVar->FindVar("sv_alltalk"); if (Cvar_sv_alltalk->GetBool()) return 0; // lobby should default to alltalk, otherwise don't allow it - return strcmp(R2::g_pGlobals->m_pMapName, "mp_lobby"); + return strcmp(g_pGlobals->m_pMapName, "mp_lobby"); } ON_DLL_LOAD_RELIESON("engine.dll", ServerAllTalk, ConVar, (CModule module)) diff --git a/NorthstarDLL/server/auth/bansystem.cpp b/NorthstarDLL/server/auth/bansystem.cpp index 9b9d24c4..a45cde93 100644 --- a/NorthstarDLL/server/auth/bansystem.cpp +++ b/NorthstarDLL/server/auth/bansystem.cpp @@ -173,7 +173,7 @@ void ServerBanSystem::UnbanUID(uint64_t uid) bool ServerBanSystem::IsUIDAllowed(uint64_t uid) { - uint64_t localPlayerUserID = strtoull(R2::g_pLocalPlayerUserID, nullptr, 10); + uint64_t localPlayerUserID = strtoull(g_pLocalPlayerUserID, nullptr, 10); if (localPlayerUserID == uid) return true; @@ -186,14 +186,14 @@ void ConCommand_ban(const CCommand& args) if (args.ArgC() < 2) return; - for (int i = 0; i < R2::g_pGlobals->m_nMaxClients; i++) + for (int i = 0; i < g_pGlobals->m_nMaxClients; i++) { - R2::CBaseClient* player = &R2::g_pClientArray[i]; + CBaseClient* player = &g_pClientArray[i]; if (!strcmp(player->m_Name, args.Arg(1)) || !strcmp(player->m_UID, args.Arg(1))) { g_pBanSystem->BanUID(strtoull(player->m_UID, nullptr, 10)); - R2::CBaseClient__Disconnect(player, 1, "Banned from server"); + CBaseClient__Disconnect(player, 1, "Banned from server"); break; } } diff --git a/NorthstarDLL/server/auth/serverauthentication.cpp b/NorthstarDLL/server/auth/serverauthentication.cpp index d5653dcc..0d46426f 100644 --- a/NorthstarDLL/server/auth/serverauthentication.cpp +++ b/NorthstarDLL/server/auth/serverauthentication.cpp @@ -40,7 +40,7 @@ void ServerAuthenticationManager::AddRemotePlayer(std::string token, uint64_t ui m_RemoteAuthenticationData[token] = newAuthData; } -void ServerAuthenticationManager::AddPlayer(R2::CBaseClient* pPlayer, const char* pToken) +void ServerAuthenticationManager::AddPlayer(CBaseClient* pPlayer, const char* pToken) { PlayerAuthenticationData additionalData; @@ -48,14 +48,14 @@ void ServerAuthenticationManager::AddPlayer(R2::CBaseClient* pPlayer, const char if (remoteAuthData != m_RemoteAuthenticationData.end()) additionalData.pdataSize = remoteAuthData->second.pdataSize; else - additionalData.pdataSize = R2::PERSISTENCE_MAX_SIZE; + additionalData.pdataSize = PERSISTENCE_MAX_SIZE; - additionalData.usingLocalPdata = pPlayer->m_iPersistenceReady == R2::ePersistenceReady::READY_INSECURE; + additionalData.usingLocalPdata = pPlayer->m_iPersistenceReady == ePersistenceReady::READY_INSECURE; m_PlayerAuthenticationData.insert(std::make_pair(pPlayer, additionalData)); } -void ServerAuthenticationManager::RemovePlayer(R2::CBaseClient* pPlayer) +void ServerAuthenticationManager::RemovePlayer(CBaseClient* pPlayer) { if (m_PlayerAuthenticationData.count(pPlayer)) m_PlayerAuthenticationData.erase(pPlayer); @@ -88,20 +88,20 @@ bool ServerAuthenticationManager::VerifyPlayerName(const char* pAuthToken, const return true; } -bool ServerAuthenticationManager::IsDuplicateAccount(R2::CBaseClient* pPlayer, const char* pPlayerUid) +bool ServerAuthenticationManager::IsDuplicateAccount(CBaseClient* pPlayer, const char* pPlayerUid) { if (m_bAllowDuplicateAccounts) return false; bool bHasUidPlayer = false; - for (int i = 0; i < R2::g_pGlobals->m_nMaxClients; i++) - if (&R2::g_pClientArray[i] != pPlayer && !strcmp(pPlayerUid, R2::g_pClientArray[i].m_UID)) + for (int i = 0; i < g_pGlobals->m_nMaxClients; i++) + if (&g_pClientArray[i] != pPlayer && !strcmp(pPlayerUid, g_pClientArray[i].m_UID)) return true; return false; } -bool ServerAuthenticationManager::CheckAuthentication(R2::CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken) +bool ServerAuthenticationManager::CheckAuthentication(CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken) { std::string sUid = std::to_string(iUid); @@ -111,7 +111,7 @@ bool ServerAuthenticationManager::CheckAuthentication(R2::CBaseClient* pPlayer, return true; // local server that doesn't need auth (probably sp) and local player - if (m_bStartingLocalSPGame && !strcmp(sUid.c_str(), R2::g_pLocalPlayerUserID)) + if (m_bStartingLocalSPGame && !strcmp(sUid.c_str(), g_pLocalPlayerUserID)) return true; // don't allow duplicate accounts @@ -126,7 +126,7 @@ bool ServerAuthenticationManager::CheckAuthentication(R2::CBaseClient* pPlayer, return false; } -void ServerAuthenticationManager::AuthenticatePlayer(R2::CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken) +void ServerAuthenticationManager::AuthenticatePlayer(CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken) { // for bot players, generate a new uid if (pPlayer->m_bFakePlayer) @@ -142,31 +142,31 @@ void ServerAuthenticationManager::AuthenticatePlayer(R2::CBaseClient* pPlayer, u if (authData != m_RemoteAuthenticationData.end()) { // if we're resetting let script handle the reset with InitPersistentData() on connect - if (!m_bForceResetLocalPlayerPersistence || strcmp(sUid.c_str(), R2::g_pLocalPlayerUserID)) + if (!m_bForceResetLocalPlayerPersistence || strcmp(sUid.c_str(), g_pLocalPlayerUserID)) { // copy pdata into buffer memcpy(pPlayer->m_PersistenceBuffer, authData->second.pdata, authData->second.pdataSize); } // set persistent data as ready - pPlayer->m_iPersistenceReady = R2::ePersistenceReady::READY_REMOTE; + pPlayer->m_iPersistenceReady = ePersistenceReady::READY_REMOTE; } // we probably allow insecure at this point, but make sure not to write anyway if not insecure else if (Cvar_ns_auth_allow_insecure->GetBool() || pPlayer->m_bFakePlayer) { // set persistent data as ready // note: actual placeholder persistent data is populated in script with InitPersistentData() - pPlayer->m_iPersistenceReady = R2::ePersistenceReady::READY_INSECURE; + pPlayer->m_iPersistenceReady = ePersistenceReady::READY_INSECURE; } } -bool ServerAuthenticationManager::RemovePlayerAuthData(R2::CBaseClient* pPlayer) +bool ServerAuthenticationManager::RemovePlayerAuthData(CBaseClient* pPlayer) { if (!Cvar_ns_erase_auth_info->GetBool()) // keep auth data forever return false; // hack for special case where we're on a local server, so we erase our own newly created auth data on disconnect - if (m_bNeedLocalAuthForNewgame && !strcmp(pPlayer->m_UID, R2::g_pLocalPlayerUserID)) + if (m_bNeedLocalAuthForNewgame && !strcmp(pPlayer->m_UID, g_pLocalPlayerUserID)) return false; // we don't have our auth token at this point, so lookup authdata by uid @@ -187,9 +187,9 @@ bool ServerAuthenticationManager::RemovePlayerAuthData(R2::CBaseClient* pPlayer) return false; } -void ServerAuthenticationManager::WritePersistentData(R2::CBaseClient* pPlayer) +void ServerAuthenticationManager::WritePersistentData(CBaseClient* pPlayer) { - if (pPlayer->m_iPersistenceReady == R2::ePersistenceReady::READY_REMOTE) + if (pPlayer->m_iPersistenceReady == ePersistenceReady::READY_REMOTE) { g_pMasterServerManager->WritePlayerPersistentData( pPlayer->m_UID, (const char*)pPlayer->m_PersistenceBuffer, m_PlayerAuthenticationData[pPlayer].pdataSize); @@ -240,7 +240,7 @@ ConVar* Cvar_ns_allowuserclantags; // clang-format off AUTOHOOK(CBaseClient__Connect, engine.dll + 0x101740, -bool,, (R2::CBaseClient* self, char* pName, void* pNetChannel, char bFakePlayer, void* a5, char pDisconnectReason[256], void* a7)) +bool,, (CBaseClient* self, char* pName, void* pNetChannel, char bFakePlayer, void* a5, char pDisconnectReason[256], void* a7)) // clang-format on { const char* pAuthenticationFailure = nullptr; @@ -281,13 +281,13 @@ bool,, (R2::CBaseClient* self, char* pName, void* pNetChannel, char bFakePlayer, // clang-format off AUTOHOOK(CBaseClient__ActivatePlayer, engine.dll + 0x100F80, -void,, (R2::CBaseClient* self)) +void,, (CBaseClient* self)) // clang-format on { // if we're authed, write our persistent data // RemovePlayerAuthData returns true if it removed successfully, i.e. on first call only, and we only want to write on >= second call // (since this func is called on map loads) - if (self->m_iPersistenceReady >= R2::ePersistenceReady::READY && !g_pServerAuthentication->RemovePlayerAuthData(self)) + if (self->m_iPersistenceReady >= ePersistenceReady::READY && !g_pServerAuthentication->RemovePlayerAuthData(self)) { g_pServerAuthentication->m_bForceResetLocalPlayerPersistence = false; g_pServerAuthentication->WritePersistentData(self); @@ -299,7 +299,7 @@ void,, (R2::CBaseClient* self)) // clang-format off AUTOHOOK(_CBaseClient__Disconnect, engine.dll + 0x1012C0, -void,, (R2::CBaseClient* self, uint32_t unknownButAlways1, const char* pReason, ...)) +void,, (CBaseClient* self, uint32_t unknownButAlways1, const char* pReason, ...)) // clang-format on { // have to manually format message because can't pass varargs to original func @@ -333,7 +333,7 @@ void,, (R2::CBaseClient* self, uint32_t unknownButAlways1, const char* pReason, void ConCommand_ns_resetpersistence(const CCommand& args) { - if (*R2::g_pServerState == R2::server_state_t::ss_active) + if (*g_pServerState == server_state_t::ss_active) { spdlog::error("ns_resetpersistence must be entered from the main menu"); return; @@ -370,7 +370,7 @@ ON_DLL_LOAD_RELIESON("engine.dll", ServerAuthentication, (ConCommand, ConVar), ( CBaseServer__RejectConnection = module.Offset(0x1182E0).RCast(); - if (Tier0::CommandLine()->CheckParm("-allowdupeaccounts")) + if (CommandLine()->CheckParm("-allowdupeaccounts")) { // patch to allow same of multiple account module.Offset(0x114510).Patch("EB"); diff --git a/NorthstarDLL/server/auth/serverauthentication.h b/NorthstarDLL/server/auth/serverauthentication.h index dd0e13af..32e1d0a8 100644 --- a/NorthstarDLL/server/auth/serverauthentication.h +++ b/NorthstarDLL/server/auth/serverauthentication.h @@ -33,7 +33,7 @@ class ServerAuthenticationManager std::mutex m_AuthDataMutex; std::unordered_map m_RemoteAuthenticationData; - std::unordered_map m_PlayerAuthenticationData; + std::unordered_map m_PlayerAuthenticationData; bool m_bAllowDuplicateAccounts = false; bool m_bNeedLocalAuthForNewgame = false; @@ -43,16 +43,16 @@ class ServerAuthenticationManager public: void AddRemotePlayer(std::string token, uint64_t uid, std::string username, std::string pdata); - void AddPlayer(R2::CBaseClient* pPlayer, const char* pAuthToken); - void RemovePlayer(R2::CBaseClient* pPlayer); + void AddPlayer(CBaseClient* pPlayer, const char* pAuthToken); + void RemovePlayer(CBaseClient* pPlayer); bool VerifyPlayerName(const char* pAuthToken, const char* pName, char pOutVerifiedName[64]); - bool IsDuplicateAccount(R2::CBaseClient* pPlayer, const char* pUid); - bool CheckAuthentication(R2::CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken); + bool IsDuplicateAccount(CBaseClient* pPlayer, const char* pUid); + bool CheckAuthentication(CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken); - void AuthenticatePlayer(R2::CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken); - bool RemovePlayerAuthData(R2::CBaseClient* pPlayer); - void WritePersistentData(R2::CBaseClient* pPlayer); + void AuthenticatePlayer(CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken); + bool RemovePlayerAuthData(CBaseClient* pPlayer); + void WritePersistentData(CBaseClient* pPlayer); }; extern ServerAuthenticationManager* g_pServerAuthentication; diff --git a/NorthstarDLL/server/buildainfile.cpp b/NorthstarDLL/server/buildainfile.cpp index d0143295..a7f59961 100644 --- a/NorthstarDLL/server/buildainfile.cpp +++ b/NorthstarDLL/server/buildainfile.cpp @@ -177,8 +177,8 @@ ConVar* Cvar_ns_ai_dumpAINfileFromLoad; void DumpAINInfo(CAI_Network* aiNetwork) { - fs::path writePath(fmt::format("{}/maps/graphs", R2::g_pModName)); - writePath /= R2::g_pGlobals->m_pMapName; + fs::path writePath(fmt::format("{}/maps/graphs", g_pModName)); + writePath /= g_pGlobals->m_pMapName; writePath += ".ain"; // dump from memory @@ -193,7 +193,7 @@ void DumpAINInfo(CAI_Network* aiNetwork) spdlog::info("writing ainet version: {}", AINET_VERSION_NUMBER); writeStream.write((char*)&AINET_VERSION_NUMBER, sizeof(int)); - int mapVersion = R2::g_pGlobals->m_nMapVersion; + int mapVersion = g_pGlobals->m_nMapVersion; spdlog::info("writing map version: {}", mapVersion); writeStream.write((char*)&mapVersion, sizeof(int)); spdlog::info("writing placeholder crc: {}", PLACEHOLDER_CRC); diff --git a/NorthstarDLL/server/r2server.cpp b/NorthstarDLL/server/r2server.cpp index cf7add0d..c52f396e 100644 --- a/NorthstarDLL/server/r2server.cpp +++ b/NorthstarDLL/server/r2server.cpp @@ -1,13 +1,7 @@ #include "r2server.h" -using namespace R2; - -// use the R2 namespace for game funcs -namespace R2 -{ - CBaseEntity* (*Server_GetEntityByIndex)(int index); - CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex); -} // namespace R2 +CBaseEntity* (*Server_GetEntityByIndex)(int index); +CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex); ON_DLL_LOAD("server.dll", R2GameServer, (CModule module)) { diff --git a/NorthstarDLL/server/r2server.h b/NorthstarDLL/server/r2server.h index 8fde7b9d..c40cdc1f 100644 --- a/NorthstarDLL/server/r2server.h +++ b/NorthstarDLL/server/r2server.h @@ -2,109 +2,105 @@ #include "core/math/vector.h" -// use the R2 namespace for game funcs -namespace R2 -{ - // server entity stuff - class CBaseEntity; - extern CBaseEntity* (*Server_GetEntityByIndex)(int index); +// server entity stuff +class CBaseEntity; +extern CBaseEntity* (*Server_GetEntityByIndex)(int index); - // clang-format off - OFFSET_STRUCT(CBasePlayer) - { - FIELD(0x58, uint32_t m_nPlayerIndex) +// clang-format off +OFFSET_STRUCT(CBasePlayer) +{ + FIELD(0x58, uint32_t m_nPlayerIndex) - FIELD(0x23E8, bool m_grappleActive) - FIELD(0x1D08, uint32_t m_platformUserId) - FIELD(0x1D10, int32_t m_classModsActive) - FIELD(0x1D8C, int32_t m_posClassModsActive) - FIELD(0x1DCC, bool m_passives) - FIELD(0x4948, int32_t m_selectedOffhand) - FIELD(0x1358, int32_t m_selectedOffhandPendingHybridAction) - FIELD(0x1E88, int32_t m_playerFlags) - FIELD(0x26A8, int32_t m_lastUCmdSimulationTicks) - FIELD(0x26AC, float m_lastUCmdSimulationRemainderTime) - FIELD(0x1F04, int32_t m_remoteTurret) - FIELD(0x414, int32_t m_hGroundEntity) - FIELD(0x13B8, int32_t m_titanSoul) - FIELD(0x2054, int32_t m_petTitan) - FIELD(0x4D4, int32_t m_iHealth) - FIELD(0x4D0, int32_t m_iMaxHealth) - FIELD(0x4F1, int32_t m_lifeState) - FIELD(0x50C, float m_flMaxspeed) - FIELD(0x298, int32_t m_fFlags) - FIELD(0x1F64, int32_t m_iObserverMode) - FIELD(0x1F6C, int32_t m_hObserverTarget) - FIELD(0x2098, int32_t m_hViewModel) - FIELD(0x27E4, int32_t m_ubEFNointerpParity) - FIELD(0x1FA4, int32_t m_activeBurnCardIndex) - FIELD(0x1B68, int32_t m_hColorCorrectionCtrl) - FIELD(0x19E0, int32_t m_PlayerFog__m_hCtrl) - FIELD(0x26BC, bool m_bShouldDrawPlayerWhileUsingViewEntity) - FIELD(0x2848, char m_title[32]) - FIELD(0x2964, bool m_useCredit) - FIELD(0x1F40, float m_damageImpulseNoDecelEndTime) - FIELD(0x1E8C, bool m_hasMic) - FIELD(0x1E8D, bool m_inPartyChat) - FIELD(0x1E90, float m_playerMoveSpeedScale) - FIELD(0x1F58, float m_flDeathTime) - FIELD(0x25A8, bool m_iSpawnParity) - FIELD(0x102284, Vector3 m_upDir) - FIELD(0x259C, float m_lastDodgeTime) - FIELD(0x22E0, bool m_wallHanging) - FIELD(0x22EC, int32_t m_traversalType) - FIELD(0x22F0, int32_t m_traversalState) - FIELD(0x2328, Vector3 m_traversalRefPos) - FIELD(0x231C, Vector3 m_traversalForwardDir) - FIELD(0x2354, float m_traversalYawDelta) - FIELD(0x2358, int32_t m_traversalYawPoseParameter) - FIELD(0x2050, int32_t m_grappleHook) - FIELD(0x27C0, int32_t m_autoSprintForced) - FIELD(0x27C4, bool m_fIsSprinting) - FIELD(0x27CC, float m_sprintStartedTime) - FIELD(0x27D0, float m_sprintStartedFrac) - FIELD(0x27D4, float m_sprintEndedTime) - FIELD(0x27D8, float m_sprintEndedFrac) - FIELD(0x27DC, float m_stickySprintStartTime) - FIELD(0x2998, float m_smartAmmoPreviousHighestLockOnMeFractionValue) - FIELD(0x23FC, int32_t m_activeZipline) - FIELD(0x2400, bool m_ziplineReverse) - FIELD(0x2410, int32_t m_ziplineState) - FIELD(0x2250, int32_t m_duckState) - FIELD(0x2254, Vector3 m_StandHullMin) - FIELD(0x2260, Vector3 m_StandHullMax) - FIELD(0x226C, Vector3 m_DuckHullMin) - FIELD(0x2278, Vector3 m_DuckHullMax) - FIELD(0x205C, int32_t m_xp) - FIELD(0x2060, int32_t m_generation) - FIELD(0x2064, int32_t m_rank) - FIELD(0x2068, int32_t m_serverForceIncreasePlayerListGenerationParity) - FIELD(0x206C, bool m_isPlayingRanked) - FIELD(0x2070, float m_skill_mu) - FIELD(0x1E80, int32_t m_titanSoulBeingRodeoed) - FIELD(0x1E84, int32_t m_entitySyncingWithMe) - FIELD(0x2078, float m_nextTitanRespawnAvailable) - FIELD(0x1C90, bool m_hasBadReputation) - FIELD(0x1C91, char m_communityName[64]) - FIELD(0x1CD1, char m_communityClanTag[16]) - FIELD(0x1CE1, char m_factionName[16]) - FIELD(0x1CF1, char m_hardwareIcon[16]) - FIELD(0x1D01, bool m_happyHourActive) - FIELD(0x1EF4, int32_t m_gestureAutoKillBitfield) - FIELD(0x2EA8, int32_t m_pilotClassIndex) - FIELD(0x100490, Vector3 m_vecAbsOrigin) - FIELD(0x25BE, bool m_isPerformingBoostAction) - FIELD(0x240C, bool m_ziplineValid3pWeaponLayerAnim) - FIELD(0x345C, int32_t m_playerScriptNetDataGlobal) - FIELD(0x1598, int32_t m_bZooming) - FIELD(0x1599, bool m_zoomToggleOn) - FIELD(0x159C, float m_zoomBaseFrac) - FIELD(0x15A0, float m_zoomBaseTime) - FIELD(0x15A4, float m_zoomFullStartTime) - FIELD(0xA04, int32_t m_camoIndex) - FIELD(0xA08, int32_t m_decalIndex) - }; - // clang-format on + FIELD(0x23E8, bool m_grappleActive) + FIELD(0x1D08, uint32_t m_platformUserId) + FIELD(0x1D10, int32_t m_classModsActive) + FIELD(0x1D8C, int32_t m_posClassModsActive) + FIELD(0x1DCC, bool m_passives) + FIELD(0x4948, int32_t m_selectedOffhand) + FIELD(0x1358, int32_t m_selectedOffhandPendingHybridAction) + FIELD(0x1E88, int32_t m_playerFlags) + FIELD(0x26A8, int32_t m_lastUCmdSimulationTicks) + FIELD(0x26AC, float m_lastUCmdSimulationRemainderTime) + FIELD(0x1F04, int32_t m_remoteTurret) + FIELD(0x414, int32_t m_hGroundEntity) + FIELD(0x13B8, int32_t m_titanSoul) + FIELD(0x2054, int32_t m_petTitan) + FIELD(0x4D4, int32_t m_iHealth) + FIELD(0x4D0, int32_t m_iMaxHealth) + FIELD(0x4F1, int32_t m_lifeState) + FIELD(0x50C, float m_flMaxspeed) + FIELD(0x298, int32_t m_fFlags) + FIELD(0x1F64, int32_t m_iObserverMode) + FIELD(0x1F6C, int32_t m_hObserverTarget) + FIELD(0x2098, int32_t m_hViewModel) + FIELD(0x27E4, int32_t m_ubEFNointerpParity) + FIELD(0x1FA4, int32_t m_activeBurnCardIndex) + FIELD(0x1B68, int32_t m_hColorCorrectionCtrl) + FIELD(0x19E0, int32_t m_PlayerFog__m_hCtrl) + FIELD(0x26BC, bool m_bShouldDrawPlayerWhileUsingViewEntity) + FIELD(0x2848, char m_title[32]) + FIELD(0x2964, bool m_useCredit) + FIELD(0x1F40, float m_damageImpulseNoDecelEndTime) + FIELD(0x1E8C, bool m_hasMic) + FIELD(0x1E8D, bool m_inPartyChat) + FIELD(0x1E90, float m_playerMoveSpeedScale) + FIELD(0x1F58, float m_flDeathTime) + FIELD(0x25A8, bool m_iSpawnParity) + FIELD(0x102284, Vector3 m_upDir) + FIELD(0x259C, float m_lastDodgeTime) + FIELD(0x22E0, bool m_wallHanging) + FIELD(0x22EC, int32_t m_traversalType) + FIELD(0x22F0, int32_t m_traversalState) + FIELD(0x2328, Vector3 m_traversalRefPos) + FIELD(0x231C, Vector3 m_traversalForwardDir) + FIELD(0x2354, float m_traversalYawDelta) + FIELD(0x2358, int32_t m_traversalYawPoseParameter) + FIELD(0x2050, int32_t m_grappleHook) + FIELD(0x27C0, int32_t m_autoSprintForced) + FIELD(0x27C4, bool m_fIsSprinting) + FIELD(0x27CC, float m_sprintStartedTime) + FIELD(0x27D0, float m_sprintStartedFrac) + FIELD(0x27D4, float m_sprintEndedTime) + FIELD(0x27D8, float m_sprintEndedFrac) + FIELD(0x27DC, float m_stickySprintStartTime) + FIELD(0x2998, float m_smartAmmoPreviousHighestLockOnMeFractionValue) + FIELD(0x23FC, int32_t m_activeZipline) + FIELD(0x2400, bool m_ziplineReverse) + FIELD(0x2410, int32_t m_ziplineState) + FIELD(0x2250, int32_t m_duckState) + FIELD(0x2254, Vector3 m_StandHullMin) + FIELD(0x2260, Vector3 m_StandHullMax) + FIELD(0x226C, Vector3 m_DuckHullMin) + FIELD(0x2278, Vector3 m_DuckHullMax) + FIELD(0x205C, int32_t m_xp) + FIELD(0x2060, int32_t m_generation) + FIELD(0x2064, int32_t m_rank) + FIELD(0x2068, int32_t m_serverForceIncreasePlayerListGenerationParity) + FIELD(0x206C, bool m_isPlayingRanked) + FIELD(0x2070, float m_skill_mu) + FIELD(0x1E80, int32_t m_titanSoulBeingRodeoed) + FIELD(0x1E84, int32_t m_entitySyncingWithMe) + FIELD(0x2078, float m_nextTitanRespawnAvailable) + FIELD(0x1C90, bool m_hasBadReputation) + FIELD(0x1C91, char m_communityName[64]) + FIELD(0x1CD1, char m_communityClanTag[16]) + FIELD(0x1CE1, char m_factionName[16]) + FIELD(0x1CF1, char m_hardwareIcon[16]) + FIELD(0x1D01, bool m_happyHourActive) + FIELD(0x1EF4, int32_t m_gestureAutoKillBitfield) + FIELD(0x2EA8, int32_t m_pilotClassIndex) + FIELD(0x100490, Vector3 m_vecAbsOrigin) + FIELD(0x25BE, bool m_isPerformingBoostAction) + FIELD(0x240C, bool m_ziplineValid3pWeaponLayerAnim) + FIELD(0x345C, int32_t m_playerScriptNetDataGlobal) + FIELD(0x1598, int32_t m_bZooming) + FIELD(0x1599, bool m_zoomToggleOn) + FIELD(0x159C, float m_zoomBaseFrac) + FIELD(0x15A0, float m_zoomBaseTime) + FIELD(0x15A4, float m_zoomFullStartTime) + FIELD(0xA04, int32_t m_camoIndex) + FIELD(0xA08, int32_t m_decalIndex) +}; +// clang-format on - extern CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex); -} // namespace R2 +extern CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex); diff --git a/NorthstarDLL/server/serverchathooks.cpp b/NorthstarDLL/server/serverchathooks.cpp index cb3af244..d3ac4776 100644 --- a/NorthstarDLL/server/serverchathooks.cpp +++ b/NorthstarDLL/server/serverchathooks.cpp @@ -25,7 +25,7 @@ void(__fastcall* CServerGameDLL__OnReceivedSayTextMessage)( void(__fastcall* CRecipientFilter__Construct)(CRecipientFilter* self); void(__fastcall* CRecipientFilter__Destruct)(CRecipientFilter* self); void(__fastcall* CRecipientFilter__AddAllPlayers)(CRecipientFilter* self); -void(__fastcall* CRecipientFilter__AddRecipient)(CRecipientFilter* self, const R2::CBasePlayer* player); +void(__fastcall* CRecipientFilter__AddRecipient)(CRecipientFilter* self, const CBasePlayer* player); void(__fastcall* CRecipientFilter__MakeReliable)(CRecipientFilter* self); void(__fastcall* UserMessageBegin)(CRecipientFilter* filter, const char* messagename); @@ -40,7 +40,7 @@ AUTOHOOK(_CServerGameDLL__OnReceivedSayTextMessage, server.dll + 0x1595C0, void, __fastcall, (CServerGameDLL* self, unsigned int senderPlayerId, const char* text, bool isTeam)) // clang-format on { - NS::Utils::RemoveAsciiControlSequences(const_cast(text), true); + RemoveAsciiControlSequences(const_cast(text), true); // MiniHook doesn't allow calling the base function outside of anywhere but the hook function. // To allow bypassing the hook, isSkippingHook can be set. @@ -52,7 +52,7 @@ void, __fastcall, (CServerGameDLL* self, unsigned int senderPlayerId, const char } // check chat ratelimits - if (!g_pServerLimits->CheckChatLimits(&R2::g_pClientArray[senderPlayerId - 1])) + if (!g_pServerLimits->CheckChatLimits(&g_pClientArray[senderPlayerId - 1])) return; SQRESULT result = g_pSquirrel->Call( @@ -75,10 +75,10 @@ void ChatSendMessage(unsigned int playerIndex, const char* text, bool isTeam) void ChatBroadcastMessage(int fromPlayerIndex, int toPlayerIndex, const char* text, bool isTeam, bool isDead, CustomMessageType messageType) { - R2::CBasePlayer* toPlayer = NULL; + CBasePlayer* toPlayer = NULL; if (toPlayerIndex >= 0) { - toPlayer = R2::UTIL_PlayerByIndex(toPlayerIndex + 1); + toPlayer = UTIL_PlayerByIndex(toPlayerIndex + 1); if (toPlayer == NULL) return; } @@ -163,7 +163,7 @@ ON_DLL_LOAD_RELIESON("server.dll", ServerChatHooks, ServerSquirrel, (CModule mod CRecipientFilter__Construct = module.Offset(0x1E9440).RCast(); CRecipientFilter__Destruct = module.Offset(0x1E9700).RCast(); CRecipientFilter__AddAllPlayers = module.Offset(0x1E9940).RCast(); - CRecipientFilter__AddRecipient = module.Offset(0x1E9B30).RCast(); + CRecipientFilter__AddRecipient = module.Offset(0x1E9B30).RCast(); CRecipientFilter__MakeReliable = module.Offset(0x1EA4E0).RCast(); UserMessageBegin = module.Offset(0x15C520).RCast(); diff --git a/NorthstarDLL/server/servernethooks.cpp b/NorthstarDLL/server/servernethooks.cpp index f74f2d38..148b735f 100644 --- a/NorthstarDLL/server/servernethooks.cpp +++ b/NorthstarDLL/server/servernethooks.cpp @@ -84,7 +84,7 @@ cleanup: } // v1 HMACSHA256-signed masterserver request (HMAC-SHA256(JSONData, MasterServerToken) + JSONData) -static void ProcessAtlasConnectionlessPacketSigreq1(R2::netpacket_t* packet, bool dbg, std::string pType, std::string pData) +static void ProcessAtlasConnectionlessPacketSigreq1(netpacket_t* packet, bool dbg, std::string pType, std::string pData) { if (pData.length() < HMACSHA256_LEN) { @@ -135,7 +135,7 @@ static void ProcessAtlasConnectionlessPacketSigreq1(R2::netpacket_t* packet, boo return; } -static void ProcessAtlasConnectionlessPacket(R2::netpacket_t* packet) +static void ProcessAtlasConnectionlessPacket(netpacket_t* packet) { bool dbg = Cvar_net_debug_atlas_packet->GetBool(); @@ -168,7 +168,7 @@ static void ProcessAtlasConnectionlessPacket(R2::netpacket_t* packet) return; } -AUTOHOOK(ProcessConnectionlessPacket, engine.dll + 0x117800, bool, , (void* a1, R2::netpacket_t* packet)) +AUTOHOOK(ProcessConnectionlessPacket, engine.dll + 0x117800, bool, , (void* a1, netpacket_t* packet)) { // packet->data consists of 0xFFFFFFFF (int32 -1) to indicate packets aren't split, followed by a header consisting of a single // character, which is used to uniquely identify the packet kind. Most kinds follow this with a null-terminated string payload diff --git a/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp b/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp index 8821a40d..8064d5ac 100644 --- a/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp +++ b/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp @@ -84,7 +84,7 @@ bool, __fastcall, (void* pMsg)) // 48 8B D1 48 8B 49 18 48 8B 01 48 FF 60 10 }; auto msg = (NET_SetConVar*)pMsg; - bool bIsServerFrame = Tier0::ThreadInServerFrameThread(); + bool bIsServerFrame = ThreadInServerFrameThread(); std::string BLOCK_PREFIX = std::string {"NET_SetConVar ("} + (bIsServerFrame ? "server" : "client") + "): Blocked dangerous/invalid msg: "; @@ -118,7 +118,7 @@ bool, __fastcall, (void* pMsg)) // 48 8B D1 48 8B 49 18 48 8B 01 48 FF 60 10 if (!nameValid || !valValid) return BLOCKED_INFO("Missing null terminators"); - ConVar* pVar = R2::g_pCVar->FindVar(entry->name); + ConVar* pVar = g_pCVar->FindVar(entry->name); if (pVar) { @@ -263,19 +263,19 @@ bool, __fastcall, (const char* pModName)) // 48 83 EC 28 48 8B 0D ? ? ? ? 48 8D { // somewhat temp, store the modname here, since we don't have a proper ptr in engine to it rn int iSize = strlen(pModName); - R2::g_pModName = new char[iSize + 1]; - strcpy(R2::g_pModName, pModName); + g_pModName = new char[iSize + 1]; + strcpy(g_pModName, pModName); if (g_pVanillaCompatibility->GetVanillaCompatibility()) return false; - return (!strcmp("r2", pModName) || !strcmp("r1", pModName)) && !Tier0::CommandLine()->CheckParm("-norestrictservercommands"); + return (!strcmp("r2", pModName) || !strcmp("r1", pModName)) && !CommandLine()->CheckParm("-norestrictservercommands"); } // ratelimit stringcmds, and prevent remote clients from calling commands that they shouldn't // clang-format off AUTOHOOK(CGameClient__ExecuteStringCommand, engine.dll + 0x1022E0, -bool, __fastcall, (R2::CBaseClient* self, uint32_t unknown, const char* pCommandString)) +bool, __fastcall, (CBaseClient* self, uint32_t unknown, const char* pCommandString)) // clang-format on { if (Cvar_ns_should_log_all_clientcommands->GetBool()) @@ -283,7 +283,7 @@ bool, __fastcall, (R2::CBaseClient* self, uint32_t unknown, const char* pCommand if (!g_pServerLimits->CheckStringCommandLimits(self)) { - R2::CBaseClient__Disconnect(self, 1, "Sent too many stringcmd commands"); + CBaseClient__Disconnect(self, 1, "Sent too many stringcmd commands"); return false; } @@ -292,10 +292,10 @@ bool, __fastcall, (R2::CBaseClient* self, uint32_t unknown, const char* pCommand memset(commandBuf, 0, sizeof(commandBuf)); CCommand tempCommand = *(CCommand*)&commandBuf; - if (!R2::CCommand__Tokenize(tempCommand, pCommandString, R2::cmd_source_t::kCommandSrcCode) || !tempCommand.ArgC()) + if (!CCommand__Tokenize(tempCommand, pCommandString, cmd_source_t::kCommandSrcCode) || !tempCommand.ArgC()) return false; - ConCommand* command = R2::g_pCVar->FindCommand(tempCommand.Arg(0)); + ConCommand* command = g_pCVar->FindCommand(tempCommand.Arg(0)); // if the command doesn't exist pass it on to ExecuteStringCommand for script clientcommands and stuff if (command && !command->IsFlagSet(FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS)) @@ -304,7 +304,7 @@ bool, __fastcall, (R2::CBaseClient* self, uint32_t unknown, const char* pCommand if (IsDedicatedServer()) return false; - if (strcmp(self->m_UID, R2::g_pLocalPlayerUserID)) + if (strcmp(self->m_UID, g_pLocalPlayerUserID)) return false; } @@ -355,7 +355,7 @@ void, __fastcall, (void* self)) bWasWritingStringTableSuccessful = true; CBaseClient__SendServerInfo(self); if (!bWasWritingStringTableSuccessful) - R2::CBaseClient__Disconnect( + CBaseClient__Disconnect( self, 1, "Overflowed CNetworkStringTableContainer::WriteBaselines, try restarting your client and reconnecting"); } @@ -457,5 +457,5 @@ ON_DLL_LOAD_RELIESON("server.dll", ServerExploitFixes, ConVar, (CModule module)) Cvar_ns_should_log_all_clientcommands = new ConVar("ns_should_log_all_clientcommands", "0", FCVAR_NONE, "Whether to log all clientcommands"); - Cvar_sv_cheats = R2::g_pCVar->FindVar("sv_cheats"); + Cvar_sv_cheats = g_pCVar->FindVar("sv_cheats"); } diff --git a/NorthstarDLL/shared/exploit_fixes/ns_limits.cpp b/NorthstarDLL/shared/exploit_fixes/ns_limits.cpp index c9085cb0..bd855ee4 100644 --- a/NorthstarDLL/shared/exploit_fixes/ns_limits.cpp +++ b/NorthstarDLL/shared/exploit_fixes/ns_limits.cpp @@ -19,47 +19,47 @@ void ServerLimitsManager::RunFrame(double flCurrentTime, float flFrameTime) if (Cvar_sv_antispeedhack_enable->GetBool()) { // for each player, set their usercmd processing budget for the frame to the last frametime for the server - for (int i = 0; i < R2::g_pGlobals->m_nMaxClients; i++) + for (int i = 0; i < g_pGlobals->m_nMaxClients; i++) { - R2::CBaseClient* player = &R2::g_pClientArray[i]; + CBaseClient* player = &g_pClientArray[i]; if (m_PlayerLimitData.find(player) != m_PlayerLimitData.end()) { PlayerLimitData* pLimitData = &g_pServerLimits->m_PlayerLimitData[player]; - if (pLimitData->flFrameUserCmdBudget < R2::g_pGlobals->m_flTickInterval * Cvar_sv_antispeedhack_maxtickbudget->GetFloat()) + if (pLimitData->flFrameUserCmdBudget < g_pGlobals->m_flTickInterval * Cvar_sv_antispeedhack_maxtickbudget->GetFloat()) { pLimitData->flFrameUserCmdBudget += g_pServerLimits->Cvar_sv_antispeedhack_budgetincreasemultiplier->GetFloat() * - fmax(flFrameTime, R2::g_pGlobals->m_flFrameTime * CEngineServer__GetTimescale()); + fmax(flFrameTime, g_pGlobals->m_flFrameTime * CEngineServer__GetTimescale()); } } } } } -void ServerLimitsManager::AddPlayer(R2::CBaseClient* player) +void ServerLimitsManager::AddPlayer(CBaseClient* player) { PlayerLimitData limitData; limitData.flFrameUserCmdBudget = - R2::g_pGlobals->m_flTickInterval * CEngineServer__GetTimescale() * Cvar_sv_antispeedhack_maxtickbudget->GetFloat(); + g_pGlobals->m_flTickInterval * CEngineServer__GetTimescale() * Cvar_sv_antispeedhack_maxtickbudget->GetFloat(); m_PlayerLimitData.insert(std::make_pair(player, limitData)); } -void ServerLimitsManager::RemovePlayer(R2::CBaseClient* player) +void ServerLimitsManager::RemovePlayer(CBaseClient* player) { if (m_PlayerLimitData.find(player) != m_PlayerLimitData.end()) m_PlayerLimitData.erase(player); } -bool ServerLimitsManager::CheckStringCommandLimits(R2::CBaseClient* player) +bool ServerLimitsManager::CheckStringCommandLimits(CBaseClient* player) { if (CVar_sv_quota_stringcmdspersecond->GetInt() != -1) { // note: this isn't super perfect, legit clients can trigger it in lobby if they try, mostly good enough tho imo - if (Tier0::Plat_FloatTime() - m_PlayerLimitData[player].lastClientCommandQuotaStart >= 1.0) + if (Plat_FloatTime() - m_PlayerLimitData[player].lastClientCommandQuotaStart >= 1.0) { // reset quota - m_PlayerLimitData[player].lastClientCommandQuotaStart = Tier0::Plat_FloatTime(); + m_PlayerLimitData[player].lastClientCommandQuotaStart = Plat_FloatTime(); m_PlayerLimitData[player].numClientCommandsInQuota = 0; } @@ -74,11 +74,11 @@ bool ServerLimitsManager::CheckStringCommandLimits(R2::CBaseClient* player) return true; } -bool ServerLimitsManager::CheckChatLimits(R2::CBaseClient* player) +bool ServerLimitsManager::CheckChatLimits(CBaseClient* player) { - if (Tier0::Plat_FloatTime() - m_PlayerLimitData[player].lastSayTextLimitStart >= 1.0) + if (Plat_FloatTime() - m_PlayerLimitData[player].lastSayTextLimitStart >= 1.0) { - m_PlayerLimitData[player].lastSayTextLimitStart = Tier0::Plat_FloatTime(); + m_PlayerLimitData[player].lastSayTextLimitStart = Plat_FloatTime(); m_PlayerLimitData[player].sayTextLimitCount = 0; } @@ -100,14 +100,14 @@ char, __fastcall, (void* self, void* buf)) NETCHANLIMIT_KICK }; - double startTime = Tier0::Plat_FloatTime(); + double startTime = Plat_FloatTime(); char ret = CNetChan__ProcessMessages(self, buf); // check processing limits, unless we're in a level transition - if (R2::g_pHostState->m_iCurrentState == R2::HostState_t::HS_RUN && Tier0::ThreadInServerFrameThread()) + if (g_pHostState->m_iCurrentState == HostState_t::HS_RUN && ThreadInServerFrameThread()) { // player that sent the message - R2::CBaseClient* sender = *(R2::CBaseClient**)((char*)self + 368); + CBaseClient* sender = *(CBaseClient**)((char*)self + 368); // if no sender, return // relatively certain this is fine? @@ -121,7 +121,7 @@ char, __fastcall, (void* self, void* buf)) g_pServerLimits->m_PlayerLimitData[sender].lastNetChanProcessingLimitStart = startTime; g_pServerLimits->m_PlayerLimitData[sender].netChanProcessingLimitTime = 0.0; } - g_pServerLimits->m_PlayerLimitData[sender].netChanProcessingLimitTime += (Tier0::Plat_FloatTime() * 1000) - (startTime * 1000); + g_pServerLimits->m_PlayerLimitData[sender].netChanProcessingLimitTime += (Plat_FloatTime() * 1000) - (startTime * 1000); if (g_pServerLimits->m_PlayerLimitData[sender].netChanProcessingLimitTime >= g_pServerLimits->Cvar_net_chan_limit_msec_per_sec->GetInt()) @@ -133,9 +133,9 @@ char, __fastcall, (void* self, void* buf)) g_pServerLimits->Cvar_net_chan_limit_msec_per_sec->GetInt()); // never kick local player - if (g_pServerLimits->Cvar_net_chan_limit_mode->GetInt() != NETCHANLIMIT_WARN && strcmp(R2::g_pLocalPlayerUserID, sender->m_UID)) + if (g_pServerLimits->Cvar_net_chan_limit_mode->GetInt() != NETCHANLIMIT_WARN && strcmp(g_pLocalPlayerUserID, sender->m_UID)) { - R2::CBaseClient__Disconnect(sender, 1, "Exceeded net channel processing limit"); + CBaseClient__Disconnect(sender, 1, "Exceeded net channel processing limit"); return false; } } @@ -144,12 +144,12 @@ char, __fastcall, (void* self, void* buf)) return ret; } -bool ServerLimitsManager::CheckConnectionlessPacketLimits(R2::netpacket_t* packet) +bool ServerLimitsManager::CheckConnectionlessPacketLimits(netpacket_t* packet) { - static const ConVar* Cvar_net_data_block_enabled = R2::g_pCVar->FindVar("net_data_block_enabled"); + static const ConVar* Cvar_net_data_block_enabled = g_pCVar->FindVar("net_data_block_enabled"); // don't ratelimit datablock packets as long as datablock is enabled - if (packet->adr.type == R2::NA_IP && + if (packet->adr.type == NA_IP && (!(packet->data[4] == 'N' && Cvar_net_data_block_enabled->GetBool()) || !Cvar_net_data_block_enabled->GetBool())) { // bad lookup: optimise later tm @@ -169,12 +169,12 @@ bool ServerLimitsManager::CheckConnectionlessPacketLimits(R2::netpacket_t* packe memcpy(sendData->ip, packet->adr.ip, 16); } - if (Tier0::Plat_FloatTime() < sendData->timeoutEnd) + if (Plat_FloatTime() < sendData->timeoutEnd) return false; - if (Tier0::Plat_FloatTime() - sendData->lastQuotaStart >= 1.0) + if (Plat_FloatTime() - sendData->lastQuotaStart >= 1.0) { - sendData->lastQuotaStart = Tier0::Plat_FloatTime(); + sendData->lastQuotaStart = Plat_FloatTime(); sendData->packetCount = 0; } @@ -188,7 +188,7 @@ bool ServerLimitsManager::CheckConnectionlessPacketLimits(R2::netpacket_t* packe packet->data[4]); // timeout for a minute - sendData->timeoutEnd = Tier0::Plat_FloatTime() + 60.0; + sendData->timeoutEnd = Plat_FloatTime() + 60.0; return false; } } @@ -232,12 +232,12 @@ struct alignas(4) SV_CUserCmd // clang-format off AUTOHOOK(CPlayerMove__RunCommand, server.dll + 0x5B8100, -void, __fastcall, (void* self, R2::CBasePlayer* player, SV_CUserCmd* pUserCmd, uint64_t a4)) +void, __fastcall, (void* self, CBasePlayer* player, SV_CUserCmd* pUserCmd, uint64_t a4)) // clang-format on { if (g_pServerLimits->Cvar_sv_antispeedhack_enable->GetBool()) { - R2::CBaseClient* pClient = &R2::g_pClientArray[player->m_nPlayerIndex - 1]; + CBaseClient* pClient = &g_pClientArray[player->m_nPlayerIndex - 1]; if (g_pServerLimits->m_PlayerLimitData.find(pClient) != g_pServerLimits->m_PlayerLimitData.end()) { diff --git a/NorthstarDLL/shared/exploit_fixes/ns_limits.h b/NorthstarDLL/shared/exploit_fixes/ns_limits.h index d1f7f2ed..a2cc431f 100644 --- a/NorthstarDLL/shared/exploit_fixes/ns_limits.h +++ b/NorthstarDLL/shared/exploit_fixes/ns_limits.h @@ -37,16 +37,16 @@ class ServerLimitsManager ConVar* Cvar_sv_antispeedhack_maxtickbudget; ConVar* Cvar_sv_antispeedhack_budgetincreasemultiplier; - std::unordered_map m_PlayerLimitData; + std::unordered_map m_PlayerLimitData; std::vector m_UnconnectedPlayerLimitData; public: void RunFrame(double flCurrentTime, float flFrameTime); - void AddPlayer(R2::CBaseClient* player); - void RemovePlayer(R2::CBaseClient* player); - bool CheckStringCommandLimits(R2::CBaseClient* player); - bool CheckChatLimits(R2::CBaseClient* player); - bool CheckConnectionlessPacketLimits(R2::netpacket_t* packet); + void AddPlayer(CBaseClient* player); + void RemovePlayer(CBaseClient* player); + bool CheckStringCommandLimits(CBaseClient* player); + bool CheckChatLimits(CBaseClient* player); + bool CheckConnectionlessPacketLimits(netpacket_t* packet); }; extern ServerLimitsManager* g_pServerLimits; diff --git a/NorthstarDLL/shared/maxplayers.cpp b/NorthstarDLL/shared/maxplayers.cpp index 4af8ea1c..711193d4 100644 --- a/NorthstarDLL/shared/maxplayers.cpp +++ b/NorthstarDLL/shared/maxplayers.cpp @@ -48,21 +48,17 @@ constexpr int Team_AddedSize = Team_PlayerArray_AddedSize; bool MaxPlayersIncreaseEnabled() { - static bool bMaxPlayersIncreaseEnabled = Tier0::CommandLine()->CheckParm("-experimentalmaxplayersincrease"); + static bool bMaxPlayersIncreaseEnabled = CommandLine()->CheckParm("-experimentalmaxplayersincrease"); return bMaxPlayersIncreaseEnabled; } -// should we use R2 for this? not sure -namespace R2 // use R2 namespace for game funcs +int GetMaxPlayers() { - int GetMaxPlayers() - { - if (MaxPlayersIncreaseEnabled()) - return NEW_MAX_PLAYERS; + if (MaxPlayersIncreaseEnabled()) + return NEW_MAX_PLAYERS; - return 32; - } -} // namespace R2 + return 32; +} template void ChangeOffset(CMemoryAddress addr, unsigned int offset) { diff --git a/NorthstarDLL/shared/maxplayers.h b/NorthstarDLL/shared/maxplayers.h index b251f6a6..40a3ac58 100644 --- a/NorthstarDLL/shared/maxplayers.h +++ b/NorthstarDLL/shared/maxplayers.h @@ -1,7 +1,3 @@ #pragma once -// should we use R2 for this? not sure -namespace R2 // use R2 namespace for game funcs -{ - int GetMaxPlayers(); -} // namespace R2 +int GetMaxPlayers(); diff --git a/NorthstarDLL/shared/misccommands.cpp b/NorthstarDLL/shared/misccommands.cpp index 5d9ced99..15da6767 100644 --- a/NorthstarDLL/shared/misccommands.cpp +++ b/NorthstarDLL/shared/misccommands.cpp @@ -15,21 +15,21 @@ void ConCommand_force_newgame(const CCommand& arg) if (arg.ArgC() < 2) return; - R2::g_pHostState->m_iNextState = R2::HostState_t::HS_NEW_GAME; - strncpy(R2::g_pHostState->m_levelName, arg.Arg(1), sizeof(R2::g_pHostState->m_levelName)); + g_pHostState->m_iNextState = HostState_t::HS_NEW_GAME; + strncpy(g_pHostState->m_levelName, arg.Arg(1), sizeof(g_pHostState->m_levelName)); } void ConCommand_ns_start_reauth_and_leave_to_lobby(const CCommand& arg) { // hack for special case where we're on a local server, so we erase our own newly created auth data on disconnect g_pMasterServerManager->m_bNewgameAfterSelfAuth = true; - g_pMasterServerManager->AuthenticateWithOwnServer(R2::g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken); + g_pMasterServerManager->AuthenticateWithOwnServer(g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken); } void ConCommand_ns_end_reauth_and_leave_to_lobby(const CCommand& arg) { if (g_pServerAuthentication->m_RemoteAuthenticationData.size()) - R2::g_pCVar->FindVar("serverfilter")->SetValue(g_pServerAuthentication->m_RemoteAuthenticationData.begin()->first.c_str()); + g_pCVar->FindVar("serverfilter")->SetValue(g_pServerAuthentication->m_RemoteAuthenticationData.begin()->first.c_str()); // weird way of checking, but check if client script vm is initialised, mainly just to allow players to cancel this if (g_pSquirrel->m_pSQVM) @@ -39,8 +39,8 @@ void ConCommand_ns_end_reauth_and_leave_to_lobby(const CCommand& arg) // this won't set playlist correctly on remote clients, don't think they can set playlist until they've left which sorta // fucks things should maybe set this in HostState_NewGame? R2::SetCurrentPlaylist("tdm"); - strcpy(R2::g_pHostState->m_levelName, "mp_lobby"); - R2::g_pHostState->m_iNextState = R2::HostState_t::HS_NEW_GAME; + strcpy(g_pHostState->m_levelName, "mp_lobby"); + g_pHostState->m_iNextState = HostState_t::HS_NEW_GAME; } } @@ -52,7 +52,7 @@ void ConCommand_cvar_setdefaultvalue(const CCommand& arg) return; } - ConVar* pCvar = R2::g_pCVar->FindVar(arg.Arg(1)); + ConVar* pCvar = g_pCVar->FindVar(arg.Arg(1)); if (!pCvar) { spdlog::info("usage: cvar_setdefaultvalue mp_gamemode tdm"); @@ -75,7 +75,7 @@ void ConCommand_cvar_setvalueanddefaultvalue(const CCommand& arg) return; } - ConVar* pCvar = R2::g_pCVar->FindVar(arg.Arg(1)); + ConVar* pCvar = g_pCVar->FindVar(arg.Arg(1)); if (!pCvar) { spdlog::info("usage: cvar_setvalueanddefaultvalue mp_gamemode tdm"); @@ -99,7 +99,7 @@ void ConCommand_cvar_reset(const CCommand& arg) return; } - ConVar* pCvar = R2::g_pCVar->FindVar(arg.Arg(1)); + ConVar* pCvar = g_pCVar->FindVar(arg.Arg(1)); if (!pCvar) { spdlog::info("usage: cvar_reset mp_gamemode"); @@ -143,11 +143,11 @@ void AddMiscConCommands() // fixes up various cvar flags to have more sane values void FixupCvarFlags() { - if (Tier0::CommandLine()->CheckParm("-allowdevcvars")) + if (CommandLine()->CheckParm("-allowdevcvars")) { // strip hidden and devonly cvar flags int iNumCvarsAltered = 0; - for (auto& pair : R2::g_pCVar->DumpToMap()) + for (auto& pair : g_pCVar->DumpToMap()) { // strip flags int flags = pair.second->GetFlags(); @@ -177,7 +177,7 @@ void FixupCvarFlags() int i = 0; do { - ConCommandBase* pCommand = R2::g_pCVar->FindCommandBase(ppEngineClientCommands[i]); + ConCommandBase* pCommand = g_pCVar->FindCommandBase(ppEngineClientCommands[i]); if (pCommand) // not all the commands in this array actually exist in respawn source pCommand->m_nFlags |= FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS; } while (ppEngineClientCommands[++i]); @@ -367,21 +367,21 @@ void FixupCvarFlags() for (auto& fixup : CVAR_FIXUP_ADD_FLAGS) { - ConCommandBase* command = R2::g_pCVar->FindCommandBase(std::get<0>(fixup)); + ConCommandBase* command = g_pCVar->FindCommandBase(std::get<0>(fixup)); if (command) command->m_nFlags |= std::get<1>(fixup); } for (auto& fixup : CVAR_FIXUP_REMOVE_FLAGS) { - ConCommandBase* command = R2::g_pCVar->FindCommandBase(std::get<0>(fixup)); + ConCommandBase* command = g_pCVar->FindCommandBase(std::get<0>(fixup)); if (command) command->m_nFlags &= ~std::get<1>(fixup); } for (auto& fixup : CVAR_FIXUP_DEFAULT_VALUES) { - ConVar* cvar = R2::g_pCVar->FindVar(std::get<0>(fixup)); + ConVar* cvar = g_pCVar->FindVar(std::get<0>(fixup)); if (cvar && !strcmp(cvar->GetString(), cvar->m_pszDefaultValue)) { cvar->SetValue(std::get<1>(fixup)); diff --git a/NorthstarDLL/shared/playlist.cpp b/NorthstarDLL/shared/playlist.cpp index ab7aab22..2b9ad979 100644 --- a/NorthstarDLL/shared/playlist.cpp +++ b/NorthstarDLL/shared/playlist.cpp @@ -26,7 +26,7 @@ char, __fastcall, (void* a1, void* a2)) { // the private_match playlist on mp_lobby is the only situation where there should be any legitimate sending of this netmessage if (!Cvar_ns_use_clc_SetPlaylistVarOverride->GetBool() || strcmp(R2::GetCurrentPlaylistName(), "private_match") || - strcmp(R2::g_pGlobals->m_pMapName, "mp_lobby")) + strcmp(g_pGlobals->m_pMapName, "mp_lobby")) return 1; return clc_SetPlaylistVarOverride__Process(a1, a2); diff --git a/NorthstarDLL/squirrel/squirrel.cpp b/NorthstarDLL/squirrel/squirrel.cpp index d8eff0d6..ac9a2ce9 100644 --- a/NorthstarDLL/squirrel/squirrel.cpp +++ b/NorthstarDLL/squirrel/squirrel.cpp @@ -504,17 +504,17 @@ void __fastcall ScriptCompileErrorHook(HSquirrelVM* sqvm, const char* error, con } else { - R2::Cbuf_AddText( - R2::Cbuf_GetCurrentPlayer(), + Cbuf_AddText( + Cbuf_GetCurrentPlayer(), fmt::format("disconnect \"Encountered {} script compilation error, see console for details.\"", GetContextName(realContext)) .c_str(), - R2::cmd_source_t::kCommandSrcCode); + cmd_source_t::kCommandSrcCode); // likely temp: show console so user can see any errors, as error message wont display if ui is dead // maybe we could disable all mods other than the coremods and try a reload before doing this? // could also maybe do some vgui bullshit to show something visually rather than console if (realContext == ScriptContext::UI) - R2::Cbuf_AddText(R2::Cbuf_GetCurrentPlayer(), "showconsole", R2::cmd_source_t::kCommandSrcCode); + Cbuf_AddText(Cbuf_GetCurrentPlayer(), "showconsole", cmd_source_t::kCommandSrcCode); } } @@ -638,7 +638,7 @@ template SQRESULT SQ_Stu template void StubUnsafeSQFuncs() { - if (!Tier0::CommandLine()->CheckParm("-allowunsafesqfuncs")) + if (!CommandLine()->CheckParm("-allowunsafesqfuncs")) { g_pSquirrel->AddFuncOverride("DevTextBufferWrite", SQ_StubbedFunc); g_pSquirrel->AddFuncOverride("DevTextBufferClear", SQ_StubbedFunc); diff --git a/NorthstarDLL/util/printcommands.cpp b/NorthstarDLL/util/printcommands.cpp index 7c915318..34d56666 100644 --- a/NorthstarDLL/util/printcommands.cpp +++ b/NorthstarDLL/util/printcommands.cpp @@ -12,7 +12,7 @@ void PrintCommandHelpDialogue(const ConCommandBase* command, const char* name) } // temp because command->IsCommand does not currently work - ConVar* cvar = R2::g_pCVar->FindVar(command->m_pszName); + ConVar* cvar = g_pCVar->FindVar(command->m_pszName); // build string for flags if not FCVAR_NONE std::string flagString; @@ -66,7 +66,7 @@ void TryPrintCvarHelpForCommand(const char* pCommand) } // check if we're inputting a cvar, but not setting it at all - ConVar* cvar = R2::g_pCVar->FindVar(pCvarStr); + ConVar* cvar = g_pCVar->FindVar(pCvarStr); if (cvar) PrintCommandHelpDialogue(&cvar->m_ConCommandBase, pCvarStr); @@ -81,7 +81,7 @@ void ConCommand_help(const CCommand& arg) return; } - PrintCommandHelpDialogue(R2::g_pCVar->FindCommandBase(arg.Arg(1)), arg.Arg(1)); + PrintCommandHelpDialogue(g_pCVar->FindCommandBase(arg.Arg(1)), arg.Arg(1)); } void ConCommand_find(const CCommand& arg) @@ -96,7 +96,7 @@ void ConCommand_find(const CCommand& arg) char pTempSearchTerm[256]; ConCommandBase* var; - CCVarIteratorInternal* itint = R2::g_pCVar->FactoryInternalIterator(); + CCVarIteratorInternal* itint = g_pCVar->FactoryInternalIterator(); std::map sorted; for (itint->SetFirst(); itint->IsValid(); itint->Next()) { @@ -165,7 +165,7 @@ void ConCommand_findflags(const CCommand& arg) } ConCommandBase* var; - CCVarIteratorInternal* itint = R2::g_pCVar->FactoryInternalIterator(); + CCVarIteratorInternal* itint = g_pCVar->FactoryInternalIterator(); std::map sorted; for (itint->SetFirst(); itint->IsValid(); itint->Next()) { @@ -189,7 +189,7 @@ void ConCommand_findflags(const CCommand& arg) void ConCommand_list(const CCommand& arg) { ConCommandBase* var; - CCVarIteratorInternal* itint = R2::g_pCVar->FactoryInternalIterator(); + CCVarIteratorInternal* itint = g_pCVar->FactoryInternalIterator(); std::map sorted; for (itint->SetFirst(); itint->IsValid(); itint->Next()) { @@ -210,7 +210,7 @@ void ConCommand_list(const CCommand& arg) void ConCommand_differences(const CCommand& arg) { - CCVarIteratorInternal* itint = R2::g_pCVar->FactoryInternalIterator(); + CCVarIteratorInternal* itint = g_pCVar->FactoryInternalIterator(); std::map sorted; for (itint->SetFirst(); itint->IsValid(); itint->Next()) @@ -225,7 +225,7 @@ void ConCommand_differences(const CCommand& arg) for (auto& map : sorted) { - ConVar* cvar = R2::g_pCVar->FindVar(map.second->m_pszName); + ConVar* cvar = g_pCVar->FindVar(map.second->m_pszName); if (!cvar) { @@ -267,19 +267,19 @@ void InitialiseCommandPrint() // these commands already exist, so we need to modify the preexisting command to use our func instead // and clear the flags also - ConCommand* helpCommand = R2::g_pCVar->FindCommand("help"); + ConCommand* helpCommand = g_pCVar->FindCommand("help"); helpCommand->m_nFlags = FCVAR_NONE; helpCommand->m_pCommandCallback = ConCommand_help; - ConCommand* findCommand = R2::g_pCVar->FindCommand("convar_findByFlags"); + ConCommand* findCommand = g_pCVar->FindCommand("convar_findByFlags"); findCommand->m_nFlags = FCVAR_NONE; findCommand->m_pCommandCallback = ConCommand_findflags; - ConCommand* listCommand = R2::g_pCVar->FindCommand("convar_list"); + ConCommand* listCommand = g_pCVar->FindCommand("convar_list"); listCommand->m_nFlags = FCVAR_NONE; listCommand->m_pCommandCallback = ConCommand_list; - ConCommand* diffCommand = R2::g_pCVar->FindCommand("convar_differences"); + ConCommand* diffCommand = g_pCVar->FindCommand("convar_differences"); diffCommand->m_nFlags = FCVAR_NONE; diffCommand->m_pCommandCallback = ConCommand_differences; } diff --git a/NorthstarDLL/util/printmaps.cpp b/NorthstarDLL/util/printmaps.cpp index bf9f1dec..d3253605 100644 --- a/NorthstarDLL/util/printmaps.cpp +++ b/NorthstarDLL/util/printmaps.cpp @@ -42,10 +42,10 @@ void RefreshMapList() // Only update the maps list every 10 seconds max to we avoid constantly reading fs static double fLastRefresh = -999; - if (fLastRefresh + 10.0 > R2::g_pGlobals->m_flRealTime) + if (fLastRefresh + 10.0 > g_pGlobals->m_flRealTime) return; - fLastRefresh = R2::g_pGlobals->m_flRealTime; + fLastRefresh = g_pGlobals->m_flRealTime; // Rebuild map list vMapList.clear(); @@ -110,7 +110,7 @@ void RefreshMapList() } // get maps in game dir - std::string gameDir = fmt::format("{}/maps", R2::g_pModName); + std::string gameDir = fmt::format("{}/maps", g_pModName); if (!std::filesystem::exists(gameDir)) { return; @@ -212,7 +212,7 @@ AUTOHOOK(Host_Map_f, engine.dll + 0x15B340, void, __fastcall, (const CCommand& a return; } - if (*R2::g_pServerState >= R2::server_state_t::ss_active) + if (*g_pServerState >= server_state_t::ss_active) return Host_Changelevel_f(args); else return Host_Map_helper(args, nullptr); @@ -222,7 +222,7 @@ void InitialiseMapsPrint() { AUTOHOOK_DISPATCH() - ConCommand* mapsCommand = R2::g_pCVar->FindCommand("maps"); + ConCommand* mapsCommand = g_pCVar->FindCommand("maps"); mapsCommand->m_pCommandCallback = ConCommand_maps; } diff --git a/NorthstarDLL/util/utils.cpp b/NorthstarDLL/util/utils.cpp index 2c9dc85a..c3f90cfa 100644 --- a/NorthstarDLL/util/utils.cpp +++ b/NorthstarDLL/util/utils.cpp @@ -20,7 +20,7 @@ bool skip_valid_ansi_csi_sgr(char*& str) return true; } -void NS::Utils::RemoveAsciiControlSequences(char* str, bool allow_color_codes) +void RemoveAsciiControlSequences(char* str, bool allow_color_codes) { for (char *pc = str, c = *pc; c = *pc; pc++) { diff --git a/NorthstarDLL/util/utils.h b/NorthstarDLL/util/utils.h index 97b92f18..85922692 100644 --- a/NorthstarDLL/util/utils.h +++ b/NorthstarDLL/util/utils.h @@ -1,6 +1,3 @@ #pragma once -namespace NS::Utils -{ - void RemoveAsciiControlSequences(char* str, bool allow_color_codes); -} +void RemoveAsciiControlSequences(char* str, bool allow_color_codes); -- cgit v1.2.3 From 714282b52039b12225c8348ef7346d092676ffb1 Mon Sep 17 00:00:00 2001 From: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> Date: Wed, 20 Dec 2023 14:01:01 +0000 Subject: Set a better `AccessModifierOffset` in `clang-format` (#619) Default appears to be -2, which causes clang-format to mix tabs and spaces --- .clang-format | 1 + 1 file changed, 1 insertion(+) diff --git a/.clang-format b/.clang-format index cb98dfc0..2ad2ec20 100644 --- a/.clang-format +++ b/.clang-format @@ -3,6 +3,7 @@ Standard: Cpp11 IndentWidth: 4 TabWidth: 4 UseCRLF: false +AccessModifierOffset: -4 AlignTrailingComments: false AllowAllConstructorInitializersOnNextLine: false AllowAllParametersOfDeclarationOnNextLine: true -- cgit v1.2.3 From 1e5c4a7f6a734352f802c82b293fe3b215e3a5b2 Mon Sep 17 00:00:00 2001 From: Northstar Date: Wed, 20 Dec 2023 15:20:02 +0100 Subject: Format project --- NorthstarDLL/client/audio.h | 6 +++--- NorthstarDLL/client/localchatwriter.cpp | 12 ++++++------ NorthstarDLL/client/localchatwriter.h | 6 +++--- NorthstarDLL/core/convar/concommand.h | 10 +++++----- NorthstarDLL/core/convar/convar.h | 2 +- NorthstarDLL/core/convar/cvar.h | 4 ++-- NorthstarDLL/core/filesystem/filesystem.h | 4 ++-- NorthstarDLL/core/filesystem/rpakfilesystem.h | 4 ++-- NorthstarDLL/core/hooks.h | 16 +++++++-------- NorthstarDLL/core/math/bitbuf.h | 20 +++++++++---------- NorthstarDLL/core/math/color.h | 4 ++-- NorthstarDLL/core/memalloc.h | 2 +- NorthstarDLL/core/memory.h | 10 +++++----- NorthstarDLL/core/sourceinterface.h | 4 ++-- NorthstarDLL/core/tier0.h | 4 ++-- NorthstarDLL/core/vanilla.h | 4 ++-- NorthstarDLL/dedicated/dedicatedlogtoclient.h | 2 +- NorthstarDLL/engine/hoststate.h | 2 +- NorthstarDLL/engine/r2engine.h | 2 +- NorthstarDLL/logging/crashhandler.h | 4 ++-- NorthstarDLL/logging/logging.h | 10 +++++----- NorthstarDLL/logging/loghooks.cpp | 2 +- NorthstarDLL/logging/sourceconsole.h | 12 ++++++------ NorthstarDLL/masterserver/masterserver.h | 20 +++++++++---------- NorthstarDLL/mods/autodownload/moddownloader.h | 4 ++-- NorthstarDLL/mods/modmanager.h | 26 ++++++++++++------------- NorthstarDLL/mods/modsavefiles.h | 4 ++-- NorthstarDLL/plugins/pluginbackend.h | 6 +++--- NorthstarDLL/plugins/plugins.h | 10 +++++----- NorthstarDLL/scripts/scripthttprequesthandler.h | 4 ++-- NorthstarDLL/server/auth/bansystem.h | 4 ++-- NorthstarDLL/server/auth/serverauthentication.h | 4 ++-- NorthstarDLL/server/serverpresence.h | 8 ++++---- NorthstarDLL/shared/exploit_fixes/ns_limits.h | 4 ++-- NorthstarDLL/shared/keyvalues.cpp | 2 +- NorthstarDLL/shared/keyvalues.h | 6 +++--- NorthstarDLL/squirrel/squirrel.h | 8 ++++---- NorthstarDLL/squirrel/squirrelautobind.h | 4 ++-- NorthstarDLL/squirrel/squirrelclasstypes.h | 8 ++++---- 39 files changed, 134 insertions(+), 134 deletions(-) diff --git a/NorthstarDLL/client/audio.h b/NorthstarDLL/client/audio.h index 26cda205..15fd1a35 100644 --- a/NorthstarDLL/client/audio.h +++ b/NorthstarDLL/client/audio.h @@ -14,11 +14,11 @@ enum class AudioSelectionStrategy class EventOverrideData { - public: +public: EventOverrideData(const std::string&, const fs::path&); EventOverrideData(); - public: +public: bool LoadedSuccessfully = false; std::vector EventIds = {}; @@ -34,7 +34,7 @@ class EventOverrideData class CustomAudioManager { - public: +public: bool TryLoadAudioOverride(const fs::path&); void ClearAudioOverrides(); diff --git a/NorthstarDLL/client/localchatwriter.cpp b/NorthstarDLL/client/localchatwriter.cpp index 848d898f..35cc065f 100644 --- a/NorthstarDLL/client/localchatwriter.cpp +++ b/NorthstarDLL/client/localchatwriter.cpp @@ -4,13 +4,13 @@ class vgui_BaseRichText_vtable; class vgui_BaseRichText { - public: +public: vgui_BaseRichText_vtable* vtable; }; class vgui_BaseRichText_vtable { - public: +public: char unknown1[1880]; void(__fastcall* InsertChar)(vgui_BaseRichText* self, wchar_t ch); @@ -49,7 +49,7 @@ class vgui_BaseRichText_vtable class CGameSettings { - public: +public: char unknown1[92]; int isChatEnabled; }; @@ -58,7 +58,7 @@ class CGameSettings // have their value at the same offset class CGameFloatVar { - public: +public: char unknown1[88]; float value; }; @@ -101,7 +101,7 @@ Color lightColors[8] = { class AnsiEscapeParser { - public: +public: explicit AnsiEscapeParser(LocalChatWriter* writer) : m_writer(writer) {} void HandleVal(unsigned long val) @@ -129,7 +129,7 @@ class AnsiEscapeParser } } - private: +private: enum class Next { ControlType, diff --git a/NorthstarDLL/client/localchatwriter.h b/NorthstarDLL/client/localchatwriter.h index de9e2f9b..acf6f87e 100644 --- a/NorthstarDLL/client/localchatwriter.h +++ b/NorthstarDLL/client/localchatwriter.h @@ -5,7 +5,7 @@ class vgui_BaseRichText; class CHudChat { - public: +public: static CHudChat** allHuds; char unknown1[720]; @@ -29,7 +29,7 @@ class CHudChat class LocalChatWriter { - public: +public: enum Context { NetworkContext = 0, @@ -56,7 +56,7 @@ class LocalChatWriter void InsertColorChange(Color color); void InsertSwatchColorChange(SwatchColor color); - private: +private: Context m_context; const char* ApplyAnsiEscape(const char* escape); diff --git a/NorthstarDLL/core/convar/concommand.h b/NorthstarDLL/core/convar/concommand.h index c11c7ea4..71a82fec 100644 --- a/NorthstarDLL/core/convar/concommand.h +++ b/NorthstarDLL/core/convar/concommand.h @@ -4,7 +4,7 @@ class ConCommandBase; class IConCommandBaseAccessor { - public: +public: // Flags is a combination of FCVAR flags in cvar.h. // hOut is filled in with a handle to the variable. virtual bool RegisterConCommandBase(ConCommandBase* pVar) = 0; @@ -12,7 +12,7 @@ class IConCommandBaseAccessor class CCommand { - public: +public: CCommand() = delete; int64_t ArgC() const; @@ -24,7 +24,7 @@ class CCommand static int MaxCommandLength(); - private: +private: enum { COMMAND_MAX_ARGC = 64, @@ -88,7 +88,7 @@ typedef int (*FnCommandCompletionCallback)(const char* partial, char commands[CO // From r5reloaded class ConCommandBase { - public: +public: bool HasFlags(int nFlags); void AddFlags(int nFlags); void RemoveFlags(int nFlags); @@ -120,7 +120,7 @@ class ConCommand : public ConCommandBase { friend class CCVar; - public: +public: ConCommand(void) {}; // !TODO: Rebuild engine constructor in SDK instead. ConCommand(const char* szName, const char* szHelpString, int nFlags, void* pCallback, void* pCommandCompletionCallback); void Init(void); diff --git a/NorthstarDLL/core/convar/convar.h b/NorthstarDLL/core/convar/convar.h index 4b00e25f..f0366b46 100644 --- a/NorthstarDLL/core/convar/convar.h +++ b/NorthstarDLL/core/convar/convar.h @@ -124,7 +124,7 @@ typedef void (*FnChangeCallback_t)(ConVar* var, const char* pOldValue, float flO //----------------------------------------------------------------------------- class ConVar { - public: +public: ConVar(void) {}; ConVar(const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString); ConVar( diff --git a/NorthstarDLL/core/convar/cvar.h b/NorthstarDLL/core/convar/cvar.h index 09fa8591..beaa84f4 100644 --- a/NorthstarDLL/core/convar/cvar.h +++ b/NorthstarDLL/core/convar/cvar.h @@ -13,7 +13,7 @@ class ConVar; //----------------------------------------------------------------------------- class CCVarIteratorInternal // Fully reversed table, just look at the virtual function table and rename the function. { - public: +public: virtual void SetFirst(void) = 0; // 0 virtual void Next(void) = 0; // 1 virtual bool IsValid(void) = 0; // 2 @@ -25,7 +25,7 @@ class CCVarIteratorInternal // Fully reversed table, just look at the virtual fu //----------------------------------------------------------------------------- class CCvar { - public: +public: M_VMETHOD(ConCommandBase*, FindCommandBase, 14, (const char* pszCommandName), (this, pszCommandName)); M_VMETHOD(ConVar*, FindVar, 16, (const char* pszVarName), (this, pszVarName)); M_VMETHOD(ConCommand*, FindCommand, 18, (const char* pszCommandName), (this, pszCommandName)); diff --git a/NorthstarDLL/core/filesystem/filesystem.h b/NorthstarDLL/core/filesystem/filesystem.h index 9c4e891b..fcd1bb2f 100644 --- a/NorthstarDLL/core/filesystem/filesystem.h +++ b/NorthstarDLL/core/filesystem/filesystem.h @@ -29,14 +29,14 @@ enum SearchPathAdd_t class CSearchPath { - public: +public: unsigned char unknown[0x18]; const char* debugPath; }; class IFileSystem { - public: +public: struct VTable { void* unknown[10]; diff --git a/NorthstarDLL/core/filesystem/rpakfilesystem.h b/NorthstarDLL/core/filesystem/rpakfilesystem.h index 3f608dba..bcd57a73 100644 --- a/NorthstarDLL/core/filesystem/rpakfilesystem.h +++ b/NorthstarDLL/core/filesystem/rpakfilesystem.h @@ -17,11 +17,11 @@ struct LoadedPak class PakLoadManager { - private: +private: std::map m_vLoadedPaks {}; std::unordered_map m_HashToPakHandle {}; - public: +public: int LoadPakAsync(const char* pPath, const ePakLoadSource nLoadSource); void UnloadPak(const int nPakHandle); void UnloadMapPaks(); diff --git a/NorthstarDLL/core/hooks.h b/NorthstarDLL/core/hooks.h index 01244b3d..15edbf0b 100644 --- a/NorthstarDLL/core/hooks.h +++ b/NorthstarDLL/core/hooks.h @@ -25,7 +25,7 @@ enum class eDllLoadCallbackSide class __dllLoadCallback { - public: +public: __dllLoadCallback() = delete; __dllLoadCallback( eDllLoadCallbackSide side, @@ -67,7 +67,7 @@ class __autovar; class __fileAutohook { - public: +public: std::vector<__autohook*> hooks; std::vector<__autovar*> vars; @@ -91,7 +91,7 @@ uintptr_t ParseDLLOffsetString(const char* pAddrString); class __autohook { - public: +public: enum AddressResolutionMode { OFFSET_STRING, // we're using a string that of the format dllname.dll + offset @@ -111,7 +111,7 @@ class __autohook char* pModuleName; // for PROCADDRESS char* pProcName; // for PROCADDRESS - public: +public: __autohook() = delete; __autohook(__fileAutohook* autohook, const char* funcName, LPVOID absoluteAddress, LPVOID* orig, LPVOID func) @@ -250,13 +250,13 @@ class __autohook class ManualHook { - public: +public: char* pFuncName; LPVOID pHookFunc; LPVOID* ppOrigFunc; - public: +public: ManualHook() = delete; ManualHook(const char* funcName, LPVOID func); ManualHook(const char* funcName, LPVOID* orig, LPVOID func); @@ -284,11 +284,11 @@ void MakeHook(LPVOID pTarget, LPVOID pDetour, void* ppOriginal, const char* pFun class __autovar { - public: +public: char* m_pAddrString; void** m_pTarget; - public: +public: __autovar(__fileAutohook* pAutohook, const char* pAddrString, void** pTarget) { m_pTarget = pTarget; diff --git a/NorthstarDLL/core/math/bitbuf.h b/NorthstarDLL/core/math/bitbuf.h index 8e8e216f..5ca75455 100644 --- a/NorthstarDLL/core/math/bitbuf.h +++ b/NorthstarDLL/core/math/bitbuf.h @@ -89,13 +89,13 @@ enum EBitCoordType class BitBufferBase { - protected: +protected: INLINE void SetName(const char* name) { m_BufferName = name; } - public: +public: INLINE bool IsOverflowed() { return m_Overflow; @@ -110,16 +110,16 @@ class BitBufferBase return m_BufferName; } - private: +private: const char* m_BufferName = ""; - protected: +protected: u8 m_Overflow = false; }; class BFRead : public BitBufferBase { - public: +public: BFRead() = default; INLINE BFRead(uptr data, size_t byteLength, size_t startPos = 0, const char* bufferName = 0) @@ -130,7 +130,7 @@ class BFRead : public BitBufferBase SetName(bufferName); } - public: +public: INLINE void StartReading(uptr data, size_t byteLength, size_t startPos = 0) { m_Data = reinterpret_cast(data); @@ -706,7 +706,7 @@ class BFRead : public BitBufferBase return GetNumBitsLeft() >> 3; } - private: +private: size_t m_DataBits; // 0x0010 size_t m_DataBytes; // 0x0018 @@ -720,7 +720,7 @@ class BFRead : public BitBufferBase class BFWrite : public BitBufferBase { - public: +public: BFWrite() = default; INLINE BFWrite(uptr data, size_t byteLength, const char* bufferName = 0) @@ -731,7 +731,7 @@ class BFWrite : public BitBufferBase SetName(bufferName); } - public: +public: INLINE void StartWriting(uptr data, size_t byteLength) { m_Data = reinterpret_cast(data); @@ -1131,7 +1131,7 @@ class BFWrite : public BitBufferBase WriteBitVec3Coord(tmp); }*/ - private: +private: size_t m_DataBits = 0; size_t m_DataBytes = 0; diff --git a/NorthstarDLL/core/math/color.h b/NorthstarDLL/core/math/color.h index 76cf8a47..013c4e4c 100644 --- a/NorthstarDLL/core/math/color.h +++ b/NorthstarDLL/core/math/color.h @@ -57,7 +57,7 @@ struct SourceColor //----------------------------------------------------------------------------- class Color { - public: +public: Color(int r, int g, int b, int a = 255) { _color[0] = (unsigned char)r; @@ -169,7 +169,7 @@ class Color return SourceColor(_color[0], _color[1], _color[2], _color[3]); } - private: +private: unsigned char _color[4]; }; diff --git a/NorthstarDLL/core/memalloc.h b/NorthstarDLL/core/memalloc.h index 97f60012..2f383335 100644 --- a/NorthstarDLL/core/memalloc.h +++ b/NorthstarDLL/core/memalloc.h @@ -17,7 +17,7 @@ void operator delete(void* p) noexcept; class SourceAllocator { - public: +public: static const bool kNeedFree = true; void* Malloc(size_t size) { diff --git a/NorthstarDLL/core/memory.h b/NorthstarDLL/core/memory.h index db0a38b3..a978963e 100644 --- a/NorthstarDLL/core/memory.h +++ b/NorthstarDLL/core/memory.h @@ -2,10 +2,10 @@ class CMemoryAddress { - public: +public: uintptr_t m_nAddress; - public: +public: CMemoryAddress(); CMemoryAddress(const uintptr_t nAddress); CMemoryAddress(const void* pAddress); @@ -47,7 +47,7 @@ class CMemoryAddress // based on https://github.com/Mauler125/r5sdk/blob/master/r5dev/public/include/module.h class CModule : public CMemoryAddress { - public: +public: struct ModuleSections_t { ModuleSections_t(void) = default; @@ -71,7 +71,7 @@ class CModule : public CMemoryAddress ModuleSections_t m_RunTimeData; ModuleSections_t m_ReadOnlyData; - private: +private: std::string m_svModuleName; uintptr_t m_pModuleBase {}; DWORD m_nModuleSize {}; @@ -79,7 +79,7 @@ class CModule : public CMemoryAddress IMAGE_DOS_HEADER* m_pDOSHeader = nullptr; std::vector m_vModuleSections; - public: +public: CModule() = delete; // no default, we need a module name CModule(const HMODULE pModule); CModule(const char* pModuleName); diff --git a/NorthstarDLL/core/sourceinterface.h b/NorthstarDLL/core/sourceinterface.h index 474e961b..7b5e81f3 100644 --- a/NorthstarDLL/core/sourceinterface.h +++ b/NorthstarDLL/core/sourceinterface.h @@ -6,10 +6,10 @@ typedef void* (*CreateInterfaceFn)(const char* pName, int* pReturnCode); template class SourceInterface { - private: +private: T* m_interface; - public: +public: SourceInterface(const std::string& moduleName, const std::string& interfaceName) { HMODULE handle = GetModuleHandleA(moduleName.c_str()); diff --git a/NorthstarDLL/core/tier0.h b/NorthstarDLL/core/tier0.h index 047610b2..cc9af39e 100644 --- a/NorthstarDLL/core/tier0.h +++ b/NorthstarDLL/core/tier0.h @@ -2,7 +2,7 @@ class IMemAlloc { - public: +public: struct VTable { void* unknown[1]; // alloc debug @@ -25,7 +25,7 @@ class IMemAlloc class CCommandLine { - public: +public: // based on the defs in the 2013 source sdk, but for some reason has an extra function (may be another CreateCmdLine overload?) // these seem to line up with what they should be though virtual void CreateCmdLine(const char* commandline) = 0; diff --git a/NorthstarDLL/core/vanilla.h b/NorthstarDLL/core/vanilla.h index fb809a1a..b0797803 100644 --- a/NorthstarDLL/core/vanilla.h +++ b/NorthstarDLL/core/vanilla.h @@ -6,7 +6,7 @@ /// as well as various other small changes for compatibility class VanillaCompatibility { - public: +public: void SetVanillaCompatibility(bool isVanilla) { static bool bInitialised = false; @@ -22,7 +22,7 @@ class VanillaCompatibility return m_bIsVanillaCompatible; } - private: +private: bool m_bIsVanillaCompatible = false; }; diff --git a/NorthstarDLL/dedicated/dedicatedlogtoclient.h b/NorthstarDLL/dedicated/dedicatedlogtoclient.h index 16f1e584..82f4c56b 100644 --- a/NorthstarDLL/dedicated/dedicatedlogtoclient.h +++ b/NorthstarDLL/dedicated/dedicatedlogtoclient.h @@ -4,7 +4,7 @@ class DedicatedServerLogToClientSink : public CustomSink { - protected: +protected: void custom_sink_it_(const custom_log_msg& msg); void sink_it_(const spdlog::details::log_msg& msg) override; void flush_() override; diff --git a/NorthstarDLL/engine/hoststate.h b/NorthstarDLL/engine/hoststate.h index 0536e91c..290903ab 100644 --- a/NorthstarDLL/engine/hoststate.h +++ b/NorthstarDLL/engine/hoststate.h @@ -14,7 +14,7 @@ enum class HostState_t struct CHostState { - public: +public: HostState_t m_iCurrentState; HostState_t m_iNextState; diff --git a/NorthstarDLL/engine/r2engine.h b/NorthstarDLL/engine/r2engine.h index 91676b6b..e3bcc37e 100644 --- a/NorthstarDLL/engine/r2engine.h +++ b/NorthstarDLL/engine/r2engine.h @@ -78,7 +78,7 @@ enum class EngineState_t class CEngine { - public: +public: virtual void unknown() = 0; // unsure if this is where virtual bool Load(bool dedicated, const char* baseDir) = 0; virtual void Unload() = 0; diff --git a/NorthstarDLL/logging/crashhandler.h b/NorthstarDLL/logging/crashhandler.h index e18de948..c059a8ca 100644 --- a/NorthstarDLL/logging/crashhandler.h +++ b/NorthstarDLL/logging/crashhandler.h @@ -7,7 +7,7 @@ //----------------------------------------------------------------------------- class CCrashHandler { - public: +public: CCrashHandler(); ~CCrashHandler(); @@ -77,7 +77,7 @@ class CCrashHandler //----------------------------------------------------------------------------- void WriteMinidump(); - private: +private: PVOID m_hExceptionFilter; EXCEPTION_POINTERS* m_pExceptionInfos; diff --git a/NorthstarDLL/logging/logging.h b/NorthstarDLL/logging/logging.h index af4b506c..5056af27 100644 --- a/NorthstarDLL/logging/logging.h +++ b/NorthstarDLL/logging/logging.h @@ -13,7 +13,7 @@ class ColoredLogger; struct custom_log_msg : spdlog::details::log_msg { - public: +public: custom_log_msg(ColoredLogger* origin, spdlog::details::log_msg msg) : origin(origin), spdlog::details::log_msg(msg) {} ColoredLogger* origin; @@ -21,7 +21,7 @@ struct custom_log_msg : spdlog::details::log_msg class CustomSink : public spdlog::sinks::base_sink { - public: +public: void custom_log(const custom_log_msg& msg); virtual void custom_sink_it_(const custom_log_msg& msg) { @@ -31,7 +31,7 @@ class CustomSink : public spdlog::sinks::base_sink class ColoredLogger : public spdlog::logger { - public: +public: std::string ANSIColor; SourceColor SRCColor; @@ -117,7 +117,7 @@ static const char* level_names[] {"trac", "dbug", "info", "warn", "errr", "crit" // spdlog logger, for cool colour things class ExternalConsoleSink : public CustomSink { - private: +private: std::map m_LogColours = { {spdlog::level::trace, NS::Colors::TRACE.ToANSIColor()}, {spdlog::level::debug, NS::Colors::DEBUG.ToANSIColor()}, @@ -129,7 +129,7 @@ class ExternalConsoleSink : public CustomSink std::string default_color = "\033[39;49m"; - protected: +protected: void sink_it_(const spdlog::details::log_msg& msg) override; void custom_sink_it_(const custom_log_msg& msg); void flush_() override; diff --git a/NorthstarDLL/logging/loghooks.cpp b/NorthstarDLL/logging/loghooks.cpp index 41e1bce2..7efb5b99 100644 --- a/NorthstarDLL/logging/loghooks.cpp +++ b/NorthstarDLL/logging/loghooks.cpp @@ -24,7 +24,7 @@ enum class TextMsgPrintType_t class ICenterPrint { - public: +public: virtual void ctor() = 0; virtual void Clear(void) = 0; virtual void ColorPrint(int r, int g, int b, int a, wchar_t* text) = 0; diff --git a/NorthstarDLL/logging/sourceconsole.h b/NorthstarDLL/logging/sourceconsole.h index 3abcc470..44d73843 100644 --- a/NorthstarDLL/logging/sourceconsole.h +++ b/NorthstarDLL/logging/sourceconsole.h @@ -5,14 +5,14 @@ class EditablePanel { - public: +public: virtual ~EditablePanel() = 0; unsigned char unknown[0x2B0]; }; class IConsoleDisplayFunc { - public: +public: virtual void ColorPrint(const SourceColor& clr, const char* pMessage) = 0; virtual void Print(const char* pMessage) = 0; virtual void DPrint(const char* pMessage) = 0; @@ -24,7 +24,7 @@ class CConsolePanel : public EditablePanel, public IConsoleDisplayFunc class CConsoleDialog { - public: +public: struct VTable { void* unknown[298]; @@ -38,7 +38,7 @@ class CConsoleDialog class CGameConsole { - public: +public: virtual ~CGameConsole() = 0; // activates the console, makes it visible and brings it to the foreground @@ -66,7 +66,7 @@ extern SourceInterface* g_pSourceGameConsole; // spdlog logger class SourceConsoleSink : public CustomSink { - private: +private: std::map m_LogColours = { {spdlog::level::trace, NS::Colors::TRACE.ToSourceColor()}, {spdlog::level::debug, NS::Colors::DEBUG.ToSourceColor()}, @@ -76,7 +76,7 @@ class SourceConsoleSink : public CustomSink {spdlog::level::critical, NS::Colors::CRIT.ToSourceColor()}, {spdlog::level::off, NS::Colors::OFF.ToSourceColor()}}; - protected: +protected: void custom_sink_it_(const custom_log_msg& msg); void sink_it_(const spdlog::details::log_msg& msg) override; void flush_() override; diff --git a/NorthstarDLL/masterserver/masterserver.h b/NorthstarDLL/masterserver/masterserver.h index c4fa56c2..570db619 100644 --- a/NorthstarDLL/masterserver/masterserver.h +++ b/NorthstarDLL/masterserver/masterserver.h @@ -13,14 +13,14 @@ extern ConVar* Cvar_ns_curl_log_enable; struct RemoteModInfo { - public: +public: std::string Name; std::string Version; }; class RemoteServerInfo { - public: +public: char id[33]; // 32 bytes + nullterminator // server info @@ -37,7 +37,7 @@ class RemoteServerInfo // connection stuff bool requiresPassword; - public: +public: RemoteServerInfo( const char* newId, const char* newName, @@ -52,7 +52,7 @@ class RemoteServerInfo struct RemoteServerConnectionInfo { - public: +public: char authToken[32]; in_addr ip; @@ -61,7 +61,7 @@ struct RemoteServerConnectionInfo struct MainMenuPromoData { - public: +public: std::string newInfoTitle1; std::string newInfoTitle2; std::string newInfoTitle3; @@ -82,11 +82,11 @@ struct MainMenuPromoData class MasterServerManager { - private: +private: bool m_bRequestingServerList = false; bool m_bAuthenticatingWithGameServer = false; - public: +public: char m_sOwnServerId[33]; char m_sOwnServerAuthToken[33]; char m_sOwnClientAuthToken[33]; @@ -123,7 +123,7 @@ class MasterServerManager std::unordered_set m_handledServerConnections; - public: +public: MasterServerManager(); void ClearServerList(); @@ -156,7 +156,7 @@ enum class MasterServerReportPresenceResult class MasterServerPresenceReporter : public ServerPresenceReporter { - public: +public: /** Full data returned in the std::future of a MasterServerPresenceReporter::ReportPresence() call. */ struct ReportPresenceResultData { @@ -180,7 +180,7 @@ class MasterServerPresenceReporter : public ServerPresenceReporter // Called every frame. void RunFrame(double flCurrentTime, const ServerPresence* pServerPresence) override; - protected: +protected: // Contains the async logic to add the server to the MS. void InternalAddServer(const ServerPresence* pServerPresence); diff --git a/NorthstarDLL/mods/autodownload/moddownloader.h b/NorthstarDLL/mods/autodownload/moddownloader.h index 747b3c01..5302c21e 100644 --- a/NorthstarDLL/mods/autodownload/moddownloader.h +++ b/NorthstarDLL/mods/autodownload/moddownloader.h @@ -1,6 +1,6 @@ class ModDownloader { - private: +private: const char* VERIFICATION_FLAG = "-disablemodverification"; const char* CUSTOM_MODS_URL_FLAG = "-customverifiedurl="; const char* STORE_URL = "https://gcdn.thunderstore.io/live/repository/packages/"; @@ -70,7 +70,7 @@ class ModDownloader */ void ExtractMod(fs::path modPath); - public: +public: ModDownloader(); /** diff --git a/NorthstarDLL/mods/modmanager.h b/NorthstarDLL/mods/modmanager.h index c141414f..233f004d 100644 --- a/NorthstarDLL/mods/modmanager.h +++ b/NorthstarDLL/mods/modmanager.h @@ -19,7 +19,7 @@ const std::set MODS_BLACKLIST = {"Mod Settings"}; struct ModConVar { - public: +public: std::string Name; std::string DefaultValue; std::string HelpString; @@ -28,7 +28,7 @@ struct ModConVar struct ModConCommand { - public: +public: std::string Name; std::string Function; std::string HelpString; @@ -38,7 +38,7 @@ struct ModConCommand struct ModScriptCallback { - public: +public: ScriptContext Context; // called before the codecallback is executed @@ -51,7 +51,7 @@ struct ModScriptCallback struct ModScript { - public: +public: std::string Path; std::string RunOn; @@ -61,14 +61,14 @@ struct ModScript // these are pretty much identical, could refactor to use the same stuff? struct ModVPKEntry { - public: +public: bool m_bAutoLoad; std::string m_sVpkPath; }; struct ModRpakEntry { - public: +public: bool m_bAutoLoad; std::string m_sPakName; std::string m_sLoadAfterPak; @@ -76,7 +76,7 @@ struct ModRpakEntry class Mod { - public: +public: // runtime stuff bool m_bEnabled = true; bool m_bWasReadSuccessfully = false; @@ -127,10 +127,10 @@ class Mod std::unordered_map DependencyConstants; std::vector PluginDependencyConstants; - public: +public: Mod(fs::path modPath, char* jsonBuf); - private: +private: void ParseConVars(rapidjson_document& json); void ParseConCommands(rapidjson_document& json); void ParseScripts(rapidjson_document& json); @@ -142,14 +142,14 @@ class Mod struct ModOverrideFile { - public: +public: Mod* m_pOwningMod; fs::path m_Path; }; class ModManager { - private: +private: bool m_bHasLoadedMods = false; bool m_bHasEnabledModsCfg; rapidjson_document m_EnabledModsCfg; @@ -159,13 +159,13 @@ class ModManager size_t m_hPdefHash; size_t m_hKBActHash; - public: +public: std::vector m_LoadedMods; std::unordered_map m_ModFiles; std::unordered_map m_DependencyConstants; std::unordered_set m_PluginDependencyConstants; - public: +public: ModManager(); void LoadMods(); void UnloadMods(); diff --git a/NorthstarDLL/mods/modsavefiles.h b/NorthstarDLL/mods/modsavefiles.h index a50fe62c..f9d39723 100644 --- a/NorthstarDLL/mods/modsavefiles.h +++ b/NorthstarDLL/mods/modsavefiles.h @@ -4,13 +4,13 @@ bool ContainsInvalidChars(std::string str); class SaveFileManager { - public: +public: template void SaveFileAsync(fs::path file, std::string content); template int LoadFileAsync(fs::path file); template void DeleteFileAsync(fs::path file); // Future proofed in that if we ever get multi-threaded SSDs this code will take advantage of them. std::mutex fileMutex; - private: +private: int m_iLastRequestHandle = 0; }; diff --git a/NorthstarDLL/plugins/pluginbackend.h b/NorthstarDLL/plugins/pluginbackend.h index fc66a597..45cd42f3 100644 --- a/NorthstarDLL/plugins/pluginbackend.h +++ b/NorthstarDLL/plugins/pluginbackend.h @@ -17,7 +17,7 @@ union PluginRespondDataCallable class PluginDataRequest { - public: +public: PluginDataRequestType type; PluginRespondDataCallable func; PluginDataRequest(PluginDataRequestType type, PluginRespondDataCallable func) : type(type), func(func) {} @@ -25,11 +25,11 @@ class PluginDataRequest class PluginCommunicationHandler { - public: +public: void RunFrame(); void PushRequest(PluginDataRequestType type, PluginRespondDataCallable func); - public: +public: std::queue requestQueue = {}; std::mutex requestMutex; diff --git a/NorthstarDLL/plugins/plugins.h b/NorthstarDLL/plugins/plugins.h index d91b2811..4e841f27 100644 --- a/NorthstarDLL/plugins/plugins.h +++ b/NorthstarDLL/plugins/plugins.h @@ -5,7 +5,7 @@ const int IDR_RCDATA1 = 101; class Plugin { - public: +public: std::string name; std::string displayName; std::string dependencyName; @@ -23,7 +23,7 @@ class Plugin bool run_on_client = false; bool run_on_server = false; - public: +public: PLUGIN_INIT_TYPE init; PLUGIN_INIT_SQVM_TYPE init_sqvm_client; PLUGIN_INIT_SQVM_TYPE init_sqvm_server; @@ -37,10 +37,10 @@ class Plugin class PluginManager { - public: +public: std::vector m_vLoadedPlugins; - public: +public: bool LoadPlugins(); std::optional LoadPlugin(fs::path path, PluginInitFuncs* funcs, PluginNorthstarData* data); @@ -52,7 +52,7 @@ class PluginManager void RunFrame(); - private: +private: std::string pluginPath; }; diff --git a/NorthstarDLL/scripts/scripthttprequesthandler.h b/NorthstarDLL/scripts/scripthttprequesthandler.h index 1f237bac..f3921f4e 100644 --- a/NorthstarDLL/scripts/scripthttprequesthandler.h +++ b/NorthstarDLL/scripts/scripthttprequesthandler.h @@ -99,7 +99,7 @@ struct HttpRequest */ class HttpRequestHandler { - public: +public: HttpRequestHandler(); // Start/Stop the HTTP request handler. Right now this doesn't do much. @@ -122,7 +122,7 @@ class HttpRequestHandler /** Registers the HTTP request Squirrel functions for the given script context. */ template void RegisterSQFuncs(); - private: +private: int m_iLastRequestHandle = 0; std::atomic_bool m_bIsHttpRequestHandlerRunning = false; }; diff --git a/NorthstarDLL/server/auth/bansystem.h b/NorthstarDLL/server/auth/bansystem.h index 6f180126..d6ac5a4f 100644 --- a/NorthstarDLL/server/auth/bansystem.h +++ b/NorthstarDLL/server/auth/bansystem.h @@ -3,11 +3,11 @@ class ServerBanSystem { - private: +private: std::ofstream m_sBanlistStream; std::vector m_vBannedUids; - public: +public: void OpenBanlist(); void ReloadBanlist(); void ClearBanlist(); diff --git a/NorthstarDLL/server/auth/serverauthentication.h b/NorthstarDLL/server/auth/serverauthentication.h index 32e1d0a8..996d20e1 100644 --- a/NorthstarDLL/server/auth/serverauthentication.h +++ b/NorthstarDLL/server/auth/serverauthentication.h @@ -26,7 +26,7 @@ extern CBaseServer__RejectConnectionType CBaseServer__RejectConnection; class ServerAuthenticationManager { - public: +public: ConVar* Cvar_ns_erase_auth_info; ConVar* Cvar_ns_auth_allow_insecure; ConVar* Cvar_ns_auth_allow_insecure_write; @@ -40,7 +40,7 @@ class ServerAuthenticationManager bool m_bForceResetLocalPlayerPersistence = false; bool m_bStartingLocalSPGame = false; - public: +public: void AddRemotePlayer(std::string token, uint64_t uid, std::string username, std::string pdata); void AddPlayer(CBaseClient* pPlayer, const char* pAuthToken); diff --git a/NorthstarDLL/server/serverpresence.h b/NorthstarDLL/server/serverpresence.h index 3aabecde..c644cc37 100644 --- a/NorthstarDLL/server/serverpresence.h +++ b/NorthstarDLL/server/serverpresence.h @@ -3,7 +3,7 @@ struct ServerPresence { - public: +public: int m_iPort; std::string m_sServerId; @@ -44,7 +44,7 @@ struct ServerPresence class ServerPresenceReporter { - public: +public: virtual void CreatePresence(const ServerPresence* pServerPresence) {} virtual void ReportPresence(const ServerPresence* pServerPresence) {} virtual void DestroyPresence(const ServerPresence* pServerPresence) {} @@ -53,7 +53,7 @@ class ServerPresenceReporter class ServerPresenceManager { - private: +private: ServerPresence m_ServerPresence; bool m_bHasPresence = false; @@ -71,7 +71,7 @@ class ServerPresenceManager ConVar* Cvar_ns_report_server_to_masterserver; ConVar* Cvar_ns_report_sp_server_to_masterserver; - public: +public: void AddPresenceReporter(ServerPresenceReporter* reporter); void CreateConVars(); diff --git a/NorthstarDLL/shared/exploit_fixes/ns_limits.h b/NorthstarDLL/shared/exploit_fixes/ns_limits.h index a2cc431f..546fec6f 100644 --- a/NorthstarDLL/shared/exploit_fixes/ns_limits.h +++ b/NorthstarDLL/shared/exploit_fixes/ns_limits.h @@ -27,7 +27,7 @@ struct UnconnectedPlayerLimitData class ServerLimitsManager { - public: +public: ConVar* CVar_sv_quota_stringcmdspersecond; ConVar* Cvar_net_chan_limit_mode; ConVar* Cvar_net_chan_limit_msec_per_sec; @@ -40,7 +40,7 @@ class ServerLimitsManager std::unordered_map m_PlayerLimitData; std::vector m_UnconnectedPlayerLimitData; - public: +public: void RunFrame(double flCurrentTime, float flFrameTime); void AddPlayer(CBaseClient* player); void RemovePlayer(CBaseClient* player); diff --git a/NorthstarDLL/shared/keyvalues.cpp b/NorthstarDLL/shared/keyvalues.cpp index aa22ca65..88753723 100644 --- a/NorthstarDLL/shared/keyvalues.cpp +++ b/NorthstarDLL/shared/keyvalues.cpp @@ -17,7 +17,7 @@ typedef int HKeySymbol; struct CKeyValuesSystem { - public: +public: struct __VTable { char pad0[8 * 3]; // 2 methods diff --git a/NorthstarDLL/shared/keyvalues.h b/NorthstarDLL/shared/keyvalues.h index 64ca0cc7..bd62797e 100644 --- a/NorthstarDLL/shared/keyvalues.h +++ b/NorthstarDLL/shared/keyvalues.h @@ -48,10 +48,10 @@ enum MergeKeyValuesOp_t //----------------------------------------------------------------------------- class KeyValues { - private: +private: KeyValues(); // for internal use only - public: +public: // Constructors/destructors KeyValues(const char* pszSetName); KeyValues(const char* pszSetName, const char* pszFirstKey, const char* pszFirstValue); @@ -112,7 +112,7 @@ class KeyValues void CopySubkeys(KeyValues* pParent) const; KeyValues* MakeCopy(void) const; - public: +public: uint32_t m_iKeyName : 24; // 0x0000 uint32_t m_iKeyNameCaseSensitive1 : 8; // 0x0003 char* m_sValue; // 0x0008 diff --git a/NorthstarDLL/squirrel/squirrel.h b/NorthstarDLL/squirrel/squirrel.h index 50dd31d0..a4932044 100644 --- a/NorthstarDLL/squirrel/squirrel.h +++ b/NorthstarDLL/squirrel/squirrel.h @@ -64,10 +64,10 @@ namespace NS::log // Cuts down on compile time by ~5 seconds class SquirrelManagerBase { - protected: +protected: std::vector m_funcRegistrations; - public: +public: CSquirrelVM* m_pSQVM; std::map m_funcOverrides = {}; std::map m_funcOriginals = {}; @@ -319,7 +319,7 @@ class SquirrelManagerBase template class SquirrelManager : public virtual SquirrelManagerBase { - public: +public: #pragma region MessageBuffer SquirrelMessageBuffer* messageBuffer; @@ -404,7 +404,7 @@ template class SquirrelManager : public virtual Squirrel #pragma endregion - public: +public: SquirrelManager() { m_pSQVM = nullptr; diff --git a/NorthstarDLL/squirrel/squirrelautobind.h b/NorthstarDLL/squirrel/squirrelautobind.h index 19ecb808..0fc599f3 100644 --- a/NorthstarDLL/squirrel/squirrelautobind.h +++ b/NorthstarDLL/squirrel/squirrelautobind.h @@ -5,7 +5,7 @@ typedef void (*SqAutoBindFunc)(); class SquirrelAutoBindContainer { - public: +public: std::vector> clientSqAutoBindFuncs; std::vector> serverSqAutoBindFuncs; }; @@ -61,7 +61,7 @@ class __squirrelautobind; class __squirrelautobind { - public: +public: __squirrelautobind() = delete; __squirrelautobind(std::function clientAutoBindFunc, std::function serverAutoBindFunc) diff --git a/NorthstarDLL/squirrel/squirrelclasstypes.h b/NorthstarDLL/squirrel/squirrelclasstypes.h index c193f2fc..cd777551 100644 --- a/NorthstarDLL/squirrel/squirrelclasstypes.h +++ b/NorthstarDLL/squirrel/squirrelclasstypes.h @@ -122,7 +122,7 @@ typedef void (*sq_schedule_call_externalType)( class SquirrelMessage { - public: +public: std::string functionName; FunctionVector args; bool isExternal = false; @@ -133,10 +133,10 @@ class SquirrelMessage class SquirrelMessageBuffer { - private: +private: std::queue messages = {}; - public: +public: std::mutex mutex; std::optional pop() { @@ -179,7 +179,7 @@ class SquirrelMessageBuffer // Super simple wrapper class to allow pushing Assets via call class SquirrelAsset { - public: +public: std::string path; SquirrelAsset(std::string path) : path(path) {}; }; -- cgit v1.2.3 From bb8ed59f6891b1196c5f5bbe7346cd171c8215fa Mon Sep 17 00:00:00 2001 From: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com> Date: Wed, 20 Dec 2023 16:03:31 +0100 Subject: Add Action to add label to PR on merge conflict (#621) Adds a GitHub Action that auto-adds a label to a PR in case there are merge conflicts. --- .github/workflows/merge-conflict-auto-label.yml | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) create mode 100644 .github/workflows/merge-conflict-auto-label.yml diff --git a/.github/workflows/merge-conflict-auto-label.yml b/.github/workflows/merge-conflict-auto-label.yml new file mode 100644 index 00000000..e237726a --- /dev/null +++ b/.github/workflows/merge-conflict-auto-label.yml @@ -0,0 +1,16 @@ +name: Merge Conflict Auto Label +on: + push: + branches: + - main + +jobs: + triage: + runs-on: ubuntu-latest + steps: + - uses: mschilde/auto-label-merge-conflicts@master + with: + CONFLICT_LABEL_NAME: "merge conflicts" + GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }} + MAX_RETRIES: 5 + WAIT_MS: 5000 -- cgit v1.2.3 From f5ab6fb5e8be7b73e6003d4145081d5e0c0ce287 Mon Sep 17 00:00:00 2001 From: Jack <66967891+ASpoonPlaysGames@users.noreply.github.com> Date: Wed, 27 Dec 2023 00:32:01 +0000 Subject: Folder restructuring from primedev (#624) Copies of over the primedev folder structure for easier cherry-picking of further changes Co-authored-by: F1F7Y --- .github/workflows/ci.yml | 10 +- .github/workflows/release.yml | 6 +- .gitmodules | 6 +- CMakeLists.txt | 9 +- NorthstarDLL/CMakeLists.txt | 187 - NorthstarDLL/client/audio.cpp | 504 --- NorthstarDLL/client/audio.h | 46 - NorthstarDLL/client/chatcommand.cpp | 36 - NorthstarDLL/client/clientauthhooks.cpp | 72 - NorthstarDLL/client/clientruihooks.cpp | 23 - NorthstarDLL/client/clientvideooverrides.cpp | 41 - NorthstarDLL/client/debugoverlay.cpp | 348 -- NorthstarDLL/client/demofixes.cpp | 25 - NorthstarDLL/client/diskvmtfixes.cpp | 15 - NorthstarDLL/client/languagehooks.cpp | 115 - NorthstarDLL/client/latencyflex.cpp | 43 - NorthstarDLL/client/localchatwriter.cpp | 449 --- NorthstarDLL/client/localchatwriter.h | 64 - NorthstarDLL/client/modlocalisation.cpp | 55 - NorthstarDLL/client/r2client.cpp | 13 - NorthstarDLL/client/r2client.h | 7 - NorthstarDLL/client/rejectconnectionfixes.cpp | 34 - NorthstarDLL/config/profile.cpp | 40 - NorthstarDLL/config/profile.h | 7 - NorthstarDLL/core/convar/concommand.cpp | 157 - NorthstarDLL/core/convar/concommand.h | 139 - NorthstarDLL/core/convar/convar.cpp | 534 --- NorthstarDLL/core/convar/convar.h | 194 - NorthstarDLL/core/convar/cvar.cpp | 26 - NorthstarDLL/core/convar/cvar.h | 38 - NorthstarDLL/core/filesystem/filesystem.cpp | 177 - NorthstarDLL/core/filesystem/filesystem.h | 69 - NorthstarDLL/core/filesystem/rpakfilesystem.cpp | 347 -- NorthstarDLL/core/filesystem/rpakfilesystem.h | 39 - NorthstarDLL/core/hooks.cpp | 474 --- NorthstarDLL/core/hooks.h | 331 -- NorthstarDLL/core/macros.h | 19 - NorthstarDLL/core/math/bitbuf.h | 1148 ------ NorthstarDLL/core/math/bits.cpp | 45 - NorthstarDLL/core/math/bits.h | 10 - NorthstarDLL/core/math/color.cpp | 27 - NorthstarDLL/core/math/color.h | 199 - NorthstarDLL/core/math/vector.h | 47 - NorthstarDLL/core/memalloc.cpp | 71 - NorthstarDLL/core/memalloc.h | 49 - NorthstarDLL/core/memory.cpp | 347 -- NorthstarDLL/core/memory.h | 90 - NorthstarDLL/core/sourceinterface.cpp | 48 - NorthstarDLL/core/sourceinterface.h | 31 - NorthstarDLL/core/structs.h | 77 - NorthstarDLL/core/tier0.cpp | 30 - NorthstarDLL/core/tier0.h | 63 - NorthstarDLL/core/vanilla.h | 29 - NorthstarDLL/dedicated/dedicated.cpp | 296 -- NorthstarDLL/dedicated/dedicated.h | 3 - NorthstarDLL/dedicated/dedicatedlogtoclient.cpp | 48 - NorthstarDLL/dedicated/dedicatedlogtoclient.h | 11 - NorthstarDLL/dedicated/dedicatedmaterialsystem.cpp | 40 - NorthstarDLL/dllmain.cpp | 83 - NorthstarDLL/dllmain.h | 3 - NorthstarDLL/engine/host.cpp | 33 - NorthstarDLL/engine/hoststate.cpp | 191 - NorthstarDLL/engine/hoststate.h | 41 - NorthstarDLL/engine/r2engine.cpp | 37 - NorthstarDLL/engine/r2engine.h | 260 -- NorthstarDLL/engine/runframe.cpp | 19 - NorthstarDLL/logging/crashhandler.cpp | 590 --- NorthstarDLL/logging/crashhandler.h | 97 - NorthstarDLL/logging/logging.cpp | 302 -- NorthstarDLL/logging/logging.h | 136 - NorthstarDLL/logging/loghooks.cpp | 261 -- NorthstarDLL/logging/loghooks.h | 1 - NorthstarDLL/logging/sourceconsole.cpp | 91 - NorthstarDLL/logging/sourceconsole.h | 85 - NorthstarDLL/masterserver/masterserver.cpp | 1459 -------- NorthstarDLL/masterserver/masterserver.h | 199 - NorthstarDLL/mods/autodownload/moddownloader.cpp | 638 ---- NorthstarDLL/mods/autodownload/moddownloader.h | 151 - NorthstarDLL/mods/compiled/kb_act.cpp | 44 - NorthstarDLL/mods/compiled/modkeyvalues.cpp | 106 - NorthstarDLL/mods/compiled/modpdef.cpp | 118 - NorthstarDLL/mods/compiled/modscriptsrson.cpp | 65 - NorthstarDLL/mods/modmanager.cpp | 1150 ------ NorthstarDLL/mods/modmanager.h | 187 - NorthstarDLL/mods/modsavefiles.cpp | 572 --- NorthstarDLL/mods/modsavefiles.h | 16 - NorthstarDLL/ns_version.h | 7 - NorthstarDLL/pch.h | 44 - NorthstarDLL/plugins/plugin_abi.h | 151 - NorthstarDLL/plugins/pluginbackend.cpp | 50 - NorthstarDLL/plugins/pluginbackend.h | 40 - NorthstarDLL/plugins/plugins.cpp | 340 -- NorthstarDLL/plugins/plugins.h | 59 - NorthstarDLL/resource1.h | 16 - NorthstarDLL/resources.rc | 79 - NorthstarDLL/scripts/client/clientchathooks.cpp | 72 - NorthstarDLL/scripts/client/cursorposition.cpp | 22 - NorthstarDLL/scripts/client/scriptbrowserhooks.cpp | 24 - .../scripts/client/scriptmainmenupromos.cpp | 123 - NorthstarDLL/scripts/client/scriptmodmenu.cpp | 165 - NorthstarDLL/scripts/client/scriptoriginauth.cpp | 35 - .../scripts/client/scriptserverbrowser.cpp | 209 -- .../client/scriptservertoclientstringcommand.cpp | 18 - NorthstarDLL/scripts/scriptdatatables.cpp | 909 ----- NorthstarDLL/scripts/scripthttprequesthandler.cpp | 585 --- NorthstarDLL/scripts/scripthttprequesthandler.h | 130 - NorthstarDLL/scripts/scriptjson.cpp | 250 -- NorthstarDLL/scripts/scriptjson.h | 13 - NorthstarDLL/scripts/scriptutility.cpp | 28 - NorthstarDLL/scripts/server/miscserverfixes.cpp | 6 - NorthstarDLL/scripts/server/miscserverscript.cpp | 100 - NorthstarDLL/scripts/server/scriptuserinfo.cpp | 104 - NorthstarDLL/server/alltalk.cpp | 28 - NorthstarDLL/server/auth/bansystem.cpp | 224 -- NorthstarDLL/server/auth/bansystem.h | 19 - NorthstarDLL/server/auth/serverauthentication.cpp | 380 -- NorthstarDLL/server/auth/serverauthentication.h | 58 - NorthstarDLL/server/buildainfile.cpp | 395 -- NorthstarDLL/server/r2server.cpp | 10 - NorthstarDLL/server/r2server.h | 106 - NorthstarDLL/server/serverchathooks.cpp | 174 - NorthstarDLL/server/serverchathooks.h | 24 - NorthstarDLL/server/servernethooks.cpp | 218 -- NorthstarDLL/server/serverpresence.cpp | 228 -- NorthstarDLL/server/serverpresence.h | 94 - NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp | 461 --- .../shared/exploit_fixes/exploitfixes_lzss.cpp | 78 - .../exploit_fixes/exploitfixes_utf8parser.cpp | 199 - NorthstarDLL/shared/exploit_fixes/ns_limits.cpp | 298 -- NorthstarDLL/shared/exploit_fixes/ns_limits.h | 52 - NorthstarDLL/shared/keyvalues.cpp | 1322 ------- NorthstarDLL/shared/keyvalues.h | 134 - NorthstarDLL/shared/maxplayers.cpp | 640 ---- NorthstarDLL/shared/maxplayers.h | 3 - NorthstarDLL/shared/misccommands.cpp | 391 -- NorthstarDLL/shared/misccommands.h | 3 - NorthstarDLL/shared/playlist.cpp | 125 - NorthstarDLL/shared/playlist.h | 10 - NorthstarDLL/squirrel/squirrel.cpp | 943 ----- NorthstarDLL/squirrel/squirrel.h | 526 --- NorthstarDLL/squirrel/squirrelautobind.cpp | 20 - NorthstarDLL/squirrel/squirrelautobind.h | 76 - NorthstarDLL/squirrel/squirrelclasstypes.h | 248 -- NorthstarDLL/squirrel/squirreldatatypes.h | 501 --- NorthstarDLL/util/printcommands.cpp | 285 -- NorthstarDLL/util/printcommands.h | 6 - NorthstarDLL/util/printmaps.cpp | 233 -- NorthstarDLL/util/printmaps.h | 2 - NorthstarDLL/util/utils.cpp | 82 - NorthstarDLL/util/utils.h | 3 - NorthstarDLL/util/version.cpp | 95 - NorthstarDLL/util/version.h | 6 - NorthstarDLL/util/wininfo.cpp | 9 - NorthstarDLL/util/wininfo.h | 4 - NorthstarLauncher/CMakeLists.txt | 33 - NorthstarLauncher/main.cpp | 478 --- NorthstarLauncher/ns_icon.ico | Bin 1441814 -> 0 bytes NorthstarLauncher/resource1.h | 16 - NorthstarLauncher/resources.rc | 111 - README.md | 2 +- cmake/Findlibcurl.cmake | 18 - cmake/Findminhook.cmake | 8 - cmake/Findminizip.cmake | 16 - cmake/Findspdlog.cmake | 8 - cmake/utils.cmake | 25 - loader_wsock32_proxy/CMakeLists.txt | 45 - loader_wsock32_proxy/dllmain.cpp | 182 - loader_wsock32_proxy/loader.cpp | 141 - loader_wsock32_proxy/loader.h | 9 - loader_wsock32_proxy/pch.h | 16 - loader_wsock32_proxy/wsock32.asm | 7 - loader_wsock32_proxy/wsock32.def | 78 - primedev/CMakeLists.txt | 3 + primedev/Launcher.cmake | 33 + primedev/Northstar.cmake | 182 + primedev/WSockProxy.cmake | 45 + primedev/client/audio.cpp | 504 +++ primedev/client/audio.h | 46 + primedev/client/chatcommand.cpp | 36 + primedev/client/clientauthhooks.cpp | 72 + primedev/client/clientruihooks.cpp | 23 + 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thirdparty/spdlog/fmt/bundled/chrono.h | 1116 ------ thirdparty/spdlog/fmt/bundled/color.h | 603 --- thirdparty/spdlog/fmt/bundled/compile.h | 701 ---- thirdparty/spdlog/fmt/bundled/core.h | 2122 ----------- thirdparty/spdlog/fmt/bundled/format-inl.h | 2801 -------------- thirdparty/spdlog/fmt/bundled/format.h | 3960 -------------------- thirdparty/spdlog/fmt/bundled/locale.h | 64 - thirdparty/spdlog/fmt/bundled/os.h | 480 --- thirdparty/spdlog/fmt/bundled/ostream.h | 177 - thirdparty/spdlog/fmt/bundled/posix.h | 2 - thirdparty/spdlog/fmt/bundled/printf.h | 751 ---- thirdparty/spdlog/fmt/bundled/ranges.h | 396 -- thirdparty/spdlog/fmt/chrono.h | 20 - thirdparty/spdlog/fmt/fmt.h | 27 - thirdparty/spdlog/fmt/ostr.h | 20 - thirdparty/spdlog/formatter.h | 18 - thirdparty/spdlog/fwd.h | 14 - thirdparty/spdlog/logger-inl.h | 257 -- thirdparty/spdlog/logger.h | 366 -- thirdparty/spdlog/pattern_formatter-inl.h | 1395 ------- thirdparty/spdlog/pattern_formatter.h | 126 - thirdparty/spdlog/sinks/android_sink.h | 119 - thirdparty/spdlog/sinks/ansicolor_sink-inl.h | 145 - thirdparty/spdlog/sinks/ansicolor_sink.h | 118 - thirdparty/spdlog/sinks/base_sink-inl.h | 63 - thirdparty/spdlog/sinks/base_sink.h | 52 - thirdparty/spdlog/sinks/basic_file_sink-inl.h | 43 - thirdparty/spdlog/sinks/basic_file_sink.h | 58 - thirdparty/spdlog/sinks/daily_file_sink.h | 238 -- thirdparty/spdlog/sinks/dist_sink.h | 97 - thirdparty/spdlog/sinks/dup_filter_sink.h | 90 - thirdparty/spdlog/sinks/hourly_file_sink.h | 194 - thirdparty/spdlog/sinks/msvc_sink.h | 49 - thirdparty/spdlog/sinks/null_sink.h | 44 - thirdparty/spdlog/sinks/ostream_sink.h | 50 - thirdparty/spdlog/sinks/ringbuffer_sink.h | 74 - thirdparty/spdlog/sinks/rotating_file_sink-inl.h | 131 - thirdparty/spdlog/sinks/rotating_file_sink.h | 78 - thirdparty/spdlog/sinks/sink-inl.h | 25 - thirdparty/spdlog/sinks/sink.h | 35 - thirdparty/spdlog/sinks/stdout_color_sinks-inl.h | 38 - thirdparty/spdlog/sinks/stdout_color_sinks.h | 45 - thirdparty/spdlog/sinks/stdout_sinks-inl.h | 135 - thirdparty/spdlog/sinks/stdout_sinks.h | 87 - thirdparty/spdlog/sinks/syslog_sink.h | 109 - thirdparty/spdlog/sinks/systemd_sink.h | 103 - thirdparty/spdlog/sinks/tcp_sink.h | 81 - thirdparty/spdlog/sinks/win_eventlog_sink.h | 276 -- thirdparty/spdlog/sinks/wincolor_sink-inl.h | 175 - thirdparty/spdlog/sinks/wincolor_sink.h | 85 - thirdparty/spdlog/spdlog-inl.h | 125 - thirdparty/spdlog/spdlog.h | 295 -- thirdparty/spdlog/stopwatch.h | 61 - thirdparty/spdlog/tweakme.h | 124 - thirdparty/spdlog/version.h | 10 - 598 files changed, 65645 insertions(+), 65648 deletions(-) delete mode 100644 NorthstarDLL/CMakeLists.txt delete mode 100644 NorthstarDLL/client/audio.cpp delete mode 100644 NorthstarDLL/client/audio.h delete mode 100644 NorthstarDLL/client/chatcommand.cpp delete mode 100644 NorthstarDLL/client/clientauthhooks.cpp delete mode 100644 NorthstarDLL/client/clientruihooks.cpp delete 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delete mode 100644 NorthstarDLL/core/convar/cvar.cpp delete mode 100644 NorthstarDLL/core/convar/cvar.h delete mode 100644 NorthstarDLL/core/filesystem/filesystem.cpp delete mode 100644 NorthstarDLL/core/filesystem/filesystem.h delete mode 100644 NorthstarDLL/core/filesystem/rpakfilesystem.cpp delete mode 100644 NorthstarDLL/core/filesystem/rpakfilesystem.h delete mode 100644 NorthstarDLL/core/hooks.cpp delete mode 100644 NorthstarDLL/core/hooks.h delete mode 100644 NorthstarDLL/core/macros.h delete mode 100644 NorthstarDLL/core/math/bitbuf.h delete mode 100644 NorthstarDLL/core/math/bits.cpp delete mode 100644 NorthstarDLL/core/math/bits.h delete mode 100644 NorthstarDLL/core/math/color.cpp delete mode 100644 NorthstarDLL/core/math/color.h delete mode 100644 NorthstarDLL/core/math/vector.h delete mode 100644 NorthstarDLL/core/memalloc.cpp delete mode 100644 NorthstarDLL/core/memalloc.h delete mode 100644 NorthstarDLL/core/memory.cpp delete mode 100644 NorthstarDLL/core/memory.h delete 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delete mode 100644 NorthstarDLL/logging/crashhandler.cpp delete mode 100644 NorthstarDLL/logging/crashhandler.h delete mode 100644 NorthstarDLL/logging/logging.cpp delete mode 100644 NorthstarDLL/logging/logging.h delete mode 100644 NorthstarDLL/logging/loghooks.cpp delete mode 100644 NorthstarDLL/logging/loghooks.h delete mode 100644 NorthstarDLL/logging/sourceconsole.cpp delete mode 100644 NorthstarDLL/logging/sourceconsole.h delete mode 100644 NorthstarDLL/masterserver/masterserver.cpp delete mode 100644 NorthstarDLL/masterserver/masterserver.h delete mode 100644 NorthstarDLL/mods/autodownload/moddownloader.cpp delete mode 100644 NorthstarDLL/mods/autodownload/moddownloader.h delete mode 100644 NorthstarDLL/mods/compiled/kb_act.cpp delete mode 100644 NorthstarDLL/mods/compiled/modkeyvalues.cpp delete mode 100644 NorthstarDLL/mods/compiled/modpdef.cpp delete mode 100644 NorthstarDLL/mods/compiled/modscriptsrson.cpp delete mode 100644 NorthstarDLL/mods/modmanager.cpp delete mode 100644 NorthstarDLL/mods/modmanager.h delete mode 100644 NorthstarDLL/mods/modsavefiles.cpp delete mode 100644 NorthstarDLL/mods/modsavefiles.h delete mode 100644 NorthstarDLL/ns_version.h delete mode 100644 NorthstarDLL/pch.h delete mode 100644 NorthstarDLL/plugins/plugin_abi.h delete mode 100644 NorthstarDLL/plugins/pluginbackend.cpp delete mode 100644 NorthstarDLL/plugins/pluginbackend.h delete mode 100644 NorthstarDLL/plugins/plugins.cpp delete mode 100644 NorthstarDLL/plugins/plugins.h delete mode 100644 NorthstarDLL/resource1.h delete mode 100644 NorthstarDLL/resources.rc delete mode 100644 NorthstarDLL/scripts/client/clientchathooks.cpp delete mode 100644 NorthstarDLL/scripts/client/cursorposition.cpp delete mode 100644 NorthstarDLL/scripts/client/scriptbrowserhooks.cpp delete mode 100644 NorthstarDLL/scripts/client/scriptmainmenupromos.cpp delete mode 100644 NorthstarDLL/scripts/client/scriptmodmenu.cpp delete mode 100644 NorthstarDLL/scripts/client/scriptoriginauth.cpp delete 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NorthstarDLL/server/auth/serverauthentication.h delete mode 100644 NorthstarDLL/server/buildainfile.cpp delete mode 100644 NorthstarDLL/server/r2server.cpp delete mode 100644 NorthstarDLL/server/r2server.h delete mode 100644 NorthstarDLL/server/serverchathooks.cpp delete mode 100644 NorthstarDLL/server/serverchathooks.h delete mode 100644 NorthstarDLL/server/servernethooks.cpp delete mode 100644 NorthstarDLL/server/serverpresence.cpp delete mode 100644 NorthstarDLL/server/serverpresence.h delete mode 100644 NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp delete mode 100644 NorthstarDLL/shared/exploit_fixes/exploitfixes_lzss.cpp delete mode 100644 NorthstarDLL/shared/exploit_fixes/exploitfixes_utf8parser.cpp delete mode 100644 NorthstarDLL/shared/exploit_fixes/ns_limits.cpp delete mode 100644 NorthstarDLL/shared/exploit_fixes/ns_limits.h delete mode 100644 NorthstarDLL/shared/keyvalues.cpp delete mode 100644 NorthstarDLL/shared/keyvalues.h delete mode 100644 NorthstarDLL/shared/maxplayers.cpp delete mode 100644 NorthstarDLL/shared/maxplayers.h delete mode 100644 NorthstarDLL/shared/misccommands.cpp delete mode 100644 NorthstarDLL/shared/misccommands.h delete mode 100644 NorthstarDLL/shared/playlist.cpp delete mode 100644 NorthstarDLL/shared/playlist.h delete mode 100644 NorthstarDLL/squirrel/squirrel.cpp delete mode 100644 NorthstarDLL/squirrel/squirrel.h delete mode 100644 NorthstarDLL/squirrel/squirrelautobind.cpp delete mode 100644 NorthstarDLL/squirrel/squirrelautobind.h delete mode 100644 NorthstarDLL/squirrel/squirrelclasstypes.h delete mode 100644 NorthstarDLL/squirrel/squirreldatatypes.h delete mode 100644 NorthstarDLL/util/printcommands.cpp delete mode 100644 NorthstarDLL/util/printcommands.h delete mode 100644 NorthstarDLL/util/printmaps.cpp delete mode 100644 NorthstarDLL/util/printmaps.h delete mode 100644 NorthstarDLL/util/utils.cpp delete mode 100644 NorthstarDLL/util/utils.h delete mode 100644 NorthstarDLL/util/version.cpp delete mode 100644 NorthstarDLL/util/version.h delete mode 100644 NorthstarDLL/util/wininfo.cpp delete mode 100644 NorthstarDLL/util/wininfo.h delete mode 100644 NorthstarLauncher/CMakeLists.txt delete mode 100644 NorthstarLauncher/main.cpp delete mode 100644 NorthstarLauncher/ns_icon.ico delete mode 100644 NorthstarLauncher/resource1.h delete mode 100644 NorthstarLauncher/resources.rc delete mode 100644 cmake/Findlibcurl.cmake delete mode 100644 cmake/Findminhook.cmake delete mode 100644 cmake/Findminizip.cmake delete mode 100644 cmake/Findspdlog.cmake delete mode 100644 cmake/utils.cmake delete mode 100644 loader_wsock32_proxy/CMakeLists.txt delete mode 100644 loader_wsock32_proxy/dllmain.cpp delete mode 100644 loader_wsock32_proxy/loader.cpp delete mode 100644 loader_wsock32_proxy/loader.h delete mode 100644 loader_wsock32_proxy/pch.h delete mode 100644 loader_wsock32_proxy/wsock32.asm delete mode 100644 loader_wsock32_proxy/wsock32.def create mode 100644 primedev/CMakeLists.txt create mode 100644 primedev/Launcher.cmake create mode 100644 primedev/Northstar.cmake create mode 100644 primedev/WSockProxy.cmake create mode 100644 primedev/client/audio.cpp create mode 100644 primedev/client/audio.h create mode 100644 primedev/client/chatcommand.cpp create mode 100644 primedev/client/clientauthhooks.cpp create mode 100644 primedev/client/clientruihooks.cpp create mode 100644 primedev/client/clientvideooverrides.cpp create mode 100644 primedev/client/debugoverlay.cpp create mode 100644 primedev/client/demofixes.cpp create mode 100644 primedev/client/diskvmtfixes.cpp create mode 100644 primedev/client/languagehooks.cpp create mode 100644 primedev/client/latencyflex.cpp create mode 100644 primedev/client/localchatwriter.cpp create mode 100644 primedev/client/localchatwriter.h create mode 100644 primedev/client/modlocalisation.cpp create mode 100644 primedev/client/r2client.cpp create mode 100644 primedev/client/r2client.h create mode 100644 primedev/client/rejectconnectionfixes.cpp create mode 100644 primedev/cmake/Findlibcurl.cmake create mode 100644 primedev/cmake/Findminhook.cmake create mode 100644 primedev/cmake/Findminizip.cmake create mode 100644 primedev/cmake/Findspdlog.cmake create mode 100644 primedev/cmake/utils.cmake create mode 100644 primedev/config/profile.cpp create mode 100644 primedev/config/profile.h create mode 100644 primedev/core/convar/concommand.cpp create mode 100644 primedev/core/convar/concommand.h create mode 100644 primedev/core/convar/convar.cpp create mode 100644 primedev/core/convar/convar.h create mode 100644 primedev/core/convar/cvar.cpp create mode 100644 primedev/core/convar/cvar.h create mode 100644 primedev/core/filesystem/filesystem.cpp create mode 100644 primedev/core/filesystem/filesystem.h create mode 100644 primedev/core/filesystem/rpakfilesystem.cpp create mode 100644 primedev/core/filesystem/rpakfilesystem.h create mode 100644 primedev/core/hooks.cpp create mode 100644 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primedev/mods/autodownload/moddownloader.cpp create mode 100644 primedev/mods/autodownload/moddownloader.h create mode 100644 primedev/mods/compiled/kb_act.cpp create mode 100644 primedev/mods/compiled/modkeyvalues.cpp create mode 100644 primedev/mods/compiled/modpdef.cpp create mode 100644 primedev/mods/compiled/modscriptsrson.cpp create mode 100644 primedev/mods/modmanager.cpp create mode 100644 primedev/mods/modmanager.h create mode 100644 primedev/mods/modsavefiles.cpp create mode 100644 primedev/mods/modsavefiles.h create mode 100644 primedev/ns_version.h create mode 100644 primedev/pch.h create mode 100644 primedev/plugins/plugin_abi.h create mode 100644 primedev/plugins/pluginbackend.cpp create mode 100644 primedev/plugins/pluginbackend.h create mode 100644 primedev/plugins/plugins.cpp create mode 100644 primedev/plugins/plugins.h create mode 100644 primedev/primelauncher/main.cpp create mode 100644 primedev/primelauncher/ns_icon.ico create mode 100644 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delete mode 100644 thirdparty/spdlog/sinks/stdout_sinks-inl.h delete mode 100644 thirdparty/spdlog/sinks/stdout_sinks.h delete mode 100644 thirdparty/spdlog/sinks/syslog_sink.h delete mode 100644 thirdparty/spdlog/sinks/systemd_sink.h delete mode 100644 thirdparty/spdlog/sinks/tcp_sink.h delete mode 100644 thirdparty/spdlog/sinks/win_eventlog_sink.h delete mode 100644 thirdparty/spdlog/sinks/wincolor_sink-inl.h delete mode 100644 thirdparty/spdlog/sinks/wincolor_sink.h delete mode 100644 thirdparty/spdlog/spdlog-inl.h delete mode 100644 thirdparty/spdlog/spdlog.h delete mode 100644 thirdparty/spdlog/stopwatch.h delete mode 100644 thirdparty/spdlog/tweakme.h delete mode 100644 thirdparty/spdlog/version.h diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index e4aa37aa..6e0f28f5 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -20,10 +20,10 @@ jobs: - name: Setup resource file version shell: bash run: | - sed -i 's/DEV/${{ env.NORTHSTAR_VERSION }}/g' NorthstarLauncher/resources.rc - sed -i 's/DEV/${{ env.NORTHSTAR_VERSION }}/g' NorthstarDLL/resources.rc + sed -i 's/DEV/${{ env.NORTHSTAR_VERSION }}/g' primedev/primelauncher/resources.rc + sed -i 's/DEV/${{ env.NORTHSTAR_VERSION }}/g' primedev/resources.rc FILEVERSION=$(echo ${{ env.NORTHSTAR_VERSION }} | tr '.' ',' | sed -E 's/-rc[0-9]+//' | tr -d '[:alpha:]') - sed -i "s/0,0,0,1/${FILEVERSION}/g" NorthstarDLL/ns_version.h + sed -i "s/0,0,0,1/${FILEVERSION}/g" primedev/ns_version.h - name: Build run: cmake --build . - name: Extract Short Commit Hash @@ -43,8 +43,8 @@ jobs: - uses: actions/checkout@v3 - uses: DoozyX/clang-format-lint-action@v0.16.2 with: - source: 'NorthstarDLL NorthstarLauncher' - exclude: 'NorthstarDLL/include loader_launcher_proxy loader_wsock32_proxy' + source: 'primedev' + exclude: 'primedev/include primedev/thirdparty primedev/wsockproxy' extensions: 'h,cpp' clangFormatVersion: 16 style: file diff --git a/.github/workflows/release.yml b/.github/workflows/release.yml index 8aebf495..e6dd8cc3 100644 --- a/.github/workflows/release.yml +++ b/.github/workflows/release.yml @@ -25,10 +25,10 @@ jobs: - name: Setup resource file version shell: bash run: | - sed -i 's/DEV/${{ env.NORTHSTAR_VERSION }}/g' NorthstarLauncher/resources.rc - sed -i 's/DEV/${{ env.NORTHSTAR_VERSION }}/g' NorthstarDLL/resources.rc + sed -i 's/DEV/${{ env.NORTHSTAR_VERSION }}/g' primedev/primelauncher/resources.rc + sed -i 's/DEV/${{ env.NORTHSTAR_VERSION }}/g' primedev/resources.rc FILEVERSION=$(echo ${{ env.NORTHSTAR_VERSION }} | tr '.' ',' | sed -E 's/-rc[0-9]+//' | tr -d '[:alpha:]') - sed -i "s/0,0,0,1/${FILEVERSION}/g" NorthstarDLL/ns_version.h + sed -i "s/0,0,0,1/${FILEVERSION}/g" primedev/ns_version.h - name: Build run: cmake --build . - name: Upload launcher build as artifact diff --git a/.gitmodules b/.gitmodules index c4cfc0a1..41f118e3 100644 --- a/.gitmodules +++ b/.gitmodules @@ -1,11 +1,11 @@ [submodule "thirdparty/libcurl"] - path = thirdparty/libcurl + path = primedev/thirdparty/libcurl url = https://github.com/curl/curl ignore = untracked [submodule "thirdparty/minhook"] - path = thirdparty/minhook + path = primedev/thirdparty/minhook url = https://github.com/TsudaKageyu/minhook ignore = untracked [submodule "thirdparty/minizip"] - path = thirdparty/minizip + path = primedev/thirdparty/minizip url = https://github.com/zlib-ng/minizip-ng.git diff --git a/CMakeLists.txt b/CMakeLists.txt index 83c38a56..9bea0ce8 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -24,10 +24,11 @@ set(NS_BINARY_DIR ${CMAKE_BINARY_DIR}/game) message(STATUS "NS: Building to ${NS_BINARY_DIR}") -list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake") +list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/primedev/cmake") include(utils) +include_directories(primedev) +include_directories(primedev/thirdparty) + # Targets -add_subdirectory(loader_wsock32_proxy) -add_subdirectory(NorthstarDLL) -add_subdirectory(NorthstarLauncher) +add_subdirectory(primedev) diff --git a/NorthstarDLL/CMakeLists.txt b/NorthstarDLL/CMakeLists.txt deleted file mode 100644 index d238f61f..00000000 --- a/NorthstarDLL/CMakeLists.txt +++ /dev/null @@ -1,187 +0,0 @@ -# NorthstarDLL - -find_package(minhook REQUIRED) -find_package(libcurl REQUIRED) -find_package(minizip REQUIRED) - -add_library(NorthstarDLL SHARED - "resources.rc" - "client/audio.cpp" - "client/audio.h" - "client/chatcommand.cpp" - "client/clientauthhooks.cpp" - "client/clientruihooks.cpp" - "client/clientvideooverrides.cpp" - "client/debugoverlay.cpp" - "client/demofixes.cpp" - "client/diskvmtfixes.cpp" - "client/languagehooks.cpp" - "client/latencyflex.cpp" - "client/localchatwriter.cpp" - "client/localchatwriter.h" - "client/modlocalisation.cpp" - "client/r2client.cpp" - "client/r2client.h" - "client/rejectconnectionfixes.cpp" - "config/profile.cpp" - "config/profile.h" - "core/convar/concommand.cpp" - "core/convar/concommand.h" - "core/convar/convar.cpp" - "core/convar/convar.h" - "core/convar/cvar.cpp" - "core/convar/cvar.h" - "core/filesystem/filesystem.cpp" - "core/filesystem/filesystem.h" - "core/filesystem/rpakfilesystem.cpp" - "core/filesystem/rpakfilesystem.h" - "core/math/bitbuf.h" - "core/math/bits.cpp" - "core/math/bits.h" - "core/math/color.cpp" - "core/math/color.h" - "core/math/vector.h" - "core/hooks.cpp" - "core/hooks.h" - "core/macros.h" - "core/memalloc.cpp" - "core/memalloc.h" - "core/memory.cpp" - "core/memory.h" - "core/sourceinterface.cpp" - "core/sourceinterface.h" - "core/structs.h" - "core/tier0.cpp" - "core/tier0.h" - "dedicated/dedicated.cpp" - "dedicated/dedicated.h" - "dedicated/dedicatedlogtoclient.cpp" - "dedicated/dedicatedlogtoclient.h" - "dedicated/dedicatedmaterialsystem.cpp" - "engine/host.cpp" - "engine/hoststate.cpp" - "engine/hoststate.h" - "engine/r2engine.cpp" - "engine/r2engine.h" - "engine/runframe.cpp" - "logging/crashhandler.cpp" - "logging/crashhandler.h" - "logging/logging.cpp" - "logging/logging.h" - "logging/loghooks.cpp" - "logging/loghooks.h" - "logging/sourceconsole.cpp" - "logging/sourceconsole.h" - "masterserver/masterserver.cpp" - "masterserver/masterserver.h" - "mods/autodownload/moddownloader.h" - "mods/autodownload/moddownloader.cpp" - "mods/compiled/kb_act.cpp" - "mods/compiled/modkeyvalues.cpp" - "mods/compiled/modpdef.cpp" - "mods/compiled/modscriptsrson.cpp" - "mods/modmanager.cpp" - "mods/modmanager.h" - "mods/modsavefiles.cpp" - "mods/modsavefiles.h" - "plugins/plugin_abi.h" - "plugins/pluginbackend.cpp" - "plugins/pluginbackend.h" - "plugins/plugins.cpp" - "plugins/plugins.h" - "scripts/client/clientchathooks.cpp" - "scripts/client/cursorposition.cpp" - "scripts/client/scriptbrowserhooks.cpp" - "scripts/client/scriptmainmenupromos.cpp" - "scripts/client/scriptmodmenu.cpp" - "scripts/client/scriptoriginauth.cpp" - "scripts/client/scriptserverbrowser.cpp" - "scripts/client/scriptservertoclientstringcommand.cpp" - "scripts/server/miscserverfixes.cpp" - "scripts/server/miscserverscript.cpp" - "scripts/server/scriptuserinfo.cpp" - "scripts/scriptdatatables.cpp" - "scripts/scripthttprequesthandler.cpp" - "scripts/scripthttprequesthandler.h" - "scripts/scriptjson.cpp" - "scripts/scriptjson.h" - "scripts/scriptutility.cpp" - "server/auth/bansystem.cpp" - "server/auth/bansystem.h" - "server/auth/serverauthentication.cpp" - "server/auth/serverauthentication.h" - "server/alltalk.cpp" - "server/buildainfile.cpp" - "server/r2server.cpp" - "server/r2server.h" - "server/serverchathooks.cpp" - "server/serverchathooks.h" - "server/servernethooks.cpp" - "server/serverpresence.cpp" - "server/serverpresence.h" - "shared/exploit_fixes/exploitfixes.cpp" - "shared/exploit_fixes/exploitfixes_lzss.cpp" - "shared/exploit_fixes/exploitfixes_utf8parser.cpp" - "shared/exploit_fixes/ns_limits.cpp" - "shared/exploit_fixes/ns_limits.h" - "shared/keyvalues.cpp" - "shared/keyvalues.h" - "shared/maxplayers.cpp" - "shared/maxplayers.h" - "shared/misccommands.cpp" - "shared/misccommands.h" - "shared/playlist.cpp" - "shared/playlist.h" - "squirrel/squirrel.cpp" - "squirrel/squirrel.h" - "squirrel/squirrelautobind.cpp" - "squirrel/squirrelautobind.h" - "squirrel/squirrelclasstypes.h" - "squirrel/squirreldatatypes.h" - "util/printcommands.cpp" - "util/printcommands.h" - "util/printmaps.cpp" - "util/printmaps.h" - "util/utils.cpp" - "util/utils.h" - "util/version.cpp" - "util/version.h" - "util/wininfo.cpp" - "util/wininfo.h" - "dllmain.cpp" - "dllmain.h" - "ns_version.h" -) - -target_link_libraries(NorthstarDLL PRIVATE - minhook - libcurl - minizip - WS2_32.lib - Crypt32.lib - Cryptui.lib - dbghelp.lib - Wldap32.lib - Normaliz.lib - Bcrypt.lib - version.lib -) - -target_include_directories(NorthstarDLL PRIVATE - ${CMAKE_SOURCE_DIR}/NorthstarDLL - ${CMAKE_SOURCE_DIR}/thirdparty -) - -target_precompile_headers(NorthstarDLL PRIVATE pch.h) - -target_compile_definitions(NorthstarDLL PRIVATE - UNICODE - _UNICODE - CURL_STATICLIB -) - -set_target_properties(NorthstarDLL PROPERTIES - RUNTIME_OUTPUT_DIRECTORY ${NS_BINARY_DIR} - OUTPUT_NAME Northstar - LINK_FLAGS "/MANIFEST:NO /DEBUG" -) diff --git a/NorthstarDLL/client/audio.cpp b/NorthstarDLL/client/audio.cpp deleted file mode 100644 index aa32e390..00000000 --- a/NorthstarDLL/client/audio.cpp +++ /dev/null @@ -1,504 +0,0 @@ -#include "audio.h" -#include "dedicated/dedicated.h" -#include "core/convar/convar.h" - -#include "rapidjson/error/en.h" -#include -#include -#include -#include - -AUTOHOOK_INIT() - -static const char* pszAudioEventName; - -ConVar* Cvar_mileslog_enable; -ConVar* Cvar_ns_print_played_sounds; - -CustomAudioManager g_CustomAudioManager; - -EventOverrideData::EventOverrideData() -{ - spdlog::warn("Initialised struct EventOverrideData without any data!"); - LoadedSuccessfully = false; -} - -// Empty stereo 48000 WAVE file -unsigned char EMPTY_WAVE[45] = {0x52, 0x49, 0x46, 0x46, 0x25, 0x00, 0x00, 0x00, 0x57, 0x41, 0x56, 0x45, 0x66, 0x6D, 0x74, - 0x20, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x44, 0xAC, 0x00, 0x00, 0x88, 0x58, - 0x01, 0x00, 0x02, 0x00, 0x10, 0x00, 0x64, 0x61, 0x74, 0x61, 0x74, 0x00, 0x00, 0x00, 0x00}; - -EventOverrideData::EventOverrideData(const std::string& data, const fs::path& path) -{ - if (data.length() <= 0) - { - spdlog::error("Failed reading audio override file {}: file is empty", path.string()); - return; - } - - fs::path samplesFolder = path; - samplesFolder = samplesFolder.replace_extension(); - - if (!fs::exists(samplesFolder)) - { - spdlog::error( - "Failed reading audio override file {}: samples folder doesn't exist; should be named the same as the definition file without " - "JSON extension.", - path.string()); - return; - } - - rapidjson_document dataJson; - dataJson.Parse(data); - - // fail if parse error - if (dataJson.HasParseError()) - { - spdlog::error( - "Failed reading audio override file {}: encountered parse error \"{}\" at offset {}", - path.string(), - GetParseError_En(dataJson.GetParseError()), - dataJson.GetErrorOffset()); - return; - } - - // fail if it's not a json obj (could be an array, string, etc) - if (!dataJson.IsObject()) - { - spdlog::error("Failed reading audio override file {}: file is not a JSON object", path.string()); - return; - } - - // fail if no event ids given - if (!dataJson.HasMember("EventId")) - { - spdlog::error("Failed reading audio override file {}: JSON object does not have the EventId property", path.string()); - return; - } - - // array of event ids - if (dataJson["EventId"].IsArray()) - { - for (auto& eventId : dataJson["EventId"].GetArray()) - { - if (!eventId.IsString()) - { - spdlog::error( - "Failed reading audio override file {}: EventId array has a value of invalid type, all must be strings", path.string()); - return; - } - - EventIds.push_back(eventId.GetString()); - } - } - // singular event id - else if (dataJson["EventId"].IsString()) - { - EventIds.push_back(dataJson["EventId"].GetString()); - } - // incorrect type - else - { - spdlog::error( - "Failed reading audio override file {}: EventId property is of invalid type (must be a string or an array of strings)", - path.string()); - return; - } - - if (dataJson.HasMember("EventIdRegex")) - { - // array of event id regex - if (dataJson["EventIdRegex"].IsArray()) - { - for (auto& eventId : dataJson["EventIdRegex"].GetArray()) - { - if (!eventId.IsString()) - { - spdlog::error( - "Failed reading audio override file {}: EventIdRegex array has a value of invalid type, all must be strings", - path.string()); - return; - } - - const std::string& regex = eventId.GetString(); - - try - { - EventIdsRegex.push_back({regex, std::regex(regex)}); - } - catch (...) - { - spdlog::error("Malformed regex \"{}\" in audio override file {}", regex, path.string()); - return; - } - } - } - // singular event id regex - else if (dataJson["EventIdRegex"].IsString()) - { - const std::string& regex = dataJson["EventIdRegex"].GetString(); - try - { - EventIdsRegex.push_back({regex, std::regex(regex)}); - } - catch (...) - { - spdlog::error("Malformed regex \"{}\" in audio override file {}", regex, path.string()); - return; - } - } - // incorrect type - else - { - spdlog::error( - "Failed reading audio override file {}: EventIdRegex property is of invalid type (must be a string or an array of strings)", - path.string()); - return; - } - } - - if (dataJson.HasMember("AudioSelectionStrategy")) - { - if (!dataJson["AudioSelectionStrategy"].IsString()) - { - spdlog::error("Failed reading audio override file {}: AudioSelectionStrategy property must be a string", path.string()); - return; - } - - std::string strategy = dataJson["AudioSelectionStrategy"].GetString(); - - if (strategy == "sequential") - { - Strategy = AudioSelectionStrategy::SEQUENTIAL; - } - else if (strategy == "random") - { - Strategy = AudioSelectionStrategy::RANDOM; - } - else - { - spdlog::error( - "Failed reading audio override file {}: AudioSelectionStrategy string must be either \"sequential\" or \"random\"", - path.string()); - return; - } - } - - // load samples - for (fs::directory_entry file : fs::recursive_directory_iterator(samplesFolder)) - { - if (file.is_regular_file() && file.path().extension().string() == ".wav") - { - std::string pathString = file.path().string(); - - // Open the file. - std::ifstream wavStream(pathString, std::ios::binary); - - if (wavStream.fail()) - { - spdlog::error("Failed reading audio sample {}", file.path().string()); - continue; - } - - // Get file size. - wavStream.seekg(0, std::ios::end); - size_t fileSize = wavStream.tellg(); - wavStream.close(); - - // Allocate enough memory for the file. - // blank out the memory for now, then read it later - uint8_t* data = new uint8_t[fileSize]; - memcpy(data, EMPTY_WAVE, sizeof(EMPTY_WAVE)); - Samples.push_back({fileSize, std::unique_ptr(data)}); - - // thread off the file read - // should we spawn one thread per read? or should there be a cap to the number of reads at once? - std::thread readThread( - [pathString, fileSize, data] - { - std::shared_lock lock(g_CustomAudioManager.m_loadingMutex); - std::ifstream wavStream(pathString, std::ios::binary); - - // would be weird if this got hit, since it would've worked previously - if (wavStream.fail()) - { - spdlog::error("Failed async read of audio sample {}", pathString); - return; - } - - // read from after the header first to preserve the empty header, then read the header last - wavStream.seekg(0, std::ios::beg); - wavStream.read(reinterpret_cast(data), fileSize); - wavStream.close(); - - spdlog::info("Finished async read of audio sample {}", pathString); - }); - - readThread.detach(); - } - } - - /* - if (dataJson.HasMember("EnableOnLoopedSounds")) - { - if (!dataJson["EnableOnLoopedSounds"].IsBool()) - { - spdlog::error("Failed reading audio override file {}: EnableOnLoopedSounds property is of invalid type (must be a bool)", - path.string()); return; - } - - EnableOnLoopedSounds = dataJson["EnableOnLoopedSounds"].GetBool(); - } - */ - - if (Samples.size() == 0) - spdlog::warn("Audio override {} has no valid samples! Sounds will not play for this event.", path.string()); - - spdlog::info("Loaded audio override file {}", path.string()); - - LoadedSuccessfully = true; -} - -bool CustomAudioManager::TryLoadAudioOverride(const fs::path& defPath) -{ - if (IsDedicatedServer()) - return true; // silently fail - - std::ifstream jsonStream(defPath); - std::stringstream jsonStringStream; - - // fail if no audio json - if (jsonStream.fail()) - { - spdlog::warn("Unable to read audio override from file {}", defPath.string()); - return false; - } - - while (jsonStream.peek() != EOF) - jsonStringStream << (char)jsonStream.get(); - - jsonStream.close(); - - std::shared_ptr data = std::make_shared(jsonStringStream.str(), defPath); - - if (!data->LoadedSuccessfully) - return false; // no logging, the constructor has probably already logged - - for (const std::string& eventId : data->EventIds) - { - spdlog::info("Registering sound event {}", eventId); - m_loadedAudioOverrides.insert({eventId, data}); - } - - for (const auto& eventIdRegexData : data->EventIdsRegex) - { - spdlog::info("Registering sound event regex {}", eventIdRegexData.first); - m_loadedAudioOverridesRegex.insert({eventIdRegexData.first, data}); - } - - return true; -} - -typedef void (*MilesStopAll_Type)(); -MilesStopAll_Type MilesStopAll; - -void CustomAudioManager::ClearAudioOverrides() -{ - if (IsDedicatedServer()) - return; - - if (m_loadedAudioOverrides.size() > 0 || m_loadedAudioOverridesRegex.size() > 0) - { - // stop all miles sounds beforehand - // miles_stop_all - - MilesStopAll(); - - // this is cancer but it works - Sleep(50); - } - - // slightly (very) bad - // wait for all audio reads to complete so we don't kill preexisting audio buffers as we're writing to them - std::unique_lock lock(m_loadingMutex); - - m_loadedAudioOverrides.clear(); - m_loadedAudioOverridesRegex.clear(); -} - -template Iter select_randomly(Iter start, Iter end, RandomGenerator& g) -{ - std::uniform_int_distribution<> dis(0, std::distance(start, end) - 1); - std::advance(start, dis(g)); - return start; -} - -template Iter select_randomly(Iter start, Iter end) -{ - static std::random_device rd; - static std::mt19937 gen(rd()); - return select_randomly(start, end, gen); -} - -bool ShouldPlayAudioEvent(const char* eventName, const std::shared_ptr& data) -{ - std::string eventNameString = eventName; - std::string eventNameStringBlacklistEntry = ("!" + eventNameString); - - for (const std::string& name : data->EventIds) - { - if (name == eventNameStringBlacklistEntry) - return false; // event blacklisted - - if (name == "*") - { - // check for bad sounds I guess? - // really feel like this should be an option but whatever - if (!!strstr(eventName, "_amb_") || !!strstr(eventName, "_emit_") || !!strstr(eventName, "amb_")) - return false; // would play static noise, I hate this - } - } - - return true; // good to go -} - -// clang-format off -AUTOHOOK(LoadSampleMetadata, mileswin64.dll + 0xF110, -bool, __fastcall, (void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType)) -// clang-format on -{ - // Raw source, used for voice data only - if (audioType == 0) - return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); - - const char* eventName = pszAudioEventName; - - if (Cvar_ns_print_played_sounds->GetInt() > 0) - spdlog::info("[AUDIO] Playing event {}", eventName); - - auto iter = g_CustomAudioManager.m_loadedAudioOverrides.find(eventName); - std::shared_ptr overrideData; - - if (iter == g_CustomAudioManager.m_loadedAudioOverrides.end()) - { - // override for that specific event not found, try wildcard - iter = g_CustomAudioManager.m_loadedAudioOverrides.find("*"); - - if (iter == g_CustomAudioManager.m_loadedAudioOverrides.end()) - { - // not found - - // try regex - for (const auto& item : g_CustomAudioManager.m_loadedAudioOverridesRegex) - for (const auto& regexData : item.second->EventIdsRegex) - if (std::regex_search(eventName, regexData.second)) - overrideData = item.second; - - if (!overrideData) - // not found either - return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); - else - { - // cache found pattern to improve performance - g_CustomAudioManager.m_loadedAudioOverrides[eventName] = overrideData; - } - } - else - overrideData = iter->second; - } - else - overrideData = iter->second; - - if (!ShouldPlayAudioEvent(eventName, overrideData)) - return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); - - void* data = 0; - unsigned int dataLength = 0; - - if (overrideData->Samples.size() == 0) - { - // 0 samples, turn off this particular event. - - // using a dummy empty wave file - data = EMPTY_WAVE; - dataLength = sizeof(EMPTY_WAVE); - } - else - { - std::pair>* dat = NULL; - - switch (overrideData->Strategy) - { - case AudioSelectionStrategy::RANDOM: - dat = &*select_randomly(overrideData->Samples.begin(), overrideData->Samples.end()); - break; - case AudioSelectionStrategy::SEQUENTIAL: - default: - dat = &overrideData->Samples[overrideData->CurrentIndex++]; - if (overrideData->CurrentIndex >= overrideData->Samples.size()) - overrideData->CurrentIndex = 0; // reset back to the first sample entry - break; - } - - if (!dat) - spdlog::warn("Could not get sample data from override struct for event {}! Shouldn't happen", eventName); - else - { - data = dat->second.get(); - dataLength = dat->first; - } - } - - if (!data) - { - spdlog::warn("Could not fetch override sample data for event {}! Using original data instead.", eventName); - return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); - } - - audioBuffer = data; - audioBufferLength = dataLength; - - // most important change: set the sample class buffer so that the correct audio plays - *(void**)((uintptr_t)sample + 0xE8) = audioBuffer; - *(unsigned int*)((uintptr_t)sample + 0xF0) = audioBufferLength; - - // 64 - Auto-detect sample type - bool res = LoadSampleMetadata(sample, audioBuffer, audioBufferLength, 64); - if (!res) - spdlog::error("LoadSampleMetadata failed! The game will crash :("); - - return res; -} - -// clang-format off -AUTOHOOK(sub_1800294C0, mileswin64.dll + 0x294C0, -void*, __fastcall, (void* a1, void* a2)) -// clang-format on -{ - pszAudioEventName = reinterpret_cast((*((__int64*)a2 + 6))); - return sub_1800294C0(a1, a2); -} - -// clang-format off -AUTOHOOK(MilesLog, client.dll + 0x57DAD0, -void, __fastcall, (int level, const char* string)) -// clang-format on -{ - if (!Cvar_mileslog_enable->GetBool()) - return; - - spdlog::info("[MSS] {} - {}", level, string); -} - -ON_DLL_LOAD_RELIESON("engine.dll", MilesLogFuncHooks, ConVar, (CModule module)) -{ - Cvar_mileslog_enable = new ConVar("mileslog_enable", "0", FCVAR_NONE, "Enables/disables whether the mileslog func should be logged"); -} - -ON_DLL_LOAD_CLIENT_RELIESON("client.dll", AudioHooks, ConVar, (CModule module)) -{ - AUTOHOOK_DISPATCH() - - Cvar_ns_print_played_sounds = new ConVar("ns_print_played_sounds", "0", FCVAR_NONE, ""); - MilesStopAll = module.Offset(0x580850).RCast(); -} diff --git a/NorthstarDLL/client/audio.h b/NorthstarDLL/client/audio.h deleted file mode 100644 index 15fd1a35..00000000 --- a/NorthstarDLL/client/audio.h +++ /dev/null @@ -1,46 +0,0 @@ -#pragma once - -#include -#include -#include -#include - -enum class AudioSelectionStrategy -{ - INVALID = -1, - SEQUENTIAL, - RANDOM -}; - -class EventOverrideData -{ -public: - EventOverrideData(const std::string&, const fs::path&); - EventOverrideData(); - -public: - bool LoadedSuccessfully = false; - - std::vector EventIds = {}; - std::vector> EventIdsRegex = {}; - - std::vector>> Samples = {}; - - AudioSelectionStrategy Strategy = AudioSelectionStrategy::SEQUENTIAL; - size_t CurrentIndex = 0; - - bool EnableOnLoopedSounds = false; -}; - -class CustomAudioManager -{ -public: - bool TryLoadAudioOverride(const fs::path&); - void ClearAudioOverrides(); - - std::shared_mutex m_loadingMutex; - std::unordered_map> m_loadedAudioOverrides = {}; - std::unordered_map> m_loadedAudioOverridesRegex = {}; -}; - -extern CustomAudioManager g_CustomAudioManager; diff --git a/NorthstarDLL/client/chatcommand.cpp b/NorthstarDLL/client/chatcommand.cpp deleted file mode 100644 index 9cf34e43..00000000 --- a/NorthstarDLL/client/chatcommand.cpp +++ /dev/null @@ -1,36 +0,0 @@ -#include "core/convar/convar.h" -#include "core/convar/concommand.h" -#include "localchatwriter.h" - -// note: isIngameChat is an int64 because the whole register the arg is stored in needs to be 0'd out to work -// if isIngameChat is false, we use network chat instead -void(__fastcall* ClientSayText)(void* a1, const char* message, uint64_t isIngameChat, bool isTeamChat); - -void ConCommand_say(const CCommand& args) -{ - if (args.ArgC() >= 2) - ClientSayText(nullptr, args.ArgS(), true, false); -} - -void ConCommand_say_team(const CCommand& args) -{ - if (args.ArgC() >= 2) - ClientSayText(nullptr, args.ArgS(), true, true); -} - -void ConCommand_log(const CCommand& args) -{ - if (args.ArgC() >= 2) - { - LocalChatWriter(LocalChatWriter::GameContext).WriteLine(args.ArgS()); - } -} - -ON_DLL_LOAD_CLIENT_RELIESON("engine.dll", ClientChatCommand, ConCommand, (CModule module)) -{ - ClientSayText = - module.Offset(0x54780).RCast(); - RegisterConCommand("say", ConCommand_say, "Enters a message in public chat", FCVAR_CLIENTDLL); - RegisterConCommand("say_team", ConCommand_say_team, "Enters a message in team chat", FCVAR_CLIENTDLL); - RegisterConCommand("log", ConCommand_log, "Log a message to the local chat window", FCVAR_CLIENTDLL); -} diff --git a/NorthstarDLL/client/clientauthhooks.cpp b/NorthstarDLL/client/clientauthhooks.cpp deleted file mode 100644 index 35ae3aa7..00000000 --- a/NorthstarDLL/client/clientauthhooks.cpp +++ /dev/null @@ -1,72 +0,0 @@ -#include "masterserver/masterserver.h" -#include "core/convar/convar.h" -#include "client/r2client.h" -#include "core/vanilla.h" - -AUTOHOOK_INIT() - -ConVar* Cvar_ns_has_agreed_to_send_token; - -// mirrored in script -const int NOT_DECIDED_TO_SEND_TOKEN = 0; -const int AGREED_TO_SEND_TOKEN = 1; -const int DISAGREED_TO_SEND_TOKEN = 2; - -// clang-format off -AUTOHOOK(AuthWithStryder, engine.dll + 0x1843A0, -void, __fastcall, (void* a1)) -// clang-format on -{ - // don't attempt to do Atlas auth if we are in vanilla compatibility mode - // this prevents users from joining untrustworthy servers (unless they use a concommand or something) - if (g_pVanillaCompatibility->GetVanillaCompatibility()) - { - AuthWithStryder(a1); - return; - } - - // game will call this forever, until it gets a valid auth key - // so, we need to manually invalidate our key until we're authed with northstar, then we'll allow game to auth with stryder - if (!g_pMasterServerManager->m_bOriginAuthWithMasterServerDone && Cvar_ns_has_agreed_to_send_token->GetInt() != DISAGREED_TO_SEND_TOKEN) - { - // if player has agreed to send token and we aren't already authing, try to auth - if (Cvar_ns_has_agreed_to_send_token->GetInt() == AGREED_TO_SEND_TOKEN && - !g_pMasterServerManager->m_bOriginAuthWithMasterServerInProgress) - g_pMasterServerManager->AuthenticateOriginWithMasterServer(g_pLocalPlayerUserID, g_pLocalPlayerOriginToken); - - // invalidate key so auth will fail - *g_pLocalPlayerOriginToken = 0; - } - - AuthWithStryder(a1); -} - -char* p3PToken; - -// clang-format off -AUTOHOOK(Auth3PToken, engine.dll + 0x183760, -char*, __fastcall, ()) -// clang-format on -{ - if (!g_pVanillaCompatibility->GetVanillaCompatibility() && g_pMasterServerManager->m_sOwnClientAuthToken[0]) - { - memset(p3PToken, 0x0, 1024); - strcpy(p3PToken, "Protocol 3: Protect the Pilot"); - } - - return Auth3PToken(); -} - -ON_DLL_LOAD_CLIENT_RELIESON("engine.dll", ClientAuthHooks, ConVar, (CModule module)) -{ - AUTOHOOK_DISPATCH() - - p3PToken = module.Offset(0x13979D80).RCast(); - - // this cvar will save to cfg once initially agreed with - Cvar_ns_has_agreed_to_send_token = new ConVar( - "ns_has_agreed_to_send_token", - "0", - FCVAR_ARCHIVE_PLAYERPROFILE, - "whether the user has agreed to send their origin token to the northstar masterserver"); -} diff --git a/NorthstarDLL/client/clientruihooks.cpp b/NorthstarDLL/client/clientruihooks.cpp deleted file mode 100644 index ad50d11a..00000000 --- a/NorthstarDLL/client/clientruihooks.cpp +++ /dev/null @@ -1,23 +0,0 @@ -#include "core/convar/convar.h" - -AUTOHOOK_INIT() - -ConVar* Cvar_rui_drawEnable; - -// clang-format off -AUTOHOOK(DrawRUIFunc, engine.dll + 0xFC500, -bool, __fastcall, (void* a1, float* a2)) -// clang-format on -{ - if (!Cvar_rui_drawEnable->GetBool()) - return 0; - - return DrawRUIFunc(a1, a2); -} - -ON_DLL_LOAD_CLIENT_RELIESON("engine.dll", RUI, ConVar, (CModule module)) -{ - AUTOHOOK_DISPATCH() - - Cvar_rui_drawEnable = new ConVar("rui_drawEnable", "1", FCVAR_CLIENTDLL, "Controls whether RUI should be drawn"); -} diff --git a/NorthstarDLL/client/clientvideooverrides.cpp b/NorthstarDLL/client/clientvideooverrides.cpp deleted file mode 100644 index d8aa2754..00000000 --- a/NorthstarDLL/client/clientvideooverrides.cpp +++ /dev/null @@ -1,41 +0,0 @@ -#include "mods/modmanager.h" - -AUTOHOOK_INIT() - -// clang-format off -AUTOHOOK_PROCADDRESS(BinkOpen, bink2w64.dll, BinkOpen, -void*, __fastcall, (const char* path, uint32_t flags)) -// clang-format on -{ - std::string filename(fs::path(path).filename().string()); - spdlog::info("BinkOpen {}", filename); - - // figure out which mod is handling the bink - Mod* fileOwner = nullptr; - for (Mod& mod : g_pModManager->m_LoadedMods) - { - if (!mod.m_bEnabled) - continue; - - if (std::find(mod.BinkVideos.begin(), mod.BinkVideos.end(), filename) != mod.BinkVideos.end()) - fileOwner = &mod; - } - - if (fileOwner) - { - // create new path - fs::path binkPath(fileOwner->m_ModDirectory / "media" / filename); - return BinkOpen(binkPath.string().c_str(), flags); - } - else - return BinkOpen(path, flags); -} - -ON_DLL_LOAD_CLIENT("engine.dll", BinkVideo, (CModule module)) -{ - AUTOHOOK_DISPATCH() - - // remove engine check for whether the bik we're trying to load exists in r2/media, as this will fail for biks in mods - // note: the check in engine is actually unnecessary, so it's just useless in practice and we lose nothing by removing it - module.Offset(0x459AD).NOP(6); -} diff --git a/NorthstarDLL/client/debugoverlay.cpp b/NorthstarDLL/client/debugoverlay.cpp deleted file mode 100644 index e231054d..00000000 --- a/NorthstarDLL/client/debugoverlay.cpp +++ /dev/null @@ -1,348 +0,0 @@ -#include "dedicated/dedicated.h" -#include "core/convar/cvar.h" -#include "core/math/vector.h" - -AUTOHOOK_INIT() - -enum OverlayType_t -{ - OVERLAY_BOX = 0, - OVERLAY_SPHERE, - OVERLAY_LINE, - OVERLAY_SMARTAMMO, - OVERLAY_TRIANGLE, - OVERLAY_SWEPT_BOX, - // [Fifty]: the 2 bellow i did not confirm, rest are good - OVERLAY_BOX2, - OVERLAY_CAPSULE -}; - -struct OverlayBase_t -{ - OverlayBase_t() - { - m_Type = OVERLAY_BOX; - m_nServerCount = -1; - m_nCreationTick = -1; - m_flEndTime = 0.0f; - m_pNextOverlay = NULL; - } - - OverlayType_t m_Type; // What type of overlay is it? - int m_nCreationTick; // Duration -1 means go away after this frame # - int m_nServerCount; // Latch server count, too - float m_flEndTime; // When does this box go away - OverlayBase_t* m_pNextOverlay; - __int64 m_pUnk; -}; - -struct OverlayLine_t : public OverlayBase_t -{ - OverlayLine_t() - { - m_Type = OVERLAY_LINE; - } - - Vector3 origin; - Vector3 dest; - int r; - int g; - int b; - int a; - bool noDepthTest; -}; - -struct OverlayBox_t : public OverlayBase_t -{ - OverlayBox_t() - { - m_Type = OVERLAY_BOX; - } - - Vector3 origin; - Vector3 mins; - Vector3 maxs; - QAngle angles; - int r; - int g; - int b; - int a; -}; - -struct OverlayTriangle_t : public OverlayBase_t -{ - OverlayTriangle_t() - { - m_Type = OVERLAY_TRIANGLE; - } - - Vector3 p1; - Vector3 p2; - Vector3 p3; - int r; - int g; - int b; - int a; - bool noDepthTest; -}; - -struct OverlaySweptBox_t : public OverlayBase_t -{ - OverlaySweptBox_t() - { - m_Type = OVERLAY_SWEPT_BOX; - } - - Vector3 start; - Vector3 end; - Vector3 mins; - Vector3 maxs; - QAngle angles; - int r; - int g; - int b; - int a; -}; - -struct OverlaySphere_t : public OverlayBase_t -{ - OverlaySphere_t() - { - m_Type = OVERLAY_SPHERE; - } - - Vector3 vOrigin; - float flRadius; - int nTheta; - int nPhi; - int r; - int g; - int b; - int a; - bool m_bWireframe; -}; - -typedef bool (*OverlayBase_t__IsDeadType)(OverlayBase_t* a1); -static OverlayBase_t__IsDeadType OverlayBase_t__IsDead; -typedef void (*OverlayBase_t__DestroyOverlayType)(OverlayBase_t* a1); -static OverlayBase_t__DestroyOverlayType OverlayBase_t__DestroyOverlay; - -static ConVar* Cvar_enable_debug_overlays; - -LPCRITICAL_SECTION s_OverlayMutex; - -// Render Line -typedef void (*RenderLineType)(const Vector3& v1, const Vector3& v2, Color c, bool bZBuffer); -static RenderLineType RenderLine; - -// Render box -typedef void (*RenderBoxType)( - const Vector3& vOrigin, const QAngle& angles, const Vector3& vMins, const Vector3& vMaxs, Color c, bool bZBuffer, bool bInsideOut); -static RenderBoxType RenderBox; - -// Render wireframe box -static RenderBoxType RenderWireframeBox; - -// Render swept box -typedef void (*RenderWireframeSweptBoxType)( - const Vector3& vStart, const Vector3& vEnd, const QAngle& angles, const Vector3& vMins, const Vector3& vMaxs, Color c, bool bZBuffer); -RenderWireframeSweptBoxType RenderWireframeSweptBox; - -// Render Triangle -typedef void (*RenderTriangleType)(const Vector3& p1, const Vector3& p2, const Vector3& p3, Color c, bool bZBuffer); -static RenderTriangleType RenderTriangle; - -// Render Axis -typedef void (*RenderAxisType)(const Vector3& vOrigin, float flScale, bool bZBuffer); -static RenderAxisType RenderAxis; - -// I dont know -typedef void (*RenderUnknownType)(const Vector3& vUnk, float flUnk, bool bUnk); -static RenderUnknownType RenderUnknown; - -// Render Sphere -typedef void (*RenderSphereType)(const Vector3& vCenter, float flRadius, int nTheta, int nPhi, Color c, bool bZBuffer); -static RenderSphereType RenderSphere; - -OverlayBase_t** s_pOverlays; - -int* g_nRenderTickCount; -int* g_nOverlayTickCount; - -// clang-format off -AUTOHOOK(DrawOverlay, engine.dll + 0xABCB0, -void, __fastcall, (OverlayBase_t * pOverlay)) -// clang-format on -{ - EnterCriticalSection(s_OverlayMutex); - - switch (pOverlay->m_Type) - { - case OVERLAY_SMARTAMMO: - case OVERLAY_LINE: - { - OverlayLine_t* pLine = static_cast(pOverlay); - RenderLine(pLine->origin, pLine->dest, Color(pLine->r, pLine->g, pLine->b, pLine->a), pLine->noDepthTest); - } - break; - case OVERLAY_BOX: - { - OverlayBox_t* pCurrBox = static_cast(pOverlay); - if (pCurrBox->a > 0) - { - RenderBox( - pCurrBox->origin, - pCurrBox->angles, - pCurrBox->mins, - pCurrBox->maxs, - Color(pCurrBox->r, pCurrBox->g, pCurrBox->b, pCurrBox->a), - false, - false); - } - if (pCurrBox->a < 255) - { - RenderWireframeBox( - pCurrBox->origin, - pCurrBox->angles, - pCurrBox->mins, - pCurrBox->maxs, - Color(pCurrBox->r, pCurrBox->g, pCurrBox->b, 255), - false, - false); - } - } - break; - case OVERLAY_TRIANGLE: - { - OverlayTriangle_t* pTriangle = static_cast(pOverlay); - RenderTriangle( - pTriangle->p1, - pTriangle->p2, - pTriangle->p3, - Color(pTriangle->r, pTriangle->g, pTriangle->b, pTriangle->a), - pTriangle->noDepthTest); - } - break; - case OVERLAY_SWEPT_BOX: - { - OverlaySweptBox_t* pBox = static_cast(pOverlay); - RenderWireframeSweptBox( - pBox->start, pBox->end, pBox->angles, pBox->mins, pBox->maxs, Color(pBox->r, pBox->g, pBox->b, pBox->a), false); - } - break; - case OVERLAY_SPHERE: - { - OverlaySphere_t* pSphere = static_cast(pOverlay); - RenderSphere( - pSphere->vOrigin, - pSphere->flRadius, - pSphere->nTheta, - pSphere->nPhi, - Color(pSphere->r, pSphere->g, pSphere->b, pSphere->a), - false); - } - break; - default: - { - spdlog::warn("Unimplemented overlay type {}", pOverlay->m_Type); - } - break; - } - - LeaveCriticalSection(s_OverlayMutex); -} - -// clang-format off -AUTOHOOK(DrawAllOverlays, engine.dll + 0xAB780, -void, __fastcall, (bool bRender)) -// clang-format on -{ - EnterCriticalSection(s_OverlayMutex); - - OverlayBase_t* pCurrOverlay = *s_pOverlays; // rbx - OverlayBase_t* pPrevOverlay = nullptr; // rsi - OverlayBase_t* pNextOverlay = nullptr; // rdi - - int m_nCreationTick; // eax - bool bShouldDraw; // zf - int m_pUnk; // eax - - while (pCurrOverlay) - { - if (OverlayBase_t__IsDead(pCurrOverlay)) - { - if (pPrevOverlay) - { - pPrevOverlay->m_pNextOverlay = pCurrOverlay->m_pNextOverlay; - } - else - { - *s_pOverlays = pCurrOverlay->m_pNextOverlay; - } - - pNextOverlay = pCurrOverlay->m_pNextOverlay; - OverlayBase_t__DestroyOverlay(pCurrOverlay); - pCurrOverlay = pNextOverlay; - } - else - { - if (pCurrOverlay->m_nCreationTick == -1) - { - m_pUnk = pCurrOverlay->m_pUnk; - - if (m_pUnk == -1) - { - bShouldDraw = true; - } - else - { - bShouldDraw = m_pUnk == *g_nOverlayTickCount; - } - } - else - { - bShouldDraw = pCurrOverlay->m_nCreationTick == *g_nRenderTickCount; - } - - if (bShouldDraw && bRender && (Cvar_enable_debug_overlays->GetBool() || pCurrOverlay->m_Type == OVERLAY_SMARTAMMO)) - { - DrawOverlay(pCurrOverlay); - } - - pPrevOverlay = pCurrOverlay; - pCurrOverlay = pCurrOverlay->m_pNextOverlay; - } - } - - LeaveCriticalSection(s_OverlayMutex); -} - -ON_DLL_LOAD_CLIENT_RELIESON("engine.dll", DebugOverlay, ConVar, (CModule module)) -{ - AUTOHOOK_DISPATCH() - - OverlayBase_t__IsDead = module.Offset(0xACAC0).RCast(); - OverlayBase_t__DestroyOverlay = module.Offset(0xAB680).RCast(); - - RenderLine = module.Offset(0x192A70).RCast(); - RenderBox = module.Offset(0x192520).RCast(); - RenderWireframeBox = module.Offset(0x193DA0).RCast(); - RenderWireframeSweptBox = module.Offset(0x1945A0).RCast(); - RenderTriangle = module.Offset(0x193940).RCast(); - RenderAxis = module.Offset(0x1924D0).RCast(); - RenderSphere = module.Offset(0x194170).RCast(); - RenderUnknown = module.Offset(0x1924E0).RCast(); - - s_OverlayMutex = module.Offset(0x10DB0A38).RCast(); - - s_pOverlays = module.Offset(0x10DB0968).RCast(); - - g_nRenderTickCount = module.Offset(0x10DB0984).RCast(); - g_nOverlayTickCount = module.Offset(0x10DB0980).RCast(); - - // not in g_pCVar->FindVar by this point for whatever reason, so have to get from memory - Cvar_enable_debug_overlays = module.Offset(0x10DB0990).RCast(); - Cvar_enable_debug_overlays->SetValue(false); - Cvar_enable_debug_overlays->m_pszDefaultValue = (char*)"0"; - Cvar_enable_debug_overlays->AddFlags(FCVAR_CHEAT); -} diff --git a/NorthstarDLL/client/demofixes.cpp b/NorthstarDLL/client/demofixes.cpp deleted file mode 100644 index 344764ba..00000000 --- a/NorthstarDLL/client/demofixes.cpp +++ /dev/null @@ -1,25 +0,0 @@ -#include "core/convar/convar.h" - -ON_DLL_LOAD_CLIENT("engine.dll", EngineDemoFixes, (CModule module)) -{ - // allow demo recording on loopback - module.Offset(0x8E1B1).NOP(2); - module.Offset(0x56CC3).NOP(2); -} - -ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ClientDemoFixes, ConVar, (CModule module)) -{ - // change default values of demo cvars to enable them by default, but not autorecord - // this is before Host_Init, the setvalue calls here will get overwritten by custom cfgs/launch options - ConVar* Cvar_demo_enableDemos = g_pCVar->FindVar("demo_enabledemos"); - Cvar_demo_enableDemos->m_pszDefaultValue = "1"; - Cvar_demo_enableDemos->SetValue(true); - - ConVar* Cvar_demo_writeLocalFile = g_pCVar->FindVar("demo_writeLocalFile"); - Cvar_demo_writeLocalFile->m_pszDefaultValue = "1"; - Cvar_demo_writeLocalFile->SetValue(true); - - ConVar* Cvar_demo_autoRecord = g_pCVar->FindVar("demo_autoRecord"); - Cvar_demo_autoRecord->m_pszDefaultValue = "0"; - Cvar_demo_autoRecord->SetValue(false); -} diff --git a/NorthstarDLL/client/diskvmtfixes.cpp b/NorthstarDLL/client/diskvmtfixes.cpp deleted file mode 100644 index 4ab951c0..00000000 --- a/NorthstarDLL/client/diskvmtfixes.cpp +++ /dev/null @@ -1,15 +0,0 @@ - -ON_DLL_LOAD_CLIENT("materialsystem_dx11.dll", DiskVMTFixes, (CModule module)) -{ - // in retail VMTs will never load if cache read is invalid due to a special case for them in KeyValues::LoadFromFile - // this effectively makes it impossible to load them from mods because we invalidate cache for doing this - // so uhh, stop that from happening - - // tbh idk why they even changed any of this what's the point it looks like it works fine who cares my god - - // matsystem KeyValues::LoadFromFile: patch special case on cache read failure for vmts - module.Offset(0x1281B9).Patch("EB"); - - // CMaterialSystem::FindMaterial: don't call function that crashes if previous patch is applied - module.Offset(0x5F55A).NOP(5); -} diff --git a/NorthstarDLL/client/languagehooks.cpp b/NorthstarDLL/client/languagehooks.cpp deleted file mode 100644 index 35ca5659..00000000 --- a/NorthstarDLL/client/languagehooks.cpp +++ /dev/null @@ -1,115 +0,0 @@ -#include "core/tier0.h" - -#include -#include - -AUTOHOOK_INIT() - -typedef LANGID (*Tier0_DetectDefaultLanguageType)(); - -bool CheckLangAudioExists(char* lang) -{ - std::string path {"r2\\sound\\general_"}; - path += lang; - path += ".mstr"; - return fs::exists(path); -} - -std::vector file_list(fs::path dir, std::regex ext_pattern) -{ - std::vector result; - - if (!fs::exists(dir) || !fs::is_directory(dir)) - return result; - - using iterator = fs::directory_iterator; - - const iterator end; - for (iterator iter {dir}; iter != end; ++iter) - { - const std::string filename = iter->path().filename().string(); - std::smatch matches; - if (fs::is_regular_file(*iter) && std::regex_match(filename, matches, ext_pattern)) - { - result.push_back(std::move(matches.str(1))); - } - } - - return result; -} - -std::string GetAnyInstalledAudioLanguage() -{ - for (const auto& lang : file_list("r2\\sound\\", std::regex(".*?general_([a-z]+)_patch_1\\.mstr"))) - if (lang != "general" || lang != "") - return lang; - return "NO LANGUAGE DETECTED"; -} - -// clang-format off -AUTOHOOK(GetGameLanguage, tier0.dll + 0xF560, -char*, __fastcall, ()) -// clang-format on -{ - auto tier0Handle = GetModuleHandleA("tier0.dll"); - auto Tier0_DetectDefaultLanguageType = GetProcAddress(tier0Handle, "Tier0_DetectDefaultLanguage"); - char* ingameLang1 = (char*)tier0Handle + 0xA9B60; // one of the globals we need to override if overriding lang (size: 256) - bool& canOriginDictateLang = *(bool*)((char*)tier0Handle + 0xA9A90); - - const char* forcedLanguage; - if (CommandLine()->CheckParm("-language", &forcedLanguage)) - { - if (!CheckLangAudioExists((char*)forcedLanguage)) - { - spdlog::info( - "User tried to force the language (-language) to \"{}\", but audio for this language doesn't exist and the game is bound " - "to error, falling back to next option...", - forcedLanguage); - } - else - { - spdlog::info("User forcing the language (-language) to: {}", forcedLanguage); - strncpy(ingameLang1, forcedLanguage, 256); - return ingameLang1; - } - } - - canOriginDictateLang = true; // let it try - { - auto lang = GetGameLanguage(); - if (!CheckLangAudioExists(lang)) - { - if (strcmp(lang, "russian") != - 0) // don't log for "russian" since it's the default and that means Origin detection just didn't change it most likely - spdlog::info( - "Origin detected language \"{}\", but we do not have audio for it installed, falling back to the next option", lang); - } - else - { - spdlog::info("Origin detected language: {}", lang); - return lang; - } - } - - Tier0_DetectDefaultLanguageType(); // force the global in tier0 to be populated with language inferred from user's system rather than - // defaulting to Russian - canOriginDictateLang = false; // Origin has no say anymore, we will fallback to user's system setup language - auto lang = GetGameLanguage(); - spdlog::info("Detected system language: {}", lang); - if (!CheckLangAudioExists(lang)) - { - spdlog::warn("Caution, audio for this language does NOT exist. You might want to override your game language with -language " - "command line option."); - auto lang = GetAnyInstalledAudioLanguage(); - spdlog::warn("Falling back to the first installed audio language: {}", lang.c_str()); - strncpy(ingameLang1, lang.c_str(), 256); - return ingameLang1; - } - - return lang; -} - -ON_DLL_LOAD_CLIENT("tier0.dll", LanguageHooks, (CModule module)) -{ - AUTOHOOK_DISPATCH() -} diff --git a/NorthstarDLL/client/latencyflex.cpp b/NorthstarDLL/client/latencyflex.cpp deleted file mode 100644 index 25e38c7a..00000000 --- a/NorthstarDLL/client/latencyflex.cpp +++ /dev/null @@ -1,43 +0,0 @@ -#include "core/convar/convar.h" - -AUTOHOOK_INIT() - -ConVar* Cvar_r_latencyflex; - -void (*m_winelfx_WaitAndBeginFrame)(); - -// clang-format off -AUTOHOOK(OnRenderStart, client.dll + 0x1952C0, -void, __fastcall, ()) -// clang-format on -{ - if (Cvar_r_latencyflex->GetBool() && m_winelfx_WaitAndBeginFrame) - m_winelfx_WaitAndBeginFrame(); - - OnRenderStart(); -} - -ON_DLL_LOAD_CLIENT_RELIESON("client.dll", LatencyFlex, ConVar, (CModule module)) -{ - // Connect to the LatencyFleX service - // LatencyFleX is an open source vendor agnostic replacement for Nvidia Reflex input latency reduction technology. - // https://ishitatsuyuki.github.io/post/latencyflex/ - HMODULE pLfxModule; - - if (pLfxModule = LoadLibraryA("latencyflex_layer.dll")) - m_winelfx_WaitAndBeginFrame = - reinterpret_cast(reinterpret_cast(GetProcAddress(pLfxModule, "lfx_WaitAndBeginFrame"))); - else if (pLfxModule = LoadLibraryA("latencyflex_wine.dll")) - m_winelfx_WaitAndBeginFrame = - reinterpret_cast(reinterpret_cast(GetProcAddress(pLfxModule, "winelfx_WaitAndBeginFrame"))); - else - { - spdlog::info("Unable to load LatencyFleX library, LatencyFleX disabled."); - return; - } - - AUTOHOOK_DISPATCH() - - spdlog::info("LatencyFleX initialized."); - Cvar_r_latencyflex = new ConVar("r_latencyflex", "1", FCVAR_ARCHIVE, "Whether or not to use LatencyFleX input latency reduction."); -} diff --git a/NorthstarDLL/client/localchatwriter.cpp b/NorthstarDLL/client/localchatwriter.cpp deleted file mode 100644 index 35cc065f..00000000 --- a/NorthstarDLL/client/localchatwriter.cpp +++ /dev/null @@ -1,449 +0,0 @@ -#include "localchatwriter.h" - -class vgui_BaseRichText_vtable; - -class vgui_BaseRichText -{ -public: - vgui_BaseRichText_vtable* vtable; -}; - -class vgui_BaseRichText_vtable -{ -public: - char unknown1[1880]; - - void(__fastcall* InsertChar)(vgui_BaseRichText* self, wchar_t ch); - - // yes these are swapped from the Source 2013 code, who knows why - void(__fastcall* InsertStringWide)(vgui_BaseRichText* self, const wchar_t* wszText); - void(__fastcall* InsertStringAnsi)(vgui_BaseRichText* self, const char* text); - - void(__fastcall* SelectNone)(vgui_BaseRichText* self); - void(__fastcall* SelectAllText)(vgui_BaseRichText* self); - void(__fastcall* SelectNoText)(vgui_BaseRichText* self); - void(__fastcall* CutSelected)(vgui_BaseRichText* self); - void(__fastcall* CopySelected)(vgui_BaseRichText* self); - void(__fastcall* SetPanelInteractive)(vgui_BaseRichText* self, bool bInteractive); - void(__fastcall* SetUnusedScrollbarInvisible)(vgui_BaseRichText* self, bool bInvis); - - void* unknown2; - - void(__fastcall* GotoTextStart)(vgui_BaseRichText* self); - void(__fastcall* GotoTextEnd)(vgui_BaseRichText* self); - - void* unknown3[3]; - - void(__fastcall* SetVerticalScrollbar)(vgui_BaseRichText* self, bool state); - void(__fastcall* SetMaximumCharCount)(vgui_BaseRichText* self, int maxChars); - void(__fastcall* InsertColorChange)(vgui_BaseRichText* self, Color col); - void(__fastcall* InsertIndentChange)(vgui_BaseRichText* self, int pixelsIndent); - void(__fastcall* InsertClickableTextStart)(vgui_BaseRichText* self, const char* pchClickAction); - void(__fastcall* InsertClickableTextEnd)(vgui_BaseRichText* self); - void(__fastcall* InsertPossibleURLString)(vgui_BaseRichText* self, const char* text, Color URLTextColor, Color normalTextColor); - void(__fastcall* InsertFade)(vgui_BaseRichText* self, float flSustain, float flLength); - void(__fastcall* ResetAllFades)(vgui_BaseRichText* self, bool bHold, bool bOnlyExpired, float flNewSustain); - void(__fastcall* SetToFullHeight)(vgui_BaseRichText* self); - int(__fastcall* GetNumLines)(vgui_BaseRichText* self); -}; - -class CGameSettings -{ -public: - char unknown1[92]; - int isChatEnabled; -}; - -// Not sure what this actually refers to but chatFadeLength and chatFadeSustain -// have their value at the same offset -class CGameFloatVar -{ -public: - char unknown1[88]; - float value; -}; - -CGameSettings** gGameSettings; -CGameFloatVar** gChatFadeLength; -CGameFloatVar** gChatFadeSustain; - -CHudChat** CHudChat::allHuds; - -typedef void(__fastcall* ConvertANSIToUnicodeType)(LPCSTR ansi, int ansiCharLength, LPWSTR unicode, int unicodeCharLength); -ConvertANSIToUnicodeType ConvertANSIToUnicode; - -LocalChatWriter::SwatchColor swatchColors[4] = { - LocalChatWriter::MainTextColor, - LocalChatWriter::SameTeamNameColor, - LocalChatWriter::EnemyTeamNameColor, - LocalChatWriter::NetworkNameColor, -}; - -Color darkColors[8] = { - Color {0, 0, 0, 255}, - Color {205, 49, 49, 255}, - Color {13, 188, 121, 255}, - Color {229, 229, 16, 255}, - Color {36, 114, 200, 255}, - Color {188, 63, 188, 255}, - Color {17, 168, 205, 255}, - Color {229, 229, 229, 255}}; - -Color lightColors[8] = { - Color {102, 102, 102, 255}, - Color {241, 76, 76, 255}, - Color {35, 209, 139, 255}, - Color {245, 245, 67, 255}, - Color {59, 142, 234, 255}, - Color {214, 112, 214, 255}, - Color {41, 184, 219, 255}, - Color {255, 255, 255, 255}}; - -class AnsiEscapeParser -{ -public: - explicit AnsiEscapeParser(LocalChatWriter* writer) : m_writer(writer) {} - - void HandleVal(unsigned long val) - { - switch (m_next) - { - case Next::ControlType: - m_next = HandleControlType(val); - break; - case Next::ForegroundType: - m_next = HandleForegroundType(val); - break; - case Next::Foreground8Bit: - m_next = HandleForeground8Bit(val); - break; - case Next::ForegroundR: - m_next = HandleForegroundR(val); - break; - case Next::ForegroundG: - m_next = HandleForegroundG(val); - break; - case Next::ForegroundB: - m_next = HandleForegroundB(val); - break; - } - } - -private: - enum class Next - { - ControlType, - ForegroundType, - Foreground8Bit, - ForegroundR, - ForegroundG, - ForegroundB - }; - - LocalChatWriter* m_writer; - Next m_next = Next::ControlType; - Color m_expandedColor {0, 0, 0, 0}; - - Next HandleControlType(unsigned long val) - { - // Reset - if (val == 0 || val == 39) - { - m_writer->InsertSwatchColorChange(LocalChatWriter::MainTextColor); - return Next::ControlType; - } - - // Dark foreground color - if (val >= 30 && val < 38) - { - m_writer->InsertColorChange(darkColors[val - 30]); - return Next::ControlType; - } - - // Light foreground color - if (val >= 90 && val < 98) - { - m_writer->InsertColorChange(lightColors[val - 90]); - return Next::ControlType; - } - - // Game swatch color - if (val >= 110 && val < 114) - { - m_writer->InsertSwatchColorChange(swatchColors[val - 110]); - return Next::ControlType; - } - - // Expanded foreground color - if (val == 38) - { - return Next::ForegroundType; - } - - return Next::ControlType; - } - - Next HandleForegroundType(unsigned long val) - { - // Next values are r,g,b - if (val == 2) - { - m_expandedColor.SetColor(0, 0, 0, 255); - return Next::ForegroundR; - } - // Next value is 8-bit swatch color - if (val == 5) - { - return Next::Foreground8Bit; - } - - // Invalid - return Next::ControlType; - } - - Next HandleForeground8Bit(unsigned long val) - { - if (val < 8) - { - m_writer->InsertColorChange(darkColors[val]); - } - else if (val < 16) - { - m_writer->InsertColorChange(lightColors[val - 8]); - } - else if (val < 232) - { - unsigned char code = val - 16; - unsigned char blue = code % 6; - unsigned char green = ((code - blue) / 6) % 6; - unsigned char red = (code - blue - (green * 6)) / 36; - m_writer->InsertColorChange(Color {(unsigned char)(red * 51), (unsigned char)(green * 51), (unsigned char)(blue * 51), 255}); - } - else if (val < UCHAR_MAX) - { - unsigned char brightness = (val - 232) * 10 + 8; - m_writer->InsertColorChange(Color {brightness, brightness, brightness, 255}); - } - - return Next::ControlType; - } - - Next HandleForegroundR(unsigned long val) - { - if (val >= UCHAR_MAX) - return Next::ControlType; - - m_expandedColor[0] = (unsigned char)val; - return Next::ForegroundG; - } - - Next HandleForegroundG(unsigned long val) - { - if (val >= UCHAR_MAX) - return Next::ControlType; - - m_expandedColor[1] = (unsigned char)val; - return Next::ForegroundB; - } - - Next HandleForegroundB(unsigned long val) - { - if (val >= UCHAR_MAX) - return Next::ControlType; - - m_expandedColor[2] = (unsigned char)val; - m_writer->InsertColorChange(m_expandedColor); - return Next::ControlType; - } -}; - -LocalChatWriter::LocalChatWriter(Context context) : m_context(context) {} - -void LocalChatWriter::Write(const char* str) -{ - char writeBuffer[256]; - - while (true) - { - const char* startOfEscape = strstr(str, "\033["); - - if (startOfEscape == NULL) - { - // No more escape sequences, write the remaining text and exit - InsertText(str); - break; - } - - if (startOfEscape != str) - { - // There is some text before the escape sequence, just print that - size_t copyChars = startOfEscape - str; - if (copyChars > 255) - copyChars = 255; - - strncpy_s(writeBuffer, copyChars + 1, str, copyChars); - - InsertText(writeBuffer); - } - - const char* escape = startOfEscape + 2; - str = ApplyAnsiEscape(escape); - } -} - -void LocalChatWriter::WriteLine(const char* str) -{ - InsertChar(L'\n'); - InsertSwatchColorChange(MainTextColor); - Write(str); -} - -void LocalChatWriter::InsertChar(wchar_t ch) -{ - for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) - { - if (hud->m_unknownContext != (int)m_context) - continue; - - hud->m_richText->vtable->InsertChar(hud->m_richText, ch); - } - - if (ch != L'\n') - { - InsertDefaultFade(); - } -} - -void LocalChatWriter::InsertText(const char* str) -{ - spdlog::info(str); - - WCHAR messageUnicode[288]; - ConvertANSIToUnicode(str, -1, messageUnicode, 274); - - for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) - { - if (hud->m_unknownContext != (int)m_context) - continue; - - hud->m_richText->vtable->InsertStringWide(hud->m_richText, messageUnicode); - } - - InsertDefaultFade(); -} - -void LocalChatWriter::InsertText(const wchar_t* str) -{ - for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) - { - if (hud->m_unknownContext != (int)m_context) - continue; - - hud->m_richText->vtable->InsertStringWide(hud->m_richText, str); - } - - InsertDefaultFade(); -} - -void LocalChatWriter::InsertColorChange(Color color) -{ - for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) - { - if (hud->m_unknownContext != (int)m_context) - continue; - - hud->m_richText->vtable->InsertColorChange(hud->m_richText, color); - } -} - -static Color GetHudSwatchColor(CHudChat* hud, LocalChatWriter::SwatchColor swatchColor) -{ - switch (swatchColor) - { - case LocalChatWriter::MainTextColor: - return hud->m_mainTextColor; - - case LocalChatWriter::SameTeamNameColor: - return hud->m_sameTeamColor; - - case LocalChatWriter::EnemyTeamNameColor: - return hud->m_enemyTeamColor; - - case LocalChatWriter::NetworkNameColor: - return hud->m_networkNameColor; - } - - return Color(0, 0, 0, 0); -} - -void LocalChatWriter::InsertSwatchColorChange(SwatchColor swatchColor) -{ - for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) - { - if (hud->m_unknownContext != (int)m_context) - continue; - hud->m_richText->vtable->InsertColorChange(hud->m_richText, GetHudSwatchColor(hud, swatchColor)); - } -} - -const char* LocalChatWriter::ApplyAnsiEscape(const char* escape) -{ - AnsiEscapeParser decoder(this); - while (true) - { - char* afterControlType = NULL; - unsigned long controlType = strtoul(escape, &afterControlType, 10); - - // Malformed cases: - // afterControlType = NULL: strtoul errored - // controlType = 0 and escape doesn't actually start with 0: wasn't a number - if (afterControlType == NULL || (controlType == 0 && escape[0] != '0')) - { - return escape; - } - - decoder.HandleVal(controlType); - - // m indicates the end of the sequence - if (afterControlType[0] == 'm') - { - return afterControlType + 1; - } - - // : or ; indicates more values remain, anything else is malformed - if (afterControlType[0] != ':' && afterControlType[0] != ';') - { - return afterControlType; - } - - escape = afterControlType + 1; - } -} - -void LocalChatWriter::InsertDefaultFade() -{ - float fadeLength = 0.f; - float fadeSustain = 0.f; - if ((*gGameSettings)->isChatEnabled) - { - fadeLength = (*gChatFadeLength)->value; - fadeSustain = (*gChatFadeSustain)->value; - } - - for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) - { - if (hud->m_unknownContext != (int)m_context) - continue; - hud->m_richText->vtable->InsertFade(hud->m_richText, fadeSustain, fadeLength); - } -} - -ON_DLL_LOAD_CLIENT("client.dll", LocalChatWriter, (CModule module)) -{ - gGameSettings = module.Offset(0x11BAA48).RCast(); - gChatFadeLength = module.Offset(0x11BAB78).RCast(); - gChatFadeSustain = module.Offset(0x11BAC08).RCast(); - CHudChat::allHuds = module.Offset(0x11BA9E8).RCast(); - - ConvertANSIToUnicode = module.Offset(0x7339A0).RCast(); -} diff --git a/NorthstarDLL/client/localchatwriter.h b/NorthstarDLL/client/localchatwriter.h deleted file mode 100644 index acf6f87e..00000000 --- a/NorthstarDLL/client/localchatwriter.h +++ /dev/null @@ -1,64 +0,0 @@ -#pragma once -#include "core/math/color.h" - -class vgui_BaseRichText; - -class CHudChat -{ -public: - static CHudChat** allHuds; - - char unknown1[720]; - - Color m_sameTeamColor; - Color m_enemyTeamColor; - Color m_mainTextColor; - Color m_networkNameColor; - - char unknown2[12]; - - int m_unknownContext; - - char unknown3[8]; - - vgui_BaseRichText* m_richText; - - CHudChat* next; - CHudChat* previous; -}; - -class LocalChatWriter -{ -public: - enum Context - { - NetworkContext = 0, - GameContext = 1 - }; - enum SwatchColor - { - MainTextColor, - SameTeamNameColor, - EnemyTeamNameColor, - NetworkNameColor - }; - - explicit LocalChatWriter(Context context); - - // Custom chat writing with ANSI escape codes - void Write(const char* str); - void WriteLine(const char* str); - - // Low-level RichText access - void InsertChar(wchar_t ch); - void InsertText(const char* str); - void InsertText(const wchar_t* str); - void InsertColorChange(Color color); - void InsertSwatchColorChange(SwatchColor color); - -private: - Context m_context; - - const char* ApplyAnsiEscape(const char* escape); - void InsertDefaultFade(); -}; diff --git a/NorthstarDLL/client/modlocalisation.cpp b/NorthstarDLL/client/modlocalisation.cpp deleted file mode 100644 index 2b73876b..00000000 --- a/NorthstarDLL/client/modlocalisation.cpp +++ /dev/null @@ -1,55 +0,0 @@ -#include "mods/modmanager.h" - -AUTOHOOK_INIT() - -void* g_pVguiLocalize; - -// clang-format off -AUTOHOOK(CLocalize__AddFile, localize.dll + 0x6D80, -bool, __fastcall, (void* pVguiLocalize, const char* path, const char* pathId, bool bIncludeFallbackSearchPaths)) -// clang-format on -{ - // save this for later - g_pVguiLocalize = pVguiLocalize; - - bool ret = CLocalize__AddFile(pVguiLocalize, path, pathId, bIncludeFallbackSearchPaths); - if (ret) - spdlog::info("Loaded localisation file {} successfully", path); - - return true; -} - -// clang-format off -AUTOHOOK(CLocalize__ReloadLocalizationFiles, localize.dll + 0xB830, -void, __fastcall, (void* pVguiLocalize)) -// clang-format on -{ - // load all mod localization manually, so we keep track of all files, not just previously loaded ones - for (Mod mod : g_pModManager->m_LoadedMods) - if (mod.m_bEnabled) - for (std::string& localisationFile : mod.LocalisationFiles) - CLocalize__AddFile(g_pVguiLocalize, localisationFile.c_str(), nullptr, false); - - spdlog::info("reloading localization..."); - CLocalize__ReloadLocalizationFiles(pVguiLocalize); -} - -// clang-format off -AUTOHOOK(CEngineVGui__Init, engine.dll + 0x247E10, -void, __fastcall, (void* self)) -// clang-format on -{ - CEngineVGui__Init(self); // this loads r1_english, valve_english, dev_english - - // previously we did this in CLocalize::AddFile, but for some reason it won't properly overwrite localization from - // files loaded previously if done there, very weird but this works so whatever - for (Mod mod : g_pModManager->m_LoadedMods) - if (mod.m_bEnabled) - for (std::string& localisationFile : mod.LocalisationFiles) - CLocalize__AddFile(g_pVguiLocalize, localisationFile.c_str(), nullptr, false); -} - -ON_DLL_LOAD_CLIENT("localize.dll", Localize, (CModule module)) -{ - AUTOHOOK_DISPATCH() -} diff --git a/NorthstarDLL/client/r2client.cpp b/NorthstarDLL/client/r2client.cpp deleted file mode 100644 index c8e59d74..00000000 --- a/NorthstarDLL/client/r2client.cpp +++ /dev/null @@ -1,13 +0,0 @@ -#include "r2client.h" - -char* g_pLocalPlayerUserID; -char* g_pLocalPlayerOriginToken; -GetBaseLocalClientType GetBaseLocalClient; - -ON_DLL_LOAD("engine.dll", R2EngineClient, (CModule module)) -{ - g_pLocalPlayerUserID = module.Offset(0x13F8E688).RCast(); - g_pLocalPlayerOriginToken = module.Offset(0x13979C80).RCast(); - - GetBaseLocalClient = module.Offset(0x78200).RCast(); -} diff --git a/NorthstarDLL/client/r2client.h b/NorthstarDLL/client/r2client.h deleted file mode 100644 index ea263dbc..00000000 --- a/NorthstarDLL/client/r2client.h +++ /dev/null @@ -1,7 +0,0 @@ -#pragma once - -extern char* g_pLocalPlayerUserID; -extern char* g_pLocalPlayerOriginToken; - -typedef void* (*GetBaseLocalClientType)(); -extern GetBaseLocalClientType GetBaseLocalClient; diff --git a/NorthstarDLL/client/rejectconnectionfixes.cpp b/NorthstarDLL/client/rejectconnectionfixes.cpp deleted file mode 100644 index 1b326a3c..00000000 --- a/NorthstarDLL/client/rejectconnectionfixes.cpp +++ /dev/null @@ -1,34 +0,0 @@ -#include "engine/r2engine.h" - -AUTOHOOK_INIT() - -// this is called from when our connection is rejected, this is the only case we're hooking this for -// clang-format off -AUTOHOOK(COM_ExplainDisconnection, engine.dll + 0x1342F0, -void,, (bool a1, const char* fmt, ...)) -// clang-format on -{ - va_list va; - va_start(va, fmt); - char buf[4096]; - vsnprintf_s(buf, 4096, fmt, va); - va_end(va); - - // slightly hacky comparison, but patching the function that calls this for reject would be worse - if (!strncmp(fmt, "Connection rejected: ", 21)) - { - // when COM_ExplainDisconnection is called from engine.dll + 19ff1c for connection rejected, it doesn't - // call Host_Disconnect, which properly shuts down listen server - // not doing this gets our client in a pretty weird state so we need to shut it down manually here - - // don't call Cbuf_Execute because we don't need this called immediately - Cbuf_AddText(Cbuf_GetCurrentPlayer(), "disconnect", cmd_source_t::kCommandSrcCode); - } - - return COM_ExplainDisconnection(a1, "%s", buf); -} - -ON_DLL_LOAD_CLIENT("engine.dll", RejectConnectionFixes, (CModule module)) -{ - AUTOHOOK_DISPATCH() -} diff --git a/NorthstarDLL/config/profile.cpp b/NorthstarDLL/config/profile.cpp deleted file mode 100644 index d5361efa..00000000 --- a/NorthstarDLL/config/profile.cpp +++ /dev/null @@ -1,40 +0,0 @@ -#include "config/profile.h" -#include "dedicated/dedicated.h" -#include - -std::string GetNorthstarPrefix() -{ - return NORTHSTAR_FOLDER_PREFIX; -} - -void InitialiseNorthstarPrefix() -{ - char* clachar = strstr(GetCommandLineA(), "-profile="); - if (clachar) - { - std::string cla = std::string(clachar); - if (strncmp(cla.substr(9, 1).c_str(), "\"", 1)) - { - int space = cla.find(" "); - std::string dirname = cla.substr(9, space - 9); - NORTHSTAR_FOLDER_PREFIX = dirname; - } - else - { - std::string quote = "\""; - int quote1 = cla.find(quote); - int quote2 = (cla.substr(quote1 + 1)).find(quote); - std::string dirname = cla.substr(quote1 + 1, quote2); - NORTHSTAR_FOLDER_PREFIX = dirname; - } - } - else - { - NORTHSTAR_FOLDER_PREFIX = "R2Northstar"; - } - - // set the console title to show the current profile - // dont do this on dedi as title contains useful information on dedi and setting title breaks it as well - if (!IsDedicatedServer()) - SetConsoleTitleA((std::string("NorthstarLauncher | ") + NORTHSTAR_FOLDER_PREFIX).c_str()); -} diff --git a/NorthstarDLL/config/profile.h b/NorthstarDLL/config/profile.h deleted file mode 100644 index 9f3087fb..00000000 --- a/NorthstarDLL/config/profile.h +++ /dev/null @@ -1,7 +0,0 @@ -#pragma once -#include - -static std::string NORTHSTAR_FOLDER_PREFIX; - -void InitialiseNorthstarPrefix(); -std::string GetNorthstarPrefix(); diff --git a/NorthstarDLL/core/convar/concommand.cpp b/NorthstarDLL/core/convar/concommand.cpp deleted file mode 100644 index 41f54c76..00000000 --- a/NorthstarDLL/core/convar/concommand.cpp +++ /dev/null @@ -1,157 +0,0 @@ -#include "concommand.h" -#include "shared/misccommands.h" -#include "engine/r2engine.h" - -#include "plugins/pluginbackend.h" -#include "plugins/plugin_abi.h" - -#include - -//----------------------------------------------------------------------------- -// Purpose: Returns true if this is a command -// Output : bool -//----------------------------------------------------------------------------- -bool ConCommand::IsCommand(void) const -{ - return true; -} - -//----------------------------------------------------------------------------- -// Purpose: Returns true if this is a command -// Output : bool -//----------------------------------------------------------------------------- -bool ConCommandBase::IsCommand(void) const -{ - return true; -} - -//----------------------------------------------------------------------------- -// Purpose: Has this cvar been registered -// Output : Returns true on success, false on failure. -//----------------------------------------------------------------------------- -bool ConCommandBase::IsRegistered(void) const -{ - return m_bRegistered; -} - -//----------------------------------------------------------------------------- -// Purpose: Test each ConCommand query before execution. -// Input : *pCommandBase - nFlags -// Output : False if execution is permitted, true if not. -//----------------------------------------------------------------------------- -bool ConCommandBase::IsFlagSet(int nFlags) const -{ - return m_nFlags & nFlags; -} - -//----------------------------------------------------------------------------- -// Purpose: Checks if ConCommand has requested flags. -// Input : nFlags - -// Output : True if ConCommand has nFlags. -//----------------------------------------------------------------------------- -bool ConCommandBase::HasFlags(int nFlags) -{ - return m_nFlags & nFlags; -} - -//----------------------------------------------------------------------------- -// Purpose: Add's flags to ConCommand. -// Input : nFlags - -//----------------------------------------------------------------------------- -void ConCommandBase::AddFlags(int nFlags) -{ - m_nFlags |= nFlags; -} - -//----------------------------------------------------------------------------- -// Purpose: Removes flags from ConCommand. -// Input : nFlags - -//----------------------------------------------------------------------------- -void ConCommandBase::RemoveFlags(int nFlags) -{ - m_nFlags &= ~nFlags; -} - -//----------------------------------------------------------------------------- -// Purpose: Returns current flags. -// Output : int -//----------------------------------------------------------------------------- -int ConCommandBase::GetFlags(void) const -{ - return m_nFlags; -} - -//----------------------------------------------------------------------------- -// Purpose: -// Output : const ConCommandBase -//----------------------------------------------------------------------------- -ConCommandBase* ConCommandBase::GetNext(void) const -{ - return m_pNext; -} - -//----------------------------------------------------------------------------- -// Purpose: Returns the ConCommandBase help text. -// Output : const char* -//----------------------------------------------------------------------------- -const char* ConCommandBase::GetHelpText(void) const -{ - return m_pszHelpString; -} - -//----------------------------------------------------------------------------- -// Purpose: Copies string using local new/delete operators -// Input : *szFrom - -// Output : char -//----------------------------------------------------------------------------- -char* ConCommandBase::CopyString(const char* szFrom) const -{ - size_t nLen; - char* szTo; - - nLen = strlen(szFrom); - if (nLen <= 0) - { - szTo = new char[1]; - szTo[0] = 0; - } - else - { - szTo = new char[nLen + 1]; - memmove(szTo, szFrom, nLen + 1); - } - return szTo; -} - -typedef void (*ConCommandConstructorType)( - ConCommand* newCommand, const char* name, FnCommandCallback_t callback, const char* helpString, int flags, void* parent); -ConCommandConstructorType ConCommandConstructor; - -void RegisterConCommand(const char* name, FnCommandCallback_t callback, const char* helpString, int flags) -{ - spdlog::info("Registering ConCommand {}", name); - - // no need to free this ever really, it should exist as long as game does - ConCommand* newCommand = new ConCommand; - ConCommandConstructor(newCommand, name, callback, helpString, flags, nullptr); -} - -void RegisterConCommand( - const char* name, FnCommandCallback_t callback, const char* helpString, int flags, FnCommandCompletionCallback completionCallback) -{ - spdlog::info("Registering ConCommand {}", name); - - // no need to free this ever really, it should exist as long as game does - ConCommand* newCommand = new ConCommand; - ConCommandConstructor(newCommand, name, callback, helpString, flags, nullptr); - newCommand->m_pCompletionCallback = completionCallback; -} - -ON_DLL_LOAD("engine.dll", ConCommand, (CModule module)) -{ - ConCommandConstructor = module.Offset(0x415F60).RCast(); - AddMiscConCommands(); - - g_pPluginCommunicationhandler->m_sEngineData.ConCommandConstructor = - reinterpret_cast(ConCommandConstructor); -} diff --git a/NorthstarDLL/core/convar/concommand.h b/NorthstarDLL/core/convar/concommand.h deleted file mode 100644 index 71a82fec..00000000 --- a/NorthstarDLL/core/convar/concommand.h +++ /dev/null @@ -1,139 +0,0 @@ -#pragma once - -// From Source SDK -class ConCommandBase; -class IConCommandBaseAccessor -{ -public: - // Flags is a combination of FCVAR flags in cvar.h. - // hOut is filled in with a handle to the variable. - virtual bool RegisterConCommandBase(ConCommandBase* pVar) = 0; -}; - -class CCommand -{ -public: - CCommand() = delete; - - int64_t ArgC() const; - const char** ArgV() const; - const char* ArgS() const; // All args that occur after the 0th arg, in string form - const char* GetCommandString() const; // The entire command in string form, including the 0th arg - const char* operator[](int nIndex) const; // Gets at arguments - const char* Arg(int nIndex) const; // Gets at arguments - - static int MaxCommandLength(); - -private: - enum - { - COMMAND_MAX_ARGC = 64, - COMMAND_MAX_LENGTH = 512, - }; - - int64_t m_nArgc; - int64_t m_nArgv0Size; - char m_pArgSBuffer[COMMAND_MAX_LENGTH]; - char m_pArgvBuffer[COMMAND_MAX_LENGTH]; - const char* m_ppArgv[COMMAND_MAX_ARGC]; -}; - -inline int CCommand::MaxCommandLength() -{ - return COMMAND_MAX_LENGTH - 1; -} -inline int64_t CCommand::ArgC() const -{ - return m_nArgc; -} -inline const char** CCommand::ArgV() const -{ - return m_nArgc ? (const char**)m_ppArgv : NULL; -} -inline const char* CCommand::ArgS() const -{ - return m_nArgv0Size ? &m_pArgSBuffer[m_nArgv0Size] : ""; -} -inline const char* CCommand::GetCommandString() const -{ - return m_nArgc ? m_pArgSBuffer : ""; -} -inline const char* CCommand::Arg(int nIndex) const -{ - // FIXME: Many command handlers appear to not be particularly careful - // about checking for valid argc range. For now, we're going to - // do the extra check and return an empty string if it's out of range - if (nIndex < 0 || nIndex >= m_nArgc) - return ""; - return m_ppArgv[nIndex]; -} -inline const char* CCommand::operator[](int nIndex) const -{ - return Arg(nIndex); -} - -//----------------------------------------------------------------------------- -// Called when a ConCommand needs to execute -//----------------------------------------------------------------------------- -typedef void (*FnCommandCallback_t)(const CCommand& command); - -#define COMMAND_COMPLETION_MAXITEMS 64 -#define COMMAND_COMPLETION_ITEM_LENGTH 128 - -//----------------------------------------------------------------------------- -// Returns 0 to COMMAND_COMPLETION_MAXITEMS worth of completion strings -//----------------------------------------------------------------------------- -typedef int (*FnCommandCompletionCallback)(const char* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); - -// From r5reloaded -class ConCommandBase -{ -public: - bool HasFlags(int nFlags); - void AddFlags(int nFlags); - void RemoveFlags(int nFlags); - - bool IsCommand(void) const; - bool IsRegistered(void) const; - bool IsFlagSet(int nFlags) const; - static bool IsFlagSet(ConCommandBase* pCommandBase, int nFlags); // For hooking to engine's implementation. - - int GetFlags(void) const; - ConCommandBase* GetNext(void) const; - const char* GetHelpText(void) const; - - char* CopyString(const char* szFrom) const; - - void* m_pConCommandBaseVTable; // 0x0000 - ConCommandBase* m_pNext; // 0x0008 - bool m_bRegistered; // 0x0010 - char pad_0011[7]; // 0x0011 <- 3 bytes padding + unk int32. - const char* m_pszName; // 0x0018 - const char* m_pszHelpString; // 0x0020 - int m_nFlags; // 0x0028 - ConCommandBase* s_pConCommandBases; // 0x002C - IConCommandBaseAccessor* s_pAccessor; // 0x0034 -}; // Size: 0x0040 - -// taken from ttf2sdk -class ConCommand : public ConCommandBase -{ - friend class CCVar; - -public: - ConCommand(void) {}; // !TODO: Rebuild engine constructor in SDK instead. - ConCommand(const char* szName, const char* szHelpString, int nFlags, void* pCallback, void* pCommandCompletionCallback); - void Init(void); - bool IsCommand(void) const; - - FnCommandCallback_t m_pCommandCallback {}; // 0x0040 <- starts from 0x40 since we inherit ConCommandBase. - FnCommandCompletionCallback m_pCompletionCallback {}; // 0x0048 <- defaults to sub_180417410 ('xor eax, eax'). - int m_nCallbackFlags {}; // 0x0050 - char pad_0054[4]; // 0x0054 - int unk0; // 0x0058 - int unk1; // 0x005C -}; // Size: 0x0060 - -void RegisterConCommand(const char* name, void (*callback)(const CCommand&), const char* helpString, int flags); -void RegisterConCommand( - const char* name, void (*callback)(const CCommand&), const char* helpString, int flags, FnCommandCompletionCallback completionCallback); diff --git a/NorthstarDLL/core/convar/convar.cpp b/NorthstarDLL/core/convar/convar.cpp deleted file mode 100644 index e77ae1fd..00000000 --- a/NorthstarDLL/core/convar/convar.cpp +++ /dev/null @@ -1,534 +0,0 @@ -#include "bits.h" -#include "cvar.h" -#include "convar.h" -#include "core/sourceinterface.h" - -#include "plugins/pluginbackend.h" -#include "plugins/plugin_abi.h" - -#include - -typedef void (*ConVarRegisterType)( - ConVar* pConVar, - const char* pszName, - const char* pszDefaultValue, - int nFlags, - const char* pszHelpString, - bool bMin, - float fMin, - bool bMax, - float fMax, - void* pCallback); -ConVarRegisterType conVarRegister; - -typedef void (*ConVarMallocType)(void* pConVarMaloc, int a2, int a3); -ConVarMallocType conVarMalloc; - -void* g_pConVar_Vtable = nullptr; -void* g_pIConVar_Vtable = nullptr; - -//----------------------------------------------------------------------------- -// Purpose: ConVar interface initialization -//----------------------------------------------------------------------------- -ON_DLL_LOAD("engine.dll", ConVar, (CModule module)) -{ - conVarMalloc = module.Offset(0x415C20).RCast(); - conVarRegister = module.Offset(0x417230).RCast(); - - g_pConVar_Vtable = module.Offset(0x67FD28); - g_pIConVar_Vtable = module.Offset(0x67FDC8); - - g_pCVarInterface = new SourceInterface("vstdlib.dll", "VEngineCvar007"); - g_pCVar = *g_pCVarInterface; - - g_pPluginCommunicationhandler->m_sEngineData.conVarMalloc = reinterpret_cast(conVarMalloc); - g_pPluginCommunicationhandler->m_sEngineData.conVarRegister = reinterpret_cast(conVarRegister); - g_pPluginCommunicationhandler->m_sEngineData.ConVar_Vtable = reinterpret_cast(g_pConVar_Vtable); - g_pPluginCommunicationhandler->m_sEngineData.IConVar_Vtable = reinterpret_cast(g_pIConVar_Vtable); - g_pPluginCommunicationhandler->m_sEngineData.g_pCVar = reinterpret_cast(g_pCVar); -} - -//----------------------------------------------------------------------------- -// Purpose: constructor -//----------------------------------------------------------------------------- -ConVar::ConVar(const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString) -{ - spdlog::info("Registering Convar {}", pszName); - - this->m_ConCommandBase.m_pConCommandBaseVTable = g_pConVar_Vtable; - this->m_ConCommandBase.s_pConCommandBases = (ConCommandBase*)g_pIConVar_Vtable; - - conVarMalloc(&this->m_pMalloc, 0, 0); // Allocate new memory for ConVar. - conVarRegister(this, pszName, pszDefaultValue, nFlags, pszHelpString, 0, 0, 0, 0, 0); -} - -//----------------------------------------------------------------------------- -// Purpose: constructor -//----------------------------------------------------------------------------- -ConVar::ConVar( - const char* pszName, - const char* pszDefaultValue, - int nFlags, - const char* pszHelpString, - bool bMin, - float fMin, - bool bMax, - float fMax, - FnChangeCallback_t pCallback) -{ - spdlog::info("Registering Convar {}", pszName); - - this->m_ConCommandBase.m_pConCommandBaseVTable = g_pConVar_Vtable; - this->m_ConCommandBase.s_pConCommandBases = (ConCommandBase*)g_pIConVar_Vtable; - - conVarMalloc(&this->m_pMalloc, 0, 0); // Allocate new memory for ConVar. - conVarRegister(this, pszName, pszDefaultValue, nFlags, pszHelpString, bMin, fMin, bMax, fMax, (void*)pCallback); -} - -//----------------------------------------------------------------------------- -// Purpose: destructor -//----------------------------------------------------------------------------- -ConVar::~ConVar(void) -{ - if (m_Value.m_pszString) - delete[] m_Value.m_pszString; -} - -//----------------------------------------------------------------------------- -// Purpose: Returns the base ConVar name. -// Output : const char* -//----------------------------------------------------------------------------- -const char* ConVar::GetBaseName(void) const -{ - return m_ConCommandBase.m_pszName; -} - -//----------------------------------------------------------------------------- -// Purpose: Returns the ConVar help text. -// Output : const char* -//----------------------------------------------------------------------------- -const char* ConVar::GetHelpText(void) const -{ - return m_ConCommandBase.m_pszHelpString; -} - -//----------------------------------------------------------------------------- -// Purpose: Add's flags to ConVar. -// Input : nFlags - -//----------------------------------------------------------------------------- -void ConVar::AddFlags(int nFlags) -{ - m_ConCommandBase.m_nFlags |= nFlags; -} - -//----------------------------------------------------------------------------- -// Purpose: Removes flags from ConVar. -// Input : nFlags - -//----------------------------------------------------------------------------- -void ConVar::RemoveFlags(int nFlags) -{ - m_ConCommandBase.m_nFlags &= ~nFlags; -} - -//----------------------------------------------------------------------------- -// Purpose: Return ConVar value as a boolean. -// Output : bool -//----------------------------------------------------------------------------- -bool ConVar::GetBool(void) const -{ - return !!GetInt(); -} - -//----------------------------------------------------------------------------- -// Purpose: Return ConVar value as a float. -// Output : float -//----------------------------------------------------------------------------- -float ConVar::GetFloat(void) const -{ - return m_Value.m_fValue; -} - -//----------------------------------------------------------------------------- -// Purpose: Return ConVar value as an integer. -// Output : int -//----------------------------------------------------------------------------- -int ConVar::GetInt(void) const -{ - return m_Value.m_nValue; -} - -//----------------------------------------------------------------------------- -// Purpose: Return ConVar value as a color. -// Output : Color -//----------------------------------------------------------------------------- -Color ConVar::GetColor(void) const -{ - unsigned char* pColorElement = ((unsigned char*)&m_Value.m_nValue); - return Color(pColorElement[0], pColorElement[1], pColorElement[2], pColorElement[3]); -} - -//----------------------------------------------------------------------------- -// Purpose: Return ConVar value as a string. -// Output : const char * -//----------------------------------------------------------------------------- -const char* ConVar::GetString(void) const -{ - if (m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING) - { - return "FCVAR_NEVER_AS_STRING"; - } - - char const* str = m_Value.m_pszString; - return str ? str : ""; -} - -//----------------------------------------------------------------------------- -// Purpose: -// Input : flMinVal - -// Output : true if there is a min set. -//----------------------------------------------------------------------------- -bool ConVar::GetMin(float& flMinVal) const -{ - flMinVal = m_fMinVal; - return m_bHasMin; -} - -//----------------------------------------------------------------------------- -// Purpose: -// Input : flMaxVal - -// Output : true if there is a max set. -//----------------------------------------------------------------------------- -bool ConVar::GetMax(float& flMaxVal) const -{ - flMaxVal = m_fMaxVal; - return m_bHasMax; -} - -//----------------------------------------------------------------------------- -// Purpose: returns the min value. -// Output : float -//----------------------------------------------------------------------------- -float ConVar::GetMinValue(void) const -{ - return m_fMinVal; -} - -//----------------------------------------------------------------------------- -// Purpose: returns the max value. -// Output : float -//----------------------------------------------------------------------------- -float ConVar::GetMaxValue(void) const -{ - return m_fMaxVal; - ; -} - -//----------------------------------------------------------------------------- -// Purpose: checks if ConVar has min value. -// Output : bool -//----------------------------------------------------------------------------- -bool ConVar::HasMin(void) const -{ - return m_bHasMin; -} - -//----------------------------------------------------------------------------- -// Purpose: checks if ConVar has max value. -// Output : bool -//----------------------------------------------------------------------------- -bool ConVar::HasMax(void) const -{ - return m_bHasMax; -} - -//----------------------------------------------------------------------------- -// Purpose: sets the ConVar int value. -// Input : nValue - -//----------------------------------------------------------------------------- -void ConVar::SetValue(int nValue) -{ - if (nValue == m_Value.m_nValue) - { - return; - } - - float flValue = (float)nValue; - - // Check bounds. - if (ClampValue(flValue)) - { - nValue = (int)(flValue); - } - - // Redetermine value. - float flOldValue = m_Value.m_fValue; - m_Value.m_fValue = flValue; - m_Value.m_nValue = nValue; - - if (!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING)) - { - char szTempValue[32]; - snprintf(szTempValue, sizeof(szTempValue), "%d", m_Value.m_nValue); - ChangeStringValue(szTempValue, flOldValue); - } -} - -//----------------------------------------------------------------------------- -// Purpose: sets the ConVar float value. -// Input : flValue - -//----------------------------------------------------------------------------- -void ConVar::SetValue(float flValue) -{ - if (flValue == m_Value.m_fValue) - { - return; - } - - // Check bounds. - ClampValue(flValue); - - // Redetermine value. - float flOldValue = m_Value.m_fValue; - m_Value.m_fValue = flValue; - m_Value.m_nValue = (int)m_Value.m_fValue; - - if (!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING)) - { - char szTempValue[32]; - snprintf(szTempValue, sizeof(szTempValue), "%f", m_Value.m_fValue); - ChangeStringValue(szTempValue, flOldValue); - } -} - -//----------------------------------------------------------------------------- -// Purpose: sets the ConVar string value. -// Input : *szValue - -//----------------------------------------------------------------------------- -void ConVar::SetValue(const char* pszValue) -{ - if (strcmp(this->m_Value.m_pszString, pszValue) == 0) - return; - - char szTempValue[32] {}; - const char* pszNewValue {}; - - float flOldValue = m_Value.m_fValue; - pszNewValue = (char*)pszValue; - if (!pszNewValue) - { - pszNewValue = ""; - } - - if (!SetColorFromString(pszValue)) - { - // Not a color, do the standard thing - float flNewValue = (float)atof(pszValue); - if (!std::isfinite(flNewValue)) - { - spdlog::warn("Warning: ConVar '{}' = '{}' is infinite, clamping value.\n", GetBaseName(), pszValue); - flNewValue = FLT_MAX; - } - - if (ClampValue(flNewValue)) - { - snprintf(szTempValue, sizeof(szTempValue), "%f", flNewValue); - pszNewValue = szTempValue; - } - - // Redetermine value - m_Value.m_fValue = flNewValue; - m_Value.m_nValue = (int)(m_Value.m_fValue); - } - - if (!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING)) - { - ChangeStringValue(pszNewValue, flOldValue); - } -} - -//----------------------------------------------------------------------------- -// Purpose: sets the ConVar color value. -// Input : clValue - -//----------------------------------------------------------------------------- -void ConVar::SetValue(Color clValue) -{ - std::string svResult = ""; - - for (int i = 0; i < 4; i++) - { - if (!(clValue.GetValue(i) == 0 && svResult.size() == 0)) - { - svResult += std::to_string(clValue.GetValue(i)); - svResult.append(" "); - } - } - - this->m_Value.m_pszString = svResult.c_str(); -} - -//----------------------------------------------------------------------------- -// Purpose: changes the ConVar string value. -// Input : *pszTempVal - flOldValue -//----------------------------------------------------------------------------- -void ConVar::ChangeStringValue(const char* pszTempVal, float flOldValue) -{ - assert(!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING)); - - char* pszOldValue = (char*)_malloca(m_Value.m_iStringLength); - if (pszOldValue != NULL) - { - memcpy(pszOldValue, m_Value.m_pszString, m_Value.m_iStringLength); - } - - if (pszTempVal) - { - int len = strlen(pszTempVal) + 1; - - if (len > m_Value.m_iStringLength) - { - if (m_Value.m_pszString) - delete[] m_Value.m_pszString; - - m_Value.m_pszString = new char[len]; - m_Value.m_iStringLength = len; - } - - memcpy((char*)m_Value.m_pszString, pszTempVal, len); - } - else - { - m_Value.m_pszString = NULL; - } - - pszOldValue = 0; -} - -//----------------------------------------------------------------------------- -// Purpose: sets the ConVar color value from string. -// Input : *pszValue - -//----------------------------------------------------------------------------- -bool ConVar::SetColorFromString(const char* pszValue) -{ - bool bColor = false; - - // Try pulling RGBA color values out of the string. - int nRGBA[4] {}; - int nParamsRead = sscanf_s(pszValue, "%i %i %i %i", &(nRGBA[0]), &(nRGBA[1]), &(nRGBA[2]), &(nRGBA[3])); - - if (nParamsRead >= 3) - { - // This is probably a color! - if (nParamsRead == 3) - { - // Assume they wanted full alpha. - nRGBA[3] = 255; - } - - if (nRGBA[0] >= 0 && nRGBA[0] <= 255 && nRGBA[1] >= 0 && nRGBA[1] <= 255 && nRGBA[2] >= 0 && nRGBA[2] <= 255 && nRGBA[3] >= 0 && - nRGBA[3] <= 255) - { - // printf("*** WOW! Found a color!! ***\n"); - - // This is definitely a color! - bColor = true; - - // Stuff all the values into each byte of our int. - unsigned char* pColorElement = ((unsigned char*)&m_Value.m_nValue); - pColorElement[0] = nRGBA[0]; - pColorElement[1] = nRGBA[1]; - pColorElement[2] = nRGBA[2]; - pColorElement[3] = nRGBA[3]; - - // Copy that value into our float. - m_Value.m_fValue = (float)(m_Value.m_nValue); - } - } - - return bColor; -} - -//----------------------------------------------------------------------------- -// Purpose: Checks if ConVar is registered. -// Output : bool -//----------------------------------------------------------------------------- -bool ConVar::IsRegistered(void) const -{ - return m_ConCommandBase.m_bRegistered; -} - -//----------------------------------------------------------------------------- -// Purpose: Returns true if this is a command -// Output : bool -//----------------------------------------------------------------------------- -bool ConVar::IsCommand(void) const -{ - return false; -} - -//----------------------------------------------------------------------------- -// Purpose: Test each ConVar query before setting the value. -// Input : nFlags -// Output : False if change is permitted, true if not. -//----------------------------------------------------------------------------- -bool ConVar::IsFlagSet(int nFlags) const -{ - return m_ConCommandBase.m_nFlags & nFlags; -} - -//----------------------------------------------------------------------------- -// Purpose: Check whether to clamp and then perform clamp. -// Input : flValue - -// Output : Returns true if value changed. -//----------------------------------------------------------------------------- -bool ConVar::ClampValue(float& flValue) -{ - if (m_bHasMin && (flValue < m_fMinVal)) - { - flValue = m_fMinVal; - return true; - } - - if (m_bHasMax && (flValue > m_fMaxVal)) - { - flValue = m_fMaxVal; - return true; - } - - return false; -} - -int ParseConVarFlagsString(std::string modName, std::string sFlags) -{ - int iFlags = 0; - std::stringstream stFlags(sFlags); - std::string sFlag; - - while (std::getline(stFlags, sFlag, '|')) - { - // trim the flag - sFlag.erase(sFlag.find_last_not_of(" \t\n\f\v\r") + 1); - sFlag.erase(0, sFlag.find_first_not_of(" \t\n\f\v\r")); - - // skip if empty - if (sFlag.empty()) - continue; - - // find the matching flag value - bool ok = false; - for (auto const& flagPair : g_PrintCommandFlags) - { - if (sFlag == flagPair.second) - { - iFlags |= flagPair.first; - ok = true; - break; - } - } - if (!ok) - { - spdlog::warn("Mod ConCommand {} has unknown flag {}", modName, sFlag); - } - } - - return iFlags; -} diff --git a/NorthstarDLL/core/convar/convar.h b/NorthstarDLL/core/convar/convar.h deleted file mode 100644 index f0366b46..00000000 --- a/NorthstarDLL/core/convar/convar.h +++ /dev/null @@ -1,194 +0,0 @@ -#pragma once -#include "core/sourceinterface.h" -#include "core/math/color.h" -#include "cvar.h" -#include "concommand.h" - -// taken directly from iconvar.h - -// The default, no flags at all -#define FCVAR_NONE 0 - -// Command to ConVars and ConCommands -// ConVar Systems -#define FCVAR_UNREGISTERED (1 << 0) // If this is set, don't add to linked list, etc. -#define FCVAR_DEVELOPMENTONLY (1 << 1) // Hidden in released products. Flag is removed automatically if ALLOW_DEVELOPMENT_CVARS is defined. -#define FCVAR_GAMEDLL (1 << 2) // defined by the game DLL -#define FCVAR_CLIENTDLL (1 << 3) // defined by the client DLL -#define FCVAR_HIDDEN (1 << 4) // Hidden. Doesn't appear in find or auto complete. Like DEVELOPMENTONLY, but can't be compiled out. - -// ConVar only -#define FCVAR_PROTECTED \ - (1 << 5) // It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as - // value. -#define FCVAR_SPONLY (1 << 6) // This cvar cannot be changed by clients connected to a multiplayer server. -#define FCVAR_ARCHIVE (1 << 7) // set to cause it to be saved to vars.rc -#define FCVAR_NOTIFY (1 << 8) // notifies players when changed -#define FCVAR_USERINFO (1 << 9) // changes the client's info string - -#define FCVAR_PRINTABLEONLY (1 << 10) // This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ). -#define FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS \ - (1 << 10) // When on concommands this allows remote clients to execute this cmd on the server. - // We are changing the default behavior of concommands to disallow execution by remote clients without - // this flag due to the number existing concommands that can lag or crash the server when clients abuse them. - -#define FCVAR_UNLOGGED (1 << 11) // If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log -#define FCVAR_NEVER_AS_STRING (1 << 12) // never try to print that cvar - -// It's a ConVar that's shared between the client and the server. -// At signon, the values of all such ConVars are sent from the server to the client (skipped for local client, of course ) -// If a change is requested it must come from the console (i.e., no remote client changes) -// If a value is changed while a server is active, it's replicated to all connected clients -#define FCVAR_REPLICATED (1 << 13) // server setting enforced on clients, TODO rename to FCAR_SERVER at some time -#define FCVAR_CHEAT (1 << 14) // Only useable in singleplayer / debug / multiplayer & sv_cheats -#define FCVAR_SS (1 << 15) // causes varnameN where N == 2 through max splitscreen slots for mod to be autogenerated -#define FCVAR_DEMO (1 << 16) // record this cvar when starting a demo file -#define FCVAR_DONTRECORD (1 << 17) // don't record these command in demofiles -#define FCVAR_SS_ADDED (1 << 18) // This is one of the "added" FCVAR_SS variables for the splitscreen players -#define FCVAR_RELEASE (1 << 19) // Cvars tagged with this are the only cvars avaliable to customers -#define FCVAR_RELOAD_MATERIALS (1 << 20) // If this cvar changes, it forces a material reload -#define FCVAR_RELOAD_TEXTURES (1 << 21) // If this cvar changes, if forces a texture reload - -#define FCVAR_NOT_CONNECTED (1 << 22) // cvar cannot be changed by a client that is connected to a server -#define FCVAR_MATERIAL_SYSTEM_THREAD (1 << 23) // Indicates this cvar is read from the material system thread -#define FCVAR_ARCHIVE_PLAYERPROFILE (1 << 24) // respawn-defined flag, same as FCVAR_ARCHIVE but writes to profile.cfg - -#define FCVAR_SERVER_CAN_EXECUTE \ - (1 << 28) // the server is allowed to execute this command on clients via - // ClientCommand/NET_StringCmd/CBaseClientState::ProcessStringCmd. -#define FCVAR_SERVER_CANNOT_QUERY \ - (1 << 29) // If this is set, then the server is not allowed to query this cvar's value (via IServerPluginHelpers::StartQueryCvarValue). - -// !!!NOTE!!! : this is likely incorrect, there are multiple concommands that the vanilla game registers with this flag that 100% should not -// be remotely executable i.e. multiple commands that only exist on client (screenshot, joystick_initialize) we now use -// FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS in all places this flag was previously used -#define FCVAR_CLIENTCMD_CAN_EXECUTE \ - (1 << 30) // IVEngineClient::ClientCmd is allowed to execute this command. - // Note: IVEngineClient::ClientCmd_Unrestricted can run any client command. - -#define FCVAR_ACCESSIBLE_FROM_THREADS (1 << 25) // used as a debugging tool necessary to check material system thread convars - -// TODO: could be cool to repurpose these for northstar use somehow? -// #define FCVAR_AVAILABLE (1<<26) -// #define FCVAR_AVAILABLE (1<<27) -// #define FCVAR_AVAILABLE (1<<31) - -// flag => string stuff -const std::multimap g_PrintCommandFlags = { - {FCVAR_UNREGISTERED, "UNREGISTERED"}, - {FCVAR_DEVELOPMENTONLY, "DEVELOPMENTONLY"}, - {FCVAR_GAMEDLL, "GAMEDLL"}, - {FCVAR_CLIENTDLL, "CLIENTDLL"}, - {FCVAR_HIDDEN, "HIDDEN"}, - {FCVAR_PROTECTED, "PROTECTED"}, - {FCVAR_SPONLY, "SPONLY"}, - {FCVAR_ARCHIVE, "ARCHIVE"}, - {FCVAR_NOTIFY, "NOTIFY"}, - {FCVAR_USERINFO, "USERINFO"}, - - // TODO: PRINTABLEONLY and GAMEDLL_FOR_REMOTE_CLIENTS are both 1<<10, one is for vars and one is for commands - // this fucking sucks i think - {FCVAR_PRINTABLEONLY, "PRINTABLEONLY"}, - {FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS, "GAMEDLL_FOR_REMOTE_CLIENTS"}, - - {FCVAR_UNLOGGED, "UNLOGGED"}, - {FCVAR_NEVER_AS_STRING, "NEVER_AS_STRING"}, - {FCVAR_REPLICATED, "REPLICATED"}, - {FCVAR_CHEAT, "CHEAT"}, - {FCVAR_SS, "SS"}, - {FCVAR_DEMO, "DEMO"}, - {FCVAR_DONTRECORD, "DONTRECORD"}, - {FCVAR_SS_ADDED, "SS_ADDED"}, - {FCVAR_RELEASE, "RELEASE"}, - {FCVAR_RELOAD_MATERIALS, "RELOAD_MATERIALS"}, - {FCVAR_RELOAD_TEXTURES, "RELOAD_TEXTURES"}, - {FCVAR_NOT_CONNECTED, "NOT_CONNECTED"}, - {FCVAR_MATERIAL_SYSTEM_THREAD, "MATERIAL_SYSTEM_THREAD"}, - {FCVAR_ARCHIVE_PLAYERPROFILE, "ARCHIVE_PLAYERPROFILE"}, - {FCVAR_SERVER_CAN_EXECUTE, "SERVER_CAN_EXECUTE"}, - {FCVAR_SERVER_CANNOT_QUERY, "SERVER_CANNOT_QUERY"}, - {FCVAR_CLIENTCMD_CAN_EXECUTE, "UNKNOWN"}, - {FCVAR_ACCESSIBLE_FROM_THREADS, "ACCESSIBLE_FROM_THREADS"}}; - -//----------------------------------------------------------------------------- -// Forward declarations -//----------------------------------------------------------------------------- -class ConCommandBase; -class ConCommand; -class ConVar; - -typedef void (*FnChangeCallback_t)(ConVar* var, const char* pOldValue, float flOldValue); - -//----------------------------------------------------------------------------- -// Purpose: A console variable -//----------------------------------------------------------------------------- -class ConVar -{ -public: - ConVar(void) {}; - ConVar(const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString); - ConVar( - const char* pszName, - const char* pszDefaultValue, - int nFlags, - const char* pszHelpString, - bool bMin, - float fMin, - bool bMax, - float fMax, - FnChangeCallback_t pCallback); - ~ConVar(void); - - const char* GetBaseName(void) const; - const char* GetHelpText(void) const; - - void AddFlags(int nFlags); - void RemoveFlags(int nFlags); - - bool GetBool(void) const; - float GetFloat(void) const; - int GetInt(void) const; - Color GetColor(void) const; - const char* GetString(void) const; - - bool GetMin(float& flMinValue) const; - bool GetMax(float& flMaxValue) const; - float GetMinValue(void) const; - float GetMaxValue(void) const; - - bool HasMin(void) const; - bool HasMax(void) const; - - void SetValue(int nValue); - void SetValue(float flValue); - void SetValue(const char* pszValue); - void SetValue(Color clValue); - - void ChangeStringValue(const char* pszTempValue, float flOldValue); - bool SetColorFromString(const char* pszValue); - bool ClampValue(float& value); - - bool IsRegistered(void) const; - bool IsCommand(void) const; - bool IsFlagSet(int nFlags) const; - - struct CVValue_t - { - const char* m_pszString; - int64_t m_iStringLength; - float m_fValue; - int m_nValue; - }; - - ConCommandBase m_ConCommandBase {}; // 0x0000 - const char* m_pszDefaultValue {}; // 0x0040 - CVValue_t m_Value {}; // 0x0048 - bool m_bHasMin {}; // 0x005C - float m_fMinVal {}; // 0x0060 - bool m_bHasMax {}; // 0x0064 - float m_fMaxVal {}; // 0x0068 - void* m_pMalloc {}; // 0x0070 - char m_pPad80[10] {}; // 0x0080 -}; // Size: 0x0080 - -int ParseConVarFlagsString(std::string modName, std::string flags); diff --git a/NorthstarDLL/core/convar/cvar.cpp b/NorthstarDLL/core/convar/cvar.cpp deleted file mode 100644 index aa5f0365..00000000 --- a/NorthstarDLL/core/convar/cvar.cpp +++ /dev/null @@ -1,26 +0,0 @@ -#include "cvar.h" -#include "convar.h" -#include "concommand.h" - -//----------------------------------------------------------------------------- -// Purpose: returns all ConVars -//----------------------------------------------------------------------------- -std::unordered_map CCvar::DumpToMap() -{ - std::stringstream ss; - CCVarIteratorInternal* itint = FactoryInternalIterator(); // Allocate new InternalIterator. - - std::unordered_map allConVars; - - for (itint->SetFirst(); itint->IsValid(); itint->Next()) // Loop through all instances. - { - ConCommandBase* pCommand = itint->Get(); - const char* pszCommandName = pCommand->m_pszName; - allConVars[pszCommandName] = pCommand; - } - - return allConVars; -} - -SourceInterface* g_pCVarInterface; -CCvar* g_pCVar; diff --git a/NorthstarDLL/core/convar/cvar.h b/NorthstarDLL/core/convar/cvar.h deleted file mode 100644 index beaa84f4..00000000 --- a/NorthstarDLL/core/convar/cvar.h +++ /dev/null @@ -1,38 +0,0 @@ -#pragma once -#include "convar.h" - -//----------------------------------------------------------------------------- -// Forward declarations -//----------------------------------------------------------------------------- -class ConCommandBase; -class ConCommand; -class ConVar; - -//----------------------------------------------------------------------------- -// Internals for ICVarIterator -//----------------------------------------------------------------------------- -class CCVarIteratorInternal // Fully reversed table, just look at the virtual function table and rename the function. -{ -public: - virtual void SetFirst(void) = 0; // 0 - virtual void Next(void) = 0; // 1 - virtual bool IsValid(void) = 0; // 2 - virtual ConCommandBase* Get(void) = 0; // 3 -}; - -//----------------------------------------------------------------------------- -// Default implementation -//----------------------------------------------------------------------------- -class CCvar -{ -public: - M_VMETHOD(ConCommandBase*, FindCommandBase, 14, (const char* pszCommandName), (this, pszCommandName)); - M_VMETHOD(ConVar*, FindVar, 16, (const char* pszVarName), (this, pszVarName)); - M_VMETHOD(ConCommand*, FindCommand, 18, (const char* pszCommandName), (this, pszCommandName)); - M_VMETHOD(CCVarIteratorInternal*, FactoryInternalIterator, 41, (), (this)); - - std::unordered_map DumpToMap(); -}; - -extern SourceInterface* g_pCVarInterface; -extern CCvar* g_pCVar; diff --git a/NorthstarDLL/core/filesystem/filesystem.cpp b/NorthstarDLL/core/filesystem/filesystem.cpp deleted file mode 100644 index b39939e4..00000000 --- a/NorthstarDLL/core/filesystem/filesystem.cpp +++ /dev/null @@ -1,177 +0,0 @@ -#include "filesystem.h" -#include "core/sourceinterface.h" -#include "mods/modmanager.h" - -#include -#include - -AUTOHOOK_INIT() - -bool bReadingOriginalFile = false; -std::string sCurrentModPath; - -ConVar* Cvar_ns_fs_log_reads; - -SourceInterface* g_pFilesystem; - -std::string ReadVPKFile(const char* path) -{ - // read scripts.rson file, todo: check if this can be overwritten - FileHandle_t fileHandle = (*g_pFilesystem)->m_vtable2->Open(&(*g_pFilesystem)->m_vtable2, path, "rb", "GAME", 0); - - std::stringstream fileStream; - int bytesRead = 0; - char data[4096]; - do - { - bytesRead = (*g_pFilesystem)->m_vtable2->Read(&(*g_pFilesystem)->m_vtable2, data, (int)std::size(data), fileHandle); - fileStream.write(data, bytesRead); - } while (bytesRead == std::size(data)); - - (*g_pFilesystem)->m_vtable2->Close(*g_pFilesystem, fileHandle); - - return fileStream.str(); -} - -std::string ReadVPKOriginalFile(const char* path) -{ - // todo: should probably set search path to be g_pModName here also - - bReadingOriginalFile = true; - std::string ret = ReadVPKFile(path); - bReadingOriginalFile = false; - - return ret; -} - -// clang-format off -HOOK(AddSearchPathHook, AddSearchPath, -void, __fastcall, (IFileSystem * fileSystem, const char* pPath, const char* pathID, SearchPathAdd_t addType)) -// clang-format on -{ - AddSearchPath(fileSystem, pPath, pathID, addType); - - // make sure current mod paths are at head - if (!strcmp(pathID, "GAME") && sCurrentModPath.compare(pPath) && addType == PATH_ADD_TO_HEAD) - { - AddSearchPath(fileSystem, sCurrentModPath.c_str(), "GAME", PATH_ADD_TO_HEAD); - AddSearchPath(fileSystem, GetCompiledAssetsPath().string().c_str(), "GAME", PATH_ADD_TO_HEAD); - } -} - -void SetNewModSearchPaths(Mod* mod) -{ - // put our new path to the head if we need to read from a different mod path - // in the future we could also determine whether the file we're setting paths for needs a mod dir, or compiled assets - if (mod != nullptr) - { - if ((fs::absolute(mod->m_ModDirectory) / MOD_OVERRIDE_DIR).string().compare(sCurrentModPath)) - { - AddSearchPath( - &*(*g_pFilesystem), (fs::absolute(mod->m_ModDirectory) / MOD_OVERRIDE_DIR).string().c_str(), "GAME", PATH_ADD_TO_HEAD); - sCurrentModPath = (fs::absolute(mod->m_ModDirectory) / MOD_OVERRIDE_DIR).string(); - } - } - else // push compiled to head - AddSearchPath(&*(*g_pFilesystem), fs::absolute(GetCompiledAssetsPath()).string().c_str(), "GAME", PATH_ADD_TO_HEAD); -} - -bool TryReplaceFile(const char* pPath, bool shouldCompile) -{ - if (bReadingOriginalFile) - return false; - - if (shouldCompile) - g_pModManager->CompileAssetsForFile(pPath); - - // idk how efficient the lexically normal check is - // can't just set all /s in path to \, since some paths aren't in writeable memory - auto file = g_pModManager->m_ModFiles.find(g_pModManager->NormaliseModFilePath(fs::path(pPath))); - if (file != g_pModManager->m_ModFiles.end()) - { - SetNewModSearchPaths(file->second.m_pOwningMod); - return true; - } - - return false; -} - -// force modded files to be read from mods, not cache -// clang-format off -HOOK(ReadFromCacheHook, ReadFromCache, -bool, __fastcall, (IFileSystem * filesystem, char* pPath, void* result)) -// clang-format off -{ - if (TryReplaceFile(pPath, true)) - return false; - - return ReadFromCache(filesystem, pPath, result); -} - -// force modded files to be read from mods, not vpk -// clang-format off -AUTOHOOK(ReadFileFromVPK, filesystem_stdio.dll + 0x5CBA0, -FileHandle_t, __fastcall, (VPKData* vpkInfo, uint64_t* b, char* filename)) -// clang-format on -{ - // don't compile here because this is only ever called from OpenEx, which already compiles - if (TryReplaceFile(filename, false)) - { - *b = -1; - return b; - } - - return ReadFileFromVPK(vpkInfo, b, filename); -} - -// clang-format off -AUTOHOOK(CBaseFileSystem__OpenEx, filesystem_stdio.dll + 0x15F50, -FileHandle_t, __fastcall, (IFileSystem* filesystem, const char* pPath, const char* pOptions, uint32_t flags, const char* pPathID, char **ppszResolvedFilename)) -// clang-format on -{ - TryReplaceFile(pPath, true); - return CBaseFileSystem__OpenEx(filesystem, pPath, pOptions, flags, pPathID, ppszResolvedFilename); -} - -HOOK(MountVPKHook, MountVPK, VPKData*, , (IFileSystem * fileSystem, const char* pVpkPath)) -{ - NS::log::fs->info("MountVPK {}", pVpkPath); - VPKData* ret = MountVPK(fileSystem, pVpkPath); - - for (Mod mod : g_pModManager->m_LoadedMods) - { - if (!mod.m_bEnabled) - continue; - - for (ModVPKEntry& vpkEntry : mod.Vpks) - { - // if we're autoloading, just load no matter what - if (!vpkEntry.m_bAutoLoad) - { - // resolve vpk name and try to load one with the same name - // todo: we should be unloading these on map unload manually - std::string mapName(fs::path(pVpkPath).filename().string()); - std::string modMapName(fs::path(vpkEntry.m_sVpkPath.c_str()).filename().string()); - if (mapName.compare(modMapName)) - continue; - } - - VPKData* loaded = MountVPK(fileSystem, vpkEntry.m_sVpkPath.c_str()); - if (!ret) // this is primarily for map vpks and stuff, so the map's vpk is what gets returned from here - ret = loaded; - } - } - - return ret; -} - -ON_DLL_LOAD("filesystem_stdio.dll", Filesystem, (CModule module)) -{ - AUTOHOOK_DISPATCH() - - g_pFilesystem = new SourceInterface("filesystem_stdio.dll", "VFileSystem017"); - - AddSearchPathHook.Dispatch((LPVOID)(*g_pFilesystem)->m_vtable->AddSearchPath); - ReadFromCacheHook.Dispatch((LPVOID)(*g_pFilesystem)->m_vtable->ReadFromCache); - MountVPKHook.Dispatch((LPVOID)(*g_pFilesystem)->m_vtable->MountVPK); -} diff --git a/NorthstarDLL/core/filesystem/filesystem.h b/NorthstarDLL/core/filesystem/filesystem.h deleted file mode 100644 index fcd1bb2f..00000000 --- a/NorthstarDLL/core/filesystem/filesystem.h +++ /dev/null @@ -1,69 +0,0 @@ -#pragma once -#include "core/sourceinterface.h" - -// taken from ttf2sdk -typedef void* FileHandle_t; - -#pragma pack(push, 1) - -// clang-format off -OFFSET_STRUCT(VPKFileEntry) -{ - STRUCT_SIZE(0x44); - FIELDS(0x0, - char* directory; - char* filename; - char* extension; - ) -}; -// clang-format on -#pragma pack(pop) - -struct VPKData; - -enum SearchPathAdd_t -{ - PATH_ADD_TO_HEAD, // First path searched - PATH_ADD_TO_TAIL, // Last path searched -}; - -class CSearchPath -{ -public: - unsigned char unknown[0x18]; - const char* debugPath; -}; - -class IFileSystem -{ -public: - struct VTable - { - void* unknown[10]; - void (*AddSearchPath)(IFileSystem* fileSystem, const char* pPath, const char* pathID, SearchPathAdd_t addType); - void* unknown2[84]; - bool (*ReadFromCache)(IFileSystem* fileSystem, const char* path, void* result); - void* unknown3[15]; - VPKData* (*MountVPK)(IFileSystem* fileSystem, const char* vpkPath); - }; - - struct VTable2 - { - int (*Read)(IFileSystem::VTable2** fileSystem, void* pOutput, int size, FileHandle_t file); - void* unknown[1]; - FileHandle_t (*Open)( - IFileSystem::VTable2** fileSystem, const char* pFileName, const char* pOptions, const char* pathID, int64_t unknown); - void (*Close)(IFileSystem* fileSystem, FileHandle_t file); - long long (*Seek)(IFileSystem::VTable2** fileSystem, FileHandle_t file, long long offset, long long whence); - void* unknown2[5]; - bool (*FileExists)(IFileSystem::VTable2** fileSystem, const char* pFileName, const char* pPathID); - }; - - VTable* m_vtable; - VTable2* m_vtable2; -}; - -extern SourceInterface* g_pFilesystem; - -std::string ReadVPKFile(const char* path); -std::string ReadVPKOriginalFile(const char* path); diff --git a/NorthstarDLL/core/filesystem/rpakfilesystem.cpp b/NorthstarDLL/core/filesystem/rpakfilesystem.cpp deleted file mode 100644 index da72646b..00000000 --- a/NorthstarDLL/core/filesystem/rpakfilesystem.cpp +++ /dev/null @@ -1,347 +0,0 @@ -#include "rpakfilesystem.h" -#include "mods/modmanager.h" -#include "dedicated/dedicated.h" -#include "core/tier0.h" - -AUTOHOOK_INIT() - -// there are more i'm just too lazy to add -struct PakLoadFuncs -{ - void* unk0[3]; - int (*LoadPakAsync)(const char* pPath, void* unknownSingleton, int flags, void* callback0, void* callback1); - void* unk1[2]; - void* (*UnloadPak)(int iPakHandle, void* callback); - void* unk2[6]; - void* (*LoadFile)(const char* path); // unsure - void* unk3[10]; - void* (*ReadFileAsync)(const char* pPath, void* a2); -}; - -PakLoadFuncs* g_pakLoadApi; - -PakLoadManager* g_pPakLoadManager; -void** pUnknownPakLoadSingleton; - -int PakLoadManager::LoadPakAsync(const char* pPath, const ePakLoadSource nLoadSource) -{ - int nHandle = g_pakLoadApi->LoadPakAsync(pPath, *pUnknownPakLoadSingleton, 2, nullptr, nullptr); - - // set the load source of the pak we just loaded - if (nHandle != -1) - GetPakInfo(nHandle)->m_nLoadSource = nLoadSource; - - return nHandle; -} - -void PakLoadManager::UnloadPak(const int nPakHandle) -{ - g_pakLoadApi->UnloadPak(nPakHandle, nullptr); -} - -void PakLoadManager::UnloadMapPaks() -{ - for (auto& pair : m_vLoadedPaks) - if (pair.second.m_nLoadSource == ePakLoadSource::MAP) - UnloadPak(pair.first); -} - -LoadedPak* PakLoadManager::TrackLoadedPak(ePakLoadSource nLoadSource, int nPakHandle, size_t nPakNameHash) -{ - LoadedPak pak; - pak.m_nLoadSource = nLoadSource; - pak.m_nPakHandle = nPakHandle; - pak.m_nPakNameHash = nPakNameHash; - - m_vLoadedPaks.insert(std::make_pair(nPakHandle, pak)); - return &m_vLoadedPaks.at(nPakHandle); -} - -void PakLoadManager::RemoveLoadedPak(int nPakHandle) -{ - m_vLoadedPaks.erase(nPakHandle); -} - -LoadedPak* PakLoadManager::GetPakInfo(const int nPakHandle) -{ - return &m_vLoadedPaks.at(nPakHandle); -} - -int PakLoadManager::GetPakHandle(const size_t nPakNameHash) -{ - for (auto& pair : m_vLoadedPaks) - if (pair.second.m_nPakNameHash == nPakNameHash) - return pair.first; - - return -1; -} - -int PakLoadManager::GetPakHandle(const char* pPath) -{ - return GetPakHandle(STR_HASH(pPath)); -} - -void* PakLoadManager::LoadFile(const char* path) -{ - return g_pakLoadApi->LoadFile(path); -} - -void HandlePakAliases(char** map) -{ - // convert the pak being loaded to it's aliased one, e.g. aliasing mp_hub_timeshift => sp_hub_timeshift - for (int64_t i = g_pModManager->m_LoadedMods.size() - 1; i > -1; i--) - { - Mod* mod = &g_pModManager->m_LoadedMods[i]; - if (!mod->m_bEnabled) - continue; - - if (mod->RpakAliases.find(*map) != mod->RpakAliases.end()) - { - *map = &mod->RpakAliases[*map][0]; - return; - } - } -} - -void LoadPreloadPaks() -{ - // note, loading from ./ is necessary otherwise paks will load from gamedir/r2/paks - for (Mod& mod : g_pModManager->m_LoadedMods) - { - if (!mod.m_bEnabled) - continue; - - // need to get a relative path of mod to mod folder - fs::path modPakPath("./" / mod.m_ModDirectory / "paks"); - - for (ModRpakEntry& pak : mod.Rpaks) - if (pak.m_bAutoLoad) - g_pPakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), ePakLoadSource::CONSTANT); - } -} - -void LoadPostloadPaks(const char* pPath) -{ - // note, loading from ./ is necessary otherwise paks will load from gamedir/r2/paks - for (Mod& mod : g_pModManager->m_LoadedMods) - { - if (!mod.m_bEnabled) - continue; - - // need to get a relative path of mod to mod folder - fs::path modPakPath("./" / mod.m_ModDirectory / "paks"); - - for (ModRpakEntry& pak : mod.Rpaks) - if (pak.m_sLoadAfterPak == pPath) - g_pPakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), ePakLoadSource::CONSTANT); - } -} - -void LoadCustomMapPaks(char** pakName, bool* bNeedToFreePakName) -{ - // whether the vanilla game has this rpak - bool bHasOriginalPak = fs::exists(fs::path("r2/paks/Win64/") / *pakName); - - // note, loading from ./ is necessary otherwise paks will load from gamedir/r2/paks - for (Mod& mod : g_pModManager->m_LoadedMods) - { - if (!mod.m_bEnabled) - continue; - - // need to get a relative path of mod to mod folder - fs::path modPakPath("./" / mod.m_ModDirectory / "paks"); - - for (ModRpakEntry& pak : mod.Rpaks) - { - if (!pak.m_bAutoLoad && !pak.m_sPakName.compare(*pakName)) - { - // if the game doesn't have the original pak, let it handle loading this one as if it was the one it was loading originally - if (!bHasOriginalPak) - { - std::string path = (modPakPath / pak.m_sPakName).string(); - *pakName = new char[path.size() + 1]; - strcpy(*pakName, &path[0]); - (*pakName)[path.size()] = '\0'; - - bHasOriginalPak = true; - *bNeedToFreePakName = - true; // we can't free this memory until we're done with the pak, so let whatever's calling this deal with it - } - else - g_pPakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), ePakLoadSource::MAP); - } - } - } -} - -// clang-format off -HOOK(LoadPakAsyncHook, LoadPakAsync, -int, __fastcall, (char* pPath, void* unknownSingleton, int flags, void* pCallback0, void* pCallback1)) -// clang-format on -{ - HandlePakAliases(&pPath); - - // dont load the pak if it's currently loaded already - size_t nPathHash = STR_HASH(pPath); - if (g_pPakLoadManager->GetPakHandle(nPathHash) != -1) - return -1; - - bool bNeedToFreePakName = false; - - static bool bShouldLoadPaks = true; - if (bShouldLoadPaks) - { - // make a copy of the path for comparing to determine whether we should load this pak on dedi, before it could get overwritten by - // LoadCustomMapPaks - std::string originalPath(pPath); - - // disable preloading while we're doing this - bShouldLoadPaks = false; - - LoadPreloadPaks(); - LoadCustomMapPaks(&pPath, &bNeedToFreePakName); - - bShouldLoadPaks = true; - - // do this after custom paks load and in bShouldLoadPaks so we only ever call this on the root pakload call - // todo: could probably add some way to flag custom paks to not be loaded on dedicated servers in rpak.json - - // dedicated only needs common, common_mp, common_sp, and sp_ rpaks - // sp_ rpaks contain tutorial ghost data - // sucks to have to load the entire rpak for that but sp was never meant to be done on dedi - if (IsDedicatedServer() && - (CommandLine()->CheckParm("-nopakdedi") || strncmp(&originalPath[0], "common", 6) && strncmp(&originalPath[0], "sp_", 3))) - { - if (bNeedToFreePakName) - delete[] pPath; - - NS::log::rpak->info("Not loading pak {} for dedicated server", originalPath); - return -1; - } - } - - int iPakHandle = LoadPakAsync(pPath, unknownSingleton, flags, pCallback0, pCallback1); - NS::log::rpak->info("LoadPakAsync {} {}", pPath, iPakHandle); - - // trak the pak - g_pPakLoadManager->TrackLoadedPak(ePakLoadSource::UNTRACKED, iPakHandle, nPathHash); - LoadPostloadPaks(pPath); - - if (bNeedToFreePakName) - delete[] pPath; - - return iPakHandle; -} - -// clang-format off -HOOK(UnloadPakHook, UnloadPak, -void*, __fastcall, (int nPakHandle, void* pCallback)) -// clang-format on -{ - // stop tracking the pak - g_pPakLoadManager->RemoveLoadedPak(nPakHandle); - - static bool bShouldUnloadPaks = true; - if (bShouldUnloadPaks) - { - bShouldUnloadPaks = false; - g_pPakLoadManager->UnloadMapPaks(); - bShouldUnloadPaks = true; - } - - NS::log::rpak->info("UnloadPak {}", nPakHandle); - return UnloadPak(nPakHandle, pCallback); -} - -// we hook this exclusively for resolving stbsp paths, but seemingly it's also used for other stuff like vpk, rpak, mprj and starpak loads -// tbh this actually might be for memory mapped files or something, would make sense i think -// clang-format off -HOOK(ReadFileAsyncHook, ReadFileAsync, -void*, __fastcall, (const char* pPath, void* pCallback)) -// clang-format on -{ - fs::path path(pPath); - std::string newPath = ""; - fs::path filename = path.filename(); - - if (path.extension() == ".stbsp") - { - if (IsDedicatedServer()) - return nullptr; - - NS::log::rpak->info("LoadStreamBsp: {}", filename.string()); - - // resolve modded stbsp path so we can load mod stbsps - auto modFile = g_pModManager->m_ModFiles.find(g_pModManager->NormaliseModFilePath(fs::path("maps" / filename))); - if (modFile != g_pModManager->m_ModFiles.end()) - { - newPath = (modFile->second.m_pOwningMod->m_ModDirectory / "mod" / modFile->second.m_Path).string(); - pPath = newPath.c_str(); - } - } - else if (path.extension() == ".starpak") - { - if (IsDedicatedServer()) - return nullptr; - - // code for this is mostly stolen from above - - // unfortunately I can't find a way to get the rpak that is causing this function call, so I have to - // store them on mod init and then compare the current path with the stored paths - - // game adds r2\ to every path, so assume that a starpak path that begins with r2\paks\ is a vanilla one - // modded starpaks will be in the mod's paks folder (but can be in folders within the paks folder) - - // this might look a bit confusing, but its just an iterator over the various directories in a path. - // path.begin() being the first directory, r2 in this case, which is guaranteed anyway, - // so increment the iterator with ++ to get the first actual directory, * just gets the actual value - // then we compare to "paks" to determine if it's a vanilla rpak or not - if (*++path.begin() != "paks") - { - // remove the r2\ from the start used for path lookups - std::string starpakPath = path.string().substr(3); - // hash the starpakPath to compare with stored entries - size_t hashed = STR_HASH(starpakPath); - - // loop through all loaded mods - for (Mod& mod : g_pModManager->m_LoadedMods) - { - // ignore non-loaded mods - if (!mod.m_bEnabled) - continue; - - // loop through the stored starpak paths - for (size_t hash : mod.StarpakPaths) - { - if (hash == hashed) - { - // construct new path - newPath = (mod.m_ModDirectory / "paks" / starpakPath).string(); - // set path to the new path - pPath = newPath.c_str(); - goto LOG_STARPAK; - } - } - } - } - - LOG_STARPAK: - NS::log::rpak->info("LoadStreamPak: {}", filename.string()); - } - - return ReadFileAsync(pPath, pCallback); -} - -ON_DLL_LOAD("engine.dll", RpakFilesystem, (CModule module)) -{ - AUTOHOOK_DISPATCH(); - - g_pPakLoadManager = new PakLoadManager; - - g_pakLoadApi = module.Offset(0x5BED78).Deref().RCast(); - pUnknownPakLoadSingleton = module.Offset(0x7C5E20).RCast(); - - LoadPakAsyncHook.Dispatch((LPVOID*)g_pakLoadApi->LoadPakAsync); - UnloadPakHook.Dispatch((LPVOID*)g_pakLoadApi->UnloadPak); - ReadFileAsyncHook.Dispatch((LPVOID*)g_pakLoadApi->ReadFileAsync); -} diff --git a/NorthstarDLL/core/filesystem/rpakfilesystem.h b/NorthstarDLL/core/filesystem/rpakfilesystem.h deleted file mode 100644 index bcd57a73..00000000 --- a/NorthstarDLL/core/filesystem/rpakfilesystem.h +++ /dev/null @@ -1,39 +0,0 @@ -#pragma once - -enum class ePakLoadSource -{ - UNTRACKED = -1, // not a pak we loaded, we shouldn't touch this one - - CONSTANT, // should be loaded at all times - MAP // loaded from a map, should be unloaded when the map is unloaded -}; - -struct LoadedPak -{ - ePakLoadSource m_nLoadSource; - int m_nPakHandle; - size_t m_nPakNameHash; -}; - -class PakLoadManager -{ -private: - std::map m_vLoadedPaks {}; - std::unordered_map m_HashToPakHandle {}; - -public: - int LoadPakAsync(const char* pPath, const ePakLoadSource nLoadSource); - void UnloadPak(const int nPakHandle); - void UnloadMapPaks(); - void* LoadFile(const char* path); // this is a guess - - LoadedPak* TrackLoadedPak(ePakLoadSource nLoadSource, int nPakHandle, size_t nPakNameHash); - void RemoveLoadedPak(int nPakHandle); - - LoadedPak* GetPakInfo(const int nPakHandle); - - int GetPakHandle(const size_t nPakNameHash); - int GetPakHandle(const char* pPath); -}; - -extern PakLoadManager* g_pPakLoadManager; diff --git a/NorthstarDLL/core/hooks.cpp b/NorthstarDLL/core/hooks.cpp deleted file mode 100644 index 26b3fe57..00000000 --- a/NorthstarDLL/core/hooks.cpp +++ /dev/null @@ -1,474 +0,0 @@ -#include "dedicated/dedicated.h" -#include "plugins/pluginbackend.h" - -#include -#include -#include -#include -#include -#include -#include -#include - -#define XINPUT1_3_DLL "XInput1_3.dll" - -AUTOHOOK_INIT() - -// called from the ON_DLL_LOAD macros -__dllLoadCallback::__dllLoadCallback( - eDllLoadCallbackSide side, const std::string dllName, DllLoadCallbackFuncType callback, std::string uniqueStr, std::string reliesOn) -{ - // parse reliesOn array from string - std::vector reliesOnArray; - - if (reliesOn.length() && reliesOn[0] != '(') - { - reliesOnArray.push_back(reliesOn); - } - else - { - // follows the format (tag, tag, tag) - std::string sCurrentTag; - for (int i = 1; i < reliesOn.length(); i++) - { - if (!isspace(reliesOn[i])) - { - if (reliesOn[i] == ',' || reliesOn[i] == ')') - { - reliesOnArray.push_back(sCurrentTag); - sCurrentTag = ""; - } - else - sCurrentTag += reliesOn[i]; - } - } - } - - switch (side) - { - case eDllLoadCallbackSide::UNSIDED: - { - AddDllLoadCallback(dllName, callback, uniqueStr, reliesOnArray); - break; - } - - case eDllLoadCallbackSide::CLIENT: - { - AddDllLoadCallbackForClient(dllName, callback, uniqueStr, reliesOnArray); - break; - } - - case eDllLoadCallbackSide::DEDICATED_SERVER: - { - AddDllLoadCallbackForDedicatedServer(dllName, callback, uniqueStr, reliesOnArray); - break; - } - } -} - -void __fileAutohook::Dispatch() -{ - for (__autovar* var : vars) - var->Dispatch(); - - for (__autohook* hook : hooks) - hook->Dispatch(); -} - -void __fileAutohook::DispatchForModule(const char* pModuleName) -{ - const int iModuleNameLen = strlen(pModuleName); - - for (__autohook* hook : hooks) - if ((hook->iAddressResolutionMode == __autohook::OFFSET_STRING && !strncmp(pModuleName, hook->pAddrString, iModuleNameLen)) || - (hook->iAddressResolutionMode == __autohook::PROCADDRESS && !strcmp(pModuleName, hook->pModuleName))) - hook->Dispatch(); -} - -ManualHook::ManualHook(const char* funcName, LPVOID func) : pHookFunc(func), ppOrigFunc(nullptr) -{ - const int iFuncNameStrlen = strlen(funcName); - pFuncName = new char[iFuncNameStrlen]; - memcpy(pFuncName, funcName, iFuncNameStrlen); -} - -ManualHook::ManualHook(const char* funcName, LPVOID* orig, LPVOID func) : pHookFunc(func), ppOrigFunc(orig) -{ - const int iFuncNameStrlen = strlen(funcName); - pFuncName = new char[iFuncNameStrlen]; - memcpy(pFuncName, funcName, iFuncNameStrlen); -} - -bool ManualHook::Dispatch(LPVOID addr, LPVOID* orig) -{ - if (orig) - ppOrigFunc = orig; - - if (MH_CreateHook(addr, pHookFunc, ppOrigFunc) == MH_OK) - { - if (MH_EnableHook(addr) == MH_OK) - { - spdlog::info("Enabling hook {}", pFuncName); - return true; - } - else - spdlog::error("MH_EnableHook failed for function {}", pFuncName); - } - else - spdlog::error("MH_CreateHook failed for function {}", pFuncName); - - return false; -} - -uintptr_t ParseDLLOffsetString(const char* pAddrString) -{ - // in the format server.dll + 0xDEADBEEF - int iDllNameEnd = 0; - for (; !isspace(pAddrString[iDllNameEnd]) && pAddrString[iDllNameEnd] != '+'; iDllNameEnd++) - ; - - char* pModuleName = new char[iDllNameEnd + 1]; - memcpy(pModuleName, pAddrString, iDllNameEnd); - pModuleName[iDllNameEnd] = '\0'; - - // get the module address - const HMODULE pModuleAddr = GetModuleHandleA(pModuleName); - - if (!pModuleAddr) - return 0; - - // get the offset string - uintptr_t iOffset = 0; - - int iOffsetBegin = iDllNameEnd; - int iOffsetEnd = strlen(pAddrString); - - // seek until we hit the start of the number offset - for (; !(pAddrString[iOffsetBegin] >= '0' && pAddrString[iOffsetBegin] <= '9') && pAddrString[iOffsetBegin]; iOffsetBegin++) - ; - - bool bIsHex = pAddrString[iOffsetBegin] == '0' && (pAddrString[iOffsetBegin + 1] == 'X' || pAddrString[iOffsetBegin + 1] == 'x'); - if (bIsHex) - iOffset = std::stoi(pAddrString + iOffsetBegin + 2, 0, 16); - else - iOffset = std::stoi(pAddrString + iOffsetBegin); - - return ((uintptr_t)pModuleAddr + iOffset); -} - -// dll load callback stuff -// this allows for code to register callbacks to be run as soon as a dll is loaded, mainly to allow for patches to be made on dll load -struct DllLoadCallback -{ - std::string dll; - DllLoadCallbackFuncType callback; - std::string tag; - std::vector reliesOn; - bool called; -}; - -// HACK: declaring and initialising this vector at file scope crashes on debug builds due to static initialisation order -// using a static var like this ensures that the vector is initialised lazily when it's used -std::vector& GetDllLoadCallbacks() -{ - static std::vector vec = std::vector(); - return vec; -} - -void AddDllLoadCallback(std::string dll, DllLoadCallbackFuncType callback, std::string tag, std::vector reliesOn) -{ - DllLoadCallback& callbackStruct = GetDllLoadCallbacks().emplace_back(); - - callbackStruct.dll = dll; - callbackStruct.callback = callback; - callbackStruct.tag = tag; - callbackStruct.reliesOn = reliesOn; - callbackStruct.called = false; -} - -void AddDllLoadCallbackForDedicatedServer( - std::string dll, DllLoadCallbackFuncType callback, std::string tag, std::vector reliesOn) -{ - if (!IsDedicatedServer()) - return; - - AddDllLoadCallback(dll, callback, tag, reliesOn); -} - -void AddDllLoadCallbackForClient(std::string dll, DllLoadCallbackFuncType callback, std::string tag, std::vector reliesOn) -{ - if (IsDedicatedServer()) - return; - - AddDllLoadCallback(dll, callback, tag, reliesOn); -} - -void MakeHook(LPVOID pTarget, LPVOID pDetour, void* ppOriginal, const char* pFuncName) -{ - char* pStrippedFuncName = (char*)pFuncName; - // strip & char from funcname - if (*pStrippedFuncName == '&') - pStrippedFuncName++; - - if (MH_CreateHook(pTarget, pDetour, (LPVOID*)ppOriginal) == MH_OK) - { - if (MH_EnableHook(pTarget) == MH_OK) - spdlog::info("Enabling hook {}", pStrippedFuncName); - else - spdlog::error("MH_EnableHook failed for function {}", pStrippedFuncName); - } - else - spdlog::error("MH_CreateHook failed for function {}", pStrippedFuncName); -} - -AUTOHOOK_ABSOLUTEADDR(_GetCommandLineA, (LPVOID)GetCommandLineA, LPSTR, WINAPI, ()) -{ - static char* cmdlineModified; - static char* cmdlineOrg; - - if (cmdlineOrg == nullptr || cmdlineModified == nullptr) - { - cmdlineOrg = _GetCommandLineA(); - bool isDedi = strstr(cmdlineOrg, "-dedicated"); // well, this one has to be a real argument - bool ignoreStartupArgs = strstr(cmdlineOrg, "-nostartupargs"); - - std::string args; - std::ifstream cmdlineArgFile; - - // it looks like CommandLine() prioritizes parameters apprearing first, so we want the real commandline to take priority - // not to mention that cmdlineOrg starts with the EXE path - args.append(cmdlineOrg); - args.append(" "); - - // append those from the file - - if (!ignoreStartupArgs) - { - - cmdlineArgFile = std::ifstream(!isDedi ? "ns_startup_args.txt" : "ns_startup_args_dedi.txt"); - - if (cmdlineArgFile) - { - std::stringstream argBuffer; - argBuffer << cmdlineArgFile.rdbuf(); - cmdlineArgFile.close(); - - // if some other command line option includes "-northstar" in the future then you have to refactor this check to check with - // both either space after or ending with - if (!isDedi && argBuffer.str().find("-northstar") != std::string::npos) - MessageBoxA( - NULL, - "The \"-northstar\" command line option is NOT supposed to go into ns_startup_args.txt file!\n\nThis option is " - "supposed to go into Origin/Steam game launch options, and then you are supposed to launch the original " - "Titanfall2.exe " - "rather than NorthstarLauncher.exe to make use of it.", - "Northstar Warning", - MB_ICONWARNING); - - args.append(argBuffer.str()); - } - } - - auto len = args.length(); - cmdlineModified = new char[len + 1]; - if (!cmdlineModified) - { - spdlog::error("malloc failed for command line"); - return cmdlineOrg; - } - memcpy(cmdlineModified, args.c_str(), len + 1); - } - - return cmdlineModified; -} - -std::vector calledTags; -void CallLoadLibraryACallbacks(LPCSTR lpLibFileName, HMODULE moduleAddress) -{ - CModule cModule(moduleAddress); - - while (true) - { - bool bDoneCalling = true; - - for (auto& callbackStruct : GetDllLoadCallbacks()) - { - if (!callbackStruct.called && fs::path(lpLibFileName).filename() == fs::path(callbackStruct.dll).filename()) - { - bool bShouldContinue = false; - - if (!callbackStruct.reliesOn.empty()) - { - for (std::string tag : callbackStruct.reliesOn) - { - if (std::find(calledTags.begin(), calledTags.end(), tag) == calledTags.end()) - { - bDoneCalling = false; - bShouldContinue = true; - break; - } - } - } - - if (bShouldContinue) - continue; - - callbackStruct.callback(moduleAddress); - calledTags.push_back(callbackStruct.tag); - callbackStruct.called = true; - } - } - - if (bDoneCalling) - break; - } -} - -void CallLoadLibraryWCallbacks(LPCWSTR lpLibFileName, HMODULE moduleAddress) -{ - CModule cModule(moduleAddress); - - while (true) - { - bool bDoneCalling = true; - - for (auto& callbackStruct : GetDllLoadCallbacks()) - { - if (!callbackStruct.called && fs::path(lpLibFileName).filename() == fs::path(callbackStruct.dll).filename()) - { - bool bShouldContinue = false; - - if (!callbackStruct.reliesOn.empty()) - { - for (std::string tag : callbackStruct.reliesOn) - { - if (std::find(calledTags.begin(), calledTags.end(), tag) == calledTags.end()) - { - bDoneCalling = false; - bShouldContinue = true; - break; - } - } - } - - if (bShouldContinue) - continue; - - callbackStruct.callback(moduleAddress); - calledTags.push_back(callbackStruct.tag); - callbackStruct.called = true; - } - } - - if (bDoneCalling) - break; - } -} - -void CallAllPendingDLLLoadCallbacks() -{ - HMODULE hMods[1024]; - HANDLE hProcess = GetCurrentProcess(); - DWORD cbNeeded; - unsigned int i; - - // Get a list of all the modules in this process. - if (EnumProcessModules(hProcess, hMods, sizeof(hMods), &cbNeeded)) - { - for (i = 0; i < (cbNeeded / sizeof(HMODULE)); i++) - { - wchar_t szModName[MAX_PATH]; - - // Get the full path to the module's file. - if (GetModuleFileNameExW(hProcess, hMods[i], szModName, sizeof(szModName) / sizeof(TCHAR))) - { - CallLoadLibraryWCallbacks(szModName, hMods[i]); - } - } - } -} - -// clang-format off -AUTOHOOK_ABSOLUTEADDR(_LoadLibraryExA, (LPVOID)LoadLibraryExA, -HMODULE, WINAPI, (LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)) -// clang-format on -{ - HMODULE moduleAddress; - - LPCSTR lpLibFileNameEnd = lpLibFileName + strlen(lpLibFileName); - LPCSTR lpLibName = lpLibFileNameEnd - strlen(XINPUT1_3_DLL); - - // replace xinput dll with one that has ASLR - if (lpLibFileName <= lpLibName && !strncmp(lpLibName, XINPUT1_3_DLL, strlen(XINPUT1_3_DLL) + 1)) - { - moduleAddress = _LoadLibraryExA("XInput9_1_0.dll", hFile, dwFlags); - - if (!moduleAddress) - { - MessageBoxA(0, "Could not find XInput9_1_0.dll", "Northstar", MB_ICONERROR); - exit(EXIT_FAILURE); - - return nullptr; - } - } - else - moduleAddress = _LoadLibraryExA(lpLibFileName, hFile, dwFlags); - - if (moduleAddress) - { - CallLoadLibraryACallbacks(lpLibFileName, moduleAddress); - InformPluginsDLLLoad(fs::path(lpLibFileName), moduleAddress); - } - - return moduleAddress; -} - -// clang-format off -AUTOHOOK_ABSOLUTEADDR(_LoadLibraryA, (LPVOID)LoadLibraryA, -HMODULE, WINAPI, (LPCSTR lpLibFileName)) -// clang-format on -{ - HMODULE moduleAddress = _LoadLibraryA(lpLibFileName); - - if (moduleAddress) - CallLoadLibraryACallbacks(lpLibFileName, moduleAddress); - - return moduleAddress; -} - -// clang-format off -AUTOHOOK_ABSOLUTEADDR(_LoadLibraryExW, (LPVOID)LoadLibraryExW, -HMODULE, WINAPI, (LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)) -// clang-format on -{ - HMODULE moduleAddress = _LoadLibraryExW(lpLibFileName, hFile, dwFlags); - - if (moduleAddress) - CallLoadLibraryWCallbacks(lpLibFileName, moduleAddress); - - return moduleAddress; -} - -// clang-format off -AUTOHOOK_ABSOLUTEADDR(_LoadLibraryW, (LPVOID)LoadLibraryW, -HMODULE, WINAPI, (LPCWSTR lpLibFileName)) -// clang-format on -{ - HMODULE moduleAddress = _LoadLibraryW(lpLibFileName); - - if (moduleAddress) - { - CallLoadLibraryWCallbacks(lpLibFileName, moduleAddress); - InformPluginsDLLLoad(fs::path(lpLibFileName), moduleAddress); - } - - return moduleAddress; -} - -void InstallInitialHooks() -{ - if (MH_Initialize() != MH_OK) - spdlog::error("MH_Initialize (minhook initialization) failed"); - - AUTOHOOK_DISPATCH() -} diff --git a/NorthstarDLL/core/hooks.h b/NorthstarDLL/core/hooks.h deleted file mode 100644 index 15edbf0b..00000000 --- a/NorthstarDLL/core/hooks.h +++ /dev/null @@ -1,331 +0,0 @@ -#pragma once -#include "memory.h" - -#include -#include - -void InstallInitialHooks(); - -typedef void (*DllLoadCallbackFuncType)(CModule moduleAddress); -void AddDllLoadCallback(std::string dll, DllLoadCallbackFuncType callback, std::string tag = "", std::vector reliesOn = {}); -void AddDllLoadCallbackForDedicatedServer( - std::string dll, DllLoadCallbackFuncType callback, std::string tag = "", std::vector reliesOn = {}); -void AddDllLoadCallbackForClient( - std::string dll, DllLoadCallbackFuncType callback, std::string tag = "", std::vector reliesOn = {}); - -void CallAllPendingDLLLoadCallbacks(); - -// new dll load callback stuff -enum class eDllLoadCallbackSide -{ - UNSIDED, - CLIENT, - DEDICATED_SERVER -}; - -class __dllLoadCallback -{ -public: - __dllLoadCallback() = delete; - __dllLoadCallback( - eDllLoadCallbackSide side, - const std::string dllName, - DllLoadCallbackFuncType callback, - std::string uniqueStr, - std::string reliesOn); -}; - -#define __CONCAT3(x, y, z) x##y##z -#define CONCAT3(x, y, z) __CONCAT3(x, y, z) -#define __CONCAT2(x, y) x##y -#define CONCAT2(x, y) __CONCAT2(x, y) -#define __STR(s) #s - -// adds a callback to be called when a given dll is loaded, for creating hooks and such -#define __ON_DLL_LOAD(dllName, side, uniquestr, reliesOn, args) \ - void CONCAT2(__dllLoadCallback, uniquestr) args; \ - namespace \ - { \ - __dllLoadCallback CONCAT2(__dllLoadCallbackInstance, __LINE__)( \ - side, dllName, CONCAT2(__dllLoadCallback, uniquestr), __STR(uniquestr), reliesOn); \ - } \ - void CONCAT2(__dllLoadCallback, uniquestr) args - -#define ON_DLL_LOAD(dllName, uniquestr, args) __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::UNSIDED, uniquestr, "", args) -#define ON_DLL_LOAD_RELIESON(dllName, uniquestr, reliesOn, args) \ - __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::UNSIDED, uniquestr, __STR(reliesOn), args) -#define ON_DLL_LOAD_CLIENT(dllName, uniquestr, args) __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::CLIENT, uniquestr, "", args) -#define ON_DLL_LOAD_CLIENT_RELIESON(dllName, uniquestr, reliesOn, args) \ - __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::CLIENT, uniquestr, __STR(reliesOn), args) -#define ON_DLL_LOAD_DEDI(dllName, uniquestr, args) __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::DEDICATED_SERVER, uniquestr, "", args) -#define ON_DLL_LOAD_DEDI_RELIESON(dllName, uniquestr, reliesOn, args) \ - __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::DEDICATED_SERVER, uniquestr, __STR(reliesOn), args) - -// new macro hook stuff -class __autohook; -class __autovar; - -class __fileAutohook -{ -public: - std::vector<__autohook*> hooks; - std::vector<__autovar*> vars; - - void Dispatch(); - void DispatchForModule(const char* pModuleName); -}; - -uintptr_t ParseDLLOffsetString(const char* pAddrString); - -// initialise autohooks for this file -#define AUTOHOOK_INIT() \ - namespace \ - { \ - __fileAutohook __FILEAUTOHOOK; \ - } - -// dispatch all autohooks in this file -#define AUTOHOOK_DISPATCH() __FILEAUTOHOOK.Dispatch(); - -#define AUTOHOOK_DISPATCH_MODULE(moduleName) __FILEAUTOHOOK.DispatchForModule(__STR(moduleName)); - -class __autohook -{ -public: - enum AddressResolutionMode - { - OFFSET_STRING, // we're using a string that of the format dllname.dll + offset - ABSOLUTE_ADDR, // we're using an absolute address, we don't need to process it at all - PROCADDRESS // resolve using GetModuleHandle and GetProcAddress - }; - - char* pFuncName; - - LPVOID pHookFunc; - LPVOID* ppOrigFunc; - - // address resolution props - AddressResolutionMode iAddressResolutionMode; - char* pAddrString = nullptr; // for OFFSET_STRING - LPVOID iAbsoluteAddress = nullptr; // for ABSOLUTE_ADDR - char* pModuleName; // for PROCADDRESS - char* pProcName; // for PROCADDRESS - -public: - __autohook() = delete; - - __autohook(__fileAutohook* autohook, const char* funcName, LPVOID absoluteAddress, LPVOID* orig, LPVOID func) - : pHookFunc(func), ppOrigFunc(orig), iAbsoluteAddress(absoluteAddress) - { - iAddressResolutionMode = ABSOLUTE_ADDR; - - const int iFuncNameStrlen = strlen(funcName) + 1; - pFuncName = new char[iFuncNameStrlen]; - memcpy(pFuncName, funcName, iFuncNameStrlen); - - autohook->hooks.push_back(this); - } - - __autohook(__fileAutohook* autohook, const char* funcName, const char* addrString, LPVOID* orig, LPVOID func) - : pHookFunc(func), ppOrigFunc(orig) - { - iAddressResolutionMode = OFFSET_STRING; - - const int iFuncNameStrlen = strlen(funcName) + 1; - pFuncName = new char[iFuncNameStrlen]; - memcpy(pFuncName, funcName, iFuncNameStrlen); - - const int iAddrStrlen = strlen(addrString) + 1; - pAddrString = new char[iAddrStrlen]; - memcpy(pAddrString, addrString, iAddrStrlen); - - autohook->hooks.push_back(this); - } - - __autohook(__fileAutohook* autohook, const char* funcName, const char* moduleName, const char* procName, LPVOID* orig, LPVOID func) - : pHookFunc(func), ppOrigFunc(orig) - { - iAddressResolutionMode = PROCADDRESS; - - const int iFuncNameStrlen = strlen(funcName) + 1; - pFuncName = new char[iFuncNameStrlen]; - memcpy(pFuncName, funcName, iFuncNameStrlen); - - const int iModuleNameStrlen = strlen(moduleName) + 1; - pModuleName = new char[iModuleNameStrlen]; - memcpy(pModuleName, moduleName, iModuleNameStrlen); - - const int iProcNameStrlen = strlen(procName) + 1; - pProcName = new char[iProcNameStrlen]; - memcpy(pProcName, procName, iProcNameStrlen); - - autohook->hooks.push_back(this); - } - - ~__autohook() - { - delete[] pFuncName; - - if (pAddrString) - delete[] pAddrString; - - if (pModuleName) - delete[] pModuleName; - - if (pProcName) - delete[] pProcName; - } - - void Dispatch() - { - LPVOID targetAddr = nullptr; - - // determine the address of the function we're hooking - switch (iAddressResolutionMode) - { - case ABSOLUTE_ADDR: - { - targetAddr = iAbsoluteAddress; - break; - } - - case OFFSET_STRING: - { - targetAddr = (LPVOID)ParseDLLOffsetString(pAddrString); - break; - } - - case PROCADDRESS: - { - targetAddr = (LPVOID)GetProcAddress(GetModuleHandleA(pModuleName), pProcName); - break; - } - } - - if (MH_CreateHook(targetAddr, pHookFunc, ppOrigFunc) == MH_OK) - { - if (MH_EnableHook(targetAddr) == MH_OK) - spdlog::info("Enabling hook {}", pFuncName); - else - spdlog::error("MH_EnableHook failed for function {}", pFuncName); - } - else - spdlog::error("MH_CreateHook failed for function {}", pFuncName); - } -}; - -// hook a function at a given offset from a dll to be dispatched with AUTOHOOK_DISPATCH() -#define AUTOHOOK(name, addrString, type, callingConvention, args) \ - type callingConvention CONCAT2(__autohookfunc, name) args; \ - namespace \ - { \ - type(*name) args; \ - __autohook CONCAT2(__autohook, __LINE__)( \ - &__FILEAUTOHOOK, __STR(name), __STR(addrString), (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \ - } \ - type callingConvention CONCAT2(__autohookfunc, name) args - -// hook a function at a given absolute constant address to be dispatched with AUTOHOOK_DISPATCH() -#define AUTOHOOK_ABSOLUTEADDR(name, addr, type, callingConvention, args) \ - type callingConvention CONCAT2(__autohookfunc, name) args; \ - namespace \ - { \ - type(*name) args; \ - __autohook \ - CONCAT2(__autohook, __LINE__)(&__FILEAUTOHOOK, __STR(name), addr, (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \ - } \ - type callingConvention CONCAT2(__autohookfunc, name) args - -// hook a function at a given module and exported function to be dispatched with AUTOHOOK_DISPATCH() -#define AUTOHOOK_PROCADDRESS(name, moduleName, procName, type, callingConvention, args) \ - type callingConvention CONCAT2(__autohookfunc, name) args; \ - namespace \ - { \ - type(*name) args; \ - __autohook CONCAT2(__autohook, __LINE__)( \ - &__FILEAUTOHOOK, __STR(name), __STR(moduleName), __STR(procName), (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \ - } \ - type callingConvention CONCAT2(__autohookfunc, name) \ - args - -class ManualHook -{ -public: - char* pFuncName; - - LPVOID pHookFunc; - LPVOID* ppOrigFunc; - -public: - ManualHook() = delete; - ManualHook(const char* funcName, LPVOID func); - ManualHook(const char* funcName, LPVOID* orig, LPVOID func); - bool Dispatch(LPVOID addr, LPVOID* orig = nullptr); -}; - -// hook a function to be dispatched manually later -#define HOOK(varName, originalFunc, type, callingConvention, args) \ - namespace \ - { \ - type(*originalFunc) args; \ - } \ - type callingConvention CONCAT2(__manualhookfunc, varName) args; \ - ManualHook varName = ManualHook(__STR(varName), (LPVOID*)&originalFunc, (LPVOID)CONCAT2(__manualhookfunc, varName)); \ - type callingConvention CONCAT2(__manualhookfunc, varName) args - -#define HOOK_NOORIG(varName, type, callingConvention, args) \ - type callingConvention CONCAT2(__manualhookfunc, varName) args; \ - ManualHook varName = ManualHook(__STR(varName), (LPVOID)CONCAT2(__manualhookfunc, varName)); \ - type callingConvention CONCAT2(__manualhookfunc, varName) \ - args - -void MakeHook(LPVOID pTarget, LPVOID pDetour, void* ppOriginal, const char* pFuncName = ""); -#define MAKEHOOK(pTarget, pDetour, ppOriginal) MakeHook((LPVOID)pTarget, (LPVOID)pDetour, (void*)ppOriginal, __STR(pDetour)) - -class __autovar -{ -public: - char* m_pAddrString; - void** m_pTarget; - -public: - __autovar(__fileAutohook* pAutohook, const char* pAddrString, void** pTarget) - { - m_pTarget = pTarget; - - const int iAddrStrlen = strlen(pAddrString) + 1; - m_pAddrString = new char[iAddrStrlen]; - memcpy(m_pAddrString, pAddrString, iAddrStrlen); - - pAutohook->vars.push_back(this); - } - - void Dispatch() - { - *m_pTarget = (void*)ParseDLLOffsetString(m_pAddrString); - } -}; - -// VAR_AT(engine.dll+0x404, ConVar*, Cvar_host_timescale) -#define VAR_AT(addrString, type, name) \ - type name; \ - namespace \ - { \ - __autovar CONCAT2(__autovar, __LINE__)(&__FILEAUTOHOOK, __STR(addrString), (void**)&name); \ - } - -// FUNCTION_AT(engine.dll + 0xDEADBEEF, void, __fastcall, SomeFunc, (void* a1)) -#define FUNCTION_AT(addrString, type, callingConvention, name, args) \ - type(*name) args; \ - namespace \ - { \ - __autovar CONCAT2(__autovar, __LINE__)(&__FILEAUTOHOOK, __STR(addrString), (void**)&name); \ - } - -// int* g_pSomeInt; -// DEFINED_VAR_AT(engine.dll + 0x5005, g_pSomeInt) -#define DEFINED_VAR_AT(addrString, name) \ - namespace \ - { \ - __autovar CONCAT2(__autovar, __LINE__)(&__FILEAUTOHOOK, __STR(addrString), (void**)&name); \ - } diff --git a/NorthstarDLL/core/macros.h b/NorthstarDLL/core/macros.h deleted file mode 100644 index ae944cca..00000000 --- a/NorthstarDLL/core/macros.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once -template ReturnType CallVFunc(int index, void* thisPtr, Args... args) -{ - return (*reinterpret_cast(thisPtr))[index](thisPtr, args...); -} - -template constexpr T CallVFunc_Alt(void* classBase, Args... args) noexcept -{ - return ((*(T(__thiscall***)(void*, Args...))(classBase))[index])(classBase, args...); -} - -#define STR_HASH(s) (std::hash()(s)) - -// Example usage: M_VMETHOD(int, GetEntityIndex, 8, (CBaseEntity* ent), (this, ent)) -#define M_VMETHOD(returnType, name, index, args, argsRaw) \ - FORCEINLINE returnType name args noexcept \ - { \ - return CallVFunc_Alt argsRaw; \ - } diff --git a/NorthstarDLL/core/math/bitbuf.h b/NorthstarDLL/core/math/bitbuf.h deleted file mode 100644 index 5ca75455..00000000 --- a/NorthstarDLL/core/math/bitbuf.h +++ /dev/null @@ -1,1148 +0,0 @@ -#pragma once - -#define INLINE inline - -#define BITS_PER_INT 32 - -INLINE int GetBitForBitnum(int bitNum) -{ - static int bitsForBitnum[] = { - (1 << 0), (1 << 1), (1 << 2), (1 << 3), (1 << 4), (1 << 5), (1 << 6), (1 << 7), (1 << 8), (1 << 9), (1 << 10), - (1 << 11), (1 << 12), (1 << 13), (1 << 14), (1 << 15), (1 << 16), (1 << 17), (1 << 18), (1 << 19), (1 << 20), (1 << 21), - (1 << 22), (1 << 23), (1 << 24), (1 << 25), (1 << 26), (1 << 27), (1 << 28), (1 << 29), (1 << 30), (1 << 31), - }; - - return bitsForBitnum[(bitNum) & (BITS_PER_INT - 1)]; -} - -#undef BITS_PER_INT - -using u8 = uint8_t; -using u16 = uint16_t; -using u32 = uint32_t; -using u64 = uint64_t; -using uptr = uintptr_t; - -using i8 = int8_t; -using i16 = int16_t; -using i32 = int32_t; -using i64 = int64_t; -using iptr = intptr_t; - -// Endianess, don't use on PPC64 nor ARM64BE -#define LittleDWord(val) (val) - -static INLINE void StoreLittleDWord(u32* base, size_t dwordIndex, u32 dword) -{ - base[dwordIndex] = LittleDWord(dword); -} - -static INLINE u32 LoadLittleDWord(u32* base, size_t dwordIndex) -{ - return LittleDWord(base[dwordIndex]); -} - -#include - -static inline const u32 s_nMaskTable[33] = { - 0, - (1 << 1) - 1, - (1 << 2) - 1, - (1 << 3) - 1, - (1 << 4) - 1, - (1 << 5) - 1, - (1 << 6) - 1, - (1 << 7) - 1, - (1 << 8) - 1, - (1 << 9) - 1, - (1 << 10) - 1, - (1 << 11) - 1, - (1 << 12) - 1, - (1 << 13) - 1, - (1 << 14) - 1, - (1 << 15) - 1, - (1 << 16) - 1, - (1 << 17) - 1, - (1 << 18) - 1, - (1 << 19) - 1, - (1 << 20) - 1, - (1 << 21) - 1, - (1 << 22) - 1, - (1 << 23) - 1, - (1 << 24) - 1, - (1 << 25) - 1, - (1 << 26) - 1, - (1 << 27) - 1, - (1 << 28) - 1, - (1 << 29) - 1, - (1 << 30) - 1, - 0x7fffffff, - 0xffffffff, -}; - -enum EBitCoordType -{ - kCW_None, - kCW_LowPrecision, - kCW_Integral -}; - -class BitBufferBase -{ -protected: - INLINE void SetName(const char* name) - { - m_BufferName = name; - } - -public: - INLINE bool IsOverflowed() - { - return m_Overflow; - } - INLINE void SetOverflowed() - { - m_Overflow = true; - } - - INLINE const char* GetName() - { - return m_BufferName; - } - -private: - const char* m_BufferName = ""; - -protected: - u8 m_Overflow = false; -}; - -class BFRead : public BitBufferBase -{ -public: - BFRead() = default; - - INLINE BFRead(uptr data, size_t byteLength, size_t startPos = 0, const char* bufferName = 0) - { - StartReading(data, byteLength, startPos); - - if (bufferName) - SetName(bufferName); - } - -public: - INLINE void StartReading(uptr data, size_t byteLength, size_t startPos = 0) - { - m_Data = reinterpret_cast(data); - m_DataIn = m_Data; - - m_DataBytes = byteLength; - m_DataBits = byteLength << 3; - - m_DataEnd = reinterpret_cast(reinterpret_cast(m_Data) + m_DataBytes); - - Seek(startPos); - } - - INLINE void GrabNextDWord(bool overflow = false) - { - if (m_Data == m_DataEnd) - { - m_CachedBitsLeft = 1; - m_CachedBufWord = 0; - - m_DataIn++; - - if (overflow) - SetOverflowed(); - } - else - { - if (m_DataIn > m_DataEnd) - { - SetOverflowed(); - m_CachedBufWord = 0; - } - else - { - m_CachedBufWord = LittleDWord(*(m_DataIn++)); - } - } - } - - INLINE void FetchNext() - { - m_CachedBitsLeft = 32; - GrabNextDWord(false); - } - - INLINE i32 ReadOneBit() - { - i32 ret = m_CachedBufWord & 1; - - if (--m_CachedBitsLeft == 0) - FetchNext(); - else - m_CachedBufWord >>= 1; - - return ret; - } - - INLINE u32 ReadUBitLong(i32 numBits) - { - if (m_CachedBitsLeft >= numBits) - { - u32 ret = m_CachedBufWord & s_nMaskTable[numBits]; - - m_CachedBitsLeft -= numBits; - - if (m_CachedBitsLeft) - m_CachedBufWord >>= numBits; - else - FetchNext(); - - return ret; - } - else - { - // need to merge words - u32 ret = m_CachedBufWord; - numBits -= m_CachedBitsLeft; - - GrabNextDWord(true); - - if (IsOverflowed()) - return 0; - - ret |= ((m_CachedBufWord & s_nMaskTable[numBits]) << m_CachedBitsLeft); - - m_CachedBitsLeft = 32 - numBits; - m_CachedBufWord >>= numBits; - - return ret; - } - } - - INLINE i32 ReadSBitLong(int numBits) - { - i32 ret = ReadUBitLong(numBits); - return (ret << (32 - numBits)) >> (32 - numBits); - } - - INLINE u32 ReadUBitVar() - { - u32 ret = ReadUBitLong(6); - - switch (ret & (16 | 32)) - { - case 16: - ret = (ret & 15) | (ReadUBitLong(4) << 4); - // Assert(ret >= 16); - break; - case 32: - ret = (ret & 15) | (ReadUBitLong(8) << 4); - // Assert(ret >= 256); - break; - case 48: - ret = (ret & 15) | (ReadUBitLong(32 - 4) << 4); - // Assert(ret >= 4096); - break; - } - - return ret; - } - - INLINE u32 PeekUBitLong(i32 numBits) - { - i32 nSaveBA = m_CachedBitsLeft; - i32 nSaveW = m_CachedBufWord; - u32 const* pSaveP = m_DataIn; - u32 nRet = ReadUBitLong(numBits); - - m_CachedBitsLeft = nSaveBA; - m_CachedBufWord = nSaveW; - m_DataIn = pSaveP; - - return nRet; - } - - INLINE float ReadBitFloat() - { - u32 value = ReadUBitLong(32); - return *reinterpret_cast(&value); - } - - /*INLINE float ReadBitCoord() { - i32 intval = 0, fractval = 0, signbit = 0; - float value = 0.0; - - // Read the required integer and fraction flags - intval = ReadOneBit(); - fractval = ReadOneBit(); - - // If we got either parse them, otherwise it's a zero. - if (intval || fractval) { - // Read the sign bit - signbit = ReadOneBit(); - - // If there's an integer, read it in - if (intval) { - // Adjust the integers from [0..MAX_COORD_VALUE-1] to [1..MAX_COORD_VALUE] - intval = ReadUBitLong(COORD_INTEGER_BITS) + 1; - } - - // If there's a fraction, read it in - if (fractval) { - fractval = ReadUBitLong(COORD_FRACTIONAL_BITS); - } - - // Calculate the correct floating point value - value = intval + ((float)fractval * COORD_RESOLUTION); - - // Fixup the sign if negative. - if (signbit) - value = -value; - } - - return value; - } - - INLINE float ReadBitCoordMP() { - i32 intval = 0, fractval = 0, signbit = 0; - float value = 0.0; - - bool inBounds = ReadOneBit() ? true : false; - - // Read the required integer and fraction flags - intval = ReadOneBit(); - - // If we got either parse them, otherwise it's a zero. - if (intval) { - // Read the sign bit - signbit = ReadOneBit(); - - // If there's an integer, read it in - // Adjust the integers from [0..MAX_COORD_VALUE-1] to [1..MAX_COORD_VALUE] - if (inBounds) - value = ReadUBitLong(COORD_INTEGER_BITS_MP) + 1; - else - value = ReadUBitLong(COORD_INTEGER_BITS) + 1; - } - - // Fixup the sign if negative. - if (signbit) - value = -value; - - return value; - } - - INLINE float ReadBitCellCoord(int bits, EBitCoordType coordType) { - bool bIntegral = (coordType == kCW_Integral); - bool bLowPrecision = (coordType == kCW_LowPrecision); - - int intval = 0, fractval = 0; - float value = 0.0; - - if (bIntegral) - value = ReadUBitLong(bits); - else { - intval = ReadUBitLong(bits); - - // If there's a fraction, read it in - fractval = ReadUBitLong(bLowPrecision ? COORD_FRACTIONAL_BITS_MP_LOWPRECISION : COORD_FRACTIONAL_BITS); - - // Calculate the correct floating point value - value = intval + ((float)fractval * (bLowPrecision ? COORD_RESOLUTION_LOWPRECISION : COORD_RESOLUTION)); - } - - return value; - } - - INLINE float ReadBitNormal() { - // Read the sign bit - i32 signbit = ReadOneBit(); - - // Read the fractional part - u32 fractval = ReadUBitLong(NORMAL_FRACTIONAL_BITS); - - // Calculate the correct floating point value - float value = (float)fractval * NORMAL_RESOLUTION; - - // Fixup the sign if negative. - if (signbit) - value = -value; - - return value; - } - - INLINE void ReadBitVec3Coord(Vector& fa) { - i32 xflag, yflag, zflag; - - // This vector must be initialized! Otherwise, If any of the flags aren't set, - // the corresponding component will not be read and will be stack garbage. - fa.Init(0, 0, 0); - - xflag = ReadOneBit(); - yflag = ReadOneBit(); - zflag = ReadOneBit(); - - if (xflag) - fa[0] = ReadBitCoord(); - if (yflag) - fa[1] = ReadBitCoord(); - if (zflag) - fa[2] = ReadBitCoord(); - } - - INLINE void ReadBitVec3Normal(Vector& fa) { - i32 xflag = ReadOneBit(); - i32 yflag = ReadOneBit(); - - if (xflag) - fa[0] = ReadBitNormal(); - else - fa[0] = 0.0f; - - if (yflag) - fa[1] = ReadBitNormal(); - else - fa[1] = 0.0f; - - // The first two imply the third (but not its sign) - i32 znegative = ReadOneBit(); - - float fafafbfb = fa[0] * fa[0] + fa[1] * fa[1]; - if (fafafbfb < 1.0f) - fa[2] = sqrt(1.0f - fafafbfb); - else - fa[2] = 0.0f; - - if (znegative) - fa[2] = -fa[2]; - } - - INLINE void ReadBitAngles(QAngle& fa) { - Vector tmp; - ReadBitVec3Coord(tmp); - fa.Init(tmp.x, tmp.y, tmp.z); - }*/ - - INLINE float ReadBitAngle(int numBits) - { - float shift = (float)(GetBitForBitnum(numBits)); - - i32 i = ReadUBitLong(numBits); - float fReturn = (float)i * (360.0 / shift); - - return fReturn; - } - - INLINE i32 ReadChar() - { - return ReadSBitLong(sizeof(char) << 3); - } - INLINE u32 ReadByte() - { - return ReadUBitLong(sizeof(unsigned char) << 3); - } - - INLINE i32 ReadShort() - { - return ReadSBitLong(sizeof(short) << 3); - } - INLINE u32 ReadWord() - { - return ReadUBitLong(sizeof(unsigned short) << 3); - } - - INLINE i32 ReadLong() - { - return (i32)(ReadUBitLong(sizeof(i32) << 3)); - } - INLINE float ReadFloat() - { - u32 temp = ReadUBitLong(sizeof(float) << 3); - return *reinterpret_cast(&temp); - } - - INLINE u32 ReadVarInt32() - { - constexpr int kMaxVarint32Bytes = 5; - - u32 result = 0; - int count = 0; - u32 b; - - do - { - if (count == kMaxVarint32Bytes) - return result; - - b = ReadUBitLong(8); - result |= (b & 0x7F) << (7 * count); - ++count; - } while (b & 0x80); - - return result; - } - - INLINE u64 ReadVarInt64() - { - constexpr int kMaxVarintBytes = 10; - - u64 result = 0; - int count = 0; - u64 b; - - do - { - if (count == kMaxVarintBytes) - return result; - - b = ReadUBitLong(8); - result |= static_cast(b & 0x7F) << (7 * count); - ++count; - } while (b & 0x80); - - return result; - } - - INLINE void ReadBits(uptr outData, u32 bitLength) - { - u8* out = reinterpret_cast(outData); - int bitsLeft = bitLength; - - // align output to dword boundary - while (((uptr)out & 3) != 0 && bitsLeft >= 8) - { - *out = (unsigned char)ReadUBitLong(8); - ++out; - bitsLeft -= 8; - } - - // read dwords - while (bitsLeft >= 32) - { - *((u32*)out) = ReadUBitLong(32); - out += sizeof(u32); - bitsLeft -= 32; - } - - // read remaining bytes - while (bitsLeft >= 8) - { - *out = ReadUBitLong(8); - ++out; - bitsLeft -= 8; - } - - // read remaining bits - if (bitsLeft) - *out = ReadUBitLong(bitsLeft); - } - - INLINE bool ReadBytes(uptr outData, u32 byteLength) - { - ReadBits(outData, byteLength << 3); - return !IsOverflowed(); - } - - INLINE bool ReadString(char* str, i32 maxLength, bool stopAtLineTermination = false, i32* outNumChars = 0) - { - bool tooSmall = false; - int iChar = 0; - - while (1) - { - char val = ReadChar(); - - if (val == 0) - break; - else if (stopAtLineTermination && val == '\n') - break; - - if (iChar < (maxLength - 1)) - { - str[iChar] = val; - ++iChar; - } - else - { - tooSmall = true; - } - } - - // Make sure it's null-terminated. - // Assert(iChar < maxLength); - str[iChar] = 0; - - if (outNumChars) - *outNumChars = iChar; - - return !IsOverflowed() && !tooSmall; - } - - INLINE char* ReadAndAllocateString(bool* hasOverflowed = 0) - { - char str[2048]; - - int chars = 0; - bool overflowed = !ReadString(str, sizeof(str), false, &chars); - - if (hasOverflowed) - *hasOverflowed = overflowed; - - // Now copy into the output and return it; - char* ret = new char[chars + 1]; - for (u32 i = 0; i <= chars; i++) - ret[i] = str[i]; - - return ret; - } - - INLINE i64 ReadLongLong() - { - i64 retval; - u32* longs = (u32*)&retval; - - // Read the two DWORDs according to network endian - const short endianIndex = 0x0100; - u8* idx = (u8*)&endianIndex; - - longs[*idx++] = ReadUBitLong(sizeof(i32) << 3); - longs[*idx] = ReadUBitLong(sizeof(i32) << 3); - - return retval; - } - - INLINE bool Seek(size_t startPos) - { - bool bSucc = true; - - if (startPos < 0 || startPos > m_DataBits) - { - SetOverflowed(); - bSucc = false; - startPos = m_DataBits; - } - - // non-multiple-of-4 bytes at head of buffer. We put the "round off" - // at the head to make reading and detecting the end efficient. - int nHead = m_DataBytes & 3; - - int posBytes = startPos / 8; - if ((m_DataBytes < 4) || (nHead && (posBytes < nHead))) - { - // partial first dword - u8 const* partial = (u8 const*)m_Data; - - if (m_Data) - { - m_CachedBufWord = *(partial++); - if (nHead > 1) - m_CachedBufWord |= (*partial++) << 8; - if (nHead > 2) - m_CachedBufWord |= (*partial++) << 16; - } - - m_DataIn = (u32 const*)partial; - - m_CachedBufWord >>= (startPos & 31); - m_CachedBitsLeft = (nHead << 3) - (startPos & 31); - } - else - { - int adjustedPos = startPos - (nHead << 3); - - m_DataIn = reinterpret_cast(reinterpret_cast(m_Data) + ((adjustedPos / 32) << 2) + nHead); - - if (m_Data) - { - m_CachedBitsLeft = 32; - GrabNextDWord(); - } - else - { - m_CachedBufWord = 0; - m_CachedBitsLeft = 1; - } - - m_CachedBufWord >>= (adjustedPos & 31); - m_CachedBitsLeft = std::min(m_CachedBitsLeft, u32(32 - (adjustedPos & 31))); // in case grabnextdword overflowed - } - - return bSucc; - } - - INLINE size_t GetNumBitsRead() - { - if (!m_Data) - return 0; - - size_t nCurOfs = size_t(((iptr(m_DataIn) - iptr(m_Data)) / 4) - 1); - nCurOfs *= 32; - nCurOfs += (32 - m_CachedBitsLeft); - - size_t nAdjust = 8 * (m_DataBytes & 3); - return std::min(nCurOfs + nAdjust, m_DataBits); - } - - INLINE bool SeekRelative(size_t offset) - { - return Seek(GetNumBitsRead() + offset); - } - - INLINE size_t TotalBytesAvailable() - { - return m_DataBytes; - } - - INLINE size_t GetNumBitsLeft() - { - return m_DataBits - GetNumBitsRead(); - } - INLINE size_t GetNumBytesLeft() - { - return GetNumBitsLeft() >> 3; - } - -private: - size_t m_DataBits; // 0x0010 - size_t m_DataBytes; // 0x0018 - - u32 m_CachedBufWord; // 0x0020 - u32 m_CachedBitsLeft; // 0x0024 - - const u32* m_DataIn; // 0x0028 - const u32* m_DataEnd; // 0x0030 - const u32* m_Data; // 0x0038 -}; - -class BFWrite : public BitBufferBase -{ -public: - BFWrite() = default; - - INLINE BFWrite(uptr data, size_t byteLength, const char* bufferName = 0) - { - StartWriting(data, byteLength); - - if (bufferName) - SetName(bufferName); - } - -public: - INLINE void StartWriting(uptr data, size_t byteLength) - { - m_Data = reinterpret_cast(data); - m_DataOut = m_Data; - - m_DataBytes = byteLength; - m_DataBits = byteLength << 3; - - m_DataEnd = reinterpret_cast(reinterpret_cast(m_Data) + m_DataBytes); - } - - INLINE int GetNumBitsLeft() - { - return m_OutBitsLeft + (32 * (m_DataEnd - m_DataOut - 1)); - } - - INLINE void Reset() - { - m_Overflow = false; - m_OutBufWord = 0; - m_OutBitsLeft = 32; - m_DataOut = m_Data; - } - - INLINE void TempFlush() - { - if (m_OutBitsLeft != 32) - { - if (m_DataOut == m_DataEnd) - SetOverflowed(); - else - StoreLittleDWord(m_DataOut, 0, LoadLittleDWord(m_DataOut, 0) & ~s_nMaskTable[32 - m_OutBitsLeft] | m_OutBufWord); - } - - m_Flushed = true; - } - - INLINE u8* GetBasePointer() - { - TempFlush(); - return reinterpret_cast(m_Data); - } - - INLINE u8* GetData() - { - return GetBasePointer(); - } - - INLINE void Finish() - { - if (m_OutBitsLeft != 32) - { - if (m_DataOut == m_DataEnd) - SetOverflowed(); - - StoreLittleDWord(m_DataOut, 0, m_OutBufWord); - } - } - - INLINE void FlushNoCheck() - { - StoreLittleDWord(m_DataOut++, 0, m_OutBufWord); - - m_OutBitsLeft = 32; - m_OutBufWord = 0; - } - - INLINE void Flush() - { - if (m_DataOut == m_DataEnd) - SetOverflowed(); - else - StoreLittleDWord(m_DataOut++, 0, m_OutBufWord); - - m_OutBitsLeft = 32; - m_OutBufWord = 0; - } - - INLINE void WriteOneBitNoCheck(i32 value) - { - m_OutBufWord |= (value & 1) << (32 - m_OutBitsLeft); - - if (--m_OutBitsLeft == 0) - FlushNoCheck(); - } - - INLINE void WriteOneBit(i32 value) - { - m_OutBufWord |= (value & 1) << (32 - m_OutBitsLeft); - - if (--m_OutBitsLeft == 0) - Flush(); - } - - INLINE void WriteUBitLong(u32 data, i32 numBits, bool checkRange = true) - { - if (numBits <= m_OutBitsLeft) - { - if (checkRange) - m_OutBufWord |= (data) << (32 - m_OutBitsLeft); - else - m_OutBufWord |= (data & s_nMaskTable[numBits]) << (32 - m_OutBitsLeft); - - m_OutBitsLeft -= numBits; - - if (m_OutBitsLeft == 0) - Flush(); - } - else - { - // split dwords case - i32 overflowBits = (numBits - m_OutBitsLeft); - m_OutBufWord |= (data & s_nMaskTable[m_OutBitsLeft]) << (32 - m_OutBitsLeft); - Flush(); - m_OutBufWord = (data >> (numBits - overflowBits)); - m_OutBitsLeft = 32 - overflowBits; - } - } - - INLINE void WriteSBitLong(i32 data, i32 numBits) - { - WriteUBitLong((u32)data, numBits, false); - } - - INLINE void WriteUBitVar(u32 n) - { - if (n < 16) - WriteUBitLong(n, 6); - else if (n < 256) - WriteUBitLong((n & 15) | 16 | ((n & (128 | 64 | 32 | 16)) << 2), 10); - else if (n < 4096) - WriteUBitLong((n & 15) | 32 | ((n & (2048 | 1024 | 512 | 256 | 128 | 64 | 32 | 16)) << 2), 14); - else - { - WriteUBitLong((n & 15) | 48, 6); - WriteUBitLong((n >> 4), 32 - 4); - } - } - - INLINE void WriteBitFloat(float value) - { - auto temp = &value; - WriteUBitLong(*reinterpret_cast(temp), 32); - } - - INLINE void WriteFloat(float value) - { - auto temp = &value; - WriteUBitLong(*reinterpret_cast(temp), 32); - } - - INLINE bool WriteBits(const uptr data, i32 numBits) - { - u8* out = (u8*)data; - i32 numBitsLeft = numBits; - - // Bounds checking.. - if ((GetNumBitsWritten() + numBits) > m_DataBits) - { - SetOverflowed(); - return false; - } - - // !! speed!! need fast paths - // write remaining bytes - while (numBitsLeft >= 8) - { - WriteUBitLong(*out, 8, false); - ++out; - numBitsLeft -= 8; - } - - // write remaining bits - if (numBitsLeft) - WriteUBitLong(*out, numBitsLeft, false); - - return !IsOverflowed(); - } - - INLINE bool WriteBytes(const uptr data, i32 numBytes) - { - return WriteBits(data, numBytes << 3); - } - - INLINE i32 GetNumBitsWritten() - { - return (32 - m_OutBitsLeft) + (32 * (m_DataOut - m_Data)); - } - - INLINE i32 GetNumBytesWritten() - { - return (GetNumBitsWritten() + 7) >> 3; - } - - INLINE void WriteChar(i32 val) - { - WriteSBitLong(val, sizeof(char) << 3); - } - - INLINE void WriteByte(i32 val) - { - WriteUBitLong(val, sizeof(unsigned char) << 3, false); - } - - INLINE void WriteShort(i32 val) - { - WriteSBitLong(val, sizeof(short) << 3); - } - - INLINE void WriteWord(i32 val) - { - WriteUBitLong(val, sizeof(unsigned short) << 3); - } - - INLINE bool WriteString(const char* str) - { - if (str) - while (*str) - WriteChar(*(str++)); - - WriteChar(0); - - return !IsOverflowed(); - } - - INLINE void WriteLongLong(i64 val) - { - u32* pLongs = (u32*)&val; - - // Insert the two DWORDS according to network endian - const short endianIndex = 0x0100; - u8* idx = (u8*)&endianIndex; - - WriteUBitLong(pLongs[*idx++], sizeof(i32) << 3); - WriteUBitLong(pLongs[*idx], sizeof(i32) << 3); - } - - /*INLINE void WriteBitCoord(const float f) { - i32 signbit = (f <= -COORD_RESOLUTION); - i32 intval = (i32)abs(f); - i32 fractval = abs((i32)(f * COORD_DENOMINATOR)) & (COORD_DENOMINATOR - 1); - - // Send the bit flags that indicate whether we have an integer part and/or a fraction part. - WriteOneBit(intval); - WriteOneBit(fractval); - - if (intval || fractval) { - // Send the sign bit - WriteOneBit(signbit); - - // Send the integer if we have one. - if (intval) { - // Adjust the integers from [1..MAX_COORD_VALUE] to [0..MAX_COORD_VALUE-1] - intval--; - WriteUBitLong((u32)intval, COORD_INTEGER_BITS); - } - - // Send the fraction if we have one - if (fractval) { - WriteUBitLong((u32)fractval, COORD_FRACTIONAL_BITS); - } - } - } - - INLINE void WriteBitCoordMP(const float f) { - i32 signbit = (f <= -COORD_RESOLUTION); - i32 intval = (i32)abs(f); - i32 fractval = (abs((i32)(f * COORD_DENOMINATOR)) & (COORD_DENOMINATOR - 1)); - - bool bInBounds = intval < (1 << COORD_INTEGER_BITS_MP); - - WriteOneBit(bInBounds); - - // Send the sign bit - WriteOneBit(intval); - - if (intval) { - WriteOneBit(signbit); - - // Send the integer if we have one. - // Adjust the integers from [1..MAX_COORD_VALUE] to [0..MAX_COORD_VALUE-1] - intval--; - - if (bInBounds) - WriteUBitLong((u32)intval, COORD_INTEGER_BITS_MP); - else - WriteUBitLong((u32)intval, COORD_INTEGER_BITS); - } - } - - INLINE void WriteBitCellCoord(const float f, int bits, EBitCoordType coordType) { - bool bIntegral = (coordType == kCW_Integral); - bool bLowPrecision = (coordType == kCW_LowPrecision); - - i32 intval = (i32)abs(f); - i32 fractval = bLowPrecision ? (abs((i32)(f * COORD_DENOMINATOR_LOWPRECISION)) & (COORD_DENOMINATOR_LOWPRECISION - 1)) : - (abs((i32)(f * COORD_DENOMINATOR)) & (COORD_DENOMINATOR - 1)); - - if (bIntegral) - WriteUBitLong((u32)intval, bits); - else { - WriteUBitLong((u32)intval, bits); - WriteUBitLong((u32)fractval, bLowPrecision ? COORD_FRACTIONAL_BITS_MP_LOWPRECISION : COORD_FRACTIONAL_BITS); - } - }*/ - - INLINE void SeekToBit(int bit) - { - TempFlush(); - - m_DataOut = m_Data + (bit / 32); - m_OutBufWord = LoadLittleDWord(m_DataOut, 0); - m_OutBitsLeft = 32 - (bit & 31); - } - - /*INLINE void WriteBitVec3Coord(const Vector& fa) { - i32 xflag, yflag, zflag; - - xflag = (fa[0] >= COORD_RESOLUTION) || (fa[0] <= -COORD_RESOLUTION); - yflag = (fa[1] >= COORD_RESOLUTION) || (fa[1] <= -COORD_RESOLUTION); - zflag = (fa[2] >= COORD_RESOLUTION) || (fa[2] <= -COORD_RESOLUTION); - - WriteOneBit(xflag); - WriteOneBit(yflag); - WriteOneBit(zflag); - - if (xflag) - WriteBitCoord(fa[0]); - if (yflag) - WriteBitCoord(fa[1]); - if (zflag) - WriteBitCoord(fa[2]); - } - - INLINE void WriteBitNormal(float f) { - i32 signbit = (f <= -NORMAL_RESOLUTION); - - // NOTE: Since +/-1 are valid values for a normal, I'm going to encode that as all ones - u32 fractval = abs((i32)(f * NORMAL_DENOMINATOR)); - - // clamp.. - if (fractval > NORMAL_DENOMINATOR) - fractval = NORMAL_DENOMINATOR; - - // Send the sign bit - WriteOneBit(signbit); - - // Send the fractional component - WriteUBitLong(fractval, NORMAL_FRACTIONAL_BITS); - } - - INLINE void WriteBitVec3Normal(const Vector& fa) { - i32 xflag, yflag; - - xflag = (fa[0] >= NORMAL_RESOLUTION) || (fa[0] <= -NORMAL_RESOLUTION); - yflag = (fa[1] >= NORMAL_RESOLUTION) || (fa[1] <= -NORMAL_RESOLUTION); - - WriteOneBit(xflag); - WriteOneBit(yflag); - - if (xflag) - WriteBitNormal(fa[0]); - if (yflag) - WriteBitNormal(fa[1]); - - // Write z sign bit - i32 signbit = (fa[2] <= -NORMAL_RESOLUTION); - WriteOneBit(signbit); - }*/ - - INLINE void WriteBitAngle(float angle, int numBits) - { - u32 shift = GetBitForBitnum(numBits); - u32 mask = shift - 1; - - i32 d = (i32)((angle / 360.0) * shift); - d &= mask; - - WriteUBitLong((u32)d, numBits); - } - - INLINE bool WriteBitsFromBuffer(BFRead* in, int numBits) - { - while (numBits > 32) - { - WriteUBitLong(in->ReadUBitLong(32), 32); - numBits -= 32; - } - - WriteUBitLong(in->ReadUBitLong(numBits), numBits); - return !IsOverflowed() && !in->IsOverflowed(); - } - - /*INLINE void WriteBitAngles(const QAngle& fa) { - // FIXME: - Vector tmp(fa.x, fa.y, fa.z); - WriteBitVec3Coord(tmp); - }*/ - -private: - size_t m_DataBits = 0; - size_t m_DataBytes = 0; - - u32 m_OutBufWord = 0; - u32 m_OutBitsLeft = 32; - - u32* m_DataOut = nullptr; - u32* m_DataEnd = nullptr; - u32* m_Data = nullptr; - - bool m_Flushed = false; // :flushed: -}; - -#undef INLINE diff --git a/NorthstarDLL/core/math/bits.cpp b/NorthstarDLL/core/math/bits.cpp deleted file mode 100644 index c879a45c..00000000 --- a/NorthstarDLL/core/math/bits.cpp +++ /dev/null @@ -1,45 +0,0 @@ -//=============================================================================// -// -// Purpose: look for NANs, infinities, and underflows. -// -//=============================================================================// - -#include "bits.h" - -//----------------------------------------------------------------------------- -// This follows the ANSI/IEEE 754-1985 standard -//----------------------------------------------------------------------------- -unsigned long& FloatBits(float& f) -{ - return *reinterpret_cast(&f); -} - -unsigned long const& FloatBits(float const& f) -{ - return *reinterpret_cast(&f); -} - -float BitsToFloat(unsigned long i) -{ - return *reinterpret_cast(&i); -} - -bool IsFinite(float f) -{ - return ((FloatBits(f) & 0x7F800000) != 0x7F800000); -} - -unsigned long FloatAbsBits(float f) -{ - return FloatBits(f) & 0x7FFFFFFF; -} - -float FloatMakePositive(float f) -{ - return fabsf(f); -} - -float FloatNegate(float f) -{ - return -f; // BitsToFloat( FloatBits(f) ^ 0x80000000 ); -} diff --git a/NorthstarDLL/core/math/bits.h b/NorthstarDLL/core/math/bits.h deleted file mode 100644 index 0532a9bd..00000000 --- a/NorthstarDLL/core/math/bits.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -unsigned long& FloatBits(float& f); -unsigned long const& FloatBits(float const& f); -float BitsToFloat(unsigned long i); -bool IsFinite(float f); -unsigned long FloatAbsBits(float f); - -#define FLOAT32_NAN_BITS (std::uint32_t)0x7FC00000 // NaN! -#define FLOAT32_NAN BitsToFloat(FLOAT32_NAN_BITS) diff --git a/NorthstarDLL/core/math/color.cpp b/NorthstarDLL/core/math/color.cpp deleted file mode 100644 index 7b98043a..00000000 --- a/NorthstarDLL/core/math/color.cpp +++ /dev/null @@ -1,27 +0,0 @@ - -// clang-format off -namespace NS::Colors -{ - Color SCRIPT_UI (100, 255, 255); - Color SCRIPT_CL (100, 255, 100); - Color SCRIPT_SV (255, 100, 255); - Color NATIVE_UI (50 , 150, 150); - Color NATIVE_CL (50 , 150, 50 ); - Color NATIVE_SV (150, 50 , 150); - Color NATIVE_ENGINE (252, 133, 153); - Color FILESYSTEM (0 , 150, 150); - Color RPAK (255, 190, 0 ); - Color NORTHSTAR (66 , 72 , 128); - Color ECHO (150, 150, 159); - Color PLUGINSYS (244, 60 , 14); - Color PLUGIN (244, 106, 14); - - Color TRACE (0 , 255, 255); - Color DEBUG (0 , 255, 255); - Color INFO (16 , 160, 16 ); - Color WARN (255, 255, 0 ); - Color ERR (255, 50 , 50 ); - Color CRIT (255, 0 , 0 ); - Color OFF (0 , 0 , 0 ); -}; -// clang-format on diff --git a/NorthstarDLL/core/math/color.h b/NorthstarDLL/core/math/color.h deleted file mode 100644 index 013c4e4c..00000000 --- a/NorthstarDLL/core/math/color.h +++ /dev/null @@ -1,199 +0,0 @@ -#pragma once - -struct color24 -{ - uint8_t r, g, b; -}; - -typedef struct color32_s -{ - bool operator!=(const struct color32_s& other) const - { - return r != other.r || g != other.g || b != other.b || a != other.a; - } - inline unsigned* asInt(void) - { - return reinterpret_cast(this); - } - inline const unsigned* asInt(void) const - { - return reinterpret_cast(this); - } - inline void Copy(const color32_s& rhs) - { - *asInt() = *rhs.asInt(); - } - - uint8_t r, g, b, a; -} color32; - -struct SourceColor -{ - unsigned char R; - unsigned char G; - unsigned char B; - unsigned char A; - - SourceColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a) - { - R = r; - G = g; - B = b; - A = a; - } - - SourceColor() - { - R = 0; - G = 0; - B = 0; - A = 0; - } -}; - -//----------------------------------------------------------------------------- -// Purpose: Basic handler for an rgb set of colors -// This class is fully inline -//----------------------------------------------------------------------------- -class Color -{ -public: - Color(int r, int g, int b, int a = 255) - { - _color[0] = (unsigned char)r; - _color[1] = (unsigned char)g; - _color[2] = (unsigned char)b; - _color[3] = (unsigned char)a; - } - void SetColor(int _r, int _g, int _b, int _a = 0) - { - _color[0] = (unsigned char)_r; - _color[1] = (unsigned char)_g; - _color[2] = (unsigned char)_b; - _color[3] = (unsigned char)_a; - } - void GetColor(int& _r, int& _g, int& _b, int& _a) const - { - _r = _color[0]; - _g = _color[1]; - _b = _color[2]; - _a = _color[3]; - } - int GetValue(int index) const - { - return _color[index]; - } - void SetRawColor(int color32) - { - *((int*)this) = color32; - } - int GetRawColor(void) const - { - return *((int*)this); - } - - inline int r() const - { - return _color[0]; - } - inline int g() const - { - return _color[1]; - } - inline int b() const - { - return _color[2]; - } - inline int a() const - { - return _color[3]; - } - - unsigned char& operator[](int index) - { - return _color[index]; - } - - const unsigned char& operator[](int index) const - { - return _color[index]; - } - - bool operator==(const Color& rhs) const - { - return (*((int*)this) == *((int*)&rhs)); - } - - bool operator!=(const Color& rhs) const - { - return !(operator==(rhs)); - } - - Color& operator=(const Color& rhs) - { - SetRawColor(rhs.GetRawColor()); - return *this; - } - - Color& operator=(const color32& rhs) - { - _color[0] = rhs.r; - _color[1] = rhs.g; - _color[2] = rhs.b; - _color[3] = rhs.a; - return *this; - } - - color32 ToColor32(void) const - { - color32 newColor {}; - newColor.r = _color[0]; - newColor.g = _color[1]; - newColor.b = _color[2]; - newColor.a = _color[3]; - return newColor; - } - - std::string ToANSIColor() - { - std::string out = "\033[38;2;"; - out += std::to_string(_color[0]) + ";"; - out += std::to_string(_color[1]) + ";"; - out += std::to_string(_color[2]) + ";"; - out += "49m"; - return out; - } - - SourceColor ToSourceColor() - { - return SourceColor(_color[0], _color[1], _color[2], _color[3]); - } - -private: - unsigned char _color[4]; -}; - -namespace NS::Colors -{ - extern Color SCRIPT_UI; - extern Color SCRIPT_CL; - extern Color SCRIPT_SV; - extern Color NATIVE_UI; - extern Color NATIVE_CL; - extern Color NATIVE_SV; - extern Color NATIVE_ENGINE; - extern Color FILESYSTEM; - extern Color RPAK; - extern Color NORTHSTAR; - extern Color ECHO; - extern Color PLUGINSYS; - extern Color PLUGIN; - - extern Color TRACE; - extern Color DEBUG; - extern Color INFO; - extern Color WARN; - extern Color ERR; - extern Color CRIT; - extern Color OFF; -}; // namespace NS::Colors diff --git a/NorthstarDLL/core/math/vector.h b/NorthstarDLL/core/math/vector.h deleted file mode 100644 index 8684908f..00000000 --- a/NorthstarDLL/core/math/vector.h +++ /dev/null @@ -1,47 +0,0 @@ -#include - -#pragma once - -union Vector3 -{ - struct - { - float x; - float y; - float z; - }; - - float raw[3]; - - void MakeValid() - { - for (auto& fl : raw) - if (std::isnan(fl)) - fl = 0; - } - - // todo: more operators maybe - bool operator==(const Vector3& other) - { - return x == other.x && y == other.y && z == other.z; - } -}; - -union QAngle -{ - struct - { - float x; - float y; - float z; - float w; - }; - - float raw[4]; - - // todo: more operators maybe - bool operator==(const QAngle& other) - { - return x == other.x && y == other.y && z == other.z && w == other.w; - } -}; diff --git a/NorthstarDLL/core/memalloc.cpp b/NorthstarDLL/core/memalloc.cpp deleted file mode 100644 index 0a75bc2b..00000000 --- a/NorthstarDLL/core/memalloc.cpp +++ /dev/null @@ -1,71 +0,0 @@ -#include "core/memalloc.h" -#include "core/tier0.h" - -// TODO: rename to malloc and free after removing statically compiled .libs - -extern "C" void* _malloc_base(size_t n) -{ - // allocate into static buffer if g_pMemAllocSingleton isn't initialised - if (!g_pMemAllocSingleton) - TryCreateGlobalMemAlloc(); - - return g_pMemAllocSingleton->m_vtable->Alloc(g_pMemAllocSingleton, n); -} - -/*extern "C" void* malloc(size_t n) -{ - return _malloc_base(n); -}*/ - -extern "C" void _free_base(void* p) -{ - if (!g_pMemAllocSingleton) - TryCreateGlobalMemAlloc(); - - g_pMemAllocSingleton->m_vtable->Free(g_pMemAllocSingleton, p); -} - -extern "C" void* _realloc_base(void* oldPtr, size_t size) -{ - if (!g_pMemAllocSingleton) - TryCreateGlobalMemAlloc(); - - return g_pMemAllocSingleton->m_vtable->Realloc(g_pMemAllocSingleton, oldPtr, size); -} - -extern "C" void* _calloc_base(size_t n, size_t size) -{ - size_t bytes = n * size; - void* memory = _malloc_base(bytes); - if (memory) - { - memset(memory, 0, bytes); - } - return memory; -} - -extern "C" char* _strdup_base(const char* src) -{ - char* str; - char* p; - int len = 0; - - while (src[len]) - len++; - str = reinterpret_cast(_malloc_base(len + 1)); - p = str; - while (*src) - *p++ = *src++; - *p = '\0'; - return str; -} - -void* operator new(size_t n) -{ - return _malloc_base(n); -} - -void operator delete(void* p) noexcept -{ - _free_base(p); -} // /FORCE:MULTIPLE diff --git a/NorthstarDLL/core/memalloc.h b/NorthstarDLL/core/memalloc.h deleted file mode 100644 index 2f383335..00000000 --- a/NorthstarDLL/core/memalloc.h +++ /dev/null @@ -1,49 +0,0 @@ -#pragma once - -#include "rapidjson/document.h" -// #include "include/rapidjson/allocators.h" - -extern "C" void* _malloc_base(size_t size); -extern "C" void* _calloc_base(size_t const count, size_t const size); -extern "C" void* _realloc_base(void* block, size_t size); -extern "C" void* _recalloc_base(void* const block, size_t const count, size_t const size); -extern "C" void _free_base(void* const block); -extern "C" char* _strdup_base(const char* src); - -void* operator new(size_t n); -void operator delete(void* p) noexcept; - -// void* malloc(size_t n); - -class SourceAllocator -{ -public: - static const bool kNeedFree = true; - void* Malloc(size_t size) - { - if (size) // behavior of malloc(0) is implementation defined. - return _malloc_base(size); - else - return NULL; // standardize to returning NULL. - } - void* Realloc(void* originalPtr, size_t originalSize, size_t newSize) - { - (void)originalSize; - if (newSize == 0) - { - _free_base(originalPtr); - return NULL; - } - return _realloc_base(originalPtr, newSize); - } - static void Free(void* ptr) - { - _free_base(ptr); - } -}; - -typedef rapidjson::GenericDocument, rapidjson::MemoryPoolAllocator, SourceAllocator> rapidjson_document; -// typedef rapidjson::GenericDocument, SourceAllocator, SourceAllocator> rapidjson_document; -// typedef rapidjson::Document rapidjson_document; -// using MyDocument = rapidjson::GenericDocument, MemoryAllocator>; -// using rapidjson_document = rapidjson::GenericDocument, SourceAllocator, SourceAllocator>; diff --git a/NorthstarDLL/core/memory.cpp b/NorthstarDLL/core/memory.cpp deleted file mode 100644 index 3770586f..00000000 --- a/NorthstarDLL/core/memory.cpp +++ /dev/null @@ -1,347 +0,0 @@ -#include "memory.h" - -CMemoryAddress::CMemoryAddress() : m_nAddress(0) {} -CMemoryAddress::CMemoryAddress(const uintptr_t nAddress) : m_nAddress(nAddress) {} -CMemoryAddress::CMemoryAddress(const void* pAddress) : m_nAddress(reinterpret_cast(pAddress)) {} - -// operators -CMemoryAddress::operator uintptr_t() const -{ - return m_nAddress; -} - -CMemoryAddress::operator void*() const -{ - return reinterpret_cast(m_nAddress); -} - -CMemoryAddress::operator bool() const -{ - return m_nAddress != 0; -} - -bool CMemoryAddress::operator==(const CMemoryAddress& other) const -{ - return m_nAddress == other.m_nAddress; -} - -bool CMemoryAddress::operator!=(const CMemoryAddress& other) const -{ - return m_nAddress != other.m_nAddress; -} - -bool CMemoryAddress::operator==(const uintptr_t& addr) const -{ - return m_nAddress == addr; -} - -bool CMemoryAddress::operator!=(const uintptr_t& addr) const -{ - return m_nAddress != addr; -} - -CMemoryAddress CMemoryAddress::operator+(const CMemoryAddress& other) const -{ - return Offset(other.m_nAddress); -} - -CMemoryAddress CMemoryAddress::operator-(const CMemoryAddress& other) const -{ - return CMemoryAddress(m_nAddress - other.m_nAddress); -} - -CMemoryAddress CMemoryAddress::operator+(const uintptr_t& addr) const -{ - return Offset(addr); -} - -CMemoryAddress CMemoryAddress::operator-(const uintptr_t& addr) const -{ - return CMemoryAddress(m_nAddress - addr); -} - -CMemoryAddress CMemoryAddress::operator*() const -{ - return Deref(); -} - -// traversal -CMemoryAddress CMemoryAddress::Offset(const uintptr_t nOffset) const -{ - return CMemoryAddress(m_nAddress + nOffset); -} - -CMemoryAddress CMemoryAddress::Deref(const int nNumDerefs) const -{ - uintptr_t ret = m_nAddress; - for (int i = 0; i < nNumDerefs; i++) - ret = *reinterpret_cast(ret); - - return CMemoryAddress(ret); -} - -// patching -void CMemoryAddress::Patch(const uint8_t* pBytes, const size_t nSize) -{ - if (nSize) - WriteProcessMemory(GetCurrentProcess(), reinterpret_cast(m_nAddress), pBytes, nSize, NULL); -} - -void CMemoryAddress::Patch(const std::initializer_list bytes) -{ - uint8_t* pBytes = new uint8_t[bytes.size()]; - - int i = 0; - for (const uint8_t& byte : bytes) - pBytes[i++] = byte; - - Patch(pBytes, bytes.size()); - delete[] pBytes; -} - -inline std::vector HexBytesToString(const char* pHexString) -{ - std::vector ret; - - int size = strlen(pHexString); - for (int i = 0; i < size; i++) - { - // If this is a space character, ignore it - if (isspace(pHexString[i])) - continue; - - if (i < size - 1) - { - BYTE result = 0; - for (int j = 0; j < 2; j++) - { - int val = 0; - char c = *(pHexString + i + j); - if (c >= 'a') - { - val = c - 'a' + 0xA; - } - else if (c >= 'A') - { - val = c - 'A' + 0xA; - } - else if (isdigit(c)) - { - val = c - '0'; - } - else - { - assert_msg(false, "Failed to parse invalid hex string."); - val = -1; - } - - result += (j == 0) ? val * 16 : val; - } - ret.push_back(result); - } - - i++; - } - - return ret; -} - -void CMemoryAddress::Patch(const char* pBytes) -{ - std::vector vBytes = HexBytesToString(pBytes); - Patch(vBytes.data(), vBytes.size()); -} - -void CMemoryAddress::NOP(const size_t nSize) -{ - uint8_t* pBytes = new uint8_t[nSize]; - - memset(pBytes, 0x90, nSize); - Patch(pBytes, nSize); - - delete[] pBytes; -} - -bool CMemoryAddress::IsMemoryReadable(const size_t nSize) -{ - static SYSTEM_INFO sysInfo; - if (!sysInfo.dwPageSize) - GetSystemInfo(&sysInfo); - - MEMORY_BASIC_INFORMATION memInfo; - if (!VirtualQuery(reinterpret_cast(m_nAddress), &memInfo, sizeof(memInfo))) - return false; - - return memInfo.RegionSize >= nSize && memInfo.State & MEM_COMMIT && !(memInfo.Protect & PAGE_NOACCESS); -} - -CModule::CModule(const HMODULE pModule) -{ - MODULEINFO mInfo {0}; - - if (pModule && pModule != INVALID_HANDLE_VALUE) - GetModuleInformation(GetCurrentProcess(), pModule, &mInfo, sizeof(MODULEINFO)); - - m_nModuleSize = static_cast(mInfo.SizeOfImage); - m_pModuleBase = reinterpret_cast(mInfo.lpBaseOfDll); - m_nAddress = m_pModuleBase; - - if (!m_nModuleSize || !m_pModuleBase) - return; - - m_pDOSHeader = reinterpret_cast(m_pModuleBase); - m_pNTHeaders = reinterpret_cast(m_pModuleBase + m_pDOSHeader->e_lfanew); - - const IMAGE_SECTION_HEADER* hSection = IMAGE_FIRST_SECTION(m_pNTHeaders); // Get first image section. - - for (WORD i = 0; i < m_pNTHeaders->FileHeader.NumberOfSections; i++) // Loop through the sections. - { - const IMAGE_SECTION_HEADER& hCurrentSection = hSection[i]; // Get current section. - - ModuleSections_t moduleSection = ModuleSections_t( - std::string(reinterpret_cast(hCurrentSection.Name)), - static_cast(m_pModuleBase + hCurrentSection.VirtualAddress), - hCurrentSection.SizeOfRawData); - - if (!strcmp((const char*)hCurrentSection.Name, ".text")) - m_ExecutableCode = moduleSection; - else if (!strcmp((const char*)hCurrentSection.Name, ".pdata")) - m_ExceptionTable = moduleSection; - else if (!strcmp((const char*)hCurrentSection.Name, ".data")) - m_RunTimeData = moduleSection; - else if (!strcmp((const char*)hCurrentSection.Name, ".rdata")) - m_ReadOnlyData = moduleSection; - - m_vModuleSections.push_back(moduleSection); // Push back a struct with the section data. - } -} - -CModule::CModule(const char* pModuleName) : CModule(GetModuleHandleA(pModuleName)) {} - -CMemoryAddress CModule::GetExport(const char* pExportName) -{ - return CMemoryAddress(reinterpret_cast(GetProcAddress(reinterpret_cast(m_nAddress), pExportName))); -} - -CMemoryAddress CModule::FindPattern(const uint8_t* pPattern, const char* pMask) -{ - if (!m_ExecutableCode.IsSectionValid()) - return CMemoryAddress(); - - uint64_t nBase = static_cast(m_ExecutableCode.m_pSectionBase); - uint64_t nSize = static_cast(m_ExecutableCode.m_nSectionSize); - - const uint8_t* pData = reinterpret_cast(nBase); - const uint8_t* pEnd = pData + static_cast(nSize) - strlen(pMask); - - int nMasks[64]; // 64*16 = enough masks for 1024 bytes. - int iNumMasks = static_cast(ceil(static_cast(strlen(pMask)) / 16.f)); - - memset(nMasks, '\0', iNumMasks * sizeof(int)); - for (intptr_t i = 0; i < iNumMasks; ++i) - { - for (intptr_t j = strnlen(pMask + i * 16, 16) - 1; j >= 0; --j) - { - if (pMask[i * 16 + j] == 'x') - { - _bittestandset(reinterpret_cast(&nMasks[i]), j); - } - } - } - __m128i xmm1 = _mm_loadu_si128(reinterpret_cast(pPattern)); - __m128i xmm2, xmm3, msks; - for (; pData != pEnd; _mm_prefetch(reinterpret_cast(++pData + 64), _MM_HINT_NTA)) - { - if (pPattern[0] == pData[0]) - { - xmm2 = _mm_loadu_si128(reinterpret_cast(pData)); - msks = _mm_cmpeq_epi8(xmm1, xmm2); - if ((_mm_movemask_epi8(msks) & nMasks[0]) == nMasks[0]) - { - for (uintptr_t i = 1; i < static_cast(iNumMasks); ++i) - { - xmm2 = _mm_loadu_si128(reinterpret_cast((pData + i * 16))); - xmm3 = _mm_loadu_si128(reinterpret_cast((pPattern + i * 16))); - msks = _mm_cmpeq_epi8(xmm2, xmm3); - if ((_mm_movemask_epi8(msks) & nMasks[i]) == nMasks[i]) - { - if ((i + 1) == iNumMasks) - { - return CMemoryAddress(const_cast(pData)); - } - } - else - goto CONTINUE; - } - - return CMemoryAddress((&*(const_cast(pData)))); - } - } - - CONTINUE:; - } - - return CMemoryAddress(); -} - -inline std::pair, std::string> MaskedBytesFromPattern(const char* pPatternString) -{ - std::vector vRet; - std::string sMask; - - int size = strlen(pPatternString); - for (int i = 0; i < size; i++) - { - // If this is a space character, ignore it - if (isspace(pPatternString[i])) - continue; - - if (pPatternString[i] == '?') - { - // Add a wildcard - vRet.push_back(0); - sMask.append("?"); - } - else if (i < size - 1) - { - BYTE result = 0; - for (int j = 0; j < 2; j++) - { - int val = 0; - char c = *(pPatternString + i + j); - if (c >= 'a') - { - val = c - 'a' + 0xA; - } - else if (c >= 'A') - { - val = c - 'A' + 0xA; - } - else if (isdigit(c)) - { - val = c - '0'; - } - else - { - assert_msg(false, "Failed to parse invalid pattern string."); - val = -1; - } - - result += (j == 0) ? val * 16 : val; - } - - vRet.push_back(result); - sMask.append("x"); - } - - i++; - } - - return std::make_pair(vRet, sMask); -} - -CMemoryAddress CModule::FindPattern(const char* pPattern) -{ - const auto pattern = MaskedBytesFromPattern(pPattern); - return FindPattern(pattern.first.data(), pattern.second.c_str()); -} diff --git a/NorthstarDLL/core/memory.h b/NorthstarDLL/core/memory.h deleted file mode 100644 index a978963e..00000000 --- a/NorthstarDLL/core/memory.h +++ /dev/null @@ -1,90 +0,0 @@ -#pragma once - -class CMemoryAddress -{ -public: - uintptr_t m_nAddress; - -public: - CMemoryAddress(); - CMemoryAddress(const uintptr_t nAddress); - CMemoryAddress(const void* pAddress); - - // operators - operator uintptr_t() const; - operator void*() const; - operator bool() const; - - bool operator==(const CMemoryAddress& other) const; - bool operator!=(const CMemoryAddress& other) const; - bool operator==(const uintptr_t& addr) const; - bool operator!=(const uintptr_t& addr) const; - - CMemoryAddress operator+(const CMemoryAddress& other) const; - CMemoryAddress operator-(const CMemoryAddress& other) const; - CMemoryAddress operator+(const uintptr_t& other) const; - CMemoryAddress operator-(const uintptr_t& other) const; - CMemoryAddress operator*() const; - - template T RCast() - { - return reinterpret_cast(m_nAddress); - } - - // traversal - CMemoryAddress Offset(const uintptr_t nOffset) const; - CMemoryAddress Deref(const int nNumDerefs = 1) const; - - // patching - void Patch(const uint8_t* pBytes, const size_t nSize); - void Patch(const std::initializer_list bytes); - void Patch(const char* pBytes); - void NOP(const size_t nSize); - - bool IsMemoryReadable(const size_t nSize); -}; - -// based on https://github.com/Mauler125/r5sdk/blob/master/r5dev/public/include/module.h -class CModule : public CMemoryAddress -{ -public: - struct ModuleSections_t - { - ModuleSections_t(void) = default; - ModuleSections_t(const std::string& svSectionName, uintptr_t pSectionBase, size_t nSectionSize) - : m_svSectionName(svSectionName), m_pSectionBase(pSectionBase), m_nSectionSize(nSectionSize) - { - } - - bool IsSectionValid(void) const - { - return m_nSectionSize != 0; - } - - std::string m_svSectionName; // Name of section. - uintptr_t m_pSectionBase {}; // Start address of section. - size_t m_nSectionSize {}; // Size of section. - }; - - ModuleSections_t m_ExecutableCode; - ModuleSections_t m_ExceptionTable; - ModuleSections_t m_RunTimeData; - ModuleSections_t m_ReadOnlyData; - -private: - std::string m_svModuleName; - uintptr_t m_pModuleBase {}; - DWORD m_nModuleSize {}; - IMAGE_NT_HEADERS64* m_pNTHeaders = nullptr; - IMAGE_DOS_HEADER* m_pDOSHeader = nullptr; - std::vector m_vModuleSections; - -public: - CModule() = delete; // no default, we need a module name - CModule(const HMODULE pModule); - CModule(const char* pModuleName); - - CMemoryAddress GetExport(const char* pExportName); - CMemoryAddress FindPattern(const uint8_t* pPattern, const char* pMask); - CMemoryAddress FindPattern(const char* pPattern); -}; diff --git a/NorthstarDLL/core/sourceinterface.cpp b/NorthstarDLL/core/sourceinterface.cpp deleted file mode 100644 index 5a72beb0..00000000 --- a/NorthstarDLL/core/sourceinterface.cpp +++ /dev/null @@ -1,48 +0,0 @@ -#include "sourceinterface.h" -#include "logging/sourceconsole.h" - -AUTOHOOK_INIT() - -// really wanted to do a modular callback system here but honestly couldn't be bothered so hardcoding stuff for now: todo later - -// clang-format off -AUTOHOOK_PROCADDRESS(ClientCreateInterface, client.dll, CreateInterface, -void*, __fastcall, (const char* pName, const int* pReturnCode)) -// clang-format on -{ - void* ret = ClientCreateInterface(pName, pReturnCode); - spdlog::info("CreateInterface CLIENT {}", pName); - - if (!strcmp(pName, "GameClientExports001")) - InitialiseConsoleOnInterfaceCreation(); - - return ret; -} - -// clang-format off -AUTOHOOK_PROCADDRESS(ServerCreateInterface, server.dll, CreateInterface, -void*, __fastcall, (const char* pName, const int* pReturnCode)) -// clang-format on -{ - void* ret = ServerCreateInterface(pName, pReturnCode); - spdlog::info("CreateInterface SERVER {}", pName); - - return ret; -} - -// clang-format off -AUTOHOOK_PROCADDRESS(EngineCreateInterface, engine.dll, CreateInterface, -void*, __fastcall, (const char* pName, const int* pReturnCode)) -// clang-format on -{ - void* ret = EngineCreateInterface(pName, pReturnCode); - spdlog::info("CreateInterface ENGINE {}", pName); - - return ret; -} - -// clang-format off -ON_DLL_LOAD("client.dll", ClientInterface, (CModule module)) {AUTOHOOK_DISPATCH_MODULE(client.dll)} -ON_DLL_LOAD("server.dll", ServerInterface, (CModule module)) {AUTOHOOK_DISPATCH_MODULE(server.dll)} -ON_DLL_LOAD("engine.dll", EngineInterface, (CModule module)) {AUTOHOOK_DISPATCH_MODULE(engine.dll)} -// clang-format on diff --git a/NorthstarDLL/core/sourceinterface.h b/NorthstarDLL/core/sourceinterface.h deleted file mode 100644 index 7b5e81f3..00000000 --- a/NorthstarDLL/core/sourceinterface.h +++ /dev/null @@ -1,31 +0,0 @@ -#pragma once -#include - -// literally just copied from ttf2sdk definition -typedef void* (*CreateInterfaceFn)(const char* pName, int* pReturnCode); - -template class SourceInterface -{ -private: - T* m_interface; - -public: - SourceInterface(const std::string& moduleName, const std::string& interfaceName) - { - HMODULE handle = GetModuleHandleA(moduleName.c_str()); - CreateInterfaceFn createInterface = (CreateInterfaceFn)GetProcAddress(handle, "CreateInterface"); - m_interface = (T*)createInterface(interfaceName.c_str(), NULL); - if (m_interface == nullptr) - spdlog::error("Failed to call CreateInterface for %s in %s", interfaceName, moduleName); - } - - T* operator->() const - { - return m_interface; - } - - operator T*() const - { - return m_interface; - } -}; diff --git a/NorthstarDLL/core/structs.h b/NorthstarDLL/core/structs.h deleted file mode 100644 index 037233a6..00000000 --- a/NorthstarDLL/core/structs.h +++ /dev/null @@ -1,77 +0,0 @@ -#pragma once -//clang-format off -// About this file: -// This file contains several macros used to define reversed structs -// The reason we use these macros is to make it easier to update existing structs -// when new fields are reversed -// This means we dont have to manually add padding, and recalculate when updating - -// Technical note: -// While functionally, these structs act like a regular struct, they are actually -// defined as unions with anonymous structs in them. -// This means that each field is essentially an offset into a union. -// We acknowledge that this goes against C++'s active-member guideline for unions -// However, this is not such a big deal here as these structs will not be constructed - -// Usage: -// To use these macros, define a struct like so: -/* -OFFSET_STRUCT(Name) -{ - STRUCT_SIZE(0x100) // Total in-memory struct size - FIELD(0x0, int field) // offset, signature -} -*/ - -#define OFFSET_STRUCT(name) union name -#define STRUCT_SIZE(size) char __size[size]; -#define STRUCT_FIELD_OFFSET(offset, signature) \ - struct \ - { \ - char CONCAT2(pad, __LINE__)[offset]; \ - signature; \ - }; - -// Special case for a 0-offset field -#define STRUCT_FIELD_NOOFFSET(offset, signature) signature; - -// Just puts two tokens next to each other, but -// allows us to force the preprocessor to do another pass -#define FX(f, x) f x - -// Macro used to detect if the given offset is 0 or not -#define TEST_0 , -// MSVC does no preprocessing of integer literals. -// On other compilers `0x0` gets processed into `0` -#define TEST_0x0 , - -// Concats the first and third argument and drops everything else -// Used with preprocessor expansion in later passes to move the third argument to the fourth and change the value -#define ZERO_P_I(a, b, c, ...) a##c - -// We use FX to prepare to use ZERO_P_I. -// The right block contains 3 arguments: -// NIF_ -// CONCAT2(TEST_, offset) -// 1 -// -// If offset is not 0 (or 0x0) the preprocessor replaces -// it with nothing and the third argument stays 1 -// -// If the offset is 0, TEST_0 expands to , and 1 becomes the fourth argument -// -// With those arguments we call ZERO_P_I and the first and third arugment get concat. -// We either end up with: -// NIF_ (if offset is 0) or -// NIF_1 (if offset is not 0) -#define IF_ZERO(m) FX(ZERO_P_I, (NIF_, CONCAT2(TEST_, m), 1)) - -// These macros are used to branch after we processed if the offset is zero or not -#define NIF_(t, ...) t -#define NIF_1(t, ...) __VA_ARGS__ - -// FIELD(S), generates an anonymous struct when a non 0 offset is given, otherwise just a signature -#define FIELD(offset, signature) IF_ZERO(offset)(STRUCT_FIELD_NOOFFSET, STRUCT_FIELD_OFFSET)(offset, signature) -#define FIELDS FIELD - -//clang-format on diff --git a/NorthstarDLL/core/tier0.cpp b/NorthstarDLL/core/tier0.cpp deleted file mode 100644 index 1f59722c..00000000 --- a/NorthstarDLL/core/tier0.cpp +++ /dev/null @@ -1,30 +0,0 @@ -#include "tier0.h" - -IMemAlloc* g_pMemAllocSingleton = nullptr; - -CommandLineType CommandLine; -Plat_FloatTimeType Plat_FloatTime; -ThreadInServerFrameThreadType ThreadInServerFrameThread; - -typedef IMemAlloc* (*CreateGlobalMemAllocType)(); -CreateGlobalMemAllocType CreateGlobalMemAlloc; - -// needs to be a seperate function, since memalloc.cpp calls it -void TryCreateGlobalMemAlloc() -{ - // init memalloc stuff - CreateGlobalMemAlloc = - reinterpret_cast(GetProcAddress(GetModuleHandleA("tier0.dll"), "CreateGlobalMemAlloc")); - g_pMemAllocSingleton = CreateGlobalMemAlloc(); // if it already exists, this returns the preexisting IMemAlloc instance -} - -ON_DLL_LOAD("tier0.dll", Tier0GameFuncs, (CModule module)) -{ - // shouldn't be necessary, but do this just in case - TryCreateGlobalMemAlloc(); - - // setup tier0 funcs - CommandLine = module.GetExport("CommandLine").RCast(); - Plat_FloatTime = module.GetExport("Plat_FloatTime").RCast(); - ThreadInServerFrameThread = module.GetExport("ThreadInServerFrameThread").RCast(); -} diff --git a/NorthstarDLL/core/tier0.h b/NorthstarDLL/core/tier0.h deleted file mode 100644 index cc9af39e..00000000 --- a/NorthstarDLL/core/tier0.h +++ /dev/null @@ -1,63 +0,0 @@ -#pragma once - -class IMemAlloc -{ -public: - struct VTable - { - void* unknown[1]; // alloc debug - void* (*Alloc)(IMemAlloc* memAlloc, size_t nSize); - void* unknown2[1]; // realloc debug - void* (*Realloc)(IMemAlloc* memAlloc, void* pMem, size_t nSize); - void* unknown3[1]; // free #1 - void (*Free)(IMemAlloc* memAlloc, void* pMem); - void* unknown4[2]; // nullsubs, maybe CrtSetDbgFlag - size_t (*GetSize)(IMemAlloc* memAlloc, void* pMem); - void* unknown5[9]; // they all do literally nothing - void (*DumpStats)(IMemAlloc* memAlloc); - void (*DumpStatsFileBase)(IMemAlloc* memAlloc, const char* pchFileBase); - void* unknown6[4]; - int (*heapchk)(IMemAlloc* memAlloc); - }; - - VTable* m_vtable; -}; - -class CCommandLine -{ -public: - // based on the defs in the 2013 source sdk, but for some reason has an extra function (may be another CreateCmdLine overload?) - // these seem to line up with what they should be though - virtual void CreateCmdLine(const char* commandline) = 0; - virtual void CreateCmdLine(int argc, char** argv) = 0; - virtual void unknown() = 0; - virtual const char* GetCmdLine(void) const = 0; - - virtual const char* CheckParm(const char* psz, const char** ppszValue = 0) const = 0; - virtual void RemoveParm() const = 0; - virtual void AppendParm(const char* pszParm, const char* pszValues) = 0; - - virtual const char* ParmValue(const char* psz, const char* pDefaultVal = 0) const = 0; - virtual int ParmValue(const char* psz, int nDefaultVal) const = 0; - virtual float ParmValue(const char* psz, float flDefaultVal) const = 0; - - virtual int ParmCount() const = 0; - virtual int FindParm(const char* psz) const = 0; - virtual const char* GetParm(int nIndex) const = 0; - virtual void SetParm(int nIndex, char const* pParm) = 0; - - // virtual const char** GetParms() const {} -}; - -extern IMemAlloc* g_pMemAllocSingleton; - -typedef CCommandLine* (*CommandLineType)(); -extern CommandLineType CommandLine; - -typedef double (*Plat_FloatTimeType)(); -extern Plat_FloatTimeType Plat_FloatTime; - -typedef bool (*ThreadInServerFrameThreadType)(); -extern ThreadInServerFrameThreadType ThreadInServerFrameThread; - -void TryCreateGlobalMemAlloc(); diff --git a/NorthstarDLL/core/vanilla.h b/NorthstarDLL/core/vanilla.h deleted file mode 100644 index b0797803..00000000 --- a/NorthstarDLL/core/vanilla.h +++ /dev/null @@ -1,29 +0,0 @@ -#pragma once - -/// Determines if we are in vanilla-compatibility mode. -/// In this mode we shouldn't auth with Atlas, which prevents users from joining a -/// non-trusted server. This means that we can unrestrict client/server commands -/// as well as various other small changes for compatibility -class VanillaCompatibility -{ -public: - void SetVanillaCompatibility(bool isVanilla) - { - static bool bInitialised = false; - if (bInitialised) - return; - - bInitialised = true; - m_bIsVanillaCompatible = isVanilla; - } - - bool GetVanillaCompatibility() - { - return m_bIsVanillaCompatible; - } - -private: - bool m_bIsVanillaCompatible = false; -}; - -inline VanillaCompatibility* g_pVanillaCompatibility; diff --git a/NorthstarDLL/dedicated/dedicated.cpp b/NorthstarDLL/dedicated/dedicated.cpp deleted file mode 100644 index df6e5787..00000000 --- a/NorthstarDLL/dedicated/dedicated.cpp +++ /dev/null @@ -1,296 +0,0 @@ -#include "dedicated.h" -#include "dedicatedlogtoclient.h" -#include "core/tier0.h" -#include "shared/playlist.h" -#include "engine/r2engine.h" -#include "engine/hoststate.h" -#include "server/auth/serverauthentication.h" -#include "masterserver/masterserver.h" -#include "util/printcommands.h" - -AUTOHOOK_INIT() - -bool IsDedicatedServer() -{ - static bool result = strstr(GetCommandLineA(), "-dedicated"); - return result; -} - -// CDedidcatedExports defs -struct CDedicatedExports; // forward declare - -typedef void (*DedicatedSys_PrintfType)(CDedicatedExports* dedicated, const char* msg); -typedef void (*DedicatedRunServerType)(CDedicatedExports* dedicated); - -// would've liked to just do this as a class but have not been able to get it to work -struct CDedicatedExports -{ - void* vtable; // because it's easier, we just set this to &this, since CDedicatedExports has no props we care about other than funcs - - char unused[56]; - - DedicatedSys_PrintfType Sys_Printf; - DedicatedRunServerType RunServer; -}; - -void Sys_Printf(CDedicatedExports* dedicated, const char* msg) -{ - spdlog::info("[DEDICATED SERVER] {}", msg); -} - -void RunServer(CDedicatedExports* dedicated) -{ - spdlog::info("CDedicatedExports::RunServer(): starting"); - spdlog::info(CommandLine()->GetCmdLine()); - - // initialise engine - g_pEngine->Frame(); - - // add +map if no map loading command is present - // don't manually execute this from cbuf as users may have it in their startup args anyway, easier just to run from stuffcmds if present - if (!CommandLine()->CheckParm("+map") && !CommandLine()->CheckParm("+launchplaylist")) - CommandLine()->AppendParm("+map", g_pCVar->FindVar("match_defaultMap")->GetString()); - - // re-run commandline - Cbuf_AddText(Cbuf_GetCurrentPlayer(), "stuffcmds", cmd_source_t::kCommandSrcCode); - Cbuf_Execute(); - - // main loop - double frameTitle = 0; - while (g_pEngine->m_nQuitting == EngineQuitState::QUIT_NOTQUITTING) - { - double frameStart = Plat_FloatTime(); - g_pEngine->Frame(); - - std::this_thread::sleep_for( - std::chrono::duration>(g_pGlobals->m_flTickInterval - fmin(Plat_FloatTime() - frameStart, 0.25))); - } -} - -// use server presence to update window title -class DedicatedConsoleServerPresence : public ServerPresenceReporter -{ - void ReportPresence(const ServerPresence* pServerPresence) override - { - SetConsoleTitleA(fmt::format( - "{} - {} {}/{} players ({})", - pServerPresence->m_sServerName, - pServerPresence->m_MapName, - pServerPresence->m_iPlayerCount, - pServerPresence->m_iMaxPlayers, - pServerPresence->m_PlaylistName) - .c_str()); - } -}; - -HANDLE consoleInputThreadHandle = NULL; -DWORD WINAPI ConsoleInputThread(PVOID pThreadParameter) -{ - while (!g_pEngine || !g_pHostState || g_pHostState->m_iCurrentState != HostState_t::HS_RUN) - Sleep(1000); - - // Bind stdin to receive console input. - FILE* fp = nullptr; - freopen_s(&fp, "CONIN$", "r", stdin); - - spdlog::info("Ready to receive console commands."); - - { - // Process console input - std::string input; - while (g_pEngine && g_pEngine->m_nQuitting == EngineQuitState::QUIT_NOTQUITTING && std::getline(std::cin, input)) - { - input += "\n"; - Cbuf_AddText(Cbuf_GetCurrentPlayer(), input.c_str(), cmd_source_t::kCommandSrcCode); - TryPrintCvarHelpForCommand(input.c_str()); // this needs to be done on main thread, unstable in this one - } - } - - return 0; -} - -// clang-format off -AUTOHOOK(IsGameActiveWindow, engine.dll + 0x1CDC80, -bool,, ()) -// clang-format on -{ - return true; -} - -ON_DLL_LOAD_DEDI_RELIESON("engine.dll", DedicatedServer, ServerPresence, (CModule module)) -{ - spdlog::info("InitialiseDedicated"); - - AUTOHOOK_DISPATCH_MODULE(engine.dll) - - // Host_Init - // prevent a particle init that relies on client dll - module.Offset(0x156799).NOP(5); - - // Host_Init - // don't call Key_Init to avoid loading some extra rsons from rpak (will be necessary to boot if we ever wanna disable rpaks entirely on - // dedi) - module.Offset(0x1565B0).NOP(5); - - { - // CModAppSystemGroup::Create - // force the engine into dedicated mode by changing the first comparison to IsServerOnly to an assignment - CMemoryAddress base = module.Offset(0x1C4EBD); - - // cmp => mov - base.Offset(1).Patch("C6 87"); - - // 00 => 01 - base.Offset(7).Patch("01"); - } - - // Some init that i'm not sure of that crashes - // nop the call to it - module.Offset(0x156A63).NOP(5); - - // runframeserver - // nop some access violations - module.Offset(0x159819).NOP(17); - - module.Offset(0x156B4C).NOP(7); - - // previously patched these, took me a couple weeks to figure out they were the issue - // removing these will mess up register state when this function is over, so we'll write HS_RUN to the wrong address - // so uhh, don't do that - // NSMem::NOP(ea + 0x156B4C + 7, 8); - module.Offset(0x156B4C).Offset(15).NOP(9); - - // HostState_State_NewGame - // nop an access violation - module.Offset(0xB934C).NOP(9); - - // CEngineAPI::Connect - // remove call to Shader_Connect - module.Offset(0x1C4D7D).NOP(5); - - // Host_Init - // remove call to ui loading stuff - module.Offset(0x156595).NOP(5); - - // some function that gets called from RunFrameServer - // nop a function that makes requests to stryder, this will eventually access violation if left alone and isn't necessary anyway - module.Offset(0x15A0BB).NOP(5); - - // RunFrameServer - // nop a function that access violations - module.Offset(0x159BF3).NOP(5); - - // func that checks if origin is inited - // always return 1 - module.Offset(0x183B70).Patch("B0 01 C3"); // mov al,01 ret - - // HostState_State_ChangeLevel - // nop clientinterface call - module.Offset(0x1552ED).NOP(16); - - // HostState_State_ChangeLevel - // nop clientinterface call - module.Offset(0x155363).NOP(16); - - // IVideoMode::CreateGameWindow - // nop call to ShowWindow - module.Offset(0x1CD146).NOP(5); - - CDedicatedExports* dedicatedExports = new CDedicatedExports; - dedicatedExports->vtable = dedicatedExports; - dedicatedExports->Sys_Printf = Sys_Printf; - dedicatedExports->RunServer = RunServer; - - *module.Offset(0x13F0B668).RCast() = dedicatedExports; - - // extra potential patches: - // nop engine.dll+1c67d1 and +1c67d8 to skip videomode creategamewindow - // also look into launcher.dll+d381, seems to cause renderthread to get made - // this crashes HARD if no window which makes sense tbh - // also look into materialsystem + 5B344 since it seems to be the base of all the renderthread stuff - - // big note: datatable gets registered in window creation - // make sure it still gets registered - - // add cmdline args that are good for dedi - CommandLine()->AppendParm("-nomenuvid", 0); - CommandLine()->AppendParm("-nosound", 0); - CommandLine()->AppendParm("-windowed", 0); - CommandLine()->AppendParm("-nomessagebox", 0); - CommandLine()->AppendParm("+host_preload_shaders", "0"); - CommandLine()->AppendParm("+net_usesocketsforloopback", "1"); - CommandLine()->AppendParm("+community_frame_run", "0"); - - // use presence reporter for console title - DedicatedConsoleServerPresence* presenceReporter = new DedicatedConsoleServerPresence; - g_pServerPresence->AddPresenceReporter(presenceReporter); - - // setup dedicated printing to client - RegisterCustomSink(std::make_shared()); - - // Disable Quick Edit mode to reduce chance of user unintentionally hanging their server by selecting something. - if (!CommandLine()->CheckParm("-bringbackquickedit")) - { - HANDLE stdIn = GetStdHandle(STD_INPUT_HANDLE); - DWORD mode = 0; - - if (GetConsoleMode(stdIn, &mode)) - { - if (mode & ENABLE_QUICK_EDIT_MODE) - { - mode &= ~ENABLE_QUICK_EDIT_MODE; - mode &= ~ENABLE_MOUSE_INPUT; - - mode |= ENABLE_PROCESSED_INPUT; - - SetConsoleMode(stdIn, mode); - } - } - } - else - spdlog::info("Quick Edit enabled by user request"); - - // create console input thread - if (!CommandLine()->CheckParm("-noconsoleinput")) - consoleInputThreadHandle = CreateThread(0, 0, ConsoleInputThread, 0, 0, NULL); - else - spdlog::info("Console input disabled by user request"); -} - -ON_DLL_LOAD_DEDI("tier0.dll", DedicatedServerOrigin, (CModule module)) -{ - // disable origin on dedicated - // for any big ea lawyers, this can't be used to play the game without origin, game will throw a fit if you try to do anything without - // an origin id as a client for dedi it's fine though, game doesn't care if origin is disabled as long as there's only a server - module.GetExport("Tier0_InitOrigin").Patch("C3"); -} - -// clang-format off -AUTOHOOK(PrintSquirrelError, server.dll + 0x794D0, -void, __fastcall, (void* sqvm)) -// clang-format on -{ - PrintSquirrelError(sqvm); - - // close dedicated server if a fatal error is hit - // atm, this will crash if not aborted, so this just closes more gracefully - static ConVar* Cvar_fatal_script_errors = g_pCVar->FindVar("fatal_script_errors"); - if (Cvar_fatal_script_errors->GetBool()) - { - NS::log::FlushLoggers(); - abort(); - } -} - -ON_DLL_LOAD_DEDI("server.dll", DedicatedServerGameDLL, (CModule module)) -{ - AUTOHOOK_DISPATCH_MODULE(server.dll) - - if (CommandLine()->CheckParm("-nopakdedi")) - { - module.Offset(0x6BA350).Patch("C3"); // dont load skins.rson from rpak if we don't have rpaks, as loading it will cause a crash - module.Offset(0x6BA300).Patch( - "B8 C8 00 00 00 C3"); // return 200 as the number of skins from server.dll + 6BA300, this is the normal value read from - // skins.rson and should be updated when we need it more modular - } -} diff --git a/NorthstarDLL/dedicated/dedicated.h b/NorthstarDLL/dedicated/dedicated.h deleted file mode 100644 index 82806763..00000000 --- a/NorthstarDLL/dedicated/dedicated.h +++ /dev/null @@ -1,3 +0,0 @@ -#pragma once - -bool IsDedicatedServer(); diff --git a/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp b/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp deleted file mode 100644 index bf2cf77a..00000000 --- a/NorthstarDLL/dedicated/dedicatedlogtoclient.cpp +++ /dev/null @@ -1,48 +0,0 @@ -#include "dedicatedlogtoclient.h" -#include "engine/r2engine.h" - -void (*CGameClient__ClientPrintf)(CBaseClient* pClient, const char* fmt, ...); - -void DedicatedServerLogToClientSink::custom_sink_it_(const custom_log_msg& msg) -{ - if (*g_pServerState == server_state_t::ss_dead) - return; - - enum class eSendPrintsToClient - { - NONE = -1, - FIRST, - ALL - }; - - static const ConVar* Cvar_dedi_sendPrintsToClient = g_pCVar->FindVar("dedi_sendPrintsToClient"); - eSendPrintsToClient eSendPrints = static_cast(Cvar_dedi_sendPrintsToClient->GetInt()); - if (eSendPrints == eSendPrintsToClient::NONE) - return; - - std::string sLogMessage = fmt::format("[DEDICATED SERVER] [{}] {}", level_names[msg.level], msg.payload); - for (int i = 0; i < g_pGlobals->m_nMaxClients; i++) - { - CBaseClient* pClient = &g_pClientArray[i]; - - if (pClient->m_Signon >= eSignonState::CONNECTED) - { - CGameClient__ClientPrintf(pClient, sLogMessage.c_str()); - - if (eSendPrints == eSendPrintsToClient::FIRST) - break; - } - } -} - -void DedicatedServerLogToClientSink::sink_it_(const spdlog::details::log_msg& msg) -{ - throw std::runtime_error("sink_it_ called on DedicatedServerLogToClientSink with pure log_msg. This is an error!"); -} - -void DedicatedServerLogToClientSink::flush_() {} - -ON_DLL_LOAD_DEDI("engine.dll", DedicatedServerLogToClient, (CModule module)) -{ - CGameClient__ClientPrintf = module.Offset(0x1016A0).RCast(); -} diff --git a/NorthstarDLL/dedicated/dedicatedlogtoclient.h b/NorthstarDLL/dedicated/dedicatedlogtoclient.h deleted file mode 100644 index 82f4c56b..00000000 --- a/NorthstarDLL/dedicated/dedicatedlogtoclient.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once -#include "logging/logging.h" -#include "core/convar/convar.h" - -class DedicatedServerLogToClientSink : public CustomSink -{ -protected: - void custom_sink_it_(const custom_log_msg& msg); - void sink_it_(const spdlog::details::log_msg& msg) override; - void flush_() override; -}; diff --git a/NorthstarDLL/dedicated/dedicatedmaterialsystem.cpp b/NorthstarDLL/dedicated/dedicatedmaterialsystem.cpp deleted file mode 100644 index 01078086..00000000 --- a/NorthstarDLL/dedicated/dedicatedmaterialsystem.cpp +++ /dev/null @@ -1,40 +0,0 @@ -#include "dedicated.h" -#include "core/tier0.h" - -AUTOHOOK_INIT() - -// clang-format off -AUTOHOOK(D3D11CreateDevice, materialsystem_dx11.dll + 0xD9A0E, -HRESULT, __stdcall, ( - void* pAdapter, - int DriverType, - HMODULE Software, - UINT Flags, - int* pFeatureLevels, - UINT FeatureLevels, - UINT SDKVersion, - void** ppDevice, - int* pFeatureLevel, - void** ppImmediateContext)) -// clang-format on -{ - // note: this is super duper temp pretty much just messing around with it - // does run surprisingly well on dedi for a software driver tho if you ignore the +1gb ram usage at times, seems like dedi doesn't - // really call gpu much even with renderthread still being a thing will be using this hook for actual d3d stubbing and stuff later - - // note: this has been succeeded by the d3d11 and gfsdk stubs, and is only being kept around for posterity and as a fallback option - if (CommandLine()->CheckParm("-softwared3d11")) - DriverType = 5; // D3D_DRIVER_TYPE_WARP - - return D3D11CreateDevice( - pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, ppDevice, pFeatureLevel, ppImmediateContext); -} - -ON_DLL_LOAD_DEDI("materialsystem_dx11.dll", DedicatedServerMaterialSystem, (CModule module)) -{ - AUTOHOOK_DISPATCH() - - // CMaterialSystem::FindMaterial - // make the game always use the error material - module.Offset(0x5F0F1).Patch("E9 34 03 00"); -} diff --git a/NorthstarDLL/dllmain.cpp b/NorthstarDLL/dllmain.cpp deleted file mode 100644 index 3d9bdc97..00000000 --- a/NorthstarDLL/dllmain.cpp +++ /dev/null @@ -1,83 +0,0 @@ -#include "dllmain.h" -#include "logging/logging.h" -#include "logging/crashhandler.h" -#include "core/memalloc.h" -#include "core/vanilla.h" -#include "config/profile.h" -#include "plugins/plugin_abi.h" -#include "plugins/plugins.h" -#include "plugins/pluginbackend.h" -#include "util/version.h" -#include "squirrel/squirrel.h" -#include "server/serverpresence.h" - -#include "rapidjson/document.h" -#include "rapidjson/stringbuffer.h" -#include "rapidjson/writer.h" -#include "rapidjson/error/en.h" - -#include -#include - -BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) -{ - switch (ul_reason_for_call) - { - case DLL_PROCESS_ATTACH: - case DLL_THREAD_ATTACH: - case DLL_THREAD_DETACH: - case DLL_PROCESS_DETACH: - break; - } - - return TRUE; -} - -bool InitialiseNorthstar() -{ - static bool bInitialised = false; - if (bInitialised) - return false; - - bInitialised = true; - - InitialiseNorthstarPrefix(); - - // initialise the console if needed (-northstar needs this) - InitialiseConsole(); - // initialise logging before most other things so that they can use spdlog and it have the proper formatting - InitialiseLogging(); - InitialiseVersion(); - CreateLogFiles(); - - g_pCrashHandler = new CCrashHandler(); - bool bAllFatal = strstr(GetCommandLineA(), "-crash_handle_all") != NULL; - g_pCrashHandler->SetAllFatal(bAllFatal); - - // determine if we are in vanilla-compatibility mode - g_pVanillaCompatibility = new VanillaCompatibility(); - g_pVanillaCompatibility->SetVanillaCompatibility(strstr(GetCommandLineA(), "-vanilla") != NULL); - - // Write launcher version to log - StartupLog(); - - InstallInitialHooks(); - - g_pServerPresence = new ServerPresenceManager(); - - g_pPluginManager = new PluginManager(); - g_pPluginCommunicationhandler = new PluginCommunicationHandler(); - g_pPluginManager->LoadPlugins(); - - InitialiseSquirrelManagers(); - - // Fix some users' failure to connect to respawn datacenters - SetEnvironmentVariableA("OPENSSL_ia32cap", "~0x200000200000000"); - - curl_global_init_mem(CURL_GLOBAL_DEFAULT, _malloc_base, _free_base, _realloc_base, _strdup_base, _calloc_base); - - // run callbacks for any libraries that are already loaded by now - CallAllPendingDLLLoadCallbacks(); - - return true; -} diff --git a/NorthstarDLL/dllmain.h b/NorthstarDLL/dllmain.h deleted file mode 100644 index 0debf379..00000000 --- a/NorthstarDLL/dllmain.h +++ /dev/null @@ -1,3 +0,0 @@ -#pragma once - -extern "C" __declspec(dllexport) bool InitialiseNorthstar(); diff --git a/NorthstarDLL/engine/host.cpp b/NorthstarDLL/engine/host.cpp deleted file mode 100644 index dacb8fc1..00000000 --- a/NorthstarDLL/engine/host.cpp +++ /dev/null @@ -1,33 +0,0 @@ -#include "core/convar/convar.h" -#include "mods/modmanager.h" -#include "util/printcommands.h" -#include "util/printmaps.h" -#include "shared/misccommands.h" -#include "r2engine.h" -#include "core/tier0.h" - -AUTOHOOK_INIT() - -// clang-format off -AUTOHOOK(Host_Init, engine.dll + 0x155EA0, -void, __fastcall, (bool bDedicated)) -// clang-format on -{ - spdlog::info("Host_Init()"); - Host_Init(bDedicated); - FixupCvarFlags(); - // need to initialise these after host_init since they do stuff to preexisting concommands/convars without being client/server specific - InitialiseCommandPrint(); - InitialiseMapsPrint(); - // client/server autoexecs on necessary platforms - // dedi needs autoexec_ns_server on boot, while non-dedi will run it on on listen server start - if (bDedicated) - Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", cmd_source_t::kCommandSrcCode); - else - Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_client", cmd_source_t::kCommandSrcCode); -} - -ON_DLL_LOAD("engine.dll", Host_Init, (CModule module)) -{ - AUTOHOOK_DISPATCH() -} diff --git a/NorthstarDLL/engine/hoststate.cpp b/NorthstarDLL/engine/hoststate.cpp deleted file mode 100644 index ec728afb..00000000 --- a/NorthstarDLL/engine/hoststate.cpp +++ /dev/null @@ -1,191 +0,0 @@ -#include "engine/hoststate.h" -#include "masterserver/masterserver.h" -#include "server/auth/serverauthentication.h" -#include "server/serverpresence.h" -#include "shared/playlist.h" -#include "core/tier0.h" -#include "engine/r2engine.h" -#include "shared/exploit_fixes/ns_limits.h" -#include "squirrel/squirrel.h" -#include "plugins/plugins.h" -#include "plugins/pluginbackend.h" - -AUTOHOOK_INIT() - -CHostState* g_pHostState; - -std::string sLastMode; - -VAR_AT(engine.dll + 0x13FA6070, ConVar*, Cvar_hostport); -FUNCTION_AT(engine.dll + 0x1232C0, void, __fastcall, _Cmd_Exec_f, (const CCommand& arg, bool bOnlyIfExists, bool bUseWhitelists)); - -void ServerStartingOrChangingMap() -{ - ConVar* Cvar_mp_gamemode = g_pCVar->FindVar("mp_gamemode"); - - // directly call _Cmd_Exec_f to avoid weirdness with ; being in mp_gamemode potentially - // if we ran exec {mp_gamemode} and mp_gamemode contained semicolons, this could be used to execute more commands - char* commandBuf[1040]; // assumedly this is the size of CCommand since we don't have an actual constructor - memset(commandBuf, 0, sizeof(commandBuf)); - CCommand tempCommand = *(CCommand*)&commandBuf; - if (sLastMode.length() && - CCommand__Tokenize(tempCommand, fmt::format("exec server/cleanup_gamemode_{}", sLastMode).c_str(), cmd_source_t::kCommandSrcCode)) - _Cmd_Exec_f(tempCommand, false, false); - - memset(commandBuf, 0, sizeof(commandBuf)); - if (CCommand__Tokenize( - tempCommand, - fmt::format("exec server/setup_gamemode_{}", sLastMode = Cvar_mp_gamemode->GetString()).c_str(), - cmd_source_t::kCommandSrcCode)) - { - _Cmd_Exec_f(tempCommand, false, false); - } - - Cbuf_Execute(); // exec everything right now - - // net_data_block_enabled is required for sp, force it if we're on an sp map - // sucks for security but just how it be - if (!strncmp(g_pHostState->m_levelName, "sp_", 3)) - { - g_pCVar->FindVar("net_data_block_enabled")->SetValue(true); - g_pServerAuthentication->m_bStartingLocalSPGame = true; - } - else - g_pServerAuthentication->m_bStartingLocalSPGame = false; -} - -// clang-format off -AUTOHOOK(CHostState__State_NewGame, engine.dll + 0x16E7D0, -void, __fastcall, (CHostState* self)) -// clang-format on -{ - spdlog::info("HostState: NewGame"); - - Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", cmd_source_t::kCommandSrcCode); - Cbuf_Execute(); - - // need to do this to ensure we don't go to private match - if (g_pServerAuthentication->m_bNeedLocalAuthForNewgame) - R2::SetCurrentPlaylist("tdm"); - - ServerStartingOrChangingMap(); - - double dStartTime = Plat_FloatTime(); - CHostState__State_NewGame(self); - spdlog::info("loading took {}s", Plat_FloatTime() - dStartTime); - - // setup server presence - g_pServerPresence->CreatePresence(); - g_pServerPresence->SetMap(g_pHostState->m_levelName, true); - g_pServerPresence->SetPlaylist(R2::GetCurrentPlaylistName()); - g_pServerPresence->SetPort(Cvar_hostport->GetInt()); - - g_pServerAuthentication->m_bNeedLocalAuthForNewgame = false; -} - -// clang-format off -AUTOHOOK(CHostState__State_LoadGame, engine.dll + 0x16E730, -void, __fastcall, (CHostState* self)) -// clang-format on -{ - // singleplayer server starting - // useless in 99% of cases but without it things could potentially break very much - - spdlog::info("HostState: LoadGame"); - - Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", cmd_source_t::kCommandSrcCode); - Cbuf_Execute(); - - // this is normally done in ServerStartingOrChangingMap(), but seemingly the map name isn't set at this point - g_pCVar->FindVar("net_data_block_enabled")->SetValue(true); - g_pServerAuthentication->m_bStartingLocalSPGame = true; - - double dStartTime = Plat_FloatTime(); - CHostState__State_LoadGame(self); - spdlog::info("loading took {}s", Plat_FloatTime() - dStartTime); - - // no server presence, can't do it because no map name in hoststate - // and also not super important for sp saves really - - g_pServerAuthentication->m_bNeedLocalAuthForNewgame = false; -} - -// clang-format off -AUTOHOOK(CHostState__State_ChangeLevelMP, engine.dll + 0x16E520, -void, __fastcall, (CHostState* self)) -// clang-format on -{ - spdlog::info("HostState: ChangeLevelMP"); - - ServerStartingOrChangingMap(); - - double dStartTime = Plat_FloatTime(); - CHostState__State_ChangeLevelMP(self); - spdlog::info("loading took {}s", Plat_FloatTime() - dStartTime); - - g_pServerPresence->SetMap(g_pHostState->m_levelName); -} - -// clang-format off -AUTOHOOK(CHostState__State_GameShutdown, engine.dll + 0x16E640, -void, __fastcall, (CHostState* self)) -// clang-format on -{ - spdlog::info("HostState: GameShutdown"); - - g_pServerPresence->DestroyPresence(); - - CHostState__State_GameShutdown(self); - - // run gamemode cleanup cfg now instead of when we start next map - if (sLastMode.length()) - { - char* commandBuf[1040]; // assumedly this is the size of CCommand since we don't have an actual constructor - memset(commandBuf, 0, sizeof(commandBuf)); - CCommand tempCommand = *(CCommand*)&commandBuf; - if (CCommand__Tokenize( - tempCommand, fmt::format("exec server/cleanup_gamemode_{}", sLastMode).c_str(), cmd_source_t::kCommandSrcCode)) - { - _Cmd_Exec_f(tempCommand, false, false); - Cbuf_Execute(); - } - - sLastMode.clear(); - } -} - -// clang-format off -AUTOHOOK(CHostState__FrameUpdate, engine.dll + 0x16DB00, -void, __fastcall, (CHostState* self, double flCurrentTime, float flFrameTime)) -// clang-format on -{ - CHostState__FrameUpdate(self, flCurrentTime, flFrameTime); - - if (*g_pServerState == server_state_t::ss_active) - { - // update server presence - g_pServerPresence->RunFrame(flCurrentTime); - - // update limits for frame - g_pServerLimits->RunFrame(flCurrentTime, flFrameTime); - } - - // Run Squirrel message buffer - if (g_pSquirrel->m_pSQVM != nullptr && g_pSquirrel->m_pSQVM->sqvm != nullptr) - g_pSquirrel->ProcessMessageBuffer(); - - if (g_pSquirrel->m_pSQVM != nullptr && g_pSquirrel->m_pSQVM->sqvm != nullptr) - g_pSquirrel->ProcessMessageBuffer(); - - if (g_pSquirrel->m_pSQVM != nullptr && g_pSquirrel->m_pSQVM->sqvm != nullptr) - g_pSquirrel->ProcessMessageBuffer(); - - g_pPluginManager->RunFrame(); -} - -ON_DLL_LOAD_RELIESON("engine.dll", HostState, ConVar, (CModule module)) -{ - AUTOHOOK_DISPATCH() - - g_pHostState = module.Offset(0x7CF180).RCast(); -} diff --git a/NorthstarDLL/engine/hoststate.h b/NorthstarDLL/engine/hoststate.h deleted file mode 100644 index 290903ab..00000000 --- a/NorthstarDLL/engine/hoststate.h +++ /dev/null @@ -1,41 +0,0 @@ -#pragma once - -enum class HostState_t -{ - HS_NEW_GAME = 0, - HS_LOAD_GAME, - HS_CHANGE_LEVEL_SP, - HS_CHANGE_LEVEL_MP, - HS_RUN, - HS_GAME_SHUTDOWN, - HS_SHUTDOWN, - HS_RESTART, -}; - -struct CHostState -{ -public: - HostState_t m_iCurrentState; - HostState_t m_iNextState; - - float m_vecLocation[3]; - float m_angLocation[3]; - - char m_levelName[32]; - char m_mapGroupName[32]; - char m_landmarkName[32]; - char m_saveName[32]; - float m_flShortFrameTime; // run a few one-tick frames to avoid large timesteps while loading assets - - bool m_activeGame; - bool m_bRememberLocation; - bool m_bBackgroundLevel; - bool m_bWaitingForConnection; - bool m_bLetToolsOverrideLoadGameEnts; // During a load game, this tells Foundry to override ents that are selected in Hammer. - bool m_bSplitScreenConnect; - bool m_bGameHasShutDownAndFlushedMemory; // This is false once we load a map into memory, and set to true once the map is unloaded - // and all memory flushed - bool m_bWorkshopMapDownloadPending; -}; - -extern CHostState* g_pHostState; diff --git a/NorthstarDLL/engine/r2engine.cpp b/NorthstarDLL/engine/r2engine.cpp deleted file mode 100644 index 88500376..00000000 --- a/NorthstarDLL/engine/r2engine.cpp +++ /dev/null @@ -1,37 +0,0 @@ -#include "r2engine.h" - -Cbuf_GetCurrentPlayerType Cbuf_GetCurrentPlayer; -Cbuf_AddTextType Cbuf_AddText; -Cbuf_ExecuteType Cbuf_Execute; - -bool (*CCommand__Tokenize)(CCommand& self, const char* pCommandString, cmd_source_t commandSource); - -CEngine* g_pEngine; - -void (*CBaseClient__Disconnect)(void* self, uint32_t unknownButAlways1, const char* reason, ...); -CBaseClient* g_pClientArray; - -server_state_t* g_pServerState; - -char* g_pModName = - nullptr; // we cant set this up here atm since we dont have an offset to it in engine, instead we store it in IsRespawnMod - -CGlobalVars* g_pGlobals; - -ON_DLL_LOAD("engine.dll", R2Engine, (CModule module)) -{ - Cbuf_GetCurrentPlayer = module.Offset(0x120630).RCast(); - Cbuf_AddText = module.Offset(0x1203B0).RCast(); - Cbuf_Execute = module.Offset(0x1204B0).RCast(); - - CCommand__Tokenize = module.Offset(0x418380).RCast(); - - g_pEngine = module.Offset(0x7D70C8).Deref().RCast(); - - CBaseClient__Disconnect = module.Offset(0x1012C0).RCast(); - g_pClientArray = module.Offset(0x12A53F90).RCast(); - - g_pServerState = module.Offset(0x12A53D48).RCast(); - - g_pGlobals = module.Offset(0x7C6F70).RCast(); -} diff --git a/NorthstarDLL/engine/r2engine.h b/NorthstarDLL/engine/r2engine.h deleted file mode 100644 index e3bcc37e..00000000 --- a/NorthstarDLL/engine/r2engine.h +++ /dev/null @@ -1,260 +0,0 @@ -#pragma once -#include "shared/keyvalues.h" - -// Cbuf -enum class ECommandTarget_t -{ - CBUF_FIRST_PLAYER = 0, - CBUF_LAST_PLAYER = 1, // MAX_SPLITSCREEN_CLIENTS - 1, MAX_SPLITSCREEN_CLIENTS = 2 - CBUF_SERVER = CBUF_LAST_PLAYER + 1, - - CBUF_COUNT, -}; - -enum class cmd_source_t -{ - // Added to the console buffer by gameplay code. Generally unrestricted. - kCommandSrcCode, - - // Sent from code via engine->ClientCmd, which is restricted to commands visible - // via FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS. - kCommandSrcClientCmd, - - // Typed in at the console or via a user key-bind. Generally unrestricted, although - // the client will throttle commands sent to the server this way to 16 per second. - kCommandSrcUserInput, - - // Came in over a net connection as a clc_stringcmd - // host_client will be valid during this state. - // - // Restricted to FCVAR_GAMEDLL commands (but not convars) and special non-ConCommand - // server commands hardcoded into gameplay code (e.g. "joingame") - kCommandSrcNetClient, - - // Received from the server as the client - // - // Restricted to commands with FCVAR_SERVER_CAN_EXECUTE - kCommandSrcNetServer, - - // Being played back from a demo file - // - // Not currently restricted by convar flag, but some commands manually ignore calls - // from this source. FIXME: Should be heavily restricted as demo commands can come - // from untrusted sources. - kCommandSrcDemoFile, - - // Invalid value used when cleared - kCommandSrcInvalid = -1 -}; - -typedef ECommandTarget_t (*Cbuf_GetCurrentPlayerType)(); -extern Cbuf_GetCurrentPlayerType Cbuf_GetCurrentPlayer; - -typedef void (*Cbuf_AddTextType)(ECommandTarget_t eTarget, const char* text, cmd_source_t source); -extern Cbuf_AddTextType Cbuf_AddText; - -typedef void (*Cbuf_ExecuteType)(); -extern Cbuf_ExecuteType Cbuf_Execute; - -extern bool (*CCommand__Tokenize)(CCommand& self, const char* pCommandString, cmd_source_t commandSource); - -// CEngine - -enum EngineQuitState -{ - QUIT_NOTQUITTING = 0, - QUIT_TODESKTOP, - QUIT_RESTART -}; - -enum class EngineState_t -{ - DLL_INACTIVE = 0, // no dll - DLL_ACTIVE, // engine is focused - DLL_CLOSE, // closing down dll - DLL_RESTART, // engine is shutting down but will restart right away - DLL_PAUSED, // engine is paused, can become active from this state -}; - -class CEngine -{ -public: - virtual void unknown() = 0; // unsure if this is where - virtual bool Load(bool dedicated, const char* baseDir) = 0; - virtual void Unload() = 0; - virtual void SetNextState(EngineState_t iNextState) = 0; - virtual EngineState_t GetState() = 0; - virtual void Frame() = 0; - virtual double GetFrameTime() = 0; - virtual float GetCurTime() = 0; - - EngineQuitState m_nQuitting; - EngineState_t m_nDllState; - EngineState_t m_nNextDllState; - double m_flCurrentTime; - float m_flFrameTime; - double m_flPreviousTime; - float m_flFilteredTime; - float m_flMinFrameTime; // Expected duration of a frame, or zero if it is unlimited. -}; - -extern CEngine* g_pEngine; - -extern void (*CBaseClient__Disconnect)(void* self, uint32_t unknownButAlways1, const char* reason, ...); - -#pragma once -typedef enum -{ - NA_NULL = 0, - NA_LOOPBACK, - NA_IP, -} netadrtype_t; - -#pragma pack(push, 1) -typedef struct netadr_s -{ - netadrtype_t type; - unsigned char ip[16]; // IPv6 - // IPv4's 127.0.0.1 is [::ffff:127.0.0.1], that is: - // 00 00 00 00 00 00 00 00 00 00 FF FF 7F 00 00 01 - unsigned short port; -} netadr_t; -#pragma pack(pop) - -#pragma pack(push, 1) -typedef struct netpacket_s -{ - netadr_t adr; // sender address - // int source; // received source - char unk[10]; - double received_time; - unsigned char* data; // pointer to raw packet data - void* message; // easy bitbuf data access // 'inpacket.message' etc etc (pointer) - char unk2[16]; - int size; - - // bf_read message; // easy bitbuf data access // 'inpacket.message' etc etc (pointer) - // int size; // size in bytes - // int wiresize; // size in bytes before decompression - // bool stream; // was send as stream - // struct netpacket_s* pNext; // for internal use, should be NULL in public -} netpacket_t; -#pragma pack(pop) - -// #56169 $DB69 PData size -// #512 $200 Trailing data -// #100 $64 Safety buffer -const int PERSISTENCE_MAX_SIZE = 0xDDCD; - -// note: NOT_READY and READY are the only entries we have here that are defined by the vanilla game -// entries after this are custom and used to determine the source of persistence, e.g. whether it is local or remote -enum class ePersistenceReady : char -{ - NOT_READY, - READY = 3, - READY_INSECURE = 3, - READY_REMOTE -}; - -enum class eSignonState : int -{ - NONE = 0, // no state yet; about to connect - CHALLENGE = 1, // client challenging server; all OOB packets - CONNECTED = 2, // client is connected to server; netchans ready - NEW = 3, // just got serverinfo and string tables - PRESPAWN = 4, // received signon buffers - GETTINGDATA = 5, // respawn-defined signonstate, assumedly this is for persistence - SPAWN = 6, // ready to receive entity packets - FIRSTSNAP = 7, // another respawn-defined one - FULL = 8, // we are fully connected; first non-delta packet received - CHANGELEVEL = 9, // server is changing level; please wait -}; - -// clang-format off -OFFSET_STRUCT(CBaseClient) -{ - STRUCT_SIZE(0x2D728) - FIELD(0x16, char m_Name[64]) - FIELD(0x258, KeyValues* m_ConVars) - FIELD(0x2A0, eSignonState m_Signon) - FIELD(0x358, char m_ClanTag[16]) - FIELD(0x484, bool m_bFakePlayer) - FIELD(0x4A0, ePersistenceReady m_iPersistenceReady) - FIELD(0x4FA, char m_PersistenceBuffer[PERSISTENCE_MAX_SIZE]) - FIELD(0xF500, char m_UID[32]) -}; -// clang-format on - -extern CBaseClient* g_pClientArray; - -enum server_state_t -{ - ss_dead = 0, // Dead - ss_loading, // Spawning - ss_active, // Running - ss_paused, // Running, but paused -}; - -extern server_state_t* g_pServerState; - -extern char* g_pModName; - -// clang-format off -OFFSET_STRUCT(CGlobalVars) -{ - FIELD(0x0, - // Absolute time (per frame still - Use Plat_FloatTime() for a high precision real time - // perf clock, but not that it doesn't obey host_timescale/host_framerate) - double m_flRealTime); - - FIELDS(0x8, - // Absolute frame counter - continues to increase even if game is paused - int m_nFrameCount; - - // Non-paused frametime - float m_flAbsoluteFrameTime; - - // Current time - // - // On the client, this (along with tickcount) takes a different meaning based on what - // piece of code you're in: - // - // - While receiving network packets (like in PreDataUpdate/PostDataUpdate and proxies), - // this is set to the SERVER TICKCOUNT for that packet. There is no interval between - // the server ticks. - // [server_current_Tick * tick_interval] - // - // - While rendering, this is the exact client clock - // [client_current_tick * tick_interval + interpolation_amount] - // - // - During prediction, this is based on the client's current tick: - // [client_current_tick * tick_interval] - float m_flCurTime; - ) - - FIELDS(0x30, - // Time spent on last server or client frame (has nothing to do with think intervals) - float m_flFrameTime; - - // current maxplayers setting - int m_nMaxClients; - ) - - FIELDS(0x3C, - // Simulation ticks - does not increase when game is paused - uint32_t m_nTickCount; // this is weird and doesn't seem to increase once per frame? - - // Simulation tick interval - float m_flTickInterval; - ) - - FIELDS(0x60, - const char* m_pMapName; - int m_nMapVersion; - ) - - //FIELD(0x98, double m_flRealTime); // again? -}; -// clang-format on - -extern CGlobalVars* g_pGlobals; diff --git a/NorthstarDLL/engine/runframe.cpp b/NorthstarDLL/engine/runframe.cpp deleted file mode 100644 index ddfd9253..00000000 --- a/NorthstarDLL/engine/runframe.cpp +++ /dev/null @@ -1,19 +0,0 @@ -#include "engine/r2engine.h" -#include "server/r2server.h" -#include "hoststate.h" -#include "server/serverpresence.h" - -AUTOHOOK_INIT() - -// clang-format off -AUTOHOOK(CEngine__Frame, engine.dll + 0x1C8650, -void, __fastcall, (CEngine* self)) -// clang-format on -{ - CEngine__Frame(self); -} - -ON_DLL_LOAD("engine.dll", RunFrame, (CModule module)) -{ - AUTOHOOK_DISPATCH() -} diff --git a/NorthstarDLL/logging/crashhandler.cpp b/NorthstarDLL/logging/crashhandler.cpp deleted file mode 100644 index a01de5a1..00000000 --- a/NorthstarDLL/logging/crashhandler.cpp +++ /dev/null @@ -1,590 +0,0 @@ -#include "crashhandler.h" -#include "config/profile.h" -#include "dedicated/dedicated.h" -#include "util/version.h" -#include "mods/modmanager.h" -#include "plugins/plugins.h" - -#include - -#define CRASHHANDLER_MAX_FRAMES 32 -#define CRASHHANDLER_GETMODULEHANDLE_FAIL "GetModuleHandleExA failed!" - -//----------------------------------------------------------------------------- -// Purpose: Vectored exception callback -//----------------------------------------------------------------------------- -LONG WINAPI ExceptionFilter(EXCEPTION_POINTERS* pExceptionInfo) -{ - g_pCrashHandler->Lock(); - - g_pCrashHandler->SetExceptionInfos(pExceptionInfo); - - // Check if we should handle this - // NOTE [Fifty]: This gets called before even a try{} catch() {} can handle an exception - // we don't handle these unless "-crash_handle_all" is passed as a launch arg - if (!g_pCrashHandler->IsExceptionFatal() && !g_pCrashHandler->GetAllFatal()) - { - g_pCrashHandler->Unlock(); - return EXCEPTION_CONTINUE_SEARCH; - } - - // Don't run if a debbuger is attached - if (IsDebuggerPresent()) - { - g_pCrashHandler->Unlock(); - return EXCEPTION_CONTINUE_SEARCH; - } - - // Prevent recursive calls - if (g_pCrashHandler->GetState()) - { - g_pCrashHandler->Unlock(); - ExitProcess(1); - } - - g_pCrashHandler->SetState(true); - - // Needs to be called first as we use the members this sets later on - g_pCrashHandler->SetCrashedModule(); - - // Format - g_pCrashHandler->FormatException(); - g_pCrashHandler->FormatCallstack(); - g_pCrashHandler->FormatRegisters(); - g_pCrashHandler->FormatLoadedMods(); - g_pCrashHandler->FormatLoadedPlugins(); - g_pCrashHandler->FormatModules(); - - // Flush - NS::log::FlushLoggers(); - - // Write minidump - g_pCrashHandler->WriteMinidump(); - - // Show message box - g_pCrashHandler->ShowPopUpMessage(); - - g_pCrashHandler->Unlock(); - - // We showed the "Northstar has crashed" message box - // make sure we terminate - if (!g_pCrashHandler->IsExceptionFatal()) - ExitProcess(1); - - return EXCEPTION_EXECUTE_HANDLER; -} - -//----------------------------------------------------------------------------- -// Purpose: console control signal handler -//----------------------------------------------------------------------------- -BOOL WINAPI ConsoleCtrlRoutine(DWORD dwCtrlType) -{ - // NOTE [Fifty]: When closing the process by closing the console we don't want - // to trigger the crash handler so we remove it - switch (dwCtrlType) - { - case CTRL_CLOSE_EVENT: - spdlog::info("Exiting due to console close..."); - delete g_pCrashHandler; - g_pCrashHandler = nullptr; - std::exit(EXIT_SUCCESS); - return TRUE; - } - - return FALSE; -} - -//----------------------------------------------------------------------------- -// Purpose: Constructor -//----------------------------------------------------------------------------- -CCrashHandler::CCrashHandler() - : m_hExceptionFilter(nullptr) - , m_pExceptionInfos(nullptr) - , m_bHasSetConsolehandler(false) - , m_bAllExceptionsFatal(false) - , m_bHasShownCrashMsg(false) - , m_bState(false) -{ - Init(); -} - -//----------------------------------------------------------------------------- -// Purpose: Destructor -//----------------------------------------------------------------------------- -CCrashHandler::~CCrashHandler() -{ - Shutdown(); -} - -//----------------------------------------------------------------------------- -// Purpose: Initilazes crash handler -//----------------------------------------------------------------------------- -void CCrashHandler::Init() -{ - m_hExceptionFilter = AddVectoredExceptionHandler(TRUE, ExceptionFilter); - m_bHasSetConsolehandler = SetConsoleCtrlHandler(ConsoleCtrlRoutine, TRUE); -} - -//----------------------------------------------------------------------------- -// Purpose: Shutdowns crash handler -//----------------------------------------------------------------------------- -void CCrashHandler::Shutdown() -{ - if (m_hExceptionFilter) - { - RemoveVectoredExceptionHandler(m_hExceptionFilter); - m_hExceptionFilter = nullptr; - } - - if (m_bHasSetConsolehandler) - { - SetConsoleCtrlHandler(ConsoleCtrlRoutine, FALSE); - } -} - -//----------------------------------------------------------------------------- -// Purpose: Sets the exception info -//----------------------------------------------------------------------------- -void CCrashHandler::SetExceptionInfos(EXCEPTION_POINTERS* pExceptionPointers) -{ - m_pExceptionInfos = pExceptionPointers; -} -//----------------------------------------------------------------------------- -// Purpose: Sets the exception stirngs for message box -//----------------------------------------------------------------------------- -void CCrashHandler::SetCrashedModule() -{ - LPCSTR pCrashAddress = static_cast(m_pExceptionInfos->ExceptionRecord->ExceptionAddress); - HMODULE hCrashedModule; - if (!GetModuleHandleExA(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, pCrashAddress, &hCrashedModule)) - { - m_svCrashedModule = CRASHHANDLER_GETMODULEHANDLE_FAIL; - m_svCrashedOffset = ""; - - DWORD dwErrorID = GetLastError(); - if (dwErrorID != 0) - { - LPSTR pszBuffer; - DWORD dwSize = FormatMessageA( - FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, - NULL, - dwErrorID, - MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), - (LPSTR)&pszBuffer, - 0, - NULL); - - if (dwSize > 0) - { - m_svError = pszBuffer; - LocalFree(pszBuffer); - } - } - - return; - } - - // Get module filename - CHAR szCrashedModulePath[MAX_PATH]; - GetModuleFileNameExA(GetCurrentProcess(), hCrashedModule, szCrashedModulePath, sizeof(szCrashedModulePath)); - - const CHAR* pszCrashedModuleFileName = strrchr(szCrashedModulePath, '\\') + 1; - - // Get relative address - LPCSTR pModuleBase = reinterpret_cast(pCrashAddress - reinterpret_cast(hCrashedModule)); - - m_svCrashedModule = pszCrashedModuleFileName; - m_svCrashedOffset = fmt::format("{:#x}", reinterpret_cast(pModuleBase)); -} - -//----------------------------------------------------------------------------- -// Purpose: Gets the exception null terminated stirng -//----------------------------------------------------------------------------- - -const CHAR* CCrashHandler::GetExceptionString() const -{ - return GetExceptionString(m_pExceptionInfos->ExceptionRecord->ExceptionCode); -} - -//----------------------------------------------------------------------------- -// Purpose: Gets the exception null terminated stirng -//----------------------------------------------------------------------------- -const CHAR* CCrashHandler::GetExceptionString(DWORD dwExceptionCode) const -{ - // clang-format off - switch (dwExceptionCode) - { - case EXCEPTION_ACCESS_VIOLATION: return "EXCEPTION_ACCESS_VIOLATION"; - case EXCEPTION_DATATYPE_MISALIGNMENT: return "EXCEPTION_DATATYPE_MISALIGNMENT"; - case EXCEPTION_BREAKPOINT: return "EXCEPTION_BREAKPOINT"; - case EXCEPTION_SINGLE_STEP: return "EXCEPTION_SINGLE_STEP"; - case EXCEPTION_ARRAY_BOUNDS_EXCEEDED: return "EXCEPTION_ARRAY_BOUNDS_EXCEEDED"; - case EXCEPTION_FLT_DENORMAL_OPERAND: return "EXCEPTION_FLT_DENORMAL_OPERAND"; - case EXCEPTION_FLT_DIVIDE_BY_ZERO: return "EXCEPTION_FLT_DIVIDE_BY_ZERO"; - case EXCEPTION_FLT_INEXACT_RESULT: return "EXCEPTION_FLT_INEXACT_RESULT"; - case EXCEPTION_FLT_INVALID_OPERATION: return "EXCEPTION_FLT_INVALID_OPERATION"; - case EXCEPTION_FLT_OVERFLOW: return "EXCEPTION_FLT_OVERFLOW"; - case EXCEPTION_FLT_STACK_CHECK: return "EXCEPTION_FLT_STACK_CHECK"; - case EXCEPTION_FLT_UNDERFLOW: return "EXCEPTION_FLT_UNDERFLOW"; - case EXCEPTION_INT_DIVIDE_BY_ZERO: return "EXCEPTION_INT_DIVIDE_BY_ZERO"; - case EXCEPTION_INT_OVERFLOW: return "EXCEPTION_INT_OVERFLOW"; - case EXCEPTION_PRIV_INSTRUCTION: return "EXCEPTION_PRIV_INSTRUCTION"; - case EXCEPTION_IN_PAGE_ERROR: return "EXCEPTION_IN_PAGE_ERROR"; - case EXCEPTION_ILLEGAL_INSTRUCTION: return "EXCEPTION_ILLEGAL_INSTRUCTION"; - case EXCEPTION_NONCONTINUABLE_EXCEPTION: return "EXCEPTION_NONCONTINUABLE_EXCEPTION"; - case EXCEPTION_STACK_OVERFLOW: return "EXCEPTION_STACK_OVERFLOW"; - case EXCEPTION_INVALID_DISPOSITION: return "EXCEPTION_INVALID_DISPOSITION"; - case EXCEPTION_GUARD_PAGE: return "EXCEPTION_GUARD_PAGE"; - case EXCEPTION_INVALID_HANDLE: return "EXCEPTION_INVALID_HANDLE"; - case 3765269347: return "RUNTIME_EXCEPTION"; - } - // clang-format on - return "UNKNOWN_EXCEPTION"; -} - -//----------------------------------------------------------------------------- -// Purpose: Returns true if exception is known -//----------------------------------------------------------------------------- -bool CCrashHandler::IsExceptionFatal() const -{ - return IsExceptionFatal(m_pExceptionInfos->ExceptionRecord->ExceptionCode); -} - -//----------------------------------------------------------------------------- -// Purpose: Returns true if exception is known -//----------------------------------------------------------------------------- -bool CCrashHandler::IsExceptionFatal(DWORD dwExceptionCode) const -{ - // clang-format off - switch (dwExceptionCode) - { - case EXCEPTION_ACCESS_VIOLATION: - case EXCEPTION_DATATYPE_MISALIGNMENT: - case EXCEPTION_BREAKPOINT: - case EXCEPTION_SINGLE_STEP: - case EXCEPTION_ARRAY_BOUNDS_EXCEEDED: - case EXCEPTION_FLT_DENORMAL_OPERAND: - case EXCEPTION_FLT_DIVIDE_BY_ZERO: - case EXCEPTION_FLT_INEXACT_RESULT: - case EXCEPTION_FLT_INVALID_OPERATION: - case EXCEPTION_FLT_OVERFLOW: - case EXCEPTION_FLT_STACK_CHECK: - case EXCEPTION_FLT_UNDERFLOW: - case EXCEPTION_INT_DIVIDE_BY_ZERO: - case EXCEPTION_INT_OVERFLOW: - case EXCEPTION_PRIV_INSTRUCTION: - case EXCEPTION_IN_PAGE_ERROR: - case EXCEPTION_ILLEGAL_INSTRUCTION: - case EXCEPTION_NONCONTINUABLE_EXCEPTION: - case EXCEPTION_STACK_OVERFLOW: - case EXCEPTION_INVALID_DISPOSITION: - case EXCEPTION_GUARD_PAGE: - case EXCEPTION_INVALID_HANDLE: - return true; - } - // clang-format on - return false; -} - -//----------------------------------------------------------------------------- -// Purpose: Shows a message box -//----------------------------------------------------------------------------- -void CCrashHandler::ShowPopUpMessage() -{ - if (m_bHasShownCrashMsg) - return; - - m_bHasShownCrashMsg = true; - - if (!IsDedicatedServer()) - { - std::string svMessage = fmt::format( - "Northstar has crashed! Crash info can be found at {}/logs!\n\n{}\n{} + {}", - GetNorthstarPrefix(), - GetExceptionString(), - m_svCrashedModule, - m_svCrashedOffset); - - MessageBoxA(GetForegroundWindow(), svMessage.c_str(), "Northstar has crashed!", MB_ICONERROR | MB_OK); - } -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CCrashHandler::FormatException() -{ - spdlog::error("-------------------------------------------"); - spdlog::error("Northstar has crashed!"); - spdlog::error("\tVersion: {}", version); - if (!m_svError.empty()) - { - spdlog::info("\tEncountered an error when gathering crash information!"); - spdlog::info("\tWinApi Error: {}", m_svError.c_str()); - } - spdlog::error("\t{}", GetExceptionString()); - - DWORD dwExceptionCode = m_pExceptionInfos->ExceptionRecord->ExceptionCode; - if (dwExceptionCode == EXCEPTION_ACCESS_VIOLATION || dwExceptionCode == EXCEPTION_IN_PAGE_ERROR) - { - ULONG_PTR uExceptionInfo0 = m_pExceptionInfos->ExceptionRecord->ExceptionInformation[0]; - ULONG_PTR uExceptionInfo1 = m_pExceptionInfos->ExceptionRecord->ExceptionInformation[1]; - - if (!uExceptionInfo0) - spdlog::error("\tAttempted to read from: {:#x}", uExceptionInfo1); - else if (uExceptionInfo0 == 1) - spdlog::error("\tAttempted to write to: {:#x}", uExceptionInfo1); - else if (uExceptionInfo0 == 8) - spdlog::error("\tData Execution Prevention (DEP) at: {:#x}", uExceptionInfo1); - else - spdlog::error("\tUnknown access violation at: {:#x}", uExceptionInfo1); - } - - spdlog::error("\tAt: {} + {}", m_svCrashedModule, m_svCrashedOffset); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CCrashHandler::FormatCallstack() -{ - spdlog::error("Callstack:"); - - PVOID pFrames[CRASHHANDLER_MAX_FRAMES]; - - int iFrames = RtlCaptureStackBackTrace(0, CRASHHANDLER_MAX_FRAMES, pFrames, NULL); - - // Above call gives us frames after the crash occured, we only want to print the ones starting from where - // the exception was called - bool bSkipExceptionHandlingFrames = true; - - // We ran into an error when getting the offset, just print all frames - if (m_svCrashedOffset.empty()) - bSkipExceptionHandlingFrames = false; - - for (int i = 0; i < iFrames; i++) - { - const CHAR* pszModuleFileName; - - LPCSTR pAddress = static_cast(pFrames[i]); - HMODULE hModule; - if (!GetModuleHandleExA(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, pAddress, &hModule)) - { - pszModuleFileName = CRASHHANDLER_GETMODULEHANDLE_FAIL; - // If we fail here it's too late to do any damage control - } - else - { - CHAR szModulePath[MAX_PATH]; - GetModuleFileNameExA(GetCurrentProcess(), hModule, szModulePath, sizeof(szModulePath)); - pszModuleFileName = strrchr(szModulePath, '\\') + 1; - } - - // Get relative address - LPCSTR pCrashOffset = reinterpret_cast(pAddress - reinterpret_cast(hModule)); - std::string svCrashOffset = fmt::format("{:#x}", reinterpret_cast(pCrashOffset)); - - // Should we log this frame - if (bSkipExceptionHandlingFrames) - { - if (m_svCrashedModule == pszModuleFileName && m_svCrashedOffset == svCrashOffset) - { - bSkipExceptionHandlingFrames = false; - } - else - { - continue; - } - } - - // Log module + offset - spdlog::error("\t{} + {:#x}", pszModuleFileName, reinterpret_cast(pCrashOffset)); - } -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CCrashHandler::FormatFlags(const CHAR* pszRegister, DWORD nValue) -{ - spdlog::error("\t{}: {:#b}", pszRegister, nValue); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CCrashHandler::FormatIntReg(const CHAR* pszRegister, DWORD64 nValue) -{ - spdlog::error("\t{}: {:#x}", pszRegister, nValue); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CCrashHandler::FormatFloatReg(const CHAR* pszRegister, M128A nValue) -{ - DWORD nVec[4] = { - static_cast(nValue.Low & UINT_MAX), - static_cast(nValue.Low >> 32), - static_cast(nValue.High & UINT_MAX), - static_cast(nValue.High >> 32)}; - - spdlog::error( - "\t{}: [ {:G}, {:G}, {:G}, {:G} ]; [ {:#x}, {:#x}, {:#x}, {:#x} ]", - pszRegister, - static_cast(nVec[0]), - static_cast(nVec[1]), - static_cast(nVec[2]), - static_cast(nVec[3]), - nVec[0], - nVec[1], - nVec[2], - nVec[3]); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CCrashHandler::FormatRegisters() -{ - spdlog::error("Registers:"); - - PCONTEXT pContext = m_pExceptionInfos->ContextRecord; - - FormatFlags("Flags:", pContext->ContextFlags); - - FormatIntReg("Rax", pContext->Rax); - FormatIntReg("Rcx", pContext->Rcx); - FormatIntReg("Rdx", pContext->Rdx); - FormatIntReg("Rbx", pContext->Rbx); - FormatIntReg("Rsp", pContext->Rsp); - FormatIntReg("Rbp", pContext->Rbp); - FormatIntReg("Rsi", pContext->Rsi); - FormatIntReg("Rdi", pContext->Rdi); - FormatIntReg("R8 ", pContext->R8); - FormatIntReg("R9 ", pContext->R9); - FormatIntReg("R10", pContext->R10); - FormatIntReg("R11", pContext->R11); - FormatIntReg("R12", pContext->R12); - FormatIntReg("R13", pContext->R13); - FormatIntReg("R14", pContext->R14); - FormatIntReg("R15", pContext->R15); - FormatIntReg("Rip", pContext->Rip); - - FormatFloatReg("Xmm0 ", pContext->Xmm0); - FormatFloatReg("Xmm1 ", pContext->Xmm1); - FormatFloatReg("Xmm2 ", pContext->Xmm2); - FormatFloatReg("Xmm3 ", pContext->Xmm3); - FormatFloatReg("Xmm4 ", pContext->Xmm4); - FormatFloatReg("Xmm5 ", pContext->Xmm5); - FormatFloatReg("Xmm6 ", pContext->Xmm6); - FormatFloatReg("Xmm7 ", pContext->Xmm7); - FormatFloatReg("Xmm8 ", pContext->Xmm8); - FormatFloatReg("Xmm9 ", pContext->Xmm9); - FormatFloatReg("Xmm10", pContext->Xmm10); - FormatFloatReg("Xmm11", pContext->Xmm11); - FormatFloatReg("Xmm12", pContext->Xmm12); - FormatFloatReg("Xmm13", pContext->Xmm13); - FormatFloatReg("Xmm14", pContext->Xmm14); - FormatFloatReg("Xmm15", pContext->Xmm15); -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CCrashHandler::FormatLoadedMods() -{ - if (g_pModManager) - { - spdlog::error("Enabled mods:"); - for (const Mod& mod : g_pModManager->m_LoadedMods) - { - if (!mod.m_bEnabled) - continue; - - spdlog::error("\t{}", mod.Name); - } - - spdlog::error("Disabled mods:"); - for (const Mod& mod : g_pModManager->m_LoadedMods) - { - if (mod.m_bEnabled) - continue; - - spdlog::error("\t{}", mod.Name); - } - } -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CCrashHandler::FormatLoadedPlugins() -{ - if (g_pPluginManager) - { - spdlog::error("Loaded Plugins:"); - for (const Plugin& plugin : g_pPluginManager->m_vLoadedPlugins) - { - spdlog::error("\t{}", plugin.name); - } - } -} - -//----------------------------------------------------------------------------- -// Purpose: -//----------------------------------------------------------------------------- -void CCrashHandler::FormatModules() -{ - spdlog::error("Loaded modules:"); - HMODULE hModules[1024]; - DWORD cbNeeded; - - if (EnumProcessModules(GetCurrentProcess(), hModules, sizeof(hModules), &cbNeeded)) - { - for (DWORD i = 0; i < (cbNeeded / sizeof(HMODULE)); i++) - { - CHAR szModulePath[MAX_PATH]; - if (GetModuleFileNameExA(GetCurrentProcess(), hModules[i], szModulePath, sizeof(szModulePath))) - { - const CHAR* pszModuleFileName = strrchr(szModulePath, '\\') + 1; - spdlog::error("\t{}", pszModuleFileName); - } - } - } -} - -//----------------------------------------------------------------------------- -// Purpose: Writes minidump to disk -//----------------------------------------------------------------------------- -void CCrashHandler::WriteMinidump() -{ - time_t time = std::time(nullptr); - tm currentTime = *std::localtime(&time); - std::stringstream stream; - stream << std::put_time(¤tTime, (GetNorthstarPrefix() + "/logs/nsdump%Y-%m-%d %H-%M-%S.dmp").c_str()); - - HANDLE hMinidumpFile = CreateFileA(stream.str().c_str(), GENERIC_WRITE, FILE_SHARE_READ, 0, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0); - if (hMinidumpFile) - { - MINIDUMP_EXCEPTION_INFORMATION dumpExceptionInfo; - dumpExceptionInfo.ThreadId = GetCurrentThreadId(); - dumpExceptionInfo.ExceptionPointers = m_pExceptionInfos; - dumpExceptionInfo.ClientPointers = false; - - MiniDumpWriteDump( - GetCurrentProcess(), - GetCurrentProcessId(), - hMinidumpFile, - MINIDUMP_TYPE(MiniDumpWithIndirectlyReferencedMemory | MiniDumpScanMemory), - &dumpExceptionInfo, - nullptr, - nullptr); - CloseHandle(hMinidumpFile); - } - else - spdlog::error("Failed to write minidump file {}!", stream.str()); -} - -//----------------------------------------------------------------------------- -CCrashHandler* g_pCrashHandler = nullptr; diff --git a/NorthstarDLL/logging/crashhandler.h b/NorthstarDLL/logging/crashhandler.h deleted file mode 100644 index c059a8ca..00000000 --- a/NorthstarDLL/logging/crashhandler.h +++ /dev/null @@ -1,97 +0,0 @@ -#pragma once - -#include - -//----------------------------------------------------------------------------- -// Purpose: Exception handling -//----------------------------------------------------------------------------- -class CCrashHandler -{ -public: - CCrashHandler(); - ~CCrashHandler(); - - void Init(); - void Shutdown(); - - void Lock() - { - m_Mutex.lock(); - } - - void Unlock() - { - m_Mutex.unlock(); - } - - void SetState(bool bState) - { - m_bState = bState; - } - - bool GetState() const - { - return m_bState; - } - - void SetAllFatal(bool bState) - { - m_bAllExceptionsFatal = bState; - } - - bool GetAllFatal() const - { - return m_bAllExceptionsFatal; - } - - //----------------------------------------------------------------------------- - // Exception helpers - //----------------------------------------------------------------------------- - void SetExceptionInfos(EXCEPTION_POINTERS* pExceptionPointers); - - void SetCrashedModule(); - - const CHAR* GetExceptionString() const; - const CHAR* GetExceptionString(DWORD dwExceptionCode) const; - - bool IsExceptionFatal() const; - bool IsExceptionFatal(DWORD dwExceptionCode) const; - - //----------------------------------------------------------------------------- - // Formatting - //----------------------------------------------------------------------------- - void ShowPopUpMessage(); - - void FormatException(); - void FormatCallstack(); - void FormatFlags(const CHAR* pszRegister, DWORD nValue); - void FormatIntReg(const CHAR* pszRegister, DWORD64 nValue); - void FormatFloatReg(const CHAR* pszRegister, M128A nValue); - void FormatRegisters(); - void FormatLoadedMods(); - void FormatLoadedPlugins(); - void FormatModules(); - - //----------------------------------------------------------------------------- - // Minidump - //----------------------------------------------------------------------------- - void WriteMinidump(); - -private: - PVOID m_hExceptionFilter; - EXCEPTION_POINTERS* m_pExceptionInfos; - - bool m_bHasSetConsolehandler; - bool m_bAllExceptionsFatal; - bool m_bHasShownCrashMsg; - bool m_bState; - - std::string m_svCrashedModule; - std::string m_svCrashedOffset; - - std::string m_svError; - - std::mutex m_Mutex; -}; - -extern CCrashHandler* g_pCrashHandler; diff --git a/NorthstarDLL/logging/logging.cpp b/NorthstarDLL/logging/logging.cpp deleted file mode 100644 index 3416bb8c..00000000 --- a/NorthstarDLL/logging/logging.cpp +++ /dev/null @@ -1,302 +0,0 @@ -#include "logging.h" -#include "core/convar/convar.h" -#include "core/convar/concommand.h" -#include "config/profile.h" -#include "core/tier0.h" -#include "util/version.h" -#include "spdlog/sinks/basic_file_sink.h" - -#include -#include -#include -#include - -AUTOHOOK_INIT() - -std::vector> loggers {}; - -namespace NS::log -{ - std::shared_ptr SCRIPT_UI; - std::shared_ptr SCRIPT_CL; - std::shared_ptr SCRIPT_SV; - - std::shared_ptr NATIVE_UI; - std::shared_ptr NATIVE_CL; - std::shared_ptr NATIVE_SV; - std::shared_ptr NATIVE_EN; - - std::shared_ptr fs; - std::shared_ptr rpak; - std::shared_ptr echo; - - std::shared_ptr NORTHSTAR; - std::shared_ptr PLUGINSYS; -}; // namespace NS::log - -// This needs to be called after hooks are loaded so we can access the command line args -void CreateLogFiles() -{ - if (strstr(GetCommandLineA(), "-disablelogs")) - { - spdlog::default_logger()->set_level(spdlog::level::off); - } - else - { - try - { - // todo: might be good to delete logs that are too old - time_t time = std::time(nullptr); - tm currentTime = *std::localtime(&time); - std::stringstream stream; - - stream << std::put_time(¤tTime, (GetNorthstarPrefix() + "/logs/nslog%Y-%m-%d %H-%M-%S.txt").c_str()); - auto sink = std::make_shared(stream.str(), false); - sink->set_pattern("[%Y-%m-%d] [%H:%M:%S] [%n] [%l] %v"); - for (auto& logger : loggers) - { - logger->sinks().push_back(sink); - } - spdlog::flush_on(spdlog::level::info); - } - catch (...) - { - spdlog::error("Failed creating log file!"); - MessageBoxA( - 0, "Failed creating log file! Make sure the profile directory is writable.", "Northstar Warning", MB_ICONWARNING | MB_OK); - } - } -} - -void ExternalConsoleSink::sink_it_(const spdlog::details::log_msg& msg) -{ - throw std::runtime_error("sink_it_ called on SourceConsoleSink with pure log_msg. This is an error!"); -} - -void ExternalConsoleSink::custom_sink_it_(const custom_log_msg& msg) -{ - spdlog::memory_buf_t formatted; - spdlog::sinks::base_sink::formatter_->format(msg, formatted); - - std::string out = ""; - // if ansi colour is turned off, just use WriteConsoleA and return - if (!g_bSpdLog_UseAnsiColor) - { - out += fmt::to_string(formatted); - } - - // print to the console with colours - else - { - // get message string - std::string str = fmt::to_string(formatted); - - std::string levelColor = m_LogColours[msg.level]; - std::string name {msg.logger_name.begin(), msg.logger_name.end()}; - - std::string name_str = "[NAME]"; - int name_pos = str.find(name_str); - str.replace(name_pos, name_str.length(), msg.origin->ANSIColor + "[" + name + "]" + default_color); - - std::string level_str = "[LVL]"; - int level_pos = str.find(level_str); - str.replace(level_pos, level_str.length(), levelColor + "[" + std::string(level_names[msg.level]) + "]" + default_color); - - out += str; - } - // print the string to the console - this is definitely bad i think - HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE); - auto ignored = WriteConsoleA(handle, out.c_str(), std::strlen(out.c_str()), nullptr, nullptr); - (void)ignored; -} - -void ExternalConsoleSink::flush_() -{ - std::cout << std::flush; -} - -void CustomSink::custom_log(const custom_log_msg& msg) -{ - std::lock_guard lock(mutex_); - custom_sink_it_(msg); -} - -void InitialiseConsole() -{ - if (AllocConsole() == FALSE) - { - std::cout << "[*] Failed to create a console window, maybe a console already exists?" << std::endl; - } - else - { - freopen("CONOUT$", "w", stdout); - freopen("CONOUT$", "w", stderr); - } - - // this if statement is adapted from r5sdk - if (!strstr(GetCommandLineA(), "-noansiclr")) - { - g_bSpdLog_UseAnsiColor = true; - DWORD dwMode = 0; - HANDLE hOutput = GetStdHandle(STD_OUTPUT_HANDLE); - - GetConsoleMode(hOutput, &dwMode); - dwMode |= ENABLE_PROCESSED_OUTPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING; - - if (!SetConsoleMode(hOutput, dwMode)) // Some editions of Windows have 'VirtualTerminalLevel' disabled by default. - { - // If 'VirtualTerminalLevel' can't be set, just disable ANSI color, since it wouldnt work anyway. - spdlog::warn("could not set VirtualTerminalLevel. Disabling color output"); - g_bSpdLog_UseAnsiColor = false; - } - } -} - -void RegisterLogger(std::shared_ptr logger) -{ - loggers.push_back(logger); -} - -void RegisterCustomSink(std::shared_ptr sink) -{ - for (auto& logger : loggers) - { - logger->custom_sinks_.push_back(sink); - } -}; - -void InitialiseLogging() -{ - // create a logger, and set it to default - NS::log::NORTHSTAR = std::make_shared("NORTHSTAR", NS::Colors::NORTHSTAR, true); - NS::log::NORTHSTAR->sinks().clear(); - loggers.push_back(NS::log::NORTHSTAR); - spdlog::set_default_logger(NS::log::NORTHSTAR); - - // create our console sink - auto sink = std::make_shared(); - // set the pattern - if (g_bSpdLog_UseAnsiColor) - // dont put the log level in the pattern if we are using colours, as the colour will show the log level - sink->set_pattern("[%H:%M:%S] [NAME] [LVL] %v"); - else - sink->set_pattern("[%H:%M:%S] [%n] [%l] %v"); - - // add our sink to the logger - NS::log::NORTHSTAR->custom_sinks_.push_back(sink); - - NS::log::SCRIPT_UI = std::make_shared("SCRIPT UI", NS::Colors::SCRIPT_UI); - NS::log::SCRIPT_CL = std::make_shared("SCRIPT CL", NS::Colors::SCRIPT_CL); - NS::log::SCRIPT_SV = std::make_shared("SCRIPT SV", NS::Colors::SCRIPT_SV); - - NS::log::NATIVE_UI = std::make_shared("NATIVE UI", NS::Colors::NATIVE_UI); - NS::log::NATIVE_CL = std::make_shared("NATIVE CL", NS::Colors::NATIVE_CL); - NS::log::NATIVE_SV = std::make_shared("NATIVE SV", NS::Colors::NATIVE_SV); - NS::log::NATIVE_EN = std::make_shared("NATIVE EN", NS::Colors::NATIVE_ENGINE); - - NS::log::fs = std::make_shared("FILESYSTM", NS::Colors::FILESYSTEM); - NS::log::rpak = std::make_shared("RPAK_FSYS", NS::Colors::RPAK); - NS::log::echo = std::make_shared("ECHO", NS::Colors::ECHO); - - NS::log::PLUGINSYS = std::make_shared("PLUGINSYS", NS::Colors::PLUGINSYS); - - loggers.push_back(NS::log::SCRIPT_UI); - loggers.push_back(NS::log::SCRIPT_CL); - loggers.push_back(NS::log::SCRIPT_SV); - - loggers.push_back(NS::log::NATIVE_UI); - loggers.push_back(NS::log::NATIVE_CL); - loggers.push_back(NS::log::NATIVE_SV); - loggers.push_back(NS::log::NATIVE_EN); - - loggers.push_back(NS::log::PLUGINSYS); - - loggers.push_back(NS::log::fs); - loggers.push_back(NS::log::rpak); - loggers.push_back(NS::log::echo); -} - -void NS::log::FlushLoggers() -{ - for (auto& logger : loggers) - logger->flush(); - - spdlog::default_logger()->flush(); -} - -// Wine specific functions -typedef const char*(CDECL* wine_get_host_version_type)(const char**, const char**); -wine_get_host_version_type wine_get_host_version; - -typedef const char*(CDECL* wine_get_build_id_type)(void); -wine_get_build_id_type wine_get_build_id; - -// Not exported Winapi methods -typedef NTSTATUS(WINAPI* RtlGetVersion_type)(PRTL_OSVERSIONINFOW); -RtlGetVersion_type RtlGetVersion; - -void StartupLog() -{ - spdlog::info("NorthstarLauncher version: {}", version); - spdlog::info("Command line: {}", GetCommandLineA()); - spdlog::info("Using profile: {}", GetNorthstarPrefix()); - - HMODULE ntdll = GetModuleHandleA("ntdll.dll"); - if (!ntdll) - { - // How did we get here - spdlog::info("Operating System: Unknown"); - return; - } - - wine_get_host_version = (wine_get_host_version_type)GetProcAddress(ntdll, "wine_get_host_version"); - if (wine_get_host_version) - { - // Load the rest of the functions we need - wine_get_build_id = (wine_get_build_id_type)GetProcAddress(ntdll, "wine_get_build_id"); - - const char* sysname; - wine_get_host_version(&sysname, NULL); - - spdlog::info("Operating System: {} (Wine)", sysname); - spdlog::info("Wine build: {}", wine_get_build_id()); - - // STEAM_COMPAT_TOOL_PATHS is a colon separated lists of all compat tool paths used - // The first one tends to be the Proton path itself - // We extract the basename out of it to get the name used - char* compatToolPtr = std::getenv("STEAM_COMPAT_TOOL_PATHS"); - if (compatToolPtr) - { - std::string_view compatToolPath(compatToolPtr); - - auto protonBasenameEnd = compatToolPath.find(":"); - if (protonBasenameEnd == std::string_view::npos) - protonBasenameEnd = 0; - auto protonBasenameStart = compatToolPath.rfind("/", protonBasenameEnd) + 1; - if (protonBasenameStart == std::string_view::npos) - protonBasenameStart = 0; - - spdlog::info("Proton build: {}", compatToolPath.substr(protonBasenameStart, protonBasenameEnd - protonBasenameStart)); - } - } - else - { - // We are real Windows (hopefully) - const char* win_ver = "Unknown"; - - RTL_OSVERSIONINFOW osvi; - osvi.dwOSVersionInfoSize = sizeof(osvi); - - RtlGetVersion = (RtlGetVersion_type)GetProcAddress(ntdll, "RtlGetVersion"); - if (RtlGetVersion && !RtlGetVersion(&osvi)) - { - // Version reference table - // https://learn.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-osversioninfoa#remarks - spdlog::info("Operating System: Windows (NT{}.{})", osvi.dwMajorVersion, osvi.dwMinorVersion); - } - else - { - spdlog::info("Operating System: Windows"); - } - } -} diff --git a/NorthstarDLL/logging/logging.h b/NorthstarDLL/logging/logging.h deleted file mode 100644 index 5056af27..00000000 --- a/NorthstarDLL/logging/logging.h +++ /dev/null @@ -1,136 +0,0 @@ -#pragma once -#include "spdlog/sinks/base_sink.h" -#include "spdlog/logger.h" -#include "squirrel/squirrel.h" -#include "core/math/color.h" - -void CreateLogFiles(); -void InitialiseLogging(); -void InitialiseConsole(); -void StartupLog(); - -class ColoredLogger; - -struct custom_log_msg : spdlog::details::log_msg -{ -public: - custom_log_msg(ColoredLogger* origin, spdlog::details::log_msg msg) : origin(origin), spdlog::details::log_msg(msg) {} - - ColoredLogger* origin; -}; - -class CustomSink : public spdlog::sinks::base_sink -{ -public: - void custom_log(const custom_log_msg& msg); - virtual void custom_sink_it_(const custom_log_msg& msg) - { - throw std::runtime_error("Pure virtual call to CustomSink::custom_sink_it_"); - } -}; - -class ColoredLogger : public spdlog::logger -{ -public: - std::string ANSIColor; - SourceColor SRCColor; - - std::vector> custom_sinks_; - - ColoredLogger(std::string name, Color color, bool first = false) : spdlog::logger(*spdlog::default_logger()) - { - name_ = std::move(name); - if (!first) - { - custom_sinks_ = dynamic_pointer_cast(spdlog::default_logger())->custom_sinks_; - } - - ANSIColor = color.ToANSIColor(); - SRCColor = color.ToSourceColor(); - } - - void sink_it_(const spdlog::details::log_msg& msg) - { - custom_log_msg custom_msg {this, msg}; - - // Ugh - for (auto& sink : sinks_) - { - SPDLOG_TRY - { - sink->log(custom_msg); - } - SPDLOG_LOGGER_CATCH() - } - - for (auto& sink : custom_sinks_) - { - SPDLOG_TRY - { - sink->custom_log(custom_msg); - } - SPDLOG_LOGGER_CATCH() - } - - if (should_flush_(custom_msg)) - { - flush_(); - } - } -}; - -namespace NS::log -{ - // Squirrel - extern std::shared_ptr SCRIPT_UI; - extern std::shared_ptr SCRIPT_CL; - extern std::shared_ptr SCRIPT_SV; - - // Native code - extern std::shared_ptr NATIVE_UI; - extern std::shared_ptr NATIVE_CL; - extern std::shared_ptr NATIVE_SV; - extern std::shared_ptr NATIVE_EN; - - // File system - extern std::shared_ptr fs; - // RPak - extern std::shared_ptr rpak; - // Echo - extern std::shared_ptr echo; - - extern std::shared_ptr NORTHSTAR; - - extern std::shared_ptr PLUGINSYS; - - void FlushLoggers(); -}; // namespace NS::log - -void RegisterCustomSink(std::shared_ptr sink); -void RegisterLogger(std::shared_ptr logger); - -inline bool g_bSpdLog_UseAnsiColor = true; - -// Could maybe use some different names here, idk -static const char* level_names[] {"trac", "dbug", "info", "warn", "errr", "crit", "off"}; - -// spdlog logger, for cool colour things -class ExternalConsoleSink : public CustomSink -{ -private: - std::map m_LogColours = { - {spdlog::level::trace, NS::Colors::TRACE.ToANSIColor()}, - {spdlog::level::debug, NS::Colors::DEBUG.ToANSIColor()}, - {spdlog::level::info, NS::Colors::INFO.ToANSIColor()}, - {spdlog::level::warn, NS::Colors::WARN.ToANSIColor()}, - {spdlog::level::err, NS::Colors::ERR.ToANSIColor()}, - {spdlog::level::critical, NS::Colors::CRIT.ToANSIColor()}, - {spdlog::level::off, NS::Colors::OFF.ToANSIColor()}}; - - std::string default_color = "\033[39;49m"; - -protected: - void sink_it_(const spdlog::details::log_msg& msg) override; - void custom_sink_it_(const custom_log_msg& msg); - void flush_() override; -}; diff --git a/NorthstarDLL/logging/loghooks.cpp b/NorthstarDLL/logging/loghooks.cpp deleted file mode 100644 index 7efb5b99..00000000 --- a/NorthstarDLL/logging/loghooks.cpp +++ /dev/null @@ -1,261 +0,0 @@ -#include "logging.h" -#include "loghooks.h" -#include "core/convar/convar.h" -#include "core/convar/concommand.h" -#include "core/math/bitbuf.h" -#include "config/profile.h" -#include "core/tier0.h" -#include "squirrel/squirrel.h" -#include -#include - -AUTOHOOK_INIT() - -ConVar* Cvar_spewlog_enable; -ConVar* Cvar_cl_showtextmsg; - -enum class TextMsgPrintType_t -{ - HUD_PRINTNOTIFY = 1, - HUD_PRINTCONSOLE, - HUD_PRINTTALK, - HUD_PRINTCENTER -}; - -class ICenterPrint -{ -public: - virtual void ctor() = 0; - virtual void Clear(void) = 0; - virtual void ColorPrint(int r, int g, int b, int a, wchar_t* text) = 0; - virtual void ColorPrint(int r, int g, int b, int a, char* text) = 0; - virtual void Print(wchar_t* text) = 0; - virtual void Print(char* text) = 0; - virtual void SetTextColor(int r, int g, int b, int a) = 0; -}; - -enum class SpewType_t -{ - SPEW_MESSAGE = 0, - - SPEW_WARNING, - SPEW_ASSERT, - SPEW_ERROR, - SPEW_LOG, - - SPEW_TYPE_COUNT -}; - -const std::unordered_map PrintSpewTypes = { - {SpewType_t::SPEW_MESSAGE, "SPEW_MESSAGE"}, - {SpewType_t::SPEW_WARNING, "SPEW_WARNING"}, - {SpewType_t::SPEW_ASSERT, "SPEW_ASSERT"}, - {SpewType_t::SPEW_ERROR, "SPEW_ERROR"}, - {SpewType_t::SPEW_LOG, "SPEW_LOG"}}; - -// these are used to define the base text colour for these things -const std::unordered_map PrintSpewLevels = { - {SpewType_t::SPEW_MESSAGE, spdlog::level::level_enum::info}, - {SpewType_t::SPEW_WARNING, spdlog::level::level_enum::warn}, - {SpewType_t::SPEW_ASSERT, spdlog::level::level_enum::err}, - {SpewType_t::SPEW_ERROR, spdlog::level::level_enum::err}, - {SpewType_t::SPEW_LOG, spdlog::level::level_enum::info}}; - -const std::unordered_map PrintSpewTypes_Short = { - {SpewType_t::SPEW_MESSAGE, 'M'}, - {SpewType_t::SPEW_WARNING, 'W'}, - {SpewType_t::SPEW_ASSERT, 'A'}, - {SpewType_t::SPEW_ERROR, 'E'}, - {SpewType_t::SPEW_LOG, 'L'}}; - -ICenterPrint* pInternalCenterPrint = NULL; - -// clang-format off -AUTOHOOK(TextMsg, client.dll + 0x198710, -void,, (BFRead* msg)) -// clang-format on -{ - TextMsgPrintType_t msg_dest = (TextMsgPrintType_t)msg->ReadByte(); - - char text[256]; - msg->ReadString(text, sizeof(text)); - - if (!Cvar_cl_showtextmsg->GetBool()) - return; - - switch (msg_dest) - { - case TextMsgPrintType_t::HUD_PRINTCENTER: - pInternalCenterPrint->Print(text); - break; - - default: - spdlog::warn("Unimplemented TextMsg type {}! printing to console", msg_dest); - [[fallthrough]]; - - case TextMsgPrintType_t::HUD_PRINTCONSOLE: - auto endpos = strlen(text); - if (text[endpos - 1] == '\n') - text[endpos - 1] = '\0'; // cut off repeated newline - - spdlog::info(text); - break; - } -} - -// clang-format off -AUTOHOOK(Hook_fprintf, engine.dll + 0x51B1F0, -int,, (void* const stream, const char* const format, ...)) -// clang-format on -{ - va_list va; - va_start(va, format); - - SQChar buf[1024]; - int charsWritten = vsnprintf_s(buf, _TRUNCATE, format, va); - - if (charsWritten > 0) - { - if (buf[charsWritten - 1] == '\n') - buf[charsWritten - 1] = '\0'; - NS::log::NATIVE_EN->info("{}", buf); - } - - va_end(va); - return 0; -} - -// clang-format off -AUTOHOOK(ConCommand_echo, engine.dll + 0x123680, -void,, (const CCommand& arg)) -// clang-format on -{ - if (arg.ArgC() >= 2) - NS::log::echo->info("{}", arg.ArgS()); -} - -// clang-format off -AUTOHOOK(EngineSpewFunc, engine.dll + 0x11CA80, -void, __fastcall, (void* pEngineServer, SpewType_t type, const char* format, va_list args)) -// clang-format on -{ - if (!Cvar_spewlog_enable->GetBool()) - return; - - const char* typeStr = PrintSpewTypes.at(type); - char formatted[2048] = {0}; - bool bShouldFormat = true; - - // because titanfall 2 is quite possibly the worst thing to yet exist, it sometimes gives invalid specifiers which will crash - // ttf2sdk had a way to prevent them from crashing but it doesnt work in debug builds - // so we use this instead - for (int i = 0; format[i]; i++) - { - if (format[i] == '%') - { - switch (format[i + 1]) - { - // this is fucking awful lol - case 'd': - case 'i': - case 'u': - case 'x': - case 'X': - case 'f': - case 'F': - case 'g': - case 'G': - case 'a': - case 'A': - case 'c': - case 's': - case 'p': - case 'n': - case '%': - case '-': - case '+': - case ' ': - case '#': - case '*': - case '0': - case '1': - case '2': - case '3': - case '4': - case '5': - case '6': - case '7': - case '8': - case '9': - break; - - default: - { - bShouldFormat = false; - break; - } - } - } - } - - if (bShouldFormat) - vsnprintf(formatted, sizeof(formatted), format, args); - else - spdlog::warn("Failed to format {} \"{}\"", typeStr, format); - - auto endpos = strlen(formatted); - if (formatted[endpos - 1] == '\n') - formatted[endpos - 1] = '\0'; // cut off repeated newline - - NS::log::NATIVE_SV->log(PrintSpewLevels.at(type), "{}", formatted); -} - -// used for printing the output of status -// clang-format off -AUTOHOOK(Status_ConMsg, engine.dll + 0x15ABD0, -void,, (const char* text, ...)) -// clang-format on -{ - char formatted[2048]; - va_list list; - - va_start(list, text); - vsprintf_s(formatted, text, list); - va_end(list); - - auto endpos = strlen(formatted); - if (formatted[endpos - 1] == '\n') - formatted[endpos - 1] = '\0'; // cut off repeated newline - - spdlog::info(formatted); -} - -// clang-format off -AUTOHOOK(CClientState_ProcessPrint, engine.dll + 0x1A1530, -bool,, (void* thisptr, uintptr_t msg)) -// clang-format on -{ - char* text = *(char**)(msg + 0x20); - - auto endpos = strlen(text); - if (text[endpos - 1] == '\n') - text[endpos - 1] = '\0'; // cut off repeated newline - - spdlog::info(text); - return true; -} - -ON_DLL_LOAD_RELIESON("engine.dll", EngineSpewFuncHooks, ConVar, (CModule module)) -{ - AUTOHOOK_DISPATCH_MODULE(engine.dll) - - Cvar_spewlog_enable = new ConVar("spewlog_enable", "0", FCVAR_NONE, "Enables/disables whether the engine spewfunc should be logged"); -} - -ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ClientPrintHooks, ConVar, (CModule module)) -{ - AUTOHOOK_DISPATCH_MODULE(client.dll) - - Cvar_cl_showtextmsg = new ConVar("cl_showtextmsg", "1", FCVAR_NONE, "Enable/disable text messages printing on the screen."); - pInternalCenterPrint = module.Offset(0x216E940).RCast(); -} diff --git a/NorthstarDLL/logging/loghooks.h b/NorthstarDLL/logging/loghooks.h deleted file mode 100644 index 6f70f09b..00000000 --- a/NorthstarDLL/logging/loghooks.h +++ /dev/null @@ -1 +0,0 @@ -#pragma once diff --git a/NorthstarDLL/logging/sourceconsole.cpp b/NorthstarDLL/logging/sourceconsole.cpp deleted file mode 100644 index e436d1d4..00000000 --- a/NorthstarDLL/logging/sourceconsole.cpp +++ /dev/null @@ -1,91 +0,0 @@ -#include "core/convar/convar.h" -#include "sourceconsole.h" -#include "core/sourceinterface.h" -#include "core/convar/concommand.h" -#include "util/printcommands.h" - -SourceInterface* g_pSourceGameConsole; - -void ConCommand_toggleconsole(const CCommand& arg) -{ - if ((*g_pSourceGameConsole)->IsConsoleVisible()) - (*g_pSourceGameConsole)->Hide(); - else - (*g_pSourceGameConsole)->Activate(); -} - -void ConCommand_showconsole(const CCommand& arg) -{ - (*g_pSourceGameConsole)->Activate(); -} - -void ConCommand_hideconsole(const CCommand& arg) -{ - (*g_pSourceGameConsole)->Hide(); -} - -void SourceConsoleSink::custom_sink_it_(const custom_log_msg& msg) -{ - if (!(*g_pSourceGameConsole)->m_bInitialized) - return; - - spdlog::memory_buf_t formatted; - spdlog::sinks::base_sink::formatter_->format(msg, formatted); - - // get message string - std::string str = fmt::to_string(formatted); - - SourceColor levelColor = m_LogColours[msg.level]; - std::string name {msg.logger_name.begin(), msg.logger_name.end()}; - - (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->ColorPrint(msg.origin->SRCColor, ("[" + name + "]").c_str()); - (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(" "); - (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->ColorPrint(levelColor, ("[" + std::string(level_names[msg.level]) + "]").c_str()); - (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(" "); - (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(fmt::to_string(formatted).c_str()); -} - -void SourceConsoleSink::sink_it_(const spdlog::details::log_msg& msg) -{ - throw std::runtime_error("sink_it_ called on SourceConsoleSink with pure log_msg. This is an error!"); -} - -void SourceConsoleSink::flush_() {} - -// clang-format off -HOOK(OnCommandSubmittedHook, OnCommandSubmitted, -void, __fastcall, (CConsoleDialog* consoleDialog, const char* pCommand)) -// clang-format on -{ - consoleDialog->m_pConsolePanel->Print("] "); - consoleDialog->m_pConsolePanel->Print(pCommand); - consoleDialog->m_pConsolePanel->Print("\n"); - - TryPrintCvarHelpForCommand(pCommand); - - OnCommandSubmitted(consoleDialog, pCommand); -} - -// called from sourceinterface.cpp in client createinterface hooks, on GameClientExports001 -void InitialiseConsoleOnInterfaceCreation() -{ - (*g_pSourceGameConsole)->Initialize(); - // hook OnCommandSubmitted so we print inputted commands - OnCommandSubmittedHook.Dispatch((LPVOID)(*g_pSourceGameConsole)->m_pConsole->m_vtable->OnCommandSubmitted); - - auto consoleSink = std::make_shared(); - if (g_bSpdLog_UseAnsiColor) - consoleSink->set_pattern("%v"); // no need to include the level in the game console, the text colour signifies it anyway - else - consoleSink->set_pattern("[%n] [%l] %v"); // no colour, so we should show the level for colourblind people - RegisterCustomSink(consoleSink); -} - -ON_DLL_LOAD_CLIENT_RELIESON("client.dll", SourceConsole, ConCommand, (CModule module)) -{ - g_pSourceGameConsole = new SourceInterface("client.dll", "GameConsole004"); - - RegisterConCommand("toggleconsole", ConCommand_toggleconsole, "Show/hide the console.", FCVAR_DONTRECORD); - RegisterConCommand("showconsole", ConCommand_showconsole, "Show the console.", FCVAR_DONTRECORD); - RegisterConCommand("hideconsole", ConCommand_hideconsole, "Hide the console.", FCVAR_DONTRECORD); -} diff --git a/NorthstarDLL/logging/sourceconsole.h b/NorthstarDLL/logging/sourceconsole.h deleted file mode 100644 index 44d73843..00000000 --- a/NorthstarDLL/logging/sourceconsole.h +++ /dev/null @@ -1,85 +0,0 @@ -#pragma once -#include "core/sourceinterface.h" -#include "spdlog/sinks/base_sink.h" -#include - -class EditablePanel -{ -public: - virtual ~EditablePanel() = 0; - unsigned char unknown[0x2B0]; -}; - -class IConsoleDisplayFunc -{ -public: - virtual void ColorPrint(const SourceColor& clr, const char* pMessage) = 0; - virtual void Print(const char* pMessage) = 0; - virtual void DPrint(const char* pMessage) = 0; -}; - -class CConsolePanel : public EditablePanel, public IConsoleDisplayFunc -{ -}; - -class CConsoleDialog -{ -public: - struct VTable - { - void* unknown[298]; - void (*OnCommandSubmitted)(CConsoleDialog* consoleDialog, const char* pCommand); - }; - - VTable* m_vtable; - unsigned char unknown[0x398]; - CConsolePanel* m_pConsolePanel; -}; - -class CGameConsole -{ -public: - virtual ~CGameConsole() = 0; - - // activates the console, makes it visible and brings it to the foreground - virtual void Activate() = 0; - - virtual void Initialize() = 0; - - // hides the console - virtual void Hide() = 0; - - // clears the console - virtual void Clear() = 0; - - // return true if the console has focus - virtual bool IsConsoleVisible() = 0; - - virtual void SetParent(int parent) = 0; - - bool m_bInitialized; - CConsoleDialog* m_pConsole; -}; - -extern SourceInterface* g_pSourceGameConsole; - -// spdlog logger -class SourceConsoleSink : public CustomSink -{ -private: - std::map m_LogColours = { - {spdlog::level::trace, NS::Colors::TRACE.ToSourceColor()}, - {spdlog::level::debug, NS::Colors::DEBUG.ToSourceColor()}, - {spdlog::level::info, NS::Colors::INFO.ToSourceColor()}, - {spdlog::level::warn, NS::Colors::WARN.ToSourceColor()}, - {spdlog::level::err, NS::Colors::ERR.ToSourceColor()}, - {spdlog::level::critical, NS::Colors::CRIT.ToSourceColor()}, - {spdlog::level::off, NS::Colors::OFF.ToSourceColor()}}; - -protected: - void custom_sink_it_(const custom_log_msg& msg); - void sink_it_(const spdlog::details::log_msg& msg) override; - void flush_() override; -}; - -void InitialiseConsoleOnInterfaceCreation(); diff --git a/NorthstarDLL/masterserver/masterserver.cpp b/NorthstarDLL/masterserver/masterserver.cpp deleted file mode 100644 index aa248464..00000000 --- a/NorthstarDLL/masterserver/masterserver.cpp +++ /dev/null @@ -1,1459 +0,0 @@ -#include "masterserver/masterserver.h" -#include "core/convar/concommand.h" -#include "shared/playlist.h" -#include "server/auth/serverauthentication.h" -#include "core/tier0.h" -#include "core/vanilla.h" -#include "engine/r2engine.h" -#include "mods/modmanager.h" -#include "shared/misccommands.h" -#include "util/version.h" -#include "server/auth/bansystem.h" -#include "dedicated/dedicated.h" - -#include "rapidjson/document.h" -#include "rapidjson/stringbuffer.h" -#include "rapidjson/writer.h" -#include "rapidjson/error/en.h" - -#include -#include - -using namespace std::chrono_literals; - -MasterServerManager* g_pMasterServerManager; - -ConVar* Cvar_ns_masterserver_hostname; -ConVar* Cvar_ns_curl_log_enable; - -RemoteServerInfo::RemoteServerInfo( - const char* newId, - const char* newName, - const char* newDescription, - const char* newMap, - const char* newPlaylist, - const char* newRegion, - int newPlayerCount, - int newMaxPlayers, - bool newRequiresPassword) -{ - // passworded servers don't have public ips - requiresPassword = newRequiresPassword; - - strncpy_s((char*)id, sizeof(id), newId, sizeof(id) - 1); - strncpy_s((char*)name, sizeof(name), newName, sizeof(name) - 1); - - description = std::string(newDescription); - - strncpy_s((char*)map, sizeof(map), newMap, sizeof(map) - 1); - strncpy_s((char*)playlist, sizeof(playlist), newPlaylist, sizeof(playlist) - 1); - - strncpy((char*)region, newRegion, sizeof(region)); - region[sizeof(region) - 1] = 0; - - playerCount = newPlayerCount; - maxPlayers = newMaxPlayers; -} - -void SetCommonHttpClientOptions(CURL* curl) -{ - curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4); - curl_easy_setopt(curl, CURLOPT_VERBOSE, Cvar_ns_curl_log_enable->GetBool()); - curl_easy_setopt(curl, CURLOPT_USERAGENT, &NSUserAgent); - // Timeout since the MS has fucky async functions without await, making curl hang due to a successful connection but no response for ~90 - // seconds. - curl_easy_setopt(curl, CURLOPT_TIMEOUT, 30L); - // curl_easy_setopt(curl, CURLOPT_STDERR, stdout); - if (CommandLine()->FindParm("-msinsecure")) // TODO: this check doesn't seem to work - { - curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 0L); - curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 0L); - } -} - -void MasterServerManager::ClearServerList() -{ - // this doesn't really do anything lol, probably isn't threadsafe - m_bRequestingServerList = true; - - m_vRemoteServers.clear(); - - m_bRequestingServerList = false; -} - -size_t CurlWriteToStringBufferCallback(char* contents, size_t size, size_t nmemb, void* userp) -{ - ((std::string*)userp)->append((char*)contents, size * nmemb); - return size * nmemb; -} - -void MasterServerManager::AuthenticateOriginWithMasterServer(const char* uid, const char* originToken) -{ - if (m_bOriginAuthWithMasterServerInProgress || g_pVanillaCompatibility->GetVanillaCompatibility()) - return; - - // do this here so it's instantly set - m_bOriginAuthWithMasterServerInProgress = true; - std::string uidStr(uid); - std::string tokenStr(originToken); - - m_bOriginAuthWithMasterServerSuccessful = false; - m_sOriginAuthWithMasterServerErrorCode = ""; - m_sOriginAuthWithMasterServerErrorMessage = ""; - - std::thread requestThread( - [this, uidStr, tokenStr]() - { - spdlog::info("Trying to authenticate with northstar masterserver for user {}", uidStr); - - CURL* curl = curl_easy_init(); - SetCommonHttpClientOptions(curl); - std::string readBuffer; - curl_easy_setopt( - curl, - CURLOPT_URL, - fmt::format("{}/client/origin_auth?id={}&token={}", Cvar_ns_masterserver_hostname->GetString(), uidStr, tokenStr).c_str()); - curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET"); - curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); - curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); - - CURLcode result = curl_easy_perform(curl); - - if (result == CURLcode::CURLE_OK) - { - m_bSuccessfullyConnected = true; - - rapidjson_document originAuthInfo; - originAuthInfo.Parse(readBuffer.c_str()); - - if (originAuthInfo.HasParseError()) - { - spdlog::error( - "Failed reading origin auth info response: encountered parse error \"{}\"", - rapidjson::GetParseError_En(originAuthInfo.GetParseError())); - goto REQUEST_END_CLEANUP; - } - - if (!originAuthInfo.IsObject() || !originAuthInfo.HasMember("success")) - { - spdlog::error("Failed reading origin auth info response: malformed response object {}", readBuffer); - goto REQUEST_END_CLEANUP; - } - - if (originAuthInfo["success"].IsTrue() && originAuthInfo.HasMember("token") && originAuthInfo["token"].IsString()) - { - strncpy_s( - m_sOwnClientAuthToken, - sizeof(m_sOwnClientAuthToken), - originAuthInfo["token"].GetString(), - sizeof(m_sOwnClientAuthToken) - 1); - spdlog::info("Northstar origin authentication completed successfully!"); - m_bOriginAuthWithMasterServerSuccessful = true; - } - else - { - spdlog::error("Northstar origin authentication failed"); - - if (originAuthInfo.HasMember("error") && originAuthInfo["error"].IsObject()) - { - - if (originAuthInfo["error"].HasMember("enum") && originAuthInfo["error"]["enum"].IsString()) - { - m_sOriginAuthWithMasterServerErrorCode = originAuthInfo["error"]["enum"].GetString(); - } - - if (originAuthInfo["error"].HasMember("msg") && originAuthInfo["error"]["msg"].IsString()) - { - m_sOriginAuthWithMasterServerErrorMessage = originAuthInfo["error"]["msg"].GetString(); - } - } - } - } - else - { - spdlog::error("Failed performing northstar origin auth: error {}", curl_easy_strerror(result)); - m_bSuccessfullyConnected = false; - } - - // we goto this instead of returning so we always hit this - REQUEST_END_CLEANUP: - m_bOriginAuthWithMasterServerInProgress = false; - m_bOriginAuthWithMasterServerDone = true; - curl_easy_cleanup(curl); - }); - - requestThread.detach(); -} - -void MasterServerManager::RequestServerList() -{ - // do this here so it's instantly set on call for scripts - m_bScriptRequestingServerList = true; - - std::thread requestThread( - [this]() - { - // make sure we never have 2 threads writing at once - // i sure do hope this is actually threadsafe - while (m_bRequestingServerList) - Sleep(100); - - m_bRequestingServerList = true; - m_bScriptRequestingServerList = true; - - spdlog::info("Requesting server list from {}", Cvar_ns_masterserver_hostname->GetString()); - - CURL* curl = curl_easy_init(); - SetCommonHttpClientOptions(curl); - - std::string readBuffer; - curl_easy_setopt(curl, CURLOPT_URL, fmt::format("{}/client/servers", Cvar_ns_masterserver_hostname->GetString()).c_str()); - curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET"); - curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); - curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); - - CURLcode result = curl_easy_perform(curl); - - if (result == CURLcode::CURLE_OK) - { - m_bSuccessfullyConnected = true; - - rapidjson_document serverInfoJson; - serverInfoJson.Parse(readBuffer.c_str()); - - if (serverInfoJson.HasParseError()) - { - spdlog::error( - "Failed reading masterserver response: encountered parse error \"{}\"", - rapidjson::GetParseError_En(serverInfoJson.GetParseError())); - goto REQUEST_END_CLEANUP; - } - - if (serverInfoJson.IsObject() && serverInfoJson.HasMember("error")) - { - spdlog::error("Failed reading masterserver response: got fastify error response"); - spdlog::error(readBuffer); - goto REQUEST_END_CLEANUP; - } - - if (!serverInfoJson.IsArray()) - { - spdlog::error("Failed reading masterserver response: root object is not an array"); - goto REQUEST_END_CLEANUP; - } - - rapidjson::GenericArray serverArray = serverInfoJson.GetArray(); - - spdlog::info("Got {} servers", serverArray.Size()); - - for (auto& serverObj : serverArray) - { - if (!serverObj.IsObject()) - { - spdlog::error("Failed reading masterserver response: member of server array is not an object"); - goto REQUEST_END_CLEANUP; - } - - // todo: verify json props are fine before adding to m_remoteServers - if (!serverObj.HasMember("id") || !serverObj["id"].IsString() || !serverObj.HasMember("name") || - !serverObj["name"].IsString() || !serverObj.HasMember("description") || !serverObj["description"].IsString() || - !serverObj.HasMember("map") || !serverObj["map"].IsString() || !serverObj.HasMember("playlist") || - !serverObj["playlist"].IsString() || !serverObj.HasMember("playerCount") || !serverObj["playerCount"].IsNumber() || - !serverObj.HasMember("maxPlayers") || !serverObj["maxPlayers"].IsNumber() || !serverObj.HasMember("hasPassword") || - !serverObj["hasPassword"].IsBool() || !serverObj.HasMember("modInfo") || !serverObj["modInfo"].HasMember("Mods") || - !serverObj["modInfo"]["Mods"].IsArray()) - { - spdlog::error("Failed reading masterserver response: malformed server object"); - continue; - }; - - const char* id = serverObj["id"].GetString(); - - RemoteServerInfo* newServer = nullptr; - - bool createNewServerInfo = true; - for (RemoteServerInfo& server : m_vRemoteServers) - { - // if server already exists, update info rather than adding to it - if (!strncmp((const char*)server.id, id, 32)) - { - server = RemoteServerInfo( - id, - serverObj["name"].GetString(), - serverObj["description"].GetString(), - serverObj["map"].GetString(), - serverObj["playlist"].GetString(), - (serverObj.HasMember("region") && serverObj["region"].IsString()) ? serverObj["region"].GetString() : "", - serverObj["playerCount"].GetInt(), - serverObj["maxPlayers"].GetInt(), - serverObj["hasPassword"].IsTrue()); - newServer = &server; - createNewServerInfo = false; - break; - } - } - - // server didn't exist - if (createNewServerInfo) - newServer = &m_vRemoteServers.emplace_back( - id, - serverObj["name"].GetString(), - serverObj["description"].GetString(), - serverObj["map"].GetString(), - serverObj["playlist"].GetString(), - (serverObj.HasMember("region") && serverObj["region"].IsString()) ? serverObj["region"].GetString() : "", - serverObj["playerCount"].GetInt(), - serverObj["maxPlayers"].GetInt(), - serverObj["hasPassword"].IsTrue()); - - newServer->requiredMods.clear(); - for (auto& requiredMod : serverObj["modInfo"]["Mods"].GetArray()) - { - RemoteModInfo modInfo; - - if (!requiredMod.HasMember("RequiredOnClient") || !requiredMod["RequiredOnClient"].IsTrue()) - continue; - - if (!requiredMod.HasMember("Name") || !requiredMod["Name"].IsString()) - continue; - modInfo.Name = requiredMod["Name"].GetString(); - - if (!requiredMod.HasMember("Version") || !requiredMod["Version"].IsString()) - continue; - modInfo.Version = requiredMod["Version"].GetString(); - - newServer->requiredMods.push_back(modInfo); - } - // Can probably re-enable this later with a -verbose flag, but slows down loading of the server browser quite a bit as - // is - // spdlog::info( - // "Server {} on map {} with playlist {} has {}/{} players", serverObj["name"].GetString(), - // serverObj["map"].GetString(), serverObj["playlist"].GetString(), serverObj["playerCount"].GetInt(), - // serverObj["maxPlayers"].GetInt()); - } - - std::sort( - m_vRemoteServers.begin(), - m_vRemoteServers.end(), - [](RemoteServerInfo& a, RemoteServerInfo& b) { return a.playerCount > b.playerCount; }); - } - else - { - spdlog::error("Failed requesting servers: error {}", curl_easy_strerror(result)); - m_bSuccessfullyConnected = false; - } - - // we goto this instead of returning so we always hit this - REQUEST_END_CLEANUP: - m_bRequestingServerList = false; - m_bScriptRequestingServerList = false; - curl_easy_cleanup(curl); - }); - - requestThread.detach(); -} - -void MasterServerManager::RequestMainMenuPromos() -{ - m_bHasMainMenuPromoData = false; - - std::thread requestThread( - [this]() - { - while (m_bOriginAuthWithMasterServerInProgress || !m_bOriginAuthWithMasterServerDone) - Sleep(500); - - CURL* curl = curl_easy_init(); - SetCommonHttpClientOptions(curl); - - std::string readBuffer; - curl_easy_setopt( - curl, CURLOPT_URL, fmt::format("{}/client/mainmenupromos", Cvar_ns_masterserver_hostname->GetString()).c_str()); - curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET"); - curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); - curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); - - CURLcode result = curl_easy_perform(curl); - - if (result == CURLcode::CURLE_OK) - { - m_bSuccessfullyConnected = true; - - rapidjson_document mainMenuPromoJson; - mainMenuPromoJson.Parse(readBuffer.c_str()); - - if (mainMenuPromoJson.HasParseError()) - { - spdlog::error( - "Failed reading masterserver main menu promos response: encountered parse error \"{}\"", - rapidjson::GetParseError_En(mainMenuPromoJson.GetParseError())); - goto REQUEST_END_CLEANUP; - } - - if (!mainMenuPromoJson.IsObject()) - { - spdlog::error("Failed reading masterserver main menu promos response: root object is not an object"); - goto REQUEST_END_CLEANUP; - } - - if (mainMenuPromoJson.HasMember("error")) - { - spdlog::error("Failed reading masterserver response: got fastify error response"); - spdlog::error(readBuffer); - goto REQUEST_END_CLEANUP; - } - - if (!mainMenuPromoJson.HasMember("newInfo") || !mainMenuPromoJson["newInfo"].IsObject() || - !mainMenuPromoJson["newInfo"].HasMember("Title1") || !mainMenuPromoJson["newInfo"]["Title1"].IsString() || - !mainMenuPromoJson["newInfo"].HasMember("Title2") || !mainMenuPromoJson["newInfo"]["Title2"].IsString() || - !mainMenuPromoJson["newInfo"].HasMember("Title3") || !mainMenuPromoJson["newInfo"]["Title3"].IsString() || - - !mainMenuPromoJson.HasMember("largeButton") || !mainMenuPromoJson["largeButton"].IsObject() || - !mainMenuPromoJson["largeButton"].HasMember("Title") || !mainMenuPromoJson["largeButton"]["Title"].IsString() || - !mainMenuPromoJson["largeButton"].HasMember("Text") || !mainMenuPromoJson["largeButton"]["Text"].IsString() || - !mainMenuPromoJson["largeButton"].HasMember("Url") || !mainMenuPromoJson["largeButton"]["Url"].IsString() || - !mainMenuPromoJson["largeButton"].HasMember("ImageIndex") || - !mainMenuPromoJson["largeButton"]["ImageIndex"].IsNumber() || - - !mainMenuPromoJson.HasMember("smallButton1") || !mainMenuPromoJson["smallButton1"].IsObject() || - !mainMenuPromoJson["smallButton1"].HasMember("Title") || !mainMenuPromoJson["smallButton1"]["Title"].IsString() || - !mainMenuPromoJson["smallButton1"].HasMember("Url") || !mainMenuPromoJson["smallButton1"]["Url"].IsString() || - !mainMenuPromoJson["smallButton1"].HasMember("ImageIndex") || - !mainMenuPromoJson["smallButton1"]["ImageIndex"].IsNumber() || - - !mainMenuPromoJson.HasMember("smallButton2") || !mainMenuPromoJson["smallButton2"].IsObject() || - !mainMenuPromoJson["smallButton2"].HasMember("Title") || !mainMenuPromoJson["smallButton2"]["Title"].IsString() || - !mainMenuPromoJson["smallButton2"].HasMember("Url") || !mainMenuPromoJson["smallButton2"]["Url"].IsString() || - !mainMenuPromoJson["smallButton2"].HasMember("ImageIndex") || - !mainMenuPromoJson["smallButton2"]["ImageIndex"].IsNumber()) - { - spdlog::error("Failed reading masterserver main menu promos response: malformed json object"); - goto REQUEST_END_CLEANUP; - } - - m_sMainMenuPromoData.newInfoTitle1 = mainMenuPromoJson["newInfo"]["Title1"].GetString(); - m_sMainMenuPromoData.newInfoTitle2 = mainMenuPromoJson["newInfo"]["Title2"].GetString(); - m_sMainMenuPromoData.newInfoTitle3 = mainMenuPromoJson["newInfo"]["Title3"].GetString(); - - m_sMainMenuPromoData.largeButtonTitle = mainMenuPromoJson["largeButton"]["Title"].GetString(); - m_sMainMenuPromoData.largeButtonText = mainMenuPromoJson["largeButton"]["Text"].GetString(); - m_sMainMenuPromoData.largeButtonUrl = mainMenuPromoJson["largeButton"]["Url"].GetString(); - m_sMainMenuPromoData.largeButtonImageIndex = mainMenuPromoJson["largeButton"]["ImageIndex"].GetInt(); - - m_sMainMenuPromoData.smallButton1Title = mainMenuPromoJson["smallButton1"]["Title"].GetString(); - m_sMainMenuPromoData.smallButton1Url = mainMenuPromoJson["smallButton1"]["Url"].GetString(); - m_sMainMenuPromoData.smallButton1ImageIndex = mainMenuPromoJson["smallButton1"]["ImageIndex"].GetInt(); - - m_sMainMenuPromoData.smallButton2Title = mainMenuPromoJson["smallButton2"]["Title"].GetString(); - m_sMainMenuPromoData.smallButton2Url = mainMenuPromoJson["smallButton2"]["Url"].GetString(); - m_sMainMenuPromoData.smallButton2ImageIndex = mainMenuPromoJson["smallButton2"]["ImageIndex"].GetInt(); - - m_bHasMainMenuPromoData = true; - } - else - { - spdlog::error("Failed requesting main menu promos: error {}", curl_easy_strerror(result)); - m_bSuccessfullyConnected = false; - } - - REQUEST_END_CLEANUP: - // nothing lol - curl_easy_cleanup(curl); - }); - - requestThread.detach(); -} - -void MasterServerManager::AuthenticateWithOwnServer(const char* uid, const char* playerToken) -{ - // dont wait, just stop if we're trying to do 2 auth requests at once - if (m_bAuthenticatingWithGameServer || g_pVanillaCompatibility->GetVanillaCompatibility()) - return; - - m_bAuthenticatingWithGameServer = true; - m_bScriptAuthenticatingWithGameServer = true; - m_bSuccessfullyAuthenticatedWithGameServer = false; - m_sAuthFailureReason = "Authentication Failed"; - - std::string uidStr(uid); - std::string tokenStr(playerToken); - - std::thread requestThread( - [this, uidStr, tokenStr]() - { - CURL* curl = curl_easy_init(); - SetCommonHttpClientOptions(curl); - - std::string readBuffer; - curl_easy_setopt( - curl, - CURLOPT_URL, - fmt::format("{}/client/auth_with_self?id={}&playerToken={}", Cvar_ns_masterserver_hostname->GetString(), uidStr, tokenStr) - .c_str()); - curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST"); - curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); - curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); - - CURLcode result = curl_easy_perform(curl); - - if (result == CURLcode::CURLE_OK) - { - m_bSuccessfullyConnected = true; - - rapidjson_document authInfoJson; - authInfoJson.Parse(readBuffer.c_str()); - - if (authInfoJson.HasParseError()) - { - spdlog::error( - "Failed reading masterserver authentication response: encountered parse error \"{}\"", - rapidjson::GetParseError_En(authInfoJson.GetParseError())); - goto REQUEST_END_CLEANUP; - } - - if (!authInfoJson.IsObject()) - { - spdlog::error("Failed reading masterserver authentication response: root object is not an object"); - goto REQUEST_END_CLEANUP; - } - - if (authInfoJson.HasMember("error")) - { - spdlog::error("Failed reading masterserver response: got fastify error response"); - spdlog::error(readBuffer); - - if (authInfoJson["error"].HasMember("msg")) - m_sAuthFailureReason = authInfoJson["error"]["msg"].GetString(); - else if (authInfoJson["error"].HasMember("enum")) - m_sAuthFailureReason = authInfoJson["error"]["enum"].GetString(); - else - m_sAuthFailureReason = "No error message provided"; - - goto REQUEST_END_CLEANUP; - } - - if (!authInfoJson["success"].IsTrue()) - { - spdlog::error("Authentication with masterserver failed: \"success\" is not true"); - goto REQUEST_END_CLEANUP; - } - - if (!authInfoJson.HasMember("success") || !authInfoJson.HasMember("id") || !authInfoJson["id"].IsString() || - !authInfoJson.HasMember("authToken") || !authInfoJson["authToken"].IsString() || - !authInfoJson.HasMember("persistentData") || !authInfoJson["persistentData"].IsArray()) - { - spdlog::error("Failed reading masterserver authentication response: malformed json object"); - goto REQUEST_END_CLEANUP; - } - - RemoteAuthData newAuthData {}; - strncpy_s(newAuthData.uid, sizeof(newAuthData.uid), authInfoJson["id"].GetString(), sizeof(newAuthData.uid) - 1); - - newAuthData.pdataSize = authInfoJson["persistentData"].GetArray().Size(); - newAuthData.pdata = new char[newAuthData.pdataSize]; - // memcpy(newAuthData.pdata, authInfoJson["persistentData"].GetString(), newAuthData.pdataSize); - - int i = 0; - // note: persistentData is a uint8array because i had problems getting strings to behave, it sucks but it's just how it be - // unfortunately potentially refactor later - for (auto& byte : authInfoJson["persistentData"].GetArray()) - { - if (!byte.IsUint() || byte.GetUint() > 255) - { - spdlog::error("Failed reading masterserver authentication response: malformed json object"); - goto REQUEST_END_CLEANUP; - } - - newAuthData.pdata[i++] = static_cast(byte.GetUint()); - } - - std::lock_guard guard(g_pServerAuthentication->m_AuthDataMutex); - g_pServerAuthentication->m_RemoteAuthenticationData.clear(); - g_pServerAuthentication->m_RemoteAuthenticationData.insert( - std::make_pair(authInfoJson["authToken"].GetString(), newAuthData)); - - m_bSuccessfullyAuthenticatedWithGameServer = true; - } - else - { - spdlog::error("Failed authenticating with own server: error {}", curl_easy_strerror(result)); - m_bSuccessfullyConnected = false; - m_bSuccessfullyAuthenticatedWithGameServer = false; - m_bScriptAuthenticatingWithGameServer = false; - } - - REQUEST_END_CLEANUP: - m_bAuthenticatingWithGameServer = false; - m_bScriptAuthenticatingWithGameServer = false; - - if (m_bNewgameAfterSelfAuth) - { - // pretty sure this is threadsafe? - Cbuf_AddText(Cbuf_GetCurrentPlayer(), "ns_end_reauth_and_leave_to_lobby", cmd_source_t::kCommandSrcCode); - m_bNewgameAfterSelfAuth = false; - } - - curl_easy_cleanup(curl); - }); - - requestThread.detach(); -} - -void MasterServerManager::AuthenticateWithServer(const char* uid, const char* playerToken, RemoteServerInfo server, const char* password) -{ - // dont wait, just stop if we're trying to do 2 auth requests at once - if (m_bAuthenticatingWithGameServer || g_pVanillaCompatibility->GetVanillaCompatibility()) - return; - - m_bAuthenticatingWithGameServer = true; - m_bScriptAuthenticatingWithGameServer = true; - m_bSuccessfullyAuthenticatedWithGameServer = false; - m_sAuthFailureReason = "Authentication Failed"; - - std::string uidStr(uid); - std::string tokenStr(playerToken); - std::string serverIdStr(server.id); - std::string passwordStr(password); - - std::thread requestThread( - [this, uidStr, tokenStr, serverIdStr, passwordStr, server]() - { - // esnure that any persistence saving is done, so we know masterserver has newest - while (m_bSavingPersistentData) - Sleep(100); - - spdlog::info("Attempting authentication with server of id \"{}\"", serverIdStr); - - CURL* curl = curl_easy_init(); - SetCommonHttpClientOptions(curl); - - std::string readBuffer; - curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST"); - curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); - curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); - - { - char* escapedPassword = curl_easy_escape(curl, passwordStr.c_str(), passwordStr.length()); - - curl_easy_setopt( - curl, - CURLOPT_URL, - fmt::format( - "{}/client/auth_with_server?id={}&playerToken={}&server={}&password={}", - Cvar_ns_masterserver_hostname->GetString(), - uidStr, - tokenStr, - serverIdStr, - escapedPassword) - .c_str()); - - curl_free(escapedPassword); - } - - CURLcode result = curl_easy_perform(curl); - - if (result == CURLcode::CURLE_OK) - { - m_bSuccessfullyConnected = true; - - rapidjson_document connectionInfoJson; - connectionInfoJson.Parse(readBuffer.c_str()); - - if (connectionInfoJson.HasParseError()) - { - spdlog::error( - "Failed reading masterserver authentication response: encountered parse error \"{}\"", - rapidjson::GetParseError_En(connectionInfoJson.GetParseError())); - goto REQUEST_END_CLEANUP; - } - - if (!connectionInfoJson.IsObject()) - { - spdlog::error("Failed reading masterserver authentication response: root object is not an object"); - goto REQUEST_END_CLEANUP; - } - - if (connectionInfoJson.HasMember("error")) - { - spdlog::error("Failed reading masterserver response: got fastify error response"); - spdlog::error(readBuffer); - - if (connectionInfoJson["error"].HasMember("msg")) - m_sAuthFailureReason = connectionInfoJson["error"]["msg"].GetString(); - else if (connectionInfoJson["error"].HasMember("enum")) - m_sAuthFailureReason = connectionInfoJson["error"]["enum"].GetString(); - else - m_sAuthFailureReason = "No error message provided"; - - goto REQUEST_END_CLEANUP; - } - - if (!connectionInfoJson["success"].IsTrue()) - { - spdlog::error("Authentication with masterserver failed: \"success\" is not true"); - goto REQUEST_END_CLEANUP; - } - - if (!connectionInfoJson.HasMember("success") || !connectionInfoJson.HasMember("ip") || - !connectionInfoJson["ip"].IsString() || !connectionInfoJson.HasMember("port") || - !connectionInfoJson["port"].IsNumber() || !connectionInfoJson.HasMember("authToken") || - !connectionInfoJson["authToken"].IsString()) - { - spdlog::error("Failed reading masterserver authentication response: malformed json object"); - goto REQUEST_END_CLEANUP; - } - - m_pendingConnectionInfo.ip.S_un.S_addr = inet_addr(connectionInfoJson["ip"].GetString()); - m_pendingConnectionInfo.port = (unsigned short)connectionInfoJson["port"].GetUint(); - - strncpy_s( - m_pendingConnectionInfo.authToken, - sizeof(m_pendingConnectionInfo.authToken), - connectionInfoJson["authToken"].GetString(), - sizeof(m_pendingConnectionInfo.authToken) - 1); - - m_bHasPendingConnectionInfo = true; - m_bSuccessfullyAuthenticatedWithGameServer = true; - - m_currentServer = server; - m_sCurrentServerPassword = passwordStr; - } - else - { - spdlog::error("Failed authenticating with server: error {}", curl_easy_strerror(result)); - m_bSuccessfullyConnected = false; - m_bSuccessfullyAuthenticatedWithGameServer = false; - m_bScriptAuthenticatingWithGameServer = false; - } - - REQUEST_END_CLEANUP: - m_bAuthenticatingWithGameServer = false; - m_bScriptAuthenticatingWithGameServer = false; - curl_easy_cleanup(curl); - }); - - requestThread.detach(); -} - -void MasterServerManager::WritePlayerPersistentData(const char* playerId, const char* pdata, size_t pdataSize) -{ - // still call this if we don't have a server id, since lobbies that aren't port forwarded need to be able to call it - m_bSavingPersistentData = true; - if (!pdataSize) - { - spdlog::warn("attempted to write pdata of size 0!"); - return; - } - - std::string strPlayerId(playerId); - std::string strPdata(pdata, pdataSize); - - std::thread requestThread( - [this, strPlayerId, strPdata, pdataSize] - { - CURL* curl = curl_easy_init(); - SetCommonHttpClientOptions(curl); - - std::string readBuffer; - curl_easy_setopt( - curl, - CURLOPT_URL, - fmt::format( - "{}/accounts/write_persistence?id={}&serverId={}", - Cvar_ns_masterserver_hostname->GetString(), - strPlayerId, - m_sOwnServerId) - .c_str()); - curl_easy_setopt(curl, CURLOPT_POST, 1L); - curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); - curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); - - curl_mime* mime = curl_mime_init(curl); - curl_mimepart* part = curl_mime_addpart(mime); - - curl_mime_data(part, strPdata.c_str(), pdataSize); - curl_mime_name(part, "pdata"); - curl_mime_filename(part, "file.pdata"); - curl_mime_type(part, "application/octet-stream"); - - curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime); - - CURLcode result = curl_easy_perform(curl); - - if (result == CURLcode::CURLE_OK) - m_bSuccessfullyConnected = true; - else - m_bSuccessfullyConnected = false; - - curl_easy_cleanup(curl); - - m_bSavingPersistentData = false; - }); - - requestThread.detach(); -} - -void MasterServerManager::ProcessConnectionlessPacketSigreq1(std::string data) -{ - rapidjson_document obj; - obj.Parse(data); - - if (obj.HasParseError()) - { - // note: it's okay to print the data as-is since we've already checked that it actually came from Atlas - spdlog::error("invalid Atlas connectionless packet request ({}): {}", data, GetParseError_En(obj.GetParseError())); - return; - } - - if (!obj.HasMember("type") || !obj["type"].IsString()) - { - spdlog::error("invalid Atlas connectionless packet request ({}): missing type", data); - return; - } - - std::string type = obj["type"].GetString(); - - if (type == "connect") - { - if (!obj.HasMember("token") || !obj["token"].IsString()) - { - spdlog::error("failed to handle Atlas connect request: missing or invalid connection token field"); - return; - } - std::string token = obj["token"].GetString(); - - if (!m_handledServerConnections.contains(token)) - m_handledServerConnections.insert(token); - else - return; // already handled - - spdlog::info("handling Atlas connect request {}", data); - - if (!obj.HasMember("uid") || !obj["uid"].IsUint64()) - { - spdlog::error("failed to handle Atlas connect request {}: missing or invalid uid field", token); - return; - } - uint64_t uid = obj["uid"].GetUint64(); - - std::string username; - if (obj.HasMember("username") && obj["username"].IsString()) - username = obj["username"].GetString(); - - std::string reject; - if (!g_pBanSystem->IsUIDAllowed(uid)) - reject = "Banned from this server."; - - std::string pdata; - if (reject == "") - { - spdlog::info("getting pdata for connection {} (uid={} username={})", token, uid, username); - - CURL* curl = curl_easy_init(); - SetCommonHttpClientOptions(curl); - - curl_easy_setopt( - curl, - CURLOPT_URL, - fmt::format("{}/server/connect?serverId={}&token={}", Cvar_ns_masterserver_hostname->GetString(), m_sOwnServerId, token) - .c_str()); - - curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); - curl_easy_setopt(curl, CURLOPT_WRITEDATA, &pdata); - - CURLcode result = curl_easy_perform(curl); - if (result != CURLcode::CURLE_OK) - { - spdlog::error("failed to make Atlas connect pdata request {}: {}", token, curl_easy_strerror(result)); - curl_easy_cleanup(curl); - return; - } - - long respStatus = -1; - curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, &respStatus); - - curl_easy_cleanup(curl); - - if (respStatus != 200) - { - rapidjson_document obj; - obj.Parse(pdata.c_str()); - - if (!obj.HasParseError() && obj.HasMember("error") && obj["error"].IsObject()) - spdlog::error( - "failed to make Atlas connect pdata request {}: response status {}, error: {} ({})", - token, - respStatus, - ((obj["error"].HasMember("enum") && obj["error"]["enum"].IsString()) ? obj["error"]["enum"].GetString() : ""), - ((obj["error"].HasMember("msg") && obj["error"]["msg"].IsString()) ? obj["error"]["msg"].GetString() : "")); - else - spdlog::error("failed to make Atlas connect pdata request {}: response status {}", token, respStatus); - return; - } - - if (!pdata.length()) - { - spdlog::error("failed to make Atlas connect pdata request {}: pdata response is empty", token); - return; - } - - if (pdata.length() > PERSISTENCE_MAX_SIZE) - { - spdlog::error( - "failed to make Atlas connect pdata request {}: pdata is too large (max={} len={})", - token, - PERSISTENCE_MAX_SIZE, - pdata.length()); - return; - } - } - - if (reject == "") - spdlog::info("accepting connection {} (uid={} username={}) with {} bytes of pdata", token, uid, username, pdata.length()); - else - spdlog::info("rejecting connection {} (uid={} username={}) with reason \"{}\"", token, uid, username, reject); - - if (reject == "") - g_pServerAuthentication->AddRemotePlayer(token, uid, username, pdata); - - { - CURL* curl = curl_easy_init(); - SetCommonHttpClientOptions(curl); - - char* rejectEnc = curl_easy_escape(curl, reject.c_str(), reject.length()); - if (!rejectEnc) - { - spdlog::error("failed to handle Atlas connect request {}: failed to escape reject", token); - return; - } - curl_easy_setopt( - curl, - CURLOPT_URL, - fmt::format( - "{}/server/connect?serverId={}&token={}&reject={}", - Cvar_ns_masterserver_hostname->GetString(), - m_sOwnServerId, - token, - rejectEnc) - .c_str()); - curl_free(rejectEnc); - - // note: we don't actually have any POST data, so we can't use CURLOPT_POST or the behavior is undefined (e.g., hangs in wine) - curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST"); - - std::string buf; - curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); - curl_easy_setopt(curl, CURLOPT_WRITEDATA, &buf); - - CURLcode result = curl_easy_perform(curl); - if (result != CURLcode::CURLE_OK) - { - spdlog::error("failed to respond to Atlas connect request {}: {}", token, curl_easy_strerror(result)); - curl_easy_cleanup(curl); - return; - } - - long respStatus = -1; - curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, &respStatus); - - curl_easy_cleanup(curl); - - if (respStatus != 200) - { - rapidjson_document obj; - obj.Parse(buf.c_str()); - - if (!obj.HasParseError() && obj.HasMember("error") && obj["error"].IsObject()) - spdlog::error( - "failed to respond to Atlas connect request {}: response status {}, error: {} ({})", - token, - respStatus, - ((obj["error"].HasMember("enum") && obj["error"]["enum"].IsString()) ? obj["error"]["enum"].GetString() : ""), - ((obj["error"].HasMember("msg") && obj["error"]["msg"].IsString()) ? obj["error"]["msg"].GetString() : "")); - else - spdlog::error("failed to respond to Atlas connect request {}: response status {}", token, respStatus); - return; - } - } - - return; - } - - spdlog::error("invalid Atlas connectionless packet request: unknown type {}", type); -} - -void ConCommand_ns_fetchservers(const CCommand& args) -{ - g_pMasterServerManager->RequestServerList(); -} - -MasterServerManager::MasterServerManager() : m_pendingConnectionInfo {}, m_sOwnServerId {""}, m_sOwnClientAuthToken {""} {} - -ON_DLL_LOAD_RELIESON("engine.dll", MasterServer, (ConCommand, ServerPresence), (CModule module)) -{ - g_pMasterServerManager = new MasterServerManager; - - Cvar_ns_masterserver_hostname = new ConVar("ns_masterserver_hostname", "127.0.0.1", FCVAR_NONE, ""); - Cvar_ns_curl_log_enable = new ConVar("ns_curl_log_enable", "0", FCVAR_NONE, "Whether curl should log to the console"); - - RegisterConCommand("ns_fetchservers", ConCommand_ns_fetchservers, "Fetch all servers from the masterserver", FCVAR_CLIENTDLL); - - MasterServerPresenceReporter* presenceReporter = new MasterServerPresenceReporter; - g_pServerPresence->AddPresenceReporter(presenceReporter); -} - -void MasterServerPresenceReporter::CreatePresence(const ServerPresence* pServerPresence) -{ - m_nNumRegistrationAttempts = 0; -} - -void MasterServerPresenceReporter::ReportPresence(const ServerPresence* pServerPresence) -{ - // make a copy of presence for multithreading purposes - ServerPresence threadedPresence(pServerPresence); - - if (!*g_pMasterServerManager->m_sOwnServerId) - { - // Don't try if we've reached the max registration attempts. - // In the future, we should probably allow servers to re-authenticate after a while if the MS was down. - if (m_nNumRegistrationAttempts >= MAX_REGISTRATION_ATTEMPTS) - { - return; - } - - // Make sure to wait til the cooldown is over for DUPLICATE_SERVER failures. - if (Plat_FloatTime() < m_fNextAddServerAttemptTime) - { - return; - } - - // If we're not running any InternalAddServer() attempt in the background. - if (!addServerFuture.valid()) - { - // Launch an attempt to add the local server to the master server. - InternalAddServer(pServerPresence); - } - } - else - { - // If we're not running any InternalUpdateServer() attempt in the background. - if (!updateServerFuture.valid()) - { - // Launch an attempt to update the local server on the master server. - InternalUpdateServer(pServerPresence); - } - } -} - -void MasterServerPresenceReporter::DestroyPresence(const ServerPresence* pServerPresence) -{ - // Don't call this if we don't have a server id. - if (!*g_pMasterServerManager->m_sOwnServerId) - { - return; - } - - // Not bothering with better thread safety in this case since DestroyPresence() is called when the game is shutting down. - *g_pMasterServerManager->m_sOwnServerId = 0; - - std::thread requestThread( - [this] - { - CURL* curl = curl_easy_init(); - SetCommonHttpClientOptions(curl); - - std::string readBuffer; - curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "DELETE"); - curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); - curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); - curl_easy_setopt( - curl, - CURLOPT_URL, - fmt::format( - "{}/server/remove_server?id={}", Cvar_ns_masterserver_hostname->GetString(), g_pMasterServerManager->m_sOwnServerId) - .c_str()); - - CURLcode result = curl_easy_perform(curl); - curl_easy_cleanup(curl); - }); - - requestThread.detach(); -} - -void MasterServerPresenceReporter::RunFrame(double flCurrentTime, const ServerPresence* pServerPresence) -{ - // Check if we're already running an InternalAddServer() call in the background. - // If so, grab the result if it's ready. - if (addServerFuture.valid()) - { - std::future_status status = addServerFuture.wait_for(0ms); - if (status != std::future_status::ready) - { - // Still running, no need to do anything. - return; - } - - // Check the result. - auto resultData = addServerFuture.get(); - - g_pMasterServerManager->m_bSuccessfullyConnected = resultData.result != MasterServerReportPresenceResult::FailedNoConnect; - - switch (resultData.result) - { - case MasterServerReportPresenceResult::Success: - // Copy over the server id and auth token granted by the MS. - strncpy_s( - g_pMasterServerManager->m_sOwnServerId, - sizeof(g_pMasterServerManager->m_sOwnServerId), - resultData.id.value().c_str(), - sizeof(g_pMasterServerManager->m_sOwnServerId) - 1); - strncpy_s( - g_pMasterServerManager->m_sOwnServerAuthToken, - sizeof(g_pMasterServerManager->m_sOwnServerAuthToken), - resultData.serverAuthToken.value().c_str(), - sizeof(g_pMasterServerManager->m_sOwnServerAuthToken) - 1); - break; - case MasterServerReportPresenceResult::FailedNoRetry: - case MasterServerReportPresenceResult::FailedNoConnect: - // If we failed to connect to the master server, or failed with no retry, stop trying. - m_nNumRegistrationAttempts = MAX_REGISTRATION_ATTEMPTS; - break; - case MasterServerReportPresenceResult::Failed: - ++m_nNumRegistrationAttempts; - break; - case MasterServerReportPresenceResult::FailedDuplicateServer: - ++m_nNumRegistrationAttempts; - // Wait at least twenty seconds until we re-attempt to add the server. - m_fNextAddServerAttemptTime = Plat_FloatTime() + 20.0f; - break; - } - - if (m_nNumRegistrationAttempts >= MAX_REGISTRATION_ATTEMPTS) - { - spdlog::log( - IsDedicatedServer() ? spdlog::level::level_enum::err : spdlog::level::level_enum::warn, - "Reached max ms server registration attempts."); - } - } - else if (updateServerFuture.valid()) - { - // Check if the InternalUpdateServer() call completed. - std::future_status status = updateServerFuture.wait_for(0ms); - if (status != std::future_status::ready) - { - // Still running, no need to do anything. - return; - } - - auto resultData = updateServerFuture.get(); - if (resultData.result == MasterServerReportPresenceResult::Success) - { - if (resultData.id) - { - strncpy_s( - g_pMasterServerManager->m_sOwnServerId, - sizeof(g_pMasterServerManager->m_sOwnServerId), - resultData.id.value().c_str(), - sizeof(g_pMasterServerManager->m_sOwnServerId) - 1); - } - - if (resultData.serverAuthToken) - { - strncpy_s( - g_pMasterServerManager->m_sOwnServerAuthToken, - sizeof(g_pMasterServerManager->m_sOwnServerAuthToken), - resultData.serverAuthToken.value().c_str(), - sizeof(g_pMasterServerManager->m_sOwnServerAuthToken) - 1); - } - } - } -} - -void MasterServerPresenceReporter::InternalAddServer(const ServerPresence* pServerPresence) -{ - const ServerPresence threadedPresence(pServerPresence); - // Never call this with an ongoing InternalAddServer() call. - assert(!addServerFuture.valid()); - - g_pMasterServerManager->m_sOwnServerId[0] = 0; - g_pMasterServerManager->m_sOwnServerAuthToken[0] = 0; - - std::string modInfo = g_pMasterServerManager->m_sOwnModInfoJson; - std::string hostname = Cvar_ns_masterserver_hostname->GetString(); - - spdlog::info("Attempting to register the local server to the master server."); - - addServerFuture = std::async( - std::launch::async, - [threadedPresence, modInfo, hostname, pServerPresence] - { - CURL* curl = curl_easy_init(); - SetCommonHttpClientOptions(curl); - - std::string readBuffer; - curl_easy_setopt(curl, CURLOPT_POST, 1L); - curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); - curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); - - curl_mime* mime = curl_mime_init(curl); - curl_mimepart* part = curl_mime_addpart(mime); - - // Lambda to quickly cleanup resources and return a value. - auto ReturnCleanup = - [curl, mime](MasterServerReportPresenceResult result, const char* id = "", const char* serverAuthToken = "") - { - curl_easy_cleanup(curl); - curl_mime_free(mime); - - MasterServerPresenceReporter::ReportPresenceResultData data; - data.result = result; - data.id = id; - data.serverAuthToken = serverAuthToken; - - return data; - }; - - // don't log errors if we wouldn't actually show up in the server list anyway (stop tickets) - // except for dedis, for which this error logging is actually pretty important - bool shouldLogError = IsDedicatedServer() || (!strstr(pServerPresence->m_MapName, "mp_lobby") && - strstr(pServerPresence->m_PlaylistName, "private_match")); - - curl_mime_data(part, modInfo.c_str(), modInfo.size()); - curl_mime_name(part, "modinfo"); - curl_mime_filename(part, "modinfo.json"); - curl_mime_type(part, "application/json"); - - curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime); - - // format every paramter because computers hate me - { - char* nameEscaped = curl_easy_escape(curl, threadedPresence.m_sServerName.c_str(), 0); - char* descEscaped = curl_easy_escape(curl, threadedPresence.m_sServerDesc.c_str(), 0); - char* mapEscaped = curl_easy_escape(curl, threadedPresence.m_MapName, 0); - char* playlistEscaped = curl_easy_escape(curl, threadedPresence.m_PlaylistName, 0); - char* passwordEscaped = curl_easy_escape(curl, threadedPresence.m_Password, 0); - - curl_easy_setopt( - curl, - CURLOPT_URL, - fmt::format( - "{}/server/" - "add_server?port={}&authPort=udp&name={}&description={}&map={}&playlist={}&maxPlayers={}&password={}", - hostname.c_str(), - threadedPresence.m_iPort, - nameEscaped, - descEscaped, - mapEscaped, - playlistEscaped, - threadedPresence.m_iMaxPlayers, - passwordEscaped) - .c_str()); - - curl_free(nameEscaped); - curl_free(descEscaped); - curl_free(mapEscaped); - curl_free(playlistEscaped); - curl_free(passwordEscaped); - } - - CURLcode result = curl_easy_perform(curl); - - if (result == CURLcode::CURLE_OK) - { - rapidjson_document serverAddedJson; - serverAddedJson.Parse(readBuffer.c_str()); - - // If we could not parse the JSON or it isn't an object, assume the MS is either wrong or we're completely out of date. - // No retry. - if (serverAddedJson.HasParseError()) - { - if (shouldLogError) - spdlog::error( - "Failed reading masterserver authentication response: encountered parse error \"{}\"", - rapidjson::GetParseError_En(serverAddedJson.GetParseError())); - return ReturnCleanup(MasterServerReportPresenceResult::FailedNoRetry); - } - - if (!serverAddedJson.IsObject()) - { - if (shouldLogError) - spdlog::error("Failed reading masterserver authentication response: root object is not an object"); - return ReturnCleanup(MasterServerReportPresenceResult::FailedNoRetry); - } - - if (serverAddedJson.HasMember("error")) - { - if (shouldLogError) - { - spdlog::error("Failed reading masterserver response: got fastify error response"); - spdlog::error(readBuffer); - } - - // If this is DUPLICATE_SERVER, we'll retry adding the server every 20 seconds. - // The master server will only update its internal server list and clean up dead servers on certain events. - // And then again, only if a player requests the server list after the cooldown (1 second by default), or a server is - // added/updated/removed. In any case this needs to be fixed in the master server rewrite. - if (serverAddedJson["error"].HasMember("enum") && - strcmp(serverAddedJson["error"]["enum"].GetString(), "DUPLICATE_SERVER") == 0) - { - if (shouldLogError) - spdlog::error("Cooling down while the master server cleans the dead server entry, if any."); - return ReturnCleanup(MasterServerReportPresenceResult::FailedDuplicateServer); - } - - // Retry until we reach max retries. - return ReturnCleanup(MasterServerReportPresenceResult::Failed); - } - - if (!serverAddedJson["success"].IsTrue()) - { - if (shouldLogError) - spdlog::error("Adding server to masterserver failed: \"success\" is not true"); - return ReturnCleanup(MasterServerReportPresenceResult::FailedNoRetry); - } - - if (!serverAddedJson.HasMember("id") || !serverAddedJson["id"].IsString() || - !serverAddedJson.HasMember("serverAuthToken") || !serverAddedJson["serverAuthToken"].IsString()) - { - if (shouldLogError) - spdlog::error("Failed reading masterserver response: malformed json object"); - return ReturnCleanup(MasterServerReportPresenceResult::FailedNoRetry); - } - - spdlog::info("Successfully registered the local server to the master server."); - return ReturnCleanup( - MasterServerReportPresenceResult::Success, - serverAddedJson["id"].GetString(), - serverAddedJson["serverAuthToken"].GetString()); - } - else - { - if (shouldLogError) - spdlog::error("Failed adding self to server list: error {}", curl_easy_strerror(result)); - return ReturnCleanup(MasterServerReportPresenceResult::FailedNoConnect); - } - }); -} - -void MasterServerPresenceReporter::InternalUpdateServer(const ServerPresence* pServerPresence) -{ - const ServerPresence threadedPresence(pServerPresence); - - // Never call this with an ongoing InternalUpdateServer() call. - assert(!updateServerFuture.valid()); - - const std::string serverId = g_pMasterServerManager->m_sOwnServerId; - const std::string hostname = Cvar_ns_masterserver_hostname->GetString(); - const std::string modinfo = g_pMasterServerManager->m_sOwnModInfoJson; - - updateServerFuture = std::async( - std::launch::async, - [threadedPresence, serverId, hostname, modinfo] - { - CURL* curl = curl_easy_init(); - SetCommonHttpClientOptions(curl); - - // Lambda to quickly cleanup resources and return a value. - auto ReturnCleanup = [curl](MasterServerReportPresenceResult result, const char* id = "", const char* serverAuthToken = "") - { - curl_easy_cleanup(curl); - - MasterServerPresenceReporter::ReportPresenceResultData data; - data.result = result; - - if (id != nullptr) - { - data.id = id; - } - - if (serverAuthToken != nullptr) - { - data.serverAuthToken = serverAuthToken; - } - - return data; - }; - - std::string readBuffer; - curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST"); - curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); - curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); - curl_easy_setopt(curl, CURLOPT_VERBOSE, 0L); - - // send all registration info so we have all necessary info to reregister our server if masterserver goes down, - // without a restart this isn't threadsafe :terror: - { - char* nameEscaped = curl_easy_escape(curl, threadedPresence.m_sServerName.c_str(), 0); - char* descEscaped = curl_easy_escape(curl, threadedPresence.m_sServerDesc.c_str(), 0); - char* mapEscaped = curl_easy_escape(curl, threadedPresence.m_MapName, 0); - char* playlistEscaped = curl_easy_escape(curl, threadedPresence.m_PlaylistName, 0); - char* passwordEscaped = curl_easy_escape(curl, threadedPresence.m_Password, 0); - - curl_easy_setopt( - curl, - CURLOPT_URL, - fmt::format( - "{}/server/" - "update_values?id={}&port={}&authPort=udp&name={}&description={}&map={}&playlist={}&playerCount={}&" - "maxPlayers={}&password={}", - hostname.c_str(), - serverId.c_str(), - threadedPresence.m_iPort, - nameEscaped, - descEscaped, - mapEscaped, - playlistEscaped, - threadedPresence.m_iPlayerCount, - threadedPresence.m_iMaxPlayers, - passwordEscaped) - .c_str()); - - curl_free(nameEscaped); - curl_free(descEscaped); - curl_free(mapEscaped); - curl_free(playlistEscaped); - curl_free(passwordEscaped); - } - - curl_mime* mime = curl_mime_init(curl); - curl_mimepart* part = curl_mime_addpart(mime); - - curl_mime_data(part, modinfo.c_str(), modinfo.size()); - curl_mime_name(part, "modinfo"); - curl_mime_filename(part, "modinfo.json"); - curl_mime_type(part, "application/json"); - - curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime); - - CURLcode result = curl_easy_perform(curl); - - if (result == CURLcode::CURLE_OK) - { - rapidjson_document serverAddedJson; - serverAddedJson.Parse(readBuffer.c_str()); - - const char* updatedId = nullptr; - const char* updatedAuthToken = nullptr; - - if (!serverAddedJson.HasParseError() && serverAddedJson.IsObject()) - { - if (serverAddedJson.HasMember("id") && serverAddedJson["id"].IsString()) - { - updatedId = serverAddedJson["id"].GetString(); - } - - if (serverAddedJson.HasMember("serverAuthToken") && serverAddedJson["serverAuthToken"].IsString()) - { - updatedAuthToken = serverAddedJson["serverAuthToken"].GetString(); - } - } - - return ReturnCleanup(MasterServerReportPresenceResult::Success, updatedId, updatedAuthToken); - } - else - { - spdlog::warn("Heartbeat failed with error {}", curl_easy_strerror(result)); - return ReturnCleanup(MasterServerReportPresenceResult::Failed); - } - }); -} diff --git a/NorthstarDLL/masterserver/masterserver.h b/NorthstarDLL/masterserver/masterserver.h deleted file mode 100644 index 570db619..00000000 --- a/NorthstarDLL/masterserver/masterserver.h +++ /dev/null @@ -1,199 +0,0 @@ -#pragma once - -#include "core/convar/convar.h" -#include "server/serverpresence.h" -#include -#include -#include -#include -#include - -extern ConVar* Cvar_ns_masterserver_hostname; -extern ConVar* Cvar_ns_curl_log_enable; - -struct RemoteModInfo -{ -public: - std::string Name; - std::string Version; -}; - -class RemoteServerInfo -{ -public: - char id[33]; // 32 bytes + nullterminator - - // server info - char name[64]; - std::string description; - char map[32]; - char playlist[16]; - char region[32]; - std::vector requiredMods; - - int playerCount; - int maxPlayers; - - // connection stuff - bool requiresPassword; - -public: - RemoteServerInfo( - const char* newId, - const char* newName, - const char* newDescription, - const char* newMap, - const char* newPlaylist, - const char* newRegion, - int newPlayerCount, - int newMaxPlayers, - bool newRequiresPassword); -}; - -struct RemoteServerConnectionInfo -{ -public: - char authToken[32]; - - in_addr ip; - unsigned short port; -}; - -struct MainMenuPromoData -{ -public: - std::string newInfoTitle1; - std::string newInfoTitle2; - std::string newInfoTitle3; - - std::string largeButtonTitle; - std::string largeButtonText; - std::string largeButtonUrl; - int largeButtonImageIndex; - - std::string smallButton1Title; - std::string smallButton1Url; - int smallButton1ImageIndex; - - std::string smallButton2Title; - std::string smallButton2Url; - int smallButton2ImageIndex; -}; - -class MasterServerManager -{ -private: - bool m_bRequestingServerList = false; - bool m_bAuthenticatingWithGameServer = false; - -public: - char m_sOwnServerId[33]; - char m_sOwnServerAuthToken[33]; - char m_sOwnClientAuthToken[33]; - - std::string m_sOwnModInfoJson; - - bool m_bOriginAuthWithMasterServerDone = false; - bool m_bOriginAuthWithMasterServerInProgress = false; - - bool m_bOriginAuthWithMasterServerSuccessful = false; - std::string m_sOriginAuthWithMasterServerErrorCode = ""; - std::string m_sOriginAuthWithMasterServerErrorMessage = ""; - - bool m_bSavingPersistentData = false; - - bool m_bScriptRequestingServerList = false; - bool m_bSuccessfullyConnected = true; - - bool m_bNewgameAfterSelfAuth = false; - bool m_bScriptAuthenticatingWithGameServer = false; - bool m_bSuccessfullyAuthenticatedWithGameServer = false; - std::string m_sAuthFailureReason {}; - - bool m_bHasPendingConnectionInfo = false; - RemoteServerConnectionInfo m_pendingConnectionInfo; - - std::vector m_vRemoteServers; - - bool m_bHasMainMenuPromoData = false; - MainMenuPromoData m_sMainMenuPromoData; - - std::optional m_currentServer; - std::string m_sCurrentServerPassword; - - std::unordered_set m_handledServerConnections; - -public: - MasterServerManager(); - - void ClearServerList(); - void RequestServerList(); - void RequestMainMenuPromos(); - void AuthenticateOriginWithMasterServer(const char* uid, const char* originToken); - void AuthenticateWithOwnServer(const char* uid, const char* playerToken); - void AuthenticateWithServer(const char* uid, const char* playerToken, RemoteServerInfo server, const char* password); - void WritePlayerPersistentData(const char* playerId, const char* pdata, size_t pdataSize); - void ProcessConnectionlessPacketSigreq1(std::string req); -}; - -extern MasterServerManager* g_pMasterServerManager; -extern ConVar* Cvar_ns_masterserver_hostname; - -/** Result returned in the std::future of a MasterServerPresenceReporter::ReportPresence() call. */ -enum class MasterServerReportPresenceResult -{ - // Adding this server to the MS was successful. - Success, - // We failed to add this server to the MS and should retry. - Failed, - // We failed to add this server to the MS and shouldn't retry. - FailedNoRetry, - // We failed to even reach the MS. - FailedNoConnect, - // We failed to add the server because an existing server with the same ip:port exists. - FailedDuplicateServer, -}; - -class MasterServerPresenceReporter : public ServerPresenceReporter -{ -public: - /** Full data returned in the std::future of a MasterServerPresenceReporter::ReportPresence() call. */ - struct ReportPresenceResultData - { - MasterServerReportPresenceResult result; - - std::optional id; - std::optional serverAuthToken; - }; - - const int MAX_REGISTRATION_ATTEMPTS = 5; - - // Called to initialise the master server presence reporter's state. - void CreatePresence(const ServerPresence* pServerPresence) override; - - // Run on an internal to either add the server to the MS or update it. - void ReportPresence(const ServerPresence* pServerPresence) override; - - // Called when we need to remove the server from the master server. - void DestroyPresence(const ServerPresence* pServerPresence) override; - - // Called every frame. - void RunFrame(double flCurrentTime, const ServerPresence* pServerPresence) override; - -protected: - // Contains the async logic to add the server to the MS. - void InternalAddServer(const ServerPresence* pServerPresence); - - // Contains the async logic to update the server on the MS. - void InternalUpdateServer(const ServerPresence* pServerPresence); - - // The future used for InternalAddServer() calls. - std::future addServerFuture; - - // The future used for InternalAddServer() calls. - std::future updateServerFuture; - - int m_nNumRegistrationAttempts; - - double m_fNextAddServerAttemptTime; -}; diff --git a/NorthstarDLL/mods/autodownload/moddownloader.cpp b/NorthstarDLL/mods/autodownload/moddownloader.cpp deleted file mode 100644 index 165399e3..00000000 --- a/NorthstarDLL/mods/autodownload/moddownloader.cpp +++ /dev/null @@ -1,638 +0,0 @@ -#include "moddownloader.h" -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -ModDownloader* g_pModDownloader; - -ModDownloader::ModDownloader() -{ - spdlog::info("Mod downloader initialized"); - - // Initialise mods list URI - char* clachar = strstr(GetCommandLineA(), CUSTOM_MODS_URL_FLAG); - if (clachar) - { - std::string url; - int iFlagStringLength = strlen(CUSTOM_MODS_URL_FLAG); - std::string cla = std::string(clachar); - if (strncmp(cla.substr(iFlagStringLength, 1).c_str(), "\"", 1)) - { - int space = cla.find(" "); - url = cla.substr(iFlagStringLength, space - iFlagStringLength); - } - else - { - std::string quote = "\""; - int quote1 = cla.find(quote); - int quote2 = (cla.substr(quote1 + 1)).find(quote); - url = cla.substr(quote1 + 1, quote2); - } - spdlog::info("Found custom verified mods URL in command line argument: {}", url); - modsListUrl = strdup(url.c_str()); - } - else - { - spdlog::info("Custom verified mods URL not found in command line arguments, using default URL."); - modsListUrl = strdup(DEFAULT_MODS_LIST_URL); - } -} - -size_t WriteToString(void* ptr, size_t size, size_t count, void* stream) -{ - ((std::string*)stream)->append((char*)ptr, 0, size * count); - return size * count; -} - -void ModDownloader::FetchModsListFromAPI() -{ - std::thread requestThread( - [this]() - { - CURLcode result; - CURL* easyhandle; - rapidjson::Document verifiedModsJson; - std::string url = modsListUrl; - - curl_global_init(CURL_GLOBAL_ALL); - easyhandle = curl_easy_init(); - std::string readBuffer; - - // Fetching mods list from GitHub repository - curl_easy_setopt(easyhandle, CURLOPT_CUSTOMREQUEST, "GET"); - curl_easy_setopt(easyhandle, CURLOPT_TIMEOUT, 30L); - curl_easy_setopt(easyhandle, CURLOPT_URL, url.c_str()); - curl_easy_setopt(easyhandle, CURLOPT_FAILONERROR, 1L); - curl_easy_setopt(easyhandle, CURLOPT_WRITEDATA, &readBuffer); - curl_easy_setopt(easyhandle, CURLOPT_WRITEFUNCTION, WriteToString); - result = curl_easy_perform(easyhandle); - - if (result == CURLcode::CURLE_OK) - { - spdlog::info("Mods list successfully fetched."); - } - else - { - spdlog::error("Fetching mods list failed: {}", curl_easy_strerror(result)); - goto REQUEST_END_CLEANUP; - } - - // Load mods list into local state - spdlog::info("Loading mods configuration..."); - verifiedModsJson.Parse(readBuffer); - for (auto i = verifiedModsJson.MemberBegin(); i != verifiedModsJson.MemberEnd(); ++i) - { - std::string name = i->name.GetString(); - std::string dependency = i->value["DependencyPrefix"].GetString(); - - std::unordered_map modVersions; - rapidjson::Value& versions = i->value["Versions"]; - assert(versions.IsArray()); - for (auto& attribute : versions.GetArray()) - { - assert(attribute.IsObject()); - std::string version = attribute["Version"].GetString(); - std::string checksum = attribute["Checksum"].GetString(); - modVersions.insert({version, {.checksum = checksum}}); - } - - VerifiedModDetails modConfig = {.dependencyPrefix = dependency, .versions = modVersions}; - verifiedMods.insert({name, modConfig}); - spdlog::info("==> Loaded configuration for mod \"" + name + "\""); - } - - spdlog::info("Done loading verified mods list."); - - REQUEST_END_CLEANUP: - curl_easy_cleanup(easyhandle); - }); - requestThread.detach(); -} - -size_t WriteData(void* ptr, size_t size, size_t nmemb, FILE* stream) -{ - size_t written; - written = fwrite(ptr, size, nmemb, stream); - return written; -} - -int ModDownloader::ModFetchingProgressCallback( - void* ptr, curl_off_t totalDownloadSize, curl_off_t finishedDownloadSize, curl_off_t totalToUpload, curl_off_t nowUploaded) -{ - if (totalDownloadSize != 0 && finishedDownloadSize != 0) - { - ModDownloader* instance = static_cast(ptr); - auto currentDownloadProgress = roundf(static_cast(finishedDownloadSize) / totalDownloadSize * 100); - instance->modState.progress = finishedDownloadSize; - instance->modState.total = totalDownloadSize; - instance->modState.ratio = currentDownloadProgress; - } - - return 0; -} - -std::optional ModDownloader::FetchModFromDistantStore(std::string_view modName, std::string_view modVersion) -{ - // Retrieve mod prefix from local mods list, or use mod name as mod prefix if bypass flag is set - std::string modPrefix = strstr(GetCommandLineA(), VERIFICATION_FLAG) ? modName.data() : verifiedMods[modName.data()].dependencyPrefix; - // Build archive distant URI - std::string archiveName = std::format("{}-{}.zip", modPrefix, modVersion.data()); - std::string url = STORE_URL + archiveName; - spdlog::info(std::format("Fetching mod archive from {}", url)); - - // Download destination - std::filesystem::path downloadPath = std::filesystem::temp_directory_path() / archiveName; - spdlog::info(std::format("Downloading archive to {}", downloadPath.generic_string())); - - // Update state - modState.state = DOWNLOADING; - - // Download the actual archive - bool failed = false; - FILE* fp = fopen(downloadPath.generic_string().c_str(), "wb"); - CURLcode result; - CURL* easyhandle; - easyhandle = curl_easy_init(); - - curl_easy_setopt(easyhandle, CURLOPT_URL, url.data()); - curl_easy_setopt(easyhandle, CURLOPT_FAILONERROR, 1L); - curl_easy_setopt(easyhandle, CURLOPT_WRITEDATA, fp); - curl_easy_setopt(easyhandle, CURLOPT_WRITEFUNCTION, WriteData); - curl_easy_setopt(easyhandle, CURLOPT_NOPROGRESS, 0L); - curl_easy_setopt(easyhandle, CURLOPT_XFERINFOFUNCTION, ModDownloader::ModFetchingProgressCallback); - curl_easy_setopt(easyhandle, CURLOPT_XFERINFODATA, this); - result = curl_easy_perform(easyhandle); - - if (result == CURLcode::CURLE_OK) - { - spdlog::info("Mod archive successfully fetched."); - goto REQUEST_END_CLEANUP; - } - else - { - spdlog::error("Fetching mod archive failed: {}", curl_easy_strerror(result)); - failed = true; - goto REQUEST_END_CLEANUP; - } - -REQUEST_END_CLEANUP: - curl_easy_cleanup(easyhandle); - fclose(fp); - return failed ? std::optional() : std::optional(downloadPath); -} - -bool ModDownloader::IsModLegit(fs::path modPath, std::string_view expectedChecksum) -{ - if (strstr(GetCommandLineA(), VERIFICATION_FLAG)) - { - spdlog::info("Bypassing mod verification due to flag set up."); - return true; - } - - // Update state - modState.state = CHECKSUMING; - - NTSTATUS status; - BCRYPT_ALG_HANDLE algorithmHandle = NULL; - BCRYPT_HASH_HANDLE hashHandle = NULL; - std::vector hash; - DWORD hashLength = 0; - DWORD resultLength = 0; - std::stringstream ss; - - constexpr size_t bufferSize {1 << 12}; - std::vector buffer(bufferSize, '\0'); - std::ifstream fp(modPath.generic_string(), std::ios::binary); - - // Open an algorithm handle - // This sample passes BCRYPT_HASH_REUSABLE_FLAG with BCryptAlgorithmProvider(...) to load a provider which supports reusable hash - status = BCryptOpenAlgorithmProvider( - &algorithmHandle, // Alg Handle pointer - BCRYPT_SHA256_ALGORITHM, // Cryptographic Algorithm name (null terminated unicode string) - NULL, // Provider name; if null, the default provider is loaded - BCRYPT_HASH_REUSABLE_FLAG); // Flags; Loads a provider which supports reusable hash - if (!NT_SUCCESS(status)) - { - modState.state = MOD_CORRUPTED; - goto cleanup; - } - - // Obtain the length of the hash - status = BCryptGetProperty( - algorithmHandle, // Handle to a CNG object - BCRYPT_HASH_LENGTH, // Property name (null terminated unicode string) - (PBYTE)&hashLength, // Address of the output buffer which recieves the property value - sizeof(hashLength), // Size of the buffer in bytes - &resultLength, // Number of bytes that were copied into the buffer - 0); // Flags - if (!NT_SUCCESS(status)) - { - // goto cleanup; - modState.state = MOD_CORRUPTED; - return false; - } - - // Create a hash handle - status = BCryptCreateHash( - algorithmHandle, // Handle to an algorithm provider - &hashHandle, // A pointer to a hash handle - can be a hash or hmac object - NULL, // Pointer to the buffer that recieves the hash/hmac object - 0, // Size of the buffer in bytes - NULL, // A pointer to a key to use for the hash or MAC - 0, // Size of the key in bytes - 0); // Flags - if (!NT_SUCCESS(status)) - { - modState.state = MOD_CORRUPTED; - goto cleanup; - } - - // Hash archive content - if (!fp.is_open()) - { - spdlog::error("Unable to open archive."); - modState.state = FAILED_READING_ARCHIVE; - return false; - } - fp.seekg(0, fp.beg); - while (fp.good()) - { - fp.read(buffer.data(), bufferSize); - std::streamsize bytesRead = fp.gcount(); - if (bytesRead > 0) - { - status = BCryptHashData(hashHandle, (PBYTE)buffer.data(), bytesRead, 0); - if (!NT_SUCCESS(status)) - { - modState.state = MOD_CORRUPTED; - goto cleanup; - } - } - } - - hash = std::vector(hashLength); - - // Obtain the hash of the message(s) into the hash buffer - status = BCryptFinishHash( - hashHandle, // Handle to the hash or MAC object - hash.data(), // A pointer to a buffer that receives the hash or MAC value - hashLength, // Size of the buffer in bytes - 0); // Flags - if (!NT_SUCCESS(status)) - { - modState.state = MOD_CORRUPTED; - goto cleanup; - } - - // Convert hash to string using bytes raw values - ss << std::hex << std::setfill('0'); - for (int i = 0; i < hashLength; i++) - { - ss << std::hex << std::setw(2) << static_cast(hash.data()[i]); - } - - spdlog::info("Expected checksum: {}", expectedChecksum.data()); - spdlog::info("Computed checksum: {}", ss.str()); - return expectedChecksum.compare(ss.str()) == 0; - -cleanup: - if (NULL != hashHandle) - { - BCryptDestroyHash(hashHandle); // Handle to hash/MAC object which needs to be destroyed - } - - if (NULL != algorithmHandle) - { - BCryptCloseAlgorithmProvider( - algorithmHandle, // Handle to the algorithm provider which needs to be closed - 0); // Flags - } - - return false; -} - -bool ModDownloader::IsModAuthorized(std::string_view modName, std::string_view modVersion) -{ - if (strstr(GetCommandLineA(), VERIFICATION_FLAG)) - { - spdlog::info("Bypassing mod verification due to flag set up."); - return true; - } - - if (!verifiedMods.contains(modName.data())) - { - return false; - } - - std::unordered_map versions = verifiedMods[modName.data()].versions; - return versions.count(modVersion.data()) != 0; -} - -int GetModArchiveSize(unzFile file, unz_global_info64 info) -{ - int totalSize = 0; - - for (int i = 0; i < info.number_entry; i++) - { - char zipFilename[256]; - unz_file_info64 fileInfo; - unzGetCurrentFileInfo64(file, &fileInfo, zipFilename, sizeof(zipFilename), NULL, 0, NULL, 0); - - totalSize += fileInfo.uncompressed_size; - - if ((i + 1) < info.number_entry) - { - unzGoToNextFile(file); - } - } - - // Reset file pointer for archive extraction - unzGoToFirstFile(file); - - return totalSize; -} - -void ModDownloader::ExtractMod(fs::path modPath) -{ - unzFile file; - std::string name; - fs::path modDirectory; - - file = unzOpen(modPath.generic_string().c_str()); - if (file == NULL) - { - spdlog::error("Cannot open archive located at {}.", modPath.generic_string()); - modState.state = FAILED_READING_ARCHIVE; - goto EXTRACTION_CLEANUP; - } - - unz_global_info64 gi; - int status; - status = unzGetGlobalInfo64(file, &gi); - if (status != UNZ_OK) - { - spdlog::error("Failed getting information from archive (error code: {})", status); - modState.state = FAILED_READING_ARCHIVE; - goto EXTRACTION_CLEANUP; - } - - // Update state - modState.state = EXTRACTING; - modState.total = GetModArchiveSize(file, gi); - modState.progress = 0; - - // Mod directory name (removing the ".zip" fom the archive name) - name = modPath.filename().string(); - name = name.substr(0, name.length() - 4); - modDirectory = GetRemoteModFolderPath() / name; - - for (int i = 0; i < gi.number_entry; i++) - { - char zipFilename[256]; - unz_file_info64 fileInfo; - status = unzGetCurrentFileInfo64(file, &fileInfo, zipFilename, sizeof(zipFilename), NULL, 0, NULL, 0); - - // Extract file - { - std::error_code ec; - fs::path fileDestination = modDirectory / zipFilename; - spdlog::info("=> {}", fileDestination.generic_string()); - - // Create parent directory if needed - if (!std::filesystem::exists(fileDestination.parent_path())) - { - spdlog::info("Parent directory does not exist, creating it.", fileDestination.generic_string()); - if (!std::filesystem::create_directories(fileDestination.parent_path(), ec) && ec.value() != 0) - { - spdlog::error("Parent directory ({}) creation failed.", fileDestination.parent_path().generic_string()); - modState.state = FAILED_WRITING_TO_DISK; - goto EXTRACTION_CLEANUP; - } - } - - // If current file is a directory, create directory... - if (fileDestination.generic_string().back() == '/') - { - // Create directory - if (!std::filesystem::create_directory(fileDestination, ec) && ec.value() != 0) - { - spdlog::error("Directory creation failed: {}", ec.message()); - modState.state = FAILED_WRITING_TO_DISK; - goto EXTRACTION_CLEANUP; - } - } - // ...else create file - else - { - // Ensure file is in zip archive - if (unzLocateFile(file, zipFilename, 0) != UNZ_OK) - { - spdlog::error("File \"{}\" was not found in archive.", zipFilename); - modState.state = FAILED_READING_ARCHIVE; - goto EXTRACTION_CLEANUP; - } - - // Create file - const int bufferSize = 8192; - void* buffer; - int err = UNZ_OK; - FILE* fout = NULL; - - // Open zip file to prepare its extraction - status = unzOpenCurrentFile(file); - if (status != UNZ_OK) - { - spdlog::error("Could not open file {} from archive.", zipFilename); - modState.state = FAILED_READING_ARCHIVE; - goto EXTRACTION_CLEANUP; - } - - // Create destination file - fout = fopen(fileDestination.generic_string().c_str(), "wb"); - if (fout == NULL) - { - spdlog::error("Failed creating destination file."); - modState.state = FAILED_WRITING_TO_DISK; - goto EXTRACTION_CLEANUP; - } - - // Allocate memory for buffer - buffer = (void*)malloc(bufferSize); - if (buffer == NULL) - { - spdlog::error("Error while allocating memory."); - modState.state = FAILED_WRITING_TO_DISK; - goto EXTRACTION_CLEANUP; - } - - // Extract file to destination - do - { - err = unzReadCurrentFile(file, buffer, bufferSize); - if (err < 0) - { - spdlog::error("error {} with zipfile in unzReadCurrentFile", err); - break; - } - if (err > 0) - { - if (fwrite(buffer, (unsigned)err, 1, fout) != 1) - { - spdlog::error("error in writing extracted file\n"); - err = UNZ_ERRNO; - break; - } - } - - // Update extraction stats - modState.progress += bufferSize; - modState.ratio = roundf(static_cast(modState.progress) / modState.total * 100); - } while (err > 0); - - if (err != UNZ_OK) - { - spdlog::error("An error occurred during file extraction (code: {})", err); - modState.state = FAILED_WRITING_TO_DISK; - goto EXTRACTION_CLEANUP; - } - err = unzCloseCurrentFile(file); - if (err != UNZ_OK) - { - spdlog::error("error {} with zipfile in unzCloseCurrentFile", err); - } - - // Cleanup - if (fout) - fclose(fout); - } - } - - // Go to next file - if ((i + 1) < gi.number_entry) - { - status = unzGoToNextFile(file); - if (status != UNZ_OK) - { - spdlog::error("Error while browsing archive files (error code: {}).", status); - goto EXTRACTION_CLEANUP; - } - } - } - -EXTRACTION_CLEANUP: - if (unzClose(file) != MZ_OK) - { - spdlog::error("Failed closing mod archive after extraction."); - } -} - -void ModDownloader::DownloadMod(std::string modName, std::string modVersion) -{ - // Check if mod can be auto-downloaded - if (!IsModAuthorized(std::string_view(modName), std::string_view(modVersion))) - { - spdlog::warn("Tried to download a mod that is not verified, aborting."); - return; - } - - std::thread requestThread( - [this, modName, modVersion]() - { - fs::path archiveLocation; - - // Download mod archive - std::string expectedHash = verifiedMods[modName].versions[modVersion].checksum; - std::optional fetchingResult = FetchModFromDistantStore(std::string_view(modName), std::string_view(modVersion)); - if (!fetchingResult.has_value()) - { - spdlog::error("Something went wrong while fetching archive, aborting."); - modState.state = MOD_FETCHING_FAILED; - goto REQUEST_END_CLEANUP; - } - archiveLocation = fetchingResult.value(); - if (!IsModLegit(archiveLocation, std::string_view(expectedHash))) - { - spdlog::warn("Archive hash does not match expected checksum, aborting."); - modState.state = MOD_CORRUPTED; - goto REQUEST_END_CLEANUP; - } - - // Extract downloaded mod archive - ExtractMod(archiveLocation); - - REQUEST_END_CLEANUP: - try - { - remove(archiveLocation); - } - catch (const std::exception& a) - { - spdlog::error("Error while removing downloaded archive: {}", a.what()); - } - - modState.state = DONE; - spdlog::info("Done downloading {}.", modName); - }); - - requestThread.detach(); -} - -ON_DLL_LOAD_RELIESON("engine.dll", ModDownloader, (ConCommand), (CModule module)) -{ - g_pModDownloader = new ModDownloader(); - g_pModDownloader->FetchModsListFromAPI(); -} - -ADD_SQFUNC( - "bool", NSIsModDownloadable, "string name, string version", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - g_pSquirrel->newarray(sqvm, 0); - - const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); - const SQChar* modVersion = g_pSquirrel->getstring(sqvm, 2); - - bool result = g_pModDownloader->IsModAuthorized(modName, modVersion); - g_pSquirrel->pushbool(sqvm, result); - - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("void", NSDownloadMod, "string name, string version", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); - const SQChar* modVersion = g_pSquirrel->getstring(sqvm, 2); - g_pModDownloader->DownloadMod(modName, modVersion); - - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("ModInstallState", NSGetModInstallState, "", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - g_pSquirrel->pushnewstructinstance(sqvm, 4); - - // state - g_pSquirrel->pushinteger(sqvm, g_pModDownloader->modState.state); - g_pSquirrel->sealstructslot(sqvm, 0); - - // progress - g_pSquirrel->pushinteger(sqvm, g_pModDownloader->modState.progress); - g_pSquirrel->sealstructslot(sqvm, 1); - - // total - g_pSquirrel->pushinteger(sqvm, g_pModDownloader->modState.total); - g_pSquirrel->sealstructslot(sqvm, 2); - - // ratio - g_pSquirrel->pushfloat(sqvm, g_pModDownloader->modState.ratio); - g_pSquirrel->sealstructslot(sqvm, 3); - - return SQRESULT_NOTNULL; -} diff --git a/NorthstarDLL/mods/autodownload/moddownloader.h b/NorthstarDLL/mods/autodownload/moddownloader.h deleted file mode 100644 index 5302c21e..00000000 --- a/NorthstarDLL/mods/autodownload/moddownloader.h +++ /dev/null @@ -1,151 +0,0 @@ -class ModDownloader -{ -private: - const char* VERIFICATION_FLAG = "-disablemodverification"; - const char* CUSTOM_MODS_URL_FLAG = "-customverifiedurl="; - const char* STORE_URL = "https://gcdn.thunderstore.io/live/repository/packages/"; - const char* DEFAULT_MODS_LIST_URL = "https://raw.githubusercontent.com/R2Northstar/VerifiedMods/master/verified-mods.json"; - char* modsListUrl; - - struct VerifiedModVersion - { - std::string checksum; - }; - struct VerifiedModDetails - { - std::string dependencyPrefix; - std::unordered_map versions = {}; - }; - std::unordered_map verifiedMods = {}; - - /** - * Mod archive download callback. - * - * This function is called by curl as it's downloading the mod archive; this - * will retrieve the current `ModDownloader` instance and update its `modState` - * member accordingly. - */ - static int ModFetchingProgressCallback( - void* ptr, curl_off_t totalDownloadSize, curl_off_t finishedDownloadSize, curl_off_t totalToUpload, curl_off_t nowUploaded); - - /** - * Downloads a mod archive from distant store. - * - * This rebuilds the URI of the mod archive using both a predefined store URI - * and the mod dependency string from the `verifiedMods` variable, or using - * input mod name as mod dependency string if bypass flag is set up; fetched - * archive is then stored in a temporary location. - * - * If something went wrong during archive download, this will return an empty - * optional object. - * - * @param modName name of the mod to be downloaded - * @param modVersion version of the mod to be downloaded - * @returns location of the downloaded archive - */ - std::optional FetchModFromDistantStore(std::string_view modName, std::string_view modVersion); - - /** - * Tells if a mod archive has not been corrupted. - * - * The mod validation procedure includes computing the SHA256 hash of the final - * archive, which is stored in the verified mods list. This hash is used by this - * very method to ensure the archive downloaded from the Internet is the exact - * same that has been manually verified. - * - * @param modPath path of the archive to check - * @param expectedChecksum checksum the archive should have - * @returns whether archive is legit - */ - bool IsModLegit(fs::path modPath, std::string_view expectedChecksum); - - /** - * Extracts a mod archive to the game folder. - * - * This extracts a downloaded mod archive from its original location to the - * current game profile, in the remote mods folder. - * - * @param modPath location of the downloaded archive - * @returns nothing - */ - void ExtractMod(fs::path modPath); - -public: - ModDownloader(); - - /** - * Retrieves the verified mods list from the central authority. - * - * The Northstar auto-downloading feature does NOT allow automatically installing - * all mods for various (notably security) reasons; mods that are candidate to - * auto-downloading are rather listed on a GitHub repository - * (https://raw.githubusercontent.com/R2Northstar/VerifiedMods/master/verified-mods.json), - * which this method gets via a HTTP call to load into local state. - * - * If list fetching fails, local mods list will be initialized as empty, thus - * preventing any mod from being auto-downloaded. - * - * @returns nothing - */ - void FetchModsListFromAPI(); - - /** - * Checks whether a mod is verified. - * - * A mod is deemed verified/authorized through a manual validation process that is - * described here: https://github.com/R2Northstar/VerifiedMods; in practice, a mod - * is considered authorized if their name AND exact version appear in the - * `verifiedMods` variable. - * - * @param modName name of the mod to be checked - * @param modVersion version of the mod to be checked, must follow semantic versioning - * @returns whether the mod is authorized and can be auto-downloaded - */ - bool IsModAuthorized(std::string_view modName, std::string_view modVersion); - - /** - * Downloads a given mod from Thunderstore API to local game profile. - * - * @param modName name of the mod to be downloaded - * @param modVersion version of the mod to be downloaded - * @returns nothing - **/ - void DownloadMod(std::string modName, std::string modVersion); - - enum ModInstallState - { - // Normal installation process - DOWNLOADING, - CHECKSUMING, - EXTRACTING, - DONE, // Everything went great, mod can be used in-game - - // Errors - FAILED, // Generic error message, should be avoided as much as possible - FAILED_READING_ARCHIVE, - FAILED_WRITING_TO_DISK, - MOD_FETCHING_FAILED, - MOD_CORRUPTED, // Downloaded archive checksum does not match verified hash - NO_DISK_SPACE_AVAILABLE, - NOT_FOUND // Mod is not currently being auto-downloaded - }; - - struct MOD_STATE - { - ModInstallState state; - int progress; - int total; - float ratio; - } modState = {}; - - /** - * Cancels installation of the mod. - * - * Prevents installation of the mod currently being installed, no matter the install - * progress (downloading, checksuming, extracting), and frees all resources currently - * being used in this purpose. - * - * @returns nothing - */ - void CancelDownload(); -}; diff --git a/NorthstarDLL/mods/compiled/kb_act.cpp b/NorthstarDLL/mods/compiled/kb_act.cpp deleted file mode 100644 index 6117fd28..00000000 --- a/NorthstarDLL/mods/compiled/kb_act.cpp +++ /dev/null @@ -1,44 +0,0 @@ -#include "mods/modmanager.h" -#include "core/filesystem/filesystem.h" - -#include - -const char* KB_ACT_PATH = "scripts\\kb_act.lst"; - -// compiles the file kb_act.lst, that defines entries for keybindings in the options menu -void ModManager::BuildKBActionsList() -{ - spdlog::info("Building kb_act.lst"); - - fs::create_directories(GetCompiledAssetsPath() / "scripts"); - std::ofstream soCompiledKeys(GetCompiledAssetsPath() / KB_ACT_PATH, std::ios::binary); - - // write vanilla file's content to compiled file - soCompiledKeys << ReadVPKOriginalFile(KB_ACT_PATH); - - for (Mod& mod : m_LoadedMods) - { - if (!mod.m_bEnabled) - continue; - - // write content of each modded file to compiled file - std::ifstream siModKeys(mod.m_ModDirectory / "kb_act.lst"); - - if (siModKeys.good()) - soCompiledKeys << siModKeys.rdbuf() << std::endl; - - siModKeys.close(); - } - - soCompiledKeys.close(); - - // push to overrides - ModOverrideFile overrideFile; - overrideFile.m_pOwningMod = nullptr; - overrideFile.m_Path = KB_ACT_PATH; - - if (m_ModFiles.find(KB_ACT_PATH) == m_ModFiles.end()) - m_ModFiles.insert(std::make_pair(KB_ACT_PATH, overrideFile)); - else - m_ModFiles[KB_ACT_PATH] = overrideFile; -} diff --git a/NorthstarDLL/mods/compiled/modkeyvalues.cpp b/NorthstarDLL/mods/compiled/modkeyvalues.cpp deleted file mode 100644 index e44a81d3..00000000 --- a/NorthstarDLL/mods/compiled/modkeyvalues.cpp +++ /dev/null @@ -1,106 +0,0 @@ -#include "mods/modmanager.h" -#include "core/filesystem/filesystem.h" - -#include - -AUTOHOOK_INIT() - -void ModManager::TryBuildKeyValues(const char* filename) -{ - spdlog::info("Building KeyValues for file {}", filename); - - std::string normalisedPath = g_pModManager->NormaliseModFilePath(fs::path(filename)); - fs::path compiledPath = GetCompiledAssetsPath() / filename; - fs::path compiledDir = compiledPath.parent_path(); - fs::create_directories(compiledDir); - - fs::path kvPath(filename); - std::string ogFilePath = "mod_original_"; - ogFilePath += kvPath.filename().string(); - - std::string newKvs = "// AUTOGENERATED: MOD PATCH KV\n"; - - int patchNum = 0; - - // copy over patch kv files, and add #bases to new file, last mods' patches should be applied first - // note: #include should be identical but it's actually just broken, thanks respawn - for (int64_t i = m_LoadedMods.size() - 1; i > -1; i--) - { - if (!m_LoadedMods[i].m_bEnabled) - continue; - - size_t fileHash = STR_HASH(normalisedPath); - auto modKv = m_LoadedMods[i].KeyValues.find(fileHash); - if (modKv != m_LoadedMods[i].KeyValues.end()) - { - // should result in smth along the lines of #include "mod_patch_5_mp_weapon_car.txt" - - std::string patchFilePath = "mod_patch_"; - patchFilePath += std::to_string(patchNum++); - patchFilePath += "_"; - patchFilePath += kvPath.filename().string(); - - newKvs += "#base \""; - newKvs += patchFilePath; - newKvs += "\"\n"; - - fs::remove(compiledDir / patchFilePath); - - fs::copy_file(m_LoadedMods[i].m_ModDirectory / "keyvalues" / filename, compiledDir / patchFilePath); - } - } - - // add original #base last, #bases don't override preexisting keys, including the ones we've just done - newKvs += "#base \""; - newKvs += ogFilePath; - newKvs += "\"\n"; - - // load original file, so we can parse out the name of the root obj (e.g. WeaponData for weapons) - std::string originalFile = ReadVPKOriginalFile(filename); - - if (!originalFile.length()) - { - spdlog::warn("Tried to patch kv {} but no base kv was found!", ogFilePath); - return; - } - - char rootName[64]; - memset(rootName, 0, sizeof(rootName)); - - // iterate until we hit an ascii char that isn't in a # command or comment to get root obj name - int i = 0; - while (!(originalFile[i] >= 65 && originalFile[i] <= 122)) - { - // if we hit a comment or # thing, iterate until end of line - if (originalFile[i] == '/' || originalFile[i] == '#') - while (originalFile[i] != '\n') - i++; - - i++; - } - - int j = 0; - for (int j = 0; originalFile[i] >= 65 && originalFile[i] <= 122; j++) - rootName[j] = originalFile[i++]; - - // empty kv, all the other stuff gets #base'd - newKvs += rootName; - newKvs += "\n{\n}\n"; - - std::ofstream originalFileWriteStream(compiledDir / ogFilePath, std::ios::binary); - originalFileWriteStream << originalFile; - originalFileWriteStream.close(); - - std::ofstream writeStream(compiledPath, std::ios::binary); - writeStream << newKvs; - writeStream.close(); - - ModOverrideFile overrideFile; - overrideFile.m_pOwningMod = nullptr; - overrideFile.m_Path = normalisedPath; - - if (m_ModFiles.find(normalisedPath) == m_ModFiles.end()) - m_ModFiles.insert(std::make_pair(normalisedPath, overrideFile)); - else - m_ModFiles[normalisedPath] = overrideFile; -} diff --git a/NorthstarDLL/mods/compiled/modpdef.cpp b/NorthstarDLL/mods/compiled/modpdef.cpp deleted file mode 100644 index d268a063..00000000 --- a/NorthstarDLL/mods/compiled/modpdef.cpp +++ /dev/null @@ -1,118 +0,0 @@ -#include "mods/modmanager.h" -#include "core/filesystem/filesystem.h" - -#include -#include -#include - -const fs::path MOD_PDEF_SUFFIX = "cfg/server/persistent_player_data_version_231.pdef"; -const char* VPK_PDEF_PATH = "cfg/server/persistent_player_data_version_231.pdef"; - -void ModManager::BuildPdef() -{ - spdlog::info("Building persistent_player_data_version_231.pdef..."); - - fs::path MOD_PDEF_PATH = fs::path(GetCompiledAssetsPath() / MOD_PDEF_SUFFIX); - - fs::remove(MOD_PDEF_PATH); - std::string pdef = ReadVPKOriginalFile(VPK_PDEF_PATH); - - for (Mod& mod : m_LoadedMods) - { - if (!mod.m_bEnabled || !mod.Pdiff.size()) - continue; - - // this code probably isn't going to be pretty lol - // refer to shared/pjson.js for an actual okish parser of the pdiff format - // but pretty much, $ENUM_ADD blocks define members added to preexisting enums - // $PROP_START ends the custom stuff, and from there it's just normal props we append to the pdef - - std::map> enumAdds; - - // read pdiff - bool inEnum = false; - bool inProp = false; - std::string currentEnum; - std::string currentLine; - std::istringstream pdiffStream(mod.Pdiff); - - while (std::getline(pdiffStream, currentLine)) - { - if (inProp) - { - // just append to pdef here - pdef += currentLine; - pdef += '\n'; - continue; - } - - // trim leading whitespace - size_t start = currentLine.find_first_not_of(" \n\r\t\f\v"); - size_t end = currentLine.find("//"); - if (end == std::string::npos) - end = currentLine.size() - 1; // last char - - if (!currentLine.size() || !currentLine.compare(start, 2, "//")) - continue; - - if (inEnum) - { - if (!currentLine.compare(start, 9, "$ENUM_END")) - inEnum = false; - else - enumAdds[currentEnum].push_back(currentLine); // only need to push_back current line, if there's syntax errors then game - // pdef parser will handle them - } - else if (!currentLine.compare(start, 9, "$ENUM_ADD")) - { - inEnum = true; - currentEnum = currentLine.substr(start + 10 /*$ENUM_ADD + 1*/, currentLine.size() - end - (start + 10)); - enumAdds.insert(std::make_pair(currentEnum, std::vector())); - } - else if (!currentLine.compare(start, 11, "$PROP_START")) - { - inProp = true; - pdef += "\n// $PROP_START "; - pdef += mod.Name; - pdef += "\n"; - } - } - - // add new members to preexisting enums - // note: this code could 100% be messed up if people put //$ENUM_START comments and the like - // could make it protect against this, but honestly not worth atm - for (auto enumAdd : enumAdds) - { - std::string addStr; - for (std::string enumMember : enumAdd.second) - { - addStr += enumMember; - addStr += '\n'; - } - - // start of enum we're adding to - std::string startStr = "$ENUM_START "; - startStr += enumAdd.first; - - // insert enum values into enum - size_t insertIdx = pdef.find("$ENUM_END", pdef.find(startStr)); - pdef.reserve(addStr.size()); - pdef.insert(insertIdx, addStr); - } - } - - fs::create_directories(MOD_PDEF_PATH.parent_path()); - - std::ofstream writeStream(MOD_PDEF_PATH, std::ios::binary); - writeStream << pdef; - writeStream.close(); - - ModOverrideFile overrideFile; - overrideFile.m_pOwningMod = nullptr; - overrideFile.m_Path = VPK_PDEF_PATH; - - if (m_ModFiles.find(VPK_PDEF_PATH) == m_ModFiles.end()) - m_ModFiles.insert(std::make_pair(VPK_PDEF_PATH, overrideFile)); - else - m_ModFiles[VPK_PDEF_PATH] = overrideFile; -} diff --git a/NorthstarDLL/mods/compiled/modscriptsrson.cpp b/NorthstarDLL/mods/compiled/modscriptsrson.cpp deleted file mode 100644 index d130745f..00000000 --- a/NorthstarDLL/mods/compiled/modscriptsrson.cpp +++ /dev/null @@ -1,65 +0,0 @@ -#include "mods/modmanager.h" -#include "core/filesystem/filesystem.h" -#include "squirrel/squirrel.h" - -#include - -const std::string MOD_SCRIPTS_RSON_SUFFIX = "scripts/vscripts/scripts.rson"; -const char* VPK_SCRIPTS_RSON_PATH = "scripts\\vscripts\\scripts.rson"; - -void ModManager::BuildScriptsRson() -{ - spdlog::info("Building custom scripts.rson"); - fs::path MOD_SCRIPTS_RSON_PATH = fs::path(GetCompiledAssetsPath() / MOD_SCRIPTS_RSON_SUFFIX); - fs::remove(MOD_SCRIPTS_RSON_PATH); - - std::string scriptsRson = ReadVPKOriginalFile(VPK_SCRIPTS_RSON_PATH); - scriptsRson += "\n\n// START MODDED SCRIPT CONTENT\n\n"; // newline before we start custom stuff - - for (Mod& mod : m_LoadedMods) - { - if (!mod.m_bEnabled) - continue; - - // this isn't needed at all, just nice to have imo - scriptsRson += "// MOD: "; - scriptsRson += mod.Name; - scriptsRson += ":\n\n"; - - for (ModScript& script : mod.Scripts) - { - /* should create something with this format for each script - When: "CONTEXT" - Scripts: - [ - _coolscript.gnut - ]*/ - - scriptsRson += "When: \""; - scriptsRson += script.RunOn; - scriptsRson += "\"\n"; - - scriptsRson += "Scripts:\n[\n\t"; - scriptsRson += script.Path; - scriptsRson += "\n]\n\n"; - } - } - - fs::create_directories(MOD_SCRIPTS_RSON_PATH.parent_path()); - - std::ofstream writeStream(MOD_SCRIPTS_RSON_PATH, std::ios::binary); - writeStream << scriptsRson; - writeStream.close(); - - ModOverrideFile overrideFile; - overrideFile.m_pOwningMod = nullptr; - overrideFile.m_Path = VPK_SCRIPTS_RSON_PATH; - - if (m_ModFiles.find(VPK_SCRIPTS_RSON_PATH) == m_ModFiles.end()) - m_ModFiles.insert(std::make_pair(VPK_SCRIPTS_RSON_PATH, overrideFile)); - else - m_ModFiles[VPK_SCRIPTS_RSON_PATH] = overrideFile; - - // todo: for preventing dupe scripts in scripts.rson, we could actually parse when conditions with the squirrel vm, just need a way to - // get a result out of squirrelmanager.ExecuteCode this would probably be the best way to do this, imo -} diff --git a/NorthstarDLL/mods/modmanager.cpp b/NorthstarDLL/mods/modmanager.cpp deleted file mode 100644 index 8a0eb71d..00000000 --- a/NorthstarDLL/mods/modmanager.cpp +++ /dev/null @@ -1,1150 +0,0 @@ -#include "modmanager.h" -#include "core/convar/convar.h" -#include "core/convar/concommand.h" -#include "client/audio.h" -#include "masterserver/masterserver.h" -#include "core/filesystem/filesystem.h" -#include "core/filesystem/rpakfilesystem.h" -#include "config/profile.h" - -#include "rapidjson/error/en.h" -#include "rapidjson/document.h" -#include "rapidjson/ostreamwrapper.h" -#include "rapidjson/prettywriter.h" -#include -#include -#include -#include -#include -#include - -ModManager* g_pModManager; - -Mod::Mod(fs::path modDir, char* jsonBuf) -{ - m_bWasReadSuccessfully = false; - - m_ModDirectory = modDir; - - rapidjson_document modJson; - modJson.Parse(jsonBuf); - - spdlog::info("Loading mod file at path '{}'", modDir.string()); - - // fail if parse error - if (modJson.HasParseError()) - { - spdlog::error( - "Failed reading mod file {}: encountered parse error \"{}\" at offset {}", - (modDir / "mod.json").string(), - GetParseError_En(modJson.GetParseError()), - modJson.GetErrorOffset()); - return; - } - - // fail if it's not a json obj (could be an array, string, etc) - if (!modJson.IsObject()) - { - spdlog::error("Failed reading mod file {}: file is not a JSON object", (modDir / "mod.json").string()); - return; - } - - // basic mod info - // name is required - if (!modJson.HasMember("Name")) - { - spdlog::error("Failed reading mod file {}: missing required member \"Name\"", (modDir / "mod.json").string()); - return; - } - - Name = modJson["Name"].GetString(); - spdlog::info("Loading mod '{}'", Name); - - // Don't load blacklisted mods - if (!strstr(GetCommandLineA(), "-nomodblacklist") && MODS_BLACKLIST.find(Name) != std::end(MODS_BLACKLIST)) - { - spdlog::warn("Skipping blacklisted mod \"{}\"!", Name); - return; - } - - if (modJson.HasMember("Description")) - Description = modJson["Description"].GetString(); - else - Description = ""; - - if (modJson.HasMember("Version")) - Version = modJson["Version"].GetString(); - else - { - Version = "0.0.0"; - spdlog::warn("Mod file {} is missing a version, consider adding a version", (modDir / "mod.json").string()); - } - - if (modJson.HasMember("DownloadLink")) - DownloadLink = modJson["DownloadLink"].GetString(); - else - DownloadLink = ""; - - if (modJson.HasMember("RequiredOnClient")) - RequiredOnClient = modJson["RequiredOnClient"].GetBool(); - else - RequiredOnClient = false; - - if (modJson.HasMember("LoadPriority")) - LoadPriority = modJson["LoadPriority"].GetInt(); - else - { - spdlog::info("Mod file {} is missing a LoadPriority, consider adding one", (modDir / "mod.json").string()); - LoadPriority = 0; - } - - // Parse all array fields - ParseConVars(modJson); - ParseConCommands(modJson); - ParseScripts(modJson); - ParseLocalization(modJson); - ParseDependencies(modJson); - ParsePluginDependencies(modJson); - ParseInitScript(modJson); - - // A mod is remote if it's located in the remote mods folder - m_bIsRemote = m_ModDirectory.generic_string().find(GetRemoteModFolderPath().generic_string()) != std::string::npos; - - m_bWasReadSuccessfully = true; -} - -void Mod::ParseConVars(rapidjson_document& json) -{ - if (!json.HasMember("ConVars")) - return; - - if (!json["ConVars"].IsArray()) - { - spdlog::warn("'ConVars' field is not an array, skipping..."); - return; - } - - for (auto& convarObj : json["ConVars"].GetArray()) - { - if (!convarObj.IsObject()) - { - spdlog::warn("ConVar is not an object, skipping..."); - continue; - } - if (!convarObj.HasMember("Name")) - { - spdlog::warn("ConVar does not have a Name, skipping..."); - continue; - } - // from here on, the ConVar can be referenced by name in logs - if (!convarObj.HasMember("DefaultValue")) - { - spdlog::warn("ConVar '{}' does not have a DefaultValue, skipping...", convarObj["Name"].GetString()); - continue; - } - - // have to allocate this manually, otherwise convar registration will break - // unfortunately this causes us to leak memory on reload, unsure of a way around this rn - ModConVar* convar = new ModConVar; - convar->Name = convarObj["Name"].GetString(); - convar->DefaultValue = convarObj["DefaultValue"].GetString(); - - if (convarObj.HasMember("HelpString")) - convar->HelpString = convarObj["HelpString"].GetString(); - else - convar->HelpString = ""; - - convar->Flags = FCVAR_NONE; - - if (convarObj.HasMember("Flags")) - { - // read raw integer flags - if (convarObj["Flags"].IsInt()) - convar->Flags = convarObj["Flags"].GetInt(); - else if (convarObj["Flags"].IsString()) - { - // parse cvar flags from string - // example string: ARCHIVE_PLAYERPROFILE | GAMEDLL - convar->Flags |= ParseConVarFlagsString(convar->Name, convarObj["Flags"].GetString()); - } - } - - ConVars.push_back(convar); - - spdlog::info("'{}' contains ConVar '{}'", Name, convar->Name); - } -} - -void Mod::ParseConCommands(rapidjson_document& json) -{ - if (!json.HasMember("ConCommands")) - return; - - if (!json["ConCommands"].IsArray()) - { - spdlog::warn("'ConCommands' field is not an array, skipping..."); - return; - } - - for (auto& concommandObj : json["ConCommands"].GetArray()) - { - if (!concommandObj.IsObject()) - { - spdlog::warn("ConCommand is not an object, skipping..."); - continue; - } - if (!concommandObj.HasMember("Name")) - { - spdlog::warn("ConCommand does not have a Name, skipping..."); - continue; - } - // from here on, the ConCommand can be referenced by name in logs - if (!concommandObj.HasMember("Function")) - { - spdlog::warn("ConCommand '{}' does not have a Function, skipping...", concommandObj["Name"].GetString()); - continue; - } - if (!concommandObj.HasMember("Context")) - { - spdlog::warn("ConCommand '{}' does not have a Context, skipping...", concommandObj["Name"].GetString()); - continue; - } - - // have to allocate this manually, otherwise concommand registration will break - // unfortunately this causes us to leak memory on reload, unsure of a way around this rn - ModConCommand* concommand = new ModConCommand; - concommand->Name = concommandObj["Name"].GetString(); - concommand->Function = concommandObj["Function"].GetString(); - concommand->Context = ScriptContextFromString(concommandObj["Context"].GetString()); - if (concommand->Context == ScriptContext::INVALID) - { - spdlog::warn("ConCommand '{}' has invalid context '{}', skipping...", concommand->Name, concommandObj["Context"].GetString()); - continue; - } - - if (concommandObj.HasMember("HelpString")) - concommand->HelpString = concommandObj["HelpString"].GetString(); - else - concommand->HelpString = ""; - - concommand->Flags = FCVAR_NONE; - - if (concommandObj.HasMember("Flags")) - { - // read raw integer flags - if (concommandObj["Flags"].IsInt()) - { - concommand->Flags = concommandObj["Flags"].GetInt(); - } - else if (concommandObj["Flags"].IsString()) - { - // parse cvar flags from string - // example string: ARCHIVE_PLAYERPROFILE | GAMEDLL - concommand->Flags |= ParseConVarFlagsString(concommand->Name, concommandObj["Flags"].GetString()); - } - } - - ConCommands.push_back(concommand); - - spdlog::info("'{}' contains ConCommand '{}'", Name, concommand->Name); - } -} - -void Mod::ParseScripts(rapidjson_document& json) -{ - if (!json.HasMember("Scripts")) - return; - - if (!json["Scripts"].IsArray()) - { - spdlog::warn("'Scripts' field is not an array, skipping..."); - return; - } - - for (auto& scriptObj : json["Scripts"].GetArray()) - { - if (!scriptObj.IsObject()) - { - spdlog::warn("Script is not an object, skipping..."); - continue; - } - if (!scriptObj.HasMember("Path")) - { - spdlog::warn("Script does not have a Path, skipping..."); - continue; - } - // from here on, the Path for a script is used as it's name in logs - if (!scriptObj.HasMember("RunOn")) - { - // "a RunOn" sounds dumb but anything else doesn't match the format of the warnings... - // this is the best i could think of within 20 seconds - spdlog::warn("Script '{}' does not have a RunOn field, skipping...", scriptObj["Path"].GetString()); - continue; - } - - ModScript script; - - script.Path = scriptObj["Path"].GetString(); - script.RunOn = scriptObj["RunOn"].GetString(); - - if (scriptObj.HasMember("ServerCallback")) - { - if (scriptObj["ServerCallback"].IsObject()) - { - ModScriptCallback callback; - callback.Context = ScriptContext::SERVER; - - if (scriptObj["ServerCallback"].HasMember("Before")) - { - if (scriptObj["ServerCallback"]["Before"].IsString()) - callback.BeforeCallback = scriptObj["ServerCallback"]["Before"].GetString(); - else - spdlog::warn("'Before' ServerCallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); - } - - if (scriptObj["ServerCallback"].HasMember("After")) - { - if (scriptObj["ServerCallback"]["After"].IsString()) - callback.AfterCallback = scriptObj["ServerCallback"]["After"].GetString(); - else - spdlog::warn("'After' ServerCallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); - } - - if (scriptObj["ServerCallback"].HasMember("Destroy")) - { - if (scriptObj["ServerCallback"]["Destroy"].IsString()) - callback.DestroyCallback = scriptObj["ServerCallback"]["Destroy"].GetString(); - else - spdlog::warn( - "'Destroy' ServerCallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); - } - - script.Callbacks.push_back(callback); - } - else - { - spdlog::warn("ServerCallback for script '{}' is not an object, skipping...", scriptObj["Path"].GetString()); - } - } - - if (scriptObj.HasMember("ClientCallback")) - { - if (scriptObj["ClientCallback"].IsObject()) - { - ModScriptCallback callback; - callback.Context = ScriptContext::CLIENT; - - if (scriptObj["ClientCallback"].HasMember("Before")) - { - if (scriptObj["ClientCallback"]["Before"].IsString()) - callback.BeforeCallback = scriptObj["ClientCallback"]["Before"].GetString(); - else - spdlog::warn("'Before' ClientCallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); - } - - if (scriptObj["ClientCallback"].HasMember("After")) - { - if (scriptObj["ClientCallback"]["After"].IsString()) - callback.AfterCallback = scriptObj["ClientCallback"]["After"].GetString(); - else - spdlog::warn("'After' ClientCallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); - } - - if (scriptObj["ClientCallback"].HasMember("Destroy")) - { - if (scriptObj["ClientCallback"]["Destroy"].IsString()) - callback.DestroyCallback = scriptObj["ClientCallback"]["Destroy"].GetString(); - else - spdlog::warn( - "'Destroy' ClientCallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); - } - - script.Callbacks.push_back(callback); - } - else - { - spdlog::warn("ClientCallback for script '{}' is not an object, skipping...", scriptObj["Path"].GetString()); - } - } - - if (scriptObj.HasMember("UICallback")) - { - if (scriptObj["UICallback"].IsObject()) - { - ModScriptCallback callback; - callback.Context = ScriptContext::UI; - - if (scriptObj["UICallback"].HasMember("Before")) - { - if (scriptObj["UICallback"]["Before"].IsString()) - callback.BeforeCallback = scriptObj["UICallback"]["Before"].GetString(); - else - spdlog::warn("'Before' UICallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); - } - - if (scriptObj["UICallback"].HasMember("After")) - { - if (scriptObj["UICallback"]["After"].IsString()) - callback.AfterCallback = scriptObj["UICallback"]["After"].GetString(); - else - spdlog::warn("'After' UICallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); - } - - if (scriptObj["UICallback"].HasMember("Destroy")) - { - if (scriptObj["UICallback"]["Destroy"].IsString()) - callback.DestroyCallback = scriptObj["UICallback"]["Destroy"].GetString(); - else - spdlog::warn("'Destroy' UICallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); - } - - script.Callbacks.push_back(callback); - } - else - { - spdlog::warn("UICallback for script '{}' is not an object, skipping...", scriptObj["Path"].GetString()); - } - } - - Scripts.push_back(script); - - spdlog::info("'{}' contains Script '{}'", Name, script.Path); - } -} - -void Mod::ParseLocalization(rapidjson_document& json) -{ - if (!json.HasMember("Localisation")) - return; - - if (!json["Localisation"].IsArray()) - { - spdlog::warn("'Localisation' field is not an array, skipping..."); - return; - } - - for (auto& localisationStr : json["Localisation"].GetArray()) - { - if (!localisationStr.IsString()) - { - // not a string but we still GetString() to log it :trol: - spdlog::warn("Localisation '{}' is not a string, skipping...", localisationStr.GetString()); - continue; - } - - LocalisationFiles.push_back(localisationStr.GetString()); - - spdlog::info("'{}' registered Localisation '{}'", Name, localisationStr.GetString()); - } -} - -void Mod::ParseDependencies(rapidjson_document& json) -{ - if (!json.HasMember("Dependencies")) - return; - - if (!json["Dependencies"].IsObject()) - { - spdlog::warn("'Dependencies' field is not an object, skipping..."); - return; - } - - for (auto v = json["Dependencies"].MemberBegin(); v != json["Dependencies"].MemberEnd(); v++) - { - if (!v->name.IsString()) - { - spdlog::warn("Dependency constant '{}' is not a string, skipping...", v->name.GetString()); - continue; - } - if (!v->value.IsString()) - { - spdlog::warn("Dependency constant '{}' is not a string, skipping...", v->value.GetString()); - continue; - } - - if (DependencyConstants.find(v->name.GetString()) != DependencyConstants.end() && - v->value.GetString() != DependencyConstants[v->name.GetString()]) - { - // this is fatal because otherwise the mod will probably try to use functions that dont exist, - // which will cause errors further down the line that are harder to debug - spdlog::error( - "'{}' attempted to register a dependency constant '{}' for '{}' that already exists for '{}'. " - "Change the constant name.", - Name, - v->name.GetString(), - v->value.GetString(), - DependencyConstants[v->name.GetString()]); - return; - } - - if (DependencyConstants.find(v->name.GetString()) == DependencyConstants.end()) - DependencyConstants.emplace(v->name.GetString(), v->value.GetString()); - - spdlog::info("'{}' registered dependency constant '{}' for mod '{}'", Name, v->name.GetString(), v->value.GetString()); - } -} - -void Mod::ParsePluginDependencies(rapidjson_document& json) -{ - if (!json.HasMember("PluginDependencies")) - return; - - if (!json["PluginDependencies"].IsArray()) - { - spdlog::warn("'PluginDependencies' field is not an object, skipping..."); - return; - } - - for (auto& name : json["PluginDependencies"].GetArray()) - { - if (!name.IsString()) - continue; - - spdlog::info("Plugin Constant {} defined by {}", name.GetString(), Name); - - PluginDependencyConstants.push_back(name.GetString()); - } -} - -void Mod::ParseInitScript(rapidjson_document& json) -{ - if (!json.HasMember("InitScript")) - return; - - if (!json["InitScript"].IsString()) - { - spdlog::warn("'InitScript' field is not a string, skipping..."); - return; - } - - initScript = json["InitScript"].GetString(); -} - -ModManager::ModManager() -{ - // precaculated string hashes - // note: use backslashes for these, since we use lexically_normal for file paths which uses them - m_hScriptsRsonHash = STR_HASH("scripts\\vscripts\\scripts.rson"); - m_hPdefHash = STR_HASH( - "cfg\\server\\persistent_player_data_version_231.pdef" // this can have multiple versions, but we use 231 so that's what we hash - ); - m_hKBActHash = STR_HASH("scripts\\kb_act.lst"); - - LoadMods(); -} - -struct Test -{ - std::string funcName; - ScriptContext context; -}; - -template auto ModConCommandCallback_Internal(std::string name, const CCommand& command) -{ - if (g_pSquirrel->m_pSQVM && g_pSquirrel->m_pSQVM) - { - if (command.ArgC() == 1) - { - g_pSquirrel->AsyncCall(name); - } - else - { - std::vector args; - args.reserve(command.ArgC()); - for (int i = 1; i < command.ArgC(); i++) - args.push_back(command.Arg(i)); - g_pSquirrel->AsyncCall(name, args); - } - } - else - { - spdlog::warn("ConCommand `{}` was called while the associated Squirrel VM `{}` was unloaded", name, GetContextName(context)); - } -} - -auto ModConCommandCallback(const CCommand& command) -{ - ModConCommand* found = nullptr; - auto commandString = std::string(command.GetCommandString()); - - // Finding the first space to remove the command's name - auto firstSpace = commandString.find(' '); - if (firstSpace) - { - commandString = commandString.substr(0, firstSpace); - } - - // Find the mod this command belongs to - for (auto& mod : g_pModManager->m_LoadedMods) - { - auto res = std::find_if( - mod.ConCommands.begin(), - mod.ConCommands.end(), - [&commandString](const ModConCommand* other) { return other->Name == commandString; }); - if (res != mod.ConCommands.end()) - { - found = *res; - break; - } - } - if (!found) - return; - - switch (found->Context) - { - case ScriptContext::CLIENT: - ModConCommandCallback_Internal(found->Function, command); - break; - case ScriptContext::SERVER: - ModConCommandCallback_Internal(found->Function, command); - break; - case ScriptContext::UI: - ModConCommandCallback_Internal(found->Function, command); - break; - }; -} - -void ModManager::LoadMods() -{ - if (m_bHasLoadedMods) - UnloadMods(); - - std::vector modDirs; - - // ensure dirs exist - fs::remove_all(GetCompiledAssetsPath()); - fs::create_directories(GetModFolderPath()); - fs::create_directories(GetThunderstoreModFolderPath()); - fs::create_directories(GetRemoteModFolderPath()); - - m_DependencyConstants.clear(); - - // read enabled mods cfg - std::ifstream enabledModsStream(GetNorthstarPrefix() + "/enabledmods.json"); - std::stringstream enabledModsStringStream; - - if (!enabledModsStream.fail()) - { - while (enabledModsStream.peek() != EOF) - enabledModsStringStream << (char)enabledModsStream.get(); - - enabledModsStream.close(); - m_EnabledModsCfg.Parse( - enabledModsStringStream.str().c_str()); - - m_bHasEnabledModsCfg = m_EnabledModsCfg.IsObject(); - } - - // get mod directories - std::filesystem::directory_iterator classicModsDir = fs::directory_iterator(GetModFolderPath()); - std::filesystem::directory_iterator remoteModsDir = fs::directory_iterator(GetRemoteModFolderPath()); - std::filesystem::directory_iterator thunderstoreModsDir = fs::directory_iterator(GetThunderstoreModFolderPath()); - - for (fs::directory_entry dir : classicModsDir) - if (fs::exists(dir.path() / "mod.json")) - modDirs.push_back(dir.path()); - - // Special case for Thunderstore and remote mods directories - // Set up regex for `AUTHOR-MOD-VERSION` pattern - std::regex pattern(R"(.*\\([a-zA-Z0-9_]+)-([a-zA-Z0-9_]+)-(\d+\.\d+\.\d+))"); - - for (fs::directory_iterator dirIterator : {thunderstoreModsDir, remoteModsDir}) - { - for (fs::directory_entry dir : dirIterator) - { - fs::path modsDir = dir.path() / "mods"; // Check for mods folder in the Thunderstore mod - // Use regex to match `AUTHOR-MOD-VERSION` pattern - if (!std::regex_match(dir.path().string(), pattern)) - { - spdlog::warn("The following directory did not match 'AUTHOR-MOD-VERSION': {}", dir.path().string()); - continue; // skip loading mod that doesn't match - } - if (fs::exists(modsDir) && fs::is_directory(modsDir)) - { - for (fs::directory_entry subDir : fs::directory_iterator(modsDir)) - { - if (fs::exists(subDir.path() / "mod.json")) - { - modDirs.push_back(subDir.path()); - } - } - } - } - } - - for (fs::path modDir : modDirs) - { - // read mod json file - std::ifstream jsonStream(modDir / "mod.json"); - std::stringstream jsonStringStream; - - // fail if no mod json - if (jsonStream.fail()) - { - spdlog::warn( - "Mod file at '{}' does not exist or could not be read, is it installed correctly?", (modDir / "mod.json").string()); - continue; - } - - while (jsonStream.peek() != EOF) - jsonStringStream << (char)jsonStream.get(); - - jsonStream.close(); - - Mod mod(modDir, (char*)jsonStringStream.str().c_str()); - - for (auto& pair : mod.DependencyConstants) - { - if (m_DependencyConstants.find(pair.first) != m_DependencyConstants.end() && m_DependencyConstants[pair.first] != pair.second) - { - spdlog::error( - "'{}' attempted to register a dependency constant '{}' for '{}' that already exists for '{}'. " - "Change the constant name.", - mod.Name, - pair.first, - pair.second, - m_DependencyConstants[pair.first]); - mod.m_bWasReadSuccessfully = false; - break; - } - if (m_DependencyConstants.find(pair.first) == m_DependencyConstants.end()) - m_DependencyConstants.emplace(pair); - } - - for (std::string& dependency : mod.PluginDependencyConstants) - { - m_PluginDependencyConstants.insert(dependency); - } - - if (m_bHasEnabledModsCfg && m_EnabledModsCfg.HasMember(mod.Name.c_str())) - mod.m_bEnabled = m_EnabledModsCfg[mod.Name.c_str()].IsTrue(); - else - mod.m_bEnabled = true; - - if (mod.m_bWasReadSuccessfully) - { - if (mod.m_bEnabled) - spdlog::info("'{}' loaded successfully, version {}", mod.Name, mod.Version); - else - spdlog::info("'{}' loaded successfully, version {} (DISABLED)", mod.Name, mod.Version); - - m_LoadedMods.push_back(mod); - } - else - spdlog::warn("Mod file at '{}' failed to load", (modDir / "mod.json").string()); - } - - // sort by load prio, lowest-highest - std::sort(m_LoadedMods.begin(), m_LoadedMods.end(), [](Mod& a, Mod& b) { return a.LoadPriority < b.LoadPriority; }); - - // This is used to check if some mods have a folder but no entry in enabledmods.json - bool newModsDetected = false; - - for (Mod& mod : m_LoadedMods) - { - if (!mod.m_bEnabled) - continue; - - // Add mod entry to enabledmods.json if it doesn't exist - if (!mod.m_bIsRemote && !m_EnabledModsCfg.HasMember(mod.Name.c_str())) - { - m_EnabledModsCfg.AddMember(rapidjson_document::StringRefType(mod.Name.c_str()), true, m_EnabledModsCfg.GetAllocator()); - newModsDetected = true; - } - - // register convars - // for reloads, this is sorta barebones, when we have a good findconvar method, we could probably reset flags and stuff on - // preexisting convars note: we don't delete convars if they already exist because they're used for script stuff, unfortunately this - // causes us to leak memory on reload, but not much, potentially find a way to not do this at some point - for (ModConVar* convar : mod.ConVars) - { - // make sure convar isn't registered yet, unsure if necessary but idk what - // behaviour is for defining same convar multiple times - if (!g_pCVar->FindVar(convar->Name.c_str())) - { - new ConVar(convar->Name.c_str(), convar->DefaultValue.c_str(), convar->Flags, convar->HelpString.c_str()); - } - } - - for (ModConCommand* command : mod.ConCommands) - { - // make sure command isnt't registered multiple times. - if (!g_pCVar->FindCommand(command->Name.c_str())) - { - ConCommand* newCommand = new ConCommand(); - std::string funcName = command->Function; - RegisterConCommand(command->Name.c_str(), ModConCommandCallback, command->HelpString.c_str(), command->Flags); - } - } - - // read vpk paths - if (fs::exists(mod.m_ModDirectory / "vpk")) - { - // read vpk cfg - std::ifstream vpkJsonStream(mod.m_ModDirectory / "vpk/vpk.json"); - std::stringstream vpkJsonStringStream; - - bool bUseVPKJson = false; - rapidjson::Document dVpkJson; - - if (!vpkJsonStream.fail()) - { - while (vpkJsonStream.peek() != EOF) - vpkJsonStringStream << (char)vpkJsonStream.get(); - - vpkJsonStream.close(); - dVpkJson.Parse( - vpkJsonStringStream.str().c_str()); - - bUseVPKJson = !dVpkJson.HasParseError() && dVpkJson.IsObject(); - } - - for (fs::directory_entry file : fs::directory_iterator(mod.m_ModDirectory / "vpk")) - { - // a bunch of checks to make sure we're only adding dir vpks and their paths are good - // note: the game will literally only load vpks with the english prefix - if (fs::is_regular_file(file) && file.path().extension() == ".vpk" && - file.path().string().find("english") != std::string::npos && - file.path().string().find(".bsp.pak000_dir") != std::string::npos) - { - std::string formattedPath = file.path().filename().string(); - - // this really fucking sucks but it'll work - std::string vpkName = formattedPath.substr(strlen("english"), formattedPath.find(".bsp") - 3); - - ModVPKEntry& modVpk = mod.Vpks.emplace_back(); - modVpk.m_bAutoLoad = !bUseVPKJson || (dVpkJson.HasMember("Preload") && dVpkJson["Preload"].IsObject() && - dVpkJson["Preload"].HasMember(vpkName) && dVpkJson["Preload"][vpkName].IsTrue()); - modVpk.m_sVpkPath = (file.path().parent_path() / vpkName).string(); - - if (m_bHasLoadedMods && modVpk.m_bAutoLoad) - (*g_pFilesystem)->m_vtable->MountVPK(*g_pFilesystem, vpkName.c_str()); - } - } - } - - // read rpak paths - if (fs::exists(mod.m_ModDirectory / "paks")) - { - // read rpak cfg - std::ifstream rpakJsonStream(mod.m_ModDirectory / "paks/rpak.json"); - std::stringstream rpakJsonStringStream; - - bool bUseRpakJson = false; - rapidjson::Document dRpakJson; - - if (!rpakJsonStream.fail()) - { - while (rpakJsonStream.peek() != EOF) - rpakJsonStringStream << (char)rpakJsonStream.get(); - - rpakJsonStream.close(); - dRpakJson.Parse( - rpakJsonStringStream.str().c_str()); - - bUseRpakJson = !dRpakJson.HasParseError() && dRpakJson.IsObject(); - } - - // read pak aliases - if (bUseRpakJson && dRpakJson.HasMember("Aliases") && dRpakJson["Aliases"].IsObject()) - { - for (rapidjson::Value::ConstMemberIterator iterator = dRpakJson["Aliases"].MemberBegin(); - iterator != dRpakJson["Aliases"].MemberEnd(); - iterator++) - { - if (!iterator->name.IsString() || !iterator->value.IsString()) - continue; - - mod.RpakAliases.insert(std::make_pair(iterator->name.GetString(), iterator->value.GetString())); - } - } - - for (fs::directory_entry file : fs::directory_iterator(mod.m_ModDirectory / "paks")) - { - // ensure we're only loading rpaks - if (fs::is_regular_file(file) && file.path().extension() == ".rpak") - { - std::string pakName(file.path().filename().string()); - - ModRpakEntry& modPak = mod.Rpaks.emplace_back(); - modPak.m_bAutoLoad = - !bUseRpakJson || (dRpakJson.HasMember("Preload") && dRpakJson["Preload"].IsObject() && - dRpakJson["Preload"].HasMember(pakName) && dRpakJson["Preload"][pakName].IsTrue()); - - // postload things - if (!bUseRpakJson || - (dRpakJson.HasMember("Postload") && dRpakJson["Postload"].IsObject() && dRpakJson["Postload"].HasMember(pakName))) - modPak.m_sLoadAfterPak = dRpakJson["Postload"][pakName].GetString(); - - modPak.m_sPakName = pakName; - - // read header of file and get the starpak paths - // this is done here as opposed to on starpak load because multiple rpaks can load a starpak - // and there is seemingly no good way to tell which rpak is causing the load of a starpak :/ - - std::ifstream rpakStream(file.path(), std::ios::binary); - - // seek to the point in the header where the starpak reference size is - rpakStream.seekg(0x38, std::ios::beg); - int starpaksSize = 0; - rpakStream.read((char*)&starpaksSize, 2); - - // seek to just after the header - rpakStream.seekg(0x58, std::ios::beg); - // read the starpak reference(s) - std::vector buf(starpaksSize); - rpakStream.read(buf.data(), starpaksSize); - - rpakStream.close(); - - // split the starpak reference(s) into strings to hash - std::string str = ""; - for (int i = 0; i < starpaksSize; i++) - { - // if the current char is null, that signals the end of the current starpak path - if (buf[i] != 0x00) - { - str += buf[i]; - } - else - { - // only add the string we are making if it isnt empty - if (!str.empty()) - { - mod.StarpakPaths.push_back(STR_HASH(str)); - spdlog::info("Mod {} registered starpak '{}'", mod.Name, str); - str = ""; - } - } - } - - // not using atm because we need to resolve path to rpak - // if (m_hasLoadedMods && modPak.m_bAutoLoad) - // g_pPakLoadManager->LoadPakAsync(pakName.c_str()); - } - } - } - - // read keyvalues paths - if (fs::exists(mod.m_ModDirectory / "keyvalues")) - { - for (fs::directory_entry file : fs::recursive_directory_iterator(mod.m_ModDirectory / "keyvalues")) - { - if (fs::is_regular_file(file)) - { - std::string kvStr = - g_pModManager->NormaliseModFilePath(file.path().lexically_relative(mod.m_ModDirectory / "keyvalues")); - mod.KeyValues.emplace(STR_HASH(kvStr), kvStr); - } - } - } - - // read pdiff - if (fs::exists(mod.m_ModDirectory / "mod.pdiff")) - { - std::ifstream pdiffStream(mod.m_ModDirectory / "mod.pdiff"); - - if (!pdiffStream.fail()) - { - std::stringstream pdiffStringStream; - while (pdiffStream.peek() != EOF) - pdiffStringStream << (char)pdiffStream.get(); - - pdiffStream.close(); - - mod.Pdiff = pdiffStringStream.str(); - } - } - - // read bink video paths - if (fs::exists(mod.m_ModDirectory / "media")) - { - for (fs::directory_entry file : fs::recursive_directory_iterator(mod.m_ModDirectory / "media")) - if (fs::is_regular_file(file) && file.path().extension() == ".bik") - mod.BinkVideos.push_back(file.path().filename().string()); - } - - // try to load audio - if (fs::exists(mod.m_ModDirectory / "audio")) - { - for (fs::directory_entry file : fs::directory_iterator(mod.m_ModDirectory / "audio")) - { - if (fs::is_regular_file(file) && file.path().extension().string() == ".json") - { - if (!g_CustomAudioManager.TryLoadAudioOverride(file.path())) - { - spdlog::warn("Mod {} has an invalid audio def {}", mod.Name, file.path().filename().string()); - continue; - } - } - } - } - } - - // If there are new mods, we write entries accordingly in enabledmods.json - if (newModsDetected) - { - std::ofstream writeStream(GetNorthstarPrefix() + "/enabledmods.json"); - rapidjson::OStreamWrapper writeStreamWrapper(writeStream); - rapidjson::PrettyWriter writer(writeStreamWrapper); - m_EnabledModsCfg.Accept(writer); - } - - // in a seperate loop because we register mod files in reverse order, since mods loaded later should have their files prioritised - for (int64_t i = m_LoadedMods.size() - 1; i > -1; i--) - { - if (!m_LoadedMods[i].m_bEnabled) - continue; - - if (fs::exists(m_LoadedMods[i].m_ModDirectory / MOD_OVERRIDE_DIR)) - { - for (fs::directory_entry file : fs::recursive_directory_iterator(m_LoadedMods[i].m_ModDirectory / MOD_OVERRIDE_DIR)) - { - std::string path = - g_pModManager->NormaliseModFilePath(file.path().lexically_relative(m_LoadedMods[i].m_ModDirectory / MOD_OVERRIDE_DIR)); - if (file.is_regular_file() && m_ModFiles.find(path) == m_ModFiles.end()) - { - ModOverrideFile modFile; - modFile.m_pOwningMod = &m_LoadedMods[i]; - modFile.m_Path = path; - m_ModFiles.insert(std::make_pair(path, modFile)); - } - } - } - } - - // build modinfo obj for masterserver - rapidjson_document modinfoDoc; - auto& alloc = modinfoDoc.GetAllocator(); - modinfoDoc.SetObject(); - modinfoDoc.AddMember("Mods", rapidjson::kArrayType, alloc); - - int currentModIndex = 0; - for (Mod& mod : m_LoadedMods) - { - if (!mod.m_bEnabled || (!mod.RequiredOnClient && !mod.Pdiff.size())) - continue; - - modinfoDoc["Mods"].PushBack(rapidjson::kObjectType, modinfoDoc.GetAllocator()); - modinfoDoc["Mods"][currentModIndex].AddMember("Name", rapidjson::StringRef(&mod.Name[0]), modinfoDoc.GetAllocator()); - modinfoDoc["Mods"][currentModIndex].AddMember("Version", rapidjson::StringRef(&mod.Version[0]), modinfoDoc.GetAllocator()); - modinfoDoc["Mods"][currentModIndex].AddMember("RequiredOnClient", mod.RequiredOnClient, modinfoDoc.GetAllocator()); - modinfoDoc["Mods"][currentModIndex].AddMember("Pdiff", rapidjson::StringRef(&mod.Pdiff[0]), modinfoDoc.GetAllocator()); - - currentModIndex++; - } - - rapidjson::StringBuffer buffer; - buffer.Clear(); - rapidjson::Writer writer(buffer); - modinfoDoc.Accept(writer); - g_pMasterServerManager->m_sOwnModInfoJson = std::string(buffer.GetString()); - - m_bHasLoadedMods = true; -} - -void ModManager::UnloadMods() -{ - // clean up stuff from mods before we unload - m_ModFiles.clear(); - fs::remove_all(GetCompiledAssetsPath()); - - g_CustomAudioManager.ClearAudioOverrides(); - - if (!m_bHasEnabledModsCfg) - m_EnabledModsCfg.SetObject(); - - for (Mod& mod : m_LoadedMods) - { - // remove all built kvs - for (std::pair kvPaths : mod.KeyValues) - fs::remove(GetCompiledAssetsPath() / fs::path(kvPaths.second).lexically_relative(mod.m_ModDirectory)); - - mod.KeyValues.clear(); - - // write to m_enabledModsCfg - // should we be doing this here or should scripts be doing this manually? - // main issue with doing this here is when we reload mods for connecting to a server, we write enabled mods, which isn't necessarily - // what we wanna do - if (!m_EnabledModsCfg.HasMember(mod.Name.c_str())) - m_EnabledModsCfg.AddMember(rapidjson_document::StringRefType(mod.Name.c_str()), false, m_EnabledModsCfg.GetAllocator()); - - m_EnabledModsCfg[mod.Name.c_str()].SetBool(mod.m_bEnabled); - } - - std::ofstream writeStream(GetNorthstarPrefix() + "/enabledmods.json"); - rapidjson::OStreamWrapper writeStreamWrapper(writeStream); - rapidjson::PrettyWriter writer(writeStreamWrapper); - m_EnabledModsCfg.Accept(writer); - - // do we need to dealloc individual entries in m_loadedMods? idk, rework - m_LoadedMods.clear(); -} - -std::string ModManager::NormaliseModFilePath(const fs::path path) -{ - std::string str = path.lexically_normal().string(); - - // force to lowercase - for (char& c : str) - if (c <= 'Z' && c >= 'A') - c = c - ('Z' - 'z'); - - return str; -} - -void ModManager::CompileAssetsForFile(const char* filename) -{ - size_t fileHash = STR_HASH(NormaliseModFilePath(fs::path(filename))); - - if (fileHash == m_hScriptsRsonHash) - BuildScriptsRson(); - else if (fileHash == m_hPdefHash) - BuildPdef(); - else if (fileHash == m_hKBActHash) - BuildKBActionsList(); - else - { - // check if we should build keyvalues, depending on whether any of our mods have patch kvs for this file - for (Mod& mod : m_LoadedMods) - { - if (!mod.m_bEnabled) - continue; - - if (mod.KeyValues.find(fileHash) != mod.KeyValues.end()) - { - TryBuildKeyValues(filename); - return; - } - } - } -} - -void ConCommand_reload_mods(const CCommand& args) -{ - g_pModManager->LoadMods(); -} - -fs::path GetModFolderPath() -{ - return fs::path(GetNorthstarPrefix() + MOD_FOLDER_SUFFIX); -} -fs::path GetThunderstoreModFolderPath() -{ - return fs::path(GetNorthstarPrefix() + THUNDERSTORE_MOD_FOLDER_SUFFIX); -} -fs::path GetRemoteModFolderPath() -{ - return fs::path(GetNorthstarPrefix() + REMOTE_MOD_FOLDER_SUFFIX); -} -fs::path GetCompiledAssetsPath() -{ - return fs::path(GetNorthstarPrefix() + COMPILED_ASSETS_SUFFIX); -} - -ON_DLL_LOAD_RELIESON("engine.dll", ModManager, (ConCommand, MasterServer), (CModule module)) -{ - g_pModManager = new ModManager; - - RegisterConCommand("reload_mods", ConCommand_reload_mods, "reloads mods", FCVAR_NONE); -} diff --git a/NorthstarDLL/mods/modmanager.h b/NorthstarDLL/mods/modmanager.h deleted file mode 100644 index 233f004d..00000000 --- a/NorthstarDLL/mods/modmanager.h +++ /dev/null @@ -1,187 +0,0 @@ -#pragma once -#include "core/convar/convar.h" -#include "core/memalloc.h" -#include "squirrel/squirrel.h" - -#include "rapidjson/document.h" -#include -#include -#include -#include - -const std::string MOD_FOLDER_SUFFIX = "\\mods"; -const std::string THUNDERSTORE_MOD_FOLDER_SUFFIX = "\\packages"; -const std::string REMOTE_MOD_FOLDER_SUFFIX = "\\runtime\\remote\\mods"; -const fs::path MOD_OVERRIDE_DIR = "mod"; -const std::string COMPILED_ASSETS_SUFFIX = "\\runtime\\compiled"; - -const std::set MODS_BLACKLIST = {"Mod Settings"}; - -struct ModConVar -{ -public: - std::string Name; - std::string DefaultValue; - std::string HelpString; - int Flags; -}; - -struct ModConCommand -{ -public: - std::string Name; - std::string Function; - std::string HelpString; - ScriptContext Context; - int Flags; -}; - -struct ModScriptCallback -{ -public: - ScriptContext Context; - - // called before the codecallback is executed - std::string BeforeCallback; - // called after the codecallback has finished executing - std::string AfterCallback; - // called right before the vm is destroyed. - std::string DestroyCallback; -}; - -struct ModScript -{ -public: - std::string Path; - std::string RunOn; - - std::vector Callbacks; -}; - -// these are pretty much identical, could refactor to use the same stuff? -struct ModVPKEntry -{ -public: - bool m_bAutoLoad; - std::string m_sVpkPath; -}; - -struct ModRpakEntry -{ -public: - bool m_bAutoLoad; - std::string m_sPakName; - std::string m_sLoadAfterPak; -}; - -class Mod -{ -public: - // runtime stuff - bool m_bEnabled = true; - bool m_bWasReadSuccessfully = false; - fs::path m_ModDirectory; - bool m_bIsRemote; - - // mod.json stuff: - - // the mod's name - std::string Name; - // the mod's description - std::string Description; - // the mod's version, should be in semver - std::string Version; - // a download link to the mod, for clients that try to join without the mod - std::string DownloadLink; - - // whether clients need the mod to join servers running this mod - bool RequiredOnClient; - // the priority for this mod's files, mods with prio 0 are loaded first, then 1, then 2, etc - int LoadPriority; - - // custom scripts used by the mod - std::vector Scripts; - // convars created by the mod - std::vector ConVars; - // concommands created by the mod - std::vector ConCommands; - // custom localisation files created by the mod - std::vector LocalisationFiles; - // custom script init.nut - std::string initScript; - - // other files: - - std::vector Vpks; - std::unordered_map KeyValues; - std::vector BinkVideos; - std::string Pdiff; // only need one per mod - - std::vector Rpaks; - std::unordered_map - RpakAliases; // paks we alias to other rpaks, e.g. to load sp_crashsite paks on the map mp_crashsite - std::vector StarpakPaths; // starpaks that this mod contains - // there seems to be no nice way to get the rpak that is causing the load of a starpak? - // hashed with STR_HASH - - std::unordered_map DependencyConstants; - std::vector PluginDependencyConstants; - -public: - Mod(fs::path modPath, char* jsonBuf); - -private: - void ParseConVars(rapidjson_document& json); - void ParseConCommands(rapidjson_document& json); - void ParseScripts(rapidjson_document& json); - void ParseLocalization(rapidjson_document& json); - void ParseDependencies(rapidjson_document& json); - void ParsePluginDependencies(rapidjson_document& json); - void ParseInitScript(rapidjson_document& json); -}; - -struct ModOverrideFile -{ -public: - Mod* m_pOwningMod; - fs::path m_Path; -}; - -class ModManager -{ -private: - bool m_bHasLoadedMods = false; - bool m_bHasEnabledModsCfg; - rapidjson_document m_EnabledModsCfg; - - // precalculated hashes - size_t m_hScriptsRsonHash; - size_t m_hPdefHash; - size_t m_hKBActHash; - -public: - std::vector m_LoadedMods; - std::unordered_map m_ModFiles; - std::unordered_map m_DependencyConstants; - std::unordered_set m_PluginDependencyConstants; - -public: - ModManager(); - void LoadMods(); - void UnloadMods(); - std::string NormaliseModFilePath(const fs::path path); - void CompileAssetsForFile(const char* filename); - - // compile asset type stuff, these are done in files under runtime/compiled/ - void BuildScriptsRson(); - void TryBuildKeyValues(const char* filename); - void BuildPdef(); - void BuildKBActionsList(); -}; - -fs::path GetModFolderPath(); -fs::path GetRemoteModFolderPath(); -fs::path GetThunderstoreModFolderPath(); -fs::path GetCompiledAssetsPath(); - -extern ModManager* g_pModManager; diff --git a/NorthstarDLL/mods/modsavefiles.cpp b/NorthstarDLL/mods/modsavefiles.cpp deleted file mode 100644 index 68e33864..00000000 --- a/NorthstarDLL/mods/modsavefiles.cpp +++ /dev/null @@ -1,572 +0,0 @@ -#include -#include -#include -#include "squirrel/squirrel.h" -#include "util/utils.h" -#include "mods/modmanager.h" -#include "modsavefiles.h" -#include "rapidjson/document.h" -#include "rapidjson/writer.h" -#include "rapidjson/stringbuffer.h" -#include "config/profile.h" -#include "core/tier0.h" -#include "rapidjson/error/en.h" -#include "scripts/scriptjson.h" - -SaveFileManager* g_pSaveFileManager; -int MAX_FOLDER_SIZE = 52428800; // 50MB (50 * 1024 * 1024) -fs::path savePath; - -/// -/// The directory we want the size of. -/// The file we're excluding from the calculation. -/// The size of the contents of the current directory, excluding a specific file. -uintmax_t GetSizeOfFolderContentsMinusFile(fs::path dir, std::string file) -{ - uintmax_t result = 0; - for (const auto& entry : fs::directory_iterator(dir)) - { - if (entry.path().filename() == file) - continue; - // fs::file_size may not work on directories - but does in some cases. - // per cppreference.com, it's "implementation-defined". - try - { - result += fs::file_size(entry.path()); - } - catch (fs::filesystem_error& e) - { - if (entry.is_directory()) - { - result += GetSizeOfFolderContentsMinusFile(entry.path(), ""); - } - } - } - return result; -} - -uintmax_t GetSizeOfFolder(fs::path dir) -{ - uintmax_t result = 0; - for (const auto& entry : fs::directory_iterator(dir)) - { - // fs::file_size may not work on directories - but does in some cases. - // per cppreference.com, it's "implementation-defined". - try - { - result += fs::file_size(entry.path()); - } - catch (fs::filesystem_error& e) - { - if (entry.is_directory()) - { - result += GetSizeOfFolderContentsMinusFile(entry.path(), ""); - } - } - } - return result; -} - -// Saves a file asynchronously. -template void SaveFileManager::SaveFileAsync(fs::path file, std::string contents) -{ - auto mutex = std::ref(fileMutex); - std::thread writeThread( - [mutex, file, contents]() - { - try - { - mutex.get().lock(); - - fs::path dir = file.parent_path(); - // this actually allows mods to go over the limit, but not by much - // the limit is to prevent mods from taking gigabytes of space, - // we don't need to be particularly strict. - if (GetSizeOfFolderContentsMinusFile(dir, file.filename().string()) + contents.length() > MAX_FOLDER_SIZE) - { - // tbh, you're either trying to fill the hard drive or use so much data, you SHOULD be congratulated. - spdlog::error(fmt::format("Mod spamming save requests? Folder limit bypassed despite previous checks. Not saving.")); - mutex.get().unlock(); - return; - } - - std::ofstream fileStr(file); - if (fileStr.fail()) - { - mutex.get().unlock(); - return; - } - - fileStr.write(contents.c_str(), contents.length()); - fileStr.close(); - - mutex.get().unlock(); - // side-note: this causes a leak? - // when a file is added to the map, it's never removed. - // no idea how to fix this - because we have no way to check if there are other threads waiting to use this file(?) - // tried to use m.try_lock(), but it's unreliable, it seems. - } - catch (std::exception ex) - { - spdlog::error("SAVE FAILED!"); - mutex.get().unlock(); - spdlog::error(ex.what()); - } - }); - - writeThread.detach(); -} - -// Loads a file asynchronously. -template int SaveFileManager::LoadFileAsync(fs::path file) -{ - int handle = ++m_iLastRequestHandle; - auto mutex = std::ref(fileMutex); - std::thread readThread( - [mutex, file, handle]() - { - try - { - mutex.get().lock(); - - std::ifstream fileStr(file); - if (fileStr.fail()) - { - spdlog::error("A file was supposed to be loaded but we can't access it?!"); - - g_pSquirrel->AsyncCall("NSHandleLoadResult", handle, false, ""); - mutex.get().unlock(); - return; - } - - std::stringstream stringStream; - stringStream << fileStr.rdbuf(); - - g_pSquirrel->AsyncCall("NSHandleLoadResult", handle, true, stringStream.str()); - - fileStr.close(); - mutex.get().unlock(); - // side-note: this causes a leak? - // when a file is added to the map, it's never removed. - // no idea how to fix this - because we have no way to check if there are other threads waiting to use this file(?) - // tried to use m.try_lock(), but it's unreliable, it seems. - } - catch (std::exception ex) - { - spdlog::error("LOAD FAILED!"); - g_pSquirrel->AsyncCall("NSHandleLoadResult", handle, false, ""); - mutex.get().unlock(); - spdlog::error(ex.what()); - } - }); - - readThread.detach(); - return handle; -} - -// Deletes a file asynchronously. -template void SaveFileManager::DeleteFileAsync(fs::path file) -{ - // P.S. I don't like how we have to async delete calls but we do. - auto m = std::ref(fileMutex); - std::thread deleteThread( - [m, file]() - { - try - { - m.get().lock(); - - fs::remove(file); - - m.get().unlock(); - // side-note: this causes a leak? - // when a file is added to the map, it's never removed. - // no idea how to fix this - because we have no way to check if there are other threads waiting to use this file(?) - // tried to use m.try_lock(), but it's unreliable, it seems. - } - catch (std::exception ex) - { - spdlog::error("DELETE FAILED!"); - m.get().unlock(); - spdlog::error(ex.what()); - } - }); - - deleteThread.detach(); -} - -// Checks if a file contains null characters. -bool ContainsInvalidChars(std::string str) -{ - // we don't allow null characters either, even if they're ASCII characters because idk if people can - // use it to circumvent the file extension suffix. - return std::any_of(str.begin(), str.end(), [](char c) { return c == '\0'; }); -} - -// Checks if the relative path (param) remains inside the mod directory (dir). -// Paths are restricted to ASCII because encoding is fucked and we decided we won't bother. -bool IsPathSafe(const std::string param, fs::path dir) -{ - try - { - auto const normRoot = fs::weakly_canonical(dir); - auto const normChild = fs::weakly_canonical(dir / param); - - auto itr = std::search(normChild.begin(), normChild.end(), normRoot.begin(), normRoot.end()); - // we return if the file is safe (inside the directory) and uses only ASCII chars in the path. - return itr == normChild.begin() && std::none_of( - param.begin(), - param.end(), - [](char c) - { - unsigned char unsignedC = static_cast(c); - return unsignedC > 127 || unsignedC < 0; - }); - } - catch (fs::filesystem_error err) - { - return false; - } -} - -// void NSSaveFile( string file, string data ) -ADD_SQFUNC("void", NSSaveFile, "string file, string data", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - Mod* mod = g_pSquirrel->getcallingmod(sqvm); - if (mod == nullptr) - { - g_pSquirrel->raiseerror(sqvm, "Has to be called from a mod function!"); - return SQRESULT_ERROR; - } - - fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); - std::string fileName = g_pSquirrel->getstring(sqvm, 1); - if (!IsPathSafe(fileName, dir)) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " - "save folder.", - fileName, - mod->Name) - .c_str()); - return SQRESULT_ERROR; - } - - std::string content = g_pSquirrel->getstring(sqvm, 2); - if (ContainsInvalidChars(content)) - { - g_pSquirrel->raiseerror( - sqvm, fmt::format("File contents may not contain NUL/\\0 characters! Make sure your strings are valid!", mod->Name).c_str()); - return SQRESULT_ERROR; - } - - fs::create_directories(dir); - // this actually allows mods to go over the limit, but not by much - // the limit is to prevent mods from taking gigabytes of space, - // this ain't a cloud service. - if (GetSizeOfFolderContentsMinusFile(dir, fileName) + content.length() > MAX_FOLDER_SIZE) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "The mod {} has reached the maximum folder size.\n\nAsk the mod developer to optimize their data usage," - "or increase the maximum folder size using the -maxfoldersize launch parameter.", - mod->Name) - .c_str()); - return SQRESULT_ERROR; - } - - g_pSaveFileManager->SaveFileAsync(dir / fileName, content); - - return SQRESULT_NULL; -} - -// void NSSaveJSONFile(string file, table data) -ADD_SQFUNC("void", NSSaveJSONFile, "string file, table data", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - Mod* mod = g_pSquirrel->getcallingmod(sqvm); - if (mod == nullptr) - { - g_pSquirrel->raiseerror(sqvm, "Has to be called from a mod function!"); - return SQRESULT_ERROR; - } - - fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); - std::string fileName = g_pSquirrel->getstring(sqvm, 1); - if (!IsPathSafe(fileName, dir)) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " - "save folder.", - fileName, - mod->Name) - .c_str()); - return SQRESULT_ERROR; - } - - // Note - this cannot be done in the async func since the table may get garbage collected. - // This means that especially large tables may still clog up the system. - std::string content = EncodeJSON(sqvm); - if (ContainsInvalidChars(content)) - { - g_pSquirrel->raiseerror( - sqvm, fmt::format("File contents may not contain NUL/\\0 characters! Make sure your strings are valid!", mod->Name).c_str()); - return SQRESULT_ERROR; - } - - fs::create_directories(dir); - // this actually allows mods to go over the limit, but not by much - // the limit is to prevent mods from taking gigabytes of space, - // this ain't a cloud service. - if (GetSizeOfFolderContentsMinusFile(dir, fileName) + content.length() > MAX_FOLDER_SIZE) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "The mod {} has reached the maximum folder size.\n\nAsk the mod developer to optimize their data usage," - "or increase the maximum folder size using the -maxfoldersize launch parameter.", - mod->Name) - .c_str()); - return SQRESULT_ERROR; - } - - g_pSaveFileManager->SaveFileAsync(dir / fileName, content); - - return SQRESULT_NULL; -} - -// int NS_InternalLoadFile(string file) -ADD_SQFUNC("int", NS_InternalLoadFile, "string file", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - Mod* mod = g_pSquirrel->getcallingmod(sqvm, 1); // the function that called NSLoadFile :) - if (mod == nullptr) - { - g_pSquirrel->raiseerror(sqvm, "Has to be called from a mod function!"); - return SQRESULT_ERROR; - } - - fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); - std::string fileName = g_pSquirrel->getstring(sqvm, 1); - if (!IsPathSafe(fileName, dir)) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " - "save folder.", - fileName, - mod->Name) - .c_str()); - return SQRESULT_ERROR; - } - - g_pSquirrel->pushinteger(sqvm, g_pSaveFileManager->LoadFileAsync(dir / fileName)); - - return SQRESULT_NOTNULL; -} - -// bool NSDoesFileExist(string file) -ADD_SQFUNC("bool", NSDoesFileExist, "string file", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - Mod* mod = g_pSquirrel->getcallingmod(sqvm); - - fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); - std::string fileName = g_pSquirrel->getstring(sqvm, 1); - if (!IsPathSafe(fileName, dir)) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " - "save folder.", - fileName, - mod->Name) - .c_str()); - return SQRESULT_ERROR; - } - - g_pSquirrel->pushbool(sqvm, fs::exists(dir / (fileName))); - return SQRESULT_NOTNULL; -} - -// int NSGetFileSize(string file) -ADD_SQFUNC("int", NSGetFileSize, "string file", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - Mod* mod = g_pSquirrel->getcallingmod(sqvm); - - fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); - std::string fileName = g_pSquirrel->getstring(sqvm, 1); - if (!IsPathSafe(fileName, dir)) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " - "save folder.", - fileName, - mod->Name) - .c_str()); - return SQRESULT_ERROR; - } - try - { - // throws if file does not exist - // we don't want stuff such as "file does not exist, file is unavailable" to be lethal, so we just try/catch fs errors - g_pSquirrel->pushinteger(sqvm, (int)(fs::file_size(dir / fileName) / 1024)); - } - catch (std::filesystem::filesystem_error const& ex) - { - spdlog::error("GET FILE SIZE FAILED! Is the path valid?"); - g_pSquirrel->raiseerror(sqvm, ex.what()); - return SQRESULT_ERROR; - } - return SQRESULT_NOTNULL; -} - -// void NSDeleteFile(string file) -ADD_SQFUNC("void", NSDeleteFile, "string file", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - Mod* mod = g_pSquirrel->getcallingmod(sqvm); - - fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); - std::string fileName = g_pSquirrel->getstring(sqvm, 1); - if (!IsPathSafe(fileName, dir)) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " - "save folder.", - fileName, - mod->Name) - .c_str()); - return SQRESULT_ERROR; - } - - g_pSaveFileManager->DeleteFileAsync(dir / fileName); - return SQRESULT_NOTNULL; -} - -// The param is not optional because that causes issues :) -ADD_SQFUNC("array", NS_InternalGetAllFiles, "string path", "", ScriptContext::CLIENT | ScriptContext::UI | ScriptContext::SERVER) -{ - // depth 1 because this should always get called from Northstar.Custom - Mod* mod = g_pSquirrel->getcallingmod(sqvm, 1); - fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); - std::string pathStr = g_pSquirrel->getstring(sqvm, 1); - fs::path path = dir; - if (pathStr != "") - path = dir / pathStr; - if (!IsPathSafe(pathStr, dir)) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " - "save folder.", - pathStr, - mod->Name) - .c_str()); - return SQRESULT_ERROR; - } - try - { - g_pSquirrel->newarray(sqvm, 0); - for (const auto& entry : fs::directory_iterator(path)) - { - g_pSquirrel->pushstring(sqvm, entry.path().filename().string().c_str()); - g_pSquirrel->arrayappend(sqvm, -2); - } - return SQRESULT_NOTNULL; - } - catch (std::exception ex) - { - spdlog::error("DIR ITERATE FAILED! Is the path valid?"); - g_pSquirrel->raiseerror(sqvm, ex.what()); - return SQRESULT_ERROR; - } -} - -ADD_SQFUNC("bool", NSIsFolder, "string path", "", ScriptContext::CLIENT | ScriptContext::UI | ScriptContext::SERVER) -{ - Mod* mod = g_pSquirrel->getcallingmod(sqvm); - fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); - std::string pathStr = g_pSquirrel->getstring(sqvm, 1); - fs::path path = dir; - if (pathStr != "") - path = dir / pathStr; - if (!IsPathSafe(pathStr, dir)) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " - "save folder.", - pathStr, - mod->Name) - .c_str()); - return SQRESULT_ERROR; - } - try - { - g_pSquirrel->pushbool(sqvm, fs::is_directory(path)); - return SQRESULT_NOTNULL; - } - catch (std::exception ex) - { - spdlog::error("DIR READ FAILED! Is the path valid?"); - spdlog::info(path.string()); - g_pSquirrel->raiseerror(sqvm, ex.what()); - return SQRESULT_ERROR; - } -} - -// side note, expensive. -ADD_SQFUNC("int", NSGetTotalSpaceRemaining, "", "", ScriptContext::CLIENT | ScriptContext::UI | ScriptContext::SERVER) -{ - Mod* mod = g_pSquirrel->getcallingmod(sqvm); - fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); - g_pSquirrel->pushinteger(sqvm, (MAX_FOLDER_SIZE - GetSizeOfFolder(dir)) / 1024); - return SQRESULT_NOTNULL; -} - -// ok, I'm just gonna explain what the fuck is going on here because this -// is the pinnacle of my stupidity and I do not want to touch this ever -// again, yet someone will eventually have to maintain this. -template std::string EncodeJSON(HSquirrelVM* sqvm) -{ - // new rapidjson - rapidjson_document doc; - doc.SetObject(); - - // get the SECOND param - SQTable* table = sqvm->_stackOfCurrentFunction[2]._VAL.asTable; - // take the table and copy it's contents over into the rapidjson_document - EncodeJSONTable(table, &doc, doc.GetAllocator()); - - // convert JSON document to string - rapidjson::StringBuffer buffer; - rapidjson::Writer writer(buffer); - doc.Accept(writer); - - // return the converted string - return buffer.GetString(); -} - -ON_DLL_LOAD("engine.dll", ModSaveFFiles_Init, (CModule module)) -{ - savePath = fs::path(GetNorthstarPrefix()) / "save_data"; - g_pSaveFileManager = new SaveFileManager; - int parm = CommandLine()->FindParm("-maxfoldersize"); - if (parm) - MAX_FOLDER_SIZE = std::stoi(CommandLine()->GetParm(parm)); -} - -int GetMaxSaveFolderSize() -{ - return MAX_FOLDER_SIZE; -} diff --git a/NorthstarDLL/mods/modsavefiles.h b/NorthstarDLL/mods/modsavefiles.h deleted file mode 100644 index f9d39723..00000000 --- a/NorthstarDLL/mods/modsavefiles.h +++ /dev/null @@ -1,16 +0,0 @@ -#pragma once -int GetMaxSaveFolderSize(); -bool ContainsInvalidChars(std::string str); - -class SaveFileManager -{ -public: - template void SaveFileAsync(fs::path file, std::string content); - template int LoadFileAsync(fs::path file); - template void DeleteFileAsync(fs::path file); - // Future proofed in that if we ever get multi-threaded SSDs this code will take advantage of them. - std::mutex fileMutex; - -private: - int m_iLastRequestHandle = 0; -}; diff --git a/NorthstarDLL/ns_version.h b/NorthstarDLL/ns_version.h deleted file mode 100644 index d30594fb..00000000 --- a/NorthstarDLL/ns_version.h +++ /dev/null @@ -1,7 +0,0 @@ -#pragma once -#ifndef NORTHSTAR_VERSION -// Turning off clang-format here so it doesn't mess with style as it needs to be this way for regex-ing with CI -// clang-format off -#define NORTHSTAR_VERSION 0,0,0,1 -// clang-format on -#endif diff --git a/NorthstarDLL/pch.h b/NorthstarDLL/pch.h deleted file mode 100644 index b9ba0e08..00000000 --- a/NorthstarDLL/pch.h +++ /dev/null @@ -1,44 +0,0 @@ -#ifndef PCH_H -#define PCH_H - -#define WIN32_LEAN_AND_MEAN -#define _CRT_SECURE_NO_WARNINGS -#define RAPIDJSON_NOMEMBERITERATORCLASS // need this for rapidjson -#define NOMINMAX // this too -#define _WINSOCK_DEPRECATED_NO_WARNINGS // temp because i'm very lazy and want to use inet_addr, remove later -#define RAPIDJSON_HAS_STDSTRING 1 - -// add headers that you want to pre-compile here -#include "core/memalloc.h" - -#include -#include -#include -#include -#include -#include - -namespace fs = std::filesystem; - -#define EXPORT extern "C" __declspec(dllexport) - -typedef void (*callable)(); -typedef void (*callable_v)(void* v); - -// clang-format off -#define assert_msg(exp, msg) assert((exp, msg)) -//clang-format on - -#include "core/macros.h" - -#include "core/structs.h" -#include "core/math/color.h" - -#include "spdlog/spdlog.h" -#include "logging/logging.h" -#include "MinHook.h" -#include "curl/curl.h" -#include "core/hooks.h" -#include "core/memory.h" - -#endif diff --git a/NorthstarDLL/plugins/plugin_abi.h b/NorthstarDLL/plugins/plugin_abi.h deleted file mode 100644 index 16b26a1c..00000000 --- a/NorthstarDLL/plugins/plugin_abi.h +++ /dev/null @@ -1,151 +0,0 @@ -#pragma once -#include "squirrel/squirrelclasstypes.h" - -#define ABI_VERSION 3 - -enum PluginLoadDLL -{ - ENGINE = 0, - CLIENT, - SERVER -}; - -enum ObjectType -{ - CONCOMMANDS = 0, - CONVAR = 1, -}; - -struct SquirrelFunctions -{ - RegisterSquirrelFuncType RegisterSquirrelFunc; - sq_defconstType __sq_defconst; - - sq_compilebufferType __sq_compilebuffer; - sq_callType __sq_call; - sq_raiseerrorType __sq_raiseerror; - sq_compilefileType __sq_compilefile; - - sq_newarrayType __sq_newarray; - sq_arrayappendType __sq_arrayappend; - - sq_newtableType __sq_newtable; - sq_newslotType __sq_newslot; - - sq_pushroottableType __sq_pushroottable; - sq_pushstringType __sq_pushstring; - sq_pushintegerType __sq_pushinteger; - sq_pushfloatType __sq_pushfloat; - sq_pushboolType __sq_pushbool; - sq_pushassetType __sq_pushasset; - sq_pushvectorType __sq_pushvector; - sq_pushobjectType __sq_pushobject; - - sq_getstringType __sq_getstring; - sq_getintegerType __sq_getinteger; - sq_getfloatType __sq_getfloat; - sq_getboolType __sq_getbool; - sq_getType __sq_get; - sq_getassetType __sq_getasset; - sq_getuserdataType __sq_getuserdata; - sq_getvectorType __sq_getvector; - sq_getthisentityType __sq_getthisentity; - sq_getobjectType __sq_getobject; - - sq_stackinfosType __sq_stackinfos; - - sq_createuserdataType __sq_createuserdata; - sq_setuserdatatypeidType __sq_setuserdatatypeid; - sq_getfunctionType __sq_getfunction; - - sq_schedule_call_externalType __sq_schedule_call_external; - - sq_getentityfrominstanceType __sq_getentityfrominstance; - sq_GetEntityConstantType __sq_GetEntityConstant_CBaseEntity; - - sq_pushnewstructinstanceType __sq_pushnewstructinstance; - sq_sealstructslotType __sq_sealstructslot; -}; - -struct MessageSource -{ - const char* file; - const char* func; - int line; -}; - -// This is a modified version of spdlog::details::log_msg -// This is so that we can make it cross DLL boundaries -struct LogMsg -{ - int level; - uint64_t timestamp; - const char* msg; - MessageSource source; - int pluginHandle; -}; - -extern "C" -{ - typedef void (*loggerfunc_t)(LogMsg* msg); - typedef void (*PLUGIN_RELAY_INVITE_TYPE)(const char* invite); - typedef void* (*CreateObjectFunc)(ObjectType type); - - typedef void (*PluginFnCommandCallback_t)(void* command); - typedef void (*PluginConCommandConstructorType)( - void* newCommand, const char* name, PluginFnCommandCallback_t callback, const char* helpString, int flags, void* parent); - typedef void (*PluginConVarRegisterType)( - void* pConVar, - const char* pszName, - const char* pszDefaultValue, - int nFlags, - const char* pszHelpString, - bool bMin, - float fMin, - bool bMax, - float fMax, - void* pCallback); - typedef void (*PluginConVarMallocType)(void* pConVarMaloc, int a2, int a3); -} - -struct PluginNorthstarData -{ - const char* version; - HMODULE northstarModule; - int pluginHandle; -}; - -struct PluginInitFuncs -{ - loggerfunc_t logger; - PLUGIN_RELAY_INVITE_TYPE relayInviteFunc; - CreateObjectFunc createObject; -}; - -struct PluginEngineData -{ - PluginConCommandConstructorType ConCommandConstructor; - PluginConVarMallocType conVarMalloc; - PluginConVarRegisterType conVarRegister; - void* ConVar_Vtable; - void* IConVar_Vtable; - void* g_pCVar; -}; - -/// Async communication within the plugin system -/// Due to the asynchronous nature of plugins, combined with the limitations of multi-compiler support -/// and the custom memory allocator used by r2, is it difficult to safely get data across DLL boundaries -/// from Northstar to plugin unless Northstar can own that memory. -/// This means that plugins should manage their own memory and can only receive data from northstar using one of the functions below. -/// These should be exports of the plugin DLL. If they are not exported, they will not be called. -/// Note that it is not required to have these exports if you do not use them. -/// - -// Northstar -> Plugin -typedef void (*PLUGIN_INIT_TYPE)(PluginInitFuncs* funcs, PluginNorthstarData* data); -typedef void (*PLUGIN_INIT_SQVM_TYPE)(SquirrelFunctions* funcs); -typedef void (*PLUGIN_INFORM_SQVM_CREATED_TYPE)(ScriptContext context, CSquirrelVM* sqvm); -typedef void (*PLUGIN_INFORM_SQVM_DESTROYED_TYPE)(ScriptContext context); - -typedef void (*PLUGIN_INFORM_DLL_LOAD_TYPE)(const char* dll, PluginEngineData* data, void* dllPtr); -typedef void (*PLUGIN_RUNFRAME)(); diff --git a/NorthstarDLL/plugins/pluginbackend.cpp b/NorthstarDLL/plugins/pluginbackend.cpp deleted file mode 100644 index 850394ac..00000000 --- a/NorthstarDLL/plugins/pluginbackend.cpp +++ /dev/null @@ -1,50 +0,0 @@ -#include "pluginbackend.h" -#include "plugin_abi.h" -#include "server/serverpresence.h" -#include "masterserver/masterserver.h" -#include "squirrel/squirrel.h" -#include "plugins.h" - -#include "core/convar/concommand.h" - -#include - -#define EXPORT extern "C" __declspec(dllexport) - -AUTOHOOK_INIT() - -PluginCommunicationHandler* g_pPluginCommunicationhandler; - -static PluginDataRequest storedRequest {PluginDataRequestType::END, (PluginRespondDataCallable) nullptr}; - -void PluginCommunicationHandler::RunFrame() -{ - std::lock_guard lock(requestMutex); - if (!requestQueue.empty()) - { - storedRequest = requestQueue.front(); - switch (storedRequest.type) - { - default: - spdlog::error("{} was called with invalid request type '{}'", __FUNCTION__, static_cast(storedRequest.type)); - } - requestQueue.pop(); - } -} - -void PluginCommunicationHandler::PushRequest(PluginDataRequestType type, PluginRespondDataCallable func) -{ - std::lock_guard lock(requestMutex); - requestQueue.push(PluginDataRequest {type, func}); -} - -void InformPluginsDLLLoad(fs::path dllPath, void* address) -{ - std::string dllName = dllPath.filename().string(); - - void* data = NULL; - if (strncmp(dllName.c_str(), "engine.dll", 10) == 0) - data = &g_pPluginCommunicationhandler->m_sEngineData; - - g_pPluginManager->InformDLLLoad(dllName.c_str(), data, address); -} diff --git a/NorthstarDLL/plugins/pluginbackend.h b/NorthstarDLL/plugins/pluginbackend.h deleted file mode 100644 index 45cd42f3..00000000 --- a/NorthstarDLL/plugins/pluginbackend.h +++ /dev/null @@ -1,40 +0,0 @@ -#pragma once -#include "plugin_abi.h" - -#include -#include - -enum PluginDataRequestType -{ - END = 0, -}; - -union PluginRespondDataCallable -{ - // Empty for now - void* UNUSED; -}; - -class PluginDataRequest -{ -public: - PluginDataRequestType type; - PluginRespondDataCallable func; - PluginDataRequest(PluginDataRequestType type, PluginRespondDataCallable func) : type(type), func(func) {} -}; - -class PluginCommunicationHandler -{ -public: - void RunFrame(); - void PushRequest(PluginDataRequestType type, PluginRespondDataCallable func); - -public: - std::queue requestQueue = {}; - std::mutex requestMutex; - - PluginEngineData m_sEngineData {}; -}; - -void InformPluginsDLLLoad(fs::path dllPath, void* address); -extern PluginCommunicationHandler* g_pPluginCommunicationhandler; diff --git a/NorthstarDLL/plugins/plugins.cpp b/NorthstarDLL/plugins/plugins.cpp deleted file mode 100644 index 72b64566..00000000 --- a/NorthstarDLL/plugins/plugins.cpp +++ /dev/null @@ -1,340 +0,0 @@ -#include "plugins.h" -#include "config/profile.h" - -#include "squirrel/squirrel.h" -#include "plugins.h" -#include "masterserver/masterserver.h" -#include "core/convar/convar.h" -#include "server/serverpresence.h" -#include -#include - -#include "util/version.h" -#include "pluginbackend.h" -#include "util/wininfo.h" -#include "logging/logging.h" -#include "dedicated/dedicated.h" - -PluginManager* g_pPluginManager; - -void freeLibrary(HMODULE hLib) -{ - if (!FreeLibrary(hLib)) - { - spdlog::error("There was an error while trying to free library"); - } -} - -EXPORT void PLUGIN_LOG(LogMsg* msg) -{ - spdlog::source_loc src {}; - src.filename = msg->source.file; - src.funcname = msg->source.func; - src.line = msg->source.line; - auto&& logger = g_pPluginManager->m_vLoadedPlugins[msg->pluginHandle].logger; - logger->log(src, (spdlog::level::level_enum)msg->level, msg->msg); -} - -EXPORT void* CreateObject(ObjectType type) -{ - switch (type) - { - case ObjectType::CONVAR: - return (void*)new ConVar; - case ObjectType::CONCOMMANDS: - return (void*)new ConCommand; - default: - return NULL; - } -} - -std::optional PluginManager::LoadPlugin(fs::path path, PluginInitFuncs* funcs, PluginNorthstarData* data) -{ - - Plugin plugin {}; - - std::string pathstring = path.string(); - std::wstring wpath = path.wstring(); - - LPCWSTR wpptr = wpath.c_str(); - HMODULE datafile = LoadLibraryExW(wpptr, 0, LOAD_LIBRARY_AS_DATAFILE | LOAD_LIBRARY_AS_IMAGE_RESOURCE); // Load the DLL as a data file - if (datafile == NULL) - { - NS::log::PLUGINSYS->info("Failed to load library '{}': ", std::system_category().message(GetLastError())); - return std::nullopt; - } - HRSRC manifestResource = FindResourceW(datafile, MAKEINTRESOURCEW(IDR_RCDATA1), RT_RCDATA); - - if (manifestResource == NULL) - { - NS::log::PLUGINSYS->info("Could not find manifest for library '{}'", pathstring); - freeLibrary(datafile); - return std::nullopt; - } - HGLOBAL myResourceData = LoadResource(datafile, manifestResource); - if (myResourceData == NULL) - { - NS::log::PLUGINSYS->error("Failed to load manifest from library '{}'", pathstring); - freeLibrary(datafile); - return std::nullopt; - } - int manifestSize = SizeofResource(datafile, manifestResource); - std::string manifest = std::string((const char*)LockResource(myResourceData), 0, manifestSize); - freeLibrary(datafile); - - rapidjson_document manifestJSON; - manifestJSON.Parse(manifest.c_str()); - - if (manifestJSON.HasParseError()) - { - NS::log::PLUGINSYS->error("Manifest for '{}' was invalid", pathstring); - return std::nullopt; - } - if (!manifestJSON.HasMember("name")) - { - NS::log::PLUGINSYS->error("'{}' is missing a name in its manifest", pathstring); - return std::nullopt; - } - if (!manifestJSON.HasMember("displayname")) - { - NS::log::PLUGINSYS->error("'{}' is missing a displayname in its manifest", pathstring); - return std::nullopt; - } - if (!manifestJSON.HasMember("description")) - { - NS::log::PLUGINSYS->error("'{}' is missing a description in its manifest", pathstring); - return std::nullopt; - } - if (!manifestJSON.HasMember("api_version")) - { - NS::log::PLUGINSYS->error("'{}' is missing a api_version in its manifest", pathstring); - return std::nullopt; - } - if (!manifestJSON.HasMember("version")) - { - NS::log::PLUGINSYS->error("'{}' is missing a version in its manifest", pathstring); - return std::nullopt; - } - if (!manifestJSON.HasMember("run_on_server")) - { - NS::log::PLUGINSYS->error("'{}' is missing 'run_on_server' in its manifest", pathstring); - return std::nullopt; - } - if (!manifestJSON.HasMember("run_on_client")) - { - NS::log::PLUGINSYS->error("'{}' is missing 'run_on_client' in its manifest", pathstring); - return std::nullopt; - } - auto test = manifestJSON["api_version"].GetString(); - if (strcmp(manifestJSON["api_version"].GetString(), std::to_string(ABI_VERSION).c_str())) - { - NS::log::PLUGINSYS->error( - "'{}' has an incompatible API version number in its manifest. Current ABI version is '{}'", pathstring, ABI_VERSION); - return std::nullopt; - } - // Passed all checks, going to actually load it now - - HMODULE pluginLib = - LoadLibraryExW(wpptr, 0, LOAD_LIBRARY_SEARCH_USER_DIRS | LOAD_LIBRARY_SEARCH_DEFAULT_DIRS); // Load the DLL with lib folders - if (pluginLib == NULL) - { - NS::log::PLUGINSYS->info("Failed to load library '{}': ", std::system_category().message(GetLastError())); - return std::nullopt; - } - plugin.init = (PLUGIN_INIT_TYPE)GetProcAddress(pluginLib, "PLUGIN_INIT"); - if (plugin.init == NULL) - { - NS::log::PLUGINSYS->info("Library '{}' has no function 'PLUGIN_INIT'", pathstring); - return std::nullopt; - } - NS::log::PLUGINSYS->info("Succesfully loaded {}", pathstring); - - plugin.name = manifestJSON["name"].GetString(); - plugin.displayName = manifestJSON["displayname"].GetString(); - plugin.description = manifestJSON["description"].GetString(); - plugin.api_version = manifestJSON["api_version"].GetString(); - plugin.version = manifestJSON["version"].GetString(); - - plugin.run_on_client = manifestJSON["run_on_client"].GetBool(); - plugin.run_on_server = manifestJSON["run_on_server"].GetBool(); - - if (!plugin.run_on_server && IsDedicatedServer()) - return std::nullopt; - - if (manifestJSON.HasMember("dependencyName")) - { - plugin.dependencyName = manifestJSON["dependencyName"].GetString(); - } - else - { - plugin.dependencyName = plugin.name; - } - - if (std::find_if( - plugin.dependencyName.begin(), - plugin.dependencyName.end(), - [&](char c) -> bool { return !((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') || c == '_'); }) != - plugin.dependencyName.end()) - { - NS::log::PLUGINSYS->warn("Dependency string \"{}\" in {} is not valid a squirrel constant!", plugin.dependencyName, plugin.name); - } - - plugin.init_sqvm_client = (PLUGIN_INIT_SQVM_TYPE)GetProcAddress(pluginLib, "PLUGIN_INIT_SQVM_CLIENT"); - plugin.init_sqvm_server = (PLUGIN_INIT_SQVM_TYPE)GetProcAddress(pluginLib, "PLUGIN_INIT_SQVM_SERVER"); - plugin.inform_sqvm_created = (PLUGIN_INFORM_SQVM_CREATED_TYPE)GetProcAddress(pluginLib, "PLUGIN_INFORM_SQVM_CREATED"); - plugin.inform_sqvm_destroyed = (PLUGIN_INFORM_SQVM_DESTROYED_TYPE)GetProcAddress(pluginLib, "PLUGIN_INFORM_SQVM_DESTROYED"); - - plugin.inform_dll_load = (PLUGIN_INFORM_DLL_LOAD_TYPE)GetProcAddress(pluginLib, "PLUGIN_INFORM_DLL_LOAD"); - - plugin.run_frame = (PLUGIN_RUNFRAME)GetProcAddress(pluginLib, "PLUGIN_RUNFRAME"); - - plugin.handle = m_vLoadedPlugins.size(); - plugin.logger = std::make_shared(plugin.displayName.c_str(), NS::Colors::PLUGIN); - RegisterLogger(plugin.logger); - NS::log::PLUGINSYS->info("Loading plugin {} version {}", plugin.displayName, plugin.version); - m_vLoadedPlugins.push_back(plugin); - - plugin.init(funcs, data); - - return plugin; -} - -inline void FindPlugins(fs::path pluginPath, std::vector& paths) -{ - // ensure dirs exist - if (!fs::exists(pluginPath) || !fs::is_directory(pluginPath)) - { - return; - } - - for (const fs::directory_entry& entry : fs::directory_iterator(pluginPath)) - { - if (fs::is_regular_file(entry) && entry.path().extension() == ".dll") - paths.emplace_back(entry.path()); - } -} - -bool PluginManager::LoadPlugins() -{ - if (strstr(GetCommandLineA(), "-noplugins") != NULL) - { - NS::log::PLUGINSYS->warn("-noplugins detected; skipping loading plugins"); - return false; - } - - fs::create_directories(GetThunderstoreModFolderPath()); - - std::vector paths; - - pluginPath = GetNorthstarPrefix() + "\\plugins"; - - PluginNorthstarData data {}; - std::string ns_version {version}; - - PluginInitFuncs funcs {}; - funcs.logger = PLUGIN_LOG; - funcs.relayInviteFunc = nullptr; - funcs.createObject = CreateObject; - - data.version = ns_version.c_str(); - data.northstarModule = g_NorthstarModule; - - fs::path libPath = fs::absolute(pluginPath + "\\lib"); - if (fs::exists(libPath) && fs::is_directory(libPath)) - AddDllDirectory(libPath.wstring().c_str()); - - FindPlugins(pluginPath, paths); - - // Special case for Thunderstore mods dir - std::filesystem::directory_iterator thunderstoreModsDir = fs::directory_iterator(GetThunderstoreModFolderPath()); - // Set up regex for `AUTHOR-MOD-VERSION` pattern - std::regex pattern(R"(.*\\([a-zA-Z0-9_]+)-([a-zA-Z0-9_]+)-(\d+\.\d+\.\d+))"); - for (fs::directory_entry dir : thunderstoreModsDir) - { - fs::path pluginsDir = dir.path() / "plugins"; - // Use regex to match `AUTHOR-MOD-VERSION` pattern - if (!std::regex_match(dir.path().string(), pattern)) - { - spdlog::warn("The following directory did not match 'AUTHOR-MOD-VERSION': {}", dir.path().string()); - continue; // skip loading package that doesn't match - } - - fs::path libDir = fs::absolute(pluginsDir / "lib"); - if (fs::exists(libDir) && fs::is_directory(libDir)) - AddDllDirectory(libDir.wstring().c_str()); - - FindPlugins(pluginsDir, paths); - } - - if (paths.empty()) - { - NS::log::PLUGINSYS->warn("Could not find any plugins. Skipped loading plugins"); - return false; - } - - for (fs::path path : paths) - { - if (LoadPlugin(path, &funcs, &data)) - data.pluginHandle += 1; - } - return true; -} - -void PluginManager::InformSQVMLoad(ScriptContext context, SquirrelFunctions* s) -{ - for (auto plugin : m_vLoadedPlugins) - { - if (context == ScriptContext::CLIENT && plugin.init_sqvm_client != NULL) - { - plugin.init_sqvm_client(s); - } - else if (context == ScriptContext::SERVER && plugin.init_sqvm_server != NULL) - { - plugin.init_sqvm_server(s); - } - } -} - -void PluginManager::InformSQVMCreated(ScriptContext context, CSquirrelVM* sqvm) -{ - for (auto plugin : m_vLoadedPlugins) - { - if (plugin.inform_sqvm_created != NULL) - { - plugin.inform_sqvm_created(context, sqvm); - } - } -} - -void PluginManager::InformSQVMDestroyed(ScriptContext context) -{ - for (auto plugin : m_vLoadedPlugins) - { - if (plugin.inform_sqvm_destroyed != NULL) - { - plugin.inform_sqvm_destroyed(context); - } - } -} - -void PluginManager::InformDLLLoad(const char* dll, void* data, void* dllPtr) -{ - for (auto plugin : m_vLoadedPlugins) - { - if (plugin.inform_dll_load != NULL) - { - plugin.inform_dll_load(dll, (PluginEngineData*)data, dllPtr); - } - } -} - -void PluginManager::RunFrame() -{ - for (auto plugin : m_vLoadedPlugins) - { - if (plugin.run_frame != NULL) - { - plugin.run_frame(); - } - } -} diff --git a/NorthstarDLL/plugins/plugins.h b/NorthstarDLL/plugins/plugins.h deleted file mode 100644 index 4e841f27..00000000 --- a/NorthstarDLL/plugins/plugins.h +++ /dev/null @@ -1,59 +0,0 @@ -#pragma once -#include "plugin_abi.h" - -const int IDR_RCDATA1 = 101; - -class Plugin -{ -public: - std::string name; - std::string displayName; - std::string dependencyName; - std::string description; - - std::string api_version; - std::string version; - - // For now this is just implemented as the index into the plugins array - // Maybe a bit shit but it works - int handle; - - std::shared_ptr logger; - - bool run_on_client = false; - bool run_on_server = false; - -public: - PLUGIN_INIT_TYPE init; - PLUGIN_INIT_SQVM_TYPE init_sqvm_client; - PLUGIN_INIT_SQVM_TYPE init_sqvm_server; - PLUGIN_INFORM_SQVM_CREATED_TYPE inform_sqvm_created; - PLUGIN_INFORM_SQVM_DESTROYED_TYPE inform_sqvm_destroyed; - - PLUGIN_INFORM_DLL_LOAD_TYPE inform_dll_load; - - PLUGIN_RUNFRAME run_frame; -}; - -class PluginManager -{ -public: - std::vector m_vLoadedPlugins; - -public: - bool LoadPlugins(); - std::optional LoadPlugin(fs::path path, PluginInitFuncs* funcs, PluginNorthstarData* data); - - void InformSQVMLoad(ScriptContext context, SquirrelFunctions* s); - void InformSQVMCreated(ScriptContext context, CSquirrelVM* sqvm); - void InformSQVMDestroyed(ScriptContext context); - - void InformDLLLoad(const char* dll, void* data, void* dllPtr); - - void RunFrame(); - -private: - std::string pluginPath; -}; - -extern PluginManager* g_pPluginManager; diff --git a/NorthstarDLL/resource1.h b/NorthstarDLL/resource1.h deleted file mode 100644 index bb584502..00000000 --- a/NorthstarDLL/resource1.h +++ /dev/null @@ -1,16 +0,0 @@ -//{{NO_DEPENDENCIES}} -// Microsoft Visual C++ generated include file. -// Used by resources.rc -// -#define IDI_ICON1 101 - -// Next default values for new objects -// -#ifdef APSTUDIO_INVOKED -#ifndef APSTUDIO_READONLY_SYMBOLS -#define _APS_NEXT_RESOURCE_VALUE 102 -#define _APS_NEXT_COMMAND_VALUE 40001 -#define _APS_NEXT_CONTROL_VALUE 1001 -#define _APS_NEXT_SYMED_VALUE 101 -#endif -#endif diff --git a/NorthstarDLL/resources.rc b/NorthstarDLL/resources.rc deleted file mode 100644 index 7e996617..00000000 --- a/NorthstarDLL/resources.rc +++ /dev/null @@ -1,79 +0,0 @@ -// Microsoft Visual C++ generated resource script. -// -#include "resource1.h" -#include "../NorthstarDLL/ns_version.h" - -#define APSTUDIO_READONLY_SYMBOLS -///////////////////////////////////////////////////////////////////////////// -// -// Generated from the TEXTINCLUDE 2 resource. -// -#include "winres.h" - -///////////////////////////////////////////////////////////////////////////// -#undef APSTUDIO_READONLY_SYMBOLS - -#ifdef APSTUDIO_INVOKED -///////////////////////////////////////////////////////////////////////////// -// -// TEXTINCLUDE -// - -1 TEXTINCLUDE -BEGIN - "resource1.h\0" -END - -2 TEXTINCLUDE -BEGIN - "#include ""winres.h""\r\n" - "\0" -END - -3 TEXTINCLUDE -BEGIN - "\r\n" - "\0" -END - -#endif // APSTUDIO_INVOKED - -///////////////////////////////////////////////////////////////////////////// -// -// Version -// - -VS_VERSION_INFO VERSIONINFO - FILEVERSION NORTHSTAR_VERSION - PRODUCTVERSION NORTHSTAR_VERSION - FILEFLAGSMASK 0x3fL -#ifdef _DEBUG - FILEFLAGS 0x1L -#else - FILEFLAGS 0x0L -#endif - FILEOS 0x40004L - FILETYPE 0x1L - FILESUBTYPE 0x0L -BEGIN - BLOCK "StringFileInfo" - BEGIN - BLOCK "080904b0" - BEGIN - VALUE "CompanyName", "Northstar Developers" - VALUE "FileVersion", "DEV" - VALUE "InternalName", "Northstar.dll" - VALUE "LegalCopyright", "Copyright (C) 2021" - VALUE "OriginalFilename", "Northstar.dll" - VALUE "ProductVersion", "DEV" - END - END - BLOCK "VarFileInfo" - BEGIN - VALUE "Translation", 0x809, 1200 - END -END - -///////////////////////////////////////////////////////////////////////////// - - diff --git a/NorthstarDLL/scripts/client/clientchathooks.cpp b/NorthstarDLL/scripts/client/clientchathooks.cpp deleted file mode 100644 index e084f47e..00000000 --- a/NorthstarDLL/scripts/client/clientchathooks.cpp +++ /dev/null @@ -1,72 +0,0 @@ -#include "squirrel/squirrel.h" -#include "util/utils.h" - -#include "server/serverchathooks.h" -#include "client/localchatwriter.h" - -#include - -AUTOHOOK_INIT() - -// clang-format off -AUTOHOOK(CHudChat__AddGameLine, client.dll + 0x22E580, -void, __fastcall, (void* self, const char* message, int inboxId, bool isTeam, bool isDead)) -// clang-format on -{ - // This hook is called for each HUD, but we only want our logic to run once. - if (self != *CHudChat::allHuds) - return; - - int senderId = inboxId & CUSTOM_MESSAGE_INDEX_MASK; - bool isAnonymous = senderId == 0; - bool isCustom = isAnonymous || (inboxId & CUSTOM_MESSAGE_INDEX_BIT); - - // Type is set to 0 for non-custom messages, custom messages have a type encoded as the first byte - int type = 0; - const char* payload = message; - if (isCustom) - { - type = message[0]; - payload = message + 1; - } - - RemoveAsciiControlSequences(const_cast(message), true); - - SQRESULT result = g_pSquirrel->Call( - "CHudChat_ProcessMessageStartThread", static_cast(senderId) - 1, payload, isTeam, isDead, type); - if (result == SQRESULT_ERROR) - for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) - CHudChat__AddGameLine(hud, message, inboxId, isTeam, isDead); -} - -ADD_SQFUNC("void", NSChatWrite, "int context, string text", "", ScriptContext::CLIENT) -{ - int chatContext = g_pSquirrel->getinteger(sqvm, 1); - const char* str = g_pSquirrel->getstring(sqvm, 2); - - LocalChatWriter((LocalChatWriter::Context)chatContext).Write(str); - return SQRESULT_NULL; -} - -ADD_SQFUNC("void", NSChatWriteRaw, "int context, string text", "", ScriptContext::CLIENT) -{ - int chatContext = g_pSquirrel->getinteger(sqvm, 1); - const char* str = g_pSquirrel->getstring(sqvm, 2); - - LocalChatWriter((LocalChatWriter::Context)chatContext).InsertText(str); - return SQRESULT_NULL; -} - -ADD_SQFUNC("void", NSChatWriteLine, "int context, string text", "", ScriptContext::CLIENT) -{ - int chatContext = g_pSquirrel->getinteger(sqvm, 1); - const char* str = g_pSquirrel->getstring(sqvm, 2); - - LocalChatWriter((LocalChatWriter::Context)chatContext).WriteLine(str); - return SQRESULT_NULL; -} - -ON_DLL_LOAD_CLIENT("client.dll", ClientChatHooks, (CModule module)) -{ - AUTOHOOK_DISPATCH() -} diff --git a/NorthstarDLL/scripts/client/cursorposition.cpp b/NorthstarDLL/scripts/client/cursorposition.cpp deleted file mode 100644 index c0e8623c..00000000 --- a/NorthstarDLL/scripts/client/cursorposition.cpp +++ /dev/null @@ -1,22 +0,0 @@ -#include "squirrel/squirrel.h" -#include "util/wininfo.h" - -ADD_SQFUNC("vector ornull", NSGetCursorPosition, "", "", ScriptContext::UI) -{ - RECT rcClient; - POINT p; - if (GetCursorPos(&p) && ScreenToClient(*g_gameHWND, &p) && GetClientRect(*g_gameHWND, &rcClient)) - { - if (GetAncestor(GetForegroundWindow(), GA_ROOTOWNER) != *g_gameHWND) - return SQRESULT_NULL; - - g_pSquirrel->pushvector( - sqvm, - {p.x > 0 ? p.x > rcClient.right ? rcClient.right : (float)p.x : 0, - p.y > 0 ? p.y > rcClient.bottom ? rcClient.bottom : (float)p.y : 0, - 0}); - return SQRESULT_NOTNULL; - } - g_pSquirrel->raiseerror(sqvm, "Failed retrieving cursor position of game window"); - return SQRESULT_ERROR; -} diff --git a/NorthstarDLL/scripts/client/scriptbrowserhooks.cpp b/NorthstarDLL/scripts/client/scriptbrowserhooks.cpp deleted file mode 100644 index 86b4a356..00000000 --- a/NorthstarDLL/scripts/client/scriptbrowserhooks.cpp +++ /dev/null @@ -1,24 +0,0 @@ - -AUTOHOOK_INIT() - -bool* bIsOriginOverlayEnabled; - -// clang-format off -AUTOHOOK(OpenExternalWebBrowser, engine.dll + 0x184E40, -void, __fastcall, (char* pUrl, char flags)) -// clang-format on -{ - bool bIsOriginOverlayEnabledOriginal = *bIsOriginOverlayEnabled; - if (flags & 2 && !strncmp(pUrl, "http", 4)) // custom force external browser flag - *bIsOriginOverlayEnabled = false; // if this bool is false, game will use an external browser rather than the origin overlay one - - OpenExternalWebBrowser(pUrl, flags); - *bIsOriginOverlayEnabled = bIsOriginOverlayEnabledOriginal; -} - -ON_DLL_LOAD_CLIENT("engine.dll", ScriptExternalBrowserHooks, (CModule module)) -{ - AUTOHOOK_DISPATCH() - - bIsOriginOverlayEnabled = module.Offset(0x13978255).RCast(); -} diff --git a/NorthstarDLL/scripts/client/scriptmainmenupromos.cpp b/NorthstarDLL/scripts/client/scriptmainmenupromos.cpp deleted file mode 100644 index ecb47af7..00000000 --- a/NorthstarDLL/scripts/client/scriptmainmenupromos.cpp +++ /dev/null @@ -1,123 +0,0 @@ -#include "squirrel/squirrel.h" -#include "masterserver/masterserver.h" - -// mirror this in script -enum eMainMenuPromoDataProperty -{ - newInfoTitle1, - newInfoTitle2, - newInfoTitle3, - - largeButtonTitle, - largeButtonText, - largeButtonUrl, - largeButtonImageIndex, - - smallButton1Title, - smallButton1Url, - smallButton1ImageIndex, - - smallButton2Title, - smallButton2Url, - smallButton2ImageIndex -}; -ADD_SQFUNC("void", NSRequestCustomMainMenuPromos, "", "", ScriptContext::UI) -{ - g_pMasterServerManager->RequestMainMenuPromos(); - return SQRESULT_NULL; -} - -ADD_SQFUNC("bool", NSHasCustomMainMenuPromoData, "", "", ScriptContext::UI) -{ - g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bHasMainMenuPromoData); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("var", NSGetCustomMainMenuPromoData, "int promoDataKey", "", ScriptContext::UI) -{ - if (!g_pMasterServerManager->m_bHasMainMenuPromoData) - return SQRESULT_NULL; - - switch (g_pSquirrel->getinteger(sqvm, 1)) - { - case eMainMenuPromoDataProperty::newInfoTitle1: - { - g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.newInfoTitle1.c_str()); - break; - } - - case eMainMenuPromoDataProperty::newInfoTitle2: - { - g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.newInfoTitle2.c_str()); - break; - } - - case eMainMenuPromoDataProperty::newInfoTitle3: - { - g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.newInfoTitle3.c_str()); - break; - } - - case eMainMenuPromoDataProperty::largeButtonTitle: - { - g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.largeButtonTitle.c_str()); - break; - } - - case eMainMenuPromoDataProperty::largeButtonText: - { - g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.largeButtonText.c_str()); - break; - } - - case eMainMenuPromoDataProperty::largeButtonUrl: - { - g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.largeButtonUrl.c_str()); - break; - } - - case eMainMenuPromoDataProperty::largeButtonImageIndex: - { - g_pSquirrel->pushinteger(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.largeButtonImageIndex); - break; - } - - case eMainMenuPromoDataProperty::smallButton1Title: - { - g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton1Title.c_str()); - break; - } - - case eMainMenuPromoDataProperty::smallButton1Url: - { - g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton1Url.c_str()); - break; - } - - case eMainMenuPromoDataProperty::smallButton1ImageIndex: - { - g_pSquirrel->pushinteger(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton1ImageIndex); - break; - } - - case eMainMenuPromoDataProperty::smallButton2Title: - { - g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton2Title.c_str()); - break; - } - - case eMainMenuPromoDataProperty::smallButton2Url: - { - g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton2Url.c_str()); - break; - } - - case eMainMenuPromoDataProperty::smallButton2ImageIndex: - { - g_pSquirrel->pushinteger(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton2ImageIndex); - break; - } - } - - return SQRESULT_NOTNULL; -} diff --git a/NorthstarDLL/scripts/client/scriptmodmenu.cpp b/NorthstarDLL/scripts/client/scriptmodmenu.cpp deleted file mode 100644 index a88478fb..00000000 --- a/NorthstarDLL/scripts/client/scriptmodmenu.cpp +++ /dev/null @@ -1,165 +0,0 @@ -#include "mods/modmanager.h" -#include "squirrel/squirrel.h" - -ADD_SQFUNC("array", NSGetModNames, "", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - g_pSquirrel->newarray(sqvm, 0); - - for (Mod& mod : g_pModManager->m_LoadedMods) - { - g_pSquirrel->pushstring(sqvm, mod.Name.c_str()); - g_pSquirrel->arrayappend(sqvm, -2); - } - - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("bool", NSIsModEnabled, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); - - // manual lookup, not super performant but eh not a big deal - for (Mod& mod : g_pModManager->m_LoadedMods) - { - if (!mod.Name.compare(modName)) - { - g_pSquirrel->pushbool(sqvm, mod.m_bEnabled); - return SQRESULT_NOTNULL; - } - } - - return SQRESULT_NULL; -} - -ADD_SQFUNC("void", NSSetModEnabled, "string modName, bool enabled", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); - const SQBool enabled = g_pSquirrel->getbool(sqvm, 2); - - // manual lookup, not super performant but eh not a big deal - for (Mod& mod : g_pModManager->m_LoadedMods) - { - if (!mod.Name.compare(modName)) - { - mod.m_bEnabled = enabled; - return SQRESULT_NULL; - } - } - - return SQRESULT_NULL; -} - -ADD_SQFUNC("string", NSGetModDescriptionByModName, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); - - // manual lookup, not super performant but eh not a big deal - for (Mod& mod : g_pModManager->m_LoadedMods) - { - if (!mod.Name.compare(modName)) - { - g_pSquirrel->pushstring(sqvm, mod.Description.c_str()); - return SQRESULT_NOTNULL; - } - } - - return SQRESULT_NULL; -} - -ADD_SQFUNC("string", NSGetModVersionByModName, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); - - // manual lookup, not super performant but eh not a big deal - for (Mod& mod : g_pModManager->m_LoadedMods) - { - if (!mod.Name.compare(modName)) - { - g_pSquirrel->pushstring(sqvm, mod.Version.c_str()); - return SQRESULT_NOTNULL; - } - } - - return SQRESULT_NULL; -} - -ADD_SQFUNC("string", NSGetModDownloadLinkByModName, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); - - // manual lookup, not super performant but eh not a big deal - for (Mod& mod : g_pModManager->m_LoadedMods) - { - if (!mod.Name.compare(modName)) - { - g_pSquirrel->pushstring(sqvm, mod.DownloadLink.c_str()); - return SQRESULT_NOTNULL; - } - } - - return SQRESULT_NULL; -} - -ADD_SQFUNC("int", NSGetModLoadPriority, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); - - // manual lookup, not super performant but eh not a big deal - for (Mod& mod : g_pModManager->m_LoadedMods) - { - if (!mod.Name.compare(modName)) - { - g_pSquirrel->pushinteger(sqvm, mod.LoadPriority); - return SQRESULT_NOTNULL; - } - } - - return SQRESULT_NULL; -} - -ADD_SQFUNC("bool", NSIsModRequiredOnClient, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); - - // manual lookup, not super performant but eh not a big deal - for (Mod& mod : g_pModManager->m_LoadedMods) - { - if (!mod.Name.compare(modName)) - { - g_pSquirrel->pushbool(sqvm, mod.RequiredOnClient); - return SQRESULT_NOTNULL; - } - } - - return SQRESULT_NULL; -} - -ADD_SQFUNC( - "array", NSGetModConvarsByModName, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) -{ - const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); - g_pSquirrel->newarray(sqvm, 0); - - // manual lookup, not super performant but eh not a big deal - for (Mod& mod : g_pModManager->m_LoadedMods) - { - if (!mod.Name.compare(modName)) - { - for (ModConVar* cvar : mod.ConVars) - { - g_pSquirrel->pushstring(sqvm, cvar->Name.c_str()); - g_pSquirrel->arrayappend(sqvm, -2); - } - - return SQRESULT_NOTNULL; - } - } - - return SQRESULT_NOTNULL; // return empty array -} - -ADD_SQFUNC("void", NSReloadMods, "", "", ScriptContext::UI) -{ - g_pModManager->LoadMods(); - return SQRESULT_NULL; -} diff --git a/NorthstarDLL/scripts/client/scriptoriginauth.cpp b/NorthstarDLL/scripts/client/scriptoriginauth.cpp deleted file mode 100644 index 420c4872..00000000 --- a/NorthstarDLL/scripts/client/scriptoriginauth.cpp +++ /dev/null @@ -1,35 +0,0 @@ -#include "squirrel/squirrel.h" -#include "masterserver/masterserver.h" -#include "engine/r2engine.h" -#include "client/r2client.h" - -ADD_SQFUNC("bool", NSIsMasterServerAuthenticated, "", "", ScriptContext::UI) -{ - g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bOriginAuthWithMasterServerDone); - return SQRESULT_NOTNULL; -} - -/* -global struct MasterServerAuthResult -{ - bool success - string errorCode - string errorMessage -} -*/ - -ADD_SQFUNC("MasterServerAuthResult", NSGetMasterServerAuthResult, "", "", ScriptContext::UI) -{ - g_pSquirrel->pushnewstructinstance(sqvm, 3); - - g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bOriginAuthWithMasterServerSuccessful); - g_pSquirrel->sealstructslot(sqvm, 0); - - g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sOriginAuthWithMasterServerErrorCode.c_str(), -1); - g_pSquirrel->sealstructslot(sqvm, 1); - - g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sOriginAuthWithMasterServerErrorMessage.c_str(), -1); - g_pSquirrel->sealstructslot(sqvm, 2); - - return SQRESULT_NOTNULL; -} diff --git a/NorthstarDLL/scripts/client/scriptserverbrowser.cpp b/NorthstarDLL/scripts/client/scriptserverbrowser.cpp deleted file mode 100644 index a142c3f4..00000000 --- a/NorthstarDLL/scripts/client/scriptserverbrowser.cpp +++ /dev/null @@ -1,209 +0,0 @@ -#include "squirrel/squirrel.h" -#include "masterserver/masterserver.h" -#include "server/auth/serverauthentication.h" -#include "engine/r2engine.h" -#include "client/r2client.h" - -// functions for viewing server browser - -ADD_SQFUNC("void", NSRequestServerList, "", "", ScriptContext::UI) -{ - g_pMasterServerManager->RequestServerList(); - return SQRESULT_NULL; -} - -ADD_SQFUNC("bool", NSIsRequestingServerList, "", "", ScriptContext::UI) -{ - g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bScriptRequestingServerList); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("bool", NSMasterServerConnectionSuccessful, "", "", ScriptContext::UI) -{ - g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bSuccessfullyConnected); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("int", NSGetServerCount, "", "", ScriptContext::UI) -{ - g_pSquirrel->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers.size()); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("void", NSClearRecievedServerList, "", "", ScriptContext::UI) -{ - g_pMasterServerManager->ClearServerList(); - return SQRESULT_NULL; -} - -// functions for authenticating with servers - -ADD_SQFUNC("void", NSTryAuthWithServer, "int serverIndex, string password = ''", "", ScriptContext::UI) -{ - SQInteger serverIndex = g_pSquirrel->getinteger(sqvm, 1); - const SQChar* password = g_pSquirrel->getstring(sqvm, 2); - - if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "Tried to auth with server index {} when only {} servers are available", - serverIndex, - g_pMasterServerManager->m_vRemoteServers.size()) - .c_str()); - return SQRESULT_ERROR; - } - - // send off persistent data first, don't worry about server/client stuff, since m_additionalPlayerData should only have entries when - // we're a local server note: this seems like it could create a race condition, test later - for (auto& pair : g_pServerAuthentication->m_PlayerAuthenticationData) - g_pServerAuthentication->WritePersistentData(pair.first); - - // do auth - g_pMasterServerManager->AuthenticateWithServer( - g_pLocalPlayerUserID, - g_pMasterServerManager->m_sOwnClientAuthToken, - g_pMasterServerManager->m_vRemoteServers[serverIndex], - (char*)password); - - return SQRESULT_NULL; -} - -ADD_SQFUNC("bool", NSIsAuthenticatingWithServer, "", "", ScriptContext::UI) -{ - g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bScriptAuthenticatingWithGameServer); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("bool", NSWasAuthSuccessful, "", "", ScriptContext::UI) -{ - g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bSuccessfullyAuthenticatedWithGameServer); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("void", NSConnectToAuthedServer, "", "", ScriptContext::UI) -{ - if (!g_pMasterServerManager->m_bHasPendingConnectionInfo) - { - g_pSquirrel->raiseerror( - sqvm, fmt::format("Tried to connect to authed server before any pending connection info was available").c_str()); - return SQRESULT_ERROR; - } - - RemoteServerConnectionInfo& info = g_pMasterServerManager->m_pendingConnectionInfo; - - // set auth token, then try to connect - // i'm honestly not entirely sure how silentconnect works regarding ports and encryption so using connect for now - g_pCVar->FindVar("serverfilter")->SetValue(info.authToken); - Cbuf_AddText( - Cbuf_GetCurrentPlayer(), - fmt::format( - "connect {}.{}.{}.{}:{}", - info.ip.S_un.S_un_b.s_b1, - info.ip.S_un.S_un_b.s_b2, - info.ip.S_un.S_un_b.s_b3, - info.ip.S_un.S_un_b.s_b4, - info.port) - .c_str(), - cmd_source_t::kCommandSrcCode); - - g_pMasterServerManager->m_bHasPendingConnectionInfo = false; - return SQRESULT_NULL; -} - -ADD_SQFUNC("void", NSTryAuthWithLocalServer, "", "", ScriptContext::UI) -{ - // do auth request - g_pMasterServerManager->AuthenticateWithOwnServer(g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken); - - return SQRESULT_NULL; -} - -ADD_SQFUNC("void", NSCompleteAuthWithLocalServer, "", "", ScriptContext::UI) -{ - // literally just set serverfilter - // note: this assumes we have no authdata other than our own - if (g_pServerAuthentication->m_RemoteAuthenticationData.size()) - g_pCVar->FindVar("serverfilter")->SetValue(g_pServerAuthentication->m_RemoteAuthenticationData.begin()->first.c_str()); - - return SQRESULT_NULL; -} - -ADD_SQFUNC("string", NSGetAuthFailReason, "", "", ScriptContext::UI) -{ - g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sAuthFailureReason.c_str(), -1); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("array", NSGetGameServers, "", "", ScriptContext::UI) -{ - g_pSquirrel->newarray(sqvm, 0); - for (size_t i = 0; i < g_pMasterServerManager->m_vRemoteServers.size(); i++) - { - const RemoteServerInfo& remoteServer = g_pMasterServerManager->m_vRemoteServers[i]; - - g_pSquirrel->pushnewstructinstance(sqvm, 11); - - // index - g_pSquirrel->pushinteger(sqvm, i); - g_pSquirrel->sealstructslot(sqvm, 0); - - // id - g_pSquirrel->pushstring(sqvm, remoteServer.id, -1); - g_pSquirrel->sealstructslot(sqvm, 1); - - // name - g_pSquirrel->pushstring(sqvm, remoteServer.name, -1); - g_pSquirrel->sealstructslot(sqvm, 2); - - // description - g_pSquirrel->pushstring(sqvm, remoteServer.description.c_str(), -1); - g_pSquirrel->sealstructslot(sqvm, 3); - - // map - g_pSquirrel->pushstring(sqvm, remoteServer.map, -1); - g_pSquirrel->sealstructslot(sqvm, 4); - - // playlist - g_pSquirrel->pushstring(sqvm, remoteServer.playlist, -1); - g_pSquirrel->sealstructslot(sqvm, 5); - - // playerCount - g_pSquirrel->pushinteger(sqvm, remoteServer.playerCount); - g_pSquirrel->sealstructslot(sqvm, 6); - - // maxPlayerCount - g_pSquirrel->pushinteger(sqvm, remoteServer.maxPlayers); - g_pSquirrel->sealstructslot(sqvm, 7); - - // requiresPassword - g_pSquirrel->pushbool(sqvm, remoteServer.requiresPassword); - g_pSquirrel->sealstructslot(sqvm, 8); - - // region - g_pSquirrel->pushstring(sqvm, remoteServer.region, -1); - g_pSquirrel->sealstructslot(sqvm, 9); - - // requiredMods - g_pSquirrel->newarray(sqvm); - for (const RemoteModInfo& mod : remoteServer.requiredMods) - { - g_pSquirrel->pushnewstructinstance(sqvm, 2); - - // name - g_pSquirrel->pushstring(sqvm, mod.Name.c_str(), -1); - g_pSquirrel->sealstructslot(sqvm, 0); - - // version - g_pSquirrel->pushstring(sqvm, mod.Version.c_str(), -1); - g_pSquirrel->sealstructslot(sqvm, 1); - - g_pSquirrel->arrayappend(sqvm, -2); - } - g_pSquirrel->sealstructslot(sqvm, 10); - - g_pSquirrel->arrayappend(sqvm, -2); - } - return SQRESULT_NOTNULL; -} diff --git a/NorthstarDLL/scripts/client/scriptservertoclientstringcommand.cpp b/NorthstarDLL/scripts/client/scriptservertoclientstringcommand.cpp deleted file mode 100644 index a3a81c8a..00000000 --- a/NorthstarDLL/scripts/client/scriptservertoclientstringcommand.cpp +++ /dev/null @@ -1,18 +0,0 @@ -#include "squirrel/squirrel.h" -#include "core/convar/convar.h" -#include "core/convar/concommand.h" - -void ConCommand_ns_script_servertoclientstringcommand(const CCommand& arg) -{ - if (g_pSquirrel->m_pSQVM) - g_pSquirrel->Call("NSClientCodeCallback_RecievedServerToClientStringCommand", arg.ArgS()); -} - -ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ScriptServerToClientStringCommand, ClientSquirrel, (CModule module)) -{ - RegisterConCommand( - "ns_script_servertoclientstringcommand", - ConCommand_ns_script_servertoclientstringcommand, - "", - FCVAR_CLIENTDLL | FCVAR_SERVER_CAN_EXECUTE); -} diff --git a/NorthstarDLL/scripts/scriptdatatables.cpp b/NorthstarDLL/scripts/scriptdatatables.cpp deleted file mode 100644 index 87a26dca..00000000 --- a/NorthstarDLL/scripts/scriptdatatables.cpp +++ /dev/null @@ -1,909 +0,0 @@ -#include "squirrel/squirrel.h" -#include "core/filesystem/rpakfilesystem.h" -#include "core/convar/convar.h" -#include "dedicated/dedicated.h" -#include "core/filesystem/filesystem.h" -#include "core/math/vector.h" -#include "core/tier0.h" -#include "engine/r2engine.h" -#include -#include -#include -#include -#include - -const uint64_t USERDATA_TYPE_DATATABLE = 0xFFF7FFF700000004; -const uint64_t USERDATA_TYPE_DATATABLE_CUSTOM = 0xFFFCFFFC12345678; - -enum class DatatableType : int -{ - BOOL = 0, - INT, - FLOAT, - VECTOR, - STRING, - ASSET, - UNK_STRING // unknown but deffo a string type -}; - -struct ColumnInfo -{ - char* name; - DatatableType type; - int offset; -}; - -struct Datatable -{ - int numColumns; - int numRows; - ColumnInfo* columnInfo; - char* data; // actually data pointer - int rowInfo; -}; - -ConVar* Cvar_ns_prefer_datatable_from_disk; - -template Datatable* (*SQ_GetDatatableInternal)(HSquirrelVM* sqvm); - -struct CSVData -{ - std::string m_sAssetName; - std::string m_sCSVString; - char* m_pDataBuf; - size_t m_nDataBufSize; - - std::vector columns; - std::vector> dataPointers; -}; - -std::unordered_map CSVCache; - -Vector3 StringToVector(char* pString) -{ - Vector3 vRet; - - int length = 0; - while (pString[length]) - { - if ((pString[length] == '<') || (pString[length] == '>')) - pString[length] = '\0'; - length++; - } - - int startOfFloat = 1; - int currentIndex = 1; - - while (pString[currentIndex] && (pString[currentIndex] != ',')) - currentIndex++; - pString[currentIndex] = '\0'; - vRet.x = std::stof(&pString[startOfFloat]); - startOfFloat = ++currentIndex; - - while (pString[currentIndex] && (pString[currentIndex] != ',')) - currentIndex++; - pString[currentIndex] = '\0'; - vRet.y = std::stof(&pString[startOfFloat]); - startOfFloat = ++currentIndex; - - while (pString[currentIndex] && (pString[currentIndex] != ',')) - currentIndex++; - pString[currentIndex] = '\0'; - vRet.z = std::stof(&pString[startOfFloat]); - startOfFloat = ++currentIndex; - - return vRet; -} - -// var function GetDataTable( asset path ) -REPLACE_SQFUNC(GetDataTable, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - const char* pAssetName; - g_pSquirrel->getasset(sqvm, 2, &pAssetName); - - if (strncmp(pAssetName, "datatable/", 10)) - { - g_pSquirrel->raiseerror(sqvm, fmt::format("Asset \"{}\" doesn't start with \"datatable/\"", pAssetName).c_str()); - return SQRESULT_ERROR; - } - else if (!Cvar_ns_prefer_datatable_from_disk->GetBool() && g_pPakLoadManager->LoadFile(pAssetName)) - return g_pSquirrel->m_funcOriginals["GetDataTable"](sqvm); - // either we prefer disk datatables, or we're loading a datatable that wasn't found in rpak - else - { - std::string sAssetPath(fmt::format("scripts/{}", pAssetName)); - - // first, check the cache - if (CSVCache.find(pAssetName) != CSVCache.end()) - { - CSVData** pUserdata = g_pSquirrel->template createuserdata(sqvm, sizeof(CSVData*)); - g_pSquirrel->setuserdatatypeid(sqvm, -1, USERDATA_TYPE_DATATABLE_CUSTOM); - *pUserdata = &CSVCache[pAssetName]; - - return SQRESULT_NOTNULL; - } - - // check files on disk - // we don't use .rpak as the extension for on-disk datatables, so we need to replace .rpak with .csv in the filename we're reading - fs::path diskAssetPath("scripts"); - if (fs::path(pAssetName).extension() == ".rpak") - diskAssetPath /= fs::path(pAssetName).remove_filename() / (fs::path(pAssetName).stem().string() + ".csv"); - else - diskAssetPath /= fs::path(pAssetName); - - std::string sDiskAssetPath(diskAssetPath.string()); - if ((*g_pFilesystem)->m_vtable2->FileExists(&(*g_pFilesystem)->m_vtable2, sDiskAssetPath.c_str(), "GAME")) - { - std::string sTableCSV = ReadVPKFile(sDiskAssetPath.c_str()); - if (!sTableCSV.size()) - { - g_pSquirrel->raiseerror(sqvm, fmt::format("Datatable \"{}\" is empty", pAssetName).c_str()); - return SQRESULT_ERROR; - } - - // somewhat shit, but ensure we end with a newline to make parsing easier - if (sTableCSV[sTableCSV.length() - 1] != '\n') - sTableCSV += '\n'; - - CSVData csv; - csv.m_sAssetName = pAssetName; - csv.m_sCSVString = sTableCSV; - csv.m_nDataBufSize = sTableCSV.size(); - csv.m_pDataBuf = new char[csv.m_nDataBufSize]; - memcpy(csv.m_pDataBuf, &sTableCSV[0], csv.m_nDataBufSize); - - // parse the csv - // csvs are essentially comma and newline-deliniated sets of strings for parsing, only thing we need to worry about is quoted - // entries when we parse an element of the csv, rather than allocating an entry for it, we just convert that element to a - // null-terminated string i.e., store the ptr to the first char of it, then make the comma that delinates it a nullchar - - bool bHasColumns = false; - bool bInQuotes = false; - - std::vector vCurrentRow; - char* pElemStart = csv.m_pDataBuf; - char* pElemEnd = nullptr; - - for (int i = 0; i < csv.m_nDataBufSize; i++) - { - if (csv.m_pDataBuf[i] == '\r' && csv.m_pDataBuf[i + 1] == '\n') - { - if (!pElemEnd) - pElemEnd = csv.m_pDataBuf + i; - - continue; // next iteration can handle the \n - } - - // newline, end of a row - if (csv.m_pDataBuf[i] == '\n') - { - // shouldn't have newline in string - if (bInQuotes) - { - g_pSquirrel->raiseerror(sqvm, "Unexpected \\n in string"); - return SQRESULT_ERROR; - } - - // push last entry to current row - if (pElemEnd) - *pElemEnd = '\0'; - else - csv.m_pDataBuf[i] = '\0'; - - vCurrentRow.push_back(pElemStart); - - // newline, push last line to csv data and go from there - if (!bHasColumns) - { - bHasColumns = true; - csv.columns = vCurrentRow; - } - else - csv.dataPointers.push_back(vCurrentRow); - - vCurrentRow.clear(); - // put start of current element at char after newline - pElemStart = csv.m_pDataBuf + i + 1; - pElemEnd = nullptr; - } - // we're starting or ending a quoted string - else if (csv.m_pDataBuf[i] == '"') - { - // start quoted string - if (!bInQuotes) - { - // shouldn't have quoted strings in column names - if (!bHasColumns) - { - g_pSquirrel->raiseerror(sqvm, "Unexpected \" in column name"); - return SQRESULT_ERROR; - } - - bInQuotes = true; - // put start of current element at char after string begin - pElemStart = csv.m_pDataBuf + i + 1; - } - // end quoted string - else - { - pElemEnd = csv.m_pDataBuf + i; - bInQuotes = false; - } - } - // don't parse commas in quotes - else if (bInQuotes) - { - continue; - } - // comma, push new entry to current row - else if (csv.m_pDataBuf[i] == ',') - { - if (pElemEnd) - *pElemEnd = '\0'; - else - csv.m_pDataBuf[i] = '\0'; - - vCurrentRow.push_back(pElemStart); - // put start of next element at char after comma - pElemStart = csv.m_pDataBuf + i + 1; - pElemEnd = nullptr; - } - } - - // add to cache and return - CSVData** pUserdata = g_pSquirrel->template createuserdata(sqvm, sizeof(CSVData*)); - g_pSquirrel->setuserdatatypeid(sqvm, -1, USERDATA_TYPE_DATATABLE_CUSTOM); - CSVCache[pAssetName] = csv; - *pUserdata = &CSVCache[pAssetName]; - - return SQRESULT_NOTNULL; - } - // the file doesn't exist on disk, check rpak if we haven't already - else if (Cvar_ns_prefer_datatable_from_disk->GetBool() && g_pPakLoadManager->LoadFile(pAssetName)) - return g_pSquirrel->m_funcOriginals["GetDataTable"](sqvm); - // the file doesn't exist at all, error - else - { - g_pSquirrel->raiseerror(sqvm, fmt::format("Datatable {} not found", pAssetName).c_str()); - return SQRESULT_ERROR; - } - } -} - -// int function GetDataTableColumnByName( var datatable, string columnName ) -REPLACE_SQFUNC(GetDataTableColumnByName, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableColumnByName"](sqvm); - - CSVData* csv = *pData; - const char* pColumnName = g_pSquirrel->getstring(sqvm, 2); - - for (int i = 0; i < csv->columns.size(); i++) - { - if (!strcmp(csv->columns[i], pColumnName)) - { - g_pSquirrel->pushinteger(sqvm, i); - return SQRESULT_NOTNULL; - } - } - - // column not found - g_pSquirrel->pushinteger(sqvm, -1); - return SQRESULT_NOTNULL; -} - -// int function GetDataTableRowCount( var datatable ) -REPLACE_SQFUNC(GetDataTableRowCount, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDatatableRowCount"](sqvm); - - CSVData* csv = *pData; - g_pSquirrel->pushinteger(sqvm, csv->dataPointers.size()); - return SQRESULT_NOTNULL; -} - -// string function GetDataTableString( var datatable, int row, int col ) -REPLACE_SQFUNC(GetDataTableString, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableString"](sqvm); - - CSVData* csv = *pData; - const int nRow = g_pSquirrel->getinteger(sqvm, 2); - const int nCol = g_pSquirrel->getinteger(sqvm, 3); - if (nRow >= csv->dataPointers.size() || nCol >= csv->dataPointers[nRow].size()) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "row {} and col {} are outside of range row {} and col {}", nRow, nCol, csv->dataPointers.size(), csv->columns.size()) - .c_str()); - return SQRESULT_ERROR; - } - - g_pSquirrel->pushstring(sqvm, csv->dataPointers[nRow][nCol], -1); - return SQRESULT_NOTNULL; -} - -// asset function GetDataTableAsset( var datatable, int row, int col ) -REPLACE_SQFUNC(GetDataTableAsset, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableAsset"](sqvm); - - CSVData* csv = *pData; - const int nRow = g_pSquirrel->getinteger(sqvm, 2); - const int nCol = g_pSquirrel->getinteger(sqvm, 3); - if (nRow >= csv->dataPointers.size() || nCol >= csv->dataPointers[nRow].size()) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "row {} and col {} are outside of range row {} and col {}", nRow, nCol, csv->dataPointers.size(), csv->columns.size()) - .c_str()); - return SQRESULT_ERROR; - } - - g_pSquirrel->pushasset(sqvm, csv->dataPointers[nRow][nCol], -1); - return SQRESULT_NOTNULL; -} - -// int function GetDataTableInt( var datatable, int row, int col ) -REPLACE_SQFUNC(GetDataTableInt, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableInt"](sqvm); - - CSVData* csv = *pData; - const int nRow = g_pSquirrel->getinteger(sqvm, 2); - const int nCol = g_pSquirrel->getinteger(sqvm, 3); - if (nRow >= csv->dataPointers.size() || nCol >= csv->dataPointers[nRow].size()) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "row {} and col {} are outside of range row {} and col {}", nRow, nCol, csv->dataPointers.size(), csv->columns.size()) - .c_str()); - return SQRESULT_ERROR; - } - - g_pSquirrel->pushinteger(sqvm, std::stoi(csv->dataPointers[nRow][nCol])); - return SQRESULT_NOTNULL; -} - -// float function GetDataTableFloat( var datatable, int row, int col ) -REPLACE_SQFUNC(GetDataTableFloat, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableFloat"](sqvm); - - CSVData* csv = *pData; - const int nRow = g_pSquirrel->getinteger(sqvm, 2); - const int nCol = g_pSquirrel->getinteger(sqvm, 3); - if (nRow >= csv->dataPointers.size() || nCol >= csv->dataPointers[nRow].size()) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "row {} and col {} are outside of range row {} and col {}", nRow, nCol, csv->dataPointers.size(), csv->columns.size()) - .c_str()); - return SQRESULT_ERROR; - } - - g_pSquirrel->pushfloat(sqvm, std::stof(csv->dataPointers[nRow][nCol])); - return SQRESULT_NOTNULL; -} - -// bool function GetDataTableBool( var datatable, int row, int col ) -REPLACE_SQFUNC(GetDataTableBool, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableBool"](sqvm); - - CSVData* csv = *pData; - const int nRow = g_pSquirrel->getinteger(sqvm, 2); - const int nCol = g_pSquirrel->getinteger(sqvm, 3); - if (nRow >= csv->dataPointers.size() || nCol >= csv->dataPointers[nRow].size()) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "row {} and col {} are outside of range row {} and col {}", nRow, nCol, csv->dataPointers.size(), csv->columns.size()) - .c_str()); - return SQRESULT_ERROR; - } - - g_pSquirrel->pushbool(sqvm, std::stoi(csv->dataPointers[nRow][nCol])); - return SQRESULT_NOTNULL; -} - -// vector function GetDataTableVector( var datatable, int row, int col ) -REPLACE_SQFUNC(GetDataTableVector, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableVector"](sqvm); - - CSVData* csv = *pData; - const int nRow = g_pSquirrel->getinteger(sqvm, 2); - const int nCol = g_pSquirrel->getinteger(sqvm, 3); - if (nRow >= csv->dataPointers.size() || nCol >= csv->dataPointers[nRow].size()) - { - g_pSquirrel->raiseerror( - sqvm, - fmt::format( - "row {} and col {} are outside of range row {} and col {}", nRow, nCol, csv->dataPointers.size(), csv->columns.size()) - .c_str()); - return SQRESULT_ERROR; - } - - g_pSquirrel->pushvector(sqvm, StringToVector(csv->dataPointers[nRow][nCol])); - return SQRESULT_NOTNULL; -} - -// int function GetDataTableRowMatchingStringValue( var datatable, int col, string value ) -REPLACE_SQFUNC(GetDataTableRowMatchingStringValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableRowMatchingStringValue"](sqvm); - - CSVData* csv = *pData; - int nCol = g_pSquirrel->getinteger(sqvm, 2); - const char* pStringVal = g_pSquirrel->getstring(sqvm, 3); - for (int i = 0; i < csv->dataPointers.size(); i++) - { - if (!strcmp(csv->dataPointers[i][nCol], pStringVal)) - { - g_pSquirrel->pushinteger(sqvm, i); - return SQRESULT_NOTNULL; - } - } - - g_pSquirrel->pushinteger(sqvm, -1); - return SQRESULT_NOTNULL; -} - -// int function GetDataTableRowMatchingAssetValue( var datatable, int col, asset value ) -REPLACE_SQFUNC(GetDataTableMatchingAssetValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableRowMatchingAssetValue"](sqvm); - - CSVData* csv = *pData; - int nCol = g_pSquirrel->getinteger(sqvm, 2); - const char* pStringVal; - g_pSquirrel->getasset(sqvm, 3, &pStringVal); - for (int i = 0; i < csv->dataPointers.size(); i++) - { - if (!strcmp(csv->dataPointers[i][nCol], pStringVal)) - { - g_pSquirrel->pushinteger(sqvm, i); - return SQRESULT_NOTNULL; - } - } - - g_pSquirrel->pushinteger(sqvm, -1); - return SQRESULT_NOTNULL; -} - -// int function GetDataTableRowMatchingFloatValue( var datatable, int col, float value ) -REPLACE_SQFUNC(GetDataTableRowMatchingFloatValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableRowMatchingFloatValue"](sqvm); - - CSVData* csv = *pData; - int nCol = g_pSquirrel->getinteger(sqvm, 2); - const float flFloatVal = g_pSquirrel->getfloat(sqvm, 3); - for (int i = 0; i < csv->dataPointers.size(); i++) - { - if (flFloatVal == std::stof(csv->dataPointers[i][nCol])) - { - g_pSquirrel->pushinteger(sqvm, i); - return SQRESULT_NOTNULL; - } - } - - g_pSquirrel->pushinteger(sqvm, -1); - return SQRESULT_NOTNULL; -} - -// int function GetDataTableRowMatchingIntValue( var datatable, int col, int value ) -REPLACE_SQFUNC(GetDataTableRowMatchingIntValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableRowMatchingIntValue"](sqvm); - - CSVData* csv = *pData; - int nCol = g_pSquirrel->getinteger(sqvm, 2); - const int nIntVal = g_pSquirrel->getinteger(sqvm, 3); - for (int i = 0; i < csv->dataPointers.size(); i++) - { - if (nIntVal == std::stoi(csv->dataPointers[i][nCol])) - { - g_pSquirrel->pushinteger(sqvm, i); - return SQRESULT_NOTNULL; - } - } - - g_pSquirrel->pushinteger(sqvm, -1); - return SQRESULT_NOTNULL; -} - -// int function GetDataTableRowMatchingVectorValue( var datatable, int col, vector value ) -REPLACE_SQFUNC(GetDataTableRowMatchingVectorValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableRowMatchingVectorValue"](sqvm); - - CSVData* csv = *pData; - int nCol = g_pSquirrel->getinteger(sqvm, 2); - const Vector3 vVectorVal = g_pSquirrel->getvector(sqvm, 3); - - for (int i = 0; i < csv->dataPointers.size(); i++) - { - if (vVectorVal == StringToVector(csv->dataPointers[i][nCol])) - { - g_pSquirrel->pushinteger(sqvm, i); - return SQRESULT_NOTNULL; - } - } - - g_pSquirrel->pushinteger(sqvm, -1); - return SQRESULT_NOTNULL; -} - -// int function GetDataTableRowGreaterThanOrEqualToIntValue( var datatable, int col, int value ) -REPLACE_SQFUNC(GetDataTableRowGreaterThanOrEqualToIntValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableRowGreaterThanOrEqualToIntValue"](sqvm); - - CSVData* csv = *pData; - int nCol = g_pSquirrel->getinteger(sqvm, 2); - const int nIntVal = g_pSquirrel->getinteger(sqvm, 3); - for (int i = 0; i < csv->dataPointers.size(); i++) - { - if (nIntVal >= std::stoi(csv->dataPointers[i][nCol])) - { - spdlog::info("datatable not loaded"); - g_pSquirrel->pushinteger(sqvm, 1); - return SQRESULT_NOTNULL; - } - } - - g_pSquirrel->pushinteger(sqvm, -1); - return SQRESULT_NOTNULL; -} - -// int function GetDataTableRowLessThanOrEqualToIntValue( var datatable, int col, int value ) -REPLACE_SQFUNC(GetDataTableRowLessThanOrEqualToIntValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableRowLessThanOrEqualToIntValue"](sqvm); - - CSVData* csv = *pData; - int nCol = g_pSquirrel->getinteger(sqvm, 2); - const int nIntVal = g_pSquirrel->getinteger(sqvm, 3); - for (int i = 0; i < csv->dataPointers.size(); i++) - { - if (nIntVal <= std::stoi(csv->dataPointers[i][nCol])) - { - g_pSquirrel->pushinteger(sqvm, i); - return SQRESULT_NOTNULL; - } - } - - g_pSquirrel->pushinteger(sqvm, -1); - return SQRESULT_NOTNULL; -} - -// int function GetDataTableRowGreaterThanOrEqualToFloatValue( var datatable, int col, float value ) -REPLACE_SQFUNC(GetDataTableRowGreaterThanOrEqualToFloatValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableRowGreaterThanOrEqualToFloatValue"](sqvm); - - CSVData* csv = *pData; - int nCol = g_pSquirrel->getinteger(sqvm, 2); - const float flFloatVal = g_pSquirrel->getfloat(sqvm, 3); - for (int i = 0; i < csv->dataPointers.size(); i++) - { - if (flFloatVal >= std::stof(csv->dataPointers[i][nCol])) - { - g_pSquirrel->pushinteger(sqvm, i); - return SQRESULT_NOTNULL; - } - } - - g_pSquirrel->pushinteger(sqvm, -1); - return SQRESULT_NOTNULL; -} - -// int function GetDataTableRowLessThanOrEqualToFloatValue( var datatable, int col, float value ) -REPLACE_SQFUNC(GetDataTableRowLessThanOrEqualToFloatValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) -{ - CSVData** pData; - uint64_t typeId; - g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); - - if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) - return g_pSquirrel->m_funcOriginals["GetDataTableRowLessThanOrEqualToFloatValue"](sqvm); - - CSVData* csv = *pData; - int nCol = g_pSquirrel->getinteger(sqvm, 2); - const float flFloatVal = g_pSquirrel->getfloat(sqvm, 3); - for (int i = 0; i < csv->dataPointers.size(); i++) - { - if (flFloatVal <= std::stof(csv->dataPointers[i][nCol])) - { - g_pSquirrel->pushinteger(sqvm, i); - return SQRESULT_NOTNULL; - } - } - - g_pSquirrel->pushinteger(sqvm, -1); - return SQRESULT_NOTNULL; -} - -std::string DataTableToString(Datatable* datatable) -{ - std::string sCSVString; - - // write columns - bool bShouldComma = false; - for (int i = 0; i < datatable->numColumns; i++) - { - if (bShouldComma) - sCSVString += ','; - else - bShouldComma = true; - - sCSVString += datatable->columnInfo[i].name; - } - - // write rows - for (int row = 0; row < datatable->numRows; row++) - { - sCSVString += '\n'; - - bool bShouldComma = false; - for (int col = 0; col < datatable->numColumns; col++) - { - if (bShouldComma) - sCSVString += ','; - else - bShouldComma = true; - - // output typed data - ColumnInfo column = datatable->columnInfo[col]; - const void* pUntypedVal = datatable->data + column.offset + row * datatable->rowInfo; - switch (column.type) - { - case DatatableType::BOOL: - { - sCSVString += *(bool*)pUntypedVal ? '1' : '0'; - break; - } - - case DatatableType::INT: - { - sCSVString += std::to_string(*(int*)pUntypedVal); - break; - } - - case DatatableType::FLOAT: - { - sCSVString += std::to_string(*(float*)pUntypedVal); - break; - } - - case DatatableType::VECTOR: - { - Vector3* pVector = (Vector3*)(pUntypedVal); - sCSVString += fmt::format("<{},{},{}>", pVector->x, pVector->y, pVector->z); - break; - } - - case DatatableType::STRING: - case DatatableType::ASSET: - case DatatableType::UNK_STRING: - { - sCSVString += fmt::format("\"{}\"", *(char**)pUntypedVal); - break; - } - } - } - } - - return sCSVString; -} - -void DumpDatatable(const char* pDatatablePath) -{ - Datatable* pDatatable = (Datatable*)g_pPakLoadManager->LoadFile(pDatatablePath); - if (!pDatatable) - { - spdlog::error("couldn't load datatable {} (rpak containing it may not be loaded?)", pDatatablePath); - return; - } - - std::string sOutputPath(fmt::format("{}/scripts/datatable/{}.csv", g_pModName, fs::path(pDatatablePath).stem().string())); - std::string sDatatableContents(DataTableToString(pDatatable)); - - fs::create_directories(fs::path(sOutputPath).remove_filename()); - std::ofstream outputStream(sOutputPath); - outputStream.write(sDatatableContents.c_str(), sDatatableContents.size()); - outputStream.close(); - - spdlog::info("dumped datatable {} {} to {}", pDatatablePath, (void*)pDatatable, sOutputPath); -} - -void ConCommand_dump_datatable(const CCommand& args) -{ - if (args.ArgC() < 2) - { - spdlog::info("usage: dump_datatable datatable/tablename.rpak"); - return; - } - - DumpDatatable(args.Arg(1)); -} - -void ConCommand_dump_datatables(const CCommand& args) -{ - // likely not a comprehensive list, might be missing a couple? - static const std::vector VANILLA_DATATABLE_PATHS = { - "datatable/burn_meter_rewards.rpak", - "datatable/burn_meter_store.rpak", - "datatable/calling_cards.rpak", - "datatable/callsign_icons.rpak", - "datatable/camo_skins.rpak", - "datatable/default_pilot_loadouts.rpak", - "datatable/default_titan_loadouts.rpak", - "datatable/faction_leaders.rpak", - "datatable/fd_awards.rpak", - "datatable/features_mp.rpak", - "datatable/non_loadout_weapons.rpak", - "datatable/pilot_abilities.rpak", - "datatable/pilot_executions.rpak", - "datatable/pilot_passives.rpak", - "datatable/pilot_properties.rpak", - "datatable/pilot_weapons.rpak", - "datatable/pilot_weapon_features.rpak", - "datatable/pilot_weapon_mods.rpak", - "datatable/pilot_weapon_mods_common.rpak", - "datatable/playlist_items.rpak", - "datatable/titans_mp.rpak", - "datatable/titan_abilities.rpak", - "datatable/titan_executions.rpak", - "datatable/titan_fd_upgrades.rpak", - "datatable/titan_nose_art.rpak", - "datatable/titan_passives.rpak", - "datatable/titan_primary_mods.rpak", - "datatable/titan_primary_mods_common.rpak", - "datatable/titan_primary_weapons.rpak", - "datatable/titan_properties.rpak", - "datatable/titan_skins.rpak", - "datatable/titan_voices.rpak", - "datatable/unlocks_faction_level.rpak", - "datatable/unlocks_fd_titan_level.rpak", - "datatable/unlocks_player_level.rpak", - "datatable/unlocks_random.rpak", - "datatable/unlocks_titan_level.rpak", - "datatable/unlocks_weapon_level_pilot.rpak", - "datatable/weapon_skins.rpak", - "datatable/xp_per_faction_level.rpak", - "datatable/xp_per_fd_titan_level.rpak", - "datatable/xp_per_player_level.rpak", - "datatable/xp_per_titan_level.rpak", - "datatable/xp_per_weapon_level.rpak", - "datatable/faction_leaders_dropship_anims.rpak", - "datatable/score_events.rpak", - "datatable/startpoints.rpak", - "datatable/sp_levels.rpak", - "datatable/community_entries.rpak", - "datatable/spotlight_images.rpak", - "datatable/death_hints_mp.rpak", - "datatable/flightpath_assets.rpak", - "datatable/earn_meter_mp.rpak", - "datatable/battle_chatter_voices.rpak", - "datatable/battle_chatter.rpak", - "datatable/titan_os_conversations.rpak", - "datatable/faction_dialogue.rpak", - "datatable/grunt_chatter_mp.rpak", - "datatable/spectre_chatter_mp.rpak", - "datatable/pain_death_sounds.rpak", - "datatable/caller_ids_mp.rpak"}; - - for (const char* datatable : VANILLA_DATATABLE_PATHS) - DumpDatatable(datatable); -} - -ON_DLL_LOAD_RELIESON("server.dll", ServerScriptDatatables, ServerSquirrel, (CModule module)) -{ - SQ_GetDatatableInternal = module.Offset(0x1250f0).RCast(); -} - -ON_DLL_LOAD_RELIESON("client.dll", ClientScriptDatatables, ClientSquirrel, (CModule module)) -{ - SQ_GetDatatableInternal = module.Offset(0x1C9070).RCast(); - SQ_GetDatatableInternal = SQ_GetDatatableInternal; -} - -ON_DLL_LOAD_RELIESON("engine.dll", SharedScriptDataTables, ConVar, (CModule module)) -{ - Cvar_ns_prefer_datatable_from_disk = new ConVar( - "ns_prefer_datatable_from_disk", - IsDedicatedServer() && CommandLine()->CheckParm("-nopakdedi") ? "1" : "0", - FCVAR_NONE, - "whether to prefer loading datatables from disk, rather than rpak"); - - RegisterConCommand("dump_datatables", ConCommand_dump_datatables, "dumps all datatables from a hardcoded list", FCVAR_NONE); - RegisterConCommand("dump_datatable", ConCommand_dump_datatable, "dump a datatable", FCVAR_NONE); -} diff --git a/NorthstarDLL/scripts/scripthttprequesthandler.cpp b/NorthstarDLL/scripts/scripthttprequesthandler.cpp deleted file mode 100644 index aa75127a..00000000 --- a/NorthstarDLL/scripts/scripthttprequesthandler.cpp +++ /dev/null @@ -1,585 +0,0 @@ -#include "scripthttprequesthandler.h" -#include "util/version.h" -#include "squirrel/squirrel.h" -#include "core/tier0.h" - -HttpRequestHandler* g_httpRequestHandler; - -bool IsHttpDisabled() -{ - const static bool bIsHttpDisabled = CommandLine()->FindParm("-disablehttprequests"); - return bIsHttpDisabled; -} - -bool IsLocalHttpAllowed() -{ - const static bool bIsLocalHttpAllowed = CommandLine()->FindParm("-allowlocalhttp"); - return bIsLocalHttpAllowed; -} - -bool DisableHttpSsl() -{ - const static bool bDisableHttpSsl = CommandLine()->FindParm("-disablehttpssl"); - return bDisableHttpSsl; -} - -HttpRequestHandler::HttpRequestHandler() -{ - // Cache the launch parameters as early as possible in order to avoid possible exploits that change them at runtime. - IsHttpDisabled(); - IsLocalHttpAllowed(); - DisableHttpSsl(); -} - -void HttpRequestHandler::StartHttpRequestHandler() -{ - if (IsRunning()) - { - spdlog::warn("%s was called while IsRunning() is true!", __FUNCTION__); - return; - } - - m_bIsHttpRequestHandlerRunning = true; - spdlog::info("HttpRequestHandler started."); -} - -void HttpRequestHandler::StopHttpRequestHandler() -{ - if (!IsRunning()) - { - spdlog::warn("%s was called while IsRunning() is false", __FUNCTION__); - return; - } - - m_bIsHttpRequestHandlerRunning = false; - spdlog::info("HttpRequestHandler stopped."); -} - -bool IsHttpDestinationHostAllowed(const std::string& host, std::string& outHostname, std::string& outAddress, std::string& outPort) -{ - CURLU* url = curl_url(); - if (!url) - { - spdlog::error("Failed to call curl_url() for http request."); - return false; - } - - if (curl_url_set(url, CURLUPART_URL, host.c_str(), CURLU_DEFAULT_SCHEME) != CURLUE_OK) - { - spdlog::error("Failed to parse destination URL for http request."); - - curl_url_cleanup(url); - return false; - } - - char* urlHostname = nullptr; - if (curl_url_get(url, CURLUPART_HOST, &urlHostname, 0) != CURLUE_OK) - { - spdlog::error("Failed to parse hostname from destination URL for http request."); - - curl_url_cleanup(url); - return false; - } - - char* urlScheme = nullptr; - if (curl_url_get(url, CURLUPART_SCHEME, &urlScheme, CURLU_DEFAULT_SCHEME) != CURLUE_OK) - { - spdlog::error("Failed to parse scheme from destination URL for http request."); - - curl_url_cleanup(url); - curl_free(urlHostname); - return false; - } - - char* urlPort = nullptr; - if (curl_url_get(url, CURLUPART_PORT, &urlPort, CURLU_DEFAULT_PORT) != CURLUE_OK) - { - spdlog::error("Failed to parse port from destination URL for http request."); - - curl_url_cleanup(url); - curl_free(urlHostname); - curl_free(urlScheme); - return false; - } - - // Resolve the hostname into an address. - addrinfo* result; - addrinfo hints; - std::memset(&hints, 0, sizeof(addrinfo)); - hints.ai_family = AF_UNSPEC; - - if (getaddrinfo(urlHostname, urlScheme, &hints, &result) != 0) - { - spdlog::error("Failed to resolve http request destination {} using getaddrinfo().", urlHostname); - - curl_url_cleanup(url); - curl_free(urlHostname); - curl_free(urlScheme); - curl_free(urlPort); - return false; - } - - bool bFoundIPv6 = false; - sockaddr_in* sockaddr_ipv4 = nullptr; - for (addrinfo* info = result; info; info = info->ai_next) - { - if (info->ai_family == AF_INET) - { - sockaddr_ipv4 = (sockaddr_in*)info->ai_addr; - break; - } - - bFoundIPv6 = bFoundIPv6 || info->ai_family == AF_INET6; - } - - if (sockaddr_ipv4 == nullptr) - { - if (bFoundIPv6) - { - spdlog::error("Only IPv4 destinations are supported for HTTP requests. To allow IPv6, launch the game using -allowlocalhttp."); - } - else - { - spdlog::error("Failed to resolve http request destination {} into a valid IPv4 address.", urlHostname); - } - - curl_free(urlHostname); - curl_free(urlScheme); - curl_free(urlPort); - curl_url_cleanup(url); - - return false; - } - - // Fast checks for private ranges of IPv4. - // clang-format off - { - auto addrBytes = sockaddr_ipv4->sin_addr.S_un.S_un_b; - - if (addrBytes.s_b1 == 10 // 10.0.0.0 - 10.255.255.255 (Class A Private) - || addrBytes.s_b1 == 172 && addrBytes.s_b2 >= 16 && addrBytes.s_b2 <= 31 // 172.16.0.0 - 172.31.255.255 (Class B Private) - || addrBytes.s_b1 == 192 && addrBytes.s_b2 == 168 // 192.168.0.0 - 192.168.255.255 (Class C Private) - || addrBytes.s_b1 == 192 && addrBytes.s_b2 == 0 && addrBytes.s_b3 == 0 // 192.0.0.0 - 192.0.0.255 (IETF Assignment) - || addrBytes.s_b1 == 192 && addrBytes.s_b2 == 0 && addrBytes.s_b3 == 2 // 192.0.2.0 - 192.0.2.255 (TEST-NET-1) - || addrBytes.s_b1 == 192 && addrBytes.s_b2 == 88 && addrBytes.s_b3 == 99 // 192.88.99.0 - 192.88.99.255 (IPv4-IPv6 Relay) - || addrBytes.s_b1 == 192 && addrBytes.s_b2 >= 18 && addrBytes.s_b2 <= 19 // 192.18.0.0 - 192.19.255.255 (Internet Benchmark) - || addrBytes.s_b1 == 192 && addrBytes.s_b2 == 51 && addrBytes.s_b3 == 100 // 192.51.100.0 - 192.51.100.255 (TEST-NET-2) - || addrBytes.s_b1 == 203 && addrBytes.s_b2 == 0 && addrBytes.s_b3 == 113 // 203.0.113.0 - 203.0.113.255 (TEST-NET-3) - || addrBytes.s_b1 == 169 && addrBytes.s_b2 == 254 // 169.254.00 - 169.254.255.255 (Link-local/APIPA) - || addrBytes.s_b1 == 127 // 127.0.0.0 - 127.255.255.255 (Loopback) - || addrBytes.s_b1 == 0 // 0.0.0.0 - 0.255.255.255 (Current network) - || addrBytes.s_b1 == 100 && addrBytes.s_b2 >= 64 && addrBytes.s_b2 <= 127 // 100.64.0.0 - 100.127.255.255 (Shared address space) - || sockaddr_ipv4->sin_addr.S_un.S_addr == 0xFFFFFFFF // 255.255.255.255 (Broadcast) - || addrBytes.s_b1 >= 224 && addrBytes.s_b2 <= 239 // 224.0.0.0 - 239.255.255.255 (Multicast) - || addrBytes.s_b1 == 233 && addrBytes.s_b2 == 252 && addrBytes.s_b3 == 0 // 233.252.0.0 - 233.252.0.255 (MCAST-TEST-NET) - || addrBytes.s_b1 >= 240 && addrBytes.s_b4 <= 254) // 240.0.0.0 - 255.255.255.254 (Future Use Class E) - { - curl_free(urlHostname); - curl_free(urlScheme); - curl_free(urlPort); - curl_url_cleanup(url); - - return false; - } - } - - // clang-format on - - char resolvedStr[INET_ADDRSTRLEN]; - inet_ntop(AF_INET, &sockaddr_ipv4->sin_addr, resolvedStr, INET_ADDRSTRLEN); - - // Use the resolved address as the new request host. - outHostname = urlHostname; - outAddress = resolvedStr; - outPort = urlPort; - - freeaddrinfo(result); - - curl_free(urlHostname); - curl_free(urlScheme); - curl_free(urlPort); - curl_url_cleanup(url); - - return true; -} - -size_t HttpCurlWriteToStringBufferCallback(char* contents, size_t size, size_t nmemb, void* userp) -{ - ((std::string*)userp)->append((char*)contents, size * nmemb); - return size * nmemb; -} - -template int HttpRequestHandler::MakeHttpRequest(const HttpRequest& requestParameters) -{ - if (!IsRunning()) - { - spdlog::warn("%s was called while IsRunning() is false!", __FUNCTION__); - return -1; - } - - if (IsHttpDisabled()) - { - spdlog::warn("NS_InternalMakeHttpRequest called while the game is running with -disablehttprequests." - " Please check if requests are allowed using NSIsHttpEnabled() first."); - return -1; - } - - bool bAllowLocalHttp = IsLocalHttpAllowed(); - - // This handle will be returned to Squirrel so it can wait for the response and assign a callback for it. - int handle = ++m_iLastRequestHandle; - - std::thread requestThread( - [this, handle, requestParameters, bAllowLocalHttp]() - { - std::string hostname, resolvedAddress, resolvedPort; - - if (!bAllowLocalHttp) - { - if (!IsHttpDestinationHostAllowed(requestParameters.baseUrl, hostname, resolvedAddress, resolvedPort)) - { - spdlog::warn( - "HttpRequestHandler::MakeHttpRequest attempted to make a request to a private network. This is only allowed when " - "running the game with -allowlocalhttp."); - g_pSquirrel->AsyncCall( - "NSHandleFailedHttpRequest", - handle, - (int)0, - "Cannot make HTTP requests to private network hosts without -allowlocalhttp. Check your console for more " - "information."); - return; - } - } - - CURL* curl = curl_easy_init(); - if (!curl) - { - spdlog::error("HttpRequestHandler::MakeHttpRequest failed to init libcurl for request."); - g_pSquirrel->AsyncCall( - "NSHandleFailedHttpRequest", handle, static_cast(CURLE_FAILED_INIT), curl_easy_strerror(CURLE_FAILED_INIT)); - return; - } - - // HEAD has no body. - if (requestParameters.method == HttpRequestMethod::HRM_HEAD) - { - curl_easy_setopt(curl, CURLOPT_NOBODY, 1L); - } - - curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, HttpRequestMethod::ToString(requestParameters.method).c_str()); - - // Only resolve to IPv4 if we don't allow private network requests. - curl_slist* host = nullptr; - if (!bAllowLocalHttp) - { - curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4); - host = curl_slist_append(host, fmt::format("{}:{}:{}", hostname, resolvedPort, resolvedAddress).c_str()); - curl_easy_setopt(curl, CURLOPT_RESOLVE, host); - } - - // Ensure we only allow HTTP or HTTPS. - curl_easy_setopt(curl, CURLOPT_PROTOCOLS, CURLPROTO_HTTP | CURLPROTO_HTTPS); - - // Allow redirects - curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L); - curl_easy_setopt(curl, CURLOPT_MAXREDIRS, 3L); - - // Check if the url already contains a query. - // If so, we'll know to append with & instead of start with ? - std::string queryUrl = requestParameters.baseUrl; - bool bUrlContainsQuery = false; - - // If this fails, just ignore the parsing and trust what the user wants to query. - // Probably will fail but handling it here would be annoying. - CURLU* curlUrl = curl_url(); - if (curlUrl) - { - if (curl_url_set(curlUrl, CURLUPART_URL, queryUrl.c_str(), CURLU_DEFAULT_SCHEME) == CURLUE_OK) - { - char* currentQuery; - if (curl_url_get(curlUrl, CURLUPART_QUERY, ¤tQuery, 0) == CURLUE_OK) - { - if (currentQuery && std::strlen(currentQuery) != 0) - { - bUrlContainsQuery = true; - } - } - - curl_free(currentQuery); - } - - curl_url_cleanup(curlUrl); - } - - // GET requests, or POST-like requests with an empty body, can have query parameters. - // Append them to the base url. - if (HttpRequestMethod::CanHaveQueryParameters(requestParameters.method) && - !HttpRequestMethod::UsesCurlPostOptions(requestParameters.method) || - requestParameters.body.empty()) - { - bool isFirstValue = true; - for (const auto& kv : requestParameters.queryParameters) - { - char* key = curl_easy_escape(curl, kv.first.c_str(), kv.first.length()); - - for (const std::string& queryValue : kv.second) - { - char* value = curl_easy_escape(curl, queryValue.c_str(), queryValue.length()); - - if (isFirstValue && !bUrlContainsQuery) - { - queryUrl.append(fmt::format("?{}={}", key, value)); - isFirstValue = false; - } - else - { - queryUrl.append(fmt::format("&{}={}", key, value)); - } - - curl_free(value); - } - - curl_free(key); - } - } - - // If this method uses POST-like curl options, set those and set the body. - // The body won't be sent if it's empty anyway, meaning the query parameters above, if any, would be. - if (HttpRequestMethod::UsesCurlPostOptions(requestParameters.method)) - { - // Grab the body and set it as a POST field - curl_easy_setopt(curl, CURLOPT_POST, 1L); - - curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, requestParameters.body.length()); - curl_easy_setopt(curl, CURLOPT_COPYPOSTFIELDS, requestParameters.body.c_str()); - } - - // Set the full URL for this http request. - curl_easy_setopt(curl, CURLOPT_URL, queryUrl.c_str()); - - std::string bodyBuffer; - std::string headerBuffer; - - // Set up buffers to write the response headers and body. - curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, HttpCurlWriteToStringBufferCallback); - curl_easy_setopt(curl, CURLOPT_WRITEDATA, &bodyBuffer); - curl_easy_setopt(curl, CURLOPT_HEADERFUNCTION, HttpCurlWriteToStringBufferCallback); - curl_easy_setopt(curl, CURLOPT_HEADERDATA, &headerBuffer); - - // Add all the headers for the request. - curl_slist* headers = nullptr; - - // Content-Type header for POST-like requests. - if (HttpRequestMethod::UsesCurlPostOptions(requestParameters.method) && !requestParameters.body.empty()) - { - headers = curl_slist_append(headers, fmt::format("Content-Type: {}", requestParameters.contentType).c_str()); - } - - for (const auto& kv : requestParameters.headers) - { - for (const std::string& headerValue : kv.second) - { - headers = curl_slist_append(headers, fmt::format("{}: {}", kv.first, headerValue).c_str()); - } - } - - if (headers != nullptr) - { - curl_easy_setopt(curl, CURLOPT_HTTPHEADER, headers); - } - - // Disable SSL checks if requested by the user. - if (DisableHttpSsl()) - { - curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 0L); - curl_easy_setopt(curl, CURLOPT_SSL_VERIFYSTATUS, 0L); - } - - // Enforce the Northstar user agent, unless an override was specified. - if (requestParameters.userAgent.empty()) - { - curl_easy_setopt(curl, CURLOPT_USERAGENT, &NSUserAgent); - } - else - { - curl_easy_setopt(curl, CURLOPT_USERAGENT, requestParameters.userAgent.c_str()); - } - - // Set the timeout for this request. Max 60 seconds so mods can't just spin up native threads all the time. - curl_easy_setopt(curl, CURLOPT_TIMEOUT, std::clamp(requestParameters.timeout, 1, 60)); - - CURLcode result = curl_easy_perform(curl); - if (IsRunning()) - { - if (result == CURLE_OK) - { - // While the curl request is OK, it could return a non success code. - // Squirrel side will handle firing the correct callback. - long httpCode = 0; - curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, &httpCode); - g_pSquirrel->AsyncCall( - "NSHandleSuccessfulHttpRequest", handle, static_cast(httpCode), bodyBuffer, headerBuffer); - } - else - { - // Pass CURL result code & error. - spdlog::error( - "curl_easy_perform() failed with code {}, error: {}", static_cast(result), curl_easy_strerror(result)); - - // If it's an SSL issue, tell the user they may disable SSL checks using -disablehttpssl. - if (result == CURLE_PEER_FAILED_VERIFICATION || result == CURLE_SSL_CERTPROBLEM || - result == CURLE_SSL_INVALIDCERTSTATUS) - { - spdlog::error("You can try disabling SSL verifications for this issue using the -disablehttpssl launch argument. " - "Keep in mind this is potentially dangerous!"); - } - - g_pSquirrel->AsyncCall( - "NSHandleFailedHttpRequest", handle, static_cast(result), curl_easy_strerror(result)); - } - } - - curl_easy_cleanup(curl); - curl_slist_free_all(headers); - curl_slist_free_all(host); - }); - - requestThread.detach(); - return handle; -} - -// int NS_InternalMakeHttpRequest(int method, string baseUrl, table headers, table queryParams, -// string contentType, string body, int timeout, string userAgent) -template SQRESULT SQ_InternalMakeHttpRequest(HSquirrelVM* sqvm) -{ - if (!g_httpRequestHandler || !g_httpRequestHandler->IsRunning()) - { - spdlog::warn("NS_InternalMakeHttpRequest called while the http request handler isn't running."); - g_pSquirrel->pushinteger(sqvm, -1); - return SQRESULT_NOTNULL; - } - - if (IsHttpDisabled()) - { - spdlog::warn("NS_InternalMakeHttpRequest called while the game is running with -disablehttprequests." - " Please check if requests are allowed using NSIsHttpEnabled() first."); - g_pSquirrel->pushinteger(sqvm, -1); - return SQRESULT_NOTNULL; - } - - HttpRequest request; - request.method = static_cast(g_pSquirrel->getinteger(sqvm, 1)); - request.baseUrl = g_pSquirrel->getstring(sqvm, 2); - - // Read the tables for headers and query parameters. - SQTable* headerTable = sqvm->_stackOfCurrentFunction[3]._VAL.asTable; - for (int idx = 0; idx < headerTable->_numOfNodes; ++idx) - { - tableNode* node = &headerTable->_nodes[idx]; - - if (node->key._Type == OT_STRING && node->val._Type == OT_ARRAY) - { - SQArray* valueArray = node->val._VAL.asArray; - std::vector headerValues; - - for (int vIdx = 0; vIdx < valueArray->_usedSlots; ++vIdx) - { - if (valueArray->_values[vIdx]._Type == OT_STRING) - { - headerValues.push_back(valueArray->_values[vIdx]._VAL.asString->_val); - } - } - - request.headers[node->key._VAL.asString->_val] = headerValues; - } - } - - SQTable* queryTable = sqvm->_stackOfCurrentFunction[4]._VAL.asTable; - for (int idx = 0; idx < queryTable->_numOfNodes; ++idx) - { - tableNode* node = &queryTable->_nodes[idx]; - - if (node->key._Type == OT_STRING && node->val._Type == OT_ARRAY) - { - SQArray* valueArray = node->val._VAL.asArray; - std::vector queryValues; - - for (int vIdx = 0; vIdx < valueArray->_usedSlots; ++vIdx) - { - if (valueArray->_values[vIdx]._Type == OT_STRING) - { - queryValues.push_back(valueArray->_values[vIdx]._VAL.asString->_val); - } - } - - request.queryParameters[node->key._VAL.asString->_val] = queryValues; - } - } - - request.contentType = g_pSquirrel->getstring(sqvm, 5); - request.body = g_pSquirrel->getstring(sqvm, 6); - request.timeout = g_pSquirrel->getinteger(sqvm, 7); - request.userAgent = g_pSquirrel->getstring(sqvm, 8); - - int handle = g_httpRequestHandler->MakeHttpRequest(request); - g_pSquirrel->pushinteger(sqvm, handle); - return SQRESULT_NOTNULL; -} - -// bool NSIsHttpEnabled() -template SQRESULT SQ_IsHttpEnabled(HSquirrelVM* sqvm) -{ - g_pSquirrel->pushbool(sqvm, !IsHttpDisabled()); - return SQRESULT_NOTNULL; -} - -// bool NSIsLocalHttpAllowed() -template SQRESULT SQ_IsLocalHttpAllowed(HSquirrelVM* sqvm) -{ - g_pSquirrel->pushbool(sqvm, IsLocalHttpAllowed()); - return SQRESULT_NOTNULL; -} - -template void HttpRequestHandler::RegisterSQFuncs() -{ - g_pSquirrel->AddFuncRegistration( - "int", - "NS_InternalMakeHttpRequest", - "int method, string baseUrl, table > headers, table > queryParams, string contentType, " - "string body, " - "int timeout, string userAgent", - "[Internal use only] Passes the HttpRequest struct fields to be reconstructed in native and used for an http request", - SQ_InternalMakeHttpRequest); - - g_pSquirrel->AddFuncRegistration( - "bool", - "NSIsHttpEnabled", - "", - "Whether or not HTTP requests are enabled. You can opt-out by starting the game with -disablehttprequests.", - SQ_IsHttpEnabled); - - g_pSquirrel->AddFuncRegistration( - "bool", - "NSIsLocalHttpAllowed", - "", - "Whether or not HTTP requests can be made to a private network address. You can enable this by starting the game with " - "-allowlocalhttp.", - SQ_IsLocalHttpAllowed); -} - -ON_DLL_LOAD_RELIESON("client.dll", HttpRequestHandler_ClientInit, ClientSquirrel, (CModule module)) -{ - g_httpRequestHandler->RegisterSQFuncs(); - g_httpRequestHandler->RegisterSQFuncs(); -} - -ON_DLL_LOAD_RELIESON("server.dll", HttpRequestHandler_ServerInit, ServerSquirrel, (CModule module)) -{ - g_httpRequestHandler->RegisterSQFuncs(); -} - -ON_DLL_LOAD("engine.dll", HttpRequestHandler_Init, (CModule module)) -{ - g_httpRequestHandler = new HttpRequestHandler; - g_httpRequestHandler->StartHttpRequestHandler(); -} diff --git a/NorthstarDLL/scripts/scripthttprequesthandler.h b/NorthstarDLL/scripts/scripthttprequesthandler.h deleted file mode 100644 index f3921f4e..00000000 --- a/NorthstarDLL/scripts/scripthttprequesthandler.h +++ /dev/null @@ -1,130 +0,0 @@ -#pragma once - -enum class ScriptContext; - -// These definitions below should match on the Squirrel side so we can easily pass them along through a function. - -/** - * Allowed methods for an HttpRequest. - */ -namespace HttpRequestMethod -{ - enum Type - { - HRM_GET = 0, - HRM_POST = 1, - HRM_HEAD = 2, - HRM_PUT = 3, - HRM_DELETE = 4, - HRM_PATCH = 5, - HRM_OPTIONS = 6, - }; - - /** Returns the HTTP string representation of the given method. */ - inline std::string ToString(HttpRequestMethod::Type method) - { - switch (method) - { - case HttpRequestMethod::HRM_GET: - return "GET"; - case HttpRequestMethod::HRM_POST: - return "POST"; - case HttpRequestMethod::HRM_HEAD: - return "HEAD"; - case HttpRequestMethod::HRM_PUT: - return "PUT"; - case HttpRequestMethod::HRM_DELETE: - return "DELETE"; - case HttpRequestMethod::HRM_PATCH: - return "PATCH"; - case HttpRequestMethod::HRM_OPTIONS: - return "OPTIONS"; - default: - return "INVALID"; - } - } - - /** Whether or not the given method should be treated like a POST for curlopts. */ - bool UsesCurlPostOptions(HttpRequestMethod::Type method) - { - switch (method) - { - case HttpRequestMethod::HRM_POST: - case HttpRequestMethod::HRM_PUT: - case HttpRequestMethod::HRM_DELETE: - case HttpRequestMethod::HRM_PATCH: - return true; - default: - return false; - } - } - - /** Whether or not the given http request method can have query parameters in the URL. */ - bool CanHaveQueryParameters(HttpRequestMethod::Type method) - { - return method == HttpRequestMethod::HRM_GET || UsesCurlPostOptions(method); - } -}; // namespace HttpRequestMethod - -/** Contains data about an http request that has been queued. */ -struct HttpRequest -{ - /** Method used for this http request. */ - HttpRequestMethod::Type method; - - /** Base URL of this http request. */ - std::string baseUrl; - - /** Headers used for this http request. Some may get overridden or ignored. */ - std::unordered_map> headers; - - /** Query parameters for this http request. */ - std::unordered_map> queryParameters; - - /** The content type of this http request. Defaults to text/plain & UTF-8 charset. */ - std::string contentType = "text/plain; charset=utf-8"; - - /** The body of this http request. If set, will override queryParameters.*/ - std::string body; - - /** The timeout for the http request, in seconds. Must be between 1 and 60. */ - int timeout; - - /** If set, the override to use for the User-Agent header. */ - std::string userAgent; -}; - -/** - * Handles making HTTP requests and sending the responses back to Squirrel. - */ -class HttpRequestHandler -{ -public: - HttpRequestHandler(); - - // Start/Stop the HTTP request handler. Right now this doesn't do much. - void StartHttpRequestHandler(); - void StopHttpRequestHandler(); - - // Whether or not this http request handler is currently running. - bool IsRunning() const - { - return m_bIsHttpRequestHandlerRunning; - } - - /** - * Creates a new thread to execute an HTTP request. - * @param requestParameters The parameters to use for this http request. - * @returns The handle for the http request being sent, or -1 if the request failed. - */ - template int MakeHttpRequest(const HttpRequest& requestParameters); - - /** Registers the HTTP request Squirrel functions for the given script context. */ - template void RegisterSQFuncs(); - -private: - int m_iLastRequestHandle = 0; - std::atomic_bool m_bIsHttpRequestHandlerRunning = false; -}; - -extern HttpRequestHandler* g_httpRequestHandler; diff --git a/NorthstarDLL/scripts/scriptjson.cpp b/NorthstarDLL/scripts/scriptjson.cpp deleted file mode 100644 index 06bda6f4..00000000 --- a/NorthstarDLL/scripts/scriptjson.cpp +++ /dev/null @@ -1,250 +0,0 @@ -#include "squirrel/squirrel.h" - -#include "rapidjson/error/en.h" -#include "rapidjson/document.h" -#include "rapidjson/writer.h" -#include "rapidjson/stringbuffer.h" - -#ifdef _MSC_VER -#undef GetObject // fuck microsoft developers -#endif - -template void -DecodeJsonArray(HSquirrelVM* sqvm, rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>* arr) -{ - g_pSquirrel->newarray(sqvm, 0); - - for (auto& itr : arr->GetArray()) - { - switch (itr.GetType()) - { - case rapidjson::kObjectType: - DecodeJsonTable(sqvm, &itr); - g_pSquirrel->arrayappend(sqvm, -2); - break; - case rapidjson::kArrayType: - DecodeJsonArray(sqvm, &itr); - g_pSquirrel->arrayappend(sqvm, -2); - break; - case rapidjson::kStringType: - g_pSquirrel->pushstring(sqvm, itr.GetString(), -1); - g_pSquirrel->arrayappend(sqvm, -2); - break; - case rapidjson::kTrueType: - case rapidjson::kFalseType: - g_pSquirrel->pushbool(sqvm, itr.GetBool()); - g_pSquirrel->arrayappend(sqvm, -2); - break; - case rapidjson::kNumberType: - if (itr.IsDouble() || itr.IsFloat()) - g_pSquirrel->pushfloat(sqvm, itr.GetFloat()); - else - g_pSquirrel->pushinteger(sqvm, itr.GetInt()); - g_pSquirrel->arrayappend(sqvm, -2); - break; - } - } -} - -template void -DecodeJsonTable(HSquirrelVM* sqvm, rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>* obj) -{ - g_pSquirrel->newtable(sqvm); - - for (auto itr = obj->MemberBegin(); itr != obj->MemberEnd(); itr++) - { - switch (itr->value.GetType()) - { - case rapidjson::kObjectType: - g_pSquirrel->pushstring(sqvm, itr->name.GetString(), -1); - DecodeJsonTable( - sqvm, (rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>*)&itr->value); - g_pSquirrel->newslot(sqvm, -3, false); - break; - case rapidjson::kArrayType: - g_pSquirrel->pushstring(sqvm, itr->name.GetString(), -1); - DecodeJsonArray( - sqvm, (rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>*)&itr->value); - g_pSquirrel->newslot(sqvm, -3, false); - break; - case rapidjson::kStringType: - g_pSquirrel->pushstring(sqvm, itr->name.GetString(), -1); - g_pSquirrel->pushstring(sqvm, itr->value.GetString(), -1); - - g_pSquirrel->newslot(sqvm, -3, false); - break; - case rapidjson::kTrueType: - case rapidjson::kFalseType: - g_pSquirrel->pushstring(sqvm, itr->name.GetString(), -1); - g_pSquirrel->pushbool(sqvm, itr->value.GetBool()); - g_pSquirrel->newslot(sqvm, -3, false); - break; - case rapidjson::kNumberType: - if (itr->value.IsDouble() || itr->value.IsFloat()) - { - g_pSquirrel->pushstring(sqvm, itr->name.GetString(), -1); - g_pSquirrel->pushfloat(sqvm, itr->value.GetFloat()); - } - else - { - g_pSquirrel->pushstring(sqvm, itr->name.GetString(), -1); - g_pSquirrel->pushinteger(sqvm, itr->value.GetInt()); - } - g_pSquirrel->newslot(sqvm, -3, false); - break; - } - } -} - -template void EncodeJSONTable( - SQTable* table, - rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>* obj, - rapidjson::MemoryPoolAllocator& allocator) -{ - for (int i = 0; i < table->_numOfNodes; i++) - { - tableNode* node = &table->_nodes[i]; - if (node->key._Type == OT_STRING) - { - rapidjson::GenericValue, rapidjson::MemoryPoolAllocator> newObj(rapidjson::kObjectType); - rapidjson::GenericValue, rapidjson::MemoryPoolAllocator> newArray(rapidjson::kArrayType); - - switch (node->val._Type) - { - case OT_STRING: - obj->AddMember( - rapidjson::StringRef(node->key._VAL.asString->_val), rapidjson::StringRef(node->val._VAL.asString->_val), allocator); - break; - case OT_INTEGER: - obj->AddMember(rapidjson::StringRef(node->key._VAL.asString->_val), node->val._VAL.asInteger, allocator); - break; - case OT_FLOAT: - obj->AddMember(rapidjson::StringRef(node->key._VAL.asString->_val), node->val._VAL.asFloat, allocator); - break; - case OT_BOOL: - if (node->val._VAL.asInteger) - { - obj->AddMember(rapidjson::StringRef(node->key._VAL.asString->_val), true, allocator); - } - else - { - obj->AddMember(rapidjson::StringRef(node->key._VAL.asString->_val), false, allocator); - } - break; - case OT_TABLE: - EncodeJSONTable(node->val._VAL.asTable, &newObj, allocator); - obj->AddMember(rapidjson::StringRef(node->key._VAL.asString->_val), newObj, allocator); - break; - case OT_ARRAY: - EncodeJSONArray(node->val._VAL.asArray, &newArray, allocator); - obj->AddMember(rapidjson::StringRef(node->key._VAL.asString->_val), newArray, allocator); - break; - default: - spdlog::warn("SQ_EncodeJSON: squirrel type {} not supported", SQTypeNameFromID(node->val._Type)); - break; - } - } - } -} - -template void EncodeJSONArray( - SQArray* arr, - rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>* obj, - rapidjson::MemoryPoolAllocator& allocator) -{ - for (int i = 0; i < arr->_usedSlots; i++) - { - SQObject* node = &arr->_values[i]; - - rapidjson::GenericValue, rapidjson::MemoryPoolAllocator> newObj(rapidjson::kObjectType); - rapidjson::GenericValue, rapidjson::MemoryPoolAllocator> newArray(rapidjson::kArrayType); - - switch (node->_Type) - { - case OT_STRING: - obj->PushBack(rapidjson::StringRef(node->_VAL.asString->_val), allocator); - break; - case OT_INTEGER: - obj->PushBack(node->_VAL.asInteger, allocator); - break; - case OT_FLOAT: - obj->PushBack(node->_VAL.asFloat, allocator); - break; - case OT_BOOL: - if (node->_VAL.asInteger) - obj->PushBack(rapidjson::StringRef("true"), allocator); - else - obj->PushBack(rapidjson::StringRef("false"), allocator); - break; - case OT_TABLE: - EncodeJSONTable(node->_VAL.asTable, &newObj, allocator); - obj->PushBack(newObj, allocator); - break; - case OT_ARRAY: - EncodeJSONArray(node->_VAL.asArray, &newArray, allocator); - obj->PushBack(newArray, allocator); - break; - default: - spdlog::info("SQ encode Json type {} not supported", SQTypeNameFromID(node->_Type)); - } - } -} - -ADD_SQFUNC( - "table", - DecodeJSON, - "string json, bool fatalParseErrors = false", - "converts a json string to a squirrel table", - ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) -{ - const char* pJson = g_pSquirrel->getstring(sqvm, 1); - const bool bFatalParseErrors = g_pSquirrel->getbool(sqvm, 2); - - rapidjson_document doc; - doc.Parse(pJson); - if (doc.HasParseError()) - { - g_pSquirrel->newtable(sqvm); - - std::string sErrorString = fmt::format( - "Failed parsing json file: encountered parse error \"{}\" at offset {}", - GetParseError_En(doc.GetParseError()), - doc.GetErrorOffset()); - - if (bFatalParseErrors) - { - g_pSquirrel->raiseerror(sqvm, sErrorString.c_str()); - return SQRESULT_ERROR; - } - - spdlog::warn(sErrorString); - return SQRESULT_NOTNULL; - } - - DecodeJsonTable(sqvm, (rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>*)&doc); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC( - "string", - EncodeJSON, - "table data", - "converts a squirrel table to a json string", - ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) -{ - rapidjson_document doc; - doc.SetObject(); - - // temp until this is just the func parameter type - HSquirrelVM* vm = (HSquirrelVM*)sqvm; - SQTable* table = vm->_stackOfCurrentFunction[1]._VAL.asTable; - EncodeJSONTable(table, &doc, doc.GetAllocator()); - - rapidjson::StringBuffer buffer; - rapidjson::Writer writer(buffer); - doc.Accept(writer); - const char* pJsonString = buffer.GetString(); - - g_pSquirrel->pushstring(sqvm, pJsonString, -1); - return SQRESULT_NOTNULL; -} diff --git a/NorthstarDLL/scripts/scriptjson.h b/NorthstarDLL/scripts/scriptjson.h deleted file mode 100644 index b747106b..00000000 --- a/NorthstarDLL/scripts/scriptjson.h +++ /dev/null @@ -1,13 +0,0 @@ -#pragma once - -#include "rapidjson/document.h" -#include "rapidjson/writer.h" -#include "rapidjson/stringbuffer.h" - -template void EncodeJSONTable( - SQTable* table, - rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>* obj, - rapidjson::MemoryPoolAllocator& allocator); - -template void -DecodeJsonTable(HSquirrelVM* sqvm, rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>* obj); diff --git a/NorthstarDLL/scripts/scriptutility.cpp b/NorthstarDLL/scripts/scriptutility.cpp deleted file mode 100644 index 4b92fa02..00000000 --- a/NorthstarDLL/scripts/scriptutility.cpp +++ /dev/null @@ -1,28 +0,0 @@ -#include "squirrel/squirrel.h" -#include "client/r2client.h" -#include "engine/r2engine.h" - -// asset function StringToAsset( string assetName ) -ADD_SQFUNC( - "asset", - StringToAsset, - "string assetName", - "converts a given string to an asset", - ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) -{ - g_pSquirrel->pushasset(sqvm, g_pSquirrel->getstring(sqvm, 1), -1); - return SQRESULT_NOTNULL; -} - -// string function NSGetLocalPlayerUID() -ADD_SQFUNC( - "string", NSGetLocalPlayerUID, "", "Returns the local player's uid.", ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) -{ - if (g_pLocalPlayerUserID) - { - g_pSquirrel->pushstring(sqvm, g_pLocalPlayerUserID); - return SQRESULT_NOTNULL; - } - - return SQRESULT_NULL; -} diff --git a/NorthstarDLL/scripts/server/miscserverfixes.cpp b/NorthstarDLL/scripts/server/miscserverfixes.cpp deleted file mode 100644 index 48c2c111..00000000 --- a/NorthstarDLL/scripts/server/miscserverfixes.cpp +++ /dev/null @@ -1,6 +0,0 @@ - -ON_DLL_LOAD("server.dll", MiscServerFixes, (CModule module)) -{ - // nop out call to VGUI shutdown since it crashes the game when quitting from the console - module.Offset(0x154A96).NOP(5); -} diff --git a/NorthstarDLL/scripts/server/miscserverscript.cpp b/NorthstarDLL/scripts/server/miscserverscript.cpp deleted file mode 100644 index ed6e4800..00000000 --- a/NorthstarDLL/scripts/server/miscserverscript.cpp +++ /dev/null @@ -1,100 +0,0 @@ -#include "squirrel/squirrel.h" -#include "masterserver/masterserver.h" -#include "server/auth/serverauthentication.h" -#include "dedicated/dedicated.h" -#include "client/r2client.h" -#include "server/r2server.h" - -#include - -ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", ScriptContext::SERVER) -{ - const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); - if (!pPlayer) - { - spdlog::warn("NSEarlyWritePlayerPersistenceForLeave got null player"); - - g_pSquirrel->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; - if (g_pServerAuthentication->m_PlayerAuthenticationData.find(pClient) == g_pServerAuthentication->m_PlayerAuthenticationData.end()) - { - g_pSquirrel->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - g_pServerAuthentication->m_PlayerAuthenticationData[pClient].needPersistenceWriteOnLeave = false; - g_pServerAuthentication->WritePersistentData(pClient); - return SQRESULT_NULL; -} - -ADD_SQFUNC("bool", NSIsWritingPlayerPersistence, "", "", ScriptContext::SERVER) -{ - g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bSavingPersistentData); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SERVER) -{ - const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); - if (!pPlayer) - { - spdlog::warn("NSIsPlayerLocalPlayer got null player"); - - g_pSquirrel->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; - g_pSquirrel->pushbool(sqvm, !strcmp(g_pLocalPlayerUserID, pClient->m_UID)); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC("bool", NSIsDedicated, "", "", ScriptContext::SERVER) -{ - g_pSquirrel->pushbool(sqvm, IsDedicatedServer()); - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC( - "bool", - NSDisconnectPlayer, - "entity player, string reason", - "Disconnects the player from the server with the given reason", - ScriptContext::SERVER) -{ - const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); - const char* reason = g_pSquirrel->getstring(sqvm, 2); - - if (!pPlayer) - { - spdlog::warn("Attempted to call NSDisconnectPlayer() with null player."); - - g_pSquirrel->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - // Shouldn't happen but I like sanity checks. - CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; - if (!pClient) - { - spdlog::warn("NSDisconnectPlayer(): player entity has null CBaseClient!"); - - g_pSquirrel->pushbool(sqvm, false); - return SQRESULT_NOTNULL; - } - - if (reason) - { - CBaseClient__Disconnect(pClient, 1, reason); - } - else - { - CBaseClient__Disconnect(pClient, 1, "Disconnected by the server."); - } - - g_pSquirrel->pushbool(sqvm, true); - return SQRESULT_NOTNULL; -} diff --git a/NorthstarDLL/scripts/server/scriptuserinfo.cpp b/NorthstarDLL/scripts/server/scriptuserinfo.cpp deleted file mode 100644 index c53a9d22..00000000 --- a/NorthstarDLL/scripts/server/scriptuserinfo.cpp +++ /dev/null @@ -1,104 +0,0 @@ -#include "squirrel/squirrel.h" -#include "engine/r2engine.h" -#include "server/r2server.h" - -// clang-format off -ADD_SQFUNC("string", GetUserInfoKVString_Internal, "entity player, string key, string defaultValue = \"\"", - "Gets the string value of a given player's userinfo convar by name", ScriptContext::SERVER) -// clang-format on -{ - const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); - if (!pPlayer) - { - g_pSquirrel->raiseerror(sqvm, "player is null"); - return SQRESULT_ERROR; - } - - const char* pKey = g_pSquirrel->getstring(sqvm, 2); - const char* pDefaultValue = g_pSquirrel->getstring(sqvm, 3); - - const char* pResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue); - g_pSquirrel->pushstring(sqvm, pResult); - return SQRESULT_NOTNULL; -} - -// clang-format off -ADD_SQFUNC("asset", GetUserInfoKVAsset_Internal, "entity player, string key, asset defaultValue = $\"\"", - "Gets the asset value of a given player's userinfo convar by name", ScriptContext::SERVER) -// clang-format on -{ - const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); - if (!pPlayer) - { - g_pSquirrel->raiseerror(sqvm, "player is null"); - return SQRESULT_ERROR; - } - - const char* pKey = g_pSquirrel->getstring(sqvm, 2); - const char* pDefaultValue; - g_pSquirrel->getasset(sqvm, 3, &pDefaultValue); - - const char* pResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue); - g_pSquirrel->pushasset(sqvm, pResult); - return SQRESULT_NOTNULL; -} - -// clang-format off -ADD_SQFUNC("int", GetUserInfoKVInt_Internal, "entity player, string key, int defaultValue = 0", - "Gets the int value of a given player's userinfo convar by name", ScriptContext::SERVER) -// clang-format on -{ - const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); - if (!pPlayer) - { - g_pSquirrel->raiseerror(sqvm, "player is null"); - return SQRESULT_ERROR; - } - - const char* pKey = g_pSquirrel->getstring(sqvm, 2); - const int iDefaultValue = g_pSquirrel->getinteger(sqvm, 3); - - const int iResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, iDefaultValue); - g_pSquirrel->pushinteger(sqvm, iResult); - return SQRESULT_NOTNULL; -} - -// clang-format off -ADD_SQFUNC("float", GetUserInfoKVFloat_Internal, "entity player, string key, float defaultValue = 0", - "Gets the float value of a given player's userinfo convar by name", ScriptContext::SERVER) -// clang-format on -{ - const CBasePlayer* pPlayer = g_pSquirrel->getentity(sqvm, 1); - if (!pPlayer) - { - g_pSquirrel->raiseerror(sqvm, "player is null"); - return SQRESULT_ERROR; - } - - const char* pKey = g_pSquirrel->getstring(sqvm, 2); - const float flDefaultValue = g_pSquirrel->getfloat(sqvm, 3); - - const float flResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetFloat(pKey, flDefaultValue); - g_pSquirrel->pushfloat(sqvm, flResult); - return SQRESULT_NOTNULL; -} - -// clang-format off -ADD_SQFUNC("bool", GetUserInfoKVBool_Internal, "entity player, string key, bool defaultValue = false", - "Gets the bool value of a given player's userinfo convar by name", ScriptContext::SERVER) -// clang-format on -{ - const CBasePlayer* pPlayer = g_pSquirrel->getentity(sqvm, 1); - if (!pPlayer) - { - g_pSquirrel->raiseerror(sqvm, "player is null"); - return SQRESULT_ERROR; - } - - const char* pKey = g_pSquirrel->getstring(sqvm, 2); - const bool bDefaultValue = g_pSquirrel->getbool(sqvm, 3); - - const bool bResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, bDefaultValue); - g_pSquirrel->pushbool(sqvm, bResult); - return SQRESULT_NOTNULL; -} diff --git a/NorthstarDLL/server/alltalk.cpp b/NorthstarDLL/server/alltalk.cpp deleted file mode 100644 index 74119309..00000000 --- a/NorthstarDLL/server/alltalk.cpp +++ /dev/null @@ -1,28 +0,0 @@ -#include "core/convar/convar.h" -#include "engine/r2engine.h" - -size_t __fastcall ShouldAllowAlltalk() -{ - // this needs to return a 64 bit integer where 0 = true and 1 = false - static ConVar* Cvar_sv_alltalk = g_pCVar->FindVar("sv_alltalk"); - if (Cvar_sv_alltalk->GetBool()) - return 0; - - // lobby should default to alltalk, otherwise don't allow it - return strcmp(g_pGlobals->m_pMapName, "mp_lobby"); -} - -ON_DLL_LOAD_RELIESON("engine.dll", ServerAllTalk, ConVar, (CModule module)) -{ - // replace strcmp function called in CClient::ProcessVoiceData with our own code that calls ShouldAllowAllTalk - CMemoryAddress base = module.Offset(0x1085FA); - - base.Patch("48 B8"); // mov rax, 64 bit int - // (uint8_t*)&ShouldAllowAlltalk doesn't work for some reason? need to make it a uint64 first - uint64_t pShouldAllowAllTalk = reinterpret_cast(ShouldAllowAlltalk); - base.Offset(0x2).Patch((uint8_t*)&pShouldAllowAllTalk, 8); - base.Offset(0xA).Patch("FF D0"); // call rax - - // nop until compare (test eax, eax) - base.Offset(0xC).NOP(0x7); -} diff --git a/NorthstarDLL/server/auth/bansystem.cpp b/NorthstarDLL/server/auth/bansystem.cpp deleted file mode 100644 index a45cde93..00000000 --- a/NorthstarDLL/server/auth/bansystem.cpp +++ /dev/null @@ -1,224 +0,0 @@ -#include "bansystem.h" -#include "serverauthentication.h" -#include "core/convar/concommand.h" -#include "server/r2server.h" -#include "engine/r2engine.h" -#include "client/r2client.h" -#include "config/profile.h" - -#include - -const char* BANLIST_PATH_SUFFIX = "/banlist.txt"; -const char BANLIST_COMMENT_CHAR = '#'; - -ServerBanSystem* g_pBanSystem; - -void ServerBanSystem::OpenBanlist() -{ - std::ifstream banlistStream(GetNorthstarPrefix() + "/banlist.txt"); - - if (!banlistStream.fail()) - { - std::string line; - while (std::getline(banlistStream, line)) - { - // ignore line if first char is # or line is empty - if (line == "" || line.front() == BANLIST_COMMENT_CHAR) - continue; - - // remove tabs which shouldnt be there but maybe someone did the funny - line.erase(std::remove(line.begin(), line.end(), '\t'), line.end()); - // remove spaces to allow for spaces before uids - line.erase(std::remove(line.begin(), line.end(), ' '), line.end()); - - // check if line is empty to allow for newlines in the file - if (line == "") - continue; - - // for inline comments like: 123123123 #banned for unfunny - std::string uid = line.substr(0, line.find(BANLIST_COMMENT_CHAR)); - - m_vBannedUids.push_back(strtoull(uid.c_str(), nullptr, 10)); - } - - banlistStream.close(); - } - - // open write stream for banlist // dont do this to allow for all time access - // m_sBanlistStream.open(GetNorthstarPrefix() + "/banlist.txt", std::ofstream::out | std::ofstream::binary | std::ofstream::app); -} - -void ServerBanSystem::ReloadBanlist() -{ - std::ifstream fsBanlist(GetNorthstarPrefix() + "/banlist.txt"); - - if (!fsBanlist.fail()) - { - std::string line; - // since we wanna use this as the reload func we need to clear the list - m_vBannedUids.clear(); - while (std::getline(fsBanlist, line)) - m_vBannedUids.push_back(strtoull(line.c_str(), nullptr, 10)); - - fsBanlist.close(); - } -} - -void ServerBanSystem::ClearBanlist() -{ - m_vBannedUids.clear(); - - // reopen the file, don't provide std::ofstream::app so it clears on open - m_sBanlistStream.close(); - m_sBanlistStream.open(GetNorthstarPrefix() + "/banlist.txt", std::ofstream::out | std::ofstream::binary); - m_sBanlistStream.close(); -} - -void ServerBanSystem::BanUID(uint64_t uid) -{ - // checking if last char is \n to make sure uids arent getting fucked - std::ifstream fsBanlist(GetNorthstarPrefix() + "/banlist.txt"); - std::string content((std::istreambuf_iterator(fsBanlist)), (std::istreambuf_iterator())); - fsBanlist.close(); - - m_sBanlistStream.open(GetNorthstarPrefix() + "/banlist.txt", std::ofstream::out | std::ofstream::binary | std::ofstream::app); - if (content.back() != '\n') - m_sBanlistStream << std::endl; - - m_vBannedUids.push_back(uid); - m_sBanlistStream << std::to_string(uid) << std::endl; - m_sBanlistStream.close(); - spdlog::info("{} was banned", uid); -} - -void ServerBanSystem::UnbanUID(uint64_t uid) -{ - auto findResult = std::find(m_vBannedUids.begin(), m_vBannedUids.end(), uid); - if (findResult == m_vBannedUids.end()) - return; - - m_vBannedUids.erase(findResult); - - std::vector banlistText; - std::ifstream fs_readBanlist(GetNorthstarPrefix() + "/banlist.txt"); - - if (!fs_readBanlist.fail()) - { - std::string line; - while (std::getline(fs_readBanlist, line)) - { - // support for comments and newlines added in https://github.com/R2Northstar/NorthstarLauncher/pull/227 - - std::string modLine = line; // copy the line into a free var that we can fuck with, line will be the original - - // remove tabs which shouldnt be there but maybe someone did the funny - modLine.erase(std::remove(modLine.begin(), modLine.end(), '\t'), modLine.end()); - // remove spaces to allow for spaces before uids - modLine.erase(std::remove(modLine.begin(), modLine.end(), ' '), modLine.end()); - - // ignore line if first char is # or empty line, just add it - if (line.front() == BANLIST_COMMENT_CHAR || modLine == "") - { - banlistText.push_back(line); - continue; - } - - // for inline comments like: 123123123 #banned for unfunny - std::string lineUid = line.substr(0, line.find(BANLIST_COMMENT_CHAR)); - // have to erase spaces or else inline comments will fuck up the uid finding - lineUid.erase(std::remove(lineUid.begin(), lineUid.end(), '\t'), lineUid.end()); - lineUid.erase(std::remove(lineUid.begin(), lineUid.end(), ' '), lineUid.end()); - - // if the uid in the line is the uid we wanna unban - if (std::to_string(uid) == lineUid) - { - // comment the uid out - line.insert(0, "# "); - - // add a comment with unban date - // not necessary but i feel like this makes it better - std::time_t t = std::time(0); - std::tm* now = std::localtime(&t); - - std::ostringstream unbanComment; - - //{y}/{m}/{d} {h}:{m} - unbanComment << " # unban date: "; - unbanComment << now->tm_year + 1900 << "-"; // this lib is so fucking awful - unbanComment << std::setw(2) << std::setfill('0') << now->tm_mon + 1 << "-"; - unbanComment << std::setw(2) << std::setfill('0') << now->tm_mday << " "; - unbanComment << std::setw(2) << std::setfill('0') << now->tm_hour << ":"; - unbanComment << std::setw(2) << std::setfill('0') << now->tm_min; - - line.append(unbanComment.str()); - } - - banlistText.push_back(line); - } - - fs_readBanlist.close(); - } - - // open write stream for banlist // without append so we clear the file - if (m_sBanlistStream.is_open()) - m_sBanlistStream.close(); - m_sBanlistStream.open(GetNorthstarPrefix() + "/banlist.txt", std::ofstream::out | std::ofstream::binary); - - for (std::string updatedLine : banlistText) - m_sBanlistStream << updatedLine << std::endl; - - m_sBanlistStream.close(); - spdlog::info("{} was unbanned", uid); -} - -bool ServerBanSystem::IsUIDAllowed(uint64_t uid) -{ - uint64_t localPlayerUserID = strtoull(g_pLocalPlayerUserID, nullptr, 10); - if (localPlayerUserID == uid) - return true; - - ReloadBanlist(); // Reload to have up to date list on join - return std::find(m_vBannedUids.begin(), m_vBannedUids.end(), uid) == m_vBannedUids.end(); -} - -void ConCommand_ban(const CCommand& args) -{ - if (args.ArgC() < 2) - return; - - for (int i = 0; i < g_pGlobals->m_nMaxClients; i++) - { - CBaseClient* player = &g_pClientArray[i]; - - if (!strcmp(player->m_Name, args.Arg(1)) || !strcmp(player->m_UID, args.Arg(1))) - { - g_pBanSystem->BanUID(strtoull(player->m_UID, nullptr, 10)); - CBaseClient__Disconnect(player, 1, "Banned from server"); - break; - } - } -} - -void ConCommand_unban(const CCommand& args) -{ - if (args.ArgC() < 2) - return; - - // assumedly the player being unbanned here wasn't already connected, so don't need to iterate over players or anything - g_pBanSystem->UnbanUID(strtoull(args.Arg(1), nullptr, 10)); -} - -void ConCommand_clearbanlist(const CCommand& args) -{ - g_pBanSystem->ClearBanlist(); -} - -ON_DLL_LOAD_RELIESON("engine.dll", BanSystem, ConCommand, (CModule module)) -{ - g_pBanSystem = new ServerBanSystem; - g_pBanSystem->OpenBanlist(); - - RegisterConCommand("ban", ConCommand_ban, "bans a given player by uid or name", FCVAR_GAMEDLL); - RegisterConCommand("unban", ConCommand_unban, "unbans a given player by uid", FCVAR_GAMEDLL); - RegisterConCommand("clearbanlist", ConCommand_clearbanlist, "clears all uids on the banlist", FCVAR_GAMEDLL); -} diff --git a/NorthstarDLL/server/auth/bansystem.h b/NorthstarDLL/server/auth/bansystem.h deleted file mode 100644 index d6ac5a4f..00000000 --- a/NorthstarDLL/server/auth/bansystem.h +++ /dev/null @@ -1,19 +0,0 @@ -#pragma once -#include - -class ServerBanSystem -{ -private: - std::ofstream m_sBanlistStream; - std::vector m_vBannedUids; - -public: - void OpenBanlist(); - void ReloadBanlist(); - void ClearBanlist(); - void BanUID(uint64_t uid); - void UnbanUID(uint64_t uid); - bool IsUIDAllowed(uint64_t uid); -}; - -extern ServerBanSystem* g_pBanSystem; diff --git a/NorthstarDLL/server/auth/serverauthentication.cpp b/NorthstarDLL/server/auth/serverauthentication.cpp deleted file mode 100644 index 0d46426f..00000000 --- a/NorthstarDLL/server/auth/serverauthentication.cpp +++ /dev/null @@ -1,380 +0,0 @@ -#include "serverauthentication.h" -#include "shared/exploit_fixes/ns_limits.h" -#include "core/convar/cvar.h" -#include "core/convar/convar.h" -#include "masterserver/masterserver.h" -#include "server/serverpresence.h" -#include "engine/hoststate.h" -#include "bansystem.h" -#include "core/convar/concommand.h" -#include "dedicated/dedicated.h" -#include "config/profile.h" -#include "core/tier0.h" -#include "engine/r2engine.h" -#include "client/r2client.h" -#include "server/r2server.h" - -#include -#include -#include -#include - -AUTOHOOK_INIT() - -// global vars -ServerAuthenticationManager* g_pServerAuthentication; -CBaseServer__RejectConnectionType CBaseServer__RejectConnection; - -void ServerAuthenticationManager::AddRemotePlayer(std::string token, uint64_t uid, std::string username, std::string pdata) -{ - std::string uidS = std::to_string(uid); - - RemoteAuthData newAuthData {}; - strncpy_s(newAuthData.uid, sizeof(newAuthData.uid), uidS.c_str(), uidS.length()); - strncpy_s(newAuthData.username, sizeof(newAuthData.username), username.c_str(), username.length()); - newAuthData.pdata = new char[pdata.length()]; - newAuthData.pdataSize = pdata.length(); - memcpy(newAuthData.pdata, pdata.c_str(), newAuthData.pdataSize); - - std::lock_guard guard(m_AuthDataMutex); - m_RemoteAuthenticationData[token] = newAuthData; -} - -void ServerAuthenticationManager::AddPlayer(CBaseClient* pPlayer, const char* pToken) -{ - PlayerAuthenticationData additionalData; - - auto remoteAuthData = m_RemoteAuthenticationData.find(pToken); - if (remoteAuthData != m_RemoteAuthenticationData.end()) - additionalData.pdataSize = remoteAuthData->second.pdataSize; - else - additionalData.pdataSize = PERSISTENCE_MAX_SIZE; - - additionalData.usingLocalPdata = pPlayer->m_iPersistenceReady == ePersistenceReady::READY_INSECURE; - - m_PlayerAuthenticationData.insert(std::make_pair(pPlayer, additionalData)); -} - -void ServerAuthenticationManager::RemovePlayer(CBaseClient* pPlayer) -{ - if (m_PlayerAuthenticationData.count(pPlayer)) - m_PlayerAuthenticationData.erase(pPlayer); -} - -bool ServerAuthenticationManager::VerifyPlayerName(const char* pAuthToken, const char* pName, char pOutVerifiedName[64]) -{ - std::lock_guard guard(m_AuthDataMutex); - - // always use name from masterserver if available - // use of strncpy_s here should verify that this is always nullterminated within valid buffer size - auto authData = m_RemoteAuthenticationData.find(pAuthToken); - if (authData != m_RemoteAuthenticationData.end() && *authData->second.username) - strncpy_s(pOutVerifiedName, 64, authData->second.username, 63); - else - strncpy_s(pOutVerifiedName, 64, pName, 63); - - // now, check that whatever name we have is actually valid - // first, make sure it's >1 char - if (!*pOutVerifiedName) - return false; - - // next, make sure it's within a valid range of ascii characters - for (int i = 0; pOutVerifiedName[i]; i++) - { - if (pOutVerifiedName[i] < 32 || pOutVerifiedName[i] > 126) - return false; - } - - return true; -} - -bool ServerAuthenticationManager::IsDuplicateAccount(CBaseClient* pPlayer, const char* pPlayerUid) -{ - if (m_bAllowDuplicateAccounts) - return false; - - bool bHasUidPlayer = false; - for (int i = 0; i < g_pGlobals->m_nMaxClients; i++) - if (&g_pClientArray[i] != pPlayer && !strcmp(pPlayerUid, g_pClientArray[i].m_UID)) - return true; - - return false; -} - -bool ServerAuthenticationManager::CheckAuthentication(CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken) -{ - std::string sUid = std::to_string(iUid); - - // check whether this player's authentication is valid but don't actually write anything to the player, we'll do that later - // if we don't need auth this is valid - if (Cvar_ns_auth_allow_insecure->GetBool()) - return true; - - // local server that doesn't need auth (probably sp) and local player - if (m_bStartingLocalSPGame && !strcmp(sUid.c_str(), g_pLocalPlayerUserID)) - return true; - - // don't allow duplicate accounts - if (IsDuplicateAccount(pPlayer, sUid.c_str())) - return false; - - std::lock_guard guard(m_AuthDataMutex); - auto authData = m_RemoteAuthenticationData.find(pAuthToken); - if (authData != m_RemoteAuthenticationData.end() && !strcmp(sUid.c_str(), authData->second.uid)) - return true; - - return false; -} - -void ServerAuthenticationManager::AuthenticatePlayer(CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken) -{ - // for bot players, generate a new uid - if (pPlayer->m_bFakePlayer) - iUid = 0; // is this a good way of doing things :clueless: - - std::string sUid = std::to_string(iUid); - - // copy uuid - strcpy(pPlayer->m_UID, sUid.c_str()); - - std::lock_guard guard(m_AuthDataMutex); - auto authData = m_RemoteAuthenticationData.find(pAuthToken); - if (authData != m_RemoteAuthenticationData.end()) - { - // if we're resetting let script handle the reset with InitPersistentData() on connect - if (!m_bForceResetLocalPlayerPersistence || strcmp(sUid.c_str(), g_pLocalPlayerUserID)) - { - // copy pdata into buffer - memcpy(pPlayer->m_PersistenceBuffer, authData->second.pdata, authData->second.pdataSize); - } - - // set persistent data as ready - pPlayer->m_iPersistenceReady = ePersistenceReady::READY_REMOTE; - } - // we probably allow insecure at this point, but make sure not to write anyway if not insecure - else if (Cvar_ns_auth_allow_insecure->GetBool() || pPlayer->m_bFakePlayer) - { - // set persistent data as ready - // note: actual placeholder persistent data is populated in script with InitPersistentData() - pPlayer->m_iPersistenceReady = ePersistenceReady::READY_INSECURE; - } -} - -bool ServerAuthenticationManager::RemovePlayerAuthData(CBaseClient* pPlayer) -{ - if (!Cvar_ns_erase_auth_info->GetBool()) // keep auth data forever - return false; - - // hack for special case where we're on a local server, so we erase our own newly created auth data on disconnect - if (m_bNeedLocalAuthForNewgame && !strcmp(pPlayer->m_UID, g_pLocalPlayerUserID)) - return false; - - // we don't have our auth token at this point, so lookup authdata by uid - for (auto& auth : m_RemoteAuthenticationData) - { - if (!strcmp(pPlayer->m_UID, auth.second.uid)) - { - // pretty sure this is fine, since we don't iterate after the erase - // i think if we iterated after it'd be undefined behaviour tho - std::lock_guard guard(m_AuthDataMutex); - - delete[] auth.second.pdata; - m_RemoteAuthenticationData.erase(auth.first); - return true; - } - } - - return false; -} - -void ServerAuthenticationManager::WritePersistentData(CBaseClient* pPlayer) -{ - if (pPlayer->m_iPersistenceReady == ePersistenceReady::READY_REMOTE) - { - g_pMasterServerManager->WritePlayerPersistentData( - pPlayer->m_UID, (const char*)pPlayer->m_PersistenceBuffer, m_PlayerAuthenticationData[pPlayer].pdataSize); - } - else if (Cvar_ns_auth_allow_insecure_write->GetBool()) - { - // todo: write pdata to disk here - } -} - -// auth hooks - -// store these in vars so we can use them in CBaseClient::Connect -// this is fine because ptrs won't decay by the time we use this, just don't use it outside of calls from cbaseclient::connectclient -char* pNextPlayerToken; -uint64_t iNextPlayerUid; - -// clang-format off -AUTOHOOK(CBaseServer__ConnectClient, engine.dll + 0x114430, -void*,, ( - void* self, - void* addr, - void* a3, - uint32_t a4, - uint32_t a5, - int32_t a6, - void* a7, - char* playerName, - char* serverFilter, - void* a10, - char a11, - void* a12, - char a13, - char a14, - int64_t uid, - uint32_t a16, - uint32_t a17)) -// clang-format on -{ - // auth tokens are sent with serverfilter, can't be accessed from player struct to my knowledge, so have to do this here - pNextPlayerToken = serverFilter; - iNextPlayerUid = uid; - - return CBaseServer__ConnectClient(self, addr, a3, a4, a5, a6, a7, playerName, serverFilter, a10, a11, a12, a13, a14, uid, a16, a17); -} - -ConVar* Cvar_ns_allowuserclantags; - -// clang-format off -AUTOHOOK(CBaseClient__Connect, engine.dll + 0x101740, -bool,, (CBaseClient* self, char* pName, void* pNetChannel, char bFakePlayer, void* a5, char pDisconnectReason[256], void* a7)) -// clang-format on -{ - const char* pAuthenticationFailure = nullptr; - char pVerifiedName[64]; - - if (!bFakePlayer) - { - if (!g_pServerAuthentication->VerifyPlayerName(pNextPlayerToken, pName, pVerifiedName)) - pAuthenticationFailure = "Invalid Name."; - else if (!g_pBanSystem->IsUIDAllowed(iNextPlayerUid)) - pAuthenticationFailure = "Banned From server."; - else if (!g_pServerAuthentication->CheckAuthentication(self, iNextPlayerUid, pNextPlayerToken)) - pAuthenticationFailure = "Authentication Failed."; - } - else // need to copy name for bots still - strncpy_s(pVerifiedName, pName, 63); - - if (pAuthenticationFailure) - { - spdlog::info("{}'s (uid {}) connection was rejected: \"{}\"", pName, iNextPlayerUid, pAuthenticationFailure); - - strncpy_s(pDisconnectReason, 256, pAuthenticationFailure, 255); - return false; - } - - // try to actually connect the player - if (!CBaseClient__Connect(self, pVerifiedName, pNetChannel, bFakePlayer, a5, pDisconnectReason, a7)) - return false; - - // we already know this player's authentication data is legit, actually write it to them now - g_pServerAuthentication->AuthenticatePlayer(self, iNextPlayerUid, pNextPlayerToken); - - g_pServerAuthentication->AddPlayer(self, pNextPlayerToken); - g_pServerLimits->AddPlayer(self); - - return true; -} - -// clang-format off -AUTOHOOK(CBaseClient__ActivatePlayer, engine.dll + 0x100F80, -void,, (CBaseClient* self)) -// clang-format on -{ - // if we're authed, write our persistent data - // RemovePlayerAuthData returns true if it removed successfully, i.e. on first call only, and we only want to write on >= second call - // (since this func is called on map loads) - if (self->m_iPersistenceReady >= ePersistenceReady::READY && !g_pServerAuthentication->RemovePlayerAuthData(self)) - { - g_pServerAuthentication->m_bForceResetLocalPlayerPersistence = false; - g_pServerAuthentication->WritePersistentData(self); - g_pServerPresence->SetPlayerCount(g_pServerAuthentication->m_PlayerAuthenticationData.size()); - } - - CBaseClient__ActivatePlayer(self); -} - -// clang-format off -AUTOHOOK(_CBaseClient__Disconnect, engine.dll + 0x1012C0, -void,, (CBaseClient* self, uint32_t unknownButAlways1, const char* pReason, ...)) -// clang-format on -{ - // have to manually format message because can't pass varargs to original func - char buf[1024]; - - va_list va; - va_start(va, pReason); - vsprintf(buf, pReason, va); - va_end(va); - - // this reason is used while connecting to a local server, hacky, but just ignore it - if (strcmp(pReason, "Connection closing")) - { - spdlog::info("Player {} disconnected: \"{}\"", self->m_Name, buf); - - // dcing, write persistent data - if (g_pServerAuthentication->m_PlayerAuthenticationData[self].needPersistenceWriteOnLeave) - g_pServerAuthentication->WritePersistentData(self); - - memset(self->m_PersistenceBuffer, 0, g_pServerAuthentication->m_PlayerAuthenticationData[self].pdataSize); - g_pServerAuthentication->RemovePlayerAuthData(self); // won't do anything 99% of the time, but just in case - - g_pServerAuthentication->RemovePlayer(self); - g_pServerLimits->RemovePlayer(self); - } - - g_pServerPresence->SetPlayerCount(g_pServerAuthentication->m_PlayerAuthenticationData.size()); - - _CBaseClient__Disconnect(self, unknownButAlways1, buf); -} - -void ConCommand_ns_resetpersistence(const CCommand& args) -{ - if (*g_pServerState == server_state_t::ss_active) - { - spdlog::error("ns_resetpersistence must be entered from the main menu"); - return; - } - - spdlog::info("resetting persistence on next lobby load..."); - g_pServerAuthentication->m_bForceResetLocalPlayerPersistence = true; -} - -ON_DLL_LOAD_RELIESON("engine.dll", ServerAuthentication, (ConCommand, ConVar), (CModule module)) -{ - AUTOHOOK_DISPATCH() - - g_pServerAuthentication = new ServerAuthenticationManager; - - g_pServerAuthentication->Cvar_ns_erase_auth_info = - new ConVar("ns_erase_auth_info", "1", FCVAR_GAMEDLL, "Whether auth info should be erased from this server on disconnect or crash"); - g_pServerAuthentication->Cvar_ns_auth_allow_insecure = - new ConVar("ns_auth_allow_insecure", "0", FCVAR_GAMEDLL, "Whether this server will allow unauthenicated players to connect"); - g_pServerAuthentication->Cvar_ns_auth_allow_insecure_write = new ConVar( - "ns_auth_allow_insecure_write", - "0", - FCVAR_GAMEDLL, - "Whether the pdata of unauthenticated clients will be written to disk when changed"); - - RegisterConCommand( - "ns_resetpersistence", ConCommand_ns_resetpersistence, "resets your pdata when you next enter the lobby", FCVAR_NONE); - - // patch to disable kicking based on incorrect serverfilter in connectclient, since we repurpose it for use as an auth token - module.Offset(0x114655).Patch("EB"); - - // patch to disable fairfight marking players as cheaters and kicking them - module.Offset(0x101012).Patch("E9 90 00"); - - CBaseServer__RejectConnection = module.Offset(0x1182E0).RCast(); - - if (CommandLine()->CheckParm("-allowdupeaccounts")) - { - // patch to allow same of multiple account - module.Offset(0x114510).Patch("EB"); - - g_pServerAuthentication->m_bAllowDuplicateAccounts = true; - } -} diff --git a/NorthstarDLL/server/auth/serverauthentication.h b/NorthstarDLL/server/auth/serverauthentication.h deleted file mode 100644 index 996d20e1..00000000 --- a/NorthstarDLL/server/auth/serverauthentication.h +++ /dev/null @@ -1,58 +0,0 @@ -#pragma once -#include "core/convar/convar.h" -#include "engine/r2engine.h" -#include -#include - -struct RemoteAuthData -{ - char uid[33]; - char username[64]; - - // pdata - char* pdata; - size_t pdataSize; -}; - -struct PlayerAuthenticationData -{ - bool usingLocalPdata; - size_t pdataSize; - bool needPersistenceWriteOnLeave = true; -}; - -typedef int64_t (*CBaseServer__RejectConnectionType)(void* a1, unsigned int a2, void* a3, const char* a4, ...); -extern CBaseServer__RejectConnectionType CBaseServer__RejectConnection; - -class ServerAuthenticationManager -{ -public: - ConVar* Cvar_ns_erase_auth_info; - ConVar* Cvar_ns_auth_allow_insecure; - ConVar* Cvar_ns_auth_allow_insecure_write; - - std::mutex m_AuthDataMutex; - std::unordered_map m_RemoteAuthenticationData; - std::unordered_map m_PlayerAuthenticationData; - - bool m_bAllowDuplicateAccounts = false; - bool m_bNeedLocalAuthForNewgame = false; - bool m_bForceResetLocalPlayerPersistence = false; - bool m_bStartingLocalSPGame = false; - -public: - void AddRemotePlayer(std::string token, uint64_t uid, std::string username, std::string pdata); - - void AddPlayer(CBaseClient* pPlayer, const char* pAuthToken); - void RemovePlayer(CBaseClient* pPlayer); - - bool VerifyPlayerName(const char* pAuthToken, const char* pName, char pOutVerifiedName[64]); - bool IsDuplicateAccount(CBaseClient* pPlayer, const char* pUid); - bool CheckAuthentication(CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken); - - void AuthenticatePlayer(CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken); - bool RemovePlayerAuthData(CBaseClient* pPlayer); - void WritePersistentData(CBaseClient* pPlayer); -}; - -extern ServerAuthenticationManager* g_pServerAuthentication; diff --git a/NorthstarDLL/server/buildainfile.cpp b/NorthstarDLL/server/buildainfile.cpp deleted file mode 100644 index a7f59961..00000000 --- a/NorthstarDLL/server/buildainfile.cpp +++ /dev/null @@ -1,395 +0,0 @@ -#include "core/convar/convar.h" -#include "engine/hoststate.h" -#include "engine/r2engine.h" - -#include -#include - -AUTOHOOK_INIT() - -const int AINET_VERSION_NUMBER = 57; -const int AINET_SCRIPT_VERSION_NUMBER = 21; -const int PLACEHOLDER_CRC = 0; -const int MAX_HULLS = 5; - -#pragma pack(push, 1) -struct CAI_NodeLink -{ - short srcId; - short destId; - bool hulls[MAX_HULLS]; - char unk0; - char unk1; // maps => unk0 on disk - char unk2[5]; - int64_t flags; -}; -#pragma pack(pop) - -#pragma pack(push, 1) -struct CAI_NodeLinkDisk -{ - short srcId; - short destId; - char unk0; - bool hulls[MAX_HULLS]; -}; -#pragma pack(pop) - -#pragma pack(push, 1) -struct CAI_Node -{ - int index; // not present on disk - float x; - float y; - float z; - float hulls[MAX_HULLS]; - float yaw; - - int unk0; // always 2 in buildainfile, maps directly to unk0 in disk struct - int unk1; // maps directly to unk1 in disk struct - int unk2[MAX_HULLS]; // maps directly to unk2 in disk struct, despite being ints rather than shorts - - // view server.dll+393672 for context and death wish - char unk3[MAX_HULLS]; // hell on earth, should map to unk3 on disk - char pad[3]; // aligns next bytes - float unk4[MAX_HULLS]; // i have no fucking clue, calculated using some kind of demon hell function float magic - - CAI_NodeLink** links; - char unk5[16]; - int linkcount; - int unk11; // bad name lmao - short unk6; // should match up to unk4 on disk - char unk7[16]; // padding until next bit - short unk8; // should match up to unk5 on disk - char unk9[8]; // padding until next bit - char unk10[8]; // should match up to unk6 on disk -}; -#pragma pack(pop) - -// the way CAI_Nodes are represented in on-disk ain files -#pragma pack(push, 1) -struct CAI_NodeDisk -{ - float x; - float y; - float z; - float yaw; - float hulls[MAX_HULLS]; - - char unk0; - int unk1; - short unk2[MAX_HULLS]; - char unk3[MAX_HULLS]; - short unk4; - short unk5; - char unk6[8]; -}; // total size of 68 bytes -#pragma pack(pop) - -#pragma pack(push, 1) -struct UnkNodeStruct0 -{ - int index; - char unk0; - char unk1; // maps to unk1 on disk - char pad0[2]; // padding to +8 - - float x; - float y; - float z; - - char pad5[4]; - int* unk2; // maps to unk5 on disk; - char pad1[16]; // pad to +48 - int unkcount0; // maps to unkcount0 on disk - - char pad2[4]; // pad to +56 - int* unk3; - char pad3[16]; // pad to +80 - int unkcount1; - - char pad4[132]; - char unk5; -}; -#pragma pack(pop) - -int* pUnkStruct0Count; -UnkNodeStruct0*** pppUnkNodeStruct0s; - -#pragma pack(push, 1) -struct UnkLinkStruct1 -{ - short unk0; - short unk1; - int unk2; - char unk3; - char unk4; - char unk5; -}; -#pragma pack(pop) - -int* pUnkLinkStruct1Count; -UnkLinkStruct1*** pppUnkStruct1s; - -#pragma pack(push, 1) -struct CAI_ScriptNode -{ - float x; - float y; - float z; - uint64_t scriptdata; -}; -#pragma pack(pop) - -#pragma pack(push, 1) -struct CAI_Network -{ - // +0 - char unk0[8]; - // +8 - int linkcount; // this is uninitialised and never set on ain build, fun! - // +12 - char unk1[124]; - // +136 - int zonecount; - // +140 - char unk2[16]; - // +156 - int unk5; // unk8 on disk - // +160 - char unk6[4]; - // +164 - int hintcount; - // +168 - short hints[2000]; // these probably aren't actually hints, but there's 1 of them per hint so idk - // +4168 - int scriptnodecount; - // +4172 - CAI_ScriptNode scriptnodes[4000]; - // +84172 - int nodecount; - // +84176 - CAI_Node** nodes; -}; -#pragma pack(pop) - -ConVar* Cvar_ns_ai_dumpAINfileFromLoad; - -void DumpAINInfo(CAI_Network* aiNetwork) -{ - fs::path writePath(fmt::format("{}/maps/graphs", g_pModName)); - writePath /= g_pGlobals->m_pMapName; - writePath += ".ain"; - - // dump from memory - spdlog::info("writing ain file {}", writePath.string()); - spdlog::info(""); - spdlog::info(""); - spdlog::info(""); - spdlog::info(""); - spdlog::info(""); - - std::ofstream writeStream(writePath, std::ofstream::binary); - spdlog::info("writing ainet version: {}", AINET_VERSION_NUMBER); - writeStream.write((char*)&AINET_VERSION_NUMBER, sizeof(int)); - - int mapVersion = g_pGlobals->m_nMapVersion; - spdlog::info("writing map version: {}", mapVersion); - writeStream.write((char*)&mapVersion, sizeof(int)); - spdlog::info("writing placeholder crc: {}", PLACEHOLDER_CRC); - writeStream.write((char*)&PLACEHOLDER_CRC, sizeof(int)); - - int calculatedLinkcount = 0; - - // path nodes - spdlog::info("writing nodecount: {}", aiNetwork->nodecount); - writeStream.write((char*)&aiNetwork->nodecount, sizeof(int)); - - for (int i = 0; i < aiNetwork->nodecount; i++) - { - // construct on-disk node struct - CAI_NodeDisk diskNode; - diskNode.x = aiNetwork->nodes[i]->x; - diskNode.y = aiNetwork->nodes[i]->y; - diskNode.z = aiNetwork->nodes[i]->z; - diskNode.yaw = aiNetwork->nodes[i]->yaw; - memcpy(diskNode.hulls, aiNetwork->nodes[i]->hulls, sizeof(diskNode.hulls)); - diskNode.unk0 = (char)aiNetwork->nodes[i]->unk0; - diskNode.unk1 = aiNetwork->nodes[i]->unk1; - - for (int j = 0; j < MAX_HULLS; j++) - { - diskNode.unk2[j] = (short)aiNetwork->nodes[i]->unk2[j]; - spdlog::info((short)aiNetwork->nodes[i]->unk2[j]); - } - - memcpy(diskNode.unk3, aiNetwork->nodes[i]->unk3, sizeof(diskNode.unk3)); - diskNode.unk4 = aiNetwork->nodes[i]->unk6; - diskNode.unk5 = - -1; // aiNetwork->nodes[i]->unk8; // this field is wrong, however, it's always -1 in vanilla navmeshes anyway, so no biggie - memcpy(diskNode.unk6, aiNetwork->nodes[i]->unk10, sizeof(diskNode.unk6)); - - spdlog::info("writing node {} from {} to {:x}", aiNetwork->nodes[i]->index, (void*)aiNetwork->nodes[i], writeStream.tellp()); - writeStream.write((char*)&diskNode, sizeof(CAI_NodeDisk)); - - calculatedLinkcount += aiNetwork->nodes[i]->linkcount; - } - - // links - spdlog::info("linkcount: {}", aiNetwork->linkcount); - spdlog::info("calculated total linkcount: {}", calculatedLinkcount); - - calculatedLinkcount /= 2; - if (Cvar_ns_ai_dumpAINfileFromLoad->GetBool()) - { - if (aiNetwork->linkcount == calculatedLinkcount) - spdlog::info("caculated linkcount is normal!"); - else - spdlog::warn("calculated linkcount has weird value! this is expected on build!"); - } - - spdlog::info("writing linkcount: {}", calculatedLinkcount); - writeStream.write((char*)&calculatedLinkcount, sizeof(int)); - - for (int i = 0; i < aiNetwork->nodecount; i++) - { - for (int j = 0; j < aiNetwork->nodes[i]->linkcount; j++) - { - // skip links that don't originate from current node - if (aiNetwork->nodes[i]->links[j]->srcId != aiNetwork->nodes[i]->index) - continue; - - CAI_NodeLinkDisk diskLink; - diskLink.srcId = aiNetwork->nodes[i]->links[j]->srcId; - diskLink.destId = aiNetwork->nodes[i]->links[j]->destId; - diskLink.unk0 = aiNetwork->nodes[i]->links[j]->unk1; - memcpy(diskLink.hulls, aiNetwork->nodes[i]->links[j]->hulls, sizeof(diskLink.hulls)); - - spdlog::info("writing link {} => {} to {:x}", diskLink.srcId, diskLink.destId, writeStream.tellp()); - writeStream.write((char*)&diskLink, sizeof(CAI_NodeLinkDisk)); - } - } - - // don't know what this is, it's likely a block from tf1 that got deprecated? should just be 1 int per node - spdlog::info("writing {:x} bytes for unknown block at {:x}", aiNetwork->nodecount * sizeof(uint32_t), writeStream.tellp()); - uint32_t* unkNodeBlock = new uint32_t[aiNetwork->nodecount]; - memset(unkNodeBlock, 0, aiNetwork->nodecount * sizeof(uint32_t)); - writeStream.write((char*)unkNodeBlock, aiNetwork->nodecount * sizeof(uint32_t)); - delete[] unkNodeBlock; - - // TODO: this is traverse nodes i think? these aren't used in tf2 ains so we can get away with just writing count=0 and skipping - // but ideally should actually dump these - spdlog::info("writing {} traversal nodes at {:x}...", 0, writeStream.tellp()); - short traverseNodeCount = 0; - writeStream.write((char*)&traverseNodeCount, sizeof(short)); - // only write count since count=0 means we don't have to actually do anything here - - // TODO: ideally these should be actually dumped, but they're always 0 in tf2 from what i can tell - spdlog::info("writing {} bytes for unknown hull block at {:x}", MAX_HULLS * 8, writeStream.tellp()); - char* unkHullBlock = new char[MAX_HULLS * 8]; - memset(unkHullBlock, 0, MAX_HULLS * 8); - writeStream.write(unkHullBlock, MAX_HULLS * 8); - delete[] unkHullBlock; - - // unknown struct that's seemingly node-related - spdlog::info("writing {} unknown node structs at {:x}", *pUnkStruct0Count, writeStream.tellp()); - writeStream.write((char*)pUnkStruct0Count, sizeof(*pUnkStruct0Count)); - for (int i = 0; i < *pUnkStruct0Count; i++) - { - spdlog::info("writing unknown node struct {} at {:x}", i, writeStream.tellp()); - UnkNodeStruct0* nodeStruct = (*pppUnkNodeStruct0s)[i]; - - writeStream.write((char*)&nodeStruct->index, sizeof(nodeStruct->index)); - writeStream.write((char*)&nodeStruct->unk1, sizeof(nodeStruct->unk1)); - - writeStream.write((char*)&nodeStruct->x, sizeof(nodeStruct->x)); - writeStream.write((char*)&nodeStruct->y, sizeof(nodeStruct->y)); - writeStream.write((char*)&nodeStruct->z, sizeof(nodeStruct->z)); - - writeStream.write((char*)&nodeStruct->unkcount0, sizeof(nodeStruct->unkcount0)); - for (int j = 0; j < nodeStruct->unkcount0; j++) - { - short unk2Short = (short)nodeStruct->unk2[j]; - writeStream.write((char*)&unk2Short, sizeof(unk2Short)); - } - - writeStream.write((char*)&nodeStruct->unkcount1, sizeof(nodeStruct->unkcount1)); - for (int j = 0; j < nodeStruct->unkcount1; j++) - { - short unk3Short = (short)nodeStruct->unk3[j]; - writeStream.write((char*)&unk3Short, sizeof(unk3Short)); - } - - writeStream.write((char*)&nodeStruct->unk5, sizeof(nodeStruct->unk5)); - } - - // unknown struct that's seemingly link-related - spdlog::info("writing {} unknown link structs at {:x}", *pUnkLinkStruct1Count, writeStream.tellp()); - writeStream.write((char*)pUnkLinkStruct1Count, sizeof(*pUnkLinkStruct1Count)); - for (int i = 0; i < *pUnkLinkStruct1Count; i++) - { - // disk and memory structs are literally identical here so just directly write - spdlog::info("writing unknown link struct {} at {:x}", i, writeStream.tellp()); - writeStream.write((char*)(*pppUnkStruct1s)[i], sizeof(*(*pppUnkStruct1s)[i])); - } - - // some weird int idk what this is used for - writeStream.write((char*)&aiNetwork->unk5, sizeof(aiNetwork->unk5)); - - // tf2-exclusive stuff past this point, i.e. ain v57 only - spdlog::info("writing {} script nodes at {:x}", aiNetwork->scriptnodecount, writeStream.tellp()); - writeStream.write((char*)&aiNetwork->scriptnodecount, sizeof(aiNetwork->scriptnodecount)); - for (int i = 0; i < aiNetwork->scriptnodecount; i++) - { - // disk and memory structs are literally identical here so just directly write - spdlog::info("writing script node {} at {:x}", i, writeStream.tellp()); - writeStream.write((char*)&aiNetwork->scriptnodes[i], sizeof(aiNetwork->scriptnodes[i])); - } - - spdlog::info("writing {} hints at {:x}", aiNetwork->hintcount, writeStream.tellp()); - writeStream.write((char*)&aiNetwork->hintcount, sizeof(aiNetwork->hintcount)); - for (int i = 0; i < aiNetwork->hintcount; i++) - { - spdlog::info("writing hint data {} at {:x}", i, writeStream.tellp()); - writeStream.write((char*)&aiNetwork->hints[i], sizeof(aiNetwork->hints[i])); - } - - writeStream.close(); -} - -// clang-format off -AUTOHOOK(CAI_NetworkBuilder__Build, server.dll + 0x385E20, -void, __fastcall, (void* builder, CAI_Network* aiNetwork, void* unknown)) -// clang-format on -{ - CAI_NetworkBuilder__Build(builder, aiNetwork, unknown); - - DumpAINInfo(aiNetwork); -} - -// clang-format off -AUTOHOOK(LoadAINFile, server.dll + 0x3933A0, -void, __fastcall, (void* aimanager, void* buf, const char* filename)) -// clang-format on -{ - LoadAINFile(aimanager, buf, filename); - - if (Cvar_ns_ai_dumpAINfileFromLoad->GetBool()) - { - spdlog::info("running DumpAINInfo for loaded file {}", filename); - DumpAINInfo(*(CAI_Network**)((char*)aimanager + 2536)); - } -} - -ON_DLL_LOAD("server.dll", BuildAINFile, (CModule module)) -{ - AUTOHOOK_DISPATCH() - - Cvar_ns_ai_dumpAINfileFromLoad = new ConVar( - "ns_ai_dumpAINfileFromLoad", "0", FCVAR_NONE, "For debugging: whether we should dump ain data for ains loaded from disk"); - - pUnkStruct0Count = module.Offset(0x1063BF8).RCast(); - pppUnkNodeStruct0s = module.Offset(0x1063BE0).RCast(); - pUnkLinkStruct1Count = module.Offset(0x1063AA8).RCast(); - pppUnkStruct1s = module.Offset(0x1063A90).RCast(); -} diff --git a/NorthstarDLL/server/r2server.cpp b/NorthstarDLL/server/r2server.cpp deleted file mode 100644 index c52f396e..00000000 --- a/NorthstarDLL/server/r2server.cpp +++ /dev/null @@ -1,10 +0,0 @@ -#include "r2server.h" - -CBaseEntity* (*Server_GetEntityByIndex)(int index); -CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex); - -ON_DLL_LOAD("server.dll", R2GameServer, (CModule module)) -{ - Server_GetEntityByIndex = module.Offset(0xFB820).RCast(); - UTIL_PlayerByIndex = module.Offset(0x26AA10).RCast(); -} diff --git a/NorthstarDLL/server/r2server.h b/NorthstarDLL/server/r2server.h deleted file mode 100644 index c40cdc1f..00000000 --- a/NorthstarDLL/server/r2server.h +++ /dev/null @@ -1,106 +0,0 @@ -#pragma once - -#include "core/math/vector.h" - -// server entity stuff -class CBaseEntity; -extern CBaseEntity* (*Server_GetEntityByIndex)(int index); - -// clang-format off -OFFSET_STRUCT(CBasePlayer) -{ - FIELD(0x58, uint32_t m_nPlayerIndex) - - FIELD(0x23E8, bool m_grappleActive) - FIELD(0x1D08, uint32_t m_platformUserId) - FIELD(0x1D10, int32_t m_classModsActive) - FIELD(0x1D8C, int32_t m_posClassModsActive) - FIELD(0x1DCC, bool m_passives) - FIELD(0x4948, int32_t m_selectedOffhand) - FIELD(0x1358, int32_t m_selectedOffhandPendingHybridAction) - FIELD(0x1E88, int32_t m_playerFlags) - FIELD(0x26A8, int32_t m_lastUCmdSimulationTicks) - FIELD(0x26AC, float m_lastUCmdSimulationRemainderTime) - FIELD(0x1F04, int32_t m_remoteTurret) - FIELD(0x414, int32_t m_hGroundEntity) - FIELD(0x13B8, int32_t m_titanSoul) - FIELD(0x2054, int32_t m_petTitan) - FIELD(0x4D4, int32_t m_iHealth) - FIELD(0x4D0, int32_t m_iMaxHealth) - FIELD(0x4F1, int32_t m_lifeState) - FIELD(0x50C, float m_flMaxspeed) - FIELD(0x298, int32_t m_fFlags) - FIELD(0x1F64, int32_t m_iObserverMode) - FIELD(0x1F6C, int32_t m_hObserverTarget) - FIELD(0x2098, int32_t m_hViewModel) - FIELD(0x27E4, int32_t m_ubEFNointerpParity) - FIELD(0x1FA4, int32_t m_activeBurnCardIndex) - FIELD(0x1B68, int32_t m_hColorCorrectionCtrl) - FIELD(0x19E0, int32_t m_PlayerFog__m_hCtrl) - FIELD(0x26BC, bool m_bShouldDrawPlayerWhileUsingViewEntity) - FIELD(0x2848, char m_title[32]) - FIELD(0x2964, bool m_useCredit) - FIELD(0x1F40, float m_damageImpulseNoDecelEndTime) - FIELD(0x1E8C, bool m_hasMic) - FIELD(0x1E8D, bool m_inPartyChat) - FIELD(0x1E90, float m_playerMoveSpeedScale) - FIELD(0x1F58, float m_flDeathTime) - FIELD(0x25A8, bool m_iSpawnParity) - FIELD(0x102284, Vector3 m_upDir) - FIELD(0x259C, float m_lastDodgeTime) - FIELD(0x22E0, bool m_wallHanging) - FIELD(0x22EC, int32_t m_traversalType) - FIELD(0x22F0, int32_t m_traversalState) - FIELD(0x2328, Vector3 m_traversalRefPos) - FIELD(0x231C, Vector3 m_traversalForwardDir) - FIELD(0x2354, float m_traversalYawDelta) - FIELD(0x2358, int32_t m_traversalYawPoseParameter) - FIELD(0x2050, int32_t m_grappleHook) - FIELD(0x27C0, int32_t m_autoSprintForced) - FIELD(0x27C4, bool m_fIsSprinting) - FIELD(0x27CC, float m_sprintStartedTime) - FIELD(0x27D0, float m_sprintStartedFrac) - FIELD(0x27D4, float m_sprintEndedTime) - FIELD(0x27D8, float m_sprintEndedFrac) - FIELD(0x27DC, float m_stickySprintStartTime) - FIELD(0x2998, float m_smartAmmoPreviousHighestLockOnMeFractionValue) - FIELD(0x23FC, int32_t m_activeZipline) - FIELD(0x2400, bool m_ziplineReverse) - FIELD(0x2410, int32_t m_ziplineState) - FIELD(0x2250, int32_t m_duckState) - FIELD(0x2254, Vector3 m_StandHullMin) - FIELD(0x2260, Vector3 m_StandHullMax) - FIELD(0x226C, Vector3 m_DuckHullMin) - FIELD(0x2278, Vector3 m_DuckHullMax) - FIELD(0x205C, int32_t m_xp) - FIELD(0x2060, int32_t m_generation) - FIELD(0x2064, int32_t m_rank) - FIELD(0x2068, int32_t m_serverForceIncreasePlayerListGenerationParity) - FIELD(0x206C, bool m_isPlayingRanked) - FIELD(0x2070, float m_skill_mu) - FIELD(0x1E80, int32_t m_titanSoulBeingRodeoed) - FIELD(0x1E84, int32_t m_entitySyncingWithMe) - FIELD(0x2078, float m_nextTitanRespawnAvailable) - FIELD(0x1C90, bool m_hasBadReputation) - FIELD(0x1C91, char m_communityName[64]) - FIELD(0x1CD1, char m_communityClanTag[16]) - FIELD(0x1CE1, char m_factionName[16]) - FIELD(0x1CF1, char m_hardwareIcon[16]) - FIELD(0x1D01, bool m_happyHourActive) - FIELD(0x1EF4, int32_t m_gestureAutoKillBitfield) - FIELD(0x2EA8, int32_t m_pilotClassIndex) - FIELD(0x100490, Vector3 m_vecAbsOrigin) - FIELD(0x25BE, bool m_isPerformingBoostAction) - FIELD(0x240C, bool m_ziplineValid3pWeaponLayerAnim) - FIELD(0x345C, int32_t m_playerScriptNetDataGlobal) - FIELD(0x1598, int32_t m_bZooming) - FIELD(0x1599, bool m_zoomToggleOn) - FIELD(0x159C, float m_zoomBaseFrac) - FIELD(0x15A0, float m_zoomBaseTime) - FIELD(0x15A4, float m_zoomFullStartTime) - FIELD(0xA04, int32_t m_camoIndex) - FIELD(0xA08, int32_t m_decalIndex) -}; -// clang-format on - -extern CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex); diff --git a/NorthstarDLL/server/serverchathooks.cpp b/NorthstarDLL/server/serverchathooks.cpp deleted file mode 100644 index d3ac4776..00000000 --- a/NorthstarDLL/server/serverchathooks.cpp +++ /dev/null @@ -1,174 +0,0 @@ -#include "serverchathooks.h" -#include "shared/exploit_fixes/ns_limits.h" -#include "squirrel/squirrel.h" -#include "server/r2server.h" -#include "util/utils.h" - -#include -#include -#include - -AUTOHOOK_INIT() - -class CServerGameDLL; - -class CRecipientFilter -{ - char unknown[58]; -}; - -CServerGameDLL* g_pServerGameDLL; - -void(__fastcall* CServerGameDLL__OnReceivedSayTextMessage)( - CServerGameDLL* self, unsigned int senderPlayerId, const char* text, int channelId); - -void(__fastcall* CRecipientFilter__Construct)(CRecipientFilter* self); -void(__fastcall* CRecipientFilter__Destruct)(CRecipientFilter* self); -void(__fastcall* CRecipientFilter__AddAllPlayers)(CRecipientFilter* self); -void(__fastcall* CRecipientFilter__AddRecipient)(CRecipientFilter* self, const CBasePlayer* player); -void(__fastcall* CRecipientFilter__MakeReliable)(CRecipientFilter* self); - -void(__fastcall* UserMessageBegin)(CRecipientFilter* filter, const char* messagename); -void(__fastcall* MessageEnd)(); -void(__fastcall* MessageWriteByte)(int iValue); -void(__fastcall* MessageWriteString)(const char* sz); -void(__fastcall* MessageWriteBool)(bool bValue); - -bool bShouldCallSayTextHook = false; -// clang-format off -AUTOHOOK(_CServerGameDLL__OnReceivedSayTextMessage, server.dll + 0x1595C0, -void, __fastcall, (CServerGameDLL* self, unsigned int senderPlayerId, const char* text, bool isTeam)) -// clang-format on -{ - RemoveAsciiControlSequences(const_cast(text), true); - - // MiniHook doesn't allow calling the base function outside of anywhere but the hook function. - // To allow bypassing the hook, isSkippingHook can be set. - if (bShouldCallSayTextHook) - { - bShouldCallSayTextHook = false; - _CServerGameDLL__OnReceivedSayTextMessage(self, senderPlayerId, text, isTeam); - return; - } - - // check chat ratelimits - if (!g_pServerLimits->CheckChatLimits(&g_pClientArray[senderPlayerId - 1])) - return; - - SQRESULT result = g_pSquirrel->Call( - "CServerGameDLL_ProcessMessageStartThread", static_cast(senderPlayerId) - 1, text, isTeam); - - if (result == SQRESULT_ERROR) - _CServerGameDLL__OnReceivedSayTextMessage(self, senderPlayerId, text, isTeam); -} - -void ChatSendMessage(unsigned int playerIndex, const char* text, bool isTeam) -{ - bShouldCallSayTextHook = true; - CServerGameDLL__OnReceivedSayTextMessage( - g_pServerGameDLL, - // Ensure the first bit isn't set, since this indicates a custom message - (playerIndex + 1) & CUSTOM_MESSAGE_INDEX_MASK, - text, - isTeam); -} - -void ChatBroadcastMessage(int fromPlayerIndex, int toPlayerIndex, const char* text, bool isTeam, bool isDead, CustomMessageType messageType) -{ - CBasePlayer* toPlayer = NULL; - if (toPlayerIndex >= 0) - { - toPlayer = UTIL_PlayerByIndex(toPlayerIndex + 1); - if (toPlayer == NULL) - return; - } - - // Build a new string where the first byte is the message type - char sendText[256]; - sendText[0] = (char)messageType; - strncpy_s(sendText + 1, 255, text, 254); - - // Anonymous custom messages use playerId=0, non-anonymous ones use a player ID with the first bit set - unsigned int fromPlayerId = fromPlayerIndex < 0 ? 0 : ((fromPlayerIndex + 1) | CUSTOM_MESSAGE_INDEX_BIT); - - CRecipientFilter filter; - CRecipientFilter__Construct(&filter); - if (toPlayer == NULL) - { - CRecipientFilter__AddAllPlayers(&filter); - } - else - { - CRecipientFilter__AddRecipient(&filter, toPlayer); - } - CRecipientFilter__MakeReliable(&filter); - - UserMessageBegin(&filter, "SayText"); - MessageWriteByte(fromPlayerId); - MessageWriteString(sendText); - MessageWriteBool(isTeam); - MessageWriteBool(isDead); - MessageEnd(); - - CRecipientFilter__Destruct(&filter); -} - -ADD_SQFUNC("void", NSSendMessage, "int playerIndex, string text, bool isTeam", "", ScriptContext::SERVER) -{ - int playerIndex = g_pSquirrel->getinteger(sqvm, 1); - const char* text = g_pSquirrel->getstring(sqvm, 2); - bool isTeam = g_pSquirrel->getbool(sqvm, 3); - - ChatSendMessage(playerIndex, text, isTeam); - - return SQRESULT_NULL; -} - -ADD_SQFUNC( - "void", - NSBroadcastMessage, - "int fromPlayerIndex, int toPlayerIndex, string text, bool isTeam, bool isDead, int messageType", - "", - ScriptContext::SERVER) -{ - int fromPlayerIndex = g_pSquirrel->getinteger(sqvm, 1); - int toPlayerIndex = g_pSquirrel->getinteger(sqvm, 2); - const char* text = g_pSquirrel->getstring(sqvm, 3); - bool isTeam = g_pSquirrel->getbool(sqvm, 4); - bool isDead = g_pSquirrel->getbool(sqvm, 5); - int messageType = g_pSquirrel->getinteger(sqvm, 6); - - if (messageType < 1) - { - g_pSquirrel->raiseerror(sqvm, fmt::format("Invalid message type {}", messageType).c_str()); - return SQRESULT_ERROR; - } - - ChatBroadcastMessage(fromPlayerIndex, toPlayerIndex, text, isTeam, isDead, (CustomMessageType)messageType); - - return SQRESULT_NULL; -} - -ON_DLL_LOAD("engine.dll", EngineServerChatHooks, (CModule module)) -{ - g_pServerGameDLL = module.Offset(0x13F0AA98).RCast(); -} - -ON_DLL_LOAD_RELIESON("server.dll", ServerChatHooks, ServerSquirrel, (CModule module)) -{ - AUTOHOOK_DISPATCH_MODULE(server.dll) - - CServerGameDLL__OnReceivedSayTextMessage = - module.Offset(0x1595C0).RCast(); - CRecipientFilter__Construct = module.Offset(0x1E9440).RCast(); - CRecipientFilter__Destruct = module.Offset(0x1E9700).RCast(); - CRecipientFilter__AddAllPlayers = module.Offset(0x1E9940).RCast(); - CRecipientFilter__AddRecipient = module.Offset(0x1E9B30).RCast(); - CRecipientFilter__MakeReliable = module.Offset(0x1EA4E0).RCast(); - - UserMessageBegin = module.Offset(0x15C520).RCast(); - MessageEnd = module.Offset(0x158880).RCast(); - MessageWriteByte = module.Offset(0x158A90).RCast(); - MessageWriteString = module.Offset(0x158D00).RCast(); - MessageWriteBool = module.Offset(0x158A00).RCast(); -} diff --git a/NorthstarDLL/server/serverchathooks.h b/NorthstarDLL/server/serverchathooks.h deleted file mode 100644 index d033e769..00000000 --- a/NorthstarDLL/server/serverchathooks.h +++ /dev/null @@ -1,24 +0,0 @@ -#pragma once -#include -#include - -enum class CustomMessageType : char -{ - Chat = 1, - Whisper = 2 -}; - -constexpr unsigned char CUSTOM_MESSAGE_INDEX_BIT = 0b10000000; -constexpr unsigned char CUSTOM_MESSAGE_INDEX_MASK = (unsigned char)~CUSTOM_MESSAGE_INDEX_BIT; - -// Send a vanilla chat message as if it was from the player. -void ChatSendMessage(unsigned int playerIndex, const char* text, bool isteam); - -// Send a custom message. -// fromPlayerIndex: set to -1 for a [SERVER] message, or another value to send from a specific player -// toPlayerIndex: set to -1 to send to all players, or another value to send to a single player -// isTeam: display a [TEAM] badge -// isDead: display a [DEAD] badge -// messageType: send a specific message type -void ChatBroadcastMessage( - int fromPlayerIndex, int toPlayerIndex, const char* text, bool isTeam, bool isDead, CustomMessageType messageType); diff --git a/NorthstarDLL/server/servernethooks.cpp b/NorthstarDLL/server/servernethooks.cpp deleted file mode 100644 index 148b735f..00000000 --- a/NorthstarDLL/server/servernethooks.cpp +++ /dev/null @@ -1,218 +0,0 @@ -#include "core/convar/convar.h" -#include "engine/r2engine.h" -#include "shared/exploit_fixes/ns_limits.h" -#include "masterserver/masterserver.h" - -#include -#include -#include - -AUTOHOOK_INIT() - -static ConVar* Cvar_net_debug_atlas_packet; -static ConVar* Cvar_net_debug_atlas_packet_insecure; - -static BCRYPT_ALG_HANDLE HMACSHA256; -constexpr size_t HMACSHA256_LEN = 256 / 8; - -static bool InitHMACSHA256() -{ - NTSTATUS status; - DWORD hashLength = 0; - ULONG hashLengthSz = 0; - - if ((status = BCryptOpenAlgorithmProvider(&HMACSHA256, BCRYPT_SHA256_ALGORITHM, NULL, BCRYPT_ALG_HANDLE_HMAC_FLAG))) - { - spdlog::error("failed to initialize HMAC-SHA256: BCryptOpenAlgorithmProvider: error 0x{:08X}", (ULONG)status); - return false; - } - - if ((status = BCryptGetProperty(HMACSHA256, BCRYPT_HASH_LENGTH, (PUCHAR)&hashLength, sizeof(hashLength), &hashLengthSz, 0))) - { - spdlog::error("failed to initialize HMAC-SHA256: BCryptGetProperty(BCRYPT_HASH_LENGTH): error 0x{:08X}", (ULONG)status); - return false; - } - - if (hashLength != HMACSHA256_LEN) - { - spdlog::error("failed to initialize HMAC-SHA256: BCryptGetProperty(BCRYPT_HASH_LENGTH): unexpected value {}", hashLength); - return false; - } - - return true; -} - -// compare the HMAC-SHA256(data, key) against sig (note: all strings are treated as raw binary data) -static bool VerifyHMACSHA256(std::string key, std::string sig, std::string data) -{ - uint8_t invalid = 1; - char hash[HMACSHA256_LEN]; - - NTSTATUS status; - BCRYPT_HASH_HANDLE h = NULL; - - if ((status = BCryptCreateHash(HMACSHA256, &h, NULL, 0, (PUCHAR)key.c_str(), (ULONG)key.length(), 0))) - { - spdlog::error("failed to verify HMAC-SHA256: BCryptCreateHash: error 0x{:08X}", (ULONG)status); - goto cleanup; - } - - if ((status = BCryptHashData(h, (PUCHAR)data.c_str(), (ULONG)data.length(), 0))) - { - spdlog::error("failed to verify HMAC-SHA256: BCryptHashData: error 0x{:08X}", (ULONG)status); - goto cleanup; - } - - if ((status = BCryptFinishHash(h, (PUCHAR)&hash, (ULONG)sizeof(hash), 0))) - { - spdlog::error("failed to verify HMAC-SHA256: BCryptFinishHash: error 0x{:08X}", (ULONG)status); - goto cleanup; - } - - // constant-time compare - if (sig.length() == sizeof(hash)) - { - invalid = 0; - for (size_t i = 0; i < sizeof(hash); i++) - invalid |= (uint8_t)(sig[i]) ^ (uint8_t)(hash[i]); - } - -cleanup: - if (h) - BCryptDestroyHash(h); - return !invalid; -} - -// v1 HMACSHA256-signed masterserver request (HMAC-SHA256(JSONData, MasterServerToken) + JSONData) -static void ProcessAtlasConnectionlessPacketSigreq1(netpacket_t* packet, bool dbg, std::string pType, std::string pData) -{ - if (pData.length() < HMACSHA256_LEN) - { - if (dbg) - spdlog::warn("ignoring Atlas connectionless packet (size={} type={}): invalid: too short for signature", packet->size, pType); - return; - } - - std::string pSig; // is binary data, not actually an ASCII string - pSig = pData.substr(0, HMACSHA256_LEN); - pData = pData.substr(HMACSHA256_LEN); - - if (!g_pMasterServerManager || !g_pMasterServerManager->m_sOwnServerAuthToken[0]) - { - if (dbg) - spdlog::warn( - "ignoring Atlas connectionless packet (size={} type={}): invalid (data={}): no masterserver token yet", - packet->size, - pType, - pData); - return; - } - - if (!VerifyHMACSHA256(std::string(g_pMasterServerManager->m_sOwnServerAuthToken), pSig, pData)) - { - if (!Cvar_net_debug_atlas_packet_insecure->GetBool()) - { - if (dbg) - spdlog::warn( - "ignoring Atlas connectionless packet (size={} type={}): invalid: invalid signature (key={})", - packet->size, - pType, - std::string(g_pMasterServerManager->m_sOwnServerAuthToken)); - return; - } - spdlog::warn( - "processing Atlas connectionless packet (size={} type={}) with invalid signature due to net_debug_atlas_packet_insecure", - packet->size, - pType); - } - - if (dbg) - spdlog::info("got Atlas connectionless packet (size={} type={} data={})", packet->size, pType, pData); - - std::thread t(&MasterServerManager::ProcessConnectionlessPacketSigreq1, g_pMasterServerManager, pData); - t.detach(); - - return; -} - -static void ProcessAtlasConnectionlessPacket(netpacket_t* packet) -{ - bool dbg = Cvar_net_debug_atlas_packet->GetBool(); - - // extract kind, null-terminated type, data - std::string pType, pData; - for (int i = 5; i < packet->size; i++) - { - if (packet->data[i] == '\x00') - { - pType.assign((char*)(&packet->data[5]), (size_t)(i - 5)); - if (i + 1 < packet->size) - pData.assign((char*)(&packet->data[i + 1]), (size_t)(packet->size - i - 1)); - break; - } - } - - // note: all Atlas connectionless packets should be idempotent so multiple attempts can be made to mitigate packet loss - // note: all long-running Atlas connectionless packet handlers should be started in a new thread (with copies of the data) to avoid - // blocking networking - - // v1 HMACSHA256-signed masterserver request - if (pType == "sigreq1") - { - ProcessAtlasConnectionlessPacketSigreq1(packet, dbg, pType, pData); - return; - } - - if (dbg) - spdlog::warn("ignoring Atlas connectionless packet (size={} type={}): unknown type", packet->size, pType); - return; -} - -AUTOHOOK(ProcessConnectionlessPacket, engine.dll + 0x117800, bool, , (void* a1, netpacket_t* packet)) -{ - // packet->data consists of 0xFFFFFFFF (int32 -1) to indicate packets aren't split, followed by a header consisting of a single - // character, which is used to uniquely identify the packet kind. Most kinds follow this with a null-terminated string payload - // then an arbitrary amoount of data. - - // T (no rate limits since we authenticate packets before doing anything expensive) - if (4 < packet->size && packet->data[4] == 'T') - { - ProcessAtlasConnectionlessPacket(packet); - return false; - } - - // check rate limits for the original unconnected packets - if (!g_pServerLimits->CheckConnectionlessPacketLimits(packet)) - return false; - - // A, H, I, N - return ProcessConnectionlessPacket(a1, packet); -} - -ON_DLL_LOAD_RELIESON("engine.dll", ServerNetHooks, ConVar, (CModule module)) -{ - AUTOHOOK_DISPATCH_MODULE(engine.dll) - - if (!InitHMACSHA256()) - throw std::runtime_error("failed to initialize bcrypt"); - - if (!VerifyHMACSHA256( - "test", - "\x88\xcd\x21\x08\xb5\x34\x7d\x97\x3c\xf3\x9c\xdf\x90\x53\xd7\xdd\x42\x70\x48\x76\xd8\xc9\xa9\xbd\x8e\x2d\x16\x82\x59\xd3\xdd" - "\xf7", - "test")) - throw std::runtime_error("bcrypt HMAC-SHA256 is broken"); - - Cvar_net_debug_atlas_packet = new ConVar( - "net_debug_atlas_packet", - "0", - FCVAR_NONE, - "Whether to log detailed debugging information for Atlas connectionless packets (warning: this allows unlimited amounts of " - "arbitrary data to be logged)"); - - Cvar_net_debug_atlas_packet_insecure = new ConVar( - "net_debug_atlas_packet_insecure", - "0", - FCVAR_NONE, - "Whether to disable signature verification for Atlas connectionless packets (DANGEROUS: this allows anyone to impersonate Atlas)"); -} diff --git a/NorthstarDLL/server/serverpresence.cpp b/NorthstarDLL/server/serverpresence.cpp deleted file mode 100644 index 159b9f30..00000000 --- a/NorthstarDLL/server/serverpresence.cpp +++ /dev/null @@ -1,228 +0,0 @@ -#include "serverpresence.h" -#include "shared/playlist.h" -#include "core/tier0.h" -#include "core/convar/convar.h" - -#include - -ServerPresenceManager* g_pServerPresence; - -ConVar* Cvar_hostname; - -// Convert a hex digit char to integer. -inline int hctod(char c) -{ - if (c >= 'A' && c <= 'F') - { - return c - 'A' + 10; - } - else if (c >= 'a' && c <= 'f') - { - return c - 'a' + 10; - } - else - { - return c - '0'; - } -} - -// This function interprets all 4-hexadecimal-digit unicode codepoint characters like \u4E2D to UTF-8 encoding. -std::string UnescapeUnicode(const std::string& str) -{ - std::string result; - - std::regex r("\\\\u([a-f\\d]{4})", std::regex::icase); - auto matches_begin = std::sregex_iterator(str.begin(), str.end(), r); - auto matches_end = std::sregex_iterator(); - std::smatch last_match; - - for (std::sregex_iterator i = matches_begin; i != matches_end; ++i) - { - last_match = *i; - result.append(last_match.prefix()); - unsigned int cp = 0; - for (int i = 2; i <= 5; ++i) - { - cp *= 16; - cp += hctod(last_match.str()[i]); - } - if (cp <= 0x7F) - { - result.push_back(cp); - } - else if (cp <= 0x7FF) - { - result.push_back((cp >> 6) | 0b11000000 & (~(1 << 5))); - result.push_back(cp & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6))); - } - else if (cp <= 0xFFFF) - { - result.push_back((cp >> 12) | 0b11100000 & (~(1 << 4))); - result.push_back((cp >> 6) & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6))); - result.push_back(cp & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6))); - } - } - - if (!last_match.ready()) - return str; - else - result.append(last_match.suffix()); - - return result; -} - -void ServerPresenceManager::CreateConVars() -{ - // clang-format off - // register convars - Cvar_ns_server_presence_update_rate = new ConVar( - "ns_server_presence_update_rate", "5000", FCVAR_GAMEDLL, "How often we update our server's presence on server lists in ms"); - - Cvar_ns_server_name = new ConVar("ns_server_name", "Unnamed Northstar Server", FCVAR_GAMEDLL, "This server's name", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) { - g_pServerPresence->SetName(UnescapeUnicode(g_pServerPresence->Cvar_ns_server_name->GetString())); - - // update engine hostname cvar - Cvar_hostname->SetValue(g_pServerPresence->Cvar_ns_server_name->GetString()); - }); - - Cvar_ns_server_desc = new ConVar("ns_server_desc", "Default server description", FCVAR_GAMEDLL, "This server's description", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) { - g_pServerPresence->SetDescription(UnescapeUnicode(g_pServerPresence->Cvar_ns_server_desc->GetString())); - }); - - Cvar_ns_server_password = new ConVar("ns_server_password", "", FCVAR_GAMEDLL, "This server's password", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) { - g_pServerPresence->SetPassword(g_pServerPresence->Cvar_ns_server_password->GetString()); - }); - - Cvar_ns_report_server_to_masterserver = new ConVar("ns_report_server_to_masterserver", "1", FCVAR_GAMEDLL, "Whether we should report this server to the masterserver"); - Cvar_ns_report_sp_server_to_masterserver = new ConVar("ns_report_sp_server_to_masterserver", "0", FCVAR_GAMEDLL, "Whether we should report this server to the masterserver, when started in singleplayer"); - // clang-format on -} - -void ServerPresenceManager::AddPresenceReporter(ServerPresenceReporter* reporter) -{ - m_vPresenceReporters.push_back(reporter); -} - -void ServerPresenceManager::CreatePresence() -{ - // reset presence fields that rely on runtime server state - // these being: port, map/playlist name, and playercount/maxplayers - m_ServerPresence.m_iPort = 0; - - m_ServerPresence.m_iPlayerCount = 0; // this should actually be 0 at this point, so shouldn't need updating later - m_ServerPresence.m_iMaxPlayers = 0; - - memset(m_ServerPresence.m_MapName, 0, sizeof(m_ServerPresence.m_MapName)); - memset(m_ServerPresence.m_PlaylistName, 0, sizeof(m_ServerPresence.m_PlaylistName)); - m_ServerPresence.m_bIsSingleplayerServer = false; - - m_bHasPresence = true; - m_bFirstPresenceUpdate = true; - - // code that's calling this should set up the reset fields at this point -} - -void ServerPresenceManager::DestroyPresence() -{ - m_bHasPresence = false; - - for (ServerPresenceReporter* reporter : m_vPresenceReporters) - reporter->DestroyPresence(&m_ServerPresence); -} - -void ServerPresenceManager::RunFrame(double flCurrentTime) -{ - if (!m_bHasPresence || !Cvar_ns_report_server_to_masterserver->GetBool()) // don't run until we actually have server presence - return; - - // don't run if we're sp and don't want to report sp - if (m_ServerPresence.m_bIsSingleplayerServer && !Cvar_ns_report_sp_server_to_masterserver->GetBool()) - return; - - // Call RunFrame() so that reporters can, for example, handle std::future results as soon as they arrive. - for (ServerPresenceReporter* reporter : m_vPresenceReporters) - reporter->RunFrame(flCurrentTime, &m_ServerPresence); - - // run on a specified delay - if ((flCurrentTime - m_flLastPresenceUpdate) * 1000 < Cvar_ns_server_presence_update_rate->GetFloat()) - return; - - // is this the first frame we're updating this presence? - if (m_bFirstPresenceUpdate) - { - // let reporters setup/clear any state - for (ServerPresenceReporter* reporter : m_vPresenceReporters) - reporter->CreatePresence(&m_ServerPresence); - - m_bFirstPresenceUpdate = false; - } - - m_flLastPresenceUpdate = flCurrentTime; - - for (ServerPresenceReporter* reporter : m_vPresenceReporters) - reporter->ReportPresence(&m_ServerPresence); -} - -void ServerPresenceManager::SetPort(const int iPort) -{ - // update port - m_ServerPresence.m_iPort = iPort; -} - -void ServerPresenceManager::SetName(const std::string sServerNameUnicode) -{ - // update name - m_ServerPresence.m_sServerName = sServerNameUnicode; -} - -void ServerPresenceManager::SetDescription(const std::string sServerDescUnicode) -{ - // update desc - m_ServerPresence.m_sServerDesc = sServerDescUnicode; -} - -void ServerPresenceManager::SetPassword(const char* pPassword) -{ - // update password - strncpy_s(m_ServerPresence.m_Password, sizeof(m_ServerPresence.m_Password), pPassword, sizeof(m_ServerPresence.m_Password) - 1); -} - -void ServerPresenceManager::SetMap(const char* pMapName, bool isInitialising) -{ - // if the server is initialising (i.e. this is first map) on sp, set the server to sp - if (isInitialising) - m_ServerPresence.m_bIsSingleplayerServer = !strncmp(pMapName, "sp_", 3); - - // update map - strncpy_s(m_ServerPresence.m_MapName, sizeof(m_ServerPresence.m_MapName), pMapName, sizeof(m_ServerPresence.m_MapName) - 1); -} - -void ServerPresenceManager::SetPlaylist(const char* pPlaylistName) -{ - // update playlist - strncpy_s( - m_ServerPresence.m_PlaylistName, - sizeof(m_ServerPresence.m_PlaylistName), - pPlaylistName, - sizeof(m_ServerPresence.m_PlaylistName) - 1); - - // update maxplayers - const char* pMaxPlayers = R2::GetCurrentPlaylistVar("max_players", true); - - // can be null in some situations, so default 6 - if (pMaxPlayers) - m_ServerPresence.m_iMaxPlayers = std::stoi(pMaxPlayers); - else - m_ServerPresence.m_iMaxPlayers = 6; -} - -void ServerPresenceManager::SetPlayerCount(const int iPlayerCount) -{ - m_ServerPresence.m_iPlayerCount = iPlayerCount; -} - -ON_DLL_LOAD_RELIESON("engine.dll", ServerPresence, ConVar, (CModule module)) -{ - g_pServerPresence->CreateConVars(); - Cvar_hostname = module.Offset(0x1315BAE8).Deref().RCast(); -} diff --git a/NorthstarDLL/server/serverpresence.h b/NorthstarDLL/server/serverpresence.h deleted file mode 100644 index c644cc37..00000000 --- a/NorthstarDLL/server/serverpresence.h +++ /dev/null @@ -1,94 +0,0 @@ -#pragma once -#include "core/convar/convar.h" - -struct ServerPresence -{ -public: - int m_iPort; - - std::string m_sServerId; - - std::string m_sServerName; - std::string m_sServerDesc; - char m_Password[256]; // probably bigger than will ever be used in practice, lol - - char m_MapName[32]; - char m_PlaylistName[64]; - bool m_bIsSingleplayerServer; // whether the server started in sp - - int m_iPlayerCount; - int m_iMaxPlayers; - - ServerPresence() - { - memset(this, 0, sizeof(this)); - } - - ServerPresence(const ServerPresence* obj) - { - m_iPort = obj->m_iPort; - - m_sServerId = obj->m_sServerId; - - m_sServerName = obj->m_sServerName; - m_sServerDesc = obj->m_sServerDesc; - memcpy(m_Password, obj->m_Password, sizeof(m_Password)); - - memcpy(m_MapName, obj->m_MapName, sizeof(m_MapName)); - memcpy(m_PlaylistName, obj->m_PlaylistName, sizeof(m_PlaylistName)); - - m_iPlayerCount = obj->m_iPlayerCount; - m_iMaxPlayers = obj->m_iMaxPlayers; - } -}; - -class ServerPresenceReporter -{ -public: - virtual void CreatePresence(const ServerPresence* pServerPresence) {} - virtual void ReportPresence(const ServerPresence* pServerPresence) {} - virtual void DestroyPresence(const ServerPresence* pServerPresence) {} - virtual void RunFrame(double flCurrentTime, const ServerPresence* pServerPresence) {} -}; - -class ServerPresenceManager -{ -private: - ServerPresence m_ServerPresence; - - bool m_bHasPresence = false; - bool m_bFirstPresenceUpdate = false; - - std::vector m_vPresenceReporters; - - double m_flLastPresenceUpdate = 0; - ConVar* Cvar_ns_server_presence_update_rate; - - ConVar* Cvar_ns_server_name; - ConVar* Cvar_ns_server_desc; - ConVar* Cvar_ns_server_password; - - ConVar* Cvar_ns_report_server_to_masterserver; - ConVar* Cvar_ns_report_sp_server_to_masterserver; - -public: - void AddPresenceReporter(ServerPresenceReporter* reporter); - - void CreateConVars(); - - void CreatePresence(); - void DestroyPresence(); - void RunFrame(double flCurrentTime); - - void SetPort(const int iPort); - - void SetName(const std::string sServerNameUnicode); - void SetDescription(const std::string sServerDescUnicode); - void SetPassword(const char* pPassword); - - void SetMap(const char* pMapName, bool isInitialising = false); - void SetPlaylist(const char* pPlaylistName); - void SetPlayerCount(const int iPlayerCount); -}; - -extern ServerPresenceManager* g_pServerPresence; diff --git a/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp b/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp deleted file mode 100644 index 8064d5ac..00000000 --- a/NorthstarDLL/shared/exploit_fixes/exploitfixes.cpp +++ /dev/null @@ -1,461 +0,0 @@ -#include "core/convar/cvar.h" -#include "ns_limits.h" -#include "dedicated/dedicated.h" -#include "core/tier0.h" -#include "engine/r2engine.h" -#include "client/r2client.h" -#include "core/math/vector.h" -#include "core/vanilla.h" - -AUTOHOOK_INIT() - -ConVar* Cvar_ns_exploitfixes_log; -ConVar* Cvar_ns_should_log_all_clientcommands; - -ConVar* Cvar_sv_cheats; - -#define BLOCKED_INFO(s) \ - ( \ - [=]() -> bool \ - { \ - if (Cvar_ns_exploitfixes_log->GetBool()) \ - { \ - std::stringstream stream; \ - stream << "ExploitFixes.cpp: " << BLOCK_PREFIX << s; \ - spdlog::error(stream.str()); \ - } \ - return false; \ - }()) - -// block bad netmessages -// Servers can literally request a screenshot from any client, yeah no -// clang-format off -AUTOHOOK(CLC_Screenshot_WriteToBuffer, engine.dll + 0x22AF20, -bool, __fastcall, (void* thisptr, void* buffer)) // 48 89 5C 24 ? 57 48 83 EC 20 8B 42 10 -// clang-format on -{ - if (g_pVanillaCompatibility->GetVanillaCompatibility()) - return CLC_Screenshot_WriteToBuffer(thisptr, buffer); - return false; -} - -// clang-format off -AUTOHOOK(CLC_Screenshot_ReadFromBuffer, engine.dll + 0x221F00, -bool, __fastcall, (void* thisptr, void* buffer)) // 48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 48 83 EC 20 48 8B DA 48 8B 52 38 -// clang-format on -{ - if (g_pVanillaCompatibility->GetVanillaCompatibility()) - return CLC_Screenshot_ReadFromBuffer(thisptr, buffer); - return false; -} - -// This is unused ingame and a big client=>server=>client exploit vector -// clang-format off -AUTOHOOK(Base_CmdKeyValues_ReadFromBuffer, engine.dll + 0x220040, -bool, __fastcall, (void* thisptr, void* buffer)) // 40 55 48 81 EC ? ? ? ? 48 8D 6C 24 ? 48 89 5D 70 -// clang-format on -{ - return false; -} - -// clang-format off -AUTOHOOK(CClient_ProcessSetConVar, engine.dll + 0x75CF0, -bool, __fastcall, (void* pMsg)) // 48 8B D1 48 8B 49 18 48 8B 01 48 FF 60 10 -// clang-format on -{ - - constexpr int ENTRY_STR_LEN = 260; - struct SetConVarEntry - { - char name[ENTRY_STR_LEN]; - char val[ENTRY_STR_LEN]; - }; - - struct NET_SetConVar - { - void* vtable; - void* unk1; - void* unk2; - void* m_pMessageHandler; - SetConVarEntry* m_ConVars; // convar entry array - void* unk5; // these 2 unks are just vector capacity or whatever - void* unk6; - int m_ConVars_count; // amount of cvar entries in array (this will not be out of bounds) - }; - - auto msg = (NET_SetConVar*)pMsg; - bool bIsServerFrame = ThreadInServerFrameThread(); - - std::string BLOCK_PREFIX = - std::string {"NET_SetConVar ("} + (bIsServerFrame ? "server" : "client") + "): Blocked dangerous/invalid msg: "; - - if (bIsServerFrame) - { - constexpr int SETCONVAR_SANITY_AMOUNT_LIMIT = 69; - if (msg->m_ConVars_count < 1 || msg->m_ConVars_count > SETCONVAR_SANITY_AMOUNT_LIMIT) - { - return BLOCKED_INFO("Invalid m_ConVars_count (" << msg->m_ConVars_count << ")"); - } - } - - for (int i = 0; i < msg->m_ConVars_count; i++) - { - auto entry = msg->m_ConVars + i; - - // Safety check for memory access - if (CMemoryAddress(entry).IsMemoryReadable(sizeof(*entry))) - { - // Find null terminators - bool nameValid = false, valValid = false; - for (int i = 0; i < ENTRY_STR_LEN; i++) - { - if (!entry->name[i]) - nameValid = true; - if (!entry->val[i]) - valValid = true; - } - - if (!nameValid || !valValid) - return BLOCKED_INFO("Missing null terminators"); - - ConVar* pVar = g_pCVar->FindVar(entry->name); - - if (pVar) - { - memcpy( - entry->name, - pVar->m_ConCommandBase.m_pszName, - strlen(pVar->m_ConCommandBase.m_pszName) + 1); // Force name to match case - - int iFlags = bIsServerFrame ? FCVAR_USERINFO : FCVAR_REPLICATED; - if (!pVar->IsFlagSet(iFlags)) - return BLOCKED_INFO( - "Invalid flags (" << std::hex << "0x" << pVar->m_ConCommandBase.m_nFlags << "), var is " << entry->name); - } - } - else - { - return BLOCKED_INFO("Unreadable memory at " << (void*)entry); // Not risking that one, they all gotta be readable - } - } - - return CClient_ProcessSetConVar(msg); -} - -// prevent invalid user CMDs -// clang-format off -AUTOHOOK(CClient_ProcessUsercmds, engine.dll + 0x1040F0, -bool, __fastcall, (void* thisptr, void* pMsg)) // 40 55 56 48 83 EC 58 -// clang-format on -{ - struct CLC_Move - { - BYTE gap0[24]; - void* m_pMessageHandler; - int m_nBackupCommands; - int m_nNewCommands; - int m_nLength; - // bf_read m_DataIn; - // bf_write m_DataOut; - }; - - auto msg = (CLC_Move*)pMsg; - - const char* BLOCK_PREFIX = "ProcessUserCmds: "; - - if (msg->m_nBackupCommands < 0) - { - return BLOCKED_INFO("Invalid m_nBackupCommands (" << msg->m_nBackupCommands << ")"); - } - - if (msg->m_nNewCommands < 0) - { - return BLOCKED_INFO("Invalid m_nNewCommands (" << msg->m_nNewCommands << ")"); - } - - if (msg->m_nLength <= 0) - return BLOCKED_INFO("Invalid message length (" << msg->m_nLength << ")"); - - return CClient_ProcessUsercmds(thisptr, pMsg); -} - -// clang-format off -AUTOHOOK(ReadUsercmd, server.dll + 0x2603F0, -void, __fastcall, (void* buf, void* pCmd_move, void* pCmd_from)) // 4C 89 44 24 ? 53 55 56 57 -// clang-format on -{ - // Let normal usercmd read happen first, it's safe - ReadUsercmd(buf, pCmd_move, pCmd_from); - - // Now let's make sure the CMD we read isnt messed up to prevent numerous exploits (including server crashing) - struct alignas(4) SV_CUserCmd - { - DWORD command_number; - DWORD tick_count; - float command_time; - Vector3 worldViewAngles; - BYTE gap18[4]; - Vector3 localViewAngles; - Vector3 attackangles; - Vector3 move; - DWORD buttons; - BYTE impulse; - short weaponselect; - DWORD meleetarget; - BYTE gap4C[24]; - char headoffset; - BYTE gap65[11]; - Vector3 cameraPos; - Vector3 cameraAngles; - BYTE gap88[4]; - int tickSomething; - DWORD dword90; - DWORD predictedServerEventAck; - DWORD dword98; - float frameTime; - }; - - auto cmd = (SV_CUserCmd*)pCmd_move; - auto fromCmd = (SV_CUserCmd*)pCmd_from; - - std::string BLOCK_PREFIX = - "ReadUsercmd (command_number delta: " + std::to_string(cmd->command_number - fromCmd->command_number) + "): "; - - // fix invalid player angles - cmd->worldViewAngles.MakeValid(); - cmd->attackangles.MakeValid(); - cmd->localViewAngles.MakeValid(); - - // Fix invalid camera angles - cmd->cameraPos.MakeValid(); - cmd->cameraAngles.MakeValid(); - - // Fix invaid movement vector - cmd->move.MakeValid(); - - if (cmd->frameTime <= 0 || cmd->tick_count == 0 || cmd->command_time <= 0) - { - BLOCKED_INFO( - "Bogus cmd timing (tick_count: " << cmd->tick_count << ", frameTime: " << cmd->frameTime - << ", commandTime : " << cmd->command_time << ")"); - goto INVALID_CMD; // No simulation of bogus-timed cmds - } - - return; - -INVALID_CMD: - - // Fix any gameplay-affecting cmd properties - // NOTE: Currently tickcount/frametime is set to 0, this ~shouldn't~ cause any problems - cmd->worldViewAngles = cmd->localViewAngles = cmd->attackangles = cmd->cameraAngles = {0, 0, 0}; - cmd->tick_count = cmd->frameTime = 0; - cmd->move = cmd->cameraPos = {0, 0, 0}; - cmd->buttons = 0; - cmd->meleetarget = 0; -} - -// ensure that GetLocalBaseClient().m_bRestrictServerCommands is set correctly, which the return value of this function controls -// this is IsValveMod in source, but we're making it IsRespawnMod now since valve didn't make this one -// clang-format off -AUTOHOOK(IsRespawnMod, engine.dll + 0x1C6360, -bool, __fastcall, (const char* pModName)) // 48 83 EC 28 48 8B 0D ? ? ? ? 48 8D 15 ? ? ? ? E8 ? ? ? ? 85 C0 74 63 -// clang-format on -{ - // somewhat temp, store the modname here, since we don't have a proper ptr in engine to it rn - int iSize = strlen(pModName); - g_pModName = new char[iSize + 1]; - strcpy(g_pModName, pModName); - - if (g_pVanillaCompatibility->GetVanillaCompatibility()) - return false; - - return (!strcmp("r2", pModName) || !strcmp("r1", pModName)) && !CommandLine()->CheckParm("-norestrictservercommands"); -} - -// ratelimit stringcmds, and prevent remote clients from calling commands that they shouldn't -// clang-format off -AUTOHOOK(CGameClient__ExecuteStringCommand, engine.dll + 0x1022E0, -bool, __fastcall, (CBaseClient* self, uint32_t unknown, const char* pCommandString)) -// clang-format on -{ - if (Cvar_ns_should_log_all_clientcommands->GetBool()) - spdlog::info("player {} (UID: {}) sent command: \"{}\"", self->m_Name, self->m_UID, pCommandString); - - if (!g_pServerLimits->CheckStringCommandLimits(self)) - { - CBaseClient__Disconnect(self, 1, "Sent too many stringcmd commands"); - return false; - } - - // verify the command we're trying to execute is FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS, if it's a concommand - char* commandBuf[1040]; // assumedly this is the size of CCommand since we don't have an actual constructor - memset(commandBuf, 0, sizeof(commandBuf)); - CCommand tempCommand = *(CCommand*)&commandBuf; - - if (!CCommand__Tokenize(tempCommand, pCommandString, cmd_source_t::kCommandSrcCode) || !tempCommand.ArgC()) - return false; - - ConCommand* command = g_pCVar->FindCommand(tempCommand.Arg(0)); - - // if the command doesn't exist pass it on to ExecuteStringCommand for script clientcommands and stuff - if (command && !command->IsFlagSet(FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS)) - { - // ensure FCVAR_GAMEDLL concommands without FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS can't be executed by remote clients - if (IsDedicatedServer()) - return false; - - if (strcmp(self->m_UID, g_pLocalPlayerUserID)) - return false; - } - - // check for and block abusable legacy portal 2 commands - // these aren't actually concommands weirdly enough, they seem to just be hardcoded - if (!Cvar_sv_cheats->GetBool()) - { - constexpr const char* blockedCommands[] = { - "emit", // Sound-playing exploit (likely for Portal 2 coop devs testing splitscreen sound or something) - - // These both execute a command for every single entity for some reason, nice one valve - "pre_go_to_hub", - "pre_go_to_calibration", - - "end_movie", // Calls "__MovieFinished" script function, not sure exactly what this does but it certainly isn't needed - "load_recent_checkpoint" // This is the instant-respawn exploit, literally just calls RespawnPlayer() - }; - - int iCmdLength = strlen(tempCommand.Arg(0)); - - bool bIsBadCommand = false; - for (auto& blockedCommand : blockedCommands) - { - if (iCmdLength != strlen(blockedCommand)) - continue; - - for (int i = 0; tempCommand.Arg(0)[i]; i++) - if (tolower(tempCommand.Arg(0)[i]) != blockedCommand[i]) - goto NEXT_COMMAND; // break out of this loop, then go to next command - - // this is a command we need to block - return false; - NEXT_COMMAND:; - } - } - - return CGameClient__ExecuteStringCommand(self, unknown, pCommandString); -} - -// prevent clients from crashing servers through overflowing CNetworkStringTableContainer::WriteBaselines -bool bWasWritingStringTableSuccessful; - -// clang-format off -AUTOHOOK(CBaseClient__SendServerInfo, engine.dll + 0x104FB0, -void, __fastcall, (void* self)) -// clang-format on -{ - bWasWritingStringTableSuccessful = true; - CBaseClient__SendServerInfo(self); - if (!bWasWritingStringTableSuccessful) - CBaseClient__Disconnect( - self, 1, "Overflowed CNetworkStringTableContainer::WriteBaselines, try restarting your client and reconnecting"); -} - -// return null when GetEntByIndex is passed an index >= 0x4000 -// this is called from exactly 1 script clientcommand that can be given an arbitrary index, and going above 0x4000 crashes -// clang-format off -AUTOHOOK(GetEntByIndex, server.dll + 0x2A8A50, -void*, __fastcall, (int i)) -// clang-format on -{ - const int MAX_ENT_IDX = 0x4000; - - if (i >= MAX_ENT_IDX) - { - spdlog::warn("GetEntByIndex {} is out of bounds (max {})", i, MAX_ENT_IDX); - return nullptr; - } - - return GetEntByIndex(i); -} -// clang-format off -AUTOHOOK(CL_CopyExistingEntity, engine.dll + 0x6F940, -bool, __fastcall, (void* a1)) -// clang-format on -{ - struct CEntityReadInfo - { - BYTE gap[40]; - int nNewEntity; - }; - - CEntityReadInfo* pReadInfo = (CEntityReadInfo*)a1; - if (pReadInfo->nNewEntity >= 0x1000 || pReadInfo->nNewEntity < 0) - { - // Value isn't sanitized in release builds for - // every game powered by the Source Engine 1 - // causing read/write outside of array bounds. - // This defect has let to the achievement of a - // full-chain RCE exploit. We hook and perform - // sanity checks for the value of m_nNewEntity - // here to prevent this behavior from happening. - return false; - } - - return CL_CopyExistingEntity(a1); -} - -ON_DLL_LOAD("engine.dll", EngineExploitFixes, (CModule module)) -{ - AUTOHOOK_DISPATCH_MODULE(engine.dll) - - // allow client/ui to run clientcommands despite restricting servercommands - module.Offset(0x4FB65).Patch("EB 11"); - module.Offset(0x4FBAC).Patch("EB 16"); - - // patch to set bWasWritingStringTableSuccessful in CNetworkStringTableContainer::WriteBaselines if it fails - { - CMemoryAddress writeAddress(&bWasWritingStringTableSuccessful - module.Offset(0x234EDC).m_nAddress); - - CMemoryAddress addr = module.Offset(0x234ED2); - addr.Patch("C7 05"); - addr.Offset(2).Patch((BYTE*)&writeAddress, sizeof(writeAddress)); - - addr.Offset(6).Patch("00 00 00 00"); - - addr.Offset(10).NOP(5); - } -} - -ON_DLL_LOAD_RELIESON("server.dll", ServerExploitFixes, ConVar, (CModule module)) -{ - AUTOHOOK_DISPATCH_MODULE(server.dll) - - // ret at the start of CServerGameClients::ClientCommandKeyValues as it has no benefit and is forwarded to client (i.e. security issue) - // this prevents the attack vector of client=>server=>client, however server=>client also has clientside patches - module.Offset(0x153920).Patch("C3"); - - // Dumb ANTITAMPER patches (they negatively impact performance and security) - constexpr const char* ANTITAMPER_EXPORTS[] = { - "ANTITAMPER_SPOTCHECK_CODEMARKER", - "ANTITAMPER_TESTVALUE_CODEMARKER", - "ANTITAMPER_TRIGGER_CODEMARKER", - }; - - // Prevent these from actually doing anything - for (auto exportName : ANTITAMPER_EXPORTS) - { - CMemoryAddress exportAddr = module.GetExport(exportName); - if (exportAddr) - { - // Just return, none of them have any args or are userpurge - exportAddr.Patch("C3"); - spdlog::info("Patched AntiTamper function export \"{}\"", exportName); - } - } - - Cvar_ns_exploitfixes_log = - new ConVar("ns_exploitfixes_log", "1", FCVAR_GAMEDLL, "Whether to log whenever ExploitFixes.cpp blocks/corrects something"); - Cvar_ns_should_log_all_clientcommands = - new ConVar("ns_should_log_all_clientcommands", "0", FCVAR_NONE, "Whether to log all clientcommands"); - - Cvar_sv_cheats = g_pCVar->FindVar("sv_cheats"); -} diff --git a/NorthstarDLL/shared/exploit_fixes/exploitfixes_lzss.cpp b/NorthstarDLL/shared/exploit_fixes/exploitfixes_lzss.cpp deleted file mode 100644 index ccb6ac18..00000000 --- a/NorthstarDLL/shared/exploit_fixes/exploitfixes_lzss.cpp +++ /dev/null @@ -1,78 +0,0 @@ - -AUTOHOOK_INIT() - -static constexpr int LZSS_LOOKSHIFT = 4; - -struct lzss_header_t -{ - unsigned int id; - unsigned int actualSize; -}; - -// Rewrite of CLZSS::SafeUncompress to fix a vulnerability where malicious compressed payloads could cause the decompressor to try to read -// out of the bounds of the output buffer. -// clang-format off -AUTOHOOK(CLZSS__SafeDecompress, engine.dll + 0x432A10, -unsigned int, __fastcall, (void* self, const unsigned char* pInput, unsigned char* pOutput, unsigned int unBufSize)) -// clang-format on -{ - unsigned int totalBytes = 0; - int getCmdByte = 0; - int cmdByte = 0; - - lzss_header_t header = *(lzss_header_t*)pInput; - - if (!pInput || !header.actualSize || header.id != 0x53535A4C || header.actualSize > unBufSize) - return 0; - - pInput += sizeof(lzss_header_t); - - for (;;) - { - if (!getCmdByte) - cmdByte = *pInput++; - - getCmdByte = (getCmdByte + 1) & 0x07; - - if (cmdByte & 0x01) - { - int position = *pInput++ << LZSS_LOOKSHIFT; - position |= (*pInput >> LZSS_LOOKSHIFT); - position += 1; - int count = (*pInput++ & 0x0F) + 1; - if (count == 1) - break; - - // Ensure reference chunk exists entirely within our buffer - if (position > totalBytes) - return 0; - - totalBytes += count; - if (totalBytes > unBufSize) - return 0; - - unsigned char* pSource = pOutput - position; - for (int i = 0; i < count; i++) - *pOutput++ = *pSource++; - } - else - { - totalBytes++; - if (totalBytes > unBufSize) - return 0; - - *pOutput++ = *pInput++; - } - cmdByte = cmdByte >> 1; - } - - if (totalBytes != header.actualSize) - return 0; - - return totalBytes; -} - -ON_DLL_LOAD("engine.dll", ExploitFixes_LZSS, (CModule module)) -{ - AUTOHOOK_DISPATCH() -} diff --git a/NorthstarDLL/shared/exploit_fixes/exploitfixes_utf8parser.cpp b/NorthstarDLL/shared/exploit_fixes/exploitfixes_utf8parser.cpp deleted file mode 100644 index 3d97f750..00000000 --- a/NorthstarDLL/shared/exploit_fixes/exploitfixes_utf8parser.cpp +++ /dev/null @@ -1,199 +0,0 @@ - -AUTOHOOK_INIT() - -INT64(__fastcall* sub_F1320)(DWORD a1, char* a2); - -// Reimplementation of an exploitable UTF decoding function in titanfall -bool __fastcall CheckUTF8Valid(INT64* a1, DWORD* a2, char* strData) -{ - DWORD v3; // eax - char* v4; // rbx - char v5; // si - char* _strData; // rdi - char* v7; // rbp - char v11; // al - DWORD v12; // er9 - DWORD v13; // ecx - DWORD v14; // edx - DWORD v15; // er8 - int v16; // eax - DWORD v17; // er9 - int v18; // eax - DWORD v19; // er9 - DWORD v20; // ecx - int v21; // eax - int v22; // er9 - DWORD v23; // edx - int v24; // eax - int v25; // er9 - DWORD v26; // er9 - DWORD v27; // er10 - DWORD v28; // ecx - DWORD v29; // edx - DWORD v30; // er8 - int v31; // eax - DWORD v32; // er10 - int v33; // eax - DWORD v34; // er10 - DWORD v35; // ecx - int v36; // eax - int v37; // er10 - DWORD v38; // edx - int v39; // eax - int v40; // er10 - DWORD v41; // er10 - INT64 v43; // r8 - INT64 v44; // rdx - INT64 v45; // rcx - INT64 v46; // rax - INT64 v47; // rax - char v48; // al - INT64 v49; // r8 - INT64 v50; // rdx - INT64 v51; // rcx - INT64 v52; // rax - INT64 v53; // rax - - v3 = a2[2]; - v4 = (char*)(a1[1] + *a2); - v5 = 0; - _strData = strData; - v7 = &v4[*((UINT16*)a2 + 2)]; - if (v3 >= 2) - { - ++v4; - --v7; - if (v3 != 2) - { - while (1) - { - if (!CMemoryAddress(v4).IsMemoryReadable(1)) - return false; // INVALID - - v11 = *v4++; // crash potential - if (v11 != 92) - goto LABEL_6; - v11 = *v4++; - if (v11 == 110) - break; - switch (v11) - { - case 't': - v11 = 9; - goto LABEL_6; - case 'r': - v11 = 13; - goto LABEL_6; - case 'b': - v11 = 8; - goto LABEL_6; - case 'f': - v11 = 12; - goto LABEL_6; - } - if (v11 != 117) - goto LABEL_6; - v12 = *v4 | 0x20; - v13 = v4[1] | 0x20; - v14 = v4[2] | 0x20; - v15 = v4[3] | 0x20; - v16 = 87; - if (v12 <= 0x39) - v16 = 48; - v17 = v12 - v16; - v18 = 87; - v19 = v17 << 12; - if (v13 <= 0x39) - v18 = 48; - v20 = v13 - v18; - v21 = 87; - v22 = (v20 << 8) | v19; - if (v14 <= 0x39) - v21 = 48; - v23 = v14 - v21; - v24 = 87; - v25 = (16 * v23) | v22; - if (v15 <= 0x39) - v24 = 48; - v4 += 4; - v26 = (v15 - v24) | v25; - if (v26 - 55296 <= 0x7FF) - { - if (v26 >= 0xDC00) - return true; - if (*v4 != 92 || v4[1] != 117) - return true; - - v27 = v4[2] | 0x20; - v28 = v4[3] | 0x20; - v29 = v4[4] | 0x20; - v30 = v4[5] | 0x20; - v31 = 87; - if (v27 <= 0x39) - v31 = 48; - v32 = v27 - v31; - v33 = 87; - v34 = v32 << 12; - if (v28 <= 0x39) - v33 = 48; - v35 = v28 - v33; - v36 = 87; - v37 = (v35 << 8) | v34; - if (v29 <= 0x39) - v36 = 48; - v38 = v29 - v36; - v39 = 87; - v40 = (16 * v38) | v37; - if (v30 <= 0x39) - v39 = 48; - v4 += 6; - v41 = ((v30 - v39) | v40) - 56320; - if (v41 > 0x3FF) - return true; - v26 = v41 | ((v26 - 55296) << 10); - } - _strData += (DWORD)sub_F1320(v26, _strData); - LABEL_7: - if (v4 == v7) - goto LABEL_48; - } - v11 = 10; - LABEL_6: - v5 |= v11; - *_strData++ = v11; - goto LABEL_7; - } - } -LABEL_48: - return true; -} - -// prevent utf8 parser from crashing when provided bad data, which can be sent through user-controlled openinvites -// clang-format off -AUTOHOOK(Rson_ParseUTF8, engine.dll + 0xEF670, -bool, __fastcall, (INT64* a1, DWORD* a2, char* strData)) // 48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 41 54 41 55 41 56 41 57 48 83 EC 20 8B 1A -// clang-format on -{ - static void* targetRetAddr = CModule("engine.dll").FindPattern("84 C0 75 2C 49 8B 16"); - - // only call if we're parsing utf8 data from the network (i.e. communities), otherwise we get perf issues - void* pReturnAddress = -#ifdef _MSC_VER - _ReturnAddress() -#else - __builtin_return_address(0) -#endif - ; - - if (pReturnAddress == targetRetAddr && !CheckUTF8Valid(a1, a2, strData)) - return false; - - return Rson_ParseUTF8(a1, a2, strData); -} - -ON_DLL_LOAD("engine.dll", EngineExploitFixes_UTF8Parser, (CModule module)) -{ - AUTOHOOK_DISPATCH() - - sub_F1320 = module.FindPattern("83 F9 7F 77 08 88 0A").RCast(); -} diff --git a/NorthstarDLL/shared/exploit_fixes/ns_limits.cpp b/NorthstarDLL/shared/exploit_fixes/ns_limits.cpp deleted file mode 100644 index bd855ee4..00000000 --- a/NorthstarDLL/shared/exploit_fixes/ns_limits.cpp +++ /dev/null @@ -1,298 +0,0 @@ -#include "ns_limits.h" -#include "engine/hoststate.h" -#include "client/r2client.h" -#include "engine/r2engine.h" -#include "server/r2server.h" -#include "core/tier0.h" -#include "core/math/vector.h" -#include "server/auth/serverauthentication.h" - -AUTOHOOK_INIT() - -ServerLimitsManager* g_pServerLimits; - -float (*CEngineServer__GetTimescale)(); - -// todo: make this work on higher timescales, also possibly disable when sv_cheats is set -void ServerLimitsManager::RunFrame(double flCurrentTime, float flFrameTime) -{ - if (Cvar_sv_antispeedhack_enable->GetBool()) - { - // for each player, set their usercmd processing budget for the frame to the last frametime for the server - for (int i = 0; i < g_pGlobals->m_nMaxClients; i++) - { - CBaseClient* player = &g_pClientArray[i]; - - if (m_PlayerLimitData.find(player) != m_PlayerLimitData.end()) - { - PlayerLimitData* pLimitData = &g_pServerLimits->m_PlayerLimitData[player]; - if (pLimitData->flFrameUserCmdBudget < g_pGlobals->m_flTickInterval * Cvar_sv_antispeedhack_maxtickbudget->GetFloat()) - { - pLimitData->flFrameUserCmdBudget += g_pServerLimits->Cvar_sv_antispeedhack_budgetincreasemultiplier->GetFloat() * - fmax(flFrameTime, g_pGlobals->m_flFrameTime * CEngineServer__GetTimescale()); - } - } - } - } -} - -void ServerLimitsManager::AddPlayer(CBaseClient* player) -{ - PlayerLimitData limitData; - limitData.flFrameUserCmdBudget = - g_pGlobals->m_flTickInterval * CEngineServer__GetTimescale() * Cvar_sv_antispeedhack_maxtickbudget->GetFloat(); - - m_PlayerLimitData.insert(std::make_pair(player, limitData)); -} - -void ServerLimitsManager::RemovePlayer(CBaseClient* player) -{ - if (m_PlayerLimitData.find(player) != m_PlayerLimitData.end()) - m_PlayerLimitData.erase(player); -} - -bool ServerLimitsManager::CheckStringCommandLimits(CBaseClient* player) -{ - if (CVar_sv_quota_stringcmdspersecond->GetInt() != -1) - { - // note: this isn't super perfect, legit clients can trigger it in lobby if they try, mostly good enough tho imo - if (Plat_FloatTime() - m_PlayerLimitData[player].lastClientCommandQuotaStart >= 1.0) - { - // reset quota - m_PlayerLimitData[player].lastClientCommandQuotaStart = Plat_FloatTime(); - m_PlayerLimitData[player].numClientCommandsInQuota = 0; - } - - m_PlayerLimitData[player].numClientCommandsInQuota++; - if (m_PlayerLimitData[player].numClientCommandsInQuota > CVar_sv_quota_stringcmdspersecond->GetInt()) - { - // too many stringcmds, dc player - return false; - } - } - - return true; -} - -bool ServerLimitsManager::CheckChatLimits(CBaseClient* player) -{ - if (Plat_FloatTime() - m_PlayerLimitData[player].lastSayTextLimitStart >= 1.0) - { - m_PlayerLimitData[player].lastSayTextLimitStart = Plat_FloatTime(); - m_PlayerLimitData[player].sayTextLimitCount = 0; - } - - if (m_PlayerLimitData[player].sayTextLimitCount >= Cvar_sv_max_chat_messages_per_sec->GetInt()) - return false; - - m_PlayerLimitData[player].sayTextLimitCount++; - return true; -} - -// clang-format off -AUTOHOOK(CNetChan__ProcessMessages, engine.dll + 0x2140A0, -char, __fastcall, (void* self, void* buf)) -// clang-format on -{ - enum eNetChanLimitMode - { - NETCHANLIMIT_WARN, - NETCHANLIMIT_KICK - }; - - double startTime = Plat_FloatTime(); - char ret = CNetChan__ProcessMessages(self, buf); - - // check processing limits, unless we're in a level transition - if (g_pHostState->m_iCurrentState == HostState_t::HS_RUN && ThreadInServerFrameThread()) - { - // player that sent the message - CBaseClient* sender = *(CBaseClient**)((char*)self + 368); - - // if no sender, return - // relatively certain this is fine? - if (!sender || !g_pServerLimits->m_PlayerLimitData.count(sender)) - return ret; - - // reset every second - if (startTime - g_pServerLimits->m_PlayerLimitData[sender].lastNetChanProcessingLimitStart >= 1.0 || - g_pServerLimits->m_PlayerLimitData[sender].lastNetChanProcessingLimitStart == -1.0) - { - g_pServerLimits->m_PlayerLimitData[sender].lastNetChanProcessingLimitStart = startTime; - g_pServerLimits->m_PlayerLimitData[sender].netChanProcessingLimitTime = 0.0; - } - g_pServerLimits->m_PlayerLimitData[sender].netChanProcessingLimitTime += (Plat_FloatTime() * 1000) - (startTime * 1000); - - if (g_pServerLimits->m_PlayerLimitData[sender].netChanProcessingLimitTime >= - g_pServerLimits->Cvar_net_chan_limit_msec_per_sec->GetInt()) - { - spdlog::warn( - "Client {} hit netchan processing limit with {}ms of processing time this second (max is {})", - (char*)sender + 0x16, - g_pServerLimits->m_PlayerLimitData[sender].netChanProcessingLimitTime, - g_pServerLimits->Cvar_net_chan_limit_msec_per_sec->GetInt()); - - // never kick local player - if (g_pServerLimits->Cvar_net_chan_limit_mode->GetInt() != NETCHANLIMIT_WARN && strcmp(g_pLocalPlayerUserID, sender->m_UID)) - { - CBaseClient__Disconnect(sender, 1, "Exceeded net channel processing limit"); - return false; - } - } - } - - return ret; -} - -bool ServerLimitsManager::CheckConnectionlessPacketLimits(netpacket_t* packet) -{ - static const ConVar* Cvar_net_data_block_enabled = g_pCVar->FindVar("net_data_block_enabled"); - - // don't ratelimit datablock packets as long as datablock is enabled - if (packet->adr.type == NA_IP && - (!(packet->data[4] == 'N' && Cvar_net_data_block_enabled->GetBool()) || !Cvar_net_data_block_enabled->GetBool())) - { - // bad lookup: optimise later tm - UnconnectedPlayerLimitData* sendData = nullptr; - for (UnconnectedPlayerLimitData& foundSendData : g_pServerLimits->m_UnconnectedPlayerLimitData) - { - if (!memcmp(packet->adr.ip, foundSendData.ip, 16)) - { - sendData = &foundSendData; - break; - } - } - - if (!sendData) - { - sendData = &g_pServerLimits->m_UnconnectedPlayerLimitData.emplace_back(); - memcpy(sendData->ip, packet->adr.ip, 16); - } - - if (Plat_FloatTime() < sendData->timeoutEnd) - return false; - - if (Plat_FloatTime() - sendData->lastQuotaStart >= 1.0) - { - sendData->lastQuotaStart = Plat_FloatTime(); - sendData->packetCount = 0; - } - - sendData->packetCount++; - - if (sendData->packetCount >= g_pServerLimits->Cvar_sv_querylimit_per_sec->GetInt()) - { - spdlog::warn( - "Client went over connectionless ratelimit of {} per sec with packet of type {}", - g_pServerLimits->Cvar_sv_querylimit_per_sec->GetInt(), - packet->data[4]); - - // timeout for a minute - sendData->timeoutEnd = Plat_FloatTime() + 60.0; - return false; - } - } - - return true; -} - -// this is weird and i'm not sure if it's correct, so not using for now -/*AUTOHOOK(CBasePlayer__PhysicsSimulate, server.dll + 0x5A6E50, bool, __fastcall, (void* self, int a2, char a3)) -{ - spdlog::info("CBasePlayer::PhysicsSimulate"); - return CBasePlayer__PhysicsSimulate(self, a2, a3); -}*/ - -struct alignas(4) SV_CUserCmd -{ - DWORD command_number; - DWORD tick_count; - float command_time; - Vector3 worldViewAngles; - BYTE gap18[4]; - Vector3 localViewAngles; - Vector3 attackangles; - Vector3 move; - DWORD buttons; - BYTE impulse; - short weaponselect; - DWORD meleetarget; - BYTE gap4C[24]; - char headoffset; - BYTE gap65[11]; - Vector3 cameraPos; - Vector3 cameraAngles; - BYTE gap88[4]; - int tickSomething; - DWORD dword90; - DWORD predictedServerEventAck; - DWORD dword98; - float frameTime; -}; - -// clang-format off -AUTOHOOK(CPlayerMove__RunCommand, server.dll + 0x5B8100, -void, __fastcall, (void* self, CBasePlayer* player, SV_CUserCmd* pUserCmd, uint64_t a4)) -// clang-format on -{ - if (g_pServerLimits->Cvar_sv_antispeedhack_enable->GetBool()) - { - CBaseClient* pClient = &g_pClientArray[player->m_nPlayerIndex - 1]; - - if (g_pServerLimits->m_PlayerLimitData.find(pClient) != g_pServerLimits->m_PlayerLimitData.end()) - { - PlayerLimitData* pLimitData = &g_pServerLimits->m_PlayerLimitData[pClient]; - - pLimitData->flFrameUserCmdBudget = fmax(0.0, pLimitData->flFrameUserCmdBudget - pUserCmd->frameTime); - - if (pLimitData->flFrameUserCmdBudget <= 0.0) - { - spdlog::warn("player {} went over usercmd budget ({})", pClient->m_Name, pLimitData->flFrameUserCmdBudget); - return; - } - } - } - - CPlayerMove__RunCommand(self, player, pUserCmd, a4); -} - -ON_DLL_LOAD_RELIESON("engine.dll", ServerLimits, ConVar, (CModule module)) -{ - AUTOHOOK_DISPATCH_MODULE(engine.dll) - - g_pServerLimits = new ServerLimitsManager; - - g_pServerLimits->CVar_sv_quota_stringcmdspersecond = new ConVar( - "sv_quota_stringcmdspersecond", - "60", - FCVAR_GAMEDLL, - "How many string commands per second clients are allowed to submit, 0 to disallow all string commands, -1 to disable"); - g_pServerLimits->Cvar_net_chan_limit_mode = - new ConVar("net_chan_limit_mode", "0", FCVAR_GAMEDLL, "The mode for netchan processing limits: 0 = warn, 1 = kick"); - g_pServerLimits->Cvar_net_chan_limit_msec_per_sec = new ConVar( - "net_chan_limit_msec_per_sec", - "100", - FCVAR_GAMEDLL, - "Netchannel processing is limited to so many milliseconds, abort connection if exceeding budget"); - g_pServerLimits->Cvar_sv_querylimit_per_sec = new ConVar("sv_querylimit_per_sec", "15", FCVAR_GAMEDLL, ""); - g_pServerLimits->Cvar_sv_max_chat_messages_per_sec = new ConVar("sv_max_chat_messages_per_sec", "5", FCVAR_GAMEDLL, ""); - g_pServerLimits->Cvar_sv_antispeedhack_enable = - new ConVar("sv_antispeedhack_enable", "0", FCVAR_NONE, "whether to enable antispeedhack protections"); - g_pServerLimits->Cvar_sv_antispeedhack_maxtickbudget = new ConVar( - "sv_antispeedhack_maxtickbudget", - "64", - FCVAR_GAMEDLL, - "Maximum number of client-issued usercmd ticks that can be replayed in packet loss conditions"); - g_pServerLimits->Cvar_sv_antispeedhack_budgetincreasemultiplier = new ConVar( - "sv_antispeedhack_budgetincreasemultiplier", - "1", - FCVAR_GAMEDLL, - "Increase usercmd processing budget by tickinterval * value per tick"); - - CEngineServer__GetTimescale = module.Offset(0x240840).RCast(); -} - -ON_DLL_LOAD("server.dll", ServerLimitsServer, (CModule module)) -{ - AUTOHOOK_DISPATCH_MODULE(server.dll) -} diff --git a/NorthstarDLL/shared/exploit_fixes/ns_limits.h b/NorthstarDLL/shared/exploit_fixes/ns_limits.h deleted file mode 100644 index 546fec6f..00000000 --- a/NorthstarDLL/shared/exploit_fixes/ns_limits.h +++ /dev/null @@ -1,52 +0,0 @@ -#pragma once -#include "engine/r2engine.h" -#include "core/convar/convar.h" -#include - -struct PlayerLimitData -{ - double lastClientCommandQuotaStart = -1.0; - int numClientCommandsInQuota = 0; - - double lastNetChanProcessingLimitStart = -1.0; - double netChanProcessingLimitTime = 0.0; - - double lastSayTextLimitStart = -1.0; - int sayTextLimitCount = 0; - - float flFrameUserCmdBudget = 0.0; -}; - -struct UnconnectedPlayerLimitData -{ - char ip[16]; - double lastQuotaStart = 0.0; - int packetCount = 0; - double timeoutEnd = -1.0; -}; - -class ServerLimitsManager -{ -public: - ConVar* CVar_sv_quota_stringcmdspersecond; - ConVar* Cvar_net_chan_limit_mode; - ConVar* Cvar_net_chan_limit_msec_per_sec; - ConVar* Cvar_sv_querylimit_per_sec; - ConVar* Cvar_sv_max_chat_messages_per_sec; - ConVar* Cvar_sv_antispeedhack_enable; - ConVar* Cvar_sv_antispeedhack_maxtickbudget; - ConVar* Cvar_sv_antispeedhack_budgetincreasemultiplier; - - std::unordered_map m_PlayerLimitData; - std::vector m_UnconnectedPlayerLimitData; - -public: - void RunFrame(double flCurrentTime, float flFrameTime); - void AddPlayer(CBaseClient* player); - void RemovePlayer(CBaseClient* player); - bool CheckStringCommandLimits(CBaseClient* player); - bool CheckChatLimits(CBaseClient* player); - bool CheckConnectionlessPacketLimits(netpacket_t* packet); -}; - -extern ServerLimitsManager* g_pServerLimits; diff --git a/NorthstarDLL/shared/keyvalues.cpp b/NorthstarDLL/shared/keyvalues.cpp deleted file mode 100644 index 88753723..00000000 --- a/NorthstarDLL/shared/keyvalues.cpp +++ /dev/null @@ -1,1322 +0,0 @@ -#include "keyvalues.h" -#include - -// implementation of the ConVar class -// heavily based on https://github.com/Mauler125/r5sdk/blob/master/r5dev/vpc/keyvalues.cpp - -typedef int HKeySymbol; -#define INVALID_KEY_SYMBOL (-1) - -#define MAKE_3_BYTES_FROM_1_AND_2(x1, x2) ((((uint16_t)x2) << 8) | (uint8_t)(x1)) -#define SPLIT_3_BYTES_INTO_1_AND_2(x1, x2, x3) \ - do \ - { \ - x1 = (uint8_t)(x3); \ - x2 = (uint16_t)((x3) >> 8); \ - } while (0) - -struct CKeyValuesSystem -{ -public: - struct __VTable - { - char pad0[8 * 3]; // 2 methods - HKeySymbol (*GetSymbolForString)(CKeyValuesSystem* self, const char* name, bool bCreate); - const char* (*GetStringForSymbol)(CKeyValuesSystem* self, HKeySymbol symbol); - char pad1[8 * 5]; - HKeySymbol (*GetSymbolForStringCaseSensitive)( - CKeyValuesSystem* self, HKeySymbol& hCaseInsensitiveSymbol, const char* name, bool bCreate); - }; - - const __VTable* m_pVtable; -}; - -int (*V_UTF8ToUnicode)(const char* pUTF8, wchar_t* pwchDest, int cubDestSizeInBytes); -int (*V_UnicodeToUTF8)(const wchar_t* pUnicode, char* pUTF8, int cubDestSizeInBytes); -CKeyValuesSystem* (*KeyValuesSystem)(); - -KeyValues::KeyValues() {} // default constructor for copying and such - -//----------------------------------------------------------------------------- -// Purpose: Constructor -// Input : *pszSetName - -//----------------------------------------------------------------------------- -KeyValues::KeyValues(const char* pszSetName) -{ - Init(); - SetName(pszSetName); -} - -//----------------------------------------------------------------------------- -// Purpose: Constructor -// Input : *pszSetName - -// *pszFirstKey - -// *pszFirstValue - -//----------------------------------------------------------------------------- -KeyValues::KeyValues(const char* pszSsetName, const char* pszFirstKey, const char* pszFirstValue) -{ - Init(); - SetName(pszSsetName); - SetString(pszFirstKey, pszFirstValue); -} - -//----------------------------------------------------------------------------- -// Purpose: Constructor -// Input : *pszSetName - -// *pszFirstKey - -// *pwszFirstValue - -//----------------------------------------------------------------------------- -KeyValues::KeyValues(const char* pszSetName, const char* pszFirstKey, const wchar_t* pwszFirstValue) -{ - Init(); - SetName(pszSetName); - SetWString(pszFirstKey, pwszFirstValue); -} - -//----------------------------------------------------------------------------- -// Purpose: Constructor -// Input : *pszSetName - -// *pszFirstKey - -// iFirstValue - -//----------------------------------------------------------------------------- -KeyValues::KeyValues(const char* pszSetName, const char* pszFirstKey, int iFirstValue) -{ - Init(); - SetName(pszSetName); - SetInt(pszFirstKey, iFirstValue); -} - -//----------------------------------------------------------------------------- -// Purpose: Constructor -// Input : *pszSetName - -// *pszFirstKey - -// *pszFirstValue - -// *pszSecondKey - -// *pszSecondValue - -//----------------------------------------------------------------------------- -KeyValues::KeyValues( - const char* pszSetName, const char* pszFirstKey, const char* pszFirstValue, const char* pszSecondKey, const char* pszSecondValue) -{ - Init(); - SetName(pszSetName); - SetString(pszFirstKey, pszFirstValue); - SetString(pszSecondKey, pszSecondValue); -} - -//----------------------------------------------------------------------------- -// Purpose: Constructor -// Input : *pszSetName - -// *pszFirstKey - -// iFirstValue - -// *pszSecondKey - -// iSecondValue - -//----------------------------------------------------------------------------- -KeyValues::KeyValues(const char* pszSetName, const char* pszFirstKey, int iFirstValue, const char* pszSecondKey, int iSecondValue) -{ - Init(); - SetName(pszSetName); - SetInt(pszFirstKey, iFirstValue); - SetInt(pszSecondKey, iSecondValue); -} - -//----------------------------------------------------------------------------- -// Purpose: Destructor -//----------------------------------------------------------------------------- -KeyValues::~KeyValues(void) -{ - RemoveEverything(); -} - -//----------------------------------------------------------------------------- -// Purpose: Initialize member variables -//----------------------------------------------------------------------------- -void KeyValues::Init(void) -{ - m_iKeyName = 0; - m_iKeyNameCaseSensitive1 = 0; - m_iKeyNameCaseSensitive2 = 0; - m_iDataType = TYPE_NONE; - - m_pSub = nullptr; - m_pPeer = nullptr; - m_pChain = nullptr; - - m_sValue = nullptr; - m_wsValue = nullptr; - m_pValue = nullptr; - - m_bHasEscapeSequences = 0; -} - -//----------------------------------------------------------------------------- -// Purpose: Clear out all subkeys, and the current value -//----------------------------------------------------------------------------- -void KeyValues::Clear(void) -{ - delete m_pSub; - m_pSub = nullptr; - m_iDataType = TYPE_NONE; -} - -//----------------------------------------------------------------------------- -// for backwards compat - we used to need this to force the free to run from the same DLL -// as the alloc -//----------------------------------------------------------------------------- -void KeyValues::DeleteThis(void) -{ - delete this; -} - -//----------------------------------------------------------------------------- -// Purpose: remove everything -//----------------------------------------------------------------------------- -void KeyValues::RemoveEverything(void) -{ - KeyValues* dat; - KeyValues* datNext = nullptr; - for (dat = m_pSub; dat != nullptr; dat = datNext) - { - datNext = dat->m_pPeer; - dat->m_pPeer = nullptr; - delete dat; - } - - for (dat = m_pPeer; dat && dat != this; dat = datNext) - { - datNext = dat->m_pPeer; - dat->m_pPeer = nullptr; - delete dat; - } - - delete[] m_sValue; - m_sValue = nullptr; - delete[] m_wsValue; - m_wsValue = nullptr; -} - -//----------------------------------------------------------------------------- -// Purpose: Find a keyValue, create it if it is not found. -// Set bCreate to true to create the key if it doesn't already exist -// (which ensures a valid pointer will be returned) -// Input : *pszKeyName - -// bCreate - -// Output : *KeyValues -//----------------------------------------------------------------------------- -KeyValues* KeyValues::FindKey(const char* pszKeyName, bool bCreate) -{ - assert_msg(this, "Member function called on NULL KeyValues"); - - if (!pszKeyName || !*pszKeyName) - return this; - - const char* pSubStr = strchr(pszKeyName, '/'); - const char* pSearchStr = pszKeyName; - if (pSubStr && !*(pSubStr + 1)) - { - // if key name is just '/', then use it as a key directly - pSearchStr = pSubStr; - pSubStr = nullptr; - } - - HKeySymbol iSearchStr = KeyValuesSystem()->m_pVtable->GetSymbolForString(KeyValuesSystem(), pSearchStr, bCreate); - if (iSearchStr == INVALID_KEY_SYMBOL) - { - // not found, couldn't possibly be in key value list - return nullptr; - } - - KeyValues* pLastKVs = nullptr; - KeyValues* pCurrentKVs; - // find the searchStr in the current peer list - for (pCurrentKVs = m_pSub; pCurrentKVs != nullptr; pCurrentKVs = pCurrentKVs->m_pPeer) - { - pLastKVs = pCurrentKVs; // record the last item looked at (for if we need to append to the end of the list) - - // symbol compare - if (pLastKVs->m_iKeyName == (uint32_t)iSearchStr) - break; - } - - if (!pCurrentKVs && m_pChain) - pCurrentKVs = m_pChain->FindKey(pSearchStr, false); - - // make sure a key was found - if (!pCurrentKVs) - { - if (bCreate) - { - // we need to create a new key - pCurrentKVs = new KeyValues(pSearchStr); - // Assert(dat != NULL); - - // insert new key at end of list - if (pLastKVs) - pLastKVs->m_pPeer = pCurrentKVs; - else - m_pSub = pCurrentKVs; - - pCurrentKVs->m_pPeer = nullptr; - - // a key graduates to be a submsg as soon as it's m_pSub is set - // this should be the only place m_pSub is set - m_iDataType = TYPE_NONE; - } - else - { - return nullptr; - } - } - - // if we've still got a subStr we need to keep looking deeper in the tree - if (pSubStr) - { - // recursively chain down through the paths in the string - return pCurrentKVs->FindKey(pSubStr + 1, bCreate); - } - - return pCurrentKVs; -} - -//----------------------------------------------------------------------------- -// Purpose: Locate last child. Returns NULL if we have no children -// Output : *KeyValues -//----------------------------------------------------------------------------- -KeyValues* KeyValues::FindLastSubKey(void) const -{ - // No children? - if (m_pSub == nullptr) - return nullptr; - - // Scan for the last one - KeyValues* pLastChild = m_pSub; - while (pLastChild->m_pPeer) - pLastChild = pLastChild->m_pPeer; - return pLastChild; -} - -//----------------------------------------------------------------------------- -// Purpose: Adds a subkey. Make sure the subkey isn't a child of some other keyvalues -// Input : *pSubKey - -//----------------------------------------------------------------------------- -void KeyValues::AddSubKey(KeyValues* pSubkey) -{ - // Make sure the subkey isn't a child of some other keyvalues - assert(pSubkey != nullptr); - assert(pSubkey->m_pPeer == nullptr); - - // add into subkey list - if (m_pSub == nullptr) - { - m_pSub = pSubkey; - } - else - { - KeyValues* pTempDat = m_pSub; - while (pTempDat->GetNextKey() != nullptr) - { - pTempDat = pTempDat->GetNextKey(); - } - - pTempDat->SetNextKey(pSubkey); - } -} - -//----------------------------------------------------------------------------- -// Purpose: Remove a subkey from the list -// Input : *pSubKey - -//----------------------------------------------------------------------------- -void KeyValues::RemoveSubKey(KeyValues* pSubKey) -{ - if (!pSubKey) - return; - - // check the list pointer - if (m_pSub == pSubKey) - { - m_pSub = pSubKey->m_pPeer; - } - else - { - // look through the list - KeyValues* kv = m_pSub; - while (kv->m_pPeer) - { - if (kv->m_pPeer == pSubKey) - { - kv->m_pPeer = pSubKey->m_pPeer; - break; - } - - kv = kv->m_pPeer; - } - } - - pSubKey->m_pPeer = nullptr; -} - -//----------------------------------------------------------------------------- -// Purpose: Insert a subkey at index -// Input : nIndex - -// *pSubKey - -//----------------------------------------------------------------------------- -void KeyValues::InsertSubKey(int nIndex, KeyValues* pSubKey) -{ - // Sub key must be valid and not part of another chain - assert(pSubKey && pSubKey->m_pPeer == nullptr); - - if (nIndex == 0) - { - pSubKey->m_pPeer = m_pSub; - m_pSub = pSubKey; - return; - } - else - { - int nCurrentIndex = 0; - for (KeyValues* pIter = GetFirstSubKey(); pIter != nullptr; pIter = pIter->GetNextKey()) - { - ++nCurrentIndex; - if (nCurrentIndex == nIndex) - { - pSubKey->m_pPeer = pIter->m_pPeer; - pIter->m_pPeer = pSubKey; - return; - } - } - // Index is out of range if we get here - assert(0); - return; - } -} - -//----------------------------------------------------------------------------- -// Purpose: Checks if key contains a subkey -// Input : *pSubKey - -// Output : true if contains, false otherwise -//----------------------------------------------------------------------------- -bool KeyValues::ContainsSubKey(KeyValues* pSubKey) -{ - for (KeyValues* pIter = GetFirstSubKey(); pIter != nullptr; pIter = pIter->GetNextKey()) - { - if (pSubKey == pIter) - { - return true; - } - } - return false; -} - -//----------------------------------------------------------------------------- -// Purpose: Swaps existing subkey with another -// Input : *pExistingSubkey - -// *pNewSubKey - -//----------------------------------------------------------------------------- -void KeyValues::SwapSubKey(KeyValues* pExistingSubkey, KeyValues* pNewSubKey) -{ - assert(pExistingSubkey != nullptr && pNewSubKey != nullptr); - - // Make sure the new sub key isn't a child of some other keyvalues - assert(pNewSubKey->m_pPeer == nullptr); - - // Check the list pointer - if (m_pSub == pExistingSubkey) - { - pNewSubKey->m_pPeer = pExistingSubkey->m_pPeer; - pExistingSubkey->m_pPeer = nullptr; - m_pSub = pNewSubKey; - } - else - { - // Look through the list - KeyValues* kv = m_pSub; - while (kv->m_pPeer) - { - if (kv->m_pPeer == pExistingSubkey) - { - pNewSubKey->m_pPeer = pExistingSubkey->m_pPeer; - pExistingSubkey->m_pPeer = nullptr; - kv->m_pPeer = pNewSubKey; - break; - } - - kv = kv->m_pPeer; - } - // Existing sub key should always be found, otherwise it's a bug in the calling code. - assert(kv->m_pPeer != nullptr); - } -} - -//----------------------------------------------------------------------------- -// Purpose: Elides subkey -// Input : *pSubKey - -//----------------------------------------------------------------------------- -void KeyValues::ElideSubKey(KeyValues* pSubKey) -{ - // This pointer's "next" pointer needs to be fixed up when we elide the key - KeyValues** ppPointerToFix = &m_pSub; - for (KeyValues* pKeyIter = m_pSub; pKeyIter != nullptr; ppPointerToFix = &pKeyIter->m_pPeer, pKeyIter = pKeyIter->GetNextKey()) - { - if (pKeyIter == pSubKey) - { - if (pSubKey->m_pSub == nullptr) - { - // No children, simply remove the key - *ppPointerToFix = pSubKey->m_pPeer; - delete pSubKey; - } - else - { - *ppPointerToFix = pSubKey->m_pSub; - // Attach the remainder of this chain to the last child of pSubKey - KeyValues* pChildIter = pSubKey->m_pSub; - while (pChildIter->m_pPeer != nullptr) - { - pChildIter = pChildIter->m_pPeer; - } - // Now points to the last child of pSubKey - pChildIter->m_pPeer = pSubKey->m_pPeer; - // Detach the node to be elided - pSubKey->m_pSub = nullptr; - pSubKey->m_pPeer = nullptr; - delete pSubKey; - } - return; - } - } - // Key not found; that's caller error. - assert(0); -} - -//----------------------------------------------------------------------------- -// Purpose: Check if a keyName has no value assigned to it. -// Input : *pszKeyName - -// Output : true on success, false otherwise -//----------------------------------------------------------------------------- -bool KeyValues::IsEmpty(const char* pszKeyName) -{ - KeyValues* pKey = FindKey(pszKeyName, false); - if (!pKey) - return true; - - if (pKey->m_iDataType == TYPE_NONE && pKey->m_pSub == nullptr) - return true; - - return false; -} - -//----------------------------------------------------------------------------- -// Purpose: gets the first true sub key -// Output : *KeyValues -//----------------------------------------------------------------------------- -KeyValues* KeyValues::GetFirstTrueSubKey(void) const -{ - assert_msg(this, "Member function called on NULL KeyValues"); - KeyValues* pRet = this ? m_pSub : nullptr; - while (pRet && pRet->m_iDataType != TYPE_NONE) - pRet = pRet->m_pPeer; - - return pRet; -} - -//----------------------------------------------------------------------------- -// Purpose: gets the next true sub key -// Output : *KeyValues -//----------------------------------------------------------------------------- -KeyValues* KeyValues::GetNextTrueSubKey(void) const -{ - assert_msg(this, "Member function called on NULL KeyValues"); - KeyValues* pRet = this ? m_pPeer : nullptr; - while (pRet && pRet->m_iDataType != TYPE_NONE) - pRet = pRet->m_pPeer; - - return pRet; -} - -//----------------------------------------------------------------------------- -// Purpose: gets the first value -// Output : *KeyValues -//----------------------------------------------------------------------------- -KeyValues* KeyValues::GetFirstValue(void) const -{ - assert_msg(this, "Member function called on NULL KeyValues"); - KeyValues* pRet = this ? m_pSub : nullptr; - while (pRet && pRet->m_iDataType == TYPE_NONE) - pRet = pRet->m_pPeer; - - return pRet; -} - -//----------------------------------------------------------------------------- -// Purpose: gets the next value -// Output : *KeyValues -//----------------------------------------------------------------------------- -KeyValues* KeyValues::GetNextValue(void) const -{ - assert_msg(this, "Member function called on NULL KeyValues"); - KeyValues* pRet = this ? m_pPeer : nullptr; - while (pRet && pRet->m_iDataType == TYPE_NONE) - pRet = pRet->m_pPeer; - - return pRet; -} - -//----------------------------------------------------------------------------- -// Purpose: Return the first subkey in the list -//----------------------------------------------------------------------------- -KeyValues* KeyValues::GetFirstSubKey() const -{ - assert_msg(this, "Member function called on NULL KeyValues"); - return this ? m_pSub : nullptr; -} - -//----------------------------------------------------------------------------- -// Purpose: Return the next subkey -//----------------------------------------------------------------------------- -KeyValues* KeyValues::GetNextKey() const -{ - assert_msg(this, "Member function called on NULL KeyValues"); - return this ? m_pPeer : nullptr; -} - -//----------------------------------------------------------------------------- -// Purpose: Get the name of the current key section -// Output : const char* -//----------------------------------------------------------------------------- -const char* KeyValues::GetName(void) const -{ - return KeyValuesSystem()->m_pVtable->GetStringForSymbol( - KeyValuesSystem(), MAKE_3_BYTES_FROM_1_AND_2(m_iKeyNameCaseSensitive1, m_iKeyNameCaseSensitive2)); -} - -//----------------------------------------------------------------------------- -// Purpose: Get the integer value of a keyName. Default value is returned -// if the keyName can't be found. -// Input : *pszKeyName - -// nDefaultValue - -// Output : int -//----------------------------------------------------------------------------- -int KeyValues::GetInt(const char* pszKeyName, int iDefaultValue) -{ - KeyValues* pKey = FindKey(pszKeyName, false); - if (pKey) - { - switch (pKey->m_iDataType) - { - case TYPE_STRING: - return atoi(pKey->m_sValue); - case TYPE_WSTRING: - return _wtoi(pKey->m_wsValue); - case TYPE_FLOAT: - return static_cast(pKey->m_flValue); - case TYPE_UINT64: - // can't convert, since it would lose data - assert(0); - return 0; - case TYPE_INT: - case TYPE_PTR: - default: - return pKey->m_iValue; - }; - } - return iDefaultValue; -} - -//----------------------------------------------------------------------------- -// Purpose: Get the integer value of a keyName. Default value is returned -// if the keyName can't be found. -// Input : *pszKeyName - -// nDefaultValue - -// Output : uint64_t -//----------------------------------------------------------------------------- -uint64_t KeyValues::GetUint64(const char* pszKeyName, uint64_t nDefaultValue) -{ - KeyValues* pKey = FindKey(pszKeyName, false); - if (pKey) - { - switch (pKey->m_iDataType) - { - case TYPE_STRING: - { - uint64_t uiResult = 0ull; - sscanf(pKey->m_sValue, "%lld", &uiResult); - return uiResult; - } - case TYPE_WSTRING: - { - uint64_t uiResult = 0ull; - swscanf(pKey->m_wsValue, L"%lld", &uiResult); - return uiResult; - } - case TYPE_FLOAT: - return static_cast(pKey->m_flValue); - case TYPE_UINT64: - return *reinterpret_cast(pKey->m_sValue); - case TYPE_PTR: - return static_cast(reinterpret_cast(pKey->m_pValue)); - case TYPE_INT: - default: - return pKey->m_iValue; - }; - } - return nDefaultValue; -} - -//----------------------------------------------------------------------------- -// Purpose: Get the pointer value of a keyName. Default value is returned -// if the keyName can't be found. -// Input : *pszKeyName - -// pDefaultValue - -// Output : void* -//----------------------------------------------------------------------------- -void* KeyValues::GetPtr(const char* pszKeyName, void* pDefaultValue) -{ - KeyValues* pKey = FindKey(pszKeyName, false); - if (pKey) - { - switch (pKey->m_iDataType) - { - case TYPE_PTR: - return pKey->m_pValue; - - case TYPE_WSTRING: - case TYPE_STRING: - case TYPE_FLOAT: - case TYPE_INT: - case TYPE_UINT64: - default: - return nullptr; - }; - } - return pDefaultValue; -} - -//----------------------------------------------------------------------------- -// Purpose: Get the float value of a keyName. Default value is returned -// if the keyName can't be found. -// Input : *pszKeyName - -// flDefaultValue - -// Output : float -//----------------------------------------------------------------------------- -float KeyValues::GetFloat(const char* pszKeyName, float flDefaultValue) -{ - KeyValues* pKey = FindKey(pszKeyName, false); - if (pKey) - { - switch (pKey->m_iDataType) - { - case TYPE_STRING: - return static_cast(atof(pKey->m_sValue)); - case TYPE_WSTRING: - return static_cast(_wtof(pKey->m_wsValue)); // no wtof - case TYPE_FLOAT: - return pKey->m_flValue; - case TYPE_INT: - return static_cast(pKey->m_iValue); - case TYPE_UINT64: - return static_cast((*(reinterpret_cast(pKey->m_sValue)))); - case TYPE_PTR: - default: - return 0.0f; - }; - } - return flDefaultValue; -} - -//----------------------------------------------------------------------------- -// Purpose: Get the string pointer of a keyName. Default value is returned -// if the keyName can't be found. -// // Input : *pszKeyName - -// pszDefaultValue - -// Output : const char* -//----------------------------------------------------------------------------- -const char* KeyValues::GetString(const char* pszKeyName, const char* pszDefaultValue) -{ - KeyValues* pKey = FindKey(pszKeyName, false); - if (pKey) - { - // convert the data to string form then return it - char buf[64]; - switch (pKey->m_iDataType) - { - case TYPE_FLOAT: - snprintf(buf, sizeof(buf), "%f", pKey->m_flValue); - SetString(pszKeyName, buf); - break; - case TYPE_PTR: - snprintf(buf, sizeof(buf), "%lld", reinterpret_cast(pKey->m_pValue)); - SetString(pszKeyName, buf); - break; - case TYPE_INT: - snprintf(buf, sizeof(buf), "%d", pKey->m_iValue); - SetString(pszKeyName, buf); - break; - case TYPE_UINT64: - snprintf(buf, sizeof(buf), "%lld", *(reinterpret_cast(pKey->m_sValue))); - SetString(pszKeyName, buf); - break; - case TYPE_COLOR: - snprintf(buf, sizeof(buf), "%d %d %d %d", pKey->m_Color[0], pKey->m_Color[1], pKey->m_Color[2], pKey->m_Color[3]); - SetString(pszKeyName, buf); - break; - - case TYPE_WSTRING: - { - // convert the string to char *, set it for future use, and return it - char wideBuf[512]; - int result = V_UnicodeToUTF8(pKey->m_wsValue, wideBuf, 512); - if (result) - { - // note: this will copy wideBuf - SetString(pszKeyName, wideBuf); - } - else - { - return pszDefaultValue; - } - break; - } - case TYPE_STRING: - break; - default: - return pszDefaultValue; - }; - - return pKey->m_sValue; - } - return pszDefaultValue; -} - -//----------------------------------------------------------------------------- -// Purpose: Get the wide string pointer of a keyName. Default value is returned -// if the keyName can't be found. -// // Input : *pszKeyName - -// pwszDefaultValue - -// Output : const wchar_t* -//----------------------------------------------------------------------------- -const wchar_t* KeyValues::GetWString(const char* pszKeyName, const wchar_t* pwszDefaultValue) -{ - KeyValues* pKey = FindKey(pszKeyName, false); - if (pKey) - { - wchar_t wbuf[64]; - switch (pKey->m_iDataType) - { - case TYPE_FLOAT: - swprintf(wbuf, ARRAYSIZE(wbuf), L"%f", pKey->m_flValue); - SetWString(pszKeyName, wbuf); - break; - case TYPE_PTR: - swprintf(wbuf, ARRAYSIZE(wbuf), L"%lld", static_cast(reinterpret_cast(pKey->m_pValue))); - SetWString(pszKeyName, wbuf); - break; - case TYPE_INT: - swprintf(wbuf, ARRAYSIZE(wbuf), L"%d", pKey->m_iValue); - SetWString(pszKeyName, wbuf); - break; - case TYPE_UINT64: - { - swprintf(wbuf, ARRAYSIZE(wbuf), L"%lld", *(reinterpret_cast(pKey->m_sValue))); - SetWString(pszKeyName, wbuf); - } - break; - case TYPE_COLOR: - swprintf(wbuf, ARRAYSIZE(wbuf), L"%d %d %d %d", pKey->m_Color[0], pKey->m_Color[1], pKey->m_Color[2], pKey->m_Color[3]); - SetWString(pszKeyName, wbuf); - break; - - case TYPE_WSTRING: - break; - case TYPE_STRING: - { - size_t bufSize = strlen(pKey->m_sValue) + 1; - wchar_t* pWBuf = new wchar_t[bufSize]; - int result = V_UTF8ToUnicode(pKey->m_sValue, pWBuf, static_cast(bufSize * sizeof(wchar_t))); - if (result >= 0) // may be a zero length string - { - SetWString(pszKeyName, pWBuf); - delete[] pWBuf; - } - else - { - delete[] pWBuf; - return pwszDefaultValue; - } - - break; - } - default: - return pwszDefaultValue; - }; - - return reinterpret_cast(pKey->m_wsValue); - } - return pwszDefaultValue; -} - -//----------------------------------------------------------------------------- -// Purpose: Gets a color -// Input : *pszKeyName - -// &defaultColor - -// Output : Color -//----------------------------------------------------------------------------- -Color KeyValues::GetColor(const char* pszKeyName, const Color& defaultColor) -{ - Color color = defaultColor; - KeyValues* pKey = FindKey(pszKeyName, false); - if (pKey) - { - if (pKey->m_iDataType == TYPE_COLOR) - { - color[0] = pKey->m_Color[0]; - color[1] = pKey->m_Color[1]; - color[2] = pKey->m_Color[2]; - color[3] = pKey->m_Color[3]; - } - else if (pKey->m_iDataType == TYPE_FLOAT) - { - color[0] = static_cast(pKey->m_flValue); - } - else if (pKey->m_iDataType == TYPE_INT) - { - color[0] = static_cast(pKey->m_iValue); - } - else if (pKey->m_iDataType == TYPE_STRING) - { - // parse the colors out of the string - float a = 0, b = 0, c = 0, d = 0; - sscanf(pKey->m_sValue, "%f %f %f %f", &a, &b, &c, &d); - color[0] = static_cast(a); - color[1] = static_cast(b); - color[2] = static_cast(c); - color[3] = static_cast(d); - } - } - return color; -} - -//----------------------------------------------------------------------------- -// Purpose: Get the data type of the value stored in a keyName -// Input : *pszKeyName - -//----------------------------------------------------------------------------- -KeyValuesTypes_t KeyValues::GetDataType(const char* pszKeyName) -{ - KeyValues* pKey = FindKey(pszKeyName, false); - if (pKey) - return static_cast(pKey->m_iDataType); - - return TYPE_NONE; -} - -//----------------------------------------------------------------------------- -// Purpose: Get the data type of the value stored in this keyName -//----------------------------------------------------------------------------- -KeyValuesTypes_t KeyValues::GetDataType(void) const -{ - return static_cast(m_iDataType); -} - -//----------------------------------------------------------------------------- -// Purpose: Set the integer value of a keyName. -// Input : *pszKeyName - -// iValue - -//----------------------------------------------------------------------------- -void KeyValues::SetInt(const char* pszKeyName, int iValue) -{ - KeyValues* pKey = FindKey(pszKeyName, true); - if (pKey) - { - pKey->m_iValue = iValue; - pKey->m_iDataType = TYPE_INT; - } -} - -//----------------------------------------------------------------------------- -// Purpose: Set the integer value of a keyName. -//----------------------------------------------------------------------------- -void KeyValues::SetUint64(const char* pszKeyName, uint64_t nValue) -{ - KeyValues* pKey = FindKey(pszKeyName, true); - - if (pKey) - { - // delete the old value - delete[] pKey->m_sValue; - // make sure we're not storing the WSTRING - as we're converting over to STRING - delete[] pKey->m_wsValue; - pKey->m_wsValue = nullptr; - - pKey->m_sValue = new char[sizeof(uint64_t)]; - *(reinterpret_cast(pKey->m_sValue)) = nValue; - pKey->m_iDataType = TYPE_UINT64; - } -} - -//----------------------------------------------------------------------------- -// Purpose: Set the float value of a keyName. -// Input : *pszKeyName - -// flValue - -//----------------------------------------------------------------------------- -void KeyValues::SetFloat(const char* pszKeyName, float flValue) -{ - KeyValues* pKey = FindKey(pszKeyName, true); - if (pKey) - { - pKey->m_flValue = flValue; - pKey->m_iDataType = TYPE_FLOAT; - } -} - -//----------------------------------------------------------------------------- -// Purpose: Set the name value of a keyName. -// Input : *pszSetName - -//----------------------------------------------------------------------------- -void KeyValues::SetName(const char* pszSetName) -{ - HKeySymbol hCaseSensitiveKeyName = INVALID_KEY_SYMBOL, hCaseInsensitiveKeyName = INVALID_KEY_SYMBOL; - hCaseSensitiveKeyName = - KeyValuesSystem()->m_pVtable->GetSymbolForStringCaseSensitive(KeyValuesSystem(), hCaseInsensitiveKeyName, pszSetName, false); - - m_iKeyName = hCaseInsensitiveKeyName; - SPLIT_3_BYTES_INTO_1_AND_2(m_iKeyNameCaseSensitive1, m_iKeyNameCaseSensitive2, hCaseSensitiveKeyName); -} - -//----------------------------------------------------------------------------- -// Purpose: Set the pointer value of a keyName. -// Input : *pszKeyName - -// *pValue - -//----------------------------------------------------------------------------- -void KeyValues::SetPtr(const char* pszKeyName, void* pValue) -{ - KeyValues* pKey = FindKey(pszKeyName, true); - - if (pKey) - { - pKey->m_pValue = pValue; - pKey->m_iDataType = TYPE_PTR; - } -} - -//----------------------------------------------------------------------------- -// Purpose: Set the string value (internal) -// Input : *pszValue - -//----------------------------------------------------------------------------- -void KeyValues::SetStringValue(char const* pszValue) -{ - // delete the old value - delete[] m_sValue; - // make sure we're not storing the WSTRING - as we're converting over to STRING - delete[] m_wsValue; - m_wsValue = nullptr; - - if (!pszValue) - { - // ensure a valid value - pszValue = ""; - } - - // allocate memory for the new value and copy it in - size_t len = strlen(pszValue); - m_sValue = new char[len + 1]; - memcpy(m_sValue, pszValue, len + 1); - - m_iDataType = TYPE_STRING; -} - -//----------------------------------------------------------------------------- -// Purpose: Sets this key's peer to the KeyValues passed in -// Input : *pDat - -//----------------------------------------------------------------------------- -void KeyValues::SetNextKey(KeyValues* pDat) -{ - m_pPeer = pDat; -} - -//----------------------------------------------------------------------------- -// Purpose: Set the string value of a keyName. -// Input : *pszKeyName - -// *pszValue - -//----------------------------------------------------------------------------- -void KeyValues::SetString(const char* pszKeyName, const char* pszValue) -{ - if (KeyValues* pKey = FindKey(pszKeyName, true)) - { - pKey->SetStringValue(pszValue); - } -} - -//----------------------------------------------------------------------------- -// Purpose: Set the string value of a keyName. -// Input : *pszKeyName - -// *pwszValue - -//----------------------------------------------------------------------------- -void KeyValues::SetWString(const char* pszKeyName, const wchar_t* pwszValue) -{ - KeyValues* pKey = FindKey(pszKeyName, true); - if (pKey) - { - // delete the old value - delete[] pKey->m_wsValue; - // make sure we're not storing the STRING - as we're converting over to WSTRING - delete[] pKey->m_sValue; - pKey->m_sValue = nullptr; - - if (!pwszValue) - { - // ensure a valid value - pwszValue = L""; - } - - // allocate memory for the new value and copy it in - size_t len = wcslen(pwszValue); - pKey->m_wsValue = new wchar_t[len + 1]; - memcpy(pKey->m_wsValue, pwszValue, (len + 1) * sizeof(wchar_t)); - - pKey->m_iDataType = TYPE_WSTRING; - } -} - -//----------------------------------------------------------------------------- -// Purpose: Sets a color -// Input : *pszKeyName - -// color - -//----------------------------------------------------------------------------- -void KeyValues::SetColor(const char* pszKeyName, Color color) -{ - KeyValues* pKey = FindKey(pszKeyName, true); - - if (pKey) - { - pKey->m_iDataType = TYPE_COLOR; - pKey->m_Color[0] = color[0]; - pKey->m_Color[1] = color[1]; - pKey->m_Color[2] = color[2]; - pKey->m_Color[3] = color[3]; - } -} - -//----------------------------------------------------------------------------- -// Purpose: -// Input : &src - -//----------------------------------------------------------------------------- -void KeyValues::RecursiveCopyKeyValues(KeyValues& src) -{ - // garymcthack - need to check this code for possible buffer overruns. - - m_iKeyName = src.m_iKeyName; - m_iKeyNameCaseSensitive1 = src.m_iKeyNameCaseSensitive1; - m_iKeyNameCaseSensitive2 = src.m_iKeyNameCaseSensitive2; - - if (!src.m_pSub) - { - m_iDataType = src.m_iDataType; - char buf[256]; - switch (src.m_iDataType) - { - case TYPE_NONE: - break; - case TYPE_STRING: - if (src.m_sValue) - { - size_t len = strlen(src.m_sValue) + 1; - m_sValue = new char[len]; - strncpy(m_sValue, src.m_sValue, len); - } - break; - case TYPE_INT: - { - m_iValue = src.m_iValue; - snprintf(buf, sizeof(buf), "%d", m_iValue); - size_t len = strlen(buf) + 1; - m_sValue = new char[len]; - strncpy(m_sValue, buf, len); - } - break; - case TYPE_FLOAT: - { - m_flValue = src.m_flValue; - snprintf(buf, sizeof(buf), "%f", m_flValue); - size_t len = strlen(buf) + 1; - m_sValue = new char[len]; - strncpy(m_sValue, buf, len); - } - break; - case TYPE_PTR: - { - m_pValue = src.m_pValue; - } - break; - case TYPE_UINT64: - { - m_sValue = new char[sizeof(uint64_t)]; - memcpy(m_sValue, src.m_sValue, sizeof(uint64_t)); - } - break; - case TYPE_COLOR: - { - m_Color[0] = src.m_Color[0]; - m_Color[1] = src.m_Color[1]; - m_Color[2] = src.m_Color[2]; - m_Color[3] = src.m_Color[3]; - } - break; - - default: - { - // do nothing . .what the heck is this? - assert(0); - } - break; - } - } - - // Handle the immediate child - if (src.m_pSub) - { - m_pSub = new KeyValues; - - m_pSub->Init(); - m_pSub->SetName(nullptr); - - m_pSub->RecursiveCopyKeyValues(*src.m_pSub); - } - - // Handle the immediate peer - if (src.m_pPeer) - { - m_pPeer = new KeyValues; - - m_pPeer->Init(); - m_pPeer->SetName(nullptr); - - m_pPeer->RecursiveCopyKeyValues(*src.m_pPeer); - } -} - -//----------------------------------------------------------------------------- -// Purpose: Make a new copy of all subkeys, add them all to the passed-in keyvalues -// Input : *pParent - -//----------------------------------------------------------------------------- -void KeyValues::CopySubkeys(KeyValues* pParent) const -{ - // recursively copy subkeys - // Also maintain ordering.... - KeyValues* pPrev = nullptr; - for (KeyValues* pSub = m_pSub; pSub != nullptr; pSub = pSub->m_pPeer) - { - // take a copy of the subkey - KeyValues* pKey = pSub->MakeCopy(); - - // add into subkey list - if (pPrev) - { - pPrev->m_pPeer = pKey; - } - else - { - pParent->m_pSub = pKey; - } - pKey->m_pPeer = nullptr; - pPrev = pKey; - } -} - -//----------------------------------------------------------------------------- -// Purpose: Makes a copy of the whole key-value pair set -// Output : KeyValues* -//----------------------------------------------------------------------------- -KeyValues* KeyValues::MakeCopy(void) const -{ - KeyValues* pNewKeyValue = new KeyValues; - - pNewKeyValue->Init(); - pNewKeyValue->SetName(GetName()); - - // copy data - pNewKeyValue->m_iDataType = m_iDataType; - switch (m_iDataType) - { - case TYPE_STRING: - { - if (m_sValue) - { - size_t len = strlen(m_sValue); - assert(!pNewKeyValue->m_sValue); - pNewKeyValue->m_sValue = new char[len + 1]; - memcpy(pNewKeyValue->m_sValue, m_sValue, len + 1); - } - } - break; - case TYPE_WSTRING: - { - if (m_wsValue) - { - size_t len = wcslen(m_wsValue); - pNewKeyValue->m_wsValue = new wchar_t[len + 1]; - memcpy(pNewKeyValue->m_wsValue, m_wsValue, len + 1 * sizeof(wchar_t)); - } - } - break; - - case TYPE_INT: - pNewKeyValue->m_iValue = m_iValue; - break; - - case TYPE_FLOAT: - pNewKeyValue->m_flValue = m_flValue; - break; - - case TYPE_PTR: - pNewKeyValue->m_pValue = m_pValue; - break; - - case TYPE_COLOR: - pNewKeyValue->m_Color[0] = m_Color[0]; - pNewKeyValue->m_Color[1] = m_Color[1]; - pNewKeyValue->m_Color[2] = m_Color[2]; - pNewKeyValue->m_Color[3] = m_Color[3]; - break; - - case TYPE_UINT64: - pNewKeyValue->m_sValue = new char[sizeof(uint64_t)]; - memcpy(pNewKeyValue->m_sValue, m_sValue, sizeof(uint64_t)); - break; - }; - - // recursively copy subkeys - CopySubkeys(pNewKeyValue); - return pNewKeyValue; -} - -ON_DLL_LOAD("vstdlib.dll", KeyValues, (CModule module)) -{ - V_UTF8ToUnicode = module.GetExport("V_UTF8ToUnicode").RCast(); - V_UnicodeToUTF8 = module.GetExport("V_UnicodeToUTF8").RCast(); - KeyValuesSystem = module.GetExport("KeyValuesSystem").RCast(); -} - -AUTOHOOK_INIT() - -// clang-format off -AUTOHOOK(KeyValues__LoadFromBuffer, engine.dll + 0x426C30, -char, __fastcall, (KeyValues* self, const char* pResourceName, const char* pBuffer, void* pFileSystem, void* a5, void* a6, int a7)) -// clang-format on -{ - static void* pSavedFilesystemPtr = nullptr; - - // this is just to allow playlists to get a valid pFileSystem ptr for kv building, other functions that call this particular overload of - // LoadFromBuffer seem to get called on network stuff exclusively not exactly sure what the address wanted here is, so just taking it - // from a function call that always happens before playlists is loaded - - // note: would be better if we could serialize this to disk for playlists, as this method breaks saving playlists in demos - if (pFileSystem != nullptr) - pSavedFilesystemPtr = pFileSystem; - if (!pFileSystem && !strcmp(pResourceName, "playlists")) - pFileSystem = pSavedFilesystemPtr; - - return KeyValues__LoadFromBuffer(self, pResourceName, pBuffer, pFileSystem, a5, a6, a7); -} - -ON_DLL_LOAD("engine.dll", EngineKeyValues, (CModule module)) -{ - AUTOHOOK_DISPATCH() -} diff --git a/NorthstarDLL/shared/keyvalues.h b/NorthstarDLL/shared/keyvalues.h deleted file mode 100644 index bd62797e..00000000 --- a/NorthstarDLL/shared/keyvalues.h +++ /dev/null @@ -1,134 +0,0 @@ -#pragma once -#include "core/math/color.h" - -enum KeyValuesTypes_t : char -{ - TYPE_NONE = 0x0, - TYPE_STRING = 0x1, - TYPE_INT = 0x2, - TYPE_FLOAT = 0x3, - TYPE_PTR = 0x4, - TYPE_WSTRING = 0x5, - TYPE_COLOR = 0x6, - TYPE_UINT64 = 0x7, - TYPE_COMPILED_INT_BYTE = 0x8, - TYPE_COMPILED_INT_0 = 0x9, - TYPE_COMPILED_INT_1 = 0xA, - TYPE_NUMTYPES = 0xB, -}; - -enum MergeKeyValuesOp_t -{ - MERGE_KV_ALL, - MERGE_KV_UPDATE, // update values are copied into storage, adding new keys to storage or updating existing ones - MERGE_KV_DELETE, // update values specify keys that get deleted from storage - MERGE_KV_BORROW, // update values only update existing keys in storage, keys in update that do not exist in storage are discarded -}; - -//----------------------------------------------------------------------------- -// Purpose: Simple recursive data access class -// Used in vgui for message parameters and resource files -// Destructor deletes all child KeyValues nodes -// Data is stored in key (string names) - (string/int/float)value pairs called nodes. -// -// About KeyValues Text File Format: - -// It has 3 control characters '{', '}' and '"'. Names and values may be quoted or -// not. The quote '"' character must not be used within name or values, only for -// quoting whole tokens. You may use escape sequences wile parsing and add within a -// quoted token a \" to add quotes within your name or token. When using Escape -// Sequence the parser must now that by setting KeyValues::UsesEscapeSequences( true ), -// which it's off by default. Non-quoted tokens ends with a whitespace, '{', '}' and '"'. -// So you may use '{' and '}' within quoted tokens, but not for non-quoted tokens. -// An open bracket '{' after a key name indicates a list of subkeys which is finished -// with a closing bracket '}'. Subkeys use the same definitions recursively. -// Whitespaces are space, return, newline and tabulator. Allowed Escape sequences -// are \n, \t, \\, \n and \". The number character '#' is used for macro purposes -// (eg #include), don't use it as first character in key names. -//----------------------------------------------------------------------------- -class KeyValues -{ -private: - KeyValues(); // for internal use only - -public: - // Constructors/destructors - KeyValues(const char* pszSetName); - KeyValues(const char* pszSetName, const char* pszFirstKey, const char* pszFirstValue); - KeyValues(const char* pszSetName, const char* pszFirstKey, const wchar_t* pwszFirstValue); - KeyValues(const char* pszSetName, const char* pszFirstKey, int iFirstValue); - KeyValues( - const char* pszSetName, const char* pszFirstKey, const char* pszFirstValue, const char* pszSecondKey, const char* pszSecondValue); - KeyValues(const char* pszSetName, const char* pszFirstKey, int iFirstValue, const char* pszSecondKey, int iSecondValue); - ~KeyValues(void); - - void Init(void); - void Clear(void); - void DeleteThis(void); - void RemoveEverything(); - - KeyValues* FindKey(const char* pKeyName, bool bCreate = false); - KeyValues* FindLastSubKey(void) const; - - void AddSubKey(KeyValues* pSubkey); - void RemoveSubKey(KeyValues* pSubKey); - void InsertSubKey(int nIndex, KeyValues* pSubKey); - bool ContainsSubKey(KeyValues* pSubKey); - void SwapSubKey(KeyValues* pExistingSubkey, KeyValues* pNewSubKey); - void ElideSubKey(KeyValues* pSubKey); - - // Data access - bool IsEmpty(const char* pszKeyName); - KeyValues* GetFirstTrueSubKey(void) const; - KeyValues* GetNextTrueSubKey(void) const; - KeyValues* GetFirstValue(void) const; - KeyValues* GetNextValue(void) const; - KeyValues* GetFirstSubKey() const; - KeyValues* GetNextKey() const; - const char* GetName(void) const; - int GetInt(const char* pszKeyName, int iDefaultValue); - uint64_t GetUint64(const char* pszKeyName, uint64_t nDefaultValue); - void* GetPtr(const char* pszKeyName, void* pDefaultValue); - float GetFloat(const char* pszKeyName, float flDefaultValue); - const char* GetString(const char* pszKeyName = nullptr, const char* pszDefaultValue = ""); - const wchar_t* GetWString(const char* pszKeyName = nullptr, const wchar_t* pwszDefaultValue = L""); - Color GetColor(const char* pszKeyName, const Color& defaultColor); - KeyValuesTypes_t GetDataType(const char* pszKeyName); - KeyValuesTypes_t GetDataType(void) const; - - // Key writing - void SetInt(const char* pszKeyName, int iValue); - void SetUint64(const char* pszKeyName, uint64_t nValue); - void SetPtr(const char* pszKeyName, void* pValue); - void SetNextKey(KeyValues* pDat); - void SetName(const char* pszName); - void SetString(const char* pszKeyName, const char* pszValue); - void SetWString(const char* pszKeyName, const wchar_t* pwszValue); - void SetStringValue(char const* pszValue); - void SetColor(const char* pszKeyName, Color color); - void SetFloat(const char* pszKeyName, float flValue); - - void RecursiveCopyKeyValues(KeyValues& src); - void CopySubkeys(KeyValues* pParent) const; - KeyValues* MakeCopy(void) const; - -public: - uint32_t m_iKeyName : 24; // 0x0000 - uint32_t m_iKeyNameCaseSensitive1 : 8; // 0x0003 - char* m_sValue; // 0x0008 - wchar_t* m_wsValue; // 0x0010 - union // 0x0018 - { - int m_iValue; - float m_flValue; - void* m_pValue; - unsigned char m_Color[4]; - }; - char m_szShortName[8]; // 0x0020 - char m_iDataType; // 0x0028 - char m_bHasEscapeSequences; // 0x0029 - uint16_t m_iKeyNameCaseSensitive2; // 0x002A - KeyValues* m_pPeer; // 0x0030 - KeyValues* m_pSub; // 0x0038 - KeyValues* m_pChain; // 0x0040 -}; diff --git a/NorthstarDLL/shared/maxplayers.cpp b/NorthstarDLL/shared/maxplayers.cpp deleted file mode 100644 index 711193d4..00000000 --- a/NorthstarDLL/shared/maxplayers.cpp +++ /dev/null @@ -1,640 +0,0 @@ -#include "core/tier0.h" -#include "maxplayers.h" - -AUTOHOOK_INIT() - -// never set this to anything below 32 -#define NEW_MAX_PLAYERS 64 -// dg note: the theoretical limit is actually 100, 76 works without entity issues, and 64 works without clientside prediction issues. - -#define PAD_NUMBER(number, boundary) (((number) + ((boundary)-1)) / (boundary)) * (boundary) - -// this is horrible -constexpr int PlayerResource_Name_Start = 0; // Start of modded allocated space. -constexpr int PlayerResource_Name_Size = ((NEW_MAX_PLAYERS + 1) * 8); // const char* m_szName[MAX_PLAYERS + 1]; - -constexpr int PlayerResource_Ping_Start = PlayerResource_Name_Start + PlayerResource_Name_Size; -constexpr int PlayerResource_Ping_Size = ((NEW_MAX_PLAYERS + 1) * 4); // int m_iPing[MAX_PLAYERS + 1]; - -constexpr int PlayerResource_Team_Start = PlayerResource_Ping_Start + PlayerResource_Ping_Size; -constexpr int PlayerResource_Team_Size = ((NEW_MAX_PLAYERS + 1) * 4); // int m_iTeam[MAX_PLAYERS + 1]; - -constexpr int PlayerResource_PRHealth_Start = PlayerResource_Team_Start + PlayerResource_Team_Size; -constexpr int PlayerResource_PRHealth_Size = ((NEW_MAX_PLAYERS + 1) * 4); // int m_iPRHealth[MAX_PLAYERS + 1]; - -constexpr int PlayerResource_Connected_Start = PlayerResource_PRHealth_Start + PlayerResource_PRHealth_Size; -constexpr int PlayerResource_Connected_Size = ((NEW_MAX_PLAYERS + 1) * 4); // int (used as a bool) m_bConnected[MAX_PLAYERS + 1]; - -constexpr int PlayerResource_Alive_Start = PlayerResource_Connected_Start + PlayerResource_Connected_Size; -constexpr int PlayerResource_Alive_Size = ((NEW_MAX_PLAYERS + 1) * 4); // int (used as a bool) m_bAlive[MAX_PLAYERS + 1]; - -constexpr int PlayerResource_BoolStats_Start = PlayerResource_Alive_Start + PlayerResource_Alive_Size; -constexpr int PlayerResource_BoolStats_Size = ((NEW_MAX_PLAYERS + 1) * 4); // int (used as a bool idk) m_boolStats[MAX_PLAYERS + 1]; - -constexpr int PlayerResource_KillStats_Start = PlayerResource_BoolStats_Start + PlayerResource_BoolStats_Size; -constexpr int PlayerResource_KillStats_Length = PAD_NUMBER((NEW_MAX_PLAYERS + 1) * 6, 4); -constexpr int PlayerResource_KillStats_Size = (PlayerResource_KillStats_Length * 6); // int m_killStats[MAX_PLAYERS + 1][6]; - -constexpr int PlayerResource_ScoreStats_Start = PlayerResource_KillStats_Start + PlayerResource_KillStats_Size; -constexpr int PlayerResource_ScoreStats_Length = PAD_NUMBER((NEW_MAX_PLAYERS + 1) * 5, 4); -constexpr int PlayerResource_ScoreStats_Size = (PlayerResource_ScoreStats_Length * 4); // int m_scoreStats[MAX_PLAYERS + 1][5]; - -// must be the usage of the last field to account for any possible paddings -constexpr int PlayerResource_TotalSize = PlayerResource_ScoreStats_Start + PlayerResource_ScoreStats_Size; - -constexpr int Team_PlayerArray_AddedLength = NEW_MAX_PLAYERS - 32; -constexpr int Team_PlayerArray_AddedSize = PAD_NUMBER(Team_PlayerArray_AddedLength * 8, 4); -constexpr int Team_AddedSize = Team_PlayerArray_AddedSize; - -bool MaxPlayersIncreaseEnabled() -{ - static bool bMaxPlayersIncreaseEnabled = CommandLine()->CheckParm("-experimentalmaxplayersincrease"); - return bMaxPlayersIncreaseEnabled; -} - -int GetMaxPlayers() -{ - if (MaxPlayersIncreaseEnabled()) - return NEW_MAX_PLAYERS; - - return 32; -} - -template void ChangeOffset(CMemoryAddress addr, unsigned int offset) -{ - addr.Patch((BYTE*)&offset, sizeof(T)); -} - -// clang-format off -AUTOHOOK(StringTables_CreateStringTable, engine.dll + 0x22E220, -void*,, (void* thisptr, const char* name, int maxentries, int userdatafixedsize, int userdatanetworkbits, int flags)) -// clang-format on -{ - // Change the amount of entries to account for a bigger player amount - if (!strcmp(name, "userinfo")) - { - int maxPlayersPowerOf2 = 1; - while (maxPlayersPowerOf2 < NEW_MAX_PLAYERS) - maxPlayersPowerOf2 <<= 1; - - maxentries = maxPlayersPowerOf2; - } - - return StringTables_CreateStringTable(thisptr, name, maxentries, userdatafixedsize, userdatanetworkbits, flags); -} - -ON_DLL_LOAD("engine.dll", MaxPlayersOverride_Engine, (CModule module)) -{ - if (!MaxPlayersIncreaseEnabled()) - return; - - AUTOHOOK_DISPATCH_MODULE(engine.dll) - - // patch GetPlayerLimits to ignore the boundary limit - module.Offset(0x116458).Patch("0xEB"); // jle => jmp - - // patch ED_Alloc to change nFirstIndex - ChangeOffset(module.Offset(0x18F46C + 1), NEW_MAX_PLAYERS + 8 + 1); // original: 41 (sv.GetMaxClients() + 1) - - // patch CGameServer::SpawnServer to change GetMaxClients inline - ChangeOffset(module.Offset(0x119543 + 2), NEW_MAX_PLAYERS + 8 + 1); // original: 41 (sv.GetMaxClients() + 1) - - // patch CGameServer::SpawnServer to change for loop - ChangeOffset(module.Offset(0x11957F + 2), NEW_MAX_PLAYERS); // original: 32 - - // patch CGameServer::SpawnServer to change for loop (there are two) - ChangeOffset(module.Offset(0x119586 + 2), NEW_MAX_PLAYERS + 1); // original: 33 (32 + 1) - - // patch max players somewhere in CClientState - ChangeOffset(module.Offset(0x1A162C + 2), NEW_MAX_PLAYERS - 1); // original: 31 (32 - 1) - - // patch max players in userinfo stringtable creation - /*{ - int maxPlayersPowerOf2 = 1; - while (maxPlayersPowerOf2 < NEW_MAX_PLAYERS) - maxPlayersPowerOf2 <<= 1; - ChangeOffset((char*)baseAddress + 0x114B79 + 3, maxPlayersPowerOf2); // original: 32 - }*/ - // this is not supposed to work at all but it does on 64 players (how) - // proper fix below - - // patch max players in userinfo stringtable creation loop - ChangeOffset(module.Offset(0x114C48 + 2), NEW_MAX_PLAYERS); // original: 32 - - // do not load prebaked SendTable message list - module.Offset(0x75859).Patch("EB"); // jnz -> jmp -} - -typedef void (*RunUserCmds_Type)(bool a1, float a2); -RunUserCmds_Type RunUserCmds_Original; - -HMODULE serverBase = 0; -auto RandomIntZeroMax = (__int64(__fastcall*)())0; - -// lazy rebuild -// clang-format off -AUTOHOOK(RunUserCmds, server.dll + 0x483D10, -void,, (bool a1, float a2)) -// clang-format on -{ - unsigned char v3; // bl - int v5; // er14 - int i; // edi - __int64 v7; // rax - DWORD* v8; // rbx - int v9; // edi - __int64* v10; // rsi - __int64 v11; // rax - int v12; // er12 - __int64 v13; // rdi - int v14; // ebx - int v15; // eax - __int64 v16; // r8 - int v17; // edx - char v18; // r15 - char v19; // bp - int v20; // esi - __int64* v21; // rdi - __int64 v22; // rcx - bool v23; // al - __int64 v24; // rax - __int64 v25[NEW_MAX_PLAYERS]; // [rsp+20h] [rbp-138h] BYREF - - uintptr_t base = (__int64)serverBase; - auto g_pGlobals = *(__int64*)(base + 0xBFBE08); - __int64 globals = g_pGlobals; - - auto g_pEngineServer = *(__int64*)(base + 0xBFBD98); - - auto qword_1814D9648 = *(__int64*)(base + 0x14D9648); - auto qword_1814DA408 = *(__int64*)(base + 0x14DA408); - auto qword_1812107E8 = *(__int64*)(base + 0x12107E8); - auto qword_1812105A8 = *(__int64*)(base + 0x12105A8); - - auto UTIL_PlayerByIndex = (__int64(__fastcall*)(int index))(base + 0x26AA10); - auto sub_180485590 = (void(__fastcall*)(__int64))(base + 0x485590); - auto sub_18058CD80 = (void(__fastcall*)(__int64))(base + 0x58CD80); - auto sub_1805A6D90 = (void(__fastcall*)(__int64))(base + 0x5A6D90); - auto sub_1805A6E50 = (bool(__fastcall*)(__int64, int, char))(base + 0x5A6E50); - auto sub_1805A6C20 = (void(__fastcall*)(__int64))(base + 0x5A6C20); - - v3 = *(unsigned char*)(g_pGlobals + 73); - if (*(DWORD*)(qword_1814D9648 + 92) && - ((*(unsigned __int8(__fastcall**)(__int64))(*(__int64*)g_pEngineServer + 32))(g_pEngineServer) || - !*(DWORD*)(qword_1814DA408 + 92)) && - v3) - { - globals = g_pGlobals; - v5 = 1; - for (i = 1; i <= *(DWORD*)(g_pGlobals + 52); ++i) - { - v7 = UTIL_PlayerByIndex(i); - v8 = (DWORD*)v7; - if (v7) - { - *(__int64*)(base + 0x1210420) = v7; - *(float*)(g_pGlobals + 16) = a2; - if (!a1) - sub_18058CD80(v7); - sub_1805A6D90((__int64)v8); - } - globals = g_pGlobals; - } - memset(v25, 0, sizeof(v25)); - v9 = 0; - if (*(int*)(globals + 52) > 0) - { - v10 = v25; - do - { - v11 = UTIL_PlayerByIndex(++v9); - globals = g_pGlobals; - *v10++ = v11; - } while (v9 < *(DWORD*)(globals + 52)); - } - v12 = *(DWORD*)(qword_1812107E8 + 92); - if (*(DWORD*)(qword_1812105A8 + 92)) - { - v13 = *(DWORD*)(globals + 52) - 1; - if (v13 >= 1) - { - v14 = *(DWORD*)(globals + 52); - do - { - v15 = RandomIntZeroMax(); - v16 = v25[v13--]; - v17 = v15 % v14--; - v25[v13 + 1] = v25[v17]; - v25[v17] = v16; - } while (v13 >= 1); - globals = g_pGlobals; - } - } - v18 = 1; - do - { - v19 = 0; - v20 = 0; - if (*(int*)(globals + 52) > 0) - { - v21 = v25; - do - { - v22 = *v21; - if (*v21) - { - *(__int64*)(base + 0x1210420) = *v21; - *(float*)(globals + 16) = a2; - v23 = sub_1805A6E50(v22, v12, v18); - globals = g_pGlobals; - if (v23) - v19 = 1; - else - *v21 = 0; - } - ++v20; - ++v21; - } while (v20 < *(DWORD*)(globals + 52)); - } - v18 = 0; - } while (v19); - if (*(int*)(globals + 52) >= 1) - { - do - { - v24 = UTIL_PlayerByIndex(v5); - if (v24) - { - *(__int64*)(base + 0x1210420) = v24; - *(float*)(g_pGlobals + 16) = a2; - sub_1805A6C20(v24); - } - ++v5; - } while (v5 <= *(DWORD*)(g_pGlobals + 52)); - } - sub_180485590(*(__int64*)(base + 0xB7B2D8)); - } -} - -// clang-format off -AUTOHOOK(SendPropArray2, server.dll + 0x12B130, -__int64,, (__int64 recvProp, int elements, int flags, const char* name, __int64 proxyFn, unsigned char unk1)) -// clang-format on -{ - // Change the amount of elements to account for a bigger player amount - if (!strcmp(name, "\"player_array\"")) - elements = NEW_MAX_PLAYERS; - - return SendPropArray2(recvProp, elements, flags, name, proxyFn, unk1); -} - -ON_DLL_LOAD("server.dll", MaxPlayersOverride_Server, (CModule module)) -{ - if (!MaxPlayersIncreaseEnabled()) - return; - - AUTOHOOK_DISPATCH_MODULE(server.dll) - - // get required data - serverBase = (HMODULE)module.m_nAddress; - RandomIntZeroMax = (decltype(RandomIntZeroMax))(GetProcAddress(GetModuleHandleA("vstdlib.dll"), "RandomIntZeroMax")); - - // patch max players amount - ChangeOffset(module.Offset(0x9A44D + 3), NEW_MAX_PLAYERS); // 0x20 (32) => 0x80 (128) - - // patch SpawnGlobalNonRewinding to change forced edict index - ChangeOffset(module.Offset(0x2BC403 + 2), NEW_MAX_PLAYERS + 1); // original: 33 (32 + 1) - - constexpr int CPlayerResource_OriginalSize = 4776; - constexpr int CPlayerResource_AddedSize = PlayerResource_TotalSize; - constexpr int CPlayerResource_ModifiedSize = CPlayerResource_OriginalSize + CPlayerResource_AddedSize; - - // CPlayerResource class allocation function - allocate a bigger amount to fit all new max player data - ChangeOffset(module.Offset(0x5C560A + 1), CPlayerResource_ModifiedSize); - - // DT_PlayerResource::m_iPing SendProp - ChangeOffset(module.Offset(0x5C5059 + 2), CPlayerResource_OriginalSize + PlayerResource_Ping_Start); - ChangeOffset(module.Offset(0x5C50A8 + 2), CPlayerResource_OriginalSize + PlayerResource_Ping_Start); - ChangeOffset(module.Offset(0x5C50E2 + 4), NEW_MAX_PLAYERS + 1); - - // DT_PlayerResource::m_iPing DataMap - ChangeOffset(module.Offset(0xB94598), CPlayerResource_OriginalSize + PlayerResource_Ping_Start); - ChangeOffset(module.Offset(0xB9459C), NEW_MAX_PLAYERS + 1); - ChangeOffset(module.Offset(0xB945C0), PlayerResource_Ping_Size); - - // DT_PlayerResource::m_iTeam SendProp - ChangeOffset(module.Offset(0x5C5110 + 2), CPlayerResource_OriginalSize + PlayerResource_Team_Start); - ChangeOffset(module.Offset(0x5C519C + 2), CPlayerResource_OriginalSize + PlayerResource_Team_Start); - ChangeOffset(module.Offset(0x5C517E + 4), NEW_MAX_PLAYERS + 1); - - // DT_PlayerResource::m_iTeam DataMap - ChangeOffset(module.Offset(0xB94600), CPlayerResource_OriginalSize + PlayerResource_Team_Start); - ChangeOffset(module.Offset(0xB94604), NEW_MAX_PLAYERS + 1); - ChangeOffset(module.Offset(0xB94628), PlayerResource_Team_Size); - - // DT_PlayerResource::m_iPRHealth SendProp - ChangeOffset(module.Offset(0x5C51C0 + 2), CPlayerResource_OriginalSize + PlayerResource_PRHealth_Start); - ChangeOffset(module.Offset(0x5C5204 + 2), CPlayerResource_OriginalSize + PlayerResource_PRHealth_Start); - ChangeOffset(module.Offset(0x5C523E + 4), NEW_MAX_PLAYERS + 1); - - // DT_PlayerResource::m_iPRHealth DataMap - ChangeOffset(module.Offset(0xB94668), CPlayerResource_OriginalSize + PlayerResource_PRHealth_Start); - ChangeOffset(module.Offset(0xB9466C), NEW_MAX_PLAYERS + 1); - ChangeOffset(module.Offset(0xB94690), PlayerResource_PRHealth_Size); - - // DT_PlayerResource::m_bConnected SendProp - ChangeOffset(module.Offset(0x5C526C + 2), CPlayerResource_OriginalSize + PlayerResource_Connected_Start); - ChangeOffset(module.Offset(0x5C52B4 + 2), CPlayerResource_OriginalSize + PlayerResource_Connected_Start); - ChangeOffset(module.Offset(0x5C52EE + 4), NEW_MAX_PLAYERS + 1); - - // DT_PlayerResource::m_bConnected DataMap - ChangeOffset(module.Offset(0xB946D0), CPlayerResource_OriginalSize + PlayerResource_Connected_Start); - ChangeOffset(module.Offset(0xB946D4), NEW_MAX_PLAYERS + 1); - ChangeOffset(module.Offset(0xB946F8), PlayerResource_Connected_Size); - - // DT_PlayerResource::m_bAlive SendProp - ChangeOffset(module.Offset(0x5C5321 + 2), CPlayerResource_OriginalSize + PlayerResource_Alive_Start); - ChangeOffset(module.Offset(0x5C5364 + 2), CPlayerResource_OriginalSize + PlayerResource_Alive_Start); - ChangeOffset(module.Offset(0x5C539E + 4), NEW_MAX_PLAYERS + 1); - - // DT_PlayerResource::m_bAlive DataMap - ChangeOffset(module.Offset(0xB94738), CPlayerResource_OriginalSize + PlayerResource_Alive_Start); - ChangeOffset(module.Offset(0xB9473C), NEW_MAX_PLAYERS + 1); - ChangeOffset(module.Offset(0xB94760), PlayerResource_Alive_Size); - - // DT_PlayerResource::m_boolStats SendProp - ChangeOffset(module.Offset(0x5C53CC + 2), CPlayerResource_OriginalSize + PlayerResource_BoolStats_Start); - ChangeOffset(module.Offset(0x5C5414 + 2), CPlayerResource_OriginalSize + PlayerResource_BoolStats_Start); - ChangeOffset(module.Offset(0x5C544E + 4), NEW_MAX_PLAYERS + 1); - - // DT_PlayerResource::m_boolStats DataMap - ChangeOffset(module.Offset(0xB947A0), CPlayerResource_OriginalSize + PlayerResource_BoolStats_Start); - ChangeOffset(module.Offset(0xB947A4), NEW_MAX_PLAYERS + 1); - ChangeOffset(module.Offset(0xB947C8), PlayerResource_BoolStats_Size); - - // DT_PlayerResource::m_killStats SendProp - ChangeOffset(module.Offset(0x5C547C + 2), CPlayerResource_OriginalSize + PlayerResource_KillStats_Start); - ChangeOffset(module.Offset(0x5C54E2 + 2), CPlayerResource_OriginalSize + PlayerResource_KillStats_Start); - ChangeOffset(module.Offset(0x5C54FE + 4), PlayerResource_KillStats_Length); - - // DT_PlayerResource::m_killStats DataMap - ChangeOffset(module.Offset(0xB94808), CPlayerResource_OriginalSize + PlayerResource_KillStats_Start); - ChangeOffset(module.Offset(0xB9480C), PlayerResource_KillStats_Length); - ChangeOffset(module.Offset(0xB94830), PlayerResource_KillStats_Size); - - // DT_PlayerResource::m_scoreStats SendProp - ChangeOffset(module.Offset(0x5C5528 + 2), CPlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); - ChangeOffset(module.Offset(0x5C5576 + 2), CPlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); - ChangeOffset(module.Offset(0x5C5584 + 4), PlayerResource_ScoreStats_Length); - - // DT_PlayerResource::m_scoreStats DataMap - ChangeOffset(module.Offset(0xB94870), CPlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); - ChangeOffset(module.Offset(0xB94874), PlayerResource_ScoreStats_Length); - ChangeOffset(module.Offset(0xB94898), PlayerResource_ScoreStats_Size); - - // CPlayerResource::UpdatePlayerData - m_bConnected - ChangeOffset(module.Offset(0x5C66EE + 4), CPlayerResource_OriginalSize + PlayerResource_Connected_Start); - ChangeOffset(module.Offset(0x5C672E + 4), CPlayerResource_OriginalSize + PlayerResource_Connected_Start); - - // CPlayerResource::UpdatePlayerData - m_iPing - ChangeOffset(module.Offset(0x5C6394 + 4), CPlayerResource_OriginalSize + PlayerResource_Ping_Start); - ChangeOffset(module.Offset(0x5C63DB + 4), CPlayerResource_OriginalSize + PlayerResource_Ping_Start); - - // CPlayerResource::UpdatePlayerData - m_iTeam - ChangeOffset(module.Offset(0x5C63FD + 4), CPlayerResource_OriginalSize + PlayerResource_Team_Start); - ChangeOffset(module.Offset(0x5C6442 + 4), CPlayerResource_OriginalSize + PlayerResource_Team_Start); - - // CPlayerResource::UpdatePlayerData - m_iPRHealth - ChangeOffset(module.Offset(0x5C645B + 4), CPlayerResource_OriginalSize + PlayerResource_PRHealth_Start); - ChangeOffset(module.Offset(0x5C64A0 + 4), CPlayerResource_OriginalSize + PlayerResource_PRHealth_Start); - - // CPlayerResource::UpdatePlayerData - m_bConnected - ChangeOffset(module.Offset(0x5C64AA + 4), CPlayerResource_OriginalSize + PlayerResource_Connected_Start); - ChangeOffset(module.Offset(0x5C64F0 + 4), CPlayerResource_OriginalSize + PlayerResource_Connected_Start); - - // CPlayerResource::UpdatePlayerData - m_bAlive - ChangeOffset(module.Offset(0x5C650A + 4), CPlayerResource_OriginalSize + PlayerResource_Alive_Start); - ChangeOffset(module.Offset(0x5C654F + 4), CPlayerResource_OriginalSize + PlayerResource_Alive_Start); - - // CPlayerResource::UpdatePlayerData - m_boolStats - ChangeOffset(module.Offset(0x5C6557 + 4), CPlayerResource_OriginalSize + PlayerResource_BoolStats_Start); - ChangeOffset(module.Offset(0x5C65A5 + 4), CPlayerResource_OriginalSize + PlayerResource_BoolStats_Start); - - // CPlayerResource::UpdatePlayerData - m_scoreStats - ChangeOffset(module.Offset(0x5C65C2 + 3), CPlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); - ChangeOffset(module.Offset(0x5C65E3 + 4), CPlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); - - // CPlayerResource::UpdatePlayerData - m_killStats - ChangeOffset(module.Offset(0x5C6654 + 3), CPlayerResource_OriginalSize + PlayerResource_KillStats_Start); - ChangeOffset(module.Offset(0x5C665B + 3), CPlayerResource_OriginalSize + PlayerResource_KillStats_Start); - - *module.Offset(0x14E7390).RCast() = 0; - auto DT_PlayerResource_Construct = module.Offset(0x5C4FE0).RCast<__int64(__fastcall*)()>(); - DT_PlayerResource_Construct(); - - constexpr int CTeam_OriginalSize = 3336; - constexpr int CTeam_AddedSize = Team_AddedSize; - constexpr int CTeam_ModifiedSize = CTeam_OriginalSize + CTeam_AddedSize; - - // CTeam class allocation function - allocate a bigger amount to fit all new team player data - ChangeOffset(module.Offset(0x23924A + 1), CTeam_ModifiedSize); - - // CTeam::CTeam - increase memset length to clean newly allocated data - ChangeOffset(module.Offset(0x2395AE + 2), 256 + CTeam_AddedSize); - - *module.Offset(0xC945A0).RCast() = 0; - auto DT_Team_Construct = module.Offset(0x238F50).RCast<__int64(__fastcall*)()>(); - DT_Team_Construct(); -} - -// clang-format off -AUTOHOOK(RecvPropArray2, client.dll + 0x1CEDA0, -__int64,, (__int64 recvProp, int elements, int flags, const char* name, __int64 proxyFn)) -// clang-format on -{ - // Change the amount of elements to account for a bigger player amount - if (!strcmp(name, "\"player_array\"")) - elements = NEW_MAX_PLAYERS; - - return RecvPropArray2(recvProp, elements, flags, name, proxyFn); -} - -ON_DLL_LOAD("client.dll", MaxPlayersOverride_Client, (CModule module)) -{ - if (!MaxPlayersIncreaseEnabled()) - return; - - AUTOHOOK_DISPATCH_MODULE(client.dll) - - constexpr int C_PlayerResource_OriginalSize = 5768; - constexpr int C_PlayerResource_AddedSize = PlayerResource_TotalSize; - constexpr int C_PlayerResource_ModifiedSize = C_PlayerResource_OriginalSize + C_PlayerResource_AddedSize; - - // C_PlayerResource class allocation function - allocate a bigger amount to fit all new max player data - ChangeOffset(module.Offset(0x164C41 + 1), C_PlayerResource_ModifiedSize); - - // C_PlayerResource::C_PlayerResource - change loop end value - ChangeOffset(module.Offset(0x1640C4 + 2), NEW_MAX_PLAYERS - 32); - - // C_PlayerResource::C_PlayerResource - change m_szName address - ChangeOffset( - module.Offset(0x1640D0 + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); // appended to the end of the class - - // C_PlayerResource::C_PlayerResource - change m_szName address - ChangeOffset( - module.Offset(0x1640D0 + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); // appended to the end of the class - - // C_PlayerResource::C_PlayerResource - increase memset length to clean newly allocated data - ChangeOffset(module.Offset(0x1640D0 + 3), 2244 + C_PlayerResource_AddedSize); - - // C_PlayerResource::UpdatePlayerName - change m_szName address - ChangeOffset(module.Offset(0x16431F + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); - - // C_PlayerResource::GetPlayerName - change m_szName address 1 - ChangeOffset(module.Offset(0x1645B1 + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); - - // C_PlayerResource::GetPlayerName - change m_szName address 2 - ChangeOffset(module.Offset(0x1645C0 + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); - - // C_PlayerResource::GetPlayerName - change m_szName address 3 - ChangeOffset(module.Offset(0x1645DD + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); - - // C_PlayerResource::GetPlayerName internal func - change m_szName address 1 - ChangeOffset(module.Offset(0x164B71 + 4), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); - - // C_PlayerResource::GetPlayerName internal func - change m_szName address 2 - ChangeOffset(module.Offset(0x164B9B + 4), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); - - // C_PlayerResource::GetPlayerName2 (?) - change m_szName address 1 - ChangeOffset(module.Offset(0x164641 + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); - - // C_PlayerResource::GetPlayerName2 (?) - change m_szName address 2 - ChangeOffset(module.Offset(0x164650 + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); - - // C_PlayerResource::GetPlayerName2 (?) - change m_szName address 3 - ChangeOffset(module.Offset(0x16466D + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); - - // C_PlayerResource::GetPlayerName internal func - change m_szName2 (?) address 1 - ChangeOffset(module.Offset(0x164BA3 + 4), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); - - // C_PlayerResource::GetPlayerName internal func - change m_szName2 (?) address 2 - ChangeOffset(module.Offset(0x164BCE + 4), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); - - // C_PlayerResource::GetPlayerName internal func - change m_szName2 (?) address 3 - ChangeOffset(module.Offset(0x164BE7 + 4), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); - - // C_PlayerResource::m_szName - ChangeOffset(module.Offset(0xc350f8), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); - ChangeOffset(module.Offset(0xc350f8 + 4), NEW_MAX_PLAYERS + 1); - - // DT_PlayerResource size - ChangeOffset(module.Offset(0x163415 + 6), C_PlayerResource_ModifiedSize); - - // DT_PlayerResource::m_iPing RecvProp - ChangeOffset(module.Offset(0x163492 + 2), C_PlayerResource_OriginalSize + PlayerResource_Ping_Start); - ChangeOffset(module.Offset(0x1634D6 + 2), C_PlayerResource_OriginalSize + PlayerResource_Ping_Start); - ChangeOffset(module.Offset(0x163515 + 5), NEW_MAX_PLAYERS + 1); - - // C_PlayerResource::m_iPing - ChangeOffset(module.Offset(0xc35170), C_PlayerResource_OriginalSize + PlayerResource_Ping_Start); - ChangeOffset(module.Offset(0xc35170 + 4), NEW_MAX_PLAYERS + 1); - - // DT_PlayerResource::m_iTeam RecvProp - ChangeOffset(module.Offset(0x163549 + 2), C_PlayerResource_OriginalSize + PlayerResource_Team_Start); - ChangeOffset(module.Offset(0x1635C8 + 2), C_PlayerResource_OriginalSize + PlayerResource_Team_Start); - ChangeOffset(module.Offset(0x1635AD + 5), NEW_MAX_PLAYERS + 1); - - // C_PlayerResource::m_iTeam - ChangeOffset(module.Offset(0xc351e8), C_PlayerResource_OriginalSize + PlayerResource_Team_Start); - ChangeOffset(module.Offset(0xc351e8 + 4), NEW_MAX_PLAYERS + 1); - - // DT_PlayerResource::m_iPRHealth RecvProp - ChangeOffset(module.Offset(0x1635F9 + 2), C_PlayerResource_OriginalSize + PlayerResource_PRHealth_Start); - ChangeOffset(module.Offset(0x163625 + 2), C_PlayerResource_OriginalSize + PlayerResource_PRHealth_Start); - ChangeOffset(module.Offset(0x163675 + 5), NEW_MAX_PLAYERS + 1); - - // C_PlayerResource::m_iPRHealth - ChangeOffset(module.Offset(0xc35260), C_PlayerResource_OriginalSize + PlayerResource_PRHealth_Start); - ChangeOffset(module.Offset(0xc35260 + 4), NEW_MAX_PLAYERS + 1); - - // DT_PlayerResource::m_bConnected RecvProp - ChangeOffset(module.Offset(0x1636A9 + 2), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); - ChangeOffset(module.Offset(0x1636D5 + 2), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); - ChangeOffset(module.Offset(0x163725 + 5), NEW_MAX_PLAYERS + 1); - - // C_PlayerResource::m_bConnected - ChangeOffset(module.Offset(0xc352d8), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); - ChangeOffset(module.Offset(0xc352d8 + 4), NEW_MAX_PLAYERS + 1); - - // DT_PlayerResource::m_bAlive RecvProp - ChangeOffset(module.Offset(0x163759 + 2), C_PlayerResource_OriginalSize + PlayerResource_Alive_Start); - ChangeOffset(module.Offset(0x163785 + 2), C_PlayerResource_OriginalSize + PlayerResource_Alive_Start); - ChangeOffset(module.Offset(0x1637D5 + 5), NEW_MAX_PLAYERS + 1); - - // C_PlayerResource::m_bAlive - ChangeOffset(module.Offset(0xc35350), C_PlayerResource_OriginalSize + PlayerResource_Alive_Start); - ChangeOffset(module.Offset(0xc35350 + 4), NEW_MAX_PLAYERS + 1); - - // DT_PlayerResource::m_boolStats RecvProp - ChangeOffset(module.Offset(0x163809 + 2), C_PlayerResource_OriginalSize + PlayerResource_BoolStats_Start); - ChangeOffset(module.Offset(0x163835 + 2), C_PlayerResource_OriginalSize + PlayerResource_BoolStats_Start); - ChangeOffset(module.Offset(0x163885 + 5), NEW_MAX_PLAYERS + 1); - - // C_PlayerResource::m_boolStats - ChangeOffset(module.Offset(0xc353c8), C_PlayerResource_OriginalSize + PlayerResource_BoolStats_Start); - ChangeOffset(module.Offset(0xc353c8 + 4), NEW_MAX_PLAYERS + 1); - - // DT_PlayerResource::m_killStats RecvProp - ChangeOffset(module.Offset(0x1638B3 + 2), C_PlayerResource_OriginalSize + PlayerResource_KillStats_Start); - ChangeOffset(module.Offset(0x1638E5 + 2), C_PlayerResource_OriginalSize + PlayerResource_KillStats_Start); - ChangeOffset(module.Offset(0x163935 + 5), PlayerResource_KillStats_Length); - - // C_PlayerResource::m_killStats - ChangeOffset(module.Offset(0xc35440), C_PlayerResource_OriginalSize + PlayerResource_KillStats_Start); - ChangeOffset(module.Offset(0xc35440 + 4), PlayerResource_KillStats_Length); - - // DT_PlayerResource::m_scoreStats RecvProp - ChangeOffset(module.Offset(0x163969 + 2), C_PlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); - ChangeOffset(module.Offset(0x163995 + 2), C_PlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); - ChangeOffset(module.Offset(0x1639E5 + 5), PlayerResource_ScoreStats_Length); - - // C_PlayerResource::m_scoreStats - ChangeOffset(module.Offset(0xc354b8), C_PlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); - ChangeOffset(module.Offset(0xc354b8 + 4), PlayerResource_ScoreStats_Length); - - // C_PlayerResource::GetPlayerName - change m_bConnected address - ChangeOffset(module.Offset(0x164599 + 3), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); - - // C_PlayerResource::GetPlayerName2 (?) - change m_bConnected address - ChangeOffset(module.Offset(0x164629 + 3), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); - - // C_PlayerResource::GetPlayerName internal func - change m_bConnected address - ChangeOffset(module.Offset(0x164B13 + 3), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); - - // Some other get name func (that seems to be unused) - change m_bConnected address - ChangeOffset(module.Offset(0x164860 + 3), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); - - // Some other get name func 2 (that seems to be unused too) - change m_bConnected address - ChangeOffset(module.Offset(0x164834 + 3), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); - - *module.Offset(0xC35068).RCast() = 0; - auto DT_PlayerResource_Construct = module.Offset(0x163400).RCast<__int64(__fastcall*)()>(); - DT_PlayerResource_Construct(); - - constexpr int C_Team_OriginalSize = 3200; - constexpr int C_Team_AddedSize = Team_AddedSize; - constexpr int C_Team_ModifiedSize = C_Team_OriginalSize + C_Team_AddedSize; - - // C_Team class allocation function - allocate a bigger amount to fit all new team player data - ChangeOffset(module.Offset(0x182321 + 1), C_Team_ModifiedSize); - - // C_Team::C_Team - increase memset length to clean newly allocated data - ChangeOffset(module.Offset(0x1804A2 + 2), 256 + C_Team_AddedSize); - - // DT_Team size - ChangeOffset(module.Offset(0xC3AA0C), C_Team_ModifiedSize); - - *module.Offset(0xC3AFF8).RCast() = 0; - auto DT_Team_Construct = module.Offset(0x17F950).RCast<__int64(__fastcall*)()>(); - DT_Team_Construct(); -} diff --git a/NorthstarDLL/shared/maxplayers.h b/NorthstarDLL/shared/maxplayers.h deleted file mode 100644 index 40a3ac58..00000000 --- a/NorthstarDLL/shared/maxplayers.h +++ /dev/null @@ -1,3 +0,0 @@ -#pragma once - -int GetMaxPlayers(); diff --git a/NorthstarDLL/shared/misccommands.cpp b/NorthstarDLL/shared/misccommands.cpp deleted file mode 100644 index 15da6767..00000000 --- a/NorthstarDLL/shared/misccommands.cpp +++ /dev/null @@ -1,391 +0,0 @@ -#include "misccommands.h" -#include "core/convar/concommand.h" -#include "shared/playlist.h" -#include "engine/r2engine.h" -#include "client/r2client.h" -#include "core/tier0.h" -#include "engine/hoststate.h" -#include "masterserver/masterserver.h" -#include "mods/modmanager.h" -#include "server/auth/serverauthentication.h" -#include "squirrel/squirrel.h" - -void ConCommand_force_newgame(const CCommand& arg) -{ - if (arg.ArgC() < 2) - return; - - g_pHostState->m_iNextState = HostState_t::HS_NEW_GAME; - strncpy(g_pHostState->m_levelName, arg.Arg(1), sizeof(g_pHostState->m_levelName)); -} - -void ConCommand_ns_start_reauth_and_leave_to_lobby(const CCommand& arg) -{ - // hack for special case where we're on a local server, so we erase our own newly created auth data on disconnect - g_pMasterServerManager->m_bNewgameAfterSelfAuth = true; - g_pMasterServerManager->AuthenticateWithOwnServer(g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken); -} - -void ConCommand_ns_end_reauth_and_leave_to_lobby(const CCommand& arg) -{ - if (g_pServerAuthentication->m_RemoteAuthenticationData.size()) - g_pCVar->FindVar("serverfilter")->SetValue(g_pServerAuthentication->m_RemoteAuthenticationData.begin()->first.c_str()); - - // weird way of checking, but check if client script vm is initialised, mainly just to allow players to cancel this - if (g_pSquirrel->m_pSQVM) - { - g_pServerAuthentication->m_bNeedLocalAuthForNewgame = true; - - // this won't set playlist correctly on remote clients, don't think they can set playlist until they've left which sorta - // fucks things should maybe set this in HostState_NewGame? - R2::SetCurrentPlaylist("tdm"); - strcpy(g_pHostState->m_levelName, "mp_lobby"); - g_pHostState->m_iNextState = HostState_t::HS_NEW_GAME; - } -} - -void ConCommand_cvar_setdefaultvalue(const CCommand& arg) -{ - if (arg.ArgC() < 3) - { - spdlog::info("usage: cvar_setdefaultvalue mp_gamemode tdm"); - return; - } - - ConVar* pCvar = g_pCVar->FindVar(arg.Arg(1)); - if (!pCvar) - { - spdlog::info("usage: cvar_setdefaultvalue mp_gamemode tdm"); - return; - } - - // unfortunately no way for us to not leak memory here, as default value might not be in writeable memory by default - int nLen = strlen(arg.Arg(2)); - char* pBuf = new char[nLen + 1]; - strncpy_s(pBuf, nLen + 1, arg.Arg(2), nLen); - - pCvar->m_pszDefaultValue = pBuf; -} - -void ConCommand_cvar_setvalueanddefaultvalue(const CCommand& arg) -{ - if (arg.ArgC() < 3) - { - spdlog::info("usage: cvar_setvalueanddefaultvalue mp_gamemode tdm"); - return; - } - - ConVar* pCvar = g_pCVar->FindVar(arg.Arg(1)); - if (!pCvar) - { - spdlog::info("usage: cvar_setvalueanddefaultvalue mp_gamemode tdm"); - return; - } - - // unfortunately no way for us to not leak memory here, as default value might not be in writeable memory by default - int nLen = strlen(arg.Arg(2)); - char* pBuf = new char[nLen + 1]; - strncpy_s(pBuf, nLen + 1, arg.Arg(2), nLen); - - pCvar->m_pszDefaultValue = pBuf; - pCvar->SetValue(pCvar->m_pszDefaultValue); -} - -void ConCommand_cvar_reset(const CCommand& arg) -{ - if (arg.ArgC() < 2) - { - spdlog::info("usage: cvar_reset mp_gamemode"); - return; - } - - ConVar* pCvar = g_pCVar->FindVar(arg.Arg(1)); - if (!pCvar) - { - spdlog::info("usage: cvar_reset mp_gamemode"); - return; - } - - // reset cvar - pCvar->SetValue(pCvar->m_pszDefaultValue); -} - -void AddMiscConCommands() -{ - RegisterConCommand( - "force_newgame", - ConCommand_force_newgame, - "forces a map load through directly setting g_pHostState->m_iNextState to HS_NEW_GAME", - FCVAR_NONE); - - RegisterConCommand( - "ns_start_reauth_and_leave_to_lobby", - ConCommand_ns_start_reauth_and_leave_to_lobby, - "called by the server, used to reauth and return the player to lobby when leaving a game", - FCVAR_SERVER_CAN_EXECUTE); - - // this is a concommand because we make a deferred call to it from another thread - RegisterConCommand("ns_end_reauth_and_leave_to_lobby", ConCommand_ns_end_reauth_and_leave_to_lobby, "", FCVAR_NONE); - - RegisterConCommand( - "cvar_setdefaultvalue", - ConCommand_cvar_setdefaultvalue, - "overwrites the default value of a cvar, for use with script and cvar_reset", - FCVAR_NONE); - RegisterConCommand( - "cvar_setvalueanddefaultvalue", - ConCommand_cvar_setvalueanddefaultvalue, - "overwrites the current value and default value of a cvar, for use with script and cvar_reset", - FCVAR_NONE); - RegisterConCommand("cvar_reset", ConCommand_cvar_reset, "resets a cvar's value to its default value", FCVAR_NONE); -} - -// fixes up various cvar flags to have more sane values -void FixupCvarFlags() -{ - if (CommandLine()->CheckParm("-allowdevcvars")) - { - // strip hidden and devonly cvar flags - int iNumCvarsAltered = 0; - for (auto& pair : g_pCVar->DumpToMap()) - { - // strip flags - int flags = pair.second->GetFlags(); - if (flags & FCVAR_DEVELOPMENTONLY) - { - flags &= ~FCVAR_DEVELOPMENTONLY; - iNumCvarsAltered++; - } - - if (flags & FCVAR_HIDDEN) - { - flags &= ~FCVAR_HIDDEN; - iNumCvarsAltered++; - } - - pair.second->m_nFlags = flags; - } - - spdlog::info("Removed {} hidden/devonly cvar flags", iNumCvarsAltered); - } - - // make all engine client commands FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS - // these are usually checked through CGameClient::IsEngineClientCommand, but we get more control over this if we just do it through - // cvar flags - const char** ppEngineClientCommands = CModule("engine.dll").Offset(0x7C5EF0).RCast(); - - int i = 0; - do - { - ConCommandBase* pCommand = g_pCVar->FindCommandBase(ppEngineClientCommands[i]); - if (pCommand) // not all the commands in this array actually exist in respawn source - pCommand->m_nFlags |= FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS; - } while (ppEngineClientCommands[++i]); - - // array of cvars and the flags we want to add to them - const std::vector> CVAR_FIXUP_ADD_FLAGS = { - // system commands (i.e. necessary for proper functionality) - // servers need to be able to disconnect - {"disconnect", FCVAR_SERVER_CAN_EXECUTE}, - - // cheat commands - {"give", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"give_server", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"givecurrentammo", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"takecurrentammo", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - - {"switchclass", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"set", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"_setClassVarServer", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - - {"ent_create", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"ent_throw", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"ent_setname", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"ent_teleport", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"ent_remove", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"ent_remove_all", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"ent_fire", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - - {"particle_create", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"particle_recreate", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"particle_kill", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - - {"test_setteam", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"melee_lunge_ent", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - - // fcvars that should be cheats - {"net_ignoreAllSnapshots", FCVAR_CHEAT}, - {"highlight_draw", FCVAR_CHEAT}, - // these should potentially be replicated rather than cheat, like sv_footsteps is - // however they're defined on client, so can't make replicated atm sadly - {"cl_footstep_event_max_dist", FCVAR_CHEAT}, - {"cl_footstep_event_max_dist_titan", FCVAR_CHEAT}, - }; - - // array of cvars and the flags we want to remove from them - const std::vector> CVAR_FIXUP_REMOVE_FLAGS = { - // unsure how this command works, not even sure it's used on retail servers, deffo shouldn't be used on northstar - {"migrateme", FCVAR_SERVER_CAN_EXECUTE | FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"recheck", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, // we don't need this on northstar servers, it's for communities - - // unsure how these work exactly (rpt system likely somewhat stripped?), removing anyway since they won't be used - {"rpt_client_enable", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - {"rpt_password", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, - - // these are devonly by default but should be modifyable - // NOTE: not all of these may actually do anything or work properly in practice - // network settings - {"cl_updaterate_mp", FCVAR_DEVELOPMENTONLY}, - {"cl_updaterate_sp", FCVAR_DEVELOPMENTONLY}, - {"clock_bias_sp", FCVAR_DEVELOPMENTONLY}, - {"clock_bias_mp", FCVAR_DEVELOPMENTONLY}, - {"cl_interpolate", FCVAR_DEVELOPMENTONLY}, // super duper ultra fucks anims if changed - {"cl_interpolateSoAllAnimsLoop", FCVAR_DEVELOPMENTONLY}, - {"cl_cmdrate", FCVAR_DEVELOPMENTONLY}, - {"cl_cmdbackup", FCVAR_DEVELOPMENTONLY}, - {"rate", FCVAR_DEVELOPMENTONLY}, - {"net_minroutable", FCVAR_DEVELOPMENTONLY}, - {"net_maxroutable", FCVAR_DEVELOPMENTONLY}, - {"net_lerpFields", FCVAR_DEVELOPMENTONLY}, - {"net_ignoreAllSnapshots", FCVAR_DEVELOPMENTONLY}, - {"net_chokeloop", FCVAR_DEVELOPMENTONLY}, - {"sv_unlag", FCVAR_DEVELOPMENTONLY}, - {"sv_maxunlag", FCVAR_DEVELOPMENTONLY}, - {"sv_lagpushticks", FCVAR_DEVELOPMENTONLY}, - {"sv_instancebaselines", FCVAR_DEVELOPMENTONLY}, - {"sv_voiceEcho", FCVAR_DEVELOPMENTONLY}, - {"net_compresspackets", FCVAR_DEVELOPMENTONLY}, - {"net_compresspackets_minsize", FCVAR_DEVELOPMENTONLY}, - {"net_verifyEncryption", FCVAR_DEVELOPMENTONLY}, // unsure if functional in retail - - // gameplay settings - {"vel_samples", FCVAR_DEVELOPMENTONLY}, - {"vel_sampleFrequency", FCVAR_DEVELOPMENTONLY}, - {"sv_friction", FCVAR_DEVELOPMENTONLY}, - {"sv_stopspeed", FCVAR_DEVELOPMENTONLY}, - {"sv_airaccelerate", FCVAR_DEVELOPMENTONLY}, - {"sv_forceGrapplesToFail", FCVAR_DEVELOPMENTONLY}, - {"sv_maxvelocity", FCVAR_DEVELOPMENTONLY}, - {"sv_footsteps", FCVAR_DEVELOPMENTONLY}, - // these 2 are flagged as CHEAT above, could be made REPLICATED later potentially - {"cl_footstep_event_max_dist", FCVAR_DEVELOPMENTONLY}, - {"cl_footstep_event_max_dist_titan", FCVAR_DEVELOPMENTONLY}, - {"sv_balanceTeams", FCVAR_DEVELOPMENTONLY}, - {"rodeo_enable", FCVAR_DEVELOPMENTONLY}, - {"sv_forceRodeoToFail", FCVAR_DEVELOPMENTONLY}, - {"player_find_rodeo_target_per_cmd", FCVAR_DEVELOPMENTONLY}, // todo test before merge - {"hud_takesshots", FCVAR_DEVELOPMENTONLY}, // very likely does not work but would be cool if it did - - {"cam_collision", FCVAR_DEVELOPMENTONLY}, - {"cam_idealdelta", FCVAR_DEVELOPMENTONLY}, - {"cam_ideallag", FCVAR_DEVELOPMENTONLY}, - - // graphics/visual settings - {"mat_colorcorrection", FCVAR_DEVELOPMENTONLY}, - {"r_hbaoRadius", FCVAR_DEVELOPMENTONLY}, - {"r_hbaoDepthMax", FCVAR_DEVELOPMENTONLY}, - {"r_hbaoBlurSharpness", FCVAR_DEVELOPMENTONLY}, - {"r_hbaoIntensity", FCVAR_DEVELOPMENTONLY}, - {"r_hbaoBias", FCVAR_DEVELOPMENTONLY}, - {"r_hbaoDistanceLerp", FCVAR_DEVELOPMENTONLY}, - {"r_hbaoBlurRadius", FCVAR_DEVELOPMENTONLY}, - {"r_hbaoExponent", FCVAR_DEVELOPMENTONLY}, - {"r_hbaoDepthFadePctDefault", FCVAR_DEVELOPMENTONLY}, - {"r_drawscreenspaceparticles", FCVAR_DEVELOPMENTONLY}, - {"ui_loadingscreen_fadeout_time", FCVAR_DEVELOPMENTONLY}, - {"ui_loadingscreen_fadein_time", FCVAR_DEVELOPMENTONLY}, - {"ui_loadingscreen_transition_time", FCVAR_DEVELOPMENTONLY}, - {"ui_loadingscreen_mintransition_time", FCVAR_DEVELOPMENTONLY}, - // these 2 could be FCVAR_CHEAT, i guess? - {"cl_draw_player_model", FCVAR_DEVELOPMENTONLY}, - {"cl_always_draw_3p_player", FCVAR_DEVELOPMENTONLY}, - {"idcolor_neutral", FCVAR_DEVELOPMENTONLY}, - {"idcolor_ally", FCVAR_DEVELOPMENTONLY}, - {"idcolor_ally_cb1", FCVAR_DEVELOPMENTONLY}, - {"idcolor_ally_cb2", FCVAR_DEVELOPMENTONLY}, - {"idcolor_ally_cb3", FCVAR_DEVELOPMENTONLY}, - {"idcolor_enemy", FCVAR_DEVELOPMENTONLY}, - {"idcolor_enemy_cb1", FCVAR_DEVELOPMENTONLY}, - {"idcolor_enemy_cb2", FCVAR_DEVELOPMENTONLY}, - {"idcolor_enemy_cb3", FCVAR_DEVELOPMENTONLY}, - {"playerListPartyColorR", FCVAR_DEVELOPMENTONLY}, - {"playerListPartyColorG", FCVAR_DEVELOPMENTONLY}, - {"playerListPartyColorB", FCVAR_DEVELOPMENTONLY}, - {"playerListUseFriendColor", FCVAR_DEVELOPMENTONLY}, - {"fx_impact_neutral", FCVAR_DEVELOPMENTONLY}, - {"fx_impact_ally", FCVAR_DEVELOPMENTONLY}, - {"fx_impact_enemy", FCVAR_DEVELOPMENTONLY}, - {"hitch_alert_color", FCVAR_DEVELOPMENTONLY}, - {"particles_cull_all", FCVAR_DEVELOPMENTONLY}, - {"particles_cull_dlights", FCVAR_DEVELOPMENTONLY}, - {"map_settings_override", FCVAR_DEVELOPMENTONLY}, - {"highlight_draw", FCVAR_DEVELOPMENTONLY}, - - // sys/engine settings - {"sleep_when_meeting_framerate", FCVAR_DEVELOPMENTONLY}, - {"sleep_when_meeting_framerate_headroom_ms", FCVAR_DEVELOPMENTONLY}, - {"not_focus_sleep", FCVAR_DEVELOPMENTONLY}, - {"sp_not_focus_pause", FCVAR_DEVELOPMENTONLY}, - {"joy_requireFocus", FCVAR_DEVELOPMENTONLY}, - - {"host_thread_mode", FCVAR_DEVELOPMENTONLY}, - {"phys_enable_simd_optimizations", FCVAR_DEVELOPMENTONLY}, - {"phys_enable_experimental_optimizations", FCVAR_DEVELOPMENTONLY}, - - {"community_frame_run", FCVAR_DEVELOPMENTONLY}, - {"sv_single_core_dedi", FCVAR_DEVELOPMENTONLY}, - {"sv_stressbots", FCVAR_DEVELOPMENTONLY}, - - {"fatal_script_errors", FCVAR_DEVELOPMENTONLY}, - {"fatal_script_errors_client", FCVAR_DEVELOPMENTONLY}, - {"fatal_script_errors_server", FCVAR_DEVELOPMENTONLY}, - {"script_error_on_midgame_load", FCVAR_DEVELOPMENTONLY}, // idk what this is - - {"ai_ainRebuildOnMapStart", FCVAR_DEVELOPMENTONLY}, - - {"save_enable", FCVAR_DEVELOPMENTONLY}, - - // cheat commands - {"switchclass", FCVAR_DEVELOPMENTONLY}, - {"set", FCVAR_DEVELOPMENTONLY}, - {"_setClassVarServer", FCVAR_DEVELOPMENTONLY}, - - // reparse commands - {"aisettings_reparse", FCVAR_DEVELOPMENTONLY}, - {"aisettings_reparse_client", FCVAR_DEVELOPMENTONLY}, - {"damagedefs_reparse", FCVAR_DEVELOPMENTONLY}, - {"damagedefs_reparse_client", FCVAR_DEVELOPMENTONLY}, - {"playerSettings_reparse", FCVAR_DEVELOPMENTONLY}, - {"_playerSettings_reparse_Server", FCVAR_DEVELOPMENTONLY}, - - }; - - const std::vector> CVAR_FIXUP_DEFAULT_VALUES = { - {"sv_stressbots", "0"}, // not currently used but this is probably a bad default if we get bots working - {"cl_pred_optimize", "0"} // fixes issues with animation prediction in thirdperson - }; - - for (auto& fixup : CVAR_FIXUP_ADD_FLAGS) - { - ConCommandBase* command = g_pCVar->FindCommandBase(std::get<0>(fixup)); - if (command) - command->m_nFlags |= std::get<1>(fixup); - } - - for (auto& fixup : CVAR_FIXUP_REMOVE_FLAGS) - { - ConCommandBase* command = g_pCVar->FindCommandBase(std::get<0>(fixup)); - if (command) - command->m_nFlags &= ~std::get<1>(fixup); - } - - for (auto& fixup : CVAR_FIXUP_DEFAULT_VALUES) - { - ConVar* cvar = g_pCVar->FindVar(std::get<0>(fixup)); - if (cvar && !strcmp(cvar->GetString(), cvar->m_pszDefaultValue)) - { - cvar->SetValue(std::get<1>(fixup)); - cvar->m_pszDefaultValue = std::get<1>(fixup); - } - } -} diff --git a/NorthstarDLL/shared/misccommands.h b/NorthstarDLL/shared/misccommands.h deleted file mode 100644 index 07a07fb3..00000000 --- a/NorthstarDLL/shared/misccommands.h +++ /dev/null @@ -1,3 +0,0 @@ -#pragma once -void AddMiscConCommands(); -void FixupCvarFlags(); diff --git a/NorthstarDLL/shared/playlist.cpp b/NorthstarDLL/shared/playlist.cpp deleted file mode 100644 index 2b9ad979..00000000 --- a/NorthstarDLL/shared/playlist.cpp +++ /dev/null @@ -1,125 +0,0 @@ -#include "playlist.h" -#include "core/convar/concommand.h" -#include "core/convar/convar.h" -#include "squirrel/squirrel.h" -#include "engine/hoststate.h" -#include "engine/r2engine.h" -#include "server/serverpresence.h" - -AUTOHOOK_INIT() - -// use the R2 namespace for game funcs -namespace R2 -{ - DEFINED_VAR_AT(engine.dll + 0x18C640, GetCurrentPlaylistName); - DEFINED_VAR_AT(engine.dll + 0x18EB20, SetCurrentPlaylist); - DEFINED_VAR_AT(engine.dll + 0x18ED00, SetPlaylistVarOverride); - DEFINED_VAR_AT(engine.dll + 0x18C680, GetCurrentPlaylistVar); -} // namespace R2 - -ConVar* Cvar_ns_use_clc_SetPlaylistVarOverride; - -// clang-format off -AUTOHOOK(clc_SetPlaylistVarOverride__Process, engine.dll + 0x222180, -char, __fastcall, (void* a1, void* a2)) -// clang-format on -{ - // the private_match playlist on mp_lobby is the only situation where there should be any legitimate sending of this netmessage - if (!Cvar_ns_use_clc_SetPlaylistVarOverride->GetBool() || strcmp(R2::GetCurrentPlaylistName(), "private_match") || - strcmp(g_pGlobals->m_pMapName, "mp_lobby")) - return 1; - - return clc_SetPlaylistVarOverride__Process(a1, a2); -} - -// clang-format off -AUTOHOOK(SetCurrentPlaylist, engine.dll + 0x18EB20, -bool, __fastcall, (const char* pPlaylistName)) -// clang-format on -{ - bool bSuccess = SetCurrentPlaylist(pPlaylistName); - - if (bSuccess) - { - spdlog::info("Set playlist to {}", R2::GetCurrentPlaylistName()); - g_pServerPresence->SetPlaylist(R2::GetCurrentPlaylistName()); - } - - return bSuccess; -} - -// clang-format off -AUTOHOOK(SetPlaylistVarOverride, engine.dll + 0x18ED00, -void, __fastcall, (const char* pVarName, const char* pValue)) -// clang-format on -{ - if (strlen(pValue) >= 64) - return; - - SetPlaylistVarOverride(pVarName, pValue); -} - -// clang-format off -AUTOHOOK(GetCurrentPlaylistVar, engine.dll + 0x18C680, -const char*, __fastcall, (const char* pVarName, bool bUseOverrides)) -// clang-format on -{ - if (!bUseOverrides && !strcmp(pVarName, "max_players")) - bUseOverrides = true; - - return GetCurrentPlaylistVar(pVarName, bUseOverrides); -} - -// clang-format off -AUTOHOOK(GetCurrentGamemodeMaxPlayers, engine.dll + 0x18C430, -int, __fastcall, ()) -// clang-format on -{ - const char* pMaxPlayers = R2::GetCurrentPlaylistVar("max_players", 0); - if (!pMaxPlayers) - return GetCurrentGamemodeMaxPlayers(); - - int iMaxPlayers = atoi(pMaxPlayers); - return iMaxPlayers; -} - -void ConCommand_playlist(const CCommand& args) -{ - if (args.ArgC() < 2) - return; - - R2::SetCurrentPlaylist(args.Arg(1)); -} - -void ConCommand_setplaylistvaroverride(const CCommand& args) -{ - if (args.ArgC() < 3) - return; - - for (int i = 1; i < args.ArgC(); i += 2) - R2::SetPlaylistVarOverride(args.Arg(i), args.Arg(i + 1)); -} - -ON_DLL_LOAD_RELIESON("engine.dll", PlaylistHooks, (ConCommand, ConVar), (CModule module)) -{ - AUTOHOOK_DISPATCH() - - // playlist is the name of the command on respawn servers, but we already use setplaylist so can't get rid of it - RegisterConCommand("playlist", ConCommand_playlist, "Sets the current playlist", FCVAR_NONE); - RegisterConCommand("setplaylist", ConCommand_playlist, "Sets the current playlist", FCVAR_NONE); - RegisterConCommand("setplaylistvaroverrides", ConCommand_setplaylistvaroverride, "sets a playlist var override", FCVAR_NONE); - - // note: clc_SetPlaylistVarOverride is pretty insecure, since it allows for entirely arbitrary playlist var overrides to be sent to the - // server, this is somewhat restricted on custom servers to prevent it being done outside of private matches, but ideally it should be - // disabled altogether, since the custom menus won't use it anyway this should only really be accepted if you want vanilla client - // compatibility - Cvar_ns_use_clc_SetPlaylistVarOverride = new ConVar( - "ns_use_clc_SetPlaylistVarOverride", "0", FCVAR_GAMEDLL, "Whether the server should accept clc_SetPlaylistVarOverride messages"); - - // patch to prevent clc_SetPlaylistVarOverride from being able to crash servers if we reach max overrides due to a call to Error (why is - // this possible respawn, wtf) todo: add a warning for this - module.Offset(0x18ED8D).Patch("C3"); - - // patch to allow setplaylistvaroverride to be called before map init on dedicated and private match launched through the game - module.Offset(0x18ED17).NOP(6); -} diff --git a/NorthstarDLL/shared/playlist.h b/NorthstarDLL/shared/playlist.h deleted file mode 100644 index e56fdf96..00000000 --- a/NorthstarDLL/shared/playlist.h +++ /dev/null @@ -1,10 +0,0 @@ -#pragma once - -// use the R2 namespace for game funcs -namespace R2 -{ - inline const char* (*GetCurrentPlaylistName)(); - inline void (*SetCurrentPlaylist)(const char* pPlaylistName); - inline void (*SetPlaylistVarOverride)(const char* pVarName, const char* pValue); - inline const char* (*GetCurrentPlaylistVar)(const char* pVarName, bool bUseOverrides); -} // namespace R2 diff --git a/NorthstarDLL/squirrel/squirrel.cpp b/NorthstarDLL/squirrel/squirrel.cpp deleted file mode 100644 index ac9a2ce9..00000000 --- a/NorthstarDLL/squirrel/squirrel.cpp +++ /dev/null @@ -1,943 +0,0 @@ -#include "squirrel.h" -#include "mods/modsavefiles.h" -#include "logging/logging.h" -#include "core/convar/concommand.h" -#include "mods/modmanager.h" -#include "dedicated/dedicated.h" -#include "engine/r2engine.h" -#include "core/tier0.h" -#include "plugins/plugin_abi.h" -#include "plugins/plugins.h" -#include "ns_version.h" -#include "core/vanilla.h" - -#include - -AUTOHOOK_INIT() - -std::shared_ptr getSquirrelLoggerByContext(ScriptContext context) -{ - switch (context) - { - case ScriptContext::UI: - return NS::log::SCRIPT_UI; - case ScriptContext::CLIENT: - return NS::log::SCRIPT_CL; - case ScriptContext::SERVER: - return NS::log::SCRIPT_SV; - default: - throw std::runtime_error("getSquirrelLoggerByContext called with invalid context"); - return nullptr; - } -} - -namespace NS::log -{ - template std::shared_ptr squirrel_logger() - { - // Switch statements can't be constexpr afaik - // clang-format off - if constexpr (context == ScriptContext::UI) { return SCRIPT_UI; } - if constexpr (context == ScriptContext::CLIENT) { return SCRIPT_CL; } - if constexpr (context == ScriptContext::SERVER) { return SCRIPT_SV; } - // clang-format on - } -}; // namespace NS::log - -const char* GetContextName(ScriptContext context) -{ - switch (context) - { - case ScriptContext::CLIENT: - return "CLIENT"; - case ScriptContext::SERVER: - return "SERVER"; - case ScriptContext::UI: - return "UI"; - default: - return "UNKNOWN"; - } -} - -const char* GetContextName_Short(ScriptContext context) -{ - switch (context) - { - case ScriptContext::CLIENT: - return "CL"; - case ScriptContext::SERVER: - return "SV"; - case ScriptContext::UI: - return "UI"; - default: - return "??"; - } -} - -eSQReturnType SQReturnTypeFromString(const char* pReturnType) -{ - static const std::map sqReturnTypeNameToString = { - {"bool", eSQReturnType::Boolean}, - {"float", eSQReturnType::Float}, - {"vector", eSQReturnType::Vector}, - {"int", eSQReturnType::Integer}, - {"entity", eSQReturnType::Entity}, - {"string", eSQReturnType::String}, - {"array", eSQReturnType::Arrays}, - {"asset", eSQReturnType::Asset}, - {"table", eSQReturnType::Table}}; - - if (sqReturnTypeNameToString.find(pReturnType) != sqReturnTypeNameToString.end()) - return sqReturnTypeNameToString.at(pReturnType); - else - return eSQReturnType::Default; // previous default value -} - -ScriptContext ScriptContextFromString(std::string string) -{ - if (string == "UI") - return ScriptContext::UI; - if (string == "CLIENT") - return ScriptContext::CLIENT; - if (string == "SERVER") - return ScriptContext::SERVER; - else - return ScriptContext::INVALID; -} - -const char* SQTypeNameFromID(int type) -{ - switch (type) - { - case OT_ASSET: - return "asset"; - case OT_INTEGER: - return "int"; - case OT_BOOL: - return "bool"; - case SQOBJECT_NUMERIC: - return "float or int"; - case OT_NULL: - return "null"; - case OT_VECTOR: - return "vector"; - case 0: - return "var"; - case OT_USERDATA: - return "userdata"; - case OT_FLOAT: - return "float"; - case OT_STRING: - return "string"; - case OT_ARRAY: - return "array"; - case 0x8000200: - return "function"; - case 0x8100000: - return "structdef"; - case OT_THREAD: - return "thread"; - case OT_FUNCPROTO: - return "function"; - case OT_CLAAS: - return "class"; - case OT_WEAKREF: - return "weakref"; - case 0x8080000: - return "unimplemented function"; - case 0x8200000: - return "struct instance"; - case OT_TABLE: - return "table"; - case 0xA008000: - return "instance"; - case OT_ENTITY: - return "entity"; - } - return ""; -} - -template void SquirrelManager::GenerateSquirrelFunctionsStruct(SquirrelFunctions* s) -{ - s->RegisterSquirrelFunc = RegisterSquirrelFunc; - s->__sq_defconst = __sq_defconst; - - s->__sq_compilebuffer = __sq_compilebuffer; - s->__sq_call = __sq_call; - s->__sq_raiseerror = __sq_raiseerror; - s->__sq_compilefile = __sq_compilefile; - - s->__sq_newarray = __sq_newarray; - s->__sq_arrayappend = __sq_arrayappend; - - s->__sq_newtable = __sq_newtable; - s->__sq_newslot = __sq_newslot; - - s->__sq_pushroottable = __sq_pushroottable; - s->__sq_pushstring = __sq_pushstring; - s->__sq_pushinteger = __sq_pushinteger; - s->__sq_pushfloat = __sq_pushfloat; - s->__sq_pushbool = __sq_pushbool; - s->__sq_pushasset = __sq_pushasset; - s->__sq_pushvector = __sq_pushvector; - s->__sq_pushobject = __sq_pushobject; - - s->__sq_getstring = __sq_getstring; - s->__sq_getinteger = __sq_getinteger; - s->__sq_getfloat = __sq_getfloat; - s->__sq_getbool = __sq_getbool; - s->__sq_get = __sq_get; - s->__sq_getasset = __sq_getasset; - s->__sq_getuserdata = __sq_getuserdata; - s->__sq_getvector = __sq_getvector; - s->__sq_getthisentity = __sq_getthisentity; - s->__sq_getobject = __sq_getobject; - - s->__sq_stackinfos = __sq_stackinfos; - - s->__sq_createuserdata = __sq_createuserdata; - s->__sq_setuserdatatypeid = __sq_setuserdatatypeid; - s->__sq_getfunction = __sq_getfunction; - - s->__sq_schedule_call_external = AsyncCall_External; - - s->__sq_getentityfrominstance = __sq_getentityfrominstance; - s->__sq_GetEntityConstant_CBaseEntity = __sq_GetEntityConstant_CBaseEntity; - - s->__sq_pushnewstructinstance = __sq_pushnewstructinstance; - s->__sq_sealstructslot = __sq_sealstructslot; -} - -// Allows for generating squirrelmessages from plugins. -void AsyncCall_External(ScriptContext context, const char* func_name, SquirrelMessage_External_Pop function, void* userdata) -{ - SquirrelMessage message {}; - message.functionName = func_name; - message.isExternal = true; - message.externalFunc = function; - message.userdata = userdata; - switch (context) - { - case ScriptContext::CLIENT: - g_pSquirrel->messageBuffer->push(message); - break; - case ScriptContext::SERVER: - g_pSquirrel->messageBuffer->push(message); - break; - case ScriptContext::UI: - g_pSquirrel->messageBuffer->push(message); - break; - } -} - -// needed to define implementations for squirrelmanager outside of squirrel.h without compiler errors -template class SquirrelManager; -template class SquirrelManager; -template class SquirrelManager; - -template void SquirrelManager::VMCreated(CSquirrelVM* newSqvm) -{ - m_pSQVM = newSqvm; - - for (SQFuncRegistration* funcReg : m_funcRegistrations) - { - spdlog::info("Registering {} function {}", GetContextName(context), funcReg->squirrelFuncName); - RegisterSquirrelFunc(m_pSQVM, funcReg, 1); - } - - for (auto& pair : g_pModManager->m_DependencyConstants) - { - bool bWasFound = false; - - for (Mod& dependency : g_pModManager->m_LoadedMods) - { - if (!dependency.m_bEnabled) - continue; - - if (dependency.Name == pair.second) - { - bWasFound = true; - break; - } - } - - defconst(m_pSQVM, pair.first.c_str(), bWasFound); - } - - auto loadedPlugins = &g_pPluginManager->m_vLoadedPlugins; - for (const auto& pluginName : g_pModManager->m_PluginDependencyConstants) - { - auto f = [&](Plugin plugin) -> bool { return plugin.dependencyName == pluginName; }; - defconst(m_pSQVM, pluginName.c_str(), std::find_if(loadedPlugins->begin(), loadedPlugins->end(), f) != loadedPlugins->end()); - } - - defconst(m_pSQVM, "MAX_FOLDER_SIZE", GetMaxSaveFolderSize() / 1024); - - // define squirrel constants for northstar(.dll) version - constexpr int version[4] {NORTHSTAR_VERSION}; - defconst(m_pSQVM, "NS_VERSION_MAJOR", version[0]); - defconst(m_pSQVM, "NS_VERSION_MINOR", version[1]); - defconst(m_pSQVM, "NS_VERSION_PATCH", version[2]); - defconst(m_pSQVM, "NS_VERSION_DEV", version[3]); - - // define squirrel constant for if we are in vanilla-compatibility mode - defconst(m_pSQVM, "VANILLA", g_pVanillaCompatibility->GetVanillaCompatibility()); - - g_pSquirrel->messageBuffer = new SquirrelMessageBuffer(); - g_pPluginManager->InformSQVMCreated(context, newSqvm); -} - -template void SquirrelManager::VMDestroyed() -{ - // Call all registered mod Destroy callbacks. - if (g_pModManager) - { - NS::log::squirrel_logger()->info("Calling Destroy callbacks for all loaded mods."); - - for (const Mod& loadedMod : g_pModManager->m_LoadedMods) - { - for (const ModScript& script : loadedMod.Scripts) - { - for (const ModScriptCallback& callback : script.Callbacks) - { - if (callback.Context != context || callback.DestroyCallback.length() == 0) - { - continue; - } - - Call(callback.DestroyCallback.c_str()); - NS::log::squirrel_logger()->info("Executed Destroy callback {}.", callback.DestroyCallback); - } - } - } - } - - g_pPluginManager->InformSQVMDestroyed(context); - - // Discard the previous vm and delete the message buffer. - m_pSQVM = nullptr; - - delete g_pSquirrel->messageBuffer; - g_pSquirrel->messageBuffer = nullptr; -} - -template void SquirrelManager::ExecuteCode(const char* pCode) -{ - if (!m_pSQVM || !m_pSQVM->sqvm) - { - spdlog::error("Cannot execute code, {} squirrel vm is not initialised", GetContextName(context)); - return; - } - - spdlog::info("Executing {} script code {} ", GetContextName(context), pCode); - - std::string strCode(pCode); - CompileBufferState bufferState = CompileBufferState(strCode); - - SQRESULT compileResult = compilebuffer(&bufferState, "console"); - spdlog::info("sq_compilebuffer returned {}", PrintSQRESULT.at(compileResult)); - - if (compileResult != SQRESULT_ERROR) - { - pushroottable(m_pSQVM->sqvm); - SQRESULT callResult = _call(m_pSQVM->sqvm, 0); - spdlog::info("sq_call returned {}", PrintSQRESULT.at(callResult)); - } -} - -template void SquirrelManager::AddFuncRegistration( - std::string returnType, std::string name, std::string argTypes, std::string helpText, SQFunction func) -{ - SQFuncRegistration* reg = new SQFuncRegistration; - - reg->squirrelFuncName = new char[name.size() + 1]; - strcpy((char*)reg->squirrelFuncName, name.c_str()); - reg->cppFuncName = reg->squirrelFuncName; - - reg->helpText = new char[helpText.size() + 1]; - strcpy((char*)reg->helpText, helpText.c_str()); - - reg->returnTypeString = new char[returnType.size() + 1]; - strcpy((char*)reg->returnTypeString, returnType.c_str()); - reg->returnType = SQReturnTypeFromString(returnType.c_str()); - - reg->argTypes = new char[argTypes.size() + 1]; - strcpy((char*)reg->argTypes, argTypes.c_str()); - - reg->funcPtr = func; - - m_funcRegistrations.push_back(reg); -} - -template SQRESULT SquirrelManager::setupfunc(const SQChar* funcname) -{ - pushroottable(m_pSQVM->sqvm); - pushstring(m_pSQVM->sqvm, funcname, -1); - - SQRESULT result = get(m_pSQVM->sqvm, -2); - if (result != SQRESULT_ERROR) - pushroottable(m_pSQVM->sqvm); - - return result; -} - -template void SquirrelManager::AddFuncOverride(std::string name, SQFunction func) -{ - m_funcOverrides[name] = func; -} - -// hooks -bool IsUIVM(ScriptContext context, HSquirrelVM* pSqvm) -{ - return ScriptContext(pSqvm->sharedState->cSquirrelVM->vmContext) == ScriptContext::UI; -} - -template void* (*sq_compiler_create)(HSquirrelVM* sqvm, void* a2, void* a3, SQBool bShouldThrowError); -template void* __fastcall sq_compiler_createHook(HSquirrelVM* sqvm, void* a2, void* a3, SQBool bShouldThrowError) -{ - // store whether errors generated from this compile should be fatal - if (IsUIVM(context, sqvm)) - g_pSquirrel->m_bFatalCompilationErrors = bShouldThrowError; - else - g_pSquirrel->m_bFatalCompilationErrors = bShouldThrowError; - - return sq_compiler_create(sqvm, a2, a3, bShouldThrowError); -} - -template SQInteger (*SQPrint)(HSquirrelVM* sqvm, const char* fmt); -template SQInteger SQPrintHook(HSquirrelVM* sqvm, const char* fmt, ...) -{ - va_list va; - va_start(va, fmt); - - SQChar buf[1024]; - int charsWritten = vsnprintf_s(buf, _TRUNCATE, fmt, va); - - if (charsWritten > 0) - { - if (buf[charsWritten - 1] == '\n') - buf[charsWritten - 1] = '\0'; - g_pSquirrel->logger->info("{}", buf); - } - - va_end(va); - return 0; -} - -template CSquirrelVM* (*CreateNewVM)(void* a1, ScriptContext realContext); -template CSquirrelVM* __fastcall CreateNewVMHook(void* a1, ScriptContext realContext) -{ - CSquirrelVM* sqvm = CreateNewVM(a1, realContext); - if (realContext == ScriptContext::UI) - g_pSquirrel->VMCreated(sqvm); - else - g_pSquirrel->VMCreated(sqvm); - - spdlog::info("CreateNewVM {} {}", GetContextName(realContext), (void*)sqvm); - return sqvm; -} - -template bool (*CSquirrelVM_init)(CSquirrelVM* vm, ScriptContext realContext, float time); -template bool __fastcall CSquirrelVM_initHook(CSquirrelVM* vm, ScriptContext realContext, float time) -{ - bool ret = CSquirrelVM_init(vm, realContext, time); - for (Mod mod : g_pModManager->m_LoadedMods) - { - if (mod.m_bEnabled && mod.initScript.size() != 0) - { - std::string name = mod.initScript.substr(mod.initScript.find_last_of('/') + 1); - std::string path = std::string("scripts/vscripts/") + mod.initScript; - if (g_pSquirrel->compilefile(vm, path.c_str(), name.c_str(), 0)) - g_pSquirrel->compilefile(vm, path.c_str(), name.c_str(), 1); - } - } - return ret; -} - -template void (*DestroyVM)(void* a1, CSquirrelVM* sqvm); -template void __fastcall DestroyVMHook(void* a1, CSquirrelVM* sqvm) -{ - ScriptContext realContext = context; // ui and client use the same function so we use this for prints - if (IsUIVM(context, sqvm->sqvm)) - { - realContext = ScriptContext::UI; - g_pSquirrel->VMDestroyed(); - DestroyVM(a1, sqvm); // If we pass UI here it crashes - } - else - { - g_pSquirrel->VMDestroyed(); - DestroyVM(a1, sqvm); - } - - spdlog::info("DestroyVM {} {}", GetContextName(realContext), (void*)sqvm); -} - -template void (*SQCompileError)(HSquirrelVM* sqvm, const char* error, const char* file, int line, int column); -template -void __fastcall ScriptCompileErrorHook(HSquirrelVM* sqvm, const char* error, const char* file, int line, int column) -{ - bool bIsFatalError = g_pSquirrel->m_bFatalCompilationErrors; - ScriptContext realContext = context; // ui and client use the same function so we use this for prints - if (IsUIVM(context, sqvm)) - { - realContext = ScriptContext::UI; - bIsFatalError = g_pSquirrel->m_bFatalCompilationErrors; - } - - auto logger = getSquirrelLoggerByContext(realContext); - - logger->error("COMPILE ERROR {}", error); - logger->error("{} line [{}] column [{}]", file, line, column); - - // use disconnect to display an error message for the compile error, but only if the compilation error was fatal - // todo, we could get this from sqvm itself probably, rather than hooking sq_compiler_create - if (bIsFatalError) - { - // kill dedicated server if we hit this - if (IsDedicatedServer()) - { - logger->error("Exiting dedicated server, compile error is fatal"); - // flush the logger before we exit so debug things get saved to log file - logger->flush(); - exit(EXIT_FAILURE); - } - else - { - Cbuf_AddText( - Cbuf_GetCurrentPlayer(), - fmt::format("disconnect \"Encountered {} script compilation error, see console for details.\"", GetContextName(realContext)) - .c_str(), - cmd_source_t::kCommandSrcCode); - - // likely temp: show console so user can see any errors, as error message wont display if ui is dead - // maybe we could disable all mods other than the coremods and try a reload before doing this? - // could also maybe do some vgui bullshit to show something visually rather than console - if (realContext == ScriptContext::UI) - Cbuf_AddText(Cbuf_GetCurrentPlayer(), "showconsole", cmd_source_t::kCommandSrcCode); - } - } - - // dont call the original function since it kills game lol -} - -template int64_t (*RegisterSquirrelFunction)(CSquirrelVM* sqvm, SQFuncRegistration* funcReg, char unknown); -template -int64_t __fastcall RegisterSquirrelFunctionHook(CSquirrelVM* sqvm, SQFuncRegistration* funcReg, char unknown) -{ - if (IsUIVM(context, sqvm->sqvm)) - { - if (g_pSquirrel->m_funcOverrides.count(funcReg->squirrelFuncName)) - { - g_pSquirrel->m_funcOriginals[funcReg->squirrelFuncName] = funcReg->funcPtr; - funcReg->funcPtr = g_pSquirrel->m_funcOverrides[funcReg->squirrelFuncName]; - spdlog::info("Replacing {} in UI", std::string(funcReg->squirrelFuncName)); - } - - return g_pSquirrel->RegisterSquirrelFunc(sqvm, funcReg, unknown); - } - - if (g_pSquirrel->m_funcOverrides.find(funcReg->squirrelFuncName) != g_pSquirrel->m_funcOverrides.end()) - { - g_pSquirrel->m_funcOriginals[funcReg->squirrelFuncName] = funcReg->funcPtr; - funcReg->funcPtr = g_pSquirrel->m_funcOverrides[funcReg->squirrelFuncName]; - spdlog::info("Replacing {} in Client", std::string(funcReg->squirrelFuncName)); - } - - return g_pSquirrel->RegisterSquirrelFunc(sqvm, funcReg, unknown); -} - -template bool (*CallScriptInitCallback)(void* sqvm, const char* callback); -template bool __fastcall CallScriptInitCallbackHook(void* sqvm, const char* callback) -{ - ScriptContext realContext = context; - bool bShouldCallCustomCallbacks = true; - - if (context == ScriptContext::CLIENT) - { - if (!strcmp(callback, "UICodeCallback_UIInit")) - realContext = ScriptContext::UI; - else if (strcmp(callback, "ClientCodeCallback_MapSpawn")) - bShouldCallCustomCallbacks = false; - } - else if (context == ScriptContext::SERVER) - bShouldCallCustomCallbacks = !strcmp(callback, "CodeCallback_MapSpawn"); - - if (bShouldCallCustomCallbacks) - { - for (Mod mod : g_pModManager->m_LoadedMods) - { - if (!mod.m_bEnabled) - continue; - - for (ModScript script : mod.Scripts) - { - for (ModScriptCallback modCallback : script.Callbacks) - { - if (modCallback.Context == realContext && modCallback.BeforeCallback.length()) - { - spdlog::info("Running custom {} script callback \"{}\"", GetContextName(realContext), modCallback.BeforeCallback); - CallScriptInitCallback(sqvm, modCallback.BeforeCallback.c_str()); - } - } - } - } - } - - spdlog::info("{} CodeCallback {} called", GetContextName(realContext), callback); - if (!bShouldCallCustomCallbacks) - spdlog::info("Not executing custom callbacks for CodeCallback {}", callback); - bool ret = CallScriptInitCallback(sqvm, callback); - - // run after callbacks - if (bShouldCallCustomCallbacks) - { - for (Mod mod : g_pModManager->m_LoadedMods) - { - if (!mod.m_bEnabled) - continue; - - for (ModScript script : mod.Scripts) - { - for (ModScriptCallback modCallback : script.Callbacks) - { - if (modCallback.Context == realContext && modCallback.AfterCallback.length()) - { - spdlog::info("Running custom {} script callback \"{}\"", GetContextName(realContext), modCallback.AfterCallback); - CallScriptInitCallback(sqvm, modCallback.AfterCallback.c_str()); - } - } - } - } - } - - return ret; -} - -template void ConCommand_script(const CCommand& args) -{ - g_pSquirrel->ExecuteCode(args.ArgS()); -} - -// literal class type that wraps a constant expression string -template struct TemplateStringLiteral -{ - constexpr TemplateStringLiteral(const char (&str)[N]) - { - std::copy_n(str, N, value); - } - - char value[N]; -}; - -template SQRESULT SQ_StubbedFunc(HSquirrelVM* sqvm) -{ - spdlog::info("Blocking call to stubbed function {} in {}", funcName.value, GetContextName(context)); - return SQRESULT_NULL; -} - -template void StubUnsafeSQFuncs() -{ - if (!CommandLine()->CheckParm("-allowunsafesqfuncs")) - { - g_pSquirrel->AddFuncOverride("DevTextBufferWrite", SQ_StubbedFunc); - g_pSquirrel->AddFuncOverride("DevTextBufferClear", SQ_StubbedFunc); - g_pSquirrel->AddFuncOverride("DevTextBufferDumpToFile", SQ_StubbedFunc); - g_pSquirrel->AddFuncOverride("Dev_CommandLineAddParam", SQ_StubbedFunc); - g_pSquirrel->AddFuncOverride("DevP4Checkout", SQ_StubbedFunc); - g_pSquirrel->AddFuncOverride("DevP4Add", SQ_StubbedFunc); - } -} - -template void SquirrelManager::ProcessMessageBuffer() -{ - while (std::optional maybeMessage = messageBuffer->pop()) - { - SquirrelMessage message = maybeMessage.value(); - - SQObject functionobj {}; - int result = sq_getfunction(m_pSQVM->sqvm, message.functionName.c_str(), &functionobj, 0); - if (result != 0) // This func returns 0 on success for some reason - { - NS::log::squirrel_logger()->error( - "ProcessMessageBuffer was unable to find function with name '{}'. Is it global?", message.functionName); - continue; - } - - pushobject(m_pSQVM->sqvm, &functionobj); // Push the function object - pushroottable(m_pSQVM->sqvm); - - int argsAmount = message.args.size(); - - if (message.isExternal && message.externalFunc != NULL) - { - argsAmount = message.externalFunc(m_pSQVM->sqvm, message.userdata); - } - else - { - for (auto& v : message.args) - { - // Execute lambda to push arg to stack - v(); - } - } - - _call(m_pSQVM->sqvm, argsAmount); - } -} - -ADD_SQFUNC( - "string", - NSGetCurrentModName, - "", - "Returns the mod name of the script running this function", - ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) -{ - int depth = g_pSquirrel->getinteger(sqvm, 1); - if (auto mod = g_pSquirrel->getcallingmod(sqvm, depth); mod == nullptr) - { - g_pSquirrel->raiseerror(sqvm, "NSGetModName was called from a non-mod script. This shouldn't be possible"); - return SQRESULT_ERROR; - } - else - { - g_pSquirrel->pushstring(sqvm, mod->Name.c_str()); - } - return SQRESULT_NOTNULL; -} - -ADD_SQFUNC( - "string", - NSGetCallingModName, - "int depth = 0", - "Returns the mod name of the script running this function", - ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) -{ - int depth = g_pSquirrel->getinteger(sqvm, 1); - if (auto mod = g_pSquirrel->getcallingmod(sqvm, depth); mod == nullptr) - { - g_pSquirrel->pushstring(sqvm, "Unknown"); - } - else - { - g_pSquirrel->pushstring(sqvm, mod->Name.c_str()); - } - return SQRESULT_NOTNULL; -} - -ON_DLL_LOAD_RELIESON("client.dll", ClientSquirrel, ConCommand, (CModule module)) -{ - AUTOHOOK_DISPATCH_MODULE(client.dll) - - g_pSquirrel->__sq_defconst = module.Offset(0x12120).RCast(); - g_pSquirrel->__sq_defconst = g_pSquirrel->__sq_defconst; - - g_pSquirrel->__sq_compilebuffer = module.Offset(0x3110).RCast(); - g_pSquirrel->__sq_pushroottable = module.Offset(0x5860).RCast(); - g_pSquirrel->__sq_compilefile = module.Offset(0xF950).RCast(); - g_pSquirrel->__sq_compilebuffer = g_pSquirrel->__sq_compilebuffer; - g_pSquirrel->__sq_pushroottable = g_pSquirrel->__sq_pushroottable; - g_pSquirrel->__sq_compilefile = g_pSquirrel->__sq_compilefile; - - g_pSquirrel->__sq_call = module.Offset(0x8650).RCast(); - g_pSquirrel->__sq_call = g_pSquirrel->__sq_call; - - g_pSquirrel->__sq_newarray = module.Offset(0x39F0).RCast(); - g_pSquirrel->__sq_arrayappend = module.Offset(0x3C70).RCast(); - g_pSquirrel->__sq_newarray = g_pSquirrel->__sq_newarray; - g_pSquirrel->__sq_arrayappend = g_pSquirrel->__sq_arrayappend; - - g_pSquirrel->__sq_newtable = module.Offset(0x3960).RCast(); - g_pSquirrel->__sq_newslot = module.Offset(0x70B0).RCast(); - g_pSquirrel->__sq_newtable = g_pSquirrel->__sq_newtable; - g_pSquirrel->__sq_newslot = g_pSquirrel->__sq_newslot; - - g_pSquirrel->__sq_pushstring = module.Offset(0x3440).RCast(); - g_pSquirrel->__sq_pushinteger = module.Offset(0x36A0).RCast(); - g_pSquirrel->__sq_pushfloat = module.Offset(0x3800).RCast(); - g_pSquirrel->__sq_pushbool = module.Offset(0x3710).RCast(); - g_pSquirrel->__sq_pushasset = module.Offset(0x3560).RCast(); - g_pSquirrel->__sq_pushvector = module.Offset(0x3780).RCast(); - g_pSquirrel->__sq_pushobject = module.Offset(0x83D0).RCast(); - g_pSquirrel->__sq_raiseerror = module.Offset(0x8470).RCast(); - g_pSquirrel->__sq_pushstring = g_pSquirrel->__sq_pushstring; - g_pSquirrel->__sq_pushinteger = g_pSquirrel->__sq_pushinteger; - g_pSquirrel->__sq_pushfloat = g_pSquirrel->__sq_pushfloat; - g_pSquirrel->__sq_pushbool = g_pSquirrel->__sq_pushbool; - g_pSquirrel->__sq_pushvector = g_pSquirrel->__sq_pushvector; - g_pSquirrel->__sq_pushasset = g_pSquirrel->__sq_pushasset; - g_pSquirrel->__sq_pushobject = g_pSquirrel->__sq_pushobject; - g_pSquirrel->__sq_raiseerror = g_pSquirrel->__sq_raiseerror; - - g_pSquirrel->__sq_getstring = module.Offset(0x60C0).RCast(); - g_pSquirrel->__sq_getinteger = module.Offset(0x60E0).RCast(); - g_pSquirrel->__sq_getfloat = module.Offset(0x6100).RCast(); - g_pSquirrel->__sq_getbool = module.Offset(0x6130).RCast(); - g_pSquirrel->__sq_get = module.Offset(0x7C30).RCast(); - g_pSquirrel->__sq_getasset = module.Offset(0x6010).RCast(); - g_pSquirrel->__sq_getuserdata = module.Offset(0x63D0).RCast(); - g_pSquirrel->__sq_getvector = module.Offset(0x6140).RCast(); - g_pSquirrel->__sq_getthisentity = module.Offset(0x12F80).RCast(); - g_pSquirrel->__sq_getobject = module.Offset(0x6160).RCast(); - g_pSquirrel->__sq_getstring = g_pSquirrel->__sq_getstring; - g_pSquirrel->__sq_getinteger = g_pSquirrel->__sq_getinteger; - g_pSquirrel->__sq_getfloat = g_pSquirrel->__sq_getfloat; - g_pSquirrel->__sq_getbool = g_pSquirrel->__sq_getbool; - g_pSquirrel->__sq_get = g_pSquirrel->__sq_get; - g_pSquirrel->__sq_getasset = g_pSquirrel->__sq_getasset; - g_pSquirrel->__sq_getuserdata = g_pSquirrel->__sq_getuserdata; - g_pSquirrel->__sq_getvector = g_pSquirrel->__sq_getvector; - g_pSquirrel->__sq_getthisentity = g_pSquirrel->__sq_getthisentity; - g_pSquirrel->__sq_getobject = g_pSquirrel->__sq_getobject; - - g_pSquirrel->__sq_createuserdata = module.Offset(0x38D0).RCast(); - g_pSquirrel->__sq_setuserdatatypeid = module.Offset(0x6490).RCast(); - g_pSquirrel->__sq_createuserdata = g_pSquirrel->__sq_createuserdata; - g_pSquirrel->__sq_setuserdatatypeid = g_pSquirrel->__sq_setuserdatatypeid; - - g_pSquirrel->__sq_GetEntityConstant_CBaseEntity = module.Offset(0x3E49B0).RCast(); - g_pSquirrel->__sq_getentityfrominstance = module.Offset(0x114F0).RCast(); - g_pSquirrel->__sq_GetEntityConstant_CBaseEntity = - g_pSquirrel->__sq_GetEntityConstant_CBaseEntity; - g_pSquirrel->__sq_getentityfrominstance = g_pSquirrel->__sq_getentityfrominstance; - - // Message buffer stuff - g_pSquirrel->messageBuffer = g_pSquirrel->messageBuffer; - g_pSquirrel->__sq_getfunction = module.Offset(0x572FB0).RCast(); - g_pSquirrel->__sq_getfunction = g_pSquirrel->__sq_getfunction; - g_pSquirrel->__sq_stackinfos = module.Offset(0x35970).RCast(); - g_pSquirrel->__sq_stackinfos = g_pSquirrel->__sq_stackinfos; - - // Structs - g_pSquirrel->__sq_pushnewstructinstance = module.Offset(0x5400).RCast(); - g_pSquirrel->__sq_sealstructslot = module.Offset(0x5530).RCast(); - g_pSquirrel->__sq_pushnewstructinstance = g_pSquirrel->__sq_pushnewstructinstance; - g_pSquirrel->__sq_sealstructslot = g_pSquirrel->__sq_sealstructslot; - - MAKEHOOK( - module.Offset(0x108E0), - &RegisterSquirrelFunctionHook, - &g_pSquirrel->RegisterSquirrelFunc); - g_pSquirrel->RegisterSquirrelFunc = g_pSquirrel->RegisterSquirrelFunc; - - g_pSquirrel->logger = NS::log::SCRIPT_CL; - g_pSquirrel->logger = NS::log::SCRIPT_UI; - - // uiscript_reset concommand: don't loop forever if compilation fails - module.Offset(0x3C6E4C).NOP(6); - - MAKEHOOK(module.Offset(0x8AD0), &sq_compiler_createHook, &sq_compiler_create); - - MAKEHOOK(module.Offset(0x12B00), &SQPrintHook, &SQPrint); - MAKEHOOK(module.Offset(0x12BA0), &SQPrintHook, &SQPrint); - - MAKEHOOK(module.Offset(0x26130), &CreateNewVMHook, &CreateNewVM); - MAKEHOOK(module.Offset(0x26E70), &DestroyVMHook, &DestroyVM); - MAKEHOOK(module.Offset(0x79A50), &ScriptCompileErrorHook, &SQCompileError); - - MAKEHOOK(module.Offset(0x10190), &CallScriptInitCallbackHook, &CallScriptInitCallback); - - MAKEHOOK(module.Offset(0xE3B0), &CSquirrelVM_initHook, &CSquirrelVM_init); - - RegisterConCommand("script_client", ConCommand_script, "Executes script code on the client vm", FCVAR_CLIENTDLL); - RegisterConCommand("script_ui", ConCommand_script, "Executes script code on the ui vm", FCVAR_CLIENTDLL); - - StubUnsafeSQFuncs(); - StubUnsafeSQFuncs(); - - g_pSquirrel->__sq_getfunction = module.Offset(0x6CB0).RCast(); - g_pSquirrel->__sq_getfunction = g_pSquirrel->__sq_getfunction; - - SquirrelFunctions s = {}; - g_pSquirrel->GenerateSquirrelFunctionsStruct(&s); - g_pPluginManager->InformSQVMLoad(ScriptContext::CLIENT, &s); -} - -ON_DLL_LOAD_RELIESON("server.dll", ServerSquirrel, ConCommand, (CModule module)) -{ - AUTOHOOK_DISPATCH_MODULE(server.dll) - - g_pSquirrel->__sq_defconst = module.Offset(0x1F550).RCast(); - - g_pSquirrel->__sq_compilebuffer = module.Offset(0x3110).RCast(); - g_pSquirrel->__sq_pushroottable = module.Offset(0x5840).RCast(); - g_pSquirrel->__sq_call = module.Offset(0x8620).RCast(); - g_pSquirrel->__sq_compilefile = module.Offset(0x1CD80).RCast(); - - g_pSquirrel->__sq_newarray = module.Offset(0x39F0).RCast(); - g_pSquirrel->__sq_arrayappend = module.Offset(0x3C70).RCast(); - - g_pSquirrel->__sq_newtable = module.Offset(0x3960).RCast(); - g_pSquirrel->__sq_newslot = module.Offset(0x7080).RCast(); - - g_pSquirrel->__sq_pushstring = module.Offset(0x3440).RCast(); - g_pSquirrel->__sq_pushinteger = module.Offset(0x36A0).RCast(); - g_pSquirrel->__sq_pushfloat = module.Offset(0x3800).RCast(); - g_pSquirrel->__sq_pushbool = module.Offset(0x3710).RCast(); - g_pSquirrel->__sq_pushasset = module.Offset(0x3560).RCast(); - g_pSquirrel->__sq_pushvector = module.Offset(0x3780).RCast(); - g_pSquirrel->__sq_pushobject = module.Offset(0x83A0).RCast(); - - g_pSquirrel->__sq_raiseerror = module.Offset(0x8440).RCast(); - - g_pSquirrel->__sq_getstring = module.Offset(0x60A0).RCast(); - g_pSquirrel->__sq_getinteger = module.Offset(0x60C0).RCast(); - g_pSquirrel->__sq_getfloat = module.Offset(0x60E0).RCast(); - g_pSquirrel->__sq_getbool = module.Offset(0x6110).RCast(); - g_pSquirrel->__sq_getasset = module.Offset(0x5FF0).RCast(); - g_pSquirrel->__sq_getuserdata = module.Offset(0x63B0).RCast(); - g_pSquirrel->__sq_getvector = module.Offset(0x6120).RCast(); - g_pSquirrel->__sq_get = module.Offset(0x7C00).RCast(); - - g_pSquirrel->__sq_getthisentity = module.Offset(0x203B0).RCast(); - g_pSquirrel->__sq_getobject = module.Offset(0x6140).RCast(); - - g_pSquirrel->__sq_createuserdata = module.Offset(0x38D0).RCast(); - g_pSquirrel->__sq_setuserdatatypeid = module.Offset(0x6470).RCast(); - - g_pSquirrel->__sq_GetEntityConstant_CBaseEntity = module.Offset(0x418AF0).RCast(); - g_pSquirrel->__sq_getentityfrominstance = module.Offset(0x1E920).RCast(); - - g_pSquirrel->logger = NS::log::SCRIPT_SV; - // Message buffer stuff - g_pSquirrel->__sq_getfunction = module.Offset(0x6C85).RCast(); - g_pSquirrel->__sq_stackinfos = module.Offset(0x35920).RCast(); - - // Structs - g_pSquirrel->__sq_pushnewstructinstance = module.Offset(0x53e0).RCast(); - g_pSquirrel->__sq_sealstructslot = module.Offset(0x5510).RCast(); - - MAKEHOOK( - module.Offset(0x1DD10), - &RegisterSquirrelFunctionHook, - &g_pSquirrel->RegisterSquirrelFunc); - - MAKEHOOK(module.Offset(0x8AA0), &sq_compiler_createHook, &sq_compiler_create); - - MAKEHOOK(module.Offset(0x1FE90), &SQPrintHook, &SQPrint); - MAKEHOOK(module.Offset(0x260E0), &CreateNewVMHook, &CreateNewVM); - MAKEHOOK(module.Offset(0x26E20), &DestroyVMHook, &DestroyVM); - MAKEHOOK(module.Offset(0x799E0), &ScriptCompileErrorHook, &SQCompileError); - MAKEHOOK(module.Offset(0x1D5C0), &CallScriptInitCallbackHook, &CallScriptInitCallback); - MAKEHOOK(module.Offset(0x1B7E0), &CSquirrelVM_initHook, &CSquirrelVM_init); - // FCVAR_CHEAT and FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS allows clients to execute this, but since it's unsafe we only allow it when cheats - // are enabled for script_client and script_ui, we don't use cheats, so clients can execute them on themselves all they want - RegisterConCommand( - "script", - ConCommand_script, - "Executes script code on the server vm", - FCVAR_GAMEDLL | FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS | FCVAR_CHEAT); - - StubUnsafeSQFuncs(); - - SquirrelFunctions s = {}; - g_pSquirrel->GenerateSquirrelFunctionsStruct(&s); - g_pPluginManager->InformSQVMLoad(ScriptContext::SERVER, &s); -} - -void InitialiseSquirrelManagers() -{ - g_pSquirrel = new SquirrelManager; - g_pSquirrel = new SquirrelManager; - g_pSquirrel = new SquirrelManager; -} diff --git a/NorthstarDLL/squirrel/squirrel.h b/NorthstarDLL/squirrel/squirrel.h deleted file mode 100644 index a4932044..00000000 --- a/NorthstarDLL/squirrel/squirrel.h +++ /dev/null @@ -1,526 +0,0 @@ -#pragma once - -#include "squirrelclasstypes.h" -#include "squirrelautobind.h" -#include "core/math/vector.h" -#include "plugins/plugin_abi.h" -#include "mods/modmanager.h" - -/* - definitions from hell - required to function -*/ - -template inline void SqRecurseArgs(FunctionVector& v, T& arg); - -template inline void SqRecurseArgs(FunctionVector& v, T& arg, Args... args); - -/* - sanity below -*/ - -// stolen from ttf2sdk: sqvm types -typedef float SQFloat; -typedef long SQInteger; -typedef unsigned long SQUnsignedInteger; -typedef char SQChar; -typedef SQUnsignedInteger SQBool; - -static constexpr int operator&(ScriptContext first, ScriptContext second) -{ - return first == second; -} - -static constexpr int operator&(int first, ScriptContext second) -{ - return first & (1 << static_cast(second)); -} - -static constexpr int operator|(ScriptContext first, ScriptContext second) -{ - return (1 << static_cast(first)) + (1 << static_cast(second)); -} - -static constexpr int operator|(int first, ScriptContext second) -{ - return first + (1 << static_cast(second)); -} - -const char* GetContextName(ScriptContext context); -const char* GetContextName_Short(ScriptContext context); -eSQReturnType SQReturnTypeFromString(const char* pReturnType); -const char* SQTypeNameFromID(const int iTypeId); - -void AsyncCall_External(ScriptContext context, const char* func_name, SquirrelMessage_External_Pop function, void* userdata); - -ScriptContext ScriptContextFromString(std::string string); - -namespace NS::log -{ - template std::shared_ptr squirrel_logger(); -}; // namespace NS::log - -// This base class means that only the templated functions have to be rebuilt for each template instance -// Cuts down on compile time by ~5 seconds -class SquirrelManagerBase -{ -protected: - std::vector m_funcRegistrations; - -public: - CSquirrelVM* m_pSQVM; - std::map m_funcOverrides = {}; - std::map m_funcOriginals = {}; - - bool m_bFatalCompilationErrors = false; - - std::shared_ptr logger; - -#pragma region SQVM funcs - RegisterSquirrelFuncType RegisterSquirrelFunc; - sq_defconstType __sq_defconst; - - sq_compilebufferType __sq_compilebuffer; - sq_callType __sq_call; - sq_raiseerrorType __sq_raiseerror; - sq_compilefileType __sq_compilefile; - - sq_newarrayType __sq_newarray; - sq_arrayappendType __sq_arrayappend; - - sq_newtableType __sq_newtable; - sq_newslotType __sq_newslot; - - sq_pushroottableType __sq_pushroottable; - sq_pushstringType __sq_pushstring; - sq_pushintegerType __sq_pushinteger; - sq_pushfloatType __sq_pushfloat; - sq_pushboolType __sq_pushbool; - sq_pushassetType __sq_pushasset; - sq_pushvectorType __sq_pushvector; - sq_pushobjectType __sq_pushobject; - - sq_getstringType __sq_getstring; - sq_getintegerType __sq_getinteger; - sq_getfloatType __sq_getfloat; - sq_getboolType __sq_getbool; - sq_getType __sq_get; - sq_getassetType __sq_getasset; - sq_getuserdataType __sq_getuserdata; - sq_getvectorType __sq_getvector; - sq_getthisentityType __sq_getthisentity; - sq_getobjectType __sq_getobject; - - sq_stackinfosType __sq_stackinfos; - - sq_createuserdataType __sq_createuserdata; - sq_setuserdatatypeidType __sq_setuserdatatypeid; - sq_getfunctionType __sq_getfunction; - - sq_getentityfrominstanceType __sq_getentityfrominstance; - sq_GetEntityConstantType __sq_GetEntityConstant_CBaseEntity; - - sq_pushnewstructinstanceType __sq_pushnewstructinstance; - sq_sealstructslotType __sq_sealstructslot; - -#pragma endregion - -#pragma region SQVM func wrappers - inline void defconst(CSquirrelVM* sqvm, const SQChar* pName, int nValue) - { - __sq_defconst(sqvm, pName, nValue); - } - - inline SQRESULT - compilebuffer(CompileBufferState* bufferState, const SQChar* bufferName = "unnamedbuffer", const SQBool bShouldThrowError = false) - { - return __sq_compilebuffer(m_pSQVM->sqvm, bufferState, bufferName, -1, bShouldThrowError); - } - - inline SQRESULT _call(HSquirrelVM* sqvm, const SQInteger args) - { - return __sq_call(sqvm, args + 1, false, false); - } - - inline SQInteger raiseerror(HSquirrelVM* sqvm, const SQChar* sError) - { - return __sq_raiseerror(sqvm, sError); - } - - inline bool compilefile(CSquirrelVM* sqvm, const char* path, const char* name, int a4) - { - return __sq_compilefile(sqvm, path, name, a4); - } - - inline void newarray(HSquirrelVM* sqvm, const SQInteger stackpos = 0) - { - __sq_newarray(sqvm, stackpos); - } - - inline SQRESULT arrayappend(HSquirrelVM* sqvm, const SQInteger stackpos) - { - return __sq_arrayappend(sqvm, stackpos); - } - - inline SQRESULT newtable(HSquirrelVM* sqvm) - { - return __sq_newtable(sqvm); - } - - inline SQRESULT newslot(HSquirrelVM* sqvm, SQInteger idx, SQBool bStatic) - { - return __sq_newslot(sqvm, idx, bStatic); - } - - inline void pushroottable(HSquirrelVM* sqvm) - { - __sq_pushroottable(sqvm); - } - - inline void pushstring(HSquirrelVM* sqvm, const SQChar* sVal, int length = -1) - { - __sq_pushstring(sqvm, sVal, length); - } - - inline void pushinteger(HSquirrelVM* sqvm, const SQInteger iVal) - { - __sq_pushinteger(sqvm, iVal); - } - - inline void pushfloat(HSquirrelVM* sqvm, const SQFloat flVal) - { - __sq_pushfloat(sqvm, flVal); - } - - inline void pushbool(HSquirrelVM* sqvm, const SQBool bVal) - { - __sq_pushbool(sqvm, bVal); - } - - inline void pushasset(HSquirrelVM* sqvm, const SQChar* sVal, int length = -1) - { - __sq_pushasset(sqvm, sVal, length); - } - - inline void pushvector(HSquirrelVM* sqvm, const Vector3 pVal) - { - __sq_pushvector(sqvm, (float*)&pVal); - } - - inline void pushobject(HSquirrelVM* sqvm, SQObject* obj) - { - __sq_pushobject(sqvm, obj); - } - - inline const SQChar* getstring(HSquirrelVM* sqvm, const SQInteger stackpos) - { - return __sq_getstring(sqvm, stackpos); - } - - inline SQInteger getinteger(HSquirrelVM* sqvm, const SQInteger stackpos) - { - return __sq_getinteger(sqvm, stackpos); - } - - inline SQFloat getfloat(HSquirrelVM* sqvm, const SQInteger stackpos) - { - return __sq_getfloat(sqvm, stackpos); - } - - inline SQBool getbool(HSquirrelVM* sqvm, const SQInteger stackpos) - { - return __sq_getbool(sqvm, stackpos); - } - - inline SQRESULT get(HSquirrelVM* sqvm, const SQInteger stackpos) - { - return __sq_get(sqvm, stackpos); - } - - inline Vector3 getvector(HSquirrelVM* sqvm, const SQInteger stackpos) - { - return *(Vector3*)__sq_getvector(sqvm, stackpos); - } - - inline int sq_getfunction(HSquirrelVM* sqvm, const char* name, SQObject* returnObj, const char* signature) - { - return __sq_getfunction(sqvm, name, returnObj, signature); - } - - inline SQRESULT getasset(HSquirrelVM* sqvm, const SQInteger stackpos, const char** result) - { - return __sq_getasset(sqvm, stackpos, result); - } - - inline long long sq_stackinfos(HSquirrelVM* sqvm, int level, SQStackInfos& out) - { - return __sq_stackinfos(sqvm, level, &out, sqvm->_callstacksize); - } - - inline Mod* getcallingmod(HSquirrelVM* sqvm, int depth = 0) - { - SQStackInfos stackInfo {}; - if (1 + depth >= sqvm->_callstacksize) - { - return nullptr; - } - sq_stackinfos(sqvm, 1 + depth, stackInfo); - std::string sourceName = stackInfo._sourceName; - std::replace(sourceName.begin(), sourceName.end(), '/', '\\'); - std::string filename = g_pModManager->NormaliseModFilePath(fs::path("scripts\\vscripts\\" + sourceName)); - if (auto res = g_pModManager->m_ModFiles.find(filename); res != g_pModManager->m_ModFiles.end()) - { - return res->second.m_pOwningMod; - } - return nullptr; - } - template inline SQRESULT getuserdata(HSquirrelVM* sqvm, const SQInteger stackpos, T* data, uint64_t* typeId) - { - return __sq_getuserdata(sqvm, stackpos, (void**)data, typeId); // this sometimes crashes idk - } - - template inline T* createuserdata(HSquirrelVM* sqvm, SQInteger size) - { - void* ret = __sq_createuserdata(sqvm, size); - memset(ret, 0, size); - return (T*)ret; - } - - inline SQRESULT setuserdatatypeid(HSquirrelVM* sqvm, const SQInteger stackpos, uint64_t typeId) - { - return __sq_setuserdatatypeid(sqvm, stackpos, typeId); - } - - template inline SQBool getthisentity(HSquirrelVM* sqvm, T* ppEntity) - { - return __sq_getthisentity(sqvm, (void**)ppEntity); - } - - template inline T* getentity(HSquirrelVM* sqvm, SQInteger iStackPos) - { - SQObject obj; - __sq_getobject(sqvm, iStackPos, &obj); - - // there are entity constants for other types, but seemingly CBaseEntity's is the only one needed - return (T*)__sq_getentityfrominstance(m_pSQVM, &obj, __sq_GetEntityConstant_CBaseEntity()); - } - - inline SQRESULT pushnewstructinstance(HSquirrelVM* sqvm, const int fieldCount) - { - return __sq_pushnewstructinstance(sqvm, fieldCount); - } - - inline SQRESULT sealstructslot(HSquirrelVM* sqvm, const int fieldIndex) - { - return __sq_sealstructslot(sqvm, fieldIndex); - } -#pragma endregion -}; - -template class SquirrelManager : public virtual SquirrelManagerBase -{ -public: -#pragma region MessageBuffer - SquirrelMessageBuffer* messageBuffer; - - template SquirrelMessage AsyncCall(std::string funcname, Args... args) - { - // This function schedules a call to be executed on the next frame - // This is useful for things like threads and plugins, which do not run on the main thread - FunctionVector functionVector; - SqRecurseArgs(functionVector, args...); - SquirrelMessage message = {funcname, functionVector}; - messageBuffer->push(message); - return message; - } - - SquirrelMessage AsyncCall(std::string funcname) - { - // This function schedules a call to be executed on the next frame - // This is useful for things like threads and plugins, which do not run on the main thread - FunctionVector functionVector = {}; - SquirrelMessage message = {funcname, functionVector}; - messageBuffer->push(message); - return message; - } - - SQRESULT Call(const char* funcname) - { - // Warning! - // This function assumes the squirrel VM is stopped/blocked at the moment of call - // Calling this function while the VM is running is likely to result in a crash due to stack destruction - // If you want to call into squirrel asynchronously, use `AsyncCall` instead - - if (!m_pSQVM || !m_pSQVM->sqvm) - { - spdlog::error( - "{} was called on context {} while VM was not initialized. This will crash", __FUNCTION__, GetContextName(context)); - } - - SQObject functionobj {}; - int result = sq_getfunction(m_pSQVM->sqvm, funcname, &functionobj, 0); - if (result != 0) // This func returns 0 on success for some reason - { - NS::log::squirrel_logger()->error("Call was unable to find function with name '{}'. Is it global?", funcname); - return SQRESULT_ERROR; - } - pushobject(m_pSQVM->sqvm, &functionobj); // Push the function object - pushroottable(m_pSQVM->sqvm); // Push root table - return _call(m_pSQVM->sqvm, 0); - } - - template SQRESULT Call(const char* funcname, Args... args) - { - // Warning! - // This function assumes the squirrel VM is stopped/blocked at the moment of call - // Calling this function while the VM is running is likely to result in a crash due to stack destruction - // If you want to call into squirrel asynchronously, use `schedule_call` instead - if (!m_pSQVM || !m_pSQVM->sqvm) - { - spdlog::error( - "{} was called on context {} while VM was not initialized. This will crash", __FUNCTION__, GetContextName(context)); - } - SQObject functionobj {}; - int result = sq_getfunction(m_pSQVM->sqvm, funcname, &functionobj, 0); - if (result != 0) // This func returns 0 on success for some reason - { - NS::log::squirrel_logger()->error("Call was unable to find function with name '{}'. Is it global?", funcname); - return SQRESULT_ERROR; - } - pushobject(m_pSQVM->sqvm, &functionobj); // Push the function object - pushroottable(m_pSQVM->sqvm); // Push root table - - FunctionVector functionVector; - SqRecurseArgs(functionVector, args...); - - for (auto& v : functionVector) - { - // Execute lambda to push arg to stack - v(); - } - - return _call(m_pSQVM->sqvm, functionVector.size()); - } - -#pragma endregion - -public: - SquirrelManager() - { - m_pSQVM = nullptr; - } - - void VMCreated(CSquirrelVM* newSqvm); - void VMDestroyed(); - void ExecuteCode(const char* code); - void AddFuncRegistration(std::string returnType, std::string name, std::string argTypes, std::string helpText, SQFunction func); - SQRESULT setupfunc(const SQChar* funcname); - void AddFuncOverride(std::string name, SQFunction func); - void ProcessMessageBuffer(); - void GenerateSquirrelFunctionsStruct(SquirrelFunctions* s); -}; - -template SquirrelManager* g_pSquirrel; - -void InitialiseSquirrelManagers(); - -/* - Beware all ye who enter below. - This place is not a place of honor... no highly esteemed deed is commemorated here... nothing valued is here. - What is here was dangerous and repulsive to us. This message is a warning about danger. -*/ - -#pragma region MessageBuffer templates - -// Clang-formatting makes this whole thing unreadable -// clang-format off - -#ifndef MessageBufferFuncs -#define MessageBufferFuncs -// Bools -template -requires std::convertible_to && (!std::is_floating_point_v) && (!std::convertible_to) && (!std::convertible_to) -inline VoidFunction SQMessageBufferPushArg(T& arg) { - return [arg]{ g_pSquirrel->pushbool(g_pSquirrel->m_pSQVM->sqvm, static_cast(arg)); }; -} -// Vectors -template -inline VoidFunction SQMessageBufferPushArg(Vector3& arg) { - return [arg]{ g_pSquirrel->pushvector(g_pSquirrel->m_pSQVM->sqvm, arg); }; -} -// Vectors -template -inline VoidFunction SQMessageBufferPushArg(SQObject* arg) { - return [arg]{ g_pSquirrel->pushSQObject(g_pSquirrel->m_pSQVM->sqvm, arg); }; -} -// Ints -template -requires std::convertible_to && (!std::is_floating_point_v) -inline VoidFunction SQMessageBufferPushArg(T& arg) { - return [arg]{ g_pSquirrel->pushinteger(g_pSquirrel->m_pSQVM->sqvm, static_cast(arg)); }; -} -// Floats -template -requires std::convertible_to && (std::is_floating_point_v) -inline VoidFunction SQMessageBufferPushArg(T& arg) { - return [arg]{ g_pSquirrel->pushfloat(g_pSquirrel->m_pSQVM->sqvm, static_cast(arg)); }; -} -// Strings -template -requires (std::convertible_to || std::is_constructible_v) -inline VoidFunction SQMessageBufferPushArg(T& arg) { - auto converted = std::string(arg); - return [converted]{ g_pSquirrel->pushstring(g_pSquirrel->m_pSQVM->sqvm, converted.c_str(), converted.length()); }; -} -// Assets -template -inline VoidFunction SQMessageBufferPushArg(SquirrelAsset& arg) { - return [arg]{ g_pSquirrel->pushasset(g_pSquirrel->m_pSQVM->sqvm, arg.path.c_str(), arg.path.length()); }; -} -// Maps -template -requires is_iterable -inline VoidFunction SQMessageBufferPushArg(T& arg) { - FunctionVector localv = {}; - localv.push_back([]{g_pSquirrel->newarray(g_pSquirrel->m_pSQVM->sqvm, 0);}); - - for (const auto& item : arg) { - localv.push_back(SQMessageBufferPushArg(item)); - localv.push_back([]{g_pSquirrel->arrayappend(g_pSquirrel->m_pSQVM->sqvm, -2);}); - } - - return [localv] { for (auto& func : localv) { func(); } }; -} -// Vectors -template -requires is_map -inline VoidFunction SQMessageBufferPushArg(T& map) { - FunctionVector localv = {}; - localv.push_back([]{g_pSquirrel->newtable(g_pSquirrel->m_pSQVM->sqvm);}); - - for (const auto& item : map) { - localv.push_back(SQMessageBufferPushArg(item.first)); - localv.push_back(SQMessageBufferPushArg(item.second)); - localv.push_back([]{g_pSquirrel->newslot(g_pSquirrel->m_pSQVM->sqvm, -3, false);}); - } - - return [localv]{ for (auto& func : localv) { func(); } }; -} - -template -inline void SqRecurseArgs(FunctionVector& v, T& arg) { - v.push_back(SQMessageBufferPushArg(arg)); -} - -// This function is separated from the PushArg function so as to not generate too many template instances -// This is the main function responsible for unrolling the argument pack -template -inline void SqRecurseArgs(FunctionVector& v, T& arg, Args... args) { - v.push_back(SQMessageBufferPushArg(arg)); - SqRecurseArgs(v, args...); -} - -// clang-format on -#endif - -#pragma endregion diff --git a/NorthstarDLL/squirrel/squirrelautobind.cpp b/NorthstarDLL/squirrel/squirrelautobind.cpp deleted file mode 100644 index c15240f5..00000000 --- a/NorthstarDLL/squirrel/squirrelautobind.cpp +++ /dev/null @@ -1,20 +0,0 @@ -#include "squirrelautobind.h" - -SquirrelAutoBindContainer* g_pSqAutoBindContainer; - -ON_DLL_LOAD_RELIESON("client.dll", ClientSquirrelAutoBind, ClientSquirrel, (CModule module)) -{ - spdlog::info("ClientSquirrelAutoBInd AutoBindFuncsVectorsize {}", g_pSqAutoBindContainer->clientSqAutoBindFuncs.size()); - for (auto& autoBindFunc : g_pSqAutoBindContainer->clientSqAutoBindFuncs) - { - autoBindFunc(); - } -} - -ON_DLL_LOAD_RELIESON("server.dll", ServerSquirrelAutoBind, ServerSquirrel, (CModule module)) -{ - for (auto& autoBindFunc : g_pSqAutoBindContainer->serverSqAutoBindFuncs) - { - autoBindFunc(); - } -} diff --git a/NorthstarDLL/squirrel/squirrelautobind.h b/NorthstarDLL/squirrel/squirrelautobind.h deleted file mode 100644 index 0fc599f3..00000000 --- a/NorthstarDLL/squirrel/squirrelautobind.h +++ /dev/null @@ -1,76 +0,0 @@ -#pragma once -#include - -typedef void (*SqAutoBindFunc)(); - -class SquirrelAutoBindContainer -{ -public: - std::vector> clientSqAutoBindFuncs; - std::vector> serverSqAutoBindFuncs; -}; - -extern SquirrelAutoBindContainer* g_pSqAutoBindContainer; - -class __squirrelautobind; - -#define ADD_SQFUNC(returnType, funcName, argTypes, helpText, runOnContext) \ - template SQRESULT CONCAT2(Script_, funcName)(HSquirrelVM * sqvm); \ - namespace \ - { \ - __squirrelautobind CONCAT2(__squirrelautobind, __LINE__)( \ - []() \ - { \ - if constexpr ((runOnContext)&ScriptContext::UI) \ - g_pSquirrel->AddFuncRegistration( \ - returnType, __STR(funcName), argTypes, helpText, CONCAT2(Script_, funcName) < ScriptContext::UI >); \ - if constexpr ((runOnContext)&ScriptContext::CLIENT) \ - g_pSquirrel->AddFuncRegistration( \ - returnType, __STR(funcName), argTypes, helpText, CONCAT2(Script_, funcName) < ScriptContext::CLIENT >); \ - }, \ - []() \ - { \ - if constexpr ((runOnContext)&ScriptContext::SERVER) \ - g_pSquirrel->AddFuncRegistration( \ - returnType, __STR(funcName), argTypes, helpText, CONCAT2(Script_, funcName) < ScriptContext::SERVER >); \ - }); \ - } \ - template SQRESULT CONCAT2(Script_, funcName)(HSquirrelVM * sqvm) - -#define REPLACE_SQFUNC(funcName, runOnContext) \ - template SQRESULT CONCAT2(Script_, funcName)(HSquirrelVM * sqvm); \ - namespace \ - { \ - __squirrelautobind CONCAT2(__squirrelautobind, __LINE__)( \ - []() \ - { \ - if constexpr ((runOnContext)&ScriptContext::UI) \ - g_pSquirrel->AddFuncOverride(__STR(funcName), CONCAT2(Script_, funcName) < ScriptContext::UI >); \ - if constexpr ((runOnContext)&ScriptContext::CLIENT) \ - g_pSquirrel->AddFuncOverride( \ - __STR(funcName), CONCAT2(Script_, funcName) < ScriptContext::CLIENT >); \ - }, \ - []() \ - { \ - if constexpr ((runOnContext)&ScriptContext::SERVER) \ - g_pSquirrel->AddFuncOverride( \ - __STR(funcName), CONCAT2(Script_, funcName) < ScriptContext::SERVER >); \ - }); \ - } \ - template SQRESULT CONCAT2(Script_, funcName)(HSquirrelVM * sqvm) - -class __squirrelautobind -{ -public: - __squirrelautobind() = delete; - - __squirrelautobind(std::function clientAutoBindFunc, std::function serverAutoBindFunc) - { - // Bit hacky but we can't initialise this normally since this gets run automatically on load - if (g_pSqAutoBindContainer == nullptr) - g_pSqAutoBindContainer = new SquirrelAutoBindContainer(); - - g_pSqAutoBindContainer->clientSqAutoBindFuncs.push_back(clientAutoBindFunc); - g_pSqAutoBindContainer->serverSqAutoBindFuncs.push_back(serverAutoBindFunc); - } -}; diff --git a/NorthstarDLL/squirrel/squirrelclasstypes.h b/NorthstarDLL/squirrel/squirrelclasstypes.h deleted file mode 100644 index cd777551..00000000 --- a/NorthstarDLL/squirrel/squirrelclasstypes.h +++ /dev/null @@ -1,248 +0,0 @@ -#pragma once -#include "squirreldatatypes.h" - -#include - -enum SQRESULT : SQInteger -{ - SQRESULT_ERROR = -1, - SQRESULT_NULL = 0, - SQRESULT_NOTNULL = 1, -}; - -typedef SQRESULT (*SQFunction)(HSquirrelVM* sqvm); - -enum class eSQReturnType -{ - Float = 0x1, - Vector = 0x3, - Integer = 0x5, - Boolean = 0x6, - Entity = 0xD, - String = 0x21, - Default = 0x20, - Arrays = 0x25, - Asset = 0x28, - Table = 0x26, -}; - -const std::map PrintSQRESULT = { - {SQRESULT::SQRESULT_ERROR, "SQRESULT_ERROR"}, - {SQRESULT::SQRESULT_NULL, "SQRESULT_NULL"}, - {SQRESULT::SQRESULT_NOTNULL, "SQRESULT_NOTNULL"}}; - -struct CompileBufferState -{ - const SQChar* buffer; - const SQChar* bufferPlusLength; - const SQChar* bufferAgain; - - CompileBufferState(const std::string& code) - { - buffer = code.c_str(); - bufferPlusLength = code.c_str() + code.size(); - bufferAgain = code.c_str(); - } -}; - -struct SQFuncRegistration -{ - const char* squirrelFuncName; - const char* cppFuncName; - const char* helpText; - const char* returnTypeString; - const char* argTypes; - uint32_t unknown1; - uint32_t devLevel; - const char* shortNameMaybe; - uint32_t unknown2; - eSQReturnType returnType; - uint32_t* externalBufferPointer; - uint64_t externalBufferSize; - uint64_t unknown3; - uint64_t unknown4; - SQFunction funcPtr; - - SQFuncRegistration() - { - memset(this, 0, sizeof(SQFuncRegistration)); - this->returnType = eSQReturnType::Default; - } -}; - -enum class ScriptContext : int -{ - INVALID = -1, - SERVER, - CLIENT, - UI, -}; - -typedef std::vector> FunctionVector; -typedef std::function VoidFunction; - -// clang-format off -template -concept is_map = - // Simple maps - std::same_as> || - std::same_as> || - - // Nested maps - std::same_as < - std::map, - std::map - > || - std::same_as < - std::unordered_map, - std::unordered_map - > || - std::same_as < - std::unordered_map, - std::map - > || - std::same_as < - std::map, - std::unordered_map - > -; - -template -concept is_iterable = requires(std::ranges::range_value_t x) -{ - x.begin(); // must have `x.begin()` - x.end(); // and `x.end()` -}; - -// clang-format on - -typedef int (*SquirrelMessage_External_Pop)(HSquirrelVM* sqvm, void* userdata); -typedef void (*sq_schedule_call_externalType)( - ScriptContext context, const char* funcname, SquirrelMessage_External_Pop function, void* userdata); - -class SquirrelMessage -{ -public: - std::string functionName; - FunctionVector args; - bool isExternal = false; - void* userdata = NULL; - SquirrelMessage_External_Pop externalFunc = NULL; -}; - -class SquirrelMessageBuffer -{ - -private: - std::queue messages = {}; - -public: - std::mutex mutex; - std::optional pop() - { - std::lock_guard guard(mutex); - if (!messages.empty()) - { - auto message = messages.front(); - messages.pop(); - return message; - } - else - { - return std::nullopt; - } - } - - void unwind() - { - auto maybeMessage = this->pop(); - if (!maybeMessage) - { - spdlog::error("Plugin tried consuming SquirrelMessage while buffer was empty"); - return; - } - auto message = maybeMessage.value(); - for (auto& v : message.args) - { - // Execute lambda to push arg to stack - v(); - } - } - - void push(SquirrelMessage message) - { - std::lock_guard guard(mutex); - messages.push(message); - } -}; - -// Super simple wrapper class to allow pushing Assets via call -class SquirrelAsset -{ -public: - std::string path; - SquirrelAsset(std::string path) : path(path) {}; -}; - -#pragma region TypeDefs - -// core sqvm funcs -typedef int64_t (*RegisterSquirrelFuncType)(CSquirrelVM* sqvm, SQFuncRegistration* funcReg, char unknown); -typedef void (*sq_defconstType)(CSquirrelVM* sqvm, const SQChar* name, int value); - -typedef SQRESULT (*sq_compilebufferType)( - HSquirrelVM* sqvm, CompileBufferState* compileBuffer, const char* file, int a1, SQBool bShouldThrowError); -typedef SQRESULT (*sq_callType)(HSquirrelVM* sqvm, SQInteger iArgs, SQBool bShouldReturn, SQBool bThrowError); -typedef SQInteger (*sq_raiseerrorType)(HSquirrelVM* sqvm, const SQChar* pError); -typedef bool (*sq_compilefileType)(CSquirrelVM* sqvm, const char* path, const char* name, int a4); - -// sq stack array funcs -typedef void (*sq_newarrayType)(HSquirrelVM* sqvm, SQInteger iStackpos); -typedef SQRESULT (*sq_arrayappendType)(HSquirrelVM* sqvm, SQInteger iStackpos); - -// sq table funcs -typedef SQRESULT (*sq_newtableType)(HSquirrelVM* sqvm); -typedef SQRESULT (*sq_newslotType)(HSquirrelVM* sqvm, SQInteger idx, SQBool bStatic); - -// sq stack push funcs -typedef void (*sq_pushroottableType)(HSquirrelVM* sqvm); -typedef void (*sq_pushstringType)(HSquirrelVM* sqvm, const SQChar* pStr, SQInteger iLength); -typedef void (*sq_pushintegerType)(HSquirrelVM* sqvm, SQInteger i); -typedef void (*sq_pushfloatType)(HSquirrelVM* sqvm, SQFloat f); -typedef void (*sq_pushboolType)(HSquirrelVM* sqvm, SQBool b); -typedef void (*sq_pushassetType)(HSquirrelVM* sqvm, const SQChar* str, SQInteger iLength); -typedef void (*sq_pushvectorType)(HSquirrelVM* sqvm, const SQFloat* pVec); -typedef void (*sq_pushobjectType)(HSquirrelVM* sqvm, SQObject* pVec); - -// sq stack get funcs -typedef const SQChar* (*sq_getstringType)(HSquirrelVM* sqvm, SQInteger iStackpos); -typedef SQInteger (*sq_getintegerType)(HSquirrelVM* sqvm, SQInteger iStackpos); -typedef SQFloat (*sq_getfloatType)(HSquirrelVM*, SQInteger iStackpos); -typedef SQBool (*sq_getboolType)(HSquirrelVM*, SQInteger iStackpos); -typedef SQRESULT (*sq_getType)(HSquirrelVM* sqvm, SQInteger iStackpos); -typedef SQRESULT (*sq_getassetType)(HSquirrelVM* sqvm, SQInteger iStackpos, const char** pResult); -typedef SQRESULT (*sq_getuserdataType)(HSquirrelVM* sqvm, SQInteger iStackpos, void** pData, uint64_t* pTypeId); -typedef SQFloat* (*sq_getvectorType)(HSquirrelVM* sqvm, SQInteger iStackpos); -typedef SQBool (*sq_getthisentityType)(HSquirrelVM*, void** ppEntity); -typedef void (*sq_getobjectType)(HSquirrelVM*, SQInteger iStackPos, SQObject* pOutObj); - -typedef long long (*sq_stackinfosType)(HSquirrelVM* sqvm, int iLevel, SQStackInfos* pOutObj, int iCallStackSize); - -// sq stack userpointer funcs -typedef void* (*sq_createuserdataType)(HSquirrelVM* sqvm, SQInteger iSize); -typedef SQRESULT (*sq_setuserdatatypeidType)(HSquirrelVM* sqvm, SQInteger iStackpos, uint64_t iTypeId); - -// sq misc entity funcs -typedef void* (*sq_getentityfrominstanceType)(CSquirrelVM* sqvm, SQObject* pInstance, char** ppEntityConstant); -typedef char** (*sq_GetEntityConstantType)(); - -typedef int (*sq_getfunctionType)(HSquirrelVM* sqvm, const char* name, SQObject* returnObj, const char* signature); - -// structs -typedef SQRESULT (*sq_pushnewstructinstanceType)(HSquirrelVM* sqvm, int fieldCount); -typedef SQRESULT (*sq_sealstructslotType)(HSquirrelVM* sqvm, int slotIndex); - -#pragma endregion - -// These "external" versions of the types are for plugins -typedef int64_t (*RegisterSquirrelFuncType_External)(ScriptContext context, SQFuncRegistration* funcReg, char unknown); diff --git a/NorthstarDLL/squirrel/squirreldatatypes.h b/NorthstarDLL/squirrel/squirreldatatypes.h deleted file mode 100644 index 84ab15ec..00000000 --- a/NorthstarDLL/squirrel/squirreldatatypes.h +++ /dev/null @@ -1,501 +0,0 @@ -#pragma once -/* - This file has been generated by IDA. - It contains local type definitions from - the type library 'server.dll' -*/ - -struct HSquirrelVM; -struct CallInfo; -struct SQTable; -struct SQString; -struct SQFunctionProto; -struct SQClosure; -struct SQSharedState; -struct StringTable; -struct SQStructInstance; -struct SQStructDef; -struct SQNativeClosure; -struct SQArray; -struct tableNode; -struct SQUserData; -struct CSquirrelVM; - -typedef void (*releasehookType)(void* val, int size); - -// stolen from ttf2sdk: sqvm types -typedef float SQFloat; -typedef long SQInteger; -typedef unsigned long SQUnsignedInteger; -typedef char SQChar; -typedef SQUnsignedInteger SQBool; - -/* 127 */ -enum SQObjectType : int -{ - _RT_NULL = 0x1, - _RT_INTEGER = 0x2, - _RT_FLOAT = 0x4, - _RT_BOOL = 0x8, - _RT_STRING = 0x10, - _RT_TABLE = 0x20, - _RT_ARRAY = 0x40, - _RT_USERDATA = 0x80, - _RT_CLOSURE = 0x100, - _RT_NATIVECLOSURE = 0x200, - _RT_GENERATOR = 0x400, - OT_USERPOINTER = 0x800, - _RT_USERPOINTER = 0x800, - _RT_THREAD = 0x1000, - _RT_FUNCPROTO = 0x2000, - _RT_CLASS = 0x4000, - _RT_INSTANCE = 0x8000, - _RT_WEAKREF = 0x10000, - OT_VECTOR = 0x40000, - SQOBJECT_CANBEFALSE = 0x1000000, - OT_NULL = 0x1000001, - OT_BOOL = 0x1000008, - SQOBJECT_DELEGABLE = 0x2000000, - SQOBJECT_NUMERIC = 0x4000000, - OT_INTEGER = 0x5000002, - OT_FLOAT = 0x5000004, - SQOBJECT_REF_COUNTED = 0x8000000, - OT_STRING = 0x8000010, - OT_ARRAY = 0x8000040, - OT_CLOSURE = 0x8000100, - OT_NATIVECLOSURE = 0x8000200, - OT_ASSET = 0x8000400, - OT_THREAD = 0x8001000, - OT_FUNCPROTO = 0x8002000, - OT_CLAAS = 0x8004000, - OT_STRUCT = 0x8200000, - OT_WEAKREF = 0x8010000, - OT_TABLE = 0xA000020, - OT_USERDATA = 0xA000080, - OT_INSTANCE = 0xA008000, - OT_ENTITY = 0xA400000, -}; - -/* 156 */ -union SQObjectValue -{ - SQString* asString; - SQTable* asTable; - SQClosure* asClosure; - SQFunctionProto* asFuncProto; - SQStructDef* asStructDef; - long long as64Integer; - SQNativeClosure* asNativeClosure; - SQArray* asArray; - HSquirrelVM* asThread; - float asFloat; - int asInteger; - SQUserData* asUserdata; - SQStructInstance* asStructInstance; -}; - -/* 160 */ -struct SQVector -{ - SQObjectType _Type; - float x; - float y; - float z; -}; - -/* 128 */ -struct SQObject -{ - SQObjectType _Type; - int structNumber; - SQObjectValue _VAL; -}; - -/* 138 */ -struct alignas(8) SQString -{ - void* vftable; - int uiRef; - int padding; - SQString* _next_maybe; - SQSharedState* sharedState; - int length; - unsigned char gap_24[4]; - char _hash[8]; - char _val[1]; -}; - -/* 137 */ -struct alignas(8) SQTable -{ - void* vftable; - unsigned char gap_08[4]; - int uiRef; - unsigned char gap_10[8]; - void* pointer_18; - void* pointer_20; - void* _sharedState; - long long field_30; - tableNode* _nodes; - int _numOfNodes; - int size; - int field_48; - int _usedNodes; - unsigned char _gap_50[20]; - int field_64; - unsigned char _gap_68[80]; -}; - -/* 140 */ -struct alignas(8) SQClosure -{ - void* vftable; - unsigned char gap_08[4]; - int uiRef; - void* pointer_10; - void* pointer_18; - void* pointer_20; - void* sharedState; - SQObject obj_30; - SQObject _function; - SQObject* _outervalues; - unsigned char gap_58[8]; - unsigned char gap_60[96]; - SQObject* objectPointer_C0; - unsigned char gap_C8[16]; -}; - -/* 139 */ -struct alignas(8) SQFunctionProto -{ - void* vftable; - unsigned char gap_08[4]; - int uiRef; - unsigned char gap_10[8]; - void* pointer_18; - void* pointer_20; - void* sharedState; - void* pointer_30; - SQObjectType _fileNameType; - SQString* _fileName; - SQObjectType _funcNameType; - SQString* _funcName; - SQObject obj_58; - unsigned char gap_68[12]; - int _stacksize; - unsigned char gap_78[48]; - int nParameters; - unsigned char gap_AC[60]; - int nDefaultParams; - unsigned char gap_EC[200]; -}; - -/* 152 */ -struct SQStructDef -{ - void* vtable; - int uiRef; - unsigned char padding_C[4]; - unsigned char unknown[24]; - SQSharedState* sharedState; - SQObjectType _nameType; - SQString* _name; - unsigned char gap_38[16]; - SQObjectType _variableNamesType; - SQTable* _variableNames; - unsigned char gap_[32]; -}; - -/* 157 */ -struct alignas(8) SQNativeClosure -{ - void* vftable; - int uiRef; - unsigned char gap_C[4]; - long long value_10; - long long value_18; - long long value_20; - SQSharedState* sharedState; - char unknown_30; - unsigned char padding_34[7]; - long long value_38; - long long value_40; - long long value_48; - long long value_50; - long long value_58; - SQObjectType _nameType; - SQString* _name; - long long value_70; - long long value_78; - unsigned char justInCaseGap_80[300]; -}; - -/* 162 */ -struct SQArray -{ - void* vftable; - int uiRef; - unsigned char gap_24[36]; - SQObject* _values; - int _usedSlots; - int _allocated; -}; - -/* 129 */ -struct alignas(8) HSquirrelVM -{ - void* vftable; - int uiRef; - unsigned char gap_8[12]; - void* _toString; - void* _roottable_pointer; - void* pointer_28; - CallInfo* ci; - CallInfo* _callstack; - int _callstacksize; - int _stackbase; - SQObject* _stackOfCurrentFunction; - SQSharedState* sharedState; - void* pointer_58; - void* pointer_60; - int _top; - SQObject* _stack; - unsigned char gap_78[8]; - SQObject* _vargvstack; - unsigned char gap_88[8]; - SQObject temp_reg; - unsigned char gapA0[8]; - void* pointer_A8; - unsigned char gap_B0[8]; - SQObject _roottable_object; - SQObject _lasterror; - SQObject _errorHandler; - long long field_E8; - int traps; - unsigned char gap_F4[12]; - int _nnativecalls; - int _suspended; - int _suspended_root; - int _unk; - int _suspended_target; - int trapAmount; - int _suspend_varargs; - int unknown_field_11C; - SQObject object_120; -}; - -/* 150 */ -struct SQStructInstance -{ - void* vftable; - __int32 uiRef; - BYTE gap_C[4]; - __int64 unknown_10; - void* pointer_18; - __int64 unknown_20; - SQSharedState* _sharedState; - unsigned int size; - BYTE gap_34[4]; - SQObject data[1]; // This struct is dynamically sized, so this size is unknown -}; - -/* 148 */ -struct SQSharedState -{ - unsigned char gap_0[72]; - void* unknown; - unsigned char gap_50[16344]; - SQObjectType _unknownTableType00; - long long _unknownTableValue00; - unsigned char gap_4038[16]; - StringTable* _stringTable; - unsigned char gap_4050[32]; - SQObjectType _unknownTableType0; - long long _unknownTableValue0; - SQObjectType _unknownObjectType1; - long long _unknownObjectValue1; - unsigned char gap_4090[8]; - SQObjectType _unknownArrayType2; - long long _unknownArrayValue2; - SQObjectType _gobalsArrayType; - SQStructInstance* _globalsArray; - unsigned char gap_40B8[16]; - SQObjectType _nativeClosuresType; - SQTable* _nativeClosures; - SQObjectType _typedConstantsType; - SQTable* _typedConstants; - SQObjectType _untypedConstantsType; - SQTable* _untypedConstants; - SQObjectType _globalsMaybeType; - SQTable* _globals; - SQObjectType _functionsType; - SQTable* _functions; - SQObjectType _structsType; - SQTable* _structs; - SQObjectType _typeDefsType; - SQTable* _typeDefs; - SQObjectType unknownTableType; - SQTable* unknownTable; - SQObjectType _squirrelFilesType; - SQTable* _squirrelFiles; - unsigned char gap_4158[80]; - SQObjectType _nativeClosures2Type; - SQTable* _nativeClosures2; - SQObjectType _entityTypesMaybeType; - SQTable* _entityTypesMaybe; - SQObjectType unknownTable2Type; - SQTable* unknownTable2; - unsigned char gap_41D8[72]; - SQObjectType _compilerKeywordsType; - SQTable* _compilerKeywords; - HSquirrelVM* _currentThreadMaybe; - unsigned char gap_4238[8]; - SQObjectType unknownTable3Type; - SQTable* unknownTable3; - unsigned char gap_4250[16]; - SQObjectType unknownThreadType; - SQTable* unknownThread; - SQObjectType _tableNativeFunctionsType; - SQTable* _tableNativeFunctions; - SQObjectType _unknownTableType4; - long long _unknownObjectValue4; - SQObjectType _unknownObjectType5; - long long _unknownObjectValue5; - SQObjectType _unknownObjectType6; - long long _unknownObjectValue6; - SQObjectType _unknownObjectType7; - long long _unknownObjectValue7; - SQObjectType _unknownObjectType8; - long long _unknownObjectValue8; - SQObjectType _unknownObjectType9; - long long _unknownObjectValue9; - SQObjectType _unknownObjectType10; - long long _unknownObjectValue10; - SQObjectType _unknownObjectType11; - long long _unknownObjectValue11; - SQObjectType _unknownObjectType12; - long long _unknownObjectValue12; - SQObjectType _unknownObjectType13; - long long _unknownObjectValue13; - SQObjectType _unknownObjectType14; - long long _unknownObjectValue14; - SQObjectType _unknownObjectType15; - long long _unknownObjectValue15; - unsigned char gap_4340[16]; - void* printFunction; - unsigned char gap_4358[16]; - void* logEntityFunction; - unsigned char gap_4370[40]; - SQObjectType _waitStringType; - SQString* _waitStringValue; - SQObjectType _SpinOffAndWaitForStringType; - SQString* _SpinOffAndWaitForStringValue; - SQObjectType _SpinOffAndWaitForSoloStringType; - SQString* _SpinOffAndWaitForSoloStringValue; - SQObjectType _SpinOffStringType; - SQString* _SpinOffStringValue; - SQObjectType _SpinOffDelayedStringType; - SQString* _SpinOffDelayedStringValue; - CSquirrelVM* cSquirrelVM; - bool enableDebugInfo; // functionality stripped - unsigned char gap_43F1[23]; -}; - -/* 165 */ -struct tableNode -{ - SQObject val; - SQObject key; - tableNode* next; -}; - -/* 136 */ -struct alignas(8) CallInfo -{ - long long ip; - SQObject* _literals; - SQObject obj10; - SQObject closure; - int _etraps[4]; - int _root; - short _vargs_size; - short _vargs_base; - unsigned char gap[16]; -}; - -/* 149 */ -struct StringTable -{ - unsigned char gap_0[12]; - int _numofslots; - unsigned char gap_10[200]; -}; - -/* 141 */ -struct alignas(8) SQStackInfos -{ - char* _name; - char* _sourceName; - int _line; -}; - -/* 151 */ -struct alignas(4) SQInstruction -{ - int op; - int arg1; - int output; - short arg2; - short arg3; -}; - -/* 154 */ -struct SQLexer -{ - unsigned char gap_0[112]; -}; - -/* 153 */ -struct SQCompiler -{ - unsigned char gap_0[4]; - int _token; - unsigned char gap_8[8]; - SQObject object_10; - SQLexer lexer; - unsigned char gap_90[752]; - HSquirrelVM* sqvm; - unsigned char gap_288[8]; -}; - -/* 155 */ -struct CSquirrelVM -{ - BYTE gap_0[8]; - HSquirrelVM* sqvm; - BYTE gap_10[8]; - SQObject unknownObject_18; - __int64 unknown_28; - BYTE gap_30[12]; - __int32 vmContext; - BYTE gap_40[648]; - char* (*formatString)(__int64 a1, const char* format, ...); - BYTE gap_2D0[24]; -}; - -struct SQUserData -{ - void* vftable; - int uiRef; - char gap_12[4]; - long long unknown_10; - long long unknown_18; - long long unknown_20; - long long sharedState; - long long unknown_30; - int size; - char padding1[4]; - releasehookType releaseHook; - long long typeId; - char data[1]; -}; diff --git a/NorthstarDLL/util/printcommands.cpp b/NorthstarDLL/util/printcommands.cpp deleted file mode 100644 index 34d56666..00000000 --- a/NorthstarDLL/util/printcommands.cpp +++ /dev/null @@ -1,285 +0,0 @@ -#include "printcommands.h" -#include "core/convar/cvar.h" -#include "core/convar/convar.h" -#include "core/convar/concommand.h" - -void PrintCommandHelpDialogue(const ConCommandBase* command, const char* name) -{ - if (!command) - { - spdlog::info("unknown command {}", name); - return; - } - - // temp because command->IsCommand does not currently work - ConVar* cvar = g_pCVar->FindVar(command->m_pszName); - - // build string for flags if not FCVAR_NONE - std::string flagString; - if (command->GetFlags() != FCVAR_NONE) - { - flagString = "( "; - - for (auto& flagPair : g_PrintCommandFlags) - { - if (command->GetFlags() & flagPair.first) - { - // special case, slightly hacky: PRINTABLEONLY is for commands, GAMEDLL_FOR_REMOTE_CLIENTS is for concommands, both have the - // same value - if (flagPair.first == FCVAR_PRINTABLEONLY) - { - if (cvar && !strcmp(flagPair.second, "GAMEDLL_FOR_REMOTE_CLIENTS")) - continue; - - if (!cvar && !strcmp(flagPair.second, "PRINTABLEONLY")) - continue; - } - - flagString += flagPair.second; - flagString += " "; - } - } - - flagString += ") "; - } - - if (cvar) - spdlog::info("\"{}\" = \"{}\" {}- {}", cvar->GetBaseName(), cvar->GetString(), flagString, cvar->GetHelpText()); - else - spdlog::info("\"{}\" {} - {}", command->m_pszName, flagString, command->GetHelpText()); -} - -void TryPrintCvarHelpForCommand(const char* pCommand) -{ - // try to display help text for an inputted command string from the console - int pCommandLen = strlen(pCommand); - char* pCvarStr = new char[pCommandLen]; - strcpy(pCvarStr, pCommand); - - // trim whitespace from right - for (int i = pCommandLen - 1; i; i--) - { - if (isspace(pCvarStr[i])) - pCvarStr[i] = '\0'; - else - break; - } - - // check if we're inputting a cvar, but not setting it at all - ConVar* cvar = g_pCVar->FindVar(pCvarStr); - if (cvar) - PrintCommandHelpDialogue(&cvar->m_ConCommandBase, pCvarStr); - - delete[] pCvarStr; -} - -void ConCommand_help(const CCommand& arg) -{ - if (arg.ArgC() < 2) - { - spdlog::info("Usage: help "); - return; - } - - PrintCommandHelpDialogue(g_pCVar->FindCommandBase(arg.Arg(1)), arg.Arg(1)); -} - -void ConCommand_find(const CCommand& arg) -{ - if (arg.ArgC() < 2) - { - spdlog::info("Usage: find [...]"); - return; - } - - char pTempName[256]; - char pTempSearchTerm[256]; - - ConCommandBase* var; - CCVarIteratorInternal* itint = g_pCVar->FactoryInternalIterator(); - std::map sorted; - for (itint->SetFirst(); itint->IsValid(); itint->Next()) - { - var = itint->Get(); - if (!var->IsFlagSet(FCVAR_DEVELOPMENTONLY) && !var->IsFlagSet(FCVAR_HIDDEN)) - { - sorted.insert({var->m_pszName, var}); - } - } - delete itint; - - for (auto& map : sorted) - { - bool bPrintCommand = true; - for (int i = 0; i < arg.ArgC() - 1; i++) - { - // make lowercase to avoid case sensitivity - strncpy_s(pTempName, sizeof(pTempName), map.second->m_pszName, sizeof(pTempName) - 1); - strncpy_s(pTempSearchTerm, sizeof(pTempSearchTerm), arg.Arg(i + 1), sizeof(pTempSearchTerm) - 1); - - for (int i = 0; pTempName[i]; i++) - pTempName[i] = tolower(pTempName[i]); - - for (int i = 0; pTempSearchTerm[i]; i++) - pTempSearchTerm[i] = tolower(pTempSearchTerm[i]); - - if (!strstr(pTempName, pTempSearchTerm)) - { - bPrintCommand = false; - break; - } - } - - if (bPrintCommand) - PrintCommandHelpDialogue(map.second, map.second->m_pszName); - } -} - -void ConCommand_findflags(const CCommand& arg) -{ - if (arg.ArgC() < 2) - { - spdlog::info("Usage: findflags "); - for (auto& flagPair : g_PrintCommandFlags) - spdlog::info(" - {}", flagPair.second); - - return; - } - - // convert input flag to uppercase - char* upperFlag = new char[strlen(arg.Arg(1))]; - strcpy(upperFlag, arg.Arg(1)); - - for (int i = 0; upperFlag[i]; i++) - upperFlag[i] = toupper(upperFlag[i]); - - // resolve flag name => int flags - int resolvedFlag = FCVAR_NONE; - for (auto& flagPair : g_PrintCommandFlags) - { - if (!strcmp(flagPair.second, upperFlag)) - { - resolvedFlag |= flagPair.first; - break; - } - } - - ConCommandBase* var; - CCVarIteratorInternal* itint = g_pCVar->FactoryInternalIterator(); - std::map sorted; - for (itint->SetFirst(); itint->IsValid(); itint->Next()) - { - var = itint->Get(); - if (!var->IsFlagSet(FCVAR_DEVELOPMENTONLY) && !var->IsFlagSet(FCVAR_HIDDEN)) - { - sorted.insert({var->m_pszName, var}); - } - } - delete itint; - - for (auto& map : sorted) - { - if (map.second->m_nFlags & resolvedFlag) - PrintCommandHelpDialogue(map.second, map.second->m_pszName); - } - - delete[] upperFlag; -} - -void ConCommand_list(const CCommand& arg) -{ - ConCommandBase* var; - CCVarIteratorInternal* itint = g_pCVar->FactoryInternalIterator(); - std::map sorted; - for (itint->SetFirst(); itint->IsValid(); itint->Next()) - { - var = itint->Get(); - if (!var->IsFlagSet(FCVAR_DEVELOPMENTONLY) && !var->IsFlagSet(FCVAR_HIDDEN)) - { - sorted.insert({var->m_pszName, var}); - } - } - delete itint; - - for (auto& map : sorted) - { - PrintCommandHelpDialogue(map.second, map.second->m_pszName); - } - spdlog::info("{} total convars/concommands", sorted.size()); -} - -void ConCommand_differences(const CCommand& arg) -{ - CCVarIteratorInternal* itint = g_pCVar->FactoryInternalIterator(); - std::map sorted; - - for (itint->SetFirst(); itint->IsValid(); itint->Next()) - { - ConCommandBase* var = itint->Get(); - if (!var->IsFlagSet(FCVAR_DEVELOPMENTONLY) && !var->IsFlagSet(FCVAR_HIDDEN)) - { - sorted.insert({var->m_pszName, var}); - } - } - delete itint; - - for (auto& map : sorted) - { - ConVar* cvar = g_pCVar->FindVar(map.second->m_pszName); - - if (!cvar) - { - continue; - } - - if (strcmp(cvar->GetString(), "FCVAR_NEVER_AS_STRING") == NULL) - { - continue; - } - - if (strcmp(cvar->GetString(), cvar->m_pszDefaultValue) == NULL) - { - continue; - } - - std::string formatted = - fmt::format("\"{}\" = \"{}\" ( def. \"{}\" )", cvar->GetBaseName(), cvar->GetString(), cvar->m_pszDefaultValue); - - if (cvar->m_bHasMin) - { - formatted.append(fmt::format(" min. {}", cvar->m_fMinVal)); - } - - if (cvar->m_bHasMax) - { - formatted.append(fmt::format(" max. {}", cvar->m_fMaxVal)); - } - - formatted.append(fmt::format(" - {}", cvar->GetHelpText())); - spdlog::info(formatted); - } -} - -void InitialiseCommandPrint() -{ - RegisterConCommand( - "convar_find", ConCommand_find, "Find convars/concommands with the specified string in their name/help text.", FCVAR_NONE); - - // these commands already exist, so we need to modify the preexisting command to use our func instead - // and clear the flags also - ConCommand* helpCommand = g_pCVar->FindCommand("help"); - helpCommand->m_nFlags = FCVAR_NONE; - helpCommand->m_pCommandCallback = ConCommand_help; - - ConCommand* findCommand = g_pCVar->FindCommand("convar_findByFlags"); - findCommand->m_nFlags = FCVAR_NONE; - findCommand->m_pCommandCallback = ConCommand_findflags; - - ConCommand* listCommand = g_pCVar->FindCommand("convar_list"); - listCommand->m_nFlags = FCVAR_NONE; - listCommand->m_pCommandCallback = ConCommand_list; - - ConCommand* diffCommand = g_pCVar->FindCommand("convar_differences"); - diffCommand->m_nFlags = FCVAR_NONE; - diffCommand->m_pCommandCallback = ConCommand_differences; -} diff --git a/NorthstarDLL/util/printcommands.h b/NorthstarDLL/util/printcommands.h deleted file mode 100644 index cb72e5cc..00000000 --- a/NorthstarDLL/util/printcommands.h +++ /dev/null @@ -1,6 +0,0 @@ -#pragma once -#include "core/convar/concommand.h" - -void PrintCommandHelpDialogue(const ConCommandBase* command, const char* name); -void TryPrintCvarHelpForCommand(const char* pCommand); -void InitialiseCommandPrint(); diff --git a/NorthstarDLL/util/printmaps.cpp b/NorthstarDLL/util/printmaps.cpp deleted file mode 100644 index d3253605..00000000 --- a/NorthstarDLL/util/printmaps.cpp +++ /dev/null @@ -1,233 +0,0 @@ -#include "printmaps.h" -#include "core/convar/convar.h" -#include "core/convar/concommand.h" -#include "mods/modmanager.h" -#include "core/tier0.h" -#include "engine/r2engine.h" -#include "squirrel/squirrel.h" - -#include -#include - -AUTOHOOK_INIT() - -enum class MapSource_t -{ - VPK, - GAMEDIR, - MOD -}; - -const std::unordered_map PrintMapSource = { - {MapSource_t::VPK, "VPK"}, {MapSource_t::MOD, "MOD"}, {MapSource_t::GAMEDIR, "R2"}}; - -struct MapVPKInfo -{ - std::string name; - std::string parent; - MapSource_t source; -}; - -// our current list of maps in the game -std::vector vMapList; - -typedef void (*Host_Map_helperType)(const CCommand&, void*); -typedef void (*Host_Changelevel_fType)(const CCommand&); - -Host_Map_helperType Host_Map_helper; -Host_Changelevel_fType Host_Changelevel_f; - -void RefreshMapList() -{ - // Only update the maps list every 10 seconds max to we avoid constantly reading fs - static double fLastRefresh = -999; - - if (fLastRefresh + 10.0 > g_pGlobals->m_flRealTime) - return; - - fLastRefresh = g_pGlobals->m_flRealTime; - - // Rebuild map list - vMapList.clear(); - - // get modded maps - // TODO: could probably check mod vpks to get mapnames from there too? - for (auto& modFilePair : g_pModManager->m_ModFiles) - { - ModOverrideFile file = modFilePair.second; - if (file.m_Path.extension() == ".bsp" && file.m_Path.parent_path().string() == "maps") // only allow mod maps actually in /maps atm - { - MapVPKInfo& map = vMapList.emplace_back(); - map.name = file.m_Path.stem().string(); - map.parent = file.m_pOwningMod->Name; - map.source = MapSource_t::MOD; - } - } - - // get maps in vpk - { - const int iNumRetailNonMapVpks = 1; - static const char* const ppRetailNonMapVpks[] = { - "englishclient_frontend.bsp.pak000_dir.vpk"}; // don't include mp_common here as it contains mp_lobby - - // matches directory vpks, and captures their map name in the first group - static const std::regex rVpkMapRegex("englishclient_([a-zA-Z0-9_]+)\\.bsp\\.pak000_dir\\.vpk", std::regex::icase); - - for (fs::directory_entry file : fs::directory_iterator("./vpk")) - { - std::string pathString = file.path().filename().string(); - - bool bIsValidMapVpk = true; - for (int i = 0; i < iNumRetailNonMapVpks; i++) - { - if (!pathString.compare(ppRetailNonMapVpks[i])) - { - bIsValidMapVpk = false; - break; - } - } - - if (!bIsValidMapVpk) - continue; - - // run our map vpk regex on the filename - std::smatch match; - std::regex_match(pathString, match, rVpkMapRegex); - - if (match.length() < 2) - continue; - - std::string mapName = match[1].str(); - // special case: englishclient_mp_common contains mp_lobby, so hardcode the name here - if (mapName == "mp_common") - mapName = "mp_lobby"; - - MapVPKInfo& map = vMapList.emplace_back(); - map.name = mapName; - map.parent = pathString; - map.source = MapSource_t::VPK; - } - } - - // get maps in game dir - std::string gameDir = fmt::format("{}/maps", g_pModName); - if (!std::filesystem::exists(gameDir)) - { - return; - } - - for (fs::directory_entry file : fs::directory_iterator(gameDir)) - { - if (file.path().extension() == ".bsp") - { - MapVPKInfo& map = vMapList.emplace_back(); - map.name = file.path().stem().string(); - map.parent = "R2"; - map.source = MapSource_t::GAMEDIR; - } - } -} - -// clang-format off -AUTOHOOK(_Host_Map_f_CompletionFunc, engine.dll + 0x161AE0, -int, __fastcall, (const char *const cmdname, const char *const partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH])) -// clang-format on -{ - RefreshMapList(); - - // use a custom autocomplete func for all map loading commands - const int cmdLength = strlen(cmdname); - const char* query = partial + cmdLength; - const int queryLength = strlen(query); - - int numMaps = 0; - for (int i = 0; i < vMapList.size() && numMaps < COMMAND_COMPLETION_MAXITEMS; i++) - { - if (!strncmp(query, vMapList[i].name.c_str(), queryLength)) - { - strcpy(commands[numMaps], cmdname); - strncpy_s( - commands[numMaps++] + cmdLength, - COMMAND_COMPLETION_ITEM_LENGTH, - &vMapList[i].name[0], - COMMAND_COMPLETION_ITEM_LENGTH - cmdLength); - } - } - - return numMaps; -} - -ADD_SQFUNC( - "array", - NSGetLoadedMapNames, - "", - "Returns a string array of loaded map file names", - ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) -{ - // Maybe we should call this on mods reload instead - RefreshMapList(); - - g_pSquirrel->newarray(sqvm, 0); - - for (MapVPKInfo& map : vMapList) - { - g_pSquirrel->pushstring(sqvm, map.name.c_str()); - g_pSquirrel->arrayappend(sqvm, -2); - } - - return SQRESULT_NOTNULL; -} - -void ConCommand_maps(const CCommand& args) -{ - if (args.ArgC() < 2) - { - spdlog::info("Usage: maps "); - spdlog::info("maps * for full listing"); - return; - } - - RefreshMapList(); - - for (MapVPKInfo& map : vMapList) // need to figure out a nice way to include parent path without making the formatting awful - if ((*args.Arg(1) == '*' && !args.Arg(1)[1]) || strstr(map.name.c_str(), args.Arg(1))) - spdlog::info("({}) {}", PrintMapSource.at(map.source), map.name); -} - -// clang-format off -AUTOHOOK(Host_Map_f, engine.dll + 0x15B340, void, __fastcall, (const CCommand& args)) -// clang-format on -{ - RefreshMapList(); - - if (args.ArgC() > 1 && - std::find_if(vMapList.begin(), vMapList.end(), [&](MapVPKInfo map) -> bool { return map.name == args.Arg(1); }) == vMapList.end()) - { - spdlog::warn("Map load failed: {} not found or invalid", args.Arg(1)); - return; - } - else if (args.ArgC() == 1) - { - spdlog::warn("Map load failed: no map name provided"); - return; - } - - if (*g_pServerState >= server_state_t::ss_active) - return Host_Changelevel_f(args); - else - return Host_Map_helper(args, nullptr); -} - -void InitialiseMapsPrint() -{ - AUTOHOOK_DISPATCH() - - ConCommand* mapsCommand = g_pCVar->FindCommand("maps"); - mapsCommand->m_pCommandCallback = ConCommand_maps; -} - -ON_DLL_LOAD("engine.dll", Host_Map_f, (CModule module)) -{ - Host_Map_helper = module.Offset(0x15AEF0).RCast(); - Host_Changelevel_f = module.Offset(0x15AAD0).RCast(); -} diff --git a/NorthstarDLL/util/printmaps.h b/NorthstarDLL/util/printmaps.h deleted file mode 100644 index b01761c0..00000000 --- a/NorthstarDLL/util/printmaps.h +++ /dev/null @@ -1,2 +0,0 @@ -#pragma once -void InitialiseMapsPrint(); diff --git a/NorthstarDLL/util/utils.cpp b/NorthstarDLL/util/utils.cpp deleted file mode 100644 index c3f90cfa..00000000 --- a/NorthstarDLL/util/utils.cpp +++ /dev/null @@ -1,82 +0,0 @@ -#include -#include "utils.h" - -bool skip_valid_ansi_csi_sgr(char*& str) -{ - if (*str++ != '\x1B') - return false; - if (*str++ != '[') // CSI - return false; - for (char* c = str; *c; c++) - { - if (*c >= '0' && *c <= '9') - continue; - if (*c == ';' || *c == ':') - continue; - if (*c == 'm') // SGR - break; - return false; - } - return true; -} - -void RemoveAsciiControlSequences(char* str, bool allow_color_codes) -{ - for (char *pc = str, c = *pc; c = *pc; pc++) - { - // skip UTF-8 characters - int bytesToSkip = 0; - if ((c & 0xE0) == 0xC0) - bytesToSkip = 1; // skip 2-byte UTF-8 sequence - else if ((c & 0xF0) == 0xE0) - bytesToSkip = 2; // skip 3-byte UTF-8 sequence - else if ((c & 0xF8) == 0xF0) - bytesToSkip = 3; // skip 4-byte UTF-8 sequence - else if ((c & 0xFC) == 0xF8) - bytesToSkip = 4; // skip 5-byte UTF-8 sequence - else if ((c & 0xFE) == 0xFC) - bytesToSkip = 5; // skip 6-byte UTF-8 sequence - - bool invalid = false; - char* orgpc = pc; - for (int i = 0; i < bytesToSkip; i++) - { - char next = pc[1]; - - // valid UTF-8 part - if ((next & 0xC0) == 0x80) - { - pc++; - continue; - } - - // invalid UTF-8 part or encountered \0 - invalid = true; - break; - } - if (invalid) - { - // erase the whole "UTF-8" sequence - for (char* x = orgpc; x <= pc; x++) - if (*x != '\0') - *x = ' '; - else - break; - } - if (bytesToSkip > 0) - continue; // this byte was already handled as UTF-8 - - // an invalid control character or an UTF-8 part outside of UTF-8 sequence - if ((iscntrl(c) && c != '\n' && c != '\r' && c != '\x1B') || (c & 0x80) != 0) - { - *pc = ' '; - continue; - } - - if (c == '\x1B') // separate handling for this escape sequence... - if (allow_color_codes && skip_valid_ansi_csi_sgr(pc)) // ...which we allow for color codes... - pc--; - else // ...but remove it otherwise - *pc = ' '; - } -} diff --git a/NorthstarDLL/util/utils.h b/NorthstarDLL/util/utils.h deleted file mode 100644 index 85922692..00000000 --- a/NorthstarDLL/util/utils.h +++ /dev/null @@ -1,3 +0,0 @@ -#pragma once - -void RemoveAsciiControlSequences(char* str, bool allow_color_codes); diff --git a/NorthstarDLL/util/version.cpp b/NorthstarDLL/util/version.cpp deleted file mode 100644 index a947cde1..00000000 --- a/NorthstarDLL/util/version.cpp +++ /dev/null @@ -1,95 +0,0 @@ -#include "util/version.h" -#include "ns_version.h" -#include "dedicated/dedicated.h" - -char version[16]; -char NSUserAgent[256]; - -void InitialiseVersion() -{ - constexpr int northstar_version[4] {NORTHSTAR_VERSION}; - int ua_len = 0; - - // We actually use the rightmost integer do determine whether or not we're a debug/dev build - // If it is set to a non-zero value, we are a dev build - // On github CI, we set this to a 0 automatically as we replace the 0,0,0,1 with the real version number - if (northstar_version[3]) - { - sprintf(version, "%d.%d.%d.%d+dev", northstar_version[0], northstar_version[1], northstar_version[2], northstar_version[3]); - ua_len += snprintf( - NSUserAgent + ua_len, - sizeof(NSUserAgent) - ua_len, - "R2Northstar/%d.%d.%d+dev", - northstar_version[0], - northstar_version[1], - northstar_version[2]); - } - else - { - sprintf(version, "%d.%d.%d.%d", northstar_version[0], northstar_version[1], northstar_version[2], northstar_version[3]); - ua_len += snprintf( - NSUserAgent + ua_len, - sizeof(NSUserAgent) - ua_len, - "R2Northstar/%d.%d.%d", - northstar_version[0], - northstar_version[1], - northstar_version[2]); - } - - if (IsDedicatedServer()) - ua_len += snprintf(NSUserAgent + ua_len, sizeof(NSUserAgent) - ua_len, " (Dedicated)"); - - // Add the host platform info to the user agent. - // - // note: ntdll will always be loaded - HMODULE ntdll = GetModuleHandleA("ntdll"); - if (ntdll) - { - // real win32 version info (i.e., ignore manifest) - DWORD(WINAPI * RtlGetVersion)(LPOSVERSIONINFOEXW); - *(FARPROC*)(&RtlGetVersion) = GetProcAddress(ntdll, "RtlGetVersion"); - - // wine version (7.0-rc1, 7.0, 7.11, etc) - const char*(CDECL * wine_get_version)(void); - *(FARPROC*)(&wine_get_version) = GetProcAddress(ntdll, "wine_get_version"); - - // human-readable build string (e.g., "wine-7.22 (Staging)") - const char*(CDECL * wine_get_build_id)(void); - *(FARPROC*)(&wine_get_build_id) = GetProcAddress(ntdll, "wine_get_build_id"); - - // uname sysname (Darwin, Linux, etc) and release (kernel version string) - void(CDECL * wine_get_host_version)(const char** sysname, const char** release); - *(FARPROC*)(&wine_get_host_version) = GetProcAddress(ntdll, "wine_get_host_version"); - - OSVERSIONINFOEXW osvi = {}; - const char *wine_version = NULL, *wine_build_id = NULL, *wine_sysname = NULL, *wine_release = NULL; - if (RtlGetVersion) - RtlGetVersion(&osvi); - if (wine_get_version) - wine_version = wine_get_version(); - if (wine_get_build_id) - wine_build_id = wine_get_build_id(); - if (wine_get_host_version) - wine_get_host_version(&wine_sysname, &wine_release); - - // windows version - if (osvi.dwMajorVersion) - ua_len += snprintf( - NSUserAgent + ua_len, - sizeof(NSUserAgent) - ua_len, - " Windows/%d.%d.%d", - osvi.dwMajorVersion, - osvi.dwMinorVersion, - osvi.dwBuildNumber); - - // wine version - if (wine_version && wine_build_id) - ua_len += snprintf(NSUserAgent + ua_len, sizeof(NSUserAgent) - ua_len, " Wine/%s (%s)", wine_version, wine_build_id); - - // wine host system version - if (wine_sysname && wine_release) - ua_len += snprintf(NSUserAgent + ua_len, sizeof(NSUserAgent) - ua_len, " %s/%s", wine_sysname, wine_release); - } - - return; -} diff --git a/NorthstarDLL/util/version.h b/NorthstarDLL/util/version.h deleted file mode 100644 index a3dcf8c7..00000000 --- a/NorthstarDLL/util/version.h +++ /dev/null @@ -1,6 +0,0 @@ -#pragma once - -extern char version[16]; -extern char NSUserAgent[256]; - -void InitialiseVersion(); diff --git a/NorthstarDLL/util/wininfo.cpp b/NorthstarDLL/util/wininfo.cpp deleted file mode 100644 index 4fd64369..00000000 --- a/NorthstarDLL/util/wininfo.cpp +++ /dev/null @@ -1,9 +0,0 @@ -AUTOHOOK_INIT() - -HWND* g_gameHWND; -HMODULE g_NorthstarModule = 0; - -ON_DLL_LOAD("engine.dll", WinInfo, (CModule module)) -{ - g_gameHWND = module.Offset(0x7d88a0).RCast(); -} diff --git a/NorthstarDLL/util/wininfo.h b/NorthstarDLL/util/wininfo.h deleted file mode 100644 index c56f7b87..00000000 --- a/NorthstarDLL/util/wininfo.h +++ /dev/null @@ -1,4 +0,0 @@ -#pragma once - -extern HWND* g_gameHWND; -extern HMODULE g_NorthstarModule; diff --git a/NorthstarLauncher/CMakeLists.txt b/NorthstarLauncher/CMakeLists.txt deleted file mode 100644 index f4d7bcb9..00000000 --- a/NorthstarLauncher/CMakeLists.txt +++ /dev/null @@ -1,33 +0,0 @@ -# NorthstarLauncher - -add_executable(NorthstarLauncher - "main.cpp" - "resources.rc" -) - -target_compile_definitions(NorthstarLauncher PRIVATE - UNICODE - _UNICODE -) - -target_link_libraries(NorthstarLauncher PRIVATE - shlwapi.lib - kernel32.lib - user32.lib - gdi32.lib - winspool.lib - comdlg32.lib - advapi32.lib - shell32.lib - ole32.lib - oleaut32.lib - uuid.lib - odbc32.lib - odbccp32.lib - WS2_32.lib -) - -set_target_properties(NorthstarLauncher PROPERTIES - RUNTIME_OUTPUT_DIRECTORY ${NS_BINARY_DIR} - LINK_FLAGS "/MANIFEST:NO /DEBUG /STACK:8000000" -) diff --git a/NorthstarLauncher/main.cpp b/NorthstarLauncher/main.cpp deleted file mode 100644 index ae745672..00000000 --- a/NorthstarLauncher/main.cpp +++ /dev/null @@ -1,478 +0,0 @@ -#define WIN32_LEAN_AND_MEAN -#include -#include -#include -#include -#include -#include -#include - -#pragma comment(lib, "Ws2_32.lib") - -#include -#include - -namespace fs = std::filesystem; - -extern "C" -{ - __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; - __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; -} - -HMODULE hLauncherModule; -HMODULE hHookModule; -HMODULE hTier0Module; - -wchar_t exePath[4096]; -wchar_t buffer[8192]; - -DWORD GetProcessByName(std::wstring processName) -{ - HANDLE snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0); - - PROCESSENTRY32 processSnapshotEntry = {0}; - processSnapshotEntry.dwSize = sizeof(PROCESSENTRY32); - - if (snapshot == INVALID_HANDLE_VALUE) - return 0; - - if (!Process32First(snapshot, &processSnapshotEntry)) - return 0; - - while (Process32Next(snapshot, &processSnapshotEntry)) - { - if (!wcscmp(processSnapshotEntry.szExeFile, processName.c_str())) - { - CloseHandle(snapshot); - return processSnapshotEntry.th32ProcessID; - } - } - - CloseHandle(snapshot); - return 0; -} - -bool GetExePathWide(wchar_t* dest, DWORD destSize) -{ - if (!dest) - return NULL; - if (destSize < MAX_PATH) - return NULL; - - DWORD length = GetModuleFileNameW(NULL, dest, destSize); - return length && PathRemoveFileSpecW(dest); -} - -FARPROC GetLauncherMain() -{ - static FARPROC Launcher_LauncherMain; - if (!Launcher_LauncherMain) - Launcher_LauncherMain = GetProcAddress(hLauncherModule, "LauncherMain"); - return Launcher_LauncherMain; -} - -void LibraryLoadError(DWORD dwMessageId, const wchar_t* libName, const wchar_t* location) -{ - char text[8192]; - std::string message = std::system_category().message(dwMessageId); - - sprintf_s( - text, - "Failed to load the %ls at \"%ls\" (%lu):\n\n%hs\n\nMake sure you followed the Northstar installation instructions carefully " - "before reaching out for help.", - libName, - location, - dwMessageId, - message.c_str()); - - if (dwMessageId == 126 && std::filesystem::exists(location)) - { - sprintf_s( - text, - "%s\n\nThe file at the specified location DOES exist, so this error indicates that one of its *dependencies* failed to be " - "found.\n\nTry the following steps:\n1. Install Visual C++ 2022 Redistributable: " - "https://aka.ms/vs/17/release/vc_redist.x64.exe\n2. Repair game files", - text); - } - else if (!fs::exists("Titanfall2.exe") && (fs::exists("..\\Titanfall2.exe") || fs::exists("..\\..\\Titanfall2.exe"))) - { - auto curDir = std::filesystem::current_path().filename().string(); - auto aboveDir = std::filesystem::current_path().parent_path().filename().string(); - sprintf_s( - text, - "%s\n\nWe detected that in your case you have extracted the files into a *subdirectory* of your Titanfall 2 " - "installation.\nPlease move all the files and folders from current folder (\"%s\") into the Titanfall 2 installation directory " - "just above (\"%s\").\n\nPlease try out the above steps by yourself before reaching out to the community for support.", - text, - curDir.c_str(), - aboveDir.c_str()); - } - else if (!fs::exists("Titanfall2.exe")) - { - sprintf_s( - text, - "%s\n\nRemember: you need to unpack the contents of this archive into your Titanfall 2 game installation directory, not just " - "to any random folder.", - text); - } - else if (fs::exists("Titanfall2.exe")) - { - sprintf_s( - text, - "%s\n\nTitanfall2.exe has been found in the current directory: is the game installation corrupted or did you not unpack all " - "Northstar files here?", - text); - } - - MessageBoxA(GetForegroundWindow(), text, "Northstar Launcher Error", 0); -} - -void AwaitOriginStartup() -{ - WSADATA wsaData; - WSAStartup(MAKEWORD(2, 2), &wsaData); - SOCKET sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); - - if (sock != INVALID_SOCKET) - { - const int LSX_PORT = 3216; - - sockaddr_in lsxAddr; - lsxAddr.sin_family = AF_INET; - inet_pton(AF_INET, "127.0.0.1", &(lsxAddr.sin_addr)); - lsxAddr.sin_port = htons(LSX_PORT); - - std::cout << "LSX: connect()" << std::endl; - connect(sock, (struct sockaddr*)&lsxAddr, sizeof(lsxAddr)); - - char buf[4096]; - memset(buf, 0, sizeof(buf)); - - do - { - recv(sock, buf, 4096, 0); - std::cout << buf << std::endl; - - // honestly really shit, this isn't needed for origin due to being able to check OriginClientService - // but for ea desktop we don't have anything like this, so atm we just have to wait to ensure that we start after logging in - Sleep(8000); - } while (!strstr(buf, "")); // ensure we're actually getting data from lsx - } - - WSACleanup(); // cleanup sockets and such so game can contact lsx itself -} - -void EnsureOriginStarted() -{ - if (GetProcessByName(L"Origin.exe") || GetProcessByName(L"EADesktop.exe")) - return; // already started - - // unpacked exe will crash if origin isn't open on launch, so launch it - // get origin path from registry, code here is reversed from OriginSDK.dll - HKEY key; - if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\WOW6432Node\\Origin", 0, KEY_READ, &key) != ERROR_SUCCESS) - { - MessageBoxA(0, "Error: failed reading Origin path!", "Northstar Launcher Error", MB_OK); - return; - } - - char originPath[520]; - DWORD originPathLength = 520; - if (RegQueryValueExA(key, "ClientPath", 0, 0, (LPBYTE)&originPath, &originPathLength) != ERROR_SUCCESS) - { - MessageBoxA(0, "Error: failed reading Origin path!", "Northstar Launcher Error", MB_OK); - return; - } - - std::cout << "[*] Starting Origin..." << std::endl; - - PROCESS_INFORMATION pi; - memset(&pi, 0, sizeof(pi)); - STARTUPINFO si; - memset(&si, 0, sizeof(si)); - si.cb = sizeof(STARTUPINFO); - si.dwFlags = STARTF_USESHOWWINDOW; - si.wShowWindow = SW_MINIMIZE; - CreateProcessA( - originPath, - (char*)"", - NULL, - NULL, - false, - CREATE_DEFAULT_ERROR_MODE | CREATE_NEW_PROCESS_GROUP, - NULL, - NULL, - (LPSTARTUPINFOA)&si, - &pi); - - std::cout << "[*] Waiting for Origin..." << std::endl; - - // wait for origin process to boot - do - { - Sleep(500); - } while (!GetProcessByName(L"OriginClientService.exe") && !GetProcessByName(L"EADesktop.exe")); - - // wait for origin to be ready to start - AwaitOriginStartup(); - - CloseHandle(pi.hProcess); - CloseHandle(pi.hThread); -} - -void PrependPath() -{ - wchar_t* pPath; - size_t len; - errno_t err = _wdupenv_s(&pPath, &len, L"PATH"); - if (!err) - { - swprintf_s(buffer, L"PATH=%s\\bin\\x64_retail\\;%s", exePath, pPath); - auto result = _wputenv(buffer); - if (result == -1) - { - MessageBoxW( - GetForegroundWindow(), - L"Warning: could not prepend the current directory to app's PATH environment variable. Something may break because of " - L"that.", - L"Northstar Launcher Warning", - 0); - } - free(pPath); - } - else - { - MessageBoxW( - GetForegroundWindow(), - L"Warning: could not get current PATH environment variable in order to prepend the current directory to it. Something may " - L"break because of that.", - L"Northstar Launcher Warning", - 0); - } -} - -bool ShouldLoadNorthstar(int argc, char* argv[]) -{ - for (int i = 0; i < argc; i++) - if (!strcmp(argv[i], "-nonorthstardll")) - return false; - - auto runNorthstarFile = std::ifstream("run_northstar.txt"); - if (runNorthstarFile) - { - std::stringstream runNorthstarFileBuffer; - runNorthstarFileBuffer << runNorthstarFile.rdbuf(); - runNorthstarFile.close(); - if (runNorthstarFileBuffer.str().starts_with("0")) - return false; - } - return true; -} - -bool LoadNorthstar() -{ - FARPROC Hook_Init = nullptr; - { - std::string strProfile = "R2Northstar"; - char* clachar = strstr(GetCommandLineA(), "-profile="); - if (clachar) - { - std::string cla = std::string(clachar); - if (strncmp(cla.substr(9, 1).c_str(), "\"", 1)) - { - int space = cla.find(" "); - std::string dirname = cla.substr(9, space - 9); - std::cout << "[*] Found profile in command line arguments: " << dirname << std::endl; - strProfile = dirname.c_str(); - } - else - { - std::string quote = "\""; - int quote1 = cla.find(quote); - int quote2 = (cla.substr(quote1 + 1)).find(quote); - std::string dirname = cla.substr(quote1 + 1, quote2); - std::cout << "[*] Found profile in command line arguments: " << dirname << std::endl; - strProfile = dirname; - } - } - else - { - std::cout << "[*] Profile was not found in command line arguments. Using default: R2Northstar" << std::endl; - strProfile = "R2Northstar"; - } - - // Check if "Northstar.dll" exists in profile directory, if it doesnt fall back to root - swprintf_s(buffer, L"%s\\%s\\Northstar.dll", exePath, std::wstring(strProfile.begin(), strProfile.end()).c_str()); - - if (!fs::exists(fs::path(buffer))) - swprintf_s(buffer, L"%s\\Northstar.dll", exePath); - - std::wcout << L"[*] Using: " << buffer << std::endl; - - hHookModule = LoadLibraryExW(buffer, 0, 8u); - if (hHookModule) - Hook_Init = GetProcAddress(hHookModule, "InitialiseNorthstar"); - if (!hHookModule || Hook_Init == nullptr) - { - LibraryLoadError(GetLastError(), L"Northstar.dll", buffer); - return false; - } - } - ((bool (*)())Hook_Init)(); - - return true; -} - -HMODULE LoadDediStub(const char* name) -{ - // this works because materialsystem_dx11.dll uses relative imports, and even a DLL loaded with an absolute path will take precedence - std::cout << "[*] Loading " << name << std::endl; - swprintf_s(buffer, L"%s\\bin\\x64_dedi\\%hs", exePath, name); - HMODULE h = LoadLibraryExW(buffer, 0, LOAD_WITH_ALTERED_SEARCH_PATH); - if (!h) - { - wprintf(L"[*] Failed to load stub %hs from \"%ls\": %hs\n", name, buffer, std::system_category().message(GetLastError()).c_str()); - } - return h; -} - -int main(int argc, char* argv[]) -{ - - if (strstr(GetCommandLineA(), "-waitfordebugger")) - { - while (!IsDebuggerPresent()) - { - // Sleep 100ms to give debugger time to attach. - Sleep(100); - } - } - - if (!GetExePathWide(exePath, sizeof(exePath))) - { - MessageBoxA( - GetForegroundWindow(), - "Failed getting game directory.\nThe game cannot continue and has to exit.", - "Northstar Launcher Error", - 0); - return 1; - } - - SetCurrentDirectoryW(exePath); - - bool noOriginStartup = false; - bool dedicated = false; - bool nostubs = false; - - for (int i = 0; i < argc; i++) - if (!strcmp(argv[i], "-noOriginStartup")) - noOriginStartup = true; - else if (!strcmp(argv[i], "-dedicated")) // also checked by Northstar.dll - dedicated = true; - else if (!strcmp(argv[i], "-nostubs")) - nostubs = true; - - if (!noOriginStartup && !dedicated) - { - EnsureOriginStarted(); - } - - if (dedicated && !nostubs) - { - std::cout << "[*] Loading stubs" << std::endl; - HMODULE gssao, gtxaa, d3d11; - if (!(gssao = GetModuleHandleA("GFSDK_SSAO.win64.dll")) && !(gtxaa = GetModuleHandleA("GFSDK_TXAA.win64.dll")) && - !(d3d11 = GetModuleHandleA("d3d11.dll"))) - { - if (!(gssao = LoadDediStub("GFSDK_SSAO.win64.dll")) || !(gtxaa = LoadDediStub("GFSDK_TXAA.win64.dll")) || - !(d3d11 = LoadDediStub("d3d11.dll"))) - { - if ((!gssao || FreeLibrary(gssao)) && (!gtxaa || FreeLibrary(gtxaa)) && (!d3d11 || FreeLibrary(d3d11))) - { - std::cout << "[*] WARNING: Failed to load d3d11/gfsdk stubs from bin/x64_dedi. " - "The stubs have been unloaded and the original libraries will be used instead" - << std::endl; - } - else - { - // this is highly unlikely - MessageBoxA( - GetForegroundWindow(), - "Failed to load one or more stubs, but could not unload them either.\n" - "The game cannot continue and has to exit.", - "Northstar Launcher Error", - 0); - return 1; - } - } - } - else - { - // this should never happen - std::cout << "[*] WARNING: Failed to load stubs because conflicting modules are already loaded, so those will be used instead " - "(did Northstar initialize too late?)." - << std::endl; - } - } - - { - PrependPath(); - - if (!fs::exists("ns_startup_args.txt")) - { - std::ofstream file("ns_startup_args.txt"); - std::string defaultArgs = "-multiple"; - file.write(defaultArgs.c_str(), defaultArgs.length()); - file.close(); - } - if (!fs::exists("ns_startup_args_dedi.txt")) - { - std::ofstream file("ns_startup_args_dedi.txt"); - std::string defaultArgs = "+setplaylist private_match"; - file.write(defaultArgs.c_str(), defaultArgs.length()); - file.close(); - } - - std::cout << "[*] Loading tier0.dll" << std::endl; - swprintf_s(buffer, L"%s\\bin\\x64_retail\\tier0.dll", exePath); - hTier0Module = LoadLibraryExW(buffer, 0, LOAD_WITH_ALTERED_SEARCH_PATH); - if (!hTier0Module) - { - LibraryLoadError(GetLastError(), L"tier0.dll", buffer); - return 1; - } - - bool loadNorthstar = ShouldLoadNorthstar(argc, argv); - if (loadNorthstar) - { - std::cout << "[*] Loading Northstar" << std::endl; - if (!LoadNorthstar()) - return 1; - } - else - std::cout << "[*] Going to load the vanilla game" << std::endl; - - std::cout << "[*] Loading launcher.dll" << std::endl; - swprintf_s(buffer, L"%s\\bin\\x64_retail\\launcher.dll", exePath); - hLauncherModule = LoadLibraryExW(buffer, 0, LOAD_WITH_ALTERED_SEARCH_PATH); - if (!hLauncherModule) - { - LibraryLoadError(GetLastError(), L"launcher.dll", buffer); - return 1; - } - } - - std::cout << "[*] Launching the game..." << std::endl; - auto LauncherMain = GetLauncherMain(); - if (!LauncherMain) - MessageBoxA( - GetForegroundWindow(), - "Failed loading launcher.dll.\nThe game cannot continue and has to exit.", - "Northstar Launcher Error", - 0); - - std::cout.flush(); - return ((int(/*__fastcall*/*)(HINSTANCE, HINSTANCE, LPSTR, int))LauncherMain)( - NULL, NULL, NULL, 0); // the parameters aren't really used anyways -} diff --git a/NorthstarLauncher/ns_icon.ico b/NorthstarLauncher/ns_icon.ico deleted file mode 100644 index fc9ad166..00000000 Binary files a/NorthstarLauncher/ns_icon.ico and /dev/null differ diff --git a/NorthstarLauncher/resource1.h b/NorthstarLauncher/resource1.h deleted file mode 100644 index bb584502..00000000 --- a/NorthstarLauncher/resource1.h +++ /dev/null @@ -1,16 +0,0 @@ -//{{NO_DEPENDENCIES}} -// Microsoft Visual C++ generated include file. -// Used by resources.rc -// -#define IDI_ICON1 101 - -// Next default values for new objects -// -#ifdef APSTUDIO_INVOKED -#ifndef APSTUDIO_READONLY_SYMBOLS -#define _APS_NEXT_RESOURCE_VALUE 102 -#define _APS_NEXT_COMMAND_VALUE 40001 -#define _APS_NEXT_CONTROL_VALUE 1001 -#define _APS_NEXT_SYMED_VALUE 101 -#endif -#endif diff --git a/NorthstarLauncher/resources.rc b/NorthstarLauncher/resources.rc deleted file mode 100644 index 32038499..00000000 --- a/NorthstarLauncher/resources.rc +++ /dev/null @@ -1,111 +0,0 @@ -// Microsoft Visual C++ generated resource script. -// -#include "resource1.h" -#include "../NorthstarDLL/ns_version.h" - -#define APSTUDIO_READONLY_SYMBOLS -///////////////////////////////////////////////////////////////////////////// -// -// Generated from the TEXTINCLUDE 2 resource. -// -#include "winres.h" - -///////////////////////////////////////////////////////////////////////////// -#undef APSTUDIO_READONLY_SYMBOLS - -///////////////////////////////////////////////////////////////////////////// -// English (United Kingdom) resources - -#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG) -LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK -#pragma code_page(1252) - -#ifdef APSTUDIO_INVOKED -///////////////////////////////////////////////////////////////////////////// -// -// TEXTINCLUDE -// - -1 TEXTINCLUDE -BEGIN - "resource1.h\0" -END - -2 TEXTINCLUDE -BEGIN - "#include ""winres.h""\r\n" - "\0" -END - -3 TEXTINCLUDE -BEGIN - "\r\n" - "\0" -END - -#endif // APSTUDIO_INVOKED - - -///////////////////////////////////////////////////////////////////////////// -// -// Icon -// - -// Icon with lowest ID value placed first to ensure application icon -// remains consistent on all systems. -IDI_ICON1 ICON "ns_icon.ico" - - -///////////////////////////////////////////////////////////////////////////// -// -// Version -// - -VS_VERSION_INFO VERSIONINFO - FILEVERSION NORTHSTAR_VERSION - PRODUCTVERSION NORTHSTAR_VERSION - FILEFLAGSMASK 0x3fL -#ifdef _DEBUG - FILEFLAGS 0x1L -#else - FILEFLAGS 0x0L -#endif - FILEOS 0x40004L - FILETYPE 0x1L - FILESUBTYPE 0x0L -BEGIN - BLOCK "StringFileInfo" - BEGIN - BLOCK "080904b0" - BEGIN - VALUE "CompanyName", "Northstar Developers" - VALUE "FileDescription", "Northstar Launcher" - VALUE "FileVersion", "DEV" - VALUE "InternalName", "NorthstarLauncher.exe" - VALUE "LegalCopyright", "Copyright (C) 2021" - VALUE "OriginalFilename", "NorthstarLauncher.exe" - VALUE "ProductName", "Northstar Launcher" - VALUE "ProductVersion", "DEV" - END - END - BLOCK "VarFileInfo" - BEGIN - VALUE "Translation", 0x809, 1200 - END -END - -#endif // English (United Kingdom) resources -///////////////////////////////////////////////////////////////////////////// - - - -#ifndef APSTUDIO_INVOKED -///////////////////////////////////////////////////////////////////////////// -// -// Generated from the TEXTINCLUDE 3 resource. -// - - -///////////////////////////////////////////////////////////////////////////// -#endif // not APSTUDIO_INVOKED - diff --git a/README.md b/README.md index f789b486..80be8fd0 100644 --- a/README.md +++ b/README.md @@ -9,4 +9,4 @@ Check [BUILD.md](BUILD.md) for instructions on how to compile, you can also down ## Format -This project uses [clang-format](https://clang.llvm.org/docs/ClangFormat.html), make sure you run `clang-format -i --style=file NorthstarLauncher/*.cpp NorthstarLauncher/*.h NorthstarDLL/*.cpp NorthstarDLL/*.h` when opening a Pull Request. Check the tool's website for instructions on how to integrate it with your IDE. +This project uses [clang-format](https://clang.llvm.org/docs/ClangFormat.html), make sure you run `clang-format -i --style=file --exclude=primedev/include primedev/*.cpp primedev/*.h` when opening a Pull Request. Check the tool's website for instructions on how to integrate it with your IDE. diff --git a/cmake/Findlibcurl.cmake b/cmake/Findlibcurl.cmake deleted file mode 100644 index a6f0b47c..00000000 --- a/cmake/Findlibcurl.cmake +++ /dev/null @@ -1,18 +0,0 @@ - - -if (NOT libcurl_FOUND) - check_init_submodule(${PROJECT_SOURCE_DIR}/thirdparty/libcurl) - - set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build shared libraries") - set(BUILD_CURL_EXE OFF CACHE BOOL "Build curl EXE") - set(HTTP_ONLY ON CACHE BOOL "Only build HTTP and HTTPS") - set(CURL_ENABLE_SSL ON CACHE BOOL "Enable SSL support") - set(CURL_USE_OPENSSL OFF CACHE BOOL "Disable OpenSSL") - set(CURL_USE_LIBSSH2 OFF CACHE BOOL "Disable libSSH2") - set(CURL_USE_SCHANNEL ON CACHE BOOL "Enable Secure Channel") - set(CURL_CA_BUNDLE "none" CACHE STRING "Disable CA Bundle") - set(CURL_CA_PATH "none" CACHE STRING "Disable CA Path") - - add_subdirectory(${PROJECT_SOURCE_DIR}/thirdparty/libcurl libcurl) - set(libcurl_FOUND 1 PARENT_SCOPE) -endif() diff --git a/cmake/Findminhook.cmake b/cmake/Findminhook.cmake deleted file mode 100644 index 8ec2e99a..00000000 --- a/cmake/Findminhook.cmake +++ /dev/null @@ -1,8 +0,0 @@ - -if(NOT minhook_FOUND) - check_init_submodule(${PROJECT_SOURCE_DIR}/thirdparty/minhook) - - add_subdirectory(${PROJECT_SOURCE_DIR}/thirdparty/minhook minhook) - set(minhook_FOUND 1 PARENT_SCOPE) -endif() - diff --git a/cmake/Findminizip.cmake b/cmake/Findminizip.cmake deleted file mode 100644 index 15cfa373..00000000 --- a/cmake/Findminizip.cmake +++ /dev/null @@ -1,16 +0,0 @@ - -if(NOT minizip_FOUND) - check_init_submodule(${PROJECT_SOURCE_DIR}/thirdparty/minizip) - - set(MZ_ZLIB ON CACHE BOOL "Enable ZLIB compression, needed for DEFLATE") - set(MZ_BZIP2 OFF CACHE BOOL "Disable BZIP2 compression") - set(MZ_LZMA OFF CACHE BOOL "Disable LZMA & XZ compression") - set(MZ_PKCRYPT OFF CACHE BOOL "Disable PKWARE traditional encryption") - set(MZ_WZAES OFF CACHE BOOL "Disable WinZIP AES encryption") - set(MZ_ZSTD OFF CACHE BOOL "Disable ZSTD compression") - set(MZ_SIGNING OFF CACHE BOOL "Disable zip signing support") - - add_subdirectory(${PROJECT_SOURCE_DIR}/thirdparty/minizip minizip) - set(minizip_FOUND 1 PARENT_SCOPE) -endif() - diff --git a/cmake/Findspdlog.cmake b/cmake/Findspdlog.cmake deleted file mode 100644 index 38b52a53..00000000 --- a/cmake/Findspdlog.cmake +++ /dev/null @@ -1,8 +0,0 @@ - -if(NOT spdlog_FOUND) - check_init_submodule(${PROJECT_SOURCE_DIR}/thirdparty/spdlog) - - add_subdirectory(${PROJECT_SOURCE_DIR}/thirdparty/spdlog spdlog) - set(spdlog_FOUND 1 PARENT_SCOPE) -endif() - diff --git a/cmake/utils.cmake b/cmake/utils.cmake deleted file mode 100644 index d8450551..00000000 --- a/cmake/utils.cmake +++ /dev/null @@ -1,25 +0,0 @@ - -# Check if a dependency exist before trying to init git submodules -function(check_init_submodule path) - file(GLOB DIR_CONTENT "${path}/*") - list(LENGTH DIR_CONTENT CONTENT_COUNT) - if (CONTENT_COUNT EQUAL 0) - if (NOT EXISTS "${PROJECT_SOURCE_DIR}/.git") - message(FATAL_ERROR "Failed to find third party dependency in '${path}'") - endif() - - find_package(Git QUIET) - if (NOT Git_FOUND) - message(FATAL_ERROR "Failed to find Git, third party dependency could not be setup at `${path}") - endif() - - message(STATUS "Setting up dependencies as git submodules") - execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive - WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} - RESULT_VARIABLE GIT_SUBMOD_RESULT) - - if(NOT GIT_SUBMOD_RESULT EQUAL "0") - message(FATAL_ERROR "Initializing Git submodules failed with ${GIT_SUBMOD_RESULT}") - endif() - endif() -endfunction() diff --git a/loader_wsock32_proxy/CMakeLists.txt b/loader_wsock32_proxy/CMakeLists.txt deleted file mode 100644 index 3157f6c5..00000000 --- a/loader_wsock32_proxy/CMakeLists.txt +++ /dev/null @@ -1,45 +0,0 @@ -# loader_wsock32_proxy - -find_package(minhook REQUIRED) - -add_library(loader_wsock32_proxy SHARED - "dllmain.cpp" - "loader.cpp" - "loader.h" - "wsock32.asm" - "wsock32.def" -) - -target_link_libraries(loader_wsock32_proxy PRIVATE - minhook - mswsock.lib - ws2_32.lib - ShLwApi.lib - imagehlp.lib - dbghelp.lib - kernel32.lib - user32.lib - gdi32.lib - winspool.lib - comdlg32.lib - advapi32.lib - shell32.lib - ole32.lib - oleaut32.lib - uuid.lib - odbc32.lib - odbccp32.lib -) - -target_precompile_headers(loader_wsock32_proxy PRIVATE pch.h) - -target_compile_definitions(loader_wsock32_proxy PRIVATE - UNICODE - _UNICODE -) - -set_target_properties(loader_wsock32_proxy PROPERTIES - RUNTIME_OUTPUT_DIRECTORY ${NS_BINARY_DIR}/bin/x64_retail - OUTPUT_NAME wsock32 - LINK_FLAGS "/MANIFEST:NO /DEBUG" -) diff --git a/loader_wsock32_proxy/dllmain.cpp b/loader_wsock32_proxy/dllmain.cpp deleted file mode 100644 index 4cc4f26e..00000000 --- a/loader_wsock32_proxy/dllmain.cpp +++ /dev/null @@ -1,182 +0,0 @@ -#include "loader.h" - -#include -#include - -HINSTANCE hLThis = 0; -FARPROC p[857]; -HINSTANCE hL = 0; - -bool GetExePathWide(wchar_t* dest, DWORD destSize) -{ - if (!dest) - return NULL; - if (destSize < MAX_PATH) - return NULL; - - DWORD length = GetModuleFileNameW(NULL, dest, destSize); - return length && PathRemoveFileSpecW(dest); -} - -wchar_t exePath[4096]; -wchar_t buffer1[8192]; -wchar_t buffer2[12288]; - -BOOL WINAPI DllMain(HINSTANCE hInst, DWORD reason, LPVOID) -{ - if (reason == DLL_PROCESS_ATTACH) - { - hLThis = hInst; - - if (!GetExePathWide(exePath, 4096)) - { - MessageBoxA( - GetForegroundWindow(), - "Failed getting game directory.\nThe game cannot continue and has to exit.", - "Northstar Wsock32 Proxy Error", - 0); - return true; - } - - SetCurrentDirectoryW(exePath); - - if (!ProvisionNorthstar()) // does not call InitialiseNorthstar yet, will do it on LauncherMain hook - return true; - - // copy the original library for system to our local directory, with changed name so that we can load it - swprintf_s(buffer1, L"%s\\bin\\x64_retail\\wsock32.org.dll", exePath); - GetSystemDirectoryW(buffer2, 4096); - swprintf_s(buffer2, L"%s\\wsock32.dll", buffer2); - try - { - std::filesystem::copy_file(buffer2, buffer1); - } - catch (const std::exception& e1) - { - if (!std::filesystem::exists(buffer1)) - { - // fallback by copying to temp dir... - // because apparently games installed by EA Desktop app don't have write permissions in their directories - auto temp_dir = std::filesystem::temp_directory_path() / L"wsock32.org.dll"; - try - { - std::filesystem::copy_file(buffer2, temp_dir); - } - catch (const std::exception& e2) - { - if (!std::filesystem::exists(temp_dir)) - { - swprintf_s( - buffer2, - L"Failed copying wsock32.dll from system32 to \"%s\"\n\n%S\n\nFurthermore, we failed copying wsock32.dll into " - L"temporary directory at \"%s\"\n\n%S", - buffer1, - e1.what(), - temp_dir.c_str(), - e2.what()); - MessageBoxW(GetForegroundWindow(), buffer2, L"Northstar Wsock32 Proxy Error", 0); - return false; - } - } - swprintf_s(buffer1, L"%s", temp_dir.c_str()); - } - } - hL = LoadLibraryExW(buffer1, 0, LOAD_WITH_ALTERED_SEARCH_PATH); - if (!hL) - { - LibraryLoadError(GetLastError(), L"wsock32.org.dll", buffer1); - return false; - } - - // load the functions to proxy - // it's only some of them, because in case of wsock32 most of the functions can actually be natively redirected - // (see wsock32.def and https://source.winehq.org/WineAPI/wsock32.html) - p[1] = GetProcAddress(hL, "EnumProtocolsA"); - p[2] = GetProcAddress(hL, "EnumProtocolsW"); - p[4] = GetProcAddress(hL, "GetAddressByNameA"); - p[5] = GetProcAddress(hL, "GetAddressByNameW"); - p[17] = GetProcAddress(hL, "WEP"); - p[30] = GetProcAddress(hL, "WSARecvEx"); - p[36] = GetProcAddress(hL, "__WSAFDIsSet"); - p[45] = GetProcAddress(hL, "getnetbyname"); - p[52] = GetProcAddress(hL, "getsockopt"); - p[56] = GetProcAddress(hL, "inet_network"); - p[67] = GetProcAddress(hL, "s_perror"); - p[72] = GetProcAddress(hL, "setsockopt"); - } - - if (reason == DLL_PROCESS_DETACH) - { - FreeLibrary(hL); - return true; - } - - return true; -} - -extern "C" -{ - FARPROC PA = NULL; - int RunASM(); - - void PROXY_EnumProtocolsA() - { - PA = p[1]; - RunASM(); - } - void PROXY_EnumProtocolsW() - { - PA = p[2]; - RunASM(); - } - void PROXY_GetAddressByNameA() - { - PA = p[4]; - RunASM(); - } - void PROXY_GetAddressByNameW() - { - PA = p[5]; - RunASM(); - } - void PROXY_WEP() - { - PA = p[17]; - RunASM(); - } - void PROXY_WSARecvEx() - { - PA = p[30]; - RunASM(); - } - void PROXY___WSAFDIsSet() - { - PA = p[36]; - RunASM(); - } - void PROXY_getnetbyname() - { - PA = p[45]; - RunASM(); - } - void PROXY_getsockopt() - { - PA = p[52]; - RunASM(); - } - void PROXY_inet_network() - { - PA = p[56]; - RunASM(); - } - void PROXY_s_perror() - { - PA = p[67]; - RunASM(); - } - void PROXY_setsockopt() - { - PA = p[72]; - RunASM(); - } -} diff --git a/loader_wsock32_proxy/loader.cpp b/loader_wsock32_proxy/loader.cpp deleted file mode 100644 index 3e46c1a6..00000000 --- a/loader_wsock32_proxy/loader.cpp +++ /dev/null @@ -1,141 +0,0 @@ -#include "loader.h" -#include -#include -#include -#include -#include -#include - -namespace fs = std::filesystem; - -void LibraryLoadError(DWORD dwMessageId, const wchar_t* libName, const wchar_t* location) -{ - char text[4096]; - std::string message = std::system_category().message(dwMessageId); - sprintf_s(text, "Failed to load the %ls at \"%ls\" (%lu):\n\n%hs", libName, location, dwMessageId, message.c_str()); - if (dwMessageId == 126 && std::filesystem::exists(location)) - { - sprintf_s( - text, - "%s\n\nThe file at the specified location DOES exist, so this error indicates that one of its *dependencies* failed to be " - "found.", - text); - } - MessageBoxA(GetForegroundWindow(), text, "Northstar Wsock32 Proxy Error", 0); -} - -bool ShouldLoadNorthstar() -{ - bool loadNorthstar = strstr(GetCommandLineA(), "-northstar"); - - if (loadNorthstar) - return loadNorthstar; - - auto runNorthstarFile = std::ifstream("run_northstar.txt"); - if (runNorthstarFile) - { - std::stringstream runNorthstarFileBuffer; - runNorthstarFileBuffer << runNorthstarFile.rdbuf(); - runNorthstarFile.close(); - if (!runNorthstarFileBuffer.str().starts_with("0")) - loadNorthstar = true; - } - return loadNorthstar; -} - -bool LoadNorthstar() -{ - FARPROC Hook_Init = nullptr; - { - std::string strProfile = "R2Northstar"; - char* clachar = strstr(GetCommandLineA(), "-profile="); - if (clachar) - { - std::string cla = std::string(clachar); - if (strncmp(cla.substr(9, 1).c_str(), "\"", 1)) - { - int space = cla.find(" "); - std::string dirname = cla.substr(9, space - 9); - std::cout << "[*] Found profile in command line arguments: " << dirname << std::endl; - strProfile = dirname.c_str(); - } - else - { - std::string quote = "\""; - int quote1 = cla.find(quote); - int quote2 = (cla.substr(quote1 + 1)).find(quote); - std::string dirname = cla.substr(quote1 + 1, quote2); - std::cout << "[*] Found profile in command line arguments: " << dirname << std::endl; - strProfile = dirname; - } - } - else - { - std::cout << "[*] Profile was not found in command line arguments. Using default: R2Northstar" << std::endl; - strProfile = "R2Northstar"; - } - - wchar_t buffer[8192]; - - // Check if "Northstar.dll" exists in profile directory, if it doesnt fall back to root - swprintf_s(buffer, L"%s\\%s\\Northstar.dll", exePath, std::wstring(strProfile.begin(), strProfile.end()).c_str()); - - if (!fs::exists(fs::path(buffer))) - swprintf_s(buffer, L"%s\\Northstar.dll", exePath); - - std::wcout << L"[*] Using: " << buffer << std::endl; - - HMODULE hHookModule = LoadLibraryExW(buffer, 0, 8u); - if (hHookModule) - Hook_Init = GetProcAddress(hHookModule, "InitialiseNorthstar"); - if (!hHookModule || Hook_Init == nullptr) - { - LibraryLoadError(GetLastError(), L"Northstar.dll", buffer); - return false; - } - } - ((bool (*)())Hook_Init)(); - - return true; -} - -typedef int (*LauncherMainType)(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow); -LauncherMainType LauncherMainOriginal; - -int LauncherMainHook(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) -{ - if (ShouldLoadNorthstar()) - LoadNorthstar(); - return LauncherMainOriginal(hInstance, hPrevInstance, lpCmdLine, nCmdShow); -} - -bool ProvisionNorthstar() -{ - if (!ShouldLoadNorthstar()) - return true; - - if (MH_Initialize() != MH_OK) - { - MessageBoxA( - GetForegroundWindow(), "MH_Initialize failed\nThe game cannot continue and has to exit.", "Northstar Wsock32 Proxy Error", 0); - return false; - } - - auto launcherHandle = GetModuleHandleA("launcher.dll"); - if (!launcherHandle) - { - MessageBoxA( - GetForegroundWindow(), - "Launcher isn't loaded yet.\nThe game cannot continue and has to exit.", - "Northstar Wsock32 Proxy Error", - 0); - return false; - } - - LPVOID pTarget = (LPVOID)GetProcAddress(launcherHandle, "LauncherMain"); - if (MH_CreateHook(pTarget, (LPVOID)&LauncherMainHook, reinterpret_cast(&LauncherMainOriginal)) != MH_OK || - MH_EnableHook(pTarget) != MH_OK) - MessageBoxA(GetForegroundWindow(), "Hook creation failed for function LauncherMain.", "Northstar Wsock32 Proxy Error", 0); - - return true; -} diff --git a/loader_wsock32_proxy/loader.h b/loader_wsock32_proxy/loader.h deleted file mode 100644 index 0c6fb053..00000000 --- a/loader_wsock32_proxy/loader.h +++ /dev/null @@ -1,9 +0,0 @@ -#pragma once - -extern wchar_t exePath[4096]; -extern wchar_t buffer1[8192]; -extern wchar_t buffer2[12288]; - -void LibraryLoadError(DWORD dwMessageId, const wchar_t* libName, const wchar_t* location); -bool ShouldLoadNorthstar(); -bool ProvisionNorthstar(); diff --git a/loader_wsock32_proxy/pch.h b/loader_wsock32_proxy/pch.h deleted file mode 100644 index ebc29547..00000000 --- a/loader_wsock32_proxy/pch.h +++ /dev/null @@ -1,16 +0,0 @@ -// pch.h: This is a precompiled header file. -// Files listed below are compiled only once, improving build performance for future builds. -// This also affects IntelliSense performance, including code completion and many code browsing features. -// However, files listed here are ALL re-compiled if any one of them is updated between builds. -// Do not add files here that you will be updating frequently as this negates the performance advantage. - -#ifndef PCH_H -#define PCH_H - -#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers -// Windows Header Files -#include - -#include "MinHook.h" - -#endif // PCH_H diff --git a/loader_wsock32_proxy/wsock32.asm b/loader_wsock32_proxy/wsock32.asm deleted file mode 100644 index 22a9c384..00000000 --- a/loader_wsock32_proxy/wsock32.asm +++ /dev/null @@ -1,7 +0,0 @@ -.data -extern PA : qword -.code -RunASM proc -jmp qword ptr [PA] -RunASM endp -end diff --git a/loader_wsock32_proxy/wsock32.def b/loader_wsock32_proxy/wsock32.def deleted file mode 100644 index 448440b4..00000000 --- a/loader_wsock32_proxy/wsock32.def +++ /dev/null @@ -1,78 +0,0 @@ -LIBRARY wsock32 -EXPORTS - AcceptEx=mswsock.AcceptEx - EnumProtocolsA=PROXY_EnumProtocolsA - EnumProtocolsW=PROXY_EnumProtocolsW - GetAcceptExSockaddrs=mswsock.GetAcceptExSockaddrs - GetAddressByNameA=PROXY_GetAddressByNameA - GetAddressByNameW=PROXY_GetAddressByNameW - GetNameByTypeA=ws2_32.GetNameByTypeA - GetNameByTypeW=ws2_32.GetNameByTypeW - GetServiceA=ws2_32.GetServiceA - GetServiceW=ws2_32.GetServiceW - GetTypeByNameA=ws2_32.GetTypeByNameA - GetTypeByNameW=ws2_32.GetTypeByNameW - MigrateWinsockConfiguration=ws2_32.MigrateWinsockConfiguration - NPLoadNameSpaces=ws2_32.NPLoadNameSpaces - SetServiceA=ws2_32.SetServiceA - SetServiceW=ws2_32.SetServiceW - TransmitFile=mswsock.TransmitFile - WEP=PROXY_WEP - WSAAsyncGetHostByAddr=ws2_32.WSAAsyncGetHostByAddr - WSAAsyncGetHostByName=ws2_32.WSAAsyncGetHostByName - WSAAsyncGetProtoByName=ws2_32.WSAAsyncGetProtoByName - WSAAsyncGetProtoByNumber=ws2_32.WSAAsyncGetProtoByNumber - WSAAsyncGetServByName=ws2_32.WSAAsyncGetServByName - WSAAsyncGetServByPort=ws2_32.WSAAsyncGetServByPort - WSAAsyncSelect=ws2_32.WSAAsyncSelect - WSACancelAsyncRequest=ws2_32.WSACancelAsyncRequest - WSACancelBlockingCall=ws2_32.WSACancelBlockingCall - WSACleanup=ws2_32.WSACleanup @116 - WSAGetLastError=ws2_32.WSAGetLastError @111 - WSAIsBlocking=ws2_32.WSAIsBlocking - WSARecvEx=PROXY_WSARecvEx - WSASetBlockingHook=ws2_32.WSASetBlockingHook - WSASetLastError=ws2_32.WSASetLastError @112 - WSAStartup=ws2_32.WSAStartup @115 - WSAUnhookBlockingHook=ws2_32.WSAUnhookBlockingHook - WSApSetPostRoutine=ws2_32.WSApSetPostRoutine - __WSAFDIsSet=PROXY___WSAFDIsSet @151 - accept=ws2_32.accept @1 - bind=ws2_32.bind @2 - closesocket=ws2_32.closesocket @3 - connect=ws2_32.connect @4 - dn_expand=ws2_32.dn_expand @1106 - gethostbyaddr=ws2_32.gethostbyaddr - gethostbyname=ws2_32.gethostbyname @52 - gethostname=ws2_32.gethostname @57 - getnetbyname=PROXY_getnetbyname @ 1101 - getpeername=ws2_32.getpeername @5 - getprotobyname=ws2_32.getprotobyname - getprotobynumber=ws2_32.getprotobynumber - getservbyname=ws2_32.getservbyname - getservbyport=ws2_32.getservbyport - getsockname=ws2_32.getsockname @6 - getsockopt=PROXY_getsockopt @7 - htonl=ws2_32.htonl - htons=ws2_32.htons @9 - inet_addr=ws2_32.inet_addr - inet_network=PROXY_inet_network - inet_ntoa=ws2_32.inet_ntoa - ioctlsocket=ws2_32.ioctlsocket @12 - listen=ws2_32.listen @13 - ntohl=ws2_32.ntohl - ntohs=ws2_32.ntohs @15 - rcmd=ws2_32.rcmd - recv=ws2_32.recv @16 - recvfrom=ws2_32.recvfrom @17 - rexec=ws2_32.rexec - rresvport=ws2_32.rresvport - s_perror=PROXY_s_perror - select=ws2_32.select @18 - select=ws2_32.select @18 - send=ws2_32.send @19 - sendto=ws2_32.sendto @20 - sethostname=ws2_32.sethostname - setsockopt=PROXY_setsockopt @21 - shutdown=ws2_32.shutdown @22 - socket=ws2_32.socket @23 diff --git a/primedev/CMakeLists.txt b/primedev/CMakeLists.txt new file mode 100644 index 00000000..03f2628e --- /dev/null +++ b/primedev/CMakeLists.txt @@ -0,0 +1,3 @@ +include(Northstar.cmake) +include(Launcher.cmake) +include(WSockProxy.cmake) diff --git a/primedev/Launcher.cmake b/primedev/Launcher.cmake new file mode 100644 index 00000000..9edcf0e5 --- /dev/null +++ b/primedev/Launcher.cmake @@ -0,0 +1,33 @@ +# NorthstarLauncher + +add_executable(NorthstarLauncher + "primelauncher/main.cpp" + "primelauncher/resources.rc" +) + +target_compile_definitions(NorthstarLauncher PRIVATE + UNICODE + _UNICODE +) + +target_link_libraries(NorthstarLauncher PRIVATE + shlwapi.lib + kernel32.lib + user32.lib + gdi32.lib + winspool.lib + comdlg32.lib + advapi32.lib + shell32.lib + ole32.lib + oleaut32.lib + uuid.lib + odbc32.lib + odbccp32.lib + WS2_32.lib +) + +set_target_properties(NorthstarLauncher PROPERTIES + RUNTIME_OUTPUT_DIRECTORY ${NS_BINARY_DIR} + LINK_FLAGS "/MANIFEST:NO /DEBUG /STACK:8000000" +) diff --git a/primedev/Northstar.cmake b/primedev/Northstar.cmake new file mode 100644 index 00000000..69db3d4e --- /dev/null +++ b/primedev/Northstar.cmake @@ -0,0 +1,182 @@ +# NorthstarDLL + +find_package(minhook REQUIRED) +find_package(libcurl REQUIRED) +find_package(minizip REQUIRED) + +add_library(NorthstarDLL SHARED + "resources.rc" + "client/audio.cpp" + "client/audio.h" + "client/chatcommand.cpp" + "client/clientauthhooks.cpp" + "client/clientruihooks.cpp" + "client/clientvideooverrides.cpp" + "client/debugoverlay.cpp" + "client/demofixes.cpp" + "client/diskvmtfixes.cpp" + "client/languagehooks.cpp" + "client/latencyflex.cpp" + "client/localchatwriter.cpp" + "client/localchatwriter.h" + "client/modlocalisation.cpp" + "client/r2client.cpp" + "client/r2client.h" + "client/rejectconnectionfixes.cpp" + "config/profile.cpp" + "config/profile.h" + "core/convar/concommand.cpp" + "core/convar/concommand.h" + "core/convar/convar.cpp" + "core/convar/convar.h" + "core/convar/cvar.cpp" + "core/convar/cvar.h" + "core/filesystem/filesystem.cpp" + "core/filesystem/filesystem.h" + "core/filesystem/rpakfilesystem.cpp" + "core/filesystem/rpakfilesystem.h" + "core/math/bitbuf.h" + "core/math/bits.cpp" + "core/math/bits.h" + "core/math/color.cpp" + "core/math/color.h" + "core/math/vector.h" + "core/hooks.cpp" + "core/hooks.h" + "core/macros.h" + "core/memalloc.cpp" + "core/memalloc.h" + "core/memory.cpp" + "core/memory.h" + "core/sourceinterface.cpp" + "core/sourceinterface.h" + "core/structs.h" + "core/tier0.cpp" + "core/tier0.h" + "dedicated/dedicated.cpp" + "dedicated/dedicated.h" + "dedicated/dedicatedlogtoclient.cpp" + "dedicated/dedicatedlogtoclient.h" + "dedicated/dedicatedmaterialsystem.cpp" + "engine/host.cpp" + "engine/hoststate.cpp" + "engine/hoststate.h" + "engine/r2engine.cpp" + "engine/r2engine.h" + "engine/runframe.cpp" + "logging/crashhandler.cpp" + "logging/crashhandler.h" + "logging/logging.cpp" + "logging/logging.h" + "logging/loghooks.cpp" + "logging/loghooks.h" + "logging/sourceconsole.cpp" + "logging/sourceconsole.h" + "masterserver/masterserver.cpp" + "masterserver/masterserver.h" + "mods/autodownload/moddownloader.h" + "mods/autodownload/moddownloader.cpp" + "mods/compiled/kb_act.cpp" + "mods/compiled/modkeyvalues.cpp" + "mods/compiled/modpdef.cpp" + "mods/compiled/modscriptsrson.cpp" + "mods/modmanager.cpp" + "mods/modmanager.h" + "mods/modsavefiles.cpp" + "mods/modsavefiles.h" + "plugins/plugin_abi.h" + "plugins/pluginbackend.cpp" + "plugins/pluginbackend.h" + "plugins/plugins.cpp" + "plugins/plugins.h" + "scripts/client/clientchathooks.cpp" + "scripts/client/cursorposition.cpp" + "scripts/client/scriptbrowserhooks.cpp" + "scripts/client/scriptmainmenupromos.cpp" + "scripts/client/scriptmodmenu.cpp" + "scripts/client/scriptoriginauth.cpp" + "scripts/client/scriptserverbrowser.cpp" + "scripts/client/scriptservertoclientstringcommand.cpp" + "scripts/server/miscserverfixes.cpp" + "scripts/server/miscserverscript.cpp" + "scripts/server/scriptuserinfo.cpp" + "scripts/scriptdatatables.cpp" + "scripts/scripthttprequesthandler.cpp" + "scripts/scripthttprequesthandler.h" + "scripts/scriptjson.cpp" + "scripts/scriptjson.h" + "scripts/scriptutility.cpp" + "server/auth/bansystem.cpp" + "server/auth/bansystem.h" + "server/auth/serverauthentication.cpp" + "server/auth/serverauthentication.h" + "server/alltalk.cpp" + "server/buildainfile.cpp" + "server/r2server.cpp" + "server/r2server.h" + "server/serverchathooks.cpp" + "server/serverchathooks.h" + "server/servernethooks.cpp" + "server/serverpresence.cpp" + "server/serverpresence.h" + "shared/exploit_fixes/exploitfixes.cpp" + "shared/exploit_fixes/exploitfixes_lzss.cpp" + "shared/exploit_fixes/exploitfixes_utf8parser.cpp" + "shared/exploit_fixes/ns_limits.cpp" + "shared/exploit_fixes/ns_limits.h" + "shared/keyvalues.cpp" + "shared/keyvalues.h" + "shared/maxplayers.cpp" + "shared/maxplayers.h" + "shared/misccommands.cpp" + "shared/misccommands.h" + "shared/playlist.cpp" + "shared/playlist.h" + "squirrel/squirrel.cpp" + "squirrel/squirrel.h" + "squirrel/squirrelautobind.cpp" + "squirrel/squirrelautobind.h" + "squirrel/squirrelclasstypes.h" + "squirrel/squirreldatatypes.h" + "util/printcommands.cpp" + "util/printcommands.h" + "util/printmaps.cpp" + "util/printmaps.h" + "util/utils.cpp" + "util/utils.h" + "util/version.cpp" + "util/version.h" + "util/wininfo.cpp" + "util/wininfo.h" + "dllmain.cpp" + "dllmain.h" + "ns_version.h" +) + +target_link_libraries(NorthstarDLL PRIVATE + minhook + libcurl + minizip + WS2_32.lib + Crypt32.lib + Cryptui.lib + dbghelp.lib + Wldap32.lib + Normaliz.lib + Bcrypt.lib + version.lib +) + +target_precompile_headers(NorthstarDLL PRIVATE pch.h) + +target_compile_definitions(NorthstarDLL PRIVATE + UNICODE + _UNICODE + CURL_STATICLIB +) + +set_target_properties(NorthstarDLL PROPERTIES + RUNTIME_OUTPUT_DIRECTORY ${NS_BINARY_DIR} + OUTPUT_NAME Northstar + LINK_FLAGS "/MANIFEST:NO /DEBUG" +) diff --git a/primedev/WSockProxy.cmake b/primedev/WSockProxy.cmake new file mode 100644 index 00000000..84338bc7 --- /dev/null +++ b/primedev/WSockProxy.cmake @@ -0,0 +1,45 @@ +# loader_wsock32_proxy + +find_package(minhook REQUIRED) + +add_library(loader_wsock32_proxy SHARED + "wsockproxy/dllmain.cpp" + "wsockproxy/loader.cpp" + "wsockproxy/loader.h" + "wsockproxy/wsock32.asm" + "wsockproxy/wsock32.def" +) + +target_link_libraries(loader_wsock32_proxy PRIVATE + minhook + mswsock.lib + ws2_32.lib + ShLwApi.lib + imagehlp.lib + dbghelp.lib + kernel32.lib + user32.lib + gdi32.lib + winspool.lib + comdlg32.lib + advapi32.lib + shell32.lib + ole32.lib + oleaut32.lib + uuid.lib + odbc32.lib + odbccp32.lib +) + +target_precompile_headers(loader_wsock32_proxy PRIVATE wsockproxy/pch.h) + +target_compile_definitions(loader_wsock32_proxy PRIVATE + UNICODE + _UNICODE +) + +set_target_properties(loader_wsock32_proxy PROPERTIES + RUNTIME_OUTPUT_DIRECTORY ${NS_BINARY_DIR}/bin/x64_retail + OUTPUT_NAME wsock32 + LINK_FLAGS "/MANIFEST:NO /DEBUG" +) diff --git a/primedev/client/audio.cpp b/primedev/client/audio.cpp new file mode 100644 index 00000000..aa32e390 --- /dev/null +++ b/primedev/client/audio.cpp @@ -0,0 +1,504 @@ +#include "audio.h" +#include "dedicated/dedicated.h" +#include "core/convar/convar.h" + +#include "rapidjson/error/en.h" +#include +#include +#include +#include + +AUTOHOOK_INIT() + +static const char* pszAudioEventName; + +ConVar* Cvar_mileslog_enable; +ConVar* Cvar_ns_print_played_sounds; + +CustomAudioManager g_CustomAudioManager; + +EventOverrideData::EventOverrideData() +{ + spdlog::warn("Initialised struct EventOverrideData without any data!"); + LoadedSuccessfully = false; +} + +// Empty stereo 48000 WAVE file +unsigned char EMPTY_WAVE[45] = {0x52, 0x49, 0x46, 0x46, 0x25, 0x00, 0x00, 0x00, 0x57, 0x41, 0x56, 0x45, 0x66, 0x6D, 0x74, + 0x20, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x44, 0xAC, 0x00, 0x00, 0x88, 0x58, + 0x01, 0x00, 0x02, 0x00, 0x10, 0x00, 0x64, 0x61, 0x74, 0x61, 0x74, 0x00, 0x00, 0x00, 0x00}; + +EventOverrideData::EventOverrideData(const std::string& data, const fs::path& path) +{ + if (data.length() <= 0) + { + spdlog::error("Failed reading audio override file {}: file is empty", path.string()); + return; + } + + fs::path samplesFolder = path; + samplesFolder = samplesFolder.replace_extension(); + + if (!fs::exists(samplesFolder)) + { + spdlog::error( + "Failed reading audio override file {}: samples folder doesn't exist; should be named the same as the definition file without " + "JSON extension.", + path.string()); + return; + } + + rapidjson_document dataJson; + dataJson.Parse(data); + + // fail if parse error + if (dataJson.HasParseError()) + { + spdlog::error( + "Failed reading audio override file {}: encountered parse error \"{}\" at offset {}", + path.string(), + GetParseError_En(dataJson.GetParseError()), + dataJson.GetErrorOffset()); + return; + } + + // fail if it's not a json obj (could be an array, string, etc) + if (!dataJson.IsObject()) + { + spdlog::error("Failed reading audio override file {}: file is not a JSON object", path.string()); + return; + } + + // fail if no event ids given + if (!dataJson.HasMember("EventId")) + { + spdlog::error("Failed reading audio override file {}: JSON object does not have the EventId property", path.string()); + return; + } + + // array of event ids + if (dataJson["EventId"].IsArray()) + { + for (auto& eventId : dataJson["EventId"].GetArray()) + { + if (!eventId.IsString()) + { + spdlog::error( + "Failed reading audio override file {}: EventId array has a value of invalid type, all must be strings", path.string()); + return; + } + + EventIds.push_back(eventId.GetString()); + } + } + // singular event id + else if (dataJson["EventId"].IsString()) + { + EventIds.push_back(dataJson["EventId"].GetString()); + } + // incorrect type + else + { + spdlog::error( + "Failed reading audio override file {}: EventId property is of invalid type (must be a string or an array of strings)", + path.string()); + return; + } + + if (dataJson.HasMember("EventIdRegex")) + { + // array of event id regex + if (dataJson["EventIdRegex"].IsArray()) + { + for (auto& eventId : dataJson["EventIdRegex"].GetArray()) + { + if (!eventId.IsString()) + { + spdlog::error( + "Failed reading audio override file {}: EventIdRegex array has a value of invalid type, all must be strings", + path.string()); + return; + } + + const std::string& regex = eventId.GetString(); + + try + { + EventIdsRegex.push_back({regex, std::regex(regex)}); + } + catch (...) + { + spdlog::error("Malformed regex \"{}\" in audio override file {}", regex, path.string()); + return; + } + } + } + // singular event id regex + else if (dataJson["EventIdRegex"].IsString()) + { + const std::string& regex = dataJson["EventIdRegex"].GetString(); + try + { + EventIdsRegex.push_back({regex, std::regex(regex)}); + } + catch (...) + { + spdlog::error("Malformed regex \"{}\" in audio override file {}", regex, path.string()); + return; + } + } + // incorrect type + else + { + spdlog::error( + "Failed reading audio override file {}: EventIdRegex property is of invalid type (must be a string or an array of strings)", + path.string()); + return; + } + } + + if (dataJson.HasMember("AudioSelectionStrategy")) + { + if (!dataJson["AudioSelectionStrategy"].IsString()) + { + spdlog::error("Failed reading audio override file {}: AudioSelectionStrategy property must be a string", path.string()); + return; + } + + std::string strategy = dataJson["AudioSelectionStrategy"].GetString(); + + if (strategy == "sequential") + { + Strategy = AudioSelectionStrategy::SEQUENTIAL; + } + else if (strategy == "random") + { + Strategy = AudioSelectionStrategy::RANDOM; + } + else + { + spdlog::error( + "Failed reading audio override file {}: AudioSelectionStrategy string must be either \"sequential\" or \"random\"", + path.string()); + return; + } + } + + // load samples + for (fs::directory_entry file : fs::recursive_directory_iterator(samplesFolder)) + { + if (file.is_regular_file() && file.path().extension().string() == ".wav") + { + std::string pathString = file.path().string(); + + // Open the file. + std::ifstream wavStream(pathString, std::ios::binary); + + if (wavStream.fail()) + { + spdlog::error("Failed reading audio sample {}", file.path().string()); + continue; + } + + // Get file size. + wavStream.seekg(0, std::ios::end); + size_t fileSize = wavStream.tellg(); + wavStream.close(); + + // Allocate enough memory for the file. + // blank out the memory for now, then read it later + uint8_t* data = new uint8_t[fileSize]; + memcpy(data, EMPTY_WAVE, sizeof(EMPTY_WAVE)); + Samples.push_back({fileSize, std::unique_ptr(data)}); + + // thread off the file read + // should we spawn one thread per read? or should there be a cap to the number of reads at once? + std::thread readThread( + [pathString, fileSize, data] + { + std::shared_lock lock(g_CustomAudioManager.m_loadingMutex); + std::ifstream wavStream(pathString, std::ios::binary); + + // would be weird if this got hit, since it would've worked previously + if (wavStream.fail()) + { + spdlog::error("Failed async read of audio sample {}", pathString); + return; + } + + // read from after the header first to preserve the empty header, then read the header last + wavStream.seekg(0, std::ios::beg); + wavStream.read(reinterpret_cast(data), fileSize); + wavStream.close(); + + spdlog::info("Finished async read of audio sample {}", pathString); + }); + + readThread.detach(); + } + } + + /* + if (dataJson.HasMember("EnableOnLoopedSounds")) + { + if (!dataJson["EnableOnLoopedSounds"].IsBool()) + { + spdlog::error("Failed reading audio override file {}: EnableOnLoopedSounds property is of invalid type (must be a bool)", + path.string()); return; + } + + EnableOnLoopedSounds = dataJson["EnableOnLoopedSounds"].GetBool(); + } + */ + + if (Samples.size() == 0) + spdlog::warn("Audio override {} has no valid samples! Sounds will not play for this event.", path.string()); + + spdlog::info("Loaded audio override file {}", path.string()); + + LoadedSuccessfully = true; +} + +bool CustomAudioManager::TryLoadAudioOverride(const fs::path& defPath) +{ + if (IsDedicatedServer()) + return true; // silently fail + + std::ifstream jsonStream(defPath); + std::stringstream jsonStringStream; + + // fail if no audio json + if (jsonStream.fail()) + { + spdlog::warn("Unable to read audio override from file {}", defPath.string()); + return false; + } + + while (jsonStream.peek() != EOF) + jsonStringStream << (char)jsonStream.get(); + + jsonStream.close(); + + std::shared_ptr data = std::make_shared(jsonStringStream.str(), defPath); + + if (!data->LoadedSuccessfully) + return false; // no logging, the constructor has probably already logged + + for (const std::string& eventId : data->EventIds) + { + spdlog::info("Registering sound event {}", eventId); + m_loadedAudioOverrides.insert({eventId, data}); + } + + for (const auto& eventIdRegexData : data->EventIdsRegex) + { + spdlog::info("Registering sound event regex {}", eventIdRegexData.first); + m_loadedAudioOverridesRegex.insert({eventIdRegexData.first, data}); + } + + return true; +} + +typedef void (*MilesStopAll_Type)(); +MilesStopAll_Type MilesStopAll; + +void CustomAudioManager::ClearAudioOverrides() +{ + if (IsDedicatedServer()) + return; + + if (m_loadedAudioOverrides.size() > 0 || m_loadedAudioOverridesRegex.size() > 0) + { + // stop all miles sounds beforehand + // miles_stop_all + + MilesStopAll(); + + // this is cancer but it works + Sleep(50); + } + + // slightly (very) bad + // wait for all audio reads to complete so we don't kill preexisting audio buffers as we're writing to them + std::unique_lock lock(m_loadingMutex); + + m_loadedAudioOverrides.clear(); + m_loadedAudioOverridesRegex.clear(); +} + +template Iter select_randomly(Iter start, Iter end, RandomGenerator& g) +{ + std::uniform_int_distribution<> dis(0, std::distance(start, end) - 1); + std::advance(start, dis(g)); + return start; +} + +template Iter select_randomly(Iter start, Iter end) +{ + static std::random_device rd; + static std::mt19937 gen(rd()); + return select_randomly(start, end, gen); +} + +bool ShouldPlayAudioEvent(const char* eventName, const std::shared_ptr& data) +{ + std::string eventNameString = eventName; + std::string eventNameStringBlacklistEntry = ("!" + eventNameString); + + for (const std::string& name : data->EventIds) + { + if (name == eventNameStringBlacklistEntry) + return false; // event blacklisted + + if (name == "*") + { + // check for bad sounds I guess? + // really feel like this should be an option but whatever + if (!!strstr(eventName, "_amb_") || !!strstr(eventName, "_emit_") || !!strstr(eventName, "amb_")) + return false; // would play static noise, I hate this + } + } + + return true; // good to go +} + +// clang-format off +AUTOHOOK(LoadSampleMetadata, mileswin64.dll + 0xF110, +bool, __fastcall, (void* sample, void* audioBuffer, unsigned int audioBufferLength, int audioType)) +// clang-format on +{ + // Raw source, used for voice data only + if (audioType == 0) + return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); + + const char* eventName = pszAudioEventName; + + if (Cvar_ns_print_played_sounds->GetInt() > 0) + spdlog::info("[AUDIO] Playing event {}", eventName); + + auto iter = g_CustomAudioManager.m_loadedAudioOverrides.find(eventName); + std::shared_ptr overrideData; + + if (iter == g_CustomAudioManager.m_loadedAudioOverrides.end()) + { + // override for that specific event not found, try wildcard + iter = g_CustomAudioManager.m_loadedAudioOverrides.find("*"); + + if (iter == g_CustomAudioManager.m_loadedAudioOverrides.end()) + { + // not found + + // try regex + for (const auto& item : g_CustomAudioManager.m_loadedAudioOverridesRegex) + for (const auto& regexData : item.second->EventIdsRegex) + if (std::regex_search(eventName, regexData.second)) + overrideData = item.second; + + if (!overrideData) + // not found either + return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); + else + { + // cache found pattern to improve performance + g_CustomAudioManager.m_loadedAudioOverrides[eventName] = overrideData; + } + } + else + overrideData = iter->second; + } + else + overrideData = iter->second; + + if (!ShouldPlayAudioEvent(eventName, overrideData)) + return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); + + void* data = 0; + unsigned int dataLength = 0; + + if (overrideData->Samples.size() == 0) + { + // 0 samples, turn off this particular event. + + // using a dummy empty wave file + data = EMPTY_WAVE; + dataLength = sizeof(EMPTY_WAVE); + } + else + { + std::pair>* dat = NULL; + + switch (overrideData->Strategy) + { + case AudioSelectionStrategy::RANDOM: + dat = &*select_randomly(overrideData->Samples.begin(), overrideData->Samples.end()); + break; + case AudioSelectionStrategy::SEQUENTIAL: + default: + dat = &overrideData->Samples[overrideData->CurrentIndex++]; + if (overrideData->CurrentIndex >= overrideData->Samples.size()) + overrideData->CurrentIndex = 0; // reset back to the first sample entry + break; + } + + if (!dat) + spdlog::warn("Could not get sample data from override struct for event {}! Shouldn't happen", eventName); + else + { + data = dat->second.get(); + dataLength = dat->first; + } + } + + if (!data) + { + spdlog::warn("Could not fetch override sample data for event {}! Using original data instead.", eventName); + return LoadSampleMetadata(sample, audioBuffer, audioBufferLength, audioType); + } + + audioBuffer = data; + audioBufferLength = dataLength; + + // most important change: set the sample class buffer so that the correct audio plays + *(void**)((uintptr_t)sample + 0xE8) = audioBuffer; + *(unsigned int*)((uintptr_t)sample + 0xF0) = audioBufferLength; + + // 64 - Auto-detect sample type + bool res = LoadSampleMetadata(sample, audioBuffer, audioBufferLength, 64); + if (!res) + spdlog::error("LoadSampleMetadata failed! The game will crash :("); + + return res; +} + +// clang-format off +AUTOHOOK(sub_1800294C0, mileswin64.dll + 0x294C0, +void*, __fastcall, (void* a1, void* a2)) +// clang-format on +{ + pszAudioEventName = reinterpret_cast((*((__int64*)a2 + 6))); + return sub_1800294C0(a1, a2); +} + +// clang-format off +AUTOHOOK(MilesLog, client.dll + 0x57DAD0, +void, __fastcall, (int level, const char* string)) +// clang-format on +{ + if (!Cvar_mileslog_enable->GetBool()) + return; + + spdlog::info("[MSS] {} - {}", level, string); +} + +ON_DLL_LOAD_RELIESON("engine.dll", MilesLogFuncHooks, ConVar, (CModule module)) +{ + Cvar_mileslog_enable = new ConVar("mileslog_enable", "0", FCVAR_NONE, "Enables/disables whether the mileslog func should be logged"); +} + +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", AudioHooks, ConVar, (CModule module)) +{ + AUTOHOOK_DISPATCH() + + Cvar_ns_print_played_sounds = new ConVar("ns_print_played_sounds", "0", FCVAR_NONE, ""); + MilesStopAll = module.Offset(0x580850).RCast(); +} diff --git a/primedev/client/audio.h b/primedev/client/audio.h new file mode 100644 index 00000000..15fd1a35 --- /dev/null +++ b/primedev/client/audio.h @@ -0,0 +1,46 @@ +#pragma once + +#include +#include +#include +#include + +enum class AudioSelectionStrategy +{ + INVALID = -1, + SEQUENTIAL, + RANDOM +}; + +class EventOverrideData +{ +public: + EventOverrideData(const std::string&, const fs::path&); + EventOverrideData(); + +public: + bool LoadedSuccessfully = false; + + std::vector EventIds = {}; + std::vector> EventIdsRegex = {}; + + std::vector>> Samples = {}; + + AudioSelectionStrategy Strategy = AudioSelectionStrategy::SEQUENTIAL; + size_t CurrentIndex = 0; + + bool EnableOnLoopedSounds = false; +}; + +class CustomAudioManager +{ +public: + bool TryLoadAudioOverride(const fs::path&); + void ClearAudioOverrides(); + + std::shared_mutex m_loadingMutex; + std::unordered_map> m_loadedAudioOverrides = {}; + std::unordered_map> m_loadedAudioOverridesRegex = {}; +}; + +extern CustomAudioManager g_CustomAudioManager; diff --git a/primedev/client/chatcommand.cpp b/primedev/client/chatcommand.cpp new file mode 100644 index 00000000..9cf34e43 --- /dev/null +++ b/primedev/client/chatcommand.cpp @@ -0,0 +1,36 @@ +#include "core/convar/convar.h" +#include "core/convar/concommand.h" +#include "localchatwriter.h" + +// note: isIngameChat is an int64 because the whole register the arg is stored in needs to be 0'd out to work +// if isIngameChat is false, we use network chat instead +void(__fastcall* ClientSayText)(void* a1, const char* message, uint64_t isIngameChat, bool isTeamChat); + +void ConCommand_say(const CCommand& args) +{ + if (args.ArgC() >= 2) + ClientSayText(nullptr, args.ArgS(), true, false); +} + +void ConCommand_say_team(const CCommand& args) +{ + if (args.ArgC() >= 2) + ClientSayText(nullptr, args.ArgS(), true, true); +} + +void ConCommand_log(const CCommand& args) +{ + if (args.ArgC() >= 2) + { + LocalChatWriter(LocalChatWriter::GameContext).WriteLine(args.ArgS()); + } +} + +ON_DLL_LOAD_CLIENT_RELIESON("engine.dll", ClientChatCommand, ConCommand, (CModule module)) +{ + ClientSayText = + module.Offset(0x54780).RCast(); + RegisterConCommand("say", ConCommand_say, "Enters a message in public chat", FCVAR_CLIENTDLL); + RegisterConCommand("say_team", ConCommand_say_team, "Enters a message in team chat", FCVAR_CLIENTDLL); + RegisterConCommand("log", ConCommand_log, "Log a message to the local chat window", FCVAR_CLIENTDLL); +} diff --git a/primedev/client/clientauthhooks.cpp b/primedev/client/clientauthhooks.cpp new file mode 100644 index 00000000..35ae3aa7 --- /dev/null +++ b/primedev/client/clientauthhooks.cpp @@ -0,0 +1,72 @@ +#include "masterserver/masterserver.h" +#include "core/convar/convar.h" +#include "client/r2client.h" +#include "core/vanilla.h" + +AUTOHOOK_INIT() + +ConVar* Cvar_ns_has_agreed_to_send_token; + +// mirrored in script +const int NOT_DECIDED_TO_SEND_TOKEN = 0; +const int AGREED_TO_SEND_TOKEN = 1; +const int DISAGREED_TO_SEND_TOKEN = 2; + +// clang-format off +AUTOHOOK(AuthWithStryder, engine.dll + 0x1843A0, +void, __fastcall, (void* a1)) +// clang-format on +{ + // don't attempt to do Atlas auth if we are in vanilla compatibility mode + // this prevents users from joining untrustworthy servers (unless they use a concommand or something) + if (g_pVanillaCompatibility->GetVanillaCompatibility()) + { + AuthWithStryder(a1); + return; + } + + // game will call this forever, until it gets a valid auth key + // so, we need to manually invalidate our key until we're authed with northstar, then we'll allow game to auth with stryder + if (!g_pMasterServerManager->m_bOriginAuthWithMasterServerDone && Cvar_ns_has_agreed_to_send_token->GetInt() != DISAGREED_TO_SEND_TOKEN) + { + // if player has agreed to send token and we aren't already authing, try to auth + if (Cvar_ns_has_agreed_to_send_token->GetInt() == AGREED_TO_SEND_TOKEN && + !g_pMasterServerManager->m_bOriginAuthWithMasterServerInProgress) + g_pMasterServerManager->AuthenticateOriginWithMasterServer(g_pLocalPlayerUserID, g_pLocalPlayerOriginToken); + + // invalidate key so auth will fail + *g_pLocalPlayerOriginToken = 0; + } + + AuthWithStryder(a1); +} + +char* p3PToken; + +// clang-format off +AUTOHOOK(Auth3PToken, engine.dll + 0x183760, +char*, __fastcall, ()) +// clang-format on +{ + if (!g_pVanillaCompatibility->GetVanillaCompatibility() && g_pMasterServerManager->m_sOwnClientAuthToken[0]) + { + memset(p3PToken, 0x0, 1024); + strcpy(p3PToken, "Protocol 3: Protect the Pilot"); + } + + return Auth3PToken(); +} + +ON_DLL_LOAD_CLIENT_RELIESON("engine.dll", ClientAuthHooks, ConVar, (CModule module)) +{ + AUTOHOOK_DISPATCH() + + p3PToken = module.Offset(0x13979D80).RCast(); + + // this cvar will save to cfg once initially agreed with + Cvar_ns_has_agreed_to_send_token = new ConVar( + "ns_has_agreed_to_send_token", + "0", + FCVAR_ARCHIVE_PLAYERPROFILE, + "whether the user has agreed to send their origin token to the northstar masterserver"); +} diff --git a/primedev/client/clientruihooks.cpp b/primedev/client/clientruihooks.cpp new file mode 100644 index 00000000..ad50d11a --- /dev/null +++ b/primedev/client/clientruihooks.cpp @@ -0,0 +1,23 @@ +#include "core/convar/convar.h" + +AUTOHOOK_INIT() + +ConVar* Cvar_rui_drawEnable; + +// clang-format off +AUTOHOOK(DrawRUIFunc, engine.dll + 0xFC500, +bool, __fastcall, (void* a1, float* a2)) +// clang-format on +{ + if (!Cvar_rui_drawEnable->GetBool()) + return 0; + + return DrawRUIFunc(a1, a2); +} + +ON_DLL_LOAD_CLIENT_RELIESON("engine.dll", RUI, ConVar, (CModule module)) +{ + AUTOHOOK_DISPATCH() + + Cvar_rui_drawEnable = new ConVar("rui_drawEnable", "1", FCVAR_CLIENTDLL, "Controls whether RUI should be drawn"); +} diff --git a/primedev/client/clientvideooverrides.cpp b/primedev/client/clientvideooverrides.cpp new file mode 100644 index 00000000..d8aa2754 --- /dev/null +++ b/primedev/client/clientvideooverrides.cpp @@ -0,0 +1,41 @@ +#include "mods/modmanager.h" + +AUTOHOOK_INIT() + +// clang-format off +AUTOHOOK_PROCADDRESS(BinkOpen, bink2w64.dll, BinkOpen, +void*, __fastcall, (const char* path, uint32_t flags)) +// clang-format on +{ + std::string filename(fs::path(path).filename().string()); + spdlog::info("BinkOpen {}", filename); + + // figure out which mod is handling the bink + Mod* fileOwner = nullptr; + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.m_bEnabled) + continue; + + if (std::find(mod.BinkVideos.begin(), mod.BinkVideos.end(), filename) != mod.BinkVideos.end()) + fileOwner = &mod; + } + + if (fileOwner) + { + // create new path + fs::path binkPath(fileOwner->m_ModDirectory / "media" / filename); + return BinkOpen(binkPath.string().c_str(), flags); + } + else + return BinkOpen(path, flags); +} + +ON_DLL_LOAD_CLIENT("engine.dll", BinkVideo, (CModule module)) +{ + AUTOHOOK_DISPATCH() + + // remove engine check for whether the bik we're trying to load exists in r2/media, as this will fail for biks in mods + // note: the check in engine is actually unnecessary, so it's just useless in practice and we lose nothing by removing it + module.Offset(0x459AD).NOP(6); +} diff --git a/primedev/client/debugoverlay.cpp b/primedev/client/debugoverlay.cpp new file mode 100644 index 00000000..e231054d --- /dev/null +++ b/primedev/client/debugoverlay.cpp @@ -0,0 +1,348 @@ +#include "dedicated/dedicated.h" +#include "core/convar/cvar.h" +#include "core/math/vector.h" + +AUTOHOOK_INIT() + +enum OverlayType_t +{ + OVERLAY_BOX = 0, + OVERLAY_SPHERE, + OVERLAY_LINE, + OVERLAY_SMARTAMMO, + OVERLAY_TRIANGLE, + OVERLAY_SWEPT_BOX, + // [Fifty]: the 2 bellow i did not confirm, rest are good + OVERLAY_BOX2, + OVERLAY_CAPSULE +}; + +struct OverlayBase_t +{ + OverlayBase_t() + { + m_Type = OVERLAY_BOX; + m_nServerCount = -1; + m_nCreationTick = -1; + m_flEndTime = 0.0f; + m_pNextOverlay = NULL; + } + + OverlayType_t m_Type; // What type of overlay is it? + int m_nCreationTick; // Duration -1 means go away after this frame # + int m_nServerCount; // Latch server count, too + float m_flEndTime; // When does this box go away + OverlayBase_t* m_pNextOverlay; + __int64 m_pUnk; +}; + +struct OverlayLine_t : public OverlayBase_t +{ + OverlayLine_t() + { + m_Type = OVERLAY_LINE; + } + + Vector3 origin; + Vector3 dest; + int r; + int g; + int b; + int a; + bool noDepthTest; +}; + +struct OverlayBox_t : public OverlayBase_t +{ + OverlayBox_t() + { + m_Type = OVERLAY_BOX; + } + + Vector3 origin; + Vector3 mins; + Vector3 maxs; + QAngle angles; + int r; + int g; + int b; + int a; +}; + +struct OverlayTriangle_t : public OverlayBase_t +{ + OverlayTriangle_t() + { + m_Type = OVERLAY_TRIANGLE; + } + + Vector3 p1; + Vector3 p2; + Vector3 p3; + int r; + int g; + int b; + int a; + bool noDepthTest; +}; + +struct OverlaySweptBox_t : public OverlayBase_t +{ + OverlaySweptBox_t() + { + m_Type = OVERLAY_SWEPT_BOX; + } + + Vector3 start; + Vector3 end; + Vector3 mins; + Vector3 maxs; + QAngle angles; + int r; + int g; + int b; + int a; +}; + +struct OverlaySphere_t : public OverlayBase_t +{ + OverlaySphere_t() + { + m_Type = OVERLAY_SPHERE; + } + + Vector3 vOrigin; + float flRadius; + int nTheta; + int nPhi; + int r; + int g; + int b; + int a; + bool m_bWireframe; +}; + +typedef bool (*OverlayBase_t__IsDeadType)(OverlayBase_t* a1); +static OverlayBase_t__IsDeadType OverlayBase_t__IsDead; +typedef void (*OverlayBase_t__DestroyOverlayType)(OverlayBase_t* a1); +static OverlayBase_t__DestroyOverlayType OverlayBase_t__DestroyOverlay; + +static ConVar* Cvar_enable_debug_overlays; + +LPCRITICAL_SECTION s_OverlayMutex; + +// Render Line +typedef void (*RenderLineType)(const Vector3& v1, const Vector3& v2, Color c, bool bZBuffer); +static RenderLineType RenderLine; + +// Render box +typedef void (*RenderBoxType)( + const Vector3& vOrigin, const QAngle& angles, const Vector3& vMins, const Vector3& vMaxs, Color c, bool bZBuffer, bool bInsideOut); +static RenderBoxType RenderBox; + +// Render wireframe box +static RenderBoxType RenderWireframeBox; + +// Render swept box +typedef void (*RenderWireframeSweptBoxType)( + const Vector3& vStart, const Vector3& vEnd, const QAngle& angles, const Vector3& vMins, const Vector3& vMaxs, Color c, bool bZBuffer); +RenderWireframeSweptBoxType RenderWireframeSweptBox; + +// Render Triangle +typedef void (*RenderTriangleType)(const Vector3& p1, const Vector3& p2, const Vector3& p3, Color c, bool bZBuffer); +static RenderTriangleType RenderTriangle; + +// Render Axis +typedef void (*RenderAxisType)(const Vector3& vOrigin, float flScale, bool bZBuffer); +static RenderAxisType RenderAxis; + +// I dont know +typedef void (*RenderUnknownType)(const Vector3& vUnk, float flUnk, bool bUnk); +static RenderUnknownType RenderUnknown; + +// Render Sphere +typedef void (*RenderSphereType)(const Vector3& vCenter, float flRadius, int nTheta, int nPhi, Color c, bool bZBuffer); +static RenderSphereType RenderSphere; + +OverlayBase_t** s_pOverlays; + +int* g_nRenderTickCount; +int* g_nOverlayTickCount; + +// clang-format off +AUTOHOOK(DrawOverlay, engine.dll + 0xABCB0, +void, __fastcall, (OverlayBase_t * pOverlay)) +// clang-format on +{ + EnterCriticalSection(s_OverlayMutex); + + switch (pOverlay->m_Type) + { + case OVERLAY_SMARTAMMO: + case OVERLAY_LINE: + { + OverlayLine_t* pLine = static_cast(pOverlay); + RenderLine(pLine->origin, pLine->dest, Color(pLine->r, pLine->g, pLine->b, pLine->a), pLine->noDepthTest); + } + break; + case OVERLAY_BOX: + { + OverlayBox_t* pCurrBox = static_cast(pOverlay); + if (pCurrBox->a > 0) + { + RenderBox( + pCurrBox->origin, + pCurrBox->angles, + pCurrBox->mins, + pCurrBox->maxs, + Color(pCurrBox->r, pCurrBox->g, pCurrBox->b, pCurrBox->a), + false, + false); + } + if (pCurrBox->a < 255) + { + RenderWireframeBox( + pCurrBox->origin, + pCurrBox->angles, + pCurrBox->mins, + pCurrBox->maxs, + Color(pCurrBox->r, pCurrBox->g, pCurrBox->b, 255), + false, + false); + } + } + break; + case OVERLAY_TRIANGLE: + { + OverlayTriangle_t* pTriangle = static_cast(pOverlay); + RenderTriangle( + pTriangle->p1, + pTriangle->p2, + pTriangle->p3, + Color(pTriangle->r, pTriangle->g, pTriangle->b, pTriangle->a), + pTriangle->noDepthTest); + } + break; + case OVERLAY_SWEPT_BOX: + { + OverlaySweptBox_t* pBox = static_cast(pOverlay); + RenderWireframeSweptBox( + pBox->start, pBox->end, pBox->angles, pBox->mins, pBox->maxs, Color(pBox->r, pBox->g, pBox->b, pBox->a), false); + } + break; + case OVERLAY_SPHERE: + { + OverlaySphere_t* pSphere = static_cast(pOverlay); + RenderSphere( + pSphere->vOrigin, + pSphere->flRadius, + pSphere->nTheta, + pSphere->nPhi, + Color(pSphere->r, pSphere->g, pSphere->b, pSphere->a), + false); + } + break; + default: + { + spdlog::warn("Unimplemented overlay type {}", pOverlay->m_Type); + } + break; + } + + LeaveCriticalSection(s_OverlayMutex); +} + +// clang-format off +AUTOHOOK(DrawAllOverlays, engine.dll + 0xAB780, +void, __fastcall, (bool bRender)) +// clang-format on +{ + EnterCriticalSection(s_OverlayMutex); + + OverlayBase_t* pCurrOverlay = *s_pOverlays; // rbx + OverlayBase_t* pPrevOverlay = nullptr; // rsi + OverlayBase_t* pNextOverlay = nullptr; // rdi + + int m_nCreationTick; // eax + bool bShouldDraw; // zf + int m_pUnk; // eax + + while (pCurrOverlay) + { + if (OverlayBase_t__IsDead(pCurrOverlay)) + { + if (pPrevOverlay) + { + pPrevOverlay->m_pNextOverlay = pCurrOverlay->m_pNextOverlay; + } + else + { + *s_pOverlays = pCurrOverlay->m_pNextOverlay; + } + + pNextOverlay = pCurrOverlay->m_pNextOverlay; + OverlayBase_t__DestroyOverlay(pCurrOverlay); + pCurrOverlay = pNextOverlay; + } + else + { + if (pCurrOverlay->m_nCreationTick == -1) + { + m_pUnk = pCurrOverlay->m_pUnk; + + if (m_pUnk == -1) + { + bShouldDraw = true; + } + else + { + bShouldDraw = m_pUnk == *g_nOverlayTickCount; + } + } + else + { + bShouldDraw = pCurrOverlay->m_nCreationTick == *g_nRenderTickCount; + } + + if (bShouldDraw && bRender && (Cvar_enable_debug_overlays->GetBool() || pCurrOverlay->m_Type == OVERLAY_SMARTAMMO)) + { + DrawOverlay(pCurrOverlay); + } + + pPrevOverlay = pCurrOverlay; + pCurrOverlay = pCurrOverlay->m_pNextOverlay; + } + } + + LeaveCriticalSection(s_OverlayMutex); +} + +ON_DLL_LOAD_CLIENT_RELIESON("engine.dll", DebugOverlay, ConVar, (CModule module)) +{ + AUTOHOOK_DISPATCH() + + OverlayBase_t__IsDead = module.Offset(0xACAC0).RCast(); + OverlayBase_t__DestroyOverlay = module.Offset(0xAB680).RCast(); + + RenderLine = module.Offset(0x192A70).RCast(); + RenderBox = module.Offset(0x192520).RCast(); + RenderWireframeBox = module.Offset(0x193DA0).RCast(); + RenderWireframeSweptBox = module.Offset(0x1945A0).RCast(); + RenderTriangle = module.Offset(0x193940).RCast(); + RenderAxis = module.Offset(0x1924D0).RCast(); + RenderSphere = module.Offset(0x194170).RCast(); + RenderUnknown = module.Offset(0x1924E0).RCast(); + + s_OverlayMutex = module.Offset(0x10DB0A38).RCast(); + + s_pOverlays = module.Offset(0x10DB0968).RCast(); + + g_nRenderTickCount = module.Offset(0x10DB0984).RCast(); + g_nOverlayTickCount = module.Offset(0x10DB0980).RCast(); + + // not in g_pCVar->FindVar by this point for whatever reason, so have to get from memory + Cvar_enable_debug_overlays = module.Offset(0x10DB0990).RCast(); + Cvar_enable_debug_overlays->SetValue(false); + Cvar_enable_debug_overlays->m_pszDefaultValue = (char*)"0"; + Cvar_enable_debug_overlays->AddFlags(FCVAR_CHEAT); +} diff --git a/primedev/client/demofixes.cpp b/primedev/client/demofixes.cpp new file mode 100644 index 00000000..344764ba --- /dev/null +++ b/primedev/client/demofixes.cpp @@ -0,0 +1,25 @@ +#include "core/convar/convar.h" + +ON_DLL_LOAD_CLIENT("engine.dll", EngineDemoFixes, (CModule module)) +{ + // allow demo recording on loopback + module.Offset(0x8E1B1).NOP(2); + module.Offset(0x56CC3).NOP(2); +} + +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ClientDemoFixes, ConVar, (CModule module)) +{ + // change default values of demo cvars to enable them by default, but not autorecord + // this is before Host_Init, the setvalue calls here will get overwritten by custom cfgs/launch options + ConVar* Cvar_demo_enableDemos = g_pCVar->FindVar("demo_enabledemos"); + Cvar_demo_enableDemos->m_pszDefaultValue = "1"; + Cvar_demo_enableDemos->SetValue(true); + + ConVar* Cvar_demo_writeLocalFile = g_pCVar->FindVar("demo_writeLocalFile"); + Cvar_demo_writeLocalFile->m_pszDefaultValue = "1"; + Cvar_demo_writeLocalFile->SetValue(true); + + ConVar* Cvar_demo_autoRecord = g_pCVar->FindVar("demo_autoRecord"); + Cvar_demo_autoRecord->m_pszDefaultValue = "0"; + Cvar_demo_autoRecord->SetValue(false); +} diff --git a/primedev/client/diskvmtfixes.cpp b/primedev/client/diskvmtfixes.cpp new file mode 100644 index 00000000..4ab951c0 --- /dev/null +++ b/primedev/client/diskvmtfixes.cpp @@ -0,0 +1,15 @@ + +ON_DLL_LOAD_CLIENT("materialsystem_dx11.dll", DiskVMTFixes, (CModule module)) +{ + // in retail VMTs will never load if cache read is invalid due to a special case for them in KeyValues::LoadFromFile + // this effectively makes it impossible to load them from mods because we invalidate cache for doing this + // so uhh, stop that from happening + + // tbh idk why they even changed any of this what's the point it looks like it works fine who cares my god + + // matsystem KeyValues::LoadFromFile: patch special case on cache read failure for vmts + module.Offset(0x1281B9).Patch("EB"); + + // CMaterialSystem::FindMaterial: don't call function that crashes if previous patch is applied + module.Offset(0x5F55A).NOP(5); +} diff --git a/primedev/client/languagehooks.cpp b/primedev/client/languagehooks.cpp new file mode 100644 index 00000000..35ca5659 --- /dev/null +++ b/primedev/client/languagehooks.cpp @@ -0,0 +1,115 @@ +#include "core/tier0.h" + +#include +#include + +AUTOHOOK_INIT() + +typedef LANGID (*Tier0_DetectDefaultLanguageType)(); + +bool CheckLangAudioExists(char* lang) +{ + std::string path {"r2\\sound\\general_"}; + path += lang; + path += ".mstr"; + return fs::exists(path); +} + +std::vector file_list(fs::path dir, std::regex ext_pattern) +{ + std::vector result; + + if (!fs::exists(dir) || !fs::is_directory(dir)) + return result; + + using iterator = fs::directory_iterator; + + const iterator end; + for (iterator iter {dir}; iter != end; ++iter) + { + const std::string filename = iter->path().filename().string(); + std::smatch matches; + if (fs::is_regular_file(*iter) && std::regex_match(filename, matches, ext_pattern)) + { + result.push_back(std::move(matches.str(1))); + } + } + + return result; +} + +std::string GetAnyInstalledAudioLanguage() +{ + for (const auto& lang : file_list("r2\\sound\\", std::regex(".*?general_([a-z]+)_patch_1\\.mstr"))) + if (lang != "general" || lang != "") + return lang; + return "NO LANGUAGE DETECTED"; +} + +// clang-format off +AUTOHOOK(GetGameLanguage, tier0.dll + 0xF560, +char*, __fastcall, ()) +// clang-format on +{ + auto tier0Handle = GetModuleHandleA("tier0.dll"); + auto Tier0_DetectDefaultLanguageType = GetProcAddress(tier0Handle, "Tier0_DetectDefaultLanguage"); + char* ingameLang1 = (char*)tier0Handle + 0xA9B60; // one of the globals we need to override if overriding lang (size: 256) + bool& canOriginDictateLang = *(bool*)((char*)tier0Handle + 0xA9A90); + + const char* forcedLanguage; + if (CommandLine()->CheckParm("-language", &forcedLanguage)) + { + if (!CheckLangAudioExists((char*)forcedLanguage)) + { + spdlog::info( + "User tried to force the language (-language) to \"{}\", but audio for this language doesn't exist and the game is bound " + "to error, falling back to next option...", + forcedLanguage); + } + else + { + spdlog::info("User forcing the language (-language) to: {}", forcedLanguage); + strncpy(ingameLang1, forcedLanguage, 256); + return ingameLang1; + } + } + + canOriginDictateLang = true; // let it try + { + auto lang = GetGameLanguage(); + if (!CheckLangAudioExists(lang)) + { + if (strcmp(lang, "russian") != + 0) // don't log for "russian" since it's the default and that means Origin detection just didn't change it most likely + spdlog::info( + "Origin detected language \"{}\", but we do not have audio for it installed, falling back to the next option", lang); + } + else + { + spdlog::info("Origin detected language: {}", lang); + return lang; + } + } + + Tier0_DetectDefaultLanguageType(); // force the global in tier0 to be populated with language inferred from user's system rather than + // defaulting to Russian + canOriginDictateLang = false; // Origin has no say anymore, we will fallback to user's system setup language + auto lang = GetGameLanguage(); + spdlog::info("Detected system language: {}", lang); + if (!CheckLangAudioExists(lang)) + { + spdlog::warn("Caution, audio for this language does NOT exist. You might want to override your game language with -language " + "command line option."); + auto lang = GetAnyInstalledAudioLanguage(); + spdlog::warn("Falling back to the first installed audio language: {}", lang.c_str()); + strncpy(ingameLang1, lang.c_str(), 256); + return ingameLang1; + } + + return lang; +} + +ON_DLL_LOAD_CLIENT("tier0.dll", LanguageHooks, (CModule module)) +{ + AUTOHOOK_DISPATCH() +} diff --git a/primedev/client/latencyflex.cpp b/primedev/client/latencyflex.cpp new file mode 100644 index 00000000..25e38c7a --- /dev/null +++ b/primedev/client/latencyflex.cpp @@ -0,0 +1,43 @@ +#include "core/convar/convar.h" + +AUTOHOOK_INIT() + +ConVar* Cvar_r_latencyflex; + +void (*m_winelfx_WaitAndBeginFrame)(); + +// clang-format off +AUTOHOOK(OnRenderStart, client.dll + 0x1952C0, +void, __fastcall, ()) +// clang-format on +{ + if (Cvar_r_latencyflex->GetBool() && m_winelfx_WaitAndBeginFrame) + m_winelfx_WaitAndBeginFrame(); + + OnRenderStart(); +} + +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", LatencyFlex, ConVar, (CModule module)) +{ + // Connect to the LatencyFleX service + // LatencyFleX is an open source vendor agnostic replacement for Nvidia Reflex input latency reduction technology. + // https://ishitatsuyuki.github.io/post/latencyflex/ + HMODULE pLfxModule; + + if (pLfxModule = LoadLibraryA("latencyflex_layer.dll")) + m_winelfx_WaitAndBeginFrame = + reinterpret_cast(reinterpret_cast(GetProcAddress(pLfxModule, "lfx_WaitAndBeginFrame"))); + else if (pLfxModule = LoadLibraryA("latencyflex_wine.dll")) + m_winelfx_WaitAndBeginFrame = + reinterpret_cast(reinterpret_cast(GetProcAddress(pLfxModule, "winelfx_WaitAndBeginFrame"))); + else + { + spdlog::info("Unable to load LatencyFleX library, LatencyFleX disabled."); + return; + } + + AUTOHOOK_DISPATCH() + + spdlog::info("LatencyFleX initialized."); + Cvar_r_latencyflex = new ConVar("r_latencyflex", "1", FCVAR_ARCHIVE, "Whether or not to use LatencyFleX input latency reduction."); +} diff --git a/primedev/client/localchatwriter.cpp b/primedev/client/localchatwriter.cpp new file mode 100644 index 00000000..35cc065f --- /dev/null +++ b/primedev/client/localchatwriter.cpp @@ -0,0 +1,449 @@ +#include "localchatwriter.h" + +class vgui_BaseRichText_vtable; + +class vgui_BaseRichText +{ +public: + vgui_BaseRichText_vtable* vtable; +}; + +class vgui_BaseRichText_vtable +{ +public: + char unknown1[1880]; + + void(__fastcall* InsertChar)(vgui_BaseRichText* self, wchar_t ch); + + // yes these are swapped from the Source 2013 code, who knows why + void(__fastcall* InsertStringWide)(vgui_BaseRichText* self, const wchar_t* wszText); + void(__fastcall* InsertStringAnsi)(vgui_BaseRichText* self, const char* text); + + void(__fastcall* SelectNone)(vgui_BaseRichText* self); + void(__fastcall* SelectAllText)(vgui_BaseRichText* self); + void(__fastcall* SelectNoText)(vgui_BaseRichText* self); + void(__fastcall* CutSelected)(vgui_BaseRichText* self); + void(__fastcall* CopySelected)(vgui_BaseRichText* self); + void(__fastcall* SetPanelInteractive)(vgui_BaseRichText* self, bool bInteractive); + void(__fastcall* SetUnusedScrollbarInvisible)(vgui_BaseRichText* self, bool bInvis); + + void* unknown2; + + void(__fastcall* GotoTextStart)(vgui_BaseRichText* self); + void(__fastcall* GotoTextEnd)(vgui_BaseRichText* self); + + void* unknown3[3]; + + void(__fastcall* SetVerticalScrollbar)(vgui_BaseRichText* self, bool state); + void(__fastcall* SetMaximumCharCount)(vgui_BaseRichText* self, int maxChars); + void(__fastcall* InsertColorChange)(vgui_BaseRichText* self, Color col); + void(__fastcall* InsertIndentChange)(vgui_BaseRichText* self, int pixelsIndent); + void(__fastcall* InsertClickableTextStart)(vgui_BaseRichText* self, const char* pchClickAction); + void(__fastcall* InsertClickableTextEnd)(vgui_BaseRichText* self); + void(__fastcall* InsertPossibleURLString)(vgui_BaseRichText* self, const char* text, Color URLTextColor, Color normalTextColor); + void(__fastcall* InsertFade)(vgui_BaseRichText* self, float flSustain, float flLength); + void(__fastcall* ResetAllFades)(vgui_BaseRichText* self, bool bHold, bool bOnlyExpired, float flNewSustain); + void(__fastcall* SetToFullHeight)(vgui_BaseRichText* self); + int(__fastcall* GetNumLines)(vgui_BaseRichText* self); +}; + +class CGameSettings +{ +public: + char unknown1[92]; + int isChatEnabled; +}; + +// Not sure what this actually refers to but chatFadeLength and chatFadeSustain +// have their value at the same offset +class CGameFloatVar +{ +public: + char unknown1[88]; + float value; +}; + +CGameSettings** gGameSettings; +CGameFloatVar** gChatFadeLength; +CGameFloatVar** gChatFadeSustain; + +CHudChat** CHudChat::allHuds; + +typedef void(__fastcall* ConvertANSIToUnicodeType)(LPCSTR ansi, int ansiCharLength, LPWSTR unicode, int unicodeCharLength); +ConvertANSIToUnicodeType ConvertANSIToUnicode; + +LocalChatWriter::SwatchColor swatchColors[4] = { + LocalChatWriter::MainTextColor, + LocalChatWriter::SameTeamNameColor, + LocalChatWriter::EnemyTeamNameColor, + LocalChatWriter::NetworkNameColor, +}; + +Color darkColors[8] = { + Color {0, 0, 0, 255}, + Color {205, 49, 49, 255}, + Color {13, 188, 121, 255}, + Color {229, 229, 16, 255}, + Color {36, 114, 200, 255}, + Color {188, 63, 188, 255}, + Color {17, 168, 205, 255}, + Color {229, 229, 229, 255}}; + +Color lightColors[8] = { + Color {102, 102, 102, 255}, + Color {241, 76, 76, 255}, + Color {35, 209, 139, 255}, + Color {245, 245, 67, 255}, + Color {59, 142, 234, 255}, + Color {214, 112, 214, 255}, + Color {41, 184, 219, 255}, + Color {255, 255, 255, 255}}; + +class AnsiEscapeParser +{ +public: + explicit AnsiEscapeParser(LocalChatWriter* writer) : m_writer(writer) {} + + void HandleVal(unsigned long val) + { + switch (m_next) + { + case Next::ControlType: + m_next = HandleControlType(val); + break; + case Next::ForegroundType: + m_next = HandleForegroundType(val); + break; + case Next::Foreground8Bit: + m_next = HandleForeground8Bit(val); + break; + case Next::ForegroundR: + m_next = HandleForegroundR(val); + break; + case Next::ForegroundG: + m_next = HandleForegroundG(val); + break; + case Next::ForegroundB: + m_next = HandleForegroundB(val); + break; + } + } + +private: + enum class Next + { + ControlType, + ForegroundType, + Foreground8Bit, + ForegroundR, + ForegroundG, + ForegroundB + }; + + LocalChatWriter* m_writer; + Next m_next = Next::ControlType; + Color m_expandedColor {0, 0, 0, 0}; + + Next HandleControlType(unsigned long val) + { + // Reset + if (val == 0 || val == 39) + { + m_writer->InsertSwatchColorChange(LocalChatWriter::MainTextColor); + return Next::ControlType; + } + + // Dark foreground color + if (val >= 30 && val < 38) + { + m_writer->InsertColorChange(darkColors[val - 30]); + return Next::ControlType; + } + + // Light foreground color + if (val >= 90 && val < 98) + { + m_writer->InsertColorChange(lightColors[val - 90]); + return Next::ControlType; + } + + // Game swatch color + if (val >= 110 && val < 114) + { + m_writer->InsertSwatchColorChange(swatchColors[val - 110]); + return Next::ControlType; + } + + // Expanded foreground color + if (val == 38) + { + return Next::ForegroundType; + } + + return Next::ControlType; + } + + Next HandleForegroundType(unsigned long val) + { + // Next values are r,g,b + if (val == 2) + { + m_expandedColor.SetColor(0, 0, 0, 255); + return Next::ForegroundR; + } + // Next value is 8-bit swatch color + if (val == 5) + { + return Next::Foreground8Bit; + } + + // Invalid + return Next::ControlType; + } + + Next HandleForeground8Bit(unsigned long val) + { + if (val < 8) + { + m_writer->InsertColorChange(darkColors[val]); + } + else if (val < 16) + { + m_writer->InsertColorChange(lightColors[val - 8]); + } + else if (val < 232) + { + unsigned char code = val - 16; + unsigned char blue = code % 6; + unsigned char green = ((code - blue) / 6) % 6; + unsigned char red = (code - blue - (green * 6)) / 36; + m_writer->InsertColorChange(Color {(unsigned char)(red * 51), (unsigned char)(green * 51), (unsigned char)(blue * 51), 255}); + } + else if (val < UCHAR_MAX) + { + unsigned char brightness = (val - 232) * 10 + 8; + m_writer->InsertColorChange(Color {brightness, brightness, brightness, 255}); + } + + return Next::ControlType; + } + + Next HandleForegroundR(unsigned long val) + { + if (val >= UCHAR_MAX) + return Next::ControlType; + + m_expandedColor[0] = (unsigned char)val; + return Next::ForegroundG; + } + + Next HandleForegroundG(unsigned long val) + { + if (val >= UCHAR_MAX) + return Next::ControlType; + + m_expandedColor[1] = (unsigned char)val; + return Next::ForegroundB; + } + + Next HandleForegroundB(unsigned long val) + { + if (val >= UCHAR_MAX) + return Next::ControlType; + + m_expandedColor[2] = (unsigned char)val; + m_writer->InsertColorChange(m_expandedColor); + return Next::ControlType; + } +}; + +LocalChatWriter::LocalChatWriter(Context context) : m_context(context) {} + +void LocalChatWriter::Write(const char* str) +{ + char writeBuffer[256]; + + while (true) + { + const char* startOfEscape = strstr(str, "\033["); + + if (startOfEscape == NULL) + { + // No more escape sequences, write the remaining text and exit + InsertText(str); + break; + } + + if (startOfEscape != str) + { + // There is some text before the escape sequence, just print that + size_t copyChars = startOfEscape - str; + if (copyChars > 255) + copyChars = 255; + + strncpy_s(writeBuffer, copyChars + 1, str, copyChars); + + InsertText(writeBuffer); + } + + const char* escape = startOfEscape + 2; + str = ApplyAnsiEscape(escape); + } +} + +void LocalChatWriter::WriteLine(const char* str) +{ + InsertChar(L'\n'); + InsertSwatchColorChange(MainTextColor); + Write(str); +} + +void LocalChatWriter::InsertChar(wchar_t ch) +{ + for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) + { + if (hud->m_unknownContext != (int)m_context) + continue; + + hud->m_richText->vtable->InsertChar(hud->m_richText, ch); + } + + if (ch != L'\n') + { + InsertDefaultFade(); + } +} + +void LocalChatWriter::InsertText(const char* str) +{ + spdlog::info(str); + + WCHAR messageUnicode[288]; + ConvertANSIToUnicode(str, -1, messageUnicode, 274); + + for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) + { + if (hud->m_unknownContext != (int)m_context) + continue; + + hud->m_richText->vtable->InsertStringWide(hud->m_richText, messageUnicode); + } + + InsertDefaultFade(); +} + +void LocalChatWriter::InsertText(const wchar_t* str) +{ + for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) + { + if (hud->m_unknownContext != (int)m_context) + continue; + + hud->m_richText->vtable->InsertStringWide(hud->m_richText, str); + } + + InsertDefaultFade(); +} + +void LocalChatWriter::InsertColorChange(Color color) +{ + for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) + { + if (hud->m_unknownContext != (int)m_context) + continue; + + hud->m_richText->vtable->InsertColorChange(hud->m_richText, color); + } +} + +static Color GetHudSwatchColor(CHudChat* hud, LocalChatWriter::SwatchColor swatchColor) +{ + switch (swatchColor) + { + case LocalChatWriter::MainTextColor: + return hud->m_mainTextColor; + + case LocalChatWriter::SameTeamNameColor: + return hud->m_sameTeamColor; + + case LocalChatWriter::EnemyTeamNameColor: + return hud->m_enemyTeamColor; + + case LocalChatWriter::NetworkNameColor: + return hud->m_networkNameColor; + } + + return Color(0, 0, 0, 0); +} + +void LocalChatWriter::InsertSwatchColorChange(SwatchColor swatchColor) +{ + for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) + { + if (hud->m_unknownContext != (int)m_context) + continue; + hud->m_richText->vtable->InsertColorChange(hud->m_richText, GetHudSwatchColor(hud, swatchColor)); + } +} + +const char* LocalChatWriter::ApplyAnsiEscape(const char* escape) +{ + AnsiEscapeParser decoder(this); + while (true) + { + char* afterControlType = NULL; + unsigned long controlType = strtoul(escape, &afterControlType, 10); + + // Malformed cases: + // afterControlType = NULL: strtoul errored + // controlType = 0 and escape doesn't actually start with 0: wasn't a number + if (afterControlType == NULL || (controlType == 0 && escape[0] != '0')) + { + return escape; + } + + decoder.HandleVal(controlType); + + // m indicates the end of the sequence + if (afterControlType[0] == 'm') + { + return afterControlType + 1; + } + + // : or ; indicates more values remain, anything else is malformed + if (afterControlType[0] != ':' && afterControlType[0] != ';') + { + return afterControlType; + } + + escape = afterControlType + 1; + } +} + +void LocalChatWriter::InsertDefaultFade() +{ + float fadeLength = 0.f; + float fadeSustain = 0.f; + if ((*gGameSettings)->isChatEnabled) + { + fadeLength = (*gChatFadeLength)->value; + fadeSustain = (*gChatFadeSustain)->value; + } + + for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) + { + if (hud->m_unknownContext != (int)m_context) + continue; + hud->m_richText->vtable->InsertFade(hud->m_richText, fadeSustain, fadeLength); + } +} + +ON_DLL_LOAD_CLIENT("client.dll", LocalChatWriter, (CModule module)) +{ + gGameSettings = module.Offset(0x11BAA48).RCast(); + gChatFadeLength = module.Offset(0x11BAB78).RCast(); + gChatFadeSustain = module.Offset(0x11BAC08).RCast(); + CHudChat::allHuds = module.Offset(0x11BA9E8).RCast(); + + ConvertANSIToUnicode = module.Offset(0x7339A0).RCast(); +} diff --git a/primedev/client/localchatwriter.h b/primedev/client/localchatwriter.h new file mode 100644 index 00000000..acf6f87e --- /dev/null +++ b/primedev/client/localchatwriter.h @@ -0,0 +1,64 @@ +#pragma once +#include "core/math/color.h" + +class vgui_BaseRichText; + +class CHudChat +{ +public: + static CHudChat** allHuds; + + char unknown1[720]; + + Color m_sameTeamColor; + Color m_enemyTeamColor; + Color m_mainTextColor; + Color m_networkNameColor; + + char unknown2[12]; + + int m_unknownContext; + + char unknown3[8]; + + vgui_BaseRichText* m_richText; + + CHudChat* next; + CHudChat* previous; +}; + +class LocalChatWriter +{ +public: + enum Context + { + NetworkContext = 0, + GameContext = 1 + }; + enum SwatchColor + { + MainTextColor, + SameTeamNameColor, + EnemyTeamNameColor, + NetworkNameColor + }; + + explicit LocalChatWriter(Context context); + + // Custom chat writing with ANSI escape codes + void Write(const char* str); + void WriteLine(const char* str); + + // Low-level RichText access + void InsertChar(wchar_t ch); + void InsertText(const char* str); + void InsertText(const wchar_t* str); + void InsertColorChange(Color color); + void InsertSwatchColorChange(SwatchColor color); + +private: + Context m_context; + + const char* ApplyAnsiEscape(const char* escape); + void InsertDefaultFade(); +}; diff --git a/primedev/client/modlocalisation.cpp b/primedev/client/modlocalisation.cpp new file mode 100644 index 00000000..2b73876b --- /dev/null +++ b/primedev/client/modlocalisation.cpp @@ -0,0 +1,55 @@ +#include "mods/modmanager.h" + +AUTOHOOK_INIT() + +void* g_pVguiLocalize; + +// clang-format off +AUTOHOOK(CLocalize__AddFile, localize.dll + 0x6D80, +bool, __fastcall, (void* pVguiLocalize, const char* path, const char* pathId, bool bIncludeFallbackSearchPaths)) +// clang-format on +{ + // save this for later + g_pVguiLocalize = pVguiLocalize; + + bool ret = CLocalize__AddFile(pVguiLocalize, path, pathId, bIncludeFallbackSearchPaths); + if (ret) + spdlog::info("Loaded localisation file {} successfully", path); + + return true; +} + +// clang-format off +AUTOHOOK(CLocalize__ReloadLocalizationFiles, localize.dll + 0xB830, +void, __fastcall, (void* pVguiLocalize)) +// clang-format on +{ + // load all mod localization manually, so we keep track of all files, not just previously loaded ones + for (Mod mod : g_pModManager->m_LoadedMods) + if (mod.m_bEnabled) + for (std::string& localisationFile : mod.LocalisationFiles) + CLocalize__AddFile(g_pVguiLocalize, localisationFile.c_str(), nullptr, false); + + spdlog::info("reloading localization..."); + CLocalize__ReloadLocalizationFiles(pVguiLocalize); +} + +// clang-format off +AUTOHOOK(CEngineVGui__Init, engine.dll + 0x247E10, +void, __fastcall, (void* self)) +// clang-format on +{ + CEngineVGui__Init(self); // this loads r1_english, valve_english, dev_english + + // previously we did this in CLocalize::AddFile, but for some reason it won't properly overwrite localization from + // files loaded previously if done there, very weird but this works so whatever + for (Mod mod : g_pModManager->m_LoadedMods) + if (mod.m_bEnabled) + for (std::string& localisationFile : mod.LocalisationFiles) + CLocalize__AddFile(g_pVguiLocalize, localisationFile.c_str(), nullptr, false); +} + +ON_DLL_LOAD_CLIENT("localize.dll", Localize, (CModule module)) +{ + AUTOHOOK_DISPATCH() +} diff --git a/primedev/client/r2client.cpp b/primedev/client/r2client.cpp new file mode 100644 index 00000000..c8e59d74 --- /dev/null +++ b/primedev/client/r2client.cpp @@ -0,0 +1,13 @@ +#include "r2client.h" + +char* g_pLocalPlayerUserID; +char* g_pLocalPlayerOriginToken; +GetBaseLocalClientType GetBaseLocalClient; + +ON_DLL_LOAD("engine.dll", R2EngineClient, (CModule module)) +{ + g_pLocalPlayerUserID = module.Offset(0x13F8E688).RCast(); + g_pLocalPlayerOriginToken = module.Offset(0x13979C80).RCast(); + + GetBaseLocalClient = module.Offset(0x78200).RCast(); +} diff --git a/primedev/client/r2client.h b/primedev/client/r2client.h new file mode 100644 index 00000000..ea263dbc --- /dev/null +++ b/primedev/client/r2client.h @@ -0,0 +1,7 @@ +#pragma once + +extern char* g_pLocalPlayerUserID; +extern char* g_pLocalPlayerOriginToken; + +typedef void* (*GetBaseLocalClientType)(); +extern GetBaseLocalClientType GetBaseLocalClient; diff --git a/primedev/client/rejectconnectionfixes.cpp b/primedev/client/rejectconnectionfixes.cpp new file mode 100644 index 00000000..1b326a3c --- /dev/null +++ b/primedev/client/rejectconnectionfixes.cpp @@ -0,0 +1,34 @@ +#include "engine/r2engine.h" + +AUTOHOOK_INIT() + +// this is called from when our connection is rejected, this is the only case we're hooking this for +// clang-format off +AUTOHOOK(COM_ExplainDisconnection, engine.dll + 0x1342F0, +void,, (bool a1, const char* fmt, ...)) +// clang-format on +{ + va_list va; + va_start(va, fmt); + char buf[4096]; + vsnprintf_s(buf, 4096, fmt, va); + va_end(va); + + // slightly hacky comparison, but patching the function that calls this for reject would be worse + if (!strncmp(fmt, "Connection rejected: ", 21)) + { + // when COM_ExplainDisconnection is called from engine.dll + 19ff1c for connection rejected, it doesn't + // call Host_Disconnect, which properly shuts down listen server + // not doing this gets our client in a pretty weird state so we need to shut it down manually here + + // don't call Cbuf_Execute because we don't need this called immediately + Cbuf_AddText(Cbuf_GetCurrentPlayer(), "disconnect", cmd_source_t::kCommandSrcCode); + } + + return COM_ExplainDisconnection(a1, "%s", buf); +} + +ON_DLL_LOAD_CLIENT("engine.dll", RejectConnectionFixes, (CModule module)) +{ + AUTOHOOK_DISPATCH() +} diff --git a/primedev/cmake/Findlibcurl.cmake b/primedev/cmake/Findlibcurl.cmake new file mode 100644 index 00000000..6e158b95 --- /dev/null +++ b/primedev/cmake/Findlibcurl.cmake @@ -0,0 +1,18 @@ + + +if (NOT libcurl_FOUND) + check_init_submodule(${PROJECT_SOURCE_DIR}/primedev/thirdparty/libcurl) + + set(BUILD_SHARED_LIBS OFF CACHE BOOL "Build shared libraries") + set(BUILD_CURL_EXE OFF CACHE BOOL "Build curl EXE") + set(HTTP_ONLY ON CACHE BOOL "Only build HTTP and HTTPS") + set(CURL_ENABLE_SSL ON CACHE BOOL "Enable SSL support") + set(CURL_USE_OPENSSL OFF CACHE BOOL "Disable OpenSSL") + set(CURL_USE_LIBSSH2 OFF CACHE BOOL "Disable libSSH2") + set(CURL_USE_SCHANNEL ON CACHE BOOL "Enable Secure Channel") + set(CURL_CA_BUNDLE "none" CACHE STRING "Disable CA Bundle") + set(CURL_CA_PATH "none" CACHE STRING "Disable CA Path") + + add_subdirectory(${PROJECT_SOURCE_DIR}/primedev/thirdparty/libcurl libcurl) + set(libcurl_FOUND 1 PARENT_SCOPE) +endif() diff --git a/primedev/cmake/Findminhook.cmake b/primedev/cmake/Findminhook.cmake new file mode 100644 index 00000000..aaf66c92 --- /dev/null +++ b/primedev/cmake/Findminhook.cmake @@ -0,0 +1,7 @@ + +if(NOT minhook_FOUND) + check_init_submodule(${PROJECT_SOURCE_DIR}/primedev/thirdparty/minhook) + + add_subdirectory(${PROJECT_SOURCE_DIR}/primedev/thirdparty/minhook minhook) + set(minhook_FOUND 1) +endif() diff --git a/primedev/cmake/Findminizip.cmake b/primedev/cmake/Findminizip.cmake new file mode 100644 index 00000000..ab48656a --- /dev/null +++ b/primedev/cmake/Findminizip.cmake @@ -0,0 +1,16 @@ + +if(NOT minizip_FOUND) + check_init_submodule(${PROJECT_SOURCE_DIR}/primedev/thirdparty/minizip) + + set(MZ_ZLIB ON CACHE BOOL "Enable ZLIB compression, needed for DEFLATE") + set(MZ_BZIP2 OFF CACHE BOOL "Disable BZIP2 compression") + set(MZ_LZMA OFF CACHE BOOL "Disable LZMA & XZ compression") + set(MZ_PKCRYPT OFF CACHE BOOL "Disable PKWARE traditional encryption") + set(MZ_WZAES OFF CACHE BOOL "Disable WinZIP AES encryption") + set(MZ_ZSTD OFF CACHE BOOL "Disable ZSTD compression") + set(MZ_SIGNING OFF CACHE BOOL "Disable zip signing support") + + add_subdirectory(${PROJECT_SOURCE_DIR}/primedev/thirdparty/minizip minizip) + set(minizip_FOUND 1 PARENT_SCOPE) +endif() + diff --git a/primedev/cmake/Findspdlog.cmake b/primedev/cmake/Findspdlog.cmake new file mode 100644 index 00000000..81596762 --- /dev/null +++ b/primedev/cmake/Findspdlog.cmake @@ -0,0 +1,7 @@ + +if(NOT spdlog_FOUND) + check_init_submodule(${PROJECT_SOURCE_DIR}/primedev/thirdparty/spdlog) + + add_subdirectory(${PROJECT_SOURCE_DIR}/primedev/thirdparty/spdlog spdlog) + set(spdlog_FOUND 1) +endif() diff --git a/primedev/cmake/utils.cmake b/primedev/cmake/utils.cmake new file mode 100644 index 00000000..d8450551 --- /dev/null +++ b/primedev/cmake/utils.cmake @@ -0,0 +1,25 @@ + +# Check if a dependency exist before trying to init git submodules +function(check_init_submodule path) + file(GLOB DIR_CONTENT "${path}/*") + list(LENGTH DIR_CONTENT CONTENT_COUNT) + if (CONTENT_COUNT EQUAL 0) + if (NOT EXISTS "${PROJECT_SOURCE_DIR}/.git") + message(FATAL_ERROR "Failed to find third party dependency in '${path}'") + endif() + + find_package(Git QUIET) + if (NOT Git_FOUND) + message(FATAL_ERROR "Failed to find Git, third party dependency could not be setup at `${path}") + endif() + + message(STATUS "Setting up dependencies as git submodules") + execute_process(COMMAND ${GIT_EXECUTABLE} submodule update --init --recursive + WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} + RESULT_VARIABLE GIT_SUBMOD_RESULT) + + if(NOT GIT_SUBMOD_RESULT EQUAL "0") + message(FATAL_ERROR "Initializing Git submodules failed with ${GIT_SUBMOD_RESULT}") + endif() + endif() +endfunction() diff --git a/primedev/config/profile.cpp b/primedev/config/profile.cpp new file mode 100644 index 00000000..d5361efa --- /dev/null +++ b/primedev/config/profile.cpp @@ -0,0 +1,40 @@ +#include "config/profile.h" +#include "dedicated/dedicated.h" +#include + +std::string GetNorthstarPrefix() +{ + return NORTHSTAR_FOLDER_PREFIX; +} + +void InitialiseNorthstarPrefix() +{ + char* clachar = strstr(GetCommandLineA(), "-profile="); + if (clachar) + { + std::string cla = std::string(clachar); + if (strncmp(cla.substr(9, 1).c_str(), "\"", 1)) + { + int space = cla.find(" "); + std::string dirname = cla.substr(9, space - 9); + NORTHSTAR_FOLDER_PREFIX = dirname; + } + else + { + std::string quote = "\""; + int quote1 = cla.find(quote); + int quote2 = (cla.substr(quote1 + 1)).find(quote); + std::string dirname = cla.substr(quote1 + 1, quote2); + NORTHSTAR_FOLDER_PREFIX = dirname; + } + } + else + { + NORTHSTAR_FOLDER_PREFIX = "R2Northstar"; + } + + // set the console title to show the current profile + // dont do this on dedi as title contains useful information on dedi and setting title breaks it as well + if (!IsDedicatedServer()) + SetConsoleTitleA((std::string("NorthstarLauncher | ") + NORTHSTAR_FOLDER_PREFIX).c_str()); +} diff --git a/primedev/config/profile.h b/primedev/config/profile.h new file mode 100644 index 00000000..9f3087fb --- /dev/null +++ b/primedev/config/profile.h @@ -0,0 +1,7 @@ +#pragma once +#include + +static std::string NORTHSTAR_FOLDER_PREFIX; + +void InitialiseNorthstarPrefix(); +std::string GetNorthstarPrefix(); diff --git a/primedev/core/convar/concommand.cpp b/primedev/core/convar/concommand.cpp new file mode 100644 index 00000000..41f54c76 --- /dev/null +++ b/primedev/core/convar/concommand.cpp @@ -0,0 +1,157 @@ +#include "concommand.h" +#include "shared/misccommands.h" +#include "engine/r2engine.h" + +#include "plugins/pluginbackend.h" +#include "plugins/plugin_abi.h" + +#include + +//----------------------------------------------------------------------------- +// Purpose: Returns true if this is a command +// Output : bool +//----------------------------------------------------------------------------- +bool ConCommand::IsCommand(void) const +{ + return true; +} + +//----------------------------------------------------------------------------- +// Purpose: Returns true if this is a command +// Output : bool +//----------------------------------------------------------------------------- +bool ConCommandBase::IsCommand(void) const +{ + return true; +} + +//----------------------------------------------------------------------------- +// Purpose: Has this cvar been registered +// Output : Returns true on success, false on failure. +//----------------------------------------------------------------------------- +bool ConCommandBase::IsRegistered(void) const +{ + return m_bRegistered; +} + +//----------------------------------------------------------------------------- +// Purpose: Test each ConCommand query before execution. +// Input : *pCommandBase - nFlags +// Output : False if execution is permitted, true if not. +//----------------------------------------------------------------------------- +bool ConCommandBase::IsFlagSet(int nFlags) const +{ + return m_nFlags & nFlags; +} + +//----------------------------------------------------------------------------- +// Purpose: Checks if ConCommand has requested flags. +// Input : nFlags - +// Output : True if ConCommand has nFlags. +//----------------------------------------------------------------------------- +bool ConCommandBase::HasFlags(int nFlags) +{ + return m_nFlags & nFlags; +} + +//----------------------------------------------------------------------------- +// Purpose: Add's flags to ConCommand. +// Input : nFlags - +//----------------------------------------------------------------------------- +void ConCommandBase::AddFlags(int nFlags) +{ + m_nFlags |= nFlags; +} + +//----------------------------------------------------------------------------- +// Purpose: Removes flags from ConCommand. +// Input : nFlags - +//----------------------------------------------------------------------------- +void ConCommandBase::RemoveFlags(int nFlags) +{ + m_nFlags &= ~nFlags; +} + +//----------------------------------------------------------------------------- +// Purpose: Returns current flags. +// Output : int +//----------------------------------------------------------------------------- +int ConCommandBase::GetFlags(void) const +{ + return m_nFlags; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Output : const ConCommandBase +//----------------------------------------------------------------------------- +ConCommandBase* ConCommandBase::GetNext(void) const +{ + return m_pNext; +} + +//----------------------------------------------------------------------------- +// Purpose: Returns the ConCommandBase help text. +// Output : const char* +//----------------------------------------------------------------------------- +const char* ConCommandBase::GetHelpText(void) const +{ + return m_pszHelpString; +} + +//----------------------------------------------------------------------------- +// Purpose: Copies string using local new/delete operators +// Input : *szFrom - +// Output : char +//----------------------------------------------------------------------------- +char* ConCommandBase::CopyString(const char* szFrom) const +{ + size_t nLen; + char* szTo; + + nLen = strlen(szFrom); + if (nLen <= 0) + { + szTo = new char[1]; + szTo[0] = 0; + } + else + { + szTo = new char[nLen + 1]; + memmove(szTo, szFrom, nLen + 1); + } + return szTo; +} + +typedef void (*ConCommandConstructorType)( + ConCommand* newCommand, const char* name, FnCommandCallback_t callback, const char* helpString, int flags, void* parent); +ConCommandConstructorType ConCommandConstructor; + +void RegisterConCommand(const char* name, FnCommandCallback_t callback, const char* helpString, int flags) +{ + spdlog::info("Registering ConCommand {}", name); + + // no need to free this ever really, it should exist as long as game does + ConCommand* newCommand = new ConCommand; + ConCommandConstructor(newCommand, name, callback, helpString, flags, nullptr); +} + +void RegisterConCommand( + const char* name, FnCommandCallback_t callback, const char* helpString, int flags, FnCommandCompletionCallback completionCallback) +{ + spdlog::info("Registering ConCommand {}", name); + + // no need to free this ever really, it should exist as long as game does + ConCommand* newCommand = new ConCommand; + ConCommandConstructor(newCommand, name, callback, helpString, flags, nullptr); + newCommand->m_pCompletionCallback = completionCallback; +} + +ON_DLL_LOAD("engine.dll", ConCommand, (CModule module)) +{ + ConCommandConstructor = module.Offset(0x415F60).RCast(); + AddMiscConCommands(); + + g_pPluginCommunicationhandler->m_sEngineData.ConCommandConstructor = + reinterpret_cast(ConCommandConstructor); +} diff --git a/primedev/core/convar/concommand.h b/primedev/core/convar/concommand.h new file mode 100644 index 00000000..71a82fec --- /dev/null +++ b/primedev/core/convar/concommand.h @@ -0,0 +1,139 @@ +#pragma once + +// From Source SDK +class ConCommandBase; +class IConCommandBaseAccessor +{ +public: + // Flags is a combination of FCVAR flags in cvar.h. + // hOut is filled in with a handle to the variable. + virtual bool RegisterConCommandBase(ConCommandBase* pVar) = 0; +}; + +class CCommand +{ +public: + CCommand() = delete; + + int64_t ArgC() const; + const char** ArgV() const; + const char* ArgS() const; // All args that occur after the 0th arg, in string form + const char* GetCommandString() const; // The entire command in string form, including the 0th arg + const char* operator[](int nIndex) const; // Gets at arguments + const char* Arg(int nIndex) const; // Gets at arguments + + static int MaxCommandLength(); + +private: + enum + { + COMMAND_MAX_ARGC = 64, + COMMAND_MAX_LENGTH = 512, + }; + + int64_t m_nArgc; + int64_t m_nArgv0Size; + char m_pArgSBuffer[COMMAND_MAX_LENGTH]; + char m_pArgvBuffer[COMMAND_MAX_LENGTH]; + const char* m_ppArgv[COMMAND_MAX_ARGC]; +}; + +inline int CCommand::MaxCommandLength() +{ + return COMMAND_MAX_LENGTH - 1; +} +inline int64_t CCommand::ArgC() const +{ + return m_nArgc; +} +inline const char** CCommand::ArgV() const +{ + return m_nArgc ? (const char**)m_ppArgv : NULL; +} +inline const char* CCommand::ArgS() const +{ + return m_nArgv0Size ? &m_pArgSBuffer[m_nArgv0Size] : ""; +} +inline const char* CCommand::GetCommandString() const +{ + return m_nArgc ? m_pArgSBuffer : ""; +} +inline const char* CCommand::Arg(int nIndex) const +{ + // FIXME: Many command handlers appear to not be particularly careful + // about checking for valid argc range. For now, we're going to + // do the extra check and return an empty string if it's out of range + if (nIndex < 0 || nIndex >= m_nArgc) + return ""; + return m_ppArgv[nIndex]; +} +inline const char* CCommand::operator[](int nIndex) const +{ + return Arg(nIndex); +} + +//----------------------------------------------------------------------------- +// Called when a ConCommand needs to execute +//----------------------------------------------------------------------------- +typedef void (*FnCommandCallback_t)(const CCommand& command); + +#define COMMAND_COMPLETION_MAXITEMS 64 +#define COMMAND_COMPLETION_ITEM_LENGTH 128 + +//----------------------------------------------------------------------------- +// Returns 0 to COMMAND_COMPLETION_MAXITEMS worth of completion strings +//----------------------------------------------------------------------------- +typedef int (*FnCommandCompletionCallback)(const char* partial, char commands[COMMAND_COMPLETION_MAXITEMS][COMMAND_COMPLETION_ITEM_LENGTH]); + +// From r5reloaded +class ConCommandBase +{ +public: + bool HasFlags(int nFlags); + void AddFlags(int nFlags); + void RemoveFlags(int nFlags); + + bool IsCommand(void) const; + bool IsRegistered(void) const; + bool IsFlagSet(int nFlags) const; + static bool IsFlagSet(ConCommandBase* pCommandBase, int nFlags); // For hooking to engine's implementation. + + int GetFlags(void) const; + ConCommandBase* GetNext(void) const; + const char* GetHelpText(void) const; + + char* CopyString(const char* szFrom) const; + + void* m_pConCommandBaseVTable; // 0x0000 + ConCommandBase* m_pNext; // 0x0008 + bool m_bRegistered; // 0x0010 + char pad_0011[7]; // 0x0011 <- 3 bytes padding + unk int32. + const char* m_pszName; // 0x0018 + const char* m_pszHelpString; // 0x0020 + int m_nFlags; // 0x0028 + ConCommandBase* s_pConCommandBases; // 0x002C + IConCommandBaseAccessor* s_pAccessor; // 0x0034 +}; // Size: 0x0040 + +// taken from ttf2sdk +class ConCommand : public ConCommandBase +{ + friend class CCVar; + +public: + ConCommand(void) {}; // !TODO: Rebuild engine constructor in SDK instead. + ConCommand(const char* szName, const char* szHelpString, int nFlags, void* pCallback, void* pCommandCompletionCallback); + void Init(void); + bool IsCommand(void) const; + + FnCommandCallback_t m_pCommandCallback {}; // 0x0040 <- starts from 0x40 since we inherit ConCommandBase. + FnCommandCompletionCallback m_pCompletionCallback {}; // 0x0048 <- defaults to sub_180417410 ('xor eax, eax'). + int m_nCallbackFlags {}; // 0x0050 + char pad_0054[4]; // 0x0054 + int unk0; // 0x0058 + int unk1; // 0x005C +}; // Size: 0x0060 + +void RegisterConCommand(const char* name, void (*callback)(const CCommand&), const char* helpString, int flags); +void RegisterConCommand( + const char* name, void (*callback)(const CCommand&), const char* helpString, int flags, FnCommandCompletionCallback completionCallback); diff --git a/primedev/core/convar/convar.cpp b/primedev/core/convar/convar.cpp new file mode 100644 index 00000000..e77ae1fd --- /dev/null +++ b/primedev/core/convar/convar.cpp @@ -0,0 +1,534 @@ +#include "bits.h" +#include "cvar.h" +#include "convar.h" +#include "core/sourceinterface.h" + +#include "plugins/pluginbackend.h" +#include "plugins/plugin_abi.h" + +#include + +typedef void (*ConVarRegisterType)( + ConVar* pConVar, + const char* pszName, + const char* pszDefaultValue, + int nFlags, + const char* pszHelpString, + bool bMin, + float fMin, + bool bMax, + float fMax, + void* pCallback); +ConVarRegisterType conVarRegister; + +typedef void (*ConVarMallocType)(void* pConVarMaloc, int a2, int a3); +ConVarMallocType conVarMalloc; + +void* g_pConVar_Vtable = nullptr; +void* g_pIConVar_Vtable = nullptr; + +//----------------------------------------------------------------------------- +// Purpose: ConVar interface initialization +//----------------------------------------------------------------------------- +ON_DLL_LOAD("engine.dll", ConVar, (CModule module)) +{ + conVarMalloc = module.Offset(0x415C20).RCast(); + conVarRegister = module.Offset(0x417230).RCast(); + + g_pConVar_Vtable = module.Offset(0x67FD28); + g_pIConVar_Vtable = module.Offset(0x67FDC8); + + g_pCVarInterface = new SourceInterface("vstdlib.dll", "VEngineCvar007"); + g_pCVar = *g_pCVarInterface; + + g_pPluginCommunicationhandler->m_sEngineData.conVarMalloc = reinterpret_cast(conVarMalloc); + g_pPluginCommunicationhandler->m_sEngineData.conVarRegister = reinterpret_cast(conVarRegister); + g_pPluginCommunicationhandler->m_sEngineData.ConVar_Vtable = reinterpret_cast(g_pConVar_Vtable); + g_pPluginCommunicationhandler->m_sEngineData.IConVar_Vtable = reinterpret_cast(g_pIConVar_Vtable); + g_pPluginCommunicationhandler->m_sEngineData.g_pCVar = reinterpret_cast(g_pCVar); +} + +//----------------------------------------------------------------------------- +// Purpose: constructor +//----------------------------------------------------------------------------- +ConVar::ConVar(const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString) +{ + spdlog::info("Registering Convar {}", pszName); + + this->m_ConCommandBase.m_pConCommandBaseVTable = g_pConVar_Vtable; + this->m_ConCommandBase.s_pConCommandBases = (ConCommandBase*)g_pIConVar_Vtable; + + conVarMalloc(&this->m_pMalloc, 0, 0); // Allocate new memory for ConVar. + conVarRegister(this, pszName, pszDefaultValue, nFlags, pszHelpString, 0, 0, 0, 0, 0); +} + +//----------------------------------------------------------------------------- +// Purpose: constructor +//----------------------------------------------------------------------------- +ConVar::ConVar( + const char* pszName, + const char* pszDefaultValue, + int nFlags, + const char* pszHelpString, + bool bMin, + float fMin, + bool bMax, + float fMax, + FnChangeCallback_t pCallback) +{ + spdlog::info("Registering Convar {}", pszName); + + this->m_ConCommandBase.m_pConCommandBaseVTable = g_pConVar_Vtable; + this->m_ConCommandBase.s_pConCommandBases = (ConCommandBase*)g_pIConVar_Vtable; + + conVarMalloc(&this->m_pMalloc, 0, 0); // Allocate new memory for ConVar. + conVarRegister(this, pszName, pszDefaultValue, nFlags, pszHelpString, bMin, fMin, bMax, fMax, (void*)pCallback); +} + +//----------------------------------------------------------------------------- +// Purpose: destructor +//----------------------------------------------------------------------------- +ConVar::~ConVar(void) +{ + if (m_Value.m_pszString) + delete[] m_Value.m_pszString; +} + +//----------------------------------------------------------------------------- +// Purpose: Returns the base ConVar name. +// Output : const char* +//----------------------------------------------------------------------------- +const char* ConVar::GetBaseName(void) const +{ + return m_ConCommandBase.m_pszName; +} + +//----------------------------------------------------------------------------- +// Purpose: Returns the ConVar help text. +// Output : const char* +//----------------------------------------------------------------------------- +const char* ConVar::GetHelpText(void) const +{ + return m_ConCommandBase.m_pszHelpString; +} + +//----------------------------------------------------------------------------- +// Purpose: Add's flags to ConVar. +// Input : nFlags - +//----------------------------------------------------------------------------- +void ConVar::AddFlags(int nFlags) +{ + m_ConCommandBase.m_nFlags |= nFlags; +} + +//----------------------------------------------------------------------------- +// Purpose: Removes flags from ConVar. +// Input : nFlags - +//----------------------------------------------------------------------------- +void ConVar::RemoveFlags(int nFlags) +{ + m_ConCommandBase.m_nFlags &= ~nFlags; +} + +//----------------------------------------------------------------------------- +// Purpose: Return ConVar value as a boolean. +// Output : bool +//----------------------------------------------------------------------------- +bool ConVar::GetBool(void) const +{ + return !!GetInt(); +} + +//----------------------------------------------------------------------------- +// Purpose: Return ConVar value as a float. +// Output : float +//----------------------------------------------------------------------------- +float ConVar::GetFloat(void) const +{ + return m_Value.m_fValue; +} + +//----------------------------------------------------------------------------- +// Purpose: Return ConVar value as an integer. +// Output : int +//----------------------------------------------------------------------------- +int ConVar::GetInt(void) const +{ + return m_Value.m_nValue; +} + +//----------------------------------------------------------------------------- +// Purpose: Return ConVar value as a color. +// Output : Color +//----------------------------------------------------------------------------- +Color ConVar::GetColor(void) const +{ + unsigned char* pColorElement = ((unsigned char*)&m_Value.m_nValue); + return Color(pColorElement[0], pColorElement[1], pColorElement[2], pColorElement[3]); +} + +//----------------------------------------------------------------------------- +// Purpose: Return ConVar value as a string. +// Output : const char * +//----------------------------------------------------------------------------- +const char* ConVar::GetString(void) const +{ + if (m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING) + { + return "FCVAR_NEVER_AS_STRING"; + } + + char const* str = m_Value.m_pszString; + return str ? str : ""; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : flMinVal - +// Output : true if there is a min set. +//----------------------------------------------------------------------------- +bool ConVar::GetMin(float& flMinVal) const +{ + flMinVal = m_fMinVal; + return m_bHasMin; +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : flMaxVal - +// Output : true if there is a max set. +//----------------------------------------------------------------------------- +bool ConVar::GetMax(float& flMaxVal) const +{ + flMaxVal = m_fMaxVal; + return m_bHasMax; +} + +//----------------------------------------------------------------------------- +// Purpose: returns the min value. +// Output : float +//----------------------------------------------------------------------------- +float ConVar::GetMinValue(void) const +{ + return m_fMinVal; +} + +//----------------------------------------------------------------------------- +// Purpose: returns the max value. +// Output : float +//----------------------------------------------------------------------------- +float ConVar::GetMaxValue(void) const +{ + return m_fMaxVal; + ; +} + +//----------------------------------------------------------------------------- +// Purpose: checks if ConVar has min value. +// Output : bool +//----------------------------------------------------------------------------- +bool ConVar::HasMin(void) const +{ + return m_bHasMin; +} + +//----------------------------------------------------------------------------- +// Purpose: checks if ConVar has max value. +// Output : bool +//----------------------------------------------------------------------------- +bool ConVar::HasMax(void) const +{ + return m_bHasMax; +} + +//----------------------------------------------------------------------------- +// Purpose: sets the ConVar int value. +// Input : nValue - +//----------------------------------------------------------------------------- +void ConVar::SetValue(int nValue) +{ + if (nValue == m_Value.m_nValue) + { + return; + } + + float flValue = (float)nValue; + + // Check bounds. + if (ClampValue(flValue)) + { + nValue = (int)(flValue); + } + + // Redetermine value. + float flOldValue = m_Value.m_fValue; + m_Value.m_fValue = flValue; + m_Value.m_nValue = nValue; + + if (!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING)) + { + char szTempValue[32]; + snprintf(szTempValue, sizeof(szTempValue), "%d", m_Value.m_nValue); + ChangeStringValue(szTempValue, flOldValue); + } +} + +//----------------------------------------------------------------------------- +// Purpose: sets the ConVar float value. +// Input : flValue - +//----------------------------------------------------------------------------- +void ConVar::SetValue(float flValue) +{ + if (flValue == m_Value.m_fValue) + { + return; + } + + // Check bounds. + ClampValue(flValue); + + // Redetermine value. + float flOldValue = m_Value.m_fValue; + m_Value.m_fValue = flValue; + m_Value.m_nValue = (int)m_Value.m_fValue; + + if (!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING)) + { + char szTempValue[32]; + snprintf(szTempValue, sizeof(szTempValue), "%f", m_Value.m_fValue); + ChangeStringValue(szTempValue, flOldValue); + } +} + +//----------------------------------------------------------------------------- +// Purpose: sets the ConVar string value. +// Input : *szValue - +//----------------------------------------------------------------------------- +void ConVar::SetValue(const char* pszValue) +{ + if (strcmp(this->m_Value.m_pszString, pszValue) == 0) + return; + + char szTempValue[32] {}; + const char* pszNewValue {}; + + float flOldValue = m_Value.m_fValue; + pszNewValue = (char*)pszValue; + if (!pszNewValue) + { + pszNewValue = ""; + } + + if (!SetColorFromString(pszValue)) + { + // Not a color, do the standard thing + float flNewValue = (float)atof(pszValue); + if (!std::isfinite(flNewValue)) + { + spdlog::warn("Warning: ConVar '{}' = '{}' is infinite, clamping value.\n", GetBaseName(), pszValue); + flNewValue = FLT_MAX; + } + + if (ClampValue(flNewValue)) + { + snprintf(szTempValue, sizeof(szTempValue), "%f", flNewValue); + pszNewValue = szTempValue; + } + + // Redetermine value + m_Value.m_fValue = flNewValue; + m_Value.m_nValue = (int)(m_Value.m_fValue); + } + + if (!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING)) + { + ChangeStringValue(pszNewValue, flOldValue); + } +} + +//----------------------------------------------------------------------------- +// Purpose: sets the ConVar color value. +// Input : clValue - +//----------------------------------------------------------------------------- +void ConVar::SetValue(Color clValue) +{ + std::string svResult = ""; + + for (int i = 0; i < 4; i++) + { + if (!(clValue.GetValue(i) == 0 && svResult.size() == 0)) + { + svResult += std::to_string(clValue.GetValue(i)); + svResult.append(" "); + } + } + + this->m_Value.m_pszString = svResult.c_str(); +} + +//----------------------------------------------------------------------------- +// Purpose: changes the ConVar string value. +// Input : *pszTempVal - flOldValue +//----------------------------------------------------------------------------- +void ConVar::ChangeStringValue(const char* pszTempVal, float flOldValue) +{ + assert(!(m_ConCommandBase.m_nFlags & FCVAR_NEVER_AS_STRING)); + + char* pszOldValue = (char*)_malloca(m_Value.m_iStringLength); + if (pszOldValue != NULL) + { + memcpy(pszOldValue, m_Value.m_pszString, m_Value.m_iStringLength); + } + + if (pszTempVal) + { + int len = strlen(pszTempVal) + 1; + + if (len > m_Value.m_iStringLength) + { + if (m_Value.m_pszString) + delete[] m_Value.m_pszString; + + m_Value.m_pszString = new char[len]; + m_Value.m_iStringLength = len; + } + + memcpy((char*)m_Value.m_pszString, pszTempVal, len); + } + else + { + m_Value.m_pszString = NULL; + } + + pszOldValue = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: sets the ConVar color value from string. +// Input : *pszValue - +//----------------------------------------------------------------------------- +bool ConVar::SetColorFromString(const char* pszValue) +{ + bool bColor = false; + + // Try pulling RGBA color values out of the string. + int nRGBA[4] {}; + int nParamsRead = sscanf_s(pszValue, "%i %i %i %i", &(nRGBA[0]), &(nRGBA[1]), &(nRGBA[2]), &(nRGBA[3])); + + if (nParamsRead >= 3) + { + // This is probably a color! + if (nParamsRead == 3) + { + // Assume they wanted full alpha. + nRGBA[3] = 255; + } + + if (nRGBA[0] >= 0 && nRGBA[0] <= 255 && nRGBA[1] >= 0 && nRGBA[1] <= 255 && nRGBA[2] >= 0 && nRGBA[2] <= 255 && nRGBA[3] >= 0 && + nRGBA[3] <= 255) + { + // printf("*** WOW! Found a color!! ***\n"); + + // This is definitely a color! + bColor = true; + + // Stuff all the values into each byte of our int. + unsigned char* pColorElement = ((unsigned char*)&m_Value.m_nValue); + pColorElement[0] = nRGBA[0]; + pColorElement[1] = nRGBA[1]; + pColorElement[2] = nRGBA[2]; + pColorElement[3] = nRGBA[3]; + + // Copy that value into our float. + m_Value.m_fValue = (float)(m_Value.m_nValue); + } + } + + return bColor; +} + +//----------------------------------------------------------------------------- +// Purpose: Checks if ConVar is registered. +// Output : bool +//----------------------------------------------------------------------------- +bool ConVar::IsRegistered(void) const +{ + return m_ConCommandBase.m_bRegistered; +} + +//----------------------------------------------------------------------------- +// Purpose: Returns true if this is a command +// Output : bool +//----------------------------------------------------------------------------- +bool ConVar::IsCommand(void) const +{ + return false; +} + +//----------------------------------------------------------------------------- +// Purpose: Test each ConVar query before setting the value. +// Input : nFlags +// Output : False if change is permitted, true if not. +//----------------------------------------------------------------------------- +bool ConVar::IsFlagSet(int nFlags) const +{ + return m_ConCommandBase.m_nFlags & nFlags; +} + +//----------------------------------------------------------------------------- +// Purpose: Check whether to clamp and then perform clamp. +// Input : flValue - +// Output : Returns true if value changed. +//----------------------------------------------------------------------------- +bool ConVar::ClampValue(float& flValue) +{ + if (m_bHasMin && (flValue < m_fMinVal)) + { + flValue = m_fMinVal; + return true; + } + + if (m_bHasMax && (flValue > m_fMaxVal)) + { + flValue = m_fMaxVal; + return true; + } + + return false; +} + +int ParseConVarFlagsString(std::string modName, std::string sFlags) +{ + int iFlags = 0; + std::stringstream stFlags(sFlags); + std::string sFlag; + + while (std::getline(stFlags, sFlag, '|')) + { + // trim the flag + sFlag.erase(sFlag.find_last_not_of(" \t\n\f\v\r") + 1); + sFlag.erase(0, sFlag.find_first_not_of(" \t\n\f\v\r")); + + // skip if empty + if (sFlag.empty()) + continue; + + // find the matching flag value + bool ok = false; + for (auto const& flagPair : g_PrintCommandFlags) + { + if (sFlag == flagPair.second) + { + iFlags |= flagPair.first; + ok = true; + break; + } + } + if (!ok) + { + spdlog::warn("Mod ConCommand {} has unknown flag {}", modName, sFlag); + } + } + + return iFlags; +} diff --git a/primedev/core/convar/convar.h b/primedev/core/convar/convar.h new file mode 100644 index 00000000..f0366b46 --- /dev/null +++ b/primedev/core/convar/convar.h @@ -0,0 +1,194 @@ +#pragma once +#include "core/sourceinterface.h" +#include "core/math/color.h" +#include "cvar.h" +#include "concommand.h" + +// taken directly from iconvar.h + +// The default, no flags at all +#define FCVAR_NONE 0 + +// Command to ConVars and ConCommands +// ConVar Systems +#define FCVAR_UNREGISTERED (1 << 0) // If this is set, don't add to linked list, etc. +#define FCVAR_DEVELOPMENTONLY (1 << 1) // Hidden in released products. Flag is removed automatically if ALLOW_DEVELOPMENT_CVARS is defined. +#define FCVAR_GAMEDLL (1 << 2) // defined by the game DLL +#define FCVAR_CLIENTDLL (1 << 3) // defined by the client DLL +#define FCVAR_HIDDEN (1 << 4) // Hidden. Doesn't appear in find or auto complete. Like DEVELOPMENTONLY, but can't be compiled out. + +// ConVar only +#define FCVAR_PROTECTED \ + (1 << 5) // It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as + // value. +#define FCVAR_SPONLY (1 << 6) // This cvar cannot be changed by clients connected to a multiplayer server. +#define FCVAR_ARCHIVE (1 << 7) // set to cause it to be saved to vars.rc +#define FCVAR_NOTIFY (1 << 8) // notifies players when changed +#define FCVAR_USERINFO (1 << 9) // changes the client's info string + +#define FCVAR_PRINTABLEONLY (1 << 10) // This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ). +#define FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS \ + (1 << 10) // When on concommands this allows remote clients to execute this cmd on the server. + // We are changing the default behavior of concommands to disallow execution by remote clients without + // this flag due to the number existing concommands that can lag or crash the server when clients abuse them. + +#define FCVAR_UNLOGGED (1 << 11) // If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log +#define FCVAR_NEVER_AS_STRING (1 << 12) // never try to print that cvar + +// It's a ConVar that's shared between the client and the server. +// At signon, the values of all such ConVars are sent from the server to the client (skipped for local client, of course ) +// If a change is requested it must come from the console (i.e., no remote client changes) +// If a value is changed while a server is active, it's replicated to all connected clients +#define FCVAR_REPLICATED (1 << 13) // server setting enforced on clients, TODO rename to FCAR_SERVER at some time +#define FCVAR_CHEAT (1 << 14) // Only useable in singleplayer / debug / multiplayer & sv_cheats +#define FCVAR_SS (1 << 15) // causes varnameN where N == 2 through max splitscreen slots for mod to be autogenerated +#define FCVAR_DEMO (1 << 16) // record this cvar when starting a demo file +#define FCVAR_DONTRECORD (1 << 17) // don't record these command in demofiles +#define FCVAR_SS_ADDED (1 << 18) // This is one of the "added" FCVAR_SS variables for the splitscreen players +#define FCVAR_RELEASE (1 << 19) // Cvars tagged with this are the only cvars avaliable to customers +#define FCVAR_RELOAD_MATERIALS (1 << 20) // If this cvar changes, it forces a material reload +#define FCVAR_RELOAD_TEXTURES (1 << 21) // If this cvar changes, if forces a texture reload + +#define FCVAR_NOT_CONNECTED (1 << 22) // cvar cannot be changed by a client that is connected to a server +#define FCVAR_MATERIAL_SYSTEM_THREAD (1 << 23) // Indicates this cvar is read from the material system thread +#define FCVAR_ARCHIVE_PLAYERPROFILE (1 << 24) // respawn-defined flag, same as FCVAR_ARCHIVE but writes to profile.cfg + +#define FCVAR_SERVER_CAN_EXECUTE \ + (1 << 28) // the server is allowed to execute this command on clients via + // ClientCommand/NET_StringCmd/CBaseClientState::ProcessStringCmd. +#define FCVAR_SERVER_CANNOT_QUERY \ + (1 << 29) // If this is set, then the server is not allowed to query this cvar's value (via IServerPluginHelpers::StartQueryCvarValue). + +// !!!NOTE!!! : this is likely incorrect, there are multiple concommands that the vanilla game registers with this flag that 100% should not +// be remotely executable i.e. multiple commands that only exist on client (screenshot, joystick_initialize) we now use +// FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS in all places this flag was previously used +#define FCVAR_CLIENTCMD_CAN_EXECUTE \ + (1 << 30) // IVEngineClient::ClientCmd is allowed to execute this command. + // Note: IVEngineClient::ClientCmd_Unrestricted can run any client command. + +#define FCVAR_ACCESSIBLE_FROM_THREADS (1 << 25) // used as a debugging tool necessary to check material system thread convars + +// TODO: could be cool to repurpose these for northstar use somehow? +// #define FCVAR_AVAILABLE (1<<26) +// #define FCVAR_AVAILABLE (1<<27) +// #define FCVAR_AVAILABLE (1<<31) + +// flag => string stuff +const std::multimap g_PrintCommandFlags = { + {FCVAR_UNREGISTERED, "UNREGISTERED"}, + {FCVAR_DEVELOPMENTONLY, "DEVELOPMENTONLY"}, + {FCVAR_GAMEDLL, "GAMEDLL"}, + {FCVAR_CLIENTDLL, "CLIENTDLL"}, + {FCVAR_HIDDEN, "HIDDEN"}, + {FCVAR_PROTECTED, "PROTECTED"}, + {FCVAR_SPONLY, "SPONLY"}, + {FCVAR_ARCHIVE, "ARCHIVE"}, + {FCVAR_NOTIFY, "NOTIFY"}, + {FCVAR_USERINFO, "USERINFO"}, + + // TODO: PRINTABLEONLY and GAMEDLL_FOR_REMOTE_CLIENTS are both 1<<10, one is for vars and one is for commands + // this fucking sucks i think + {FCVAR_PRINTABLEONLY, "PRINTABLEONLY"}, + {FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS, "GAMEDLL_FOR_REMOTE_CLIENTS"}, + + {FCVAR_UNLOGGED, "UNLOGGED"}, + {FCVAR_NEVER_AS_STRING, "NEVER_AS_STRING"}, + {FCVAR_REPLICATED, "REPLICATED"}, + {FCVAR_CHEAT, "CHEAT"}, + {FCVAR_SS, "SS"}, + {FCVAR_DEMO, "DEMO"}, + {FCVAR_DONTRECORD, "DONTRECORD"}, + {FCVAR_SS_ADDED, "SS_ADDED"}, + {FCVAR_RELEASE, "RELEASE"}, + {FCVAR_RELOAD_MATERIALS, "RELOAD_MATERIALS"}, + {FCVAR_RELOAD_TEXTURES, "RELOAD_TEXTURES"}, + {FCVAR_NOT_CONNECTED, "NOT_CONNECTED"}, + {FCVAR_MATERIAL_SYSTEM_THREAD, "MATERIAL_SYSTEM_THREAD"}, + {FCVAR_ARCHIVE_PLAYERPROFILE, "ARCHIVE_PLAYERPROFILE"}, + {FCVAR_SERVER_CAN_EXECUTE, "SERVER_CAN_EXECUTE"}, + {FCVAR_SERVER_CANNOT_QUERY, "SERVER_CANNOT_QUERY"}, + {FCVAR_CLIENTCMD_CAN_EXECUTE, "UNKNOWN"}, + {FCVAR_ACCESSIBLE_FROM_THREADS, "ACCESSIBLE_FROM_THREADS"}}; + +//----------------------------------------------------------------------------- +// Forward declarations +//----------------------------------------------------------------------------- +class ConCommandBase; +class ConCommand; +class ConVar; + +typedef void (*FnChangeCallback_t)(ConVar* var, const char* pOldValue, float flOldValue); + +//----------------------------------------------------------------------------- +// Purpose: A console variable +//----------------------------------------------------------------------------- +class ConVar +{ +public: + ConVar(void) {}; + ConVar(const char* pszName, const char* pszDefaultValue, int nFlags, const char* pszHelpString); + ConVar( + const char* pszName, + const char* pszDefaultValue, + int nFlags, + const char* pszHelpString, + bool bMin, + float fMin, + bool bMax, + float fMax, + FnChangeCallback_t pCallback); + ~ConVar(void); + + const char* GetBaseName(void) const; + const char* GetHelpText(void) const; + + void AddFlags(int nFlags); + void RemoveFlags(int nFlags); + + bool GetBool(void) const; + float GetFloat(void) const; + int GetInt(void) const; + Color GetColor(void) const; + const char* GetString(void) const; + + bool GetMin(float& flMinValue) const; + bool GetMax(float& flMaxValue) const; + float GetMinValue(void) const; + float GetMaxValue(void) const; + + bool HasMin(void) const; + bool HasMax(void) const; + + void SetValue(int nValue); + void SetValue(float flValue); + void SetValue(const char* pszValue); + void SetValue(Color clValue); + + void ChangeStringValue(const char* pszTempValue, float flOldValue); + bool SetColorFromString(const char* pszValue); + bool ClampValue(float& value); + + bool IsRegistered(void) const; + bool IsCommand(void) const; + bool IsFlagSet(int nFlags) const; + + struct CVValue_t + { + const char* m_pszString; + int64_t m_iStringLength; + float m_fValue; + int m_nValue; + }; + + ConCommandBase m_ConCommandBase {}; // 0x0000 + const char* m_pszDefaultValue {}; // 0x0040 + CVValue_t m_Value {}; // 0x0048 + bool m_bHasMin {}; // 0x005C + float m_fMinVal {}; // 0x0060 + bool m_bHasMax {}; // 0x0064 + float m_fMaxVal {}; // 0x0068 + void* m_pMalloc {}; // 0x0070 + char m_pPad80[10] {}; // 0x0080 +}; // Size: 0x0080 + +int ParseConVarFlagsString(std::string modName, std::string flags); diff --git a/primedev/core/convar/cvar.cpp b/primedev/core/convar/cvar.cpp new file mode 100644 index 00000000..aa5f0365 --- /dev/null +++ b/primedev/core/convar/cvar.cpp @@ -0,0 +1,26 @@ +#include "cvar.h" +#include "convar.h" +#include "concommand.h" + +//----------------------------------------------------------------------------- +// Purpose: returns all ConVars +//----------------------------------------------------------------------------- +std::unordered_map CCvar::DumpToMap() +{ + std::stringstream ss; + CCVarIteratorInternal* itint = FactoryInternalIterator(); // Allocate new InternalIterator. + + std::unordered_map allConVars; + + for (itint->SetFirst(); itint->IsValid(); itint->Next()) // Loop through all instances. + { + ConCommandBase* pCommand = itint->Get(); + const char* pszCommandName = pCommand->m_pszName; + allConVars[pszCommandName] = pCommand; + } + + return allConVars; +} + +SourceInterface* g_pCVarInterface; +CCvar* g_pCVar; diff --git a/primedev/core/convar/cvar.h b/primedev/core/convar/cvar.h new file mode 100644 index 00000000..beaa84f4 --- /dev/null +++ b/primedev/core/convar/cvar.h @@ -0,0 +1,38 @@ +#pragma once +#include "convar.h" + +//----------------------------------------------------------------------------- +// Forward declarations +//----------------------------------------------------------------------------- +class ConCommandBase; +class ConCommand; +class ConVar; + +//----------------------------------------------------------------------------- +// Internals for ICVarIterator +//----------------------------------------------------------------------------- +class CCVarIteratorInternal // Fully reversed table, just look at the virtual function table and rename the function. +{ +public: + virtual void SetFirst(void) = 0; // 0 + virtual void Next(void) = 0; // 1 + virtual bool IsValid(void) = 0; // 2 + virtual ConCommandBase* Get(void) = 0; // 3 +}; + +//----------------------------------------------------------------------------- +// Default implementation +//----------------------------------------------------------------------------- +class CCvar +{ +public: + M_VMETHOD(ConCommandBase*, FindCommandBase, 14, (const char* pszCommandName), (this, pszCommandName)); + M_VMETHOD(ConVar*, FindVar, 16, (const char* pszVarName), (this, pszVarName)); + M_VMETHOD(ConCommand*, FindCommand, 18, (const char* pszCommandName), (this, pszCommandName)); + M_VMETHOD(CCVarIteratorInternal*, FactoryInternalIterator, 41, (), (this)); + + std::unordered_map DumpToMap(); +}; + +extern SourceInterface* g_pCVarInterface; +extern CCvar* g_pCVar; diff --git a/primedev/core/filesystem/filesystem.cpp b/primedev/core/filesystem/filesystem.cpp new file mode 100644 index 00000000..b39939e4 --- /dev/null +++ b/primedev/core/filesystem/filesystem.cpp @@ -0,0 +1,177 @@ +#include "filesystem.h" +#include "core/sourceinterface.h" +#include "mods/modmanager.h" + +#include +#include + +AUTOHOOK_INIT() + +bool bReadingOriginalFile = false; +std::string sCurrentModPath; + +ConVar* Cvar_ns_fs_log_reads; + +SourceInterface* g_pFilesystem; + +std::string ReadVPKFile(const char* path) +{ + // read scripts.rson file, todo: check if this can be overwritten + FileHandle_t fileHandle = (*g_pFilesystem)->m_vtable2->Open(&(*g_pFilesystem)->m_vtable2, path, "rb", "GAME", 0); + + std::stringstream fileStream; + int bytesRead = 0; + char data[4096]; + do + { + bytesRead = (*g_pFilesystem)->m_vtable2->Read(&(*g_pFilesystem)->m_vtable2, data, (int)std::size(data), fileHandle); + fileStream.write(data, bytesRead); + } while (bytesRead == std::size(data)); + + (*g_pFilesystem)->m_vtable2->Close(*g_pFilesystem, fileHandle); + + return fileStream.str(); +} + +std::string ReadVPKOriginalFile(const char* path) +{ + // todo: should probably set search path to be g_pModName here also + + bReadingOriginalFile = true; + std::string ret = ReadVPKFile(path); + bReadingOriginalFile = false; + + return ret; +} + +// clang-format off +HOOK(AddSearchPathHook, AddSearchPath, +void, __fastcall, (IFileSystem * fileSystem, const char* pPath, const char* pathID, SearchPathAdd_t addType)) +// clang-format on +{ + AddSearchPath(fileSystem, pPath, pathID, addType); + + // make sure current mod paths are at head + if (!strcmp(pathID, "GAME") && sCurrentModPath.compare(pPath) && addType == PATH_ADD_TO_HEAD) + { + AddSearchPath(fileSystem, sCurrentModPath.c_str(), "GAME", PATH_ADD_TO_HEAD); + AddSearchPath(fileSystem, GetCompiledAssetsPath().string().c_str(), "GAME", PATH_ADD_TO_HEAD); + } +} + +void SetNewModSearchPaths(Mod* mod) +{ + // put our new path to the head if we need to read from a different mod path + // in the future we could also determine whether the file we're setting paths for needs a mod dir, or compiled assets + if (mod != nullptr) + { + if ((fs::absolute(mod->m_ModDirectory) / MOD_OVERRIDE_DIR).string().compare(sCurrentModPath)) + { + AddSearchPath( + &*(*g_pFilesystem), (fs::absolute(mod->m_ModDirectory) / MOD_OVERRIDE_DIR).string().c_str(), "GAME", PATH_ADD_TO_HEAD); + sCurrentModPath = (fs::absolute(mod->m_ModDirectory) / MOD_OVERRIDE_DIR).string(); + } + } + else // push compiled to head + AddSearchPath(&*(*g_pFilesystem), fs::absolute(GetCompiledAssetsPath()).string().c_str(), "GAME", PATH_ADD_TO_HEAD); +} + +bool TryReplaceFile(const char* pPath, bool shouldCompile) +{ + if (bReadingOriginalFile) + return false; + + if (shouldCompile) + g_pModManager->CompileAssetsForFile(pPath); + + // idk how efficient the lexically normal check is + // can't just set all /s in path to \, since some paths aren't in writeable memory + auto file = g_pModManager->m_ModFiles.find(g_pModManager->NormaliseModFilePath(fs::path(pPath))); + if (file != g_pModManager->m_ModFiles.end()) + { + SetNewModSearchPaths(file->second.m_pOwningMod); + return true; + } + + return false; +} + +// force modded files to be read from mods, not cache +// clang-format off +HOOK(ReadFromCacheHook, ReadFromCache, +bool, __fastcall, (IFileSystem * filesystem, char* pPath, void* result)) +// clang-format off +{ + if (TryReplaceFile(pPath, true)) + return false; + + return ReadFromCache(filesystem, pPath, result); +} + +// force modded files to be read from mods, not vpk +// clang-format off +AUTOHOOK(ReadFileFromVPK, filesystem_stdio.dll + 0x5CBA0, +FileHandle_t, __fastcall, (VPKData* vpkInfo, uint64_t* b, char* filename)) +// clang-format on +{ + // don't compile here because this is only ever called from OpenEx, which already compiles + if (TryReplaceFile(filename, false)) + { + *b = -1; + return b; + } + + return ReadFileFromVPK(vpkInfo, b, filename); +} + +// clang-format off +AUTOHOOK(CBaseFileSystem__OpenEx, filesystem_stdio.dll + 0x15F50, +FileHandle_t, __fastcall, (IFileSystem* filesystem, const char* pPath, const char* pOptions, uint32_t flags, const char* pPathID, char **ppszResolvedFilename)) +// clang-format on +{ + TryReplaceFile(pPath, true); + return CBaseFileSystem__OpenEx(filesystem, pPath, pOptions, flags, pPathID, ppszResolvedFilename); +} + +HOOK(MountVPKHook, MountVPK, VPKData*, , (IFileSystem * fileSystem, const char* pVpkPath)) +{ + NS::log::fs->info("MountVPK {}", pVpkPath); + VPKData* ret = MountVPK(fileSystem, pVpkPath); + + for (Mod mod : g_pModManager->m_LoadedMods) + { + if (!mod.m_bEnabled) + continue; + + for (ModVPKEntry& vpkEntry : mod.Vpks) + { + // if we're autoloading, just load no matter what + if (!vpkEntry.m_bAutoLoad) + { + // resolve vpk name and try to load one with the same name + // todo: we should be unloading these on map unload manually + std::string mapName(fs::path(pVpkPath).filename().string()); + std::string modMapName(fs::path(vpkEntry.m_sVpkPath.c_str()).filename().string()); + if (mapName.compare(modMapName)) + continue; + } + + VPKData* loaded = MountVPK(fileSystem, vpkEntry.m_sVpkPath.c_str()); + if (!ret) // this is primarily for map vpks and stuff, so the map's vpk is what gets returned from here + ret = loaded; + } + } + + return ret; +} + +ON_DLL_LOAD("filesystem_stdio.dll", Filesystem, (CModule module)) +{ + AUTOHOOK_DISPATCH() + + g_pFilesystem = new SourceInterface("filesystem_stdio.dll", "VFileSystem017"); + + AddSearchPathHook.Dispatch((LPVOID)(*g_pFilesystem)->m_vtable->AddSearchPath); + ReadFromCacheHook.Dispatch((LPVOID)(*g_pFilesystem)->m_vtable->ReadFromCache); + MountVPKHook.Dispatch((LPVOID)(*g_pFilesystem)->m_vtable->MountVPK); +} diff --git a/primedev/core/filesystem/filesystem.h b/primedev/core/filesystem/filesystem.h new file mode 100644 index 00000000..fcd1bb2f --- /dev/null +++ b/primedev/core/filesystem/filesystem.h @@ -0,0 +1,69 @@ +#pragma once +#include "core/sourceinterface.h" + +// taken from ttf2sdk +typedef void* FileHandle_t; + +#pragma pack(push, 1) + +// clang-format off +OFFSET_STRUCT(VPKFileEntry) +{ + STRUCT_SIZE(0x44); + FIELDS(0x0, + char* directory; + char* filename; + char* extension; + ) +}; +// clang-format on +#pragma pack(pop) + +struct VPKData; + +enum SearchPathAdd_t +{ + PATH_ADD_TO_HEAD, // First path searched + PATH_ADD_TO_TAIL, // Last path searched +}; + +class CSearchPath +{ +public: + unsigned char unknown[0x18]; + const char* debugPath; +}; + +class IFileSystem +{ +public: + struct VTable + { + void* unknown[10]; + void (*AddSearchPath)(IFileSystem* fileSystem, const char* pPath, const char* pathID, SearchPathAdd_t addType); + void* unknown2[84]; + bool (*ReadFromCache)(IFileSystem* fileSystem, const char* path, void* result); + void* unknown3[15]; + VPKData* (*MountVPK)(IFileSystem* fileSystem, const char* vpkPath); + }; + + struct VTable2 + { + int (*Read)(IFileSystem::VTable2** fileSystem, void* pOutput, int size, FileHandle_t file); + void* unknown[1]; + FileHandle_t (*Open)( + IFileSystem::VTable2** fileSystem, const char* pFileName, const char* pOptions, const char* pathID, int64_t unknown); + void (*Close)(IFileSystem* fileSystem, FileHandle_t file); + long long (*Seek)(IFileSystem::VTable2** fileSystem, FileHandle_t file, long long offset, long long whence); + void* unknown2[5]; + bool (*FileExists)(IFileSystem::VTable2** fileSystem, const char* pFileName, const char* pPathID); + }; + + VTable* m_vtable; + VTable2* m_vtable2; +}; + +extern SourceInterface* g_pFilesystem; + +std::string ReadVPKFile(const char* path); +std::string ReadVPKOriginalFile(const char* path); diff --git a/primedev/core/filesystem/rpakfilesystem.cpp b/primedev/core/filesystem/rpakfilesystem.cpp new file mode 100644 index 00000000..da72646b --- /dev/null +++ b/primedev/core/filesystem/rpakfilesystem.cpp @@ -0,0 +1,347 @@ +#include "rpakfilesystem.h" +#include "mods/modmanager.h" +#include "dedicated/dedicated.h" +#include "core/tier0.h" + +AUTOHOOK_INIT() + +// there are more i'm just too lazy to add +struct PakLoadFuncs +{ + void* unk0[3]; + int (*LoadPakAsync)(const char* pPath, void* unknownSingleton, int flags, void* callback0, void* callback1); + void* unk1[2]; + void* (*UnloadPak)(int iPakHandle, void* callback); + void* unk2[6]; + void* (*LoadFile)(const char* path); // unsure + void* unk3[10]; + void* (*ReadFileAsync)(const char* pPath, void* a2); +}; + +PakLoadFuncs* g_pakLoadApi; + +PakLoadManager* g_pPakLoadManager; +void** pUnknownPakLoadSingleton; + +int PakLoadManager::LoadPakAsync(const char* pPath, const ePakLoadSource nLoadSource) +{ + int nHandle = g_pakLoadApi->LoadPakAsync(pPath, *pUnknownPakLoadSingleton, 2, nullptr, nullptr); + + // set the load source of the pak we just loaded + if (nHandle != -1) + GetPakInfo(nHandle)->m_nLoadSource = nLoadSource; + + return nHandle; +} + +void PakLoadManager::UnloadPak(const int nPakHandle) +{ + g_pakLoadApi->UnloadPak(nPakHandle, nullptr); +} + +void PakLoadManager::UnloadMapPaks() +{ + for (auto& pair : m_vLoadedPaks) + if (pair.second.m_nLoadSource == ePakLoadSource::MAP) + UnloadPak(pair.first); +} + +LoadedPak* PakLoadManager::TrackLoadedPak(ePakLoadSource nLoadSource, int nPakHandle, size_t nPakNameHash) +{ + LoadedPak pak; + pak.m_nLoadSource = nLoadSource; + pak.m_nPakHandle = nPakHandle; + pak.m_nPakNameHash = nPakNameHash; + + m_vLoadedPaks.insert(std::make_pair(nPakHandle, pak)); + return &m_vLoadedPaks.at(nPakHandle); +} + +void PakLoadManager::RemoveLoadedPak(int nPakHandle) +{ + m_vLoadedPaks.erase(nPakHandle); +} + +LoadedPak* PakLoadManager::GetPakInfo(const int nPakHandle) +{ + return &m_vLoadedPaks.at(nPakHandle); +} + +int PakLoadManager::GetPakHandle(const size_t nPakNameHash) +{ + for (auto& pair : m_vLoadedPaks) + if (pair.second.m_nPakNameHash == nPakNameHash) + return pair.first; + + return -1; +} + +int PakLoadManager::GetPakHandle(const char* pPath) +{ + return GetPakHandle(STR_HASH(pPath)); +} + +void* PakLoadManager::LoadFile(const char* path) +{ + return g_pakLoadApi->LoadFile(path); +} + +void HandlePakAliases(char** map) +{ + // convert the pak being loaded to it's aliased one, e.g. aliasing mp_hub_timeshift => sp_hub_timeshift + for (int64_t i = g_pModManager->m_LoadedMods.size() - 1; i > -1; i--) + { + Mod* mod = &g_pModManager->m_LoadedMods[i]; + if (!mod->m_bEnabled) + continue; + + if (mod->RpakAliases.find(*map) != mod->RpakAliases.end()) + { + *map = &mod->RpakAliases[*map][0]; + return; + } + } +} + +void LoadPreloadPaks() +{ + // note, loading from ./ is necessary otherwise paks will load from gamedir/r2/paks + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.m_bEnabled) + continue; + + // need to get a relative path of mod to mod folder + fs::path modPakPath("./" / mod.m_ModDirectory / "paks"); + + for (ModRpakEntry& pak : mod.Rpaks) + if (pak.m_bAutoLoad) + g_pPakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), ePakLoadSource::CONSTANT); + } +} + +void LoadPostloadPaks(const char* pPath) +{ + // note, loading from ./ is necessary otherwise paks will load from gamedir/r2/paks + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.m_bEnabled) + continue; + + // need to get a relative path of mod to mod folder + fs::path modPakPath("./" / mod.m_ModDirectory / "paks"); + + for (ModRpakEntry& pak : mod.Rpaks) + if (pak.m_sLoadAfterPak == pPath) + g_pPakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), ePakLoadSource::CONSTANT); + } +} + +void LoadCustomMapPaks(char** pakName, bool* bNeedToFreePakName) +{ + // whether the vanilla game has this rpak + bool bHasOriginalPak = fs::exists(fs::path("r2/paks/Win64/") / *pakName); + + // note, loading from ./ is necessary otherwise paks will load from gamedir/r2/paks + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.m_bEnabled) + continue; + + // need to get a relative path of mod to mod folder + fs::path modPakPath("./" / mod.m_ModDirectory / "paks"); + + for (ModRpakEntry& pak : mod.Rpaks) + { + if (!pak.m_bAutoLoad && !pak.m_sPakName.compare(*pakName)) + { + // if the game doesn't have the original pak, let it handle loading this one as if it was the one it was loading originally + if (!bHasOriginalPak) + { + std::string path = (modPakPath / pak.m_sPakName).string(); + *pakName = new char[path.size() + 1]; + strcpy(*pakName, &path[0]); + (*pakName)[path.size()] = '\0'; + + bHasOriginalPak = true; + *bNeedToFreePakName = + true; // we can't free this memory until we're done with the pak, so let whatever's calling this deal with it + } + else + g_pPakLoadManager->LoadPakAsync((modPakPath / pak.m_sPakName).string().c_str(), ePakLoadSource::MAP); + } + } + } +} + +// clang-format off +HOOK(LoadPakAsyncHook, LoadPakAsync, +int, __fastcall, (char* pPath, void* unknownSingleton, int flags, void* pCallback0, void* pCallback1)) +// clang-format on +{ + HandlePakAliases(&pPath); + + // dont load the pak if it's currently loaded already + size_t nPathHash = STR_HASH(pPath); + if (g_pPakLoadManager->GetPakHandle(nPathHash) != -1) + return -1; + + bool bNeedToFreePakName = false; + + static bool bShouldLoadPaks = true; + if (bShouldLoadPaks) + { + // make a copy of the path for comparing to determine whether we should load this pak on dedi, before it could get overwritten by + // LoadCustomMapPaks + std::string originalPath(pPath); + + // disable preloading while we're doing this + bShouldLoadPaks = false; + + LoadPreloadPaks(); + LoadCustomMapPaks(&pPath, &bNeedToFreePakName); + + bShouldLoadPaks = true; + + // do this after custom paks load and in bShouldLoadPaks so we only ever call this on the root pakload call + // todo: could probably add some way to flag custom paks to not be loaded on dedicated servers in rpak.json + + // dedicated only needs common, common_mp, common_sp, and sp_ rpaks + // sp_ rpaks contain tutorial ghost data + // sucks to have to load the entire rpak for that but sp was never meant to be done on dedi + if (IsDedicatedServer() && + (CommandLine()->CheckParm("-nopakdedi") || strncmp(&originalPath[0], "common", 6) && strncmp(&originalPath[0], "sp_", 3))) + { + if (bNeedToFreePakName) + delete[] pPath; + + NS::log::rpak->info("Not loading pak {} for dedicated server", originalPath); + return -1; + } + } + + int iPakHandle = LoadPakAsync(pPath, unknownSingleton, flags, pCallback0, pCallback1); + NS::log::rpak->info("LoadPakAsync {} {}", pPath, iPakHandle); + + // trak the pak + g_pPakLoadManager->TrackLoadedPak(ePakLoadSource::UNTRACKED, iPakHandle, nPathHash); + LoadPostloadPaks(pPath); + + if (bNeedToFreePakName) + delete[] pPath; + + return iPakHandle; +} + +// clang-format off +HOOK(UnloadPakHook, UnloadPak, +void*, __fastcall, (int nPakHandle, void* pCallback)) +// clang-format on +{ + // stop tracking the pak + g_pPakLoadManager->RemoveLoadedPak(nPakHandle); + + static bool bShouldUnloadPaks = true; + if (bShouldUnloadPaks) + { + bShouldUnloadPaks = false; + g_pPakLoadManager->UnloadMapPaks(); + bShouldUnloadPaks = true; + } + + NS::log::rpak->info("UnloadPak {}", nPakHandle); + return UnloadPak(nPakHandle, pCallback); +} + +// we hook this exclusively for resolving stbsp paths, but seemingly it's also used for other stuff like vpk, rpak, mprj and starpak loads +// tbh this actually might be for memory mapped files or something, would make sense i think +// clang-format off +HOOK(ReadFileAsyncHook, ReadFileAsync, +void*, __fastcall, (const char* pPath, void* pCallback)) +// clang-format on +{ + fs::path path(pPath); + std::string newPath = ""; + fs::path filename = path.filename(); + + if (path.extension() == ".stbsp") + { + if (IsDedicatedServer()) + return nullptr; + + NS::log::rpak->info("LoadStreamBsp: {}", filename.string()); + + // resolve modded stbsp path so we can load mod stbsps + auto modFile = g_pModManager->m_ModFiles.find(g_pModManager->NormaliseModFilePath(fs::path("maps" / filename))); + if (modFile != g_pModManager->m_ModFiles.end()) + { + newPath = (modFile->second.m_pOwningMod->m_ModDirectory / "mod" / modFile->second.m_Path).string(); + pPath = newPath.c_str(); + } + } + else if (path.extension() == ".starpak") + { + if (IsDedicatedServer()) + return nullptr; + + // code for this is mostly stolen from above + + // unfortunately I can't find a way to get the rpak that is causing this function call, so I have to + // store them on mod init and then compare the current path with the stored paths + + // game adds r2\ to every path, so assume that a starpak path that begins with r2\paks\ is a vanilla one + // modded starpaks will be in the mod's paks folder (but can be in folders within the paks folder) + + // this might look a bit confusing, but its just an iterator over the various directories in a path. + // path.begin() being the first directory, r2 in this case, which is guaranteed anyway, + // so increment the iterator with ++ to get the first actual directory, * just gets the actual value + // then we compare to "paks" to determine if it's a vanilla rpak or not + if (*++path.begin() != "paks") + { + // remove the r2\ from the start used for path lookups + std::string starpakPath = path.string().substr(3); + // hash the starpakPath to compare with stored entries + size_t hashed = STR_HASH(starpakPath); + + // loop through all loaded mods + for (Mod& mod : g_pModManager->m_LoadedMods) + { + // ignore non-loaded mods + if (!mod.m_bEnabled) + continue; + + // loop through the stored starpak paths + for (size_t hash : mod.StarpakPaths) + { + if (hash == hashed) + { + // construct new path + newPath = (mod.m_ModDirectory / "paks" / starpakPath).string(); + // set path to the new path + pPath = newPath.c_str(); + goto LOG_STARPAK; + } + } + } + } + + LOG_STARPAK: + NS::log::rpak->info("LoadStreamPak: {}", filename.string()); + } + + return ReadFileAsync(pPath, pCallback); +} + +ON_DLL_LOAD("engine.dll", RpakFilesystem, (CModule module)) +{ + AUTOHOOK_DISPATCH(); + + g_pPakLoadManager = new PakLoadManager; + + g_pakLoadApi = module.Offset(0x5BED78).Deref().RCast(); + pUnknownPakLoadSingleton = module.Offset(0x7C5E20).RCast(); + + LoadPakAsyncHook.Dispatch((LPVOID*)g_pakLoadApi->LoadPakAsync); + UnloadPakHook.Dispatch((LPVOID*)g_pakLoadApi->UnloadPak); + ReadFileAsyncHook.Dispatch((LPVOID*)g_pakLoadApi->ReadFileAsync); +} diff --git a/primedev/core/filesystem/rpakfilesystem.h b/primedev/core/filesystem/rpakfilesystem.h new file mode 100644 index 00000000..bcd57a73 --- /dev/null +++ b/primedev/core/filesystem/rpakfilesystem.h @@ -0,0 +1,39 @@ +#pragma once + +enum class ePakLoadSource +{ + UNTRACKED = -1, // not a pak we loaded, we shouldn't touch this one + + CONSTANT, // should be loaded at all times + MAP // loaded from a map, should be unloaded when the map is unloaded +}; + +struct LoadedPak +{ + ePakLoadSource m_nLoadSource; + int m_nPakHandle; + size_t m_nPakNameHash; +}; + +class PakLoadManager +{ +private: + std::map m_vLoadedPaks {}; + std::unordered_map m_HashToPakHandle {}; + +public: + int LoadPakAsync(const char* pPath, const ePakLoadSource nLoadSource); + void UnloadPak(const int nPakHandle); + void UnloadMapPaks(); + void* LoadFile(const char* path); // this is a guess + + LoadedPak* TrackLoadedPak(ePakLoadSource nLoadSource, int nPakHandle, size_t nPakNameHash); + void RemoveLoadedPak(int nPakHandle); + + LoadedPak* GetPakInfo(const int nPakHandle); + + int GetPakHandle(const size_t nPakNameHash); + int GetPakHandle(const char* pPath); +}; + +extern PakLoadManager* g_pPakLoadManager; diff --git a/primedev/core/hooks.cpp b/primedev/core/hooks.cpp new file mode 100644 index 00000000..26b3fe57 --- /dev/null +++ b/primedev/core/hooks.cpp @@ -0,0 +1,474 @@ +#include "dedicated/dedicated.h" +#include "plugins/pluginbackend.h" + +#include +#include +#include +#include +#include +#include +#include +#include + +#define XINPUT1_3_DLL "XInput1_3.dll" + +AUTOHOOK_INIT() + +// called from the ON_DLL_LOAD macros +__dllLoadCallback::__dllLoadCallback( + eDllLoadCallbackSide side, const std::string dllName, DllLoadCallbackFuncType callback, std::string uniqueStr, std::string reliesOn) +{ + // parse reliesOn array from string + std::vector reliesOnArray; + + if (reliesOn.length() && reliesOn[0] != '(') + { + reliesOnArray.push_back(reliesOn); + } + else + { + // follows the format (tag, tag, tag) + std::string sCurrentTag; + for (int i = 1; i < reliesOn.length(); i++) + { + if (!isspace(reliesOn[i])) + { + if (reliesOn[i] == ',' || reliesOn[i] == ')') + { + reliesOnArray.push_back(sCurrentTag); + sCurrentTag = ""; + } + else + sCurrentTag += reliesOn[i]; + } + } + } + + switch (side) + { + case eDllLoadCallbackSide::UNSIDED: + { + AddDllLoadCallback(dllName, callback, uniqueStr, reliesOnArray); + break; + } + + case eDllLoadCallbackSide::CLIENT: + { + AddDllLoadCallbackForClient(dllName, callback, uniqueStr, reliesOnArray); + break; + } + + case eDllLoadCallbackSide::DEDICATED_SERVER: + { + AddDllLoadCallbackForDedicatedServer(dllName, callback, uniqueStr, reliesOnArray); + break; + } + } +} + +void __fileAutohook::Dispatch() +{ + for (__autovar* var : vars) + var->Dispatch(); + + for (__autohook* hook : hooks) + hook->Dispatch(); +} + +void __fileAutohook::DispatchForModule(const char* pModuleName) +{ + const int iModuleNameLen = strlen(pModuleName); + + for (__autohook* hook : hooks) + if ((hook->iAddressResolutionMode == __autohook::OFFSET_STRING && !strncmp(pModuleName, hook->pAddrString, iModuleNameLen)) || + (hook->iAddressResolutionMode == __autohook::PROCADDRESS && !strcmp(pModuleName, hook->pModuleName))) + hook->Dispatch(); +} + +ManualHook::ManualHook(const char* funcName, LPVOID func) : pHookFunc(func), ppOrigFunc(nullptr) +{ + const int iFuncNameStrlen = strlen(funcName); + pFuncName = new char[iFuncNameStrlen]; + memcpy(pFuncName, funcName, iFuncNameStrlen); +} + +ManualHook::ManualHook(const char* funcName, LPVOID* orig, LPVOID func) : pHookFunc(func), ppOrigFunc(orig) +{ + const int iFuncNameStrlen = strlen(funcName); + pFuncName = new char[iFuncNameStrlen]; + memcpy(pFuncName, funcName, iFuncNameStrlen); +} + +bool ManualHook::Dispatch(LPVOID addr, LPVOID* orig) +{ + if (orig) + ppOrigFunc = orig; + + if (MH_CreateHook(addr, pHookFunc, ppOrigFunc) == MH_OK) + { + if (MH_EnableHook(addr) == MH_OK) + { + spdlog::info("Enabling hook {}", pFuncName); + return true; + } + else + spdlog::error("MH_EnableHook failed for function {}", pFuncName); + } + else + spdlog::error("MH_CreateHook failed for function {}", pFuncName); + + return false; +} + +uintptr_t ParseDLLOffsetString(const char* pAddrString) +{ + // in the format server.dll + 0xDEADBEEF + int iDllNameEnd = 0; + for (; !isspace(pAddrString[iDllNameEnd]) && pAddrString[iDllNameEnd] != '+'; iDllNameEnd++) + ; + + char* pModuleName = new char[iDllNameEnd + 1]; + memcpy(pModuleName, pAddrString, iDllNameEnd); + pModuleName[iDllNameEnd] = '\0'; + + // get the module address + const HMODULE pModuleAddr = GetModuleHandleA(pModuleName); + + if (!pModuleAddr) + return 0; + + // get the offset string + uintptr_t iOffset = 0; + + int iOffsetBegin = iDllNameEnd; + int iOffsetEnd = strlen(pAddrString); + + // seek until we hit the start of the number offset + for (; !(pAddrString[iOffsetBegin] >= '0' && pAddrString[iOffsetBegin] <= '9') && pAddrString[iOffsetBegin]; iOffsetBegin++) + ; + + bool bIsHex = pAddrString[iOffsetBegin] == '0' && (pAddrString[iOffsetBegin + 1] == 'X' || pAddrString[iOffsetBegin + 1] == 'x'); + if (bIsHex) + iOffset = std::stoi(pAddrString + iOffsetBegin + 2, 0, 16); + else + iOffset = std::stoi(pAddrString + iOffsetBegin); + + return ((uintptr_t)pModuleAddr + iOffset); +} + +// dll load callback stuff +// this allows for code to register callbacks to be run as soon as a dll is loaded, mainly to allow for patches to be made on dll load +struct DllLoadCallback +{ + std::string dll; + DllLoadCallbackFuncType callback; + std::string tag; + std::vector reliesOn; + bool called; +}; + +// HACK: declaring and initialising this vector at file scope crashes on debug builds due to static initialisation order +// using a static var like this ensures that the vector is initialised lazily when it's used +std::vector& GetDllLoadCallbacks() +{ + static std::vector vec = std::vector(); + return vec; +} + +void AddDllLoadCallback(std::string dll, DllLoadCallbackFuncType callback, std::string tag, std::vector reliesOn) +{ + DllLoadCallback& callbackStruct = GetDllLoadCallbacks().emplace_back(); + + callbackStruct.dll = dll; + callbackStruct.callback = callback; + callbackStruct.tag = tag; + callbackStruct.reliesOn = reliesOn; + callbackStruct.called = false; +} + +void AddDllLoadCallbackForDedicatedServer( + std::string dll, DllLoadCallbackFuncType callback, std::string tag, std::vector reliesOn) +{ + if (!IsDedicatedServer()) + return; + + AddDllLoadCallback(dll, callback, tag, reliesOn); +} + +void AddDllLoadCallbackForClient(std::string dll, DllLoadCallbackFuncType callback, std::string tag, std::vector reliesOn) +{ + if (IsDedicatedServer()) + return; + + AddDllLoadCallback(dll, callback, tag, reliesOn); +} + +void MakeHook(LPVOID pTarget, LPVOID pDetour, void* ppOriginal, const char* pFuncName) +{ + char* pStrippedFuncName = (char*)pFuncName; + // strip & char from funcname + if (*pStrippedFuncName == '&') + pStrippedFuncName++; + + if (MH_CreateHook(pTarget, pDetour, (LPVOID*)ppOriginal) == MH_OK) + { + if (MH_EnableHook(pTarget) == MH_OK) + spdlog::info("Enabling hook {}", pStrippedFuncName); + else + spdlog::error("MH_EnableHook failed for function {}", pStrippedFuncName); + } + else + spdlog::error("MH_CreateHook failed for function {}", pStrippedFuncName); +} + +AUTOHOOK_ABSOLUTEADDR(_GetCommandLineA, (LPVOID)GetCommandLineA, LPSTR, WINAPI, ()) +{ + static char* cmdlineModified; + static char* cmdlineOrg; + + if (cmdlineOrg == nullptr || cmdlineModified == nullptr) + { + cmdlineOrg = _GetCommandLineA(); + bool isDedi = strstr(cmdlineOrg, "-dedicated"); // well, this one has to be a real argument + bool ignoreStartupArgs = strstr(cmdlineOrg, "-nostartupargs"); + + std::string args; + std::ifstream cmdlineArgFile; + + // it looks like CommandLine() prioritizes parameters apprearing first, so we want the real commandline to take priority + // not to mention that cmdlineOrg starts with the EXE path + args.append(cmdlineOrg); + args.append(" "); + + // append those from the file + + if (!ignoreStartupArgs) + { + + cmdlineArgFile = std::ifstream(!isDedi ? "ns_startup_args.txt" : "ns_startup_args_dedi.txt"); + + if (cmdlineArgFile) + { + std::stringstream argBuffer; + argBuffer << cmdlineArgFile.rdbuf(); + cmdlineArgFile.close(); + + // if some other command line option includes "-northstar" in the future then you have to refactor this check to check with + // both either space after or ending with + if (!isDedi && argBuffer.str().find("-northstar") != std::string::npos) + MessageBoxA( + NULL, + "The \"-northstar\" command line option is NOT supposed to go into ns_startup_args.txt file!\n\nThis option is " + "supposed to go into Origin/Steam game launch options, and then you are supposed to launch the original " + "Titanfall2.exe " + "rather than NorthstarLauncher.exe to make use of it.", + "Northstar Warning", + MB_ICONWARNING); + + args.append(argBuffer.str()); + } + } + + auto len = args.length(); + cmdlineModified = new char[len + 1]; + if (!cmdlineModified) + { + spdlog::error("malloc failed for command line"); + return cmdlineOrg; + } + memcpy(cmdlineModified, args.c_str(), len + 1); + } + + return cmdlineModified; +} + +std::vector calledTags; +void CallLoadLibraryACallbacks(LPCSTR lpLibFileName, HMODULE moduleAddress) +{ + CModule cModule(moduleAddress); + + while (true) + { + bool bDoneCalling = true; + + for (auto& callbackStruct : GetDllLoadCallbacks()) + { + if (!callbackStruct.called && fs::path(lpLibFileName).filename() == fs::path(callbackStruct.dll).filename()) + { + bool bShouldContinue = false; + + if (!callbackStruct.reliesOn.empty()) + { + for (std::string tag : callbackStruct.reliesOn) + { + if (std::find(calledTags.begin(), calledTags.end(), tag) == calledTags.end()) + { + bDoneCalling = false; + bShouldContinue = true; + break; + } + } + } + + if (bShouldContinue) + continue; + + callbackStruct.callback(moduleAddress); + calledTags.push_back(callbackStruct.tag); + callbackStruct.called = true; + } + } + + if (bDoneCalling) + break; + } +} + +void CallLoadLibraryWCallbacks(LPCWSTR lpLibFileName, HMODULE moduleAddress) +{ + CModule cModule(moduleAddress); + + while (true) + { + bool bDoneCalling = true; + + for (auto& callbackStruct : GetDllLoadCallbacks()) + { + if (!callbackStruct.called && fs::path(lpLibFileName).filename() == fs::path(callbackStruct.dll).filename()) + { + bool bShouldContinue = false; + + if (!callbackStruct.reliesOn.empty()) + { + for (std::string tag : callbackStruct.reliesOn) + { + if (std::find(calledTags.begin(), calledTags.end(), tag) == calledTags.end()) + { + bDoneCalling = false; + bShouldContinue = true; + break; + } + } + } + + if (bShouldContinue) + continue; + + callbackStruct.callback(moduleAddress); + calledTags.push_back(callbackStruct.tag); + callbackStruct.called = true; + } + } + + if (bDoneCalling) + break; + } +} + +void CallAllPendingDLLLoadCallbacks() +{ + HMODULE hMods[1024]; + HANDLE hProcess = GetCurrentProcess(); + DWORD cbNeeded; + unsigned int i; + + // Get a list of all the modules in this process. + if (EnumProcessModules(hProcess, hMods, sizeof(hMods), &cbNeeded)) + { + for (i = 0; i < (cbNeeded / sizeof(HMODULE)); i++) + { + wchar_t szModName[MAX_PATH]; + + // Get the full path to the module's file. + if (GetModuleFileNameExW(hProcess, hMods[i], szModName, sizeof(szModName) / sizeof(TCHAR))) + { + CallLoadLibraryWCallbacks(szModName, hMods[i]); + } + } + } +} + +// clang-format off +AUTOHOOK_ABSOLUTEADDR(_LoadLibraryExA, (LPVOID)LoadLibraryExA, +HMODULE, WINAPI, (LPCSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)) +// clang-format on +{ + HMODULE moduleAddress; + + LPCSTR lpLibFileNameEnd = lpLibFileName + strlen(lpLibFileName); + LPCSTR lpLibName = lpLibFileNameEnd - strlen(XINPUT1_3_DLL); + + // replace xinput dll with one that has ASLR + if (lpLibFileName <= lpLibName && !strncmp(lpLibName, XINPUT1_3_DLL, strlen(XINPUT1_3_DLL) + 1)) + { + moduleAddress = _LoadLibraryExA("XInput9_1_0.dll", hFile, dwFlags); + + if (!moduleAddress) + { + MessageBoxA(0, "Could not find XInput9_1_0.dll", "Northstar", MB_ICONERROR); + exit(EXIT_FAILURE); + + return nullptr; + } + } + else + moduleAddress = _LoadLibraryExA(lpLibFileName, hFile, dwFlags); + + if (moduleAddress) + { + CallLoadLibraryACallbacks(lpLibFileName, moduleAddress); + InformPluginsDLLLoad(fs::path(lpLibFileName), moduleAddress); + } + + return moduleAddress; +} + +// clang-format off +AUTOHOOK_ABSOLUTEADDR(_LoadLibraryA, (LPVOID)LoadLibraryA, +HMODULE, WINAPI, (LPCSTR lpLibFileName)) +// clang-format on +{ + HMODULE moduleAddress = _LoadLibraryA(lpLibFileName); + + if (moduleAddress) + CallLoadLibraryACallbacks(lpLibFileName, moduleAddress); + + return moduleAddress; +} + +// clang-format off +AUTOHOOK_ABSOLUTEADDR(_LoadLibraryExW, (LPVOID)LoadLibraryExW, +HMODULE, WINAPI, (LPCWSTR lpLibFileName, HANDLE hFile, DWORD dwFlags)) +// clang-format on +{ + HMODULE moduleAddress = _LoadLibraryExW(lpLibFileName, hFile, dwFlags); + + if (moduleAddress) + CallLoadLibraryWCallbacks(lpLibFileName, moduleAddress); + + return moduleAddress; +} + +// clang-format off +AUTOHOOK_ABSOLUTEADDR(_LoadLibraryW, (LPVOID)LoadLibraryW, +HMODULE, WINAPI, (LPCWSTR lpLibFileName)) +// clang-format on +{ + HMODULE moduleAddress = _LoadLibraryW(lpLibFileName); + + if (moduleAddress) + { + CallLoadLibraryWCallbacks(lpLibFileName, moduleAddress); + InformPluginsDLLLoad(fs::path(lpLibFileName), moduleAddress); + } + + return moduleAddress; +} + +void InstallInitialHooks() +{ + if (MH_Initialize() != MH_OK) + spdlog::error("MH_Initialize (minhook initialization) failed"); + + AUTOHOOK_DISPATCH() +} diff --git a/primedev/core/hooks.h b/primedev/core/hooks.h new file mode 100644 index 00000000..15edbf0b --- /dev/null +++ b/primedev/core/hooks.h @@ -0,0 +1,331 @@ +#pragma once +#include "memory.h" + +#include +#include + +void InstallInitialHooks(); + +typedef void (*DllLoadCallbackFuncType)(CModule moduleAddress); +void AddDllLoadCallback(std::string dll, DllLoadCallbackFuncType callback, std::string tag = "", std::vector reliesOn = {}); +void AddDllLoadCallbackForDedicatedServer( + std::string dll, DllLoadCallbackFuncType callback, std::string tag = "", std::vector reliesOn = {}); +void AddDllLoadCallbackForClient( + std::string dll, DllLoadCallbackFuncType callback, std::string tag = "", std::vector reliesOn = {}); + +void CallAllPendingDLLLoadCallbacks(); + +// new dll load callback stuff +enum class eDllLoadCallbackSide +{ + UNSIDED, + CLIENT, + DEDICATED_SERVER +}; + +class __dllLoadCallback +{ +public: + __dllLoadCallback() = delete; + __dllLoadCallback( + eDllLoadCallbackSide side, + const std::string dllName, + DllLoadCallbackFuncType callback, + std::string uniqueStr, + std::string reliesOn); +}; + +#define __CONCAT3(x, y, z) x##y##z +#define CONCAT3(x, y, z) __CONCAT3(x, y, z) +#define __CONCAT2(x, y) x##y +#define CONCAT2(x, y) __CONCAT2(x, y) +#define __STR(s) #s + +// adds a callback to be called when a given dll is loaded, for creating hooks and such +#define __ON_DLL_LOAD(dllName, side, uniquestr, reliesOn, args) \ + void CONCAT2(__dllLoadCallback, uniquestr) args; \ + namespace \ + { \ + __dllLoadCallback CONCAT2(__dllLoadCallbackInstance, __LINE__)( \ + side, dllName, CONCAT2(__dllLoadCallback, uniquestr), __STR(uniquestr), reliesOn); \ + } \ + void CONCAT2(__dllLoadCallback, uniquestr) args + +#define ON_DLL_LOAD(dllName, uniquestr, args) __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::UNSIDED, uniquestr, "", args) +#define ON_DLL_LOAD_RELIESON(dllName, uniquestr, reliesOn, args) \ + __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::UNSIDED, uniquestr, __STR(reliesOn), args) +#define ON_DLL_LOAD_CLIENT(dllName, uniquestr, args) __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::CLIENT, uniquestr, "", args) +#define ON_DLL_LOAD_CLIENT_RELIESON(dllName, uniquestr, reliesOn, args) \ + __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::CLIENT, uniquestr, __STR(reliesOn), args) +#define ON_DLL_LOAD_DEDI(dllName, uniquestr, args) __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::DEDICATED_SERVER, uniquestr, "", args) +#define ON_DLL_LOAD_DEDI_RELIESON(dllName, uniquestr, reliesOn, args) \ + __ON_DLL_LOAD(dllName, eDllLoadCallbackSide::DEDICATED_SERVER, uniquestr, __STR(reliesOn), args) + +// new macro hook stuff +class __autohook; +class __autovar; + +class __fileAutohook +{ +public: + std::vector<__autohook*> hooks; + std::vector<__autovar*> vars; + + void Dispatch(); + void DispatchForModule(const char* pModuleName); +}; + +uintptr_t ParseDLLOffsetString(const char* pAddrString); + +// initialise autohooks for this file +#define AUTOHOOK_INIT() \ + namespace \ + { \ + __fileAutohook __FILEAUTOHOOK; \ + } + +// dispatch all autohooks in this file +#define AUTOHOOK_DISPATCH() __FILEAUTOHOOK.Dispatch(); + +#define AUTOHOOK_DISPATCH_MODULE(moduleName) __FILEAUTOHOOK.DispatchForModule(__STR(moduleName)); + +class __autohook +{ +public: + enum AddressResolutionMode + { + OFFSET_STRING, // we're using a string that of the format dllname.dll + offset + ABSOLUTE_ADDR, // we're using an absolute address, we don't need to process it at all + PROCADDRESS // resolve using GetModuleHandle and GetProcAddress + }; + + char* pFuncName; + + LPVOID pHookFunc; + LPVOID* ppOrigFunc; + + // address resolution props + AddressResolutionMode iAddressResolutionMode; + char* pAddrString = nullptr; // for OFFSET_STRING + LPVOID iAbsoluteAddress = nullptr; // for ABSOLUTE_ADDR + char* pModuleName; // for PROCADDRESS + char* pProcName; // for PROCADDRESS + +public: + __autohook() = delete; + + __autohook(__fileAutohook* autohook, const char* funcName, LPVOID absoluteAddress, LPVOID* orig, LPVOID func) + : pHookFunc(func), ppOrigFunc(orig), iAbsoluteAddress(absoluteAddress) + { + iAddressResolutionMode = ABSOLUTE_ADDR; + + const int iFuncNameStrlen = strlen(funcName) + 1; + pFuncName = new char[iFuncNameStrlen]; + memcpy(pFuncName, funcName, iFuncNameStrlen); + + autohook->hooks.push_back(this); + } + + __autohook(__fileAutohook* autohook, const char* funcName, const char* addrString, LPVOID* orig, LPVOID func) + : pHookFunc(func), ppOrigFunc(orig) + { + iAddressResolutionMode = OFFSET_STRING; + + const int iFuncNameStrlen = strlen(funcName) + 1; + pFuncName = new char[iFuncNameStrlen]; + memcpy(pFuncName, funcName, iFuncNameStrlen); + + const int iAddrStrlen = strlen(addrString) + 1; + pAddrString = new char[iAddrStrlen]; + memcpy(pAddrString, addrString, iAddrStrlen); + + autohook->hooks.push_back(this); + } + + __autohook(__fileAutohook* autohook, const char* funcName, const char* moduleName, const char* procName, LPVOID* orig, LPVOID func) + : pHookFunc(func), ppOrigFunc(orig) + { + iAddressResolutionMode = PROCADDRESS; + + const int iFuncNameStrlen = strlen(funcName) + 1; + pFuncName = new char[iFuncNameStrlen]; + memcpy(pFuncName, funcName, iFuncNameStrlen); + + const int iModuleNameStrlen = strlen(moduleName) + 1; + pModuleName = new char[iModuleNameStrlen]; + memcpy(pModuleName, moduleName, iModuleNameStrlen); + + const int iProcNameStrlen = strlen(procName) + 1; + pProcName = new char[iProcNameStrlen]; + memcpy(pProcName, procName, iProcNameStrlen); + + autohook->hooks.push_back(this); + } + + ~__autohook() + { + delete[] pFuncName; + + if (pAddrString) + delete[] pAddrString; + + if (pModuleName) + delete[] pModuleName; + + if (pProcName) + delete[] pProcName; + } + + void Dispatch() + { + LPVOID targetAddr = nullptr; + + // determine the address of the function we're hooking + switch (iAddressResolutionMode) + { + case ABSOLUTE_ADDR: + { + targetAddr = iAbsoluteAddress; + break; + } + + case OFFSET_STRING: + { + targetAddr = (LPVOID)ParseDLLOffsetString(pAddrString); + break; + } + + case PROCADDRESS: + { + targetAddr = (LPVOID)GetProcAddress(GetModuleHandleA(pModuleName), pProcName); + break; + } + } + + if (MH_CreateHook(targetAddr, pHookFunc, ppOrigFunc) == MH_OK) + { + if (MH_EnableHook(targetAddr) == MH_OK) + spdlog::info("Enabling hook {}", pFuncName); + else + spdlog::error("MH_EnableHook failed for function {}", pFuncName); + } + else + spdlog::error("MH_CreateHook failed for function {}", pFuncName); + } +}; + +// hook a function at a given offset from a dll to be dispatched with AUTOHOOK_DISPATCH() +#define AUTOHOOK(name, addrString, type, callingConvention, args) \ + type callingConvention CONCAT2(__autohookfunc, name) args; \ + namespace \ + { \ + type(*name) args; \ + __autohook CONCAT2(__autohook, __LINE__)( \ + &__FILEAUTOHOOK, __STR(name), __STR(addrString), (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \ + } \ + type callingConvention CONCAT2(__autohookfunc, name) args + +// hook a function at a given absolute constant address to be dispatched with AUTOHOOK_DISPATCH() +#define AUTOHOOK_ABSOLUTEADDR(name, addr, type, callingConvention, args) \ + type callingConvention CONCAT2(__autohookfunc, name) args; \ + namespace \ + { \ + type(*name) args; \ + __autohook \ + CONCAT2(__autohook, __LINE__)(&__FILEAUTOHOOK, __STR(name), addr, (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \ + } \ + type callingConvention CONCAT2(__autohookfunc, name) args + +// hook a function at a given module and exported function to be dispatched with AUTOHOOK_DISPATCH() +#define AUTOHOOK_PROCADDRESS(name, moduleName, procName, type, callingConvention, args) \ + type callingConvention CONCAT2(__autohookfunc, name) args; \ + namespace \ + { \ + type(*name) args; \ + __autohook CONCAT2(__autohook, __LINE__)( \ + &__FILEAUTOHOOK, __STR(name), __STR(moduleName), __STR(procName), (LPVOID*)&name, (LPVOID)CONCAT2(__autohookfunc, name)); \ + } \ + type callingConvention CONCAT2(__autohookfunc, name) \ + args + +class ManualHook +{ +public: + char* pFuncName; + + LPVOID pHookFunc; + LPVOID* ppOrigFunc; + +public: + ManualHook() = delete; + ManualHook(const char* funcName, LPVOID func); + ManualHook(const char* funcName, LPVOID* orig, LPVOID func); + bool Dispatch(LPVOID addr, LPVOID* orig = nullptr); +}; + +// hook a function to be dispatched manually later +#define HOOK(varName, originalFunc, type, callingConvention, args) \ + namespace \ + { \ + type(*originalFunc) args; \ + } \ + type callingConvention CONCAT2(__manualhookfunc, varName) args; \ + ManualHook varName = ManualHook(__STR(varName), (LPVOID*)&originalFunc, (LPVOID)CONCAT2(__manualhookfunc, varName)); \ + type callingConvention CONCAT2(__manualhookfunc, varName) args + +#define HOOK_NOORIG(varName, type, callingConvention, args) \ + type callingConvention CONCAT2(__manualhookfunc, varName) args; \ + ManualHook varName = ManualHook(__STR(varName), (LPVOID)CONCAT2(__manualhookfunc, varName)); \ + type callingConvention CONCAT2(__manualhookfunc, varName) \ + args + +void MakeHook(LPVOID pTarget, LPVOID pDetour, void* ppOriginal, const char* pFuncName = ""); +#define MAKEHOOK(pTarget, pDetour, ppOriginal) MakeHook((LPVOID)pTarget, (LPVOID)pDetour, (void*)ppOriginal, __STR(pDetour)) + +class __autovar +{ +public: + char* m_pAddrString; + void** m_pTarget; + +public: + __autovar(__fileAutohook* pAutohook, const char* pAddrString, void** pTarget) + { + m_pTarget = pTarget; + + const int iAddrStrlen = strlen(pAddrString) + 1; + m_pAddrString = new char[iAddrStrlen]; + memcpy(m_pAddrString, pAddrString, iAddrStrlen); + + pAutohook->vars.push_back(this); + } + + void Dispatch() + { + *m_pTarget = (void*)ParseDLLOffsetString(m_pAddrString); + } +}; + +// VAR_AT(engine.dll+0x404, ConVar*, Cvar_host_timescale) +#define VAR_AT(addrString, type, name) \ + type name; \ + namespace \ + { \ + __autovar CONCAT2(__autovar, __LINE__)(&__FILEAUTOHOOK, __STR(addrString), (void**)&name); \ + } + +// FUNCTION_AT(engine.dll + 0xDEADBEEF, void, __fastcall, SomeFunc, (void* a1)) +#define FUNCTION_AT(addrString, type, callingConvention, name, args) \ + type(*name) args; \ + namespace \ + { \ + __autovar CONCAT2(__autovar, __LINE__)(&__FILEAUTOHOOK, __STR(addrString), (void**)&name); \ + } + +// int* g_pSomeInt; +// DEFINED_VAR_AT(engine.dll + 0x5005, g_pSomeInt) +#define DEFINED_VAR_AT(addrString, name) \ + namespace \ + { \ + __autovar CONCAT2(__autovar, __LINE__)(&__FILEAUTOHOOK, __STR(addrString), (void**)&name); \ + } diff --git a/primedev/core/macros.h b/primedev/core/macros.h new file mode 100644 index 00000000..ae944cca --- /dev/null +++ b/primedev/core/macros.h @@ -0,0 +1,19 @@ +#pragma once +template ReturnType CallVFunc(int index, void* thisPtr, Args... args) +{ + return (*reinterpret_cast(thisPtr))[index](thisPtr, args...); +} + +template constexpr T CallVFunc_Alt(void* classBase, Args... args) noexcept +{ + return ((*(T(__thiscall***)(void*, Args...))(classBase))[index])(classBase, args...); +} + +#define STR_HASH(s) (std::hash()(s)) + +// Example usage: M_VMETHOD(int, GetEntityIndex, 8, (CBaseEntity* ent), (this, ent)) +#define M_VMETHOD(returnType, name, index, args, argsRaw) \ + FORCEINLINE returnType name args noexcept \ + { \ + return CallVFunc_Alt argsRaw; \ + } diff --git a/primedev/core/math/bitbuf.h b/primedev/core/math/bitbuf.h new file mode 100644 index 00000000..5ca75455 --- /dev/null +++ b/primedev/core/math/bitbuf.h @@ -0,0 +1,1148 @@ +#pragma once + +#define INLINE inline + +#define BITS_PER_INT 32 + +INLINE int GetBitForBitnum(int bitNum) +{ + static int bitsForBitnum[] = { + (1 << 0), (1 << 1), (1 << 2), (1 << 3), (1 << 4), (1 << 5), (1 << 6), (1 << 7), (1 << 8), (1 << 9), (1 << 10), + (1 << 11), (1 << 12), (1 << 13), (1 << 14), (1 << 15), (1 << 16), (1 << 17), (1 << 18), (1 << 19), (1 << 20), (1 << 21), + (1 << 22), (1 << 23), (1 << 24), (1 << 25), (1 << 26), (1 << 27), (1 << 28), (1 << 29), (1 << 30), (1 << 31), + }; + + return bitsForBitnum[(bitNum) & (BITS_PER_INT - 1)]; +} + +#undef BITS_PER_INT + +using u8 = uint8_t; +using u16 = uint16_t; +using u32 = uint32_t; +using u64 = uint64_t; +using uptr = uintptr_t; + +using i8 = int8_t; +using i16 = int16_t; +using i32 = int32_t; +using i64 = int64_t; +using iptr = intptr_t; + +// Endianess, don't use on PPC64 nor ARM64BE +#define LittleDWord(val) (val) + +static INLINE void StoreLittleDWord(u32* base, size_t dwordIndex, u32 dword) +{ + base[dwordIndex] = LittleDWord(dword); +} + +static INLINE u32 LoadLittleDWord(u32* base, size_t dwordIndex) +{ + return LittleDWord(base[dwordIndex]); +} + +#include + +static inline const u32 s_nMaskTable[33] = { + 0, + (1 << 1) - 1, + (1 << 2) - 1, + (1 << 3) - 1, + (1 << 4) - 1, + (1 << 5) - 1, + (1 << 6) - 1, + (1 << 7) - 1, + (1 << 8) - 1, + (1 << 9) - 1, + (1 << 10) - 1, + (1 << 11) - 1, + (1 << 12) - 1, + (1 << 13) - 1, + (1 << 14) - 1, + (1 << 15) - 1, + (1 << 16) - 1, + (1 << 17) - 1, + (1 << 18) - 1, + (1 << 19) - 1, + (1 << 20) - 1, + (1 << 21) - 1, + (1 << 22) - 1, + (1 << 23) - 1, + (1 << 24) - 1, + (1 << 25) - 1, + (1 << 26) - 1, + (1 << 27) - 1, + (1 << 28) - 1, + (1 << 29) - 1, + (1 << 30) - 1, + 0x7fffffff, + 0xffffffff, +}; + +enum EBitCoordType +{ + kCW_None, + kCW_LowPrecision, + kCW_Integral +}; + +class BitBufferBase +{ +protected: + INLINE void SetName(const char* name) + { + m_BufferName = name; + } + +public: + INLINE bool IsOverflowed() + { + return m_Overflow; + } + INLINE void SetOverflowed() + { + m_Overflow = true; + } + + INLINE const char* GetName() + { + return m_BufferName; + } + +private: + const char* m_BufferName = ""; + +protected: + u8 m_Overflow = false; +}; + +class BFRead : public BitBufferBase +{ +public: + BFRead() = default; + + INLINE BFRead(uptr data, size_t byteLength, size_t startPos = 0, const char* bufferName = 0) + { + StartReading(data, byteLength, startPos); + + if (bufferName) + SetName(bufferName); + } + +public: + INLINE void StartReading(uptr data, size_t byteLength, size_t startPos = 0) + { + m_Data = reinterpret_cast(data); + m_DataIn = m_Data; + + m_DataBytes = byteLength; + m_DataBits = byteLength << 3; + + m_DataEnd = reinterpret_cast(reinterpret_cast(m_Data) + m_DataBytes); + + Seek(startPos); + } + + INLINE void GrabNextDWord(bool overflow = false) + { + if (m_Data == m_DataEnd) + { + m_CachedBitsLeft = 1; + m_CachedBufWord = 0; + + m_DataIn++; + + if (overflow) + SetOverflowed(); + } + else + { + if (m_DataIn > m_DataEnd) + { + SetOverflowed(); + m_CachedBufWord = 0; + } + else + { + m_CachedBufWord = LittleDWord(*(m_DataIn++)); + } + } + } + + INLINE void FetchNext() + { + m_CachedBitsLeft = 32; + GrabNextDWord(false); + } + + INLINE i32 ReadOneBit() + { + i32 ret = m_CachedBufWord & 1; + + if (--m_CachedBitsLeft == 0) + FetchNext(); + else + m_CachedBufWord >>= 1; + + return ret; + } + + INLINE u32 ReadUBitLong(i32 numBits) + { + if (m_CachedBitsLeft >= numBits) + { + u32 ret = m_CachedBufWord & s_nMaskTable[numBits]; + + m_CachedBitsLeft -= numBits; + + if (m_CachedBitsLeft) + m_CachedBufWord >>= numBits; + else + FetchNext(); + + return ret; + } + else + { + // need to merge words + u32 ret = m_CachedBufWord; + numBits -= m_CachedBitsLeft; + + GrabNextDWord(true); + + if (IsOverflowed()) + return 0; + + ret |= ((m_CachedBufWord & s_nMaskTable[numBits]) << m_CachedBitsLeft); + + m_CachedBitsLeft = 32 - numBits; + m_CachedBufWord >>= numBits; + + return ret; + } + } + + INLINE i32 ReadSBitLong(int numBits) + { + i32 ret = ReadUBitLong(numBits); + return (ret << (32 - numBits)) >> (32 - numBits); + } + + INLINE u32 ReadUBitVar() + { + u32 ret = ReadUBitLong(6); + + switch (ret & (16 | 32)) + { + case 16: + ret = (ret & 15) | (ReadUBitLong(4) << 4); + // Assert(ret >= 16); + break; + case 32: + ret = (ret & 15) | (ReadUBitLong(8) << 4); + // Assert(ret >= 256); + break; + case 48: + ret = (ret & 15) | (ReadUBitLong(32 - 4) << 4); + // Assert(ret >= 4096); + break; + } + + return ret; + } + + INLINE u32 PeekUBitLong(i32 numBits) + { + i32 nSaveBA = m_CachedBitsLeft; + i32 nSaveW = m_CachedBufWord; + u32 const* pSaveP = m_DataIn; + u32 nRet = ReadUBitLong(numBits); + + m_CachedBitsLeft = nSaveBA; + m_CachedBufWord = nSaveW; + m_DataIn = pSaveP; + + return nRet; + } + + INLINE float ReadBitFloat() + { + u32 value = ReadUBitLong(32); + return *reinterpret_cast(&value); + } + + /*INLINE float ReadBitCoord() { + i32 intval = 0, fractval = 0, signbit = 0; + float value = 0.0; + + // Read the required integer and fraction flags + intval = ReadOneBit(); + fractval = ReadOneBit(); + + // If we got either parse them, otherwise it's a zero. + if (intval || fractval) { + // Read the sign bit + signbit = ReadOneBit(); + + // If there's an integer, read it in + if (intval) { + // Adjust the integers from [0..MAX_COORD_VALUE-1] to [1..MAX_COORD_VALUE] + intval = ReadUBitLong(COORD_INTEGER_BITS) + 1; + } + + // If there's a fraction, read it in + if (fractval) { + fractval = ReadUBitLong(COORD_FRACTIONAL_BITS); + } + + // Calculate the correct floating point value + value = intval + ((float)fractval * COORD_RESOLUTION); + + // Fixup the sign if negative. + if (signbit) + value = -value; + } + + return value; + } + + INLINE float ReadBitCoordMP() { + i32 intval = 0, fractval = 0, signbit = 0; + float value = 0.0; + + bool inBounds = ReadOneBit() ? true : false; + + // Read the required integer and fraction flags + intval = ReadOneBit(); + + // If we got either parse them, otherwise it's a zero. + if (intval) { + // Read the sign bit + signbit = ReadOneBit(); + + // If there's an integer, read it in + // Adjust the integers from [0..MAX_COORD_VALUE-1] to [1..MAX_COORD_VALUE] + if (inBounds) + value = ReadUBitLong(COORD_INTEGER_BITS_MP) + 1; + else + value = ReadUBitLong(COORD_INTEGER_BITS) + 1; + } + + // Fixup the sign if negative. + if (signbit) + value = -value; + + return value; + } + + INLINE float ReadBitCellCoord(int bits, EBitCoordType coordType) { + bool bIntegral = (coordType == kCW_Integral); + bool bLowPrecision = (coordType == kCW_LowPrecision); + + int intval = 0, fractval = 0; + float value = 0.0; + + if (bIntegral) + value = ReadUBitLong(bits); + else { + intval = ReadUBitLong(bits); + + // If there's a fraction, read it in + fractval = ReadUBitLong(bLowPrecision ? COORD_FRACTIONAL_BITS_MP_LOWPRECISION : COORD_FRACTIONAL_BITS); + + // Calculate the correct floating point value + value = intval + ((float)fractval * (bLowPrecision ? COORD_RESOLUTION_LOWPRECISION : COORD_RESOLUTION)); + } + + return value; + } + + INLINE float ReadBitNormal() { + // Read the sign bit + i32 signbit = ReadOneBit(); + + // Read the fractional part + u32 fractval = ReadUBitLong(NORMAL_FRACTIONAL_BITS); + + // Calculate the correct floating point value + float value = (float)fractval * NORMAL_RESOLUTION; + + // Fixup the sign if negative. + if (signbit) + value = -value; + + return value; + } + + INLINE void ReadBitVec3Coord(Vector& fa) { + i32 xflag, yflag, zflag; + + // This vector must be initialized! Otherwise, If any of the flags aren't set, + // the corresponding component will not be read and will be stack garbage. + fa.Init(0, 0, 0); + + xflag = ReadOneBit(); + yflag = ReadOneBit(); + zflag = ReadOneBit(); + + if (xflag) + fa[0] = ReadBitCoord(); + if (yflag) + fa[1] = ReadBitCoord(); + if (zflag) + fa[2] = ReadBitCoord(); + } + + INLINE void ReadBitVec3Normal(Vector& fa) { + i32 xflag = ReadOneBit(); + i32 yflag = ReadOneBit(); + + if (xflag) + fa[0] = ReadBitNormal(); + else + fa[0] = 0.0f; + + if (yflag) + fa[1] = ReadBitNormal(); + else + fa[1] = 0.0f; + + // The first two imply the third (but not its sign) + i32 znegative = ReadOneBit(); + + float fafafbfb = fa[0] * fa[0] + fa[1] * fa[1]; + if (fafafbfb < 1.0f) + fa[2] = sqrt(1.0f - fafafbfb); + else + fa[2] = 0.0f; + + if (znegative) + fa[2] = -fa[2]; + } + + INLINE void ReadBitAngles(QAngle& fa) { + Vector tmp; + ReadBitVec3Coord(tmp); + fa.Init(tmp.x, tmp.y, tmp.z); + }*/ + + INLINE float ReadBitAngle(int numBits) + { + float shift = (float)(GetBitForBitnum(numBits)); + + i32 i = ReadUBitLong(numBits); + float fReturn = (float)i * (360.0 / shift); + + return fReturn; + } + + INLINE i32 ReadChar() + { + return ReadSBitLong(sizeof(char) << 3); + } + INLINE u32 ReadByte() + { + return ReadUBitLong(sizeof(unsigned char) << 3); + } + + INLINE i32 ReadShort() + { + return ReadSBitLong(sizeof(short) << 3); + } + INLINE u32 ReadWord() + { + return ReadUBitLong(sizeof(unsigned short) << 3); + } + + INLINE i32 ReadLong() + { + return (i32)(ReadUBitLong(sizeof(i32) << 3)); + } + INLINE float ReadFloat() + { + u32 temp = ReadUBitLong(sizeof(float) << 3); + return *reinterpret_cast(&temp); + } + + INLINE u32 ReadVarInt32() + { + constexpr int kMaxVarint32Bytes = 5; + + u32 result = 0; + int count = 0; + u32 b; + + do + { + if (count == kMaxVarint32Bytes) + return result; + + b = ReadUBitLong(8); + result |= (b & 0x7F) << (7 * count); + ++count; + } while (b & 0x80); + + return result; + } + + INLINE u64 ReadVarInt64() + { + constexpr int kMaxVarintBytes = 10; + + u64 result = 0; + int count = 0; + u64 b; + + do + { + if (count == kMaxVarintBytes) + return result; + + b = ReadUBitLong(8); + result |= static_cast(b & 0x7F) << (7 * count); + ++count; + } while (b & 0x80); + + return result; + } + + INLINE void ReadBits(uptr outData, u32 bitLength) + { + u8* out = reinterpret_cast(outData); + int bitsLeft = bitLength; + + // align output to dword boundary + while (((uptr)out & 3) != 0 && bitsLeft >= 8) + { + *out = (unsigned char)ReadUBitLong(8); + ++out; + bitsLeft -= 8; + } + + // read dwords + while (bitsLeft >= 32) + { + *((u32*)out) = ReadUBitLong(32); + out += sizeof(u32); + bitsLeft -= 32; + } + + // read remaining bytes + while (bitsLeft >= 8) + { + *out = ReadUBitLong(8); + ++out; + bitsLeft -= 8; + } + + // read remaining bits + if (bitsLeft) + *out = ReadUBitLong(bitsLeft); + } + + INLINE bool ReadBytes(uptr outData, u32 byteLength) + { + ReadBits(outData, byteLength << 3); + return !IsOverflowed(); + } + + INLINE bool ReadString(char* str, i32 maxLength, bool stopAtLineTermination = false, i32* outNumChars = 0) + { + bool tooSmall = false; + int iChar = 0; + + while (1) + { + char val = ReadChar(); + + if (val == 0) + break; + else if (stopAtLineTermination && val == '\n') + break; + + if (iChar < (maxLength - 1)) + { + str[iChar] = val; + ++iChar; + } + else + { + tooSmall = true; + } + } + + // Make sure it's null-terminated. + // Assert(iChar < maxLength); + str[iChar] = 0; + + if (outNumChars) + *outNumChars = iChar; + + return !IsOverflowed() && !tooSmall; + } + + INLINE char* ReadAndAllocateString(bool* hasOverflowed = 0) + { + char str[2048]; + + int chars = 0; + bool overflowed = !ReadString(str, sizeof(str), false, &chars); + + if (hasOverflowed) + *hasOverflowed = overflowed; + + // Now copy into the output and return it; + char* ret = new char[chars + 1]; + for (u32 i = 0; i <= chars; i++) + ret[i] = str[i]; + + return ret; + } + + INLINE i64 ReadLongLong() + { + i64 retval; + u32* longs = (u32*)&retval; + + // Read the two DWORDs according to network endian + const short endianIndex = 0x0100; + u8* idx = (u8*)&endianIndex; + + longs[*idx++] = ReadUBitLong(sizeof(i32) << 3); + longs[*idx] = ReadUBitLong(sizeof(i32) << 3); + + return retval; + } + + INLINE bool Seek(size_t startPos) + { + bool bSucc = true; + + if (startPos < 0 || startPos > m_DataBits) + { + SetOverflowed(); + bSucc = false; + startPos = m_DataBits; + } + + // non-multiple-of-4 bytes at head of buffer. We put the "round off" + // at the head to make reading and detecting the end efficient. + int nHead = m_DataBytes & 3; + + int posBytes = startPos / 8; + if ((m_DataBytes < 4) || (nHead && (posBytes < nHead))) + { + // partial first dword + u8 const* partial = (u8 const*)m_Data; + + if (m_Data) + { + m_CachedBufWord = *(partial++); + if (nHead > 1) + m_CachedBufWord |= (*partial++) << 8; + if (nHead > 2) + m_CachedBufWord |= (*partial++) << 16; + } + + m_DataIn = (u32 const*)partial; + + m_CachedBufWord >>= (startPos & 31); + m_CachedBitsLeft = (nHead << 3) - (startPos & 31); + } + else + { + int adjustedPos = startPos - (nHead << 3); + + m_DataIn = reinterpret_cast(reinterpret_cast(m_Data) + ((adjustedPos / 32) << 2) + nHead); + + if (m_Data) + { + m_CachedBitsLeft = 32; + GrabNextDWord(); + } + else + { + m_CachedBufWord = 0; + m_CachedBitsLeft = 1; + } + + m_CachedBufWord >>= (adjustedPos & 31); + m_CachedBitsLeft = std::min(m_CachedBitsLeft, u32(32 - (adjustedPos & 31))); // in case grabnextdword overflowed + } + + return bSucc; + } + + INLINE size_t GetNumBitsRead() + { + if (!m_Data) + return 0; + + size_t nCurOfs = size_t(((iptr(m_DataIn) - iptr(m_Data)) / 4) - 1); + nCurOfs *= 32; + nCurOfs += (32 - m_CachedBitsLeft); + + size_t nAdjust = 8 * (m_DataBytes & 3); + return std::min(nCurOfs + nAdjust, m_DataBits); + } + + INLINE bool SeekRelative(size_t offset) + { + return Seek(GetNumBitsRead() + offset); + } + + INLINE size_t TotalBytesAvailable() + { + return m_DataBytes; + } + + INLINE size_t GetNumBitsLeft() + { + return m_DataBits - GetNumBitsRead(); + } + INLINE size_t GetNumBytesLeft() + { + return GetNumBitsLeft() >> 3; + } + +private: + size_t m_DataBits; // 0x0010 + size_t m_DataBytes; // 0x0018 + + u32 m_CachedBufWord; // 0x0020 + u32 m_CachedBitsLeft; // 0x0024 + + const u32* m_DataIn; // 0x0028 + const u32* m_DataEnd; // 0x0030 + const u32* m_Data; // 0x0038 +}; + +class BFWrite : public BitBufferBase +{ +public: + BFWrite() = default; + + INLINE BFWrite(uptr data, size_t byteLength, const char* bufferName = 0) + { + StartWriting(data, byteLength); + + if (bufferName) + SetName(bufferName); + } + +public: + INLINE void StartWriting(uptr data, size_t byteLength) + { + m_Data = reinterpret_cast(data); + m_DataOut = m_Data; + + m_DataBytes = byteLength; + m_DataBits = byteLength << 3; + + m_DataEnd = reinterpret_cast(reinterpret_cast(m_Data) + m_DataBytes); + } + + INLINE int GetNumBitsLeft() + { + return m_OutBitsLeft + (32 * (m_DataEnd - m_DataOut - 1)); + } + + INLINE void Reset() + { + m_Overflow = false; + m_OutBufWord = 0; + m_OutBitsLeft = 32; + m_DataOut = m_Data; + } + + INLINE void TempFlush() + { + if (m_OutBitsLeft != 32) + { + if (m_DataOut == m_DataEnd) + SetOverflowed(); + else + StoreLittleDWord(m_DataOut, 0, LoadLittleDWord(m_DataOut, 0) & ~s_nMaskTable[32 - m_OutBitsLeft] | m_OutBufWord); + } + + m_Flushed = true; + } + + INLINE u8* GetBasePointer() + { + TempFlush(); + return reinterpret_cast(m_Data); + } + + INLINE u8* GetData() + { + return GetBasePointer(); + } + + INLINE void Finish() + { + if (m_OutBitsLeft != 32) + { + if (m_DataOut == m_DataEnd) + SetOverflowed(); + + StoreLittleDWord(m_DataOut, 0, m_OutBufWord); + } + } + + INLINE void FlushNoCheck() + { + StoreLittleDWord(m_DataOut++, 0, m_OutBufWord); + + m_OutBitsLeft = 32; + m_OutBufWord = 0; + } + + INLINE void Flush() + { + if (m_DataOut == m_DataEnd) + SetOverflowed(); + else + StoreLittleDWord(m_DataOut++, 0, m_OutBufWord); + + m_OutBitsLeft = 32; + m_OutBufWord = 0; + } + + INLINE void WriteOneBitNoCheck(i32 value) + { + m_OutBufWord |= (value & 1) << (32 - m_OutBitsLeft); + + if (--m_OutBitsLeft == 0) + FlushNoCheck(); + } + + INLINE void WriteOneBit(i32 value) + { + m_OutBufWord |= (value & 1) << (32 - m_OutBitsLeft); + + if (--m_OutBitsLeft == 0) + Flush(); + } + + INLINE void WriteUBitLong(u32 data, i32 numBits, bool checkRange = true) + { + if (numBits <= m_OutBitsLeft) + { + if (checkRange) + m_OutBufWord |= (data) << (32 - m_OutBitsLeft); + else + m_OutBufWord |= (data & s_nMaskTable[numBits]) << (32 - m_OutBitsLeft); + + m_OutBitsLeft -= numBits; + + if (m_OutBitsLeft == 0) + Flush(); + } + else + { + // split dwords case + i32 overflowBits = (numBits - m_OutBitsLeft); + m_OutBufWord |= (data & s_nMaskTable[m_OutBitsLeft]) << (32 - m_OutBitsLeft); + Flush(); + m_OutBufWord = (data >> (numBits - overflowBits)); + m_OutBitsLeft = 32 - overflowBits; + } + } + + INLINE void WriteSBitLong(i32 data, i32 numBits) + { + WriteUBitLong((u32)data, numBits, false); + } + + INLINE void WriteUBitVar(u32 n) + { + if (n < 16) + WriteUBitLong(n, 6); + else if (n < 256) + WriteUBitLong((n & 15) | 16 | ((n & (128 | 64 | 32 | 16)) << 2), 10); + else if (n < 4096) + WriteUBitLong((n & 15) | 32 | ((n & (2048 | 1024 | 512 | 256 | 128 | 64 | 32 | 16)) << 2), 14); + else + { + WriteUBitLong((n & 15) | 48, 6); + WriteUBitLong((n >> 4), 32 - 4); + } + } + + INLINE void WriteBitFloat(float value) + { + auto temp = &value; + WriteUBitLong(*reinterpret_cast(temp), 32); + } + + INLINE void WriteFloat(float value) + { + auto temp = &value; + WriteUBitLong(*reinterpret_cast(temp), 32); + } + + INLINE bool WriteBits(const uptr data, i32 numBits) + { + u8* out = (u8*)data; + i32 numBitsLeft = numBits; + + // Bounds checking.. + if ((GetNumBitsWritten() + numBits) > m_DataBits) + { + SetOverflowed(); + return false; + } + + // !! speed!! need fast paths + // write remaining bytes + while (numBitsLeft >= 8) + { + WriteUBitLong(*out, 8, false); + ++out; + numBitsLeft -= 8; + } + + // write remaining bits + if (numBitsLeft) + WriteUBitLong(*out, numBitsLeft, false); + + return !IsOverflowed(); + } + + INLINE bool WriteBytes(const uptr data, i32 numBytes) + { + return WriteBits(data, numBytes << 3); + } + + INLINE i32 GetNumBitsWritten() + { + return (32 - m_OutBitsLeft) + (32 * (m_DataOut - m_Data)); + } + + INLINE i32 GetNumBytesWritten() + { + return (GetNumBitsWritten() + 7) >> 3; + } + + INLINE void WriteChar(i32 val) + { + WriteSBitLong(val, sizeof(char) << 3); + } + + INLINE void WriteByte(i32 val) + { + WriteUBitLong(val, sizeof(unsigned char) << 3, false); + } + + INLINE void WriteShort(i32 val) + { + WriteSBitLong(val, sizeof(short) << 3); + } + + INLINE void WriteWord(i32 val) + { + WriteUBitLong(val, sizeof(unsigned short) << 3); + } + + INLINE bool WriteString(const char* str) + { + if (str) + while (*str) + WriteChar(*(str++)); + + WriteChar(0); + + return !IsOverflowed(); + } + + INLINE void WriteLongLong(i64 val) + { + u32* pLongs = (u32*)&val; + + // Insert the two DWORDS according to network endian + const short endianIndex = 0x0100; + u8* idx = (u8*)&endianIndex; + + WriteUBitLong(pLongs[*idx++], sizeof(i32) << 3); + WriteUBitLong(pLongs[*idx], sizeof(i32) << 3); + } + + /*INLINE void WriteBitCoord(const float f) { + i32 signbit = (f <= -COORD_RESOLUTION); + i32 intval = (i32)abs(f); + i32 fractval = abs((i32)(f * COORD_DENOMINATOR)) & (COORD_DENOMINATOR - 1); + + // Send the bit flags that indicate whether we have an integer part and/or a fraction part. + WriteOneBit(intval); + WriteOneBit(fractval); + + if (intval || fractval) { + // Send the sign bit + WriteOneBit(signbit); + + // Send the integer if we have one. + if (intval) { + // Adjust the integers from [1..MAX_COORD_VALUE] to [0..MAX_COORD_VALUE-1] + intval--; + WriteUBitLong((u32)intval, COORD_INTEGER_BITS); + } + + // Send the fraction if we have one + if (fractval) { + WriteUBitLong((u32)fractval, COORD_FRACTIONAL_BITS); + } + } + } + + INLINE void WriteBitCoordMP(const float f) { + i32 signbit = (f <= -COORD_RESOLUTION); + i32 intval = (i32)abs(f); + i32 fractval = (abs((i32)(f * COORD_DENOMINATOR)) & (COORD_DENOMINATOR - 1)); + + bool bInBounds = intval < (1 << COORD_INTEGER_BITS_MP); + + WriteOneBit(bInBounds); + + // Send the sign bit + WriteOneBit(intval); + + if (intval) { + WriteOneBit(signbit); + + // Send the integer if we have one. + // Adjust the integers from [1..MAX_COORD_VALUE] to [0..MAX_COORD_VALUE-1] + intval--; + + if (bInBounds) + WriteUBitLong((u32)intval, COORD_INTEGER_BITS_MP); + else + WriteUBitLong((u32)intval, COORD_INTEGER_BITS); + } + } + + INLINE void WriteBitCellCoord(const float f, int bits, EBitCoordType coordType) { + bool bIntegral = (coordType == kCW_Integral); + bool bLowPrecision = (coordType == kCW_LowPrecision); + + i32 intval = (i32)abs(f); + i32 fractval = bLowPrecision ? (abs((i32)(f * COORD_DENOMINATOR_LOWPRECISION)) & (COORD_DENOMINATOR_LOWPRECISION - 1)) : + (abs((i32)(f * COORD_DENOMINATOR)) & (COORD_DENOMINATOR - 1)); + + if (bIntegral) + WriteUBitLong((u32)intval, bits); + else { + WriteUBitLong((u32)intval, bits); + WriteUBitLong((u32)fractval, bLowPrecision ? COORD_FRACTIONAL_BITS_MP_LOWPRECISION : COORD_FRACTIONAL_BITS); + } + }*/ + + INLINE void SeekToBit(int bit) + { + TempFlush(); + + m_DataOut = m_Data + (bit / 32); + m_OutBufWord = LoadLittleDWord(m_DataOut, 0); + m_OutBitsLeft = 32 - (bit & 31); + } + + /*INLINE void WriteBitVec3Coord(const Vector& fa) { + i32 xflag, yflag, zflag; + + xflag = (fa[0] >= COORD_RESOLUTION) || (fa[0] <= -COORD_RESOLUTION); + yflag = (fa[1] >= COORD_RESOLUTION) || (fa[1] <= -COORD_RESOLUTION); + zflag = (fa[2] >= COORD_RESOLUTION) || (fa[2] <= -COORD_RESOLUTION); + + WriteOneBit(xflag); + WriteOneBit(yflag); + WriteOneBit(zflag); + + if (xflag) + WriteBitCoord(fa[0]); + if (yflag) + WriteBitCoord(fa[1]); + if (zflag) + WriteBitCoord(fa[2]); + } + + INLINE void WriteBitNormal(float f) { + i32 signbit = (f <= -NORMAL_RESOLUTION); + + // NOTE: Since +/-1 are valid values for a normal, I'm going to encode that as all ones + u32 fractval = abs((i32)(f * NORMAL_DENOMINATOR)); + + // clamp.. + if (fractval > NORMAL_DENOMINATOR) + fractval = NORMAL_DENOMINATOR; + + // Send the sign bit + WriteOneBit(signbit); + + // Send the fractional component + WriteUBitLong(fractval, NORMAL_FRACTIONAL_BITS); + } + + INLINE void WriteBitVec3Normal(const Vector& fa) { + i32 xflag, yflag; + + xflag = (fa[0] >= NORMAL_RESOLUTION) || (fa[0] <= -NORMAL_RESOLUTION); + yflag = (fa[1] >= NORMAL_RESOLUTION) || (fa[1] <= -NORMAL_RESOLUTION); + + WriteOneBit(xflag); + WriteOneBit(yflag); + + if (xflag) + WriteBitNormal(fa[0]); + if (yflag) + WriteBitNormal(fa[1]); + + // Write z sign bit + i32 signbit = (fa[2] <= -NORMAL_RESOLUTION); + WriteOneBit(signbit); + }*/ + + INLINE void WriteBitAngle(float angle, int numBits) + { + u32 shift = GetBitForBitnum(numBits); + u32 mask = shift - 1; + + i32 d = (i32)((angle / 360.0) * shift); + d &= mask; + + WriteUBitLong((u32)d, numBits); + } + + INLINE bool WriteBitsFromBuffer(BFRead* in, int numBits) + { + while (numBits > 32) + { + WriteUBitLong(in->ReadUBitLong(32), 32); + numBits -= 32; + } + + WriteUBitLong(in->ReadUBitLong(numBits), numBits); + return !IsOverflowed() && !in->IsOverflowed(); + } + + /*INLINE void WriteBitAngles(const QAngle& fa) { + // FIXME: + Vector tmp(fa.x, fa.y, fa.z); + WriteBitVec3Coord(tmp); + }*/ + +private: + size_t m_DataBits = 0; + size_t m_DataBytes = 0; + + u32 m_OutBufWord = 0; + u32 m_OutBitsLeft = 32; + + u32* m_DataOut = nullptr; + u32* m_DataEnd = nullptr; + u32* m_Data = nullptr; + + bool m_Flushed = false; // :flushed: +}; + +#undef INLINE diff --git a/primedev/core/math/bits.cpp b/primedev/core/math/bits.cpp new file mode 100644 index 00000000..c879a45c --- /dev/null +++ b/primedev/core/math/bits.cpp @@ -0,0 +1,45 @@ +//=============================================================================// +// +// Purpose: look for NANs, infinities, and underflows. +// +//=============================================================================// + +#include "bits.h" + +//----------------------------------------------------------------------------- +// This follows the ANSI/IEEE 754-1985 standard +//----------------------------------------------------------------------------- +unsigned long& FloatBits(float& f) +{ + return *reinterpret_cast(&f); +} + +unsigned long const& FloatBits(float const& f) +{ + return *reinterpret_cast(&f); +} + +float BitsToFloat(unsigned long i) +{ + return *reinterpret_cast(&i); +} + +bool IsFinite(float f) +{ + return ((FloatBits(f) & 0x7F800000) != 0x7F800000); +} + +unsigned long FloatAbsBits(float f) +{ + return FloatBits(f) & 0x7FFFFFFF; +} + +float FloatMakePositive(float f) +{ + return fabsf(f); +} + +float FloatNegate(float f) +{ + return -f; // BitsToFloat( FloatBits(f) ^ 0x80000000 ); +} diff --git a/primedev/core/math/bits.h b/primedev/core/math/bits.h new file mode 100644 index 00000000..0532a9bd --- /dev/null +++ b/primedev/core/math/bits.h @@ -0,0 +1,10 @@ +#pragma once + +unsigned long& FloatBits(float& f); +unsigned long const& FloatBits(float const& f); +float BitsToFloat(unsigned long i); +bool IsFinite(float f); +unsigned long FloatAbsBits(float f); + +#define FLOAT32_NAN_BITS (std::uint32_t)0x7FC00000 // NaN! +#define FLOAT32_NAN BitsToFloat(FLOAT32_NAN_BITS) diff --git a/primedev/core/math/color.cpp b/primedev/core/math/color.cpp new file mode 100644 index 00000000..7b98043a --- /dev/null +++ b/primedev/core/math/color.cpp @@ -0,0 +1,27 @@ + +// clang-format off +namespace NS::Colors +{ + Color SCRIPT_UI (100, 255, 255); + Color SCRIPT_CL (100, 255, 100); + Color SCRIPT_SV (255, 100, 255); + Color NATIVE_UI (50 , 150, 150); + Color NATIVE_CL (50 , 150, 50 ); + Color NATIVE_SV (150, 50 , 150); + Color NATIVE_ENGINE (252, 133, 153); + Color FILESYSTEM (0 , 150, 150); + Color RPAK (255, 190, 0 ); + Color NORTHSTAR (66 , 72 , 128); + Color ECHO (150, 150, 159); + Color PLUGINSYS (244, 60 , 14); + Color PLUGIN (244, 106, 14); + + Color TRACE (0 , 255, 255); + Color DEBUG (0 , 255, 255); + Color INFO (16 , 160, 16 ); + Color WARN (255, 255, 0 ); + Color ERR (255, 50 , 50 ); + Color CRIT (255, 0 , 0 ); + Color OFF (0 , 0 , 0 ); +}; +// clang-format on diff --git a/primedev/core/math/color.h b/primedev/core/math/color.h new file mode 100644 index 00000000..013c4e4c --- /dev/null +++ b/primedev/core/math/color.h @@ -0,0 +1,199 @@ +#pragma once + +struct color24 +{ + uint8_t r, g, b; +}; + +typedef struct color32_s +{ + bool operator!=(const struct color32_s& other) const + { + return r != other.r || g != other.g || b != other.b || a != other.a; + } + inline unsigned* asInt(void) + { + return reinterpret_cast(this); + } + inline const unsigned* asInt(void) const + { + return reinterpret_cast(this); + } + inline void Copy(const color32_s& rhs) + { + *asInt() = *rhs.asInt(); + } + + uint8_t r, g, b, a; +} color32; + +struct SourceColor +{ + unsigned char R; + unsigned char G; + unsigned char B; + unsigned char A; + + SourceColor(unsigned char r, unsigned char g, unsigned char b, unsigned char a) + { + R = r; + G = g; + B = b; + A = a; + } + + SourceColor() + { + R = 0; + G = 0; + B = 0; + A = 0; + } +}; + +//----------------------------------------------------------------------------- +// Purpose: Basic handler for an rgb set of colors +// This class is fully inline +//----------------------------------------------------------------------------- +class Color +{ +public: + Color(int r, int g, int b, int a = 255) + { + _color[0] = (unsigned char)r; + _color[1] = (unsigned char)g; + _color[2] = (unsigned char)b; + _color[3] = (unsigned char)a; + } + void SetColor(int _r, int _g, int _b, int _a = 0) + { + _color[0] = (unsigned char)_r; + _color[1] = (unsigned char)_g; + _color[2] = (unsigned char)_b; + _color[3] = (unsigned char)_a; + } + void GetColor(int& _r, int& _g, int& _b, int& _a) const + { + _r = _color[0]; + _g = _color[1]; + _b = _color[2]; + _a = _color[3]; + } + int GetValue(int index) const + { + return _color[index]; + } + void SetRawColor(int color32) + { + *((int*)this) = color32; + } + int GetRawColor(void) const + { + return *((int*)this); + } + + inline int r() const + { + return _color[0]; + } + inline int g() const + { + return _color[1]; + } + inline int b() const + { + return _color[2]; + } + inline int a() const + { + return _color[3]; + } + + unsigned char& operator[](int index) + { + return _color[index]; + } + + const unsigned char& operator[](int index) const + { + return _color[index]; + } + + bool operator==(const Color& rhs) const + { + return (*((int*)this) == *((int*)&rhs)); + } + + bool operator!=(const Color& rhs) const + { + return !(operator==(rhs)); + } + + Color& operator=(const Color& rhs) + { + SetRawColor(rhs.GetRawColor()); + return *this; + } + + Color& operator=(const color32& rhs) + { + _color[0] = rhs.r; + _color[1] = rhs.g; + _color[2] = rhs.b; + _color[3] = rhs.a; + return *this; + } + + color32 ToColor32(void) const + { + color32 newColor {}; + newColor.r = _color[0]; + newColor.g = _color[1]; + newColor.b = _color[2]; + newColor.a = _color[3]; + return newColor; + } + + std::string ToANSIColor() + { + std::string out = "\033[38;2;"; + out += std::to_string(_color[0]) + ";"; + out += std::to_string(_color[1]) + ";"; + out += std::to_string(_color[2]) + ";"; + out += "49m"; + return out; + } + + SourceColor ToSourceColor() + { + return SourceColor(_color[0], _color[1], _color[2], _color[3]); + } + +private: + unsigned char _color[4]; +}; + +namespace NS::Colors +{ + extern Color SCRIPT_UI; + extern Color SCRIPT_CL; + extern Color SCRIPT_SV; + extern Color NATIVE_UI; + extern Color NATIVE_CL; + extern Color NATIVE_SV; + extern Color NATIVE_ENGINE; + extern Color FILESYSTEM; + extern Color RPAK; + extern Color NORTHSTAR; + extern Color ECHO; + extern Color PLUGINSYS; + extern Color PLUGIN; + + extern Color TRACE; + extern Color DEBUG; + extern Color INFO; + extern Color WARN; + extern Color ERR; + extern Color CRIT; + extern Color OFF; +}; // namespace NS::Colors diff --git a/primedev/core/math/vector.h b/primedev/core/math/vector.h new file mode 100644 index 00000000..8684908f --- /dev/null +++ b/primedev/core/math/vector.h @@ -0,0 +1,47 @@ +#include + +#pragma once + +union Vector3 +{ + struct + { + float x; + float y; + float z; + }; + + float raw[3]; + + void MakeValid() + { + for (auto& fl : raw) + if (std::isnan(fl)) + fl = 0; + } + + // todo: more operators maybe + bool operator==(const Vector3& other) + { + return x == other.x && y == other.y && z == other.z; + } +}; + +union QAngle +{ + struct + { + float x; + float y; + float z; + float w; + }; + + float raw[4]; + + // todo: more operators maybe + bool operator==(const QAngle& other) + { + return x == other.x && y == other.y && z == other.z && w == other.w; + } +}; diff --git a/primedev/core/memalloc.cpp b/primedev/core/memalloc.cpp new file mode 100644 index 00000000..0a75bc2b --- /dev/null +++ b/primedev/core/memalloc.cpp @@ -0,0 +1,71 @@ +#include "core/memalloc.h" +#include "core/tier0.h" + +// TODO: rename to malloc and free after removing statically compiled .libs + +extern "C" void* _malloc_base(size_t n) +{ + // allocate into static buffer if g_pMemAllocSingleton isn't initialised + if (!g_pMemAllocSingleton) + TryCreateGlobalMemAlloc(); + + return g_pMemAllocSingleton->m_vtable->Alloc(g_pMemAllocSingleton, n); +} + +/*extern "C" void* malloc(size_t n) +{ + return _malloc_base(n); +}*/ + +extern "C" void _free_base(void* p) +{ + if (!g_pMemAllocSingleton) + TryCreateGlobalMemAlloc(); + + g_pMemAllocSingleton->m_vtable->Free(g_pMemAllocSingleton, p); +} + +extern "C" void* _realloc_base(void* oldPtr, size_t size) +{ + if (!g_pMemAllocSingleton) + TryCreateGlobalMemAlloc(); + + return g_pMemAllocSingleton->m_vtable->Realloc(g_pMemAllocSingleton, oldPtr, size); +} + +extern "C" void* _calloc_base(size_t n, size_t size) +{ + size_t bytes = n * size; + void* memory = _malloc_base(bytes); + if (memory) + { + memset(memory, 0, bytes); + } + return memory; +} + +extern "C" char* _strdup_base(const char* src) +{ + char* str; + char* p; + int len = 0; + + while (src[len]) + len++; + str = reinterpret_cast(_malloc_base(len + 1)); + p = str; + while (*src) + *p++ = *src++; + *p = '\0'; + return str; +} + +void* operator new(size_t n) +{ + return _malloc_base(n); +} + +void operator delete(void* p) noexcept +{ + _free_base(p); +} // /FORCE:MULTIPLE diff --git a/primedev/core/memalloc.h b/primedev/core/memalloc.h new file mode 100644 index 00000000..2f383335 --- /dev/null +++ b/primedev/core/memalloc.h @@ -0,0 +1,49 @@ +#pragma once + +#include "rapidjson/document.h" +// #include "include/rapidjson/allocators.h" + +extern "C" void* _malloc_base(size_t size); +extern "C" void* _calloc_base(size_t const count, size_t const size); +extern "C" void* _realloc_base(void* block, size_t size); +extern "C" void* _recalloc_base(void* const block, size_t const count, size_t const size); +extern "C" void _free_base(void* const block); +extern "C" char* _strdup_base(const char* src); + +void* operator new(size_t n); +void operator delete(void* p) noexcept; + +// void* malloc(size_t n); + +class SourceAllocator +{ +public: + static const bool kNeedFree = true; + void* Malloc(size_t size) + { + if (size) // behavior of malloc(0) is implementation defined. + return _malloc_base(size); + else + return NULL; // standardize to returning NULL. + } + void* Realloc(void* originalPtr, size_t originalSize, size_t newSize) + { + (void)originalSize; + if (newSize == 0) + { + _free_base(originalPtr); + return NULL; + } + return _realloc_base(originalPtr, newSize); + } + static void Free(void* ptr) + { + _free_base(ptr); + } +}; + +typedef rapidjson::GenericDocument, rapidjson::MemoryPoolAllocator, SourceAllocator> rapidjson_document; +// typedef rapidjson::GenericDocument, SourceAllocator, SourceAllocator> rapidjson_document; +// typedef rapidjson::Document rapidjson_document; +// using MyDocument = rapidjson::GenericDocument, MemoryAllocator>; +// using rapidjson_document = rapidjson::GenericDocument, SourceAllocator, SourceAllocator>; diff --git a/primedev/core/memory.cpp b/primedev/core/memory.cpp new file mode 100644 index 00000000..3770586f --- /dev/null +++ b/primedev/core/memory.cpp @@ -0,0 +1,347 @@ +#include "memory.h" + +CMemoryAddress::CMemoryAddress() : m_nAddress(0) {} +CMemoryAddress::CMemoryAddress(const uintptr_t nAddress) : m_nAddress(nAddress) {} +CMemoryAddress::CMemoryAddress(const void* pAddress) : m_nAddress(reinterpret_cast(pAddress)) {} + +// operators +CMemoryAddress::operator uintptr_t() const +{ + return m_nAddress; +} + +CMemoryAddress::operator void*() const +{ + return reinterpret_cast(m_nAddress); +} + +CMemoryAddress::operator bool() const +{ + return m_nAddress != 0; +} + +bool CMemoryAddress::operator==(const CMemoryAddress& other) const +{ + return m_nAddress == other.m_nAddress; +} + +bool CMemoryAddress::operator!=(const CMemoryAddress& other) const +{ + return m_nAddress != other.m_nAddress; +} + +bool CMemoryAddress::operator==(const uintptr_t& addr) const +{ + return m_nAddress == addr; +} + +bool CMemoryAddress::operator!=(const uintptr_t& addr) const +{ + return m_nAddress != addr; +} + +CMemoryAddress CMemoryAddress::operator+(const CMemoryAddress& other) const +{ + return Offset(other.m_nAddress); +} + +CMemoryAddress CMemoryAddress::operator-(const CMemoryAddress& other) const +{ + return CMemoryAddress(m_nAddress - other.m_nAddress); +} + +CMemoryAddress CMemoryAddress::operator+(const uintptr_t& addr) const +{ + return Offset(addr); +} + +CMemoryAddress CMemoryAddress::operator-(const uintptr_t& addr) const +{ + return CMemoryAddress(m_nAddress - addr); +} + +CMemoryAddress CMemoryAddress::operator*() const +{ + return Deref(); +} + +// traversal +CMemoryAddress CMemoryAddress::Offset(const uintptr_t nOffset) const +{ + return CMemoryAddress(m_nAddress + nOffset); +} + +CMemoryAddress CMemoryAddress::Deref(const int nNumDerefs) const +{ + uintptr_t ret = m_nAddress; + for (int i = 0; i < nNumDerefs; i++) + ret = *reinterpret_cast(ret); + + return CMemoryAddress(ret); +} + +// patching +void CMemoryAddress::Patch(const uint8_t* pBytes, const size_t nSize) +{ + if (nSize) + WriteProcessMemory(GetCurrentProcess(), reinterpret_cast(m_nAddress), pBytes, nSize, NULL); +} + +void CMemoryAddress::Patch(const std::initializer_list bytes) +{ + uint8_t* pBytes = new uint8_t[bytes.size()]; + + int i = 0; + for (const uint8_t& byte : bytes) + pBytes[i++] = byte; + + Patch(pBytes, bytes.size()); + delete[] pBytes; +} + +inline std::vector HexBytesToString(const char* pHexString) +{ + std::vector ret; + + int size = strlen(pHexString); + for (int i = 0; i < size; i++) + { + // If this is a space character, ignore it + if (isspace(pHexString[i])) + continue; + + if (i < size - 1) + { + BYTE result = 0; + for (int j = 0; j < 2; j++) + { + int val = 0; + char c = *(pHexString + i + j); + if (c >= 'a') + { + val = c - 'a' + 0xA; + } + else if (c >= 'A') + { + val = c - 'A' + 0xA; + } + else if (isdigit(c)) + { + val = c - '0'; + } + else + { + assert_msg(false, "Failed to parse invalid hex string."); + val = -1; + } + + result += (j == 0) ? val * 16 : val; + } + ret.push_back(result); + } + + i++; + } + + return ret; +} + +void CMemoryAddress::Patch(const char* pBytes) +{ + std::vector vBytes = HexBytesToString(pBytes); + Patch(vBytes.data(), vBytes.size()); +} + +void CMemoryAddress::NOP(const size_t nSize) +{ + uint8_t* pBytes = new uint8_t[nSize]; + + memset(pBytes, 0x90, nSize); + Patch(pBytes, nSize); + + delete[] pBytes; +} + +bool CMemoryAddress::IsMemoryReadable(const size_t nSize) +{ + static SYSTEM_INFO sysInfo; + if (!sysInfo.dwPageSize) + GetSystemInfo(&sysInfo); + + MEMORY_BASIC_INFORMATION memInfo; + if (!VirtualQuery(reinterpret_cast(m_nAddress), &memInfo, sizeof(memInfo))) + return false; + + return memInfo.RegionSize >= nSize && memInfo.State & MEM_COMMIT && !(memInfo.Protect & PAGE_NOACCESS); +} + +CModule::CModule(const HMODULE pModule) +{ + MODULEINFO mInfo {0}; + + if (pModule && pModule != INVALID_HANDLE_VALUE) + GetModuleInformation(GetCurrentProcess(), pModule, &mInfo, sizeof(MODULEINFO)); + + m_nModuleSize = static_cast(mInfo.SizeOfImage); + m_pModuleBase = reinterpret_cast(mInfo.lpBaseOfDll); + m_nAddress = m_pModuleBase; + + if (!m_nModuleSize || !m_pModuleBase) + return; + + m_pDOSHeader = reinterpret_cast(m_pModuleBase); + m_pNTHeaders = reinterpret_cast(m_pModuleBase + m_pDOSHeader->e_lfanew); + + const IMAGE_SECTION_HEADER* hSection = IMAGE_FIRST_SECTION(m_pNTHeaders); // Get first image section. + + for (WORD i = 0; i < m_pNTHeaders->FileHeader.NumberOfSections; i++) // Loop through the sections. + { + const IMAGE_SECTION_HEADER& hCurrentSection = hSection[i]; // Get current section. + + ModuleSections_t moduleSection = ModuleSections_t( + std::string(reinterpret_cast(hCurrentSection.Name)), + static_cast(m_pModuleBase + hCurrentSection.VirtualAddress), + hCurrentSection.SizeOfRawData); + + if (!strcmp((const char*)hCurrentSection.Name, ".text")) + m_ExecutableCode = moduleSection; + else if (!strcmp((const char*)hCurrentSection.Name, ".pdata")) + m_ExceptionTable = moduleSection; + else if (!strcmp((const char*)hCurrentSection.Name, ".data")) + m_RunTimeData = moduleSection; + else if (!strcmp((const char*)hCurrentSection.Name, ".rdata")) + m_ReadOnlyData = moduleSection; + + m_vModuleSections.push_back(moduleSection); // Push back a struct with the section data. + } +} + +CModule::CModule(const char* pModuleName) : CModule(GetModuleHandleA(pModuleName)) {} + +CMemoryAddress CModule::GetExport(const char* pExportName) +{ + return CMemoryAddress(reinterpret_cast(GetProcAddress(reinterpret_cast(m_nAddress), pExportName))); +} + +CMemoryAddress CModule::FindPattern(const uint8_t* pPattern, const char* pMask) +{ + if (!m_ExecutableCode.IsSectionValid()) + return CMemoryAddress(); + + uint64_t nBase = static_cast(m_ExecutableCode.m_pSectionBase); + uint64_t nSize = static_cast(m_ExecutableCode.m_nSectionSize); + + const uint8_t* pData = reinterpret_cast(nBase); + const uint8_t* pEnd = pData + static_cast(nSize) - strlen(pMask); + + int nMasks[64]; // 64*16 = enough masks for 1024 bytes. + int iNumMasks = static_cast(ceil(static_cast(strlen(pMask)) / 16.f)); + + memset(nMasks, '\0', iNumMasks * sizeof(int)); + for (intptr_t i = 0; i < iNumMasks; ++i) + { + for (intptr_t j = strnlen(pMask + i * 16, 16) - 1; j >= 0; --j) + { + if (pMask[i * 16 + j] == 'x') + { + _bittestandset(reinterpret_cast(&nMasks[i]), j); + } + } + } + __m128i xmm1 = _mm_loadu_si128(reinterpret_cast(pPattern)); + __m128i xmm2, xmm3, msks; + for (; pData != pEnd; _mm_prefetch(reinterpret_cast(++pData + 64), _MM_HINT_NTA)) + { + if (pPattern[0] == pData[0]) + { + xmm2 = _mm_loadu_si128(reinterpret_cast(pData)); + msks = _mm_cmpeq_epi8(xmm1, xmm2); + if ((_mm_movemask_epi8(msks) & nMasks[0]) == nMasks[0]) + { + for (uintptr_t i = 1; i < static_cast(iNumMasks); ++i) + { + xmm2 = _mm_loadu_si128(reinterpret_cast((pData + i * 16))); + xmm3 = _mm_loadu_si128(reinterpret_cast((pPattern + i * 16))); + msks = _mm_cmpeq_epi8(xmm2, xmm3); + if ((_mm_movemask_epi8(msks) & nMasks[i]) == nMasks[i]) + { + if ((i + 1) == iNumMasks) + { + return CMemoryAddress(const_cast(pData)); + } + } + else + goto CONTINUE; + } + + return CMemoryAddress((&*(const_cast(pData)))); + } + } + + CONTINUE:; + } + + return CMemoryAddress(); +} + +inline std::pair, std::string> MaskedBytesFromPattern(const char* pPatternString) +{ + std::vector vRet; + std::string sMask; + + int size = strlen(pPatternString); + for (int i = 0; i < size; i++) + { + // If this is a space character, ignore it + if (isspace(pPatternString[i])) + continue; + + if (pPatternString[i] == '?') + { + // Add a wildcard + vRet.push_back(0); + sMask.append("?"); + } + else if (i < size - 1) + { + BYTE result = 0; + for (int j = 0; j < 2; j++) + { + int val = 0; + char c = *(pPatternString + i + j); + if (c >= 'a') + { + val = c - 'a' + 0xA; + } + else if (c >= 'A') + { + val = c - 'A' + 0xA; + } + else if (isdigit(c)) + { + val = c - '0'; + } + else + { + assert_msg(false, "Failed to parse invalid pattern string."); + val = -1; + } + + result += (j == 0) ? val * 16 : val; + } + + vRet.push_back(result); + sMask.append("x"); + } + + i++; + } + + return std::make_pair(vRet, sMask); +} + +CMemoryAddress CModule::FindPattern(const char* pPattern) +{ + const auto pattern = MaskedBytesFromPattern(pPattern); + return FindPattern(pattern.first.data(), pattern.second.c_str()); +} diff --git a/primedev/core/memory.h b/primedev/core/memory.h new file mode 100644 index 00000000..a978963e --- /dev/null +++ b/primedev/core/memory.h @@ -0,0 +1,90 @@ +#pragma once + +class CMemoryAddress +{ +public: + uintptr_t m_nAddress; + +public: + CMemoryAddress(); + CMemoryAddress(const uintptr_t nAddress); + CMemoryAddress(const void* pAddress); + + // operators + operator uintptr_t() const; + operator void*() const; + operator bool() const; + + bool operator==(const CMemoryAddress& other) const; + bool operator!=(const CMemoryAddress& other) const; + bool operator==(const uintptr_t& addr) const; + bool operator!=(const uintptr_t& addr) const; + + CMemoryAddress operator+(const CMemoryAddress& other) const; + CMemoryAddress operator-(const CMemoryAddress& other) const; + CMemoryAddress operator+(const uintptr_t& other) const; + CMemoryAddress operator-(const uintptr_t& other) const; + CMemoryAddress operator*() const; + + template T RCast() + { + return reinterpret_cast(m_nAddress); + } + + // traversal + CMemoryAddress Offset(const uintptr_t nOffset) const; + CMemoryAddress Deref(const int nNumDerefs = 1) const; + + // patching + void Patch(const uint8_t* pBytes, const size_t nSize); + void Patch(const std::initializer_list bytes); + void Patch(const char* pBytes); + void NOP(const size_t nSize); + + bool IsMemoryReadable(const size_t nSize); +}; + +// based on https://github.com/Mauler125/r5sdk/blob/master/r5dev/public/include/module.h +class CModule : public CMemoryAddress +{ +public: + struct ModuleSections_t + { + ModuleSections_t(void) = default; + ModuleSections_t(const std::string& svSectionName, uintptr_t pSectionBase, size_t nSectionSize) + : m_svSectionName(svSectionName), m_pSectionBase(pSectionBase), m_nSectionSize(nSectionSize) + { + } + + bool IsSectionValid(void) const + { + return m_nSectionSize != 0; + } + + std::string m_svSectionName; // Name of section. + uintptr_t m_pSectionBase {}; // Start address of section. + size_t m_nSectionSize {}; // Size of section. + }; + + ModuleSections_t m_ExecutableCode; + ModuleSections_t m_ExceptionTable; + ModuleSections_t m_RunTimeData; + ModuleSections_t m_ReadOnlyData; + +private: + std::string m_svModuleName; + uintptr_t m_pModuleBase {}; + DWORD m_nModuleSize {}; + IMAGE_NT_HEADERS64* m_pNTHeaders = nullptr; + IMAGE_DOS_HEADER* m_pDOSHeader = nullptr; + std::vector m_vModuleSections; + +public: + CModule() = delete; // no default, we need a module name + CModule(const HMODULE pModule); + CModule(const char* pModuleName); + + CMemoryAddress GetExport(const char* pExportName); + CMemoryAddress FindPattern(const uint8_t* pPattern, const char* pMask); + CMemoryAddress FindPattern(const char* pPattern); +}; diff --git a/primedev/core/sourceinterface.cpp b/primedev/core/sourceinterface.cpp new file mode 100644 index 00000000..5a72beb0 --- /dev/null +++ b/primedev/core/sourceinterface.cpp @@ -0,0 +1,48 @@ +#include "sourceinterface.h" +#include "logging/sourceconsole.h" + +AUTOHOOK_INIT() + +// really wanted to do a modular callback system here but honestly couldn't be bothered so hardcoding stuff for now: todo later + +// clang-format off +AUTOHOOK_PROCADDRESS(ClientCreateInterface, client.dll, CreateInterface, +void*, __fastcall, (const char* pName, const int* pReturnCode)) +// clang-format on +{ + void* ret = ClientCreateInterface(pName, pReturnCode); + spdlog::info("CreateInterface CLIENT {}", pName); + + if (!strcmp(pName, "GameClientExports001")) + InitialiseConsoleOnInterfaceCreation(); + + return ret; +} + +// clang-format off +AUTOHOOK_PROCADDRESS(ServerCreateInterface, server.dll, CreateInterface, +void*, __fastcall, (const char* pName, const int* pReturnCode)) +// clang-format on +{ + void* ret = ServerCreateInterface(pName, pReturnCode); + spdlog::info("CreateInterface SERVER {}", pName); + + return ret; +} + +// clang-format off +AUTOHOOK_PROCADDRESS(EngineCreateInterface, engine.dll, CreateInterface, +void*, __fastcall, (const char* pName, const int* pReturnCode)) +// clang-format on +{ + void* ret = EngineCreateInterface(pName, pReturnCode); + spdlog::info("CreateInterface ENGINE {}", pName); + + return ret; +} + +// clang-format off +ON_DLL_LOAD("client.dll", ClientInterface, (CModule module)) {AUTOHOOK_DISPATCH_MODULE(client.dll)} +ON_DLL_LOAD("server.dll", ServerInterface, (CModule module)) {AUTOHOOK_DISPATCH_MODULE(server.dll)} +ON_DLL_LOAD("engine.dll", EngineInterface, (CModule module)) {AUTOHOOK_DISPATCH_MODULE(engine.dll)} +// clang-format on diff --git a/primedev/core/sourceinterface.h b/primedev/core/sourceinterface.h new file mode 100644 index 00000000..7b5e81f3 --- /dev/null +++ b/primedev/core/sourceinterface.h @@ -0,0 +1,31 @@ +#pragma once +#include + +// literally just copied from ttf2sdk definition +typedef void* (*CreateInterfaceFn)(const char* pName, int* pReturnCode); + +template class SourceInterface +{ +private: + T* m_interface; + +public: + SourceInterface(const std::string& moduleName, const std::string& interfaceName) + { + HMODULE handle = GetModuleHandleA(moduleName.c_str()); + CreateInterfaceFn createInterface = (CreateInterfaceFn)GetProcAddress(handle, "CreateInterface"); + m_interface = (T*)createInterface(interfaceName.c_str(), NULL); + if (m_interface == nullptr) + spdlog::error("Failed to call CreateInterface for %s in %s", interfaceName, moduleName); + } + + T* operator->() const + { + return m_interface; + } + + operator T*() const + { + return m_interface; + } +}; diff --git a/primedev/core/structs.h b/primedev/core/structs.h new file mode 100644 index 00000000..037233a6 --- /dev/null +++ b/primedev/core/structs.h @@ -0,0 +1,77 @@ +#pragma once +//clang-format off +// About this file: +// This file contains several macros used to define reversed structs +// The reason we use these macros is to make it easier to update existing structs +// when new fields are reversed +// This means we dont have to manually add padding, and recalculate when updating + +// Technical note: +// While functionally, these structs act like a regular struct, they are actually +// defined as unions with anonymous structs in them. +// This means that each field is essentially an offset into a union. +// We acknowledge that this goes against C++'s active-member guideline for unions +// However, this is not such a big deal here as these structs will not be constructed + +// Usage: +// To use these macros, define a struct like so: +/* +OFFSET_STRUCT(Name) +{ + STRUCT_SIZE(0x100) // Total in-memory struct size + FIELD(0x0, int field) // offset, signature +} +*/ + +#define OFFSET_STRUCT(name) union name +#define STRUCT_SIZE(size) char __size[size]; +#define STRUCT_FIELD_OFFSET(offset, signature) \ + struct \ + { \ + char CONCAT2(pad, __LINE__)[offset]; \ + signature; \ + }; + +// Special case for a 0-offset field +#define STRUCT_FIELD_NOOFFSET(offset, signature) signature; + +// Just puts two tokens next to each other, but +// allows us to force the preprocessor to do another pass +#define FX(f, x) f x + +// Macro used to detect if the given offset is 0 or not +#define TEST_0 , +// MSVC does no preprocessing of integer literals. +// On other compilers `0x0` gets processed into `0` +#define TEST_0x0 , + +// Concats the first and third argument and drops everything else +// Used with preprocessor expansion in later passes to move the third argument to the fourth and change the value +#define ZERO_P_I(a, b, c, ...) a##c + +// We use FX to prepare to use ZERO_P_I. +// The right block contains 3 arguments: +// NIF_ +// CONCAT2(TEST_, offset) +// 1 +// +// If offset is not 0 (or 0x0) the preprocessor replaces +// it with nothing and the third argument stays 1 +// +// If the offset is 0, TEST_0 expands to , and 1 becomes the fourth argument +// +// With those arguments we call ZERO_P_I and the first and third arugment get concat. +// We either end up with: +// NIF_ (if offset is 0) or +// NIF_1 (if offset is not 0) +#define IF_ZERO(m) FX(ZERO_P_I, (NIF_, CONCAT2(TEST_, m), 1)) + +// These macros are used to branch after we processed if the offset is zero or not +#define NIF_(t, ...) t +#define NIF_1(t, ...) __VA_ARGS__ + +// FIELD(S), generates an anonymous struct when a non 0 offset is given, otherwise just a signature +#define FIELD(offset, signature) IF_ZERO(offset)(STRUCT_FIELD_NOOFFSET, STRUCT_FIELD_OFFSET)(offset, signature) +#define FIELDS FIELD + +//clang-format on diff --git a/primedev/core/tier0.cpp b/primedev/core/tier0.cpp new file mode 100644 index 00000000..1f59722c --- /dev/null +++ b/primedev/core/tier0.cpp @@ -0,0 +1,30 @@ +#include "tier0.h" + +IMemAlloc* g_pMemAllocSingleton = nullptr; + +CommandLineType CommandLine; +Plat_FloatTimeType Plat_FloatTime; +ThreadInServerFrameThreadType ThreadInServerFrameThread; + +typedef IMemAlloc* (*CreateGlobalMemAllocType)(); +CreateGlobalMemAllocType CreateGlobalMemAlloc; + +// needs to be a seperate function, since memalloc.cpp calls it +void TryCreateGlobalMemAlloc() +{ + // init memalloc stuff + CreateGlobalMemAlloc = + reinterpret_cast(GetProcAddress(GetModuleHandleA("tier0.dll"), "CreateGlobalMemAlloc")); + g_pMemAllocSingleton = CreateGlobalMemAlloc(); // if it already exists, this returns the preexisting IMemAlloc instance +} + +ON_DLL_LOAD("tier0.dll", Tier0GameFuncs, (CModule module)) +{ + // shouldn't be necessary, but do this just in case + TryCreateGlobalMemAlloc(); + + // setup tier0 funcs + CommandLine = module.GetExport("CommandLine").RCast(); + Plat_FloatTime = module.GetExport("Plat_FloatTime").RCast(); + ThreadInServerFrameThread = module.GetExport("ThreadInServerFrameThread").RCast(); +} diff --git a/primedev/core/tier0.h b/primedev/core/tier0.h new file mode 100644 index 00000000..cc9af39e --- /dev/null +++ b/primedev/core/tier0.h @@ -0,0 +1,63 @@ +#pragma once + +class IMemAlloc +{ +public: + struct VTable + { + void* unknown[1]; // alloc debug + void* (*Alloc)(IMemAlloc* memAlloc, size_t nSize); + void* unknown2[1]; // realloc debug + void* (*Realloc)(IMemAlloc* memAlloc, void* pMem, size_t nSize); + void* unknown3[1]; // free #1 + void (*Free)(IMemAlloc* memAlloc, void* pMem); + void* unknown4[2]; // nullsubs, maybe CrtSetDbgFlag + size_t (*GetSize)(IMemAlloc* memAlloc, void* pMem); + void* unknown5[9]; // they all do literally nothing + void (*DumpStats)(IMemAlloc* memAlloc); + void (*DumpStatsFileBase)(IMemAlloc* memAlloc, const char* pchFileBase); + void* unknown6[4]; + int (*heapchk)(IMemAlloc* memAlloc); + }; + + VTable* m_vtable; +}; + +class CCommandLine +{ +public: + // based on the defs in the 2013 source sdk, but for some reason has an extra function (may be another CreateCmdLine overload?) + // these seem to line up with what they should be though + virtual void CreateCmdLine(const char* commandline) = 0; + virtual void CreateCmdLine(int argc, char** argv) = 0; + virtual void unknown() = 0; + virtual const char* GetCmdLine(void) const = 0; + + virtual const char* CheckParm(const char* psz, const char** ppszValue = 0) const = 0; + virtual void RemoveParm() const = 0; + virtual void AppendParm(const char* pszParm, const char* pszValues) = 0; + + virtual const char* ParmValue(const char* psz, const char* pDefaultVal = 0) const = 0; + virtual int ParmValue(const char* psz, int nDefaultVal) const = 0; + virtual float ParmValue(const char* psz, float flDefaultVal) const = 0; + + virtual int ParmCount() const = 0; + virtual int FindParm(const char* psz) const = 0; + virtual const char* GetParm(int nIndex) const = 0; + virtual void SetParm(int nIndex, char const* pParm) = 0; + + // virtual const char** GetParms() const {} +}; + +extern IMemAlloc* g_pMemAllocSingleton; + +typedef CCommandLine* (*CommandLineType)(); +extern CommandLineType CommandLine; + +typedef double (*Plat_FloatTimeType)(); +extern Plat_FloatTimeType Plat_FloatTime; + +typedef bool (*ThreadInServerFrameThreadType)(); +extern ThreadInServerFrameThreadType ThreadInServerFrameThread; + +void TryCreateGlobalMemAlloc(); diff --git a/primedev/core/vanilla.h b/primedev/core/vanilla.h new file mode 100644 index 00000000..b0797803 --- /dev/null +++ b/primedev/core/vanilla.h @@ -0,0 +1,29 @@ +#pragma once + +/// Determines if we are in vanilla-compatibility mode. +/// In this mode we shouldn't auth with Atlas, which prevents users from joining a +/// non-trusted server. This means that we can unrestrict client/server commands +/// as well as various other small changes for compatibility +class VanillaCompatibility +{ +public: + void SetVanillaCompatibility(bool isVanilla) + { + static bool bInitialised = false; + if (bInitialised) + return; + + bInitialised = true; + m_bIsVanillaCompatible = isVanilla; + } + + bool GetVanillaCompatibility() + { + return m_bIsVanillaCompatible; + } + +private: + bool m_bIsVanillaCompatible = false; +}; + +inline VanillaCompatibility* g_pVanillaCompatibility; diff --git a/primedev/dedicated/dedicated.cpp b/primedev/dedicated/dedicated.cpp new file mode 100644 index 00000000..df6e5787 --- /dev/null +++ b/primedev/dedicated/dedicated.cpp @@ -0,0 +1,296 @@ +#include "dedicated.h" +#include "dedicatedlogtoclient.h" +#include "core/tier0.h" +#include "shared/playlist.h" +#include "engine/r2engine.h" +#include "engine/hoststate.h" +#include "server/auth/serverauthentication.h" +#include "masterserver/masterserver.h" +#include "util/printcommands.h" + +AUTOHOOK_INIT() + +bool IsDedicatedServer() +{ + static bool result = strstr(GetCommandLineA(), "-dedicated"); + return result; +} + +// CDedidcatedExports defs +struct CDedicatedExports; // forward declare + +typedef void (*DedicatedSys_PrintfType)(CDedicatedExports* dedicated, const char* msg); +typedef void (*DedicatedRunServerType)(CDedicatedExports* dedicated); + +// would've liked to just do this as a class but have not been able to get it to work +struct CDedicatedExports +{ + void* vtable; // because it's easier, we just set this to &this, since CDedicatedExports has no props we care about other than funcs + + char unused[56]; + + DedicatedSys_PrintfType Sys_Printf; + DedicatedRunServerType RunServer; +}; + +void Sys_Printf(CDedicatedExports* dedicated, const char* msg) +{ + spdlog::info("[DEDICATED SERVER] {}", msg); +} + +void RunServer(CDedicatedExports* dedicated) +{ + spdlog::info("CDedicatedExports::RunServer(): starting"); + spdlog::info(CommandLine()->GetCmdLine()); + + // initialise engine + g_pEngine->Frame(); + + // add +map if no map loading command is present + // don't manually execute this from cbuf as users may have it in their startup args anyway, easier just to run from stuffcmds if present + if (!CommandLine()->CheckParm("+map") && !CommandLine()->CheckParm("+launchplaylist")) + CommandLine()->AppendParm("+map", g_pCVar->FindVar("match_defaultMap")->GetString()); + + // re-run commandline + Cbuf_AddText(Cbuf_GetCurrentPlayer(), "stuffcmds", cmd_source_t::kCommandSrcCode); + Cbuf_Execute(); + + // main loop + double frameTitle = 0; + while (g_pEngine->m_nQuitting == EngineQuitState::QUIT_NOTQUITTING) + { + double frameStart = Plat_FloatTime(); + g_pEngine->Frame(); + + std::this_thread::sleep_for( + std::chrono::duration>(g_pGlobals->m_flTickInterval - fmin(Plat_FloatTime() - frameStart, 0.25))); + } +} + +// use server presence to update window title +class DedicatedConsoleServerPresence : public ServerPresenceReporter +{ + void ReportPresence(const ServerPresence* pServerPresence) override + { + SetConsoleTitleA(fmt::format( + "{} - {} {}/{} players ({})", + pServerPresence->m_sServerName, + pServerPresence->m_MapName, + pServerPresence->m_iPlayerCount, + pServerPresence->m_iMaxPlayers, + pServerPresence->m_PlaylistName) + .c_str()); + } +}; + +HANDLE consoleInputThreadHandle = NULL; +DWORD WINAPI ConsoleInputThread(PVOID pThreadParameter) +{ + while (!g_pEngine || !g_pHostState || g_pHostState->m_iCurrentState != HostState_t::HS_RUN) + Sleep(1000); + + // Bind stdin to receive console input. + FILE* fp = nullptr; + freopen_s(&fp, "CONIN$", "r", stdin); + + spdlog::info("Ready to receive console commands."); + + { + // Process console input + std::string input; + while (g_pEngine && g_pEngine->m_nQuitting == EngineQuitState::QUIT_NOTQUITTING && std::getline(std::cin, input)) + { + input += "\n"; + Cbuf_AddText(Cbuf_GetCurrentPlayer(), input.c_str(), cmd_source_t::kCommandSrcCode); + TryPrintCvarHelpForCommand(input.c_str()); // this needs to be done on main thread, unstable in this one + } + } + + return 0; +} + +// clang-format off +AUTOHOOK(IsGameActiveWindow, engine.dll + 0x1CDC80, +bool,, ()) +// clang-format on +{ + return true; +} + +ON_DLL_LOAD_DEDI_RELIESON("engine.dll", DedicatedServer, ServerPresence, (CModule module)) +{ + spdlog::info("InitialiseDedicated"); + + AUTOHOOK_DISPATCH_MODULE(engine.dll) + + // Host_Init + // prevent a particle init that relies on client dll + module.Offset(0x156799).NOP(5); + + // Host_Init + // don't call Key_Init to avoid loading some extra rsons from rpak (will be necessary to boot if we ever wanna disable rpaks entirely on + // dedi) + module.Offset(0x1565B0).NOP(5); + + { + // CModAppSystemGroup::Create + // force the engine into dedicated mode by changing the first comparison to IsServerOnly to an assignment + CMemoryAddress base = module.Offset(0x1C4EBD); + + // cmp => mov + base.Offset(1).Patch("C6 87"); + + // 00 => 01 + base.Offset(7).Patch("01"); + } + + // Some init that i'm not sure of that crashes + // nop the call to it + module.Offset(0x156A63).NOP(5); + + // runframeserver + // nop some access violations + module.Offset(0x159819).NOP(17); + + module.Offset(0x156B4C).NOP(7); + + // previously patched these, took me a couple weeks to figure out they were the issue + // removing these will mess up register state when this function is over, so we'll write HS_RUN to the wrong address + // so uhh, don't do that + // NSMem::NOP(ea + 0x156B4C + 7, 8); + module.Offset(0x156B4C).Offset(15).NOP(9); + + // HostState_State_NewGame + // nop an access violation + module.Offset(0xB934C).NOP(9); + + // CEngineAPI::Connect + // remove call to Shader_Connect + module.Offset(0x1C4D7D).NOP(5); + + // Host_Init + // remove call to ui loading stuff + module.Offset(0x156595).NOP(5); + + // some function that gets called from RunFrameServer + // nop a function that makes requests to stryder, this will eventually access violation if left alone and isn't necessary anyway + module.Offset(0x15A0BB).NOP(5); + + // RunFrameServer + // nop a function that access violations + module.Offset(0x159BF3).NOP(5); + + // func that checks if origin is inited + // always return 1 + module.Offset(0x183B70).Patch("B0 01 C3"); // mov al,01 ret + + // HostState_State_ChangeLevel + // nop clientinterface call + module.Offset(0x1552ED).NOP(16); + + // HostState_State_ChangeLevel + // nop clientinterface call + module.Offset(0x155363).NOP(16); + + // IVideoMode::CreateGameWindow + // nop call to ShowWindow + module.Offset(0x1CD146).NOP(5); + + CDedicatedExports* dedicatedExports = new CDedicatedExports; + dedicatedExports->vtable = dedicatedExports; + dedicatedExports->Sys_Printf = Sys_Printf; + dedicatedExports->RunServer = RunServer; + + *module.Offset(0x13F0B668).RCast() = dedicatedExports; + + // extra potential patches: + // nop engine.dll+1c67d1 and +1c67d8 to skip videomode creategamewindow + // also look into launcher.dll+d381, seems to cause renderthread to get made + // this crashes HARD if no window which makes sense tbh + // also look into materialsystem + 5B344 since it seems to be the base of all the renderthread stuff + + // big note: datatable gets registered in window creation + // make sure it still gets registered + + // add cmdline args that are good for dedi + CommandLine()->AppendParm("-nomenuvid", 0); + CommandLine()->AppendParm("-nosound", 0); + CommandLine()->AppendParm("-windowed", 0); + CommandLine()->AppendParm("-nomessagebox", 0); + CommandLine()->AppendParm("+host_preload_shaders", "0"); + CommandLine()->AppendParm("+net_usesocketsforloopback", "1"); + CommandLine()->AppendParm("+community_frame_run", "0"); + + // use presence reporter for console title + DedicatedConsoleServerPresence* presenceReporter = new DedicatedConsoleServerPresence; + g_pServerPresence->AddPresenceReporter(presenceReporter); + + // setup dedicated printing to client + RegisterCustomSink(std::make_shared()); + + // Disable Quick Edit mode to reduce chance of user unintentionally hanging their server by selecting something. + if (!CommandLine()->CheckParm("-bringbackquickedit")) + { + HANDLE stdIn = GetStdHandle(STD_INPUT_HANDLE); + DWORD mode = 0; + + if (GetConsoleMode(stdIn, &mode)) + { + if (mode & ENABLE_QUICK_EDIT_MODE) + { + mode &= ~ENABLE_QUICK_EDIT_MODE; + mode &= ~ENABLE_MOUSE_INPUT; + + mode |= ENABLE_PROCESSED_INPUT; + + SetConsoleMode(stdIn, mode); + } + } + } + else + spdlog::info("Quick Edit enabled by user request"); + + // create console input thread + if (!CommandLine()->CheckParm("-noconsoleinput")) + consoleInputThreadHandle = CreateThread(0, 0, ConsoleInputThread, 0, 0, NULL); + else + spdlog::info("Console input disabled by user request"); +} + +ON_DLL_LOAD_DEDI("tier0.dll", DedicatedServerOrigin, (CModule module)) +{ + // disable origin on dedicated + // for any big ea lawyers, this can't be used to play the game without origin, game will throw a fit if you try to do anything without + // an origin id as a client for dedi it's fine though, game doesn't care if origin is disabled as long as there's only a server + module.GetExport("Tier0_InitOrigin").Patch("C3"); +} + +// clang-format off +AUTOHOOK(PrintSquirrelError, server.dll + 0x794D0, +void, __fastcall, (void* sqvm)) +// clang-format on +{ + PrintSquirrelError(sqvm); + + // close dedicated server if a fatal error is hit + // atm, this will crash if not aborted, so this just closes more gracefully + static ConVar* Cvar_fatal_script_errors = g_pCVar->FindVar("fatal_script_errors"); + if (Cvar_fatal_script_errors->GetBool()) + { + NS::log::FlushLoggers(); + abort(); + } +} + +ON_DLL_LOAD_DEDI("server.dll", DedicatedServerGameDLL, (CModule module)) +{ + AUTOHOOK_DISPATCH_MODULE(server.dll) + + if (CommandLine()->CheckParm("-nopakdedi")) + { + module.Offset(0x6BA350).Patch("C3"); // dont load skins.rson from rpak if we don't have rpaks, as loading it will cause a crash + module.Offset(0x6BA300).Patch( + "B8 C8 00 00 00 C3"); // return 200 as the number of skins from server.dll + 6BA300, this is the normal value read from + // skins.rson and should be updated when we need it more modular + } +} diff --git a/primedev/dedicated/dedicated.h b/primedev/dedicated/dedicated.h new file mode 100644 index 00000000..82806763 --- /dev/null +++ b/primedev/dedicated/dedicated.h @@ -0,0 +1,3 @@ +#pragma once + +bool IsDedicatedServer(); diff --git a/primedev/dedicated/dedicatedlogtoclient.cpp b/primedev/dedicated/dedicatedlogtoclient.cpp new file mode 100644 index 00000000..bf2cf77a --- /dev/null +++ b/primedev/dedicated/dedicatedlogtoclient.cpp @@ -0,0 +1,48 @@ +#include "dedicatedlogtoclient.h" +#include "engine/r2engine.h" + +void (*CGameClient__ClientPrintf)(CBaseClient* pClient, const char* fmt, ...); + +void DedicatedServerLogToClientSink::custom_sink_it_(const custom_log_msg& msg) +{ + if (*g_pServerState == server_state_t::ss_dead) + return; + + enum class eSendPrintsToClient + { + NONE = -1, + FIRST, + ALL + }; + + static const ConVar* Cvar_dedi_sendPrintsToClient = g_pCVar->FindVar("dedi_sendPrintsToClient"); + eSendPrintsToClient eSendPrints = static_cast(Cvar_dedi_sendPrintsToClient->GetInt()); + if (eSendPrints == eSendPrintsToClient::NONE) + return; + + std::string sLogMessage = fmt::format("[DEDICATED SERVER] [{}] {}", level_names[msg.level], msg.payload); + for (int i = 0; i < g_pGlobals->m_nMaxClients; i++) + { + CBaseClient* pClient = &g_pClientArray[i]; + + if (pClient->m_Signon >= eSignonState::CONNECTED) + { + CGameClient__ClientPrintf(pClient, sLogMessage.c_str()); + + if (eSendPrints == eSendPrintsToClient::FIRST) + break; + } + } +} + +void DedicatedServerLogToClientSink::sink_it_(const spdlog::details::log_msg& msg) +{ + throw std::runtime_error("sink_it_ called on DedicatedServerLogToClientSink with pure log_msg. This is an error!"); +} + +void DedicatedServerLogToClientSink::flush_() {} + +ON_DLL_LOAD_DEDI("engine.dll", DedicatedServerLogToClient, (CModule module)) +{ + CGameClient__ClientPrintf = module.Offset(0x1016A0).RCast(); +} diff --git a/primedev/dedicated/dedicatedlogtoclient.h b/primedev/dedicated/dedicatedlogtoclient.h new file mode 100644 index 00000000..82f4c56b --- /dev/null +++ b/primedev/dedicated/dedicatedlogtoclient.h @@ -0,0 +1,11 @@ +#pragma once +#include "logging/logging.h" +#include "core/convar/convar.h" + +class DedicatedServerLogToClientSink : public CustomSink +{ +protected: + void custom_sink_it_(const custom_log_msg& msg); + void sink_it_(const spdlog::details::log_msg& msg) override; + void flush_() override; +}; diff --git a/primedev/dedicated/dedicatedmaterialsystem.cpp b/primedev/dedicated/dedicatedmaterialsystem.cpp new file mode 100644 index 00000000..01078086 --- /dev/null +++ b/primedev/dedicated/dedicatedmaterialsystem.cpp @@ -0,0 +1,40 @@ +#include "dedicated.h" +#include "core/tier0.h" + +AUTOHOOK_INIT() + +// clang-format off +AUTOHOOK(D3D11CreateDevice, materialsystem_dx11.dll + 0xD9A0E, +HRESULT, __stdcall, ( + void* pAdapter, + int DriverType, + HMODULE Software, + UINT Flags, + int* pFeatureLevels, + UINT FeatureLevels, + UINT SDKVersion, + void** ppDevice, + int* pFeatureLevel, + void** ppImmediateContext)) +// clang-format on +{ + // note: this is super duper temp pretty much just messing around with it + // does run surprisingly well on dedi for a software driver tho if you ignore the +1gb ram usage at times, seems like dedi doesn't + // really call gpu much even with renderthread still being a thing will be using this hook for actual d3d stubbing and stuff later + + // note: this has been succeeded by the d3d11 and gfsdk stubs, and is only being kept around for posterity and as a fallback option + if (CommandLine()->CheckParm("-softwared3d11")) + DriverType = 5; // D3D_DRIVER_TYPE_WARP + + return D3D11CreateDevice( + pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion, ppDevice, pFeatureLevel, ppImmediateContext); +} + +ON_DLL_LOAD_DEDI("materialsystem_dx11.dll", DedicatedServerMaterialSystem, (CModule module)) +{ + AUTOHOOK_DISPATCH() + + // CMaterialSystem::FindMaterial + // make the game always use the error material + module.Offset(0x5F0F1).Patch("E9 34 03 00"); +} diff --git a/primedev/dllmain.cpp b/primedev/dllmain.cpp new file mode 100644 index 00000000..3d9bdc97 --- /dev/null +++ b/primedev/dllmain.cpp @@ -0,0 +1,83 @@ +#include "dllmain.h" +#include "logging/logging.h" +#include "logging/crashhandler.h" +#include "core/memalloc.h" +#include "core/vanilla.h" +#include "config/profile.h" +#include "plugins/plugin_abi.h" +#include "plugins/plugins.h" +#include "plugins/pluginbackend.h" +#include "util/version.h" +#include "squirrel/squirrel.h" +#include "server/serverpresence.h" + +#include "rapidjson/document.h" +#include "rapidjson/stringbuffer.h" +#include "rapidjson/writer.h" +#include "rapidjson/error/en.h" + +#include +#include + +BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) +{ + switch (ul_reason_for_call) + { + case DLL_PROCESS_ATTACH: + case DLL_THREAD_ATTACH: + case DLL_THREAD_DETACH: + case DLL_PROCESS_DETACH: + break; + } + + return TRUE; +} + +bool InitialiseNorthstar() +{ + static bool bInitialised = false; + if (bInitialised) + return false; + + bInitialised = true; + + InitialiseNorthstarPrefix(); + + // initialise the console if needed (-northstar needs this) + InitialiseConsole(); + // initialise logging before most other things so that they can use spdlog and it have the proper formatting + InitialiseLogging(); + InitialiseVersion(); + CreateLogFiles(); + + g_pCrashHandler = new CCrashHandler(); + bool bAllFatal = strstr(GetCommandLineA(), "-crash_handle_all") != NULL; + g_pCrashHandler->SetAllFatal(bAllFatal); + + // determine if we are in vanilla-compatibility mode + g_pVanillaCompatibility = new VanillaCompatibility(); + g_pVanillaCompatibility->SetVanillaCompatibility(strstr(GetCommandLineA(), "-vanilla") != NULL); + + // Write launcher version to log + StartupLog(); + + InstallInitialHooks(); + + g_pServerPresence = new ServerPresenceManager(); + + g_pPluginManager = new PluginManager(); + g_pPluginCommunicationhandler = new PluginCommunicationHandler(); + g_pPluginManager->LoadPlugins(); + + InitialiseSquirrelManagers(); + + // Fix some users' failure to connect to respawn datacenters + SetEnvironmentVariableA("OPENSSL_ia32cap", "~0x200000200000000"); + + curl_global_init_mem(CURL_GLOBAL_DEFAULT, _malloc_base, _free_base, _realloc_base, _strdup_base, _calloc_base); + + // run callbacks for any libraries that are already loaded by now + CallAllPendingDLLLoadCallbacks(); + + return true; +} diff --git a/primedev/dllmain.h b/primedev/dllmain.h new file mode 100644 index 00000000..0debf379 --- /dev/null +++ b/primedev/dllmain.h @@ -0,0 +1,3 @@ +#pragma once + +extern "C" __declspec(dllexport) bool InitialiseNorthstar(); diff --git a/primedev/engine/host.cpp b/primedev/engine/host.cpp new file mode 100644 index 00000000..dacb8fc1 --- /dev/null +++ b/primedev/engine/host.cpp @@ -0,0 +1,33 @@ +#include "core/convar/convar.h" +#include "mods/modmanager.h" +#include "util/printcommands.h" +#include "util/printmaps.h" +#include "shared/misccommands.h" +#include "r2engine.h" +#include "core/tier0.h" + +AUTOHOOK_INIT() + +// clang-format off +AUTOHOOK(Host_Init, engine.dll + 0x155EA0, +void, __fastcall, (bool bDedicated)) +// clang-format on +{ + spdlog::info("Host_Init()"); + Host_Init(bDedicated); + FixupCvarFlags(); + // need to initialise these after host_init since they do stuff to preexisting concommands/convars without being client/server specific + InitialiseCommandPrint(); + InitialiseMapsPrint(); + // client/server autoexecs on necessary platforms + // dedi needs autoexec_ns_server on boot, while non-dedi will run it on on listen server start + if (bDedicated) + Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", cmd_source_t::kCommandSrcCode); + else + Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_client", cmd_source_t::kCommandSrcCode); +} + +ON_DLL_LOAD("engine.dll", Host_Init, (CModule module)) +{ + AUTOHOOK_DISPATCH() +} diff --git a/primedev/engine/hoststate.cpp b/primedev/engine/hoststate.cpp new file mode 100644 index 00000000..ec728afb --- /dev/null +++ b/primedev/engine/hoststate.cpp @@ -0,0 +1,191 @@ +#include "engine/hoststate.h" +#include "masterserver/masterserver.h" +#include "server/auth/serverauthentication.h" +#include "server/serverpresence.h" +#include "shared/playlist.h" +#include "core/tier0.h" +#include "engine/r2engine.h" +#include "shared/exploit_fixes/ns_limits.h" +#include "squirrel/squirrel.h" +#include "plugins/plugins.h" +#include "plugins/pluginbackend.h" + +AUTOHOOK_INIT() + +CHostState* g_pHostState; + +std::string sLastMode; + +VAR_AT(engine.dll + 0x13FA6070, ConVar*, Cvar_hostport); +FUNCTION_AT(engine.dll + 0x1232C0, void, __fastcall, _Cmd_Exec_f, (const CCommand& arg, bool bOnlyIfExists, bool bUseWhitelists)); + +void ServerStartingOrChangingMap() +{ + ConVar* Cvar_mp_gamemode = g_pCVar->FindVar("mp_gamemode"); + + // directly call _Cmd_Exec_f to avoid weirdness with ; being in mp_gamemode potentially + // if we ran exec {mp_gamemode} and mp_gamemode contained semicolons, this could be used to execute more commands + char* commandBuf[1040]; // assumedly this is the size of CCommand since we don't have an actual constructor + memset(commandBuf, 0, sizeof(commandBuf)); + CCommand tempCommand = *(CCommand*)&commandBuf; + if (sLastMode.length() && + CCommand__Tokenize(tempCommand, fmt::format("exec server/cleanup_gamemode_{}", sLastMode).c_str(), cmd_source_t::kCommandSrcCode)) + _Cmd_Exec_f(tempCommand, false, false); + + memset(commandBuf, 0, sizeof(commandBuf)); + if (CCommand__Tokenize( + tempCommand, + fmt::format("exec server/setup_gamemode_{}", sLastMode = Cvar_mp_gamemode->GetString()).c_str(), + cmd_source_t::kCommandSrcCode)) + { + _Cmd_Exec_f(tempCommand, false, false); + } + + Cbuf_Execute(); // exec everything right now + + // net_data_block_enabled is required for sp, force it if we're on an sp map + // sucks for security but just how it be + if (!strncmp(g_pHostState->m_levelName, "sp_", 3)) + { + g_pCVar->FindVar("net_data_block_enabled")->SetValue(true); + g_pServerAuthentication->m_bStartingLocalSPGame = true; + } + else + g_pServerAuthentication->m_bStartingLocalSPGame = false; +} + +// clang-format off +AUTOHOOK(CHostState__State_NewGame, engine.dll + 0x16E7D0, +void, __fastcall, (CHostState* self)) +// clang-format on +{ + spdlog::info("HostState: NewGame"); + + Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", cmd_source_t::kCommandSrcCode); + Cbuf_Execute(); + + // need to do this to ensure we don't go to private match + if (g_pServerAuthentication->m_bNeedLocalAuthForNewgame) + R2::SetCurrentPlaylist("tdm"); + + ServerStartingOrChangingMap(); + + double dStartTime = Plat_FloatTime(); + CHostState__State_NewGame(self); + spdlog::info("loading took {}s", Plat_FloatTime() - dStartTime); + + // setup server presence + g_pServerPresence->CreatePresence(); + g_pServerPresence->SetMap(g_pHostState->m_levelName, true); + g_pServerPresence->SetPlaylist(R2::GetCurrentPlaylistName()); + g_pServerPresence->SetPort(Cvar_hostport->GetInt()); + + g_pServerAuthentication->m_bNeedLocalAuthForNewgame = false; +} + +// clang-format off +AUTOHOOK(CHostState__State_LoadGame, engine.dll + 0x16E730, +void, __fastcall, (CHostState* self)) +// clang-format on +{ + // singleplayer server starting + // useless in 99% of cases but without it things could potentially break very much + + spdlog::info("HostState: LoadGame"); + + Cbuf_AddText(Cbuf_GetCurrentPlayer(), "exec autoexec_ns_server", cmd_source_t::kCommandSrcCode); + Cbuf_Execute(); + + // this is normally done in ServerStartingOrChangingMap(), but seemingly the map name isn't set at this point + g_pCVar->FindVar("net_data_block_enabled")->SetValue(true); + g_pServerAuthentication->m_bStartingLocalSPGame = true; + + double dStartTime = Plat_FloatTime(); + CHostState__State_LoadGame(self); + spdlog::info("loading took {}s", Plat_FloatTime() - dStartTime); + + // no server presence, can't do it because no map name in hoststate + // and also not super important for sp saves really + + g_pServerAuthentication->m_bNeedLocalAuthForNewgame = false; +} + +// clang-format off +AUTOHOOK(CHostState__State_ChangeLevelMP, engine.dll + 0x16E520, +void, __fastcall, (CHostState* self)) +// clang-format on +{ + spdlog::info("HostState: ChangeLevelMP"); + + ServerStartingOrChangingMap(); + + double dStartTime = Plat_FloatTime(); + CHostState__State_ChangeLevelMP(self); + spdlog::info("loading took {}s", Plat_FloatTime() - dStartTime); + + g_pServerPresence->SetMap(g_pHostState->m_levelName); +} + +// clang-format off +AUTOHOOK(CHostState__State_GameShutdown, engine.dll + 0x16E640, +void, __fastcall, (CHostState* self)) +// clang-format on +{ + spdlog::info("HostState: GameShutdown"); + + g_pServerPresence->DestroyPresence(); + + CHostState__State_GameShutdown(self); + + // run gamemode cleanup cfg now instead of when we start next map + if (sLastMode.length()) + { + char* commandBuf[1040]; // assumedly this is the size of CCommand since we don't have an actual constructor + memset(commandBuf, 0, sizeof(commandBuf)); + CCommand tempCommand = *(CCommand*)&commandBuf; + if (CCommand__Tokenize( + tempCommand, fmt::format("exec server/cleanup_gamemode_{}", sLastMode).c_str(), cmd_source_t::kCommandSrcCode)) + { + _Cmd_Exec_f(tempCommand, false, false); + Cbuf_Execute(); + } + + sLastMode.clear(); + } +} + +// clang-format off +AUTOHOOK(CHostState__FrameUpdate, engine.dll + 0x16DB00, +void, __fastcall, (CHostState* self, double flCurrentTime, float flFrameTime)) +// clang-format on +{ + CHostState__FrameUpdate(self, flCurrentTime, flFrameTime); + + if (*g_pServerState == server_state_t::ss_active) + { + // update server presence + g_pServerPresence->RunFrame(flCurrentTime); + + // update limits for frame + g_pServerLimits->RunFrame(flCurrentTime, flFrameTime); + } + + // Run Squirrel message buffer + if (g_pSquirrel->m_pSQVM != nullptr && g_pSquirrel->m_pSQVM->sqvm != nullptr) + g_pSquirrel->ProcessMessageBuffer(); + + if (g_pSquirrel->m_pSQVM != nullptr && g_pSquirrel->m_pSQVM->sqvm != nullptr) + g_pSquirrel->ProcessMessageBuffer(); + + if (g_pSquirrel->m_pSQVM != nullptr && g_pSquirrel->m_pSQVM->sqvm != nullptr) + g_pSquirrel->ProcessMessageBuffer(); + + g_pPluginManager->RunFrame(); +} + +ON_DLL_LOAD_RELIESON("engine.dll", HostState, ConVar, (CModule module)) +{ + AUTOHOOK_DISPATCH() + + g_pHostState = module.Offset(0x7CF180).RCast(); +} diff --git a/primedev/engine/hoststate.h b/primedev/engine/hoststate.h new file mode 100644 index 00000000..290903ab --- /dev/null +++ b/primedev/engine/hoststate.h @@ -0,0 +1,41 @@ +#pragma once + +enum class HostState_t +{ + HS_NEW_GAME = 0, + HS_LOAD_GAME, + HS_CHANGE_LEVEL_SP, + HS_CHANGE_LEVEL_MP, + HS_RUN, + HS_GAME_SHUTDOWN, + HS_SHUTDOWN, + HS_RESTART, +}; + +struct CHostState +{ +public: + HostState_t m_iCurrentState; + HostState_t m_iNextState; + + float m_vecLocation[3]; + float m_angLocation[3]; + + char m_levelName[32]; + char m_mapGroupName[32]; + char m_landmarkName[32]; + char m_saveName[32]; + float m_flShortFrameTime; // run a few one-tick frames to avoid large timesteps while loading assets + + bool m_activeGame; + bool m_bRememberLocation; + bool m_bBackgroundLevel; + bool m_bWaitingForConnection; + bool m_bLetToolsOverrideLoadGameEnts; // During a load game, this tells Foundry to override ents that are selected in Hammer. + bool m_bSplitScreenConnect; + bool m_bGameHasShutDownAndFlushedMemory; // This is false once we load a map into memory, and set to true once the map is unloaded + // and all memory flushed + bool m_bWorkshopMapDownloadPending; +}; + +extern CHostState* g_pHostState; diff --git a/primedev/engine/r2engine.cpp b/primedev/engine/r2engine.cpp new file mode 100644 index 00000000..88500376 --- /dev/null +++ b/primedev/engine/r2engine.cpp @@ -0,0 +1,37 @@ +#include "r2engine.h" + +Cbuf_GetCurrentPlayerType Cbuf_GetCurrentPlayer; +Cbuf_AddTextType Cbuf_AddText; +Cbuf_ExecuteType Cbuf_Execute; + +bool (*CCommand__Tokenize)(CCommand& self, const char* pCommandString, cmd_source_t commandSource); + +CEngine* g_pEngine; + +void (*CBaseClient__Disconnect)(void* self, uint32_t unknownButAlways1, const char* reason, ...); +CBaseClient* g_pClientArray; + +server_state_t* g_pServerState; + +char* g_pModName = + nullptr; // we cant set this up here atm since we dont have an offset to it in engine, instead we store it in IsRespawnMod + +CGlobalVars* g_pGlobals; + +ON_DLL_LOAD("engine.dll", R2Engine, (CModule module)) +{ + Cbuf_GetCurrentPlayer = module.Offset(0x120630).RCast(); + Cbuf_AddText = module.Offset(0x1203B0).RCast(); + Cbuf_Execute = module.Offset(0x1204B0).RCast(); + + CCommand__Tokenize = module.Offset(0x418380).RCast(); + + g_pEngine = module.Offset(0x7D70C8).Deref().RCast(); + + CBaseClient__Disconnect = module.Offset(0x1012C0).RCast(); + g_pClientArray = module.Offset(0x12A53F90).RCast(); + + g_pServerState = module.Offset(0x12A53D48).RCast(); + + g_pGlobals = module.Offset(0x7C6F70).RCast(); +} diff --git a/primedev/engine/r2engine.h b/primedev/engine/r2engine.h new file mode 100644 index 00000000..e3bcc37e --- /dev/null +++ b/primedev/engine/r2engine.h @@ -0,0 +1,260 @@ +#pragma once +#include "shared/keyvalues.h" + +// Cbuf +enum class ECommandTarget_t +{ + CBUF_FIRST_PLAYER = 0, + CBUF_LAST_PLAYER = 1, // MAX_SPLITSCREEN_CLIENTS - 1, MAX_SPLITSCREEN_CLIENTS = 2 + CBUF_SERVER = CBUF_LAST_PLAYER + 1, + + CBUF_COUNT, +}; + +enum class cmd_source_t +{ + // Added to the console buffer by gameplay code. Generally unrestricted. + kCommandSrcCode, + + // Sent from code via engine->ClientCmd, which is restricted to commands visible + // via FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS. + kCommandSrcClientCmd, + + // Typed in at the console or via a user key-bind. Generally unrestricted, although + // the client will throttle commands sent to the server this way to 16 per second. + kCommandSrcUserInput, + + // Came in over a net connection as a clc_stringcmd + // host_client will be valid during this state. + // + // Restricted to FCVAR_GAMEDLL commands (but not convars) and special non-ConCommand + // server commands hardcoded into gameplay code (e.g. "joingame") + kCommandSrcNetClient, + + // Received from the server as the client + // + // Restricted to commands with FCVAR_SERVER_CAN_EXECUTE + kCommandSrcNetServer, + + // Being played back from a demo file + // + // Not currently restricted by convar flag, but some commands manually ignore calls + // from this source. FIXME: Should be heavily restricted as demo commands can come + // from untrusted sources. + kCommandSrcDemoFile, + + // Invalid value used when cleared + kCommandSrcInvalid = -1 +}; + +typedef ECommandTarget_t (*Cbuf_GetCurrentPlayerType)(); +extern Cbuf_GetCurrentPlayerType Cbuf_GetCurrentPlayer; + +typedef void (*Cbuf_AddTextType)(ECommandTarget_t eTarget, const char* text, cmd_source_t source); +extern Cbuf_AddTextType Cbuf_AddText; + +typedef void (*Cbuf_ExecuteType)(); +extern Cbuf_ExecuteType Cbuf_Execute; + +extern bool (*CCommand__Tokenize)(CCommand& self, const char* pCommandString, cmd_source_t commandSource); + +// CEngine + +enum EngineQuitState +{ + QUIT_NOTQUITTING = 0, + QUIT_TODESKTOP, + QUIT_RESTART +}; + +enum class EngineState_t +{ + DLL_INACTIVE = 0, // no dll + DLL_ACTIVE, // engine is focused + DLL_CLOSE, // closing down dll + DLL_RESTART, // engine is shutting down but will restart right away + DLL_PAUSED, // engine is paused, can become active from this state +}; + +class CEngine +{ +public: + virtual void unknown() = 0; // unsure if this is where + virtual bool Load(bool dedicated, const char* baseDir) = 0; + virtual void Unload() = 0; + virtual void SetNextState(EngineState_t iNextState) = 0; + virtual EngineState_t GetState() = 0; + virtual void Frame() = 0; + virtual double GetFrameTime() = 0; + virtual float GetCurTime() = 0; + + EngineQuitState m_nQuitting; + EngineState_t m_nDllState; + EngineState_t m_nNextDllState; + double m_flCurrentTime; + float m_flFrameTime; + double m_flPreviousTime; + float m_flFilteredTime; + float m_flMinFrameTime; // Expected duration of a frame, or zero if it is unlimited. +}; + +extern CEngine* g_pEngine; + +extern void (*CBaseClient__Disconnect)(void* self, uint32_t unknownButAlways1, const char* reason, ...); + +#pragma once +typedef enum +{ + NA_NULL = 0, + NA_LOOPBACK, + NA_IP, +} netadrtype_t; + +#pragma pack(push, 1) +typedef struct netadr_s +{ + netadrtype_t type; + unsigned char ip[16]; // IPv6 + // IPv4's 127.0.0.1 is [::ffff:127.0.0.1], that is: + // 00 00 00 00 00 00 00 00 00 00 FF FF 7F 00 00 01 + unsigned short port; +} netadr_t; +#pragma pack(pop) + +#pragma pack(push, 1) +typedef struct netpacket_s +{ + netadr_t adr; // sender address + // int source; // received source + char unk[10]; + double received_time; + unsigned char* data; // pointer to raw packet data + void* message; // easy bitbuf data access // 'inpacket.message' etc etc (pointer) + char unk2[16]; + int size; + + // bf_read message; // easy bitbuf data access // 'inpacket.message' etc etc (pointer) + // int size; // size in bytes + // int wiresize; // size in bytes before decompression + // bool stream; // was send as stream + // struct netpacket_s* pNext; // for internal use, should be NULL in public +} netpacket_t; +#pragma pack(pop) + +// #56169 $DB69 PData size +// #512 $200 Trailing data +// #100 $64 Safety buffer +const int PERSISTENCE_MAX_SIZE = 0xDDCD; + +// note: NOT_READY and READY are the only entries we have here that are defined by the vanilla game +// entries after this are custom and used to determine the source of persistence, e.g. whether it is local or remote +enum class ePersistenceReady : char +{ + NOT_READY, + READY = 3, + READY_INSECURE = 3, + READY_REMOTE +}; + +enum class eSignonState : int +{ + NONE = 0, // no state yet; about to connect + CHALLENGE = 1, // client challenging server; all OOB packets + CONNECTED = 2, // client is connected to server; netchans ready + NEW = 3, // just got serverinfo and string tables + PRESPAWN = 4, // received signon buffers + GETTINGDATA = 5, // respawn-defined signonstate, assumedly this is for persistence + SPAWN = 6, // ready to receive entity packets + FIRSTSNAP = 7, // another respawn-defined one + FULL = 8, // we are fully connected; first non-delta packet received + CHANGELEVEL = 9, // server is changing level; please wait +}; + +// clang-format off +OFFSET_STRUCT(CBaseClient) +{ + STRUCT_SIZE(0x2D728) + FIELD(0x16, char m_Name[64]) + FIELD(0x258, KeyValues* m_ConVars) + FIELD(0x2A0, eSignonState m_Signon) + FIELD(0x358, char m_ClanTag[16]) + FIELD(0x484, bool m_bFakePlayer) + FIELD(0x4A0, ePersistenceReady m_iPersistenceReady) + FIELD(0x4FA, char m_PersistenceBuffer[PERSISTENCE_MAX_SIZE]) + FIELD(0xF500, char m_UID[32]) +}; +// clang-format on + +extern CBaseClient* g_pClientArray; + +enum server_state_t +{ + ss_dead = 0, // Dead + ss_loading, // Spawning + ss_active, // Running + ss_paused, // Running, but paused +}; + +extern server_state_t* g_pServerState; + +extern char* g_pModName; + +// clang-format off +OFFSET_STRUCT(CGlobalVars) +{ + FIELD(0x0, + // Absolute time (per frame still - Use Plat_FloatTime() for a high precision real time + // perf clock, but not that it doesn't obey host_timescale/host_framerate) + double m_flRealTime); + + FIELDS(0x8, + // Absolute frame counter - continues to increase even if game is paused + int m_nFrameCount; + + // Non-paused frametime + float m_flAbsoluteFrameTime; + + // Current time + // + // On the client, this (along with tickcount) takes a different meaning based on what + // piece of code you're in: + // + // - While receiving network packets (like in PreDataUpdate/PostDataUpdate and proxies), + // this is set to the SERVER TICKCOUNT for that packet. There is no interval between + // the server ticks. + // [server_current_Tick * tick_interval] + // + // - While rendering, this is the exact client clock + // [client_current_tick * tick_interval + interpolation_amount] + // + // - During prediction, this is based on the client's current tick: + // [client_current_tick * tick_interval] + float m_flCurTime; + ) + + FIELDS(0x30, + // Time spent on last server or client frame (has nothing to do with think intervals) + float m_flFrameTime; + + // current maxplayers setting + int m_nMaxClients; + ) + + FIELDS(0x3C, + // Simulation ticks - does not increase when game is paused + uint32_t m_nTickCount; // this is weird and doesn't seem to increase once per frame? + + // Simulation tick interval + float m_flTickInterval; + ) + + FIELDS(0x60, + const char* m_pMapName; + int m_nMapVersion; + ) + + //FIELD(0x98, double m_flRealTime); // again? +}; +// clang-format on + +extern CGlobalVars* g_pGlobals; diff --git a/primedev/engine/runframe.cpp b/primedev/engine/runframe.cpp new file mode 100644 index 00000000..ddfd9253 --- /dev/null +++ b/primedev/engine/runframe.cpp @@ -0,0 +1,19 @@ +#include "engine/r2engine.h" +#include "server/r2server.h" +#include "hoststate.h" +#include "server/serverpresence.h" + +AUTOHOOK_INIT() + +// clang-format off +AUTOHOOK(CEngine__Frame, engine.dll + 0x1C8650, +void, __fastcall, (CEngine* self)) +// clang-format on +{ + CEngine__Frame(self); +} + +ON_DLL_LOAD("engine.dll", RunFrame, (CModule module)) +{ + AUTOHOOK_DISPATCH() +} diff --git a/primedev/logging/crashhandler.cpp b/primedev/logging/crashhandler.cpp new file mode 100644 index 00000000..a01de5a1 --- /dev/null +++ b/primedev/logging/crashhandler.cpp @@ -0,0 +1,590 @@ +#include "crashhandler.h" +#include "config/profile.h" +#include "dedicated/dedicated.h" +#include "util/version.h" +#include "mods/modmanager.h" +#include "plugins/plugins.h" + +#include + +#define CRASHHANDLER_MAX_FRAMES 32 +#define CRASHHANDLER_GETMODULEHANDLE_FAIL "GetModuleHandleExA failed!" + +//----------------------------------------------------------------------------- +// Purpose: Vectored exception callback +//----------------------------------------------------------------------------- +LONG WINAPI ExceptionFilter(EXCEPTION_POINTERS* pExceptionInfo) +{ + g_pCrashHandler->Lock(); + + g_pCrashHandler->SetExceptionInfos(pExceptionInfo); + + // Check if we should handle this + // NOTE [Fifty]: This gets called before even a try{} catch() {} can handle an exception + // we don't handle these unless "-crash_handle_all" is passed as a launch arg + if (!g_pCrashHandler->IsExceptionFatal() && !g_pCrashHandler->GetAllFatal()) + { + g_pCrashHandler->Unlock(); + return EXCEPTION_CONTINUE_SEARCH; + } + + // Don't run if a debbuger is attached + if (IsDebuggerPresent()) + { + g_pCrashHandler->Unlock(); + return EXCEPTION_CONTINUE_SEARCH; + } + + // Prevent recursive calls + if (g_pCrashHandler->GetState()) + { + g_pCrashHandler->Unlock(); + ExitProcess(1); + } + + g_pCrashHandler->SetState(true); + + // Needs to be called first as we use the members this sets later on + g_pCrashHandler->SetCrashedModule(); + + // Format + g_pCrashHandler->FormatException(); + g_pCrashHandler->FormatCallstack(); + g_pCrashHandler->FormatRegisters(); + g_pCrashHandler->FormatLoadedMods(); + g_pCrashHandler->FormatLoadedPlugins(); + g_pCrashHandler->FormatModules(); + + // Flush + NS::log::FlushLoggers(); + + // Write minidump + g_pCrashHandler->WriteMinidump(); + + // Show message box + g_pCrashHandler->ShowPopUpMessage(); + + g_pCrashHandler->Unlock(); + + // We showed the "Northstar has crashed" message box + // make sure we terminate + if (!g_pCrashHandler->IsExceptionFatal()) + ExitProcess(1); + + return EXCEPTION_EXECUTE_HANDLER; +} + +//----------------------------------------------------------------------------- +// Purpose: console control signal handler +//----------------------------------------------------------------------------- +BOOL WINAPI ConsoleCtrlRoutine(DWORD dwCtrlType) +{ + // NOTE [Fifty]: When closing the process by closing the console we don't want + // to trigger the crash handler so we remove it + switch (dwCtrlType) + { + case CTRL_CLOSE_EVENT: + spdlog::info("Exiting due to console close..."); + delete g_pCrashHandler; + g_pCrashHandler = nullptr; + std::exit(EXIT_SUCCESS); + return TRUE; + } + + return FALSE; +} + +//----------------------------------------------------------------------------- +// Purpose: Constructor +//----------------------------------------------------------------------------- +CCrashHandler::CCrashHandler() + : m_hExceptionFilter(nullptr) + , m_pExceptionInfos(nullptr) + , m_bHasSetConsolehandler(false) + , m_bAllExceptionsFatal(false) + , m_bHasShownCrashMsg(false) + , m_bState(false) +{ + Init(); +} + +//----------------------------------------------------------------------------- +// Purpose: Destructor +//----------------------------------------------------------------------------- +CCrashHandler::~CCrashHandler() +{ + Shutdown(); +} + +//----------------------------------------------------------------------------- +// Purpose: Initilazes crash handler +//----------------------------------------------------------------------------- +void CCrashHandler::Init() +{ + m_hExceptionFilter = AddVectoredExceptionHandler(TRUE, ExceptionFilter); + m_bHasSetConsolehandler = SetConsoleCtrlHandler(ConsoleCtrlRoutine, TRUE); +} + +//----------------------------------------------------------------------------- +// Purpose: Shutdowns crash handler +//----------------------------------------------------------------------------- +void CCrashHandler::Shutdown() +{ + if (m_hExceptionFilter) + { + RemoveVectoredExceptionHandler(m_hExceptionFilter); + m_hExceptionFilter = nullptr; + } + + if (m_bHasSetConsolehandler) + { + SetConsoleCtrlHandler(ConsoleCtrlRoutine, FALSE); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Sets the exception info +//----------------------------------------------------------------------------- +void CCrashHandler::SetExceptionInfos(EXCEPTION_POINTERS* pExceptionPointers) +{ + m_pExceptionInfos = pExceptionPointers; +} +//----------------------------------------------------------------------------- +// Purpose: Sets the exception stirngs for message box +//----------------------------------------------------------------------------- +void CCrashHandler::SetCrashedModule() +{ + LPCSTR pCrashAddress = static_cast(m_pExceptionInfos->ExceptionRecord->ExceptionAddress); + HMODULE hCrashedModule; + if (!GetModuleHandleExA(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, pCrashAddress, &hCrashedModule)) + { + m_svCrashedModule = CRASHHANDLER_GETMODULEHANDLE_FAIL; + m_svCrashedOffset = ""; + + DWORD dwErrorID = GetLastError(); + if (dwErrorID != 0) + { + LPSTR pszBuffer; + DWORD dwSize = FormatMessageA( + FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, + NULL, + dwErrorID, + MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), + (LPSTR)&pszBuffer, + 0, + NULL); + + if (dwSize > 0) + { + m_svError = pszBuffer; + LocalFree(pszBuffer); + } + } + + return; + } + + // Get module filename + CHAR szCrashedModulePath[MAX_PATH]; + GetModuleFileNameExA(GetCurrentProcess(), hCrashedModule, szCrashedModulePath, sizeof(szCrashedModulePath)); + + const CHAR* pszCrashedModuleFileName = strrchr(szCrashedModulePath, '\\') + 1; + + // Get relative address + LPCSTR pModuleBase = reinterpret_cast(pCrashAddress - reinterpret_cast(hCrashedModule)); + + m_svCrashedModule = pszCrashedModuleFileName; + m_svCrashedOffset = fmt::format("{:#x}", reinterpret_cast(pModuleBase)); +} + +//----------------------------------------------------------------------------- +// Purpose: Gets the exception null terminated stirng +//----------------------------------------------------------------------------- + +const CHAR* CCrashHandler::GetExceptionString() const +{ + return GetExceptionString(m_pExceptionInfos->ExceptionRecord->ExceptionCode); +} + +//----------------------------------------------------------------------------- +// Purpose: Gets the exception null terminated stirng +//----------------------------------------------------------------------------- +const CHAR* CCrashHandler::GetExceptionString(DWORD dwExceptionCode) const +{ + // clang-format off + switch (dwExceptionCode) + { + case EXCEPTION_ACCESS_VIOLATION: return "EXCEPTION_ACCESS_VIOLATION"; + case EXCEPTION_DATATYPE_MISALIGNMENT: return "EXCEPTION_DATATYPE_MISALIGNMENT"; + case EXCEPTION_BREAKPOINT: return "EXCEPTION_BREAKPOINT"; + case EXCEPTION_SINGLE_STEP: return "EXCEPTION_SINGLE_STEP"; + case EXCEPTION_ARRAY_BOUNDS_EXCEEDED: return "EXCEPTION_ARRAY_BOUNDS_EXCEEDED"; + case EXCEPTION_FLT_DENORMAL_OPERAND: return "EXCEPTION_FLT_DENORMAL_OPERAND"; + case EXCEPTION_FLT_DIVIDE_BY_ZERO: return "EXCEPTION_FLT_DIVIDE_BY_ZERO"; + case EXCEPTION_FLT_INEXACT_RESULT: return "EXCEPTION_FLT_INEXACT_RESULT"; + case EXCEPTION_FLT_INVALID_OPERATION: return "EXCEPTION_FLT_INVALID_OPERATION"; + case EXCEPTION_FLT_OVERFLOW: return "EXCEPTION_FLT_OVERFLOW"; + case EXCEPTION_FLT_STACK_CHECK: return "EXCEPTION_FLT_STACK_CHECK"; + case EXCEPTION_FLT_UNDERFLOW: return "EXCEPTION_FLT_UNDERFLOW"; + case EXCEPTION_INT_DIVIDE_BY_ZERO: return "EXCEPTION_INT_DIVIDE_BY_ZERO"; + case EXCEPTION_INT_OVERFLOW: return "EXCEPTION_INT_OVERFLOW"; + case EXCEPTION_PRIV_INSTRUCTION: return "EXCEPTION_PRIV_INSTRUCTION"; + case EXCEPTION_IN_PAGE_ERROR: return "EXCEPTION_IN_PAGE_ERROR"; + case EXCEPTION_ILLEGAL_INSTRUCTION: return "EXCEPTION_ILLEGAL_INSTRUCTION"; + case EXCEPTION_NONCONTINUABLE_EXCEPTION: return "EXCEPTION_NONCONTINUABLE_EXCEPTION"; + case EXCEPTION_STACK_OVERFLOW: return "EXCEPTION_STACK_OVERFLOW"; + case EXCEPTION_INVALID_DISPOSITION: return "EXCEPTION_INVALID_DISPOSITION"; + case EXCEPTION_GUARD_PAGE: return "EXCEPTION_GUARD_PAGE"; + case EXCEPTION_INVALID_HANDLE: return "EXCEPTION_INVALID_HANDLE"; + case 3765269347: return "RUNTIME_EXCEPTION"; + } + // clang-format on + return "UNKNOWN_EXCEPTION"; +} + +//----------------------------------------------------------------------------- +// Purpose: Returns true if exception is known +//----------------------------------------------------------------------------- +bool CCrashHandler::IsExceptionFatal() const +{ + return IsExceptionFatal(m_pExceptionInfos->ExceptionRecord->ExceptionCode); +} + +//----------------------------------------------------------------------------- +// Purpose: Returns true if exception is known +//----------------------------------------------------------------------------- +bool CCrashHandler::IsExceptionFatal(DWORD dwExceptionCode) const +{ + // clang-format off + switch (dwExceptionCode) + { + case EXCEPTION_ACCESS_VIOLATION: + case EXCEPTION_DATATYPE_MISALIGNMENT: + case EXCEPTION_BREAKPOINT: + case EXCEPTION_SINGLE_STEP: + case EXCEPTION_ARRAY_BOUNDS_EXCEEDED: + case EXCEPTION_FLT_DENORMAL_OPERAND: + case EXCEPTION_FLT_DIVIDE_BY_ZERO: + case EXCEPTION_FLT_INEXACT_RESULT: + case EXCEPTION_FLT_INVALID_OPERATION: + case EXCEPTION_FLT_OVERFLOW: + case EXCEPTION_FLT_STACK_CHECK: + case EXCEPTION_FLT_UNDERFLOW: + case EXCEPTION_INT_DIVIDE_BY_ZERO: + case EXCEPTION_INT_OVERFLOW: + case EXCEPTION_PRIV_INSTRUCTION: + case EXCEPTION_IN_PAGE_ERROR: + case EXCEPTION_ILLEGAL_INSTRUCTION: + case EXCEPTION_NONCONTINUABLE_EXCEPTION: + case EXCEPTION_STACK_OVERFLOW: + case EXCEPTION_INVALID_DISPOSITION: + case EXCEPTION_GUARD_PAGE: + case EXCEPTION_INVALID_HANDLE: + return true; + } + // clang-format on + return false; +} + +//----------------------------------------------------------------------------- +// Purpose: Shows a message box +//----------------------------------------------------------------------------- +void CCrashHandler::ShowPopUpMessage() +{ + if (m_bHasShownCrashMsg) + return; + + m_bHasShownCrashMsg = true; + + if (!IsDedicatedServer()) + { + std::string svMessage = fmt::format( + "Northstar has crashed! Crash info can be found at {}/logs!\n\n{}\n{} + {}", + GetNorthstarPrefix(), + GetExceptionString(), + m_svCrashedModule, + m_svCrashedOffset); + + MessageBoxA(GetForegroundWindow(), svMessage.c_str(), "Northstar has crashed!", MB_ICONERROR | MB_OK); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CCrashHandler::FormatException() +{ + spdlog::error("-------------------------------------------"); + spdlog::error("Northstar has crashed!"); + spdlog::error("\tVersion: {}", version); + if (!m_svError.empty()) + { + spdlog::info("\tEncountered an error when gathering crash information!"); + spdlog::info("\tWinApi Error: {}", m_svError.c_str()); + } + spdlog::error("\t{}", GetExceptionString()); + + DWORD dwExceptionCode = m_pExceptionInfos->ExceptionRecord->ExceptionCode; + if (dwExceptionCode == EXCEPTION_ACCESS_VIOLATION || dwExceptionCode == EXCEPTION_IN_PAGE_ERROR) + { + ULONG_PTR uExceptionInfo0 = m_pExceptionInfos->ExceptionRecord->ExceptionInformation[0]; + ULONG_PTR uExceptionInfo1 = m_pExceptionInfos->ExceptionRecord->ExceptionInformation[1]; + + if (!uExceptionInfo0) + spdlog::error("\tAttempted to read from: {:#x}", uExceptionInfo1); + else if (uExceptionInfo0 == 1) + spdlog::error("\tAttempted to write to: {:#x}", uExceptionInfo1); + else if (uExceptionInfo0 == 8) + spdlog::error("\tData Execution Prevention (DEP) at: {:#x}", uExceptionInfo1); + else + spdlog::error("\tUnknown access violation at: {:#x}", uExceptionInfo1); + } + + spdlog::error("\tAt: {} + {}", m_svCrashedModule, m_svCrashedOffset); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CCrashHandler::FormatCallstack() +{ + spdlog::error("Callstack:"); + + PVOID pFrames[CRASHHANDLER_MAX_FRAMES]; + + int iFrames = RtlCaptureStackBackTrace(0, CRASHHANDLER_MAX_FRAMES, pFrames, NULL); + + // Above call gives us frames after the crash occured, we only want to print the ones starting from where + // the exception was called + bool bSkipExceptionHandlingFrames = true; + + // We ran into an error when getting the offset, just print all frames + if (m_svCrashedOffset.empty()) + bSkipExceptionHandlingFrames = false; + + for (int i = 0; i < iFrames; i++) + { + const CHAR* pszModuleFileName; + + LPCSTR pAddress = static_cast(pFrames[i]); + HMODULE hModule; + if (!GetModuleHandleExA(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS, pAddress, &hModule)) + { + pszModuleFileName = CRASHHANDLER_GETMODULEHANDLE_FAIL; + // If we fail here it's too late to do any damage control + } + else + { + CHAR szModulePath[MAX_PATH]; + GetModuleFileNameExA(GetCurrentProcess(), hModule, szModulePath, sizeof(szModulePath)); + pszModuleFileName = strrchr(szModulePath, '\\') + 1; + } + + // Get relative address + LPCSTR pCrashOffset = reinterpret_cast(pAddress - reinterpret_cast(hModule)); + std::string svCrashOffset = fmt::format("{:#x}", reinterpret_cast(pCrashOffset)); + + // Should we log this frame + if (bSkipExceptionHandlingFrames) + { + if (m_svCrashedModule == pszModuleFileName && m_svCrashedOffset == svCrashOffset) + { + bSkipExceptionHandlingFrames = false; + } + else + { + continue; + } + } + + // Log module + offset + spdlog::error("\t{} + {:#x}", pszModuleFileName, reinterpret_cast(pCrashOffset)); + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CCrashHandler::FormatFlags(const CHAR* pszRegister, DWORD nValue) +{ + spdlog::error("\t{}: {:#b}", pszRegister, nValue); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CCrashHandler::FormatIntReg(const CHAR* pszRegister, DWORD64 nValue) +{ + spdlog::error("\t{}: {:#x}", pszRegister, nValue); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CCrashHandler::FormatFloatReg(const CHAR* pszRegister, M128A nValue) +{ + DWORD nVec[4] = { + static_cast(nValue.Low & UINT_MAX), + static_cast(nValue.Low >> 32), + static_cast(nValue.High & UINT_MAX), + static_cast(nValue.High >> 32)}; + + spdlog::error( + "\t{}: [ {:G}, {:G}, {:G}, {:G} ]; [ {:#x}, {:#x}, {:#x}, {:#x} ]", + pszRegister, + static_cast(nVec[0]), + static_cast(nVec[1]), + static_cast(nVec[2]), + static_cast(nVec[3]), + nVec[0], + nVec[1], + nVec[2], + nVec[3]); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CCrashHandler::FormatRegisters() +{ + spdlog::error("Registers:"); + + PCONTEXT pContext = m_pExceptionInfos->ContextRecord; + + FormatFlags("Flags:", pContext->ContextFlags); + + FormatIntReg("Rax", pContext->Rax); + FormatIntReg("Rcx", pContext->Rcx); + FormatIntReg("Rdx", pContext->Rdx); + FormatIntReg("Rbx", pContext->Rbx); + FormatIntReg("Rsp", pContext->Rsp); + FormatIntReg("Rbp", pContext->Rbp); + FormatIntReg("Rsi", pContext->Rsi); + FormatIntReg("Rdi", pContext->Rdi); + FormatIntReg("R8 ", pContext->R8); + FormatIntReg("R9 ", pContext->R9); + FormatIntReg("R10", pContext->R10); + FormatIntReg("R11", pContext->R11); + FormatIntReg("R12", pContext->R12); + FormatIntReg("R13", pContext->R13); + FormatIntReg("R14", pContext->R14); + FormatIntReg("R15", pContext->R15); + FormatIntReg("Rip", pContext->Rip); + + FormatFloatReg("Xmm0 ", pContext->Xmm0); + FormatFloatReg("Xmm1 ", pContext->Xmm1); + FormatFloatReg("Xmm2 ", pContext->Xmm2); + FormatFloatReg("Xmm3 ", pContext->Xmm3); + FormatFloatReg("Xmm4 ", pContext->Xmm4); + FormatFloatReg("Xmm5 ", pContext->Xmm5); + FormatFloatReg("Xmm6 ", pContext->Xmm6); + FormatFloatReg("Xmm7 ", pContext->Xmm7); + FormatFloatReg("Xmm8 ", pContext->Xmm8); + FormatFloatReg("Xmm9 ", pContext->Xmm9); + FormatFloatReg("Xmm10", pContext->Xmm10); + FormatFloatReg("Xmm11", pContext->Xmm11); + FormatFloatReg("Xmm12", pContext->Xmm12); + FormatFloatReg("Xmm13", pContext->Xmm13); + FormatFloatReg("Xmm14", pContext->Xmm14); + FormatFloatReg("Xmm15", pContext->Xmm15); +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CCrashHandler::FormatLoadedMods() +{ + if (g_pModManager) + { + spdlog::error("Enabled mods:"); + for (const Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.m_bEnabled) + continue; + + spdlog::error("\t{}", mod.Name); + } + + spdlog::error("Disabled mods:"); + for (const Mod& mod : g_pModManager->m_LoadedMods) + { + if (mod.m_bEnabled) + continue; + + spdlog::error("\t{}", mod.Name); + } + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CCrashHandler::FormatLoadedPlugins() +{ + if (g_pPluginManager) + { + spdlog::error("Loaded Plugins:"); + for (const Plugin& plugin : g_pPluginManager->m_vLoadedPlugins) + { + spdlog::error("\t{}", plugin.name); + } + } +} + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +void CCrashHandler::FormatModules() +{ + spdlog::error("Loaded modules:"); + HMODULE hModules[1024]; + DWORD cbNeeded; + + if (EnumProcessModules(GetCurrentProcess(), hModules, sizeof(hModules), &cbNeeded)) + { + for (DWORD i = 0; i < (cbNeeded / sizeof(HMODULE)); i++) + { + CHAR szModulePath[MAX_PATH]; + if (GetModuleFileNameExA(GetCurrentProcess(), hModules[i], szModulePath, sizeof(szModulePath))) + { + const CHAR* pszModuleFileName = strrchr(szModulePath, '\\') + 1; + spdlog::error("\t{}", pszModuleFileName); + } + } + } +} + +//----------------------------------------------------------------------------- +// Purpose: Writes minidump to disk +//----------------------------------------------------------------------------- +void CCrashHandler::WriteMinidump() +{ + time_t time = std::time(nullptr); + tm currentTime = *std::localtime(&time); + std::stringstream stream; + stream << std::put_time(¤tTime, (GetNorthstarPrefix() + "/logs/nsdump%Y-%m-%d %H-%M-%S.dmp").c_str()); + + HANDLE hMinidumpFile = CreateFileA(stream.str().c_str(), GENERIC_WRITE, FILE_SHARE_READ, 0, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, 0); + if (hMinidumpFile) + { + MINIDUMP_EXCEPTION_INFORMATION dumpExceptionInfo; + dumpExceptionInfo.ThreadId = GetCurrentThreadId(); + dumpExceptionInfo.ExceptionPointers = m_pExceptionInfos; + dumpExceptionInfo.ClientPointers = false; + + MiniDumpWriteDump( + GetCurrentProcess(), + GetCurrentProcessId(), + hMinidumpFile, + MINIDUMP_TYPE(MiniDumpWithIndirectlyReferencedMemory | MiniDumpScanMemory), + &dumpExceptionInfo, + nullptr, + nullptr); + CloseHandle(hMinidumpFile); + } + else + spdlog::error("Failed to write minidump file {}!", stream.str()); +} + +//----------------------------------------------------------------------------- +CCrashHandler* g_pCrashHandler = nullptr; diff --git a/primedev/logging/crashhandler.h b/primedev/logging/crashhandler.h new file mode 100644 index 00000000..c059a8ca --- /dev/null +++ b/primedev/logging/crashhandler.h @@ -0,0 +1,97 @@ +#pragma once + +#include + +//----------------------------------------------------------------------------- +// Purpose: Exception handling +//----------------------------------------------------------------------------- +class CCrashHandler +{ +public: + CCrashHandler(); + ~CCrashHandler(); + + void Init(); + void Shutdown(); + + void Lock() + { + m_Mutex.lock(); + } + + void Unlock() + { + m_Mutex.unlock(); + } + + void SetState(bool bState) + { + m_bState = bState; + } + + bool GetState() const + { + return m_bState; + } + + void SetAllFatal(bool bState) + { + m_bAllExceptionsFatal = bState; + } + + bool GetAllFatal() const + { + return m_bAllExceptionsFatal; + } + + //----------------------------------------------------------------------------- + // Exception helpers + //----------------------------------------------------------------------------- + void SetExceptionInfos(EXCEPTION_POINTERS* pExceptionPointers); + + void SetCrashedModule(); + + const CHAR* GetExceptionString() const; + const CHAR* GetExceptionString(DWORD dwExceptionCode) const; + + bool IsExceptionFatal() const; + bool IsExceptionFatal(DWORD dwExceptionCode) const; + + //----------------------------------------------------------------------------- + // Formatting + //----------------------------------------------------------------------------- + void ShowPopUpMessage(); + + void FormatException(); + void FormatCallstack(); + void FormatFlags(const CHAR* pszRegister, DWORD nValue); + void FormatIntReg(const CHAR* pszRegister, DWORD64 nValue); + void FormatFloatReg(const CHAR* pszRegister, M128A nValue); + void FormatRegisters(); + void FormatLoadedMods(); + void FormatLoadedPlugins(); + void FormatModules(); + + //----------------------------------------------------------------------------- + // Minidump + //----------------------------------------------------------------------------- + void WriteMinidump(); + +private: + PVOID m_hExceptionFilter; + EXCEPTION_POINTERS* m_pExceptionInfos; + + bool m_bHasSetConsolehandler; + bool m_bAllExceptionsFatal; + bool m_bHasShownCrashMsg; + bool m_bState; + + std::string m_svCrashedModule; + std::string m_svCrashedOffset; + + std::string m_svError; + + std::mutex m_Mutex; +}; + +extern CCrashHandler* g_pCrashHandler; diff --git a/primedev/logging/logging.cpp b/primedev/logging/logging.cpp new file mode 100644 index 00000000..3416bb8c --- /dev/null +++ b/primedev/logging/logging.cpp @@ -0,0 +1,302 @@ +#include "logging.h" +#include "core/convar/convar.h" +#include "core/convar/concommand.h" +#include "config/profile.h" +#include "core/tier0.h" +#include "util/version.h" +#include "spdlog/sinks/basic_file_sink.h" + +#include +#include +#include +#include + +AUTOHOOK_INIT() + +std::vector> loggers {}; + +namespace NS::log +{ + std::shared_ptr SCRIPT_UI; + std::shared_ptr SCRIPT_CL; + std::shared_ptr SCRIPT_SV; + + std::shared_ptr NATIVE_UI; + std::shared_ptr NATIVE_CL; + std::shared_ptr NATIVE_SV; + std::shared_ptr NATIVE_EN; + + std::shared_ptr fs; + std::shared_ptr rpak; + std::shared_ptr echo; + + std::shared_ptr NORTHSTAR; + std::shared_ptr PLUGINSYS; +}; // namespace NS::log + +// This needs to be called after hooks are loaded so we can access the command line args +void CreateLogFiles() +{ + if (strstr(GetCommandLineA(), "-disablelogs")) + { + spdlog::default_logger()->set_level(spdlog::level::off); + } + else + { + try + { + // todo: might be good to delete logs that are too old + time_t time = std::time(nullptr); + tm currentTime = *std::localtime(&time); + std::stringstream stream; + + stream << std::put_time(¤tTime, (GetNorthstarPrefix() + "/logs/nslog%Y-%m-%d %H-%M-%S.txt").c_str()); + auto sink = std::make_shared(stream.str(), false); + sink->set_pattern("[%Y-%m-%d] [%H:%M:%S] [%n] [%l] %v"); + for (auto& logger : loggers) + { + logger->sinks().push_back(sink); + } + spdlog::flush_on(spdlog::level::info); + } + catch (...) + { + spdlog::error("Failed creating log file!"); + MessageBoxA( + 0, "Failed creating log file! Make sure the profile directory is writable.", "Northstar Warning", MB_ICONWARNING | MB_OK); + } + } +} + +void ExternalConsoleSink::sink_it_(const spdlog::details::log_msg& msg) +{ + throw std::runtime_error("sink_it_ called on SourceConsoleSink with pure log_msg. This is an error!"); +} + +void ExternalConsoleSink::custom_sink_it_(const custom_log_msg& msg) +{ + spdlog::memory_buf_t formatted; + spdlog::sinks::base_sink::formatter_->format(msg, formatted); + + std::string out = ""; + // if ansi colour is turned off, just use WriteConsoleA and return + if (!g_bSpdLog_UseAnsiColor) + { + out += fmt::to_string(formatted); + } + + // print to the console with colours + else + { + // get message string + std::string str = fmt::to_string(formatted); + + std::string levelColor = m_LogColours[msg.level]; + std::string name {msg.logger_name.begin(), msg.logger_name.end()}; + + std::string name_str = "[NAME]"; + int name_pos = str.find(name_str); + str.replace(name_pos, name_str.length(), msg.origin->ANSIColor + "[" + name + "]" + default_color); + + std::string level_str = "[LVL]"; + int level_pos = str.find(level_str); + str.replace(level_pos, level_str.length(), levelColor + "[" + std::string(level_names[msg.level]) + "]" + default_color); + + out += str; + } + // print the string to the console - this is definitely bad i think + HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE); + auto ignored = WriteConsoleA(handle, out.c_str(), std::strlen(out.c_str()), nullptr, nullptr); + (void)ignored; +} + +void ExternalConsoleSink::flush_() +{ + std::cout << std::flush; +} + +void CustomSink::custom_log(const custom_log_msg& msg) +{ + std::lock_guard lock(mutex_); + custom_sink_it_(msg); +} + +void InitialiseConsole() +{ + if (AllocConsole() == FALSE) + { + std::cout << "[*] Failed to create a console window, maybe a console already exists?" << std::endl; + } + else + { + freopen("CONOUT$", "w", stdout); + freopen("CONOUT$", "w", stderr); + } + + // this if statement is adapted from r5sdk + if (!strstr(GetCommandLineA(), "-noansiclr")) + { + g_bSpdLog_UseAnsiColor = true; + DWORD dwMode = 0; + HANDLE hOutput = GetStdHandle(STD_OUTPUT_HANDLE); + + GetConsoleMode(hOutput, &dwMode); + dwMode |= ENABLE_PROCESSED_OUTPUT | ENABLE_VIRTUAL_TERMINAL_PROCESSING; + + if (!SetConsoleMode(hOutput, dwMode)) // Some editions of Windows have 'VirtualTerminalLevel' disabled by default. + { + // If 'VirtualTerminalLevel' can't be set, just disable ANSI color, since it wouldnt work anyway. + spdlog::warn("could not set VirtualTerminalLevel. Disabling color output"); + g_bSpdLog_UseAnsiColor = false; + } + } +} + +void RegisterLogger(std::shared_ptr logger) +{ + loggers.push_back(logger); +} + +void RegisterCustomSink(std::shared_ptr sink) +{ + for (auto& logger : loggers) + { + logger->custom_sinks_.push_back(sink); + } +}; + +void InitialiseLogging() +{ + // create a logger, and set it to default + NS::log::NORTHSTAR = std::make_shared("NORTHSTAR", NS::Colors::NORTHSTAR, true); + NS::log::NORTHSTAR->sinks().clear(); + loggers.push_back(NS::log::NORTHSTAR); + spdlog::set_default_logger(NS::log::NORTHSTAR); + + // create our console sink + auto sink = std::make_shared(); + // set the pattern + if (g_bSpdLog_UseAnsiColor) + // dont put the log level in the pattern if we are using colours, as the colour will show the log level + sink->set_pattern("[%H:%M:%S] [NAME] [LVL] %v"); + else + sink->set_pattern("[%H:%M:%S] [%n] [%l] %v"); + + // add our sink to the logger + NS::log::NORTHSTAR->custom_sinks_.push_back(sink); + + NS::log::SCRIPT_UI = std::make_shared("SCRIPT UI", NS::Colors::SCRIPT_UI); + NS::log::SCRIPT_CL = std::make_shared("SCRIPT CL", NS::Colors::SCRIPT_CL); + NS::log::SCRIPT_SV = std::make_shared("SCRIPT SV", NS::Colors::SCRIPT_SV); + + NS::log::NATIVE_UI = std::make_shared("NATIVE UI", NS::Colors::NATIVE_UI); + NS::log::NATIVE_CL = std::make_shared("NATIVE CL", NS::Colors::NATIVE_CL); + NS::log::NATIVE_SV = std::make_shared("NATIVE SV", NS::Colors::NATIVE_SV); + NS::log::NATIVE_EN = std::make_shared("NATIVE EN", NS::Colors::NATIVE_ENGINE); + + NS::log::fs = std::make_shared("FILESYSTM", NS::Colors::FILESYSTEM); + NS::log::rpak = std::make_shared("RPAK_FSYS", NS::Colors::RPAK); + NS::log::echo = std::make_shared("ECHO", NS::Colors::ECHO); + + NS::log::PLUGINSYS = std::make_shared("PLUGINSYS", NS::Colors::PLUGINSYS); + + loggers.push_back(NS::log::SCRIPT_UI); + loggers.push_back(NS::log::SCRIPT_CL); + loggers.push_back(NS::log::SCRIPT_SV); + + loggers.push_back(NS::log::NATIVE_UI); + loggers.push_back(NS::log::NATIVE_CL); + loggers.push_back(NS::log::NATIVE_SV); + loggers.push_back(NS::log::NATIVE_EN); + + loggers.push_back(NS::log::PLUGINSYS); + + loggers.push_back(NS::log::fs); + loggers.push_back(NS::log::rpak); + loggers.push_back(NS::log::echo); +} + +void NS::log::FlushLoggers() +{ + for (auto& logger : loggers) + logger->flush(); + + spdlog::default_logger()->flush(); +} + +// Wine specific functions +typedef const char*(CDECL* wine_get_host_version_type)(const char**, const char**); +wine_get_host_version_type wine_get_host_version; + +typedef const char*(CDECL* wine_get_build_id_type)(void); +wine_get_build_id_type wine_get_build_id; + +// Not exported Winapi methods +typedef NTSTATUS(WINAPI* RtlGetVersion_type)(PRTL_OSVERSIONINFOW); +RtlGetVersion_type RtlGetVersion; + +void StartupLog() +{ + spdlog::info("NorthstarLauncher version: {}", version); + spdlog::info("Command line: {}", GetCommandLineA()); + spdlog::info("Using profile: {}", GetNorthstarPrefix()); + + HMODULE ntdll = GetModuleHandleA("ntdll.dll"); + if (!ntdll) + { + // How did we get here + spdlog::info("Operating System: Unknown"); + return; + } + + wine_get_host_version = (wine_get_host_version_type)GetProcAddress(ntdll, "wine_get_host_version"); + if (wine_get_host_version) + { + // Load the rest of the functions we need + wine_get_build_id = (wine_get_build_id_type)GetProcAddress(ntdll, "wine_get_build_id"); + + const char* sysname; + wine_get_host_version(&sysname, NULL); + + spdlog::info("Operating System: {} (Wine)", sysname); + spdlog::info("Wine build: {}", wine_get_build_id()); + + // STEAM_COMPAT_TOOL_PATHS is a colon separated lists of all compat tool paths used + // The first one tends to be the Proton path itself + // We extract the basename out of it to get the name used + char* compatToolPtr = std::getenv("STEAM_COMPAT_TOOL_PATHS"); + if (compatToolPtr) + { + std::string_view compatToolPath(compatToolPtr); + + auto protonBasenameEnd = compatToolPath.find(":"); + if (protonBasenameEnd == std::string_view::npos) + protonBasenameEnd = 0; + auto protonBasenameStart = compatToolPath.rfind("/", protonBasenameEnd) + 1; + if (protonBasenameStart == std::string_view::npos) + protonBasenameStart = 0; + + spdlog::info("Proton build: {}", compatToolPath.substr(protonBasenameStart, protonBasenameEnd - protonBasenameStart)); + } + } + else + { + // We are real Windows (hopefully) + const char* win_ver = "Unknown"; + + RTL_OSVERSIONINFOW osvi; + osvi.dwOSVersionInfoSize = sizeof(osvi); + + RtlGetVersion = (RtlGetVersion_type)GetProcAddress(ntdll, "RtlGetVersion"); + if (RtlGetVersion && !RtlGetVersion(&osvi)) + { + // Version reference table + // https://learn.microsoft.com/en-us/windows/win32/api/winnt/ns-winnt-osversioninfoa#remarks + spdlog::info("Operating System: Windows (NT{}.{})", osvi.dwMajorVersion, osvi.dwMinorVersion); + } + else + { + spdlog::info("Operating System: Windows"); + } + } +} diff --git a/primedev/logging/logging.h b/primedev/logging/logging.h new file mode 100644 index 00000000..5056af27 --- /dev/null +++ b/primedev/logging/logging.h @@ -0,0 +1,136 @@ +#pragma once +#include "spdlog/sinks/base_sink.h" +#include "spdlog/logger.h" +#include "squirrel/squirrel.h" +#include "core/math/color.h" + +void CreateLogFiles(); +void InitialiseLogging(); +void InitialiseConsole(); +void StartupLog(); + +class ColoredLogger; + +struct custom_log_msg : spdlog::details::log_msg +{ +public: + custom_log_msg(ColoredLogger* origin, spdlog::details::log_msg msg) : origin(origin), spdlog::details::log_msg(msg) {} + + ColoredLogger* origin; +}; + +class CustomSink : public spdlog::sinks::base_sink +{ +public: + void custom_log(const custom_log_msg& msg); + virtual void custom_sink_it_(const custom_log_msg& msg) + { + throw std::runtime_error("Pure virtual call to CustomSink::custom_sink_it_"); + } +}; + +class ColoredLogger : public spdlog::logger +{ +public: + std::string ANSIColor; + SourceColor SRCColor; + + std::vector> custom_sinks_; + + ColoredLogger(std::string name, Color color, bool first = false) : spdlog::logger(*spdlog::default_logger()) + { + name_ = std::move(name); + if (!first) + { + custom_sinks_ = dynamic_pointer_cast(spdlog::default_logger())->custom_sinks_; + } + + ANSIColor = color.ToANSIColor(); + SRCColor = color.ToSourceColor(); + } + + void sink_it_(const spdlog::details::log_msg& msg) + { + custom_log_msg custom_msg {this, msg}; + + // Ugh + for (auto& sink : sinks_) + { + SPDLOG_TRY + { + sink->log(custom_msg); + } + SPDLOG_LOGGER_CATCH() + } + + for (auto& sink : custom_sinks_) + { + SPDLOG_TRY + { + sink->custom_log(custom_msg); + } + SPDLOG_LOGGER_CATCH() + } + + if (should_flush_(custom_msg)) + { + flush_(); + } + } +}; + +namespace NS::log +{ + // Squirrel + extern std::shared_ptr SCRIPT_UI; + extern std::shared_ptr SCRIPT_CL; + extern std::shared_ptr SCRIPT_SV; + + // Native code + extern std::shared_ptr NATIVE_UI; + extern std::shared_ptr NATIVE_CL; + extern std::shared_ptr NATIVE_SV; + extern std::shared_ptr NATIVE_EN; + + // File system + extern std::shared_ptr fs; + // RPak + extern std::shared_ptr rpak; + // Echo + extern std::shared_ptr echo; + + extern std::shared_ptr NORTHSTAR; + + extern std::shared_ptr PLUGINSYS; + + void FlushLoggers(); +}; // namespace NS::log + +void RegisterCustomSink(std::shared_ptr sink); +void RegisterLogger(std::shared_ptr logger); + +inline bool g_bSpdLog_UseAnsiColor = true; + +// Could maybe use some different names here, idk +static const char* level_names[] {"trac", "dbug", "info", "warn", "errr", "crit", "off"}; + +// spdlog logger, for cool colour things +class ExternalConsoleSink : public CustomSink +{ +private: + std::map m_LogColours = { + {spdlog::level::trace, NS::Colors::TRACE.ToANSIColor()}, + {spdlog::level::debug, NS::Colors::DEBUG.ToANSIColor()}, + {spdlog::level::info, NS::Colors::INFO.ToANSIColor()}, + {spdlog::level::warn, NS::Colors::WARN.ToANSIColor()}, + {spdlog::level::err, NS::Colors::ERR.ToANSIColor()}, + {spdlog::level::critical, NS::Colors::CRIT.ToANSIColor()}, + {spdlog::level::off, NS::Colors::OFF.ToANSIColor()}}; + + std::string default_color = "\033[39;49m"; + +protected: + void sink_it_(const spdlog::details::log_msg& msg) override; + void custom_sink_it_(const custom_log_msg& msg); + void flush_() override; +}; diff --git a/primedev/logging/loghooks.cpp b/primedev/logging/loghooks.cpp new file mode 100644 index 00000000..7efb5b99 --- /dev/null +++ b/primedev/logging/loghooks.cpp @@ -0,0 +1,261 @@ +#include "logging.h" +#include "loghooks.h" +#include "core/convar/convar.h" +#include "core/convar/concommand.h" +#include "core/math/bitbuf.h" +#include "config/profile.h" +#include "core/tier0.h" +#include "squirrel/squirrel.h" +#include +#include + +AUTOHOOK_INIT() + +ConVar* Cvar_spewlog_enable; +ConVar* Cvar_cl_showtextmsg; + +enum class TextMsgPrintType_t +{ + HUD_PRINTNOTIFY = 1, + HUD_PRINTCONSOLE, + HUD_PRINTTALK, + HUD_PRINTCENTER +}; + +class ICenterPrint +{ +public: + virtual void ctor() = 0; + virtual void Clear(void) = 0; + virtual void ColorPrint(int r, int g, int b, int a, wchar_t* text) = 0; + virtual void ColorPrint(int r, int g, int b, int a, char* text) = 0; + virtual void Print(wchar_t* text) = 0; + virtual void Print(char* text) = 0; + virtual void SetTextColor(int r, int g, int b, int a) = 0; +}; + +enum class SpewType_t +{ + SPEW_MESSAGE = 0, + + SPEW_WARNING, + SPEW_ASSERT, + SPEW_ERROR, + SPEW_LOG, + + SPEW_TYPE_COUNT +}; + +const std::unordered_map PrintSpewTypes = { + {SpewType_t::SPEW_MESSAGE, "SPEW_MESSAGE"}, + {SpewType_t::SPEW_WARNING, "SPEW_WARNING"}, + {SpewType_t::SPEW_ASSERT, "SPEW_ASSERT"}, + {SpewType_t::SPEW_ERROR, "SPEW_ERROR"}, + {SpewType_t::SPEW_LOG, "SPEW_LOG"}}; + +// these are used to define the base text colour for these things +const std::unordered_map PrintSpewLevels = { + {SpewType_t::SPEW_MESSAGE, spdlog::level::level_enum::info}, + {SpewType_t::SPEW_WARNING, spdlog::level::level_enum::warn}, + {SpewType_t::SPEW_ASSERT, spdlog::level::level_enum::err}, + {SpewType_t::SPEW_ERROR, spdlog::level::level_enum::err}, + {SpewType_t::SPEW_LOG, spdlog::level::level_enum::info}}; + +const std::unordered_map PrintSpewTypes_Short = { + {SpewType_t::SPEW_MESSAGE, 'M'}, + {SpewType_t::SPEW_WARNING, 'W'}, + {SpewType_t::SPEW_ASSERT, 'A'}, + {SpewType_t::SPEW_ERROR, 'E'}, + {SpewType_t::SPEW_LOG, 'L'}}; + +ICenterPrint* pInternalCenterPrint = NULL; + +// clang-format off +AUTOHOOK(TextMsg, client.dll + 0x198710, +void,, (BFRead* msg)) +// clang-format on +{ + TextMsgPrintType_t msg_dest = (TextMsgPrintType_t)msg->ReadByte(); + + char text[256]; + msg->ReadString(text, sizeof(text)); + + if (!Cvar_cl_showtextmsg->GetBool()) + return; + + switch (msg_dest) + { + case TextMsgPrintType_t::HUD_PRINTCENTER: + pInternalCenterPrint->Print(text); + break; + + default: + spdlog::warn("Unimplemented TextMsg type {}! printing to console", msg_dest); + [[fallthrough]]; + + case TextMsgPrintType_t::HUD_PRINTCONSOLE: + auto endpos = strlen(text); + if (text[endpos - 1] == '\n') + text[endpos - 1] = '\0'; // cut off repeated newline + + spdlog::info(text); + break; + } +} + +// clang-format off +AUTOHOOK(Hook_fprintf, engine.dll + 0x51B1F0, +int,, (void* const stream, const char* const format, ...)) +// clang-format on +{ + va_list va; + va_start(va, format); + + SQChar buf[1024]; + int charsWritten = vsnprintf_s(buf, _TRUNCATE, format, va); + + if (charsWritten > 0) + { + if (buf[charsWritten - 1] == '\n') + buf[charsWritten - 1] = '\0'; + NS::log::NATIVE_EN->info("{}", buf); + } + + va_end(va); + return 0; +} + +// clang-format off +AUTOHOOK(ConCommand_echo, engine.dll + 0x123680, +void,, (const CCommand& arg)) +// clang-format on +{ + if (arg.ArgC() >= 2) + NS::log::echo->info("{}", arg.ArgS()); +} + +// clang-format off +AUTOHOOK(EngineSpewFunc, engine.dll + 0x11CA80, +void, __fastcall, (void* pEngineServer, SpewType_t type, const char* format, va_list args)) +// clang-format on +{ + if (!Cvar_spewlog_enable->GetBool()) + return; + + const char* typeStr = PrintSpewTypes.at(type); + char formatted[2048] = {0}; + bool bShouldFormat = true; + + // because titanfall 2 is quite possibly the worst thing to yet exist, it sometimes gives invalid specifiers which will crash + // ttf2sdk had a way to prevent them from crashing but it doesnt work in debug builds + // so we use this instead + for (int i = 0; format[i]; i++) + { + if (format[i] == '%') + { + switch (format[i + 1]) + { + // this is fucking awful lol + case 'd': + case 'i': + case 'u': + case 'x': + case 'X': + case 'f': + case 'F': + case 'g': + case 'G': + case 'a': + case 'A': + case 'c': + case 's': + case 'p': + case 'n': + case '%': + case '-': + case '+': + case ' ': + case '#': + case '*': + case '0': + case '1': + case '2': + case '3': + case '4': + case '5': + case '6': + case '7': + case '8': + case '9': + break; + + default: + { + bShouldFormat = false; + break; + } + } + } + } + + if (bShouldFormat) + vsnprintf(formatted, sizeof(formatted), format, args); + else + spdlog::warn("Failed to format {} \"{}\"", typeStr, format); + + auto endpos = strlen(formatted); + if (formatted[endpos - 1] == '\n') + formatted[endpos - 1] = '\0'; // cut off repeated newline + + NS::log::NATIVE_SV->log(PrintSpewLevels.at(type), "{}", formatted); +} + +// used for printing the output of status +// clang-format off +AUTOHOOK(Status_ConMsg, engine.dll + 0x15ABD0, +void,, (const char* text, ...)) +// clang-format on +{ + char formatted[2048]; + va_list list; + + va_start(list, text); + vsprintf_s(formatted, text, list); + va_end(list); + + auto endpos = strlen(formatted); + if (formatted[endpos - 1] == '\n') + formatted[endpos - 1] = '\0'; // cut off repeated newline + + spdlog::info(formatted); +} + +// clang-format off +AUTOHOOK(CClientState_ProcessPrint, engine.dll + 0x1A1530, +bool,, (void* thisptr, uintptr_t msg)) +// clang-format on +{ + char* text = *(char**)(msg + 0x20); + + auto endpos = strlen(text); + if (text[endpos - 1] == '\n') + text[endpos - 1] = '\0'; // cut off repeated newline + + spdlog::info(text); + return true; +} + +ON_DLL_LOAD_RELIESON("engine.dll", EngineSpewFuncHooks, ConVar, (CModule module)) +{ + AUTOHOOK_DISPATCH_MODULE(engine.dll) + + Cvar_spewlog_enable = new ConVar("spewlog_enable", "0", FCVAR_NONE, "Enables/disables whether the engine spewfunc should be logged"); +} + +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ClientPrintHooks, ConVar, (CModule module)) +{ + AUTOHOOK_DISPATCH_MODULE(client.dll) + + Cvar_cl_showtextmsg = new ConVar("cl_showtextmsg", "1", FCVAR_NONE, "Enable/disable text messages printing on the screen."); + pInternalCenterPrint = module.Offset(0x216E940).RCast(); +} diff --git a/primedev/logging/loghooks.h b/primedev/logging/loghooks.h new file mode 100644 index 00000000..6f70f09b --- /dev/null +++ b/primedev/logging/loghooks.h @@ -0,0 +1 @@ +#pragma once diff --git a/primedev/logging/sourceconsole.cpp b/primedev/logging/sourceconsole.cpp new file mode 100644 index 00000000..e436d1d4 --- /dev/null +++ b/primedev/logging/sourceconsole.cpp @@ -0,0 +1,91 @@ +#include "core/convar/convar.h" +#include "sourceconsole.h" +#include "core/sourceinterface.h" +#include "core/convar/concommand.h" +#include "util/printcommands.h" + +SourceInterface* g_pSourceGameConsole; + +void ConCommand_toggleconsole(const CCommand& arg) +{ + if ((*g_pSourceGameConsole)->IsConsoleVisible()) + (*g_pSourceGameConsole)->Hide(); + else + (*g_pSourceGameConsole)->Activate(); +} + +void ConCommand_showconsole(const CCommand& arg) +{ + (*g_pSourceGameConsole)->Activate(); +} + +void ConCommand_hideconsole(const CCommand& arg) +{ + (*g_pSourceGameConsole)->Hide(); +} + +void SourceConsoleSink::custom_sink_it_(const custom_log_msg& msg) +{ + if (!(*g_pSourceGameConsole)->m_bInitialized) + return; + + spdlog::memory_buf_t formatted; + spdlog::sinks::base_sink::formatter_->format(msg, formatted); + + // get message string + std::string str = fmt::to_string(formatted); + + SourceColor levelColor = m_LogColours[msg.level]; + std::string name {msg.logger_name.begin(), msg.logger_name.end()}; + + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->ColorPrint(msg.origin->SRCColor, ("[" + name + "]").c_str()); + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(" "); + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->ColorPrint(levelColor, ("[" + std::string(level_names[msg.level]) + "]").c_str()); + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(" "); + (*g_pSourceGameConsole)->m_pConsole->m_pConsolePanel->Print(fmt::to_string(formatted).c_str()); +} + +void SourceConsoleSink::sink_it_(const spdlog::details::log_msg& msg) +{ + throw std::runtime_error("sink_it_ called on SourceConsoleSink with pure log_msg. This is an error!"); +} + +void SourceConsoleSink::flush_() {} + +// clang-format off +HOOK(OnCommandSubmittedHook, OnCommandSubmitted, +void, __fastcall, (CConsoleDialog* consoleDialog, const char* pCommand)) +// clang-format on +{ + consoleDialog->m_pConsolePanel->Print("] "); + consoleDialog->m_pConsolePanel->Print(pCommand); + consoleDialog->m_pConsolePanel->Print("\n"); + + TryPrintCvarHelpForCommand(pCommand); + + OnCommandSubmitted(consoleDialog, pCommand); +} + +// called from sourceinterface.cpp in client createinterface hooks, on GameClientExports001 +void InitialiseConsoleOnInterfaceCreation() +{ + (*g_pSourceGameConsole)->Initialize(); + // hook OnCommandSubmitted so we print inputted commands + OnCommandSubmittedHook.Dispatch((LPVOID)(*g_pSourceGameConsole)->m_pConsole->m_vtable->OnCommandSubmitted); + + auto consoleSink = std::make_shared(); + if (g_bSpdLog_UseAnsiColor) + consoleSink->set_pattern("%v"); // no need to include the level in the game console, the text colour signifies it anyway + else + consoleSink->set_pattern("[%n] [%l] %v"); // no colour, so we should show the level for colourblind people + RegisterCustomSink(consoleSink); +} + +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", SourceConsole, ConCommand, (CModule module)) +{ + g_pSourceGameConsole = new SourceInterface("client.dll", "GameConsole004"); + + RegisterConCommand("toggleconsole", ConCommand_toggleconsole, "Show/hide the console.", FCVAR_DONTRECORD); + RegisterConCommand("showconsole", ConCommand_showconsole, "Show the console.", FCVAR_DONTRECORD); + RegisterConCommand("hideconsole", ConCommand_hideconsole, "Hide the console.", FCVAR_DONTRECORD); +} diff --git a/primedev/logging/sourceconsole.h b/primedev/logging/sourceconsole.h new file mode 100644 index 00000000..44d73843 --- /dev/null +++ b/primedev/logging/sourceconsole.h @@ -0,0 +1,85 @@ +#pragma once +#include "core/sourceinterface.h" +#include "spdlog/sinks/base_sink.h" +#include + +class EditablePanel +{ +public: + virtual ~EditablePanel() = 0; + unsigned char unknown[0x2B0]; +}; + +class IConsoleDisplayFunc +{ +public: + virtual void ColorPrint(const SourceColor& clr, const char* pMessage) = 0; + virtual void Print(const char* pMessage) = 0; + virtual void DPrint(const char* pMessage) = 0; +}; + +class CConsolePanel : public EditablePanel, public IConsoleDisplayFunc +{ +}; + +class CConsoleDialog +{ +public: + struct VTable + { + void* unknown[298]; + void (*OnCommandSubmitted)(CConsoleDialog* consoleDialog, const char* pCommand); + }; + + VTable* m_vtable; + unsigned char unknown[0x398]; + CConsolePanel* m_pConsolePanel; +}; + +class CGameConsole +{ +public: + virtual ~CGameConsole() = 0; + + // activates the console, makes it visible and brings it to the foreground + virtual void Activate() = 0; + + virtual void Initialize() = 0; + + // hides the console + virtual void Hide() = 0; + + // clears the console + virtual void Clear() = 0; + + // return true if the console has focus + virtual bool IsConsoleVisible() = 0; + + virtual void SetParent(int parent) = 0; + + bool m_bInitialized; + CConsoleDialog* m_pConsole; +}; + +extern SourceInterface* g_pSourceGameConsole; + +// spdlog logger +class SourceConsoleSink : public CustomSink +{ +private: + std::map m_LogColours = { + {spdlog::level::trace, NS::Colors::TRACE.ToSourceColor()}, + {spdlog::level::debug, NS::Colors::DEBUG.ToSourceColor()}, + {spdlog::level::info, NS::Colors::INFO.ToSourceColor()}, + {spdlog::level::warn, NS::Colors::WARN.ToSourceColor()}, + {spdlog::level::err, NS::Colors::ERR.ToSourceColor()}, + {spdlog::level::critical, NS::Colors::CRIT.ToSourceColor()}, + {spdlog::level::off, NS::Colors::OFF.ToSourceColor()}}; + +protected: + void custom_sink_it_(const custom_log_msg& msg); + void sink_it_(const spdlog::details::log_msg& msg) override; + void flush_() override; +}; + +void InitialiseConsoleOnInterfaceCreation(); diff --git a/primedev/masterserver/masterserver.cpp b/primedev/masterserver/masterserver.cpp new file mode 100644 index 00000000..aa248464 --- /dev/null +++ b/primedev/masterserver/masterserver.cpp @@ -0,0 +1,1459 @@ +#include "masterserver/masterserver.h" +#include "core/convar/concommand.h" +#include "shared/playlist.h" +#include "server/auth/serverauthentication.h" +#include "core/tier0.h" +#include "core/vanilla.h" +#include "engine/r2engine.h" +#include "mods/modmanager.h" +#include "shared/misccommands.h" +#include "util/version.h" +#include "server/auth/bansystem.h" +#include "dedicated/dedicated.h" + +#include "rapidjson/document.h" +#include "rapidjson/stringbuffer.h" +#include "rapidjson/writer.h" +#include "rapidjson/error/en.h" + +#include +#include + +using namespace std::chrono_literals; + +MasterServerManager* g_pMasterServerManager; + +ConVar* Cvar_ns_masterserver_hostname; +ConVar* Cvar_ns_curl_log_enable; + +RemoteServerInfo::RemoteServerInfo( + const char* newId, + const char* newName, + const char* newDescription, + const char* newMap, + const char* newPlaylist, + const char* newRegion, + int newPlayerCount, + int newMaxPlayers, + bool newRequiresPassword) +{ + // passworded servers don't have public ips + requiresPassword = newRequiresPassword; + + strncpy_s((char*)id, sizeof(id), newId, sizeof(id) - 1); + strncpy_s((char*)name, sizeof(name), newName, sizeof(name) - 1); + + description = std::string(newDescription); + + strncpy_s((char*)map, sizeof(map), newMap, sizeof(map) - 1); + strncpy_s((char*)playlist, sizeof(playlist), newPlaylist, sizeof(playlist) - 1); + + strncpy((char*)region, newRegion, sizeof(region)); + region[sizeof(region) - 1] = 0; + + playerCount = newPlayerCount; + maxPlayers = newMaxPlayers; +} + +void SetCommonHttpClientOptions(CURL* curl) +{ + curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4); + curl_easy_setopt(curl, CURLOPT_VERBOSE, Cvar_ns_curl_log_enable->GetBool()); + curl_easy_setopt(curl, CURLOPT_USERAGENT, &NSUserAgent); + // Timeout since the MS has fucky async functions without await, making curl hang due to a successful connection but no response for ~90 + // seconds. + curl_easy_setopt(curl, CURLOPT_TIMEOUT, 30L); + // curl_easy_setopt(curl, CURLOPT_STDERR, stdout); + if (CommandLine()->FindParm("-msinsecure")) // TODO: this check doesn't seem to work + { + curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 0L); + curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 0L); + } +} + +void MasterServerManager::ClearServerList() +{ + // this doesn't really do anything lol, probably isn't threadsafe + m_bRequestingServerList = true; + + m_vRemoteServers.clear(); + + m_bRequestingServerList = false; +} + +size_t CurlWriteToStringBufferCallback(char* contents, size_t size, size_t nmemb, void* userp) +{ + ((std::string*)userp)->append((char*)contents, size * nmemb); + return size * nmemb; +} + +void MasterServerManager::AuthenticateOriginWithMasterServer(const char* uid, const char* originToken) +{ + if (m_bOriginAuthWithMasterServerInProgress || g_pVanillaCompatibility->GetVanillaCompatibility()) + return; + + // do this here so it's instantly set + m_bOriginAuthWithMasterServerInProgress = true; + std::string uidStr(uid); + std::string tokenStr(originToken); + + m_bOriginAuthWithMasterServerSuccessful = false; + m_sOriginAuthWithMasterServerErrorCode = ""; + m_sOriginAuthWithMasterServerErrorMessage = ""; + + std::thread requestThread( + [this, uidStr, tokenStr]() + { + spdlog::info("Trying to authenticate with northstar masterserver for user {}", uidStr); + + CURL* curl = curl_easy_init(); + SetCommonHttpClientOptions(curl); + std::string readBuffer; + curl_easy_setopt( + curl, + CURLOPT_URL, + fmt::format("{}/client/origin_auth?id={}&token={}", Cvar_ns_masterserver_hostname->GetString(), uidStr, tokenStr).c_str()); + curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET"); + curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); + + CURLcode result = curl_easy_perform(curl); + + if (result == CURLcode::CURLE_OK) + { + m_bSuccessfullyConnected = true; + + rapidjson_document originAuthInfo; + originAuthInfo.Parse(readBuffer.c_str()); + + if (originAuthInfo.HasParseError()) + { + spdlog::error( + "Failed reading origin auth info response: encountered parse error \"{}\"", + rapidjson::GetParseError_En(originAuthInfo.GetParseError())); + goto REQUEST_END_CLEANUP; + } + + if (!originAuthInfo.IsObject() || !originAuthInfo.HasMember("success")) + { + spdlog::error("Failed reading origin auth info response: malformed response object {}", readBuffer); + goto REQUEST_END_CLEANUP; + } + + if (originAuthInfo["success"].IsTrue() && originAuthInfo.HasMember("token") && originAuthInfo["token"].IsString()) + { + strncpy_s( + m_sOwnClientAuthToken, + sizeof(m_sOwnClientAuthToken), + originAuthInfo["token"].GetString(), + sizeof(m_sOwnClientAuthToken) - 1); + spdlog::info("Northstar origin authentication completed successfully!"); + m_bOriginAuthWithMasterServerSuccessful = true; + } + else + { + spdlog::error("Northstar origin authentication failed"); + + if (originAuthInfo.HasMember("error") && originAuthInfo["error"].IsObject()) + { + + if (originAuthInfo["error"].HasMember("enum") && originAuthInfo["error"]["enum"].IsString()) + { + m_sOriginAuthWithMasterServerErrorCode = originAuthInfo["error"]["enum"].GetString(); + } + + if (originAuthInfo["error"].HasMember("msg") && originAuthInfo["error"]["msg"].IsString()) + { + m_sOriginAuthWithMasterServerErrorMessage = originAuthInfo["error"]["msg"].GetString(); + } + } + } + } + else + { + spdlog::error("Failed performing northstar origin auth: error {}", curl_easy_strerror(result)); + m_bSuccessfullyConnected = false; + } + + // we goto this instead of returning so we always hit this + REQUEST_END_CLEANUP: + m_bOriginAuthWithMasterServerInProgress = false; + m_bOriginAuthWithMasterServerDone = true; + curl_easy_cleanup(curl); + }); + + requestThread.detach(); +} + +void MasterServerManager::RequestServerList() +{ + // do this here so it's instantly set on call for scripts + m_bScriptRequestingServerList = true; + + std::thread requestThread( + [this]() + { + // make sure we never have 2 threads writing at once + // i sure do hope this is actually threadsafe + while (m_bRequestingServerList) + Sleep(100); + + m_bRequestingServerList = true; + m_bScriptRequestingServerList = true; + + spdlog::info("Requesting server list from {}", Cvar_ns_masterserver_hostname->GetString()); + + CURL* curl = curl_easy_init(); + SetCommonHttpClientOptions(curl); + + std::string readBuffer; + curl_easy_setopt(curl, CURLOPT_URL, fmt::format("{}/client/servers", Cvar_ns_masterserver_hostname->GetString()).c_str()); + curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET"); + curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); + + CURLcode result = curl_easy_perform(curl); + + if (result == CURLcode::CURLE_OK) + { + m_bSuccessfullyConnected = true; + + rapidjson_document serverInfoJson; + serverInfoJson.Parse(readBuffer.c_str()); + + if (serverInfoJson.HasParseError()) + { + spdlog::error( + "Failed reading masterserver response: encountered parse error \"{}\"", + rapidjson::GetParseError_En(serverInfoJson.GetParseError())); + goto REQUEST_END_CLEANUP; + } + + if (serverInfoJson.IsObject() && serverInfoJson.HasMember("error")) + { + spdlog::error("Failed reading masterserver response: got fastify error response"); + spdlog::error(readBuffer); + goto REQUEST_END_CLEANUP; + } + + if (!serverInfoJson.IsArray()) + { + spdlog::error("Failed reading masterserver response: root object is not an array"); + goto REQUEST_END_CLEANUP; + } + + rapidjson::GenericArray serverArray = serverInfoJson.GetArray(); + + spdlog::info("Got {} servers", serverArray.Size()); + + for (auto& serverObj : serverArray) + { + if (!serverObj.IsObject()) + { + spdlog::error("Failed reading masterserver response: member of server array is not an object"); + goto REQUEST_END_CLEANUP; + } + + // todo: verify json props are fine before adding to m_remoteServers + if (!serverObj.HasMember("id") || !serverObj["id"].IsString() || !serverObj.HasMember("name") || + !serverObj["name"].IsString() || !serverObj.HasMember("description") || !serverObj["description"].IsString() || + !serverObj.HasMember("map") || !serverObj["map"].IsString() || !serverObj.HasMember("playlist") || + !serverObj["playlist"].IsString() || !serverObj.HasMember("playerCount") || !serverObj["playerCount"].IsNumber() || + !serverObj.HasMember("maxPlayers") || !serverObj["maxPlayers"].IsNumber() || !serverObj.HasMember("hasPassword") || + !serverObj["hasPassword"].IsBool() || !serverObj.HasMember("modInfo") || !serverObj["modInfo"].HasMember("Mods") || + !serverObj["modInfo"]["Mods"].IsArray()) + { + spdlog::error("Failed reading masterserver response: malformed server object"); + continue; + }; + + const char* id = serverObj["id"].GetString(); + + RemoteServerInfo* newServer = nullptr; + + bool createNewServerInfo = true; + for (RemoteServerInfo& server : m_vRemoteServers) + { + // if server already exists, update info rather than adding to it + if (!strncmp((const char*)server.id, id, 32)) + { + server = RemoteServerInfo( + id, + serverObj["name"].GetString(), + serverObj["description"].GetString(), + serverObj["map"].GetString(), + serverObj["playlist"].GetString(), + (serverObj.HasMember("region") && serverObj["region"].IsString()) ? serverObj["region"].GetString() : "", + serverObj["playerCount"].GetInt(), + serverObj["maxPlayers"].GetInt(), + serverObj["hasPassword"].IsTrue()); + newServer = &server; + createNewServerInfo = false; + break; + } + } + + // server didn't exist + if (createNewServerInfo) + newServer = &m_vRemoteServers.emplace_back( + id, + serverObj["name"].GetString(), + serverObj["description"].GetString(), + serverObj["map"].GetString(), + serverObj["playlist"].GetString(), + (serverObj.HasMember("region") && serverObj["region"].IsString()) ? serverObj["region"].GetString() : "", + serverObj["playerCount"].GetInt(), + serverObj["maxPlayers"].GetInt(), + serverObj["hasPassword"].IsTrue()); + + newServer->requiredMods.clear(); + for (auto& requiredMod : serverObj["modInfo"]["Mods"].GetArray()) + { + RemoteModInfo modInfo; + + if (!requiredMod.HasMember("RequiredOnClient") || !requiredMod["RequiredOnClient"].IsTrue()) + continue; + + if (!requiredMod.HasMember("Name") || !requiredMod["Name"].IsString()) + continue; + modInfo.Name = requiredMod["Name"].GetString(); + + if (!requiredMod.HasMember("Version") || !requiredMod["Version"].IsString()) + continue; + modInfo.Version = requiredMod["Version"].GetString(); + + newServer->requiredMods.push_back(modInfo); + } + // Can probably re-enable this later with a -verbose flag, but slows down loading of the server browser quite a bit as + // is + // spdlog::info( + // "Server {} on map {} with playlist {} has {}/{} players", serverObj["name"].GetString(), + // serverObj["map"].GetString(), serverObj["playlist"].GetString(), serverObj["playerCount"].GetInt(), + // serverObj["maxPlayers"].GetInt()); + } + + std::sort( + m_vRemoteServers.begin(), + m_vRemoteServers.end(), + [](RemoteServerInfo& a, RemoteServerInfo& b) { return a.playerCount > b.playerCount; }); + } + else + { + spdlog::error("Failed requesting servers: error {}", curl_easy_strerror(result)); + m_bSuccessfullyConnected = false; + } + + // we goto this instead of returning so we always hit this + REQUEST_END_CLEANUP: + m_bRequestingServerList = false; + m_bScriptRequestingServerList = false; + curl_easy_cleanup(curl); + }); + + requestThread.detach(); +} + +void MasterServerManager::RequestMainMenuPromos() +{ + m_bHasMainMenuPromoData = false; + + std::thread requestThread( + [this]() + { + while (m_bOriginAuthWithMasterServerInProgress || !m_bOriginAuthWithMasterServerDone) + Sleep(500); + + CURL* curl = curl_easy_init(); + SetCommonHttpClientOptions(curl); + + std::string readBuffer; + curl_easy_setopt( + curl, CURLOPT_URL, fmt::format("{}/client/mainmenupromos", Cvar_ns_masterserver_hostname->GetString()).c_str()); + curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "GET"); + curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); + + CURLcode result = curl_easy_perform(curl); + + if (result == CURLcode::CURLE_OK) + { + m_bSuccessfullyConnected = true; + + rapidjson_document mainMenuPromoJson; + mainMenuPromoJson.Parse(readBuffer.c_str()); + + if (mainMenuPromoJson.HasParseError()) + { + spdlog::error( + "Failed reading masterserver main menu promos response: encountered parse error \"{}\"", + rapidjson::GetParseError_En(mainMenuPromoJson.GetParseError())); + goto REQUEST_END_CLEANUP; + } + + if (!mainMenuPromoJson.IsObject()) + { + spdlog::error("Failed reading masterserver main menu promos response: root object is not an object"); + goto REQUEST_END_CLEANUP; + } + + if (mainMenuPromoJson.HasMember("error")) + { + spdlog::error("Failed reading masterserver response: got fastify error response"); + spdlog::error(readBuffer); + goto REQUEST_END_CLEANUP; + } + + if (!mainMenuPromoJson.HasMember("newInfo") || !mainMenuPromoJson["newInfo"].IsObject() || + !mainMenuPromoJson["newInfo"].HasMember("Title1") || !mainMenuPromoJson["newInfo"]["Title1"].IsString() || + !mainMenuPromoJson["newInfo"].HasMember("Title2") || !mainMenuPromoJson["newInfo"]["Title2"].IsString() || + !mainMenuPromoJson["newInfo"].HasMember("Title3") || !mainMenuPromoJson["newInfo"]["Title3"].IsString() || + + !mainMenuPromoJson.HasMember("largeButton") || !mainMenuPromoJson["largeButton"].IsObject() || + !mainMenuPromoJson["largeButton"].HasMember("Title") || !mainMenuPromoJson["largeButton"]["Title"].IsString() || + !mainMenuPromoJson["largeButton"].HasMember("Text") || !mainMenuPromoJson["largeButton"]["Text"].IsString() || + !mainMenuPromoJson["largeButton"].HasMember("Url") || !mainMenuPromoJson["largeButton"]["Url"].IsString() || + !mainMenuPromoJson["largeButton"].HasMember("ImageIndex") || + !mainMenuPromoJson["largeButton"]["ImageIndex"].IsNumber() || + + !mainMenuPromoJson.HasMember("smallButton1") || !mainMenuPromoJson["smallButton1"].IsObject() || + !mainMenuPromoJson["smallButton1"].HasMember("Title") || !mainMenuPromoJson["smallButton1"]["Title"].IsString() || + !mainMenuPromoJson["smallButton1"].HasMember("Url") || !mainMenuPromoJson["smallButton1"]["Url"].IsString() || + !mainMenuPromoJson["smallButton1"].HasMember("ImageIndex") || + !mainMenuPromoJson["smallButton1"]["ImageIndex"].IsNumber() || + + !mainMenuPromoJson.HasMember("smallButton2") || !mainMenuPromoJson["smallButton2"].IsObject() || + !mainMenuPromoJson["smallButton2"].HasMember("Title") || !mainMenuPromoJson["smallButton2"]["Title"].IsString() || + !mainMenuPromoJson["smallButton2"].HasMember("Url") || !mainMenuPromoJson["smallButton2"]["Url"].IsString() || + !mainMenuPromoJson["smallButton2"].HasMember("ImageIndex") || + !mainMenuPromoJson["smallButton2"]["ImageIndex"].IsNumber()) + { + spdlog::error("Failed reading masterserver main menu promos response: malformed json object"); + goto REQUEST_END_CLEANUP; + } + + m_sMainMenuPromoData.newInfoTitle1 = mainMenuPromoJson["newInfo"]["Title1"].GetString(); + m_sMainMenuPromoData.newInfoTitle2 = mainMenuPromoJson["newInfo"]["Title2"].GetString(); + m_sMainMenuPromoData.newInfoTitle3 = mainMenuPromoJson["newInfo"]["Title3"].GetString(); + + m_sMainMenuPromoData.largeButtonTitle = mainMenuPromoJson["largeButton"]["Title"].GetString(); + m_sMainMenuPromoData.largeButtonText = mainMenuPromoJson["largeButton"]["Text"].GetString(); + m_sMainMenuPromoData.largeButtonUrl = mainMenuPromoJson["largeButton"]["Url"].GetString(); + m_sMainMenuPromoData.largeButtonImageIndex = mainMenuPromoJson["largeButton"]["ImageIndex"].GetInt(); + + m_sMainMenuPromoData.smallButton1Title = mainMenuPromoJson["smallButton1"]["Title"].GetString(); + m_sMainMenuPromoData.smallButton1Url = mainMenuPromoJson["smallButton1"]["Url"].GetString(); + m_sMainMenuPromoData.smallButton1ImageIndex = mainMenuPromoJson["smallButton1"]["ImageIndex"].GetInt(); + + m_sMainMenuPromoData.smallButton2Title = mainMenuPromoJson["smallButton2"]["Title"].GetString(); + m_sMainMenuPromoData.smallButton2Url = mainMenuPromoJson["smallButton2"]["Url"].GetString(); + m_sMainMenuPromoData.smallButton2ImageIndex = mainMenuPromoJson["smallButton2"]["ImageIndex"].GetInt(); + + m_bHasMainMenuPromoData = true; + } + else + { + spdlog::error("Failed requesting main menu promos: error {}", curl_easy_strerror(result)); + m_bSuccessfullyConnected = false; + } + + REQUEST_END_CLEANUP: + // nothing lol + curl_easy_cleanup(curl); + }); + + requestThread.detach(); +} + +void MasterServerManager::AuthenticateWithOwnServer(const char* uid, const char* playerToken) +{ + // dont wait, just stop if we're trying to do 2 auth requests at once + if (m_bAuthenticatingWithGameServer || g_pVanillaCompatibility->GetVanillaCompatibility()) + return; + + m_bAuthenticatingWithGameServer = true; + m_bScriptAuthenticatingWithGameServer = true; + m_bSuccessfullyAuthenticatedWithGameServer = false; + m_sAuthFailureReason = "Authentication Failed"; + + std::string uidStr(uid); + std::string tokenStr(playerToken); + + std::thread requestThread( + [this, uidStr, tokenStr]() + { + CURL* curl = curl_easy_init(); + SetCommonHttpClientOptions(curl); + + std::string readBuffer; + curl_easy_setopt( + curl, + CURLOPT_URL, + fmt::format("{}/client/auth_with_self?id={}&playerToken={}", Cvar_ns_masterserver_hostname->GetString(), uidStr, tokenStr) + .c_str()); + curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST"); + curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); + + CURLcode result = curl_easy_perform(curl); + + if (result == CURLcode::CURLE_OK) + { + m_bSuccessfullyConnected = true; + + rapidjson_document authInfoJson; + authInfoJson.Parse(readBuffer.c_str()); + + if (authInfoJson.HasParseError()) + { + spdlog::error( + "Failed reading masterserver authentication response: encountered parse error \"{}\"", + rapidjson::GetParseError_En(authInfoJson.GetParseError())); + goto REQUEST_END_CLEANUP; + } + + if (!authInfoJson.IsObject()) + { + spdlog::error("Failed reading masterserver authentication response: root object is not an object"); + goto REQUEST_END_CLEANUP; + } + + if (authInfoJson.HasMember("error")) + { + spdlog::error("Failed reading masterserver response: got fastify error response"); + spdlog::error(readBuffer); + + if (authInfoJson["error"].HasMember("msg")) + m_sAuthFailureReason = authInfoJson["error"]["msg"].GetString(); + else if (authInfoJson["error"].HasMember("enum")) + m_sAuthFailureReason = authInfoJson["error"]["enum"].GetString(); + else + m_sAuthFailureReason = "No error message provided"; + + goto REQUEST_END_CLEANUP; + } + + if (!authInfoJson["success"].IsTrue()) + { + spdlog::error("Authentication with masterserver failed: \"success\" is not true"); + goto REQUEST_END_CLEANUP; + } + + if (!authInfoJson.HasMember("success") || !authInfoJson.HasMember("id") || !authInfoJson["id"].IsString() || + !authInfoJson.HasMember("authToken") || !authInfoJson["authToken"].IsString() || + !authInfoJson.HasMember("persistentData") || !authInfoJson["persistentData"].IsArray()) + { + spdlog::error("Failed reading masterserver authentication response: malformed json object"); + goto REQUEST_END_CLEANUP; + } + + RemoteAuthData newAuthData {}; + strncpy_s(newAuthData.uid, sizeof(newAuthData.uid), authInfoJson["id"].GetString(), sizeof(newAuthData.uid) - 1); + + newAuthData.pdataSize = authInfoJson["persistentData"].GetArray().Size(); + newAuthData.pdata = new char[newAuthData.pdataSize]; + // memcpy(newAuthData.pdata, authInfoJson["persistentData"].GetString(), newAuthData.pdataSize); + + int i = 0; + // note: persistentData is a uint8array because i had problems getting strings to behave, it sucks but it's just how it be + // unfortunately potentially refactor later + for (auto& byte : authInfoJson["persistentData"].GetArray()) + { + if (!byte.IsUint() || byte.GetUint() > 255) + { + spdlog::error("Failed reading masterserver authentication response: malformed json object"); + goto REQUEST_END_CLEANUP; + } + + newAuthData.pdata[i++] = static_cast(byte.GetUint()); + } + + std::lock_guard guard(g_pServerAuthentication->m_AuthDataMutex); + g_pServerAuthentication->m_RemoteAuthenticationData.clear(); + g_pServerAuthentication->m_RemoteAuthenticationData.insert( + std::make_pair(authInfoJson["authToken"].GetString(), newAuthData)); + + m_bSuccessfullyAuthenticatedWithGameServer = true; + } + else + { + spdlog::error("Failed authenticating with own server: error {}", curl_easy_strerror(result)); + m_bSuccessfullyConnected = false; + m_bSuccessfullyAuthenticatedWithGameServer = false; + m_bScriptAuthenticatingWithGameServer = false; + } + + REQUEST_END_CLEANUP: + m_bAuthenticatingWithGameServer = false; + m_bScriptAuthenticatingWithGameServer = false; + + if (m_bNewgameAfterSelfAuth) + { + // pretty sure this is threadsafe? + Cbuf_AddText(Cbuf_GetCurrentPlayer(), "ns_end_reauth_and_leave_to_lobby", cmd_source_t::kCommandSrcCode); + m_bNewgameAfterSelfAuth = false; + } + + curl_easy_cleanup(curl); + }); + + requestThread.detach(); +} + +void MasterServerManager::AuthenticateWithServer(const char* uid, const char* playerToken, RemoteServerInfo server, const char* password) +{ + // dont wait, just stop if we're trying to do 2 auth requests at once + if (m_bAuthenticatingWithGameServer || g_pVanillaCompatibility->GetVanillaCompatibility()) + return; + + m_bAuthenticatingWithGameServer = true; + m_bScriptAuthenticatingWithGameServer = true; + m_bSuccessfullyAuthenticatedWithGameServer = false; + m_sAuthFailureReason = "Authentication Failed"; + + std::string uidStr(uid); + std::string tokenStr(playerToken); + std::string serverIdStr(server.id); + std::string passwordStr(password); + + std::thread requestThread( + [this, uidStr, tokenStr, serverIdStr, passwordStr, server]() + { + // esnure that any persistence saving is done, so we know masterserver has newest + while (m_bSavingPersistentData) + Sleep(100); + + spdlog::info("Attempting authentication with server of id \"{}\"", serverIdStr); + + CURL* curl = curl_easy_init(); + SetCommonHttpClientOptions(curl); + + std::string readBuffer; + curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST"); + curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); + + { + char* escapedPassword = curl_easy_escape(curl, passwordStr.c_str(), passwordStr.length()); + + curl_easy_setopt( + curl, + CURLOPT_URL, + fmt::format( + "{}/client/auth_with_server?id={}&playerToken={}&server={}&password={}", + Cvar_ns_masterserver_hostname->GetString(), + uidStr, + tokenStr, + serverIdStr, + escapedPassword) + .c_str()); + + curl_free(escapedPassword); + } + + CURLcode result = curl_easy_perform(curl); + + if (result == CURLcode::CURLE_OK) + { + m_bSuccessfullyConnected = true; + + rapidjson_document connectionInfoJson; + connectionInfoJson.Parse(readBuffer.c_str()); + + if (connectionInfoJson.HasParseError()) + { + spdlog::error( + "Failed reading masterserver authentication response: encountered parse error \"{}\"", + rapidjson::GetParseError_En(connectionInfoJson.GetParseError())); + goto REQUEST_END_CLEANUP; + } + + if (!connectionInfoJson.IsObject()) + { + spdlog::error("Failed reading masterserver authentication response: root object is not an object"); + goto REQUEST_END_CLEANUP; + } + + if (connectionInfoJson.HasMember("error")) + { + spdlog::error("Failed reading masterserver response: got fastify error response"); + spdlog::error(readBuffer); + + if (connectionInfoJson["error"].HasMember("msg")) + m_sAuthFailureReason = connectionInfoJson["error"]["msg"].GetString(); + else if (connectionInfoJson["error"].HasMember("enum")) + m_sAuthFailureReason = connectionInfoJson["error"]["enum"].GetString(); + else + m_sAuthFailureReason = "No error message provided"; + + goto REQUEST_END_CLEANUP; + } + + if (!connectionInfoJson["success"].IsTrue()) + { + spdlog::error("Authentication with masterserver failed: \"success\" is not true"); + goto REQUEST_END_CLEANUP; + } + + if (!connectionInfoJson.HasMember("success") || !connectionInfoJson.HasMember("ip") || + !connectionInfoJson["ip"].IsString() || !connectionInfoJson.HasMember("port") || + !connectionInfoJson["port"].IsNumber() || !connectionInfoJson.HasMember("authToken") || + !connectionInfoJson["authToken"].IsString()) + { + spdlog::error("Failed reading masterserver authentication response: malformed json object"); + goto REQUEST_END_CLEANUP; + } + + m_pendingConnectionInfo.ip.S_un.S_addr = inet_addr(connectionInfoJson["ip"].GetString()); + m_pendingConnectionInfo.port = (unsigned short)connectionInfoJson["port"].GetUint(); + + strncpy_s( + m_pendingConnectionInfo.authToken, + sizeof(m_pendingConnectionInfo.authToken), + connectionInfoJson["authToken"].GetString(), + sizeof(m_pendingConnectionInfo.authToken) - 1); + + m_bHasPendingConnectionInfo = true; + m_bSuccessfullyAuthenticatedWithGameServer = true; + + m_currentServer = server; + m_sCurrentServerPassword = passwordStr; + } + else + { + spdlog::error("Failed authenticating with server: error {}", curl_easy_strerror(result)); + m_bSuccessfullyConnected = false; + m_bSuccessfullyAuthenticatedWithGameServer = false; + m_bScriptAuthenticatingWithGameServer = false; + } + + REQUEST_END_CLEANUP: + m_bAuthenticatingWithGameServer = false; + m_bScriptAuthenticatingWithGameServer = false; + curl_easy_cleanup(curl); + }); + + requestThread.detach(); +} + +void MasterServerManager::WritePlayerPersistentData(const char* playerId, const char* pdata, size_t pdataSize) +{ + // still call this if we don't have a server id, since lobbies that aren't port forwarded need to be able to call it + m_bSavingPersistentData = true; + if (!pdataSize) + { + spdlog::warn("attempted to write pdata of size 0!"); + return; + } + + std::string strPlayerId(playerId); + std::string strPdata(pdata, pdataSize); + + std::thread requestThread( + [this, strPlayerId, strPdata, pdataSize] + { + CURL* curl = curl_easy_init(); + SetCommonHttpClientOptions(curl); + + std::string readBuffer; + curl_easy_setopt( + curl, + CURLOPT_URL, + fmt::format( + "{}/accounts/write_persistence?id={}&serverId={}", + Cvar_ns_masterserver_hostname->GetString(), + strPlayerId, + m_sOwnServerId) + .c_str()); + curl_easy_setopt(curl, CURLOPT_POST, 1L); + curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); + + curl_mime* mime = curl_mime_init(curl); + curl_mimepart* part = curl_mime_addpart(mime); + + curl_mime_data(part, strPdata.c_str(), pdataSize); + curl_mime_name(part, "pdata"); + curl_mime_filename(part, "file.pdata"); + curl_mime_type(part, "application/octet-stream"); + + curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime); + + CURLcode result = curl_easy_perform(curl); + + if (result == CURLcode::CURLE_OK) + m_bSuccessfullyConnected = true; + else + m_bSuccessfullyConnected = false; + + curl_easy_cleanup(curl); + + m_bSavingPersistentData = false; + }); + + requestThread.detach(); +} + +void MasterServerManager::ProcessConnectionlessPacketSigreq1(std::string data) +{ + rapidjson_document obj; + obj.Parse(data); + + if (obj.HasParseError()) + { + // note: it's okay to print the data as-is since we've already checked that it actually came from Atlas + spdlog::error("invalid Atlas connectionless packet request ({}): {}", data, GetParseError_En(obj.GetParseError())); + return; + } + + if (!obj.HasMember("type") || !obj["type"].IsString()) + { + spdlog::error("invalid Atlas connectionless packet request ({}): missing type", data); + return; + } + + std::string type = obj["type"].GetString(); + + if (type == "connect") + { + if (!obj.HasMember("token") || !obj["token"].IsString()) + { + spdlog::error("failed to handle Atlas connect request: missing or invalid connection token field"); + return; + } + std::string token = obj["token"].GetString(); + + if (!m_handledServerConnections.contains(token)) + m_handledServerConnections.insert(token); + else + return; // already handled + + spdlog::info("handling Atlas connect request {}", data); + + if (!obj.HasMember("uid") || !obj["uid"].IsUint64()) + { + spdlog::error("failed to handle Atlas connect request {}: missing or invalid uid field", token); + return; + } + uint64_t uid = obj["uid"].GetUint64(); + + std::string username; + if (obj.HasMember("username") && obj["username"].IsString()) + username = obj["username"].GetString(); + + std::string reject; + if (!g_pBanSystem->IsUIDAllowed(uid)) + reject = "Banned from this server."; + + std::string pdata; + if (reject == "") + { + spdlog::info("getting pdata for connection {} (uid={} username={})", token, uid, username); + + CURL* curl = curl_easy_init(); + SetCommonHttpClientOptions(curl); + + curl_easy_setopt( + curl, + CURLOPT_URL, + fmt::format("{}/server/connect?serverId={}&token={}", Cvar_ns_masterserver_hostname->GetString(), m_sOwnServerId, token) + .c_str()); + + curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, &pdata); + + CURLcode result = curl_easy_perform(curl); + if (result != CURLcode::CURLE_OK) + { + spdlog::error("failed to make Atlas connect pdata request {}: {}", token, curl_easy_strerror(result)); + curl_easy_cleanup(curl); + return; + } + + long respStatus = -1; + curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, &respStatus); + + curl_easy_cleanup(curl); + + if (respStatus != 200) + { + rapidjson_document obj; + obj.Parse(pdata.c_str()); + + if (!obj.HasParseError() && obj.HasMember("error") && obj["error"].IsObject()) + spdlog::error( + "failed to make Atlas connect pdata request {}: response status {}, error: {} ({})", + token, + respStatus, + ((obj["error"].HasMember("enum") && obj["error"]["enum"].IsString()) ? obj["error"]["enum"].GetString() : ""), + ((obj["error"].HasMember("msg") && obj["error"]["msg"].IsString()) ? obj["error"]["msg"].GetString() : "")); + else + spdlog::error("failed to make Atlas connect pdata request {}: response status {}", token, respStatus); + return; + } + + if (!pdata.length()) + { + spdlog::error("failed to make Atlas connect pdata request {}: pdata response is empty", token); + return; + } + + if (pdata.length() > PERSISTENCE_MAX_SIZE) + { + spdlog::error( + "failed to make Atlas connect pdata request {}: pdata is too large (max={} len={})", + token, + PERSISTENCE_MAX_SIZE, + pdata.length()); + return; + } + } + + if (reject == "") + spdlog::info("accepting connection {} (uid={} username={}) with {} bytes of pdata", token, uid, username, pdata.length()); + else + spdlog::info("rejecting connection {} (uid={} username={}) with reason \"{}\"", token, uid, username, reject); + + if (reject == "") + g_pServerAuthentication->AddRemotePlayer(token, uid, username, pdata); + + { + CURL* curl = curl_easy_init(); + SetCommonHttpClientOptions(curl); + + char* rejectEnc = curl_easy_escape(curl, reject.c_str(), reject.length()); + if (!rejectEnc) + { + spdlog::error("failed to handle Atlas connect request {}: failed to escape reject", token); + return; + } + curl_easy_setopt( + curl, + CURLOPT_URL, + fmt::format( + "{}/server/connect?serverId={}&token={}&reject={}", + Cvar_ns_masterserver_hostname->GetString(), + m_sOwnServerId, + token, + rejectEnc) + .c_str()); + curl_free(rejectEnc); + + // note: we don't actually have any POST data, so we can't use CURLOPT_POST or the behavior is undefined (e.g., hangs in wine) + curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST"); + + std::string buf; + curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, &buf); + + CURLcode result = curl_easy_perform(curl); + if (result != CURLcode::CURLE_OK) + { + spdlog::error("failed to respond to Atlas connect request {}: {}", token, curl_easy_strerror(result)); + curl_easy_cleanup(curl); + return; + } + + long respStatus = -1; + curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, &respStatus); + + curl_easy_cleanup(curl); + + if (respStatus != 200) + { + rapidjson_document obj; + obj.Parse(buf.c_str()); + + if (!obj.HasParseError() && obj.HasMember("error") && obj["error"].IsObject()) + spdlog::error( + "failed to respond to Atlas connect request {}: response status {}, error: {} ({})", + token, + respStatus, + ((obj["error"].HasMember("enum") && obj["error"]["enum"].IsString()) ? obj["error"]["enum"].GetString() : ""), + ((obj["error"].HasMember("msg") && obj["error"]["msg"].IsString()) ? obj["error"]["msg"].GetString() : "")); + else + spdlog::error("failed to respond to Atlas connect request {}: response status {}", token, respStatus); + return; + } + } + + return; + } + + spdlog::error("invalid Atlas connectionless packet request: unknown type {}", type); +} + +void ConCommand_ns_fetchservers(const CCommand& args) +{ + g_pMasterServerManager->RequestServerList(); +} + +MasterServerManager::MasterServerManager() : m_pendingConnectionInfo {}, m_sOwnServerId {""}, m_sOwnClientAuthToken {""} {} + +ON_DLL_LOAD_RELIESON("engine.dll", MasterServer, (ConCommand, ServerPresence), (CModule module)) +{ + g_pMasterServerManager = new MasterServerManager; + + Cvar_ns_masterserver_hostname = new ConVar("ns_masterserver_hostname", "127.0.0.1", FCVAR_NONE, ""); + Cvar_ns_curl_log_enable = new ConVar("ns_curl_log_enable", "0", FCVAR_NONE, "Whether curl should log to the console"); + + RegisterConCommand("ns_fetchservers", ConCommand_ns_fetchservers, "Fetch all servers from the masterserver", FCVAR_CLIENTDLL); + + MasterServerPresenceReporter* presenceReporter = new MasterServerPresenceReporter; + g_pServerPresence->AddPresenceReporter(presenceReporter); +} + +void MasterServerPresenceReporter::CreatePresence(const ServerPresence* pServerPresence) +{ + m_nNumRegistrationAttempts = 0; +} + +void MasterServerPresenceReporter::ReportPresence(const ServerPresence* pServerPresence) +{ + // make a copy of presence for multithreading purposes + ServerPresence threadedPresence(pServerPresence); + + if (!*g_pMasterServerManager->m_sOwnServerId) + { + // Don't try if we've reached the max registration attempts. + // In the future, we should probably allow servers to re-authenticate after a while if the MS was down. + if (m_nNumRegistrationAttempts >= MAX_REGISTRATION_ATTEMPTS) + { + return; + } + + // Make sure to wait til the cooldown is over for DUPLICATE_SERVER failures. + if (Plat_FloatTime() < m_fNextAddServerAttemptTime) + { + return; + } + + // If we're not running any InternalAddServer() attempt in the background. + if (!addServerFuture.valid()) + { + // Launch an attempt to add the local server to the master server. + InternalAddServer(pServerPresence); + } + } + else + { + // If we're not running any InternalUpdateServer() attempt in the background. + if (!updateServerFuture.valid()) + { + // Launch an attempt to update the local server on the master server. + InternalUpdateServer(pServerPresence); + } + } +} + +void MasterServerPresenceReporter::DestroyPresence(const ServerPresence* pServerPresence) +{ + // Don't call this if we don't have a server id. + if (!*g_pMasterServerManager->m_sOwnServerId) + { + return; + } + + // Not bothering with better thread safety in this case since DestroyPresence() is called when the game is shutting down. + *g_pMasterServerManager->m_sOwnServerId = 0; + + std::thread requestThread( + [this] + { + CURL* curl = curl_easy_init(); + SetCommonHttpClientOptions(curl); + + std::string readBuffer; + curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "DELETE"); + curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); + curl_easy_setopt( + curl, + CURLOPT_URL, + fmt::format( + "{}/server/remove_server?id={}", Cvar_ns_masterserver_hostname->GetString(), g_pMasterServerManager->m_sOwnServerId) + .c_str()); + + CURLcode result = curl_easy_perform(curl); + curl_easy_cleanup(curl); + }); + + requestThread.detach(); +} + +void MasterServerPresenceReporter::RunFrame(double flCurrentTime, const ServerPresence* pServerPresence) +{ + // Check if we're already running an InternalAddServer() call in the background. + // If so, grab the result if it's ready. + if (addServerFuture.valid()) + { + std::future_status status = addServerFuture.wait_for(0ms); + if (status != std::future_status::ready) + { + // Still running, no need to do anything. + return; + } + + // Check the result. + auto resultData = addServerFuture.get(); + + g_pMasterServerManager->m_bSuccessfullyConnected = resultData.result != MasterServerReportPresenceResult::FailedNoConnect; + + switch (resultData.result) + { + case MasterServerReportPresenceResult::Success: + // Copy over the server id and auth token granted by the MS. + strncpy_s( + g_pMasterServerManager->m_sOwnServerId, + sizeof(g_pMasterServerManager->m_sOwnServerId), + resultData.id.value().c_str(), + sizeof(g_pMasterServerManager->m_sOwnServerId) - 1); + strncpy_s( + g_pMasterServerManager->m_sOwnServerAuthToken, + sizeof(g_pMasterServerManager->m_sOwnServerAuthToken), + resultData.serverAuthToken.value().c_str(), + sizeof(g_pMasterServerManager->m_sOwnServerAuthToken) - 1); + break; + case MasterServerReportPresenceResult::FailedNoRetry: + case MasterServerReportPresenceResult::FailedNoConnect: + // If we failed to connect to the master server, or failed with no retry, stop trying. + m_nNumRegistrationAttempts = MAX_REGISTRATION_ATTEMPTS; + break; + case MasterServerReportPresenceResult::Failed: + ++m_nNumRegistrationAttempts; + break; + case MasterServerReportPresenceResult::FailedDuplicateServer: + ++m_nNumRegistrationAttempts; + // Wait at least twenty seconds until we re-attempt to add the server. + m_fNextAddServerAttemptTime = Plat_FloatTime() + 20.0f; + break; + } + + if (m_nNumRegistrationAttempts >= MAX_REGISTRATION_ATTEMPTS) + { + spdlog::log( + IsDedicatedServer() ? spdlog::level::level_enum::err : spdlog::level::level_enum::warn, + "Reached max ms server registration attempts."); + } + } + else if (updateServerFuture.valid()) + { + // Check if the InternalUpdateServer() call completed. + std::future_status status = updateServerFuture.wait_for(0ms); + if (status != std::future_status::ready) + { + // Still running, no need to do anything. + return; + } + + auto resultData = updateServerFuture.get(); + if (resultData.result == MasterServerReportPresenceResult::Success) + { + if (resultData.id) + { + strncpy_s( + g_pMasterServerManager->m_sOwnServerId, + sizeof(g_pMasterServerManager->m_sOwnServerId), + resultData.id.value().c_str(), + sizeof(g_pMasterServerManager->m_sOwnServerId) - 1); + } + + if (resultData.serverAuthToken) + { + strncpy_s( + g_pMasterServerManager->m_sOwnServerAuthToken, + sizeof(g_pMasterServerManager->m_sOwnServerAuthToken), + resultData.serverAuthToken.value().c_str(), + sizeof(g_pMasterServerManager->m_sOwnServerAuthToken) - 1); + } + } + } +} + +void MasterServerPresenceReporter::InternalAddServer(const ServerPresence* pServerPresence) +{ + const ServerPresence threadedPresence(pServerPresence); + // Never call this with an ongoing InternalAddServer() call. + assert(!addServerFuture.valid()); + + g_pMasterServerManager->m_sOwnServerId[0] = 0; + g_pMasterServerManager->m_sOwnServerAuthToken[0] = 0; + + std::string modInfo = g_pMasterServerManager->m_sOwnModInfoJson; + std::string hostname = Cvar_ns_masterserver_hostname->GetString(); + + spdlog::info("Attempting to register the local server to the master server."); + + addServerFuture = std::async( + std::launch::async, + [threadedPresence, modInfo, hostname, pServerPresence] + { + CURL* curl = curl_easy_init(); + SetCommonHttpClientOptions(curl); + + std::string readBuffer; + curl_easy_setopt(curl, CURLOPT_POST, 1L); + curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); + + curl_mime* mime = curl_mime_init(curl); + curl_mimepart* part = curl_mime_addpart(mime); + + // Lambda to quickly cleanup resources and return a value. + auto ReturnCleanup = + [curl, mime](MasterServerReportPresenceResult result, const char* id = "", const char* serverAuthToken = "") + { + curl_easy_cleanup(curl); + curl_mime_free(mime); + + MasterServerPresenceReporter::ReportPresenceResultData data; + data.result = result; + data.id = id; + data.serverAuthToken = serverAuthToken; + + return data; + }; + + // don't log errors if we wouldn't actually show up in the server list anyway (stop tickets) + // except for dedis, for which this error logging is actually pretty important + bool shouldLogError = IsDedicatedServer() || (!strstr(pServerPresence->m_MapName, "mp_lobby") && + strstr(pServerPresence->m_PlaylistName, "private_match")); + + curl_mime_data(part, modInfo.c_str(), modInfo.size()); + curl_mime_name(part, "modinfo"); + curl_mime_filename(part, "modinfo.json"); + curl_mime_type(part, "application/json"); + + curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime); + + // format every paramter because computers hate me + { + char* nameEscaped = curl_easy_escape(curl, threadedPresence.m_sServerName.c_str(), 0); + char* descEscaped = curl_easy_escape(curl, threadedPresence.m_sServerDesc.c_str(), 0); + char* mapEscaped = curl_easy_escape(curl, threadedPresence.m_MapName, 0); + char* playlistEscaped = curl_easy_escape(curl, threadedPresence.m_PlaylistName, 0); + char* passwordEscaped = curl_easy_escape(curl, threadedPresence.m_Password, 0); + + curl_easy_setopt( + curl, + CURLOPT_URL, + fmt::format( + "{}/server/" + "add_server?port={}&authPort=udp&name={}&description={}&map={}&playlist={}&maxPlayers={}&password={}", + hostname.c_str(), + threadedPresence.m_iPort, + nameEscaped, + descEscaped, + mapEscaped, + playlistEscaped, + threadedPresence.m_iMaxPlayers, + passwordEscaped) + .c_str()); + + curl_free(nameEscaped); + curl_free(descEscaped); + curl_free(mapEscaped); + curl_free(playlistEscaped); + curl_free(passwordEscaped); + } + + CURLcode result = curl_easy_perform(curl); + + if (result == CURLcode::CURLE_OK) + { + rapidjson_document serverAddedJson; + serverAddedJson.Parse(readBuffer.c_str()); + + // If we could not parse the JSON or it isn't an object, assume the MS is either wrong or we're completely out of date. + // No retry. + if (serverAddedJson.HasParseError()) + { + if (shouldLogError) + spdlog::error( + "Failed reading masterserver authentication response: encountered parse error \"{}\"", + rapidjson::GetParseError_En(serverAddedJson.GetParseError())); + return ReturnCleanup(MasterServerReportPresenceResult::FailedNoRetry); + } + + if (!serverAddedJson.IsObject()) + { + if (shouldLogError) + spdlog::error("Failed reading masterserver authentication response: root object is not an object"); + return ReturnCleanup(MasterServerReportPresenceResult::FailedNoRetry); + } + + if (serverAddedJson.HasMember("error")) + { + if (shouldLogError) + { + spdlog::error("Failed reading masterserver response: got fastify error response"); + spdlog::error(readBuffer); + } + + // If this is DUPLICATE_SERVER, we'll retry adding the server every 20 seconds. + // The master server will only update its internal server list and clean up dead servers on certain events. + // And then again, only if a player requests the server list after the cooldown (1 second by default), or a server is + // added/updated/removed. In any case this needs to be fixed in the master server rewrite. + if (serverAddedJson["error"].HasMember("enum") && + strcmp(serverAddedJson["error"]["enum"].GetString(), "DUPLICATE_SERVER") == 0) + { + if (shouldLogError) + spdlog::error("Cooling down while the master server cleans the dead server entry, if any."); + return ReturnCleanup(MasterServerReportPresenceResult::FailedDuplicateServer); + } + + // Retry until we reach max retries. + return ReturnCleanup(MasterServerReportPresenceResult::Failed); + } + + if (!serverAddedJson["success"].IsTrue()) + { + if (shouldLogError) + spdlog::error("Adding server to masterserver failed: \"success\" is not true"); + return ReturnCleanup(MasterServerReportPresenceResult::FailedNoRetry); + } + + if (!serverAddedJson.HasMember("id") || !serverAddedJson["id"].IsString() || + !serverAddedJson.HasMember("serverAuthToken") || !serverAddedJson["serverAuthToken"].IsString()) + { + if (shouldLogError) + spdlog::error("Failed reading masterserver response: malformed json object"); + return ReturnCleanup(MasterServerReportPresenceResult::FailedNoRetry); + } + + spdlog::info("Successfully registered the local server to the master server."); + return ReturnCleanup( + MasterServerReportPresenceResult::Success, + serverAddedJson["id"].GetString(), + serverAddedJson["serverAuthToken"].GetString()); + } + else + { + if (shouldLogError) + spdlog::error("Failed adding self to server list: error {}", curl_easy_strerror(result)); + return ReturnCleanup(MasterServerReportPresenceResult::FailedNoConnect); + } + }); +} + +void MasterServerPresenceReporter::InternalUpdateServer(const ServerPresence* pServerPresence) +{ + const ServerPresence threadedPresence(pServerPresence); + + // Never call this with an ongoing InternalUpdateServer() call. + assert(!updateServerFuture.valid()); + + const std::string serverId = g_pMasterServerManager->m_sOwnServerId; + const std::string hostname = Cvar_ns_masterserver_hostname->GetString(); + const std::string modinfo = g_pMasterServerManager->m_sOwnModInfoJson; + + updateServerFuture = std::async( + std::launch::async, + [threadedPresence, serverId, hostname, modinfo] + { + CURL* curl = curl_easy_init(); + SetCommonHttpClientOptions(curl); + + // Lambda to quickly cleanup resources and return a value. + auto ReturnCleanup = [curl](MasterServerReportPresenceResult result, const char* id = "", const char* serverAuthToken = "") + { + curl_easy_cleanup(curl); + + MasterServerPresenceReporter::ReportPresenceResultData data; + data.result = result; + + if (id != nullptr) + { + data.id = id; + } + + if (serverAuthToken != nullptr) + { + data.serverAuthToken = serverAuthToken; + } + + return data; + }; + + std::string readBuffer; + curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, "POST"); + curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, CurlWriteToStringBufferCallback); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, &readBuffer); + curl_easy_setopt(curl, CURLOPT_VERBOSE, 0L); + + // send all registration info so we have all necessary info to reregister our server if masterserver goes down, + // without a restart this isn't threadsafe :terror: + { + char* nameEscaped = curl_easy_escape(curl, threadedPresence.m_sServerName.c_str(), 0); + char* descEscaped = curl_easy_escape(curl, threadedPresence.m_sServerDesc.c_str(), 0); + char* mapEscaped = curl_easy_escape(curl, threadedPresence.m_MapName, 0); + char* playlistEscaped = curl_easy_escape(curl, threadedPresence.m_PlaylistName, 0); + char* passwordEscaped = curl_easy_escape(curl, threadedPresence.m_Password, 0); + + curl_easy_setopt( + curl, + CURLOPT_URL, + fmt::format( + "{}/server/" + "update_values?id={}&port={}&authPort=udp&name={}&description={}&map={}&playlist={}&playerCount={}&" + "maxPlayers={}&password={}", + hostname.c_str(), + serverId.c_str(), + threadedPresence.m_iPort, + nameEscaped, + descEscaped, + mapEscaped, + playlistEscaped, + threadedPresence.m_iPlayerCount, + threadedPresence.m_iMaxPlayers, + passwordEscaped) + .c_str()); + + curl_free(nameEscaped); + curl_free(descEscaped); + curl_free(mapEscaped); + curl_free(playlistEscaped); + curl_free(passwordEscaped); + } + + curl_mime* mime = curl_mime_init(curl); + curl_mimepart* part = curl_mime_addpart(mime); + + curl_mime_data(part, modinfo.c_str(), modinfo.size()); + curl_mime_name(part, "modinfo"); + curl_mime_filename(part, "modinfo.json"); + curl_mime_type(part, "application/json"); + + curl_easy_setopt(curl, CURLOPT_MIMEPOST, mime); + + CURLcode result = curl_easy_perform(curl); + + if (result == CURLcode::CURLE_OK) + { + rapidjson_document serverAddedJson; + serverAddedJson.Parse(readBuffer.c_str()); + + const char* updatedId = nullptr; + const char* updatedAuthToken = nullptr; + + if (!serverAddedJson.HasParseError() && serverAddedJson.IsObject()) + { + if (serverAddedJson.HasMember("id") && serverAddedJson["id"].IsString()) + { + updatedId = serverAddedJson["id"].GetString(); + } + + if (serverAddedJson.HasMember("serverAuthToken") && serverAddedJson["serverAuthToken"].IsString()) + { + updatedAuthToken = serverAddedJson["serverAuthToken"].GetString(); + } + } + + return ReturnCleanup(MasterServerReportPresenceResult::Success, updatedId, updatedAuthToken); + } + else + { + spdlog::warn("Heartbeat failed with error {}", curl_easy_strerror(result)); + return ReturnCleanup(MasterServerReportPresenceResult::Failed); + } + }); +} diff --git a/primedev/masterserver/masterserver.h b/primedev/masterserver/masterserver.h new file mode 100644 index 00000000..570db619 --- /dev/null +++ b/primedev/masterserver/masterserver.h @@ -0,0 +1,199 @@ +#pragma once + +#include "core/convar/convar.h" +#include "server/serverpresence.h" +#include +#include +#include +#include +#include + +extern ConVar* Cvar_ns_masterserver_hostname; +extern ConVar* Cvar_ns_curl_log_enable; + +struct RemoteModInfo +{ +public: + std::string Name; + std::string Version; +}; + +class RemoteServerInfo +{ +public: + char id[33]; // 32 bytes + nullterminator + + // server info + char name[64]; + std::string description; + char map[32]; + char playlist[16]; + char region[32]; + std::vector requiredMods; + + int playerCount; + int maxPlayers; + + // connection stuff + bool requiresPassword; + +public: + RemoteServerInfo( + const char* newId, + const char* newName, + const char* newDescription, + const char* newMap, + const char* newPlaylist, + const char* newRegion, + int newPlayerCount, + int newMaxPlayers, + bool newRequiresPassword); +}; + +struct RemoteServerConnectionInfo +{ +public: + char authToken[32]; + + in_addr ip; + unsigned short port; +}; + +struct MainMenuPromoData +{ +public: + std::string newInfoTitle1; + std::string newInfoTitle2; + std::string newInfoTitle3; + + std::string largeButtonTitle; + std::string largeButtonText; + std::string largeButtonUrl; + int largeButtonImageIndex; + + std::string smallButton1Title; + std::string smallButton1Url; + int smallButton1ImageIndex; + + std::string smallButton2Title; + std::string smallButton2Url; + int smallButton2ImageIndex; +}; + +class MasterServerManager +{ +private: + bool m_bRequestingServerList = false; + bool m_bAuthenticatingWithGameServer = false; + +public: + char m_sOwnServerId[33]; + char m_sOwnServerAuthToken[33]; + char m_sOwnClientAuthToken[33]; + + std::string m_sOwnModInfoJson; + + bool m_bOriginAuthWithMasterServerDone = false; + bool m_bOriginAuthWithMasterServerInProgress = false; + + bool m_bOriginAuthWithMasterServerSuccessful = false; + std::string m_sOriginAuthWithMasterServerErrorCode = ""; + std::string m_sOriginAuthWithMasterServerErrorMessage = ""; + + bool m_bSavingPersistentData = false; + + bool m_bScriptRequestingServerList = false; + bool m_bSuccessfullyConnected = true; + + bool m_bNewgameAfterSelfAuth = false; + bool m_bScriptAuthenticatingWithGameServer = false; + bool m_bSuccessfullyAuthenticatedWithGameServer = false; + std::string m_sAuthFailureReason {}; + + bool m_bHasPendingConnectionInfo = false; + RemoteServerConnectionInfo m_pendingConnectionInfo; + + std::vector m_vRemoteServers; + + bool m_bHasMainMenuPromoData = false; + MainMenuPromoData m_sMainMenuPromoData; + + std::optional m_currentServer; + std::string m_sCurrentServerPassword; + + std::unordered_set m_handledServerConnections; + +public: + MasterServerManager(); + + void ClearServerList(); + void RequestServerList(); + void RequestMainMenuPromos(); + void AuthenticateOriginWithMasterServer(const char* uid, const char* originToken); + void AuthenticateWithOwnServer(const char* uid, const char* playerToken); + void AuthenticateWithServer(const char* uid, const char* playerToken, RemoteServerInfo server, const char* password); + void WritePlayerPersistentData(const char* playerId, const char* pdata, size_t pdataSize); + void ProcessConnectionlessPacketSigreq1(std::string req); +}; + +extern MasterServerManager* g_pMasterServerManager; +extern ConVar* Cvar_ns_masterserver_hostname; + +/** Result returned in the std::future of a MasterServerPresenceReporter::ReportPresence() call. */ +enum class MasterServerReportPresenceResult +{ + // Adding this server to the MS was successful. + Success, + // We failed to add this server to the MS and should retry. + Failed, + // We failed to add this server to the MS and shouldn't retry. + FailedNoRetry, + // We failed to even reach the MS. + FailedNoConnect, + // We failed to add the server because an existing server with the same ip:port exists. + FailedDuplicateServer, +}; + +class MasterServerPresenceReporter : public ServerPresenceReporter +{ +public: + /** Full data returned in the std::future of a MasterServerPresenceReporter::ReportPresence() call. */ + struct ReportPresenceResultData + { + MasterServerReportPresenceResult result; + + std::optional id; + std::optional serverAuthToken; + }; + + const int MAX_REGISTRATION_ATTEMPTS = 5; + + // Called to initialise the master server presence reporter's state. + void CreatePresence(const ServerPresence* pServerPresence) override; + + // Run on an internal to either add the server to the MS or update it. + void ReportPresence(const ServerPresence* pServerPresence) override; + + // Called when we need to remove the server from the master server. + void DestroyPresence(const ServerPresence* pServerPresence) override; + + // Called every frame. + void RunFrame(double flCurrentTime, const ServerPresence* pServerPresence) override; + +protected: + // Contains the async logic to add the server to the MS. + void InternalAddServer(const ServerPresence* pServerPresence); + + // Contains the async logic to update the server on the MS. + void InternalUpdateServer(const ServerPresence* pServerPresence); + + // The future used for InternalAddServer() calls. + std::future addServerFuture; + + // The future used for InternalAddServer() calls. + std::future updateServerFuture; + + int m_nNumRegistrationAttempts; + + double m_fNextAddServerAttemptTime; +}; diff --git a/primedev/mods/autodownload/moddownloader.cpp b/primedev/mods/autodownload/moddownloader.cpp new file mode 100644 index 00000000..165399e3 --- /dev/null +++ b/primedev/mods/autodownload/moddownloader.cpp @@ -0,0 +1,638 @@ +#include "moddownloader.h" +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +ModDownloader* g_pModDownloader; + +ModDownloader::ModDownloader() +{ + spdlog::info("Mod downloader initialized"); + + // Initialise mods list URI + char* clachar = strstr(GetCommandLineA(), CUSTOM_MODS_URL_FLAG); + if (clachar) + { + std::string url; + int iFlagStringLength = strlen(CUSTOM_MODS_URL_FLAG); + std::string cla = std::string(clachar); + if (strncmp(cla.substr(iFlagStringLength, 1).c_str(), "\"", 1)) + { + int space = cla.find(" "); + url = cla.substr(iFlagStringLength, space - iFlagStringLength); + } + else + { + std::string quote = "\""; + int quote1 = cla.find(quote); + int quote2 = (cla.substr(quote1 + 1)).find(quote); + url = cla.substr(quote1 + 1, quote2); + } + spdlog::info("Found custom verified mods URL in command line argument: {}", url); + modsListUrl = strdup(url.c_str()); + } + else + { + spdlog::info("Custom verified mods URL not found in command line arguments, using default URL."); + modsListUrl = strdup(DEFAULT_MODS_LIST_URL); + } +} + +size_t WriteToString(void* ptr, size_t size, size_t count, void* stream) +{ + ((std::string*)stream)->append((char*)ptr, 0, size * count); + return size * count; +} + +void ModDownloader::FetchModsListFromAPI() +{ + std::thread requestThread( + [this]() + { + CURLcode result; + CURL* easyhandle; + rapidjson::Document verifiedModsJson; + std::string url = modsListUrl; + + curl_global_init(CURL_GLOBAL_ALL); + easyhandle = curl_easy_init(); + std::string readBuffer; + + // Fetching mods list from GitHub repository + curl_easy_setopt(easyhandle, CURLOPT_CUSTOMREQUEST, "GET"); + curl_easy_setopt(easyhandle, CURLOPT_TIMEOUT, 30L); + curl_easy_setopt(easyhandle, CURLOPT_URL, url.c_str()); + curl_easy_setopt(easyhandle, CURLOPT_FAILONERROR, 1L); + curl_easy_setopt(easyhandle, CURLOPT_WRITEDATA, &readBuffer); + curl_easy_setopt(easyhandle, CURLOPT_WRITEFUNCTION, WriteToString); + result = curl_easy_perform(easyhandle); + + if (result == CURLcode::CURLE_OK) + { + spdlog::info("Mods list successfully fetched."); + } + else + { + spdlog::error("Fetching mods list failed: {}", curl_easy_strerror(result)); + goto REQUEST_END_CLEANUP; + } + + // Load mods list into local state + spdlog::info("Loading mods configuration..."); + verifiedModsJson.Parse(readBuffer); + for (auto i = verifiedModsJson.MemberBegin(); i != verifiedModsJson.MemberEnd(); ++i) + { + std::string name = i->name.GetString(); + std::string dependency = i->value["DependencyPrefix"].GetString(); + + std::unordered_map modVersions; + rapidjson::Value& versions = i->value["Versions"]; + assert(versions.IsArray()); + for (auto& attribute : versions.GetArray()) + { + assert(attribute.IsObject()); + std::string version = attribute["Version"].GetString(); + std::string checksum = attribute["Checksum"].GetString(); + modVersions.insert({version, {.checksum = checksum}}); + } + + VerifiedModDetails modConfig = {.dependencyPrefix = dependency, .versions = modVersions}; + verifiedMods.insert({name, modConfig}); + spdlog::info("==> Loaded configuration for mod \"" + name + "\""); + } + + spdlog::info("Done loading verified mods list."); + + REQUEST_END_CLEANUP: + curl_easy_cleanup(easyhandle); + }); + requestThread.detach(); +} + +size_t WriteData(void* ptr, size_t size, size_t nmemb, FILE* stream) +{ + size_t written; + written = fwrite(ptr, size, nmemb, stream); + return written; +} + +int ModDownloader::ModFetchingProgressCallback( + void* ptr, curl_off_t totalDownloadSize, curl_off_t finishedDownloadSize, curl_off_t totalToUpload, curl_off_t nowUploaded) +{ + if (totalDownloadSize != 0 && finishedDownloadSize != 0) + { + ModDownloader* instance = static_cast(ptr); + auto currentDownloadProgress = roundf(static_cast(finishedDownloadSize) / totalDownloadSize * 100); + instance->modState.progress = finishedDownloadSize; + instance->modState.total = totalDownloadSize; + instance->modState.ratio = currentDownloadProgress; + } + + return 0; +} + +std::optional ModDownloader::FetchModFromDistantStore(std::string_view modName, std::string_view modVersion) +{ + // Retrieve mod prefix from local mods list, or use mod name as mod prefix if bypass flag is set + std::string modPrefix = strstr(GetCommandLineA(), VERIFICATION_FLAG) ? modName.data() : verifiedMods[modName.data()].dependencyPrefix; + // Build archive distant URI + std::string archiveName = std::format("{}-{}.zip", modPrefix, modVersion.data()); + std::string url = STORE_URL + archiveName; + spdlog::info(std::format("Fetching mod archive from {}", url)); + + // Download destination + std::filesystem::path downloadPath = std::filesystem::temp_directory_path() / archiveName; + spdlog::info(std::format("Downloading archive to {}", downloadPath.generic_string())); + + // Update state + modState.state = DOWNLOADING; + + // Download the actual archive + bool failed = false; + FILE* fp = fopen(downloadPath.generic_string().c_str(), "wb"); + CURLcode result; + CURL* easyhandle; + easyhandle = curl_easy_init(); + + curl_easy_setopt(easyhandle, CURLOPT_URL, url.data()); + curl_easy_setopt(easyhandle, CURLOPT_FAILONERROR, 1L); + curl_easy_setopt(easyhandle, CURLOPT_WRITEDATA, fp); + curl_easy_setopt(easyhandle, CURLOPT_WRITEFUNCTION, WriteData); + curl_easy_setopt(easyhandle, CURLOPT_NOPROGRESS, 0L); + curl_easy_setopt(easyhandle, CURLOPT_XFERINFOFUNCTION, ModDownloader::ModFetchingProgressCallback); + curl_easy_setopt(easyhandle, CURLOPT_XFERINFODATA, this); + result = curl_easy_perform(easyhandle); + + if (result == CURLcode::CURLE_OK) + { + spdlog::info("Mod archive successfully fetched."); + goto REQUEST_END_CLEANUP; + } + else + { + spdlog::error("Fetching mod archive failed: {}", curl_easy_strerror(result)); + failed = true; + goto REQUEST_END_CLEANUP; + } + +REQUEST_END_CLEANUP: + curl_easy_cleanup(easyhandle); + fclose(fp); + return failed ? std::optional() : std::optional(downloadPath); +} + +bool ModDownloader::IsModLegit(fs::path modPath, std::string_view expectedChecksum) +{ + if (strstr(GetCommandLineA(), VERIFICATION_FLAG)) + { + spdlog::info("Bypassing mod verification due to flag set up."); + return true; + } + + // Update state + modState.state = CHECKSUMING; + + NTSTATUS status; + BCRYPT_ALG_HANDLE algorithmHandle = NULL; + BCRYPT_HASH_HANDLE hashHandle = NULL; + std::vector hash; + DWORD hashLength = 0; + DWORD resultLength = 0; + std::stringstream ss; + + constexpr size_t bufferSize {1 << 12}; + std::vector buffer(bufferSize, '\0'); + std::ifstream fp(modPath.generic_string(), std::ios::binary); + + // Open an algorithm handle + // This sample passes BCRYPT_HASH_REUSABLE_FLAG with BCryptAlgorithmProvider(...) to load a provider which supports reusable hash + status = BCryptOpenAlgorithmProvider( + &algorithmHandle, // Alg Handle pointer + BCRYPT_SHA256_ALGORITHM, // Cryptographic Algorithm name (null terminated unicode string) + NULL, // Provider name; if null, the default provider is loaded + BCRYPT_HASH_REUSABLE_FLAG); // Flags; Loads a provider which supports reusable hash + if (!NT_SUCCESS(status)) + { + modState.state = MOD_CORRUPTED; + goto cleanup; + } + + // Obtain the length of the hash + status = BCryptGetProperty( + algorithmHandle, // Handle to a CNG object + BCRYPT_HASH_LENGTH, // Property name (null terminated unicode string) + (PBYTE)&hashLength, // Address of the output buffer which recieves the property value + sizeof(hashLength), // Size of the buffer in bytes + &resultLength, // Number of bytes that were copied into the buffer + 0); // Flags + if (!NT_SUCCESS(status)) + { + // goto cleanup; + modState.state = MOD_CORRUPTED; + return false; + } + + // Create a hash handle + status = BCryptCreateHash( + algorithmHandle, // Handle to an algorithm provider + &hashHandle, // A pointer to a hash handle - can be a hash or hmac object + NULL, // Pointer to the buffer that recieves the hash/hmac object + 0, // Size of the buffer in bytes + NULL, // A pointer to a key to use for the hash or MAC + 0, // Size of the key in bytes + 0); // Flags + if (!NT_SUCCESS(status)) + { + modState.state = MOD_CORRUPTED; + goto cleanup; + } + + // Hash archive content + if (!fp.is_open()) + { + spdlog::error("Unable to open archive."); + modState.state = FAILED_READING_ARCHIVE; + return false; + } + fp.seekg(0, fp.beg); + while (fp.good()) + { + fp.read(buffer.data(), bufferSize); + std::streamsize bytesRead = fp.gcount(); + if (bytesRead > 0) + { + status = BCryptHashData(hashHandle, (PBYTE)buffer.data(), bytesRead, 0); + if (!NT_SUCCESS(status)) + { + modState.state = MOD_CORRUPTED; + goto cleanup; + } + } + } + + hash = std::vector(hashLength); + + // Obtain the hash of the message(s) into the hash buffer + status = BCryptFinishHash( + hashHandle, // Handle to the hash or MAC object + hash.data(), // A pointer to a buffer that receives the hash or MAC value + hashLength, // Size of the buffer in bytes + 0); // Flags + if (!NT_SUCCESS(status)) + { + modState.state = MOD_CORRUPTED; + goto cleanup; + } + + // Convert hash to string using bytes raw values + ss << std::hex << std::setfill('0'); + for (int i = 0; i < hashLength; i++) + { + ss << std::hex << std::setw(2) << static_cast(hash.data()[i]); + } + + spdlog::info("Expected checksum: {}", expectedChecksum.data()); + spdlog::info("Computed checksum: {}", ss.str()); + return expectedChecksum.compare(ss.str()) == 0; + +cleanup: + if (NULL != hashHandle) + { + BCryptDestroyHash(hashHandle); // Handle to hash/MAC object which needs to be destroyed + } + + if (NULL != algorithmHandle) + { + BCryptCloseAlgorithmProvider( + algorithmHandle, // Handle to the algorithm provider which needs to be closed + 0); // Flags + } + + return false; +} + +bool ModDownloader::IsModAuthorized(std::string_view modName, std::string_view modVersion) +{ + if (strstr(GetCommandLineA(), VERIFICATION_FLAG)) + { + spdlog::info("Bypassing mod verification due to flag set up."); + return true; + } + + if (!verifiedMods.contains(modName.data())) + { + return false; + } + + std::unordered_map versions = verifiedMods[modName.data()].versions; + return versions.count(modVersion.data()) != 0; +} + +int GetModArchiveSize(unzFile file, unz_global_info64 info) +{ + int totalSize = 0; + + for (int i = 0; i < info.number_entry; i++) + { + char zipFilename[256]; + unz_file_info64 fileInfo; + unzGetCurrentFileInfo64(file, &fileInfo, zipFilename, sizeof(zipFilename), NULL, 0, NULL, 0); + + totalSize += fileInfo.uncompressed_size; + + if ((i + 1) < info.number_entry) + { + unzGoToNextFile(file); + } + } + + // Reset file pointer for archive extraction + unzGoToFirstFile(file); + + return totalSize; +} + +void ModDownloader::ExtractMod(fs::path modPath) +{ + unzFile file; + std::string name; + fs::path modDirectory; + + file = unzOpen(modPath.generic_string().c_str()); + if (file == NULL) + { + spdlog::error("Cannot open archive located at {}.", modPath.generic_string()); + modState.state = FAILED_READING_ARCHIVE; + goto EXTRACTION_CLEANUP; + } + + unz_global_info64 gi; + int status; + status = unzGetGlobalInfo64(file, &gi); + if (status != UNZ_OK) + { + spdlog::error("Failed getting information from archive (error code: {})", status); + modState.state = FAILED_READING_ARCHIVE; + goto EXTRACTION_CLEANUP; + } + + // Update state + modState.state = EXTRACTING; + modState.total = GetModArchiveSize(file, gi); + modState.progress = 0; + + // Mod directory name (removing the ".zip" fom the archive name) + name = modPath.filename().string(); + name = name.substr(0, name.length() - 4); + modDirectory = GetRemoteModFolderPath() / name; + + for (int i = 0; i < gi.number_entry; i++) + { + char zipFilename[256]; + unz_file_info64 fileInfo; + status = unzGetCurrentFileInfo64(file, &fileInfo, zipFilename, sizeof(zipFilename), NULL, 0, NULL, 0); + + // Extract file + { + std::error_code ec; + fs::path fileDestination = modDirectory / zipFilename; + spdlog::info("=> {}", fileDestination.generic_string()); + + // Create parent directory if needed + if (!std::filesystem::exists(fileDestination.parent_path())) + { + spdlog::info("Parent directory does not exist, creating it.", fileDestination.generic_string()); + if (!std::filesystem::create_directories(fileDestination.parent_path(), ec) && ec.value() != 0) + { + spdlog::error("Parent directory ({}) creation failed.", fileDestination.parent_path().generic_string()); + modState.state = FAILED_WRITING_TO_DISK; + goto EXTRACTION_CLEANUP; + } + } + + // If current file is a directory, create directory... + if (fileDestination.generic_string().back() == '/') + { + // Create directory + if (!std::filesystem::create_directory(fileDestination, ec) && ec.value() != 0) + { + spdlog::error("Directory creation failed: {}", ec.message()); + modState.state = FAILED_WRITING_TO_DISK; + goto EXTRACTION_CLEANUP; + } + } + // ...else create file + else + { + // Ensure file is in zip archive + if (unzLocateFile(file, zipFilename, 0) != UNZ_OK) + { + spdlog::error("File \"{}\" was not found in archive.", zipFilename); + modState.state = FAILED_READING_ARCHIVE; + goto EXTRACTION_CLEANUP; + } + + // Create file + const int bufferSize = 8192; + void* buffer; + int err = UNZ_OK; + FILE* fout = NULL; + + // Open zip file to prepare its extraction + status = unzOpenCurrentFile(file); + if (status != UNZ_OK) + { + spdlog::error("Could not open file {} from archive.", zipFilename); + modState.state = FAILED_READING_ARCHIVE; + goto EXTRACTION_CLEANUP; + } + + // Create destination file + fout = fopen(fileDestination.generic_string().c_str(), "wb"); + if (fout == NULL) + { + spdlog::error("Failed creating destination file."); + modState.state = FAILED_WRITING_TO_DISK; + goto EXTRACTION_CLEANUP; + } + + // Allocate memory for buffer + buffer = (void*)malloc(bufferSize); + if (buffer == NULL) + { + spdlog::error("Error while allocating memory."); + modState.state = FAILED_WRITING_TO_DISK; + goto EXTRACTION_CLEANUP; + } + + // Extract file to destination + do + { + err = unzReadCurrentFile(file, buffer, bufferSize); + if (err < 0) + { + spdlog::error("error {} with zipfile in unzReadCurrentFile", err); + break; + } + if (err > 0) + { + if (fwrite(buffer, (unsigned)err, 1, fout) != 1) + { + spdlog::error("error in writing extracted file\n"); + err = UNZ_ERRNO; + break; + } + } + + // Update extraction stats + modState.progress += bufferSize; + modState.ratio = roundf(static_cast(modState.progress) / modState.total * 100); + } while (err > 0); + + if (err != UNZ_OK) + { + spdlog::error("An error occurred during file extraction (code: {})", err); + modState.state = FAILED_WRITING_TO_DISK; + goto EXTRACTION_CLEANUP; + } + err = unzCloseCurrentFile(file); + if (err != UNZ_OK) + { + spdlog::error("error {} with zipfile in unzCloseCurrentFile", err); + } + + // Cleanup + if (fout) + fclose(fout); + } + } + + // Go to next file + if ((i + 1) < gi.number_entry) + { + status = unzGoToNextFile(file); + if (status != UNZ_OK) + { + spdlog::error("Error while browsing archive files (error code: {}).", status); + goto EXTRACTION_CLEANUP; + } + } + } + +EXTRACTION_CLEANUP: + if (unzClose(file) != MZ_OK) + { + spdlog::error("Failed closing mod archive after extraction."); + } +} + +void ModDownloader::DownloadMod(std::string modName, std::string modVersion) +{ + // Check if mod can be auto-downloaded + if (!IsModAuthorized(std::string_view(modName), std::string_view(modVersion))) + { + spdlog::warn("Tried to download a mod that is not verified, aborting."); + return; + } + + std::thread requestThread( + [this, modName, modVersion]() + { + fs::path archiveLocation; + + // Download mod archive + std::string expectedHash = verifiedMods[modName].versions[modVersion].checksum; + std::optional fetchingResult = FetchModFromDistantStore(std::string_view(modName), std::string_view(modVersion)); + if (!fetchingResult.has_value()) + { + spdlog::error("Something went wrong while fetching archive, aborting."); + modState.state = MOD_FETCHING_FAILED; + goto REQUEST_END_CLEANUP; + } + archiveLocation = fetchingResult.value(); + if (!IsModLegit(archiveLocation, std::string_view(expectedHash))) + { + spdlog::warn("Archive hash does not match expected checksum, aborting."); + modState.state = MOD_CORRUPTED; + goto REQUEST_END_CLEANUP; + } + + // Extract downloaded mod archive + ExtractMod(archiveLocation); + + REQUEST_END_CLEANUP: + try + { + remove(archiveLocation); + } + catch (const std::exception& a) + { + spdlog::error("Error while removing downloaded archive: {}", a.what()); + } + + modState.state = DONE; + spdlog::info("Done downloading {}.", modName); + }); + + requestThread.detach(); +} + +ON_DLL_LOAD_RELIESON("engine.dll", ModDownloader, (ConCommand), (CModule module)) +{ + g_pModDownloader = new ModDownloader(); + g_pModDownloader->FetchModsListFromAPI(); +} + +ADD_SQFUNC( + "bool", NSIsModDownloadable, "string name, string version", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + g_pSquirrel->newarray(sqvm, 0); + + const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); + const SQChar* modVersion = g_pSquirrel->getstring(sqvm, 2); + + bool result = g_pModDownloader->IsModAuthorized(modName, modVersion); + g_pSquirrel->pushbool(sqvm, result); + + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("void", NSDownloadMod, "string name, string version", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); + const SQChar* modVersion = g_pSquirrel->getstring(sqvm, 2); + g_pModDownloader->DownloadMod(modName, modVersion); + + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("ModInstallState", NSGetModInstallState, "", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + g_pSquirrel->pushnewstructinstance(sqvm, 4); + + // state + g_pSquirrel->pushinteger(sqvm, g_pModDownloader->modState.state); + g_pSquirrel->sealstructslot(sqvm, 0); + + // progress + g_pSquirrel->pushinteger(sqvm, g_pModDownloader->modState.progress); + g_pSquirrel->sealstructslot(sqvm, 1); + + // total + g_pSquirrel->pushinteger(sqvm, g_pModDownloader->modState.total); + g_pSquirrel->sealstructslot(sqvm, 2); + + // ratio + g_pSquirrel->pushfloat(sqvm, g_pModDownloader->modState.ratio); + g_pSquirrel->sealstructslot(sqvm, 3); + + return SQRESULT_NOTNULL; +} diff --git a/primedev/mods/autodownload/moddownloader.h b/primedev/mods/autodownload/moddownloader.h new file mode 100644 index 00000000..5302c21e --- /dev/null +++ b/primedev/mods/autodownload/moddownloader.h @@ -0,0 +1,151 @@ +class ModDownloader +{ +private: + const char* VERIFICATION_FLAG = "-disablemodverification"; + const char* CUSTOM_MODS_URL_FLAG = "-customverifiedurl="; + const char* STORE_URL = "https://gcdn.thunderstore.io/live/repository/packages/"; + const char* DEFAULT_MODS_LIST_URL = "https://raw.githubusercontent.com/R2Northstar/VerifiedMods/master/verified-mods.json"; + char* modsListUrl; + + struct VerifiedModVersion + { + std::string checksum; + }; + struct VerifiedModDetails + { + std::string dependencyPrefix; + std::unordered_map versions = {}; + }; + std::unordered_map verifiedMods = {}; + + /** + * Mod archive download callback. + * + * This function is called by curl as it's downloading the mod archive; this + * will retrieve the current `ModDownloader` instance and update its `modState` + * member accordingly. + */ + static int ModFetchingProgressCallback( + void* ptr, curl_off_t totalDownloadSize, curl_off_t finishedDownloadSize, curl_off_t totalToUpload, curl_off_t nowUploaded); + + /** + * Downloads a mod archive from distant store. + * + * This rebuilds the URI of the mod archive using both a predefined store URI + * and the mod dependency string from the `verifiedMods` variable, or using + * input mod name as mod dependency string if bypass flag is set up; fetched + * archive is then stored in a temporary location. + * + * If something went wrong during archive download, this will return an empty + * optional object. + * + * @param modName name of the mod to be downloaded + * @param modVersion version of the mod to be downloaded + * @returns location of the downloaded archive + */ + std::optional FetchModFromDistantStore(std::string_view modName, std::string_view modVersion); + + /** + * Tells if a mod archive has not been corrupted. + * + * The mod validation procedure includes computing the SHA256 hash of the final + * archive, which is stored in the verified mods list. This hash is used by this + * very method to ensure the archive downloaded from the Internet is the exact + * same that has been manually verified. + * + * @param modPath path of the archive to check + * @param expectedChecksum checksum the archive should have + * @returns whether archive is legit + */ + bool IsModLegit(fs::path modPath, std::string_view expectedChecksum); + + /** + * Extracts a mod archive to the game folder. + * + * This extracts a downloaded mod archive from its original location to the + * current game profile, in the remote mods folder. + * + * @param modPath location of the downloaded archive + * @returns nothing + */ + void ExtractMod(fs::path modPath); + +public: + ModDownloader(); + + /** + * Retrieves the verified mods list from the central authority. + * + * The Northstar auto-downloading feature does NOT allow automatically installing + * all mods for various (notably security) reasons; mods that are candidate to + * auto-downloading are rather listed on a GitHub repository + * (https://raw.githubusercontent.com/R2Northstar/VerifiedMods/master/verified-mods.json), + * which this method gets via a HTTP call to load into local state. + * + * If list fetching fails, local mods list will be initialized as empty, thus + * preventing any mod from being auto-downloaded. + * + * @returns nothing + */ + void FetchModsListFromAPI(); + + /** + * Checks whether a mod is verified. + * + * A mod is deemed verified/authorized through a manual validation process that is + * described here: https://github.com/R2Northstar/VerifiedMods; in practice, a mod + * is considered authorized if their name AND exact version appear in the + * `verifiedMods` variable. + * + * @param modName name of the mod to be checked + * @param modVersion version of the mod to be checked, must follow semantic versioning + * @returns whether the mod is authorized and can be auto-downloaded + */ + bool IsModAuthorized(std::string_view modName, std::string_view modVersion); + + /** + * Downloads a given mod from Thunderstore API to local game profile. + * + * @param modName name of the mod to be downloaded + * @param modVersion version of the mod to be downloaded + * @returns nothing + **/ + void DownloadMod(std::string modName, std::string modVersion); + + enum ModInstallState + { + // Normal installation process + DOWNLOADING, + CHECKSUMING, + EXTRACTING, + DONE, // Everything went great, mod can be used in-game + + // Errors + FAILED, // Generic error message, should be avoided as much as possible + FAILED_READING_ARCHIVE, + FAILED_WRITING_TO_DISK, + MOD_FETCHING_FAILED, + MOD_CORRUPTED, // Downloaded archive checksum does not match verified hash + NO_DISK_SPACE_AVAILABLE, + NOT_FOUND // Mod is not currently being auto-downloaded + }; + + struct MOD_STATE + { + ModInstallState state; + int progress; + int total; + float ratio; + } modState = {}; + + /** + * Cancels installation of the mod. + * + * Prevents installation of the mod currently being installed, no matter the install + * progress (downloading, checksuming, extracting), and frees all resources currently + * being used in this purpose. + * + * @returns nothing + */ + void CancelDownload(); +}; diff --git a/primedev/mods/compiled/kb_act.cpp b/primedev/mods/compiled/kb_act.cpp new file mode 100644 index 00000000..6117fd28 --- /dev/null +++ b/primedev/mods/compiled/kb_act.cpp @@ -0,0 +1,44 @@ +#include "mods/modmanager.h" +#include "core/filesystem/filesystem.h" + +#include + +const char* KB_ACT_PATH = "scripts\\kb_act.lst"; + +// compiles the file kb_act.lst, that defines entries for keybindings in the options menu +void ModManager::BuildKBActionsList() +{ + spdlog::info("Building kb_act.lst"); + + fs::create_directories(GetCompiledAssetsPath() / "scripts"); + std::ofstream soCompiledKeys(GetCompiledAssetsPath() / KB_ACT_PATH, std::ios::binary); + + // write vanilla file's content to compiled file + soCompiledKeys << ReadVPKOriginalFile(KB_ACT_PATH); + + for (Mod& mod : m_LoadedMods) + { + if (!mod.m_bEnabled) + continue; + + // write content of each modded file to compiled file + std::ifstream siModKeys(mod.m_ModDirectory / "kb_act.lst"); + + if (siModKeys.good()) + soCompiledKeys << siModKeys.rdbuf() << std::endl; + + siModKeys.close(); + } + + soCompiledKeys.close(); + + // push to overrides + ModOverrideFile overrideFile; + overrideFile.m_pOwningMod = nullptr; + overrideFile.m_Path = KB_ACT_PATH; + + if (m_ModFiles.find(KB_ACT_PATH) == m_ModFiles.end()) + m_ModFiles.insert(std::make_pair(KB_ACT_PATH, overrideFile)); + else + m_ModFiles[KB_ACT_PATH] = overrideFile; +} diff --git a/primedev/mods/compiled/modkeyvalues.cpp b/primedev/mods/compiled/modkeyvalues.cpp new file mode 100644 index 00000000..e44a81d3 --- /dev/null +++ b/primedev/mods/compiled/modkeyvalues.cpp @@ -0,0 +1,106 @@ +#include "mods/modmanager.h" +#include "core/filesystem/filesystem.h" + +#include + +AUTOHOOK_INIT() + +void ModManager::TryBuildKeyValues(const char* filename) +{ + spdlog::info("Building KeyValues for file {}", filename); + + std::string normalisedPath = g_pModManager->NormaliseModFilePath(fs::path(filename)); + fs::path compiledPath = GetCompiledAssetsPath() / filename; + fs::path compiledDir = compiledPath.parent_path(); + fs::create_directories(compiledDir); + + fs::path kvPath(filename); + std::string ogFilePath = "mod_original_"; + ogFilePath += kvPath.filename().string(); + + std::string newKvs = "// AUTOGENERATED: MOD PATCH KV\n"; + + int patchNum = 0; + + // copy over patch kv files, and add #bases to new file, last mods' patches should be applied first + // note: #include should be identical but it's actually just broken, thanks respawn + for (int64_t i = m_LoadedMods.size() - 1; i > -1; i--) + { + if (!m_LoadedMods[i].m_bEnabled) + continue; + + size_t fileHash = STR_HASH(normalisedPath); + auto modKv = m_LoadedMods[i].KeyValues.find(fileHash); + if (modKv != m_LoadedMods[i].KeyValues.end()) + { + // should result in smth along the lines of #include "mod_patch_5_mp_weapon_car.txt" + + std::string patchFilePath = "mod_patch_"; + patchFilePath += std::to_string(patchNum++); + patchFilePath += "_"; + patchFilePath += kvPath.filename().string(); + + newKvs += "#base \""; + newKvs += patchFilePath; + newKvs += "\"\n"; + + fs::remove(compiledDir / patchFilePath); + + fs::copy_file(m_LoadedMods[i].m_ModDirectory / "keyvalues" / filename, compiledDir / patchFilePath); + } + } + + // add original #base last, #bases don't override preexisting keys, including the ones we've just done + newKvs += "#base \""; + newKvs += ogFilePath; + newKvs += "\"\n"; + + // load original file, so we can parse out the name of the root obj (e.g. WeaponData for weapons) + std::string originalFile = ReadVPKOriginalFile(filename); + + if (!originalFile.length()) + { + spdlog::warn("Tried to patch kv {} but no base kv was found!", ogFilePath); + return; + } + + char rootName[64]; + memset(rootName, 0, sizeof(rootName)); + + // iterate until we hit an ascii char that isn't in a # command or comment to get root obj name + int i = 0; + while (!(originalFile[i] >= 65 && originalFile[i] <= 122)) + { + // if we hit a comment or # thing, iterate until end of line + if (originalFile[i] == '/' || originalFile[i] == '#') + while (originalFile[i] != '\n') + i++; + + i++; + } + + int j = 0; + for (int j = 0; originalFile[i] >= 65 && originalFile[i] <= 122; j++) + rootName[j] = originalFile[i++]; + + // empty kv, all the other stuff gets #base'd + newKvs += rootName; + newKvs += "\n{\n}\n"; + + std::ofstream originalFileWriteStream(compiledDir / ogFilePath, std::ios::binary); + originalFileWriteStream << originalFile; + originalFileWriteStream.close(); + + std::ofstream writeStream(compiledPath, std::ios::binary); + writeStream << newKvs; + writeStream.close(); + + ModOverrideFile overrideFile; + overrideFile.m_pOwningMod = nullptr; + overrideFile.m_Path = normalisedPath; + + if (m_ModFiles.find(normalisedPath) == m_ModFiles.end()) + m_ModFiles.insert(std::make_pair(normalisedPath, overrideFile)); + else + m_ModFiles[normalisedPath] = overrideFile; +} diff --git a/primedev/mods/compiled/modpdef.cpp b/primedev/mods/compiled/modpdef.cpp new file mode 100644 index 00000000..d268a063 --- /dev/null +++ b/primedev/mods/compiled/modpdef.cpp @@ -0,0 +1,118 @@ +#include "mods/modmanager.h" +#include "core/filesystem/filesystem.h" + +#include +#include +#include + +const fs::path MOD_PDEF_SUFFIX = "cfg/server/persistent_player_data_version_231.pdef"; +const char* VPK_PDEF_PATH = "cfg/server/persistent_player_data_version_231.pdef"; + +void ModManager::BuildPdef() +{ + spdlog::info("Building persistent_player_data_version_231.pdef..."); + + fs::path MOD_PDEF_PATH = fs::path(GetCompiledAssetsPath() / MOD_PDEF_SUFFIX); + + fs::remove(MOD_PDEF_PATH); + std::string pdef = ReadVPKOriginalFile(VPK_PDEF_PATH); + + for (Mod& mod : m_LoadedMods) + { + if (!mod.m_bEnabled || !mod.Pdiff.size()) + continue; + + // this code probably isn't going to be pretty lol + // refer to shared/pjson.js for an actual okish parser of the pdiff format + // but pretty much, $ENUM_ADD blocks define members added to preexisting enums + // $PROP_START ends the custom stuff, and from there it's just normal props we append to the pdef + + std::map> enumAdds; + + // read pdiff + bool inEnum = false; + bool inProp = false; + std::string currentEnum; + std::string currentLine; + std::istringstream pdiffStream(mod.Pdiff); + + while (std::getline(pdiffStream, currentLine)) + { + if (inProp) + { + // just append to pdef here + pdef += currentLine; + pdef += '\n'; + continue; + } + + // trim leading whitespace + size_t start = currentLine.find_first_not_of(" \n\r\t\f\v"); + size_t end = currentLine.find("//"); + if (end == std::string::npos) + end = currentLine.size() - 1; // last char + + if (!currentLine.size() || !currentLine.compare(start, 2, "//")) + continue; + + if (inEnum) + { + if (!currentLine.compare(start, 9, "$ENUM_END")) + inEnum = false; + else + enumAdds[currentEnum].push_back(currentLine); // only need to push_back current line, if there's syntax errors then game + // pdef parser will handle them + } + else if (!currentLine.compare(start, 9, "$ENUM_ADD")) + { + inEnum = true; + currentEnum = currentLine.substr(start + 10 /*$ENUM_ADD + 1*/, currentLine.size() - end - (start + 10)); + enumAdds.insert(std::make_pair(currentEnum, std::vector())); + } + else if (!currentLine.compare(start, 11, "$PROP_START")) + { + inProp = true; + pdef += "\n// $PROP_START "; + pdef += mod.Name; + pdef += "\n"; + } + } + + // add new members to preexisting enums + // note: this code could 100% be messed up if people put //$ENUM_START comments and the like + // could make it protect against this, but honestly not worth atm + for (auto enumAdd : enumAdds) + { + std::string addStr; + for (std::string enumMember : enumAdd.second) + { + addStr += enumMember; + addStr += '\n'; + } + + // start of enum we're adding to + std::string startStr = "$ENUM_START "; + startStr += enumAdd.first; + + // insert enum values into enum + size_t insertIdx = pdef.find("$ENUM_END", pdef.find(startStr)); + pdef.reserve(addStr.size()); + pdef.insert(insertIdx, addStr); + } + } + + fs::create_directories(MOD_PDEF_PATH.parent_path()); + + std::ofstream writeStream(MOD_PDEF_PATH, std::ios::binary); + writeStream << pdef; + writeStream.close(); + + ModOverrideFile overrideFile; + overrideFile.m_pOwningMod = nullptr; + overrideFile.m_Path = VPK_PDEF_PATH; + + if (m_ModFiles.find(VPK_PDEF_PATH) == m_ModFiles.end()) + m_ModFiles.insert(std::make_pair(VPK_PDEF_PATH, overrideFile)); + else + m_ModFiles[VPK_PDEF_PATH] = overrideFile; +} diff --git a/primedev/mods/compiled/modscriptsrson.cpp b/primedev/mods/compiled/modscriptsrson.cpp new file mode 100644 index 00000000..d130745f --- /dev/null +++ b/primedev/mods/compiled/modscriptsrson.cpp @@ -0,0 +1,65 @@ +#include "mods/modmanager.h" +#include "core/filesystem/filesystem.h" +#include "squirrel/squirrel.h" + +#include + +const std::string MOD_SCRIPTS_RSON_SUFFIX = "scripts/vscripts/scripts.rson"; +const char* VPK_SCRIPTS_RSON_PATH = "scripts\\vscripts\\scripts.rson"; + +void ModManager::BuildScriptsRson() +{ + spdlog::info("Building custom scripts.rson"); + fs::path MOD_SCRIPTS_RSON_PATH = fs::path(GetCompiledAssetsPath() / MOD_SCRIPTS_RSON_SUFFIX); + fs::remove(MOD_SCRIPTS_RSON_PATH); + + std::string scriptsRson = ReadVPKOriginalFile(VPK_SCRIPTS_RSON_PATH); + scriptsRson += "\n\n// START MODDED SCRIPT CONTENT\n\n"; // newline before we start custom stuff + + for (Mod& mod : m_LoadedMods) + { + if (!mod.m_bEnabled) + continue; + + // this isn't needed at all, just nice to have imo + scriptsRson += "// MOD: "; + scriptsRson += mod.Name; + scriptsRson += ":\n\n"; + + for (ModScript& script : mod.Scripts) + { + /* should create something with this format for each script + When: "CONTEXT" + Scripts: + [ + _coolscript.gnut + ]*/ + + scriptsRson += "When: \""; + scriptsRson += script.RunOn; + scriptsRson += "\"\n"; + + scriptsRson += "Scripts:\n[\n\t"; + scriptsRson += script.Path; + scriptsRson += "\n]\n\n"; + } + } + + fs::create_directories(MOD_SCRIPTS_RSON_PATH.parent_path()); + + std::ofstream writeStream(MOD_SCRIPTS_RSON_PATH, std::ios::binary); + writeStream << scriptsRson; + writeStream.close(); + + ModOverrideFile overrideFile; + overrideFile.m_pOwningMod = nullptr; + overrideFile.m_Path = VPK_SCRIPTS_RSON_PATH; + + if (m_ModFiles.find(VPK_SCRIPTS_RSON_PATH) == m_ModFiles.end()) + m_ModFiles.insert(std::make_pair(VPK_SCRIPTS_RSON_PATH, overrideFile)); + else + m_ModFiles[VPK_SCRIPTS_RSON_PATH] = overrideFile; + + // todo: for preventing dupe scripts in scripts.rson, we could actually parse when conditions with the squirrel vm, just need a way to + // get a result out of squirrelmanager.ExecuteCode this would probably be the best way to do this, imo +} diff --git a/primedev/mods/modmanager.cpp b/primedev/mods/modmanager.cpp new file mode 100644 index 00000000..8a0eb71d --- /dev/null +++ b/primedev/mods/modmanager.cpp @@ -0,0 +1,1150 @@ +#include "modmanager.h" +#include "core/convar/convar.h" +#include "core/convar/concommand.h" +#include "client/audio.h" +#include "masterserver/masterserver.h" +#include "core/filesystem/filesystem.h" +#include "core/filesystem/rpakfilesystem.h" +#include "config/profile.h" + +#include "rapidjson/error/en.h" +#include "rapidjson/document.h" +#include "rapidjson/ostreamwrapper.h" +#include "rapidjson/prettywriter.h" +#include +#include +#include +#include +#include +#include + +ModManager* g_pModManager; + +Mod::Mod(fs::path modDir, char* jsonBuf) +{ + m_bWasReadSuccessfully = false; + + m_ModDirectory = modDir; + + rapidjson_document modJson; + modJson.Parse(jsonBuf); + + spdlog::info("Loading mod file at path '{}'", modDir.string()); + + // fail if parse error + if (modJson.HasParseError()) + { + spdlog::error( + "Failed reading mod file {}: encountered parse error \"{}\" at offset {}", + (modDir / "mod.json").string(), + GetParseError_En(modJson.GetParseError()), + modJson.GetErrorOffset()); + return; + } + + // fail if it's not a json obj (could be an array, string, etc) + if (!modJson.IsObject()) + { + spdlog::error("Failed reading mod file {}: file is not a JSON object", (modDir / "mod.json").string()); + return; + } + + // basic mod info + // name is required + if (!modJson.HasMember("Name")) + { + spdlog::error("Failed reading mod file {}: missing required member \"Name\"", (modDir / "mod.json").string()); + return; + } + + Name = modJson["Name"].GetString(); + spdlog::info("Loading mod '{}'", Name); + + // Don't load blacklisted mods + if (!strstr(GetCommandLineA(), "-nomodblacklist") && MODS_BLACKLIST.find(Name) != std::end(MODS_BLACKLIST)) + { + spdlog::warn("Skipping blacklisted mod \"{}\"!", Name); + return; + } + + if (modJson.HasMember("Description")) + Description = modJson["Description"].GetString(); + else + Description = ""; + + if (modJson.HasMember("Version")) + Version = modJson["Version"].GetString(); + else + { + Version = "0.0.0"; + spdlog::warn("Mod file {} is missing a version, consider adding a version", (modDir / "mod.json").string()); + } + + if (modJson.HasMember("DownloadLink")) + DownloadLink = modJson["DownloadLink"].GetString(); + else + DownloadLink = ""; + + if (modJson.HasMember("RequiredOnClient")) + RequiredOnClient = modJson["RequiredOnClient"].GetBool(); + else + RequiredOnClient = false; + + if (modJson.HasMember("LoadPriority")) + LoadPriority = modJson["LoadPriority"].GetInt(); + else + { + spdlog::info("Mod file {} is missing a LoadPriority, consider adding one", (modDir / "mod.json").string()); + LoadPriority = 0; + } + + // Parse all array fields + ParseConVars(modJson); + ParseConCommands(modJson); + ParseScripts(modJson); + ParseLocalization(modJson); + ParseDependencies(modJson); + ParsePluginDependencies(modJson); + ParseInitScript(modJson); + + // A mod is remote if it's located in the remote mods folder + m_bIsRemote = m_ModDirectory.generic_string().find(GetRemoteModFolderPath().generic_string()) != std::string::npos; + + m_bWasReadSuccessfully = true; +} + +void Mod::ParseConVars(rapidjson_document& json) +{ + if (!json.HasMember("ConVars")) + return; + + if (!json["ConVars"].IsArray()) + { + spdlog::warn("'ConVars' field is not an array, skipping..."); + return; + } + + for (auto& convarObj : json["ConVars"].GetArray()) + { + if (!convarObj.IsObject()) + { + spdlog::warn("ConVar is not an object, skipping..."); + continue; + } + if (!convarObj.HasMember("Name")) + { + spdlog::warn("ConVar does not have a Name, skipping..."); + continue; + } + // from here on, the ConVar can be referenced by name in logs + if (!convarObj.HasMember("DefaultValue")) + { + spdlog::warn("ConVar '{}' does not have a DefaultValue, skipping...", convarObj["Name"].GetString()); + continue; + } + + // have to allocate this manually, otherwise convar registration will break + // unfortunately this causes us to leak memory on reload, unsure of a way around this rn + ModConVar* convar = new ModConVar; + convar->Name = convarObj["Name"].GetString(); + convar->DefaultValue = convarObj["DefaultValue"].GetString(); + + if (convarObj.HasMember("HelpString")) + convar->HelpString = convarObj["HelpString"].GetString(); + else + convar->HelpString = ""; + + convar->Flags = FCVAR_NONE; + + if (convarObj.HasMember("Flags")) + { + // read raw integer flags + if (convarObj["Flags"].IsInt()) + convar->Flags = convarObj["Flags"].GetInt(); + else if (convarObj["Flags"].IsString()) + { + // parse cvar flags from string + // example string: ARCHIVE_PLAYERPROFILE | GAMEDLL + convar->Flags |= ParseConVarFlagsString(convar->Name, convarObj["Flags"].GetString()); + } + } + + ConVars.push_back(convar); + + spdlog::info("'{}' contains ConVar '{}'", Name, convar->Name); + } +} + +void Mod::ParseConCommands(rapidjson_document& json) +{ + if (!json.HasMember("ConCommands")) + return; + + if (!json["ConCommands"].IsArray()) + { + spdlog::warn("'ConCommands' field is not an array, skipping..."); + return; + } + + for (auto& concommandObj : json["ConCommands"].GetArray()) + { + if (!concommandObj.IsObject()) + { + spdlog::warn("ConCommand is not an object, skipping..."); + continue; + } + if (!concommandObj.HasMember("Name")) + { + spdlog::warn("ConCommand does not have a Name, skipping..."); + continue; + } + // from here on, the ConCommand can be referenced by name in logs + if (!concommandObj.HasMember("Function")) + { + spdlog::warn("ConCommand '{}' does not have a Function, skipping...", concommandObj["Name"].GetString()); + continue; + } + if (!concommandObj.HasMember("Context")) + { + spdlog::warn("ConCommand '{}' does not have a Context, skipping...", concommandObj["Name"].GetString()); + continue; + } + + // have to allocate this manually, otherwise concommand registration will break + // unfortunately this causes us to leak memory on reload, unsure of a way around this rn + ModConCommand* concommand = new ModConCommand; + concommand->Name = concommandObj["Name"].GetString(); + concommand->Function = concommandObj["Function"].GetString(); + concommand->Context = ScriptContextFromString(concommandObj["Context"].GetString()); + if (concommand->Context == ScriptContext::INVALID) + { + spdlog::warn("ConCommand '{}' has invalid context '{}', skipping...", concommand->Name, concommandObj["Context"].GetString()); + continue; + } + + if (concommandObj.HasMember("HelpString")) + concommand->HelpString = concommandObj["HelpString"].GetString(); + else + concommand->HelpString = ""; + + concommand->Flags = FCVAR_NONE; + + if (concommandObj.HasMember("Flags")) + { + // read raw integer flags + if (concommandObj["Flags"].IsInt()) + { + concommand->Flags = concommandObj["Flags"].GetInt(); + } + else if (concommandObj["Flags"].IsString()) + { + // parse cvar flags from string + // example string: ARCHIVE_PLAYERPROFILE | GAMEDLL + concommand->Flags |= ParseConVarFlagsString(concommand->Name, concommandObj["Flags"].GetString()); + } + } + + ConCommands.push_back(concommand); + + spdlog::info("'{}' contains ConCommand '{}'", Name, concommand->Name); + } +} + +void Mod::ParseScripts(rapidjson_document& json) +{ + if (!json.HasMember("Scripts")) + return; + + if (!json["Scripts"].IsArray()) + { + spdlog::warn("'Scripts' field is not an array, skipping..."); + return; + } + + for (auto& scriptObj : json["Scripts"].GetArray()) + { + if (!scriptObj.IsObject()) + { + spdlog::warn("Script is not an object, skipping..."); + continue; + } + if (!scriptObj.HasMember("Path")) + { + spdlog::warn("Script does not have a Path, skipping..."); + continue; + } + // from here on, the Path for a script is used as it's name in logs + if (!scriptObj.HasMember("RunOn")) + { + // "a RunOn" sounds dumb but anything else doesn't match the format of the warnings... + // this is the best i could think of within 20 seconds + spdlog::warn("Script '{}' does not have a RunOn field, skipping...", scriptObj["Path"].GetString()); + continue; + } + + ModScript script; + + script.Path = scriptObj["Path"].GetString(); + script.RunOn = scriptObj["RunOn"].GetString(); + + if (scriptObj.HasMember("ServerCallback")) + { + if (scriptObj["ServerCallback"].IsObject()) + { + ModScriptCallback callback; + callback.Context = ScriptContext::SERVER; + + if (scriptObj["ServerCallback"].HasMember("Before")) + { + if (scriptObj["ServerCallback"]["Before"].IsString()) + callback.BeforeCallback = scriptObj["ServerCallback"]["Before"].GetString(); + else + spdlog::warn("'Before' ServerCallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); + } + + if (scriptObj["ServerCallback"].HasMember("After")) + { + if (scriptObj["ServerCallback"]["After"].IsString()) + callback.AfterCallback = scriptObj["ServerCallback"]["After"].GetString(); + else + spdlog::warn("'After' ServerCallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); + } + + if (scriptObj["ServerCallback"].HasMember("Destroy")) + { + if (scriptObj["ServerCallback"]["Destroy"].IsString()) + callback.DestroyCallback = scriptObj["ServerCallback"]["Destroy"].GetString(); + else + spdlog::warn( + "'Destroy' ServerCallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); + } + + script.Callbacks.push_back(callback); + } + else + { + spdlog::warn("ServerCallback for script '{}' is not an object, skipping...", scriptObj["Path"].GetString()); + } + } + + if (scriptObj.HasMember("ClientCallback")) + { + if (scriptObj["ClientCallback"].IsObject()) + { + ModScriptCallback callback; + callback.Context = ScriptContext::CLIENT; + + if (scriptObj["ClientCallback"].HasMember("Before")) + { + if (scriptObj["ClientCallback"]["Before"].IsString()) + callback.BeforeCallback = scriptObj["ClientCallback"]["Before"].GetString(); + else + spdlog::warn("'Before' ClientCallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); + } + + if (scriptObj["ClientCallback"].HasMember("After")) + { + if (scriptObj["ClientCallback"]["After"].IsString()) + callback.AfterCallback = scriptObj["ClientCallback"]["After"].GetString(); + else + spdlog::warn("'After' ClientCallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); + } + + if (scriptObj["ClientCallback"].HasMember("Destroy")) + { + if (scriptObj["ClientCallback"]["Destroy"].IsString()) + callback.DestroyCallback = scriptObj["ClientCallback"]["Destroy"].GetString(); + else + spdlog::warn( + "'Destroy' ClientCallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); + } + + script.Callbacks.push_back(callback); + } + else + { + spdlog::warn("ClientCallback for script '{}' is not an object, skipping...", scriptObj["Path"].GetString()); + } + } + + if (scriptObj.HasMember("UICallback")) + { + if (scriptObj["UICallback"].IsObject()) + { + ModScriptCallback callback; + callback.Context = ScriptContext::UI; + + if (scriptObj["UICallback"].HasMember("Before")) + { + if (scriptObj["UICallback"]["Before"].IsString()) + callback.BeforeCallback = scriptObj["UICallback"]["Before"].GetString(); + else + spdlog::warn("'Before' UICallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); + } + + if (scriptObj["UICallback"].HasMember("After")) + { + if (scriptObj["UICallback"]["After"].IsString()) + callback.AfterCallback = scriptObj["UICallback"]["After"].GetString(); + else + spdlog::warn("'After' UICallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); + } + + if (scriptObj["UICallback"].HasMember("Destroy")) + { + if (scriptObj["UICallback"]["Destroy"].IsString()) + callback.DestroyCallback = scriptObj["UICallback"]["Destroy"].GetString(); + else + spdlog::warn("'Destroy' UICallback for script '{}' is not a string, skipping...", scriptObj["Path"].GetString()); + } + + script.Callbacks.push_back(callback); + } + else + { + spdlog::warn("UICallback for script '{}' is not an object, skipping...", scriptObj["Path"].GetString()); + } + } + + Scripts.push_back(script); + + spdlog::info("'{}' contains Script '{}'", Name, script.Path); + } +} + +void Mod::ParseLocalization(rapidjson_document& json) +{ + if (!json.HasMember("Localisation")) + return; + + if (!json["Localisation"].IsArray()) + { + spdlog::warn("'Localisation' field is not an array, skipping..."); + return; + } + + for (auto& localisationStr : json["Localisation"].GetArray()) + { + if (!localisationStr.IsString()) + { + // not a string but we still GetString() to log it :trol: + spdlog::warn("Localisation '{}' is not a string, skipping...", localisationStr.GetString()); + continue; + } + + LocalisationFiles.push_back(localisationStr.GetString()); + + spdlog::info("'{}' registered Localisation '{}'", Name, localisationStr.GetString()); + } +} + +void Mod::ParseDependencies(rapidjson_document& json) +{ + if (!json.HasMember("Dependencies")) + return; + + if (!json["Dependencies"].IsObject()) + { + spdlog::warn("'Dependencies' field is not an object, skipping..."); + return; + } + + for (auto v = json["Dependencies"].MemberBegin(); v != json["Dependencies"].MemberEnd(); v++) + { + if (!v->name.IsString()) + { + spdlog::warn("Dependency constant '{}' is not a string, skipping...", v->name.GetString()); + continue; + } + if (!v->value.IsString()) + { + spdlog::warn("Dependency constant '{}' is not a string, skipping...", v->value.GetString()); + continue; + } + + if (DependencyConstants.find(v->name.GetString()) != DependencyConstants.end() && + v->value.GetString() != DependencyConstants[v->name.GetString()]) + { + // this is fatal because otherwise the mod will probably try to use functions that dont exist, + // which will cause errors further down the line that are harder to debug + spdlog::error( + "'{}' attempted to register a dependency constant '{}' for '{}' that already exists for '{}'. " + "Change the constant name.", + Name, + v->name.GetString(), + v->value.GetString(), + DependencyConstants[v->name.GetString()]); + return; + } + + if (DependencyConstants.find(v->name.GetString()) == DependencyConstants.end()) + DependencyConstants.emplace(v->name.GetString(), v->value.GetString()); + + spdlog::info("'{}' registered dependency constant '{}' for mod '{}'", Name, v->name.GetString(), v->value.GetString()); + } +} + +void Mod::ParsePluginDependencies(rapidjson_document& json) +{ + if (!json.HasMember("PluginDependencies")) + return; + + if (!json["PluginDependencies"].IsArray()) + { + spdlog::warn("'PluginDependencies' field is not an object, skipping..."); + return; + } + + for (auto& name : json["PluginDependencies"].GetArray()) + { + if (!name.IsString()) + continue; + + spdlog::info("Plugin Constant {} defined by {}", name.GetString(), Name); + + PluginDependencyConstants.push_back(name.GetString()); + } +} + +void Mod::ParseInitScript(rapidjson_document& json) +{ + if (!json.HasMember("InitScript")) + return; + + if (!json["InitScript"].IsString()) + { + spdlog::warn("'InitScript' field is not a string, skipping..."); + return; + } + + initScript = json["InitScript"].GetString(); +} + +ModManager::ModManager() +{ + // precaculated string hashes + // note: use backslashes for these, since we use lexically_normal for file paths which uses them + m_hScriptsRsonHash = STR_HASH("scripts\\vscripts\\scripts.rson"); + m_hPdefHash = STR_HASH( + "cfg\\server\\persistent_player_data_version_231.pdef" // this can have multiple versions, but we use 231 so that's what we hash + ); + m_hKBActHash = STR_HASH("scripts\\kb_act.lst"); + + LoadMods(); +} + +struct Test +{ + std::string funcName; + ScriptContext context; +}; + +template auto ModConCommandCallback_Internal(std::string name, const CCommand& command) +{ + if (g_pSquirrel->m_pSQVM && g_pSquirrel->m_pSQVM) + { + if (command.ArgC() == 1) + { + g_pSquirrel->AsyncCall(name); + } + else + { + std::vector args; + args.reserve(command.ArgC()); + for (int i = 1; i < command.ArgC(); i++) + args.push_back(command.Arg(i)); + g_pSquirrel->AsyncCall(name, args); + } + } + else + { + spdlog::warn("ConCommand `{}` was called while the associated Squirrel VM `{}` was unloaded", name, GetContextName(context)); + } +} + +auto ModConCommandCallback(const CCommand& command) +{ + ModConCommand* found = nullptr; + auto commandString = std::string(command.GetCommandString()); + + // Finding the first space to remove the command's name + auto firstSpace = commandString.find(' '); + if (firstSpace) + { + commandString = commandString.substr(0, firstSpace); + } + + // Find the mod this command belongs to + for (auto& mod : g_pModManager->m_LoadedMods) + { + auto res = std::find_if( + mod.ConCommands.begin(), + mod.ConCommands.end(), + [&commandString](const ModConCommand* other) { return other->Name == commandString; }); + if (res != mod.ConCommands.end()) + { + found = *res; + break; + } + } + if (!found) + return; + + switch (found->Context) + { + case ScriptContext::CLIENT: + ModConCommandCallback_Internal(found->Function, command); + break; + case ScriptContext::SERVER: + ModConCommandCallback_Internal(found->Function, command); + break; + case ScriptContext::UI: + ModConCommandCallback_Internal(found->Function, command); + break; + }; +} + +void ModManager::LoadMods() +{ + if (m_bHasLoadedMods) + UnloadMods(); + + std::vector modDirs; + + // ensure dirs exist + fs::remove_all(GetCompiledAssetsPath()); + fs::create_directories(GetModFolderPath()); + fs::create_directories(GetThunderstoreModFolderPath()); + fs::create_directories(GetRemoteModFolderPath()); + + m_DependencyConstants.clear(); + + // read enabled mods cfg + std::ifstream enabledModsStream(GetNorthstarPrefix() + "/enabledmods.json"); + std::stringstream enabledModsStringStream; + + if (!enabledModsStream.fail()) + { + while (enabledModsStream.peek() != EOF) + enabledModsStringStream << (char)enabledModsStream.get(); + + enabledModsStream.close(); + m_EnabledModsCfg.Parse( + enabledModsStringStream.str().c_str()); + + m_bHasEnabledModsCfg = m_EnabledModsCfg.IsObject(); + } + + // get mod directories + std::filesystem::directory_iterator classicModsDir = fs::directory_iterator(GetModFolderPath()); + std::filesystem::directory_iterator remoteModsDir = fs::directory_iterator(GetRemoteModFolderPath()); + std::filesystem::directory_iterator thunderstoreModsDir = fs::directory_iterator(GetThunderstoreModFolderPath()); + + for (fs::directory_entry dir : classicModsDir) + if (fs::exists(dir.path() / "mod.json")) + modDirs.push_back(dir.path()); + + // Special case for Thunderstore and remote mods directories + // Set up regex for `AUTHOR-MOD-VERSION` pattern + std::regex pattern(R"(.*\\([a-zA-Z0-9_]+)-([a-zA-Z0-9_]+)-(\d+\.\d+\.\d+))"); + + for (fs::directory_iterator dirIterator : {thunderstoreModsDir, remoteModsDir}) + { + for (fs::directory_entry dir : dirIterator) + { + fs::path modsDir = dir.path() / "mods"; // Check for mods folder in the Thunderstore mod + // Use regex to match `AUTHOR-MOD-VERSION` pattern + if (!std::regex_match(dir.path().string(), pattern)) + { + spdlog::warn("The following directory did not match 'AUTHOR-MOD-VERSION': {}", dir.path().string()); + continue; // skip loading mod that doesn't match + } + if (fs::exists(modsDir) && fs::is_directory(modsDir)) + { + for (fs::directory_entry subDir : fs::directory_iterator(modsDir)) + { + if (fs::exists(subDir.path() / "mod.json")) + { + modDirs.push_back(subDir.path()); + } + } + } + } + } + + for (fs::path modDir : modDirs) + { + // read mod json file + std::ifstream jsonStream(modDir / "mod.json"); + std::stringstream jsonStringStream; + + // fail if no mod json + if (jsonStream.fail()) + { + spdlog::warn( + "Mod file at '{}' does not exist or could not be read, is it installed correctly?", (modDir / "mod.json").string()); + continue; + } + + while (jsonStream.peek() != EOF) + jsonStringStream << (char)jsonStream.get(); + + jsonStream.close(); + + Mod mod(modDir, (char*)jsonStringStream.str().c_str()); + + for (auto& pair : mod.DependencyConstants) + { + if (m_DependencyConstants.find(pair.first) != m_DependencyConstants.end() && m_DependencyConstants[pair.first] != pair.second) + { + spdlog::error( + "'{}' attempted to register a dependency constant '{}' for '{}' that already exists for '{}'. " + "Change the constant name.", + mod.Name, + pair.first, + pair.second, + m_DependencyConstants[pair.first]); + mod.m_bWasReadSuccessfully = false; + break; + } + if (m_DependencyConstants.find(pair.first) == m_DependencyConstants.end()) + m_DependencyConstants.emplace(pair); + } + + for (std::string& dependency : mod.PluginDependencyConstants) + { + m_PluginDependencyConstants.insert(dependency); + } + + if (m_bHasEnabledModsCfg && m_EnabledModsCfg.HasMember(mod.Name.c_str())) + mod.m_bEnabled = m_EnabledModsCfg[mod.Name.c_str()].IsTrue(); + else + mod.m_bEnabled = true; + + if (mod.m_bWasReadSuccessfully) + { + if (mod.m_bEnabled) + spdlog::info("'{}' loaded successfully, version {}", mod.Name, mod.Version); + else + spdlog::info("'{}' loaded successfully, version {} (DISABLED)", mod.Name, mod.Version); + + m_LoadedMods.push_back(mod); + } + else + spdlog::warn("Mod file at '{}' failed to load", (modDir / "mod.json").string()); + } + + // sort by load prio, lowest-highest + std::sort(m_LoadedMods.begin(), m_LoadedMods.end(), [](Mod& a, Mod& b) { return a.LoadPriority < b.LoadPriority; }); + + // This is used to check if some mods have a folder but no entry in enabledmods.json + bool newModsDetected = false; + + for (Mod& mod : m_LoadedMods) + { + if (!mod.m_bEnabled) + continue; + + // Add mod entry to enabledmods.json if it doesn't exist + if (!mod.m_bIsRemote && !m_EnabledModsCfg.HasMember(mod.Name.c_str())) + { + m_EnabledModsCfg.AddMember(rapidjson_document::StringRefType(mod.Name.c_str()), true, m_EnabledModsCfg.GetAllocator()); + newModsDetected = true; + } + + // register convars + // for reloads, this is sorta barebones, when we have a good findconvar method, we could probably reset flags and stuff on + // preexisting convars note: we don't delete convars if they already exist because they're used for script stuff, unfortunately this + // causes us to leak memory on reload, but not much, potentially find a way to not do this at some point + for (ModConVar* convar : mod.ConVars) + { + // make sure convar isn't registered yet, unsure if necessary but idk what + // behaviour is for defining same convar multiple times + if (!g_pCVar->FindVar(convar->Name.c_str())) + { + new ConVar(convar->Name.c_str(), convar->DefaultValue.c_str(), convar->Flags, convar->HelpString.c_str()); + } + } + + for (ModConCommand* command : mod.ConCommands) + { + // make sure command isnt't registered multiple times. + if (!g_pCVar->FindCommand(command->Name.c_str())) + { + ConCommand* newCommand = new ConCommand(); + std::string funcName = command->Function; + RegisterConCommand(command->Name.c_str(), ModConCommandCallback, command->HelpString.c_str(), command->Flags); + } + } + + // read vpk paths + if (fs::exists(mod.m_ModDirectory / "vpk")) + { + // read vpk cfg + std::ifstream vpkJsonStream(mod.m_ModDirectory / "vpk/vpk.json"); + std::stringstream vpkJsonStringStream; + + bool bUseVPKJson = false; + rapidjson::Document dVpkJson; + + if (!vpkJsonStream.fail()) + { + while (vpkJsonStream.peek() != EOF) + vpkJsonStringStream << (char)vpkJsonStream.get(); + + vpkJsonStream.close(); + dVpkJson.Parse( + vpkJsonStringStream.str().c_str()); + + bUseVPKJson = !dVpkJson.HasParseError() && dVpkJson.IsObject(); + } + + for (fs::directory_entry file : fs::directory_iterator(mod.m_ModDirectory / "vpk")) + { + // a bunch of checks to make sure we're only adding dir vpks and their paths are good + // note: the game will literally only load vpks with the english prefix + if (fs::is_regular_file(file) && file.path().extension() == ".vpk" && + file.path().string().find("english") != std::string::npos && + file.path().string().find(".bsp.pak000_dir") != std::string::npos) + { + std::string formattedPath = file.path().filename().string(); + + // this really fucking sucks but it'll work + std::string vpkName = formattedPath.substr(strlen("english"), formattedPath.find(".bsp") - 3); + + ModVPKEntry& modVpk = mod.Vpks.emplace_back(); + modVpk.m_bAutoLoad = !bUseVPKJson || (dVpkJson.HasMember("Preload") && dVpkJson["Preload"].IsObject() && + dVpkJson["Preload"].HasMember(vpkName) && dVpkJson["Preload"][vpkName].IsTrue()); + modVpk.m_sVpkPath = (file.path().parent_path() / vpkName).string(); + + if (m_bHasLoadedMods && modVpk.m_bAutoLoad) + (*g_pFilesystem)->m_vtable->MountVPK(*g_pFilesystem, vpkName.c_str()); + } + } + } + + // read rpak paths + if (fs::exists(mod.m_ModDirectory / "paks")) + { + // read rpak cfg + std::ifstream rpakJsonStream(mod.m_ModDirectory / "paks/rpak.json"); + std::stringstream rpakJsonStringStream; + + bool bUseRpakJson = false; + rapidjson::Document dRpakJson; + + if (!rpakJsonStream.fail()) + { + while (rpakJsonStream.peek() != EOF) + rpakJsonStringStream << (char)rpakJsonStream.get(); + + rpakJsonStream.close(); + dRpakJson.Parse( + rpakJsonStringStream.str().c_str()); + + bUseRpakJson = !dRpakJson.HasParseError() && dRpakJson.IsObject(); + } + + // read pak aliases + if (bUseRpakJson && dRpakJson.HasMember("Aliases") && dRpakJson["Aliases"].IsObject()) + { + for (rapidjson::Value::ConstMemberIterator iterator = dRpakJson["Aliases"].MemberBegin(); + iterator != dRpakJson["Aliases"].MemberEnd(); + iterator++) + { + if (!iterator->name.IsString() || !iterator->value.IsString()) + continue; + + mod.RpakAliases.insert(std::make_pair(iterator->name.GetString(), iterator->value.GetString())); + } + } + + for (fs::directory_entry file : fs::directory_iterator(mod.m_ModDirectory / "paks")) + { + // ensure we're only loading rpaks + if (fs::is_regular_file(file) && file.path().extension() == ".rpak") + { + std::string pakName(file.path().filename().string()); + + ModRpakEntry& modPak = mod.Rpaks.emplace_back(); + modPak.m_bAutoLoad = + !bUseRpakJson || (dRpakJson.HasMember("Preload") && dRpakJson["Preload"].IsObject() && + dRpakJson["Preload"].HasMember(pakName) && dRpakJson["Preload"][pakName].IsTrue()); + + // postload things + if (!bUseRpakJson || + (dRpakJson.HasMember("Postload") && dRpakJson["Postload"].IsObject() && dRpakJson["Postload"].HasMember(pakName))) + modPak.m_sLoadAfterPak = dRpakJson["Postload"][pakName].GetString(); + + modPak.m_sPakName = pakName; + + // read header of file and get the starpak paths + // this is done here as opposed to on starpak load because multiple rpaks can load a starpak + // and there is seemingly no good way to tell which rpak is causing the load of a starpak :/ + + std::ifstream rpakStream(file.path(), std::ios::binary); + + // seek to the point in the header where the starpak reference size is + rpakStream.seekg(0x38, std::ios::beg); + int starpaksSize = 0; + rpakStream.read((char*)&starpaksSize, 2); + + // seek to just after the header + rpakStream.seekg(0x58, std::ios::beg); + // read the starpak reference(s) + std::vector buf(starpaksSize); + rpakStream.read(buf.data(), starpaksSize); + + rpakStream.close(); + + // split the starpak reference(s) into strings to hash + std::string str = ""; + for (int i = 0; i < starpaksSize; i++) + { + // if the current char is null, that signals the end of the current starpak path + if (buf[i] != 0x00) + { + str += buf[i]; + } + else + { + // only add the string we are making if it isnt empty + if (!str.empty()) + { + mod.StarpakPaths.push_back(STR_HASH(str)); + spdlog::info("Mod {} registered starpak '{}'", mod.Name, str); + str = ""; + } + } + } + + // not using atm because we need to resolve path to rpak + // if (m_hasLoadedMods && modPak.m_bAutoLoad) + // g_pPakLoadManager->LoadPakAsync(pakName.c_str()); + } + } + } + + // read keyvalues paths + if (fs::exists(mod.m_ModDirectory / "keyvalues")) + { + for (fs::directory_entry file : fs::recursive_directory_iterator(mod.m_ModDirectory / "keyvalues")) + { + if (fs::is_regular_file(file)) + { + std::string kvStr = + g_pModManager->NormaliseModFilePath(file.path().lexically_relative(mod.m_ModDirectory / "keyvalues")); + mod.KeyValues.emplace(STR_HASH(kvStr), kvStr); + } + } + } + + // read pdiff + if (fs::exists(mod.m_ModDirectory / "mod.pdiff")) + { + std::ifstream pdiffStream(mod.m_ModDirectory / "mod.pdiff"); + + if (!pdiffStream.fail()) + { + std::stringstream pdiffStringStream; + while (pdiffStream.peek() != EOF) + pdiffStringStream << (char)pdiffStream.get(); + + pdiffStream.close(); + + mod.Pdiff = pdiffStringStream.str(); + } + } + + // read bink video paths + if (fs::exists(mod.m_ModDirectory / "media")) + { + for (fs::directory_entry file : fs::recursive_directory_iterator(mod.m_ModDirectory / "media")) + if (fs::is_regular_file(file) && file.path().extension() == ".bik") + mod.BinkVideos.push_back(file.path().filename().string()); + } + + // try to load audio + if (fs::exists(mod.m_ModDirectory / "audio")) + { + for (fs::directory_entry file : fs::directory_iterator(mod.m_ModDirectory / "audio")) + { + if (fs::is_regular_file(file) && file.path().extension().string() == ".json") + { + if (!g_CustomAudioManager.TryLoadAudioOverride(file.path())) + { + spdlog::warn("Mod {} has an invalid audio def {}", mod.Name, file.path().filename().string()); + continue; + } + } + } + } + } + + // If there are new mods, we write entries accordingly in enabledmods.json + if (newModsDetected) + { + std::ofstream writeStream(GetNorthstarPrefix() + "/enabledmods.json"); + rapidjson::OStreamWrapper writeStreamWrapper(writeStream); + rapidjson::PrettyWriter writer(writeStreamWrapper); + m_EnabledModsCfg.Accept(writer); + } + + // in a seperate loop because we register mod files in reverse order, since mods loaded later should have their files prioritised + for (int64_t i = m_LoadedMods.size() - 1; i > -1; i--) + { + if (!m_LoadedMods[i].m_bEnabled) + continue; + + if (fs::exists(m_LoadedMods[i].m_ModDirectory / MOD_OVERRIDE_DIR)) + { + for (fs::directory_entry file : fs::recursive_directory_iterator(m_LoadedMods[i].m_ModDirectory / MOD_OVERRIDE_DIR)) + { + std::string path = + g_pModManager->NormaliseModFilePath(file.path().lexically_relative(m_LoadedMods[i].m_ModDirectory / MOD_OVERRIDE_DIR)); + if (file.is_regular_file() && m_ModFiles.find(path) == m_ModFiles.end()) + { + ModOverrideFile modFile; + modFile.m_pOwningMod = &m_LoadedMods[i]; + modFile.m_Path = path; + m_ModFiles.insert(std::make_pair(path, modFile)); + } + } + } + } + + // build modinfo obj for masterserver + rapidjson_document modinfoDoc; + auto& alloc = modinfoDoc.GetAllocator(); + modinfoDoc.SetObject(); + modinfoDoc.AddMember("Mods", rapidjson::kArrayType, alloc); + + int currentModIndex = 0; + for (Mod& mod : m_LoadedMods) + { + if (!mod.m_bEnabled || (!mod.RequiredOnClient && !mod.Pdiff.size())) + continue; + + modinfoDoc["Mods"].PushBack(rapidjson::kObjectType, modinfoDoc.GetAllocator()); + modinfoDoc["Mods"][currentModIndex].AddMember("Name", rapidjson::StringRef(&mod.Name[0]), modinfoDoc.GetAllocator()); + modinfoDoc["Mods"][currentModIndex].AddMember("Version", rapidjson::StringRef(&mod.Version[0]), modinfoDoc.GetAllocator()); + modinfoDoc["Mods"][currentModIndex].AddMember("RequiredOnClient", mod.RequiredOnClient, modinfoDoc.GetAllocator()); + modinfoDoc["Mods"][currentModIndex].AddMember("Pdiff", rapidjson::StringRef(&mod.Pdiff[0]), modinfoDoc.GetAllocator()); + + currentModIndex++; + } + + rapidjson::StringBuffer buffer; + buffer.Clear(); + rapidjson::Writer writer(buffer); + modinfoDoc.Accept(writer); + g_pMasterServerManager->m_sOwnModInfoJson = std::string(buffer.GetString()); + + m_bHasLoadedMods = true; +} + +void ModManager::UnloadMods() +{ + // clean up stuff from mods before we unload + m_ModFiles.clear(); + fs::remove_all(GetCompiledAssetsPath()); + + g_CustomAudioManager.ClearAudioOverrides(); + + if (!m_bHasEnabledModsCfg) + m_EnabledModsCfg.SetObject(); + + for (Mod& mod : m_LoadedMods) + { + // remove all built kvs + for (std::pair kvPaths : mod.KeyValues) + fs::remove(GetCompiledAssetsPath() / fs::path(kvPaths.second).lexically_relative(mod.m_ModDirectory)); + + mod.KeyValues.clear(); + + // write to m_enabledModsCfg + // should we be doing this here or should scripts be doing this manually? + // main issue with doing this here is when we reload mods for connecting to a server, we write enabled mods, which isn't necessarily + // what we wanna do + if (!m_EnabledModsCfg.HasMember(mod.Name.c_str())) + m_EnabledModsCfg.AddMember(rapidjson_document::StringRefType(mod.Name.c_str()), false, m_EnabledModsCfg.GetAllocator()); + + m_EnabledModsCfg[mod.Name.c_str()].SetBool(mod.m_bEnabled); + } + + std::ofstream writeStream(GetNorthstarPrefix() + "/enabledmods.json"); + rapidjson::OStreamWrapper writeStreamWrapper(writeStream); + rapidjson::PrettyWriter writer(writeStreamWrapper); + m_EnabledModsCfg.Accept(writer); + + // do we need to dealloc individual entries in m_loadedMods? idk, rework + m_LoadedMods.clear(); +} + +std::string ModManager::NormaliseModFilePath(const fs::path path) +{ + std::string str = path.lexically_normal().string(); + + // force to lowercase + for (char& c : str) + if (c <= 'Z' && c >= 'A') + c = c - ('Z' - 'z'); + + return str; +} + +void ModManager::CompileAssetsForFile(const char* filename) +{ + size_t fileHash = STR_HASH(NormaliseModFilePath(fs::path(filename))); + + if (fileHash == m_hScriptsRsonHash) + BuildScriptsRson(); + else if (fileHash == m_hPdefHash) + BuildPdef(); + else if (fileHash == m_hKBActHash) + BuildKBActionsList(); + else + { + // check if we should build keyvalues, depending on whether any of our mods have patch kvs for this file + for (Mod& mod : m_LoadedMods) + { + if (!mod.m_bEnabled) + continue; + + if (mod.KeyValues.find(fileHash) != mod.KeyValues.end()) + { + TryBuildKeyValues(filename); + return; + } + } + } +} + +void ConCommand_reload_mods(const CCommand& args) +{ + g_pModManager->LoadMods(); +} + +fs::path GetModFolderPath() +{ + return fs::path(GetNorthstarPrefix() + MOD_FOLDER_SUFFIX); +} +fs::path GetThunderstoreModFolderPath() +{ + return fs::path(GetNorthstarPrefix() + THUNDERSTORE_MOD_FOLDER_SUFFIX); +} +fs::path GetRemoteModFolderPath() +{ + return fs::path(GetNorthstarPrefix() + REMOTE_MOD_FOLDER_SUFFIX); +} +fs::path GetCompiledAssetsPath() +{ + return fs::path(GetNorthstarPrefix() + COMPILED_ASSETS_SUFFIX); +} + +ON_DLL_LOAD_RELIESON("engine.dll", ModManager, (ConCommand, MasterServer), (CModule module)) +{ + g_pModManager = new ModManager; + + RegisterConCommand("reload_mods", ConCommand_reload_mods, "reloads mods", FCVAR_NONE); +} diff --git a/primedev/mods/modmanager.h b/primedev/mods/modmanager.h new file mode 100644 index 00000000..233f004d --- /dev/null +++ b/primedev/mods/modmanager.h @@ -0,0 +1,187 @@ +#pragma once +#include "core/convar/convar.h" +#include "core/memalloc.h" +#include "squirrel/squirrel.h" + +#include "rapidjson/document.h" +#include +#include +#include +#include + +const std::string MOD_FOLDER_SUFFIX = "\\mods"; +const std::string THUNDERSTORE_MOD_FOLDER_SUFFIX = "\\packages"; +const std::string REMOTE_MOD_FOLDER_SUFFIX = "\\runtime\\remote\\mods"; +const fs::path MOD_OVERRIDE_DIR = "mod"; +const std::string COMPILED_ASSETS_SUFFIX = "\\runtime\\compiled"; + +const std::set MODS_BLACKLIST = {"Mod Settings"}; + +struct ModConVar +{ +public: + std::string Name; + std::string DefaultValue; + std::string HelpString; + int Flags; +}; + +struct ModConCommand +{ +public: + std::string Name; + std::string Function; + std::string HelpString; + ScriptContext Context; + int Flags; +}; + +struct ModScriptCallback +{ +public: + ScriptContext Context; + + // called before the codecallback is executed + std::string BeforeCallback; + // called after the codecallback has finished executing + std::string AfterCallback; + // called right before the vm is destroyed. + std::string DestroyCallback; +}; + +struct ModScript +{ +public: + std::string Path; + std::string RunOn; + + std::vector Callbacks; +}; + +// these are pretty much identical, could refactor to use the same stuff? +struct ModVPKEntry +{ +public: + bool m_bAutoLoad; + std::string m_sVpkPath; +}; + +struct ModRpakEntry +{ +public: + bool m_bAutoLoad; + std::string m_sPakName; + std::string m_sLoadAfterPak; +}; + +class Mod +{ +public: + // runtime stuff + bool m_bEnabled = true; + bool m_bWasReadSuccessfully = false; + fs::path m_ModDirectory; + bool m_bIsRemote; + + // mod.json stuff: + + // the mod's name + std::string Name; + // the mod's description + std::string Description; + // the mod's version, should be in semver + std::string Version; + // a download link to the mod, for clients that try to join without the mod + std::string DownloadLink; + + // whether clients need the mod to join servers running this mod + bool RequiredOnClient; + // the priority for this mod's files, mods with prio 0 are loaded first, then 1, then 2, etc + int LoadPriority; + + // custom scripts used by the mod + std::vector Scripts; + // convars created by the mod + std::vector ConVars; + // concommands created by the mod + std::vector ConCommands; + // custom localisation files created by the mod + std::vector LocalisationFiles; + // custom script init.nut + std::string initScript; + + // other files: + + std::vector Vpks; + std::unordered_map KeyValues; + std::vector BinkVideos; + std::string Pdiff; // only need one per mod + + std::vector Rpaks; + std::unordered_map + RpakAliases; // paks we alias to other rpaks, e.g. to load sp_crashsite paks on the map mp_crashsite + std::vector StarpakPaths; // starpaks that this mod contains + // there seems to be no nice way to get the rpak that is causing the load of a starpak? + // hashed with STR_HASH + + std::unordered_map DependencyConstants; + std::vector PluginDependencyConstants; + +public: + Mod(fs::path modPath, char* jsonBuf); + +private: + void ParseConVars(rapidjson_document& json); + void ParseConCommands(rapidjson_document& json); + void ParseScripts(rapidjson_document& json); + void ParseLocalization(rapidjson_document& json); + void ParseDependencies(rapidjson_document& json); + void ParsePluginDependencies(rapidjson_document& json); + void ParseInitScript(rapidjson_document& json); +}; + +struct ModOverrideFile +{ +public: + Mod* m_pOwningMod; + fs::path m_Path; +}; + +class ModManager +{ +private: + bool m_bHasLoadedMods = false; + bool m_bHasEnabledModsCfg; + rapidjson_document m_EnabledModsCfg; + + // precalculated hashes + size_t m_hScriptsRsonHash; + size_t m_hPdefHash; + size_t m_hKBActHash; + +public: + std::vector m_LoadedMods; + std::unordered_map m_ModFiles; + std::unordered_map m_DependencyConstants; + std::unordered_set m_PluginDependencyConstants; + +public: + ModManager(); + void LoadMods(); + void UnloadMods(); + std::string NormaliseModFilePath(const fs::path path); + void CompileAssetsForFile(const char* filename); + + // compile asset type stuff, these are done in files under runtime/compiled/ + void BuildScriptsRson(); + void TryBuildKeyValues(const char* filename); + void BuildPdef(); + void BuildKBActionsList(); +}; + +fs::path GetModFolderPath(); +fs::path GetRemoteModFolderPath(); +fs::path GetThunderstoreModFolderPath(); +fs::path GetCompiledAssetsPath(); + +extern ModManager* g_pModManager; diff --git a/primedev/mods/modsavefiles.cpp b/primedev/mods/modsavefiles.cpp new file mode 100644 index 00000000..68e33864 --- /dev/null +++ b/primedev/mods/modsavefiles.cpp @@ -0,0 +1,572 @@ +#include +#include +#include +#include "squirrel/squirrel.h" +#include "util/utils.h" +#include "mods/modmanager.h" +#include "modsavefiles.h" +#include "rapidjson/document.h" +#include "rapidjson/writer.h" +#include "rapidjson/stringbuffer.h" +#include "config/profile.h" +#include "core/tier0.h" +#include "rapidjson/error/en.h" +#include "scripts/scriptjson.h" + +SaveFileManager* g_pSaveFileManager; +int MAX_FOLDER_SIZE = 52428800; // 50MB (50 * 1024 * 1024) +fs::path savePath; + +/// +/// The directory we want the size of. +/// The file we're excluding from the calculation. +/// The size of the contents of the current directory, excluding a specific file. +uintmax_t GetSizeOfFolderContentsMinusFile(fs::path dir, std::string file) +{ + uintmax_t result = 0; + for (const auto& entry : fs::directory_iterator(dir)) + { + if (entry.path().filename() == file) + continue; + // fs::file_size may not work on directories - but does in some cases. + // per cppreference.com, it's "implementation-defined". + try + { + result += fs::file_size(entry.path()); + } + catch (fs::filesystem_error& e) + { + if (entry.is_directory()) + { + result += GetSizeOfFolderContentsMinusFile(entry.path(), ""); + } + } + } + return result; +} + +uintmax_t GetSizeOfFolder(fs::path dir) +{ + uintmax_t result = 0; + for (const auto& entry : fs::directory_iterator(dir)) + { + // fs::file_size may not work on directories - but does in some cases. + // per cppreference.com, it's "implementation-defined". + try + { + result += fs::file_size(entry.path()); + } + catch (fs::filesystem_error& e) + { + if (entry.is_directory()) + { + result += GetSizeOfFolderContentsMinusFile(entry.path(), ""); + } + } + } + return result; +} + +// Saves a file asynchronously. +template void SaveFileManager::SaveFileAsync(fs::path file, std::string contents) +{ + auto mutex = std::ref(fileMutex); + std::thread writeThread( + [mutex, file, contents]() + { + try + { + mutex.get().lock(); + + fs::path dir = file.parent_path(); + // this actually allows mods to go over the limit, but not by much + // the limit is to prevent mods from taking gigabytes of space, + // we don't need to be particularly strict. + if (GetSizeOfFolderContentsMinusFile(dir, file.filename().string()) + contents.length() > MAX_FOLDER_SIZE) + { + // tbh, you're either trying to fill the hard drive or use so much data, you SHOULD be congratulated. + spdlog::error(fmt::format("Mod spamming save requests? Folder limit bypassed despite previous checks. Not saving.")); + mutex.get().unlock(); + return; + } + + std::ofstream fileStr(file); + if (fileStr.fail()) + { + mutex.get().unlock(); + return; + } + + fileStr.write(contents.c_str(), contents.length()); + fileStr.close(); + + mutex.get().unlock(); + // side-note: this causes a leak? + // when a file is added to the map, it's never removed. + // no idea how to fix this - because we have no way to check if there are other threads waiting to use this file(?) + // tried to use m.try_lock(), but it's unreliable, it seems. + } + catch (std::exception ex) + { + spdlog::error("SAVE FAILED!"); + mutex.get().unlock(); + spdlog::error(ex.what()); + } + }); + + writeThread.detach(); +} + +// Loads a file asynchronously. +template int SaveFileManager::LoadFileAsync(fs::path file) +{ + int handle = ++m_iLastRequestHandle; + auto mutex = std::ref(fileMutex); + std::thread readThread( + [mutex, file, handle]() + { + try + { + mutex.get().lock(); + + std::ifstream fileStr(file); + if (fileStr.fail()) + { + spdlog::error("A file was supposed to be loaded but we can't access it?!"); + + g_pSquirrel->AsyncCall("NSHandleLoadResult", handle, false, ""); + mutex.get().unlock(); + return; + } + + std::stringstream stringStream; + stringStream << fileStr.rdbuf(); + + g_pSquirrel->AsyncCall("NSHandleLoadResult", handle, true, stringStream.str()); + + fileStr.close(); + mutex.get().unlock(); + // side-note: this causes a leak? + // when a file is added to the map, it's never removed. + // no idea how to fix this - because we have no way to check if there are other threads waiting to use this file(?) + // tried to use m.try_lock(), but it's unreliable, it seems. + } + catch (std::exception ex) + { + spdlog::error("LOAD FAILED!"); + g_pSquirrel->AsyncCall("NSHandleLoadResult", handle, false, ""); + mutex.get().unlock(); + spdlog::error(ex.what()); + } + }); + + readThread.detach(); + return handle; +} + +// Deletes a file asynchronously. +template void SaveFileManager::DeleteFileAsync(fs::path file) +{ + // P.S. I don't like how we have to async delete calls but we do. + auto m = std::ref(fileMutex); + std::thread deleteThread( + [m, file]() + { + try + { + m.get().lock(); + + fs::remove(file); + + m.get().unlock(); + // side-note: this causes a leak? + // when a file is added to the map, it's never removed. + // no idea how to fix this - because we have no way to check if there are other threads waiting to use this file(?) + // tried to use m.try_lock(), but it's unreliable, it seems. + } + catch (std::exception ex) + { + spdlog::error("DELETE FAILED!"); + m.get().unlock(); + spdlog::error(ex.what()); + } + }); + + deleteThread.detach(); +} + +// Checks if a file contains null characters. +bool ContainsInvalidChars(std::string str) +{ + // we don't allow null characters either, even if they're ASCII characters because idk if people can + // use it to circumvent the file extension suffix. + return std::any_of(str.begin(), str.end(), [](char c) { return c == '\0'; }); +} + +// Checks if the relative path (param) remains inside the mod directory (dir). +// Paths are restricted to ASCII because encoding is fucked and we decided we won't bother. +bool IsPathSafe(const std::string param, fs::path dir) +{ + try + { + auto const normRoot = fs::weakly_canonical(dir); + auto const normChild = fs::weakly_canonical(dir / param); + + auto itr = std::search(normChild.begin(), normChild.end(), normRoot.begin(), normRoot.end()); + // we return if the file is safe (inside the directory) and uses only ASCII chars in the path. + return itr == normChild.begin() && std::none_of( + param.begin(), + param.end(), + [](char c) + { + unsigned char unsignedC = static_cast(c); + return unsignedC > 127 || unsignedC < 0; + }); + } + catch (fs::filesystem_error err) + { + return false; + } +} + +// void NSSaveFile( string file, string data ) +ADD_SQFUNC("void", NSSaveFile, "string file, string data", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + Mod* mod = g_pSquirrel->getcallingmod(sqvm); + if (mod == nullptr) + { + g_pSquirrel->raiseerror(sqvm, "Has to be called from a mod function!"); + return SQRESULT_ERROR; + } + + fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); + std::string fileName = g_pSquirrel->getstring(sqvm, 1); + if (!IsPathSafe(fileName, dir)) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " + "save folder.", + fileName, + mod->Name) + .c_str()); + return SQRESULT_ERROR; + } + + std::string content = g_pSquirrel->getstring(sqvm, 2); + if (ContainsInvalidChars(content)) + { + g_pSquirrel->raiseerror( + sqvm, fmt::format("File contents may not contain NUL/\\0 characters! Make sure your strings are valid!", mod->Name).c_str()); + return SQRESULT_ERROR; + } + + fs::create_directories(dir); + // this actually allows mods to go over the limit, but not by much + // the limit is to prevent mods from taking gigabytes of space, + // this ain't a cloud service. + if (GetSizeOfFolderContentsMinusFile(dir, fileName) + content.length() > MAX_FOLDER_SIZE) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "The mod {} has reached the maximum folder size.\n\nAsk the mod developer to optimize their data usage," + "or increase the maximum folder size using the -maxfoldersize launch parameter.", + mod->Name) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSaveFileManager->SaveFileAsync(dir / fileName, content); + + return SQRESULT_NULL; +} + +// void NSSaveJSONFile(string file, table data) +ADD_SQFUNC("void", NSSaveJSONFile, "string file, table data", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + Mod* mod = g_pSquirrel->getcallingmod(sqvm); + if (mod == nullptr) + { + g_pSquirrel->raiseerror(sqvm, "Has to be called from a mod function!"); + return SQRESULT_ERROR; + } + + fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); + std::string fileName = g_pSquirrel->getstring(sqvm, 1); + if (!IsPathSafe(fileName, dir)) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " + "save folder.", + fileName, + mod->Name) + .c_str()); + return SQRESULT_ERROR; + } + + // Note - this cannot be done in the async func since the table may get garbage collected. + // This means that especially large tables may still clog up the system. + std::string content = EncodeJSON(sqvm); + if (ContainsInvalidChars(content)) + { + g_pSquirrel->raiseerror( + sqvm, fmt::format("File contents may not contain NUL/\\0 characters! Make sure your strings are valid!", mod->Name).c_str()); + return SQRESULT_ERROR; + } + + fs::create_directories(dir); + // this actually allows mods to go over the limit, but not by much + // the limit is to prevent mods from taking gigabytes of space, + // this ain't a cloud service. + if (GetSizeOfFolderContentsMinusFile(dir, fileName) + content.length() > MAX_FOLDER_SIZE) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "The mod {} has reached the maximum folder size.\n\nAsk the mod developer to optimize their data usage," + "or increase the maximum folder size using the -maxfoldersize launch parameter.", + mod->Name) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSaveFileManager->SaveFileAsync(dir / fileName, content); + + return SQRESULT_NULL; +} + +// int NS_InternalLoadFile(string file) +ADD_SQFUNC("int", NS_InternalLoadFile, "string file", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + Mod* mod = g_pSquirrel->getcallingmod(sqvm, 1); // the function that called NSLoadFile :) + if (mod == nullptr) + { + g_pSquirrel->raiseerror(sqvm, "Has to be called from a mod function!"); + return SQRESULT_ERROR; + } + + fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); + std::string fileName = g_pSquirrel->getstring(sqvm, 1); + if (!IsPathSafe(fileName, dir)) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " + "save folder.", + fileName, + mod->Name) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel->pushinteger(sqvm, g_pSaveFileManager->LoadFileAsync(dir / fileName)); + + return SQRESULT_NOTNULL; +} + +// bool NSDoesFileExist(string file) +ADD_SQFUNC("bool", NSDoesFileExist, "string file", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + Mod* mod = g_pSquirrel->getcallingmod(sqvm); + + fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); + std::string fileName = g_pSquirrel->getstring(sqvm, 1); + if (!IsPathSafe(fileName, dir)) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " + "save folder.", + fileName, + mod->Name) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel->pushbool(sqvm, fs::exists(dir / (fileName))); + return SQRESULT_NOTNULL; +} + +// int NSGetFileSize(string file) +ADD_SQFUNC("int", NSGetFileSize, "string file", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + Mod* mod = g_pSquirrel->getcallingmod(sqvm); + + fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); + std::string fileName = g_pSquirrel->getstring(sqvm, 1); + if (!IsPathSafe(fileName, dir)) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " + "save folder.", + fileName, + mod->Name) + .c_str()); + return SQRESULT_ERROR; + } + try + { + // throws if file does not exist + // we don't want stuff such as "file does not exist, file is unavailable" to be lethal, so we just try/catch fs errors + g_pSquirrel->pushinteger(sqvm, (int)(fs::file_size(dir / fileName) / 1024)); + } + catch (std::filesystem::filesystem_error const& ex) + { + spdlog::error("GET FILE SIZE FAILED! Is the path valid?"); + g_pSquirrel->raiseerror(sqvm, ex.what()); + return SQRESULT_ERROR; + } + return SQRESULT_NOTNULL; +} + +// void NSDeleteFile(string file) +ADD_SQFUNC("void", NSDeleteFile, "string file", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + Mod* mod = g_pSquirrel->getcallingmod(sqvm); + + fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); + std::string fileName = g_pSquirrel->getstring(sqvm, 1); + if (!IsPathSafe(fileName, dir)) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " + "save folder.", + fileName, + mod->Name) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSaveFileManager->DeleteFileAsync(dir / fileName); + return SQRESULT_NOTNULL; +} + +// The param is not optional because that causes issues :) +ADD_SQFUNC("array", NS_InternalGetAllFiles, "string path", "", ScriptContext::CLIENT | ScriptContext::UI | ScriptContext::SERVER) +{ + // depth 1 because this should always get called from Northstar.Custom + Mod* mod = g_pSquirrel->getcallingmod(sqvm, 1); + fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); + std::string pathStr = g_pSquirrel->getstring(sqvm, 1); + fs::path path = dir; + if (pathStr != "") + path = dir / pathStr; + if (!IsPathSafe(pathStr, dir)) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " + "save folder.", + pathStr, + mod->Name) + .c_str()); + return SQRESULT_ERROR; + } + try + { + g_pSquirrel->newarray(sqvm, 0); + for (const auto& entry : fs::directory_iterator(path)) + { + g_pSquirrel->pushstring(sqvm, entry.path().filename().string().c_str()); + g_pSquirrel->arrayappend(sqvm, -2); + } + return SQRESULT_NOTNULL; + } + catch (std::exception ex) + { + spdlog::error("DIR ITERATE FAILED! Is the path valid?"); + g_pSquirrel->raiseerror(sqvm, ex.what()); + return SQRESULT_ERROR; + } +} + +ADD_SQFUNC("bool", NSIsFolder, "string path", "", ScriptContext::CLIENT | ScriptContext::UI | ScriptContext::SERVER) +{ + Mod* mod = g_pSquirrel->getcallingmod(sqvm); + fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); + std::string pathStr = g_pSquirrel->getstring(sqvm, 1); + fs::path path = dir; + if (pathStr != "") + path = dir / pathStr; + if (!IsPathSafe(pathStr, dir)) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "File name invalid ({})! Make sure it does not contain any non-ASCII character, and results in a path inside your mod's " + "save folder.", + pathStr, + mod->Name) + .c_str()); + return SQRESULT_ERROR; + } + try + { + g_pSquirrel->pushbool(sqvm, fs::is_directory(path)); + return SQRESULT_NOTNULL; + } + catch (std::exception ex) + { + spdlog::error("DIR READ FAILED! Is the path valid?"); + spdlog::info(path.string()); + g_pSquirrel->raiseerror(sqvm, ex.what()); + return SQRESULT_ERROR; + } +} + +// side note, expensive. +ADD_SQFUNC("int", NSGetTotalSpaceRemaining, "", "", ScriptContext::CLIENT | ScriptContext::UI | ScriptContext::SERVER) +{ + Mod* mod = g_pSquirrel->getcallingmod(sqvm); + fs::path dir = savePath / fs::path(mod->m_ModDirectory).filename(); + g_pSquirrel->pushinteger(sqvm, (MAX_FOLDER_SIZE - GetSizeOfFolder(dir)) / 1024); + return SQRESULT_NOTNULL; +} + +// ok, I'm just gonna explain what the fuck is going on here because this +// is the pinnacle of my stupidity and I do not want to touch this ever +// again, yet someone will eventually have to maintain this. +template std::string EncodeJSON(HSquirrelVM* sqvm) +{ + // new rapidjson + rapidjson_document doc; + doc.SetObject(); + + // get the SECOND param + SQTable* table = sqvm->_stackOfCurrentFunction[2]._VAL.asTable; + // take the table and copy it's contents over into the rapidjson_document + EncodeJSONTable(table, &doc, doc.GetAllocator()); + + // convert JSON document to string + rapidjson::StringBuffer buffer; + rapidjson::Writer writer(buffer); + doc.Accept(writer); + + // return the converted string + return buffer.GetString(); +} + +ON_DLL_LOAD("engine.dll", ModSaveFFiles_Init, (CModule module)) +{ + savePath = fs::path(GetNorthstarPrefix()) / "save_data"; + g_pSaveFileManager = new SaveFileManager; + int parm = CommandLine()->FindParm("-maxfoldersize"); + if (parm) + MAX_FOLDER_SIZE = std::stoi(CommandLine()->GetParm(parm)); +} + +int GetMaxSaveFolderSize() +{ + return MAX_FOLDER_SIZE; +} diff --git a/primedev/mods/modsavefiles.h b/primedev/mods/modsavefiles.h new file mode 100644 index 00000000..f9d39723 --- /dev/null +++ b/primedev/mods/modsavefiles.h @@ -0,0 +1,16 @@ +#pragma once +int GetMaxSaveFolderSize(); +bool ContainsInvalidChars(std::string str); + +class SaveFileManager +{ +public: + template void SaveFileAsync(fs::path file, std::string content); + template int LoadFileAsync(fs::path file); + template void DeleteFileAsync(fs::path file); + // Future proofed in that if we ever get multi-threaded SSDs this code will take advantage of them. + std::mutex fileMutex; + +private: + int m_iLastRequestHandle = 0; +}; diff --git a/primedev/ns_version.h b/primedev/ns_version.h new file mode 100644 index 00000000..d30594fb --- /dev/null +++ b/primedev/ns_version.h @@ -0,0 +1,7 @@ +#pragma once +#ifndef NORTHSTAR_VERSION +// Turning off clang-format here so it doesn't mess with style as it needs to be this way for regex-ing with CI +// clang-format off +#define NORTHSTAR_VERSION 0,0,0,1 +// clang-format on +#endif diff --git a/primedev/pch.h b/primedev/pch.h new file mode 100644 index 00000000..b9ba0e08 --- /dev/null +++ b/primedev/pch.h @@ -0,0 +1,44 @@ +#ifndef PCH_H +#define PCH_H + +#define WIN32_LEAN_AND_MEAN +#define _CRT_SECURE_NO_WARNINGS +#define RAPIDJSON_NOMEMBERITERATORCLASS // need this for rapidjson +#define NOMINMAX // this too +#define _WINSOCK_DEPRECATED_NO_WARNINGS // temp because i'm very lazy and want to use inet_addr, remove later +#define RAPIDJSON_HAS_STDSTRING 1 + +// add headers that you want to pre-compile here +#include "core/memalloc.h" + +#include +#include +#include +#include +#include +#include + +namespace fs = std::filesystem; + +#define EXPORT extern "C" __declspec(dllexport) + +typedef void (*callable)(); +typedef void (*callable_v)(void* v); + +// clang-format off +#define assert_msg(exp, msg) assert((exp, msg)) +//clang-format on + +#include "core/macros.h" + +#include "core/structs.h" +#include "core/math/color.h" + +#include "spdlog/spdlog.h" +#include "logging/logging.h" +#include "MinHook.h" +#include "curl/curl.h" +#include "core/hooks.h" +#include "core/memory.h" + +#endif diff --git a/primedev/plugins/plugin_abi.h b/primedev/plugins/plugin_abi.h new file mode 100644 index 00000000..16b26a1c --- /dev/null +++ b/primedev/plugins/plugin_abi.h @@ -0,0 +1,151 @@ +#pragma once +#include "squirrel/squirrelclasstypes.h" + +#define ABI_VERSION 3 + +enum PluginLoadDLL +{ + ENGINE = 0, + CLIENT, + SERVER +}; + +enum ObjectType +{ + CONCOMMANDS = 0, + CONVAR = 1, +}; + +struct SquirrelFunctions +{ + RegisterSquirrelFuncType RegisterSquirrelFunc; + sq_defconstType __sq_defconst; + + sq_compilebufferType __sq_compilebuffer; + sq_callType __sq_call; + sq_raiseerrorType __sq_raiseerror; + sq_compilefileType __sq_compilefile; + + sq_newarrayType __sq_newarray; + sq_arrayappendType __sq_arrayappend; + + sq_newtableType __sq_newtable; + sq_newslotType __sq_newslot; + + sq_pushroottableType __sq_pushroottable; + sq_pushstringType __sq_pushstring; + sq_pushintegerType __sq_pushinteger; + sq_pushfloatType __sq_pushfloat; + sq_pushboolType __sq_pushbool; + sq_pushassetType __sq_pushasset; + sq_pushvectorType __sq_pushvector; + sq_pushobjectType __sq_pushobject; + + sq_getstringType __sq_getstring; + sq_getintegerType __sq_getinteger; + sq_getfloatType __sq_getfloat; + sq_getboolType __sq_getbool; + sq_getType __sq_get; + sq_getassetType __sq_getasset; + sq_getuserdataType __sq_getuserdata; + sq_getvectorType __sq_getvector; + sq_getthisentityType __sq_getthisentity; + sq_getobjectType __sq_getobject; + + sq_stackinfosType __sq_stackinfos; + + sq_createuserdataType __sq_createuserdata; + sq_setuserdatatypeidType __sq_setuserdatatypeid; + sq_getfunctionType __sq_getfunction; + + sq_schedule_call_externalType __sq_schedule_call_external; + + sq_getentityfrominstanceType __sq_getentityfrominstance; + sq_GetEntityConstantType __sq_GetEntityConstant_CBaseEntity; + + sq_pushnewstructinstanceType __sq_pushnewstructinstance; + sq_sealstructslotType __sq_sealstructslot; +}; + +struct MessageSource +{ + const char* file; + const char* func; + int line; +}; + +// This is a modified version of spdlog::details::log_msg +// This is so that we can make it cross DLL boundaries +struct LogMsg +{ + int level; + uint64_t timestamp; + const char* msg; + MessageSource source; + int pluginHandle; +}; + +extern "C" +{ + typedef void (*loggerfunc_t)(LogMsg* msg); + typedef void (*PLUGIN_RELAY_INVITE_TYPE)(const char* invite); + typedef void* (*CreateObjectFunc)(ObjectType type); + + typedef void (*PluginFnCommandCallback_t)(void* command); + typedef void (*PluginConCommandConstructorType)( + void* newCommand, const char* name, PluginFnCommandCallback_t callback, const char* helpString, int flags, void* parent); + typedef void (*PluginConVarRegisterType)( + void* pConVar, + const char* pszName, + const char* pszDefaultValue, + int nFlags, + const char* pszHelpString, + bool bMin, + float fMin, + bool bMax, + float fMax, + void* pCallback); + typedef void (*PluginConVarMallocType)(void* pConVarMaloc, int a2, int a3); +} + +struct PluginNorthstarData +{ + const char* version; + HMODULE northstarModule; + int pluginHandle; +}; + +struct PluginInitFuncs +{ + loggerfunc_t logger; + PLUGIN_RELAY_INVITE_TYPE relayInviteFunc; + CreateObjectFunc createObject; +}; + +struct PluginEngineData +{ + PluginConCommandConstructorType ConCommandConstructor; + PluginConVarMallocType conVarMalloc; + PluginConVarRegisterType conVarRegister; + void* ConVar_Vtable; + void* IConVar_Vtable; + void* g_pCVar; +}; + +/// Async communication within the plugin system +/// Due to the asynchronous nature of plugins, combined with the limitations of multi-compiler support +/// and the custom memory allocator used by r2, is it difficult to safely get data across DLL boundaries +/// from Northstar to plugin unless Northstar can own that memory. +/// This means that plugins should manage their own memory and can only receive data from northstar using one of the functions below. +/// These should be exports of the plugin DLL. If they are not exported, they will not be called. +/// Note that it is not required to have these exports if you do not use them. +/// + +// Northstar -> Plugin +typedef void (*PLUGIN_INIT_TYPE)(PluginInitFuncs* funcs, PluginNorthstarData* data); +typedef void (*PLUGIN_INIT_SQVM_TYPE)(SquirrelFunctions* funcs); +typedef void (*PLUGIN_INFORM_SQVM_CREATED_TYPE)(ScriptContext context, CSquirrelVM* sqvm); +typedef void (*PLUGIN_INFORM_SQVM_DESTROYED_TYPE)(ScriptContext context); + +typedef void (*PLUGIN_INFORM_DLL_LOAD_TYPE)(const char* dll, PluginEngineData* data, void* dllPtr); +typedef void (*PLUGIN_RUNFRAME)(); diff --git a/primedev/plugins/pluginbackend.cpp b/primedev/plugins/pluginbackend.cpp new file mode 100644 index 00000000..850394ac --- /dev/null +++ b/primedev/plugins/pluginbackend.cpp @@ -0,0 +1,50 @@ +#include "pluginbackend.h" +#include "plugin_abi.h" +#include "server/serverpresence.h" +#include "masterserver/masterserver.h" +#include "squirrel/squirrel.h" +#include "plugins.h" + +#include "core/convar/concommand.h" + +#include + +#define EXPORT extern "C" __declspec(dllexport) + +AUTOHOOK_INIT() + +PluginCommunicationHandler* g_pPluginCommunicationhandler; + +static PluginDataRequest storedRequest {PluginDataRequestType::END, (PluginRespondDataCallable) nullptr}; + +void PluginCommunicationHandler::RunFrame() +{ + std::lock_guard lock(requestMutex); + if (!requestQueue.empty()) + { + storedRequest = requestQueue.front(); + switch (storedRequest.type) + { + default: + spdlog::error("{} was called with invalid request type '{}'", __FUNCTION__, static_cast(storedRequest.type)); + } + requestQueue.pop(); + } +} + +void PluginCommunicationHandler::PushRequest(PluginDataRequestType type, PluginRespondDataCallable func) +{ + std::lock_guard lock(requestMutex); + requestQueue.push(PluginDataRequest {type, func}); +} + +void InformPluginsDLLLoad(fs::path dllPath, void* address) +{ + std::string dllName = dllPath.filename().string(); + + void* data = NULL; + if (strncmp(dllName.c_str(), "engine.dll", 10) == 0) + data = &g_pPluginCommunicationhandler->m_sEngineData; + + g_pPluginManager->InformDLLLoad(dllName.c_str(), data, address); +} diff --git a/primedev/plugins/pluginbackend.h b/primedev/plugins/pluginbackend.h new file mode 100644 index 00000000..45cd42f3 --- /dev/null +++ b/primedev/plugins/pluginbackend.h @@ -0,0 +1,40 @@ +#pragma once +#include "plugin_abi.h" + +#include +#include + +enum PluginDataRequestType +{ + END = 0, +}; + +union PluginRespondDataCallable +{ + // Empty for now + void* UNUSED; +}; + +class PluginDataRequest +{ +public: + PluginDataRequestType type; + PluginRespondDataCallable func; + PluginDataRequest(PluginDataRequestType type, PluginRespondDataCallable func) : type(type), func(func) {} +}; + +class PluginCommunicationHandler +{ +public: + void RunFrame(); + void PushRequest(PluginDataRequestType type, PluginRespondDataCallable func); + +public: + std::queue requestQueue = {}; + std::mutex requestMutex; + + PluginEngineData m_sEngineData {}; +}; + +void InformPluginsDLLLoad(fs::path dllPath, void* address); +extern PluginCommunicationHandler* g_pPluginCommunicationhandler; diff --git a/primedev/plugins/plugins.cpp b/primedev/plugins/plugins.cpp new file mode 100644 index 00000000..72b64566 --- /dev/null +++ b/primedev/plugins/plugins.cpp @@ -0,0 +1,340 @@ +#include "plugins.h" +#include "config/profile.h" + +#include "squirrel/squirrel.h" +#include "plugins.h" +#include "masterserver/masterserver.h" +#include "core/convar/convar.h" +#include "server/serverpresence.h" +#include +#include + +#include "util/version.h" +#include "pluginbackend.h" +#include "util/wininfo.h" +#include "logging/logging.h" +#include "dedicated/dedicated.h" + +PluginManager* g_pPluginManager; + +void freeLibrary(HMODULE hLib) +{ + if (!FreeLibrary(hLib)) + { + spdlog::error("There was an error while trying to free library"); + } +} + +EXPORT void PLUGIN_LOG(LogMsg* msg) +{ + spdlog::source_loc src {}; + src.filename = msg->source.file; + src.funcname = msg->source.func; + src.line = msg->source.line; + auto&& logger = g_pPluginManager->m_vLoadedPlugins[msg->pluginHandle].logger; + logger->log(src, (spdlog::level::level_enum)msg->level, msg->msg); +} + +EXPORT void* CreateObject(ObjectType type) +{ + switch (type) + { + case ObjectType::CONVAR: + return (void*)new ConVar; + case ObjectType::CONCOMMANDS: + return (void*)new ConCommand; + default: + return NULL; + } +} + +std::optional PluginManager::LoadPlugin(fs::path path, PluginInitFuncs* funcs, PluginNorthstarData* data) +{ + + Plugin plugin {}; + + std::string pathstring = path.string(); + std::wstring wpath = path.wstring(); + + LPCWSTR wpptr = wpath.c_str(); + HMODULE datafile = LoadLibraryExW(wpptr, 0, LOAD_LIBRARY_AS_DATAFILE | LOAD_LIBRARY_AS_IMAGE_RESOURCE); // Load the DLL as a data file + if (datafile == NULL) + { + NS::log::PLUGINSYS->info("Failed to load library '{}': ", std::system_category().message(GetLastError())); + return std::nullopt; + } + HRSRC manifestResource = FindResourceW(datafile, MAKEINTRESOURCEW(IDR_RCDATA1), RT_RCDATA); + + if (manifestResource == NULL) + { + NS::log::PLUGINSYS->info("Could not find manifest for library '{}'", pathstring); + freeLibrary(datafile); + return std::nullopt; + } + HGLOBAL myResourceData = LoadResource(datafile, manifestResource); + if (myResourceData == NULL) + { + NS::log::PLUGINSYS->error("Failed to load manifest from library '{}'", pathstring); + freeLibrary(datafile); + return std::nullopt; + } + int manifestSize = SizeofResource(datafile, manifestResource); + std::string manifest = std::string((const char*)LockResource(myResourceData), 0, manifestSize); + freeLibrary(datafile); + + rapidjson_document manifestJSON; + manifestJSON.Parse(manifest.c_str()); + + if (manifestJSON.HasParseError()) + { + NS::log::PLUGINSYS->error("Manifest for '{}' was invalid", pathstring); + return std::nullopt; + } + if (!manifestJSON.HasMember("name")) + { + NS::log::PLUGINSYS->error("'{}' is missing a name in its manifest", pathstring); + return std::nullopt; + } + if (!manifestJSON.HasMember("displayname")) + { + NS::log::PLUGINSYS->error("'{}' is missing a displayname in its manifest", pathstring); + return std::nullopt; + } + if (!manifestJSON.HasMember("description")) + { + NS::log::PLUGINSYS->error("'{}' is missing a description in its manifest", pathstring); + return std::nullopt; + } + if (!manifestJSON.HasMember("api_version")) + { + NS::log::PLUGINSYS->error("'{}' is missing a api_version in its manifest", pathstring); + return std::nullopt; + } + if (!manifestJSON.HasMember("version")) + { + NS::log::PLUGINSYS->error("'{}' is missing a version in its manifest", pathstring); + return std::nullopt; + } + if (!manifestJSON.HasMember("run_on_server")) + { + NS::log::PLUGINSYS->error("'{}' is missing 'run_on_server' in its manifest", pathstring); + return std::nullopt; + } + if (!manifestJSON.HasMember("run_on_client")) + { + NS::log::PLUGINSYS->error("'{}' is missing 'run_on_client' in its manifest", pathstring); + return std::nullopt; + } + auto test = manifestJSON["api_version"].GetString(); + if (strcmp(manifestJSON["api_version"].GetString(), std::to_string(ABI_VERSION).c_str())) + { + NS::log::PLUGINSYS->error( + "'{}' has an incompatible API version number in its manifest. Current ABI version is '{}'", pathstring, ABI_VERSION); + return std::nullopt; + } + // Passed all checks, going to actually load it now + + HMODULE pluginLib = + LoadLibraryExW(wpptr, 0, LOAD_LIBRARY_SEARCH_USER_DIRS | LOAD_LIBRARY_SEARCH_DEFAULT_DIRS); // Load the DLL with lib folders + if (pluginLib == NULL) + { + NS::log::PLUGINSYS->info("Failed to load library '{}': ", std::system_category().message(GetLastError())); + return std::nullopt; + } + plugin.init = (PLUGIN_INIT_TYPE)GetProcAddress(pluginLib, "PLUGIN_INIT"); + if (plugin.init == NULL) + { + NS::log::PLUGINSYS->info("Library '{}' has no function 'PLUGIN_INIT'", pathstring); + return std::nullopt; + } + NS::log::PLUGINSYS->info("Succesfully loaded {}", pathstring); + + plugin.name = manifestJSON["name"].GetString(); + plugin.displayName = manifestJSON["displayname"].GetString(); + plugin.description = manifestJSON["description"].GetString(); + plugin.api_version = manifestJSON["api_version"].GetString(); + plugin.version = manifestJSON["version"].GetString(); + + plugin.run_on_client = manifestJSON["run_on_client"].GetBool(); + plugin.run_on_server = manifestJSON["run_on_server"].GetBool(); + + if (!plugin.run_on_server && IsDedicatedServer()) + return std::nullopt; + + if (manifestJSON.HasMember("dependencyName")) + { + plugin.dependencyName = manifestJSON["dependencyName"].GetString(); + } + else + { + plugin.dependencyName = plugin.name; + } + + if (std::find_if( + plugin.dependencyName.begin(), + plugin.dependencyName.end(), + [&](char c) -> bool { return !((c >= 'A' && c <= 'Z') || (c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') || c == '_'); }) != + plugin.dependencyName.end()) + { + NS::log::PLUGINSYS->warn("Dependency string \"{}\" in {} is not valid a squirrel constant!", plugin.dependencyName, plugin.name); + } + + plugin.init_sqvm_client = (PLUGIN_INIT_SQVM_TYPE)GetProcAddress(pluginLib, "PLUGIN_INIT_SQVM_CLIENT"); + plugin.init_sqvm_server = (PLUGIN_INIT_SQVM_TYPE)GetProcAddress(pluginLib, "PLUGIN_INIT_SQVM_SERVER"); + plugin.inform_sqvm_created = (PLUGIN_INFORM_SQVM_CREATED_TYPE)GetProcAddress(pluginLib, "PLUGIN_INFORM_SQVM_CREATED"); + plugin.inform_sqvm_destroyed = (PLUGIN_INFORM_SQVM_DESTROYED_TYPE)GetProcAddress(pluginLib, "PLUGIN_INFORM_SQVM_DESTROYED"); + + plugin.inform_dll_load = (PLUGIN_INFORM_DLL_LOAD_TYPE)GetProcAddress(pluginLib, "PLUGIN_INFORM_DLL_LOAD"); + + plugin.run_frame = (PLUGIN_RUNFRAME)GetProcAddress(pluginLib, "PLUGIN_RUNFRAME"); + + plugin.handle = m_vLoadedPlugins.size(); + plugin.logger = std::make_shared(plugin.displayName.c_str(), NS::Colors::PLUGIN); + RegisterLogger(plugin.logger); + NS::log::PLUGINSYS->info("Loading plugin {} version {}", plugin.displayName, plugin.version); + m_vLoadedPlugins.push_back(plugin); + + plugin.init(funcs, data); + + return plugin; +} + +inline void FindPlugins(fs::path pluginPath, std::vector& paths) +{ + // ensure dirs exist + if (!fs::exists(pluginPath) || !fs::is_directory(pluginPath)) + { + return; + } + + for (const fs::directory_entry& entry : fs::directory_iterator(pluginPath)) + { + if (fs::is_regular_file(entry) && entry.path().extension() == ".dll") + paths.emplace_back(entry.path()); + } +} + +bool PluginManager::LoadPlugins() +{ + if (strstr(GetCommandLineA(), "-noplugins") != NULL) + { + NS::log::PLUGINSYS->warn("-noplugins detected; skipping loading plugins"); + return false; + } + + fs::create_directories(GetThunderstoreModFolderPath()); + + std::vector paths; + + pluginPath = GetNorthstarPrefix() + "\\plugins"; + + PluginNorthstarData data {}; + std::string ns_version {version}; + + PluginInitFuncs funcs {}; + funcs.logger = PLUGIN_LOG; + funcs.relayInviteFunc = nullptr; + funcs.createObject = CreateObject; + + data.version = ns_version.c_str(); + data.northstarModule = g_NorthstarModule; + + fs::path libPath = fs::absolute(pluginPath + "\\lib"); + if (fs::exists(libPath) && fs::is_directory(libPath)) + AddDllDirectory(libPath.wstring().c_str()); + + FindPlugins(pluginPath, paths); + + // Special case for Thunderstore mods dir + std::filesystem::directory_iterator thunderstoreModsDir = fs::directory_iterator(GetThunderstoreModFolderPath()); + // Set up regex for `AUTHOR-MOD-VERSION` pattern + std::regex pattern(R"(.*\\([a-zA-Z0-9_]+)-([a-zA-Z0-9_]+)-(\d+\.\d+\.\d+))"); + for (fs::directory_entry dir : thunderstoreModsDir) + { + fs::path pluginsDir = dir.path() / "plugins"; + // Use regex to match `AUTHOR-MOD-VERSION` pattern + if (!std::regex_match(dir.path().string(), pattern)) + { + spdlog::warn("The following directory did not match 'AUTHOR-MOD-VERSION': {}", dir.path().string()); + continue; // skip loading package that doesn't match + } + + fs::path libDir = fs::absolute(pluginsDir / "lib"); + if (fs::exists(libDir) && fs::is_directory(libDir)) + AddDllDirectory(libDir.wstring().c_str()); + + FindPlugins(pluginsDir, paths); + } + + if (paths.empty()) + { + NS::log::PLUGINSYS->warn("Could not find any plugins. Skipped loading plugins"); + return false; + } + + for (fs::path path : paths) + { + if (LoadPlugin(path, &funcs, &data)) + data.pluginHandle += 1; + } + return true; +} + +void PluginManager::InformSQVMLoad(ScriptContext context, SquirrelFunctions* s) +{ + for (auto plugin : m_vLoadedPlugins) + { + if (context == ScriptContext::CLIENT && plugin.init_sqvm_client != NULL) + { + plugin.init_sqvm_client(s); + } + else if (context == ScriptContext::SERVER && plugin.init_sqvm_server != NULL) + { + plugin.init_sqvm_server(s); + } + } +} + +void PluginManager::InformSQVMCreated(ScriptContext context, CSquirrelVM* sqvm) +{ + for (auto plugin : m_vLoadedPlugins) + { + if (plugin.inform_sqvm_created != NULL) + { + plugin.inform_sqvm_created(context, sqvm); + } + } +} + +void PluginManager::InformSQVMDestroyed(ScriptContext context) +{ + for (auto plugin : m_vLoadedPlugins) + { + if (plugin.inform_sqvm_destroyed != NULL) + { + plugin.inform_sqvm_destroyed(context); + } + } +} + +void PluginManager::InformDLLLoad(const char* dll, void* data, void* dllPtr) +{ + for (auto plugin : m_vLoadedPlugins) + { + if (plugin.inform_dll_load != NULL) + { + plugin.inform_dll_load(dll, (PluginEngineData*)data, dllPtr); + } + } +} + +void PluginManager::RunFrame() +{ + for (auto plugin : m_vLoadedPlugins) + { + if (plugin.run_frame != NULL) + { + plugin.run_frame(); + } + } +} diff --git a/primedev/plugins/plugins.h b/primedev/plugins/plugins.h new file mode 100644 index 00000000..4e841f27 --- /dev/null +++ b/primedev/plugins/plugins.h @@ -0,0 +1,59 @@ +#pragma once +#include "plugin_abi.h" + +const int IDR_RCDATA1 = 101; + +class Plugin +{ +public: + std::string name; + std::string displayName; + std::string dependencyName; + std::string description; + + std::string api_version; + std::string version; + + // For now this is just implemented as the index into the plugins array + // Maybe a bit shit but it works + int handle; + + std::shared_ptr logger; + + bool run_on_client = false; + bool run_on_server = false; + +public: + PLUGIN_INIT_TYPE init; + PLUGIN_INIT_SQVM_TYPE init_sqvm_client; + PLUGIN_INIT_SQVM_TYPE init_sqvm_server; + PLUGIN_INFORM_SQVM_CREATED_TYPE inform_sqvm_created; + PLUGIN_INFORM_SQVM_DESTROYED_TYPE inform_sqvm_destroyed; + + PLUGIN_INFORM_DLL_LOAD_TYPE inform_dll_load; + + PLUGIN_RUNFRAME run_frame; +}; + +class PluginManager +{ +public: + std::vector m_vLoadedPlugins; + +public: + bool LoadPlugins(); + std::optional LoadPlugin(fs::path path, PluginInitFuncs* funcs, PluginNorthstarData* data); + + void InformSQVMLoad(ScriptContext context, SquirrelFunctions* s); + void InformSQVMCreated(ScriptContext context, CSquirrelVM* sqvm); + void InformSQVMDestroyed(ScriptContext context); + + void InformDLLLoad(const char* dll, void* data, void* dllPtr); + + void RunFrame(); + +private: + std::string pluginPath; +}; + +extern PluginManager* g_pPluginManager; diff --git a/primedev/primelauncher/main.cpp b/primedev/primelauncher/main.cpp new file mode 100644 index 00000000..ae745672 --- /dev/null +++ b/primedev/primelauncher/main.cpp @@ -0,0 +1,478 @@ +#define WIN32_LEAN_AND_MEAN +#include +#include +#include +#include +#include +#include +#include + +#pragma comment(lib, "Ws2_32.lib") + +#include +#include + +namespace fs = std::filesystem; + +extern "C" +{ + __declspec(dllexport) DWORD AmdPowerXpressRequestHighPerformance = 0x00000001; + __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; +} + +HMODULE hLauncherModule; +HMODULE hHookModule; +HMODULE hTier0Module; + +wchar_t exePath[4096]; +wchar_t buffer[8192]; + +DWORD GetProcessByName(std::wstring processName) +{ + HANDLE snapshot = CreateToolhelp32Snapshot(TH32CS_SNAPPROCESS, 0); + + PROCESSENTRY32 processSnapshotEntry = {0}; + processSnapshotEntry.dwSize = sizeof(PROCESSENTRY32); + + if (snapshot == INVALID_HANDLE_VALUE) + return 0; + + if (!Process32First(snapshot, &processSnapshotEntry)) + return 0; + + while (Process32Next(snapshot, &processSnapshotEntry)) + { + if (!wcscmp(processSnapshotEntry.szExeFile, processName.c_str())) + { + CloseHandle(snapshot); + return processSnapshotEntry.th32ProcessID; + } + } + + CloseHandle(snapshot); + return 0; +} + +bool GetExePathWide(wchar_t* dest, DWORD destSize) +{ + if (!dest) + return NULL; + if (destSize < MAX_PATH) + return NULL; + + DWORD length = GetModuleFileNameW(NULL, dest, destSize); + return length && PathRemoveFileSpecW(dest); +} + +FARPROC GetLauncherMain() +{ + static FARPROC Launcher_LauncherMain; + if (!Launcher_LauncherMain) + Launcher_LauncherMain = GetProcAddress(hLauncherModule, "LauncherMain"); + return Launcher_LauncherMain; +} + +void LibraryLoadError(DWORD dwMessageId, const wchar_t* libName, const wchar_t* location) +{ + char text[8192]; + std::string message = std::system_category().message(dwMessageId); + + sprintf_s( + text, + "Failed to load the %ls at \"%ls\" (%lu):\n\n%hs\n\nMake sure you followed the Northstar installation instructions carefully " + "before reaching out for help.", + libName, + location, + dwMessageId, + message.c_str()); + + if (dwMessageId == 126 && std::filesystem::exists(location)) + { + sprintf_s( + text, + "%s\n\nThe file at the specified location DOES exist, so this error indicates that one of its *dependencies* failed to be " + "found.\n\nTry the following steps:\n1. Install Visual C++ 2022 Redistributable: " + "https://aka.ms/vs/17/release/vc_redist.x64.exe\n2. Repair game files", + text); + } + else if (!fs::exists("Titanfall2.exe") && (fs::exists("..\\Titanfall2.exe") || fs::exists("..\\..\\Titanfall2.exe"))) + { + auto curDir = std::filesystem::current_path().filename().string(); + auto aboveDir = std::filesystem::current_path().parent_path().filename().string(); + sprintf_s( + text, + "%s\n\nWe detected that in your case you have extracted the files into a *subdirectory* of your Titanfall 2 " + "installation.\nPlease move all the files and folders from current folder (\"%s\") into the Titanfall 2 installation directory " + "just above (\"%s\").\n\nPlease try out the above steps by yourself before reaching out to the community for support.", + text, + curDir.c_str(), + aboveDir.c_str()); + } + else if (!fs::exists("Titanfall2.exe")) + { + sprintf_s( + text, + "%s\n\nRemember: you need to unpack the contents of this archive into your Titanfall 2 game installation directory, not just " + "to any random folder.", + text); + } + else if (fs::exists("Titanfall2.exe")) + { + sprintf_s( + text, + "%s\n\nTitanfall2.exe has been found in the current directory: is the game installation corrupted or did you not unpack all " + "Northstar files here?", + text); + } + + MessageBoxA(GetForegroundWindow(), text, "Northstar Launcher Error", 0); +} + +void AwaitOriginStartup() +{ + WSADATA wsaData; + WSAStartup(MAKEWORD(2, 2), &wsaData); + SOCKET sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + + if (sock != INVALID_SOCKET) + { + const int LSX_PORT = 3216; + + sockaddr_in lsxAddr; + lsxAddr.sin_family = AF_INET; + inet_pton(AF_INET, "127.0.0.1", &(lsxAddr.sin_addr)); + lsxAddr.sin_port = htons(LSX_PORT); + + std::cout << "LSX: connect()" << std::endl; + connect(sock, (struct sockaddr*)&lsxAddr, sizeof(lsxAddr)); + + char buf[4096]; + memset(buf, 0, sizeof(buf)); + + do + { + recv(sock, buf, 4096, 0); + std::cout << buf << std::endl; + + // honestly really shit, this isn't needed for origin due to being able to check OriginClientService + // but for ea desktop we don't have anything like this, so atm we just have to wait to ensure that we start after logging in + Sleep(8000); + } while (!strstr(buf, "")); // ensure we're actually getting data from lsx + } + + WSACleanup(); // cleanup sockets and such so game can contact lsx itself +} + +void EnsureOriginStarted() +{ + if (GetProcessByName(L"Origin.exe") || GetProcessByName(L"EADesktop.exe")) + return; // already started + + // unpacked exe will crash if origin isn't open on launch, so launch it + // get origin path from registry, code here is reversed from OriginSDK.dll + HKEY key; + if (RegOpenKeyExA(HKEY_LOCAL_MACHINE, "SOFTWARE\\WOW6432Node\\Origin", 0, KEY_READ, &key) != ERROR_SUCCESS) + { + MessageBoxA(0, "Error: failed reading Origin path!", "Northstar Launcher Error", MB_OK); + return; + } + + char originPath[520]; + DWORD originPathLength = 520; + if (RegQueryValueExA(key, "ClientPath", 0, 0, (LPBYTE)&originPath, &originPathLength) != ERROR_SUCCESS) + { + MessageBoxA(0, "Error: failed reading Origin path!", "Northstar Launcher Error", MB_OK); + return; + } + + std::cout << "[*] Starting Origin..." << std::endl; + + PROCESS_INFORMATION pi; + memset(&pi, 0, sizeof(pi)); + STARTUPINFO si; + memset(&si, 0, sizeof(si)); + si.cb = sizeof(STARTUPINFO); + si.dwFlags = STARTF_USESHOWWINDOW; + si.wShowWindow = SW_MINIMIZE; + CreateProcessA( + originPath, + (char*)"", + NULL, + NULL, + false, + CREATE_DEFAULT_ERROR_MODE | CREATE_NEW_PROCESS_GROUP, + NULL, + NULL, + (LPSTARTUPINFOA)&si, + &pi); + + std::cout << "[*] Waiting for Origin..." << std::endl; + + // wait for origin process to boot + do + { + Sleep(500); + } while (!GetProcessByName(L"OriginClientService.exe") && !GetProcessByName(L"EADesktop.exe")); + + // wait for origin to be ready to start + AwaitOriginStartup(); + + CloseHandle(pi.hProcess); + CloseHandle(pi.hThread); +} + +void PrependPath() +{ + wchar_t* pPath; + size_t len; + errno_t err = _wdupenv_s(&pPath, &len, L"PATH"); + if (!err) + { + swprintf_s(buffer, L"PATH=%s\\bin\\x64_retail\\;%s", exePath, pPath); + auto result = _wputenv(buffer); + if (result == -1) + { + MessageBoxW( + GetForegroundWindow(), + L"Warning: could not prepend the current directory to app's PATH environment variable. Something may break because of " + L"that.", + L"Northstar Launcher Warning", + 0); + } + free(pPath); + } + else + { + MessageBoxW( + GetForegroundWindow(), + L"Warning: could not get current PATH environment variable in order to prepend the current directory to it. Something may " + L"break because of that.", + L"Northstar Launcher Warning", + 0); + } +} + +bool ShouldLoadNorthstar(int argc, char* argv[]) +{ + for (int i = 0; i < argc; i++) + if (!strcmp(argv[i], "-nonorthstardll")) + return false; + + auto runNorthstarFile = std::ifstream("run_northstar.txt"); + if (runNorthstarFile) + { + std::stringstream runNorthstarFileBuffer; + runNorthstarFileBuffer << runNorthstarFile.rdbuf(); + runNorthstarFile.close(); + if (runNorthstarFileBuffer.str().starts_with("0")) + return false; + } + return true; +} + +bool LoadNorthstar() +{ + FARPROC Hook_Init = nullptr; + { + std::string strProfile = "R2Northstar"; + char* clachar = strstr(GetCommandLineA(), "-profile="); + if (clachar) + { + std::string cla = std::string(clachar); + if (strncmp(cla.substr(9, 1).c_str(), "\"", 1)) + { + int space = cla.find(" "); + std::string dirname = cla.substr(9, space - 9); + std::cout << "[*] Found profile in command line arguments: " << dirname << std::endl; + strProfile = dirname.c_str(); + } + else + { + std::string quote = "\""; + int quote1 = cla.find(quote); + int quote2 = (cla.substr(quote1 + 1)).find(quote); + std::string dirname = cla.substr(quote1 + 1, quote2); + std::cout << "[*] Found profile in command line arguments: " << dirname << std::endl; + strProfile = dirname; + } + } + else + { + std::cout << "[*] Profile was not found in command line arguments. Using default: R2Northstar" << std::endl; + strProfile = "R2Northstar"; + } + + // Check if "Northstar.dll" exists in profile directory, if it doesnt fall back to root + swprintf_s(buffer, L"%s\\%s\\Northstar.dll", exePath, std::wstring(strProfile.begin(), strProfile.end()).c_str()); + + if (!fs::exists(fs::path(buffer))) + swprintf_s(buffer, L"%s\\Northstar.dll", exePath); + + std::wcout << L"[*] Using: " << buffer << std::endl; + + hHookModule = LoadLibraryExW(buffer, 0, 8u); + if (hHookModule) + Hook_Init = GetProcAddress(hHookModule, "InitialiseNorthstar"); + if (!hHookModule || Hook_Init == nullptr) + { + LibraryLoadError(GetLastError(), L"Northstar.dll", buffer); + return false; + } + } + ((bool (*)())Hook_Init)(); + + return true; +} + +HMODULE LoadDediStub(const char* name) +{ + // this works because materialsystem_dx11.dll uses relative imports, and even a DLL loaded with an absolute path will take precedence + std::cout << "[*] Loading " << name << std::endl; + swprintf_s(buffer, L"%s\\bin\\x64_dedi\\%hs", exePath, name); + HMODULE h = LoadLibraryExW(buffer, 0, LOAD_WITH_ALTERED_SEARCH_PATH); + if (!h) + { + wprintf(L"[*] Failed to load stub %hs from \"%ls\": %hs\n", name, buffer, std::system_category().message(GetLastError()).c_str()); + } + return h; +} + +int main(int argc, char* argv[]) +{ + + if (strstr(GetCommandLineA(), "-waitfordebugger")) + { + while (!IsDebuggerPresent()) + { + // Sleep 100ms to give debugger time to attach. + Sleep(100); + } + } + + if (!GetExePathWide(exePath, sizeof(exePath))) + { + MessageBoxA( + GetForegroundWindow(), + "Failed getting game directory.\nThe game cannot continue and has to exit.", + "Northstar Launcher Error", + 0); + return 1; + } + + SetCurrentDirectoryW(exePath); + + bool noOriginStartup = false; + bool dedicated = false; + bool nostubs = false; + + for (int i = 0; i < argc; i++) + if (!strcmp(argv[i], "-noOriginStartup")) + noOriginStartup = true; + else if (!strcmp(argv[i], "-dedicated")) // also checked by Northstar.dll + dedicated = true; + else if (!strcmp(argv[i], "-nostubs")) + nostubs = true; + + if (!noOriginStartup && !dedicated) + { + EnsureOriginStarted(); + } + + if (dedicated && !nostubs) + { + std::cout << "[*] Loading stubs" << std::endl; + HMODULE gssao, gtxaa, d3d11; + if (!(gssao = GetModuleHandleA("GFSDK_SSAO.win64.dll")) && !(gtxaa = GetModuleHandleA("GFSDK_TXAA.win64.dll")) && + !(d3d11 = GetModuleHandleA("d3d11.dll"))) + { + if (!(gssao = LoadDediStub("GFSDK_SSAO.win64.dll")) || !(gtxaa = LoadDediStub("GFSDK_TXAA.win64.dll")) || + !(d3d11 = LoadDediStub("d3d11.dll"))) + { + if ((!gssao || FreeLibrary(gssao)) && (!gtxaa || FreeLibrary(gtxaa)) && (!d3d11 || FreeLibrary(d3d11))) + { + std::cout << "[*] WARNING: Failed to load d3d11/gfsdk stubs from bin/x64_dedi. " + "The stubs have been unloaded and the original libraries will be used instead" + << std::endl; + } + else + { + // this is highly unlikely + MessageBoxA( + GetForegroundWindow(), + "Failed to load one or more stubs, but could not unload them either.\n" + "The game cannot continue and has to exit.", + "Northstar Launcher Error", + 0); + return 1; + } + } + } + else + { + // this should never happen + std::cout << "[*] WARNING: Failed to load stubs because conflicting modules are already loaded, so those will be used instead " + "(did Northstar initialize too late?)." + << std::endl; + } + } + + { + PrependPath(); + + if (!fs::exists("ns_startup_args.txt")) + { + std::ofstream file("ns_startup_args.txt"); + std::string defaultArgs = "-multiple"; + file.write(defaultArgs.c_str(), defaultArgs.length()); + file.close(); + } + if (!fs::exists("ns_startup_args_dedi.txt")) + { + std::ofstream file("ns_startup_args_dedi.txt"); + std::string defaultArgs = "+setplaylist private_match"; + file.write(defaultArgs.c_str(), defaultArgs.length()); + file.close(); + } + + std::cout << "[*] Loading tier0.dll" << std::endl; + swprintf_s(buffer, L"%s\\bin\\x64_retail\\tier0.dll", exePath); + hTier0Module = LoadLibraryExW(buffer, 0, LOAD_WITH_ALTERED_SEARCH_PATH); + if (!hTier0Module) + { + LibraryLoadError(GetLastError(), L"tier0.dll", buffer); + return 1; + } + + bool loadNorthstar = ShouldLoadNorthstar(argc, argv); + if (loadNorthstar) + { + std::cout << "[*] Loading Northstar" << std::endl; + if (!LoadNorthstar()) + return 1; + } + else + std::cout << "[*] Going to load the vanilla game" << std::endl; + + std::cout << "[*] Loading launcher.dll" << std::endl; + swprintf_s(buffer, L"%s\\bin\\x64_retail\\launcher.dll", exePath); + hLauncherModule = LoadLibraryExW(buffer, 0, LOAD_WITH_ALTERED_SEARCH_PATH); + if (!hLauncherModule) + { + LibraryLoadError(GetLastError(), L"launcher.dll", buffer); + return 1; + } + } + + std::cout << "[*] Launching the game..." << std::endl; + auto LauncherMain = GetLauncherMain(); + if (!LauncherMain) + MessageBoxA( + GetForegroundWindow(), + "Failed loading launcher.dll.\nThe game cannot continue and has to exit.", + "Northstar Launcher Error", + 0); + + std::cout.flush(); + return ((int(/*__fastcall*/*)(HINSTANCE, HINSTANCE, LPSTR, int))LauncherMain)( + NULL, NULL, NULL, 0); // the parameters aren't really used anyways +} diff --git a/primedev/primelauncher/ns_icon.ico b/primedev/primelauncher/ns_icon.ico new file mode 100644 index 00000000..fc9ad166 Binary files /dev/null and b/primedev/primelauncher/ns_icon.ico differ diff --git a/primedev/primelauncher/resource1.h b/primedev/primelauncher/resource1.h new file mode 100644 index 00000000..bb584502 --- /dev/null +++ b/primedev/primelauncher/resource1.h @@ -0,0 +1,16 @@ +//{{NO_DEPENDENCIES}} +// Microsoft Visual C++ generated include file. +// Used by resources.rc +// +#define IDI_ICON1 101 + +// Next default values for new objects +// +#ifdef APSTUDIO_INVOKED +#ifndef APSTUDIO_READONLY_SYMBOLS +#define _APS_NEXT_RESOURCE_VALUE 102 +#define _APS_NEXT_COMMAND_VALUE 40001 +#define _APS_NEXT_CONTROL_VALUE 1001 +#define _APS_NEXT_SYMED_VALUE 101 +#endif +#endif diff --git a/primedev/primelauncher/resources.rc b/primedev/primelauncher/resources.rc new file mode 100644 index 00000000..43646122 --- /dev/null +++ b/primedev/primelauncher/resources.rc @@ -0,0 +1,111 @@ +// Microsoft Visual C++ generated resource script. +// +#include "resource1.h" +#include "../ns_version.h" + +#define APSTUDIO_READONLY_SYMBOLS +///////////////////////////////////////////////////////////////////////////// +// +// Generated from the TEXTINCLUDE 2 resource. +// +#include "winres.h" + +///////////////////////////////////////////////////////////////////////////// +#undef APSTUDIO_READONLY_SYMBOLS + +///////////////////////////////////////////////////////////////////////////// +// English (United Kingdom) resources + +#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG) +LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK +#pragma code_page(1252) + +#ifdef APSTUDIO_INVOKED +///////////////////////////////////////////////////////////////////////////// +// +// TEXTINCLUDE +// + +1 TEXTINCLUDE +BEGIN + "resource1.h\0" +END + +2 TEXTINCLUDE +BEGIN + "#include ""winres.h""\r\n" + "\0" +END + +3 TEXTINCLUDE +BEGIN + "\r\n" + "\0" +END + +#endif // APSTUDIO_INVOKED + + +///////////////////////////////////////////////////////////////////////////// +// +// Icon +// + +// Icon with lowest ID value placed first to ensure application icon +// remains consistent on all systems. +IDI_ICON1 ICON "ns_icon.ico" + + +///////////////////////////////////////////////////////////////////////////// +// +// Version +// + +VS_VERSION_INFO VERSIONINFO + FILEVERSION NORTHSTAR_VERSION + PRODUCTVERSION NORTHSTAR_VERSION + FILEFLAGSMASK 0x3fL +#ifdef _DEBUG + FILEFLAGS 0x1L +#else + FILEFLAGS 0x0L +#endif + FILEOS 0x40004L + FILETYPE 0x1L + FILESUBTYPE 0x0L +BEGIN + BLOCK "StringFileInfo" + BEGIN + BLOCK "080904b0" + BEGIN + VALUE "CompanyName", "Northstar Developers" + VALUE "FileDescription", "Northstar Launcher" + VALUE "FileVersion", "DEV" + VALUE "InternalName", "NorthstarLauncher.exe" + VALUE "LegalCopyright", "Copyright (C) 2021" + VALUE "OriginalFilename", "NorthstarLauncher.exe" + VALUE "ProductName", "Northstar Launcher" + VALUE "ProductVersion", "DEV" + END + END + BLOCK "VarFileInfo" + BEGIN + VALUE "Translation", 0x809, 1200 + END +END + +#endif // English (United Kingdom) resources +///////////////////////////////////////////////////////////////////////////// + + + +#ifndef APSTUDIO_INVOKED +///////////////////////////////////////////////////////////////////////////// +// +// Generated from the TEXTINCLUDE 3 resource. +// + + +///////////////////////////////////////////////////////////////////////////// +#endif // not APSTUDIO_INVOKED + diff --git a/primedev/resource1.h b/primedev/resource1.h new file mode 100644 index 00000000..bb584502 --- /dev/null +++ b/primedev/resource1.h @@ -0,0 +1,16 @@ +//{{NO_DEPENDENCIES}} +// Microsoft Visual C++ generated include file. +// Used by resources.rc +// +#define IDI_ICON1 101 + +// Next default values for new objects +// +#ifdef APSTUDIO_INVOKED +#ifndef APSTUDIO_READONLY_SYMBOLS +#define _APS_NEXT_RESOURCE_VALUE 102 +#define _APS_NEXT_COMMAND_VALUE 40001 +#define _APS_NEXT_CONTROL_VALUE 1001 +#define _APS_NEXT_SYMED_VALUE 101 +#endif +#endif diff --git a/primedev/resources.rc b/primedev/resources.rc new file mode 100644 index 00000000..32739daa --- /dev/null +++ b/primedev/resources.rc @@ -0,0 +1,79 @@ +// Microsoft Visual C++ generated resource script. +// +#include "resource1.h" +#include "../primedev/ns_version.h" + +#define APSTUDIO_READONLY_SYMBOLS +///////////////////////////////////////////////////////////////////////////// +// +// Generated from the TEXTINCLUDE 2 resource. +// +#include "winres.h" + +///////////////////////////////////////////////////////////////////////////// +#undef APSTUDIO_READONLY_SYMBOLS + +#ifdef APSTUDIO_INVOKED +///////////////////////////////////////////////////////////////////////////// +// +// TEXTINCLUDE +// + +1 TEXTINCLUDE +BEGIN + "resource1.h\0" +END + +2 TEXTINCLUDE +BEGIN + "#include ""winres.h""\r\n" + "\0" +END + +3 TEXTINCLUDE +BEGIN + "\r\n" + "\0" +END + +#endif // APSTUDIO_INVOKED + +///////////////////////////////////////////////////////////////////////////// +// +// Version +// + +VS_VERSION_INFO VERSIONINFO + FILEVERSION NORTHSTAR_VERSION + PRODUCTVERSION NORTHSTAR_VERSION + FILEFLAGSMASK 0x3fL +#ifdef _DEBUG + FILEFLAGS 0x1L +#else + FILEFLAGS 0x0L +#endif + FILEOS 0x40004L + FILETYPE 0x1L + FILESUBTYPE 0x0L +BEGIN + BLOCK "StringFileInfo" + BEGIN + BLOCK "080904b0" + BEGIN + VALUE "CompanyName", "Northstar Developers" + VALUE "FileVersion", "DEV" + VALUE "InternalName", "Northstar.dll" + VALUE "LegalCopyright", "Copyright (C) 2021" + VALUE "OriginalFilename", "Northstar.dll" + VALUE "ProductVersion", "DEV" + END + END + BLOCK "VarFileInfo" + BEGIN + VALUE "Translation", 0x809, 1200 + END +END + +///////////////////////////////////////////////////////////////////////////// + + diff --git a/primedev/scripts/client/clientchathooks.cpp b/primedev/scripts/client/clientchathooks.cpp new file mode 100644 index 00000000..e084f47e --- /dev/null +++ b/primedev/scripts/client/clientchathooks.cpp @@ -0,0 +1,72 @@ +#include "squirrel/squirrel.h" +#include "util/utils.h" + +#include "server/serverchathooks.h" +#include "client/localchatwriter.h" + +#include + +AUTOHOOK_INIT() + +// clang-format off +AUTOHOOK(CHudChat__AddGameLine, client.dll + 0x22E580, +void, __fastcall, (void* self, const char* message, int inboxId, bool isTeam, bool isDead)) +// clang-format on +{ + // This hook is called for each HUD, but we only want our logic to run once. + if (self != *CHudChat::allHuds) + return; + + int senderId = inboxId & CUSTOM_MESSAGE_INDEX_MASK; + bool isAnonymous = senderId == 0; + bool isCustom = isAnonymous || (inboxId & CUSTOM_MESSAGE_INDEX_BIT); + + // Type is set to 0 for non-custom messages, custom messages have a type encoded as the first byte + int type = 0; + const char* payload = message; + if (isCustom) + { + type = message[0]; + payload = message + 1; + } + + RemoveAsciiControlSequences(const_cast(message), true); + + SQRESULT result = g_pSquirrel->Call( + "CHudChat_ProcessMessageStartThread", static_cast(senderId) - 1, payload, isTeam, isDead, type); + if (result == SQRESULT_ERROR) + for (CHudChat* hud = *CHudChat::allHuds; hud != NULL; hud = hud->next) + CHudChat__AddGameLine(hud, message, inboxId, isTeam, isDead); +} + +ADD_SQFUNC("void", NSChatWrite, "int context, string text", "", ScriptContext::CLIENT) +{ + int chatContext = g_pSquirrel->getinteger(sqvm, 1); + const char* str = g_pSquirrel->getstring(sqvm, 2); + + LocalChatWriter((LocalChatWriter::Context)chatContext).Write(str); + return SQRESULT_NULL; +} + +ADD_SQFUNC("void", NSChatWriteRaw, "int context, string text", "", ScriptContext::CLIENT) +{ + int chatContext = g_pSquirrel->getinteger(sqvm, 1); + const char* str = g_pSquirrel->getstring(sqvm, 2); + + LocalChatWriter((LocalChatWriter::Context)chatContext).InsertText(str); + return SQRESULT_NULL; +} + +ADD_SQFUNC("void", NSChatWriteLine, "int context, string text", "", ScriptContext::CLIENT) +{ + int chatContext = g_pSquirrel->getinteger(sqvm, 1); + const char* str = g_pSquirrel->getstring(sqvm, 2); + + LocalChatWriter((LocalChatWriter::Context)chatContext).WriteLine(str); + return SQRESULT_NULL; +} + +ON_DLL_LOAD_CLIENT("client.dll", ClientChatHooks, (CModule module)) +{ + AUTOHOOK_DISPATCH() +} diff --git a/primedev/scripts/client/cursorposition.cpp b/primedev/scripts/client/cursorposition.cpp new file mode 100644 index 00000000..c0e8623c --- /dev/null +++ b/primedev/scripts/client/cursorposition.cpp @@ -0,0 +1,22 @@ +#include "squirrel/squirrel.h" +#include "util/wininfo.h" + +ADD_SQFUNC("vector ornull", NSGetCursorPosition, "", "", ScriptContext::UI) +{ + RECT rcClient; + POINT p; + if (GetCursorPos(&p) && ScreenToClient(*g_gameHWND, &p) && GetClientRect(*g_gameHWND, &rcClient)) + { + if (GetAncestor(GetForegroundWindow(), GA_ROOTOWNER) != *g_gameHWND) + return SQRESULT_NULL; + + g_pSquirrel->pushvector( + sqvm, + {p.x > 0 ? p.x > rcClient.right ? rcClient.right : (float)p.x : 0, + p.y > 0 ? p.y > rcClient.bottom ? rcClient.bottom : (float)p.y : 0, + 0}); + return SQRESULT_NOTNULL; + } + g_pSquirrel->raiseerror(sqvm, "Failed retrieving cursor position of game window"); + return SQRESULT_ERROR; +} diff --git a/primedev/scripts/client/scriptbrowserhooks.cpp b/primedev/scripts/client/scriptbrowserhooks.cpp new file mode 100644 index 00000000..86b4a356 --- /dev/null +++ b/primedev/scripts/client/scriptbrowserhooks.cpp @@ -0,0 +1,24 @@ + +AUTOHOOK_INIT() + +bool* bIsOriginOverlayEnabled; + +// clang-format off +AUTOHOOK(OpenExternalWebBrowser, engine.dll + 0x184E40, +void, __fastcall, (char* pUrl, char flags)) +// clang-format on +{ + bool bIsOriginOverlayEnabledOriginal = *bIsOriginOverlayEnabled; + if (flags & 2 && !strncmp(pUrl, "http", 4)) // custom force external browser flag + *bIsOriginOverlayEnabled = false; // if this bool is false, game will use an external browser rather than the origin overlay one + + OpenExternalWebBrowser(pUrl, flags); + *bIsOriginOverlayEnabled = bIsOriginOverlayEnabledOriginal; +} + +ON_DLL_LOAD_CLIENT("engine.dll", ScriptExternalBrowserHooks, (CModule module)) +{ + AUTOHOOK_DISPATCH() + + bIsOriginOverlayEnabled = module.Offset(0x13978255).RCast(); +} diff --git a/primedev/scripts/client/scriptmainmenupromos.cpp b/primedev/scripts/client/scriptmainmenupromos.cpp new file mode 100644 index 00000000..ecb47af7 --- /dev/null +++ b/primedev/scripts/client/scriptmainmenupromos.cpp @@ -0,0 +1,123 @@ +#include "squirrel/squirrel.h" +#include "masterserver/masterserver.h" + +// mirror this in script +enum eMainMenuPromoDataProperty +{ + newInfoTitle1, + newInfoTitle2, + newInfoTitle3, + + largeButtonTitle, + largeButtonText, + largeButtonUrl, + largeButtonImageIndex, + + smallButton1Title, + smallButton1Url, + smallButton1ImageIndex, + + smallButton2Title, + smallButton2Url, + smallButton2ImageIndex +}; +ADD_SQFUNC("void", NSRequestCustomMainMenuPromos, "", "", ScriptContext::UI) +{ + g_pMasterServerManager->RequestMainMenuPromos(); + return SQRESULT_NULL; +} + +ADD_SQFUNC("bool", NSHasCustomMainMenuPromoData, "", "", ScriptContext::UI) +{ + g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bHasMainMenuPromoData); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("var", NSGetCustomMainMenuPromoData, "int promoDataKey", "", ScriptContext::UI) +{ + if (!g_pMasterServerManager->m_bHasMainMenuPromoData) + return SQRESULT_NULL; + + switch (g_pSquirrel->getinteger(sqvm, 1)) + { + case eMainMenuPromoDataProperty::newInfoTitle1: + { + g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.newInfoTitle1.c_str()); + break; + } + + case eMainMenuPromoDataProperty::newInfoTitle2: + { + g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.newInfoTitle2.c_str()); + break; + } + + case eMainMenuPromoDataProperty::newInfoTitle3: + { + g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.newInfoTitle3.c_str()); + break; + } + + case eMainMenuPromoDataProperty::largeButtonTitle: + { + g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.largeButtonTitle.c_str()); + break; + } + + case eMainMenuPromoDataProperty::largeButtonText: + { + g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.largeButtonText.c_str()); + break; + } + + case eMainMenuPromoDataProperty::largeButtonUrl: + { + g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.largeButtonUrl.c_str()); + break; + } + + case eMainMenuPromoDataProperty::largeButtonImageIndex: + { + g_pSquirrel->pushinteger(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.largeButtonImageIndex); + break; + } + + case eMainMenuPromoDataProperty::smallButton1Title: + { + g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton1Title.c_str()); + break; + } + + case eMainMenuPromoDataProperty::smallButton1Url: + { + g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton1Url.c_str()); + break; + } + + case eMainMenuPromoDataProperty::smallButton1ImageIndex: + { + g_pSquirrel->pushinteger(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton1ImageIndex); + break; + } + + case eMainMenuPromoDataProperty::smallButton2Title: + { + g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton2Title.c_str()); + break; + } + + case eMainMenuPromoDataProperty::smallButton2Url: + { + g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton2Url.c_str()); + break; + } + + case eMainMenuPromoDataProperty::smallButton2ImageIndex: + { + g_pSquirrel->pushinteger(sqvm, g_pMasterServerManager->m_sMainMenuPromoData.smallButton2ImageIndex); + break; + } + } + + return SQRESULT_NOTNULL; +} diff --git a/primedev/scripts/client/scriptmodmenu.cpp b/primedev/scripts/client/scriptmodmenu.cpp new file mode 100644 index 00000000..a88478fb --- /dev/null +++ b/primedev/scripts/client/scriptmodmenu.cpp @@ -0,0 +1,165 @@ +#include "mods/modmanager.h" +#include "squirrel/squirrel.h" + +ADD_SQFUNC("array", NSGetModNames, "", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + g_pSquirrel->newarray(sqvm, 0); + + for (Mod& mod : g_pModManager->m_LoadedMods) + { + g_pSquirrel->pushstring(sqvm, mod.Name.c_str()); + g_pSquirrel->arrayappend(sqvm, -2); + } + + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("bool", NSIsModEnabled, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + g_pSquirrel->pushbool(sqvm, mod.m_bEnabled); + return SQRESULT_NOTNULL; + } + } + + return SQRESULT_NULL; +} + +ADD_SQFUNC("void", NSSetModEnabled, "string modName, bool enabled", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); + const SQBool enabled = g_pSquirrel->getbool(sqvm, 2); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + mod.m_bEnabled = enabled; + return SQRESULT_NULL; + } + } + + return SQRESULT_NULL; +} + +ADD_SQFUNC("string", NSGetModDescriptionByModName, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + g_pSquirrel->pushstring(sqvm, mod.Description.c_str()); + return SQRESULT_NOTNULL; + } + } + + return SQRESULT_NULL; +} + +ADD_SQFUNC("string", NSGetModVersionByModName, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + g_pSquirrel->pushstring(sqvm, mod.Version.c_str()); + return SQRESULT_NOTNULL; + } + } + + return SQRESULT_NULL; +} + +ADD_SQFUNC("string", NSGetModDownloadLinkByModName, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + g_pSquirrel->pushstring(sqvm, mod.DownloadLink.c_str()); + return SQRESULT_NOTNULL; + } + } + + return SQRESULT_NULL; +} + +ADD_SQFUNC("int", NSGetModLoadPriority, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + g_pSquirrel->pushinteger(sqvm, mod.LoadPriority); + return SQRESULT_NOTNULL; + } + } + + return SQRESULT_NULL; +} + +ADD_SQFUNC("bool", NSIsModRequiredOnClient, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + g_pSquirrel->pushbool(sqvm, mod.RequiredOnClient); + return SQRESULT_NOTNULL; + } + } + + return SQRESULT_NULL; +} + +ADD_SQFUNC( + "array", NSGetModConvarsByModName, "string modName", "", ScriptContext::SERVER | ScriptContext::CLIENT | ScriptContext::UI) +{ + const SQChar* modName = g_pSquirrel->getstring(sqvm, 1); + g_pSquirrel->newarray(sqvm, 0); + + // manual lookup, not super performant but eh not a big deal + for (Mod& mod : g_pModManager->m_LoadedMods) + { + if (!mod.Name.compare(modName)) + { + for (ModConVar* cvar : mod.ConVars) + { + g_pSquirrel->pushstring(sqvm, cvar->Name.c_str()); + g_pSquirrel->arrayappend(sqvm, -2); + } + + return SQRESULT_NOTNULL; + } + } + + return SQRESULT_NOTNULL; // return empty array +} + +ADD_SQFUNC("void", NSReloadMods, "", "", ScriptContext::UI) +{ + g_pModManager->LoadMods(); + return SQRESULT_NULL; +} diff --git a/primedev/scripts/client/scriptoriginauth.cpp b/primedev/scripts/client/scriptoriginauth.cpp new file mode 100644 index 00000000..420c4872 --- /dev/null +++ b/primedev/scripts/client/scriptoriginauth.cpp @@ -0,0 +1,35 @@ +#include "squirrel/squirrel.h" +#include "masterserver/masterserver.h" +#include "engine/r2engine.h" +#include "client/r2client.h" + +ADD_SQFUNC("bool", NSIsMasterServerAuthenticated, "", "", ScriptContext::UI) +{ + g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bOriginAuthWithMasterServerDone); + return SQRESULT_NOTNULL; +} + +/* +global struct MasterServerAuthResult +{ + bool success + string errorCode + string errorMessage +} +*/ + +ADD_SQFUNC("MasterServerAuthResult", NSGetMasterServerAuthResult, "", "", ScriptContext::UI) +{ + g_pSquirrel->pushnewstructinstance(sqvm, 3); + + g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bOriginAuthWithMasterServerSuccessful); + g_pSquirrel->sealstructslot(sqvm, 0); + + g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sOriginAuthWithMasterServerErrorCode.c_str(), -1); + g_pSquirrel->sealstructslot(sqvm, 1); + + g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sOriginAuthWithMasterServerErrorMessage.c_str(), -1); + g_pSquirrel->sealstructslot(sqvm, 2); + + return SQRESULT_NOTNULL; +} diff --git a/primedev/scripts/client/scriptserverbrowser.cpp b/primedev/scripts/client/scriptserverbrowser.cpp new file mode 100644 index 00000000..a142c3f4 --- /dev/null +++ b/primedev/scripts/client/scriptserverbrowser.cpp @@ -0,0 +1,209 @@ +#include "squirrel/squirrel.h" +#include "masterserver/masterserver.h" +#include "server/auth/serverauthentication.h" +#include "engine/r2engine.h" +#include "client/r2client.h" + +// functions for viewing server browser + +ADD_SQFUNC("void", NSRequestServerList, "", "", ScriptContext::UI) +{ + g_pMasterServerManager->RequestServerList(); + return SQRESULT_NULL; +} + +ADD_SQFUNC("bool", NSIsRequestingServerList, "", "", ScriptContext::UI) +{ + g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bScriptRequestingServerList); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("bool", NSMasterServerConnectionSuccessful, "", "", ScriptContext::UI) +{ + g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bSuccessfullyConnected); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("int", NSGetServerCount, "", "", ScriptContext::UI) +{ + g_pSquirrel->pushinteger(sqvm, g_pMasterServerManager->m_vRemoteServers.size()); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("void", NSClearRecievedServerList, "", "", ScriptContext::UI) +{ + g_pMasterServerManager->ClearServerList(); + return SQRESULT_NULL; +} + +// functions for authenticating with servers + +ADD_SQFUNC("void", NSTryAuthWithServer, "int serverIndex, string password = ''", "", ScriptContext::UI) +{ + SQInteger serverIndex = g_pSquirrel->getinteger(sqvm, 1); + const SQChar* password = g_pSquirrel->getstring(sqvm, 2); + + if (serverIndex >= g_pMasterServerManager->m_vRemoteServers.size()) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "Tried to auth with server index {} when only {} servers are available", + serverIndex, + g_pMasterServerManager->m_vRemoteServers.size()) + .c_str()); + return SQRESULT_ERROR; + } + + // send off persistent data first, don't worry about server/client stuff, since m_additionalPlayerData should only have entries when + // we're a local server note: this seems like it could create a race condition, test later + for (auto& pair : g_pServerAuthentication->m_PlayerAuthenticationData) + g_pServerAuthentication->WritePersistentData(pair.first); + + // do auth + g_pMasterServerManager->AuthenticateWithServer( + g_pLocalPlayerUserID, + g_pMasterServerManager->m_sOwnClientAuthToken, + g_pMasterServerManager->m_vRemoteServers[serverIndex], + (char*)password); + + return SQRESULT_NULL; +} + +ADD_SQFUNC("bool", NSIsAuthenticatingWithServer, "", "", ScriptContext::UI) +{ + g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bScriptAuthenticatingWithGameServer); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("bool", NSWasAuthSuccessful, "", "", ScriptContext::UI) +{ + g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bSuccessfullyAuthenticatedWithGameServer); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("void", NSConnectToAuthedServer, "", "", ScriptContext::UI) +{ + if (!g_pMasterServerManager->m_bHasPendingConnectionInfo) + { + g_pSquirrel->raiseerror( + sqvm, fmt::format("Tried to connect to authed server before any pending connection info was available").c_str()); + return SQRESULT_ERROR; + } + + RemoteServerConnectionInfo& info = g_pMasterServerManager->m_pendingConnectionInfo; + + // set auth token, then try to connect + // i'm honestly not entirely sure how silentconnect works regarding ports and encryption so using connect for now + g_pCVar->FindVar("serverfilter")->SetValue(info.authToken); + Cbuf_AddText( + Cbuf_GetCurrentPlayer(), + fmt::format( + "connect {}.{}.{}.{}:{}", + info.ip.S_un.S_un_b.s_b1, + info.ip.S_un.S_un_b.s_b2, + info.ip.S_un.S_un_b.s_b3, + info.ip.S_un.S_un_b.s_b4, + info.port) + .c_str(), + cmd_source_t::kCommandSrcCode); + + g_pMasterServerManager->m_bHasPendingConnectionInfo = false; + return SQRESULT_NULL; +} + +ADD_SQFUNC("void", NSTryAuthWithLocalServer, "", "", ScriptContext::UI) +{ + // do auth request + g_pMasterServerManager->AuthenticateWithOwnServer(g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken); + + return SQRESULT_NULL; +} + +ADD_SQFUNC("void", NSCompleteAuthWithLocalServer, "", "", ScriptContext::UI) +{ + // literally just set serverfilter + // note: this assumes we have no authdata other than our own + if (g_pServerAuthentication->m_RemoteAuthenticationData.size()) + g_pCVar->FindVar("serverfilter")->SetValue(g_pServerAuthentication->m_RemoteAuthenticationData.begin()->first.c_str()); + + return SQRESULT_NULL; +} + +ADD_SQFUNC("string", NSGetAuthFailReason, "", "", ScriptContext::UI) +{ + g_pSquirrel->pushstring(sqvm, g_pMasterServerManager->m_sAuthFailureReason.c_str(), -1); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("array", NSGetGameServers, "", "", ScriptContext::UI) +{ + g_pSquirrel->newarray(sqvm, 0); + for (size_t i = 0; i < g_pMasterServerManager->m_vRemoteServers.size(); i++) + { + const RemoteServerInfo& remoteServer = g_pMasterServerManager->m_vRemoteServers[i]; + + g_pSquirrel->pushnewstructinstance(sqvm, 11); + + // index + g_pSquirrel->pushinteger(sqvm, i); + g_pSquirrel->sealstructslot(sqvm, 0); + + // id + g_pSquirrel->pushstring(sqvm, remoteServer.id, -1); + g_pSquirrel->sealstructslot(sqvm, 1); + + // name + g_pSquirrel->pushstring(sqvm, remoteServer.name, -1); + g_pSquirrel->sealstructslot(sqvm, 2); + + // description + g_pSquirrel->pushstring(sqvm, remoteServer.description.c_str(), -1); + g_pSquirrel->sealstructslot(sqvm, 3); + + // map + g_pSquirrel->pushstring(sqvm, remoteServer.map, -1); + g_pSquirrel->sealstructslot(sqvm, 4); + + // playlist + g_pSquirrel->pushstring(sqvm, remoteServer.playlist, -1); + g_pSquirrel->sealstructslot(sqvm, 5); + + // playerCount + g_pSquirrel->pushinteger(sqvm, remoteServer.playerCount); + g_pSquirrel->sealstructslot(sqvm, 6); + + // maxPlayerCount + g_pSquirrel->pushinteger(sqvm, remoteServer.maxPlayers); + g_pSquirrel->sealstructslot(sqvm, 7); + + // requiresPassword + g_pSquirrel->pushbool(sqvm, remoteServer.requiresPassword); + g_pSquirrel->sealstructslot(sqvm, 8); + + // region + g_pSquirrel->pushstring(sqvm, remoteServer.region, -1); + g_pSquirrel->sealstructslot(sqvm, 9); + + // requiredMods + g_pSquirrel->newarray(sqvm); + for (const RemoteModInfo& mod : remoteServer.requiredMods) + { + g_pSquirrel->pushnewstructinstance(sqvm, 2); + + // name + g_pSquirrel->pushstring(sqvm, mod.Name.c_str(), -1); + g_pSquirrel->sealstructslot(sqvm, 0); + + // version + g_pSquirrel->pushstring(sqvm, mod.Version.c_str(), -1); + g_pSquirrel->sealstructslot(sqvm, 1); + + g_pSquirrel->arrayappend(sqvm, -2); + } + g_pSquirrel->sealstructslot(sqvm, 10); + + g_pSquirrel->arrayappend(sqvm, -2); + } + return SQRESULT_NOTNULL; +} diff --git a/primedev/scripts/client/scriptservertoclientstringcommand.cpp b/primedev/scripts/client/scriptservertoclientstringcommand.cpp new file mode 100644 index 00000000..a3a81c8a --- /dev/null +++ b/primedev/scripts/client/scriptservertoclientstringcommand.cpp @@ -0,0 +1,18 @@ +#include "squirrel/squirrel.h" +#include "core/convar/convar.h" +#include "core/convar/concommand.h" + +void ConCommand_ns_script_servertoclientstringcommand(const CCommand& arg) +{ + if (g_pSquirrel->m_pSQVM) + g_pSquirrel->Call("NSClientCodeCallback_RecievedServerToClientStringCommand", arg.ArgS()); +} + +ON_DLL_LOAD_CLIENT_RELIESON("client.dll", ScriptServerToClientStringCommand, ClientSquirrel, (CModule module)) +{ + RegisterConCommand( + "ns_script_servertoclientstringcommand", + ConCommand_ns_script_servertoclientstringcommand, + "", + FCVAR_CLIENTDLL | FCVAR_SERVER_CAN_EXECUTE); +} diff --git a/primedev/scripts/scriptdatatables.cpp b/primedev/scripts/scriptdatatables.cpp new file mode 100644 index 00000000..87a26dca --- /dev/null +++ b/primedev/scripts/scriptdatatables.cpp @@ -0,0 +1,909 @@ +#include "squirrel/squirrel.h" +#include "core/filesystem/rpakfilesystem.h" +#include "core/convar/convar.h" +#include "dedicated/dedicated.h" +#include "core/filesystem/filesystem.h" +#include "core/math/vector.h" +#include "core/tier0.h" +#include "engine/r2engine.h" +#include +#include +#include +#include +#include + +const uint64_t USERDATA_TYPE_DATATABLE = 0xFFF7FFF700000004; +const uint64_t USERDATA_TYPE_DATATABLE_CUSTOM = 0xFFFCFFFC12345678; + +enum class DatatableType : int +{ + BOOL = 0, + INT, + FLOAT, + VECTOR, + STRING, + ASSET, + UNK_STRING // unknown but deffo a string type +}; + +struct ColumnInfo +{ + char* name; + DatatableType type; + int offset; +}; + +struct Datatable +{ + int numColumns; + int numRows; + ColumnInfo* columnInfo; + char* data; // actually data pointer + int rowInfo; +}; + +ConVar* Cvar_ns_prefer_datatable_from_disk; + +template Datatable* (*SQ_GetDatatableInternal)(HSquirrelVM* sqvm); + +struct CSVData +{ + std::string m_sAssetName; + std::string m_sCSVString; + char* m_pDataBuf; + size_t m_nDataBufSize; + + std::vector columns; + std::vector> dataPointers; +}; + +std::unordered_map CSVCache; + +Vector3 StringToVector(char* pString) +{ + Vector3 vRet; + + int length = 0; + while (pString[length]) + { + if ((pString[length] == '<') || (pString[length] == '>')) + pString[length] = '\0'; + length++; + } + + int startOfFloat = 1; + int currentIndex = 1; + + while (pString[currentIndex] && (pString[currentIndex] != ',')) + currentIndex++; + pString[currentIndex] = '\0'; + vRet.x = std::stof(&pString[startOfFloat]); + startOfFloat = ++currentIndex; + + while (pString[currentIndex] && (pString[currentIndex] != ',')) + currentIndex++; + pString[currentIndex] = '\0'; + vRet.y = std::stof(&pString[startOfFloat]); + startOfFloat = ++currentIndex; + + while (pString[currentIndex] && (pString[currentIndex] != ',')) + currentIndex++; + pString[currentIndex] = '\0'; + vRet.z = std::stof(&pString[startOfFloat]); + startOfFloat = ++currentIndex; + + return vRet; +} + +// var function GetDataTable( asset path ) +REPLACE_SQFUNC(GetDataTable, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + const char* pAssetName; + g_pSquirrel->getasset(sqvm, 2, &pAssetName); + + if (strncmp(pAssetName, "datatable/", 10)) + { + g_pSquirrel->raiseerror(sqvm, fmt::format("Asset \"{}\" doesn't start with \"datatable/\"", pAssetName).c_str()); + return SQRESULT_ERROR; + } + else if (!Cvar_ns_prefer_datatable_from_disk->GetBool() && g_pPakLoadManager->LoadFile(pAssetName)) + return g_pSquirrel->m_funcOriginals["GetDataTable"](sqvm); + // either we prefer disk datatables, or we're loading a datatable that wasn't found in rpak + else + { + std::string sAssetPath(fmt::format("scripts/{}", pAssetName)); + + // first, check the cache + if (CSVCache.find(pAssetName) != CSVCache.end()) + { + CSVData** pUserdata = g_pSquirrel->template createuserdata(sqvm, sizeof(CSVData*)); + g_pSquirrel->setuserdatatypeid(sqvm, -1, USERDATA_TYPE_DATATABLE_CUSTOM); + *pUserdata = &CSVCache[pAssetName]; + + return SQRESULT_NOTNULL; + } + + // check files on disk + // we don't use .rpak as the extension for on-disk datatables, so we need to replace .rpak with .csv in the filename we're reading + fs::path diskAssetPath("scripts"); + if (fs::path(pAssetName).extension() == ".rpak") + diskAssetPath /= fs::path(pAssetName).remove_filename() / (fs::path(pAssetName).stem().string() + ".csv"); + else + diskAssetPath /= fs::path(pAssetName); + + std::string sDiskAssetPath(diskAssetPath.string()); + if ((*g_pFilesystem)->m_vtable2->FileExists(&(*g_pFilesystem)->m_vtable2, sDiskAssetPath.c_str(), "GAME")) + { + std::string sTableCSV = ReadVPKFile(sDiskAssetPath.c_str()); + if (!sTableCSV.size()) + { + g_pSquirrel->raiseerror(sqvm, fmt::format("Datatable \"{}\" is empty", pAssetName).c_str()); + return SQRESULT_ERROR; + } + + // somewhat shit, but ensure we end with a newline to make parsing easier + if (sTableCSV[sTableCSV.length() - 1] != '\n') + sTableCSV += '\n'; + + CSVData csv; + csv.m_sAssetName = pAssetName; + csv.m_sCSVString = sTableCSV; + csv.m_nDataBufSize = sTableCSV.size(); + csv.m_pDataBuf = new char[csv.m_nDataBufSize]; + memcpy(csv.m_pDataBuf, &sTableCSV[0], csv.m_nDataBufSize); + + // parse the csv + // csvs are essentially comma and newline-deliniated sets of strings for parsing, only thing we need to worry about is quoted + // entries when we parse an element of the csv, rather than allocating an entry for it, we just convert that element to a + // null-terminated string i.e., store the ptr to the first char of it, then make the comma that delinates it a nullchar + + bool bHasColumns = false; + bool bInQuotes = false; + + std::vector vCurrentRow; + char* pElemStart = csv.m_pDataBuf; + char* pElemEnd = nullptr; + + for (int i = 0; i < csv.m_nDataBufSize; i++) + { + if (csv.m_pDataBuf[i] == '\r' && csv.m_pDataBuf[i + 1] == '\n') + { + if (!pElemEnd) + pElemEnd = csv.m_pDataBuf + i; + + continue; // next iteration can handle the \n + } + + // newline, end of a row + if (csv.m_pDataBuf[i] == '\n') + { + // shouldn't have newline in string + if (bInQuotes) + { + g_pSquirrel->raiseerror(sqvm, "Unexpected \\n in string"); + return SQRESULT_ERROR; + } + + // push last entry to current row + if (pElemEnd) + *pElemEnd = '\0'; + else + csv.m_pDataBuf[i] = '\0'; + + vCurrentRow.push_back(pElemStart); + + // newline, push last line to csv data and go from there + if (!bHasColumns) + { + bHasColumns = true; + csv.columns = vCurrentRow; + } + else + csv.dataPointers.push_back(vCurrentRow); + + vCurrentRow.clear(); + // put start of current element at char after newline + pElemStart = csv.m_pDataBuf + i + 1; + pElemEnd = nullptr; + } + // we're starting or ending a quoted string + else if (csv.m_pDataBuf[i] == '"') + { + // start quoted string + if (!bInQuotes) + { + // shouldn't have quoted strings in column names + if (!bHasColumns) + { + g_pSquirrel->raiseerror(sqvm, "Unexpected \" in column name"); + return SQRESULT_ERROR; + } + + bInQuotes = true; + // put start of current element at char after string begin + pElemStart = csv.m_pDataBuf + i + 1; + } + // end quoted string + else + { + pElemEnd = csv.m_pDataBuf + i; + bInQuotes = false; + } + } + // don't parse commas in quotes + else if (bInQuotes) + { + continue; + } + // comma, push new entry to current row + else if (csv.m_pDataBuf[i] == ',') + { + if (pElemEnd) + *pElemEnd = '\0'; + else + csv.m_pDataBuf[i] = '\0'; + + vCurrentRow.push_back(pElemStart); + // put start of next element at char after comma + pElemStart = csv.m_pDataBuf + i + 1; + pElemEnd = nullptr; + } + } + + // add to cache and return + CSVData** pUserdata = g_pSquirrel->template createuserdata(sqvm, sizeof(CSVData*)); + g_pSquirrel->setuserdatatypeid(sqvm, -1, USERDATA_TYPE_DATATABLE_CUSTOM); + CSVCache[pAssetName] = csv; + *pUserdata = &CSVCache[pAssetName]; + + return SQRESULT_NOTNULL; + } + // the file doesn't exist on disk, check rpak if we haven't already + else if (Cvar_ns_prefer_datatable_from_disk->GetBool() && g_pPakLoadManager->LoadFile(pAssetName)) + return g_pSquirrel->m_funcOriginals["GetDataTable"](sqvm); + // the file doesn't exist at all, error + else + { + g_pSquirrel->raiseerror(sqvm, fmt::format("Datatable {} not found", pAssetName).c_str()); + return SQRESULT_ERROR; + } + } +} + +// int function GetDataTableColumnByName( var datatable, string columnName ) +REPLACE_SQFUNC(GetDataTableColumnByName, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableColumnByName"](sqvm); + + CSVData* csv = *pData; + const char* pColumnName = g_pSquirrel->getstring(sqvm, 2); + + for (int i = 0; i < csv->columns.size(); i++) + { + if (!strcmp(csv->columns[i], pColumnName)) + { + g_pSquirrel->pushinteger(sqvm, i); + return SQRESULT_NOTNULL; + } + } + + // column not found + g_pSquirrel->pushinteger(sqvm, -1); + return SQRESULT_NOTNULL; +} + +// int function GetDataTableRowCount( var datatable ) +REPLACE_SQFUNC(GetDataTableRowCount, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDatatableRowCount"](sqvm); + + CSVData* csv = *pData; + g_pSquirrel->pushinteger(sqvm, csv->dataPointers.size()); + return SQRESULT_NOTNULL; +} + +// string function GetDataTableString( var datatable, int row, int col ) +REPLACE_SQFUNC(GetDataTableString, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableString"](sqvm); + + CSVData* csv = *pData; + const int nRow = g_pSquirrel->getinteger(sqvm, 2); + const int nCol = g_pSquirrel->getinteger(sqvm, 3); + if (nRow >= csv->dataPointers.size() || nCol >= csv->dataPointers[nRow].size()) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "row {} and col {} are outside of range row {} and col {}", nRow, nCol, csv->dataPointers.size(), csv->columns.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel->pushstring(sqvm, csv->dataPointers[nRow][nCol], -1); + return SQRESULT_NOTNULL; +} + +// asset function GetDataTableAsset( var datatable, int row, int col ) +REPLACE_SQFUNC(GetDataTableAsset, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableAsset"](sqvm); + + CSVData* csv = *pData; + const int nRow = g_pSquirrel->getinteger(sqvm, 2); + const int nCol = g_pSquirrel->getinteger(sqvm, 3); + if (nRow >= csv->dataPointers.size() || nCol >= csv->dataPointers[nRow].size()) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "row {} and col {} are outside of range row {} and col {}", nRow, nCol, csv->dataPointers.size(), csv->columns.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel->pushasset(sqvm, csv->dataPointers[nRow][nCol], -1); + return SQRESULT_NOTNULL; +} + +// int function GetDataTableInt( var datatable, int row, int col ) +REPLACE_SQFUNC(GetDataTableInt, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableInt"](sqvm); + + CSVData* csv = *pData; + const int nRow = g_pSquirrel->getinteger(sqvm, 2); + const int nCol = g_pSquirrel->getinteger(sqvm, 3); + if (nRow >= csv->dataPointers.size() || nCol >= csv->dataPointers[nRow].size()) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "row {} and col {} are outside of range row {} and col {}", nRow, nCol, csv->dataPointers.size(), csv->columns.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel->pushinteger(sqvm, std::stoi(csv->dataPointers[nRow][nCol])); + return SQRESULT_NOTNULL; +} + +// float function GetDataTableFloat( var datatable, int row, int col ) +REPLACE_SQFUNC(GetDataTableFloat, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableFloat"](sqvm); + + CSVData* csv = *pData; + const int nRow = g_pSquirrel->getinteger(sqvm, 2); + const int nCol = g_pSquirrel->getinteger(sqvm, 3); + if (nRow >= csv->dataPointers.size() || nCol >= csv->dataPointers[nRow].size()) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "row {} and col {} are outside of range row {} and col {}", nRow, nCol, csv->dataPointers.size(), csv->columns.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel->pushfloat(sqvm, std::stof(csv->dataPointers[nRow][nCol])); + return SQRESULT_NOTNULL; +} + +// bool function GetDataTableBool( var datatable, int row, int col ) +REPLACE_SQFUNC(GetDataTableBool, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableBool"](sqvm); + + CSVData* csv = *pData; + const int nRow = g_pSquirrel->getinteger(sqvm, 2); + const int nCol = g_pSquirrel->getinteger(sqvm, 3); + if (nRow >= csv->dataPointers.size() || nCol >= csv->dataPointers[nRow].size()) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "row {} and col {} are outside of range row {} and col {}", nRow, nCol, csv->dataPointers.size(), csv->columns.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel->pushbool(sqvm, std::stoi(csv->dataPointers[nRow][nCol])); + return SQRESULT_NOTNULL; +} + +// vector function GetDataTableVector( var datatable, int row, int col ) +REPLACE_SQFUNC(GetDataTableVector, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableVector"](sqvm); + + CSVData* csv = *pData; + const int nRow = g_pSquirrel->getinteger(sqvm, 2); + const int nCol = g_pSquirrel->getinteger(sqvm, 3); + if (nRow >= csv->dataPointers.size() || nCol >= csv->dataPointers[nRow].size()) + { + g_pSquirrel->raiseerror( + sqvm, + fmt::format( + "row {} and col {} are outside of range row {} and col {}", nRow, nCol, csv->dataPointers.size(), csv->columns.size()) + .c_str()); + return SQRESULT_ERROR; + } + + g_pSquirrel->pushvector(sqvm, StringToVector(csv->dataPointers[nRow][nCol])); + return SQRESULT_NOTNULL; +} + +// int function GetDataTableRowMatchingStringValue( var datatable, int col, string value ) +REPLACE_SQFUNC(GetDataTableRowMatchingStringValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableRowMatchingStringValue"](sqvm); + + CSVData* csv = *pData; + int nCol = g_pSquirrel->getinteger(sqvm, 2); + const char* pStringVal = g_pSquirrel->getstring(sqvm, 3); + for (int i = 0; i < csv->dataPointers.size(); i++) + { + if (!strcmp(csv->dataPointers[i][nCol], pStringVal)) + { + g_pSquirrel->pushinteger(sqvm, i); + return SQRESULT_NOTNULL; + } + } + + g_pSquirrel->pushinteger(sqvm, -1); + return SQRESULT_NOTNULL; +} + +// int function GetDataTableRowMatchingAssetValue( var datatable, int col, asset value ) +REPLACE_SQFUNC(GetDataTableMatchingAssetValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableRowMatchingAssetValue"](sqvm); + + CSVData* csv = *pData; + int nCol = g_pSquirrel->getinteger(sqvm, 2); + const char* pStringVal; + g_pSquirrel->getasset(sqvm, 3, &pStringVal); + for (int i = 0; i < csv->dataPointers.size(); i++) + { + if (!strcmp(csv->dataPointers[i][nCol], pStringVal)) + { + g_pSquirrel->pushinteger(sqvm, i); + return SQRESULT_NOTNULL; + } + } + + g_pSquirrel->pushinteger(sqvm, -1); + return SQRESULT_NOTNULL; +} + +// int function GetDataTableRowMatchingFloatValue( var datatable, int col, float value ) +REPLACE_SQFUNC(GetDataTableRowMatchingFloatValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableRowMatchingFloatValue"](sqvm); + + CSVData* csv = *pData; + int nCol = g_pSquirrel->getinteger(sqvm, 2); + const float flFloatVal = g_pSquirrel->getfloat(sqvm, 3); + for (int i = 0; i < csv->dataPointers.size(); i++) + { + if (flFloatVal == std::stof(csv->dataPointers[i][nCol])) + { + g_pSquirrel->pushinteger(sqvm, i); + return SQRESULT_NOTNULL; + } + } + + g_pSquirrel->pushinteger(sqvm, -1); + return SQRESULT_NOTNULL; +} + +// int function GetDataTableRowMatchingIntValue( var datatable, int col, int value ) +REPLACE_SQFUNC(GetDataTableRowMatchingIntValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableRowMatchingIntValue"](sqvm); + + CSVData* csv = *pData; + int nCol = g_pSquirrel->getinteger(sqvm, 2); + const int nIntVal = g_pSquirrel->getinteger(sqvm, 3); + for (int i = 0; i < csv->dataPointers.size(); i++) + { + if (nIntVal == std::stoi(csv->dataPointers[i][nCol])) + { + g_pSquirrel->pushinteger(sqvm, i); + return SQRESULT_NOTNULL; + } + } + + g_pSquirrel->pushinteger(sqvm, -1); + return SQRESULT_NOTNULL; +} + +// int function GetDataTableRowMatchingVectorValue( var datatable, int col, vector value ) +REPLACE_SQFUNC(GetDataTableRowMatchingVectorValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableRowMatchingVectorValue"](sqvm); + + CSVData* csv = *pData; + int nCol = g_pSquirrel->getinteger(sqvm, 2); + const Vector3 vVectorVal = g_pSquirrel->getvector(sqvm, 3); + + for (int i = 0; i < csv->dataPointers.size(); i++) + { + if (vVectorVal == StringToVector(csv->dataPointers[i][nCol])) + { + g_pSquirrel->pushinteger(sqvm, i); + return SQRESULT_NOTNULL; + } + } + + g_pSquirrel->pushinteger(sqvm, -1); + return SQRESULT_NOTNULL; +} + +// int function GetDataTableRowGreaterThanOrEqualToIntValue( var datatable, int col, int value ) +REPLACE_SQFUNC(GetDataTableRowGreaterThanOrEqualToIntValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableRowGreaterThanOrEqualToIntValue"](sqvm); + + CSVData* csv = *pData; + int nCol = g_pSquirrel->getinteger(sqvm, 2); + const int nIntVal = g_pSquirrel->getinteger(sqvm, 3); + for (int i = 0; i < csv->dataPointers.size(); i++) + { + if (nIntVal >= std::stoi(csv->dataPointers[i][nCol])) + { + spdlog::info("datatable not loaded"); + g_pSquirrel->pushinteger(sqvm, 1); + return SQRESULT_NOTNULL; + } + } + + g_pSquirrel->pushinteger(sqvm, -1); + return SQRESULT_NOTNULL; +} + +// int function GetDataTableRowLessThanOrEqualToIntValue( var datatable, int col, int value ) +REPLACE_SQFUNC(GetDataTableRowLessThanOrEqualToIntValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableRowLessThanOrEqualToIntValue"](sqvm); + + CSVData* csv = *pData; + int nCol = g_pSquirrel->getinteger(sqvm, 2); + const int nIntVal = g_pSquirrel->getinteger(sqvm, 3); + for (int i = 0; i < csv->dataPointers.size(); i++) + { + if (nIntVal <= std::stoi(csv->dataPointers[i][nCol])) + { + g_pSquirrel->pushinteger(sqvm, i); + return SQRESULT_NOTNULL; + } + } + + g_pSquirrel->pushinteger(sqvm, -1); + return SQRESULT_NOTNULL; +} + +// int function GetDataTableRowGreaterThanOrEqualToFloatValue( var datatable, int col, float value ) +REPLACE_SQFUNC(GetDataTableRowGreaterThanOrEqualToFloatValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableRowGreaterThanOrEqualToFloatValue"](sqvm); + + CSVData* csv = *pData; + int nCol = g_pSquirrel->getinteger(sqvm, 2); + const float flFloatVal = g_pSquirrel->getfloat(sqvm, 3); + for (int i = 0; i < csv->dataPointers.size(); i++) + { + if (flFloatVal >= std::stof(csv->dataPointers[i][nCol])) + { + g_pSquirrel->pushinteger(sqvm, i); + return SQRESULT_NOTNULL; + } + } + + g_pSquirrel->pushinteger(sqvm, -1); + return SQRESULT_NOTNULL; +} + +// int function GetDataTableRowLessThanOrEqualToFloatValue( var datatable, int col, float value ) +REPLACE_SQFUNC(GetDataTableRowLessThanOrEqualToFloatValue, (ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER)) +{ + CSVData** pData; + uint64_t typeId; + g_pSquirrel->getuserdata(sqvm, 2, &pData, &typeId); + + if (typeId != USERDATA_TYPE_DATATABLE_CUSTOM) + return g_pSquirrel->m_funcOriginals["GetDataTableRowLessThanOrEqualToFloatValue"](sqvm); + + CSVData* csv = *pData; + int nCol = g_pSquirrel->getinteger(sqvm, 2); + const float flFloatVal = g_pSquirrel->getfloat(sqvm, 3); + for (int i = 0; i < csv->dataPointers.size(); i++) + { + if (flFloatVal <= std::stof(csv->dataPointers[i][nCol])) + { + g_pSquirrel->pushinteger(sqvm, i); + return SQRESULT_NOTNULL; + } + } + + g_pSquirrel->pushinteger(sqvm, -1); + return SQRESULT_NOTNULL; +} + +std::string DataTableToString(Datatable* datatable) +{ + std::string sCSVString; + + // write columns + bool bShouldComma = false; + for (int i = 0; i < datatable->numColumns; i++) + { + if (bShouldComma) + sCSVString += ','; + else + bShouldComma = true; + + sCSVString += datatable->columnInfo[i].name; + } + + // write rows + for (int row = 0; row < datatable->numRows; row++) + { + sCSVString += '\n'; + + bool bShouldComma = false; + for (int col = 0; col < datatable->numColumns; col++) + { + if (bShouldComma) + sCSVString += ','; + else + bShouldComma = true; + + // output typed data + ColumnInfo column = datatable->columnInfo[col]; + const void* pUntypedVal = datatable->data + column.offset + row * datatable->rowInfo; + switch (column.type) + { + case DatatableType::BOOL: + { + sCSVString += *(bool*)pUntypedVal ? '1' : '0'; + break; + } + + case DatatableType::INT: + { + sCSVString += std::to_string(*(int*)pUntypedVal); + break; + } + + case DatatableType::FLOAT: + { + sCSVString += std::to_string(*(float*)pUntypedVal); + break; + } + + case DatatableType::VECTOR: + { + Vector3* pVector = (Vector3*)(pUntypedVal); + sCSVString += fmt::format("<{},{},{}>", pVector->x, pVector->y, pVector->z); + break; + } + + case DatatableType::STRING: + case DatatableType::ASSET: + case DatatableType::UNK_STRING: + { + sCSVString += fmt::format("\"{}\"", *(char**)pUntypedVal); + break; + } + } + } + } + + return sCSVString; +} + +void DumpDatatable(const char* pDatatablePath) +{ + Datatable* pDatatable = (Datatable*)g_pPakLoadManager->LoadFile(pDatatablePath); + if (!pDatatable) + { + spdlog::error("couldn't load datatable {} (rpak containing it may not be loaded?)", pDatatablePath); + return; + } + + std::string sOutputPath(fmt::format("{}/scripts/datatable/{}.csv", g_pModName, fs::path(pDatatablePath).stem().string())); + std::string sDatatableContents(DataTableToString(pDatatable)); + + fs::create_directories(fs::path(sOutputPath).remove_filename()); + std::ofstream outputStream(sOutputPath); + outputStream.write(sDatatableContents.c_str(), sDatatableContents.size()); + outputStream.close(); + + spdlog::info("dumped datatable {} {} to {}", pDatatablePath, (void*)pDatatable, sOutputPath); +} + +void ConCommand_dump_datatable(const CCommand& args) +{ + if (args.ArgC() < 2) + { + spdlog::info("usage: dump_datatable datatable/tablename.rpak"); + return; + } + + DumpDatatable(args.Arg(1)); +} + +void ConCommand_dump_datatables(const CCommand& args) +{ + // likely not a comprehensive list, might be missing a couple? + static const std::vector VANILLA_DATATABLE_PATHS = { + "datatable/burn_meter_rewards.rpak", + "datatable/burn_meter_store.rpak", + "datatable/calling_cards.rpak", + "datatable/callsign_icons.rpak", + "datatable/camo_skins.rpak", + "datatable/default_pilot_loadouts.rpak", + "datatable/default_titan_loadouts.rpak", + "datatable/faction_leaders.rpak", + "datatable/fd_awards.rpak", + "datatable/features_mp.rpak", + "datatable/non_loadout_weapons.rpak", + "datatable/pilot_abilities.rpak", + "datatable/pilot_executions.rpak", + "datatable/pilot_passives.rpak", + "datatable/pilot_properties.rpak", + "datatable/pilot_weapons.rpak", + "datatable/pilot_weapon_features.rpak", + "datatable/pilot_weapon_mods.rpak", + "datatable/pilot_weapon_mods_common.rpak", + "datatable/playlist_items.rpak", + "datatable/titans_mp.rpak", + "datatable/titan_abilities.rpak", + "datatable/titan_executions.rpak", + "datatable/titan_fd_upgrades.rpak", + "datatable/titan_nose_art.rpak", + "datatable/titan_passives.rpak", + "datatable/titan_primary_mods.rpak", + "datatable/titan_primary_mods_common.rpak", + "datatable/titan_primary_weapons.rpak", + "datatable/titan_properties.rpak", + "datatable/titan_skins.rpak", + "datatable/titan_voices.rpak", + "datatable/unlocks_faction_level.rpak", + "datatable/unlocks_fd_titan_level.rpak", + "datatable/unlocks_player_level.rpak", + "datatable/unlocks_random.rpak", + "datatable/unlocks_titan_level.rpak", + "datatable/unlocks_weapon_level_pilot.rpak", + "datatable/weapon_skins.rpak", + "datatable/xp_per_faction_level.rpak", + "datatable/xp_per_fd_titan_level.rpak", + "datatable/xp_per_player_level.rpak", + "datatable/xp_per_titan_level.rpak", + "datatable/xp_per_weapon_level.rpak", + "datatable/faction_leaders_dropship_anims.rpak", + "datatable/score_events.rpak", + "datatable/startpoints.rpak", + "datatable/sp_levels.rpak", + "datatable/community_entries.rpak", + "datatable/spotlight_images.rpak", + "datatable/death_hints_mp.rpak", + "datatable/flightpath_assets.rpak", + "datatable/earn_meter_mp.rpak", + "datatable/battle_chatter_voices.rpak", + "datatable/battle_chatter.rpak", + "datatable/titan_os_conversations.rpak", + "datatable/faction_dialogue.rpak", + "datatable/grunt_chatter_mp.rpak", + "datatable/spectre_chatter_mp.rpak", + "datatable/pain_death_sounds.rpak", + "datatable/caller_ids_mp.rpak"}; + + for (const char* datatable : VANILLA_DATATABLE_PATHS) + DumpDatatable(datatable); +} + +ON_DLL_LOAD_RELIESON("server.dll", ServerScriptDatatables, ServerSquirrel, (CModule module)) +{ + SQ_GetDatatableInternal = module.Offset(0x1250f0).RCast(); +} + +ON_DLL_LOAD_RELIESON("client.dll", ClientScriptDatatables, ClientSquirrel, (CModule module)) +{ + SQ_GetDatatableInternal = module.Offset(0x1C9070).RCast(); + SQ_GetDatatableInternal = SQ_GetDatatableInternal; +} + +ON_DLL_LOAD_RELIESON("engine.dll", SharedScriptDataTables, ConVar, (CModule module)) +{ + Cvar_ns_prefer_datatable_from_disk = new ConVar( + "ns_prefer_datatable_from_disk", + IsDedicatedServer() && CommandLine()->CheckParm("-nopakdedi") ? "1" : "0", + FCVAR_NONE, + "whether to prefer loading datatables from disk, rather than rpak"); + + RegisterConCommand("dump_datatables", ConCommand_dump_datatables, "dumps all datatables from a hardcoded list", FCVAR_NONE); + RegisterConCommand("dump_datatable", ConCommand_dump_datatable, "dump a datatable", FCVAR_NONE); +} diff --git a/primedev/scripts/scripthttprequesthandler.cpp b/primedev/scripts/scripthttprequesthandler.cpp new file mode 100644 index 00000000..aa75127a --- /dev/null +++ b/primedev/scripts/scripthttprequesthandler.cpp @@ -0,0 +1,585 @@ +#include "scripthttprequesthandler.h" +#include "util/version.h" +#include "squirrel/squirrel.h" +#include "core/tier0.h" + +HttpRequestHandler* g_httpRequestHandler; + +bool IsHttpDisabled() +{ + const static bool bIsHttpDisabled = CommandLine()->FindParm("-disablehttprequests"); + return bIsHttpDisabled; +} + +bool IsLocalHttpAllowed() +{ + const static bool bIsLocalHttpAllowed = CommandLine()->FindParm("-allowlocalhttp"); + return bIsLocalHttpAllowed; +} + +bool DisableHttpSsl() +{ + const static bool bDisableHttpSsl = CommandLine()->FindParm("-disablehttpssl"); + return bDisableHttpSsl; +} + +HttpRequestHandler::HttpRequestHandler() +{ + // Cache the launch parameters as early as possible in order to avoid possible exploits that change them at runtime. + IsHttpDisabled(); + IsLocalHttpAllowed(); + DisableHttpSsl(); +} + +void HttpRequestHandler::StartHttpRequestHandler() +{ + if (IsRunning()) + { + spdlog::warn("%s was called while IsRunning() is true!", __FUNCTION__); + return; + } + + m_bIsHttpRequestHandlerRunning = true; + spdlog::info("HttpRequestHandler started."); +} + +void HttpRequestHandler::StopHttpRequestHandler() +{ + if (!IsRunning()) + { + spdlog::warn("%s was called while IsRunning() is false", __FUNCTION__); + return; + } + + m_bIsHttpRequestHandlerRunning = false; + spdlog::info("HttpRequestHandler stopped."); +} + +bool IsHttpDestinationHostAllowed(const std::string& host, std::string& outHostname, std::string& outAddress, std::string& outPort) +{ + CURLU* url = curl_url(); + if (!url) + { + spdlog::error("Failed to call curl_url() for http request."); + return false; + } + + if (curl_url_set(url, CURLUPART_URL, host.c_str(), CURLU_DEFAULT_SCHEME) != CURLUE_OK) + { + spdlog::error("Failed to parse destination URL for http request."); + + curl_url_cleanup(url); + return false; + } + + char* urlHostname = nullptr; + if (curl_url_get(url, CURLUPART_HOST, &urlHostname, 0) != CURLUE_OK) + { + spdlog::error("Failed to parse hostname from destination URL for http request."); + + curl_url_cleanup(url); + return false; + } + + char* urlScheme = nullptr; + if (curl_url_get(url, CURLUPART_SCHEME, &urlScheme, CURLU_DEFAULT_SCHEME) != CURLUE_OK) + { + spdlog::error("Failed to parse scheme from destination URL for http request."); + + curl_url_cleanup(url); + curl_free(urlHostname); + return false; + } + + char* urlPort = nullptr; + if (curl_url_get(url, CURLUPART_PORT, &urlPort, CURLU_DEFAULT_PORT) != CURLUE_OK) + { + spdlog::error("Failed to parse port from destination URL for http request."); + + curl_url_cleanup(url); + curl_free(urlHostname); + curl_free(urlScheme); + return false; + } + + // Resolve the hostname into an address. + addrinfo* result; + addrinfo hints; + std::memset(&hints, 0, sizeof(addrinfo)); + hints.ai_family = AF_UNSPEC; + + if (getaddrinfo(urlHostname, urlScheme, &hints, &result) != 0) + { + spdlog::error("Failed to resolve http request destination {} using getaddrinfo().", urlHostname); + + curl_url_cleanup(url); + curl_free(urlHostname); + curl_free(urlScheme); + curl_free(urlPort); + return false; + } + + bool bFoundIPv6 = false; + sockaddr_in* sockaddr_ipv4 = nullptr; + for (addrinfo* info = result; info; info = info->ai_next) + { + if (info->ai_family == AF_INET) + { + sockaddr_ipv4 = (sockaddr_in*)info->ai_addr; + break; + } + + bFoundIPv6 = bFoundIPv6 || info->ai_family == AF_INET6; + } + + if (sockaddr_ipv4 == nullptr) + { + if (bFoundIPv6) + { + spdlog::error("Only IPv4 destinations are supported for HTTP requests. To allow IPv6, launch the game using -allowlocalhttp."); + } + else + { + spdlog::error("Failed to resolve http request destination {} into a valid IPv4 address.", urlHostname); + } + + curl_free(urlHostname); + curl_free(urlScheme); + curl_free(urlPort); + curl_url_cleanup(url); + + return false; + } + + // Fast checks for private ranges of IPv4. + // clang-format off + { + auto addrBytes = sockaddr_ipv4->sin_addr.S_un.S_un_b; + + if (addrBytes.s_b1 == 10 // 10.0.0.0 - 10.255.255.255 (Class A Private) + || addrBytes.s_b1 == 172 && addrBytes.s_b2 >= 16 && addrBytes.s_b2 <= 31 // 172.16.0.0 - 172.31.255.255 (Class B Private) + || addrBytes.s_b1 == 192 && addrBytes.s_b2 == 168 // 192.168.0.0 - 192.168.255.255 (Class C Private) + || addrBytes.s_b1 == 192 && addrBytes.s_b2 == 0 && addrBytes.s_b3 == 0 // 192.0.0.0 - 192.0.0.255 (IETF Assignment) + || addrBytes.s_b1 == 192 && addrBytes.s_b2 == 0 && addrBytes.s_b3 == 2 // 192.0.2.0 - 192.0.2.255 (TEST-NET-1) + || addrBytes.s_b1 == 192 && addrBytes.s_b2 == 88 && addrBytes.s_b3 == 99 // 192.88.99.0 - 192.88.99.255 (IPv4-IPv6 Relay) + || addrBytes.s_b1 == 192 && addrBytes.s_b2 >= 18 && addrBytes.s_b2 <= 19 // 192.18.0.0 - 192.19.255.255 (Internet Benchmark) + || addrBytes.s_b1 == 192 && addrBytes.s_b2 == 51 && addrBytes.s_b3 == 100 // 192.51.100.0 - 192.51.100.255 (TEST-NET-2) + || addrBytes.s_b1 == 203 && addrBytes.s_b2 == 0 && addrBytes.s_b3 == 113 // 203.0.113.0 - 203.0.113.255 (TEST-NET-3) + || addrBytes.s_b1 == 169 && addrBytes.s_b2 == 254 // 169.254.00 - 169.254.255.255 (Link-local/APIPA) + || addrBytes.s_b1 == 127 // 127.0.0.0 - 127.255.255.255 (Loopback) + || addrBytes.s_b1 == 0 // 0.0.0.0 - 0.255.255.255 (Current network) + || addrBytes.s_b1 == 100 && addrBytes.s_b2 >= 64 && addrBytes.s_b2 <= 127 // 100.64.0.0 - 100.127.255.255 (Shared address space) + || sockaddr_ipv4->sin_addr.S_un.S_addr == 0xFFFFFFFF // 255.255.255.255 (Broadcast) + || addrBytes.s_b1 >= 224 && addrBytes.s_b2 <= 239 // 224.0.0.0 - 239.255.255.255 (Multicast) + || addrBytes.s_b1 == 233 && addrBytes.s_b2 == 252 && addrBytes.s_b3 == 0 // 233.252.0.0 - 233.252.0.255 (MCAST-TEST-NET) + || addrBytes.s_b1 >= 240 && addrBytes.s_b4 <= 254) // 240.0.0.0 - 255.255.255.254 (Future Use Class E) + { + curl_free(urlHostname); + curl_free(urlScheme); + curl_free(urlPort); + curl_url_cleanup(url); + + return false; + } + } + + // clang-format on + + char resolvedStr[INET_ADDRSTRLEN]; + inet_ntop(AF_INET, &sockaddr_ipv4->sin_addr, resolvedStr, INET_ADDRSTRLEN); + + // Use the resolved address as the new request host. + outHostname = urlHostname; + outAddress = resolvedStr; + outPort = urlPort; + + freeaddrinfo(result); + + curl_free(urlHostname); + curl_free(urlScheme); + curl_free(urlPort); + curl_url_cleanup(url); + + return true; +} + +size_t HttpCurlWriteToStringBufferCallback(char* contents, size_t size, size_t nmemb, void* userp) +{ + ((std::string*)userp)->append((char*)contents, size * nmemb); + return size * nmemb; +} + +template int HttpRequestHandler::MakeHttpRequest(const HttpRequest& requestParameters) +{ + if (!IsRunning()) + { + spdlog::warn("%s was called while IsRunning() is false!", __FUNCTION__); + return -1; + } + + if (IsHttpDisabled()) + { + spdlog::warn("NS_InternalMakeHttpRequest called while the game is running with -disablehttprequests." + " Please check if requests are allowed using NSIsHttpEnabled() first."); + return -1; + } + + bool bAllowLocalHttp = IsLocalHttpAllowed(); + + // This handle will be returned to Squirrel so it can wait for the response and assign a callback for it. + int handle = ++m_iLastRequestHandle; + + std::thread requestThread( + [this, handle, requestParameters, bAllowLocalHttp]() + { + std::string hostname, resolvedAddress, resolvedPort; + + if (!bAllowLocalHttp) + { + if (!IsHttpDestinationHostAllowed(requestParameters.baseUrl, hostname, resolvedAddress, resolvedPort)) + { + spdlog::warn( + "HttpRequestHandler::MakeHttpRequest attempted to make a request to a private network. This is only allowed when " + "running the game with -allowlocalhttp."); + g_pSquirrel->AsyncCall( + "NSHandleFailedHttpRequest", + handle, + (int)0, + "Cannot make HTTP requests to private network hosts without -allowlocalhttp. Check your console for more " + "information."); + return; + } + } + + CURL* curl = curl_easy_init(); + if (!curl) + { + spdlog::error("HttpRequestHandler::MakeHttpRequest failed to init libcurl for request."); + g_pSquirrel->AsyncCall( + "NSHandleFailedHttpRequest", handle, static_cast(CURLE_FAILED_INIT), curl_easy_strerror(CURLE_FAILED_INIT)); + return; + } + + // HEAD has no body. + if (requestParameters.method == HttpRequestMethod::HRM_HEAD) + { + curl_easy_setopt(curl, CURLOPT_NOBODY, 1L); + } + + curl_easy_setopt(curl, CURLOPT_CUSTOMREQUEST, HttpRequestMethod::ToString(requestParameters.method).c_str()); + + // Only resolve to IPv4 if we don't allow private network requests. + curl_slist* host = nullptr; + if (!bAllowLocalHttp) + { + curl_easy_setopt(curl, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4); + host = curl_slist_append(host, fmt::format("{}:{}:{}", hostname, resolvedPort, resolvedAddress).c_str()); + curl_easy_setopt(curl, CURLOPT_RESOLVE, host); + } + + // Ensure we only allow HTTP or HTTPS. + curl_easy_setopt(curl, CURLOPT_PROTOCOLS, CURLPROTO_HTTP | CURLPROTO_HTTPS); + + // Allow redirects + curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L); + curl_easy_setopt(curl, CURLOPT_MAXREDIRS, 3L); + + // Check if the url already contains a query. + // If so, we'll know to append with & instead of start with ? + std::string queryUrl = requestParameters.baseUrl; + bool bUrlContainsQuery = false; + + // If this fails, just ignore the parsing and trust what the user wants to query. + // Probably will fail but handling it here would be annoying. + CURLU* curlUrl = curl_url(); + if (curlUrl) + { + if (curl_url_set(curlUrl, CURLUPART_URL, queryUrl.c_str(), CURLU_DEFAULT_SCHEME) == CURLUE_OK) + { + char* currentQuery; + if (curl_url_get(curlUrl, CURLUPART_QUERY, ¤tQuery, 0) == CURLUE_OK) + { + if (currentQuery && std::strlen(currentQuery) != 0) + { + bUrlContainsQuery = true; + } + } + + curl_free(currentQuery); + } + + curl_url_cleanup(curlUrl); + } + + // GET requests, or POST-like requests with an empty body, can have query parameters. + // Append them to the base url. + if (HttpRequestMethod::CanHaveQueryParameters(requestParameters.method) && + !HttpRequestMethod::UsesCurlPostOptions(requestParameters.method) || + requestParameters.body.empty()) + { + bool isFirstValue = true; + for (const auto& kv : requestParameters.queryParameters) + { + char* key = curl_easy_escape(curl, kv.first.c_str(), kv.first.length()); + + for (const std::string& queryValue : kv.second) + { + char* value = curl_easy_escape(curl, queryValue.c_str(), queryValue.length()); + + if (isFirstValue && !bUrlContainsQuery) + { + queryUrl.append(fmt::format("?{}={}", key, value)); + isFirstValue = false; + } + else + { + queryUrl.append(fmt::format("&{}={}", key, value)); + } + + curl_free(value); + } + + curl_free(key); + } + } + + // If this method uses POST-like curl options, set those and set the body. + // The body won't be sent if it's empty anyway, meaning the query parameters above, if any, would be. + if (HttpRequestMethod::UsesCurlPostOptions(requestParameters.method)) + { + // Grab the body and set it as a POST field + curl_easy_setopt(curl, CURLOPT_POST, 1L); + + curl_easy_setopt(curl, CURLOPT_POSTFIELDSIZE, requestParameters.body.length()); + curl_easy_setopt(curl, CURLOPT_COPYPOSTFIELDS, requestParameters.body.c_str()); + } + + // Set the full URL for this http request. + curl_easy_setopt(curl, CURLOPT_URL, queryUrl.c_str()); + + std::string bodyBuffer; + std::string headerBuffer; + + // Set up buffers to write the response headers and body. + curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, HttpCurlWriteToStringBufferCallback); + curl_easy_setopt(curl, CURLOPT_WRITEDATA, &bodyBuffer); + curl_easy_setopt(curl, CURLOPT_HEADERFUNCTION, HttpCurlWriteToStringBufferCallback); + curl_easy_setopt(curl, CURLOPT_HEADERDATA, &headerBuffer); + + // Add all the headers for the request. + curl_slist* headers = nullptr; + + // Content-Type header for POST-like requests. + if (HttpRequestMethod::UsesCurlPostOptions(requestParameters.method) && !requestParameters.body.empty()) + { + headers = curl_slist_append(headers, fmt::format("Content-Type: {}", requestParameters.contentType).c_str()); + } + + for (const auto& kv : requestParameters.headers) + { + for (const std::string& headerValue : kv.second) + { + headers = curl_slist_append(headers, fmt::format("{}: {}", kv.first, headerValue).c_str()); + } + } + + if (headers != nullptr) + { + curl_easy_setopt(curl, CURLOPT_HTTPHEADER, headers); + } + + // Disable SSL checks if requested by the user. + if (DisableHttpSsl()) + { + curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 0L); + curl_easy_setopt(curl, CURLOPT_SSL_VERIFYSTATUS, 0L); + } + + // Enforce the Northstar user agent, unless an override was specified. + if (requestParameters.userAgent.empty()) + { + curl_easy_setopt(curl, CURLOPT_USERAGENT, &NSUserAgent); + } + else + { + curl_easy_setopt(curl, CURLOPT_USERAGENT, requestParameters.userAgent.c_str()); + } + + // Set the timeout for this request. Max 60 seconds so mods can't just spin up native threads all the time. + curl_easy_setopt(curl, CURLOPT_TIMEOUT, std::clamp(requestParameters.timeout, 1, 60)); + + CURLcode result = curl_easy_perform(curl); + if (IsRunning()) + { + if (result == CURLE_OK) + { + // While the curl request is OK, it could return a non success code. + // Squirrel side will handle firing the correct callback. + long httpCode = 0; + curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, &httpCode); + g_pSquirrel->AsyncCall( + "NSHandleSuccessfulHttpRequest", handle, static_cast(httpCode), bodyBuffer, headerBuffer); + } + else + { + // Pass CURL result code & error. + spdlog::error( + "curl_easy_perform() failed with code {}, error: {}", static_cast(result), curl_easy_strerror(result)); + + // If it's an SSL issue, tell the user they may disable SSL checks using -disablehttpssl. + if (result == CURLE_PEER_FAILED_VERIFICATION || result == CURLE_SSL_CERTPROBLEM || + result == CURLE_SSL_INVALIDCERTSTATUS) + { + spdlog::error("You can try disabling SSL verifications for this issue using the -disablehttpssl launch argument. " + "Keep in mind this is potentially dangerous!"); + } + + g_pSquirrel->AsyncCall( + "NSHandleFailedHttpRequest", handle, static_cast(result), curl_easy_strerror(result)); + } + } + + curl_easy_cleanup(curl); + curl_slist_free_all(headers); + curl_slist_free_all(host); + }); + + requestThread.detach(); + return handle; +} + +// int NS_InternalMakeHttpRequest(int method, string baseUrl, table headers, table queryParams, +// string contentType, string body, int timeout, string userAgent) +template SQRESULT SQ_InternalMakeHttpRequest(HSquirrelVM* sqvm) +{ + if (!g_httpRequestHandler || !g_httpRequestHandler->IsRunning()) + { + spdlog::warn("NS_InternalMakeHttpRequest called while the http request handler isn't running."); + g_pSquirrel->pushinteger(sqvm, -1); + return SQRESULT_NOTNULL; + } + + if (IsHttpDisabled()) + { + spdlog::warn("NS_InternalMakeHttpRequest called while the game is running with -disablehttprequests." + " Please check if requests are allowed using NSIsHttpEnabled() first."); + g_pSquirrel->pushinteger(sqvm, -1); + return SQRESULT_NOTNULL; + } + + HttpRequest request; + request.method = static_cast(g_pSquirrel->getinteger(sqvm, 1)); + request.baseUrl = g_pSquirrel->getstring(sqvm, 2); + + // Read the tables for headers and query parameters. + SQTable* headerTable = sqvm->_stackOfCurrentFunction[3]._VAL.asTable; + for (int idx = 0; idx < headerTable->_numOfNodes; ++idx) + { + tableNode* node = &headerTable->_nodes[idx]; + + if (node->key._Type == OT_STRING && node->val._Type == OT_ARRAY) + { + SQArray* valueArray = node->val._VAL.asArray; + std::vector headerValues; + + for (int vIdx = 0; vIdx < valueArray->_usedSlots; ++vIdx) + { + if (valueArray->_values[vIdx]._Type == OT_STRING) + { + headerValues.push_back(valueArray->_values[vIdx]._VAL.asString->_val); + } + } + + request.headers[node->key._VAL.asString->_val] = headerValues; + } + } + + SQTable* queryTable = sqvm->_stackOfCurrentFunction[4]._VAL.asTable; + for (int idx = 0; idx < queryTable->_numOfNodes; ++idx) + { + tableNode* node = &queryTable->_nodes[idx]; + + if (node->key._Type == OT_STRING && node->val._Type == OT_ARRAY) + { + SQArray* valueArray = node->val._VAL.asArray; + std::vector queryValues; + + for (int vIdx = 0; vIdx < valueArray->_usedSlots; ++vIdx) + { + if (valueArray->_values[vIdx]._Type == OT_STRING) + { + queryValues.push_back(valueArray->_values[vIdx]._VAL.asString->_val); + } + } + + request.queryParameters[node->key._VAL.asString->_val] = queryValues; + } + } + + request.contentType = g_pSquirrel->getstring(sqvm, 5); + request.body = g_pSquirrel->getstring(sqvm, 6); + request.timeout = g_pSquirrel->getinteger(sqvm, 7); + request.userAgent = g_pSquirrel->getstring(sqvm, 8); + + int handle = g_httpRequestHandler->MakeHttpRequest(request); + g_pSquirrel->pushinteger(sqvm, handle); + return SQRESULT_NOTNULL; +} + +// bool NSIsHttpEnabled() +template SQRESULT SQ_IsHttpEnabled(HSquirrelVM* sqvm) +{ + g_pSquirrel->pushbool(sqvm, !IsHttpDisabled()); + return SQRESULT_NOTNULL; +} + +// bool NSIsLocalHttpAllowed() +template SQRESULT SQ_IsLocalHttpAllowed(HSquirrelVM* sqvm) +{ + g_pSquirrel->pushbool(sqvm, IsLocalHttpAllowed()); + return SQRESULT_NOTNULL; +} + +template void HttpRequestHandler::RegisterSQFuncs() +{ + g_pSquirrel->AddFuncRegistration( + "int", + "NS_InternalMakeHttpRequest", + "int method, string baseUrl, table > headers, table > queryParams, string contentType, " + "string body, " + "int timeout, string userAgent", + "[Internal use only] Passes the HttpRequest struct fields to be reconstructed in native and used for an http request", + SQ_InternalMakeHttpRequest); + + g_pSquirrel->AddFuncRegistration( + "bool", + "NSIsHttpEnabled", + "", + "Whether or not HTTP requests are enabled. You can opt-out by starting the game with -disablehttprequests.", + SQ_IsHttpEnabled); + + g_pSquirrel->AddFuncRegistration( + "bool", + "NSIsLocalHttpAllowed", + "", + "Whether or not HTTP requests can be made to a private network address. You can enable this by starting the game with " + "-allowlocalhttp.", + SQ_IsLocalHttpAllowed); +} + +ON_DLL_LOAD_RELIESON("client.dll", HttpRequestHandler_ClientInit, ClientSquirrel, (CModule module)) +{ + g_httpRequestHandler->RegisterSQFuncs(); + g_httpRequestHandler->RegisterSQFuncs(); +} + +ON_DLL_LOAD_RELIESON("server.dll", HttpRequestHandler_ServerInit, ServerSquirrel, (CModule module)) +{ + g_httpRequestHandler->RegisterSQFuncs(); +} + +ON_DLL_LOAD("engine.dll", HttpRequestHandler_Init, (CModule module)) +{ + g_httpRequestHandler = new HttpRequestHandler; + g_httpRequestHandler->StartHttpRequestHandler(); +} diff --git a/primedev/scripts/scripthttprequesthandler.h b/primedev/scripts/scripthttprequesthandler.h new file mode 100644 index 00000000..f3921f4e --- /dev/null +++ b/primedev/scripts/scripthttprequesthandler.h @@ -0,0 +1,130 @@ +#pragma once + +enum class ScriptContext; + +// These definitions below should match on the Squirrel side so we can easily pass them along through a function. + +/** + * Allowed methods for an HttpRequest. + */ +namespace HttpRequestMethod +{ + enum Type + { + HRM_GET = 0, + HRM_POST = 1, + HRM_HEAD = 2, + HRM_PUT = 3, + HRM_DELETE = 4, + HRM_PATCH = 5, + HRM_OPTIONS = 6, + }; + + /** Returns the HTTP string representation of the given method. */ + inline std::string ToString(HttpRequestMethod::Type method) + { + switch (method) + { + case HttpRequestMethod::HRM_GET: + return "GET"; + case HttpRequestMethod::HRM_POST: + return "POST"; + case HttpRequestMethod::HRM_HEAD: + return "HEAD"; + case HttpRequestMethod::HRM_PUT: + return "PUT"; + case HttpRequestMethod::HRM_DELETE: + return "DELETE"; + case HttpRequestMethod::HRM_PATCH: + return "PATCH"; + case HttpRequestMethod::HRM_OPTIONS: + return "OPTIONS"; + default: + return "INVALID"; + } + } + + /** Whether or not the given method should be treated like a POST for curlopts. */ + bool UsesCurlPostOptions(HttpRequestMethod::Type method) + { + switch (method) + { + case HttpRequestMethod::HRM_POST: + case HttpRequestMethod::HRM_PUT: + case HttpRequestMethod::HRM_DELETE: + case HttpRequestMethod::HRM_PATCH: + return true; + default: + return false; + } + } + + /** Whether or not the given http request method can have query parameters in the URL. */ + bool CanHaveQueryParameters(HttpRequestMethod::Type method) + { + return method == HttpRequestMethod::HRM_GET || UsesCurlPostOptions(method); + } +}; // namespace HttpRequestMethod + +/** Contains data about an http request that has been queued. */ +struct HttpRequest +{ + /** Method used for this http request. */ + HttpRequestMethod::Type method; + + /** Base URL of this http request. */ + std::string baseUrl; + + /** Headers used for this http request. Some may get overridden or ignored. */ + std::unordered_map> headers; + + /** Query parameters for this http request. */ + std::unordered_map> queryParameters; + + /** The content type of this http request. Defaults to text/plain & UTF-8 charset. */ + std::string contentType = "text/plain; charset=utf-8"; + + /** The body of this http request. If set, will override queryParameters.*/ + std::string body; + + /** The timeout for the http request, in seconds. Must be between 1 and 60. */ + int timeout; + + /** If set, the override to use for the User-Agent header. */ + std::string userAgent; +}; + +/** + * Handles making HTTP requests and sending the responses back to Squirrel. + */ +class HttpRequestHandler +{ +public: + HttpRequestHandler(); + + // Start/Stop the HTTP request handler. Right now this doesn't do much. + void StartHttpRequestHandler(); + void StopHttpRequestHandler(); + + // Whether or not this http request handler is currently running. + bool IsRunning() const + { + return m_bIsHttpRequestHandlerRunning; + } + + /** + * Creates a new thread to execute an HTTP request. + * @param requestParameters The parameters to use for this http request. + * @returns The handle for the http request being sent, or -1 if the request failed. + */ + template int MakeHttpRequest(const HttpRequest& requestParameters); + + /** Registers the HTTP request Squirrel functions for the given script context. */ + template void RegisterSQFuncs(); + +private: + int m_iLastRequestHandle = 0; + std::atomic_bool m_bIsHttpRequestHandlerRunning = false; +}; + +extern HttpRequestHandler* g_httpRequestHandler; diff --git a/primedev/scripts/scriptjson.cpp b/primedev/scripts/scriptjson.cpp new file mode 100644 index 00000000..06bda6f4 --- /dev/null +++ b/primedev/scripts/scriptjson.cpp @@ -0,0 +1,250 @@ +#include "squirrel/squirrel.h" + +#include "rapidjson/error/en.h" +#include "rapidjson/document.h" +#include "rapidjson/writer.h" +#include "rapidjson/stringbuffer.h" + +#ifdef _MSC_VER +#undef GetObject // fuck microsoft developers +#endif + +template void +DecodeJsonArray(HSquirrelVM* sqvm, rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>* arr) +{ + g_pSquirrel->newarray(sqvm, 0); + + for (auto& itr : arr->GetArray()) + { + switch (itr.GetType()) + { + case rapidjson::kObjectType: + DecodeJsonTable(sqvm, &itr); + g_pSquirrel->arrayappend(sqvm, -2); + break; + case rapidjson::kArrayType: + DecodeJsonArray(sqvm, &itr); + g_pSquirrel->arrayappend(sqvm, -2); + break; + case rapidjson::kStringType: + g_pSquirrel->pushstring(sqvm, itr.GetString(), -1); + g_pSquirrel->arrayappend(sqvm, -2); + break; + case rapidjson::kTrueType: + case rapidjson::kFalseType: + g_pSquirrel->pushbool(sqvm, itr.GetBool()); + g_pSquirrel->arrayappend(sqvm, -2); + break; + case rapidjson::kNumberType: + if (itr.IsDouble() || itr.IsFloat()) + g_pSquirrel->pushfloat(sqvm, itr.GetFloat()); + else + g_pSquirrel->pushinteger(sqvm, itr.GetInt()); + g_pSquirrel->arrayappend(sqvm, -2); + break; + } + } +} + +template void +DecodeJsonTable(HSquirrelVM* sqvm, rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>* obj) +{ + g_pSquirrel->newtable(sqvm); + + for (auto itr = obj->MemberBegin(); itr != obj->MemberEnd(); itr++) + { + switch (itr->value.GetType()) + { + case rapidjson::kObjectType: + g_pSquirrel->pushstring(sqvm, itr->name.GetString(), -1); + DecodeJsonTable( + sqvm, (rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>*)&itr->value); + g_pSquirrel->newslot(sqvm, -3, false); + break; + case rapidjson::kArrayType: + g_pSquirrel->pushstring(sqvm, itr->name.GetString(), -1); + DecodeJsonArray( + sqvm, (rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>*)&itr->value); + g_pSquirrel->newslot(sqvm, -3, false); + break; + case rapidjson::kStringType: + g_pSquirrel->pushstring(sqvm, itr->name.GetString(), -1); + g_pSquirrel->pushstring(sqvm, itr->value.GetString(), -1); + + g_pSquirrel->newslot(sqvm, -3, false); + break; + case rapidjson::kTrueType: + case rapidjson::kFalseType: + g_pSquirrel->pushstring(sqvm, itr->name.GetString(), -1); + g_pSquirrel->pushbool(sqvm, itr->value.GetBool()); + g_pSquirrel->newslot(sqvm, -3, false); + break; + case rapidjson::kNumberType: + if (itr->value.IsDouble() || itr->value.IsFloat()) + { + g_pSquirrel->pushstring(sqvm, itr->name.GetString(), -1); + g_pSquirrel->pushfloat(sqvm, itr->value.GetFloat()); + } + else + { + g_pSquirrel->pushstring(sqvm, itr->name.GetString(), -1); + g_pSquirrel->pushinteger(sqvm, itr->value.GetInt()); + } + g_pSquirrel->newslot(sqvm, -3, false); + break; + } + } +} + +template void EncodeJSONTable( + SQTable* table, + rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>* obj, + rapidjson::MemoryPoolAllocator& allocator) +{ + for (int i = 0; i < table->_numOfNodes; i++) + { + tableNode* node = &table->_nodes[i]; + if (node->key._Type == OT_STRING) + { + rapidjson::GenericValue, rapidjson::MemoryPoolAllocator> newObj(rapidjson::kObjectType); + rapidjson::GenericValue, rapidjson::MemoryPoolAllocator> newArray(rapidjson::kArrayType); + + switch (node->val._Type) + { + case OT_STRING: + obj->AddMember( + rapidjson::StringRef(node->key._VAL.asString->_val), rapidjson::StringRef(node->val._VAL.asString->_val), allocator); + break; + case OT_INTEGER: + obj->AddMember(rapidjson::StringRef(node->key._VAL.asString->_val), node->val._VAL.asInteger, allocator); + break; + case OT_FLOAT: + obj->AddMember(rapidjson::StringRef(node->key._VAL.asString->_val), node->val._VAL.asFloat, allocator); + break; + case OT_BOOL: + if (node->val._VAL.asInteger) + { + obj->AddMember(rapidjson::StringRef(node->key._VAL.asString->_val), true, allocator); + } + else + { + obj->AddMember(rapidjson::StringRef(node->key._VAL.asString->_val), false, allocator); + } + break; + case OT_TABLE: + EncodeJSONTable(node->val._VAL.asTable, &newObj, allocator); + obj->AddMember(rapidjson::StringRef(node->key._VAL.asString->_val), newObj, allocator); + break; + case OT_ARRAY: + EncodeJSONArray(node->val._VAL.asArray, &newArray, allocator); + obj->AddMember(rapidjson::StringRef(node->key._VAL.asString->_val), newArray, allocator); + break; + default: + spdlog::warn("SQ_EncodeJSON: squirrel type {} not supported", SQTypeNameFromID(node->val._Type)); + break; + } + } + } +} + +template void EncodeJSONArray( + SQArray* arr, + rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>* obj, + rapidjson::MemoryPoolAllocator& allocator) +{ + for (int i = 0; i < arr->_usedSlots; i++) + { + SQObject* node = &arr->_values[i]; + + rapidjson::GenericValue, rapidjson::MemoryPoolAllocator> newObj(rapidjson::kObjectType); + rapidjson::GenericValue, rapidjson::MemoryPoolAllocator> newArray(rapidjson::kArrayType); + + switch (node->_Type) + { + case OT_STRING: + obj->PushBack(rapidjson::StringRef(node->_VAL.asString->_val), allocator); + break; + case OT_INTEGER: + obj->PushBack(node->_VAL.asInteger, allocator); + break; + case OT_FLOAT: + obj->PushBack(node->_VAL.asFloat, allocator); + break; + case OT_BOOL: + if (node->_VAL.asInteger) + obj->PushBack(rapidjson::StringRef("true"), allocator); + else + obj->PushBack(rapidjson::StringRef("false"), allocator); + break; + case OT_TABLE: + EncodeJSONTable(node->_VAL.asTable, &newObj, allocator); + obj->PushBack(newObj, allocator); + break; + case OT_ARRAY: + EncodeJSONArray(node->_VAL.asArray, &newArray, allocator); + obj->PushBack(newArray, allocator); + break; + default: + spdlog::info("SQ encode Json type {} not supported", SQTypeNameFromID(node->_Type)); + } + } +} + +ADD_SQFUNC( + "table", + DecodeJSON, + "string json, bool fatalParseErrors = false", + "converts a json string to a squirrel table", + ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) +{ + const char* pJson = g_pSquirrel->getstring(sqvm, 1); + const bool bFatalParseErrors = g_pSquirrel->getbool(sqvm, 2); + + rapidjson_document doc; + doc.Parse(pJson); + if (doc.HasParseError()) + { + g_pSquirrel->newtable(sqvm); + + std::string sErrorString = fmt::format( + "Failed parsing json file: encountered parse error \"{}\" at offset {}", + GetParseError_En(doc.GetParseError()), + doc.GetErrorOffset()); + + if (bFatalParseErrors) + { + g_pSquirrel->raiseerror(sqvm, sErrorString.c_str()); + return SQRESULT_ERROR; + } + + spdlog::warn(sErrorString); + return SQRESULT_NOTNULL; + } + + DecodeJsonTable(sqvm, (rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>*)&doc); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC( + "string", + EncodeJSON, + "table data", + "converts a squirrel table to a json string", + ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) +{ + rapidjson_document doc; + doc.SetObject(); + + // temp until this is just the func parameter type + HSquirrelVM* vm = (HSquirrelVM*)sqvm; + SQTable* table = vm->_stackOfCurrentFunction[1]._VAL.asTable; + EncodeJSONTable(table, &doc, doc.GetAllocator()); + + rapidjson::StringBuffer buffer; + rapidjson::Writer writer(buffer); + doc.Accept(writer); + const char* pJsonString = buffer.GetString(); + + g_pSquirrel->pushstring(sqvm, pJsonString, -1); + return SQRESULT_NOTNULL; +} diff --git a/primedev/scripts/scriptjson.h b/primedev/scripts/scriptjson.h new file mode 100644 index 00000000..b747106b --- /dev/null +++ b/primedev/scripts/scriptjson.h @@ -0,0 +1,13 @@ +#pragma once + +#include "rapidjson/document.h" +#include "rapidjson/writer.h" +#include "rapidjson/stringbuffer.h" + +template void EncodeJSONTable( + SQTable* table, + rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>* obj, + rapidjson::MemoryPoolAllocator& allocator); + +template void +DecodeJsonTable(HSquirrelVM* sqvm, rapidjson::GenericValue, rapidjson::MemoryPoolAllocator>* obj); diff --git a/primedev/scripts/scriptutility.cpp b/primedev/scripts/scriptutility.cpp new file mode 100644 index 00000000..4b92fa02 --- /dev/null +++ b/primedev/scripts/scriptutility.cpp @@ -0,0 +1,28 @@ +#include "squirrel/squirrel.h" +#include "client/r2client.h" +#include "engine/r2engine.h" + +// asset function StringToAsset( string assetName ) +ADD_SQFUNC( + "asset", + StringToAsset, + "string assetName", + "converts a given string to an asset", + ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) +{ + g_pSquirrel->pushasset(sqvm, g_pSquirrel->getstring(sqvm, 1), -1); + return SQRESULT_NOTNULL; +} + +// string function NSGetLocalPlayerUID() +ADD_SQFUNC( + "string", NSGetLocalPlayerUID, "", "Returns the local player's uid.", ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) +{ + if (g_pLocalPlayerUserID) + { + g_pSquirrel->pushstring(sqvm, g_pLocalPlayerUserID); + return SQRESULT_NOTNULL; + } + + return SQRESULT_NULL; +} diff --git a/primedev/scripts/server/miscserverfixes.cpp b/primedev/scripts/server/miscserverfixes.cpp new file mode 100644 index 00000000..48c2c111 --- /dev/null +++ b/primedev/scripts/server/miscserverfixes.cpp @@ -0,0 +1,6 @@ + +ON_DLL_LOAD("server.dll", MiscServerFixes, (CModule module)) +{ + // nop out call to VGUI shutdown since it crashes the game when quitting from the console + module.Offset(0x154A96).NOP(5); +} diff --git a/primedev/scripts/server/miscserverscript.cpp b/primedev/scripts/server/miscserverscript.cpp new file mode 100644 index 00000000..ed6e4800 --- /dev/null +++ b/primedev/scripts/server/miscserverscript.cpp @@ -0,0 +1,100 @@ +#include "squirrel/squirrel.h" +#include "masterserver/masterserver.h" +#include "server/auth/serverauthentication.h" +#include "dedicated/dedicated.h" +#include "client/r2client.h" +#include "server/r2server.h" + +#include + +ADD_SQFUNC("void", NSEarlyWritePlayerPersistenceForLeave, "entity player", "", ScriptContext::SERVER) +{ + const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); + if (!pPlayer) + { + spdlog::warn("NSEarlyWritePlayerPersistenceForLeave got null player"); + + g_pSquirrel->pushbool(sqvm, false); + return SQRESULT_NOTNULL; + } + + CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; + if (g_pServerAuthentication->m_PlayerAuthenticationData.find(pClient) == g_pServerAuthentication->m_PlayerAuthenticationData.end()) + { + g_pSquirrel->pushbool(sqvm, false); + return SQRESULT_NOTNULL; + } + + g_pServerAuthentication->m_PlayerAuthenticationData[pClient].needPersistenceWriteOnLeave = false; + g_pServerAuthentication->WritePersistentData(pClient); + return SQRESULT_NULL; +} + +ADD_SQFUNC("bool", NSIsWritingPlayerPersistence, "", "", ScriptContext::SERVER) +{ + g_pSquirrel->pushbool(sqvm, g_pMasterServerManager->m_bSavingPersistentData); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("bool", NSIsPlayerLocalPlayer, "entity player", "", ScriptContext::SERVER) +{ + const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); + if (!pPlayer) + { + spdlog::warn("NSIsPlayerLocalPlayer got null player"); + + g_pSquirrel->pushbool(sqvm, false); + return SQRESULT_NOTNULL; + } + + CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; + g_pSquirrel->pushbool(sqvm, !strcmp(g_pLocalPlayerUserID, pClient->m_UID)); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC("bool", NSIsDedicated, "", "", ScriptContext::SERVER) +{ + g_pSquirrel->pushbool(sqvm, IsDedicatedServer()); + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC( + "bool", + NSDisconnectPlayer, + "entity player, string reason", + "Disconnects the player from the server with the given reason", + ScriptContext::SERVER) +{ + const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); + const char* reason = g_pSquirrel->getstring(sqvm, 2); + + if (!pPlayer) + { + spdlog::warn("Attempted to call NSDisconnectPlayer() with null player."); + + g_pSquirrel->pushbool(sqvm, false); + return SQRESULT_NOTNULL; + } + + // Shouldn't happen but I like sanity checks. + CBaseClient* pClient = &g_pClientArray[pPlayer->m_nPlayerIndex - 1]; + if (!pClient) + { + spdlog::warn("NSDisconnectPlayer(): player entity has null CBaseClient!"); + + g_pSquirrel->pushbool(sqvm, false); + return SQRESULT_NOTNULL; + } + + if (reason) + { + CBaseClient__Disconnect(pClient, 1, reason); + } + else + { + CBaseClient__Disconnect(pClient, 1, "Disconnected by the server."); + } + + g_pSquirrel->pushbool(sqvm, true); + return SQRESULT_NOTNULL; +} diff --git a/primedev/scripts/server/scriptuserinfo.cpp b/primedev/scripts/server/scriptuserinfo.cpp new file mode 100644 index 00000000..c53a9d22 --- /dev/null +++ b/primedev/scripts/server/scriptuserinfo.cpp @@ -0,0 +1,104 @@ +#include "squirrel/squirrel.h" +#include "engine/r2engine.h" +#include "server/r2server.h" + +// clang-format off +ADD_SQFUNC("string", GetUserInfoKVString_Internal, "entity player, string key, string defaultValue = \"\"", + "Gets the string value of a given player's userinfo convar by name", ScriptContext::SERVER) +// clang-format on +{ + const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); + if (!pPlayer) + { + g_pSquirrel->raiseerror(sqvm, "player is null"); + return SQRESULT_ERROR; + } + + const char* pKey = g_pSquirrel->getstring(sqvm, 2); + const char* pDefaultValue = g_pSquirrel->getstring(sqvm, 3); + + const char* pResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue); + g_pSquirrel->pushstring(sqvm, pResult); + return SQRESULT_NOTNULL; +} + +// clang-format off +ADD_SQFUNC("asset", GetUserInfoKVAsset_Internal, "entity player, string key, asset defaultValue = $\"\"", + "Gets the asset value of a given player's userinfo convar by name", ScriptContext::SERVER) +// clang-format on +{ + const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); + if (!pPlayer) + { + g_pSquirrel->raiseerror(sqvm, "player is null"); + return SQRESULT_ERROR; + } + + const char* pKey = g_pSquirrel->getstring(sqvm, 2); + const char* pDefaultValue; + g_pSquirrel->getasset(sqvm, 3, &pDefaultValue); + + const char* pResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetString(pKey, pDefaultValue); + g_pSquirrel->pushasset(sqvm, pResult); + return SQRESULT_NOTNULL; +} + +// clang-format off +ADD_SQFUNC("int", GetUserInfoKVInt_Internal, "entity player, string key, int defaultValue = 0", + "Gets the int value of a given player's userinfo convar by name", ScriptContext::SERVER) +// clang-format on +{ + const CBasePlayer* pPlayer = g_pSquirrel->template getentity(sqvm, 1); + if (!pPlayer) + { + g_pSquirrel->raiseerror(sqvm, "player is null"); + return SQRESULT_ERROR; + } + + const char* pKey = g_pSquirrel->getstring(sqvm, 2); + const int iDefaultValue = g_pSquirrel->getinteger(sqvm, 3); + + const int iResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, iDefaultValue); + g_pSquirrel->pushinteger(sqvm, iResult); + return SQRESULT_NOTNULL; +} + +// clang-format off +ADD_SQFUNC("float", GetUserInfoKVFloat_Internal, "entity player, string key, float defaultValue = 0", + "Gets the float value of a given player's userinfo convar by name", ScriptContext::SERVER) +// clang-format on +{ + const CBasePlayer* pPlayer = g_pSquirrel->getentity(sqvm, 1); + if (!pPlayer) + { + g_pSquirrel->raiseerror(sqvm, "player is null"); + return SQRESULT_ERROR; + } + + const char* pKey = g_pSquirrel->getstring(sqvm, 2); + const float flDefaultValue = g_pSquirrel->getfloat(sqvm, 3); + + const float flResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetFloat(pKey, flDefaultValue); + g_pSquirrel->pushfloat(sqvm, flResult); + return SQRESULT_NOTNULL; +} + +// clang-format off +ADD_SQFUNC("bool", GetUserInfoKVBool_Internal, "entity player, string key, bool defaultValue = false", + "Gets the bool value of a given player's userinfo convar by name", ScriptContext::SERVER) +// clang-format on +{ + const CBasePlayer* pPlayer = g_pSquirrel->getentity(sqvm, 1); + if (!pPlayer) + { + g_pSquirrel->raiseerror(sqvm, "player is null"); + return SQRESULT_ERROR; + } + + const char* pKey = g_pSquirrel->getstring(sqvm, 2); + const bool bDefaultValue = g_pSquirrel->getbool(sqvm, 3); + + const bool bResult = g_pClientArray[pPlayer->m_nPlayerIndex - 1].m_ConVars->GetInt(pKey, bDefaultValue); + g_pSquirrel->pushbool(sqvm, bResult); + return SQRESULT_NOTNULL; +} diff --git a/primedev/server/alltalk.cpp b/primedev/server/alltalk.cpp new file mode 100644 index 00000000..74119309 --- /dev/null +++ b/primedev/server/alltalk.cpp @@ -0,0 +1,28 @@ +#include "core/convar/convar.h" +#include "engine/r2engine.h" + +size_t __fastcall ShouldAllowAlltalk() +{ + // this needs to return a 64 bit integer where 0 = true and 1 = false + static ConVar* Cvar_sv_alltalk = g_pCVar->FindVar("sv_alltalk"); + if (Cvar_sv_alltalk->GetBool()) + return 0; + + // lobby should default to alltalk, otherwise don't allow it + return strcmp(g_pGlobals->m_pMapName, "mp_lobby"); +} + +ON_DLL_LOAD_RELIESON("engine.dll", ServerAllTalk, ConVar, (CModule module)) +{ + // replace strcmp function called in CClient::ProcessVoiceData with our own code that calls ShouldAllowAllTalk + CMemoryAddress base = module.Offset(0x1085FA); + + base.Patch("48 B8"); // mov rax, 64 bit int + // (uint8_t*)&ShouldAllowAlltalk doesn't work for some reason? need to make it a uint64 first + uint64_t pShouldAllowAllTalk = reinterpret_cast(ShouldAllowAlltalk); + base.Offset(0x2).Patch((uint8_t*)&pShouldAllowAllTalk, 8); + base.Offset(0xA).Patch("FF D0"); // call rax + + // nop until compare (test eax, eax) + base.Offset(0xC).NOP(0x7); +} diff --git a/primedev/server/auth/bansystem.cpp b/primedev/server/auth/bansystem.cpp new file mode 100644 index 00000000..a45cde93 --- /dev/null +++ b/primedev/server/auth/bansystem.cpp @@ -0,0 +1,224 @@ +#include "bansystem.h" +#include "serverauthentication.h" +#include "core/convar/concommand.h" +#include "server/r2server.h" +#include "engine/r2engine.h" +#include "client/r2client.h" +#include "config/profile.h" + +#include + +const char* BANLIST_PATH_SUFFIX = "/banlist.txt"; +const char BANLIST_COMMENT_CHAR = '#'; + +ServerBanSystem* g_pBanSystem; + +void ServerBanSystem::OpenBanlist() +{ + std::ifstream banlistStream(GetNorthstarPrefix() + "/banlist.txt"); + + if (!banlistStream.fail()) + { + std::string line; + while (std::getline(banlistStream, line)) + { + // ignore line if first char is # or line is empty + if (line == "" || line.front() == BANLIST_COMMENT_CHAR) + continue; + + // remove tabs which shouldnt be there but maybe someone did the funny + line.erase(std::remove(line.begin(), line.end(), '\t'), line.end()); + // remove spaces to allow for spaces before uids + line.erase(std::remove(line.begin(), line.end(), ' '), line.end()); + + // check if line is empty to allow for newlines in the file + if (line == "") + continue; + + // for inline comments like: 123123123 #banned for unfunny + std::string uid = line.substr(0, line.find(BANLIST_COMMENT_CHAR)); + + m_vBannedUids.push_back(strtoull(uid.c_str(), nullptr, 10)); + } + + banlistStream.close(); + } + + // open write stream for banlist // dont do this to allow for all time access + // m_sBanlistStream.open(GetNorthstarPrefix() + "/banlist.txt", std::ofstream::out | std::ofstream::binary | std::ofstream::app); +} + +void ServerBanSystem::ReloadBanlist() +{ + std::ifstream fsBanlist(GetNorthstarPrefix() + "/banlist.txt"); + + if (!fsBanlist.fail()) + { + std::string line; + // since we wanna use this as the reload func we need to clear the list + m_vBannedUids.clear(); + while (std::getline(fsBanlist, line)) + m_vBannedUids.push_back(strtoull(line.c_str(), nullptr, 10)); + + fsBanlist.close(); + } +} + +void ServerBanSystem::ClearBanlist() +{ + m_vBannedUids.clear(); + + // reopen the file, don't provide std::ofstream::app so it clears on open + m_sBanlistStream.close(); + m_sBanlistStream.open(GetNorthstarPrefix() + "/banlist.txt", std::ofstream::out | std::ofstream::binary); + m_sBanlistStream.close(); +} + +void ServerBanSystem::BanUID(uint64_t uid) +{ + // checking if last char is \n to make sure uids arent getting fucked + std::ifstream fsBanlist(GetNorthstarPrefix() + "/banlist.txt"); + std::string content((std::istreambuf_iterator(fsBanlist)), (std::istreambuf_iterator())); + fsBanlist.close(); + + m_sBanlistStream.open(GetNorthstarPrefix() + "/banlist.txt", std::ofstream::out | std::ofstream::binary | std::ofstream::app); + if (content.back() != '\n') + m_sBanlistStream << std::endl; + + m_vBannedUids.push_back(uid); + m_sBanlistStream << std::to_string(uid) << std::endl; + m_sBanlistStream.close(); + spdlog::info("{} was banned", uid); +} + +void ServerBanSystem::UnbanUID(uint64_t uid) +{ + auto findResult = std::find(m_vBannedUids.begin(), m_vBannedUids.end(), uid); + if (findResult == m_vBannedUids.end()) + return; + + m_vBannedUids.erase(findResult); + + std::vector banlistText; + std::ifstream fs_readBanlist(GetNorthstarPrefix() + "/banlist.txt"); + + if (!fs_readBanlist.fail()) + { + std::string line; + while (std::getline(fs_readBanlist, line)) + { + // support for comments and newlines added in https://github.com/R2Northstar/NorthstarLauncher/pull/227 + + std::string modLine = line; // copy the line into a free var that we can fuck with, line will be the original + + // remove tabs which shouldnt be there but maybe someone did the funny + modLine.erase(std::remove(modLine.begin(), modLine.end(), '\t'), modLine.end()); + // remove spaces to allow for spaces before uids + modLine.erase(std::remove(modLine.begin(), modLine.end(), ' '), modLine.end()); + + // ignore line if first char is # or empty line, just add it + if (line.front() == BANLIST_COMMENT_CHAR || modLine == "") + { + banlistText.push_back(line); + continue; + } + + // for inline comments like: 123123123 #banned for unfunny + std::string lineUid = line.substr(0, line.find(BANLIST_COMMENT_CHAR)); + // have to erase spaces or else inline comments will fuck up the uid finding + lineUid.erase(std::remove(lineUid.begin(), lineUid.end(), '\t'), lineUid.end()); + lineUid.erase(std::remove(lineUid.begin(), lineUid.end(), ' '), lineUid.end()); + + // if the uid in the line is the uid we wanna unban + if (std::to_string(uid) == lineUid) + { + // comment the uid out + line.insert(0, "# "); + + // add a comment with unban date + // not necessary but i feel like this makes it better + std::time_t t = std::time(0); + std::tm* now = std::localtime(&t); + + std::ostringstream unbanComment; + + //{y}/{m}/{d} {h}:{m} + unbanComment << " # unban date: "; + unbanComment << now->tm_year + 1900 << "-"; // this lib is so fucking awful + unbanComment << std::setw(2) << std::setfill('0') << now->tm_mon + 1 << "-"; + unbanComment << std::setw(2) << std::setfill('0') << now->tm_mday << " "; + unbanComment << std::setw(2) << std::setfill('0') << now->tm_hour << ":"; + unbanComment << std::setw(2) << std::setfill('0') << now->tm_min; + + line.append(unbanComment.str()); + } + + banlistText.push_back(line); + } + + fs_readBanlist.close(); + } + + // open write stream for banlist // without append so we clear the file + if (m_sBanlistStream.is_open()) + m_sBanlistStream.close(); + m_sBanlistStream.open(GetNorthstarPrefix() + "/banlist.txt", std::ofstream::out | std::ofstream::binary); + + for (std::string updatedLine : banlistText) + m_sBanlistStream << updatedLine << std::endl; + + m_sBanlistStream.close(); + spdlog::info("{} was unbanned", uid); +} + +bool ServerBanSystem::IsUIDAllowed(uint64_t uid) +{ + uint64_t localPlayerUserID = strtoull(g_pLocalPlayerUserID, nullptr, 10); + if (localPlayerUserID == uid) + return true; + + ReloadBanlist(); // Reload to have up to date list on join + return std::find(m_vBannedUids.begin(), m_vBannedUids.end(), uid) == m_vBannedUids.end(); +} + +void ConCommand_ban(const CCommand& args) +{ + if (args.ArgC() < 2) + return; + + for (int i = 0; i < g_pGlobals->m_nMaxClients; i++) + { + CBaseClient* player = &g_pClientArray[i]; + + if (!strcmp(player->m_Name, args.Arg(1)) || !strcmp(player->m_UID, args.Arg(1))) + { + g_pBanSystem->BanUID(strtoull(player->m_UID, nullptr, 10)); + CBaseClient__Disconnect(player, 1, "Banned from server"); + break; + } + } +} + +void ConCommand_unban(const CCommand& args) +{ + if (args.ArgC() < 2) + return; + + // assumedly the player being unbanned here wasn't already connected, so don't need to iterate over players or anything + g_pBanSystem->UnbanUID(strtoull(args.Arg(1), nullptr, 10)); +} + +void ConCommand_clearbanlist(const CCommand& args) +{ + g_pBanSystem->ClearBanlist(); +} + +ON_DLL_LOAD_RELIESON("engine.dll", BanSystem, ConCommand, (CModule module)) +{ + g_pBanSystem = new ServerBanSystem; + g_pBanSystem->OpenBanlist(); + + RegisterConCommand("ban", ConCommand_ban, "bans a given player by uid or name", FCVAR_GAMEDLL); + RegisterConCommand("unban", ConCommand_unban, "unbans a given player by uid", FCVAR_GAMEDLL); + RegisterConCommand("clearbanlist", ConCommand_clearbanlist, "clears all uids on the banlist", FCVAR_GAMEDLL); +} diff --git a/primedev/server/auth/bansystem.h b/primedev/server/auth/bansystem.h new file mode 100644 index 00000000..d6ac5a4f --- /dev/null +++ b/primedev/server/auth/bansystem.h @@ -0,0 +1,19 @@ +#pragma once +#include + +class ServerBanSystem +{ +private: + std::ofstream m_sBanlistStream; + std::vector m_vBannedUids; + +public: + void OpenBanlist(); + void ReloadBanlist(); + void ClearBanlist(); + void BanUID(uint64_t uid); + void UnbanUID(uint64_t uid); + bool IsUIDAllowed(uint64_t uid); +}; + +extern ServerBanSystem* g_pBanSystem; diff --git a/primedev/server/auth/serverauthentication.cpp b/primedev/server/auth/serverauthentication.cpp new file mode 100644 index 00000000..0d46426f --- /dev/null +++ b/primedev/server/auth/serverauthentication.cpp @@ -0,0 +1,380 @@ +#include "serverauthentication.h" +#include "shared/exploit_fixes/ns_limits.h" +#include "core/convar/cvar.h" +#include "core/convar/convar.h" +#include "masterserver/masterserver.h" +#include "server/serverpresence.h" +#include "engine/hoststate.h" +#include "bansystem.h" +#include "core/convar/concommand.h" +#include "dedicated/dedicated.h" +#include "config/profile.h" +#include "core/tier0.h" +#include "engine/r2engine.h" +#include "client/r2client.h" +#include "server/r2server.h" + +#include +#include +#include +#include + +AUTOHOOK_INIT() + +// global vars +ServerAuthenticationManager* g_pServerAuthentication; +CBaseServer__RejectConnectionType CBaseServer__RejectConnection; + +void ServerAuthenticationManager::AddRemotePlayer(std::string token, uint64_t uid, std::string username, std::string pdata) +{ + std::string uidS = std::to_string(uid); + + RemoteAuthData newAuthData {}; + strncpy_s(newAuthData.uid, sizeof(newAuthData.uid), uidS.c_str(), uidS.length()); + strncpy_s(newAuthData.username, sizeof(newAuthData.username), username.c_str(), username.length()); + newAuthData.pdata = new char[pdata.length()]; + newAuthData.pdataSize = pdata.length(); + memcpy(newAuthData.pdata, pdata.c_str(), newAuthData.pdataSize); + + std::lock_guard guard(m_AuthDataMutex); + m_RemoteAuthenticationData[token] = newAuthData; +} + +void ServerAuthenticationManager::AddPlayer(CBaseClient* pPlayer, const char* pToken) +{ + PlayerAuthenticationData additionalData; + + auto remoteAuthData = m_RemoteAuthenticationData.find(pToken); + if (remoteAuthData != m_RemoteAuthenticationData.end()) + additionalData.pdataSize = remoteAuthData->second.pdataSize; + else + additionalData.pdataSize = PERSISTENCE_MAX_SIZE; + + additionalData.usingLocalPdata = pPlayer->m_iPersistenceReady == ePersistenceReady::READY_INSECURE; + + m_PlayerAuthenticationData.insert(std::make_pair(pPlayer, additionalData)); +} + +void ServerAuthenticationManager::RemovePlayer(CBaseClient* pPlayer) +{ + if (m_PlayerAuthenticationData.count(pPlayer)) + m_PlayerAuthenticationData.erase(pPlayer); +} + +bool ServerAuthenticationManager::VerifyPlayerName(const char* pAuthToken, const char* pName, char pOutVerifiedName[64]) +{ + std::lock_guard guard(m_AuthDataMutex); + + // always use name from masterserver if available + // use of strncpy_s here should verify that this is always nullterminated within valid buffer size + auto authData = m_RemoteAuthenticationData.find(pAuthToken); + if (authData != m_RemoteAuthenticationData.end() && *authData->second.username) + strncpy_s(pOutVerifiedName, 64, authData->second.username, 63); + else + strncpy_s(pOutVerifiedName, 64, pName, 63); + + // now, check that whatever name we have is actually valid + // first, make sure it's >1 char + if (!*pOutVerifiedName) + return false; + + // next, make sure it's within a valid range of ascii characters + for (int i = 0; pOutVerifiedName[i]; i++) + { + if (pOutVerifiedName[i] < 32 || pOutVerifiedName[i] > 126) + return false; + } + + return true; +} + +bool ServerAuthenticationManager::IsDuplicateAccount(CBaseClient* pPlayer, const char* pPlayerUid) +{ + if (m_bAllowDuplicateAccounts) + return false; + + bool bHasUidPlayer = false; + for (int i = 0; i < g_pGlobals->m_nMaxClients; i++) + if (&g_pClientArray[i] != pPlayer && !strcmp(pPlayerUid, g_pClientArray[i].m_UID)) + return true; + + return false; +} + +bool ServerAuthenticationManager::CheckAuthentication(CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken) +{ + std::string sUid = std::to_string(iUid); + + // check whether this player's authentication is valid but don't actually write anything to the player, we'll do that later + // if we don't need auth this is valid + if (Cvar_ns_auth_allow_insecure->GetBool()) + return true; + + // local server that doesn't need auth (probably sp) and local player + if (m_bStartingLocalSPGame && !strcmp(sUid.c_str(), g_pLocalPlayerUserID)) + return true; + + // don't allow duplicate accounts + if (IsDuplicateAccount(pPlayer, sUid.c_str())) + return false; + + std::lock_guard guard(m_AuthDataMutex); + auto authData = m_RemoteAuthenticationData.find(pAuthToken); + if (authData != m_RemoteAuthenticationData.end() && !strcmp(sUid.c_str(), authData->second.uid)) + return true; + + return false; +} + +void ServerAuthenticationManager::AuthenticatePlayer(CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken) +{ + // for bot players, generate a new uid + if (pPlayer->m_bFakePlayer) + iUid = 0; // is this a good way of doing things :clueless: + + std::string sUid = std::to_string(iUid); + + // copy uuid + strcpy(pPlayer->m_UID, sUid.c_str()); + + std::lock_guard guard(m_AuthDataMutex); + auto authData = m_RemoteAuthenticationData.find(pAuthToken); + if (authData != m_RemoteAuthenticationData.end()) + { + // if we're resetting let script handle the reset with InitPersistentData() on connect + if (!m_bForceResetLocalPlayerPersistence || strcmp(sUid.c_str(), g_pLocalPlayerUserID)) + { + // copy pdata into buffer + memcpy(pPlayer->m_PersistenceBuffer, authData->second.pdata, authData->second.pdataSize); + } + + // set persistent data as ready + pPlayer->m_iPersistenceReady = ePersistenceReady::READY_REMOTE; + } + // we probably allow insecure at this point, but make sure not to write anyway if not insecure + else if (Cvar_ns_auth_allow_insecure->GetBool() || pPlayer->m_bFakePlayer) + { + // set persistent data as ready + // note: actual placeholder persistent data is populated in script with InitPersistentData() + pPlayer->m_iPersistenceReady = ePersistenceReady::READY_INSECURE; + } +} + +bool ServerAuthenticationManager::RemovePlayerAuthData(CBaseClient* pPlayer) +{ + if (!Cvar_ns_erase_auth_info->GetBool()) // keep auth data forever + return false; + + // hack for special case where we're on a local server, so we erase our own newly created auth data on disconnect + if (m_bNeedLocalAuthForNewgame && !strcmp(pPlayer->m_UID, g_pLocalPlayerUserID)) + return false; + + // we don't have our auth token at this point, so lookup authdata by uid + for (auto& auth : m_RemoteAuthenticationData) + { + if (!strcmp(pPlayer->m_UID, auth.second.uid)) + { + // pretty sure this is fine, since we don't iterate after the erase + // i think if we iterated after it'd be undefined behaviour tho + std::lock_guard guard(m_AuthDataMutex); + + delete[] auth.second.pdata; + m_RemoteAuthenticationData.erase(auth.first); + return true; + } + } + + return false; +} + +void ServerAuthenticationManager::WritePersistentData(CBaseClient* pPlayer) +{ + if (pPlayer->m_iPersistenceReady == ePersistenceReady::READY_REMOTE) + { + g_pMasterServerManager->WritePlayerPersistentData( + pPlayer->m_UID, (const char*)pPlayer->m_PersistenceBuffer, m_PlayerAuthenticationData[pPlayer].pdataSize); + } + else if (Cvar_ns_auth_allow_insecure_write->GetBool()) + { + // todo: write pdata to disk here + } +} + +// auth hooks + +// store these in vars so we can use them in CBaseClient::Connect +// this is fine because ptrs won't decay by the time we use this, just don't use it outside of calls from cbaseclient::connectclient +char* pNextPlayerToken; +uint64_t iNextPlayerUid; + +// clang-format off +AUTOHOOK(CBaseServer__ConnectClient, engine.dll + 0x114430, +void*,, ( + void* self, + void* addr, + void* a3, + uint32_t a4, + uint32_t a5, + int32_t a6, + void* a7, + char* playerName, + char* serverFilter, + void* a10, + char a11, + void* a12, + char a13, + char a14, + int64_t uid, + uint32_t a16, + uint32_t a17)) +// clang-format on +{ + // auth tokens are sent with serverfilter, can't be accessed from player struct to my knowledge, so have to do this here + pNextPlayerToken = serverFilter; + iNextPlayerUid = uid; + + return CBaseServer__ConnectClient(self, addr, a3, a4, a5, a6, a7, playerName, serverFilter, a10, a11, a12, a13, a14, uid, a16, a17); +} + +ConVar* Cvar_ns_allowuserclantags; + +// clang-format off +AUTOHOOK(CBaseClient__Connect, engine.dll + 0x101740, +bool,, (CBaseClient* self, char* pName, void* pNetChannel, char bFakePlayer, void* a5, char pDisconnectReason[256], void* a7)) +// clang-format on +{ + const char* pAuthenticationFailure = nullptr; + char pVerifiedName[64]; + + if (!bFakePlayer) + { + if (!g_pServerAuthentication->VerifyPlayerName(pNextPlayerToken, pName, pVerifiedName)) + pAuthenticationFailure = "Invalid Name."; + else if (!g_pBanSystem->IsUIDAllowed(iNextPlayerUid)) + pAuthenticationFailure = "Banned From server."; + else if (!g_pServerAuthentication->CheckAuthentication(self, iNextPlayerUid, pNextPlayerToken)) + pAuthenticationFailure = "Authentication Failed."; + } + else // need to copy name for bots still + strncpy_s(pVerifiedName, pName, 63); + + if (pAuthenticationFailure) + { + spdlog::info("{}'s (uid {}) connection was rejected: \"{}\"", pName, iNextPlayerUid, pAuthenticationFailure); + + strncpy_s(pDisconnectReason, 256, pAuthenticationFailure, 255); + return false; + } + + // try to actually connect the player + if (!CBaseClient__Connect(self, pVerifiedName, pNetChannel, bFakePlayer, a5, pDisconnectReason, a7)) + return false; + + // we already know this player's authentication data is legit, actually write it to them now + g_pServerAuthentication->AuthenticatePlayer(self, iNextPlayerUid, pNextPlayerToken); + + g_pServerAuthentication->AddPlayer(self, pNextPlayerToken); + g_pServerLimits->AddPlayer(self); + + return true; +} + +// clang-format off +AUTOHOOK(CBaseClient__ActivatePlayer, engine.dll + 0x100F80, +void,, (CBaseClient* self)) +// clang-format on +{ + // if we're authed, write our persistent data + // RemovePlayerAuthData returns true if it removed successfully, i.e. on first call only, and we only want to write on >= second call + // (since this func is called on map loads) + if (self->m_iPersistenceReady >= ePersistenceReady::READY && !g_pServerAuthentication->RemovePlayerAuthData(self)) + { + g_pServerAuthentication->m_bForceResetLocalPlayerPersistence = false; + g_pServerAuthentication->WritePersistentData(self); + g_pServerPresence->SetPlayerCount(g_pServerAuthentication->m_PlayerAuthenticationData.size()); + } + + CBaseClient__ActivatePlayer(self); +} + +// clang-format off +AUTOHOOK(_CBaseClient__Disconnect, engine.dll + 0x1012C0, +void,, (CBaseClient* self, uint32_t unknownButAlways1, const char* pReason, ...)) +// clang-format on +{ + // have to manually format message because can't pass varargs to original func + char buf[1024]; + + va_list va; + va_start(va, pReason); + vsprintf(buf, pReason, va); + va_end(va); + + // this reason is used while connecting to a local server, hacky, but just ignore it + if (strcmp(pReason, "Connection closing")) + { + spdlog::info("Player {} disconnected: \"{}\"", self->m_Name, buf); + + // dcing, write persistent data + if (g_pServerAuthentication->m_PlayerAuthenticationData[self].needPersistenceWriteOnLeave) + g_pServerAuthentication->WritePersistentData(self); + + memset(self->m_PersistenceBuffer, 0, g_pServerAuthentication->m_PlayerAuthenticationData[self].pdataSize); + g_pServerAuthentication->RemovePlayerAuthData(self); // won't do anything 99% of the time, but just in case + + g_pServerAuthentication->RemovePlayer(self); + g_pServerLimits->RemovePlayer(self); + } + + g_pServerPresence->SetPlayerCount(g_pServerAuthentication->m_PlayerAuthenticationData.size()); + + _CBaseClient__Disconnect(self, unknownButAlways1, buf); +} + +void ConCommand_ns_resetpersistence(const CCommand& args) +{ + if (*g_pServerState == server_state_t::ss_active) + { + spdlog::error("ns_resetpersistence must be entered from the main menu"); + return; + } + + spdlog::info("resetting persistence on next lobby load..."); + g_pServerAuthentication->m_bForceResetLocalPlayerPersistence = true; +} + +ON_DLL_LOAD_RELIESON("engine.dll", ServerAuthentication, (ConCommand, ConVar), (CModule module)) +{ + AUTOHOOK_DISPATCH() + + g_pServerAuthentication = new ServerAuthenticationManager; + + g_pServerAuthentication->Cvar_ns_erase_auth_info = + new ConVar("ns_erase_auth_info", "1", FCVAR_GAMEDLL, "Whether auth info should be erased from this server on disconnect or crash"); + g_pServerAuthentication->Cvar_ns_auth_allow_insecure = + new ConVar("ns_auth_allow_insecure", "0", FCVAR_GAMEDLL, "Whether this server will allow unauthenicated players to connect"); + g_pServerAuthentication->Cvar_ns_auth_allow_insecure_write = new ConVar( + "ns_auth_allow_insecure_write", + "0", + FCVAR_GAMEDLL, + "Whether the pdata of unauthenticated clients will be written to disk when changed"); + + RegisterConCommand( + "ns_resetpersistence", ConCommand_ns_resetpersistence, "resets your pdata when you next enter the lobby", FCVAR_NONE); + + // patch to disable kicking based on incorrect serverfilter in connectclient, since we repurpose it for use as an auth token + module.Offset(0x114655).Patch("EB"); + + // patch to disable fairfight marking players as cheaters and kicking them + module.Offset(0x101012).Patch("E9 90 00"); + + CBaseServer__RejectConnection = module.Offset(0x1182E0).RCast(); + + if (CommandLine()->CheckParm("-allowdupeaccounts")) + { + // patch to allow same of multiple account + module.Offset(0x114510).Patch("EB"); + + g_pServerAuthentication->m_bAllowDuplicateAccounts = true; + } +} diff --git a/primedev/server/auth/serverauthentication.h b/primedev/server/auth/serverauthentication.h new file mode 100644 index 00000000..996d20e1 --- /dev/null +++ b/primedev/server/auth/serverauthentication.h @@ -0,0 +1,58 @@ +#pragma once +#include "core/convar/convar.h" +#include "engine/r2engine.h" +#include +#include + +struct RemoteAuthData +{ + char uid[33]; + char username[64]; + + // pdata + char* pdata; + size_t pdataSize; +}; + +struct PlayerAuthenticationData +{ + bool usingLocalPdata; + size_t pdataSize; + bool needPersistenceWriteOnLeave = true; +}; + +typedef int64_t (*CBaseServer__RejectConnectionType)(void* a1, unsigned int a2, void* a3, const char* a4, ...); +extern CBaseServer__RejectConnectionType CBaseServer__RejectConnection; + +class ServerAuthenticationManager +{ +public: + ConVar* Cvar_ns_erase_auth_info; + ConVar* Cvar_ns_auth_allow_insecure; + ConVar* Cvar_ns_auth_allow_insecure_write; + + std::mutex m_AuthDataMutex; + std::unordered_map m_RemoteAuthenticationData; + std::unordered_map m_PlayerAuthenticationData; + + bool m_bAllowDuplicateAccounts = false; + bool m_bNeedLocalAuthForNewgame = false; + bool m_bForceResetLocalPlayerPersistence = false; + bool m_bStartingLocalSPGame = false; + +public: + void AddRemotePlayer(std::string token, uint64_t uid, std::string username, std::string pdata); + + void AddPlayer(CBaseClient* pPlayer, const char* pAuthToken); + void RemovePlayer(CBaseClient* pPlayer); + + bool VerifyPlayerName(const char* pAuthToken, const char* pName, char pOutVerifiedName[64]); + bool IsDuplicateAccount(CBaseClient* pPlayer, const char* pUid); + bool CheckAuthentication(CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken); + + void AuthenticatePlayer(CBaseClient* pPlayer, uint64_t iUid, char* pAuthToken); + bool RemovePlayerAuthData(CBaseClient* pPlayer); + void WritePersistentData(CBaseClient* pPlayer); +}; + +extern ServerAuthenticationManager* g_pServerAuthentication; diff --git a/primedev/server/buildainfile.cpp b/primedev/server/buildainfile.cpp new file mode 100644 index 00000000..a7f59961 --- /dev/null +++ b/primedev/server/buildainfile.cpp @@ -0,0 +1,395 @@ +#include "core/convar/convar.h" +#include "engine/hoststate.h" +#include "engine/r2engine.h" + +#include +#include + +AUTOHOOK_INIT() + +const int AINET_VERSION_NUMBER = 57; +const int AINET_SCRIPT_VERSION_NUMBER = 21; +const int PLACEHOLDER_CRC = 0; +const int MAX_HULLS = 5; + +#pragma pack(push, 1) +struct CAI_NodeLink +{ + short srcId; + short destId; + bool hulls[MAX_HULLS]; + char unk0; + char unk1; // maps => unk0 on disk + char unk2[5]; + int64_t flags; +}; +#pragma pack(pop) + +#pragma pack(push, 1) +struct CAI_NodeLinkDisk +{ + short srcId; + short destId; + char unk0; + bool hulls[MAX_HULLS]; +}; +#pragma pack(pop) + +#pragma pack(push, 1) +struct CAI_Node +{ + int index; // not present on disk + float x; + float y; + float z; + float hulls[MAX_HULLS]; + float yaw; + + int unk0; // always 2 in buildainfile, maps directly to unk0 in disk struct + int unk1; // maps directly to unk1 in disk struct + int unk2[MAX_HULLS]; // maps directly to unk2 in disk struct, despite being ints rather than shorts + + // view server.dll+393672 for context and death wish + char unk3[MAX_HULLS]; // hell on earth, should map to unk3 on disk + char pad[3]; // aligns next bytes + float unk4[MAX_HULLS]; // i have no fucking clue, calculated using some kind of demon hell function float magic + + CAI_NodeLink** links; + char unk5[16]; + int linkcount; + int unk11; // bad name lmao + short unk6; // should match up to unk4 on disk + char unk7[16]; // padding until next bit + short unk8; // should match up to unk5 on disk + char unk9[8]; // padding until next bit + char unk10[8]; // should match up to unk6 on disk +}; +#pragma pack(pop) + +// the way CAI_Nodes are represented in on-disk ain files +#pragma pack(push, 1) +struct CAI_NodeDisk +{ + float x; + float y; + float z; + float yaw; + float hulls[MAX_HULLS]; + + char unk0; + int unk1; + short unk2[MAX_HULLS]; + char unk3[MAX_HULLS]; + short unk4; + short unk5; + char unk6[8]; +}; // total size of 68 bytes +#pragma pack(pop) + +#pragma pack(push, 1) +struct UnkNodeStruct0 +{ + int index; + char unk0; + char unk1; // maps to unk1 on disk + char pad0[2]; // padding to +8 + + float x; + float y; + float z; + + char pad5[4]; + int* unk2; // maps to unk5 on disk; + char pad1[16]; // pad to +48 + int unkcount0; // maps to unkcount0 on disk + + char pad2[4]; // pad to +56 + int* unk3; + char pad3[16]; // pad to +80 + int unkcount1; + + char pad4[132]; + char unk5; +}; +#pragma pack(pop) + +int* pUnkStruct0Count; +UnkNodeStruct0*** pppUnkNodeStruct0s; + +#pragma pack(push, 1) +struct UnkLinkStruct1 +{ + short unk0; + short unk1; + int unk2; + char unk3; + char unk4; + char unk5; +}; +#pragma pack(pop) + +int* pUnkLinkStruct1Count; +UnkLinkStruct1*** pppUnkStruct1s; + +#pragma pack(push, 1) +struct CAI_ScriptNode +{ + float x; + float y; + float z; + uint64_t scriptdata; +}; +#pragma pack(pop) + +#pragma pack(push, 1) +struct CAI_Network +{ + // +0 + char unk0[8]; + // +8 + int linkcount; // this is uninitialised and never set on ain build, fun! + // +12 + char unk1[124]; + // +136 + int zonecount; + // +140 + char unk2[16]; + // +156 + int unk5; // unk8 on disk + // +160 + char unk6[4]; + // +164 + int hintcount; + // +168 + short hints[2000]; // these probably aren't actually hints, but there's 1 of them per hint so idk + // +4168 + int scriptnodecount; + // +4172 + CAI_ScriptNode scriptnodes[4000]; + // +84172 + int nodecount; + // +84176 + CAI_Node** nodes; +}; +#pragma pack(pop) + +ConVar* Cvar_ns_ai_dumpAINfileFromLoad; + +void DumpAINInfo(CAI_Network* aiNetwork) +{ + fs::path writePath(fmt::format("{}/maps/graphs", g_pModName)); + writePath /= g_pGlobals->m_pMapName; + writePath += ".ain"; + + // dump from memory + spdlog::info("writing ain file {}", writePath.string()); + spdlog::info(""); + spdlog::info(""); + spdlog::info(""); + spdlog::info(""); + spdlog::info(""); + + std::ofstream writeStream(writePath, std::ofstream::binary); + spdlog::info("writing ainet version: {}", AINET_VERSION_NUMBER); + writeStream.write((char*)&AINET_VERSION_NUMBER, sizeof(int)); + + int mapVersion = g_pGlobals->m_nMapVersion; + spdlog::info("writing map version: {}", mapVersion); + writeStream.write((char*)&mapVersion, sizeof(int)); + spdlog::info("writing placeholder crc: {}", PLACEHOLDER_CRC); + writeStream.write((char*)&PLACEHOLDER_CRC, sizeof(int)); + + int calculatedLinkcount = 0; + + // path nodes + spdlog::info("writing nodecount: {}", aiNetwork->nodecount); + writeStream.write((char*)&aiNetwork->nodecount, sizeof(int)); + + for (int i = 0; i < aiNetwork->nodecount; i++) + { + // construct on-disk node struct + CAI_NodeDisk diskNode; + diskNode.x = aiNetwork->nodes[i]->x; + diskNode.y = aiNetwork->nodes[i]->y; + diskNode.z = aiNetwork->nodes[i]->z; + diskNode.yaw = aiNetwork->nodes[i]->yaw; + memcpy(diskNode.hulls, aiNetwork->nodes[i]->hulls, sizeof(diskNode.hulls)); + diskNode.unk0 = (char)aiNetwork->nodes[i]->unk0; + diskNode.unk1 = aiNetwork->nodes[i]->unk1; + + for (int j = 0; j < MAX_HULLS; j++) + { + diskNode.unk2[j] = (short)aiNetwork->nodes[i]->unk2[j]; + spdlog::info((short)aiNetwork->nodes[i]->unk2[j]); + } + + memcpy(diskNode.unk3, aiNetwork->nodes[i]->unk3, sizeof(diskNode.unk3)); + diskNode.unk4 = aiNetwork->nodes[i]->unk6; + diskNode.unk5 = + -1; // aiNetwork->nodes[i]->unk8; // this field is wrong, however, it's always -1 in vanilla navmeshes anyway, so no biggie + memcpy(diskNode.unk6, aiNetwork->nodes[i]->unk10, sizeof(diskNode.unk6)); + + spdlog::info("writing node {} from {} to {:x}", aiNetwork->nodes[i]->index, (void*)aiNetwork->nodes[i], writeStream.tellp()); + writeStream.write((char*)&diskNode, sizeof(CAI_NodeDisk)); + + calculatedLinkcount += aiNetwork->nodes[i]->linkcount; + } + + // links + spdlog::info("linkcount: {}", aiNetwork->linkcount); + spdlog::info("calculated total linkcount: {}", calculatedLinkcount); + + calculatedLinkcount /= 2; + if (Cvar_ns_ai_dumpAINfileFromLoad->GetBool()) + { + if (aiNetwork->linkcount == calculatedLinkcount) + spdlog::info("caculated linkcount is normal!"); + else + spdlog::warn("calculated linkcount has weird value! this is expected on build!"); + } + + spdlog::info("writing linkcount: {}", calculatedLinkcount); + writeStream.write((char*)&calculatedLinkcount, sizeof(int)); + + for (int i = 0; i < aiNetwork->nodecount; i++) + { + for (int j = 0; j < aiNetwork->nodes[i]->linkcount; j++) + { + // skip links that don't originate from current node + if (aiNetwork->nodes[i]->links[j]->srcId != aiNetwork->nodes[i]->index) + continue; + + CAI_NodeLinkDisk diskLink; + diskLink.srcId = aiNetwork->nodes[i]->links[j]->srcId; + diskLink.destId = aiNetwork->nodes[i]->links[j]->destId; + diskLink.unk0 = aiNetwork->nodes[i]->links[j]->unk1; + memcpy(diskLink.hulls, aiNetwork->nodes[i]->links[j]->hulls, sizeof(diskLink.hulls)); + + spdlog::info("writing link {} => {} to {:x}", diskLink.srcId, diskLink.destId, writeStream.tellp()); + writeStream.write((char*)&diskLink, sizeof(CAI_NodeLinkDisk)); + } + } + + // don't know what this is, it's likely a block from tf1 that got deprecated? should just be 1 int per node + spdlog::info("writing {:x} bytes for unknown block at {:x}", aiNetwork->nodecount * sizeof(uint32_t), writeStream.tellp()); + uint32_t* unkNodeBlock = new uint32_t[aiNetwork->nodecount]; + memset(unkNodeBlock, 0, aiNetwork->nodecount * sizeof(uint32_t)); + writeStream.write((char*)unkNodeBlock, aiNetwork->nodecount * sizeof(uint32_t)); + delete[] unkNodeBlock; + + // TODO: this is traverse nodes i think? these aren't used in tf2 ains so we can get away with just writing count=0 and skipping + // but ideally should actually dump these + spdlog::info("writing {} traversal nodes at {:x}...", 0, writeStream.tellp()); + short traverseNodeCount = 0; + writeStream.write((char*)&traverseNodeCount, sizeof(short)); + // only write count since count=0 means we don't have to actually do anything here + + // TODO: ideally these should be actually dumped, but they're always 0 in tf2 from what i can tell + spdlog::info("writing {} bytes for unknown hull block at {:x}", MAX_HULLS * 8, writeStream.tellp()); + char* unkHullBlock = new char[MAX_HULLS * 8]; + memset(unkHullBlock, 0, MAX_HULLS * 8); + writeStream.write(unkHullBlock, MAX_HULLS * 8); + delete[] unkHullBlock; + + // unknown struct that's seemingly node-related + spdlog::info("writing {} unknown node structs at {:x}", *pUnkStruct0Count, writeStream.tellp()); + writeStream.write((char*)pUnkStruct0Count, sizeof(*pUnkStruct0Count)); + for (int i = 0; i < *pUnkStruct0Count; i++) + { + spdlog::info("writing unknown node struct {} at {:x}", i, writeStream.tellp()); + UnkNodeStruct0* nodeStruct = (*pppUnkNodeStruct0s)[i]; + + writeStream.write((char*)&nodeStruct->index, sizeof(nodeStruct->index)); + writeStream.write((char*)&nodeStruct->unk1, sizeof(nodeStruct->unk1)); + + writeStream.write((char*)&nodeStruct->x, sizeof(nodeStruct->x)); + writeStream.write((char*)&nodeStruct->y, sizeof(nodeStruct->y)); + writeStream.write((char*)&nodeStruct->z, sizeof(nodeStruct->z)); + + writeStream.write((char*)&nodeStruct->unkcount0, sizeof(nodeStruct->unkcount0)); + for (int j = 0; j < nodeStruct->unkcount0; j++) + { + short unk2Short = (short)nodeStruct->unk2[j]; + writeStream.write((char*)&unk2Short, sizeof(unk2Short)); + } + + writeStream.write((char*)&nodeStruct->unkcount1, sizeof(nodeStruct->unkcount1)); + for (int j = 0; j < nodeStruct->unkcount1; j++) + { + short unk3Short = (short)nodeStruct->unk3[j]; + writeStream.write((char*)&unk3Short, sizeof(unk3Short)); + } + + writeStream.write((char*)&nodeStruct->unk5, sizeof(nodeStruct->unk5)); + } + + // unknown struct that's seemingly link-related + spdlog::info("writing {} unknown link structs at {:x}", *pUnkLinkStruct1Count, writeStream.tellp()); + writeStream.write((char*)pUnkLinkStruct1Count, sizeof(*pUnkLinkStruct1Count)); + for (int i = 0; i < *pUnkLinkStruct1Count; i++) + { + // disk and memory structs are literally identical here so just directly write + spdlog::info("writing unknown link struct {} at {:x}", i, writeStream.tellp()); + writeStream.write((char*)(*pppUnkStruct1s)[i], sizeof(*(*pppUnkStruct1s)[i])); + } + + // some weird int idk what this is used for + writeStream.write((char*)&aiNetwork->unk5, sizeof(aiNetwork->unk5)); + + // tf2-exclusive stuff past this point, i.e. ain v57 only + spdlog::info("writing {} script nodes at {:x}", aiNetwork->scriptnodecount, writeStream.tellp()); + writeStream.write((char*)&aiNetwork->scriptnodecount, sizeof(aiNetwork->scriptnodecount)); + for (int i = 0; i < aiNetwork->scriptnodecount; i++) + { + // disk and memory structs are literally identical here so just directly write + spdlog::info("writing script node {} at {:x}", i, writeStream.tellp()); + writeStream.write((char*)&aiNetwork->scriptnodes[i], sizeof(aiNetwork->scriptnodes[i])); + } + + spdlog::info("writing {} hints at {:x}", aiNetwork->hintcount, writeStream.tellp()); + writeStream.write((char*)&aiNetwork->hintcount, sizeof(aiNetwork->hintcount)); + for (int i = 0; i < aiNetwork->hintcount; i++) + { + spdlog::info("writing hint data {} at {:x}", i, writeStream.tellp()); + writeStream.write((char*)&aiNetwork->hints[i], sizeof(aiNetwork->hints[i])); + } + + writeStream.close(); +} + +// clang-format off +AUTOHOOK(CAI_NetworkBuilder__Build, server.dll + 0x385E20, +void, __fastcall, (void* builder, CAI_Network* aiNetwork, void* unknown)) +// clang-format on +{ + CAI_NetworkBuilder__Build(builder, aiNetwork, unknown); + + DumpAINInfo(aiNetwork); +} + +// clang-format off +AUTOHOOK(LoadAINFile, server.dll + 0x3933A0, +void, __fastcall, (void* aimanager, void* buf, const char* filename)) +// clang-format on +{ + LoadAINFile(aimanager, buf, filename); + + if (Cvar_ns_ai_dumpAINfileFromLoad->GetBool()) + { + spdlog::info("running DumpAINInfo for loaded file {}", filename); + DumpAINInfo(*(CAI_Network**)((char*)aimanager + 2536)); + } +} + +ON_DLL_LOAD("server.dll", BuildAINFile, (CModule module)) +{ + AUTOHOOK_DISPATCH() + + Cvar_ns_ai_dumpAINfileFromLoad = new ConVar( + "ns_ai_dumpAINfileFromLoad", "0", FCVAR_NONE, "For debugging: whether we should dump ain data for ains loaded from disk"); + + pUnkStruct0Count = module.Offset(0x1063BF8).RCast(); + pppUnkNodeStruct0s = module.Offset(0x1063BE0).RCast(); + pUnkLinkStruct1Count = module.Offset(0x1063AA8).RCast(); + pppUnkStruct1s = module.Offset(0x1063A90).RCast(); +} diff --git a/primedev/server/r2server.cpp b/primedev/server/r2server.cpp new file mode 100644 index 00000000..c52f396e --- /dev/null +++ b/primedev/server/r2server.cpp @@ -0,0 +1,10 @@ +#include "r2server.h" + +CBaseEntity* (*Server_GetEntityByIndex)(int index); +CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex); + +ON_DLL_LOAD("server.dll", R2GameServer, (CModule module)) +{ + Server_GetEntityByIndex = module.Offset(0xFB820).RCast(); + UTIL_PlayerByIndex = module.Offset(0x26AA10).RCast(); +} diff --git a/primedev/server/r2server.h b/primedev/server/r2server.h new file mode 100644 index 00000000..c40cdc1f --- /dev/null +++ b/primedev/server/r2server.h @@ -0,0 +1,106 @@ +#pragma once + +#include "core/math/vector.h" + +// server entity stuff +class CBaseEntity; +extern CBaseEntity* (*Server_GetEntityByIndex)(int index); + +// clang-format off +OFFSET_STRUCT(CBasePlayer) +{ + FIELD(0x58, uint32_t m_nPlayerIndex) + + FIELD(0x23E8, bool m_grappleActive) + FIELD(0x1D08, uint32_t m_platformUserId) + FIELD(0x1D10, int32_t m_classModsActive) + FIELD(0x1D8C, int32_t m_posClassModsActive) + FIELD(0x1DCC, bool m_passives) + FIELD(0x4948, int32_t m_selectedOffhand) + FIELD(0x1358, int32_t m_selectedOffhandPendingHybridAction) + FIELD(0x1E88, int32_t m_playerFlags) + FIELD(0x26A8, int32_t m_lastUCmdSimulationTicks) + FIELD(0x26AC, float m_lastUCmdSimulationRemainderTime) + FIELD(0x1F04, int32_t m_remoteTurret) + FIELD(0x414, int32_t m_hGroundEntity) + FIELD(0x13B8, int32_t m_titanSoul) + FIELD(0x2054, int32_t m_petTitan) + FIELD(0x4D4, int32_t m_iHealth) + FIELD(0x4D0, int32_t m_iMaxHealth) + FIELD(0x4F1, int32_t m_lifeState) + FIELD(0x50C, float m_flMaxspeed) + FIELD(0x298, int32_t m_fFlags) + FIELD(0x1F64, int32_t m_iObserverMode) + FIELD(0x1F6C, int32_t m_hObserverTarget) + FIELD(0x2098, int32_t m_hViewModel) + FIELD(0x27E4, int32_t m_ubEFNointerpParity) + FIELD(0x1FA4, int32_t m_activeBurnCardIndex) + FIELD(0x1B68, int32_t m_hColorCorrectionCtrl) + FIELD(0x19E0, int32_t m_PlayerFog__m_hCtrl) + FIELD(0x26BC, bool m_bShouldDrawPlayerWhileUsingViewEntity) + FIELD(0x2848, char m_title[32]) + FIELD(0x2964, bool m_useCredit) + FIELD(0x1F40, float m_damageImpulseNoDecelEndTime) + FIELD(0x1E8C, bool m_hasMic) + FIELD(0x1E8D, bool m_inPartyChat) + FIELD(0x1E90, float m_playerMoveSpeedScale) + FIELD(0x1F58, float m_flDeathTime) + FIELD(0x25A8, bool m_iSpawnParity) + FIELD(0x102284, Vector3 m_upDir) + FIELD(0x259C, float m_lastDodgeTime) + FIELD(0x22E0, bool m_wallHanging) + FIELD(0x22EC, int32_t m_traversalType) + FIELD(0x22F0, int32_t m_traversalState) + FIELD(0x2328, Vector3 m_traversalRefPos) + FIELD(0x231C, Vector3 m_traversalForwardDir) + FIELD(0x2354, float m_traversalYawDelta) + FIELD(0x2358, int32_t m_traversalYawPoseParameter) + FIELD(0x2050, int32_t m_grappleHook) + FIELD(0x27C0, int32_t m_autoSprintForced) + FIELD(0x27C4, bool m_fIsSprinting) + FIELD(0x27CC, float m_sprintStartedTime) + FIELD(0x27D0, float m_sprintStartedFrac) + FIELD(0x27D4, float m_sprintEndedTime) + FIELD(0x27D8, float m_sprintEndedFrac) + FIELD(0x27DC, float m_stickySprintStartTime) + FIELD(0x2998, float m_smartAmmoPreviousHighestLockOnMeFractionValue) + FIELD(0x23FC, int32_t m_activeZipline) + FIELD(0x2400, bool m_ziplineReverse) + FIELD(0x2410, int32_t m_ziplineState) + FIELD(0x2250, int32_t m_duckState) + FIELD(0x2254, Vector3 m_StandHullMin) + FIELD(0x2260, Vector3 m_StandHullMax) + FIELD(0x226C, Vector3 m_DuckHullMin) + FIELD(0x2278, Vector3 m_DuckHullMax) + FIELD(0x205C, int32_t m_xp) + FIELD(0x2060, int32_t m_generation) + FIELD(0x2064, int32_t m_rank) + FIELD(0x2068, int32_t m_serverForceIncreasePlayerListGenerationParity) + FIELD(0x206C, bool m_isPlayingRanked) + FIELD(0x2070, float m_skill_mu) + FIELD(0x1E80, int32_t m_titanSoulBeingRodeoed) + FIELD(0x1E84, int32_t m_entitySyncingWithMe) + FIELD(0x2078, float m_nextTitanRespawnAvailable) + FIELD(0x1C90, bool m_hasBadReputation) + FIELD(0x1C91, char m_communityName[64]) + FIELD(0x1CD1, char m_communityClanTag[16]) + FIELD(0x1CE1, char m_factionName[16]) + FIELD(0x1CF1, char m_hardwareIcon[16]) + FIELD(0x1D01, bool m_happyHourActive) + FIELD(0x1EF4, int32_t m_gestureAutoKillBitfield) + FIELD(0x2EA8, int32_t m_pilotClassIndex) + FIELD(0x100490, Vector3 m_vecAbsOrigin) + FIELD(0x25BE, bool m_isPerformingBoostAction) + FIELD(0x240C, bool m_ziplineValid3pWeaponLayerAnim) + FIELD(0x345C, int32_t m_playerScriptNetDataGlobal) + FIELD(0x1598, int32_t m_bZooming) + FIELD(0x1599, bool m_zoomToggleOn) + FIELD(0x159C, float m_zoomBaseFrac) + FIELD(0x15A0, float m_zoomBaseTime) + FIELD(0x15A4, float m_zoomFullStartTime) + FIELD(0xA04, int32_t m_camoIndex) + FIELD(0xA08, int32_t m_decalIndex) +}; +// clang-format on + +extern CBasePlayer*(__fastcall* UTIL_PlayerByIndex)(int playerIndex); diff --git a/primedev/server/serverchathooks.cpp b/primedev/server/serverchathooks.cpp new file mode 100644 index 00000000..d3ac4776 --- /dev/null +++ b/primedev/server/serverchathooks.cpp @@ -0,0 +1,174 @@ +#include "serverchathooks.h" +#include "shared/exploit_fixes/ns_limits.h" +#include "squirrel/squirrel.h" +#include "server/r2server.h" +#include "util/utils.h" + +#include +#include +#include + +AUTOHOOK_INIT() + +class CServerGameDLL; + +class CRecipientFilter +{ + char unknown[58]; +}; + +CServerGameDLL* g_pServerGameDLL; + +void(__fastcall* CServerGameDLL__OnReceivedSayTextMessage)( + CServerGameDLL* self, unsigned int senderPlayerId, const char* text, int channelId); + +void(__fastcall* CRecipientFilter__Construct)(CRecipientFilter* self); +void(__fastcall* CRecipientFilter__Destruct)(CRecipientFilter* self); +void(__fastcall* CRecipientFilter__AddAllPlayers)(CRecipientFilter* self); +void(__fastcall* CRecipientFilter__AddRecipient)(CRecipientFilter* self, const CBasePlayer* player); +void(__fastcall* CRecipientFilter__MakeReliable)(CRecipientFilter* self); + +void(__fastcall* UserMessageBegin)(CRecipientFilter* filter, const char* messagename); +void(__fastcall* MessageEnd)(); +void(__fastcall* MessageWriteByte)(int iValue); +void(__fastcall* MessageWriteString)(const char* sz); +void(__fastcall* MessageWriteBool)(bool bValue); + +bool bShouldCallSayTextHook = false; +// clang-format off +AUTOHOOK(_CServerGameDLL__OnReceivedSayTextMessage, server.dll + 0x1595C0, +void, __fastcall, (CServerGameDLL* self, unsigned int senderPlayerId, const char* text, bool isTeam)) +// clang-format on +{ + RemoveAsciiControlSequences(const_cast(text), true); + + // MiniHook doesn't allow calling the base function outside of anywhere but the hook function. + // To allow bypassing the hook, isSkippingHook can be set. + if (bShouldCallSayTextHook) + { + bShouldCallSayTextHook = false; + _CServerGameDLL__OnReceivedSayTextMessage(self, senderPlayerId, text, isTeam); + return; + } + + // check chat ratelimits + if (!g_pServerLimits->CheckChatLimits(&g_pClientArray[senderPlayerId - 1])) + return; + + SQRESULT result = g_pSquirrel->Call( + "CServerGameDLL_ProcessMessageStartThread", static_cast(senderPlayerId) - 1, text, isTeam); + + if (result == SQRESULT_ERROR) + _CServerGameDLL__OnReceivedSayTextMessage(self, senderPlayerId, text, isTeam); +} + +void ChatSendMessage(unsigned int playerIndex, const char* text, bool isTeam) +{ + bShouldCallSayTextHook = true; + CServerGameDLL__OnReceivedSayTextMessage( + g_pServerGameDLL, + // Ensure the first bit isn't set, since this indicates a custom message + (playerIndex + 1) & CUSTOM_MESSAGE_INDEX_MASK, + text, + isTeam); +} + +void ChatBroadcastMessage(int fromPlayerIndex, int toPlayerIndex, const char* text, bool isTeam, bool isDead, CustomMessageType messageType) +{ + CBasePlayer* toPlayer = NULL; + if (toPlayerIndex >= 0) + { + toPlayer = UTIL_PlayerByIndex(toPlayerIndex + 1); + if (toPlayer == NULL) + return; + } + + // Build a new string where the first byte is the message type + char sendText[256]; + sendText[0] = (char)messageType; + strncpy_s(sendText + 1, 255, text, 254); + + // Anonymous custom messages use playerId=0, non-anonymous ones use a player ID with the first bit set + unsigned int fromPlayerId = fromPlayerIndex < 0 ? 0 : ((fromPlayerIndex + 1) | CUSTOM_MESSAGE_INDEX_BIT); + + CRecipientFilter filter; + CRecipientFilter__Construct(&filter); + if (toPlayer == NULL) + { + CRecipientFilter__AddAllPlayers(&filter); + } + else + { + CRecipientFilter__AddRecipient(&filter, toPlayer); + } + CRecipientFilter__MakeReliable(&filter); + + UserMessageBegin(&filter, "SayText"); + MessageWriteByte(fromPlayerId); + MessageWriteString(sendText); + MessageWriteBool(isTeam); + MessageWriteBool(isDead); + MessageEnd(); + + CRecipientFilter__Destruct(&filter); +} + +ADD_SQFUNC("void", NSSendMessage, "int playerIndex, string text, bool isTeam", "", ScriptContext::SERVER) +{ + int playerIndex = g_pSquirrel->getinteger(sqvm, 1); + const char* text = g_pSquirrel->getstring(sqvm, 2); + bool isTeam = g_pSquirrel->getbool(sqvm, 3); + + ChatSendMessage(playerIndex, text, isTeam); + + return SQRESULT_NULL; +} + +ADD_SQFUNC( + "void", + NSBroadcastMessage, + "int fromPlayerIndex, int toPlayerIndex, string text, bool isTeam, bool isDead, int messageType", + "", + ScriptContext::SERVER) +{ + int fromPlayerIndex = g_pSquirrel->getinteger(sqvm, 1); + int toPlayerIndex = g_pSquirrel->getinteger(sqvm, 2); + const char* text = g_pSquirrel->getstring(sqvm, 3); + bool isTeam = g_pSquirrel->getbool(sqvm, 4); + bool isDead = g_pSquirrel->getbool(sqvm, 5); + int messageType = g_pSquirrel->getinteger(sqvm, 6); + + if (messageType < 1) + { + g_pSquirrel->raiseerror(sqvm, fmt::format("Invalid message type {}", messageType).c_str()); + return SQRESULT_ERROR; + } + + ChatBroadcastMessage(fromPlayerIndex, toPlayerIndex, text, isTeam, isDead, (CustomMessageType)messageType); + + return SQRESULT_NULL; +} + +ON_DLL_LOAD("engine.dll", EngineServerChatHooks, (CModule module)) +{ + g_pServerGameDLL = module.Offset(0x13F0AA98).RCast(); +} + +ON_DLL_LOAD_RELIESON("server.dll", ServerChatHooks, ServerSquirrel, (CModule module)) +{ + AUTOHOOK_DISPATCH_MODULE(server.dll) + + CServerGameDLL__OnReceivedSayTextMessage = + module.Offset(0x1595C0).RCast(); + CRecipientFilter__Construct = module.Offset(0x1E9440).RCast(); + CRecipientFilter__Destruct = module.Offset(0x1E9700).RCast(); + CRecipientFilter__AddAllPlayers = module.Offset(0x1E9940).RCast(); + CRecipientFilter__AddRecipient = module.Offset(0x1E9B30).RCast(); + CRecipientFilter__MakeReliable = module.Offset(0x1EA4E0).RCast(); + + UserMessageBegin = module.Offset(0x15C520).RCast(); + MessageEnd = module.Offset(0x158880).RCast(); + MessageWriteByte = module.Offset(0x158A90).RCast(); + MessageWriteString = module.Offset(0x158D00).RCast(); + MessageWriteBool = module.Offset(0x158A00).RCast(); +} diff --git a/primedev/server/serverchathooks.h b/primedev/server/serverchathooks.h new file mode 100644 index 00000000..d033e769 --- /dev/null +++ b/primedev/server/serverchathooks.h @@ -0,0 +1,24 @@ +#pragma once +#include +#include + +enum class CustomMessageType : char +{ + Chat = 1, + Whisper = 2 +}; + +constexpr unsigned char CUSTOM_MESSAGE_INDEX_BIT = 0b10000000; +constexpr unsigned char CUSTOM_MESSAGE_INDEX_MASK = (unsigned char)~CUSTOM_MESSAGE_INDEX_BIT; + +// Send a vanilla chat message as if it was from the player. +void ChatSendMessage(unsigned int playerIndex, const char* text, bool isteam); + +// Send a custom message. +// fromPlayerIndex: set to -1 for a [SERVER] message, or another value to send from a specific player +// toPlayerIndex: set to -1 to send to all players, or another value to send to a single player +// isTeam: display a [TEAM] badge +// isDead: display a [DEAD] badge +// messageType: send a specific message type +void ChatBroadcastMessage( + int fromPlayerIndex, int toPlayerIndex, const char* text, bool isTeam, bool isDead, CustomMessageType messageType); diff --git a/primedev/server/servernethooks.cpp b/primedev/server/servernethooks.cpp new file mode 100644 index 00000000..148b735f --- /dev/null +++ b/primedev/server/servernethooks.cpp @@ -0,0 +1,218 @@ +#include "core/convar/convar.h" +#include "engine/r2engine.h" +#include "shared/exploit_fixes/ns_limits.h" +#include "masterserver/masterserver.h" + +#include +#include +#include + +AUTOHOOK_INIT() + +static ConVar* Cvar_net_debug_atlas_packet; +static ConVar* Cvar_net_debug_atlas_packet_insecure; + +static BCRYPT_ALG_HANDLE HMACSHA256; +constexpr size_t HMACSHA256_LEN = 256 / 8; + +static bool InitHMACSHA256() +{ + NTSTATUS status; + DWORD hashLength = 0; + ULONG hashLengthSz = 0; + + if ((status = BCryptOpenAlgorithmProvider(&HMACSHA256, BCRYPT_SHA256_ALGORITHM, NULL, BCRYPT_ALG_HANDLE_HMAC_FLAG))) + { + spdlog::error("failed to initialize HMAC-SHA256: BCryptOpenAlgorithmProvider: error 0x{:08X}", (ULONG)status); + return false; + } + + if ((status = BCryptGetProperty(HMACSHA256, BCRYPT_HASH_LENGTH, (PUCHAR)&hashLength, sizeof(hashLength), &hashLengthSz, 0))) + { + spdlog::error("failed to initialize HMAC-SHA256: BCryptGetProperty(BCRYPT_HASH_LENGTH): error 0x{:08X}", (ULONG)status); + return false; + } + + if (hashLength != HMACSHA256_LEN) + { + spdlog::error("failed to initialize HMAC-SHA256: BCryptGetProperty(BCRYPT_HASH_LENGTH): unexpected value {}", hashLength); + return false; + } + + return true; +} + +// compare the HMAC-SHA256(data, key) against sig (note: all strings are treated as raw binary data) +static bool VerifyHMACSHA256(std::string key, std::string sig, std::string data) +{ + uint8_t invalid = 1; + char hash[HMACSHA256_LEN]; + + NTSTATUS status; + BCRYPT_HASH_HANDLE h = NULL; + + if ((status = BCryptCreateHash(HMACSHA256, &h, NULL, 0, (PUCHAR)key.c_str(), (ULONG)key.length(), 0))) + { + spdlog::error("failed to verify HMAC-SHA256: BCryptCreateHash: error 0x{:08X}", (ULONG)status); + goto cleanup; + } + + if ((status = BCryptHashData(h, (PUCHAR)data.c_str(), (ULONG)data.length(), 0))) + { + spdlog::error("failed to verify HMAC-SHA256: BCryptHashData: error 0x{:08X}", (ULONG)status); + goto cleanup; + } + + if ((status = BCryptFinishHash(h, (PUCHAR)&hash, (ULONG)sizeof(hash), 0))) + { + spdlog::error("failed to verify HMAC-SHA256: BCryptFinishHash: error 0x{:08X}", (ULONG)status); + goto cleanup; + } + + // constant-time compare + if (sig.length() == sizeof(hash)) + { + invalid = 0; + for (size_t i = 0; i < sizeof(hash); i++) + invalid |= (uint8_t)(sig[i]) ^ (uint8_t)(hash[i]); + } + +cleanup: + if (h) + BCryptDestroyHash(h); + return !invalid; +} + +// v1 HMACSHA256-signed masterserver request (HMAC-SHA256(JSONData, MasterServerToken) + JSONData) +static void ProcessAtlasConnectionlessPacketSigreq1(netpacket_t* packet, bool dbg, std::string pType, std::string pData) +{ + if (pData.length() < HMACSHA256_LEN) + { + if (dbg) + spdlog::warn("ignoring Atlas connectionless packet (size={} type={}): invalid: too short for signature", packet->size, pType); + return; + } + + std::string pSig; // is binary data, not actually an ASCII string + pSig = pData.substr(0, HMACSHA256_LEN); + pData = pData.substr(HMACSHA256_LEN); + + if (!g_pMasterServerManager || !g_pMasterServerManager->m_sOwnServerAuthToken[0]) + { + if (dbg) + spdlog::warn( + "ignoring Atlas connectionless packet (size={} type={}): invalid (data={}): no masterserver token yet", + packet->size, + pType, + pData); + return; + } + + if (!VerifyHMACSHA256(std::string(g_pMasterServerManager->m_sOwnServerAuthToken), pSig, pData)) + { + if (!Cvar_net_debug_atlas_packet_insecure->GetBool()) + { + if (dbg) + spdlog::warn( + "ignoring Atlas connectionless packet (size={} type={}): invalid: invalid signature (key={})", + packet->size, + pType, + std::string(g_pMasterServerManager->m_sOwnServerAuthToken)); + return; + } + spdlog::warn( + "processing Atlas connectionless packet (size={} type={}) with invalid signature due to net_debug_atlas_packet_insecure", + packet->size, + pType); + } + + if (dbg) + spdlog::info("got Atlas connectionless packet (size={} type={} data={})", packet->size, pType, pData); + + std::thread t(&MasterServerManager::ProcessConnectionlessPacketSigreq1, g_pMasterServerManager, pData); + t.detach(); + + return; +} + +static void ProcessAtlasConnectionlessPacket(netpacket_t* packet) +{ + bool dbg = Cvar_net_debug_atlas_packet->GetBool(); + + // extract kind, null-terminated type, data + std::string pType, pData; + for (int i = 5; i < packet->size; i++) + { + if (packet->data[i] == '\x00') + { + pType.assign((char*)(&packet->data[5]), (size_t)(i - 5)); + if (i + 1 < packet->size) + pData.assign((char*)(&packet->data[i + 1]), (size_t)(packet->size - i - 1)); + break; + } + } + + // note: all Atlas connectionless packets should be idempotent so multiple attempts can be made to mitigate packet loss + // note: all long-running Atlas connectionless packet handlers should be started in a new thread (with copies of the data) to avoid + // blocking networking + + // v1 HMACSHA256-signed masterserver request + if (pType == "sigreq1") + { + ProcessAtlasConnectionlessPacketSigreq1(packet, dbg, pType, pData); + return; + } + + if (dbg) + spdlog::warn("ignoring Atlas connectionless packet (size={} type={}): unknown type", packet->size, pType); + return; +} + +AUTOHOOK(ProcessConnectionlessPacket, engine.dll + 0x117800, bool, , (void* a1, netpacket_t* packet)) +{ + // packet->data consists of 0xFFFFFFFF (int32 -1) to indicate packets aren't split, followed by a header consisting of a single + // character, which is used to uniquely identify the packet kind. Most kinds follow this with a null-terminated string payload + // then an arbitrary amoount of data. + + // T (no rate limits since we authenticate packets before doing anything expensive) + if (4 < packet->size && packet->data[4] == 'T') + { + ProcessAtlasConnectionlessPacket(packet); + return false; + } + + // check rate limits for the original unconnected packets + if (!g_pServerLimits->CheckConnectionlessPacketLimits(packet)) + return false; + + // A, H, I, N + return ProcessConnectionlessPacket(a1, packet); +} + +ON_DLL_LOAD_RELIESON("engine.dll", ServerNetHooks, ConVar, (CModule module)) +{ + AUTOHOOK_DISPATCH_MODULE(engine.dll) + + if (!InitHMACSHA256()) + throw std::runtime_error("failed to initialize bcrypt"); + + if (!VerifyHMACSHA256( + "test", + "\x88\xcd\x21\x08\xb5\x34\x7d\x97\x3c\xf3\x9c\xdf\x90\x53\xd7\xdd\x42\x70\x48\x76\xd8\xc9\xa9\xbd\x8e\x2d\x16\x82\x59\xd3\xdd" + "\xf7", + "test")) + throw std::runtime_error("bcrypt HMAC-SHA256 is broken"); + + Cvar_net_debug_atlas_packet = new ConVar( + "net_debug_atlas_packet", + "0", + FCVAR_NONE, + "Whether to log detailed debugging information for Atlas connectionless packets (warning: this allows unlimited amounts of " + "arbitrary data to be logged)"); + + Cvar_net_debug_atlas_packet_insecure = new ConVar( + "net_debug_atlas_packet_insecure", + "0", + FCVAR_NONE, + "Whether to disable signature verification for Atlas connectionless packets (DANGEROUS: this allows anyone to impersonate Atlas)"); +} diff --git a/primedev/server/serverpresence.cpp b/primedev/server/serverpresence.cpp new file mode 100644 index 00000000..159b9f30 --- /dev/null +++ b/primedev/server/serverpresence.cpp @@ -0,0 +1,228 @@ +#include "serverpresence.h" +#include "shared/playlist.h" +#include "core/tier0.h" +#include "core/convar/convar.h" + +#include + +ServerPresenceManager* g_pServerPresence; + +ConVar* Cvar_hostname; + +// Convert a hex digit char to integer. +inline int hctod(char c) +{ + if (c >= 'A' && c <= 'F') + { + return c - 'A' + 10; + } + else if (c >= 'a' && c <= 'f') + { + return c - 'a' + 10; + } + else + { + return c - '0'; + } +} + +// This function interprets all 4-hexadecimal-digit unicode codepoint characters like \u4E2D to UTF-8 encoding. +std::string UnescapeUnicode(const std::string& str) +{ + std::string result; + + std::regex r("\\\\u([a-f\\d]{4})", std::regex::icase); + auto matches_begin = std::sregex_iterator(str.begin(), str.end(), r); + auto matches_end = std::sregex_iterator(); + std::smatch last_match; + + for (std::sregex_iterator i = matches_begin; i != matches_end; ++i) + { + last_match = *i; + result.append(last_match.prefix()); + unsigned int cp = 0; + for (int i = 2; i <= 5; ++i) + { + cp *= 16; + cp += hctod(last_match.str()[i]); + } + if (cp <= 0x7F) + { + result.push_back(cp); + } + else if (cp <= 0x7FF) + { + result.push_back((cp >> 6) | 0b11000000 & (~(1 << 5))); + result.push_back(cp & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6))); + } + else if (cp <= 0xFFFF) + { + result.push_back((cp >> 12) | 0b11100000 & (~(1 << 4))); + result.push_back((cp >> 6) & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6))); + result.push_back(cp & ((1 << 6) - 1) | 0b10000000 & (~(1 << 6))); + } + } + + if (!last_match.ready()) + return str; + else + result.append(last_match.suffix()); + + return result; +} + +void ServerPresenceManager::CreateConVars() +{ + // clang-format off + // register convars + Cvar_ns_server_presence_update_rate = new ConVar( + "ns_server_presence_update_rate", "5000", FCVAR_GAMEDLL, "How often we update our server's presence on server lists in ms"); + + Cvar_ns_server_name = new ConVar("ns_server_name", "Unnamed Northstar Server", FCVAR_GAMEDLL, "This server's name", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) { + g_pServerPresence->SetName(UnescapeUnicode(g_pServerPresence->Cvar_ns_server_name->GetString())); + + // update engine hostname cvar + Cvar_hostname->SetValue(g_pServerPresence->Cvar_ns_server_name->GetString()); + }); + + Cvar_ns_server_desc = new ConVar("ns_server_desc", "Default server description", FCVAR_GAMEDLL, "This server's description", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) { + g_pServerPresence->SetDescription(UnescapeUnicode(g_pServerPresence->Cvar_ns_server_desc->GetString())); + }); + + Cvar_ns_server_password = new ConVar("ns_server_password", "", FCVAR_GAMEDLL, "This server's password", false, 0, false, 0, [](ConVar* cvar, const char* pOldValue, float flOldValue) { + g_pServerPresence->SetPassword(g_pServerPresence->Cvar_ns_server_password->GetString()); + }); + + Cvar_ns_report_server_to_masterserver = new ConVar("ns_report_server_to_masterserver", "1", FCVAR_GAMEDLL, "Whether we should report this server to the masterserver"); + Cvar_ns_report_sp_server_to_masterserver = new ConVar("ns_report_sp_server_to_masterserver", "0", FCVAR_GAMEDLL, "Whether we should report this server to the masterserver, when started in singleplayer"); + // clang-format on +} + +void ServerPresenceManager::AddPresenceReporter(ServerPresenceReporter* reporter) +{ + m_vPresenceReporters.push_back(reporter); +} + +void ServerPresenceManager::CreatePresence() +{ + // reset presence fields that rely on runtime server state + // these being: port, map/playlist name, and playercount/maxplayers + m_ServerPresence.m_iPort = 0; + + m_ServerPresence.m_iPlayerCount = 0; // this should actually be 0 at this point, so shouldn't need updating later + m_ServerPresence.m_iMaxPlayers = 0; + + memset(m_ServerPresence.m_MapName, 0, sizeof(m_ServerPresence.m_MapName)); + memset(m_ServerPresence.m_PlaylistName, 0, sizeof(m_ServerPresence.m_PlaylistName)); + m_ServerPresence.m_bIsSingleplayerServer = false; + + m_bHasPresence = true; + m_bFirstPresenceUpdate = true; + + // code that's calling this should set up the reset fields at this point +} + +void ServerPresenceManager::DestroyPresence() +{ + m_bHasPresence = false; + + for (ServerPresenceReporter* reporter : m_vPresenceReporters) + reporter->DestroyPresence(&m_ServerPresence); +} + +void ServerPresenceManager::RunFrame(double flCurrentTime) +{ + if (!m_bHasPresence || !Cvar_ns_report_server_to_masterserver->GetBool()) // don't run until we actually have server presence + return; + + // don't run if we're sp and don't want to report sp + if (m_ServerPresence.m_bIsSingleplayerServer && !Cvar_ns_report_sp_server_to_masterserver->GetBool()) + return; + + // Call RunFrame() so that reporters can, for example, handle std::future results as soon as they arrive. + for (ServerPresenceReporter* reporter : m_vPresenceReporters) + reporter->RunFrame(flCurrentTime, &m_ServerPresence); + + // run on a specified delay + if ((flCurrentTime - m_flLastPresenceUpdate) * 1000 < Cvar_ns_server_presence_update_rate->GetFloat()) + return; + + // is this the first frame we're updating this presence? + if (m_bFirstPresenceUpdate) + { + // let reporters setup/clear any state + for (ServerPresenceReporter* reporter : m_vPresenceReporters) + reporter->CreatePresence(&m_ServerPresence); + + m_bFirstPresenceUpdate = false; + } + + m_flLastPresenceUpdate = flCurrentTime; + + for (ServerPresenceReporter* reporter : m_vPresenceReporters) + reporter->ReportPresence(&m_ServerPresence); +} + +void ServerPresenceManager::SetPort(const int iPort) +{ + // update port + m_ServerPresence.m_iPort = iPort; +} + +void ServerPresenceManager::SetName(const std::string sServerNameUnicode) +{ + // update name + m_ServerPresence.m_sServerName = sServerNameUnicode; +} + +void ServerPresenceManager::SetDescription(const std::string sServerDescUnicode) +{ + // update desc + m_ServerPresence.m_sServerDesc = sServerDescUnicode; +} + +void ServerPresenceManager::SetPassword(const char* pPassword) +{ + // update password + strncpy_s(m_ServerPresence.m_Password, sizeof(m_ServerPresence.m_Password), pPassword, sizeof(m_ServerPresence.m_Password) - 1); +} + +void ServerPresenceManager::SetMap(const char* pMapName, bool isInitialising) +{ + // if the server is initialising (i.e. this is first map) on sp, set the server to sp + if (isInitialising) + m_ServerPresence.m_bIsSingleplayerServer = !strncmp(pMapName, "sp_", 3); + + // update map + strncpy_s(m_ServerPresence.m_MapName, sizeof(m_ServerPresence.m_MapName), pMapName, sizeof(m_ServerPresence.m_MapName) - 1); +} + +void ServerPresenceManager::SetPlaylist(const char* pPlaylistName) +{ + // update playlist + strncpy_s( + m_ServerPresence.m_PlaylistName, + sizeof(m_ServerPresence.m_PlaylistName), + pPlaylistName, + sizeof(m_ServerPresence.m_PlaylistName) - 1); + + // update maxplayers + const char* pMaxPlayers = R2::GetCurrentPlaylistVar("max_players", true); + + // can be null in some situations, so default 6 + if (pMaxPlayers) + m_ServerPresence.m_iMaxPlayers = std::stoi(pMaxPlayers); + else + m_ServerPresence.m_iMaxPlayers = 6; +} + +void ServerPresenceManager::SetPlayerCount(const int iPlayerCount) +{ + m_ServerPresence.m_iPlayerCount = iPlayerCount; +} + +ON_DLL_LOAD_RELIESON("engine.dll", ServerPresence, ConVar, (CModule module)) +{ + g_pServerPresence->CreateConVars(); + Cvar_hostname = module.Offset(0x1315BAE8).Deref().RCast(); +} diff --git a/primedev/server/serverpresence.h b/primedev/server/serverpresence.h new file mode 100644 index 00000000..c644cc37 --- /dev/null +++ b/primedev/server/serverpresence.h @@ -0,0 +1,94 @@ +#pragma once +#include "core/convar/convar.h" + +struct ServerPresence +{ +public: + int m_iPort; + + std::string m_sServerId; + + std::string m_sServerName; + std::string m_sServerDesc; + char m_Password[256]; // probably bigger than will ever be used in practice, lol + + char m_MapName[32]; + char m_PlaylistName[64]; + bool m_bIsSingleplayerServer; // whether the server started in sp + + int m_iPlayerCount; + int m_iMaxPlayers; + + ServerPresence() + { + memset(this, 0, sizeof(this)); + } + + ServerPresence(const ServerPresence* obj) + { + m_iPort = obj->m_iPort; + + m_sServerId = obj->m_sServerId; + + m_sServerName = obj->m_sServerName; + m_sServerDesc = obj->m_sServerDesc; + memcpy(m_Password, obj->m_Password, sizeof(m_Password)); + + memcpy(m_MapName, obj->m_MapName, sizeof(m_MapName)); + memcpy(m_PlaylistName, obj->m_PlaylistName, sizeof(m_PlaylistName)); + + m_iPlayerCount = obj->m_iPlayerCount; + m_iMaxPlayers = obj->m_iMaxPlayers; + } +}; + +class ServerPresenceReporter +{ +public: + virtual void CreatePresence(const ServerPresence* pServerPresence) {} + virtual void ReportPresence(const ServerPresence* pServerPresence) {} + virtual void DestroyPresence(const ServerPresence* pServerPresence) {} + virtual void RunFrame(double flCurrentTime, const ServerPresence* pServerPresence) {} +}; + +class ServerPresenceManager +{ +private: + ServerPresence m_ServerPresence; + + bool m_bHasPresence = false; + bool m_bFirstPresenceUpdate = false; + + std::vector m_vPresenceReporters; + + double m_flLastPresenceUpdate = 0; + ConVar* Cvar_ns_server_presence_update_rate; + + ConVar* Cvar_ns_server_name; + ConVar* Cvar_ns_server_desc; + ConVar* Cvar_ns_server_password; + + ConVar* Cvar_ns_report_server_to_masterserver; + ConVar* Cvar_ns_report_sp_server_to_masterserver; + +public: + void AddPresenceReporter(ServerPresenceReporter* reporter); + + void CreateConVars(); + + void CreatePresence(); + void DestroyPresence(); + void RunFrame(double flCurrentTime); + + void SetPort(const int iPort); + + void SetName(const std::string sServerNameUnicode); + void SetDescription(const std::string sServerDescUnicode); + void SetPassword(const char* pPassword); + + void SetMap(const char* pMapName, bool isInitialising = false); + void SetPlaylist(const char* pPlaylistName); + void SetPlayerCount(const int iPlayerCount); +}; + +extern ServerPresenceManager* g_pServerPresence; diff --git a/primedev/shared/exploit_fixes/exploitfixes.cpp b/primedev/shared/exploit_fixes/exploitfixes.cpp new file mode 100644 index 00000000..8064d5ac --- /dev/null +++ b/primedev/shared/exploit_fixes/exploitfixes.cpp @@ -0,0 +1,461 @@ +#include "core/convar/cvar.h" +#include "ns_limits.h" +#include "dedicated/dedicated.h" +#include "core/tier0.h" +#include "engine/r2engine.h" +#include "client/r2client.h" +#include "core/math/vector.h" +#include "core/vanilla.h" + +AUTOHOOK_INIT() + +ConVar* Cvar_ns_exploitfixes_log; +ConVar* Cvar_ns_should_log_all_clientcommands; + +ConVar* Cvar_sv_cheats; + +#define BLOCKED_INFO(s) \ + ( \ + [=]() -> bool \ + { \ + if (Cvar_ns_exploitfixes_log->GetBool()) \ + { \ + std::stringstream stream; \ + stream << "ExploitFixes.cpp: " << BLOCK_PREFIX << s; \ + spdlog::error(stream.str()); \ + } \ + return false; \ + }()) + +// block bad netmessages +// Servers can literally request a screenshot from any client, yeah no +// clang-format off +AUTOHOOK(CLC_Screenshot_WriteToBuffer, engine.dll + 0x22AF20, +bool, __fastcall, (void* thisptr, void* buffer)) // 48 89 5C 24 ? 57 48 83 EC 20 8B 42 10 +// clang-format on +{ + if (g_pVanillaCompatibility->GetVanillaCompatibility()) + return CLC_Screenshot_WriteToBuffer(thisptr, buffer); + return false; +} + +// clang-format off +AUTOHOOK(CLC_Screenshot_ReadFromBuffer, engine.dll + 0x221F00, +bool, __fastcall, (void* thisptr, void* buffer)) // 48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 48 83 EC 20 48 8B DA 48 8B 52 38 +// clang-format on +{ + if (g_pVanillaCompatibility->GetVanillaCompatibility()) + return CLC_Screenshot_ReadFromBuffer(thisptr, buffer); + return false; +} + +// This is unused ingame and a big client=>server=>client exploit vector +// clang-format off +AUTOHOOK(Base_CmdKeyValues_ReadFromBuffer, engine.dll + 0x220040, +bool, __fastcall, (void* thisptr, void* buffer)) // 40 55 48 81 EC ? ? ? ? 48 8D 6C 24 ? 48 89 5D 70 +// clang-format on +{ + return false; +} + +// clang-format off +AUTOHOOK(CClient_ProcessSetConVar, engine.dll + 0x75CF0, +bool, __fastcall, (void* pMsg)) // 48 8B D1 48 8B 49 18 48 8B 01 48 FF 60 10 +// clang-format on +{ + + constexpr int ENTRY_STR_LEN = 260; + struct SetConVarEntry + { + char name[ENTRY_STR_LEN]; + char val[ENTRY_STR_LEN]; + }; + + struct NET_SetConVar + { + void* vtable; + void* unk1; + void* unk2; + void* m_pMessageHandler; + SetConVarEntry* m_ConVars; // convar entry array + void* unk5; // these 2 unks are just vector capacity or whatever + void* unk6; + int m_ConVars_count; // amount of cvar entries in array (this will not be out of bounds) + }; + + auto msg = (NET_SetConVar*)pMsg; + bool bIsServerFrame = ThreadInServerFrameThread(); + + std::string BLOCK_PREFIX = + std::string {"NET_SetConVar ("} + (bIsServerFrame ? "server" : "client") + "): Blocked dangerous/invalid msg: "; + + if (bIsServerFrame) + { + constexpr int SETCONVAR_SANITY_AMOUNT_LIMIT = 69; + if (msg->m_ConVars_count < 1 || msg->m_ConVars_count > SETCONVAR_SANITY_AMOUNT_LIMIT) + { + return BLOCKED_INFO("Invalid m_ConVars_count (" << msg->m_ConVars_count << ")"); + } + } + + for (int i = 0; i < msg->m_ConVars_count; i++) + { + auto entry = msg->m_ConVars + i; + + // Safety check for memory access + if (CMemoryAddress(entry).IsMemoryReadable(sizeof(*entry))) + { + // Find null terminators + bool nameValid = false, valValid = false; + for (int i = 0; i < ENTRY_STR_LEN; i++) + { + if (!entry->name[i]) + nameValid = true; + if (!entry->val[i]) + valValid = true; + } + + if (!nameValid || !valValid) + return BLOCKED_INFO("Missing null terminators"); + + ConVar* pVar = g_pCVar->FindVar(entry->name); + + if (pVar) + { + memcpy( + entry->name, + pVar->m_ConCommandBase.m_pszName, + strlen(pVar->m_ConCommandBase.m_pszName) + 1); // Force name to match case + + int iFlags = bIsServerFrame ? FCVAR_USERINFO : FCVAR_REPLICATED; + if (!pVar->IsFlagSet(iFlags)) + return BLOCKED_INFO( + "Invalid flags (" << std::hex << "0x" << pVar->m_ConCommandBase.m_nFlags << "), var is " << entry->name); + } + } + else + { + return BLOCKED_INFO("Unreadable memory at " << (void*)entry); // Not risking that one, they all gotta be readable + } + } + + return CClient_ProcessSetConVar(msg); +} + +// prevent invalid user CMDs +// clang-format off +AUTOHOOK(CClient_ProcessUsercmds, engine.dll + 0x1040F0, +bool, __fastcall, (void* thisptr, void* pMsg)) // 40 55 56 48 83 EC 58 +// clang-format on +{ + struct CLC_Move + { + BYTE gap0[24]; + void* m_pMessageHandler; + int m_nBackupCommands; + int m_nNewCommands; + int m_nLength; + // bf_read m_DataIn; + // bf_write m_DataOut; + }; + + auto msg = (CLC_Move*)pMsg; + + const char* BLOCK_PREFIX = "ProcessUserCmds: "; + + if (msg->m_nBackupCommands < 0) + { + return BLOCKED_INFO("Invalid m_nBackupCommands (" << msg->m_nBackupCommands << ")"); + } + + if (msg->m_nNewCommands < 0) + { + return BLOCKED_INFO("Invalid m_nNewCommands (" << msg->m_nNewCommands << ")"); + } + + if (msg->m_nLength <= 0) + return BLOCKED_INFO("Invalid message length (" << msg->m_nLength << ")"); + + return CClient_ProcessUsercmds(thisptr, pMsg); +} + +// clang-format off +AUTOHOOK(ReadUsercmd, server.dll + 0x2603F0, +void, __fastcall, (void* buf, void* pCmd_move, void* pCmd_from)) // 4C 89 44 24 ? 53 55 56 57 +// clang-format on +{ + // Let normal usercmd read happen first, it's safe + ReadUsercmd(buf, pCmd_move, pCmd_from); + + // Now let's make sure the CMD we read isnt messed up to prevent numerous exploits (including server crashing) + struct alignas(4) SV_CUserCmd + { + DWORD command_number; + DWORD tick_count; + float command_time; + Vector3 worldViewAngles; + BYTE gap18[4]; + Vector3 localViewAngles; + Vector3 attackangles; + Vector3 move; + DWORD buttons; + BYTE impulse; + short weaponselect; + DWORD meleetarget; + BYTE gap4C[24]; + char headoffset; + BYTE gap65[11]; + Vector3 cameraPos; + Vector3 cameraAngles; + BYTE gap88[4]; + int tickSomething; + DWORD dword90; + DWORD predictedServerEventAck; + DWORD dword98; + float frameTime; + }; + + auto cmd = (SV_CUserCmd*)pCmd_move; + auto fromCmd = (SV_CUserCmd*)pCmd_from; + + std::string BLOCK_PREFIX = + "ReadUsercmd (command_number delta: " + std::to_string(cmd->command_number - fromCmd->command_number) + "): "; + + // fix invalid player angles + cmd->worldViewAngles.MakeValid(); + cmd->attackangles.MakeValid(); + cmd->localViewAngles.MakeValid(); + + // Fix invalid camera angles + cmd->cameraPos.MakeValid(); + cmd->cameraAngles.MakeValid(); + + // Fix invaid movement vector + cmd->move.MakeValid(); + + if (cmd->frameTime <= 0 || cmd->tick_count == 0 || cmd->command_time <= 0) + { + BLOCKED_INFO( + "Bogus cmd timing (tick_count: " << cmd->tick_count << ", frameTime: " << cmd->frameTime + << ", commandTime : " << cmd->command_time << ")"); + goto INVALID_CMD; // No simulation of bogus-timed cmds + } + + return; + +INVALID_CMD: + + // Fix any gameplay-affecting cmd properties + // NOTE: Currently tickcount/frametime is set to 0, this ~shouldn't~ cause any problems + cmd->worldViewAngles = cmd->localViewAngles = cmd->attackangles = cmd->cameraAngles = {0, 0, 0}; + cmd->tick_count = cmd->frameTime = 0; + cmd->move = cmd->cameraPos = {0, 0, 0}; + cmd->buttons = 0; + cmd->meleetarget = 0; +} + +// ensure that GetLocalBaseClient().m_bRestrictServerCommands is set correctly, which the return value of this function controls +// this is IsValveMod in source, but we're making it IsRespawnMod now since valve didn't make this one +// clang-format off +AUTOHOOK(IsRespawnMod, engine.dll + 0x1C6360, +bool, __fastcall, (const char* pModName)) // 48 83 EC 28 48 8B 0D ? ? ? ? 48 8D 15 ? ? ? ? E8 ? ? ? ? 85 C0 74 63 +// clang-format on +{ + // somewhat temp, store the modname here, since we don't have a proper ptr in engine to it rn + int iSize = strlen(pModName); + g_pModName = new char[iSize + 1]; + strcpy(g_pModName, pModName); + + if (g_pVanillaCompatibility->GetVanillaCompatibility()) + return false; + + return (!strcmp("r2", pModName) || !strcmp("r1", pModName)) && !CommandLine()->CheckParm("-norestrictservercommands"); +} + +// ratelimit stringcmds, and prevent remote clients from calling commands that they shouldn't +// clang-format off +AUTOHOOK(CGameClient__ExecuteStringCommand, engine.dll + 0x1022E0, +bool, __fastcall, (CBaseClient* self, uint32_t unknown, const char* pCommandString)) +// clang-format on +{ + if (Cvar_ns_should_log_all_clientcommands->GetBool()) + spdlog::info("player {} (UID: {}) sent command: \"{}\"", self->m_Name, self->m_UID, pCommandString); + + if (!g_pServerLimits->CheckStringCommandLimits(self)) + { + CBaseClient__Disconnect(self, 1, "Sent too many stringcmd commands"); + return false; + } + + // verify the command we're trying to execute is FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS, if it's a concommand + char* commandBuf[1040]; // assumedly this is the size of CCommand since we don't have an actual constructor + memset(commandBuf, 0, sizeof(commandBuf)); + CCommand tempCommand = *(CCommand*)&commandBuf; + + if (!CCommand__Tokenize(tempCommand, pCommandString, cmd_source_t::kCommandSrcCode) || !tempCommand.ArgC()) + return false; + + ConCommand* command = g_pCVar->FindCommand(tempCommand.Arg(0)); + + // if the command doesn't exist pass it on to ExecuteStringCommand for script clientcommands and stuff + if (command && !command->IsFlagSet(FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS)) + { + // ensure FCVAR_GAMEDLL concommands without FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS can't be executed by remote clients + if (IsDedicatedServer()) + return false; + + if (strcmp(self->m_UID, g_pLocalPlayerUserID)) + return false; + } + + // check for and block abusable legacy portal 2 commands + // these aren't actually concommands weirdly enough, they seem to just be hardcoded + if (!Cvar_sv_cheats->GetBool()) + { + constexpr const char* blockedCommands[] = { + "emit", // Sound-playing exploit (likely for Portal 2 coop devs testing splitscreen sound or something) + + // These both execute a command for every single entity for some reason, nice one valve + "pre_go_to_hub", + "pre_go_to_calibration", + + "end_movie", // Calls "__MovieFinished" script function, not sure exactly what this does but it certainly isn't needed + "load_recent_checkpoint" // This is the instant-respawn exploit, literally just calls RespawnPlayer() + }; + + int iCmdLength = strlen(tempCommand.Arg(0)); + + bool bIsBadCommand = false; + for (auto& blockedCommand : blockedCommands) + { + if (iCmdLength != strlen(blockedCommand)) + continue; + + for (int i = 0; tempCommand.Arg(0)[i]; i++) + if (tolower(tempCommand.Arg(0)[i]) != blockedCommand[i]) + goto NEXT_COMMAND; // break out of this loop, then go to next command + + // this is a command we need to block + return false; + NEXT_COMMAND:; + } + } + + return CGameClient__ExecuteStringCommand(self, unknown, pCommandString); +} + +// prevent clients from crashing servers through overflowing CNetworkStringTableContainer::WriteBaselines +bool bWasWritingStringTableSuccessful; + +// clang-format off +AUTOHOOK(CBaseClient__SendServerInfo, engine.dll + 0x104FB0, +void, __fastcall, (void* self)) +// clang-format on +{ + bWasWritingStringTableSuccessful = true; + CBaseClient__SendServerInfo(self); + if (!bWasWritingStringTableSuccessful) + CBaseClient__Disconnect( + self, 1, "Overflowed CNetworkStringTableContainer::WriteBaselines, try restarting your client and reconnecting"); +} + +// return null when GetEntByIndex is passed an index >= 0x4000 +// this is called from exactly 1 script clientcommand that can be given an arbitrary index, and going above 0x4000 crashes +// clang-format off +AUTOHOOK(GetEntByIndex, server.dll + 0x2A8A50, +void*, __fastcall, (int i)) +// clang-format on +{ + const int MAX_ENT_IDX = 0x4000; + + if (i >= MAX_ENT_IDX) + { + spdlog::warn("GetEntByIndex {} is out of bounds (max {})", i, MAX_ENT_IDX); + return nullptr; + } + + return GetEntByIndex(i); +} +// clang-format off +AUTOHOOK(CL_CopyExistingEntity, engine.dll + 0x6F940, +bool, __fastcall, (void* a1)) +// clang-format on +{ + struct CEntityReadInfo + { + BYTE gap[40]; + int nNewEntity; + }; + + CEntityReadInfo* pReadInfo = (CEntityReadInfo*)a1; + if (pReadInfo->nNewEntity >= 0x1000 || pReadInfo->nNewEntity < 0) + { + // Value isn't sanitized in release builds for + // every game powered by the Source Engine 1 + // causing read/write outside of array bounds. + // This defect has let to the achievement of a + // full-chain RCE exploit. We hook and perform + // sanity checks for the value of m_nNewEntity + // here to prevent this behavior from happening. + return false; + } + + return CL_CopyExistingEntity(a1); +} + +ON_DLL_LOAD("engine.dll", EngineExploitFixes, (CModule module)) +{ + AUTOHOOK_DISPATCH_MODULE(engine.dll) + + // allow client/ui to run clientcommands despite restricting servercommands + module.Offset(0x4FB65).Patch("EB 11"); + module.Offset(0x4FBAC).Patch("EB 16"); + + // patch to set bWasWritingStringTableSuccessful in CNetworkStringTableContainer::WriteBaselines if it fails + { + CMemoryAddress writeAddress(&bWasWritingStringTableSuccessful - module.Offset(0x234EDC).m_nAddress); + + CMemoryAddress addr = module.Offset(0x234ED2); + addr.Patch("C7 05"); + addr.Offset(2).Patch((BYTE*)&writeAddress, sizeof(writeAddress)); + + addr.Offset(6).Patch("00 00 00 00"); + + addr.Offset(10).NOP(5); + } +} + +ON_DLL_LOAD_RELIESON("server.dll", ServerExploitFixes, ConVar, (CModule module)) +{ + AUTOHOOK_DISPATCH_MODULE(server.dll) + + // ret at the start of CServerGameClients::ClientCommandKeyValues as it has no benefit and is forwarded to client (i.e. security issue) + // this prevents the attack vector of client=>server=>client, however server=>client also has clientside patches + module.Offset(0x153920).Patch("C3"); + + // Dumb ANTITAMPER patches (they negatively impact performance and security) + constexpr const char* ANTITAMPER_EXPORTS[] = { + "ANTITAMPER_SPOTCHECK_CODEMARKER", + "ANTITAMPER_TESTVALUE_CODEMARKER", + "ANTITAMPER_TRIGGER_CODEMARKER", + }; + + // Prevent these from actually doing anything + for (auto exportName : ANTITAMPER_EXPORTS) + { + CMemoryAddress exportAddr = module.GetExport(exportName); + if (exportAddr) + { + // Just return, none of them have any args or are userpurge + exportAddr.Patch("C3"); + spdlog::info("Patched AntiTamper function export \"{}\"", exportName); + } + } + + Cvar_ns_exploitfixes_log = + new ConVar("ns_exploitfixes_log", "1", FCVAR_GAMEDLL, "Whether to log whenever ExploitFixes.cpp blocks/corrects something"); + Cvar_ns_should_log_all_clientcommands = + new ConVar("ns_should_log_all_clientcommands", "0", FCVAR_NONE, "Whether to log all clientcommands"); + + Cvar_sv_cheats = g_pCVar->FindVar("sv_cheats"); +} diff --git a/primedev/shared/exploit_fixes/exploitfixes_lzss.cpp b/primedev/shared/exploit_fixes/exploitfixes_lzss.cpp new file mode 100644 index 00000000..ccb6ac18 --- /dev/null +++ b/primedev/shared/exploit_fixes/exploitfixes_lzss.cpp @@ -0,0 +1,78 @@ + +AUTOHOOK_INIT() + +static constexpr int LZSS_LOOKSHIFT = 4; + +struct lzss_header_t +{ + unsigned int id; + unsigned int actualSize; +}; + +// Rewrite of CLZSS::SafeUncompress to fix a vulnerability where malicious compressed payloads could cause the decompressor to try to read +// out of the bounds of the output buffer. +// clang-format off +AUTOHOOK(CLZSS__SafeDecompress, engine.dll + 0x432A10, +unsigned int, __fastcall, (void* self, const unsigned char* pInput, unsigned char* pOutput, unsigned int unBufSize)) +// clang-format on +{ + unsigned int totalBytes = 0; + int getCmdByte = 0; + int cmdByte = 0; + + lzss_header_t header = *(lzss_header_t*)pInput; + + if (!pInput || !header.actualSize || header.id != 0x53535A4C || header.actualSize > unBufSize) + return 0; + + pInput += sizeof(lzss_header_t); + + for (;;) + { + if (!getCmdByte) + cmdByte = *pInput++; + + getCmdByte = (getCmdByte + 1) & 0x07; + + if (cmdByte & 0x01) + { + int position = *pInput++ << LZSS_LOOKSHIFT; + position |= (*pInput >> LZSS_LOOKSHIFT); + position += 1; + int count = (*pInput++ & 0x0F) + 1; + if (count == 1) + break; + + // Ensure reference chunk exists entirely within our buffer + if (position > totalBytes) + return 0; + + totalBytes += count; + if (totalBytes > unBufSize) + return 0; + + unsigned char* pSource = pOutput - position; + for (int i = 0; i < count; i++) + *pOutput++ = *pSource++; + } + else + { + totalBytes++; + if (totalBytes > unBufSize) + return 0; + + *pOutput++ = *pInput++; + } + cmdByte = cmdByte >> 1; + } + + if (totalBytes != header.actualSize) + return 0; + + return totalBytes; +} + +ON_DLL_LOAD("engine.dll", ExploitFixes_LZSS, (CModule module)) +{ + AUTOHOOK_DISPATCH() +} diff --git a/primedev/shared/exploit_fixes/exploitfixes_utf8parser.cpp b/primedev/shared/exploit_fixes/exploitfixes_utf8parser.cpp new file mode 100644 index 00000000..3d97f750 --- /dev/null +++ b/primedev/shared/exploit_fixes/exploitfixes_utf8parser.cpp @@ -0,0 +1,199 @@ + +AUTOHOOK_INIT() + +INT64(__fastcall* sub_F1320)(DWORD a1, char* a2); + +// Reimplementation of an exploitable UTF decoding function in titanfall +bool __fastcall CheckUTF8Valid(INT64* a1, DWORD* a2, char* strData) +{ + DWORD v3; // eax + char* v4; // rbx + char v5; // si + char* _strData; // rdi + char* v7; // rbp + char v11; // al + DWORD v12; // er9 + DWORD v13; // ecx + DWORD v14; // edx + DWORD v15; // er8 + int v16; // eax + DWORD v17; // er9 + int v18; // eax + DWORD v19; // er9 + DWORD v20; // ecx + int v21; // eax + int v22; // er9 + DWORD v23; // edx + int v24; // eax + int v25; // er9 + DWORD v26; // er9 + DWORD v27; // er10 + DWORD v28; // ecx + DWORD v29; // edx + DWORD v30; // er8 + int v31; // eax + DWORD v32; // er10 + int v33; // eax + DWORD v34; // er10 + DWORD v35; // ecx + int v36; // eax + int v37; // er10 + DWORD v38; // edx + int v39; // eax + int v40; // er10 + DWORD v41; // er10 + INT64 v43; // r8 + INT64 v44; // rdx + INT64 v45; // rcx + INT64 v46; // rax + INT64 v47; // rax + char v48; // al + INT64 v49; // r8 + INT64 v50; // rdx + INT64 v51; // rcx + INT64 v52; // rax + INT64 v53; // rax + + v3 = a2[2]; + v4 = (char*)(a1[1] + *a2); + v5 = 0; + _strData = strData; + v7 = &v4[*((UINT16*)a2 + 2)]; + if (v3 >= 2) + { + ++v4; + --v7; + if (v3 != 2) + { + while (1) + { + if (!CMemoryAddress(v4).IsMemoryReadable(1)) + return false; // INVALID + + v11 = *v4++; // crash potential + if (v11 != 92) + goto LABEL_6; + v11 = *v4++; + if (v11 == 110) + break; + switch (v11) + { + case 't': + v11 = 9; + goto LABEL_6; + case 'r': + v11 = 13; + goto LABEL_6; + case 'b': + v11 = 8; + goto LABEL_6; + case 'f': + v11 = 12; + goto LABEL_6; + } + if (v11 != 117) + goto LABEL_6; + v12 = *v4 | 0x20; + v13 = v4[1] | 0x20; + v14 = v4[2] | 0x20; + v15 = v4[3] | 0x20; + v16 = 87; + if (v12 <= 0x39) + v16 = 48; + v17 = v12 - v16; + v18 = 87; + v19 = v17 << 12; + if (v13 <= 0x39) + v18 = 48; + v20 = v13 - v18; + v21 = 87; + v22 = (v20 << 8) | v19; + if (v14 <= 0x39) + v21 = 48; + v23 = v14 - v21; + v24 = 87; + v25 = (16 * v23) | v22; + if (v15 <= 0x39) + v24 = 48; + v4 += 4; + v26 = (v15 - v24) | v25; + if (v26 - 55296 <= 0x7FF) + { + if (v26 >= 0xDC00) + return true; + if (*v4 != 92 || v4[1] != 117) + return true; + + v27 = v4[2] | 0x20; + v28 = v4[3] | 0x20; + v29 = v4[4] | 0x20; + v30 = v4[5] | 0x20; + v31 = 87; + if (v27 <= 0x39) + v31 = 48; + v32 = v27 - v31; + v33 = 87; + v34 = v32 << 12; + if (v28 <= 0x39) + v33 = 48; + v35 = v28 - v33; + v36 = 87; + v37 = (v35 << 8) | v34; + if (v29 <= 0x39) + v36 = 48; + v38 = v29 - v36; + v39 = 87; + v40 = (16 * v38) | v37; + if (v30 <= 0x39) + v39 = 48; + v4 += 6; + v41 = ((v30 - v39) | v40) - 56320; + if (v41 > 0x3FF) + return true; + v26 = v41 | ((v26 - 55296) << 10); + } + _strData += (DWORD)sub_F1320(v26, _strData); + LABEL_7: + if (v4 == v7) + goto LABEL_48; + } + v11 = 10; + LABEL_6: + v5 |= v11; + *_strData++ = v11; + goto LABEL_7; + } + } +LABEL_48: + return true; +} + +// prevent utf8 parser from crashing when provided bad data, which can be sent through user-controlled openinvites +// clang-format off +AUTOHOOK(Rson_ParseUTF8, engine.dll + 0xEF670, +bool, __fastcall, (INT64* a1, DWORD* a2, char* strData)) // 48 89 5C 24 ? 48 89 6C 24 ? 48 89 74 24 ? 57 41 54 41 55 41 56 41 57 48 83 EC 20 8B 1A +// clang-format on +{ + static void* targetRetAddr = CModule("engine.dll").FindPattern("84 C0 75 2C 49 8B 16"); + + // only call if we're parsing utf8 data from the network (i.e. communities), otherwise we get perf issues + void* pReturnAddress = +#ifdef _MSC_VER + _ReturnAddress() +#else + __builtin_return_address(0) +#endif + ; + + if (pReturnAddress == targetRetAddr && !CheckUTF8Valid(a1, a2, strData)) + return false; + + return Rson_ParseUTF8(a1, a2, strData); +} + +ON_DLL_LOAD("engine.dll", EngineExploitFixes_UTF8Parser, (CModule module)) +{ + AUTOHOOK_DISPATCH() + + sub_F1320 = module.FindPattern("83 F9 7F 77 08 88 0A").RCast(); +} diff --git a/primedev/shared/exploit_fixes/ns_limits.cpp b/primedev/shared/exploit_fixes/ns_limits.cpp new file mode 100644 index 00000000..bd855ee4 --- /dev/null +++ b/primedev/shared/exploit_fixes/ns_limits.cpp @@ -0,0 +1,298 @@ +#include "ns_limits.h" +#include "engine/hoststate.h" +#include "client/r2client.h" +#include "engine/r2engine.h" +#include "server/r2server.h" +#include "core/tier0.h" +#include "core/math/vector.h" +#include "server/auth/serverauthentication.h" + +AUTOHOOK_INIT() + +ServerLimitsManager* g_pServerLimits; + +float (*CEngineServer__GetTimescale)(); + +// todo: make this work on higher timescales, also possibly disable when sv_cheats is set +void ServerLimitsManager::RunFrame(double flCurrentTime, float flFrameTime) +{ + if (Cvar_sv_antispeedhack_enable->GetBool()) + { + // for each player, set their usercmd processing budget for the frame to the last frametime for the server + for (int i = 0; i < g_pGlobals->m_nMaxClients; i++) + { + CBaseClient* player = &g_pClientArray[i]; + + if (m_PlayerLimitData.find(player) != m_PlayerLimitData.end()) + { + PlayerLimitData* pLimitData = &g_pServerLimits->m_PlayerLimitData[player]; + if (pLimitData->flFrameUserCmdBudget < g_pGlobals->m_flTickInterval * Cvar_sv_antispeedhack_maxtickbudget->GetFloat()) + { + pLimitData->flFrameUserCmdBudget += g_pServerLimits->Cvar_sv_antispeedhack_budgetincreasemultiplier->GetFloat() * + fmax(flFrameTime, g_pGlobals->m_flFrameTime * CEngineServer__GetTimescale()); + } + } + } + } +} + +void ServerLimitsManager::AddPlayer(CBaseClient* player) +{ + PlayerLimitData limitData; + limitData.flFrameUserCmdBudget = + g_pGlobals->m_flTickInterval * CEngineServer__GetTimescale() * Cvar_sv_antispeedhack_maxtickbudget->GetFloat(); + + m_PlayerLimitData.insert(std::make_pair(player, limitData)); +} + +void ServerLimitsManager::RemovePlayer(CBaseClient* player) +{ + if (m_PlayerLimitData.find(player) != m_PlayerLimitData.end()) + m_PlayerLimitData.erase(player); +} + +bool ServerLimitsManager::CheckStringCommandLimits(CBaseClient* player) +{ + if (CVar_sv_quota_stringcmdspersecond->GetInt() != -1) + { + // note: this isn't super perfect, legit clients can trigger it in lobby if they try, mostly good enough tho imo + if (Plat_FloatTime() - m_PlayerLimitData[player].lastClientCommandQuotaStart >= 1.0) + { + // reset quota + m_PlayerLimitData[player].lastClientCommandQuotaStart = Plat_FloatTime(); + m_PlayerLimitData[player].numClientCommandsInQuota = 0; + } + + m_PlayerLimitData[player].numClientCommandsInQuota++; + if (m_PlayerLimitData[player].numClientCommandsInQuota > CVar_sv_quota_stringcmdspersecond->GetInt()) + { + // too many stringcmds, dc player + return false; + } + } + + return true; +} + +bool ServerLimitsManager::CheckChatLimits(CBaseClient* player) +{ + if (Plat_FloatTime() - m_PlayerLimitData[player].lastSayTextLimitStart >= 1.0) + { + m_PlayerLimitData[player].lastSayTextLimitStart = Plat_FloatTime(); + m_PlayerLimitData[player].sayTextLimitCount = 0; + } + + if (m_PlayerLimitData[player].sayTextLimitCount >= Cvar_sv_max_chat_messages_per_sec->GetInt()) + return false; + + m_PlayerLimitData[player].sayTextLimitCount++; + return true; +} + +// clang-format off +AUTOHOOK(CNetChan__ProcessMessages, engine.dll + 0x2140A0, +char, __fastcall, (void* self, void* buf)) +// clang-format on +{ + enum eNetChanLimitMode + { + NETCHANLIMIT_WARN, + NETCHANLIMIT_KICK + }; + + double startTime = Plat_FloatTime(); + char ret = CNetChan__ProcessMessages(self, buf); + + // check processing limits, unless we're in a level transition + if (g_pHostState->m_iCurrentState == HostState_t::HS_RUN && ThreadInServerFrameThread()) + { + // player that sent the message + CBaseClient* sender = *(CBaseClient**)((char*)self + 368); + + // if no sender, return + // relatively certain this is fine? + if (!sender || !g_pServerLimits->m_PlayerLimitData.count(sender)) + return ret; + + // reset every second + if (startTime - g_pServerLimits->m_PlayerLimitData[sender].lastNetChanProcessingLimitStart >= 1.0 || + g_pServerLimits->m_PlayerLimitData[sender].lastNetChanProcessingLimitStart == -1.0) + { + g_pServerLimits->m_PlayerLimitData[sender].lastNetChanProcessingLimitStart = startTime; + g_pServerLimits->m_PlayerLimitData[sender].netChanProcessingLimitTime = 0.0; + } + g_pServerLimits->m_PlayerLimitData[sender].netChanProcessingLimitTime += (Plat_FloatTime() * 1000) - (startTime * 1000); + + if (g_pServerLimits->m_PlayerLimitData[sender].netChanProcessingLimitTime >= + g_pServerLimits->Cvar_net_chan_limit_msec_per_sec->GetInt()) + { + spdlog::warn( + "Client {} hit netchan processing limit with {}ms of processing time this second (max is {})", + (char*)sender + 0x16, + g_pServerLimits->m_PlayerLimitData[sender].netChanProcessingLimitTime, + g_pServerLimits->Cvar_net_chan_limit_msec_per_sec->GetInt()); + + // never kick local player + if (g_pServerLimits->Cvar_net_chan_limit_mode->GetInt() != NETCHANLIMIT_WARN && strcmp(g_pLocalPlayerUserID, sender->m_UID)) + { + CBaseClient__Disconnect(sender, 1, "Exceeded net channel processing limit"); + return false; + } + } + } + + return ret; +} + +bool ServerLimitsManager::CheckConnectionlessPacketLimits(netpacket_t* packet) +{ + static const ConVar* Cvar_net_data_block_enabled = g_pCVar->FindVar("net_data_block_enabled"); + + // don't ratelimit datablock packets as long as datablock is enabled + if (packet->adr.type == NA_IP && + (!(packet->data[4] == 'N' && Cvar_net_data_block_enabled->GetBool()) || !Cvar_net_data_block_enabled->GetBool())) + { + // bad lookup: optimise later tm + UnconnectedPlayerLimitData* sendData = nullptr; + for (UnconnectedPlayerLimitData& foundSendData : g_pServerLimits->m_UnconnectedPlayerLimitData) + { + if (!memcmp(packet->adr.ip, foundSendData.ip, 16)) + { + sendData = &foundSendData; + break; + } + } + + if (!sendData) + { + sendData = &g_pServerLimits->m_UnconnectedPlayerLimitData.emplace_back(); + memcpy(sendData->ip, packet->adr.ip, 16); + } + + if (Plat_FloatTime() < sendData->timeoutEnd) + return false; + + if (Plat_FloatTime() - sendData->lastQuotaStart >= 1.0) + { + sendData->lastQuotaStart = Plat_FloatTime(); + sendData->packetCount = 0; + } + + sendData->packetCount++; + + if (sendData->packetCount >= g_pServerLimits->Cvar_sv_querylimit_per_sec->GetInt()) + { + spdlog::warn( + "Client went over connectionless ratelimit of {} per sec with packet of type {}", + g_pServerLimits->Cvar_sv_querylimit_per_sec->GetInt(), + packet->data[4]); + + // timeout for a minute + sendData->timeoutEnd = Plat_FloatTime() + 60.0; + return false; + } + } + + return true; +} + +// this is weird and i'm not sure if it's correct, so not using for now +/*AUTOHOOK(CBasePlayer__PhysicsSimulate, server.dll + 0x5A6E50, bool, __fastcall, (void* self, int a2, char a3)) +{ + spdlog::info("CBasePlayer::PhysicsSimulate"); + return CBasePlayer__PhysicsSimulate(self, a2, a3); +}*/ + +struct alignas(4) SV_CUserCmd +{ + DWORD command_number; + DWORD tick_count; + float command_time; + Vector3 worldViewAngles; + BYTE gap18[4]; + Vector3 localViewAngles; + Vector3 attackangles; + Vector3 move; + DWORD buttons; + BYTE impulse; + short weaponselect; + DWORD meleetarget; + BYTE gap4C[24]; + char headoffset; + BYTE gap65[11]; + Vector3 cameraPos; + Vector3 cameraAngles; + BYTE gap88[4]; + int tickSomething; + DWORD dword90; + DWORD predictedServerEventAck; + DWORD dword98; + float frameTime; +}; + +// clang-format off +AUTOHOOK(CPlayerMove__RunCommand, server.dll + 0x5B8100, +void, __fastcall, (void* self, CBasePlayer* player, SV_CUserCmd* pUserCmd, uint64_t a4)) +// clang-format on +{ + if (g_pServerLimits->Cvar_sv_antispeedhack_enable->GetBool()) + { + CBaseClient* pClient = &g_pClientArray[player->m_nPlayerIndex - 1]; + + if (g_pServerLimits->m_PlayerLimitData.find(pClient) != g_pServerLimits->m_PlayerLimitData.end()) + { + PlayerLimitData* pLimitData = &g_pServerLimits->m_PlayerLimitData[pClient]; + + pLimitData->flFrameUserCmdBudget = fmax(0.0, pLimitData->flFrameUserCmdBudget - pUserCmd->frameTime); + + if (pLimitData->flFrameUserCmdBudget <= 0.0) + { + spdlog::warn("player {} went over usercmd budget ({})", pClient->m_Name, pLimitData->flFrameUserCmdBudget); + return; + } + } + } + + CPlayerMove__RunCommand(self, player, pUserCmd, a4); +} + +ON_DLL_LOAD_RELIESON("engine.dll", ServerLimits, ConVar, (CModule module)) +{ + AUTOHOOK_DISPATCH_MODULE(engine.dll) + + g_pServerLimits = new ServerLimitsManager; + + g_pServerLimits->CVar_sv_quota_stringcmdspersecond = new ConVar( + "sv_quota_stringcmdspersecond", + "60", + FCVAR_GAMEDLL, + "How many string commands per second clients are allowed to submit, 0 to disallow all string commands, -1 to disable"); + g_pServerLimits->Cvar_net_chan_limit_mode = + new ConVar("net_chan_limit_mode", "0", FCVAR_GAMEDLL, "The mode for netchan processing limits: 0 = warn, 1 = kick"); + g_pServerLimits->Cvar_net_chan_limit_msec_per_sec = new ConVar( + "net_chan_limit_msec_per_sec", + "100", + FCVAR_GAMEDLL, + "Netchannel processing is limited to so many milliseconds, abort connection if exceeding budget"); + g_pServerLimits->Cvar_sv_querylimit_per_sec = new ConVar("sv_querylimit_per_sec", "15", FCVAR_GAMEDLL, ""); + g_pServerLimits->Cvar_sv_max_chat_messages_per_sec = new ConVar("sv_max_chat_messages_per_sec", "5", FCVAR_GAMEDLL, ""); + g_pServerLimits->Cvar_sv_antispeedhack_enable = + new ConVar("sv_antispeedhack_enable", "0", FCVAR_NONE, "whether to enable antispeedhack protections"); + g_pServerLimits->Cvar_sv_antispeedhack_maxtickbudget = new ConVar( + "sv_antispeedhack_maxtickbudget", + "64", + FCVAR_GAMEDLL, + "Maximum number of client-issued usercmd ticks that can be replayed in packet loss conditions"); + g_pServerLimits->Cvar_sv_antispeedhack_budgetincreasemultiplier = new ConVar( + "sv_antispeedhack_budgetincreasemultiplier", + "1", + FCVAR_GAMEDLL, + "Increase usercmd processing budget by tickinterval * value per tick"); + + CEngineServer__GetTimescale = module.Offset(0x240840).RCast(); +} + +ON_DLL_LOAD("server.dll", ServerLimitsServer, (CModule module)) +{ + AUTOHOOK_DISPATCH_MODULE(server.dll) +} diff --git a/primedev/shared/exploit_fixes/ns_limits.h b/primedev/shared/exploit_fixes/ns_limits.h new file mode 100644 index 00000000..546fec6f --- /dev/null +++ b/primedev/shared/exploit_fixes/ns_limits.h @@ -0,0 +1,52 @@ +#pragma once +#include "engine/r2engine.h" +#include "core/convar/convar.h" +#include + +struct PlayerLimitData +{ + double lastClientCommandQuotaStart = -1.0; + int numClientCommandsInQuota = 0; + + double lastNetChanProcessingLimitStart = -1.0; + double netChanProcessingLimitTime = 0.0; + + double lastSayTextLimitStart = -1.0; + int sayTextLimitCount = 0; + + float flFrameUserCmdBudget = 0.0; +}; + +struct UnconnectedPlayerLimitData +{ + char ip[16]; + double lastQuotaStart = 0.0; + int packetCount = 0; + double timeoutEnd = -1.0; +}; + +class ServerLimitsManager +{ +public: + ConVar* CVar_sv_quota_stringcmdspersecond; + ConVar* Cvar_net_chan_limit_mode; + ConVar* Cvar_net_chan_limit_msec_per_sec; + ConVar* Cvar_sv_querylimit_per_sec; + ConVar* Cvar_sv_max_chat_messages_per_sec; + ConVar* Cvar_sv_antispeedhack_enable; + ConVar* Cvar_sv_antispeedhack_maxtickbudget; + ConVar* Cvar_sv_antispeedhack_budgetincreasemultiplier; + + std::unordered_map m_PlayerLimitData; + std::vector m_UnconnectedPlayerLimitData; + +public: + void RunFrame(double flCurrentTime, float flFrameTime); + void AddPlayer(CBaseClient* player); + void RemovePlayer(CBaseClient* player); + bool CheckStringCommandLimits(CBaseClient* player); + bool CheckChatLimits(CBaseClient* player); + bool CheckConnectionlessPacketLimits(netpacket_t* packet); +}; + +extern ServerLimitsManager* g_pServerLimits; diff --git a/primedev/shared/keyvalues.cpp b/primedev/shared/keyvalues.cpp new file mode 100644 index 00000000..88753723 --- /dev/null +++ b/primedev/shared/keyvalues.cpp @@ -0,0 +1,1322 @@ +#include "keyvalues.h" +#include + +// implementation of the ConVar class +// heavily based on https://github.com/Mauler125/r5sdk/blob/master/r5dev/vpc/keyvalues.cpp + +typedef int HKeySymbol; +#define INVALID_KEY_SYMBOL (-1) + +#define MAKE_3_BYTES_FROM_1_AND_2(x1, x2) ((((uint16_t)x2) << 8) | (uint8_t)(x1)) +#define SPLIT_3_BYTES_INTO_1_AND_2(x1, x2, x3) \ + do \ + { \ + x1 = (uint8_t)(x3); \ + x2 = (uint16_t)((x3) >> 8); \ + } while (0) + +struct CKeyValuesSystem +{ +public: + struct __VTable + { + char pad0[8 * 3]; // 2 methods + HKeySymbol (*GetSymbolForString)(CKeyValuesSystem* self, const char* name, bool bCreate); + const char* (*GetStringForSymbol)(CKeyValuesSystem* self, HKeySymbol symbol); + char pad1[8 * 5]; + HKeySymbol (*GetSymbolForStringCaseSensitive)( + CKeyValuesSystem* self, HKeySymbol& hCaseInsensitiveSymbol, const char* name, bool bCreate); + }; + + const __VTable* m_pVtable; +}; + +int (*V_UTF8ToUnicode)(const char* pUTF8, wchar_t* pwchDest, int cubDestSizeInBytes); +int (*V_UnicodeToUTF8)(const wchar_t* pUnicode, char* pUTF8, int cubDestSizeInBytes); +CKeyValuesSystem* (*KeyValuesSystem)(); + +KeyValues::KeyValues() {} // default constructor for copying and such + +//----------------------------------------------------------------------------- +// Purpose: Constructor +// Input : *pszSetName - +//----------------------------------------------------------------------------- +KeyValues::KeyValues(const char* pszSetName) +{ + Init(); + SetName(pszSetName); +} + +//----------------------------------------------------------------------------- +// Purpose: Constructor +// Input : *pszSetName - +// *pszFirstKey - +// *pszFirstValue - +//----------------------------------------------------------------------------- +KeyValues::KeyValues(const char* pszSsetName, const char* pszFirstKey, const char* pszFirstValue) +{ + Init(); + SetName(pszSsetName); + SetString(pszFirstKey, pszFirstValue); +} + +//----------------------------------------------------------------------------- +// Purpose: Constructor +// Input : *pszSetName - +// *pszFirstKey - +// *pwszFirstValue - +//----------------------------------------------------------------------------- +KeyValues::KeyValues(const char* pszSetName, const char* pszFirstKey, const wchar_t* pwszFirstValue) +{ + Init(); + SetName(pszSetName); + SetWString(pszFirstKey, pwszFirstValue); +} + +//----------------------------------------------------------------------------- +// Purpose: Constructor +// Input : *pszSetName - +// *pszFirstKey - +// iFirstValue - +//----------------------------------------------------------------------------- +KeyValues::KeyValues(const char* pszSetName, const char* pszFirstKey, int iFirstValue) +{ + Init(); + SetName(pszSetName); + SetInt(pszFirstKey, iFirstValue); +} + +//----------------------------------------------------------------------------- +// Purpose: Constructor +// Input : *pszSetName - +// *pszFirstKey - +// *pszFirstValue - +// *pszSecondKey - +// *pszSecondValue - +//----------------------------------------------------------------------------- +KeyValues::KeyValues( + const char* pszSetName, const char* pszFirstKey, const char* pszFirstValue, const char* pszSecondKey, const char* pszSecondValue) +{ + Init(); + SetName(pszSetName); + SetString(pszFirstKey, pszFirstValue); + SetString(pszSecondKey, pszSecondValue); +} + +//----------------------------------------------------------------------------- +// Purpose: Constructor +// Input : *pszSetName - +// *pszFirstKey - +// iFirstValue - +// *pszSecondKey - +// iSecondValue - +//----------------------------------------------------------------------------- +KeyValues::KeyValues(const char* pszSetName, const char* pszFirstKey, int iFirstValue, const char* pszSecondKey, int iSecondValue) +{ + Init(); + SetName(pszSetName); + SetInt(pszFirstKey, iFirstValue); + SetInt(pszSecondKey, iSecondValue); +} + +//----------------------------------------------------------------------------- +// Purpose: Destructor +//----------------------------------------------------------------------------- +KeyValues::~KeyValues(void) +{ + RemoveEverything(); +} + +//----------------------------------------------------------------------------- +// Purpose: Initialize member variables +//----------------------------------------------------------------------------- +void KeyValues::Init(void) +{ + m_iKeyName = 0; + m_iKeyNameCaseSensitive1 = 0; + m_iKeyNameCaseSensitive2 = 0; + m_iDataType = TYPE_NONE; + + m_pSub = nullptr; + m_pPeer = nullptr; + m_pChain = nullptr; + + m_sValue = nullptr; + m_wsValue = nullptr; + m_pValue = nullptr; + + m_bHasEscapeSequences = 0; +} + +//----------------------------------------------------------------------------- +// Purpose: Clear out all subkeys, and the current value +//----------------------------------------------------------------------------- +void KeyValues::Clear(void) +{ + delete m_pSub; + m_pSub = nullptr; + m_iDataType = TYPE_NONE; +} + +//----------------------------------------------------------------------------- +// for backwards compat - we used to need this to force the free to run from the same DLL +// as the alloc +//----------------------------------------------------------------------------- +void KeyValues::DeleteThis(void) +{ + delete this; +} + +//----------------------------------------------------------------------------- +// Purpose: remove everything +//----------------------------------------------------------------------------- +void KeyValues::RemoveEverything(void) +{ + KeyValues* dat; + KeyValues* datNext = nullptr; + for (dat = m_pSub; dat != nullptr; dat = datNext) + { + datNext = dat->m_pPeer; + dat->m_pPeer = nullptr; + delete dat; + } + + for (dat = m_pPeer; dat && dat != this; dat = datNext) + { + datNext = dat->m_pPeer; + dat->m_pPeer = nullptr; + delete dat; + } + + delete[] m_sValue; + m_sValue = nullptr; + delete[] m_wsValue; + m_wsValue = nullptr; +} + +//----------------------------------------------------------------------------- +// Purpose: Find a keyValue, create it if it is not found. +// Set bCreate to true to create the key if it doesn't already exist +// (which ensures a valid pointer will be returned) +// Input : *pszKeyName - +// bCreate - +// Output : *KeyValues +//----------------------------------------------------------------------------- +KeyValues* KeyValues::FindKey(const char* pszKeyName, bool bCreate) +{ + assert_msg(this, "Member function called on NULL KeyValues"); + + if (!pszKeyName || !*pszKeyName) + return this; + + const char* pSubStr = strchr(pszKeyName, '/'); + const char* pSearchStr = pszKeyName; + if (pSubStr && !*(pSubStr + 1)) + { + // if key name is just '/', then use it as a key directly + pSearchStr = pSubStr; + pSubStr = nullptr; + } + + HKeySymbol iSearchStr = KeyValuesSystem()->m_pVtable->GetSymbolForString(KeyValuesSystem(), pSearchStr, bCreate); + if (iSearchStr == INVALID_KEY_SYMBOL) + { + // not found, couldn't possibly be in key value list + return nullptr; + } + + KeyValues* pLastKVs = nullptr; + KeyValues* pCurrentKVs; + // find the searchStr in the current peer list + for (pCurrentKVs = m_pSub; pCurrentKVs != nullptr; pCurrentKVs = pCurrentKVs->m_pPeer) + { + pLastKVs = pCurrentKVs; // record the last item looked at (for if we need to append to the end of the list) + + // symbol compare + if (pLastKVs->m_iKeyName == (uint32_t)iSearchStr) + break; + } + + if (!pCurrentKVs && m_pChain) + pCurrentKVs = m_pChain->FindKey(pSearchStr, false); + + // make sure a key was found + if (!pCurrentKVs) + { + if (bCreate) + { + // we need to create a new key + pCurrentKVs = new KeyValues(pSearchStr); + // Assert(dat != NULL); + + // insert new key at end of list + if (pLastKVs) + pLastKVs->m_pPeer = pCurrentKVs; + else + m_pSub = pCurrentKVs; + + pCurrentKVs->m_pPeer = nullptr; + + // a key graduates to be a submsg as soon as it's m_pSub is set + // this should be the only place m_pSub is set + m_iDataType = TYPE_NONE; + } + else + { + return nullptr; + } + } + + // if we've still got a subStr we need to keep looking deeper in the tree + if (pSubStr) + { + // recursively chain down through the paths in the string + return pCurrentKVs->FindKey(pSubStr + 1, bCreate); + } + + return pCurrentKVs; +} + +//----------------------------------------------------------------------------- +// Purpose: Locate last child. Returns NULL if we have no children +// Output : *KeyValues +//----------------------------------------------------------------------------- +KeyValues* KeyValues::FindLastSubKey(void) const +{ + // No children? + if (m_pSub == nullptr) + return nullptr; + + // Scan for the last one + KeyValues* pLastChild = m_pSub; + while (pLastChild->m_pPeer) + pLastChild = pLastChild->m_pPeer; + return pLastChild; +} + +//----------------------------------------------------------------------------- +// Purpose: Adds a subkey. Make sure the subkey isn't a child of some other keyvalues +// Input : *pSubKey - +//----------------------------------------------------------------------------- +void KeyValues::AddSubKey(KeyValues* pSubkey) +{ + // Make sure the subkey isn't a child of some other keyvalues + assert(pSubkey != nullptr); + assert(pSubkey->m_pPeer == nullptr); + + // add into subkey list + if (m_pSub == nullptr) + { + m_pSub = pSubkey; + } + else + { + KeyValues* pTempDat = m_pSub; + while (pTempDat->GetNextKey() != nullptr) + { + pTempDat = pTempDat->GetNextKey(); + } + + pTempDat->SetNextKey(pSubkey); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Remove a subkey from the list +// Input : *pSubKey - +//----------------------------------------------------------------------------- +void KeyValues::RemoveSubKey(KeyValues* pSubKey) +{ + if (!pSubKey) + return; + + // check the list pointer + if (m_pSub == pSubKey) + { + m_pSub = pSubKey->m_pPeer; + } + else + { + // look through the list + KeyValues* kv = m_pSub; + while (kv->m_pPeer) + { + if (kv->m_pPeer == pSubKey) + { + kv->m_pPeer = pSubKey->m_pPeer; + break; + } + + kv = kv->m_pPeer; + } + } + + pSubKey->m_pPeer = nullptr; +} + +//----------------------------------------------------------------------------- +// Purpose: Insert a subkey at index +// Input : nIndex - +// *pSubKey - +//----------------------------------------------------------------------------- +void KeyValues::InsertSubKey(int nIndex, KeyValues* pSubKey) +{ + // Sub key must be valid and not part of another chain + assert(pSubKey && pSubKey->m_pPeer == nullptr); + + if (nIndex == 0) + { + pSubKey->m_pPeer = m_pSub; + m_pSub = pSubKey; + return; + } + else + { + int nCurrentIndex = 0; + for (KeyValues* pIter = GetFirstSubKey(); pIter != nullptr; pIter = pIter->GetNextKey()) + { + ++nCurrentIndex; + if (nCurrentIndex == nIndex) + { + pSubKey->m_pPeer = pIter->m_pPeer; + pIter->m_pPeer = pSubKey; + return; + } + } + // Index is out of range if we get here + assert(0); + return; + } +} + +//----------------------------------------------------------------------------- +// Purpose: Checks if key contains a subkey +// Input : *pSubKey - +// Output : true if contains, false otherwise +//----------------------------------------------------------------------------- +bool KeyValues::ContainsSubKey(KeyValues* pSubKey) +{ + for (KeyValues* pIter = GetFirstSubKey(); pIter != nullptr; pIter = pIter->GetNextKey()) + { + if (pSubKey == pIter) + { + return true; + } + } + return false; +} + +//----------------------------------------------------------------------------- +// Purpose: Swaps existing subkey with another +// Input : *pExistingSubkey - +// *pNewSubKey - +//----------------------------------------------------------------------------- +void KeyValues::SwapSubKey(KeyValues* pExistingSubkey, KeyValues* pNewSubKey) +{ + assert(pExistingSubkey != nullptr && pNewSubKey != nullptr); + + // Make sure the new sub key isn't a child of some other keyvalues + assert(pNewSubKey->m_pPeer == nullptr); + + // Check the list pointer + if (m_pSub == pExistingSubkey) + { + pNewSubKey->m_pPeer = pExistingSubkey->m_pPeer; + pExistingSubkey->m_pPeer = nullptr; + m_pSub = pNewSubKey; + } + else + { + // Look through the list + KeyValues* kv = m_pSub; + while (kv->m_pPeer) + { + if (kv->m_pPeer == pExistingSubkey) + { + pNewSubKey->m_pPeer = pExistingSubkey->m_pPeer; + pExistingSubkey->m_pPeer = nullptr; + kv->m_pPeer = pNewSubKey; + break; + } + + kv = kv->m_pPeer; + } + // Existing sub key should always be found, otherwise it's a bug in the calling code. + assert(kv->m_pPeer != nullptr); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Elides subkey +// Input : *pSubKey - +//----------------------------------------------------------------------------- +void KeyValues::ElideSubKey(KeyValues* pSubKey) +{ + // This pointer's "next" pointer needs to be fixed up when we elide the key + KeyValues** ppPointerToFix = &m_pSub; + for (KeyValues* pKeyIter = m_pSub; pKeyIter != nullptr; ppPointerToFix = &pKeyIter->m_pPeer, pKeyIter = pKeyIter->GetNextKey()) + { + if (pKeyIter == pSubKey) + { + if (pSubKey->m_pSub == nullptr) + { + // No children, simply remove the key + *ppPointerToFix = pSubKey->m_pPeer; + delete pSubKey; + } + else + { + *ppPointerToFix = pSubKey->m_pSub; + // Attach the remainder of this chain to the last child of pSubKey + KeyValues* pChildIter = pSubKey->m_pSub; + while (pChildIter->m_pPeer != nullptr) + { + pChildIter = pChildIter->m_pPeer; + } + // Now points to the last child of pSubKey + pChildIter->m_pPeer = pSubKey->m_pPeer; + // Detach the node to be elided + pSubKey->m_pSub = nullptr; + pSubKey->m_pPeer = nullptr; + delete pSubKey; + } + return; + } + } + // Key not found; that's caller error. + assert(0); +} + +//----------------------------------------------------------------------------- +// Purpose: Check if a keyName has no value assigned to it. +// Input : *pszKeyName - +// Output : true on success, false otherwise +//----------------------------------------------------------------------------- +bool KeyValues::IsEmpty(const char* pszKeyName) +{ + KeyValues* pKey = FindKey(pszKeyName, false); + if (!pKey) + return true; + + if (pKey->m_iDataType == TYPE_NONE && pKey->m_pSub == nullptr) + return true; + + return false; +} + +//----------------------------------------------------------------------------- +// Purpose: gets the first true sub key +// Output : *KeyValues +//----------------------------------------------------------------------------- +KeyValues* KeyValues::GetFirstTrueSubKey(void) const +{ + assert_msg(this, "Member function called on NULL KeyValues"); + KeyValues* pRet = this ? m_pSub : nullptr; + while (pRet && pRet->m_iDataType != TYPE_NONE) + pRet = pRet->m_pPeer; + + return pRet; +} + +//----------------------------------------------------------------------------- +// Purpose: gets the next true sub key +// Output : *KeyValues +//----------------------------------------------------------------------------- +KeyValues* KeyValues::GetNextTrueSubKey(void) const +{ + assert_msg(this, "Member function called on NULL KeyValues"); + KeyValues* pRet = this ? m_pPeer : nullptr; + while (pRet && pRet->m_iDataType != TYPE_NONE) + pRet = pRet->m_pPeer; + + return pRet; +} + +//----------------------------------------------------------------------------- +// Purpose: gets the first value +// Output : *KeyValues +//----------------------------------------------------------------------------- +KeyValues* KeyValues::GetFirstValue(void) const +{ + assert_msg(this, "Member function called on NULL KeyValues"); + KeyValues* pRet = this ? m_pSub : nullptr; + while (pRet && pRet->m_iDataType == TYPE_NONE) + pRet = pRet->m_pPeer; + + return pRet; +} + +//----------------------------------------------------------------------------- +// Purpose: gets the next value +// Output : *KeyValues +//----------------------------------------------------------------------------- +KeyValues* KeyValues::GetNextValue(void) const +{ + assert_msg(this, "Member function called on NULL KeyValues"); + KeyValues* pRet = this ? m_pPeer : nullptr; + while (pRet && pRet->m_iDataType == TYPE_NONE) + pRet = pRet->m_pPeer; + + return pRet; +} + +//----------------------------------------------------------------------------- +// Purpose: Return the first subkey in the list +//----------------------------------------------------------------------------- +KeyValues* KeyValues::GetFirstSubKey() const +{ + assert_msg(this, "Member function called on NULL KeyValues"); + return this ? m_pSub : nullptr; +} + +//----------------------------------------------------------------------------- +// Purpose: Return the next subkey +//----------------------------------------------------------------------------- +KeyValues* KeyValues::GetNextKey() const +{ + assert_msg(this, "Member function called on NULL KeyValues"); + return this ? m_pPeer : nullptr; +} + +//----------------------------------------------------------------------------- +// Purpose: Get the name of the current key section +// Output : const char* +//----------------------------------------------------------------------------- +const char* KeyValues::GetName(void) const +{ + return KeyValuesSystem()->m_pVtable->GetStringForSymbol( + KeyValuesSystem(), MAKE_3_BYTES_FROM_1_AND_2(m_iKeyNameCaseSensitive1, m_iKeyNameCaseSensitive2)); +} + +//----------------------------------------------------------------------------- +// Purpose: Get the integer value of a keyName. Default value is returned +// if the keyName can't be found. +// Input : *pszKeyName - +// nDefaultValue - +// Output : int +//----------------------------------------------------------------------------- +int KeyValues::GetInt(const char* pszKeyName, int iDefaultValue) +{ + KeyValues* pKey = FindKey(pszKeyName, false); + if (pKey) + { + switch (pKey->m_iDataType) + { + case TYPE_STRING: + return atoi(pKey->m_sValue); + case TYPE_WSTRING: + return _wtoi(pKey->m_wsValue); + case TYPE_FLOAT: + return static_cast(pKey->m_flValue); + case TYPE_UINT64: + // can't convert, since it would lose data + assert(0); + return 0; + case TYPE_INT: + case TYPE_PTR: + default: + return pKey->m_iValue; + }; + } + return iDefaultValue; +} + +//----------------------------------------------------------------------------- +// Purpose: Get the integer value of a keyName. Default value is returned +// if the keyName can't be found. +// Input : *pszKeyName - +// nDefaultValue - +// Output : uint64_t +//----------------------------------------------------------------------------- +uint64_t KeyValues::GetUint64(const char* pszKeyName, uint64_t nDefaultValue) +{ + KeyValues* pKey = FindKey(pszKeyName, false); + if (pKey) + { + switch (pKey->m_iDataType) + { + case TYPE_STRING: + { + uint64_t uiResult = 0ull; + sscanf(pKey->m_sValue, "%lld", &uiResult); + return uiResult; + } + case TYPE_WSTRING: + { + uint64_t uiResult = 0ull; + swscanf(pKey->m_wsValue, L"%lld", &uiResult); + return uiResult; + } + case TYPE_FLOAT: + return static_cast(pKey->m_flValue); + case TYPE_UINT64: + return *reinterpret_cast(pKey->m_sValue); + case TYPE_PTR: + return static_cast(reinterpret_cast(pKey->m_pValue)); + case TYPE_INT: + default: + return pKey->m_iValue; + }; + } + return nDefaultValue; +} + +//----------------------------------------------------------------------------- +// Purpose: Get the pointer value of a keyName. Default value is returned +// if the keyName can't be found. +// Input : *pszKeyName - +// pDefaultValue - +// Output : void* +//----------------------------------------------------------------------------- +void* KeyValues::GetPtr(const char* pszKeyName, void* pDefaultValue) +{ + KeyValues* pKey = FindKey(pszKeyName, false); + if (pKey) + { + switch (pKey->m_iDataType) + { + case TYPE_PTR: + return pKey->m_pValue; + + case TYPE_WSTRING: + case TYPE_STRING: + case TYPE_FLOAT: + case TYPE_INT: + case TYPE_UINT64: + default: + return nullptr; + }; + } + return pDefaultValue; +} + +//----------------------------------------------------------------------------- +// Purpose: Get the float value of a keyName. Default value is returned +// if the keyName can't be found. +// Input : *pszKeyName - +// flDefaultValue - +// Output : float +//----------------------------------------------------------------------------- +float KeyValues::GetFloat(const char* pszKeyName, float flDefaultValue) +{ + KeyValues* pKey = FindKey(pszKeyName, false); + if (pKey) + { + switch (pKey->m_iDataType) + { + case TYPE_STRING: + return static_cast(atof(pKey->m_sValue)); + case TYPE_WSTRING: + return static_cast(_wtof(pKey->m_wsValue)); // no wtof + case TYPE_FLOAT: + return pKey->m_flValue; + case TYPE_INT: + return static_cast(pKey->m_iValue); + case TYPE_UINT64: + return static_cast((*(reinterpret_cast(pKey->m_sValue)))); + case TYPE_PTR: + default: + return 0.0f; + }; + } + return flDefaultValue; +} + +//----------------------------------------------------------------------------- +// Purpose: Get the string pointer of a keyName. Default value is returned +// if the keyName can't be found. +// // Input : *pszKeyName - +// pszDefaultValue - +// Output : const char* +//----------------------------------------------------------------------------- +const char* KeyValues::GetString(const char* pszKeyName, const char* pszDefaultValue) +{ + KeyValues* pKey = FindKey(pszKeyName, false); + if (pKey) + { + // convert the data to string form then return it + char buf[64]; + switch (pKey->m_iDataType) + { + case TYPE_FLOAT: + snprintf(buf, sizeof(buf), "%f", pKey->m_flValue); + SetString(pszKeyName, buf); + break; + case TYPE_PTR: + snprintf(buf, sizeof(buf), "%lld", reinterpret_cast(pKey->m_pValue)); + SetString(pszKeyName, buf); + break; + case TYPE_INT: + snprintf(buf, sizeof(buf), "%d", pKey->m_iValue); + SetString(pszKeyName, buf); + break; + case TYPE_UINT64: + snprintf(buf, sizeof(buf), "%lld", *(reinterpret_cast(pKey->m_sValue))); + SetString(pszKeyName, buf); + break; + case TYPE_COLOR: + snprintf(buf, sizeof(buf), "%d %d %d %d", pKey->m_Color[0], pKey->m_Color[1], pKey->m_Color[2], pKey->m_Color[3]); + SetString(pszKeyName, buf); + break; + + case TYPE_WSTRING: + { + // convert the string to char *, set it for future use, and return it + char wideBuf[512]; + int result = V_UnicodeToUTF8(pKey->m_wsValue, wideBuf, 512); + if (result) + { + // note: this will copy wideBuf + SetString(pszKeyName, wideBuf); + } + else + { + return pszDefaultValue; + } + break; + } + case TYPE_STRING: + break; + default: + return pszDefaultValue; + }; + + return pKey->m_sValue; + } + return pszDefaultValue; +} + +//----------------------------------------------------------------------------- +// Purpose: Get the wide string pointer of a keyName. Default value is returned +// if the keyName can't be found. +// // Input : *pszKeyName - +// pwszDefaultValue - +// Output : const wchar_t* +//----------------------------------------------------------------------------- +const wchar_t* KeyValues::GetWString(const char* pszKeyName, const wchar_t* pwszDefaultValue) +{ + KeyValues* pKey = FindKey(pszKeyName, false); + if (pKey) + { + wchar_t wbuf[64]; + switch (pKey->m_iDataType) + { + case TYPE_FLOAT: + swprintf(wbuf, ARRAYSIZE(wbuf), L"%f", pKey->m_flValue); + SetWString(pszKeyName, wbuf); + break; + case TYPE_PTR: + swprintf(wbuf, ARRAYSIZE(wbuf), L"%lld", static_cast(reinterpret_cast(pKey->m_pValue))); + SetWString(pszKeyName, wbuf); + break; + case TYPE_INT: + swprintf(wbuf, ARRAYSIZE(wbuf), L"%d", pKey->m_iValue); + SetWString(pszKeyName, wbuf); + break; + case TYPE_UINT64: + { + swprintf(wbuf, ARRAYSIZE(wbuf), L"%lld", *(reinterpret_cast(pKey->m_sValue))); + SetWString(pszKeyName, wbuf); + } + break; + case TYPE_COLOR: + swprintf(wbuf, ARRAYSIZE(wbuf), L"%d %d %d %d", pKey->m_Color[0], pKey->m_Color[1], pKey->m_Color[2], pKey->m_Color[3]); + SetWString(pszKeyName, wbuf); + break; + + case TYPE_WSTRING: + break; + case TYPE_STRING: + { + size_t bufSize = strlen(pKey->m_sValue) + 1; + wchar_t* pWBuf = new wchar_t[bufSize]; + int result = V_UTF8ToUnicode(pKey->m_sValue, pWBuf, static_cast(bufSize * sizeof(wchar_t))); + if (result >= 0) // may be a zero length string + { + SetWString(pszKeyName, pWBuf); + delete[] pWBuf; + } + else + { + delete[] pWBuf; + return pwszDefaultValue; + } + + break; + } + default: + return pwszDefaultValue; + }; + + return reinterpret_cast(pKey->m_wsValue); + } + return pwszDefaultValue; +} + +//----------------------------------------------------------------------------- +// Purpose: Gets a color +// Input : *pszKeyName - +// &defaultColor - +// Output : Color +//----------------------------------------------------------------------------- +Color KeyValues::GetColor(const char* pszKeyName, const Color& defaultColor) +{ + Color color = defaultColor; + KeyValues* pKey = FindKey(pszKeyName, false); + if (pKey) + { + if (pKey->m_iDataType == TYPE_COLOR) + { + color[0] = pKey->m_Color[0]; + color[1] = pKey->m_Color[1]; + color[2] = pKey->m_Color[2]; + color[3] = pKey->m_Color[3]; + } + else if (pKey->m_iDataType == TYPE_FLOAT) + { + color[0] = static_cast(pKey->m_flValue); + } + else if (pKey->m_iDataType == TYPE_INT) + { + color[0] = static_cast(pKey->m_iValue); + } + else if (pKey->m_iDataType == TYPE_STRING) + { + // parse the colors out of the string + float a = 0, b = 0, c = 0, d = 0; + sscanf(pKey->m_sValue, "%f %f %f %f", &a, &b, &c, &d); + color[0] = static_cast(a); + color[1] = static_cast(b); + color[2] = static_cast(c); + color[3] = static_cast(d); + } + } + return color; +} + +//----------------------------------------------------------------------------- +// Purpose: Get the data type of the value stored in a keyName +// Input : *pszKeyName - +//----------------------------------------------------------------------------- +KeyValuesTypes_t KeyValues::GetDataType(const char* pszKeyName) +{ + KeyValues* pKey = FindKey(pszKeyName, false); + if (pKey) + return static_cast(pKey->m_iDataType); + + return TYPE_NONE; +} + +//----------------------------------------------------------------------------- +// Purpose: Get the data type of the value stored in this keyName +//----------------------------------------------------------------------------- +KeyValuesTypes_t KeyValues::GetDataType(void) const +{ + return static_cast(m_iDataType); +} + +//----------------------------------------------------------------------------- +// Purpose: Set the integer value of a keyName. +// Input : *pszKeyName - +// iValue - +//----------------------------------------------------------------------------- +void KeyValues::SetInt(const char* pszKeyName, int iValue) +{ + KeyValues* pKey = FindKey(pszKeyName, true); + if (pKey) + { + pKey->m_iValue = iValue; + pKey->m_iDataType = TYPE_INT; + } +} + +//----------------------------------------------------------------------------- +// Purpose: Set the integer value of a keyName. +//----------------------------------------------------------------------------- +void KeyValues::SetUint64(const char* pszKeyName, uint64_t nValue) +{ + KeyValues* pKey = FindKey(pszKeyName, true); + + if (pKey) + { + // delete the old value + delete[] pKey->m_sValue; + // make sure we're not storing the WSTRING - as we're converting over to STRING + delete[] pKey->m_wsValue; + pKey->m_wsValue = nullptr; + + pKey->m_sValue = new char[sizeof(uint64_t)]; + *(reinterpret_cast(pKey->m_sValue)) = nValue; + pKey->m_iDataType = TYPE_UINT64; + } +} + +//----------------------------------------------------------------------------- +// Purpose: Set the float value of a keyName. +// Input : *pszKeyName - +// flValue - +//----------------------------------------------------------------------------- +void KeyValues::SetFloat(const char* pszKeyName, float flValue) +{ + KeyValues* pKey = FindKey(pszKeyName, true); + if (pKey) + { + pKey->m_flValue = flValue; + pKey->m_iDataType = TYPE_FLOAT; + } +} + +//----------------------------------------------------------------------------- +// Purpose: Set the name value of a keyName. +// Input : *pszSetName - +//----------------------------------------------------------------------------- +void KeyValues::SetName(const char* pszSetName) +{ + HKeySymbol hCaseSensitiveKeyName = INVALID_KEY_SYMBOL, hCaseInsensitiveKeyName = INVALID_KEY_SYMBOL; + hCaseSensitiveKeyName = + KeyValuesSystem()->m_pVtable->GetSymbolForStringCaseSensitive(KeyValuesSystem(), hCaseInsensitiveKeyName, pszSetName, false); + + m_iKeyName = hCaseInsensitiveKeyName; + SPLIT_3_BYTES_INTO_1_AND_2(m_iKeyNameCaseSensitive1, m_iKeyNameCaseSensitive2, hCaseSensitiveKeyName); +} + +//----------------------------------------------------------------------------- +// Purpose: Set the pointer value of a keyName. +// Input : *pszKeyName - +// *pValue - +//----------------------------------------------------------------------------- +void KeyValues::SetPtr(const char* pszKeyName, void* pValue) +{ + KeyValues* pKey = FindKey(pszKeyName, true); + + if (pKey) + { + pKey->m_pValue = pValue; + pKey->m_iDataType = TYPE_PTR; + } +} + +//----------------------------------------------------------------------------- +// Purpose: Set the string value (internal) +// Input : *pszValue - +//----------------------------------------------------------------------------- +void KeyValues::SetStringValue(char const* pszValue) +{ + // delete the old value + delete[] m_sValue; + // make sure we're not storing the WSTRING - as we're converting over to STRING + delete[] m_wsValue; + m_wsValue = nullptr; + + if (!pszValue) + { + // ensure a valid value + pszValue = ""; + } + + // allocate memory for the new value and copy it in + size_t len = strlen(pszValue); + m_sValue = new char[len + 1]; + memcpy(m_sValue, pszValue, len + 1); + + m_iDataType = TYPE_STRING; +} + +//----------------------------------------------------------------------------- +// Purpose: Sets this key's peer to the KeyValues passed in +// Input : *pDat - +//----------------------------------------------------------------------------- +void KeyValues::SetNextKey(KeyValues* pDat) +{ + m_pPeer = pDat; +} + +//----------------------------------------------------------------------------- +// Purpose: Set the string value of a keyName. +// Input : *pszKeyName - +// *pszValue - +//----------------------------------------------------------------------------- +void KeyValues::SetString(const char* pszKeyName, const char* pszValue) +{ + if (KeyValues* pKey = FindKey(pszKeyName, true)) + { + pKey->SetStringValue(pszValue); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Set the string value of a keyName. +// Input : *pszKeyName - +// *pwszValue - +//----------------------------------------------------------------------------- +void KeyValues::SetWString(const char* pszKeyName, const wchar_t* pwszValue) +{ + KeyValues* pKey = FindKey(pszKeyName, true); + if (pKey) + { + // delete the old value + delete[] pKey->m_wsValue; + // make sure we're not storing the STRING - as we're converting over to WSTRING + delete[] pKey->m_sValue; + pKey->m_sValue = nullptr; + + if (!pwszValue) + { + // ensure a valid value + pwszValue = L""; + } + + // allocate memory for the new value and copy it in + size_t len = wcslen(pwszValue); + pKey->m_wsValue = new wchar_t[len + 1]; + memcpy(pKey->m_wsValue, pwszValue, (len + 1) * sizeof(wchar_t)); + + pKey->m_iDataType = TYPE_WSTRING; + } +} + +//----------------------------------------------------------------------------- +// Purpose: Sets a color +// Input : *pszKeyName - +// color - +//----------------------------------------------------------------------------- +void KeyValues::SetColor(const char* pszKeyName, Color color) +{ + KeyValues* pKey = FindKey(pszKeyName, true); + + if (pKey) + { + pKey->m_iDataType = TYPE_COLOR; + pKey->m_Color[0] = color[0]; + pKey->m_Color[1] = color[1]; + pKey->m_Color[2] = color[2]; + pKey->m_Color[3] = color[3]; + } +} + +//----------------------------------------------------------------------------- +// Purpose: +// Input : &src - +//----------------------------------------------------------------------------- +void KeyValues::RecursiveCopyKeyValues(KeyValues& src) +{ + // garymcthack - need to check this code for possible buffer overruns. + + m_iKeyName = src.m_iKeyName; + m_iKeyNameCaseSensitive1 = src.m_iKeyNameCaseSensitive1; + m_iKeyNameCaseSensitive2 = src.m_iKeyNameCaseSensitive2; + + if (!src.m_pSub) + { + m_iDataType = src.m_iDataType; + char buf[256]; + switch (src.m_iDataType) + { + case TYPE_NONE: + break; + case TYPE_STRING: + if (src.m_sValue) + { + size_t len = strlen(src.m_sValue) + 1; + m_sValue = new char[len]; + strncpy(m_sValue, src.m_sValue, len); + } + break; + case TYPE_INT: + { + m_iValue = src.m_iValue; + snprintf(buf, sizeof(buf), "%d", m_iValue); + size_t len = strlen(buf) + 1; + m_sValue = new char[len]; + strncpy(m_sValue, buf, len); + } + break; + case TYPE_FLOAT: + { + m_flValue = src.m_flValue; + snprintf(buf, sizeof(buf), "%f", m_flValue); + size_t len = strlen(buf) + 1; + m_sValue = new char[len]; + strncpy(m_sValue, buf, len); + } + break; + case TYPE_PTR: + { + m_pValue = src.m_pValue; + } + break; + case TYPE_UINT64: + { + m_sValue = new char[sizeof(uint64_t)]; + memcpy(m_sValue, src.m_sValue, sizeof(uint64_t)); + } + break; + case TYPE_COLOR: + { + m_Color[0] = src.m_Color[0]; + m_Color[1] = src.m_Color[1]; + m_Color[2] = src.m_Color[2]; + m_Color[3] = src.m_Color[3]; + } + break; + + default: + { + // do nothing . .what the heck is this? + assert(0); + } + break; + } + } + + // Handle the immediate child + if (src.m_pSub) + { + m_pSub = new KeyValues; + + m_pSub->Init(); + m_pSub->SetName(nullptr); + + m_pSub->RecursiveCopyKeyValues(*src.m_pSub); + } + + // Handle the immediate peer + if (src.m_pPeer) + { + m_pPeer = new KeyValues; + + m_pPeer->Init(); + m_pPeer->SetName(nullptr); + + m_pPeer->RecursiveCopyKeyValues(*src.m_pPeer); + } +} + +//----------------------------------------------------------------------------- +// Purpose: Make a new copy of all subkeys, add them all to the passed-in keyvalues +// Input : *pParent - +//----------------------------------------------------------------------------- +void KeyValues::CopySubkeys(KeyValues* pParent) const +{ + // recursively copy subkeys + // Also maintain ordering.... + KeyValues* pPrev = nullptr; + for (KeyValues* pSub = m_pSub; pSub != nullptr; pSub = pSub->m_pPeer) + { + // take a copy of the subkey + KeyValues* pKey = pSub->MakeCopy(); + + // add into subkey list + if (pPrev) + { + pPrev->m_pPeer = pKey; + } + else + { + pParent->m_pSub = pKey; + } + pKey->m_pPeer = nullptr; + pPrev = pKey; + } +} + +//----------------------------------------------------------------------------- +// Purpose: Makes a copy of the whole key-value pair set +// Output : KeyValues* +//----------------------------------------------------------------------------- +KeyValues* KeyValues::MakeCopy(void) const +{ + KeyValues* pNewKeyValue = new KeyValues; + + pNewKeyValue->Init(); + pNewKeyValue->SetName(GetName()); + + // copy data + pNewKeyValue->m_iDataType = m_iDataType; + switch (m_iDataType) + { + case TYPE_STRING: + { + if (m_sValue) + { + size_t len = strlen(m_sValue); + assert(!pNewKeyValue->m_sValue); + pNewKeyValue->m_sValue = new char[len + 1]; + memcpy(pNewKeyValue->m_sValue, m_sValue, len + 1); + } + } + break; + case TYPE_WSTRING: + { + if (m_wsValue) + { + size_t len = wcslen(m_wsValue); + pNewKeyValue->m_wsValue = new wchar_t[len + 1]; + memcpy(pNewKeyValue->m_wsValue, m_wsValue, len + 1 * sizeof(wchar_t)); + } + } + break; + + case TYPE_INT: + pNewKeyValue->m_iValue = m_iValue; + break; + + case TYPE_FLOAT: + pNewKeyValue->m_flValue = m_flValue; + break; + + case TYPE_PTR: + pNewKeyValue->m_pValue = m_pValue; + break; + + case TYPE_COLOR: + pNewKeyValue->m_Color[0] = m_Color[0]; + pNewKeyValue->m_Color[1] = m_Color[1]; + pNewKeyValue->m_Color[2] = m_Color[2]; + pNewKeyValue->m_Color[3] = m_Color[3]; + break; + + case TYPE_UINT64: + pNewKeyValue->m_sValue = new char[sizeof(uint64_t)]; + memcpy(pNewKeyValue->m_sValue, m_sValue, sizeof(uint64_t)); + break; + }; + + // recursively copy subkeys + CopySubkeys(pNewKeyValue); + return pNewKeyValue; +} + +ON_DLL_LOAD("vstdlib.dll", KeyValues, (CModule module)) +{ + V_UTF8ToUnicode = module.GetExport("V_UTF8ToUnicode").RCast(); + V_UnicodeToUTF8 = module.GetExport("V_UnicodeToUTF8").RCast(); + KeyValuesSystem = module.GetExport("KeyValuesSystem").RCast(); +} + +AUTOHOOK_INIT() + +// clang-format off +AUTOHOOK(KeyValues__LoadFromBuffer, engine.dll + 0x426C30, +char, __fastcall, (KeyValues* self, const char* pResourceName, const char* pBuffer, void* pFileSystem, void* a5, void* a6, int a7)) +// clang-format on +{ + static void* pSavedFilesystemPtr = nullptr; + + // this is just to allow playlists to get a valid pFileSystem ptr for kv building, other functions that call this particular overload of + // LoadFromBuffer seem to get called on network stuff exclusively not exactly sure what the address wanted here is, so just taking it + // from a function call that always happens before playlists is loaded + + // note: would be better if we could serialize this to disk for playlists, as this method breaks saving playlists in demos + if (pFileSystem != nullptr) + pSavedFilesystemPtr = pFileSystem; + if (!pFileSystem && !strcmp(pResourceName, "playlists")) + pFileSystem = pSavedFilesystemPtr; + + return KeyValues__LoadFromBuffer(self, pResourceName, pBuffer, pFileSystem, a5, a6, a7); +} + +ON_DLL_LOAD("engine.dll", EngineKeyValues, (CModule module)) +{ + AUTOHOOK_DISPATCH() +} diff --git a/primedev/shared/keyvalues.h b/primedev/shared/keyvalues.h new file mode 100644 index 00000000..bd62797e --- /dev/null +++ b/primedev/shared/keyvalues.h @@ -0,0 +1,134 @@ +#pragma once +#include "core/math/color.h" + +enum KeyValuesTypes_t : char +{ + TYPE_NONE = 0x0, + TYPE_STRING = 0x1, + TYPE_INT = 0x2, + TYPE_FLOAT = 0x3, + TYPE_PTR = 0x4, + TYPE_WSTRING = 0x5, + TYPE_COLOR = 0x6, + TYPE_UINT64 = 0x7, + TYPE_COMPILED_INT_BYTE = 0x8, + TYPE_COMPILED_INT_0 = 0x9, + TYPE_COMPILED_INT_1 = 0xA, + TYPE_NUMTYPES = 0xB, +}; + +enum MergeKeyValuesOp_t +{ + MERGE_KV_ALL, + MERGE_KV_UPDATE, // update values are copied into storage, adding new keys to storage or updating existing ones + MERGE_KV_DELETE, // update values specify keys that get deleted from storage + MERGE_KV_BORROW, // update values only update existing keys in storage, keys in update that do not exist in storage are discarded +}; + +//----------------------------------------------------------------------------- +// Purpose: Simple recursive data access class +// Used in vgui for message parameters and resource files +// Destructor deletes all child KeyValues nodes +// Data is stored in key (string names) - (string/int/float)value pairs called nodes. +// +// About KeyValues Text File Format: + +// It has 3 control characters '{', '}' and '"'. Names and values may be quoted or +// not. The quote '"' character must not be used within name or values, only for +// quoting whole tokens. You may use escape sequences wile parsing and add within a +// quoted token a \" to add quotes within your name or token. When using Escape +// Sequence the parser must now that by setting KeyValues::UsesEscapeSequences( true ), +// which it's off by default. Non-quoted tokens ends with a whitespace, '{', '}' and '"'. +// So you may use '{' and '}' within quoted tokens, but not for non-quoted tokens. +// An open bracket '{' after a key name indicates a list of subkeys which is finished +// with a closing bracket '}'. Subkeys use the same definitions recursively. +// Whitespaces are space, return, newline and tabulator. Allowed Escape sequences +// are \n, \t, \\, \n and \". The number character '#' is used for macro purposes +// (eg #include), don't use it as first character in key names. +//----------------------------------------------------------------------------- +class KeyValues +{ +private: + KeyValues(); // for internal use only + +public: + // Constructors/destructors + KeyValues(const char* pszSetName); + KeyValues(const char* pszSetName, const char* pszFirstKey, const char* pszFirstValue); + KeyValues(const char* pszSetName, const char* pszFirstKey, const wchar_t* pwszFirstValue); + KeyValues(const char* pszSetName, const char* pszFirstKey, int iFirstValue); + KeyValues( + const char* pszSetName, const char* pszFirstKey, const char* pszFirstValue, const char* pszSecondKey, const char* pszSecondValue); + KeyValues(const char* pszSetName, const char* pszFirstKey, int iFirstValue, const char* pszSecondKey, int iSecondValue); + ~KeyValues(void); + + void Init(void); + void Clear(void); + void DeleteThis(void); + void RemoveEverything(); + + KeyValues* FindKey(const char* pKeyName, bool bCreate = false); + KeyValues* FindLastSubKey(void) const; + + void AddSubKey(KeyValues* pSubkey); + void RemoveSubKey(KeyValues* pSubKey); + void InsertSubKey(int nIndex, KeyValues* pSubKey); + bool ContainsSubKey(KeyValues* pSubKey); + void SwapSubKey(KeyValues* pExistingSubkey, KeyValues* pNewSubKey); + void ElideSubKey(KeyValues* pSubKey); + + // Data access + bool IsEmpty(const char* pszKeyName); + KeyValues* GetFirstTrueSubKey(void) const; + KeyValues* GetNextTrueSubKey(void) const; + KeyValues* GetFirstValue(void) const; + KeyValues* GetNextValue(void) const; + KeyValues* GetFirstSubKey() const; + KeyValues* GetNextKey() const; + const char* GetName(void) const; + int GetInt(const char* pszKeyName, int iDefaultValue); + uint64_t GetUint64(const char* pszKeyName, uint64_t nDefaultValue); + void* GetPtr(const char* pszKeyName, void* pDefaultValue); + float GetFloat(const char* pszKeyName, float flDefaultValue); + const char* GetString(const char* pszKeyName = nullptr, const char* pszDefaultValue = ""); + const wchar_t* GetWString(const char* pszKeyName = nullptr, const wchar_t* pwszDefaultValue = L""); + Color GetColor(const char* pszKeyName, const Color& defaultColor); + KeyValuesTypes_t GetDataType(const char* pszKeyName); + KeyValuesTypes_t GetDataType(void) const; + + // Key writing + void SetInt(const char* pszKeyName, int iValue); + void SetUint64(const char* pszKeyName, uint64_t nValue); + void SetPtr(const char* pszKeyName, void* pValue); + void SetNextKey(KeyValues* pDat); + void SetName(const char* pszName); + void SetString(const char* pszKeyName, const char* pszValue); + void SetWString(const char* pszKeyName, const wchar_t* pwszValue); + void SetStringValue(char const* pszValue); + void SetColor(const char* pszKeyName, Color color); + void SetFloat(const char* pszKeyName, float flValue); + + void RecursiveCopyKeyValues(KeyValues& src); + void CopySubkeys(KeyValues* pParent) const; + KeyValues* MakeCopy(void) const; + +public: + uint32_t m_iKeyName : 24; // 0x0000 + uint32_t m_iKeyNameCaseSensitive1 : 8; // 0x0003 + char* m_sValue; // 0x0008 + wchar_t* m_wsValue; // 0x0010 + union // 0x0018 + { + int m_iValue; + float m_flValue; + void* m_pValue; + unsigned char m_Color[4]; + }; + char m_szShortName[8]; // 0x0020 + char m_iDataType; // 0x0028 + char m_bHasEscapeSequences; // 0x0029 + uint16_t m_iKeyNameCaseSensitive2; // 0x002A + KeyValues* m_pPeer; // 0x0030 + KeyValues* m_pSub; // 0x0038 + KeyValues* m_pChain; // 0x0040 +}; diff --git a/primedev/shared/maxplayers.cpp b/primedev/shared/maxplayers.cpp new file mode 100644 index 00000000..711193d4 --- /dev/null +++ b/primedev/shared/maxplayers.cpp @@ -0,0 +1,640 @@ +#include "core/tier0.h" +#include "maxplayers.h" + +AUTOHOOK_INIT() + +// never set this to anything below 32 +#define NEW_MAX_PLAYERS 64 +// dg note: the theoretical limit is actually 100, 76 works without entity issues, and 64 works without clientside prediction issues. + +#define PAD_NUMBER(number, boundary) (((number) + ((boundary)-1)) / (boundary)) * (boundary) + +// this is horrible +constexpr int PlayerResource_Name_Start = 0; // Start of modded allocated space. +constexpr int PlayerResource_Name_Size = ((NEW_MAX_PLAYERS + 1) * 8); // const char* m_szName[MAX_PLAYERS + 1]; + +constexpr int PlayerResource_Ping_Start = PlayerResource_Name_Start + PlayerResource_Name_Size; +constexpr int PlayerResource_Ping_Size = ((NEW_MAX_PLAYERS + 1) * 4); // int m_iPing[MAX_PLAYERS + 1]; + +constexpr int PlayerResource_Team_Start = PlayerResource_Ping_Start + PlayerResource_Ping_Size; +constexpr int PlayerResource_Team_Size = ((NEW_MAX_PLAYERS + 1) * 4); // int m_iTeam[MAX_PLAYERS + 1]; + +constexpr int PlayerResource_PRHealth_Start = PlayerResource_Team_Start + PlayerResource_Team_Size; +constexpr int PlayerResource_PRHealth_Size = ((NEW_MAX_PLAYERS + 1) * 4); // int m_iPRHealth[MAX_PLAYERS + 1]; + +constexpr int PlayerResource_Connected_Start = PlayerResource_PRHealth_Start + PlayerResource_PRHealth_Size; +constexpr int PlayerResource_Connected_Size = ((NEW_MAX_PLAYERS + 1) * 4); // int (used as a bool) m_bConnected[MAX_PLAYERS + 1]; + +constexpr int PlayerResource_Alive_Start = PlayerResource_Connected_Start + PlayerResource_Connected_Size; +constexpr int PlayerResource_Alive_Size = ((NEW_MAX_PLAYERS + 1) * 4); // int (used as a bool) m_bAlive[MAX_PLAYERS + 1]; + +constexpr int PlayerResource_BoolStats_Start = PlayerResource_Alive_Start + PlayerResource_Alive_Size; +constexpr int PlayerResource_BoolStats_Size = ((NEW_MAX_PLAYERS + 1) * 4); // int (used as a bool idk) m_boolStats[MAX_PLAYERS + 1]; + +constexpr int PlayerResource_KillStats_Start = PlayerResource_BoolStats_Start + PlayerResource_BoolStats_Size; +constexpr int PlayerResource_KillStats_Length = PAD_NUMBER((NEW_MAX_PLAYERS + 1) * 6, 4); +constexpr int PlayerResource_KillStats_Size = (PlayerResource_KillStats_Length * 6); // int m_killStats[MAX_PLAYERS + 1][6]; + +constexpr int PlayerResource_ScoreStats_Start = PlayerResource_KillStats_Start + PlayerResource_KillStats_Size; +constexpr int PlayerResource_ScoreStats_Length = PAD_NUMBER((NEW_MAX_PLAYERS + 1) * 5, 4); +constexpr int PlayerResource_ScoreStats_Size = (PlayerResource_ScoreStats_Length * 4); // int m_scoreStats[MAX_PLAYERS + 1][5]; + +// must be the usage of the last field to account for any possible paddings +constexpr int PlayerResource_TotalSize = PlayerResource_ScoreStats_Start + PlayerResource_ScoreStats_Size; + +constexpr int Team_PlayerArray_AddedLength = NEW_MAX_PLAYERS - 32; +constexpr int Team_PlayerArray_AddedSize = PAD_NUMBER(Team_PlayerArray_AddedLength * 8, 4); +constexpr int Team_AddedSize = Team_PlayerArray_AddedSize; + +bool MaxPlayersIncreaseEnabled() +{ + static bool bMaxPlayersIncreaseEnabled = CommandLine()->CheckParm("-experimentalmaxplayersincrease"); + return bMaxPlayersIncreaseEnabled; +} + +int GetMaxPlayers() +{ + if (MaxPlayersIncreaseEnabled()) + return NEW_MAX_PLAYERS; + + return 32; +} + +template void ChangeOffset(CMemoryAddress addr, unsigned int offset) +{ + addr.Patch((BYTE*)&offset, sizeof(T)); +} + +// clang-format off +AUTOHOOK(StringTables_CreateStringTable, engine.dll + 0x22E220, +void*,, (void* thisptr, const char* name, int maxentries, int userdatafixedsize, int userdatanetworkbits, int flags)) +// clang-format on +{ + // Change the amount of entries to account for a bigger player amount + if (!strcmp(name, "userinfo")) + { + int maxPlayersPowerOf2 = 1; + while (maxPlayersPowerOf2 < NEW_MAX_PLAYERS) + maxPlayersPowerOf2 <<= 1; + + maxentries = maxPlayersPowerOf2; + } + + return StringTables_CreateStringTable(thisptr, name, maxentries, userdatafixedsize, userdatanetworkbits, flags); +} + +ON_DLL_LOAD("engine.dll", MaxPlayersOverride_Engine, (CModule module)) +{ + if (!MaxPlayersIncreaseEnabled()) + return; + + AUTOHOOK_DISPATCH_MODULE(engine.dll) + + // patch GetPlayerLimits to ignore the boundary limit + module.Offset(0x116458).Patch("0xEB"); // jle => jmp + + // patch ED_Alloc to change nFirstIndex + ChangeOffset(module.Offset(0x18F46C + 1), NEW_MAX_PLAYERS + 8 + 1); // original: 41 (sv.GetMaxClients() + 1) + + // patch CGameServer::SpawnServer to change GetMaxClients inline + ChangeOffset(module.Offset(0x119543 + 2), NEW_MAX_PLAYERS + 8 + 1); // original: 41 (sv.GetMaxClients() + 1) + + // patch CGameServer::SpawnServer to change for loop + ChangeOffset(module.Offset(0x11957F + 2), NEW_MAX_PLAYERS); // original: 32 + + // patch CGameServer::SpawnServer to change for loop (there are two) + ChangeOffset(module.Offset(0x119586 + 2), NEW_MAX_PLAYERS + 1); // original: 33 (32 + 1) + + // patch max players somewhere in CClientState + ChangeOffset(module.Offset(0x1A162C + 2), NEW_MAX_PLAYERS - 1); // original: 31 (32 - 1) + + // patch max players in userinfo stringtable creation + /*{ + int maxPlayersPowerOf2 = 1; + while (maxPlayersPowerOf2 < NEW_MAX_PLAYERS) + maxPlayersPowerOf2 <<= 1; + ChangeOffset((char*)baseAddress + 0x114B79 + 3, maxPlayersPowerOf2); // original: 32 + }*/ + // this is not supposed to work at all but it does on 64 players (how) + // proper fix below + + // patch max players in userinfo stringtable creation loop + ChangeOffset(module.Offset(0x114C48 + 2), NEW_MAX_PLAYERS); // original: 32 + + // do not load prebaked SendTable message list + module.Offset(0x75859).Patch("EB"); // jnz -> jmp +} + +typedef void (*RunUserCmds_Type)(bool a1, float a2); +RunUserCmds_Type RunUserCmds_Original; + +HMODULE serverBase = 0; +auto RandomIntZeroMax = (__int64(__fastcall*)())0; + +// lazy rebuild +// clang-format off +AUTOHOOK(RunUserCmds, server.dll + 0x483D10, +void,, (bool a1, float a2)) +// clang-format on +{ + unsigned char v3; // bl + int v5; // er14 + int i; // edi + __int64 v7; // rax + DWORD* v8; // rbx + int v9; // edi + __int64* v10; // rsi + __int64 v11; // rax + int v12; // er12 + __int64 v13; // rdi + int v14; // ebx + int v15; // eax + __int64 v16; // r8 + int v17; // edx + char v18; // r15 + char v19; // bp + int v20; // esi + __int64* v21; // rdi + __int64 v22; // rcx + bool v23; // al + __int64 v24; // rax + __int64 v25[NEW_MAX_PLAYERS]; // [rsp+20h] [rbp-138h] BYREF + + uintptr_t base = (__int64)serverBase; + auto g_pGlobals = *(__int64*)(base + 0xBFBE08); + __int64 globals = g_pGlobals; + + auto g_pEngineServer = *(__int64*)(base + 0xBFBD98); + + auto qword_1814D9648 = *(__int64*)(base + 0x14D9648); + auto qword_1814DA408 = *(__int64*)(base + 0x14DA408); + auto qword_1812107E8 = *(__int64*)(base + 0x12107E8); + auto qword_1812105A8 = *(__int64*)(base + 0x12105A8); + + auto UTIL_PlayerByIndex = (__int64(__fastcall*)(int index))(base + 0x26AA10); + auto sub_180485590 = (void(__fastcall*)(__int64))(base + 0x485590); + auto sub_18058CD80 = (void(__fastcall*)(__int64))(base + 0x58CD80); + auto sub_1805A6D90 = (void(__fastcall*)(__int64))(base + 0x5A6D90); + auto sub_1805A6E50 = (bool(__fastcall*)(__int64, int, char))(base + 0x5A6E50); + auto sub_1805A6C20 = (void(__fastcall*)(__int64))(base + 0x5A6C20); + + v3 = *(unsigned char*)(g_pGlobals + 73); + if (*(DWORD*)(qword_1814D9648 + 92) && + ((*(unsigned __int8(__fastcall**)(__int64))(*(__int64*)g_pEngineServer + 32))(g_pEngineServer) || + !*(DWORD*)(qword_1814DA408 + 92)) && + v3) + { + globals = g_pGlobals; + v5 = 1; + for (i = 1; i <= *(DWORD*)(g_pGlobals + 52); ++i) + { + v7 = UTIL_PlayerByIndex(i); + v8 = (DWORD*)v7; + if (v7) + { + *(__int64*)(base + 0x1210420) = v7; + *(float*)(g_pGlobals + 16) = a2; + if (!a1) + sub_18058CD80(v7); + sub_1805A6D90((__int64)v8); + } + globals = g_pGlobals; + } + memset(v25, 0, sizeof(v25)); + v9 = 0; + if (*(int*)(globals + 52) > 0) + { + v10 = v25; + do + { + v11 = UTIL_PlayerByIndex(++v9); + globals = g_pGlobals; + *v10++ = v11; + } while (v9 < *(DWORD*)(globals + 52)); + } + v12 = *(DWORD*)(qword_1812107E8 + 92); + if (*(DWORD*)(qword_1812105A8 + 92)) + { + v13 = *(DWORD*)(globals + 52) - 1; + if (v13 >= 1) + { + v14 = *(DWORD*)(globals + 52); + do + { + v15 = RandomIntZeroMax(); + v16 = v25[v13--]; + v17 = v15 % v14--; + v25[v13 + 1] = v25[v17]; + v25[v17] = v16; + } while (v13 >= 1); + globals = g_pGlobals; + } + } + v18 = 1; + do + { + v19 = 0; + v20 = 0; + if (*(int*)(globals + 52) > 0) + { + v21 = v25; + do + { + v22 = *v21; + if (*v21) + { + *(__int64*)(base + 0x1210420) = *v21; + *(float*)(globals + 16) = a2; + v23 = sub_1805A6E50(v22, v12, v18); + globals = g_pGlobals; + if (v23) + v19 = 1; + else + *v21 = 0; + } + ++v20; + ++v21; + } while (v20 < *(DWORD*)(globals + 52)); + } + v18 = 0; + } while (v19); + if (*(int*)(globals + 52) >= 1) + { + do + { + v24 = UTIL_PlayerByIndex(v5); + if (v24) + { + *(__int64*)(base + 0x1210420) = v24; + *(float*)(g_pGlobals + 16) = a2; + sub_1805A6C20(v24); + } + ++v5; + } while (v5 <= *(DWORD*)(g_pGlobals + 52)); + } + sub_180485590(*(__int64*)(base + 0xB7B2D8)); + } +} + +// clang-format off +AUTOHOOK(SendPropArray2, server.dll + 0x12B130, +__int64,, (__int64 recvProp, int elements, int flags, const char* name, __int64 proxyFn, unsigned char unk1)) +// clang-format on +{ + // Change the amount of elements to account for a bigger player amount + if (!strcmp(name, "\"player_array\"")) + elements = NEW_MAX_PLAYERS; + + return SendPropArray2(recvProp, elements, flags, name, proxyFn, unk1); +} + +ON_DLL_LOAD("server.dll", MaxPlayersOverride_Server, (CModule module)) +{ + if (!MaxPlayersIncreaseEnabled()) + return; + + AUTOHOOK_DISPATCH_MODULE(server.dll) + + // get required data + serverBase = (HMODULE)module.m_nAddress; + RandomIntZeroMax = (decltype(RandomIntZeroMax))(GetProcAddress(GetModuleHandleA("vstdlib.dll"), "RandomIntZeroMax")); + + // patch max players amount + ChangeOffset(module.Offset(0x9A44D + 3), NEW_MAX_PLAYERS); // 0x20 (32) => 0x80 (128) + + // patch SpawnGlobalNonRewinding to change forced edict index + ChangeOffset(module.Offset(0x2BC403 + 2), NEW_MAX_PLAYERS + 1); // original: 33 (32 + 1) + + constexpr int CPlayerResource_OriginalSize = 4776; + constexpr int CPlayerResource_AddedSize = PlayerResource_TotalSize; + constexpr int CPlayerResource_ModifiedSize = CPlayerResource_OriginalSize + CPlayerResource_AddedSize; + + // CPlayerResource class allocation function - allocate a bigger amount to fit all new max player data + ChangeOffset(module.Offset(0x5C560A + 1), CPlayerResource_ModifiedSize); + + // DT_PlayerResource::m_iPing SendProp + ChangeOffset(module.Offset(0x5C5059 + 2), CPlayerResource_OriginalSize + PlayerResource_Ping_Start); + ChangeOffset(module.Offset(0x5C50A8 + 2), CPlayerResource_OriginalSize + PlayerResource_Ping_Start); + ChangeOffset(module.Offset(0x5C50E2 + 4), NEW_MAX_PLAYERS + 1); + + // DT_PlayerResource::m_iPing DataMap + ChangeOffset(module.Offset(0xB94598), CPlayerResource_OriginalSize + PlayerResource_Ping_Start); + ChangeOffset(module.Offset(0xB9459C), NEW_MAX_PLAYERS + 1); + ChangeOffset(module.Offset(0xB945C0), PlayerResource_Ping_Size); + + // DT_PlayerResource::m_iTeam SendProp + ChangeOffset(module.Offset(0x5C5110 + 2), CPlayerResource_OriginalSize + PlayerResource_Team_Start); + ChangeOffset(module.Offset(0x5C519C + 2), CPlayerResource_OriginalSize + PlayerResource_Team_Start); + ChangeOffset(module.Offset(0x5C517E + 4), NEW_MAX_PLAYERS + 1); + + // DT_PlayerResource::m_iTeam DataMap + ChangeOffset(module.Offset(0xB94600), CPlayerResource_OriginalSize + PlayerResource_Team_Start); + ChangeOffset(module.Offset(0xB94604), NEW_MAX_PLAYERS + 1); + ChangeOffset(module.Offset(0xB94628), PlayerResource_Team_Size); + + // DT_PlayerResource::m_iPRHealth SendProp + ChangeOffset(module.Offset(0x5C51C0 + 2), CPlayerResource_OriginalSize + PlayerResource_PRHealth_Start); + ChangeOffset(module.Offset(0x5C5204 + 2), CPlayerResource_OriginalSize + PlayerResource_PRHealth_Start); + ChangeOffset(module.Offset(0x5C523E + 4), NEW_MAX_PLAYERS + 1); + + // DT_PlayerResource::m_iPRHealth DataMap + ChangeOffset(module.Offset(0xB94668), CPlayerResource_OriginalSize + PlayerResource_PRHealth_Start); + ChangeOffset(module.Offset(0xB9466C), NEW_MAX_PLAYERS + 1); + ChangeOffset(module.Offset(0xB94690), PlayerResource_PRHealth_Size); + + // DT_PlayerResource::m_bConnected SendProp + ChangeOffset(module.Offset(0x5C526C + 2), CPlayerResource_OriginalSize + PlayerResource_Connected_Start); + ChangeOffset(module.Offset(0x5C52B4 + 2), CPlayerResource_OriginalSize + PlayerResource_Connected_Start); + ChangeOffset(module.Offset(0x5C52EE + 4), NEW_MAX_PLAYERS + 1); + + // DT_PlayerResource::m_bConnected DataMap + ChangeOffset(module.Offset(0xB946D0), CPlayerResource_OriginalSize + PlayerResource_Connected_Start); + ChangeOffset(module.Offset(0xB946D4), NEW_MAX_PLAYERS + 1); + ChangeOffset(module.Offset(0xB946F8), PlayerResource_Connected_Size); + + // DT_PlayerResource::m_bAlive SendProp + ChangeOffset(module.Offset(0x5C5321 + 2), CPlayerResource_OriginalSize + PlayerResource_Alive_Start); + ChangeOffset(module.Offset(0x5C5364 + 2), CPlayerResource_OriginalSize + PlayerResource_Alive_Start); + ChangeOffset(module.Offset(0x5C539E + 4), NEW_MAX_PLAYERS + 1); + + // DT_PlayerResource::m_bAlive DataMap + ChangeOffset(module.Offset(0xB94738), CPlayerResource_OriginalSize + PlayerResource_Alive_Start); + ChangeOffset(module.Offset(0xB9473C), NEW_MAX_PLAYERS + 1); + ChangeOffset(module.Offset(0xB94760), PlayerResource_Alive_Size); + + // DT_PlayerResource::m_boolStats SendProp + ChangeOffset(module.Offset(0x5C53CC + 2), CPlayerResource_OriginalSize + PlayerResource_BoolStats_Start); + ChangeOffset(module.Offset(0x5C5414 + 2), CPlayerResource_OriginalSize + PlayerResource_BoolStats_Start); + ChangeOffset(module.Offset(0x5C544E + 4), NEW_MAX_PLAYERS + 1); + + // DT_PlayerResource::m_boolStats DataMap + ChangeOffset(module.Offset(0xB947A0), CPlayerResource_OriginalSize + PlayerResource_BoolStats_Start); + ChangeOffset(module.Offset(0xB947A4), NEW_MAX_PLAYERS + 1); + ChangeOffset(module.Offset(0xB947C8), PlayerResource_BoolStats_Size); + + // DT_PlayerResource::m_killStats SendProp + ChangeOffset(module.Offset(0x5C547C + 2), CPlayerResource_OriginalSize + PlayerResource_KillStats_Start); + ChangeOffset(module.Offset(0x5C54E2 + 2), CPlayerResource_OriginalSize + PlayerResource_KillStats_Start); + ChangeOffset(module.Offset(0x5C54FE + 4), PlayerResource_KillStats_Length); + + // DT_PlayerResource::m_killStats DataMap + ChangeOffset(module.Offset(0xB94808), CPlayerResource_OriginalSize + PlayerResource_KillStats_Start); + ChangeOffset(module.Offset(0xB9480C), PlayerResource_KillStats_Length); + ChangeOffset(module.Offset(0xB94830), PlayerResource_KillStats_Size); + + // DT_PlayerResource::m_scoreStats SendProp + ChangeOffset(module.Offset(0x5C5528 + 2), CPlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); + ChangeOffset(module.Offset(0x5C5576 + 2), CPlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); + ChangeOffset(module.Offset(0x5C5584 + 4), PlayerResource_ScoreStats_Length); + + // DT_PlayerResource::m_scoreStats DataMap + ChangeOffset(module.Offset(0xB94870), CPlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); + ChangeOffset(module.Offset(0xB94874), PlayerResource_ScoreStats_Length); + ChangeOffset(module.Offset(0xB94898), PlayerResource_ScoreStats_Size); + + // CPlayerResource::UpdatePlayerData - m_bConnected + ChangeOffset(module.Offset(0x5C66EE + 4), CPlayerResource_OriginalSize + PlayerResource_Connected_Start); + ChangeOffset(module.Offset(0x5C672E + 4), CPlayerResource_OriginalSize + PlayerResource_Connected_Start); + + // CPlayerResource::UpdatePlayerData - m_iPing + ChangeOffset(module.Offset(0x5C6394 + 4), CPlayerResource_OriginalSize + PlayerResource_Ping_Start); + ChangeOffset(module.Offset(0x5C63DB + 4), CPlayerResource_OriginalSize + PlayerResource_Ping_Start); + + // CPlayerResource::UpdatePlayerData - m_iTeam + ChangeOffset(module.Offset(0x5C63FD + 4), CPlayerResource_OriginalSize + PlayerResource_Team_Start); + ChangeOffset(module.Offset(0x5C6442 + 4), CPlayerResource_OriginalSize + PlayerResource_Team_Start); + + // CPlayerResource::UpdatePlayerData - m_iPRHealth + ChangeOffset(module.Offset(0x5C645B + 4), CPlayerResource_OriginalSize + PlayerResource_PRHealth_Start); + ChangeOffset(module.Offset(0x5C64A0 + 4), CPlayerResource_OriginalSize + PlayerResource_PRHealth_Start); + + // CPlayerResource::UpdatePlayerData - m_bConnected + ChangeOffset(module.Offset(0x5C64AA + 4), CPlayerResource_OriginalSize + PlayerResource_Connected_Start); + ChangeOffset(module.Offset(0x5C64F0 + 4), CPlayerResource_OriginalSize + PlayerResource_Connected_Start); + + // CPlayerResource::UpdatePlayerData - m_bAlive + ChangeOffset(module.Offset(0x5C650A + 4), CPlayerResource_OriginalSize + PlayerResource_Alive_Start); + ChangeOffset(module.Offset(0x5C654F + 4), CPlayerResource_OriginalSize + PlayerResource_Alive_Start); + + // CPlayerResource::UpdatePlayerData - m_boolStats + ChangeOffset(module.Offset(0x5C6557 + 4), CPlayerResource_OriginalSize + PlayerResource_BoolStats_Start); + ChangeOffset(module.Offset(0x5C65A5 + 4), CPlayerResource_OriginalSize + PlayerResource_BoolStats_Start); + + // CPlayerResource::UpdatePlayerData - m_scoreStats + ChangeOffset(module.Offset(0x5C65C2 + 3), CPlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); + ChangeOffset(module.Offset(0x5C65E3 + 4), CPlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); + + // CPlayerResource::UpdatePlayerData - m_killStats + ChangeOffset(module.Offset(0x5C6654 + 3), CPlayerResource_OriginalSize + PlayerResource_KillStats_Start); + ChangeOffset(module.Offset(0x5C665B + 3), CPlayerResource_OriginalSize + PlayerResource_KillStats_Start); + + *module.Offset(0x14E7390).RCast() = 0; + auto DT_PlayerResource_Construct = module.Offset(0x5C4FE0).RCast<__int64(__fastcall*)()>(); + DT_PlayerResource_Construct(); + + constexpr int CTeam_OriginalSize = 3336; + constexpr int CTeam_AddedSize = Team_AddedSize; + constexpr int CTeam_ModifiedSize = CTeam_OriginalSize + CTeam_AddedSize; + + // CTeam class allocation function - allocate a bigger amount to fit all new team player data + ChangeOffset(module.Offset(0x23924A + 1), CTeam_ModifiedSize); + + // CTeam::CTeam - increase memset length to clean newly allocated data + ChangeOffset(module.Offset(0x2395AE + 2), 256 + CTeam_AddedSize); + + *module.Offset(0xC945A0).RCast() = 0; + auto DT_Team_Construct = module.Offset(0x238F50).RCast<__int64(__fastcall*)()>(); + DT_Team_Construct(); +} + +// clang-format off +AUTOHOOK(RecvPropArray2, client.dll + 0x1CEDA0, +__int64,, (__int64 recvProp, int elements, int flags, const char* name, __int64 proxyFn)) +// clang-format on +{ + // Change the amount of elements to account for a bigger player amount + if (!strcmp(name, "\"player_array\"")) + elements = NEW_MAX_PLAYERS; + + return RecvPropArray2(recvProp, elements, flags, name, proxyFn); +} + +ON_DLL_LOAD("client.dll", MaxPlayersOverride_Client, (CModule module)) +{ + if (!MaxPlayersIncreaseEnabled()) + return; + + AUTOHOOK_DISPATCH_MODULE(client.dll) + + constexpr int C_PlayerResource_OriginalSize = 5768; + constexpr int C_PlayerResource_AddedSize = PlayerResource_TotalSize; + constexpr int C_PlayerResource_ModifiedSize = C_PlayerResource_OriginalSize + C_PlayerResource_AddedSize; + + // C_PlayerResource class allocation function - allocate a bigger amount to fit all new max player data + ChangeOffset(module.Offset(0x164C41 + 1), C_PlayerResource_ModifiedSize); + + // C_PlayerResource::C_PlayerResource - change loop end value + ChangeOffset(module.Offset(0x1640C4 + 2), NEW_MAX_PLAYERS - 32); + + // C_PlayerResource::C_PlayerResource - change m_szName address + ChangeOffset( + module.Offset(0x1640D0 + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); // appended to the end of the class + + // C_PlayerResource::C_PlayerResource - change m_szName address + ChangeOffset( + module.Offset(0x1640D0 + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); // appended to the end of the class + + // C_PlayerResource::C_PlayerResource - increase memset length to clean newly allocated data + ChangeOffset(module.Offset(0x1640D0 + 3), 2244 + C_PlayerResource_AddedSize); + + // C_PlayerResource::UpdatePlayerName - change m_szName address + ChangeOffset(module.Offset(0x16431F + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); + + // C_PlayerResource::GetPlayerName - change m_szName address 1 + ChangeOffset(module.Offset(0x1645B1 + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); + + // C_PlayerResource::GetPlayerName - change m_szName address 2 + ChangeOffset(module.Offset(0x1645C0 + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); + + // C_PlayerResource::GetPlayerName - change m_szName address 3 + ChangeOffset(module.Offset(0x1645DD + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); + + // C_PlayerResource::GetPlayerName internal func - change m_szName address 1 + ChangeOffset(module.Offset(0x164B71 + 4), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); + + // C_PlayerResource::GetPlayerName internal func - change m_szName address 2 + ChangeOffset(module.Offset(0x164B9B + 4), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); + + // C_PlayerResource::GetPlayerName2 (?) - change m_szName address 1 + ChangeOffset(module.Offset(0x164641 + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); + + // C_PlayerResource::GetPlayerName2 (?) - change m_szName address 2 + ChangeOffset(module.Offset(0x164650 + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); + + // C_PlayerResource::GetPlayerName2 (?) - change m_szName address 3 + ChangeOffset(module.Offset(0x16466D + 3), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); + + // C_PlayerResource::GetPlayerName internal func - change m_szName2 (?) address 1 + ChangeOffset(module.Offset(0x164BA3 + 4), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); + + // C_PlayerResource::GetPlayerName internal func - change m_szName2 (?) address 2 + ChangeOffset(module.Offset(0x164BCE + 4), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); + + // C_PlayerResource::GetPlayerName internal func - change m_szName2 (?) address 3 + ChangeOffset(module.Offset(0x164BE7 + 4), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); + + // C_PlayerResource::m_szName + ChangeOffset(module.Offset(0xc350f8), C_PlayerResource_OriginalSize + PlayerResource_Name_Start); + ChangeOffset(module.Offset(0xc350f8 + 4), NEW_MAX_PLAYERS + 1); + + // DT_PlayerResource size + ChangeOffset(module.Offset(0x163415 + 6), C_PlayerResource_ModifiedSize); + + // DT_PlayerResource::m_iPing RecvProp + ChangeOffset(module.Offset(0x163492 + 2), C_PlayerResource_OriginalSize + PlayerResource_Ping_Start); + ChangeOffset(module.Offset(0x1634D6 + 2), C_PlayerResource_OriginalSize + PlayerResource_Ping_Start); + ChangeOffset(module.Offset(0x163515 + 5), NEW_MAX_PLAYERS + 1); + + // C_PlayerResource::m_iPing + ChangeOffset(module.Offset(0xc35170), C_PlayerResource_OriginalSize + PlayerResource_Ping_Start); + ChangeOffset(module.Offset(0xc35170 + 4), NEW_MAX_PLAYERS + 1); + + // DT_PlayerResource::m_iTeam RecvProp + ChangeOffset(module.Offset(0x163549 + 2), C_PlayerResource_OriginalSize + PlayerResource_Team_Start); + ChangeOffset(module.Offset(0x1635C8 + 2), C_PlayerResource_OriginalSize + PlayerResource_Team_Start); + ChangeOffset(module.Offset(0x1635AD + 5), NEW_MAX_PLAYERS + 1); + + // C_PlayerResource::m_iTeam + ChangeOffset(module.Offset(0xc351e8), C_PlayerResource_OriginalSize + PlayerResource_Team_Start); + ChangeOffset(module.Offset(0xc351e8 + 4), NEW_MAX_PLAYERS + 1); + + // DT_PlayerResource::m_iPRHealth RecvProp + ChangeOffset(module.Offset(0x1635F9 + 2), C_PlayerResource_OriginalSize + PlayerResource_PRHealth_Start); + ChangeOffset(module.Offset(0x163625 + 2), C_PlayerResource_OriginalSize + PlayerResource_PRHealth_Start); + ChangeOffset(module.Offset(0x163675 + 5), NEW_MAX_PLAYERS + 1); + + // C_PlayerResource::m_iPRHealth + ChangeOffset(module.Offset(0xc35260), C_PlayerResource_OriginalSize + PlayerResource_PRHealth_Start); + ChangeOffset(module.Offset(0xc35260 + 4), NEW_MAX_PLAYERS + 1); + + // DT_PlayerResource::m_bConnected RecvProp + ChangeOffset(module.Offset(0x1636A9 + 2), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); + ChangeOffset(module.Offset(0x1636D5 + 2), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); + ChangeOffset(module.Offset(0x163725 + 5), NEW_MAX_PLAYERS + 1); + + // C_PlayerResource::m_bConnected + ChangeOffset(module.Offset(0xc352d8), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); + ChangeOffset(module.Offset(0xc352d8 + 4), NEW_MAX_PLAYERS + 1); + + // DT_PlayerResource::m_bAlive RecvProp + ChangeOffset(module.Offset(0x163759 + 2), C_PlayerResource_OriginalSize + PlayerResource_Alive_Start); + ChangeOffset(module.Offset(0x163785 + 2), C_PlayerResource_OriginalSize + PlayerResource_Alive_Start); + ChangeOffset(module.Offset(0x1637D5 + 5), NEW_MAX_PLAYERS + 1); + + // C_PlayerResource::m_bAlive + ChangeOffset(module.Offset(0xc35350), C_PlayerResource_OriginalSize + PlayerResource_Alive_Start); + ChangeOffset(module.Offset(0xc35350 + 4), NEW_MAX_PLAYERS + 1); + + // DT_PlayerResource::m_boolStats RecvProp + ChangeOffset(module.Offset(0x163809 + 2), C_PlayerResource_OriginalSize + PlayerResource_BoolStats_Start); + ChangeOffset(module.Offset(0x163835 + 2), C_PlayerResource_OriginalSize + PlayerResource_BoolStats_Start); + ChangeOffset(module.Offset(0x163885 + 5), NEW_MAX_PLAYERS + 1); + + // C_PlayerResource::m_boolStats + ChangeOffset(module.Offset(0xc353c8), C_PlayerResource_OriginalSize + PlayerResource_BoolStats_Start); + ChangeOffset(module.Offset(0xc353c8 + 4), NEW_MAX_PLAYERS + 1); + + // DT_PlayerResource::m_killStats RecvProp + ChangeOffset(module.Offset(0x1638B3 + 2), C_PlayerResource_OriginalSize + PlayerResource_KillStats_Start); + ChangeOffset(module.Offset(0x1638E5 + 2), C_PlayerResource_OriginalSize + PlayerResource_KillStats_Start); + ChangeOffset(module.Offset(0x163935 + 5), PlayerResource_KillStats_Length); + + // C_PlayerResource::m_killStats + ChangeOffset(module.Offset(0xc35440), C_PlayerResource_OriginalSize + PlayerResource_KillStats_Start); + ChangeOffset(module.Offset(0xc35440 + 4), PlayerResource_KillStats_Length); + + // DT_PlayerResource::m_scoreStats RecvProp + ChangeOffset(module.Offset(0x163969 + 2), C_PlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); + ChangeOffset(module.Offset(0x163995 + 2), C_PlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); + ChangeOffset(module.Offset(0x1639E5 + 5), PlayerResource_ScoreStats_Length); + + // C_PlayerResource::m_scoreStats + ChangeOffset(module.Offset(0xc354b8), C_PlayerResource_OriginalSize + PlayerResource_ScoreStats_Start); + ChangeOffset(module.Offset(0xc354b8 + 4), PlayerResource_ScoreStats_Length); + + // C_PlayerResource::GetPlayerName - change m_bConnected address + ChangeOffset(module.Offset(0x164599 + 3), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); + + // C_PlayerResource::GetPlayerName2 (?) - change m_bConnected address + ChangeOffset(module.Offset(0x164629 + 3), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); + + // C_PlayerResource::GetPlayerName internal func - change m_bConnected address + ChangeOffset(module.Offset(0x164B13 + 3), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); + + // Some other get name func (that seems to be unused) - change m_bConnected address + ChangeOffset(module.Offset(0x164860 + 3), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); + + // Some other get name func 2 (that seems to be unused too) - change m_bConnected address + ChangeOffset(module.Offset(0x164834 + 3), C_PlayerResource_OriginalSize + PlayerResource_Connected_Start); + + *module.Offset(0xC35068).RCast() = 0; + auto DT_PlayerResource_Construct = module.Offset(0x163400).RCast<__int64(__fastcall*)()>(); + DT_PlayerResource_Construct(); + + constexpr int C_Team_OriginalSize = 3200; + constexpr int C_Team_AddedSize = Team_AddedSize; + constexpr int C_Team_ModifiedSize = C_Team_OriginalSize + C_Team_AddedSize; + + // C_Team class allocation function - allocate a bigger amount to fit all new team player data + ChangeOffset(module.Offset(0x182321 + 1), C_Team_ModifiedSize); + + // C_Team::C_Team - increase memset length to clean newly allocated data + ChangeOffset(module.Offset(0x1804A2 + 2), 256 + C_Team_AddedSize); + + // DT_Team size + ChangeOffset(module.Offset(0xC3AA0C), C_Team_ModifiedSize); + + *module.Offset(0xC3AFF8).RCast() = 0; + auto DT_Team_Construct = module.Offset(0x17F950).RCast<__int64(__fastcall*)()>(); + DT_Team_Construct(); +} diff --git a/primedev/shared/maxplayers.h b/primedev/shared/maxplayers.h new file mode 100644 index 00000000..40a3ac58 --- /dev/null +++ b/primedev/shared/maxplayers.h @@ -0,0 +1,3 @@ +#pragma once + +int GetMaxPlayers(); diff --git a/primedev/shared/misccommands.cpp b/primedev/shared/misccommands.cpp new file mode 100644 index 00000000..15da6767 --- /dev/null +++ b/primedev/shared/misccommands.cpp @@ -0,0 +1,391 @@ +#include "misccommands.h" +#include "core/convar/concommand.h" +#include "shared/playlist.h" +#include "engine/r2engine.h" +#include "client/r2client.h" +#include "core/tier0.h" +#include "engine/hoststate.h" +#include "masterserver/masterserver.h" +#include "mods/modmanager.h" +#include "server/auth/serverauthentication.h" +#include "squirrel/squirrel.h" + +void ConCommand_force_newgame(const CCommand& arg) +{ + if (arg.ArgC() < 2) + return; + + g_pHostState->m_iNextState = HostState_t::HS_NEW_GAME; + strncpy(g_pHostState->m_levelName, arg.Arg(1), sizeof(g_pHostState->m_levelName)); +} + +void ConCommand_ns_start_reauth_and_leave_to_lobby(const CCommand& arg) +{ + // hack for special case where we're on a local server, so we erase our own newly created auth data on disconnect + g_pMasterServerManager->m_bNewgameAfterSelfAuth = true; + g_pMasterServerManager->AuthenticateWithOwnServer(g_pLocalPlayerUserID, g_pMasterServerManager->m_sOwnClientAuthToken); +} + +void ConCommand_ns_end_reauth_and_leave_to_lobby(const CCommand& arg) +{ + if (g_pServerAuthentication->m_RemoteAuthenticationData.size()) + g_pCVar->FindVar("serverfilter")->SetValue(g_pServerAuthentication->m_RemoteAuthenticationData.begin()->first.c_str()); + + // weird way of checking, but check if client script vm is initialised, mainly just to allow players to cancel this + if (g_pSquirrel->m_pSQVM) + { + g_pServerAuthentication->m_bNeedLocalAuthForNewgame = true; + + // this won't set playlist correctly on remote clients, don't think they can set playlist until they've left which sorta + // fucks things should maybe set this in HostState_NewGame? + R2::SetCurrentPlaylist("tdm"); + strcpy(g_pHostState->m_levelName, "mp_lobby"); + g_pHostState->m_iNextState = HostState_t::HS_NEW_GAME; + } +} + +void ConCommand_cvar_setdefaultvalue(const CCommand& arg) +{ + if (arg.ArgC() < 3) + { + spdlog::info("usage: cvar_setdefaultvalue mp_gamemode tdm"); + return; + } + + ConVar* pCvar = g_pCVar->FindVar(arg.Arg(1)); + if (!pCvar) + { + spdlog::info("usage: cvar_setdefaultvalue mp_gamemode tdm"); + return; + } + + // unfortunately no way for us to not leak memory here, as default value might not be in writeable memory by default + int nLen = strlen(arg.Arg(2)); + char* pBuf = new char[nLen + 1]; + strncpy_s(pBuf, nLen + 1, arg.Arg(2), nLen); + + pCvar->m_pszDefaultValue = pBuf; +} + +void ConCommand_cvar_setvalueanddefaultvalue(const CCommand& arg) +{ + if (arg.ArgC() < 3) + { + spdlog::info("usage: cvar_setvalueanddefaultvalue mp_gamemode tdm"); + return; + } + + ConVar* pCvar = g_pCVar->FindVar(arg.Arg(1)); + if (!pCvar) + { + spdlog::info("usage: cvar_setvalueanddefaultvalue mp_gamemode tdm"); + return; + } + + // unfortunately no way for us to not leak memory here, as default value might not be in writeable memory by default + int nLen = strlen(arg.Arg(2)); + char* pBuf = new char[nLen + 1]; + strncpy_s(pBuf, nLen + 1, arg.Arg(2), nLen); + + pCvar->m_pszDefaultValue = pBuf; + pCvar->SetValue(pCvar->m_pszDefaultValue); +} + +void ConCommand_cvar_reset(const CCommand& arg) +{ + if (arg.ArgC() < 2) + { + spdlog::info("usage: cvar_reset mp_gamemode"); + return; + } + + ConVar* pCvar = g_pCVar->FindVar(arg.Arg(1)); + if (!pCvar) + { + spdlog::info("usage: cvar_reset mp_gamemode"); + return; + } + + // reset cvar + pCvar->SetValue(pCvar->m_pszDefaultValue); +} + +void AddMiscConCommands() +{ + RegisterConCommand( + "force_newgame", + ConCommand_force_newgame, + "forces a map load through directly setting g_pHostState->m_iNextState to HS_NEW_GAME", + FCVAR_NONE); + + RegisterConCommand( + "ns_start_reauth_and_leave_to_lobby", + ConCommand_ns_start_reauth_and_leave_to_lobby, + "called by the server, used to reauth and return the player to lobby when leaving a game", + FCVAR_SERVER_CAN_EXECUTE); + + // this is a concommand because we make a deferred call to it from another thread + RegisterConCommand("ns_end_reauth_and_leave_to_lobby", ConCommand_ns_end_reauth_and_leave_to_lobby, "", FCVAR_NONE); + + RegisterConCommand( + "cvar_setdefaultvalue", + ConCommand_cvar_setdefaultvalue, + "overwrites the default value of a cvar, for use with script and cvar_reset", + FCVAR_NONE); + RegisterConCommand( + "cvar_setvalueanddefaultvalue", + ConCommand_cvar_setvalueanddefaultvalue, + "overwrites the current value and default value of a cvar, for use with script and cvar_reset", + FCVAR_NONE); + RegisterConCommand("cvar_reset", ConCommand_cvar_reset, "resets a cvar's value to its default value", FCVAR_NONE); +} + +// fixes up various cvar flags to have more sane values +void FixupCvarFlags() +{ + if (CommandLine()->CheckParm("-allowdevcvars")) + { + // strip hidden and devonly cvar flags + int iNumCvarsAltered = 0; + for (auto& pair : g_pCVar->DumpToMap()) + { + // strip flags + int flags = pair.second->GetFlags(); + if (flags & FCVAR_DEVELOPMENTONLY) + { + flags &= ~FCVAR_DEVELOPMENTONLY; + iNumCvarsAltered++; + } + + if (flags & FCVAR_HIDDEN) + { + flags &= ~FCVAR_HIDDEN; + iNumCvarsAltered++; + } + + pair.second->m_nFlags = flags; + } + + spdlog::info("Removed {} hidden/devonly cvar flags", iNumCvarsAltered); + } + + // make all engine client commands FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS + // these are usually checked through CGameClient::IsEngineClientCommand, but we get more control over this if we just do it through + // cvar flags + const char** ppEngineClientCommands = CModule("engine.dll").Offset(0x7C5EF0).RCast(); + + int i = 0; + do + { + ConCommandBase* pCommand = g_pCVar->FindCommandBase(ppEngineClientCommands[i]); + if (pCommand) // not all the commands in this array actually exist in respawn source + pCommand->m_nFlags |= FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS; + } while (ppEngineClientCommands[++i]); + + // array of cvars and the flags we want to add to them + const std::vector> CVAR_FIXUP_ADD_FLAGS = { + // system commands (i.e. necessary for proper functionality) + // servers need to be able to disconnect + {"disconnect", FCVAR_SERVER_CAN_EXECUTE}, + + // cheat commands + {"give", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"give_server", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"givecurrentammo", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"takecurrentammo", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + + {"switchclass", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"set", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"_setClassVarServer", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + + {"ent_create", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"ent_throw", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"ent_setname", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"ent_teleport", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"ent_remove", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"ent_remove_all", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"ent_fire", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + + {"particle_create", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"particle_recreate", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"particle_kill", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + + {"test_setteam", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"melee_lunge_ent", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + + // fcvars that should be cheats + {"net_ignoreAllSnapshots", FCVAR_CHEAT}, + {"highlight_draw", FCVAR_CHEAT}, + // these should potentially be replicated rather than cheat, like sv_footsteps is + // however they're defined on client, so can't make replicated atm sadly + {"cl_footstep_event_max_dist", FCVAR_CHEAT}, + {"cl_footstep_event_max_dist_titan", FCVAR_CHEAT}, + }; + + // array of cvars and the flags we want to remove from them + const std::vector> CVAR_FIXUP_REMOVE_FLAGS = { + // unsure how this command works, not even sure it's used on retail servers, deffo shouldn't be used on northstar + {"migrateme", FCVAR_SERVER_CAN_EXECUTE | FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"recheck", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, // we don't need this on northstar servers, it's for communities + + // unsure how these work exactly (rpt system likely somewhat stripped?), removing anyway since they won't be used + {"rpt_client_enable", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + {"rpt_password", FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS}, + + // these are devonly by default but should be modifyable + // NOTE: not all of these may actually do anything or work properly in practice + // network settings + {"cl_updaterate_mp", FCVAR_DEVELOPMENTONLY}, + {"cl_updaterate_sp", FCVAR_DEVELOPMENTONLY}, + {"clock_bias_sp", FCVAR_DEVELOPMENTONLY}, + {"clock_bias_mp", FCVAR_DEVELOPMENTONLY}, + {"cl_interpolate", FCVAR_DEVELOPMENTONLY}, // super duper ultra fucks anims if changed + {"cl_interpolateSoAllAnimsLoop", FCVAR_DEVELOPMENTONLY}, + {"cl_cmdrate", FCVAR_DEVELOPMENTONLY}, + {"cl_cmdbackup", FCVAR_DEVELOPMENTONLY}, + {"rate", FCVAR_DEVELOPMENTONLY}, + {"net_minroutable", FCVAR_DEVELOPMENTONLY}, + {"net_maxroutable", FCVAR_DEVELOPMENTONLY}, + {"net_lerpFields", FCVAR_DEVELOPMENTONLY}, + {"net_ignoreAllSnapshots", FCVAR_DEVELOPMENTONLY}, + {"net_chokeloop", FCVAR_DEVELOPMENTONLY}, + {"sv_unlag", FCVAR_DEVELOPMENTONLY}, + {"sv_maxunlag", FCVAR_DEVELOPMENTONLY}, + {"sv_lagpushticks", FCVAR_DEVELOPMENTONLY}, + {"sv_instancebaselines", FCVAR_DEVELOPMENTONLY}, + {"sv_voiceEcho", FCVAR_DEVELOPMENTONLY}, + {"net_compresspackets", FCVAR_DEVELOPMENTONLY}, + {"net_compresspackets_minsize", FCVAR_DEVELOPMENTONLY}, + {"net_verifyEncryption", FCVAR_DEVELOPMENTONLY}, // unsure if functional in retail + + // gameplay settings + {"vel_samples", FCVAR_DEVELOPMENTONLY}, + {"vel_sampleFrequency", FCVAR_DEVELOPMENTONLY}, + {"sv_friction", FCVAR_DEVELOPMENTONLY}, + {"sv_stopspeed", FCVAR_DEVELOPMENTONLY}, + {"sv_airaccelerate", FCVAR_DEVELOPMENTONLY}, + {"sv_forceGrapplesToFail", FCVAR_DEVELOPMENTONLY}, + {"sv_maxvelocity", FCVAR_DEVELOPMENTONLY}, + {"sv_footsteps", FCVAR_DEVELOPMENTONLY}, + // these 2 are flagged as CHEAT above, could be made REPLICATED later potentially + {"cl_footstep_event_max_dist", FCVAR_DEVELOPMENTONLY}, + {"cl_footstep_event_max_dist_titan", FCVAR_DEVELOPMENTONLY}, + {"sv_balanceTeams", FCVAR_DEVELOPMENTONLY}, + {"rodeo_enable", FCVAR_DEVELOPMENTONLY}, + {"sv_forceRodeoToFail", FCVAR_DEVELOPMENTONLY}, + {"player_find_rodeo_target_per_cmd", FCVAR_DEVELOPMENTONLY}, // todo test before merge + {"hud_takesshots", FCVAR_DEVELOPMENTONLY}, // very likely does not work but would be cool if it did + + {"cam_collision", FCVAR_DEVELOPMENTONLY}, + {"cam_idealdelta", FCVAR_DEVELOPMENTONLY}, + {"cam_ideallag", FCVAR_DEVELOPMENTONLY}, + + // graphics/visual settings + {"mat_colorcorrection", FCVAR_DEVELOPMENTONLY}, + {"r_hbaoRadius", FCVAR_DEVELOPMENTONLY}, + {"r_hbaoDepthMax", FCVAR_DEVELOPMENTONLY}, + {"r_hbaoBlurSharpness", FCVAR_DEVELOPMENTONLY}, + {"r_hbaoIntensity", FCVAR_DEVELOPMENTONLY}, + {"r_hbaoBias", FCVAR_DEVELOPMENTONLY}, + {"r_hbaoDistanceLerp", FCVAR_DEVELOPMENTONLY}, + {"r_hbaoBlurRadius", FCVAR_DEVELOPMENTONLY}, + {"r_hbaoExponent", FCVAR_DEVELOPMENTONLY}, + {"r_hbaoDepthFadePctDefault", FCVAR_DEVELOPMENTONLY}, + {"r_drawscreenspaceparticles", FCVAR_DEVELOPMENTONLY}, + {"ui_loadingscreen_fadeout_time", FCVAR_DEVELOPMENTONLY}, + {"ui_loadingscreen_fadein_time", FCVAR_DEVELOPMENTONLY}, + {"ui_loadingscreen_transition_time", FCVAR_DEVELOPMENTONLY}, + {"ui_loadingscreen_mintransition_time", FCVAR_DEVELOPMENTONLY}, + // these 2 could be FCVAR_CHEAT, i guess? + {"cl_draw_player_model", FCVAR_DEVELOPMENTONLY}, + {"cl_always_draw_3p_player", FCVAR_DEVELOPMENTONLY}, + {"idcolor_neutral", FCVAR_DEVELOPMENTONLY}, + {"idcolor_ally", FCVAR_DEVELOPMENTONLY}, + {"idcolor_ally_cb1", FCVAR_DEVELOPMENTONLY}, + {"idcolor_ally_cb2", FCVAR_DEVELOPMENTONLY}, + {"idcolor_ally_cb3", FCVAR_DEVELOPMENTONLY}, + {"idcolor_enemy", FCVAR_DEVELOPMENTONLY}, + {"idcolor_enemy_cb1", FCVAR_DEVELOPMENTONLY}, + {"idcolor_enemy_cb2", FCVAR_DEVELOPMENTONLY}, + {"idcolor_enemy_cb3", FCVAR_DEVELOPMENTONLY}, + {"playerListPartyColorR", FCVAR_DEVELOPMENTONLY}, + {"playerListPartyColorG", FCVAR_DEVELOPMENTONLY}, + {"playerListPartyColorB", FCVAR_DEVELOPMENTONLY}, + {"playerListUseFriendColor", FCVAR_DEVELOPMENTONLY}, + {"fx_impact_neutral", FCVAR_DEVELOPMENTONLY}, + {"fx_impact_ally", FCVAR_DEVELOPMENTONLY}, + {"fx_impact_enemy", FCVAR_DEVELOPMENTONLY}, + {"hitch_alert_color", FCVAR_DEVELOPMENTONLY}, + {"particles_cull_all", FCVAR_DEVELOPMENTONLY}, + {"particles_cull_dlights", FCVAR_DEVELOPMENTONLY}, + {"map_settings_override", FCVAR_DEVELOPMENTONLY}, + {"highlight_draw", FCVAR_DEVELOPMENTONLY}, + + // sys/engine settings + {"sleep_when_meeting_framerate", FCVAR_DEVELOPMENTONLY}, + {"sleep_when_meeting_framerate_headroom_ms", FCVAR_DEVELOPMENTONLY}, + {"not_focus_sleep", FCVAR_DEVELOPMENTONLY}, + {"sp_not_focus_pause", FCVAR_DEVELOPMENTONLY}, + {"joy_requireFocus", FCVAR_DEVELOPMENTONLY}, + + {"host_thread_mode", FCVAR_DEVELOPMENTONLY}, + {"phys_enable_simd_optimizations", FCVAR_DEVELOPMENTONLY}, + {"phys_enable_experimental_optimizations", FCVAR_DEVELOPMENTONLY}, + + {"community_frame_run", FCVAR_DEVELOPMENTONLY}, + {"sv_single_core_dedi", FCVAR_DEVELOPMENTONLY}, + {"sv_stressbots", FCVAR_DEVELOPMENTONLY}, + + {"fatal_script_errors", FCVAR_DEVELOPMENTONLY}, + {"fatal_script_errors_client", FCVAR_DEVELOPMENTONLY}, + {"fatal_script_errors_server", FCVAR_DEVELOPMENTONLY}, + {"script_error_on_midgame_load", FCVAR_DEVELOPMENTONLY}, // idk what this is + + {"ai_ainRebuildOnMapStart", FCVAR_DEVELOPMENTONLY}, + + {"save_enable", FCVAR_DEVELOPMENTONLY}, + + // cheat commands + {"switchclass", FCVAR_DEVELOPMENTONLY}, + {"set", FCVAR_DEVELOPMENTONLY}, + {"_setClassVarServer", FCVAR_DEVELOPMENTONLY}, + + // reparse commands + {"aisettings_reparse", FCVAR_DEVELOPMENTONLY}, + {"aisettings_reparse_client", FCVAR_DEVELOPMENTONLY}, + {"damagedefs_reparse", FCVAR_DEVELOPMENTONLY}, + {"damagedefs_reparse_client", FCVAR_DEVELOPMENTONLY}, + {"playerSettings_reparse", FCVAR_DEVELOPMENTONLY}, + {"_playerSettings_reparse_Server", FCVAR_DEVELOPMENTONLY}, + + }; + + const std::vector> CVAR_FIXUP_DEFAULT_VALUES = { + {"sv_stressbots", "0"}, // not currently used but this is probably a bad default if we get bots working + {"cl_pred_optimize", "0"} // fixes issues with animation prediction in thirdperson + }; + + for (auto& fixup : CVAR_FIXUP_ADD_FLAGS) + { + ConCommandBase* command = g_pCVar->FindCommandBase(std::get<0>(fixup)); + if (command) + command->m_nFlags |= std::get<1>(fixup); + } + + for (auto& fixup : CVAR_FIXUP_REMOVE_FLAGS) + { + ConCommandBase* command = g_pCVar->FindCommandBase(std::get<0>(fixup)); + if (command) + command->m_nFlags &= ~std::get<1>(fixup); + } + + for (auto& fixup : CVAR_FIXUP_DEFAULT_VALUES) + { + ConVar* cvar = g_pCVar->FindVar(std::get<0>(fixup)); + if (cvar && !strcmp(cvar->GetString(), cvar->m_pszDefaultValue)) + { + cvar->SetValue(std::get<1>(fixup)); + cvar->m_pszDefaultValue = std::get<1>(fixup); + } + } +} diff --git a/primedev/shared/misccommands.h b/primedev/shared/misccommands.h new file mode 100644 index 00000000..07a07fb3 --- /dev/null +++ b/primedev/shared/misccommands.h @@ -0,0 +1,3 @@ +#pragma once +void AddMiscConCommands(); +void FixupCvarFlags(); diff --git a/primedev/shared/playlist.cpp b/primedev/shared/playlist.cpp new file mode 100644 index 00000000..2b9ad979 --- /dev/null +++ b/primedev/shared/playlist.cpp @@ -0,0 +1,125 @@ +#include "playlist.h" +#include "core/convar/concommand.h" +#include "core/convar/convar.h" +#include "squirrel/squirrel.h" +#include "engine/hoststate.h" +#include "engine/r2engine.h" +#include "server/serverpresence.h" + +AUTOHOOK_INIT() + +// use the R2 namespace for game funcs +namespace R2 +{ + DEFINED_VAR_AT(engine.dll + 0x18C640, GetCurrentPlaylistName); + DEFINED_VAR_AT(engine.dll + 0x18EB20, SetCurrentPlaylist); + DEFINED_VAR_AT(engine.dll + 0x18ED00, SetPlaylistVarOverride); + DEFINED_VAR_AT(engine.dll + 0x18C680, GetCurrentPlaylistVar); +} // namespace R2 + +ConVar* Cvar_ns_use_clc_SetPlaylistVarOverride; + +// clang-format off +AUTOHOOK(clc_SetPlaylistVarOverride__Process, engine.dll + 0x222180, +char, __fastcall, (void* a1, void* a2)) +// clang-format on +{ + // the private_match playlist on mp_lobby is the only situation where there should be any legitimate sending of this netmessage + if (!Cvar_ns_use_clc_SetPlaylistVarOverride->GetBool() || strcmp(R2::GetCurrentPlaylistName(), "private_match") || + strcmp(g_pGlobals->m_pMapName, "mp_lobby")) + return 1; + + return clc_SetPlaylistVarOverride__Process(a1, a2); +} + +// clang-format off +AUTOHOOK(SetCurrentPlaylist, engine.dll + 0x18EB20, +bool, __fastcall, (const char* pPlaylistName)) +// clang-format on +{ + bool bSuccess = SetCurrentPlaylist(pPlaylistName); + + if (bSuccess) + { + spdlog::info("Set playlist to {}", R2::GetCurrentPlaylistName()); + g_pServerPresence->SetPlaylist(R2::GetCurrentPlaylistName()); + } + + return bSuccess; +} + +// clang-format off +AUTOHOOK(SetPlaylistVarOverride, engine.dll + 0x18ED00, +void, __fastcall, (const char* pVarName, const char* pValue)) +// clang-format on +{ + if (strlen(pValue) >= 64) + return; + + SetPlaylistVarOverride(pVarName, pValue); +} + +// clang-format off +AUTOHOOK(GetCurrentPlaylistVar, engine.dll + 0x18C680, +const char*, __fastcall, (const char* pVarName, bool bUseOverrides)) +// clang-format on +{ + if (!bUseOverrides && !strcmp(pVarName, "max_players")) + bUseOverrides = true; + + return GetCurrentPlaylistVar(pVarName, bUseOverrides); +} + +// clang-format off +AUTOHOOK(GetCurrentGamemodeMaxPlayers, engine.dll + 0x18C430, +int, __fastcall, ()) +// clang-format on +{ + const char* pMaxPlayers = R2::GetCurrentPlaylistVar("max_players", 0); + if (!pMaxPlayers) + return GetCurrentGamemodeMaxPlayers(); + + int iMaxPlayers = atoi(pMaxPlayers); + return iMaxPlayers; +} + +void ConCommand_playlist(const CCommand& args) +{ + if (args.ArgC() < 2) + return; + + R2::SetCurrentPlaylist(args.Arg(1)); +} + +void ConCommand_setplaylistvaroverride(const CCommand& args) +{ + if (args.ArgC() < 3) + return; + + for (int i = 1; i < args.ArgC(); i += 2) + R2::SetPlaylistVarOverride(args.Arg(i), args.Arg(i + 1)); +} + +ON_DLL_LOAD_RELIESON("engine.dll", PlaylistHooks, (ConCommand, ConVar), (CModule module)) +{ + AUTOHOOK_DISPATCH() + + // playlist is the name of the command on respawn servers, but we already use setplaylist so can't get rid of it + RegisterConCommand("playlist", ConCommand_playlist, "Sets the current playlist", FCVAR_NONE); + RegisterConCommand("setplaylist", ConCommand_playlist, "Sets the current playlist", FCVAR_NONE); + RegisterConCommand("setplaylistvaroverrides", ConCommand_setplaylistvaroverride, "sets a playlist var override", FCVAR_NONE); + + // note: clc_SetPlaylistVarOverride is pretty insecure, since it allows for entirely arbitrary playlist var overrides to be sent to the + // server, this is somewhat restricted on custom servers to prevent it being done outside of private matches, but ideally it should be + // disabled altogether, since the custom menus won't use it anyway this should only really be accepted if you want vanilla client + // compatibility + Cvar_ns_use_clc_SetPlaylistVarOverride = new ConVar( + "ns_use_clc_SetPlaylistVarOverride", "0", FCVAR_GAMEDLL, "Whether the server should accept clc_SetPlaylistVarOverride messages"); + + // patch to prevent clc_SetPlaylistVarOverride from being able to crash servers if we reach max overrides due to a call to Error (why is + // this possible respawn, wtf) todo: add a warning for this + module.Offset(0x18ED8D).Patch("C3"); + + // patch to allow setplaylistvaroverride to be called before map init on dedicated and private match launched through the game + module.Offset(0x18ED17).NOP(6); +} diff --git a/primedev/shared/playlist.h b/primedev/shared/playlist.h new file mode 100644 index 00000000..e56fdf96 --- /dev/null +++ b/primedev/shared/playlist.h @@ -0,0 +1,10 @@ +#pragma once + +// use the R2 namespace for game funcs +namespace R2 +{ + inline const char* (*GetCurrentPlaylistName)(); + inline void (*SetCurrentPlaylist)(const char* pPlaylistName); + inline void (*SetPlaylistVarOverride)(const char* pVarName, const char* pValue); + inline const char* (*GetCurrentPlaylistVar)(const char* pVarName, bool bUseOverrides); +} // namespace R2 diff --git a/primedev/squirrel/squirrel.cpp b/primedev/squirrel/squirrel.cpp new file mode 100644 index 00000000..ac9a2ce9 --- /dev/null +++ b/primedev/squirrel/squirrel.cpp @@ -0,0 +1,943 @@ +#include "squirrel.h" +#include "mods/modsavefiles.h" +#include "logging/logging.h" +#include "core/convar/concommand.h" +#include "mods/modmanager.h" +#include "dedicated/dedicated.h" +#include "engine/r2engine.h" +#include "core/tier0.h" +#include "plugins/plugin_abi.h" +#include "plugins/plugins.h" +#include "ns_version.h" +#include "core/vanilla.h" + +#include + +AUTOHOOK_INIT() + +std::shared_ptr getSquirrelLoggerByContext(ScriptContext context) +{ + switch (context) + { + case ScriptContext::UI: + return NS::log::SCRIPT_UI; + case ScriptContext::CLIENT: + return NS::log::SCRIPT_CL; + case ScriptContext::SERVER: + return NS::log::SCRIPT_SV; + default: + throw std::runtime_error("getSquirrelLoggerByContext called with invalid context"); + return nullptr; + } +} + +namespace NS::log +{ + template std::shared_ptr squirrel_logger() + { + // Switch statements can't be constexpr afaik + // clang-format off + if constexpr (context == ScriptContext::UI) { return SCRIPT_UI; } + if constexpr (context == ScriptContext::CLIENT) { return SCRIPT_CL; } + if constexpr (context == ScriptContext::SERVER) { return SCRIPT_SV; } + // clang-format on + } +}; // namespace NS::log + +const char* GetContextName(ScriptContext context) +{ + switch (context) + { + case ScriptContext::CLIENT: + return "CLIENT"; + case ScriptContext::SERVER: + return "SERVER"; + case ScriptContext::UI: + return "UI"; + default: + return "UNKNOWN"; + } +} + +const char* GetContextName_Short(ScriptContext context) +{ + switch (context) + { + case ScriptContext::CLIENT: + return "CL"; + case ScriptContext::SERVER: + return "SV"; + case ScriptContext::UI: + return "UI"; + default: + return "??"; + } +} + +eSQReturnType SQReturnTypeFromString(const char* pReturnType) +{ + static const std::map sqReturnTypeNameToString = { + {"bool", eSQReturnType::Boolean}, + {"float", eSQReturnType::Float}, + {"vector", eSQReturnType::Vector}, + {"int", eSQReturnType::Integer}, + {"entity", eSQReturnType::Entity}, + {"string", eSQReturnType::String}, + {"array", eSQReturnType::Arrays}, + {"asset", eSQReturnType::Asset}, + {"table", eSQReturnType::Table}}; + + if (sqReturnTypeNameToString.find(pReturnType) != sqReturnTypeNameToString.end()) + return sqReturnTypeNameToString.at(pReturnType); + else + return eSQReturnType::Default; // previous default value +} + +ScriptContext ScriptContextFromString(std::string string) +{ + if (string == "UI") + return ScriptContext::UI; + if (string == "CLIENT") + return ScriptContext::CLIENT; + if (string == "SERVER") + return ScriptContext::SERVER; + else + return ScriptContext::INVALID; +} + +const char* SQTypeNameFromID(int type) +{ + switch (type) + { + case OT_ASSET: + return "asset"; + case OT_INTEGER: + return "int"; + case OT_BOOL: + return "bool"; + case SQOBJECT_NUMERIC: + return "float or int"; + case OT_NULL: + return "null"; + case OT_VECTOR: + return "vector"; + case 0: + return "var"; + case OT_USERDATA: + return "userdata"; + case OT_FLOAT: + return "float"; + case OT_STRING: + return "string"; + case OT_ARRAY: + return "array"; + case 0x8000200: + return "function"; + case 0x8100000: + return "structdef"; + case OT_THREAD: + return "thread"; + case OT_FUNCPROTO: + return "function"; + case OT_CLAAS: + return "class"; + case OT_WEAKREF: + return "weakref"; + case 0x8080000: + return "unimplemented function"; + case 0x8200000: + return "struct instance"; + case OT_TABLE: + return "table"; + case 0xA008000: + return "instance"; + case OT_ENTITY: + return "entity"; + } + return ""; +} + +template void SquirrelManager::GenerateSquirrelFunctionsStruct(SquirrelFunctions* s) +{ + s->RegisterSquirrelFunc = RegisterSquirrelFunc; + s->__sq_defconst = __sq_defconst; + + s->__sq_compilebuffer = __sq_compilebuffer; + s->__sq_call = __sq_call; + s->__sq_raiseerror = __sq_raiseerror; + s->__sq_compilefile = __sq_compilefile; + + s->__sq_newarray = __sq_newarray; + s->__sq_arrayappend = __sq_arrayappend; + + s->__sq_newtable = __sq_newtable; + s->__sq_newslot = __sq_newslot; + + s->__sq_pushroottable = __sq_pushroottable; + s->__sq_pushstring = __sq_pushstring; + s->__sq_pushinteger = __sq_pushinteger; + s->__sq_pushfloat = __sq_pushfloat; + s->__sq_pushbool = __sq_pushbool; + s->__sq_pushasset = __sq_pushasset; + s->__sq_pushvector = __sq_pushvector; + s->__sq_pushobject = __sq_pushobject; + + s->__sq_getstring = __sq_getstring; + s->__sq_getinteger = __sq_getinteger; + s->__sq_getfloat = __sq_getfloat; + s->__sq_getbool = __sq_getbool; + s->__sq_get = __sq_get; + s->__sq_getasset = __sq_getasset; + s->__sq_getuserdata = __sq_getuserdata; + s->__sq_getvector = __sq_getvector; + s->__sq_getthisentity = __sq_getthisentity; + s->__sq_getobject = __sq_getobject; + + s->__sq_stackinfos = __sq_stackinfos; + + s->__sq_createuserdata = __sq_createuserdata; + s->__sq_setuserdatatypeid = __sq_setuserdatatypeid; + s->__sq_getfunction = __sq_getfunction; + + s->__sq_schedule_call_external = AsyncCall_External; + + s->__sq_getentityfrominstance = __sq_getentityfrominstance; + s->__sq_GetEntityConstant_CBaseEntity = __sq_GetEntityConstant_CBaseEntity; + + s->__sq_pushnewstructinstance = __sq_pushnewstructinstance; + s->__sq_sealstructslot = __sq_sealstructslot; +} + +// Allows for generating squirrelmessages from plugins. +void AsyncCall_External(ScriptContext context, const char* func_name, SquirrelMessage_External_Pop function, void* userdata) +{ + SquirrelMessage message {}; + message.functionName = func_name; + message.isExternal = true; + message.externalFunc = function; + message.userdata = userdata; + switch (context) + { + case ScriptContext::CLIENT: + g_pSquirrel->messageBuffer->push(message); + break; + case ScriptContext::SERVER: + g_pSquirrel->messageBuffer->push(message); + break; + case ScriptContext::UI: + g_pSquirrel->messageBuffer->push(message); + break; + } +} + +// needed to define implementations for squirrelmanager outside of squirrel.h without compiler errors +template class SquirrelManager; +template class SquirrelManager; +template class SquirrelManager; + +template void SquirrelManager::VMCreated(CSquirrelVM* newSqvm) +{ + m_pSQVM = newSqvm; + + for (SQFuncRegistration* funcReg : m_funcRegistrations) + { + spdlog::info("Registering {} function {}", GetContextName(context), funcReg->squirrelFuncName); + RegisterSquirrelFunc(m_pSQVM, funcReg, 1); + } + + for (auto& pair : g_pModManager->m_DependencyConstants) + { + bool bWasFound = false; + + for (Mod& dependency : g_pModManager->m_LoadedMods) + { + if (!dependency.m_bEnabled) + continue; + + if (dependency.Name == pair.second) + { + bWasFound = true; + break; + } + } + + defconst(m_pSQVM, pair.first.c_str(), bWasFound); + } + + auto loadedPlugins = &g_pPluginManager->m_vLoadedPlugins; + for (const auto& pluginName : g_pModManager->m_PluginDependencyConstants) + { + auto f = [&](Plugin plugin) -> bool { return plugin.dependencyName == pluginName; }; + defconst(m_pSQVM, pluginName.c_str(), std::find_if(loadedPlugins->begin(), loadedPlugins->end(), f) != loadedPlugins->end()); + } + + defconst(m_pSQVM, "MAX_FOLDER_SIZE", GetMaxSaveFolderSize() / 1024); + + // define squirrel constants for northstar(.dll) version + constexpr int version[4] {NORTHSTAR_VERSION}; + defconst(m_pSQVM, "NS_VERSION_MAJOR", version[0]); + defconst(m_pSQVM, "NS_VERSION_MINOR", version[1]); + defconst(m_pSQVM, "NS_VERSION_PATCH", version[2]); + defconst(m_pSQVM, "NS_VERSION_DEV", version[3]); + + // define squirrel constant for if we are in vanilla-compatibility mode + defconst(m_pSQVM, "VANILLA", g_pVanillaCompatibility->GetVanillaCompatibility()); + + g_pSquirrel->messageBuffer = new SquirrelMessageBuffer(); + g_pPluginManager->InformSQVMCreated(context, newSqvm); +} + +template void SquirrelManager::VMDestroyed() +{ + // Call all registered mod Destroy callbacks. + if (g_pModManager) + { + NS::log::squirrel_logger()->info("Calling Destroy callbacks for all loaded mods."); + + for (const Mod& loadedMod : g_pModManager->m_LoadedMods) + { + for (const ModScript& script : loadedMod.Scripts) + { + for (const ModScriptCallback& callback : script.Callbacks) + { + if (callback.Context != context || callback.DestroyCallback.length() == 0) + { + continue; + } + + Call(callback.DestroyCallback.c_str()); + NS::log::squirrel_logger()->info("Executed Destroy callback {}.", callback.DestroyCallback); + } + } + } + } + + g_pPluginManager->InformSQVMDestroyed(context); + + // Discard the previous vm and delete the message buffer. + m_pSQVM = nullptr; + + delete g_pSquirrel->messageBuffer; + g_pSquirrel->messageBuffer = nullptr; +} + +template void SquirrelManager::ExecuteCode(const char* pCode) +{ + if (!m_pSQVM || !m_pSQVM->sqvm) + { + spdlog::error("Cannot execute code, {} squirrel vm is not initialised", GetContextName(context)); + return; + } + + spdlog::info("Executing {} script code {} ", GetContextName(context), pCode); + + std::string strCode(pCode); + CompileBufferState bufferState = CompileBufferState(strCode); + + SQRESULT compileResult = compilebuffer(&bufferState, "console"); + spdlog::info("sq_compilebuffer returned {}", PrintSQRESULT.at(compileResult)); + + if (compileResult != SQRESULT_ERROR) + { + pushroottable(m_pSQVM->sqvm); + SQRESULT callResult = _call(m_pSQVM->sqvm, 0); + spdlog::info("sq_call returned {}", PrintSQRESULT.at(callResult)); + } +} + +template void SquirrelManager::AddFuncRegistration( + std::string returnType, std::string name, std::string argTypes, std::string helpText, SQFunction func) +{ + SQFuncRegistration* reg = new SQFuncRegistration; + + reg->squirrelFuncName = new char[name.size() + 1]; + strcpy((char*)reg->squirrelFuncName, name.c_str()); + reg->cppFuncName = reg->squirrelFuncName; + + reg->helpText = new char[helpText.size() + 1]; + strcpy((char*)reg->helpText, helpText.c_str()); + + reg->returnTypeString = new char[returnType.size() + 1]; + strcpy((char*)reg->returnTypeString, returnType.c_str()); + reg->returnType = SQReturnTypeFromString(returnType.c_str()); + + reg->argTypes = new char[argTypes.size() + 1]; + strcpy((char*)reg->argTypes, argTypes.c_str()); + + reg->funcPtr = func; + + m_funcRegistrations.push_back(reg); +} + +template SQRESULT SquirrelManager::setupfunc(const SQChar* funcname) +{ + pushroottable(m_pSQVM->sqvm); + pushstring(m_pSQVM->sqvm, funcname, -1); + + SQRESULT result = get(m_pSQVM->sqvm, -2); + if (result != SQRESULT_ERROR) + pushroottable(m_pSQVM->sqvm); + + return result; +} + +template void SquirrelManager::AddFuncOverride(std::string name, SQFunction func) +{ + m_funcOverrides[name] = func; +} + +// hooks +bool IsUIVM(ScriptContext context, HSquirrelVM* pSqvm) +{ + return ScriptContext(pSqvm->sharedState->cSquirrelVM->vmContext) == ScriptContext::UI; +} + +template void* (*sq_compiler_create)(HSquirrelVM* sqvm, void* a2, void* a3, SQBool bShouldThrowError); +template void* __fastcall sq_compiler_createHook(HSquirrelVM* sqvm, void* a2, void* a3, SQBool bShouldThrowError) +{ + // store whether errors generated from this compile should be fatal + if (IsUIVM(context, sqvm)) + g_pSquirrel->m_bFatalCompilationErrors = bShouldThrowError; + else + g_pSquirrel->m_bFatalCompilationErrors = bShouldThrowError; + + return sq_compiler_create(sqvm, a2, a3, bShouldThrowError); +} + +template SQInteger (*SQPrint)(HSquirrelVM* sqvm, const char* fmt); +template SQInteger SQPrintHook(HSquirrelVM* sqvm, const char* fmt, ...) +{ + va_list va; + va_start(va, fmt); + + SQChar buf[1024]; + int charsWritten = vsnprintf_s(buf, _TRUNCATE, fmt, va); + + if (charsWritten > 0) + { + if (buf[charsWritten - 1] == '\n') + buf[charsWritten - 1] = '\0'; + g_pSquirrel->logger->info("{}", buf); + } + + va_end(va); + return 0; +} + +template CSquirrelVM* (*CreateNewVM)(void* a1, ScriptContext realContext); +template CSquirrelVM* __fastcall CreateNewVMHook(void* a1, ScriptContext realContext) +{ + CSquirrelVM* sqvm = CreateNewVM(a1, realContext); + if (realContext == ScriptContext::UI) + g_pSquirrel->VMCreated(sqvm); + else + g_pSquirrel->VMCreated(sqvm); + + spdlog::info("CreateNewVM {} {}", GetContextName(realContext), (void*)sqvm); + return sqvm; +} + +template bool (*CSquirrelVM_init)(CSquirrelVM* vm, ScriptContext realContext, float time); +template bool __fastcall CSquirrelVM_initHook(CSquirrelVM* vm, ScriptContext realContext, float time) +{ + bool ret = CSquirrelVM_init(vm, realContext, time); + for (Mod mod : g_pModManager->m_LoadedMods) + { + if (mod.m_bEnabled && mod.initScript.size() != 0) + { + std::string name = mod.initScript.substr(mod.initScript.find_last_of('/') + 1); + std::string path = std::string("scripts/vscripts/") + mod.initScript; + if (g_pSquirrel->compilefile(vm, path.c_str(), name.c_str(), 0)) + g_pSquirrel->compilefile(vm, path.c_str(), name.c_str(), 1); + } + } + return ret; +} + +template void (*DestroyVM)(void* a1, CSquirrelVM* sqvm); +template void __fastcall DestroyVMHook(void* a1, CSquirrelVM* sqvm) +{ + ScriptContext realContext = context; // ui and client use the same function so we use this for prints + if (IsUIVM(context, sqvm->sqvm)) + { + realContext = ScriptContext::UI; + g_pSquirrel->VMDestroyed(); + DestroyVM(a1, sqvm); // If we pass UI here it crashes + } + else + { + g_pSquirrel->VMDestroyed(); + DestroyVM(a1, sqvm); + } + + spdlog::info("DestroyVM {} {}", GetContextName(realContext), (void*)sqvm); +} + +template void (*SQCompileError)(HSquirrelVM* sqvm, const char* error, const char* file, int line, int column); +template +void __fastcall ScriptCompileErrorHook(HSquirrelVM* sqvm, const char* error, const char* file, int line, int column) +{ + bool bIsFatalError = g_pSquirrel->m_bFatalCompilationErrors; + ScriptContext realContext = context; // ui and client use the same function so we use this for prints + if (IsUIVM(context, sqvm)) + { + realContext = ScriptContext::UI; + bIsFatalError = g_pSquirrel->m_bFatalCompilationErrors; + } + + auto logger = getSquirrelLoggerByContext(realContext); + + logger->error("COMPILE ERROR {}", error); + logger->error("{} line [{}] column [{}]", file, line, column); + + // use disconnect to display an error message for the compile error, but only if the compilation error was fatal + // todo, we could get this from sqvm itself probably, rather than hooking sq_compiler_create + if (bIsFatalError) + { + // kill dedicated server if we hit this + if (IsDedicatedServer()) + { + logger->error("Exiting dedicated server, compile error is fatal"); + // flush the logger before we exit so debug things get saved to log file + logger->flush(); + exit(EXIT_FAILURE); + } + else + { + Cbuf_AddText( + Cbuf_GetCurrentPlayer(), + fmt::format("disconnect \"Encountered {} script compilation error, see console for details.\"", GetContextName(realContext)) + .c_str(), + cmd_source_t::kCommandSrcCode); + + // likely temp: show console so user can see any errors, as error message wont display if ui is dead + // maybe we could disable all mods other than the coremods and try a reload before doing this? + // could also maybe do some vgui bullshit to show something visually rather than console + if (realContext == ScriptContext::UI) + Cbuf_AddText(Cbuf_GetCurrentPlayer(), "showconsole", cmd_source_t::kCommandSrcCode); + } + } + + // dont call the original function since it kills game lol +} + +template int64_t (*RegisterSquirrelFunction)(CSquirrelVM* sqvm, SQFuncRegistration* funcReg, char unknown); +template +int64_t __fastcall RegisterSquirrelFunctionHook(CSquirrelVM* sqvm, SQFuncRegistration* funcReg, char unknown) +{ + if (IsUIVM(context, sqvm->sqvm)) + { + if (g_pSquirrel->m_funcOverrides.count(funcReg->squirrelFuncName)) + { + g_pSquirrel->m_funcOriginals[funcReg->squirrelFuncName] = funcReg->funcPtr; + funcReg->funcPtr = g_pSquirrel->m_funcOverrides[funcReg->squirrelFuncName]; + spdlog::info("Replacing {} in UI", std::string(funcReg->squirrelFuncName)); + } + + return g_pSquirrel->RegisterSquirrelFunc(sqvm, funcReg, unknown); + } + + if (g_pSquirrel->m_funcOverrides.find(funcReg->squirrelFuncName) != g_pSquirrel->m_funcOverrides.end()) + { + g_pSquirrel->m_funcOriginals[funcReg->squirrelFuncName] = funcReg->funcPtr; + funcReg->funcPtr = g_pSquirrel->m_funcOverrides[funcReg->squirrelFuncName]; + spdlog::info("Replacing {} in Client", std::string(funcReg->squirrelFuncName)); + } + + return g_pSquirrel->RegisterSquirrelFunc(sqvm, funcReg, unknown); +} + +template bool (*CallScriptInitCallback)(void* sqvm, const char* callback); +template bool __fastcall CallScriptInitCallbackHook(void* sqvm, const char* callback) +{ + ScriptContext realContext = context; + bool bShouldCallCustomCallbacks = true; + + if (context == ScriptContext::CLIENT) + { + if (!strcmp(callback, "UICodeCallback_UIInit")) + realContext = ScriptContext::UI; + else if (strcmp(callback, "ClientCodeCallback_MapSpawn")) + bShouldCallCustomCallbacks = false; + } + else if (context == ScriptContext::SERVER) + bShouldCallCustomCallbacks = !strcmp(callback, "CodeCallback_MapSpawn"); + + if (bShouldCallCustomCallbacks) + { + for (Mod mod : g_pModManager->m_LoadedMods) + { + if (!mod.m_bEnabled) + continue; + + for (ModScript script : mod.Scripts) + { + for (ModScriptCallback modCallback : script.Callbacks) + { + if (modCallback.Context == realContext && modCallback.BeforeCallback.length()) + { + spdlog::info("Running custom {} script callback \"{}\"", GetContextName(realContext), modCallback.BeforeCallback); + CallScriptInitCallback(sqvm, modCallback.BeforeCallback.c_str()); + } + } + } + } + } + + spdlog::info("{} CodeCallback {} called", GetContextName(realContext), callback); + if (!bShouldCallCustomCallbacks) + spdlog::info("Not executing custom callbacks for CodeCallback {}", callback); + bool ret = CallScriptInitCallback(sqvm, callback); + + // run after callbacks + if (bShouldCallCustomCallbacks) + { + for (Mod mod : g_pModManager->m_LoadedMods) + { + if (!mod.m_bEnabled) + continue; + + for (ModScript script : mod.Scripts) + { + for (ModScriptCallback modCallback : script.Callbacks) + { + if (modCallback.Context == realContext && modCallback.AfterCallback.length()) + { + spdlog::info("Running custom {} script callback \"{}\"", GetContextName(realContext), modCallback.AfterCallback); + CallScriptInitCallback(sqvm, modCallback.AfterCallback.c_str()); + } + } + } + } + } + + return ret; +} + +template void ConCommand_script(const CCommand& args) +{ + g_pSquirrel->ExecuteCode(args.ArgS()); +} + +// literal class type that wraps a constant expression string +template struct TemplateStringLiteral +{ + constexpr TemplateStringLiteral(const char (&str)[N]) + { + std::copy_n(str, N, value); + } + + char value[N]; +}; + +template SQRESULT SQ_StubbedFunc(HSquirrelVM* sqvm) +{ + spdlog::info("Blocking call to stubbed function {} in {}", funcName.value, GetContextName(context)); + return SQRESULT_NULL; +} + +template void StubUnsafeSQFuncs() +{ + if (!CommandLine()->CheckParm("-allowunsafesqfuncs")) + { + g_pSquirrel->AddFuncOverride("DevTextBufferWrite", SQ_StubbedFunc); + g_pSquirrel->AddFuncOverride("DevTextBufferClear", SQ_StubbedFunc); + g_pSquirrel->AddFuncOverride("DevTextBufferDumpToFile", SQ_StubbedFunc); + g_pSquirrel->AddFuncOverride("Dev_CommandLineAddParam", SQ_StubbedFunc); + g_pSquirrel->AddFuncOverride("DevP4Checkout", SQ_StubbedFunc); + g_pSquirrel->AddFuncOverride("DevP4Add", SQ_StubbedFunc); + } +} + +template void SquirrelManager::ProcessMessageBuffer() +{ + while (std::optional maybeMessage = messageBuffer->pop()) + { + SquirrelMessage message = maybeMessage.value(); + + SQObject functionobj {}; + int result = sq_getfunction(m_pSQVM->sqvm, message.functionName.c_str(), &functionobj, 0); + if (result != 0) // This func returns 0 on success for some reason + { + NS::log::squirrel_logger()->error( + "ProcessMessageBuffer was unable to find function with name '{}'. Is it global?", message.functionName); + continue; + } + + pushobject(m_pSQVM->sqvm, &functionobj); // Push the function object + pushroottable(m_pSQVM->sqvm); + + int argsAmount = message.args.size(); + + if (message.isExternal && message.externalFunc != NULL) + { + argsAmount = message.externalFunc(m_pSQVM->sqvm, message.userdata); + } + else + { + for (auto& v : message.args) + { + // Execute lambda to push arg to stack + v(); + } + } + + _call(m_pSQVM->sqvm, argsAmount); + } +} + +ADD_SQFUNC( + "string", + NSGetCurrentModName, + "", + "Returns the mod name of the script running this function", + ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) +{ + int depth = g_pSquirrel->getinteger(sqvm, 1); + if (auto mod = g_pSquirrel->getcallingmod(sqvm, depth); mod == nullptr) + { + g_pSquirrel->raiseerror(sqvm, "NSGetModName was called from a non-mod script. This shouldn't be possible"); + return SQRESULT_ERROR; + } + else + { + g_pSquirrel->pushstring(sqvm, mod->Name.c_str()); + } + return SQRESULT_NOTNULL; +} + +ADD_SQFUNC( + "string", + NSGetCallingModName, + "int depth = 0", + "Returns the mod name of the script running this function", + ScriptContext::UI | ScriptContext::CLIENT | ScriptContext::SERVER) +{ + int depth = g_pSquirrel->getinteger(sqvm, 1); + if (auto mod = g_pSquirrel->getcallingmod(sqvm, depth); mod == nullptr) + { + g_pSquirrel->pushstring(sqvm, "Unknown"); + } + else + { + g_pSquirrel->pushstring(sqvm, mod->Name.c_str()); + } + return SQRESULT_NOTNULL; +} + +ON_DLL_LOAD_RELIESON("client.dll", ClientSquirrel, ConCommand, (CModule module)) +{ + AUTOHOOK_DISPATCH_MODULE(client.dll) + + g_pSquirrel->__sq_defconst = module.Offset(0x12120).RCast(); + g_pSquirrel->__sq_defconst = g_pSquirrel->__sq_defconst; + + g_pSquirrel->__sq_compilebuffer = module.Offset(0x3110).RCast(); + g_pSquirrel->__sq_pushroottable = module.Offset(0x5860).RCast(); + g_pSquirrel->__sq_compilefile = module.Offset(0xF950).RCast(); + g_pSquirrel->__sq_compilebuffer = g_pSquirrel->__sq_compilebuffer; + g_pSquirrel->__sq_pushroottable = g_pSquirrel->__sq_pushroottable; + g_pSquirrel->__sq_compilefile = g_pSquirrel->__sq_compilefile; + + g_pSquirrel->__sq_call = module.Offset(0x8650).RCast(); + g_pSquirrel->__sq_call = g_pSquirrel->__sq_call; + + g_pSquirrel->__sq_newarray = module.Offset(0x39F0).RCast(); + g_pSquirrel->__sq_arrayappend = module.Offset(0x3C70).RCast(); + g_pSquirrel->__sq_newarray = g_pSquirrel->__sq_newarray; + g_pSquirrel->__sq_arrayappend = g_pSquirrel->__sq_arrayappend; + + g_pSquirrel->__sq_newtable = module.Offset(0x3960).RCast(); + g_pSquirrel->__sq_newslot = module.Offset(0x70B0).RCast(); + g_pSquirrel->__sq_newtable = g_pSquirrel->__sq_newtable; + g_pSquirrel->__sq_newslot = g_pSquirrel->__sq_newslot; + + g_pSquirrel->__sq_pushstring = module.Offset(0x3440).RCast(); + g_pSquirrel->__sq_pushinteger = module.Offset(0x36A0).RCast(); + g_pSquirrel->__sq_pushfloat = module.Offset(0x3800).RCast(); + g_pSquirrel->__sq_pushbool = module.Offset(0x3710).RCast(); + g_pSquirrel->__sq_pushasset = module.Offset(0x3560).RCast(); + g_pSquirrel->__sq_pushvector = module.Offset(0x3780).RCast(); + g_pSquirrel->__sq_pushobject = module.Offset(0x83D0).RCast(); + g_pSquirrel->__sq_raiseerror = module.Offset(0x8470).RCast(); + g_pSquirrel->__sq_pushstring = g_pSquirrel->__sq_pushstring; + g_pSquirrel->__sq_pushinteger = g_pSquirrel->__sq_pushinteger; + g_pSquirrel->__sq_pushfloat = g_pSquirrel->__sq_pushfloat; + g_pSquirrel->__sq_pushbool = g_pSquirrel->__sq_pushbool; + g_pSquirrel->__sq_pushvector = g_pSquirrel->__sq_pushvector; + g_pSquirrel->__sq_pushasset = g_pSquirrel->__sq_pushasset; + g_pSquirrel->__sq_pushobject = g_pSquirrel->__sq_pushobject; + g_pSquirrel->__sq_raiseerror = g_pSquirrel->__sq_raiseerror; + + g_pSquirrel->__sq_getstring = module.Offset(0x60C0).RCast(); + g_pSquirrel->__sq_getinteger = module.Offset(0x60E0).RCast(); + g_pSquirrel->__sq_getfloat = module.Offset(0x6100).RCast(); + g_pSquirrel->__sq_getbool = module.Offset(0x6130).RCast(); + g_pSquirrel->__sq_get = module.Offset(0x7C30).RCast(); + g_pSquirrel->__sq_getasset = module.Offset(0x6010).RCast(); + g_pSquirrel->__sq_getuserdata = module.Offset(0x63D0).RCast(); + g_pSquirrel->__sq_getvector = module.Offset(0x6140).RCast(); + g_pSquirrel->__sq_getthisentity = module.Offset(0x12F80).RCast(); + g_pSquirrel->__sq_getobject = module.Offset(0x6160).RCast(); + g_pSquirrel->__sq_getstring = g_pSquirrel->__sq_getstring; + g_pSquirrel->__sq_getinteger = g_pSquirrel->__sq_getinteger; + g_pSquirrel->__sq_getfloat = g_pSquirrel->__sq_getfloat; + g_pSquirrel->__sq_getbool = g_pSquirrel->__sq_getbool; + g_pSquirrel->__sq_get = g_pSquirrel->__sq_get; + g_pSquirrel->__sq_getasset = g_pSquirrel->__sq_getasset; + g_pSquirrel->__sq_getuserdata = g_pSquirrel->__sq_getuserdata; + g_pSquirrel->__sq_getvector = g_pSquirrel->__sq_getvector; + g_pSquirrel->__sq_getthisentity = g_pSquirrel->__sq_getthisentity; + g_pSquirrel->__sq_getobject = g_pSquirrel->__sq_getobject; + + g_pSquirrel->__sq_createuserdata = module.Offset(0x38D0).RCast(); + g_pSquirrel->__sq_setuserdatatypeid = module.Offset(0x6490).RCast(); + g_pSquirrel->__sq_createuserdata = g_pSquirrel->__sq_createuserdata; + g_pSquirrel->__sq_setuserdatatypeid = g_pSquirrel->__sq_setuserdatatypeid; + + g_pSquirrel->__sq_GetEntityConstant_CBaseEntity = module.Offset(0x3E49B0).RCast(); + g_pSquirrel->__sq_getentityfrominstance = module.Offset(0x114F0).RCast(); + g_pSquirrel->__sq_GetEntityConstant_CBaseEntity = + g_pSquirrel->__sq_GetEntityConstant_CBaseEntity; + g_pSquirrel->__sq_getentityfrominstance = g_pSquirrel->__sq_getentityfrominstance; + + // Message buffer stuff + g_pSquirrel->messageBuffer = g_pSquirrel->messageBuffer; + g_pSquirrel->__sq_getfunction = module.Offset(0x572FB0).RCast(); + g_pSquirrel->__sq_getfunction = g_pSquirrel->__sq_getfunction; + g_pSquirrel->__sq_stackinfos = module.Offset(0x35970).RCast(); + g_pSquirrel->__sq_stackinfos = g_pSquirrel->__sq_stackinfos; + + // Structs + g_pSquirrel->__sq_pushnewstructinstance = module.Offset(0x5400).RCast(); + g_pSquirrel->__sq_sealstructslot = module.Offset(0x5530).RCast(); + g_pSquirrel->__sq_pushnewstructinstance = g_pSquirrel->__sq_pushnewstructinstance; + g_pSquirrel->__sq_sealstructslot = g_pSquirrel->__sq_sealstructslot; + + MAKEHOOK( + module.Offset(0x108E0), + &RegisterSquirrelFunctionHook, + &g_pSquirrel->RegisterSquirrelFunc); + g_pSquirrel->RegisterSquirrelFunc = g_pSquirrel->RegisterSquirrelFunc; + + g_pSquirrel->logger = NS::log::SCRIPT_CL; + g_pSquirrel->logger = NS::log::SCRIPT_UI; + + // uiscript_reset concommand: don't loop forever if compilation fails + module.Offset(0x3C6E4C).NOP(6); + + MAKEHOOK(module.Offset(0x8AD0), &sq_compiler_createHook, &sq_compiler_create); + + MAKEHOOK(module.Offset(0x12B00), &SQPrintHook, &SQPrint); + MAKEHOOK(module.Offset(0x12BA0), &SQPrintHook, &SQPrint); + + MAKEHOOK(module.Offset(0x26130), &CreateNewVMHook, &CreateNewVM); + MAKEHOOK(module.Offset(0x26E70), &DestroyVMHook, &DestroyVM); + MAKEHOOK(module.Offset(0x79A50), &ScriptCompileErrorHook, &SQCompileError); + + MAKEHOOK(module.Offset(0x10190), &CallScriptInitCallbackHook, &CallScriptInitCallback); + + MAKEHOOK(module.Offset(0xE3B0), &CSquirrelVM_initHook, &CSquirrelVM_init); + + RegisterConCommand("script_client", ConCommand_script, "Executes script code on the client vm", FCVAR_CLIENTDLL); + RegisterConCommand("script_ui", ConCommand_script, "Executes script code on the ui vm", FCVAR_CLIENTDLL); + + StubUnsafeSQFuncs(); + StubUnsafeSQFuncs(); + + g_pSquirrel->__sq_getfunction = module.Offset(0x6CB0).RCast(); + g_pSquirrel->__sq_getfunction = g_pSquirrel->__sq_getfunction; + + SquirrelFunctions s = {}; + g_pSquirrel->GenerateSquirrelFunctionsStruct(&s); + g_pPluginManager->InformSQVMLoad(ScriptContext::CLIENT, &s); +} + +ON_DLL_LOAD_RELIESON("server.dll", ServerSquirrel, ConCommand, (CModule module)) +{ + AUTOHOOK_DISPATCH_MODULE(server.dll) + + g_pSquirrel->__sq_defconst = module.Offset(0x1F550).RCast(); + + g_pSquirrel->__sq_compilebuffer = module.Offset(0x3110).RCast(); + g_pSquirrel->__sq_pushroottable = module.Offset(0x5840).RCast(); + g_pSquirrel->__sq_call = module.Offset(0x8620).RCast(); + g_pSquirrel->__sq_compilefile = module.Offset(0x1CD80).RCast(); + + g_pSquirrel->__sq_newarray = module.Offset(0x39F0).RCast(); + g_pSquirrel->__sq_arrayappend = module.Offset(0x3C70).RCast(); + + g_pSquirrel->__sq_newtable = module.Offset(0x3960).RCast(); + g_pSquirrel->__sq_newslot = module.Offset(0x7080).RCast(); + + g_pSquirrel->__sq_pushstring = module.Offset(0x3440).RCast(); + g_pSquirrel->__sq_pushinteger = module.Offset(0x36A0).RCast(); + g_pSquirrel->__sq_pushfloat = module.Offset(0x3800).RCast(); + g_pSquirrel->__sq_pushbool = module.Offset(0x3710).RCast(); + g_pSquirrel->__sq_pushasset = module.Offset(0x3560).RCast(); + g_pSquirrel->__sq_pushvector = module.Offset(0x3780).RCast(); + g_pSquirrel->__sq_pushobject = module.Offset(0x83A0).RCast(); + + g_pSquirrel->__sq_raiseerror = module.Offset(0x8440).RCast(); + + g_pSquirrel->__sq_getstring = module.Offset(0x60A0).RCast(); + g_pSquirrel->__sq_getinteger = module.Offset(0x60C0).RCast(); + g_pSquirrel->__sq_getfloat = module.Offset(0x60E0).RCast(); + g_pSquirrel->__sq_getbool = module.Offset(0x6110).RCast(); + g_pSquirrel->__sq_getasset = module.Offset(0x5FF0).RCast(); + g_pSquirrel->__sq_getuserdata = module.Offset(0x63B0).RCast(); + g_pSquirrel->__sq_getvector = module.Offset(0x6120).RCast(); + g_pSquirrel->__sq_get = module.Offset(0x7C00).RCast(); + + g_pSquirrel->__sq_getthisentity = module.Offset(0x203B0).RCast(); + g_pSquirrel->__sq_getobject = module.Offset(0x6140).RCast(); + + g_pSquirrel->__sq_createuserdata = module.Offset(0x38D0).RCast(); + g_pSquirrel->__sq_setuserdatatypeid = module.Offset(0x6470).RCast(); + + g_pSquirrel->__sq_GetEntityConstant_CBaseEntity = module.Offset(0x418AF0).RCast(); + g_pSquirrel->__sq_getentityfrominstance = module.Offset(0x1E920).RCast(); + + g_pSquirrel->logger = NS::log::SCRIPT_SV; + // Message buffer stuff + g_pSquirrel->__sq_getfunction = module.Offset(0x6C85).RCast(); + g_pSquirrel->__sq_stackinfos = module.Offset(0x35920).RCast(); + + // Structs + g_pSquirrel->__sq_pushnewstructinstance = module.Offset(0x53e0).RCast(); + g_pSquirrel->__sq_sealstructslot = module.Offset(0x5510).RCast(); + + MAKEHOOK( + module.Offset(0x1DD10), + &RegisterSquirrelFunctionHook, + &g_pSquirrel->RegisterSquirrelFunc); + + MAKEHOOK(module.Offset(0x8AA0), &sq_compiler_createHook, &sq_compiler_create); + + MAKEHOOK(module.Offset(0x1FE90), &SQPrintHook, &SQPrint); + MAKEHOOK(module.Offset(0x260E0), &CreateNewVMHook, &CreateNewVM); + MAKEHOOK(module.Offset(0x26E20), &DestroyVMHook, &DestroyVM); + MAKEHOOK(module.Offset(0x799E0), &ScriptCompileErrorHook, &SQCompileError); + MAKEHOOK(module.Offset(0x1D5C0), &CallScriptInitCallbackHook, &CallScriptInitCallback); + MAKEHOOK(module.Offset(0x1B7E0), &CSquirrelVM_initHook, &CSquirrelVM_init); + // FCVAR_CHEAT and FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS allows clients to execute this, but since it's unsafe we only allow it when cheats + // are enabled for script_client and script_ui, we don't use cheats, so clients can execute them on themselves all they want + RegisterConCommand( + "script", + ConCommand_script, + "Executes script code on the server vm", + FCVAR_GAMEDLL | FCVAR_GAMEDLL_FOR_REMOTE_CLIENTS | FCVAR_CHEAT); + + StubUnsafeSQFuncs(); + + SquirrelFunctions s = {}; + g_pSquirrel->GenerateSquirrelFunctionsStruct(&s); + g_pPluginManager->InformSQVMLoad(ScriptContext::SERVER, &s); +} + +void InitialiseSquirrelManagers() +{ + g_pSquirrel = new SquirrelManager; + g_pSquirrel = new SquirrelManager; + g_pSquirrel = new SquirrelManager; +} diff --git a/primedev/squirrel/squirrel.h b/primedev/squirrel/squirrel.h new file mode 100644 index 00000000..a4932044 --- /dev/null +++ b/primedev/squirrel/squirrel.h @@ -0,0 +1,526 @@ +#pragma once + +#include "squirrelclasstypes.h" +#include "squirrelautobind.h" +#include "core/math/vector.h" +#include "plugins/plugin_abi.h" +#include "mods/modmanager.h" + +/* + definitions from hell + required to function +*/ + +template inline void SqRecurseArgs(FunctionVector& v, T& arg); + +template inline void SqRecurseArgs(FunctionVector& v, T& arg, Args... args); + +/* + sanity below +*/ + +// stolen from ttf2sdk: sqvm types +typedef float SQFloat; +typedef long SQInteger; +typedef unsigned long SQUnsignedInteger; +typedef char SQChar; +typedef SQUnsignedInteger SQBool; + +static constexpr int operator&(ScriptContext first, ScriptContext second) +{ + return first == second; +} + +static constexpr int operator&(int first, ScriptContext second) +{ + return first & (1 << static_cast(second)); +} + +static constexpr int operator|(ScriptContext first, ScriptContext second) +{ + return (1 << static_cast(first)) + (1 << static_cast(second)); +} + +static constexpr int operator|(int first, ScriptContext second) +{ + return first + (1 << static_cast(second)); +} + +const char* GetContextName(ScriptContext context); +const char* GetContextName_Short(ScriptContext context); +eSQReturnType SQReturnTypeFromString(const char* pReturnType); +const char* SQTypeNameFromID(const int iTypeId); + +void AsyncCall_External(ScriptContext context, const char* func_name, SquirrelMessage_External_Pop function, void* userdata); + +ScriptContext ScriptContextFromString(std::string string); + +namespace NS::log +{ + template std::shared_ptr squirrel_logger(); +}; // namespace NS::log + +// This base class means that only the templated functions have to be rebuilt for each template instance +// Cuts down on compile time by ~5 seconds +class SquirrelManagerBase +{ +protected: + std::vector m_funcRegistrations; + +public: + CSquirrelVM* m_pSQVM; + std::map m_funcOverrides = {}; + std::map m_funcOriginals = {}; + + bool m_bFatalCompilationErrors = false; + + std::shared_ptr logger; + +#pragma region SQVM funcs + RegisterSquirrelFuncType RegisterSquirrelFunc; + sq_defconstType __sq_defconst; + + sq_compilebufferType __sq_compilebuffer; + sq_callType __sq_call; + sq_raiseerrorType __sq_raiseerror; + sq_compilefileType __sq_compilefile; + + sq_newarrayType __sq_newarray; + sq_arrayappendType __sq_arrayappend; + + sq_newtableType __sq_newtable; + sq_newslotType __sq_newslot; + + sq_pushroottableType __sq_pushroottable; + sq_pushstringType __sq_pushstring; + sq_pushintegerType __sq_pushinteger; + sq_pushfloatType __sq_pushfloat; + sq_pushboolType __sq_pushbool; + sq_pushassetType __sq_pushasset; + sq_pushvectorType __sq_pushvector; + sq_pushobjectType __sq_pushobject; + + sq_getstringType __sq_getstring; + sq_getintegerType __sq_getinteger; + sq_getfloatType __sq_getfloat; + sq_getboolType __sq_getbool; + sq_getType __sq_get; + sq_getassetType __sq_getasset; + sq_getuserdataType __sq_getuserdata; + sq_getvectorType __sq_getvector; + sq_getthisentityType __sq_getthisentity; + sq_getobjectType __sq_getobject; + + sq_stackinfosType __sq_stackinfos; + + sq_createuserdataType __sq_createuserdata; + sq_setuserdatatypeidType __sq_setuserdatatypeid; + sq_getfunctionType __sq_getfunction; + + sq_getentityfrominstanceType __sq_getentityfrominstance; + sq_GetEntityConstantType __sq_GetEntityConstant_CBaseEntity; + + sq_pushnewstructinstanceType __sq_pushnewstructinstance; + sq_sealstructslotType __sq_sealstructslot; + +#pragma endregion + +#pragma region SQVM func wrappers + inline void defconst(CSquirrelVM* sqvm, const SQChar* pName, int nValue) + { + __sq_defconst(sqvm, pName, nValue); + } + + inline SQRESULT + compilebuffer(CompileBufferState* bufferState, const SQChar* bufferName = "unnamedbuffer", const SQBool bShouldThrowError = false) + { + return __sq_compilebuffer(m_pSQVM->sqvm, bufferState, bufferName, -1, bShouldThrowError); + } + + inline SQRESULT _call(HSquirrelVM* sqvm, const SQInteger args) + { + return __sq_call(sqvm, args + 1, false, false); + } + + inline SQInteger raiseerror(HSquirrelVM* sqvm, const SQChar* sError) + { + return __sq_raiseerror(sqvm, sError); + } + + inline bool compilefile(CSquirrelVM* sqvm, const char* path, const char* name, int a4) + { + return __sq_compilefile(sqvm, path, name, a4); + } + + inline void newarray(HSquirrelVM* sqvm, const SQInteger stackpos = 0) + { + __sq_newarray(sqvm, stackpos); + } + + inline SQRESULT arrayappend(HSquirrelVM* sqvm, const SQInteger stackpos) + { + return __sq_arrayappend(sqvm, stackpos); + } + + inline SQRESULT newtable(HSquirrelVM* sqvm) + { + return __sq_newtable(sqvm); + } + + inline SQRESULT newslot(HSquirrelVM* sqvm, SQInteger idx, SQBool bStatic) + { + return __sq_newslot(sqvm, idx, bStatic); + } + + inline void pushroottable(HSquirrelVM* sqvm) + { + __sq_pushroottable(sqvm); + } + + inline void pushstring(HSquirrelVM* sqvm, const SQChar* sVal, int length = -1) + { + __sq_pushstring(sqvm, sVal, length); + } + + inline void pushinteger(HSquirrelVM* sqvm, const SQInteger iVal) + { + __sq_pushinteger(sqvm, iVal); + } + + inline void pushfloat(HSquirrelVM* sqvm, const SQFloat flVal) + { + __sq_pushfloat(sqvm, flVal); + } + + inline void pushbool(HSquirrelVM* sqvm, const SQBool bVal) + { + __sq_pushbool(sqvm, bVal); + } + + inline void pushasset(HSquirrelVM* sqvm, const SQChar* sVal, int length = -1) + { + __sq_pushasset(sqvm, sVal, length); + } + + inline void pushvector(HSquirrelVM* sqvm, const Vector3 pVal) + { + __sq_pushvector(sqvm, (float*)&pVal); + } + + inline void pushobject(HSquirrelVM* sqvm, SQObject* obj) + { + __sq_pushobject(sqvm, obj); + } + + inline const SQChar* getstring(HSquirrelVM* sqvm, const SQInteger stackpos) + { + return __sq_getstring(sqvm, stackpos); + } + + inline SQInteger getinteger(HSquirrelVM* sqvm, const SQInteger stackpos) + { + return __sq_getinteger(sqvm, stackpos); + } + + inline SQFloat getfloat(HSquirrelVM* sqvm, const SQInteger stackpos) + { + return __sq_getfloat(sqvm, stackpos); + } + + inline SQBool getbool(HSquirrelVM* sqvm, const SQInteger stackpos) + { + return __sq_getbool(sqvm, stackpos); + } + + inline SQRESULT get(HSquirrelVM* sqvm, const SQInteger stackpos) + { + return __sq_get(sqvm, stackpos); + } + + inline Vector3 getvector(HSquirrelVM* sqvm, const SQInteger stackpos) + { + return *(Vector3*)__sq_getvector(sqvm, stackpos); + } + + inline int sq_getfunction(HSquirrelVM* sqvm, const char* name, SQObject* returnObj, const char* signature) + { + return __sq_getfunction(sqvm, name, returnObj, signature); + } + + inline SQRESULT getasset(HSquirrelVM* sqvm, const SQInteger stackpos, const char** result) + { + return __sq_getasset(sqvm, stackpos, result); + } + + inline long long sq_stackinfos(HSquirrelVM* sqvm, int level, SQStackInfos& out) + { + return __sq_stackinfos(sqvm, level, &out, sqvm->_callstacksize); + } + + inline Mod* getcallingmod(HSquirrelVM* sqvm, int depth = 0) + { + SQStackInfos stackInfo {}; + if (1 + depth >= sqvm->_callstacksize) + { + return nullptr; + } + sq_stackinfos(sqvm, 1 + depth, stackInfo); + std::string sourceName = stackInfo._sourceName; + std::replace(sourceName.begin(), sourceName.end(), '/', '\\'); + std::string filename = g_pModManager->NormaliseModFilePath(fs::path("scripts\\vscripts\\" + sourceName)); + if (auto res = g_pModManager->m_ModFiles.find(filename); res != g_pModManager->m_ModFiles.end()) + { + return res->second.m_pOwningMod; + } + return nullptr; + } + template inline SQRESULT getuserdata(HSquirrelVM* sqvm, const SQInteger stackpos, T* data, uint64_t* typeId) + { + return __sq_getuserdata(sqvm, stackpos, (void**)data, typeId); // this sometimes crashes idk + } + + template inline T* createuserdata(HSquirrelVM* sqvm, SQInteger size) + { + void* ret = __sq_createuserdata(sqvm, size); + memset(ret, 0, size); + return (T*)ret; + } + + inline SQRESULT setuserdatatypeid(HSquirrelVM* sqvm, const SQInteger stackpos, uint64_t typeId) + { + return __sq_setuserdatatypeid(sqvm, stackpos, typeId); + } + + template inline SQBool getthisentity(HSquirrelVM* sqvm, T* ppEntity) + { + return __sq_getthisentity(sqvm, (void**)ppEntity); + } + + template inline T* getentity(HSquirrelVM* sqvm, SQInteger iStackPos) + { + SQObject obj; + __sq_getobject(sqvm, iStackPos, &obj); + + // there are entity constants for other types, but seemingly CBaseEntity's is the only one needed + return (T*)__sq_getentityfrominstance(m_pSQVM, &obj, __sq_GetEntityConstant_CBaseEntity()); + } + + inline SQRESULT pushnewstructinstance(HSquirrelVM* sqvm, const int fieldCount) + { + return __sq_pushnewstructinstance(sqvm, fieldCount); + } + + inline SQRESULT sealstructslot(HSquirrelVM* sqvm, const int fieldIndex) + { + return __sq_sealstructslot(sqvm, fieldIndex); + } +#pragma endregion +}; + +template class SquirrelManager : public virtual SquirrelManagerBase +{ +public: +#pragma region MessageBuffer + SquirrelMessageBuffer* messageBuffer; + + template SquirrelMessage AsyncCall(std::string funcname, Args... args) + { + // This function schedules a call to be executed on the next frame + // This is useful for things like threads and plugins, which do not run on the main thread + FunctionVector functionVector; + SqRecurseArgs(functionVector, args...); + SquirrelMessage message = {funcname, functionVector}; + messageBuffer->push(message); + return message; + } + + SquirrelMessage AsyncCall(std::string funcname) + { + // This function schedules a call to be executed on the next frame + // This is useful for things like threads and plugins, which do not run on the main thread + FunctionVector functionVector = {}; + SquirrelMessage message = {funcname, functionVector}; + messageBuffer->push(message); + return message; + } + + SQRESULT Call(const char* funcname) + { + // Warning! + // This function assumes the squirrel VM is stopped/blocked at the moment of call + // Calling this function while the VM is running is likely to result in a crash due to stack destruction + // If you want to call into squirrel asynchronously, use `AsyncCall` instead + + if (!m_pSQVM || !m_pSQVM->sqvm) + { + spdlog::error( + "{} was called on context {} while VM was not initialized. This will crash", __FUNCTION__, GetContextName(context)); + } + + SQObject functionobj {}; + int result = sq_getfunction(m_pSQVM->sqvm, funcname, &functionobj, 0); + if (result != 0) // This func returns 0 on success for some reason + { + NS::log::squirrel_logger()->error("Call was unable to find function with name '{}'. Is it global?", funcname); + return SQRESULT_ERROR; + } + pushobject(m_pSQVM->sqvm, &functionobj); // Push the function object + pushroottable(m_pSQVM->sqvm); // Push root table + return _call(m_pSQVM->sqvm, 0); + } + + template SQRESULT Call(const char* funcname, Args... args) + { + // Warning! + // This function assumes the squirrel VM is stopped/blocked at the moment of call + // Calling this function while the VM is running is likely to result in a crash due to stack destruction + // If you want to call into squirrel asynchronously, use `schedule_call` instead + if (!m_pSQVM || !m_pSQVM->sqvm) + { + spdlog::error( + "{} was called on context {} while VM was not initialized. This will crash", __FUNCTION__, GetContextName(context)); + } + SQObject functionobj {}; + int result = sq_getfunction(m_pSQVM->sqvm, funcname, &functionobj, 0); + if (result != 0) // This func returns 0 on success for some reason + { + NS::log::squirrel_logger()->error("Call was unable to find function with name '{}'. Is it global?", funcname); + return SQRESULT_ERROR; + } + pushobject(m_pSQVM->sqvm, &functionobj); // Push the function object + pushroottable(m_pSQVM->sqvm); // Push root table + + FunctionVector functionVector; + SqRecurseArgs(functionVector, args...); + + for (auto& v : functionVector) + { + // Execute lambda to push arg to stack + v(); + } + + return _call(m_pSQVM->sqvm, functionVector.size()); + } + +#pragma endregion + +public: + SquirrelManager() + { + m_pSQVM = nullptr; + } + + void VMCreated(CSquirrelVM* newSqvm); + void VMDestroyed(); + void ExecuteCode(const char* code); + void AddFuncRegistration(std::string returnType, std::string name, std::string argTypes, std::string helpText, SQFunction func); + SQRESULT setupfunc(const SQChar* funcname); + void AddFuncOverride(std::string name, SQFunction func); + void ProcessMessageBuffer(); + void GenerateSquirrelFunctionsStruct(SquirrelFunctions* s); +}; + +template SquirrelManager* g_pSquirrel; + +void InitialiseSquirrelManagers(); + +/* + Beware all ye who enter below. + This place is not a place of honor... no highly esteemed deed is commemorated here... nothing valued is here. + What is here was dangerous and repulsive to us. This message is a warning about danger. +*/ + +#pragma region MessageBuffer templates + +// Clang-formatting makes this whole thing unreadable +// clang-format off + +#ifndef MessageBufferFuncs +#define MessageBufferFuncs +// Bools +template +requires std::convertible_to && (!std::is_floating_point_v) && (!std::convertible_to) && (!std::convertible_to) +inline VoidFunction SQMessageBufferPushArg(T& arg) { + return [arg]{ g_pSquirrel->pushbool(g_pSquirrel->m_pSQVM->sqvm, static_cast(arg)); }; +} +// Vectors +template +inline VoidFunction SQMessageBufferPushArg(Vector3& arg) { + return [arg]{ g_pSquirrel->pushvector(g_pSquirrel->m_pSQVM->sqvm, arg); }; +} +// Vectors +template +inline VoidFunction SQMessageBufferPushArg(SQObject* arg) { + return [arg]{ g_pSquirrel->pushSQObject(g_pSquirrel->m_pSQVM->sqvm, arg); }; +} +// Ints +template +requires std::convertible_to && (!std::is_floating_point_v) +inline VoidFunction SQMessageBufferPushArg(T& arg) { + return [arg]{ g_pSquirrel->pushinteger(g_pSquirrel->m_pSQVM->sqvm, static_cast(arg)); }; +} +// Floats +template +requires std::convertible_to && (std::is_floating_point_v) +inline VoidFunction SQMessageBufferPushArg(T& arg) { + return [arg]{ g_pSquirrel->pushfloat(g_pSquirrel->m_pSQVM->sqvm, static_cast(arg)); }; +} +// Strings +template +requires (std::convertible_to || std::is_constructible_v) +inline VoidFunction SQMessageBufferPushArg(T& arg) { + auto converted = std::string(arg); + return [converted]{ g_pSquirrel->pushstring(g_pSquirrel->m_pSQVM->sqvm, converted.c_str(), converted.length()); }; +} +// Assets +template +inline VoidFunction SQMessageBufferPushArg(SquirrelAsset& arg) { + return [arg]{ g_pSquirrel->pushasset(g_pSquirrel->m_pSQVM->sqvm, arg.path.c_str(), arg.path.length()); }; +} +// Maps +template +requires is_iterable +inline VoidFunction SQMessageBufferPushArg(T& arg) { + FunctionVector localv = {}; + localv.push_back([]{g_pSquirrel->newarray(g_pSquirrel->m_pSQVM->sqvm, 0);}); + + for (const auto& item : arg) { + localv.push_back(SQMessageBufferPushArg(item)); + localv.push_back([]{g_pSquirrel->arrayappend(g_pSquirrel->m_pSQVM->sqvm, -2);}); + } + + return [localv] { for (auto& func : localv) { func(); } }; +} +// Vectors +template +requires is_map +inline VoidFunction SQMessageBufferPushArg(T& map) { + FunctionVector localv = {}; + localv.push_back([]{g_pSquirrel->newtable(g_pSquirrel->m_pSQVM->sqvm);}); + + for (const auto& item : map) { + localv.push_back(SQMessageBufferPushArg(item.first)); + localv.push_back(SQMessageBufferPushArg(item.second)); + localv.push_back([]{g_pSquirrel->newslot(g_pSquirrel->m_pSQVM->sqvm, -3, false);}); + } + + return [localv]{ for (auto& func : localv) { func(); } }; +} + +template +inline void SqRecurseArgs(FunctionVector& v, T& arg) { + v.push_back(SQMessageBufferPushArg(arg)); +} + +// This function is separated from the PushArg function so as to not generate too many template instances +// This is the main function responsible for unrolling the argument pack +template +inline void SqRecurseArgs(FunctionVector& v, T& arg, Args... args) { + v.push_back(SQMessageBufferPushArg(arg)); + SqRecurseArgs(v, args...); +} + +// clang-format on +#endif + +#pragma endregion diff --git a/primedev/squirrel/squirrelautobind.cpp b/primedev/squirrel/squirrelautobind.cpp new file mode 100644 index 00000000..c15240f5 --- /dev/null +++ b/primedev/squirrel/squirrelautobind.cpp @@ -0,0 +1,20 @@ +#include "squirrelautobind.h" + +SquirrelAutoBindContainer* g_pSqAutoBindContainer; + +ON_DLL_LOAD_RELIESON("client.dll", ClientSquirrelAutoBind, ClientSquirrel, (CModule module)) +{ + spdlog::info("ClientSquirrelAutoBInd AutoBindFuncsVectorsize {}", g_pSqAutoBindContainer->clientSqAutoBindFuncs.size()); + for (auto& autoBindFunc : g_pSqAutoBindContainer->clientSqAutoBindFuncs) + { + autoBindFunc(); + } +} + +ON_DLL_LOAD_RELIESON("server.dll", ServerSquirrelAutoBind, ServerSquirrel, (CModule module)) +{ + for (auto& autoBindFunc : g_pSqAutoBindContainer->serverSqAutoBindFuncs) + { + autoBindFunc(); + } +} diff --git a/primedev/squirrel/squirrelautobind.h b/primedev/squirrel/squirrelautobind.h new file mode 100644 index 00000000..0fc599f3 --- /dev/null +++ b/primedev/squirrel/squirrelautobind.h @@ -0,0 +1,76 @@ +#pragma once +#include + +typedef void (*SqAutoBindFunc)(); + +class SquirrelAutoBindContainer +{ +public: + std::vector> clientSqAutoBindFuncs; + std::vector> serverSqAutoBindFuncs; +}; + +extern SquirrelAutoBindContainer* g_pSqAutoBindContainer; + +class __squirrelautobind; + +#define ADD_SQFUNC(returnType, funcName, argTypes, helpText, runOnContext) \ + template SQRESULT CONCAT2(Script_, funcName)(HSquirrelVM * sqvm); \ + namespace \ + { \ + __squirrelautobind CONCAT2(__squirrelautobind, __LINE__)( \ + []() \ + { \ + if constexpr ((runOnContext)&ScriptContext::UI) \ + g_pSquirrel->AddFuncRegistration( \ + returnType, __STR(funcName), argTypes, helpText, CONCAT2(Script_, funcName) < ScriptContext::UI >); \ + if constexpr ((runOnContext)&ScriptContext::CLIENT) \ + g_pSquirrel->AddFuncRegistration( \ + returnType, __STR(funcName), argTypes, helpText, CONCAT2(Script_, funcName) < ScriptContext::CLIENT >); \ + }, \ + []() \ + { \ + if constexpr ((runOnContext)&ScriptContext::SERVER) \ + g_pSquirrel->AddFuncRegistration( \ + returnType, __STR(funcName), argTypes, helpText, CONCAT2(Script_, funcName) < ScriptContext::SERVER >); \ + }); \ + } \ + template SQRESULT CONCAT2(Script_, funcName)(HSquirrelVM * sqvm) + +#define REPLACE_SQFUNC(funcName, runOnContext) \ + template SQRESULT CONCAT2(Script_, funcName)(HSquirrelVM * sqvm); \ + namespace \ + { \ + __squirrelautobind CONCAT2(__squirrelautobind, __LINE__)( \ + []() \ + { \ + if constexpr ((runOnContext)&ScriptContext::UI) \ + g_pSquirrel->AddFuncOverride(__STR(funcName), CONCAT2(Script_, funcName) < ScriptContext::UI >); \ + if constexpr ((runOnContext)&ScriptContext::CLIENT) \ + g_pSquirrel->AddFuncOverride( \ + __STR(funcName), CONCAT2(Script_, funcName) < ScriptContext::CLIENT >); \ + }, \ + []() \ + { \ + if constexpr ((runOnContext)&ScriptContext::SERVER) \ + g_pSquirrel->AddFuncOverride( \ + __STR(funcName), CONCAT2(Script_, funcName) < ScriptContext::SERVER >); \ + }); \ + } \ + template SQRESULT CONCAT2(Script_, funcName)(HSquirrelVM * sqvm) + +class __squirrelautobind +{ +public: + __squirrelautobind() = delete; + + __squirrelautobind(std::function clientAutoBindFunc, std::function serverAutoBindFunc) + { + // Bit hacky but we can't initialise this normally since this gets run automatically on load + if (g_pSqAutoBindContainer == nullptr) + g_pSqAutoBindContainer = new SquirrelAutoBindContainer(); + + g_pSqAutoBindContainer->clientSqAutoBindFuncs.push_back(clientAutoBindFunc); + g_pSqAutoBindContainer->serverSqAutoBindFuncs.push_back(serverAutoBindFunc); + } +}; diff --git a/primedev/squirrel/squirrelclasstypes.h b/primedev/squirrel/squirrelclasstypes.h new file mode 100644 index 00000000..cd777551 --- /dev/null +++ b/primedev/squirrel/squirrelclasstypes.h @@ -0,0 +1,248 @@ +#pragma once +#include "squirreldatatypes.h" + +#include + +enum SQRESULT : SQInteger +{ + SQRESULT_ERROR = -1, + SQRESULT_NULL = 0, + SQRESULT_NOTNULL = 1, +}; + +typedef SQRESULT (*SQFunction)(HSquirrelVM* sqvm); + +enum class eSQReturnType +{ + Float = 0x1, + Vector = 0x3, + Integer = 0x5, + Boolean = 0x6, + Entity = 0xD, + String = 0x21, + Default = 0x20, + Arrays = 0x25, + Asset = 0x28, + Table = 0x26, +}; + +const std::map PrintSQRESULT = { + {SQRESULT::SQRESULT_ERROR, "SQRESULT_ERROR"}, + {SQRESULT::SQRESULT_NULL, "SQRESULT_NULL"}, + {SQRESULT::SQRESULT_NOTNULL, "SQRESULT_NOTNULL"}}; + +struct CompileBufferState +{ + const SQChar* buffer; + const SQChar* bufferPlusLength; + const SQChar* bufferAgain; + + CompileBufferState(const std::string& code) + { + buffer = code.c_str(); + bufferPlusLength = code.c_str() + code.size(); + bufferAgain = code.c_str(); + } +}; + +struct SQFuncRegistration +{ + const char* squirrelFuncName; + const char* cppFuncName; + const char* helpText; + const char* returnTypeString; + const char* argTypes; + uint32_t unknown1; + uint32_t devLevel; + const char* shortNameMaybe; + uint32_t unknown2; + eSQReturnType returnType; + uint32_t* externalBufferPointer; + uint64_t externalBufferSize; + uint64_t unknown3; + uint64_t unknown4; + SQFunction funcPtr; + + SQFuncRegistration() + { + memset(this, 0, sizeof(SQFuncRegistration)); + this->returnType = eSQReturnType::Default; + } +}; + +enum class ScriptContext : int +{ + INVALID = -1, + SERVER, + CLIENT, + UI, +}; + +typedef std::vector> FunctionVector; +typedef std::function VoidFunction; + +// clang-format off +template +concept is_map = + // Simple maps + std::same_as> || + std::same_as> || + + // Nested maps + std::same_as < + std::map, + std::map + > || + std::same_as < + std::unordered_map, + std::unordered_map + > || + std::same_as < + std::unordered_map, + std::map + > || + std::same_as < + std::map, + std::unordered_map + > +; + +template +concept is_iterable = requires(std::ranges::range_value_t x) +{ + x.begin(); // must have `x.begin()` + x.end(); // and `x.end()` +}; + +// clang-format on + +typedef int (*SquirrelMessage_External_Pop)(HSquirrelVM* sqvm, void* userdata); +typedef void (*sq_schedule_call_externalType)( + ScriptContext context, const char* funcname, SquirrelMessage_External_Pop function, void* userdata); + +class SquirrelMessage +{ +public: + std::string functionName; + FunctionVector args; + bool isExternal = false; + void* userdata = NULL; + SquirrelMessage_External_Pop externalFunc = NULL; +}; + +class SquirrelMessageBuffer +{ + +private: + std::queue messages = {}; + +public: + std::mutex mutex; + std::optional pop() + { + std::lock_guard guard(mutex); + if (!messages.empty()) + { + auto message = messages.front(); + messages.pop(); + return message; + } + else + { + return std::nullopt; + } + } + + void unwind() + { + auto maybeMessage = this->pop(); + if (!maybeMessage) + { + spdlog::error("Plugin tried consuming SquirrelMessage while buffer was empty"); + return; + } + auto message = maybeMessage.value(); + for (auto& v : message.args) + { + // Execute lambda to push arg to stack + v(); + } + } + + void push(SquirrelMessage message) + { + std::lock_guard guard(mutex); + messages.push(message); + } +}; + +// Super simple wrapper class to allow pushing Assets via call +class SquirrelAsset +{ +public: + std::string path; + SquirrelAsset(std::string path) : path(path) {}; +}; + +#pragma region TypeDefs + +// core sqvm funcs +typedef int64_t (*RegisterSquirrelFuncType)(CSquirrelVM* sqvm, SQFuncRegistration* funcReg, char unknown); +typedef void (*sq_defconstType)(CSquirrelVM* sqvm, const SQChar* name, int value); + +typedef SQRESULT (*sq_compilebufferType)( + HSquirrelVM* sqvm, CompileBufferState* compileBuffer, const char* file, int a1, SQBool bShouldThrowError); +typedef SQRESULT (*sq_callType)(HSquirrelVM* sqvm, SQInteger iArgs, SQBool bShouldReturn, SQBool bThrowError); +typedef SQInteger (*sq_raiseerrorType)(HSquirrelVM* sqvm, const SQChar* pError); +typedef bool (*sq_compilefileType)(CSquirrelVM* sqvm, const char* path, const char* name, int a4); + +// sq stack array funcs +typedef void (*sq_newarrayType)(HSquirrelVM* sqvm, SQInteger iStackpos); +typedef SQRESULT (*sq_arrayappendType)(HSquirrelVM* sqvm, SQInteger iStackpos); + +// sq table funcs +typedef SQRESULT (*sq_newtableType)(HSquirrelVM* sqvm); +typedef SQRESULT (*sq_newslotType)(HSquirrelVM* sqvm, SQInteger idx, SQBool bStatic); + +// sq stack push funcs +typedef void (*sq_pushroottableType)(HSquirrelVM* sqvm); +typedef void (*sq_pushstringType)(HSquirrelVM* sqvm, const SQChar* pStr, SQInteger iLength); +typedef void (*sq_pushintegerType)(HSquirrelVM* sqvm, SQInteger i); +typedef void (*sq_pushfloatType)(HSquirrelVM* sqvm, SQFloat f); +typedef void (*sq_pushboolType)(HSquirrelVM* sqvm, SQBool b); +typedef void (*sq_pushassetType)(HSquirrelVM* sqvm, const SQChar* str, SQInteger iLength); +typedef void (*sq_pushvectorType)(HSquirrelVM* sqvm, const SQFloat* pVec); +typedef void (*sq_pushobjectType)(HSquirrelVM* sqvm, SQObject* pVec); + +// sq stack get funcs +typedef const SQChar* (*sq_getstringType)(HSquirrelVM* sqvm, SQInteger iStackpos); +typedef SQInteger (*sq_getintegerType)(HSquirrelVM* sqvm, SQInteger iStackpos); +typedef SQFloat (*sq_getfloatType)(HSquirrelVM*, SQInteger iStackpos); +typedef SQBool (*sq_getboolType)(HSquirrelVM*, SQInteger iStackpos); +typedef SQRESULT (*sq_getType)(HSquirrelVM* sqvm, SQInteger iStackpos); +typedef SQRESULT (*sq_getassetType)(HSquirrelVM* sqvm, SQInteger iStackpos, const char** pResult); +typedef SQRESULT (*sq_getuserdataType)(HSquirrelVM* sqvm, SQInteger iStackpos, void** pData, uint64_t* pTypeId); +typedef SQFloat* (*sq_getvectorType)(HSquirrelVM* sqvm, SQInteger iStackpos); +typedef SQBool (*sq_getthisentityType)(HSquirrelVM*, void** ppEntity); +typedef void (*sq_getobjectType)(HSquirrelVM*, SQInteger iStackPos, SQObject* pOutObj); + +typedef long long (*sq_stackinfosType)(HSquirrelVM* sqvm, int iLevel, SQStackInfos* pOutObj, int iCallStackSize); + +// sq stack userpointer funcs +typedef void* (*sq_createuserdataType)(HSquirrelVM* sqvm, SQInteger iSize); +typedef SQRESULT (*sq_setuserdatatypeidType)(HSquirrelVM* sqvm, SQInteger iStackpos, uint64_t iTypeId); + +// sq misc entity funcs +typedef void* (*sq_getentityfrominstanceType)(CSquirrelVM* sqvm, SQObject* pInstance, char** ppEntityConstant); +typedef char** (*sq_GetEntityConstantType)(); + +typedef int (*sq_getfunctionType)(HSquirrelVM* sqvm, const char* name, SQObject* returnObj, const char* signature); + +// structs +typedef SQRESULT (*sq_pushnewstructinstanceType)(HSquirrelVM* sqvm, int fieldCount); +typedef SQRESULT (*sq_sealstructslotType)(HSquirrelVM* sqvm, int slotIndex); + +#pragma endregion + +// These "external" versions of the types are for plugins +typedef int64_t (*RegisterSquirrelFuncType_External)(ScriptContext context, SQFuncRegistration* funcReg, char unknown); diff --git a/primedev/squirrel/squirreldatatypes.h b/primedev/squirrel/squirreldatatypes.h new file mode 100644 index 00000000..84ab15ec --- /dev/null +++ b/primedev/squirrel/squirreldatatypes.h @@ -0,0 +1,501 @@ +#pragma once +/* + This file has been generated by IDA. + It contains local type definitions from + the type library 'server.dll' +*/ + +struct HSquirrelVM; +struct CallInfo; +struct SQTable; +struct SQString; +struct SQFunctionProto; +struct SQClosure; +struct SQSharedState; +struct StringTable; +struct SQStructInstance; +struct SQStructDef; +struct SQNativeClosure; +struct SQArray; +struct tableNode; +struct SQUserData; +struct CSquirrelVM; + +typedef void (*releasehookType)(void* val, int size); + +// stolen from ttf2sdk: sqvm types +typedef float SQFloat; +typedef long SQInteger; +typedef unsigned long SQUnsignedInteger; +typedef char SQChar; +typedef SQUnsignedInteger SQBool; + +/* 127 */ +enum SQObjectType : int +{ + _RT_NULL = 0x1, + _RT_INTEGER = 0x2, + _RT_FLOAT = 0x4, + _RT_BOOL = 0x8, + _RT_STRING = 0x10, + _RT_TABLE = 0x20, + _RT_ARRAY = 0x40, + _RT_USERDATA = 0x80, + _RT_CLOSURE = 0x100, + _RT_NATIVECLOSURE = 0x200, + _RT_GENERATOR = 0x400, + OT_USERPOINTER = 0x800, + _RT_USERPOINTER = 0x800, + _RT_THREAD = 0x1000, + _RT_FUNCPROTO = 0x2000, + _RT_CLASS = 0x4000, + _RT_INSTANCE = 0x8000, + _RT_WEAKREF = 0x10000, + OT_VECTOR = 0x40000, + SQOBJECT_CANBEFALSE = 0x1000000, + OT_NULL = 0x1000001, + OT_BOOL = 0x1000008, + SQOBJECT_DELEGABLE = 0x2000000, + SQOBJECT_NUMERIC = 0x4000000, + OT_INTEGER = 0x5000002, + OT_FLOAT = 0x5000004, + SQOBJECT_REF_COUNTED = 0x8000000, + OT_STRING = 0x8000010, + OT_ARRAY = 0x8000040, + OT_CLOSURE = 0x8000100, + OT_NATIVECLOSURE = 0x8000200, + OT_ASSET = 0x8000400, + OT_THREAD = 0x8001000, + OT_FUNCPROTO = 0x8002000, + OT_CLAAS = 0x8004000, + OT_STRUCT = 0x8200000, + OT_WEAKREF = 0x8010000, + OT_TABLE = 0xA000020, + OT_USERDATA = 0xA000080, + OT_INSTANCE = 0xA008000, + OT_ENTITY = 0xA400000, +}; + +/* 156 */ +union SQObjectValue +{ + SQString* asString; + SQTable* asTable; + SQClosure* asClosure; + SQFunctionProto* asFuncProto; + SQStructDef* asStructDef; + long long as64Integer; + SQNativeClosure* asNativeClosure; + SQArray* asArray; + HSquirrelVM* asThread; + float asFloat; + int asInteger; + SQUserData* asUserdata; + SQStructInstance* asStructInstance; +}; + +/* 160 */ +struct SQVector +{ + SQObjectType _Type; + float x; + float y; + float z; +}; + +/* 128 */ +struct SQObject +{ + SQObjectType _Type; + int structNumber; + SQObjectValue _VAL; +}; + +/* 138 */ +struct alignas(8) SQString +{ + void* vftable; + int uiRef; + int padding; + SQString* _next_maybe; + SQSharedState* sharedState; + int length; + unsigned char gap_24[4]; + char _hash[8]; + char _val[1]; +}; + +/* 137 */ +struct alignas(8) SQTable +{ + void* vftable; + unsigned char gap_08[4]; + int uiRef; + unsigned char gap_10[8]; + void* pointer_18; + void* pointer_20; + void* _sharedState; + long long field_30; + tableNode* _nodes; + int _numOfNodes; + int size; + int field_48; + int _usedNodes; + unsigned char _gap_50[20]; + int field_64; + unsigned char _gap_68[80]; +}; + +/* 140 */ +struct alignas(8) SQClosure +{ + void* vftable; + unsigned char gap_08[4]; + int uiRef; + void* pointer_10; + void* pointer_18; + void* pointer_20; + void* sharedState; + SQObject obj_30; + SQObject _function; + SQObject* _outervalues; + unsigned char gap_58[8]; + unsigned char gap_60[96]; + SQObject* objectPointer_C0; + unsigned char gap_C8[16]; +}; + +/* 139 */ +struct alignas(8) SQFunctionProto +{ + void* vftable; + unsigned char gap_08[4]; + int uiRef; + unsigned char gap_10[8]; + void* pointer_18; + void* pointer_20; + void* sharedState; + void* pointer_30; + SQObjectType _fileNameType; + SQString* _fileName; + SQObjectType _funcNameType; + SQString* _funcName; + SQObject obj_58; + unsigned char gap_68[12]; + int _stacksize; + unsigned char gap_78[48]; + int nParameters; + unsigned char gap_AC[60]; + int nDefaultParams; + unsigned char gap_EC[200]; +}; + +/* 152 */ +struct SQStructDef +{ + void* vtable; + int uiRef; + unsigned char padding_C[4]; + unsigned char unknown[24]; + SQSharedState* sharedState; + SQObjectType _nameType; + SQString* _name; + unsigned char gap_38[16]; + SQObjectType _variableNamesType; + SQTable* _variableNames; + unsigned char gap_[32]; +}; + +/* 157 */ +struct alignas(8) SQNativeClosure +{ + void* vftable; + int uiRef; + unsigned char gap_C[4]; + long long value_10; + long long value_18; + long long value_20; + SQSharedState* sharedState; + char unknown_30; + unsigned char padding_34[7]; + long long value_38; + long long value_40; + long long value_48; + long long value_50; + long long value_58; + SQObjectType _nameType; + SQString* _name; + long long value_70; + long long value_78; + unsigned char justInCaseGap_80[300]; +}; + +/* 162 */ +struct SQArray +{ + void* vftable; + int uiRef; + unsigned char gap_24[36]; + SQObject* _values; + int _usedSlots; + int _allocated; +}; + +/* 129 */ +struct alignas(8) HSquirrelVM +{ + void* vftable; + int uiRef; + unsigned char gap_8[12]; + void* _toString; + void* _roottable_pointer; + void* pointer_28; + CallInfo* ci; + CallInfo* _callstack; + int _callstacksize; + int _stackbase; + SQObject* _stackOfCurrentFunction; + SQSharedState* sharedState; + void* pointer_58; + void* pointer_60; + int _top; + SQObject* _stack; + unsigned char gap_78[8]; + SQObject* _vargvstack; + unsigned char gap_88[8]; + SQObject temp_reg; + unsigned char gapA0[8]; + void* pointer_A8; + unsigned char gap_B0[8]; + SQObject _roottable_object; + SQObject _lasterror; + SQObject _errorHandler; + long long field_E8; + int traps; + unsigned char gap_F4[12]; + int _nnativecalls; + int _suspended; + int _suspended_root; + int _unk; + int _suspended_target; + int trapAmount; + int _suspend_varargs; + int unknown_field_11C; + SQObject object_120; +}; + +/* 150 */ +struct SQStructInstance +{ + void* vftable; + __int32 uiRef; + BYTE gap_C[4]; + __int64 unknown_10; + void* pointer_18; + __int64 unknown_20; + SQSharedState* _sharedState; + unsigned int size; + BYTE gap_34[4]; + SQObject data[1]; // This struct is dynamically sized, so this size is unknown +}; + +/* 148 */ +struct SQSharedState +{ + unsigned char gap_0[72]; + void* unknown; + unsigned char gap_50[16344]; + SQObjectType _unknownTableType00; + long long _unknownTableValue00; + unsigned char gap_4038[16]; + StringTable* _stringTable; + unsigned char gap_4050[32]; + SQObjectType _unknownTableType0; + long long _unknownTableValue0; + SQObjectType _unknownObjectType1; + long long _unknownObjectValue1; + unsigned char gap_4090[8]; + SQObjectType _unknownArrayType2; + long long _unknownArrayValue2; + SQObjectType _gobalsArrayType; + SQStructInstance* _globalsArray; + unsigned char gap_40B8[16]; + SQObjectType _nativeClosuresType; + SQTable* _nativeClosures; + SQObjectType _typedConstantsType; + SQTable* _typedConstants; + SQObjectType _untypedConstantsType; + SQTable* _untypedConstants; + SQObjectType _globalsMaybeType; + SQTable* _globals; + SQObjectType _functionsType; + SQTable* _functions; + SQObjectType _structsType; + SQTable* _structs; + SQObjectType _typeDefsType; + SQTable* _typeDefs; + SQObjectType unknownTableType; + SQTable* unknownTable; + SQObjectType _squirrelFilesType; + SQTable* _squirrelFiles; + unsigned char gap_4158[80]; + SQObjectType _nativeClosures2Type; + SQTable* _nativeClosures2; + SQObjectType _entityTypesMaybeType; + SQTable* _entityTypesMaybe; + SQObjectType unknownTable2Type; + SQTable* unknownTable2; + unsigned char gap_41D8[72]; + SQObjectType _compilerKeywordsType; + SQTable* _compilerKeywords; + HSquirrelVM* _currentThreadMaybe; + unsigned char gap_4238[8]; + SQObjectType unknownTable3Type; + SQTable* unknownTable3; + unsigned char gap_4250[16]; + SQObjectType unknownThreadType; + SQTable* unknownThread; + SQObjectType _tableNativeFunctionsType; + SQTable* _tableNativeFunctions; + SQObjectType _unknownTableType4; + long long _unknownObjectValue4; + SQObjectType _unknownObjectType5; + long long _unknownObjectValue5; + SQObjectType _unknownObjectType6; + long long _unknownObjectValue6; + SQObjectType _unknownObjectType7; + long long _unknownObjectValue7; + SQObjectType _unknownObjectType8; + long long _unknownObjectValue8; + SQObjectType _unknownObjectType9; + long long _unknownObjectValue9; + SQObjectType _unknownObjectType10; + long long _unknownObjectValue10; + SQObjectType _unknownObjectType11; + long long _unknownObjectValue11; + SQObjectType _unknownObjectType12; + long long _unknownObjectValue12; + SQObjectType _unknownObjectType13; + long long _unknownObjectValue13; + SQObjectType _unknownObjectType14; + long long _unknownObjectValue14; + SQObjectType _unknownObjectType15; + long long _unknownObjectValue15; + unsigned char gap_4340[16]; + void* printFunction; + unsigned char gap_4358[16]; + void* logEntityFunction; + unsigned char gap_4370[40]; + SQObjectType _waitStringType; + SQString* _waitStringValue; + SQObjectType _SpinOffAndWaitForStringType; + SQString* _SpinOffAndWaitForStringValue; + SQObjectType _SpinOffAndWaitForSoloStringType; + SQString* _SpinOffAndWaitForSoloStringValue; + SQObjectType _SpinOffStringType; + SQString* _SpinOffStringValue; + SQObjectType _SpinOffDelayedStringType; + SQString* _SpinOffDelayedStringValue; + CSquirrelVM* cSquirrelVM; + bool enableDebugInfo; // functionality stripped + unsigned char gap_43F1[23]; +}; + +/* 165 */ +struct tableNode +{ + SQObject val; + SQObject key; + tableNode* next; +}; + +/* 136 */ +struct alignas(8) CallInfo +{ + long long ip; + SQObject* _literals; + SQObject obj10; + SQObject closure; + int _etraps[4]; + int _root; + short _vargs_size; + short _vargs_base; + unsigned char gap[16]; +}; + +/* 149 */ +struct StringTable +{ + unsigned char gap_0[12]; + int _numofslots; + unsigned char gap_10[200]; +}; + +/* 141 */ +struct alignas(8) SQStackInfos +{ + char* _name; + char* _sourceName; + int _line; +}; + +/* 151 */ +struct alignas(4) SQInstruction +{ + int op; + int arg1; + int output; + short arg2; + short arg3; +}; + +/* 154 */ +struct SQLexer +{ + unsigned char gap_0[112]; +}; + +/* 153 */ +struct SQCompiler +{ + unsigned char gap_0[4]; + int _token; + unsigned char gap_8[8]; + SQObject object_10; + SQLexer lexer; + unsigned char gap_90[752]; + HSquirrelVM* sqvm; + unsigned char gap_288[8]; +}; + +/* 155 */ +struct CSquirrelVM +{ + BYTE gap_0[8]; + HSquirrelVM* sqvm; + BYTE gap_10[8]; + SQObject unknownObject_18; + __int64 unknown_28; + BYTE gap_30[12]; + __int32 vmContext; + BYTE gap_40[648]; + char* (*formatString)(__int64 a1, const char* format, ...); + BYTE gap_2D0[24]; +}; + +struct SQUserData +{ + void* vftable; + int uiRef; + char gap_12[4]; + long long unknown_10; + long long unknown_18; + long long unknown_20; + long long sharedState; + long long unknown_30; + int size; + char padding1[4]; + releasehookType releaseHook; + long long typeId; + char data[1]; +}; diff --git a/primedev/thirdparty/libcurl b/primedev/thirdparty/libcurl new file mode 160000 index 00000000..801bd513 --- /dev/null +++ b/primedev/thirdparty/libcurl @@ -0,0 +1 @@ +Subproject commit 801bd5138ce31aa0d906fa4e2eabfc599d74e793 diff --git a/primedev/thirdparty/minhook b/primedev/thirdparty/minhook new file mode 160000 index 00000000..0f25a244 --- /dev/null +++ b/primedev/thirdparty/minhook @@ -0,0 +1 @@ +Subproject commit 0f25a2449b3cf878bcbdbf91b693c38149ecf029 diff --git a/primedev/thirdparty/minizip b/primedev/thirdparty/minizip new file mode 160000 index 00000000..680d6f1d --- /dev/null +++ b/primedev/thirdparty/minizip @@ -0,0 +1 @@ +Subproject commit 680d6f1dcf9de99fc033b54975a1dfff10be2b6b diff --git a/primedev/thirdparty/rapidjson/allocators.h b/primedev/thirdparty/rapidjson/allocators.h new file mode 100644 index 00000000..98affe03 --- /dev/null +++ b/primedev/thirdparty/rapidjson/allocators.h @@ -0,0 +1,271 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_ALLOCATORS_H_ +#define RAPIDJSON_ALLOCATORS_H_ + +#include "rapidjson.h" + +RAPIDJSON_NAMESPACE_BEGIN + +/////////////////////////////////////////////////////////////////////////////// +// Allocator + +/*! \class rapidjson::Allocator + \brief Concept for allocating, resizing and freeing memory block. + + Note that Malloc() and Realloc() are non-static but Free() is static. + + So if an allocator need to support Free(), it needs to put its pointer in + the header of memory block. + +\code +concept Allocator { + static const bool kNeedFree; //!< Whether this allocator needs to call Free(). + + // Allocate a memory block. + // \param size of the memory block in bytes. + // \returns pointer to the memory block. + void* Malloc(size_t size); + + // Resize a memory block. + // \param originalPtr The pointer to current memory block. Null pointer is permitted. + // \param originalSize The current size in bytes. (Design issue: since some allocator may not book-keep this, explicitly pass to it can save memory.) + // \param newSize the new size in bytes. + void* Realloc(void* originalPtr, size_t originalSize, size_t newSize); + + // Free a memory block. + // \param pointer to the memory block. Null pointer is permitted. + static void Free(void *ptr); +}; +\endcode +*/ + +/////////////////////////////////////////////////////////////////////////////// +// CrtAllocator + +//! C-runtime library allocator. +/*! This class is just wrapper for standard C library memory routines. + \note implements Allocator concept +*/ +class CrtAllocator { +public: + static const bool kNeedFree = true; + void* Malloc(size_t size) { + if (size) // behavior of malloc(0) is implementation defined. + return std::malloc(size); + else + return NULL; // standardize to returning NULL. + } + void* Realloc(void* originalPtr, size_t originalSize, size_t newSize) { + (void)originalSize; + if (newSize == 0) { + std::free(originalPtr); + return NULL; + } + return std::realloc(originalPtr, newSize); + } + static void Free(void *ptr) { std::free(ptr); } +}; + +/////////////////////////////////////////////////////////////////////////////// +// MemoryPoolAllocator + +//! Default memory allocator used by the parser and DOM. +/*! This allocator allocate memory blocks from pre-allocated memory chunks. + + It does not free memory blocks. And Realloc() only allocate new memory. + + The memory chunks are allocated by BaseAllocator, which is CrtAllocator by default. + + User may also supply a buffer as the first chunk. + + If the user-buffer is full then additional chunks are allocated by BaseAllocator. + + The user-buffer is not deallocated by this allocator. + + \tparam BaseAllocator the allocator type for allocating memory chunks. Default is CrtAllocator. + \note implements Allocator concept +*/ +template +class MemoryPoolAllocator { +public: + static const bool kNeedFree = false; //!< Tell users that no need to call Free() with this allocator. (concept Allocator) + + //! Constructor with chunkSize. + /*! \param chunkSize The size of memory chunk. The default is kDefaultChunkSize. + \param baseAllocator The allocator for allocating memory chunks. + */ + MemoryPoolAllocator(size_t chunkSize = kDefaultChunkCapacity, BaseAllocator* baseAllocator = 0) : + chunkHead_(0), chunk_capacity_(chunkSize), userBuffer_(0), baseAllocator_(baseAllocator), ownBaseAllocator_(0) + { + } + + //! Constructor with user-supplied buffer. + /*! The user buffer will be used firstly. When it is full, memory pool allocates new chunk with chunk size. + + The user buffer will not be deallocated when this allocator is destructed. + + \param buffer User supplied buffer. + \param size Size of the buffer in bytes. It must at least larger than sizeof(ChunkHeader). + \param chunkSize The size of memory chunk. The default is kDefaultChunkSize. + \param baseAllocator The allocator for allocating memory chunks. + */ + MemoryPoolAllocator(void *buffer, size_t size, size_t chunkSize = kDefaultChunkCapacity, BaseAllocator* baseAllocator = 0) : + chunkHead_(0), chunk_capacity_(chunkSize), userBuffer_(buffer), baseAllocator_(baseAllocator), ownBaseAllocator_(0) + { + RAPIDJSON_ASSERT(buffer != 0); + RAPIDJSON_ASSERT(size > sizeof(ChunkHeader)); + chunkHead_ = reinterpret_cast(buffer); + chunkHead_->capacity = size - sizeof(ChunkHeader); + chunkHead_->size = 0; + chunkHead_->next = 0; + } + + //! Destructor. + /*! This deallocates all memory chunks, excluding the user-supplied buffer. + */ + ~MemoryPoolAllocator() { + Clear(); + RAPIDJSON_DELETE(ownBaseAllocator_); + } + + //! Deallocates all memory chunks, excluding the user-supplied buffer. + void Clear() { + while (chunkHead_ && chunkHead_ != userBuffer_) { + ChunkHeader* next = chunkHead_->next; + baseAllocator_->Free(chunkHead_); + chunkHead_ = next; + } + if (chunkHead_ && chunkHead_ == userBuffer_) + chunkHead_->size = 0; // Clear user buffer + } + + //! Computes the total capacity of allocated memory chunks. + /*! \return total capacity in bytes. + */ + size_t Capacity() const { + size_t capacity = 0; + for (ChunkHeader* c = chunkHead_; c != 0; c = c->next) + capacity += c->capacity; + return capacity; + } + + //! Computes the memory blocks allocated. + /*! \return total used bytes. + */ + size_t Size() const { + size_t size = 0; + for (ChunkHeader* c = chunkHead_; c != 0; c = c->next) + size += c->size; + return size; + } + + //! Allocates a memory block. (concept Allocator) + void* Malloc(size_t size) { + if (!size) + return NULL; + + size = RAPIDJSON_ALIGN(size); + if (chunkHead_ == 0 || chunkHead_->size + size > chunkHead_->capacity) + if (!AddChunk(chunk_capacity_ > size ? chunk_capacity_ : size)) + return NULL; + + void *buffer = reinterpret_cast(chunkHead_) + RAPIDJSON_ALIGN(sizeof(ChunkHeader)) + chunkHead_->size; + chunkHead_->size += size; + return buffer; + } + + //! Resizes a memory block (concept Allocator) + void* Realloc(void* originalPtr, size_t originalSize, size_t newSize) { + if (originalPtr == 0) + return Malloc(newSize); + + if (newSize == 0) + return NULL; + + originalSize = RAPIDJSON_ALIGN(originalSize); + newSize = RAPIDJSON_ALIGN(newSize); + + // Do not shrink if new size is smaller than original + if (originalSize >= newSize) + return originalPtr; + + // Simply expand it if it is the last allocation and there is sufficient space + if (originalPtr == reinterpret_cast(chunkHead_) + RAPIDJSON_ALIGN(sizeof(ChunkHeader)) + chunkHead_->size - originalSize) { + size_t increment = static_cast(newSize - originalSize); + if (chunkHead_->size + increment <= chunkHead_->capacity) { + chunkHead_->size += increment; + return originalPtr; + } + } + + // Realloc process: allocate and copy memory, do not free original buffer. + if (void* newBuffer = Malloc(newSize)) { + if (originalSize) + std::memcpy(newBuffer, originalPtr, originalSize); + return newBuffer; + } + else + return NULL; + } + + //! Frees a memory block (concept Allocator) + static void Free(void *ptr) { (void)ptr; } // Do nothing + +private: + //! Copy constructor is not permitted. + MemoryPoolAllocator(const MemoryPoolAllocator& rhs) /* = delete */; + //! Copy assignment operator is not permitted. + MemoryPoolAllocator& operator=(const MemoryPoolAllocator& rhs) /* = delete */; + + //! Creates a new chunk. + /*! \param capacity Capacity of the chunk in bytes. + \return true if success. + */ + bool AddChunk(size_t capacity) { + if (!baseAllocator_) + ownBaseAllocator_ = baseAllocator_ = RAPIDJSON_NEW(BaseAllocator()); + if (ChunkHeader* chunk = reinterpret_cast(baseAllocator_->Malloc(RAPIDJSON_ALIGN(sizeof(ChunkHeader)) + capacity))) { + chunk->capacity = capacity; + chunk->size = 0; + chunk->next = chunkHead_; + chunkHead_ = chunk; + return true; + } + else + return false; + } + + static const int kDefaultChunkCapacity = 64 * 1024; //!< Default chunk capacity. + + //! Chunk header for perpending to each chunk. + /*! Chunks are stored as a singly linked list. + */ + struct ChunkHeader { + size_t capacity; //!< Capacity of the chunk in bytes (excluding the header itself). + size_t size; //!< Current size of allocated memory in bytes. + ChunkHeader *next; //!< Next chunk in the linked list. + }; + + ChunkHeader *chunkHead_; //!< Head of the chunk linked-list. Only the head chunk serves allocation. + size_t chunk_capacity_; //!< The minimum capacity of chunk when they are allocated. + void *userBuffer_; //!< User supplied buffer. + BaseAllocator* baseAllocator_; //!< base allocator for allocating memory chunks. + BaseAllocator* ownBaseAllocator_; //!< base allocator created by this object. +}; + +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_ENCODINGS_H_ diff --git a/primedev/thirdparty/rapidjson/document.h b/primedev/thirdparty/rapidjson/document.h new file mode 100644 index 00000000..e3e20dfb --- /dev/null +++ b/primedev/thirdparty/rapidjson/document.h @@ -0,0 +1,2575 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_DOCUMENT_H_ +#define RAPIDJSON_DOCUMENT_H_ + +/*! \file document.h */ + +#include "reader.h" +#include "internal/meta.h" +#include "internal/strfunc.h" +#include "memorystream.h" +#include "encodedstream.h" +#include // placement new +#include + +RAPIDJSON_DIAG_PUSH +#ifdef _MSC_VER +RAPIDJSON_DIAG_OFF(4127) // conditional expression is constant +RAPIDJSON_DIAG_OFF(4244) // conversion from kXxxFlags to 'uint16_t', possible loss of data +#endif + +#ifdef __clang__ +RAPIDJSON_DIAG_OFF(padded) +RAPIDJSON_DIAG_OFF(switch-enum) +RAPIDJSON_DIAG_OFF(c++98-compat) +#endif + +#ifdef __GNUC__ +RAPIDJSON_DIAG_OFF(effc++) +#if __GNUC__ >= 6 +RAPIDJSON_DIAG_OFF(terminate) // ignore throwing RAPIDJSON_ASSERT in RAPIDJSON_NOEXCEPT functions +#endif +#endif // __GNUC__ + +#ifndef RAPIDJSON_NOMEMBERITERATORCLASS +#include // std::iterator, std::random_access_iterator_tag +#endif + +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS +#include // std::move +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +// Forward declaration. +template +class GenericValue; + +template +class GenericDocument; + +//! Name-value pair in a JSON object value. +/*! + This class was internal to GenericValue. It used to be a inner struct. + But a compiler (IBM XL C/C++ for AIX) have reported to have problem with that so it moved as a namespace scope struct. + https://code.google.com/p/rapidjson/issues/detail?id=64 +*/ +template +struct GenericMember { + GenericValue name; //!< name of member (must be a string) + GenericValue value; //!< value of member. +}; + +/////////////////////////////////////////////////////////////////////////////// +// GenericMemberIterator + +#ifndef RAPIDJSON_NOMEMBERITERATORCLASS + +//! (Constant) member iterator for a JSON object value +/*! + \tparam Const Is this a constant iterator? + \tparam Encoding Encoding of the value. (Even non-string values need to have the same encoding in a document) + \tparam Allocator Allocator type for allocating memory of object, array and string. + + This class implements a Random Access Iterator for GenericMember elements + of a GenericValue, see ISO/IEC 14882:2003(E) C++ standard, 24.1 [lib.iterator.requirements]. + + \note This iterator implementation is mainly intended to avoid implicit + conversions from iterator values to \c NULL, + e.g. from GenericValue::FindMember. + + \note Define \c RAPIDJSON_NOMEMBERITERATORCLASS to fall back to a + pointer-based implementation, if your platform doesn't provide + the C++ header. + + \see GenericMember, GenericValue::MemberIterator, GenericValue::ConstMemberIterator + */ +template +class GenericMemberIterator + : public std::iterator >::Type> { + + friend class GenericValue; + template friend class GenericMemberIterator; + + typedef GenericMember PlainType; + typedef typename internal::MaybeAddConst::Type ValueType; + typedef std::iterator BaseType; + +public: + //! Iterator type itself + typedef GenericMemberIterator Iterator; + //! Constant iterator type + typedef GenericMemberIterator ConstIterator; + //! Non-constant iterator type + typedef GenericMemberIterator NonConstIterator; + + //! Pointer to (const) GenericMember + typedef typename BaseType::pointer Pointer; + //! Reference to (const) GenericMember + typedef typename BaseType::reference Reference; + //! Signed integer type (e.g. \c ptrdiff_t) + typedef typename BaseType::difference_type DifferenceType; + + //! Default constructor (singular value) + /*! Creates an iterator pointing to no element. + \note All operations, except for comparisons, are undefined on such values. + */ + GenericMemberIterator() : ptr_() {} + + //! Iterator conversions to more const + /*! + \param it (Non-const) iterator to copy from + + Allows the creation of an iterator from another GenericMemberIterator + that is "less const". Especially, creating a non-constant iterator + from a constant iterator are disabled: + \li const -> non-const (not ok) + \li const -> const (ok) + \li non-const -> const (ok) + \li non-const -> non-const (ok) + + \note If the \c Const template parameter is already \c false, this + constructor effectively defines a regular copy-constructor. + Otherwise, the copy constructor is implicitly defined. + */ + GenericMemberIterator(const NonConstIterator & it) : ptr_(it.ptr_) {} + Iterator& operator=(const NonConstIterator & it) { ptr_ = it.ptr_; return *this; } + + //! @name stepping + //@{ + Iterator& operator++(){ ++ptr_; return *this; } + Iterator& operator--(){ --ptr_; return *this; } + Iterator operator++(int){ Iterator old(*this); ++ptr_; return old; } + Iterator operator--(int){ Iterator old(*this); --ptr_; return old; } + //@} + + //! @name increment/decrement + //@{ + Iterator operator+(DifferenceType n) const { return Iterator(ptr_+n); } + Iterator operator-(DifferenceType n) const { return Iterator(ptr_-n); } + + Iterator& operator+=(DifferenceType n) { ptr_+=n; return *this; } + Iterator& operator-=(DifferenceType n) { ptr_-=n; return *this; } + //@} + + //! @name relations + //@{ + bool operator==(ConstIterator that) const { return ptr_ == that.ptr_; } + bool operator!=(ConstIterator that) const { return ptr_ != that.ptr_; } + bool operator<=(ConstIterator that) const { return ptr_ <= that.ptr_; } + bool operator>=(ConstIterator that) const { return ptr_ >= that.ptr_; } + bool operator< (ConstIterator that) const { return ptr_ < that.ptr_; } + bool operator> (ConstIterator that) const { return ptr_ > that.ptr_; } + //@} + + //! @name dereference + //@{ + Reference operator*() const { return *ptr_; } + Pointer operator->() const { return ptr_; } + Reference operator[](DifferenceType n) const { return ptr_[n]; } + //@} + + //! Distance + DifferenceType operator-(ConstIterator that) const { return ptr_-that.ptr_; } + +private: + //! Internal constructor from plain pointer + explicit GenericMemberIterator(Pointer p) : ptr_(p) {} + + Pointer ptr_; //!< raw pointer +}; + +#else // RAPIDJSON_NOMEMBERITERATORCLASS + +// class-based member iterator implementation disabled, use plain pointers + +template +struct GenericMemberIterator; + +//! non-const GenericMemberIterator +template +struct GenericMemberIterator { + //! use plain pointer as iterator type + typedef GenericMember* Iterator; +}; +//! const GenericMemberIterator +template +struct GenericMemberIterator { + //! use plain const pointer as iterator type + typedef const GenericMember* Iterator; +}; + +#endif // RAPIDJSON_NOMEMBERITERATORCLASS + +/////////////////////////////////////////////////////////////////////////////// +// GenericStringRef + +//! Reference to a constant string (not taking a copy) +/*! + \tparam CharType character type of the string + + This helper class is used to automatically infer constant string + references for string literals, especially from \c const \b (!) + character arrays. + + The main use is for creating JSON string values without copying the + source string via an \ref Allocator. This requires that the referenced + string pointers have a sufficient lifetime, which exceeds the lifetime + of the associated GenericValue. + + \b Example + \code + Value v("foo"); // ok, no need to copy & calculate length + const char foo[] = "foo"; + v.SetString(foo); // ok + + const char* bar = foo; + // Value x(bar); // not ok, can't rely on bar's lifetime + Value x(StringRef(bar)); // lifetime explicitly guaranteed by user + Value y(StringRef(bar, 3)); // ok, explicitly pass length + \endcode + + \see StringRef, GenericValue::SetString +*/ +template +struct GenericStringRef { + typedef CharType Ch; //!< character type of the string + + //! Create string reference from \c const character array +#ifndef __clang__ // -Wdocumentation + /*! + This constructor implicitly creates a constant string reference from + a \c const character array. It has better performance than + \ref StringRef(const CharType*) by inferring the string \ref length + from the array length, and also supports strings containing null + characters. + + \tparam N length of the string, automatically inferred + + \param str Constant character array, lifetime assumed to be longer + than the use of the string in e.g. a GenericValue + + \post \ref s == str + + \note Constant complexity. + \note There is a hidden, private overload to disallow references to + non-const character arrays to be created via this constructor. + By this, e.g. function-scope arrays used to be filled via + \c snprintf are excluded from consideration. + In such cases, the referenced string should be \b copied to the + GenericValue instead. + */ +#endif + template + GenericStringRef(const CharType (&str)[N]) RAPIDJSON_NOEXCEPT + : s(str), length(N-1) {} + + //! Explicitly create string reference from \c const character pointer +#ifndef __clang__ // -Wdocumentation + /*! + This constructor can be used to \b explicitly create a reference to + a constant string pointer. + + \see StringRef(const CharType*) + + \param str Constant character pointer, lifetime assumed to be longer + than the use of the string in e.g. a GenericValue + + \post \ref s == str + + \note There is a hidden, private overload to disallow references to + non-const character arrays to be created via this constructor. + By this, e.g. function-scope arrays used to be filled via + \c snprintf are excluded from consideration. + In such cases, the referenced string should be \b copied to the + GenericValue instead. + */ +#endif + explicit GenericStringRef(const CharType* str) + : s(str), length(internal::StrLen(str)){ RAPIDJSON_ASSERT(s != 0); } + + //! Create constant string reference from pointer and length +#ifndef __clang__ // -Wdocumentation + /*! \param str constant string, lifetime assumed to be longer than the use of the string in e.g. a GenericValue + \param len length of the string, excluding the trailing NULL terminator + + \post \ref s == str && \ref length == len + \note Constant complexity. + */ +#endif + GenericStringRef(const CharType* str, SizeType len) + : s(str), length(len) { RAPIDJSON_ASSERT(s != 0); } + + GenericStringRef(const GenericStringRef& rhs) : s(rhs.s), length(rhs.length) {} + + GenericStringRef& operator=(const GenericStringRef& rhs) { s = rhs.s; length = rhs.length; } + + //! implicit conversion to plain CharType pointer + operator const Ch *() const { return s; } + + const Ch* const s; //!< plain CharType pointer + const SizeType length; //!< length of the string (excluding the trailing NULL terminator) + +private: + //! Disallow construction from non-const array + template + GenericStringRef(CharType (&str)[N]) /* = delete */; +}; + +//! Mark a character pointer as constant string +/*! Mark a plain character pointer as a "string literal". This function + can be used to avoid copying a character string to be referenced as a + value in a JSON GenericValue object, if the string's lifetime is known + to be valid long enough. + \tparam CharType Character type of the string + \param str Constant string, lifetime assumed to be longer than the use of the string in e.g. a GenericValue + \return GenericStringRef string reference object + \relatesalso GenericStringRef + + \see GenericValue::GenericValue(StringRefType), GenericValue::operator=(StringRefType), GenericValue::SetString(StringRefType), GenericValue::PushBack(StringRefType, Allocator&), GenericValue::AddMember +*/ +template +inline GenericStringRef StringRef(const CharType* str) { + return GenericStringRef(str, internal::StrLen(str)); +} + +//! Mark a character pointer as constant string +/*! Mark a plain character pointer as a "string literal". This function + can be used to avoid copying a character string to be referenced as a + value in a JSON GenericValue object, if the string's lifetime is known + to be valid long enough. + + This version has better performance with supplied length, and also + supports string containing null characters. + + \tparam CharType character type of the string + \param str Constant string, lifetime assumed to be longer than the use of the string in e.g. a GenericValue + \param length The length of source string. + \return GenericStringRef string reference object + \relatesalso GenericStringRef +*/ +template +inline GenericStringRef StringRef(const CharType* str, size_t length) { + return GenericStringRef(str, SizeType(length)); +} + +#if RAPIDJSON_HAS_STDSTRING +//! Mark a string object as constant string +/*! Mark a string object (e.g. \c std::string) as a "string literal". + This function can be used to avoid copying a string to be referenced as a + value in a JSON GenericValue object, if the string's lifetime is known + to be valid long enough. + + \tparam CharType character type of the string + \param str Constant string, lifetime assumed to be longer than the use of the string in e.g. a GenericValue + \return GenericStringRef string reference object + \relatesalso GenericStringRef + \note Requires the definition of the preprocessor symbol \ref RAPIDJSON_HAS_STDSTRING. +*/ +template +inline GenericStringRef StringRef(const std::basic_string& str) { + return GenericStringRef(str.data(), SizeType(str.size())); +} +#endif + +/////////////////////////////////////////////////////////////////////////////// +// GenericValue type traits +namespace internal { + +template +struct IsGenericValueImpl : FalseType {}; + +// select candidates according to nested encoding and allocator types +template struct IsGenericValueImpl::Type, typename Void::Type> + : IsBaseOf, T>::Type {}; + +// helper to match arbitrary GenericValue instantiations, including derived classes +template struct IsGenericValue : IsGenericValueImpl::Type {}; + +} // namespace internal + +/////////////////////////////////////////////////////////////////////////////// +// TypeHelper + +namespace internal { + +template +struct TypeHelper {}; + +template +struct TypeHelper { + static bool Is(const ValueType& v) { return v.IsBool(); } + static bool Get(const ValueType& v) { return v.GetBool(); } + static ValueType& Set(ValueType& v, bool data) { return v.SetBool(data); } + static ValueType& Set(ValueType& v, bool data, typename ValueType::AllocatorType&) { return v.SetBool(data); } +}; + +template +struct TypeHelper { + static bool Is(const ValueType& v) { return v.IsInt(); } + static int Get(const ValueType& v) { return v.GetInt(); } + static ValueType& Set(ValueType& v, int data) { return v.SetInt(data); } + static ValueType& Set(ValueType& v, int data, typename ValueType::AllocatorType&) { return v.SetInt(data); } +}; + +template +struct TypeHelper { + static bool Is(const ValueType& v) { return v.IsUint(); } + static unsigned Get(const ValueType& v) { return v.GetUint(); } + static ValueType& Set(ValueType& v, unsigned data) { return v.SetUint(data); } + static ValueType& Set(ValueType& v, unsigned data, typename ValueType::AllocatorType&) { return v.SetUint(data); } +}; + +template +struct TypeHelper { + static bool Is(const ValueType& v) { return v.IsInt64(); } + static int64_t Get(const ValueType& v) { return v.GetInt64(); } + static ValueType& Set(ValueType& v, int64_t data) { return v.SetInt64(data); } + static ValueType& Set(ValueType& v, int64_t data, typename ValueType::AllocatorType&) { return v.SetInt64(data); } +}; + +template +struct TypeHelper { + static bool Is(const ValueType& v) { return v.IsUint64(); } + static uint64_t Get(const ValueType& v) { return v.GetUint64(); } + static ValueType& Set(ValueType& v, uint64_t data) { return v.SetUint64(data); } + static ValueType& Set(ValueType& v, uint64_t data, typename ValueType::AllocatorType&) { return v.SetUint64(data); } +}; + +template +struct TypeHelper { + static bool Is(const ValueType& v) { return v.IsDouble(); } + static double Get(const ValueType& v) { return v.GetDouble(); } + static ValueType& Set(ValueType& v, double data) { return v.SetDouble(data); } + static ValueType& Set(ValueType& v, double data, typename ValueType::AllocatorType&) { return v.SetDouble(data); } +}; + +template +struct TypeHelper { + static bool Is(const ValueType& v) { return v.IsFloat(); } + static float Get(const ValueType& v) { return v.GetFloat(); } + static ValueType& Set(ValueType& v, float data) { return v.SetFloat(data); } + static ValueType& Set(ValueType& v, float data, typename ValueType::AllocatorType&) { return v.SetFloat(data); } +}; + +template +struct TypeHelper { + typedef const typename ValueType::Ch* StringType; + static bool Is(const ValueType& v) { return v.IsString(); } + static StringType Get(const ValueType& v) { return v.GetString(); } + static ValueType& Set(ValueType& v, const StringType data) { return v.SetString(typename ValueType::StringRefType(data)); } + static ValueType& Set(ValueType& v, const StringType data, typename ValueType::AllocatorType& a) { return v.SetString(data, a); } +}; + +#if RAPIDJSON_HAS_STDSTRING +template +struct TypeHelper > { + typedef std::basic_string StringType; + static bool Is(const ValueType& v) { return v.IsString(); } + static StringType Get(const ValueType& v) { return StringType(v.GetString(), v.GetStringLength()); } + static ValueType& Set(ValueType& v, const StringType& data, typename ValueType::AllocatorType& a) { return v.SetString(data, a); } +}; +#endif + +template +struct TypeHelper { + typedef typename ValueType::Array ArrayType; + static bool Is(const ValueType& v) { return v.IsArray(); } + static ArrayType Get(ValueType& v) { return v.GetArray(); } + static ValueType& Set(ValueType& v, ArrayType data) { return v = data; } + static ValueType& Set(ValueType& v, ArrayType data, typename ValueType::AllocatorType&) { return v = data; } +}; + +template +struct TypeHelper { + typedef typename ValueType::ConstArray ArrayType; + static bool Is(const ValueType& v) { return v.IsArray(); } + static ArrayType Get(const ValueType& v) { return v.GetArray(); } +}; + +template +struct TypeHelper { + typedef typename ValueType::Object ObjectType; + static bool Is(const ValueType& v) { return v.IsObject(); } + static ObjectType Get(ValueType& v) { return v.GetObject(); } + static ValueType& Set(ValueType& v, ObjectType data) { return v = data; } + static ValueType& Set(ValueType& v, ObjectType data, typename ValueType::AllocatorType&) { v = data; } +}; + +template +struct TypeHelper { + typedef typename ValueType::ConstObject ObjectType; + static bool Is(const ValueType& v) { return v.IsObject(); } + static ObjectType Get(const ValueType& v) { return v.GetObject(); } +}; + +} // namespace internal + +// Forward declarations +template class GenericArray; +template class GenericObject; + +/////////////////////////////////////////////////////////////////////////////// +// GenericValue + +//! Represents a JSON value. Use Value for UTF8 encoding and default allocator. +/*! + A JSON value can be one of 7 types. This class is a variant type supporting + these types. + + Use the Value if UTF8 and default allocator + + \tparam Encoding Encoding of the value. (Even non-string values need to have the same encoding in a document) + \tparam Allocator Allocator type for allocating memory of object, array and string. +*/ +template > +class GenericValue { +public: + //! Name-value pair in an object. + typedef GenericMember Member; + typedef Encoding EncodingType; //!< Encoding type from template parameter. + typedef Allocator AllocatorType; //!< Allocator type from template parameter. + typedef typename Encoding::Ch Ch; //!< Character type derived from Encoding. + typedef GenericStringRef StringRefType; //!< Reference to a constant string + typedef typename GenericMemberIterator::Iterator MemberIterator; //!< Member iterator for iterating in object. + typedef typename GenericMemberIterator::Iterator ConstMemberIterator; //!< Constant member iterator for iterating in object. + typedef GenericValue* ValueIterator; //!< Value iterator for iterating in array. + typedef const GenericValue* ConstValueIterator; //!< Constant value iterator for iterating in array. + typedef GenericValue ValueType; //!< Value type of itself. + typedef GenericArray Array; + typedef GenericArray ConstArray; + typedef GenericObject Object; + typedef GenericObject ConstObject; + + //!@name Constructors and destructor. + //@{ + + //! Default constructor creates a null value. + GenericValue() RAPIDJSON_NOEXCEPT : data_() { data_.f.flags = kNullFlag; } + +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS + //! Move constructor in C++11 + GenericValue(GenericValue&& rhs) RAPIDJSON_NOEXCEPT : data_(rhs.data_) { + rhs.data_.f.flags = kNullFlag; // give up contents + } +#endif + +private: + //! Copy constructor is not permitted. + GenericValue(const GenericValue& rhs); + +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS + //! Moving from a GenericDocument is not permitted. + template + GenericValue(GenericDocument&& rhs); + + //! Move assignment from a GenericDocument is not permitted. + template + GenericValue& operator=(GenericDocument&& rhs); +#endif + +public: + + //! Constructor with JSON value type. + /*! This creates a Value of specified type with default content. + \param type Type of the value. + \note Default content for number is zero. + */ + explicit GenericValue(Type type) RAPIDJSON_NOEXCEPT : data_() { + static const uint16_t defaultFlags[7] = { + kNullFlag, kFalseFlag, kTrueFlag, kObjectFlag, kArrayFlag, kShortStringFlag, + kNumberAnyFlag + }; + RAPIDJSON_ASSERT(type <= kNumberType); + data_.f.flags = defaultFlags[type]; + + // Use ShortString to store empty string. + if (type == kStringType) + data_.ss.SetLength(0); + } + + //! Explicit copy constructor (with allocator) + /*! Creates a copy of a Value by using the given Allocator + \tparam SourceAllocator allocator of \c rhs + \param rhs Value to copy from (read-only) + \param allocator Allocator for allocating copied elements and buffers. Commonly use GenericDocument::GetAllocator(). + \see CopyFrom() + */ + template< typename SourceAllocator > + GenericValue(const GenericValue& rhs, Allocator & allocator); + + //! Constructor for boolean value. + /*! \param b Boolean value + \note This constructor is limited to \em real boolean values and rejects + implicitly converted types like arbitrary pointers. Use an explicit cast + to \c bool, if you want to construct a boolean JSON value in such cases. + */ +#ifndef RAPIDJSON_DOXYGEN_RUNNING // hide SFINAE from Doxygen + template + explicit GenericValue(T b, RAPIDJSON_ENABLEIF((internal::IsSame))) RAPIDJSON_NOEXCEPT // See #472 +#else + explicit GenericValue(bool b) RAPIDJSON_NOEXCEPT +#endif + : data_() { + // safe-guard against failing SFINAE + RAPIDJSON_STATIC_ASSERT((internal::IsSame::Value)); + data_.f.flags = b ? kTrueFlag : kFalseFlag; + } + + //! Constructor for int value. + explicit GenericValue(int i) RAPIDJSON_NOEXCEPT : data_() { + data_.n.i64 = i; + data_.f.flags = (i >= 0) ? (kNumberIntFlag | kUintFlag | kUint64Flag) : kNumberIntFlag; + } + + //! Constructor for unsigned value. + explicit GenericValue(unsigned u) RAPIDJSON_NOEXCEPT : data_() { + data_.n.u64 = u; + data_.f.flags = (u & 0x80000000) ? kNumberUintFlag : (kNumberUintFlag | kIntFlag | kInt64Flag); + } + + //! Constructor for int64_t value. + explicit GenericValue(int64_t i64) RAPIDJSON_NOEXCEPT : data_() { + data_.n.i64 = i64; + data_.f.flags = kNumberInt64Flag; + if (i64 >= 0) { + data_.f.flags |= kNumberUint64Flag; + if (!(static_cast(i64) & RAPIDJSON_UINT64_C2(0xFFFFFFFF, 0x00000000))) + data_.f.flags |= kUintFlag; + if (!(static_cast(i64) & RAPIDJSON_UINT64_C2(0xFFFFFFFF, 0x80000000))) + data_.f.flags |= kIntFlag; + } + else if (i64 >= static_cast(RAPIDJSON_UINT64_C2(0xFFFFFFFF, 0x80000000))) + data_.f.flags |= kIntFlag; + } + + //! Constructor for uint64_t value. + explicit GenericValue(uint64_t u64) RAPIDJSON_NOEXCEPT : data_() { + data_.n.u64 = u64; + data_.f.flags = kNumberUint64Flag; + if (!(u64 & RAPIDJSON_UINT64_C2(0x80000000, 0x00000000))) + data_.f.flags |= kInt64Flag; + if (!(u64 & RAPIDJSON_UINT64_C2(0xFFFFFFFF, 0x00000000))) + data_.f.flags |= kUintFlag; + if (!(u64 & RAPIDJSON_UINT64_C2(0xFFFFFFFF, 0x80000000))) + data_.f.flags |= kIntFlag; + } + + //! Constructor for double value. + explicit GenericValue(double d) RAPIDJSON_NOEXCEPT : data_() { data_.n.d = d; data_.f.flags = kNumberDoubleFlag; } + + //! Constructor for constant string (i.e. do not make a copy of string) + GenericValue(const Ch* s, SizeType length) RAPIDJSON_NOEXCEPT : data_() { SetStringRaw(StringRef(s, length)); } + + //! Constructor for constant string (i.e. do not make a copy of string) + explicit GenericValue(StringRefType s) RAPIDJSON_NOEXCEPT : data_() { SetStringRaw(s); } + + //! Constructor for copy-string (i.e. do make a copy of string) + GenericValue(const Ch* s, SizeType length, Allocator& allocator) : data_() { SetStringRaw(StringRef(s, length), allocator); } + + //! Constructor for copy-string (i.e. do make a copy of string) + GenericValue(const Ch*s, Allocator& allocator) : data_() { SetStringRaw(StringRef(s), allocator); } + +#if RAPIDJSON_HAS_STDSTRING + //! Constructor for copy-string from a string object (i.e. do make a copy of string) + /*! \note Requires the definition of the preprocessor symbol \ref RAPIDJSON_HAS_STDSTRING. + */ + GenericValue(const std::basic_string& s, Allocator& allocator) : data_() { SetStringRaw(StringRef(s), allocator); } +#endif + + //! Constructor for Array. + /*! + \param a An array obtained by \c GetArray(). + \note \c Array is always pass-by-value. + \note the source array is moved into this value and the sourec array becomes empty. + */ + GenericValue(Array a) RAPIDJSON_NOEXCEPT : data_(a.value_.data_) { + a.value_.data_ = Data(); + a.value_.data_.f.flags = kArrayFlag; + } + + //! Constructor for Object. + /*! + \param o An object obtained by \c GetObject(). + \note \c Object is always pass-by-value. + \note the source object is moved into this value and the sourec object becomes empty. + */ + GenericValue(Object o) RAPIDJSON_NOEXCEPT : data_(o.value_.data_) { + o.value_.data_ = Data(); + o.value_.data_.f.flags = kObjectFlag; + } + + //! Destructor. + /*! Need to destruct elements of array, members of object, or copy-string. + */ + ~GenericValue() { + if (Allocator::kNeedFree) { // Shortcut by Allocator's trait + switch(data_.f.flags) { + case kArrayFlag: + { + GenericValue* e = GetElementsPointer(); + for (GenericValue* v = e; v != e + data_.a.size; ++v) + v->~GenericValue(); + Allocator::Free(e); + } + break; + + case kObjectFlag: + for (MemberIterator m = MemberBegin(); m != MemberEnd(); ++m) + m->~Member(); + Allocator::Free(GetMembersPointer()); + break; + + case kCopyStringFlag: + Allocator::Free(const_cast(GetStringPointer())); + break; + + default: + break; // Do nothing for other types. + } + } + } + + //@} + + //!@name Assignment operators + //@{ + + //! Assignment with move semantics. + /*! \param rhs Source of the assignment. It will become a null value after assignment. + */ + GenericValue& operator=(GenericValue& rhs) RAPIDJSON_NOEXCEPT { + RAPIDJSON_ASSERT(this != &rhs); + this->~GenericValue(); + RawAssign(rhs); + return *this; + } + +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS + //! Move assignment in C++11 + GenericValue& operator=(GenericValue&& rhs) RAPIDJSON_NOEXCEPT { + return *this = rhs.Move(); + } +#endif + + //! Assignment of constant string reference (no copy) + /*! \param str Constant string reference to be assigned + \note This overload is needed to avoid clashes with the generic primitive type assignment overload below. + \see GenericStringRef, operator=(T) + */ + GenericValue& operator=(StringRefType str) RAPIDJSON_NOEXCEPT { + GenericValue s(str); + return *this = s; + } + + //! Assignment with primitive types. + /*! \tparam T Either \ref Type, \c int, \c unsigned, \c int64_t, \c uint64_t + \param value The value to be assigned. + + \note The source type \c T explicitly disallows all pointer types, + especially (\c const) \ref Ch*. This helps avoiding implicitly + referencing character strings with insufficient lifetime, use + \ref SetString(const Ch*, Allocator&) (for copying) or + \ref StringRef() (to explicitly mark the pointer as constant) instead. + All other pointer types would implicitly convert to \c bool, + use \ref SetBool() instead. + */ + template + RAPIDJSON_DISABLEIF_RETURN((internal::IsPointer), (GenericValue&)) + operator=(T value) { + GenericValue v(value); + return *this = v; + } + + //! Deep-copy assignment from Value + /*! Assigns a \b copy of the Value to the current Value object + \tparam SourceAllocator Allocator type of \c rhs + \param rhs Value to copy from (read-only) + \param allocator Allocator to use for copying + */ + template + GenericValue& CopyFrom(const GenericValue& rhs, Allocator& allocator) { + RAPIDJSON_ASSERT(static_cast(this) != static_cast(&rhs)); + this->~GenericValue(); + new (this) GenericValue(rhs, allocator); + return *this; + } + + //! Exchange the contents of this value with those of other. + /*! + \param other Another value. + \note Constant complexity. + */ + GenericValue& Swap(GenericValue& other) RAPIDJSON_NOEXCEPT { + GenericValue temp; + temp.RawAssign(*this); + RawAssign(other); + other.RawAssign(temp); + return *this; + } + + //! free-standing swap function helper + /*! + Helper function to enable support for common swap implementation pattern based on \c std::swap: + \code + void swap(MyClass& a, MyClass& b) { + using std::swap; + swap(a.value, b.value); + // ... + } + \endcode + \see Swap() + */ + friend inline void swap(GenericValue& a, GenericValue& b) RAPIDJSON_NOEXCEPT { a.Swap(b); } + + //! Prepare Value for move semantics + /*! \return *this */ + GenericValue& Move() RAPIDJSON_NOEXCEPT { return *this; } + //@} + + //!@name Equal-to and not-equal-to operators + //@{ + //! Equal-to operator + /*! + \note If an object contains duplicated named member, comparing equality with any object is always \c false. + \note Linear time complexity (number of all values in the subtree and total lengths of all strings). + */ + template + bool operator==(const GenericValue& rhs) const { + typedef GenericValue RhsType; + if (GetType() != rhs.GetType()) + return false; + + switch (GetType()) { + case kObjectType: // Warning: O(n^2) inner-loop + if (data_.o.size != rhs.data_.o.size) + return false; + for (ConstMemberIterator lhsMemberItr = MemberBegin(); lhsMemberItr != MemberEnd(); ++lhsMemberItr) { + typename RhsType::ConstMemberIterator rhsMemberItr = rhs.FindMember(lhsMemberItr->name); + if (rhsMemberItr == rhs.MemberEnd() || lhsMemberItr->value != rhsMemberItr->value) + return false; + } + return true; + + case kArrayType: + if (data_.a.size != rhs.data_.a.size) + return false; + for (SizeType i = 0; i < data_.a.size; i++) + if ((*this)[i] != rhs[i]) + return false; + return true; + + case kStringType: + return StringEqual(rhs); + + case kNumberType: + if (IsDouble() || rhs.IsDouble()) { + double a = GetDouble(); // May convert from integer to double. + double b = rhs.GetDouble(); // Ditto + return a >= b && a <= b; // Prevent -Wfloat-equal + } + else + return data_.n.u64 == rhs.data_.n.u64; + + default: + return true; + } + } + + //! Equal-to operator with const C-string pointer + bool operator==(const Ch* rhs) const { return *this == GenericValue(StringRef(rhs)); } + +#if RAPIDJSON_HAS_STDSTRING + //! Equal-to operator with string object + /*! \note Requires the definition of the preprocessor symbol \ref RAPIDJSON_HAS_STDSTRING. + */ + bool operator==(const std::basic_string& rhs) const { return *this == GenericValue(StringRef(rhs)); } +#endif + + //! Equal-to operator with primitive types + /*! \tparam T Either \ref Type, \c int, \c unsigned, \c int64_t, \c uint64_t, \c double, \c true, \c false + */ + template RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr,internal::IsGenericValue >), (bool)) operator==(const T& rhs) const { return *this == GenericValue(rhs); } + + //! Not-equal-to operator + /*! \return !(*this == rhs) + */ + template + bool operator!=(const GenericValue& rhs) const { return !(*this == rhs); } + + //! Not-equal-to operator with const C-string pointer + bool operator!=(const Ch* rhs) const { return !(*this == rhs); } + + //! Not-equal-to operator with arbitrary types + /*! \return !(*this == rhs) + */ + template RAPIDJSON_DISABLEIF_RETURN((internal::IsGenericValue), (bool)) operator!=(const T& rhs) const { return !(*this == rhs); } + + //! Equal-to operator with arbitrary types (symmetric version) + /*! \return (rhs == lhs) + */ + template friend RAPIDJSON_DISABLEIF_RETURN((internal::IsGenericValue), (bool)) operator==(const T& lhs, const GenericValue& rhs) { return rhs == lhs; } + + //! Not-Equal-to operator with arbitrary types (symmetric version) + /*! \return !(rhs == lhs) + */ + template friend RAPIDJSON_DISABLEIF_RETURN((internal::IsGenericValue), (bool)) operator!=(const T& lhs, const GenericValue& rhs) { return !(rhs == lhs); } + //@} + + //!@name Type + //@{ + + Type GetType() const { return static_cast(data_.f.flags & kTypeMask); } + bool IsNull() const { return data_.f.flags == kNullFlag; } + bool IsFalse() const { return data_.f.flags == kFalseFlag; } + bool IsTrue() const { return data_.f.flags == kTrueFlag; } + bool IsBool() const { return (data_.f.flags & kBoolFlag) != 0; } + bool IsObject() const { return data_.f.flags == kObjectFlag; } + bool IsArray() const { return data_.f.flags == kArrayFlag; } + bool IsNumber() const { return (data_.f.flags & kNumberFlag) != 0; } + bool IsInt() const { return (data_.f.flags & kIntFlag) != 0; } + bool IsUint() const { return (data_.f.flags & kUintFlag) != 0; } + bool IsInt64() const { return (data_.f.flags & kInt64Flag) != 0; } + bool IsUint64() const { return (data_.f.flags & kUint64Flag) != 0; } + bool IsDouble() const { return (data_.f.flags & kDoubleFlag) != 0; } + bool IsString() const { return (data_.f.flags & kStringFlag) != 0; } + + // Checks whether a number can be losslessly converted to a double. + bool IsLosslessDouble() const { + if (!IsNumber()) return false; + if (IsUint64()) { + uint64_t u = GetUint64(); + volatile double d = static_cast(u); + return (d >= 0.0) + && (d < static_cast(std::numeric_limits::max())) + && (u == static_cast(d)); + } + if (IsInt64()) { + int64_t i = GetInt64(); + volatile double d = static_cast(i); + return (d >= static_cast(std::numeric_limits::min())) + && (d < static_cast(std::numeric_limits::max())) + && (i == static_cast(d)); + } + return true; // double, int, uint are always lossless + } + + // Checks whether a number is a float (possible lossy). + bool IsFloat() const { + if ((data_.f.flags & kDoubleFlag) == 0) + return false; + double d = GetDouble(); + return d >= -3.4028234e38 && d <= 3.4028234e38; + } + // Checks whether a number can be losslessly converted to a float. + bool IsLosslessFloat() const { + if (!IsNumber()) return false; + double a = GetDouble(); + if (a < static_cast(-std::numeric_limits::max()) + || a > static_cast(std::numeric_limits::max())) + return false; + double b = static_cast(static_cast(a)); + return a >= b && a <= b; // Prevent -Wfloat-equal + } + + //@} + + //!@name Null + //@{ + + GenericValue& SetNull() { this->~GenericValue(); new (this) GenericValue(); return *this; } + + //@} + + //!@name Bool + //@{ + + bool GetBool() const { RAPIDJSON_ASSERT(IsBool()); return data_.f.flags == kTrueFlag; } + //!< Set boolean value + /*! \post IsBool() == true */ + GenericValue& SetBool(bool b) { this->~GenericValue(); new (this) GenericValue(b); return *this; } + + //@} + + //!@name Object + //@{ + + //! Set this value as an empty object. + /*! \post IsObject() == true */ + GenericValue& SetObject() { this->~GenericValue(); new (this) GenericValue(kObjectType); return *this; } + + //! Get the number of members in the object. + SizeType MemberCount() const { RAPIDJSON_ASSERT(IsObject()); return data_.o.size; } + + //! Check whether the object is empty. + bool ObjectEmpty() const { RAPIDJSON_ASSERT(IsObject()); return data_.o.size == 0; } + + //! Get a value from an object associated with the name. + /*! \pre IsObject() == true + \tparam T Either \c Ch or \c const \c Ch (template used for disambiguation with \ref operator[](SizeType)) + \note In version 0.1x, if the member is not found, this function returns a null value. This makes issue 7. + Since 0.2, if the name is not correct, it will assert. + If user is unsure whether a member exists, user should use HasMember() first. + A better approach is to use FindMember(). + \note Linear time complexity. + */ + template + RAPIDJSON_DISABLEIF_RETURN((internal::NotExpr::Type, Ch> >),(GenericValue&)) operator[](T* name) { + GenericValue n(StringRef(name)); + return (*this)[n]; + } + template + RAPIDJSON_DISABLEIF_RETURN((internal::NotExpr::Type, Ch> >),(const GenericValue&)) operator[](T* name) const { return const_cast(*this)[name]; } + + //! Get a value from an object associated with the name. + /*! \pre IsObject() == true + \tparam SourceAllocator Allocator of the \c name value + + \note Compared to \ref operator[](T*), this version is faster because it does not need a StrLen(). + And it can also handle strings with embedded null characters. + + \note Linear time complexity. + */ + template + GenericValue& operator[](const GenericValue& name) { + MemberIterator member = FindMember(name); + if (member != MemberEnd()) + return member->value; + else { + RAPIDJSON_ASSERT(false); // see above note + + // This will generate -Wexit-time-destructors in clang + // static GenericValue NullValue; + // return NullValue; + + // Use static buffer and placement-new to prevent destruction + static char buffer[sizeof(GenericValue)]; + return *new (buffer) GenericValue(); + } + } + template + const GenericValue& operator[](const GenericValue& name) const { return const_cast(*this)[name]; } + +#if RAPIDJSON_HAS_STDSTRING + //! Get a value from an object associated with name (string object). + GenericValue& operator[](const std::basic_string& name) { return (*this)[GenericValue(StringRef(name))]; } + const GenericValue& operator[](const std::basic_string& name) const { return (*this)[GenericValue(StringRef(name))]; } +#endif + + //! Const member iterator + /*! \pre IsObject() == true */ + ConstMemberIterator MemberBegin() const { RAPIDJSON_ASSERT(IsObject()); return ConstMemberIterator(GetMembersPointer()); } + //! Const \em past-the-end member iterator + /*! \pre IsObject() == true */ + ConstMemberIterator MemberEnd() const { RAPIDJSON_ASSERT(IsObject()); return ConstMemberIterator(GetMembersPointer() + data_.o.size); } + //! Member iterator + /*! \pre IsObject() == true */ + MemberIterator MemberBegin() { RAPIDJSON_ASSERT(IsObject()); return MemberIterator(GetMembersPointer()); } + //! \em Past-the-end member iterator + /*! \pre IsObject() == true */ + MemberIterator MemberEnd() { RAPIDJSON_ASSERT(IsObject()); return MemberIterator(GetMembersPointer() + data_.o.size); } + + //! Check whether a member exists in the object. + /*! + \param name Member name to be searched. + \pre IsObject() == true + \return Whether a member with that name exists. + \note It is better to use FindMember() directly if you need the obtain the value as well. + \note Linear time complexity. + */ + bool HasMember(const Ch* name) const { return FindMember(name) != MemberEnd(); } + +#if RAPIDJSON_HAS_STDSTRING + //! Check whether a member exists in the object with string object. + /*! + \param name Member name to be searched. + \pre IsObject() == true + \return Whether a member with that name exists. + \note It is better to use FindMember() directly if you need the obtain the value as well. + \note Linear time complexity. + */ + bool HasMember(const std::basic_string& name) const { return FindMember(name) != MemberEnd(); } +#endif + + //! Check whether a member exists in the object with GenericValue name. + /*! + This version is faster because it does not need a StrLen(). It can also handle string with null character. + \param name Member name to be searched. + \pre IsObject() == true + \return Whether a member with that name exists. + \note It is better to use FindMember() directly if you need the obtain the value as well. + \note Linear time complexity. + */ + template + bool HasMember(const GenericValue& name) const { return FindMember(name) != MemberEnd(); } + + //! Find member by name. + /*! + \param name Member name to be searched. + \pre IsObject() == true + \return Iterator to member, if it exists. + Otherwise returns \ref MemberEnd(). + + \note Earlier versions of Rapidjson returned a \c NULL pointer, in case + the requested member doesn't exist. For consistency with e.g. + \c std::map, this has been changed to MemberEnd() now. + \note Linear time complexity. + */ + MemberIterator FindMember(const Ch* name) { + GenericValue n(StringRef(name)); + return FindMember(n); + } + + ConstMemberIterator FindMember(const Ch* name) const { return const_cast(*this).FindMember(name); } + + //! Find member by name. + /*! + This version is faster because it does not need a StrLen(). It can also handle string with null character. + \param name Member name to be searched. + \pre IsObject() == true + \return Iterator to member, if it exists. + Otherwise returns \ref MemberEnd(). + + \note Earlier versions of Rapidjson returned a \c NULL pointer, in case + the requested member doesn't exist. For consistency with e.g. + \c std::map, this has been changed to MemberEnd() now. + \note Linear time complexity. + */ + template + MemberIterator FindMember(const GenericValue& name) { + RAPIDJSON_ASSERT(IsObject()); + RAPIDJSON_ASSERT(name.IsString()); + MemberIterator member = MemberBegin(); + for ( ; member != MemberEnd(); ++member) + if (name.StringEqual(member->name)) + break; + return member; + } + template ConstMemberIterator FindMember(const GenericValue& name) const { return const_cast(*this).FindMember(name); } + +#if RAPIDJSON_HAS_STDSTRING + //! Find member by string object name. + /*! + \param name Member name to be searched. + \pre IsObject() == true + \return Iterator to member, if it exists. + Otherwise returns \ref MemberEnd(). + */ + MemberIterator FindMember(const std::basic_string& name) { return FindMember(GenericValue(StringRef(name))); } + ConstMemberIterator FindMember(const std::basic_string& name) const { return FindMember(GenericValue(StringRef(name))); } +#endif + + //! Add a member (name-value pair) to the object. + /*! \param name A string value as name of member. + \param value Value of any type. + \param allocator Allocator for reallocating memory. It must be the same one as used before. Commonly use GenericDocument::GetAllocator(). + \return The value itself for fluent API. + \note The ownership of \c name and \c value will be transferred to this object on success. + \pre IsObject() && name.IsString() + \post name.IsNull() && value.IsNull() + \note Amortized Constant time complexity. + */ + GenericValue& AddMember(GenericValue& name, GenericValue& value, Allocator& allocator) { + RAPIDJSON_ASSERT(IsObject()); + RAPIDJSON_ASSERT(name.IsString()); + + ObjectData& o = data_.o; + if (o.size >= o.capacity) { + if (o.capacity == 0) { + o.capacity = kDefaultObjectCapacity; + SetMembersPointer(reinterpret_cast(allocator.Malloc(o.capacity * sizeof(Member)))); + } + else { + SizeType oldCapacity = o.capacity; + o.capacity += (oldCapacity + 1) / 2; // grow by factor 1.5 + SetMembersPointer(reinterpret_cast(allocator.Realloc(GetMembersPointer(), oldCapacity * sizeof(Member), o.capacity * sizeof(Member)))); + } + } + Member* members = GetMembersPointer(); + members[o.size].name.RawAssign(name); + members[o.size].value.RawAssign(value); + o.size++; + return *this; + } + + //! Add a constant string value as member (name-value pair) to the object. + /*! \param name A string value as name of member. + \param value constant string reference as value of member. + \param allocator Allocator for reallocating memory. It must be the same one as used before. Commonly use GenericDocument::GetAllocator(). + \return The value itself for fluent API. + \pre IsObject() + \note This overload is needed to avoid clashes with the generic primitive type AddMember(GenericValue&,T,Allocator&) overload below. + \note Amortized Constant time complexity. + */ + GenericValue& AddMember(GenericValue& name, StringRefType value, Allocator& allocator) { + GenericValue v(value); + return AddMember(name, v, allocator); + } + +#if RAPIDJSON_HAS_STDSTRING + //! Add a string object as member (name-value pair) to the object. + /*! \param name A string value as name of member. + \param value constant string reference as value of member. + \param allocator Allocator for reallocating memory. It must be the same one as used before. Commonly use GenericDocument::GetAllocator(). + \return The value itself for fluent API. + \pre IsObject() + \note This overload is needed to avoid clashes with the generic primitive type AddMember(GenericValue&,T,Allocator&) overload below. + \note Amortized Constant time complexity. + */ + GenericValue& AddMember(GenericValue& name, std::basic_string& value, Allocator& allocator) { + GenericValue v(value, allocator); + return AddMember(name, v, allocator); + } +#endif + + //! Add any primitive value as member (name-value pair) to the object. + /*! \tparam T Either \ref Type, \c int, \c unsigned, \c int64_t, \c uint64_t + \param name A string value as name of member. + \param value Value of primitive type \c T as value of member + \param allocator Allocator for reallocating memory. Commonly use GenericDocument::GetAllocator(). + \return The value itself for fluent API. + \pre IsObject() + + \note The source type \c T explicitly disallows all pointer types, + especially (\c const) \ref Ch*. This helps avoiding implicitly + referencing character strings with insufficient lifetime, use + \ref AddMember(StringRefType, GenericValue&, Allocator&) or \ref + AddMember(StringRefType, StringRefType, Allocator&). + All other pointer types would implicitly convert to \c bool, + use an explicit cast instead, if needed. + \note Amortized Constant time complexity. + */ + template + RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (GenericValue&)) + AddMember(GenericValue& name, T value, Allocator& allocator) { + GenericValue v(value); + return AddMember(name, v, allocator); + } + +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS + GenericValue& AddMember(GenericValue&& name, GenericValue&& value, Allocator& allocator) { + return AddMember(name, value, allocator); + } + GenericValue& AddMember(GenericValue&& name, GenericValue& value, Allocator& allocator) { + return AddMember(name, value, allocator); + } + GenericValue& AddMember(GenericValue& name, GenericValue&& value, Allocator& allocator) { + return AddMember(name, value, allocator); + } + GenericValue& AddMember(StringRefType name, GenericValue&& value, Allocator& allocator) { + GenericValue n(name); + return AddMember(n, value, allocator); + } +#endif // RAPIDJSON_HAS_CXX11_RVALUE_REFS + + + //! Add a member (name-value pair) to the object. + /*! \param name A constant string reference as name of member. + \param value Value of any type. + \param allocator Allocator for reallocating memory. It must be the same one as used before. Commonly use GenericDocument::GetAllocator(). + \return The value itself for fluent API. + \note The ownership of \c value will be transferred to this object on success. + \pre IsObject() + \post value.IsNull() + \note Amortized Constant time complexity. + */ + GenericValue& AddMember(StringRefType name, GenericValue& value, Allocator& allocator) { + GenericValue n(name); + return AddMember(n, value, allocator); + } + + //! Add a constant string value as member (name-value pair) to the object. + /*! \param name A constant string reference as name of member. + \param value constant string reference as value of member. + \param allocator Allocator for reallocating memory. It must be the same one as used before. Commonly use GenericDocument::GetAllocator(). + \return The value itself for fluent API. + \pre IsObject() + \note This overload is needed to avoid clashes with the generic primitive type AddMember(StringRefType,T,Allocator&) overload below. + \note Amortized Constant time complexity. + */ + GenericValue& AddMember(StringRefType name, StringRefType value, Allocator& allocator) { + GenericValue v(value); + return AddMember(name, v, allocator); + } + + //! Add any primitive value as member (name-value pair) to the object. + /*! \tparam T Either \ref Type, \c int, \c unsigned, \c int64_t, \c uint64_t + \param name A constant string reference as name of member. + \param value Value of primitive type \c T as value of member + \param allocator Allocator for reallocating memory. Commonly use GenericDocument::GetAllocator(). + \return The value itself for fluent API. + \pre IsObject() + + \note The source type \c T explicitly disallows all pointer types, + especially (\c const) \ref Ch*. This helps avoiding implicitly + referencing character strings with insufficient lifetime, use + \ref AddMember(StringRefType, GenericValue&, Allocator&) or \ref + AddMember(StringRefType, StringRefType, Allocator&). + All other pointer types would implicitly convert to \c bool, + use an explicit cast instead, if needed. + \note Amortized Constant time complexity. + */ + template + RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (GenericValue&)) + AddMember(StringRefType name, T value, Allocator& allocator) { + GenericValue n(name); + return AddMember(n, value, allocator); + } + + //! Remove all members in the object. + /*! This function do not deallocate memory in the object, i.e. the capacity is unchanged. + \note Linear time complexity. + */ + void RemoveAllMembers() { + RAPIDJSON_ASSERT(IsObject()); + for (MemberIterator m = MemberBegin(); m != MemberEnd(); ++m) + m->~Member(); + data_.o.size = 0; + } + + //! Remove a member in object by its name. + /*! \param name Name of member to be removed. + \return Whether the member existed. + \note This function may reorder the object members. Use \ref + EraseMember(ConstMemberIterator) if you need to preserve the + relative order of the remaining members. + \note Linear time complexity. + */ + bool RemoveMember(const Ch* name) { + GenericValue n(StringRef(name)); + return RemoveMember(n); + } + +#if RAPIDJSON_HAS_STDSTRING + bool RemoveMember(const std::basic_string& name) { return RemoveMember(GenericValue(StringRef(name))); } +#endif + + template + bool RemoveMember(const GenericValue& name) { + MemberIterator m = FindMember(name); + if (m != MemberEnd()) { + RemoveMember(m); + return true; + } + else + return false; + } + + //! Remove a member in object by iterator. + /*! \param m member iterator (obtained by FindMember() or MemberBegin()). + \return the new iterator after removal. + \note This function may reorder the object members. Use \ref + EraseMember(ConstMemberIterator) if you need to preserve the + relative order of the remaining members. + \note Constant time complexity. + */ + MemberIterator RemoveMember(MemberIterator m) { + RAPIDJSON_ASSERT(IsObject()); + RAPIDJSON_ASSERT(data_.o.size > 0); + RAPIDJSON_ASSERT(GetMembersPointer() != 0); + RAPIDJSON_ASSERT(m >= MemberBegin() && m < MemberEnd()); + + MemberIterator last(GetMembersPointer() + (data_.o.size - 1)); + if (data_.o.size > 1 && m != last) + *m = *last; // Move the last one to this place + else + m->~Member(); // Only one left, just destroy + --data_.o.size; + return m; + } + + //! Remove a member from an object by iterator. + /*! \param pos iterator to the member to remove + \pre IsObject() == true && \ref MemberBegin() <= \c pos < \ref MemberEnd() + \return Iterator following the removed element. + If the iterator \c pos refers to the last element, the \ref MemberEnd() iterator is returned. + \note This function preserves the relative order of the remaining object + members. If you do not need this, use the more efficient \ref RemoveMember(MemberIterator). + \note Linear time complexity. + */ + MemberIterator EraseMember(ConstMemberIterator pos) { + return EraseMember(pos, pos +1); + } + + //! Remove members in the range [first, last) from an object. + /*! \param first iterator to the first member to remove + \param last iterator following the last member to remove + \pre IsObject() == true && \ref MemberBegin() <= \c first <= \c last <= \ref MemberEnd() + \return Iterator following the last removed element. + \note This function preserves the relative order of the remaining object + members. + \note Linear time complexity. + */ + MemberIterator EraseMember(ConstMemberIterator first, ConstMemberIterator last) { + RAPIDJSON_ASSERT(IsObject()); + RAPIDJSON_ASSERT(data_.o.size > 0); + RAPIDJSON_ASSERT(GetMembersPointer() != 0); + RAPIDJSON_ASSERT(first >= MemberBegin()); + RAPIDJSON_ASSERT(first <= last); + RAPIDJSON_ASSERT(last <= MemberEnd()); + + MemberIterator pos = MemberBegin() + (first - MemberBegin()); + for (MemberIterator itr = pos; itr != last; ++itr) + itr->~Member(); + std::memmove(&*pos, &*last, static_cast(MemberEnd() - last) * sizeof(Member)); + data_.o.size -= static_cast(last - first); + return pos; + } + + //! Erase a member in object by its name. + /*! \param name Name of member to be removed. + \return Whether the member existed. + \note Linear time complexity. + */ + bool EraseMember(const Ch* name) { + GenericValue n(StringRef(name)); + return EraseMember(n); + } + +#if RAPIDJSON_HAS_STDSTRING + bool EraseMember(const std::basic_string& name) { return EraseMember(GenericValue(StringRef(name))); } +#endif + + template + bool EraseMember(const GenericValue& name) { + MemberIterator m = FindMember(name); + if (m != MemberEnd()) { + EraseMember(m); + return true; + } + else + return false; + } + + Object GetObject() { RAPIDJSON_ASSERT(IsObject()); return Object(*this); } + ConstObject GetObject() const { RAPIDJSON_ASSERT(IsObject()); return ConstObject(*this); } + + //@} + + //!@name Array + //@{ + + //! Set this value as an empty array. + /*! \post IsArray == true */ + GenericValue& SetArray() { this->~GenericValue(); new (this) GenericValue(kArrayType); return *this; } + + //! Get the number of elements in array. + SizeType Size() const { RAPIDJSON_ASSERT(IsArray()); return data_.a.size; } + + //! Get the capacity of array. + SizeType Capacity() const { RAPIDJSON_ASSERT(IsArray()); return data_.a.capacity; } + + //! Check whether the array is empty. + bool Empty() const { RAPIDJSON_ASSERT(IsArray()); return data_.a.size == 0; } + + //! Remove all elements in the array. + /*! This function do not deallocate memory in the array, i.e. the capacity is unchanged. + \note Linear time complexity. + */ + void Clear() { + RAPIDJSON_ASSERT(IsArray()); + GenericValue* e = GetElementsPointer(); + for (GenericValue* v = e; v != e + data_.a.size; ++v) + v->~GenericValue(); + data_.a.size = 0; + } + + //! Get an element from array by index. + /*! \pre IsArray() == true + \param index Zero-based index of element. + \see operator[](T*) + */ + GenericValue& operator[](SizeType index) { + RAPIDJSON_ASSERT(IsArray()); + RAPIDJSON_ASSERT(index < data_.a.size); + return GetElementsPointer()[index]; + } + const GenericValue& operator[](SizeType index) const { return const_cast(*this)[index]; } + + //! Element iterator + /*! \pre IsArray() == true */ + ValueIterator Begin() { RAPIDJSON_ASSERT(IsArray()); return GetElementsPointer(); } + //! \em Past-the-end element iterator + /*! \pre IsArray() == true */ + ValueIterator End() { RAPIDJSON_ASSERT(IsArray()); return GetElementsPointer() + data_.a.size; } + //! Constant element iterator + /*! \pre IsArray() == true */ + ConstValueIterator Begin() const { return const_cast(*this).Begin(); } + //! Constant \em past-the-end element iterator + /*! \pre IsArray() == true */ + ConstValueIterator End() const { return const_cast(*this).End(); } + + //! Request the array to have enough capacity to store elements. + /*! \param newCapacity The capacity that the array at least need to have. + \param allocator Allocator for reallocating memory. It must be the same one as used before. Commonly use GenericDocument::GetAllocator(). + \return The value itself for fluent API. + \note Linear time complexity. + */ + GenericValue& Reserve(SizeType newCapacity, Allocator &allocator) { + RAPIDJSON_ASSERT(IsArray()); + if (newCapacity > data_.a.capacity) { + SetElementsPointer(reinterpret_cast(allocator.Realloc(GetElementsPointer(), data_.a.capacity * sizeof(GenericValue), newCapacity * sizeof(GenericValue)))); + data_.a.capacity = newCapacity; + } + return *this; + } + + //! Append a GenericValue at the end of the array. + /*! \param value Value to be appended. + \param allocator Allocator for reallocating memory. It must be the same one as used before. Commonly use GenericDocument::GetAllocator(). + \pre IsArray() == true + \post value.IsNull() == true + \return The value itself for fluent API. + \note The ownership of \c value will be transferred to this array on success. + \note If the number of elements to be appended is known, calls Reserve() once first may be more efficient. + \note Amortized constant time complexity. + */ + GenericValue& PushBack(GenericValue& value, Allocator& allocator) { + RAPIDJSON_ASSERT(IsArray()); + if (data_.a.size >= data_.a.capacity) + Reserve(data_.a.capacity == 0 ? kDefaultArrayCapacity : (data_.a.capacity + (data_.a.capacity + 1) / 2), allocator); + GetElementsPointer()[data_.a.size++].RawAssign(value); + return *this; + } + +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS + GenericValue& PushBack(GenericValue&& value, Allocator& allocator) { + return PushBack(value, allocator); + } +#endif // RAPIDJSON_HAS_CXX11_RVALUE_REFS + + //! Append a constant string reference at the end of the array. + /*! \param value Constant string reference to be appended. + \param allocator Allocator for reallocating memory. It must be the same one used previously. Commonly use GenericDocument::GetAllocator(). + \pre IsArray() == true + \return The value itself for fluent API. + \note If the number of elements to be appended is known, calls Reserve() once first may be more efficient. + \note Amortized constant time complexity. + \see GenericStringRef + */ + GenericValue& PushBack(StringRefType value, Allocator& allocator) { + return (*this).template PushBack(value, allocator); + } + + //! Append a primitive value at the end of the array. + /*! \tparam T Either \ref Type, \c int, \c unsigned, \c int64_t, \c uint64_t + \param value Value of primitive type T to be appended. + \param allocator Allocator for reallocating memory. It must be the same one as used before. Commonly use GenericDocument::GetAllocator(). + \pre IsArray() == true + \return The value itself for fluent API. + \note If the number of elements to be appended is known, calls Reserve() once first may be more efficient. + + \note The source type \c T explicitly disallows all pointer types, + especially (\c const) \ref Ch*. This helps avoiding implicitly + referencing character strings with insufficient lifetime, use + \ref PushBack(GenericValue&, Allocator&) or \ref + PushBack(StringRefType, Allocator&). + All other pointer types would implicitly convert to \c bool, + use an explicit cast instead, if needed. + \note Amortized constant time complexity. + */ + template + RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (GenericValue&)) + PushBack(T value, Allocator& allocator) { + GenericValue v(value); + return PushBack(v, allocator); + } + + //! Remove the last element in the array. + /*! + \note Constant time complexity. + */ + GenericValue& PopBack() { + RAPIDJSON_ASSERT(IsArray()); + RAPIDJSON_ASSERT(!Empty()); + GetElementsPointer()[--data_.a.size].~GenericValue(); + return *this; + } + + //! Remove an element of array by iterator. + /*! + \param pos iterator to the element to remove + \pre IsArray() == true && \ref Begin() <= \c pos < \ref End() + \return Iterator following the removed element. If the iterator pos refers to the last element, the End() iterator is returned. + \note Linear time complexity. + */ + ValueIterator Erase(ConstValueIterator pos) { + return Erase(pos, pos + 1); + } + + //! Remove elements in the range [first, last) of the array. + /*! + \param first iterator to the first element to remove + \param last iterator following the last element to remove + \pre IsArray() == true && \ref Begin() <= \c first <= \c last <= \ref End() + \return Iterator following the last removed element. + \note Linear time complexity. + */ + ValueIterator Erase(ConstValueIterator first, ConstValueIterator last) { + RAPIDJSON_ASSERT(IsArray()); + RAPIDJSON_ASSERT(data_.a.size > 0); + RAPIDJSON_ASSERT(GetElementsPointer() != 0); + RAPIDJSON_ASSERT(first >= Begin()); + RAPIDJSON_ASSERT(first <= last); + RAPIDJSON_ASSERT(last <= End()); + ValueIterator pos = Begin() + (first - Begin()); + for (ValueIterator itr = pos; itr != last; ++itr) + itr->~GenericValue(); + std::memmove(pos, last, static_cast(End() - last) * sizeof(GenericValue)); + data_.a.size -= static_cast(last - first); + return pos; + } + + Array GetArray() { RAPIDJSON_ASSERT(IsArray()); return Array(*this); } + ConstArray GetArray() const { RAPIDJSON_ASSERT(IsArray()); return ConstArray(*this); } + + //@} + + //!@name Number + //@{ + + int GetInt() const { RAPIDJSON_ASSERT(data_.f.flags & kIntFlag); return data_.n.i.i; } + unsigned GetUint() const { RAPIDJSON_ASSERT(data_.f.flags & kUintFlag); return data_.n.u.u; } + int64_t GetInt64() const { RAPIDJSON_ASSERT(data_.f.flags & kInt64Flag); return data_.n.i64; } + uint64_t GetUint64() const { RAPIDJSON_ASSERT(data_.f.flags & kUint64Flag); return data_.n.u64; } + + //! Get the value as double type. + /*! \note If the value is 64-bit integer type, it may lose precision. Use \c IsLosslessDouble() to check whether the converison is lossless. + */ + double GetDouble() const { + RAPIDJSON_ASSERT(IsNumber()); + if ((data_.f.flags & kDoubleFlag) != 0) return data_.n.d; // exact type, no conversion. + if ((data_.f.flags & kIntFlag) != 0) return data_.n.i.i; // int -> double + if ((data_.f.flags & kUintFlag) != 0) return data_.n.u.u; // unsigned -> double + if ((data_.f.flags & kInt64Flag) != 0) return static_cast(data_.n.i64); // int64_t -> double (may lose precision) + RAPIDJSON_ASSERT((data_.f.flags & kUint64Flag) != 0); return static_cast(data_.n.u64); // uint64_t -> double (may lose precision) + } + + //! Get the value as float type. + /*! \note If the value is 64-bit integer type, it may lose precision. Use \c IsLosslessFloat() to check whether the converison is lossless. + */ + float GetFloat() const { + return static_cast(GetDouble()); + } + + GenericValue& SetInt(int i) { this->~GenericValue(); new (this) GenericValue(i); return *this; } + GenericValue& SetUint(unsigned u) { this->~GenericValue(); new (this) GenericValue(u); return *this; } + GenericValue& SetInt64(int64_t i64) { this->~GenericValue(); new (this) GenericValue(i64); return *this; } + GenericValue& SetUint64(uint64_t u64) { this->~GenericValue(); new (this) GenericValue(u64); return *this; } + GenericValue& SetDouble(double d) { this->~GenericValue(); new (this) GenericValue(d); return *this; } + GenericValue& SetFloat(float f) { this->~GenericValue(); new (this) GenericValue(f); return *this; } + + //@} + + //!@name String + //@{ + + const Ch* GetString() const { RAPIDJSON_ASSERT(IsString()); return (data_.f.flags & kInlineStrFlag) ? data_.ss.str : GetStringPointer(); } + + //! Get the length of string. + /*! Since rapidjson permits "\\u0000" in the json string, strlen(v.GetString()) may not equal to v.GetStringLength(). + */ + SizeType GetStringLength() const { RAPIDJSON_ASSERT(IsString()); return ((data_.f.flags & kInlineStrFlag) ? (data_.ss.GetLength()) : data_.s.length); } + + //! Set this value as a string without copying source string. + /*! This version has better performance with supplied length, and also support string containing null character. + \param s source string pointer. + \param length The length of source string, excluding the trailing null terminator. + \return The value itself for fluent API. + \post IsString() == true && GetString() == s && GetStringLength() == length + \see SetString(StringRefType) + */ + GenericValue& SetString(const Ch* s, SizeType length) { return SetString(StringRef(s, length)); } + + //! Set this value as a string without copying source string. + /*! \param s source string reference + \return The value itself for fluent API. + \post IsString() == true && GetString() == s && GetStringLength() == s.length + */ + GenericValue& SetString(StringRefType s) { this->~GenericValue(); SetStringRaw(s); return *this; } + + //! Set this value as a string by copying from source string. + /*! This version has better performance with supplied length, and also support string containing null character. + \param s source string. + \param length The length of source string, excluding the trailing null terminator. + \param allocator Allocator for allocating copied buffer. Commonly use GenericDocument::GetAllocator(). + \return The value itself for fluent API. + \post IsString() == true && GetString() != s && strcmp(GetString(),s) == 0 && GetStringLength() == length + */ + GenericValue& SetString(const Ch* s, SizeType length, Allocator& allocator) { this->~GenericValue(); SetStringRaw(StringRef(s, length), allocator); return *this; } + + //! Set this value as a string by copying from source string. + /*! \param s source string. + \param allocator Allocator for allocating copied buffer. Commonly use GenericDocument::GetAllocator(). + \return The value itself for fluent API. + \post IsString() == true && GetString() != s && strcmp(GetString(),s) == 0 && GetStringLength() == length + */ + GenericValue& SetString(const Ch* s, Allocator& allocator) { return SetString(s, internal::StrLen(s), allocator); } + +#if RAPIDJSON_HAS_STDSTRING + //! Set this value as a string by copying from source string. + /*! \param s source string. + \param allocator Allocator for allocating copied buffer. Commonly use GenericDocument::GetAllocator(). + \return The value itself for fluent API. + \post IsString() == true && GetString() != s.data() && strcmp(GetString(),s.data() == 0 && GetStringLength() == s.size() + \note Requires the definition of the preprocessor symbol \ref RAPIDJSON_HAS_STDSTRING. + */ + GenericValue& SetString(const std::basic_string& s, Allocator& allocator) { return SetString(s.data(), SizeType(s.size()), allocator); } +#endif + + //@} + + //!@name Array + //@{ + + //! Templated version for checking whether this value is type T. + /*! + \tparam T Either \c bool, \c int, \c unsigned, \c int64_t, \c uint64_t, \c double, \c float, \c const \c char*, \c std::basic_string + */ + template + bool Is() const { return internal::TypeHelper::Is(*this); } + + template + T Get() const { return internal::TypeHelper::Get(*this); } + + template + T Get() { return internal::TypeHelper::Get(*this); } + + template + ValueType& Set(const T& data) { return internal::TypeHelper::Set(*this, data); } + + template + ValueType& Set(const T& data, AllocatorType& allocator) { return internal::TypeHelper::Set(*this, data, allocator); } + + //@} + + //! Generate events of this value to a Handler. + /*! This function adopts the GoF visitor pattern. + Typical usage is to output this JSON value as JSON text via Writer, which is a Handler. + It can also be used to deep clone this value via GenericDocument, which is also a Handler. + \tparam Handler type of handler. + \param handler An object implementing concept Handler. + */ + template + bool Accept(Handler& handler) const { + switch(GetType()) { + case kNullType: return handler.Null(); + case kFalseType: return handler.Bool(false); + case kTrueType: return handler.Bool(true); + + case kObjectType: + if (RAPIDJSON_UNLIKELY(!handler.StartObject())) + return false; + for (ConstMemberIterator m = MemberBegin(); m != MemberEnd(); ++m) { + RAPIDJSON_ASSERT(m->name.IsString()); // User may change the type of name by MemberIterator. + if (RAPIDJSON_UNLIKELY(!handler.Key(m->name.GetString(), m->name.GetStringLength(), (m->name.data_.f.flags & kCopyFlag) != 0))) + return false; + if (RAPIDJSON_UNLIKELY(!m->value.Accept(handler))) + return false; + } + return handler.EndObject(data_.o.size); + + case kArrayType: + if (RAPIDJSON_UNLIKELY(!handler.StartArray())) + return false; + for (const GenericValue* v = Begin(); v != End(); ++v) + if (RAPIDJSON_UNLIKELY(!v->Accept(handler))) + return false; + return handler.EndArray(data_.a.size); + + case kStringType: + return handler.String(GetString(), GetStringLength(), (data_.f.flags & kCopyFlag) != 0); + + default: + RAPIDJSON_ASSERT(GetType() == kNumberType); + if (IsDouble()) return handler.Double(data_.n.d); + else if (IsInt()) return handler.Int(data_.n.i.i); + else if (IsUint()) return handler.Uint(data_.n.u.u); + else if (IsInt64()) return handler.Int64(data_.n.i64); + else return handler.Uint64(data_.n.u64); + } + } + +private: + template friend class GenericValue; + template friend class GenericDocument; + + enum { + kBoolFlag = 0x0008, + kNumberFlag = 0x0010, + kIntFlag = 0x0020, + kUintFlag = 0x0040, + kInt64Flag = 0x0080, + kUint64Flag = 0x0100, + kDoubleFlag = 0x0200, + kStringFlag = 0x0400, + kCopyFlag = 0x0800, + kInlineStrFlag = 0x1000, + + // Initial flags of different types. + kNullFlag = kNullType, + kTrueFlag = kTrueType | kBoolFlag, + kFalseFlag = kFalseType | kBoolFlag, + kNumberIntFlag = kNumberType | kNumberFlag | kIntFlag | kInt64Flag, + kNumberUintFlag = kNumberType | kNumberFlag | kUintFlag | kUint64Flag | kInt64Flag, + kNumberInt64Flag = kNumberType | kNumberFlag | kInt64Flag, + kNumberUint64Flag = kNumberType | kNumberFlag | kUint64Flag, + kNumberDoubleFlag = kNumberType | kNumberFlag | kDoubleFlag, + kNumberAnyFlag = kNumberType | kNumberFlag | kIntFlag | kInt64Flag | kUintFlag | kUint64Flag | kDoubleFlag, + kConstStringFlag = kStringType | kStringFlag, + kCopyStringFlag = kStringType | kStringFlag | kCopyFlag, + kShortStringFlag = kStringType | kStringFlag | kCopyFlag | kInlineStrFlag, + kObjectFlag = kObjectType, + kArrayFlag = kArrayType, + + kTypeMask = 0x07 + }; + + static const SizeType kDefaultArrayCapacity = 16; + static const SizeType kDefaultObjectCapacity = 16; + + struct Flag { +#if RAPIDJSON_48BITPOINTER_OPTIMIZATION + char payload[sizeof(SizeType) * 2 + 6]; // 2 x SizeType + lower 48-bit pointer +#elif RAPIDJSON_64BIT + char payload[sizeof(SizeType) * 2 + sizeof(void*) + 6]; // 6 padding bytes +#else + char payload[sizeof(SizeType) * 2 + sizeof(void*) + 2]; // 2 padding bytes +#endif + uint16_t flags; + }; + + struct String { + SizeType length; + SizeType hashcode; //!< reserved + const Ch* str; + }; // 12 bytes in 32-bit mode, 16 bytes in 64-bit mode + + // implementation detail: ShortString can represent zero-terminated strings up to MaxSize chars + // (excluding the terminating zero) and store a value to determine the length of the contained + // string in the last character str[LenPos] by storing "MaxSize - length" there. If the string + // to store has the maximal length of MaxSize then str[LenPos] will be 0 and therefore act as + // the string terminator as well. For getting the string length back from that value just use + // "MaxSize - str[LenPos]". + // This allows to store 13-chars strings in 32-bit mode, 21-chars strings in 64-bit mode, + // 13-chars strings for RAPIDJSON_48BITPOINTER_OPTIMIZATION=1 inline (for `UTF8`-encoded strings). + struct ShortString { + enum { MaxChars = sizeof(static_cast(0)->payload) / sizeof(Ch), MaxSize = MaxChars - 1, LenPos = MaxSize }; + Ch str[MaxChars]; + + inline static bool Usable(SizeType len) { return (MaxSize >= len); } + inline void SetLength(SizeType len) { str[LenPos] = static_cast(MaxSize - len); } + inline SizeType GetLength() const { return static_cast(MaxSize - str[LenPos]); } + }; // at most as many bytes as "String" above => 12 bytes in 32-bit mode, 16 bytes in 64-bit mode + + // By using proper binary layout, retrieval of different integer types do not need conversions. + union Number { +#if RAPIDJSON_ENDIAN == RAPIDJSON_LITTLEENDIAN + struct I { + int i; + char padding[4]; + }i; + struct U { + unsigned u; + char padding2[4]; + }u; +#else + struct I { + char padding[4]; + int i; + }i; + struct U { + char padding2[4]; + unsigned u; + }u; +#endif + int64_t i64; + uint64_t u64; + double d; + }; // 8 bytes + + struct ObjectData { + SizeType size; + SizeType capacity; + Member* members; + }; // 12 bytes in 32-bit mode, 16 bytes in 64-bit mode + + struct ArrayData { + SizeType size; + SizeType capacity; + GenericValue* elements; + }; // 12 bytes in 32-bit mode, 16 bytes in 64-bit mode + + union Data { + String s; + ShortString ss; + Number n; + ObjectData o; + ArrayData a; + Flag f; + }; // 16 bytes in 32-bit mode, 24 bytes in 64-bit mode, 16 bytes in 64-bit with RAPIDJSON_48BITPOINTER_OPTIMIZATION + + RAPIDJSON_FORCEINLINE const Ch* GetStringPointer() const { return RAPIDJSON_GETPOINTER(Ch, data_.s.str); } + RAPIDJSON_FORCEINLINE const Ch* SetStringPointer(const Ch* str) { return RAPIDJSON_SETPOINTER(Ch, data_.s.str, str); } + RAPIDJSON_FORCEINLINE GenericValue* GetElementsPointer() const { return RAPIDJSON_GETPOINTER(GenericValue, data_.a.elements); } + RAPIDJSON_FORCEINLINE GenericValue* SetElementsPointer(GenericValue* elements) { return RAPIDJSON_SETPOINTER(GenericValue, data_.a.elements, elements); } + RAPIDJSON_FORCEINLINE Member* GetMembersPointer() const { return RAPIDJSON_GETPOINTER(Member, data_.o.members); } + RAPIDJSON_FORCEINLINE Member* SetMembersPointer(Member* members) { return RAPIDJSON_SETPOINTER(Member, data_.o.members, members); } + + // Initialize this value as array with initial data, without calling destructor. + void SetArrayRaw(GenericValue* values, SizeType count, Allocator& allocator) { + data_.f.flags = kArrayFlag; + if (count) { + GenericValue* e = static_cast(allocator.Malloc(count * sizeof(GenericValue))); + SetElementsPointer(e); + std::memcpy(e, values, count * sizeof(GenericValue)); + } + else + SetElementsPointer(0); + data_.a.size = data_.a.capacity = count; + } + + //! Initialize this value as object with initial data, without calling destructor. + void SetObjectRaw(Member* members, SizeType count, Allocator& allocator) { + data_.f.flags = kObjectFlag; + if (count) { + Member* m = static_cast(allocator.Malloc(count * sizeof(Member))); + SetMembersPointer(m); + std::memcpy(m, members, count * sizeof(Member)); + } + else + SetMembersPointer(0); + data_.o.size = data_.o.capacity = count; + } + + //! Initialize this value as constant string, without calling destructor. + void SetStringRaw(StringRefType s) RAPIDJSON_NOEXCEPT { + data_.f.flags = kConstStringFlag; + SetStringPointer(s); + data_.s.length = s.length; + } + + //! Initialize this value as copy string with initial data, without calling destructor. + void SetStringRaw(StringRefType s, Allocator& allocator) { + Ch* str = 0; + if (ShortString::Usable(s.length)) { + data_.f.flags = kShortStringFlag; + data_.ss.SetLength(s.length); + str = data_.ss.str; + } else { + data_.f.flags = kCopyStringFlag; + data_.s.length = s.length; + str = static_cast(allocator.Malloc((s.length + 1) * sizeof(Ch))); + SetStringPointer(str); + } + std::memcpy(str, s, s.length * sizeof(Ch)); + str[s.length] = '\0'; + } + + //! Assignment without calling destructor + void RawAssign(GenericValue& rhs) RAPIDJSON_NOEXCEPT { + data_ = rhs.data_; + // data_.f.flags = rhs.data_.f.flags; + rhs.data_.f.flags = kNullFlag; + } + + template + bool StringEqual(const GenericValue& rhs) const { + RAPIDJSON_ASSERT(IsString()); + RAPIDJSON_ASSERT(rhs.IsString()); + + const SizeType len1 = GetStringLength(); + const SizeType len2 = rhs.GetStringLength(); + if(len1 != len2) { return false; } + + const Ch* const str1 = GetString(); + const Ch* const str2 = rhs.GetString(); + if(str1 == str2) { return true; } // fast path for constant string + + return (std::memcmp(str1, str2, sizeof(Ch) * len1) == 0); + } + + Data data_; +}; + +//! GenericValue with UTF8 encoding +typedef GenericValue > Value; + +/////////////////////////////////////////////////////////////////////////////// +// GenericDocument + +//! A document for parsing JSON text as DOM. +/*! + \note implements Handler concept + \tparam Encoding Encoding for both parsing and string storage. + \tparam Allocator Allocator for allocating memory for the DOM + \tparam StackAllocator Allocator for allocating memory for stack during parsing. + \warning Although GenericDocument inherits from GenericValue, the API does \b not provide any virtual functions, especially no virtual destructor. To avoid memory leaks, do not \c delete a GenericDocument object via a pointer to a GenericValue. +*/ +template , typename StackAllocator = CrtAllocator> +class GenericDocument : public GenericValue { +public: + typedef typename Encoding::Ch Ch; //!< Character type derived from Encoding. + typedef GenericValue ValueType; //!< Value type of the document. + typedef Allocator AllocatorType; //!< Allocator type from template parameter. + + //! Constructor + /*! Creates an empty document of specified type. + \param type Mandatory type of object to create. + \param allocator Optional allocator for allocating memory. + \param stackCapacity Optional initial capacity of stack in bytes. + \param stackAllocator Optional allocator for allocating memory for stack. + */ + explicit GenericDocument(Type type, Allocator* allocator = 0, size_t stackCapacity = kDefaultStackCapacity, StackAllocator* stackAllocator = 0) : + GenericValue(type), allocator_(allocator), ownAllocator_(0), stack_(stackAllocator, stackCapacity), parseResult_() + { + if (!allocator_) + ownAllocator_ = allocator_ = RAPIDJSON_NEW(Allocator()); + } + + //! Constructor + /*! Creates an empty document which type is Null. + \param allocator Optional allocator for allocating memory. + \param stackCapacity Optional initial capacity of stack in bytes. + \param stackAllocator Optional allocator for allocating memory for stack. + */ + GenericDocument(Allocator* allocator = 0, size_t stackCapacity = kDefaultStackCapacity, StackAllocator* stackAllocator = 0) : + allocator_(allocator), ownAllocator_(0), stack_(stackAllocator, stackCapacity), parseResult_() + { + if (!allocator_) + ownAllocator_ = allocator_ = RAPIDJSON_NEW(Allocator()); + } + +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS + //! Move constructor in C++11 + GenericDocument(GenericDocument&& rhs) RAPIDJSON_NOEXCEPT + : ValueType(std::forward(rhs)), // explicit cast to avoid prohibited move from Document + allocator_(rhs.allocator_), + ownAllocator_(rhs.ownAllocator_), + stack_(std::move(rhs.stack_)), + parseResult_(rhs.parseResult_) + { + rhs.allocator_ = 0; + rhs.ownAllocator_ = 0; + rhs.parseResult_ = ParseResult(); + } +#endif + + ~GenericDocument() { + Destroy(); + } + +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS + //! Move assignment in C++11 + GenericDocument& operator=(GenericDocument&& rhs) RAPIDJSON_NOEXCEPT + { + // The cast to ValueType is necessary here, because otherwise it would + // attempt to call GenericValue's templated assignment operator. + ValueType::operator=(std::forward(rhs)); + + // Calling the destructor here would prematurely call stack_'s destructor + Destroy(); + + allocator_ = rhs.allocator_; + ownAllocator_ = rhs.ownAllocator_; + stack_ = std::move(rhs.stack_); + parseResult_ = rhs.parseResult_; + + rhs.allocator_ = 0; + rhs.ownAllocator_ = 0; + rhs.parseResult_ = ParseResult(); + + return *this; + } +#endif + + //! Exchange the contents of this document with those of another. + /*! + \param rhs Another document. + \note Constant complexity. + \see GenericValue::Swap + */ + GenericDocument& Swap(GenericDocument& rhs) RAPIDJSON_NOEXCEPT { + ValueType::Swap(rhs); + stack_.Swap(rhs.stack_); + internal::Swap(allocator_, rhs.allocator_); + internal::Swap(ownAllocator_, rhs.ownAllocator_); + internal::Swap(parseResult_, rhs.parseResult_); + return *this; + } + + //! free-standing swap function helper + /*! + Helper function to enable support for common swap implementation pattern based on \c std::swap: + \code + void swap(MyClass& a, MyClass& b) { + using std::swap; + swap(a.doc, b.doc); + // ... + } + \endcode + \see Swap() + */ + friend inline void swap(GenericDocument& a, GenericDocument& b) RAPIDJSON_NOEXCEPT { a.Swap(b); } + + //! Populate this document by a generator which produces SAX events. + /*! \tparam Generator A functor with bool f(Handler) prototype. + \param g Generator functor which sends SAX events to the parameter. + \return The document itself for fluent API. + */ + template + GenericDocument& Populate(Generator& g) { + ClearStackOnExit scope(*this); + if (g(*this)) { + RAPIDJSON_ASSERT(stack_.GetSize() == sizeof(ValueType)); // Got one and only one root object + ValueType::operator=(*stack_.template Pop(1));// Move value from stack to document + } + return *this; + } + + //!@name Parse from stream + //!@{ + + //! Parse JSON text from an input stream (with Encoding conversion) + /*! \tparam parseFlags Combination of \ref ParseFlag. + \tparam SourceEncoding Encoding of input stream + \tparam InputStream Type of input stream, implementing Stream concept + \param is Input stream to be parsed. + \return The document itself for fluent API. + */ + template + GenericDocument& ParseStream(InputStream& is) { + GenericReader reader( + stack_.HasAllocator() ? &stack_.GetAllocator() : 0); + ClearStackOnExit scope(*this); + parseResult_ = reader.template Parse(is, *this); + if (parseResult_) { + RAPIDJSON_ASSERT(stack_.GetSize() == sizeof(ValueType)); // Got one and only one root object + ValueType::operator=(*stack_.template Pop(1));// Move value from stack to document + } + return *this; + } + + //! Parse JSON text from an input stream + /*! \tparam parseFlags Combination of \ref ParseFlag. + \tparam InputStream Type of input stream, implementing Stream concept + \param is Input stream to be parsed. + \return The document itself for fluent API. + */ + template + GenericDocument& ParseStream(InputStream& is) { + return ParseStream(is); + } + + //! Parse JSON text from an input stream (with \ref kParseDefaultFlags) + /*! \tparam InputStream Type of input stream, implementing Stream concept + \param is Input stream to be parsed. + \return The document itself for fluent API. + */ + template + GenericDocument& ParseStream(InputStream& is) { + return ParseStream(is); + } + //!@} + + //!@name Parse in-place from mutable string + //!@{ + + //! Parse JSON text from a mutable string + /*! \tparam parseFlags Combination of \ref ParseFlag. + \param str Mutable zero-terminated string to be parsed. + \return The document itself for fluent API. + */ + template + GenericDocument& ParseInsitu(Ch* str) { + GenericInsituStringStream s(str); + return ParseStream(s); + } + + //! Parse JSON text from a mutable string (with \ref kParseDefaultFlags) + /*! \param str Mutable zero-terminated string to be parsed. + \return The document itself for fluent API. + */ + GenericDocument& ParseInsitu(Ch* str) { + return ParseInsitu(str); + } + //!@} + + //!@name Parse from read-only string + //!@{ + + //! Parse JSON text from a read-only string (with Encoding conversion) + /*! \tparam parseFlags Combination of \ref ParseFlag (must not contain \ref kParseInsituFlag). + \tparam SourceEncoding Transcoding from input Encoding + \param str Read-only zero-terminated string to be parsed. + */ + template + GenericDocument& Parse(const typename SourceEncoding::Ch* str) { + RAPIDJSON_ASSERT(!(parseFlags & kParseInsituFlag)); + GenericStringStream s(str); + return ParseStream(s); + } + + //! Parse JSON text from a read-only string + /*! \tparam parseFlags Combination of \ref ParseFlag (must not contain \ref kParseInsituFlag). + \param str Read-only zero-terminated string to be parsed. + */ + template + GenericDocument& Parse(const Ch* str) { + return Parse(str); + } + + //! Parse JSON text from a read-only string (with \ref kParseDefaultFlags) + /*! \param str Read-only zero-terminated string to be parsed. + */ + GenericDocument& Parse(const Ch* str) { + return Parse(str); + } + + template + GenericDocument& Parse(const typename SourceEncoding::Ch* str, size_t length) { + RAPIDJSON_ASSERT(!(parseFlags & kParseInsituFlag)); + MemoryStream ms(static_cast(str), length * sizeof(typename SourceEncoding::Ch)); + EncodedInputStream is(ms); + ParseStream(is); + return *this; + } + + template + GenericDocument& Parse(const Ch* str, size_t length) { + return Parse(str, length); + } + + GenericDocument& Parse(const Ch* str, size_t length) { + return Parse(str, length); + } + +#if RAPIDJSON_HAS_STDSTRING + template + GenericDocument& Parse(const std::basic_string& str) { + // c_str() is constant complexity according to standard. Should be faster than Parse(const char*, size_t) + return Parse(str.c_str()); + } + + template + GenericDocument& Parse(const std::basic_string& str) { + return Parse(str.c_str()); + } + + GenericDocument& Parse(const std::basic_string& str) { + return Parse(str); + } +#endif // RAPIDJSON_HAS_STDSTRING + + //!@} + + //!@name Handling parse errors + //!@{ + + //! Whether a parse error has occured in the last parsing. + bool HasParseError() const { return parseResult_.IsError(); } + + //! Get the \ref ParseErrorCode of last parsing. + ParseErrorCode GetParseError() const { return parseResult_.Code(); } + + //! Get the position of last parsing error in input, 0 otherwise. + size_t GetErrorOffset() const { return parseResult_.Offset(); } + + //! Implicit conversion to get the last parse result +#ifndef __clang // -Wdocumentation + /*! \return \ref ParseResult of the last parse operation + + \code + Document doc; + ParseResult ok = doc.Parse(json); + if (!ok) + printf( "JSON parse error: %s (%u)\n", GetParseError_En(ok.Code()), ok.Offset()); + \endcode + */ +#endif + operator ParseResult() const { return parseResult_; } + //!@} + + //! Get the allocator of this document. + Allocator& GetAllocator() { + RAPIDJSON_ASSERT(allocator_); + return *allocator_; + } + + //! Get the capacity of stack in bytes. + size_t GetStackCapacity() const { return stack_.GetCapacity(); } + +private: + // clear stack on any exit from ParseStream, e.g. due to exception + struct ClearStackOnExit { + explicit ClearStackOnExit(GenericDocument& d) : d_(d) {} + ~ClearStackOnExit() { d_.ClearStack(); } + private: + ClearStackOnExit(const ClearStackOnExit&); + ClearStackOnExit& operator=(const ClearStackOnExit&); + GenericDocument& d_; + }; + + // callers of the following private Handler functions + // template friend class GenericReader; // for parsing + template friend class GenericValue; // for deep copying + +public: + // Implementation of Handler + bool Null() { new (stack_.template Push()) ValueType(); return true; } + bool Bool(bool b) { new (stack_.template Push()) ValueType(b); return true; } + bool Int(int i) { new (stack_.template Push()) ValueType(i); return true; } + bool Uint(unsigned i) { new (stack_.template Push()) ValueType(i); return true; } + bool Int64(int64_t i) { new (stack_.template Push()) ValueType(i); return true; } + bool Uint64(uint64_t i) { new (stack_.template Push()) ValueType(i); return true; } + bool Double(double d) { new (stack_.template Push()) ValueType(d); return true; } + + bool RawNumber(const Ch* str, SizeType length, bool copy) { + if (copy) + new (stack_.template Push()) ValueType(str, length, GetAllocator()); + else + new (stack_.template Push()) ValueType(str, length); + return true; + } + + bool String(const Ch* str, SizeType length, bool copy) { + if (copy) + new (stack_.template Push()) ValueType(str, length, GetAllocator()); + else + new (stack_.template Push()) ValueType(str, length); + return true; + } + + bool StartObject() { new (stack_.template Push()) ValueType(kObjectType); return true; } + + bool Key(const Ch* str, SizeType length, bool copy) { return String(str, length, copy); } + + bool EndObject(SizeType memberCount) { + typename ValueType::Member* members = stack_.template Pop(memberCount); + stack_.template Top()->SetObjectRaw(members, memberCount, GetAllocator()); + return true; + } + + bool StartArray() { new (stack_.template Push()) ValueType(kArrayType); return true; } + + bool EndArray(SizeType elementCount) { + ValueType* elements = stack_.template Pop(elementCount); + stack_.template Top()->SetArrayRaw(elements, elementCount, GetAllocator()); + return true; + } + +private: + //! Prohibit copying + GenericDocument(const GenericDocument&); + //! Prohibit assignment + GenericDocument& operator=(const GenericDocument&); + + void ClearStack() { + if (Allocator::kNeedFree) + while (stack_.GetSize() > 0) // Here assumes all elements in stack array are GenericValue (Member is actually 2 GenericValue objects) + (stack_.template Pop(1))->~ValueType(); + else + stack_.Clear(); + stack_.ShrinkToFit(); + } + + void Destroy() { + RAPIDJSON_DELETE(ownAllocator_); + } + + static const size_t kDefaultStackCapacity = 1024; + Allocator* allocator_; + Allocator* ownAllocator_; + internal::Stack stack_; + ParseResult parseResult_; +}; + +//! GenericDocument with UTF8 encoding +typedef GenericDocument > Document; + +// defined here due to the dependency on GenericDocument +template +template +inline +GenericValue::GenericValue(const GenericValue& rhs, Allocator& allocator) +{ + switch (rhs.GetType()) { + case kObjectType: + case kArrayType: { // perform deep copy via SAX Handler + GenericDocument d(&allocator); + rhs.Accept(d); + RawAssign(*d.stack_.template Pop(1)); + } + break; + case kStringType: + if (rhs.data_.f.flags == kConstStringFlag) { + data_.f.flags = rhs.data_.f.flags; + data_ = *reinterpret_cast(&rhs.data_); + } else { + SetStringRaw(StringRef(rhs.GetString(), rhs.GetStringLength()), allocator); + } + break; + default: + data_.f.flags = rhs.data_.f.flags; + data_ = *reinterpret_cast(&rhs.data_); + break; + } +} + +//! Helper class for accessing Value of array type. +/*! + Instance of this helper class is obtained by \c GenericValue::GetArray(). + In addition to all APIs for array type, it provides range-based for loop if \c RAPIDJSON_HAS_CXX11_RANGE_FOR=1. +*/ +template +class GenericArray { +public: + typedef GenericArray ConstArray; + typedef GenericArray Array; + typedef ValueT PlainType; + typedef typename internal::MaybeAddConst::Type ValueType; + typedef ValueType* ValueIterator; // This may be const or non-const iterator + typedef const ValueT* ConstValueIterator; + typedef typename ValueType::AllocatorType AllocatorType; + typedef typename ValueType::StringRefType StringRefType; + + template + friend class GenericValue; + + GenericArray(const GenericArray& rhs) : value_(rhs.value_) {} + GenericArray& operator=(const GenericArray& rhs) { value_ = rhs.value_; return *this; } + ~GenericArray() {} + + SizeType Size() const { return value_.Size(); } + SizeType Capacity() const { return value_.Capacity(); } + bool Empty() const { return value_.Empty(); } + void Clear() const { value_.Clear(); } + ValueType& operator[](SizeType index) const { return value_[index]; } + ValueIterator Begin() const { return value_.Begin(); } + ValueIterator End() const { return value_.End(); } + GenericArray Reserve(SizeType newCapacity, AllocatorType &allocator) const { value_.Reserve(newCapacity, allocator); return *this; } + GenericArray PushBack(ValueType& value, AllocatorType& allocator) const { value_.PushBack(value, allocator); return *this; } +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS + GenericArray PushBack(ValueType&& value, AllocatorType& allocator) const { value_.PushBack(value, allocator); return *this; } +#endif // RAPIDJSON_HAS_CXX11_RVALUE_REFS + GenericArray PushBack(StringRefType value, AllocatorType& allocator) const { value_.PushBack(value, allocator); return *this; } + template RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (const GenericArray&)) PushBack(T value, AllocatorType& allocator) const { value_.PushBack(value, allocator); return *this; } + GenericArray PopBack() const { value_.PopBack(); return *this; } + ValueIterator Erase(ConstValueIterator pos) const { return value_.Erase(pos); } + ValueIterator Erase(ConstValueIterator first, ConstValueIterator last) const { return value_.Erase(first, last); } + +#if RAPIDJSON_HAS_CXX11_RANGE_FOR + ValueIterator begin() const { return value_.Begin(); } + ValueIterator end() const { return value_.End(); } +#endif + +private: + GenericArray(); + GenericArray(ValueType& value) : value_(value) {} + ValueType& value_; +}; + +//! Helper class for accessing Value of object type. +/*! + Instance of this helper class is obtained by \c GenericValue::GetObject(). + In addition to all APIs for array type, it provides range-based for loop if \c RAPIDJSON_HAS_CXX11_RANGE_FOR=1. +*/ +template +class GenericObject { +public: + typedef GenericObject ConstObject; + typedef GenericObject Object; + typedef ValueT PlainType; + typedef typename internal::MaybeAddConst::Type ValueType; + typedef GenericMemberIterator MemberIterator; // This may be const or non-const iterator + typedef GenericMemberIterator ConstMemberIterator; + typedef typename ValueType::AllocatorType AllocatorType; + typedef typename ValueType::StringRefType StringRefType; + typedef typename ValueType::EncodingType EncodingType; + typedef typename ValueType::Ch Ch; + + template + friend class GenericValue; + + GenericObject(const GenericObject& rhs) : value_(rhs.value_) {} + GenericObject& operator=(const GenericObject& rhs) { value_ = rhs.value_; return *this; } + ~GenericObject() {} + + SizeType MemberCount() const { return value_.MemberCount(); } + bool ObjectEmpty() const { return value_.ObjectEmpty(); } + template ValueType& operator[](T* name) const { return value_[name]; } + template ValueType& operator[](const GenericValue& name) const { return value_[name]; } +#if RAPIDJSON_HAS_STDSTRING + ValueType& operator[](const std::basic_string& name) const { return value_[name]; } +#endif + MemberIterator MemberBegin() const { return value_.MemberBegin(); } + MemberIterator MemberEnd() const { return value_.MemberEnd(); } + bool HasMember(const Ch* name) const { return value_.HasMember(name); } +#if RAPIDJSON_HAS_STDSTRING + bool HasMember(const std::basic_string& name) const { return value_.HasMember(name); } +#endif + template bool HasMember(const GenericValue& name) const { return value_.HasMember(name); } + MemberIterator FindMember(const Ch* name) const { return value_.FindMember(name); } + template MemberIterator FindMember(const GenericValue& name) const { return value_.FindMember(name); } +#if RAPIDJSON_HAS_STDSTRING + MemberIterator FindMember(const std::basic_string& name) const { return value_.FindMember(name); } +#endif + GenericObject AddMember(ValueType& name, ValueType& value, AllocatorType& allocator) const { value_.AddMember(name, value, allocator); return *this; } + GenericObject AddMember(ValueType& name, StringRefType value, AllocatorType& allocator) const { value_.AddMember(name, value, allocator); return *this; } +#if RAPIDJSON_HAS_STDSTRING + GenericObject AddMember(ValueType& name, std::basic_string& value, AllocatorType& allocator) const { value_.AddMember(name, value, allocator); return *this; } +#endif + template RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (ValueType&)) AddMember(ValueType& name, T value, AllocatorType& allocator) const { value_.AddMember(name, value, allocator); return *this; } +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS + GenericObject AddMember(ValueType&& name, ValueType&& value, AllocatorType& allocator) const { value_.AddMember(name, value, allocator); return *this; } + GenericObject AddMember(ValueType&& name, ValueType& value, AllocatorType& allocator) const { value_.AddMember(name, value, allocator); return *this; } + GenericObject AddMember(ValueType& name, ValueType&& value, AllocatorType& allocator) const { value_.AddMember(name, value, allocator); return *this; } + GenericObject AddMember(StringRefType name, ValueType&& value, AllocatorType& allocator) const { value_.AddMember(name, value, allocator); return *this; } +#endif // RAPIDJSON_HAS_CXX11_RVALUE_REFS + GenericObject AddMember(StringRefType name, ValueType& value, AllocatorType& allocator) const { value_.AddMember(name, value, allocator); return *this; } + GenericObject AddMember(StringRefType name, StringRefType value, AllocatorType& allocator) const { value_.AddMember(name, value, allocator); return *this; } + template RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (GenericObject)) AddMember(StringRefType name, T value, AllocatorType& allocator) const { value_.AddMember(name, value, allocator); return *this; } + void RemoveAllMembers() { return value_.RemoveAllMembers(); } + bool RemoveMember(const Ch* name) const { return value_.RemoveMember(name); } +#if RAPIDJSON_HAS_STDSTRING + bool RemoveMember(const std::basic_string& name) const { return value_.RemoveMember(name); } +#endif + template bool RemoveMember(const GenericValue& name) const { return value_.RemoveMember(name); } + MemberIterator RemoveMember(MemberIterator m) const { return value_.RemoveMember(m); } + MemberIterator EraseMember(ConstMemberIterator pos) const { return value_.EraseMember(pos); } + MemberIterator EraseMember(ConstMemberIterator first, ConstMemberIterator last) const { return value_.EraseMember(first, last); } + bool EraseMember(const Ch* name) const { return value_.EraseMember(name); } +#if RAPIDJSON_HAS_STDSTRING + bool EraseMember(const std::basic_string& name) const { return EraseMember(ValueType(StringRef(name))); } +#endif + template bool EraseMember(const GenericValue& name) const { return value_.EraseMember(name); } + +#if RAPIDJSON_HAS_CXX11_RANGE_FOR + MemberIterator begin() const { return value_.MemberBegin(); } + MemberIterator end() const { return value_.MemberEnd(); } +#endif + +private: + GenericObject(); + GenericObject(ValueType& value) : value_(value) {} + ValueType& value_; +}; + +RAPIDJSON_NAMESPACE_END +RAPIDJSON_DIAG_POP + +#endif // RAPIDJSON_DOCUMENT_H_ diff --git a/primedev/thirdparty/rapidjson/encodedstream.h b/primedev/thirdparty/rapidjson/encodedstream.h new file mode 100644 index 00000000..14506838 --- /dev/null +++ b/primedev/thirdparty/rapidjson/encodedstream.h @@ -0,0 +1,299 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_ENCODEDSTREAM_H_ +#define RAPIDJSON_ENCODEDSTREAM_H_ + +#include "stream.h" +#include "memorystream.h" + +#ifdef __GNUC__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(effc++) +#endif + +#ifdef __clang__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(padded) +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +//! Input byte stream wrapper with a statically bound encoding. +/*! + \tparam Encoding The interpretation of encoding of the stream. Either UTF8, UTF16LE, UTF16BE, UTF32LE, UTF32BE. + \tparam InputByteStream Type of input byte stream. For example, FileReadStream. +*/ +template +class EncodedInputStream { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputByteStream::Ch) == 1); +public: + typedef typename Encoding::Ch Ch; + + EncodedInputStream(InputByteStream& is) : is_(is) { + current_ = Encoding::TakeBOM(is_); + } + + Ch Peek() const { return current_; } + Ch Take() { Ch c = current_; current_ = Encoding::Take(is_); return c; } + size_t Tell() const { return is_.Tell(); } + + // Not implemented + void Put(Ch) { RAPIDJSON_ASSERT(false); } + void Flush() { RAPIDJSON_ASSERT(false); } + Ch* PutBegin() { RAPIDJSON_ASSERT(false); return 0; } + size_t PutEnd(Ch*) { RAPIDJSON_ASSERT(false); return 0; } + +private: + EncodedInputStream(const EncodedInputStream&); + EncodedInputStream& operator=(const EncodedInputStream&); + + InputByteStream& is_; + Ch current_; +}; + +//! Specialized for UTF8 MemoryStream. +template <> +class EncodedInputStream, MemoryStream> { +public: + typedef UTF8<>::Ch Ch; + + EncodedInputStream(MemoryStream& is) : is_(is) { + if (static_cast(is_.Peek()) == 0xEFu) is_.Take(); + if (static_cast(is_.Peek()) == 0xBBu) is_.Take(); + if (static_cast(is_.Peek()) == 0xBFu) is_.Take(); + } + Ch Peek() const { return is_.Peek(); } + Ch Take() { return is_.Take(); } + size_t Tell() const { return is_.Tell(); } + + // Not implemented + void Put(Ch) {} + void Flush() {} + Ch* PutBegin() { return 0; } + size_t PutEnd(Ch*) { return 0; } + + MemoryStream& is_; + +private: + EncodedInputStream(const EncodedInputStream&); + EncodedInputStream& operator=(const EncodedInputStream&); +}; + +//! Output byte stream wrapper with statically bound encoding. +/*! + \tparam Encoding The interpretation of encoding of the stream. Either UTF8, UTF16LE, UTF16BE, UTF32LE, UTF32BE. + \tparam OutputByteStream Type of input byte stream. For example, FileWriteStream. +*/ +template +class EncodedOutputStream { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputByteStream::Ch) == 1); +public: + typedef typename Encoding::Ch Ch; + + EncodedOutputStream(OutputByteStream& os, bool putBOM = true) : os_(os) { + if (putBOM) + Encoding::PutBOM(os_); + } + + void Put(Ch c) { Encoding::Put(os_, c); } + void Flush() { os_.Flush(); } + + // Not implemented + Ch Peek() const { RAPIDJSON_ASSERT(false); return 0;} + Ch Take() { RAPIDJSON_ASSERT(false); return 0;} + size_t Tell() const { RAPIDJSON_ASSERT(false); return 0; } + Ch* PutBegin() { RAPIDJSON_ASSERT(false); return 0; } + size_t PutEnd(Ch*) { RAPIDJSON_ASSERT(false); return 0; } + +private: + EncodedOutputStream(const EncodedOutputStream&); + EncodedOutputStream& operator=(const EncodedOutputStream&); + + OutputByteStream& os_; +}; + +#define RAPIDJSON_ENCODINGS_FUNC(x) UTF8::x, UTF16LE::x, UTF16BE::x, UTF32LE::x, UTF32BE::x + +//! Input stream wrapper with dynamically bound encoding and automatic encoding detection. +/*! + \tparam CharType Type of character for reading. + \tparam InputByteStream type of input byte stream to be wrapped. +*/ +template +class AutoUTFInputStream { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputByteStream::Ch) == 1); +public: + typedef CharType Ch; + + //! Constructor. + /*! + \param is input stream to be wrapped. + \param type UTF encoding type if it is not detected from the stream. + */ + AutoUTFInputStream(InputByteStream& is, UTFType type = kUTF8) : is_(&is), type_(type), hasBOM_(false) { + RAPIDJSON_ASSERT(type >= kUTF8 && type <= kUTF32BE); + DetectType(); + static const TakeFunc f[] = { RAPIDJSON_ENCODINGS_FUNC(Take) }; + takeFunc_ = f[type_]; + current_ = takeFunc_(*is_); + } + + UTFType GetType() const { return type_; } + bool HasBOM() const { return hasBOM_; } + + Ch Peek() const { return current_; } + Ch Take() { Ch c = current_; current_ = takeFunc_(*is_); return c; } + size_t Tell() const { return is_->Tell(); } + + // Not implemented + void Put(Ch) { RAPIDJSON_ASSERT(false); } + void Flush() { RAPIDJSON_ASSERT(false); } + Ch* PutBegin() { RAPIDJSON_ASSERT(false); return 0; } + size_t PutEnd(Ch*) { RAPIDJSON_ASSERT(false); return 0; } + +private: + AutoUTFInputStream(const AutoUTFInputStream&); + AutoUTFInputStream& operator=(const AutoUTFInputStream&); + + // Detect encoding type with BOM or RFC 4627 + void DetectType() { + // BOM (Byte Order Mark): + // 00 00 FE FF UTF-32BE + // FF FE 00 00 UTF-32LE + // FE FF UTF-16BE + // FF FE UTF-16LE + // EF BB BF UTF-8 + + const unsigned char* c = reinterpret_cast(is_->Peek4()); + if (!c) + return; + + unsigned bom = static_cast(c[0] | (c[1] << 8) | (c[2] << 16) | (c[3] << 24)); + hasBOM_ = false; + if (bom == 0xFFFE0000) { type_ = kUTF32BE; hasBOM_ = true; is_->Take(); is_->Take(); is_->Take(); is_->Take(); } + else if (bom == 0x0000FEFF) { type_ = kUTF32LE; hasBOM_ = true; is_->Take(); is_->Take(); is_->Take(); is_->Take(); } + else if ((bom & 0xFFFF) == 0xFFFE) { type_ = kUTF16BE; hasBOM_ = true; is_->Take(); is_->Take(); } + else if ((bom & 0xFFFF) == 0xFEFF) { type_ = kUTF16LE; hasBOM_ = true; is_->Take(); is_->Take(); } + else if ((bom & 0xFFFFFF) == 0xBFBBEF) { type_ = kUTF8; hasBOM_ = true; is_->Take(); is_->Take(); is_->Take(); } + + // RFC 4627: Section 3 + // "Since the first two characters of a JSON text will always be ASCII + // characters [RFC0020], it is possible to determine whether an octet + // stream is UTF-8, UTF-16 (BE or LE), or UTF-32 (BE or LE) by looking + // at the pattern of nulls in the first four octets." + // 00 00 00 xx UTF-32BE + // 00 xx 00 xx UTF-16BE + // xx 00 00 00 UTF-32LE + // xx 00 xx 00 UTF-16LE + // xx xx xx xx UTF-8 + + if (!hasBOM_) { + unsigned pattern = (c[0] ? 1 : 0) | (c[1] ? 2 : 0) | (c[2] ? 4 : 0) | (c[3] ? 8 : 0); + switch (pattern) { + case 0x08: type_ = kUTF32BE; break; + case 0x0A: type_ = kUTF16BE; break; + case 0x01: type_ = kUTF32LE; break; + case 0x05: type_ = kUTF16LE; break; + case 0x0F: type_ = kUTF8; break; + default: break; // Use type defined by user. + } + } + + // Runtime check whether the size of character type is sufficient. It only perform checks with assertion. + if (type_ == kUTF16LE || type_ == kUTF16BE) RAPIDJSON_ASSERT(sizeof(Ch) >= 2); + if (type_ == kUTF32LE || type_ == kUTF32BE) RAPIDJSON_ASSERT(sizeof(Ch) >= 4); + } + + typedef Ch (*TakeFunc)(InputByteStream& is); + InputByteStream* is_; + UTFType type_; + Ch current_; + TakeFunc takeFunc_; + bool hasBOM_; +}; + +//! Output stream wrapper with dynamically bound encoding and automatic encoding detection. +/*! + \tparam CharType Type of character for writing. + \tparam OutputByteStream type of output byte stream to be wrapped. +*/ +template +class AutoUTFOutputStream { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputByteStream::Ch) == 1); +public: + typedef CharType Ch; + + //! Constructor. + /*! + \param os output stream to be wrapped. + \param type UTF encoding type. + \param putBOM Whether to write BOM at the beginning of the stream. + */ + AutoUTFOutputStream(OutputByteStream& os, UTFType type, bool putBOM) : os_(&os), type_(type) { + RAPIDJSON_ASSERT(type >= kUTF8 && type <= kUTF32BE); + + // Runtime check whether the size of character type is sufficient. It only perform checks with assertion. + if (type_ == kUTF16LE || type_ == kUTF16BE) RAPIDJSON_ASSERT(sizeof(Ch) >= 2); + if (type_ == kUTF32LE || type_ == kUTF32BE) RAPIDJSON_ASSERT(sizeof(Ch) >= 4); + + static const PutFunc f[] = { RAPIDJSON_ENCODINGS_FUNC(Put) }; + putFunc_ = f[type_]; + + if (putBOM) + PutBOM(); + } + + UTFType GetType() const { return type_; } + + void Put(Ch c) { putFunc_(*os_, c); } + void Flush() { os_->Flush(); } + + // Not implemented + Ch Peek() const { RAPIDJSON_ASSERT(false); return 0;} + Ch Take() { RAPIDJSON_ASSERT(false); return 0;} + size_t Tell() const { RAPIDJSON_ASSERT(false); return 0; } + Ch* PutBegin() { RAPIDJSON_ASSERT(false); return 0; } + size_t PutEnd(Ch*) { RAPIDJSON_ASSERT(false); return 0; } + +private: + AutoUTFOutputStream(const AutoUTFOutputStream&); + AutoUTFOutputStream& operator=(const AutoUTFOutputStream&); + + void PutBOM() { + typedef void (*PutBOMFunc)(OutputByteStream&); + static const PutBOMFunc f[] = { RAPIDJSON_ENCODINGS_FUNC(PutBOM) }; + f[type_](*os_); + } + + typedef void (*PutFunc)(OutputByteStream&, Ch); + + OutputByteStream* os_; + UTFType type_; + PutFunc putFunc_; +}; + +#undef RAPIDJSON_ENCODINGS_FUNC + +RAPIDJSON_NAMESPACE_END + +#ifdef __clang__ +RAPIDJSON_DIAG_POP +#endif + +#ifdef __GNUC__ +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_FILESTREAM_H_ diff --git a/primedev/thirdparty/rapidjson/encodings.h b/primedev/thirdparty/rapidjson/encodings.h new file mode 100644 index 00000000..baa7c2b1 --- /dev/null +++ b/primedev/thirdparty/rapidjson/encodings.h @@ -0,0 +1,716 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_ENCODINGS_H_ +#define RAPIDJSON_ENCODINGS_H_ + +#include "rapidjson.h" + +#ifdef _MSC_VER +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(4244) // conversion from 'type1' to 'type2', possible loss of data +RAPIDJSON_DIAG_OFF(4702) // unreachable code +#elif defined(__GNUC__) +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(effc++) +RAPIDJSON_DIAG_OFF(overflow) +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +/////////////////////////////////////////////////////////////////////////////// +// Encoding + +/*! \class rapidjson::Encoding + \brief Concept for encoding of Unicode characters. + +\code +concept Encoding { + typename Ch; //! Type of character. A "character" is actually a code unit in unicode's definition. + + enum { supportUnicode = 1 }; // or 0 if not supporting unicode + + //! \brief Encode a Unicode codepoint to an output stream. + //! \param os Output stream. + //! \param codepoint An unicode codepoint, ranging from 0x0 to 0x10FFFF inclusively. + template + static void Encode(OutputStream& os, unsigned codepoint); + + //! \brief Decode a Unicode codepoint from an input stream. + //! \param is Input stream. + //! \param codepoint Output of the unicode codepoint. + //! \return true if a valid codepoint can be decoded from the stream. + template + static bool Decode(InputStream& is, unsigned* codepoint); + + //! \brief Validate one Unicode codepoint from an encoded stream. + //! \param is Input stream to obtain codepoint. + //! \param os Output for copying one codepoint. + //! \return true if it is valid. + //! \note This function just validating and copying the codepoint without actually decode it. + template + static bool Validate(InputStream& is, OutputStream& os); + + // The following functions are deal with byte streams. + + //! Take a character from input byte stream, skip BOM if exist. + template + static CharType TakeBOM(InputByteStream& is); + + //! Take a character from input byte stream. + template + static Ch Take(InputByteStream& is); + + //! Put BOM to output byte stream. + template + static void PutBOM(OutputByteStream& os); + + //! Put a character to output byte stream. + template + static void Put(OutputByteStream& os, Ch c); +}; +\endcode +*/ + +/////////////////////////////////////////////////////////////////////////////// +// UTF8 + +//! UTF-8 encoding. +/*! http://en.wikipedia.org/wiki/UTF-8 + http://tools.ietf.org/html/rfc3629 + \tparam CharType Code unit for storing 8-bit UTF-8 data. Default is char. + \note implements Encoding concept +*/ +template +struct UTF8 { + typedef CharType Ch; + + enum { supportUnicode = 1 }; + + template + static void Encode(OutputStream& os, unsigned codepoint) { + if (codepoint <= 0x7F) + os.Put(static_cast(codepoint & 0xFF)); + else if (codepoint <= 0x7FF) { + os.Put(static_cast(0xC0 | ((codepoint >> 6) & 0xFF))); + os.Put(static_cast(0x80 | ((codepoint & 0x3F)))); + } + else if (codepoint <= 0xFFFF) { + os.Put(static_cast(0xE0 | ((codepoint >> 12) & 0xFF))); + os.Put(static_cast(0x80 | ((codepoint >> 6) & 0x3F))); + os.Put(static_cast(0x80 | (codepoint & 0x3F))); + } + else { + RAPIDJSON_ASSERT(codepoint <= 0x10FFFF); + os.Put(static_cast(0xF0 | ((codepoint >> 18) & 0xFF))); + os.Put(static_cast(0x80 | ((codepoint >> 12) & 0x3F))); + os.Put(static_cast(0x80 | ((codepoint >> 6) & 0x3F))); + os.Put(static_cast(0x80 | (codepoint & 0x3F))); + } + } + + template + static void EncodeUnsafe(OutputStream& os, unsigned codepoint) { + if (codepoint <= 0x7F) + PutUnsafe(os, static_cast(codepoint & 0xFF)); + else if (codepoint <= 0x7FF) { + PutUnsafe(os, static_cast(0xC0 | ((codepoint >> 6) & 0xFF))); + PutUnsafe(os, static_cast(0x80 | ((codepoint & 0x3F)))); + } + else if (codepoint <= 0xFFFF) { + PutUnsafe(os, static_cast(0xE0 | ((codepoint >> 12) & 0xFF))); + PutUnsafe(os, static_cast(0x80 | ((codepoint >> 6) & 0x3F))); + PutUnsafe(os, static_cast(0x80 | (codepoint & 0x3F))); + } + else { + RAPIDJSON_ASSERT(codepoint <= 0x10FFFF); + PutUnsafe(os, static_cast(0xF0 | ((codepoint >> 18) & 0xFF))); + PutUnsafe(os, static_cast(0x80 | ((codepoint >> 12) & 0x3F))); + PutUnsafe(os, static_cast(0x80 | ((codepoint >> 6) & 0x3F))); + PutUnsafe(os, static_cast(0x80 | (codepoint & 0x3F))); + } + } + + template + static bool Decode(InputStream& is, unsigned* codepoint) { +#define COPY() c = is.Take(); *codepoint = (*codepoint << 6) | (static_cast(c) & 0x3Fu) +#define TRANS(mask) result &= ((GetRange(static_cast(c)) & mask) != 0) +#define TAIL() COPY(); TRANS(0x70) + typename InputStream::Ch c = is.Take(); + if (!(c & 0x80)) { + *codepoint = static_cast(c); + return true; + } + + unsigned char type = GetRange(static_cast(c)); + if (type >= 32) { + *codepoint = 0; + } else { + *codepoint = (0xFF >> type) & static_cast(c); + } + bool result = true; + switch (type) { + case 2: TAIL(); return result; + case 3: TAIL(); TAIL(); return result; + case 4: COPY(); TRANS(0x50); TAIL(); return result; + case 5: COPY(); TRANS(0x10); TAIL(); TAIL(); return result; + case 6: TAIL(); TAIL(); TAIL(); return result; + case 10: COPY(); TRANS(0x20); TAIL(); return result; + case 11: COPY(); TRANS(0x60); TAIL(); TAIL(); return result; + default: return false; + } +#undef COPY +#undef TRANS +#undef TAIL + } + + template + static bool Validate(InputStream& is, OutputStream& os) { +#define COPY() os.Put(c = is.Take()) +#define TRANS(mask) result &= ((GetRange(static_cast(c)) & mask) != 0) +#define TAIL() COPY(); TRANS(0x70) + Ch c; + COPY(); + if (!(c & 0x80)) + return true; + + bool result = true; + switch (GetRange(static_cast(c))) { + case 2: TAIL(); return result; + case 3: TAIL(); TAIL(); return result; + case 4: COPY(); TRANS(0x50); TAIL(); return result; + case 5: COPY(); TRANS(0x10); TAIL(); TAIL(); return result; + case 6: TAIL(); TAIL(); TAIL(); return result; + case 10: COPY(); TRANS(0x20); TAIL(); return result; + case 11: COPY(); TRANS(0x60); TAIL(); TAIL(); return result; + default: return false; + } +#undef COPY +#undef TRANS +#undef TAIL + } + + static unsigned char GetRange(unsigned char c) { + // Referring to DFA of http://bjoern.hoehrmann.de/utf-8/decoder/dfa/ + // With new mapping 1 -> 0x10, 7 -> 0x20, 9 -> 0x40, such that AND operation can test multiple types. + static const unsigned char type[] = { + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, + 0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10,0x10, + 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x40, + 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, + 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20, + 8,8,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, + 10,3,3,3,3,3,3,3,3,3,3,3,3,4,3,3, 11,6,6,6,5,8,8,8,8,8,8,8,8,8,8,8, + }; + return type[c]; + } + + template + static CharType TakeBOM(InputByteStream& is) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputByteStream::Ch) == 1); + typename InputByteStream::Ch c = Take(is); + if (static_cast(c) != 0xEFu) return c; + c = is.Take(); + if (static_cast(c) != 0xBBu) return c; + c = is.Take(); + if (static_cast(c) != 0xBFu) return c; + c = is.Take(); + return c; + } + + template + static Ch Take(InputByteStream& is) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputByteStream::Ch) == 1); + return static_cast(is.Take()); + } + + template + static void PutBOM(OutputByteStream& os) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputByteStream::Ch) == 1); + os.Put(static_cast(0xEFu)); + os.Put(static_cast(0xBBu)); + os.Put(static_cast(0xBFu)); + } + + template + static void Put(OutputByteStream& os, Ch c) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputByteStream::Ch) == 1); + os.Put(static_cast(c)); + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// UTF16 + +//! UTF-16 encoding. +/*! http://en.wikipedia.org/wiki/UTF-16 + http://tools.ietf.org/html/rfc2781 + \tparam CharType Type for storing 16-bit UTF-16 data. Default is wchar_t. C++11 may use char16_t instead. + \note implements Encoding concept + + \note For in-memory access, no need to concern endianness. The code units and code points are represented by CPU's endianness. + For streaming, use UTF16LE and UTF16BE, which handle endianness. +*/ +template +struct UTF16 { + typedef CharType Ch; + RAPIDJSON_STATIC_ASSERT(sizeof(Ch) >= 2); + + enum { supportUnicode = 1 }; + + template + static void Encode(OutputStream& os, unsigned codepoint) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputStream::Ch) >= 2); + if (codepoint <= 0xFFFF) { + RAPIDJSON_ASSERT(codepoint < 0xD800 || codepoint > 0xDFFF); // Code point itself cannot be surrogate pair + os.Put(static_cast(codepoint)); + } + else { + RAPIDJSON_ASSERT(codepoint <= 0x10FFFF); + unsigned v = codepoint - 0x10000; + os.Put(static_cast((v >> 10) | 0xD800)); + os.Put((v & 0x3FF) | 0xDC00); + } + } + + + template + static void EncodeUnsafe(OutputStream& os, unsigned codepoint) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputStream::Ch) >= 2); + if (codepoint <= 0xFFFF) { + RAPIDJSON_ASSERT(codepoint < 0xD800 || codepoint > 0xDFFF); // Code point itself cannot be surrogate pair + PutUnsafe(os, static_cast(codepoint)); + } + else { + RAPIDJSON_ASSERT(codepoint <= 0x10FFFF); + unsigned v = codepoint - 0x10000; + PutUnsafe(os, static_cast((v >> 10) | 0xD800)); + PutUnsafe(os, (v & 0x3FF) | 0xDC00); + } + } + + template + static bool Decode(InputStream& is, unsigned* codepoint) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputStream::Ch) >= 2); + typename InputStream::Ch c = is.Take(); + if (c < 0xD800 || c > 0xDFFF) { + *codepoint = static_cast(c); + return true; + } + else if (c <= 0xDBFF) { + *codepoint = (static_cast(c) & 0x3FF) << 10; + c = is.Take(); + *codepoint |= (static_cast(c) & 0x3FF); + *codepoint += 0x10000; + return c >= 0xDC00 && c <= 0xDFFF; + } + return false; + } + + template + static bool Validate(InputStream& is, OutputStream& os) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputStream::Ch) >= 2); + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputStream::Ch) >= 2); + typename InputStream::Ch c; + os.Put(static_cast(c = is.Take())); + if (c < 0xD800 || c > 0xDFFF) + return true; + else if (c <= 0xDBFF) { + os.Put(c = is.Take()); + return c >= 0xDC00 && c <= 0xDFFF; + } + return false; + } +}; + +//! UTF-16 little endian encoding. +template +struct UTF16LE : UTF16 { + template + static CharType TakeBOM(InputByteStream& is) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputByteStream::Ch) == 1); + CharType c = Take(is); + return static_cast(c) == 0xFEFFu ? Take(is) : c; + } + + template + static CharType Take(InputByteStream& is) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputByteStream::Ch) == 1); + unsigned c = static_cast(is.Take()); + c |= static_cast(static_cast(is.Take())) << 8; + return static_cast(c); + } + + template + static void PutBOM(OutputByteStream& os) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputByteStream::Ch) == 1); + os.Put(static_cast(0xFFu)); + os.Put(static_cast(0xFEu)); + } + + template + static void Put(OutputByteStream& os, CharType c) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputByteStream::Ch) == 1); + os.Put(static_cast(static_cast(c) & 0xFFu)); + os.Put(static_cast((static_cast(c) >> 8) & 0xFFu)); + } +}; + +//! UTF-16 big endian encoding. +template +struct UTF16BE : UTF16 { + template + static CharType TakeBOM(InputByteStream& is) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputByteStream::Ch) == 1); + CharType c = Take(is); + return static_cast(c) == 0xFEFFu ? Take(is) : c; + } + + template + static CharType Take(InputByteStream& is) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputByteStream::Ch) == 1); + unsigned c = static_cast(static_cast(is.Take())) << 8; + c |= static_cast(is.Take()); + return static_cast(c); + } + + template + static void PutBOM(OutputByteStream& os) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputByteStream::Ch) == 1); + os.Put(static_cast(0xFEu)); + os.Put(static_cast(0xFFu)); + } + + template + static void Put(OutputByteStream& os, CharType c) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputByteStream::Ch) == 1); + os.Put(static_cast((static_cast(c) >> 8) & 0xFFu)); + os.Put(static_cast(static_cast(c) & 0xFFu)); + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// UTF32 + +//! UTF-32 encoding. +/*! http://en.wikipedia.org/wiki/UTF-32 + \tparam CharType Type for storing 32-bit UTF-32 data. Default is unsigned. C++11 may use char32_t instead. + \note implements Encoding concept + + \note For in-memory access, no need to concern endianness. The code units and code points are represented by CPU's endianness. + For streaming, use UTF32LE and UTF32BE, which handle endianness. +*/ +template +struct UTF32 { + typedef CharType Ch; + RAPIDJSON_STATIC_ASSERT(sizeof(Ch) >= 4); + + enum { supportUnicode = 1 }; + + template + static void Encode(OutputStream& os, unsigned codepoint) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputStream::Ch) >= 4); + RAPIDJSON_ASSERT(codepoint <= 0x10FFFF); + os.Put(codepoint); + } + + template + static void EncodeUnsafe(OutputStream& os, unsigned codepoint) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputStream::Ch) >= 4); + RAPIDJSON_ASSERT(codepoint <= 0x10FFFF); + PutUnsafe(os, codepoint); + } + + template + static bool Decode(InputStream& is, unsigned* codepoint) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputStream::Ch) >= 4); + Ch c = is.Take(); + *codepoint = c; + return c <= 0x10FFFF; + } + + template + static bool Validate(InputStream& is, OutputStream& os) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputStream::Ch) >= 4); + Ch c; + os.Put(c = is.Take()); + return c <= 0x10FFFF; + } +}; + +//! UTF-32 little endian enocoding. +template +struct UTF32LE : UTF32 { + template + static CharType TakeBOM(InputByteStream& is) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputByteStream::Ch) == 1); + CharType c = Take(is); + return static_cast(c) == 0x0000FEFFu ? Take(is) : c; + } + + template + static CharType Take(InputByteStream& is) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputByteStream::Ch) == 1); + unsigned c = static_cast(is.Take()); + c |= static_cast(static_cast(is.Take())) << 8; + c |= static_cast(static_cast(is.Take())) << 16; + c |= static_cast(static_cast(is.Take())) << 24; + return static_cast(c); + } + + template + static void PutBOM(OutputByteStream& os) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputByteStream::Ch) == 1); + os.Put(static_cast(0xFFu)); + os.Put(static_cast(0xFEu)); + os.Put(static_cast(0x00u)); + os.Put(static_cast(0x00u)); + } + + template + static void Put(OutputByteStream& os, CharType c) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputByteStream::Ch) == 1); + os.Put(static_cast(c & 0xFFu)); + os.Put(static_cast((c >> 8) & 0xFFu)); + os.Put(static_cast((c >> 16) & 0xFFu)); + os.Put(static_cast((c >> 24) & 0xFFu)); + } +}; + +//! UTF-32 big endian encoding. +template +struct UTF32BE : UTF32 { + template + static CharType TakeBOM(InputByteStream& is) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputByteStream::Ch) == 1); + CharType c = Take(is); + return static_cast(c) == 0x0000FEFFu ? Take(is) : c; + } + + template + static CharType Take(InputByteStream& is) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputByteStream::Ch) == 1); + unsigned c = static_cast(static_cast(is.Take())) << 24; + c |= static_cast(static_cast(is.Take())) << 16; + c |= static_cast(static_cast(is.Take())) << 8; + c |= static_cast(static_cast(is.Take())); + return static_cast(c); + } + + template + static void PutBOM(OutputByteStream& os) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputByteStream::Ch) == 1); + os.Put(static_cast(0x00u)); + os.Put(static_cast(0x00u)); + os.Put(static_cast(0xFEu)); + os.Put(static_cast(0xFFu)); + } + + template + static void Put(OutputByteStream& os, CharType c) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputByteStream::Ch) == 1); + os.Put(static_cast((c >> 24) & 0xFFu)); + os.Put(static_cast((c >> 16) & 0xFFu)); + os.Put(static_cast((c >> 8) & 0xFFu)); + os.Put(static_cast(c & 0xFFu)); + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// ASCII + +//! ASCII encoding. +/*! http://en.wikipedia.org/wiki/ASCII + \tparam CharType Code unit for storing 7-bit ASCII data. Default is char. + \note implements Encoding concept +*/ +template +struct ASCII { + typedef CharType Ch; + + enum { supportUnicode = 0 }; + + template + static void Encode(OutputStream& os, unsigned codepoint) { + RAPIDJSON_ASSERT(codepoint <= 0x7F); + os.Put(static_cast(codepoint & 0xFF)); + } + + template + static void EncodeUnsafe(OutputStream& os, unsigned codepoint) { + RAPIDJSON_ASSERT(codepoint <= 0x7F); + PutUnsafe(os, static_cast(codepoint & 0xFF)); + } + + template + static bool Decode(InputStream& is, unsigned* codepoint) { + uint8_t c = static_cast(is.Take()); + *codepoint = c; + return c <= 0X7F; + } + + template + static bool Validate(InputStream& is, OutputStream& os) { + uint8_t c = static_cast(is.Take()); + os.Put(static_cast(c)); + return c <= 0x7F; + } + + template + static CharType TakeBOM(InputByteStream& is) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputByteStream::Ch) == 1); + uint8_t c = static_cast(Take(is)); + return static_cast(c); + } + + template + static Ch Take(InputByteStream& is) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename InputByteStream::Ch) == 1); + return static_cast(is.Take()); + } + + template + static void PutBOM(OutputByteStream& os) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputByteStream::Ch) == 1); + (void)os; + } + + template + static void Put(OutputByteStream& os, Ch c) { + RAPIDJSON_STATIC_ASSERT(sizeof(typename OutputByteStream::Ch) == 1); + os.Put(static_cast(c)); + } +}; + +/////////////////////////////////////////////////////////////////////////////// +// AutoUTF + +//! Runtime-specified UTF encoding type of a stream. +enum UTFType { + kUTF8 = 0, //!< UTF-8. + kUTF16LE = 1, //!< UTF-16 little endian. + kUTF16BE = 2, //!< UTF-16 big endian. + kUTF32LE = 3, //!< UTF-32 little endian. + kUTF32BE = 4 //!< UTF-32 big endian. +}; + +//! Dynamically select encoding according to stream's runtime-specified UTF encoding type. +/*! \note This class can be used with AutoUTFInputtStream and AutoUTFOutputStream, which provides GetType(). +*/ +template +struct AutoUTF { + typedef CharType Ch; + + enum { supportUnicode = 1 }; + +#define RAPIDJSON_ENCODINGS_FUNC(x) UTF8::x, UTF16LE::x, UTF16BE::x, UTF32LE::x, UTF32BE::x + + template + RAPIDJSON_FORCEINLINE static void Encode(OutputStream& os, unsigned codepoint) { + typedef void (*EncodeFunc)(OutputStream&, unsigned); + static const EncodeFunc f[] = { RAPIDJSON_ENCODINGS_FUNC(Encode) }; + (*f[os.GetType()])(os, codepoint); + } + + template + RAPIDJSON_FORCEINLINE static void EncodeUnsafe(OutputStream& os, unsigned codepoint) { + typedef void (*EncodeFunc)(OutputStream&, unsigned); + static const EncodeFunc f[] = { RAPIDJSON_ENCODINGS_FUNC(EncodeUnsafe) }; + (*f[os.GetType()])(os, codepoint); + } + + template + RAPIDJSON_FORCEINLINE static bool Decode(InputStream& is, unsigned* codepoint) { + typedef bool (*DecodeFunc)(InputStream&, unsigned*); + static const DecodeFunc f[] = { RAPIDJSON_ENCODINGS_FUNC(Decode) }; + return (*f[is.GetType()])(is, codepoint); + } + + template + RAPIDJSON_FORCEINLINE static bool Validate(InputStream& is, OutputStream& os) { + typedef bool (*ValidateFunc)(InputStream&, OutputStream&); + static const ValidateFunc f[] = { RAPIDJSON_ENCODINGS_FUNC(Validate) }; + return (*f[is.GetType()])(is, os); + } + +#undef RAPIDJSON_ENCODINGS_FUNC +}; + +/////////////////////////////////////////////////////////////////////////////// +// Transcoder + +//! Encoding conversion. +template +struct Transcoder { + //! Take one Unicode codepoint from source encoding, convert it to target encoding and put it to the output stream. + template + RAPIDJSON_FORCEINLINE static bool Transcode(InputStream& is, OutputStream& os) { + unsigned codepoint; + if (!SourceEncoding::Decode(is, &codepoint)) + return false; + TargetEncoding::Encode(os, codepoint); + return true; + } + + template + RAPIDJSON_FORCEINLINE static bool TranscodeUnsafe(InputStream& is, OutputStream& os) { + unsigned codepoint; + if (!SourceEncoding::Decode(is, &codepoint)) + return false; + TargetEncoding::EncodeUnsafe(os, codepoint); + return true; + } + + //! Validate one Unicode codepoint from an encoded stream. + template + RAPIDJSON_FORCEINLINE static bool Validate(InputStream& is, OutputStream& os) { + return Transcode(is, os); // Since source/target encoding is different, must transcode. + } +}; + +// Forward declaration. +template +inline void PutUnsafe(Stream& stream, typename Stream::Ch c); + +//! Specialization of Transcoder with same source and target encoding. +template +struct Transcoder { + template + RAPIDJSON_FORCEINLINE static bool Transcode(InputStream& is, OutputStream& os) { + os.Put(is.Take()); // Just copy one code unit. This semantic is different from primary template class. + return true; + } + + template + RAPIDJSON_FORCEINLINE static bool TranscodeUnsafe(InputStream& is, OutputStream& os) { + PutUnsafe(os, is.Take()); // Just copy one code unit. This semantic is different from primary template class. + return true; + } + + template + RAPIDJSON_FORCEINLINE static bool Validate(InputStream& is, OutputStream& os) { + return Encoding::Validate(is, os); // source/target encoding are the same + } +}; + +RAPIDJSON_NAMESPACE_END + +#if defined(__GNUC__) || defined(_MSC_VER) +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_ENCODINGS_H_ diff --git a/primedev/thirdparty/rapidjson/error/en.h b/primedev/thirdparty/rapidjson/error/en.h new file mode 100644 index 00000000..2db838bf --- /dev/null +++ b/primedev/thirdparty/rapidjson/error/en.h @@ -0,0 +1,74 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_ERROR_EN_H_ +#define RAPIDJSON_ERROR_EN_H_ + +#include "error.h" + +#ifdef __clang__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(switch-enum) +RAPIDJSON_DIAG_OFF(covered-switch-default) +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +//! Maps error code of parsing into error message. +/*! + \ingroup RAPIDJSON_ERRORS + \param parseErrorCode Error code obtained in parsing. + \return the error message. + \note User can make a copy of this function for localization. + Using switch-case is safer for future modification of error codes. +*/ +inline const RAPIDJSON_ERROR_CHARTYPE* GetParseError_En(ParseErrorCode parseErrorCode) { + switch (parseErrorCode) { + case kParseErrorNone: return RAPIDJSON_ERROR_STRING("No error."); + + case kParseErrorDocumentEmpty: return RAPIDJSON_ERROR_STRING("The document is empty."); + case kParseErrorDocumentRootNotSingular: return RAPIDJSON_ERROR_STRING("The document root must not be followed by other values."); + + case kParseErrorValueInvalid: return RAPIDJSON_ERROR_STRING("Invalid value."); + + case kParseErrorObjectMissName: return RAPIDJSON_ERROR_STRING("Missing a name for object member."); + case kParseErrorObjectMissColon: return RAPIDJSON_ERROR_STRING("Missing a colon after a name of object member."); + case kParseErrorObjectMissCommaOrCurlyBracket: return RAPIDJSON_ERROR_STRING("Missing a comma or '}' after an object member."); + + case kParseErrorArrayMissCommaOrSquareBracket: return RAPIDJSON_ERROR_STRING("Missing a comma or ']' after an array element."); + + case kParseErrorStringUnicodeEscapeInvalidHex: return RAPIDJSON_ERROR_STRING("Incorrect hex digit after \\u escape in string."); + case kParseErrorStringUnicodeSurrogateInvalid: return RAPIDJSON_ERROR_STRING("The surrogate pair in string is invalid."); + case kParseErrorStringEscapeInvalid: return RAPIDJSON_ERROR_STRING("Invalid escape character in string."); + case kParseErrorStringMissQuotationMark: return RAPIDJSON_ERROR_STRING("Missing a closing quotation mark in string."); + case kParseErrorStringInvalidEncoding: return RAPIDJSON_ERROR_STRING("Invalid encoding in string."); + + case kParseErrorNumberTooBig: return RAPIDJSON_ERROR_STRING("Number too big to be stored in double."); + case kParseErrorNumberMissFraction: return RAPIDJSON_ERROR_STRING("Miss fraction part in number."); + case kParseErrorNumberMissExponent: return RAPIDJSON_ERROR_STRING("Miss exponent in number."); + + case kParseErrorTermination: return RAPIDJSON_ERROR_STRING("Terminate parsing due to Handler error."); + case kParseErrorUnspecificSyntaxError: return RAPIDJSON_ERROR_STRING("Unspecific syntax error."); + + default: return RAPIDJSON_ERROR_STRING("Unknown error."); + } +} + +RAPIDJSON_NAMESPACE_END + +#ifdef __clang__ +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_ERROR_EN_H_ diff --git a/primedev/thirdparty/rapidjson/error/error.h b/primedev/thirdparty/rapidjson/error/error.h new file mode 100644 index 00000000..95cb31a7 --- /dev/null +++ b/primedev/thirdparty/rapidjson/error/error.h @@ -0,0 +1,155 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_ERROR_ERROR_H_ +#define RAPIDJSON_ERROR_ERROR_H_ + +#include "../rapidjson.h" + +#ifdef __clang__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(padded) +#endif + +/*! \file error.h */ + +/*! \defgroup RAPIDJSON_ERRORS RapidJSON error handling */ + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_ERROR_CHARTYPE + +//! Character type of error messages. +/*! \ingroup RAPIDJSON_ERRORS + The default character type is \c char. + On Windows, user can define this macro as \c TCHAR for supporting both + unicode/non-unicode settings. +*/ +#ifndef RAPIDJSON_ERROR_CHARTYPE +#define RAPIDJSON_ERROR_CHARTYPE char +#endif + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_ERROR_STRING + +//! Macro for converting string literial to \ref RAPIDJSON_ERROR_CHARTYPE[]. +/*! \ingroup RAPIDJSON_ERRORS + By default this conversion macro does nothing. + On Windows, user can define this macro as \c _T(x) for supporting both + unicode/non-unicode settings. +*/ +#ifndef RAPIDJSON_ERROR_STRING +#define RAPIDJSON_ERROR_STRING(x) x +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +/////////////////////////////////////////////////////////////////////////////// +// ParseErrorCode + +//! Error code of parsing. +/*! \ingroup RAPIDJSON_ERRORS + \see GenericReader::Parse, GenericReader::GetParseErrorCode +*/ +enum ParseErrorCode { + kParseErrorNone = 0, //!< No error. + + kParseErrorDocumentEmpty, //!< The document is empty. + kParseErrorDocumentRootNotSingular, //!< The document root must not follow by other values. + + kParseErrorValueInvalid, //!< Invalid value. + + kParseErrorObjectMissName, //!< Missing a name for object member. + kParseErrorObjectMissColon, //!< Missing a colon after a name of object member. + kParseErrorObjectMissCommaOrCurlyBracket, //!< Missing a comma or '}' after an object member. + + kParseErrorArrayMissCommaOrSquareBracket, //!< Missing a comma or ']' after an array element. + + kParseErrorStringUnicodeEscapeInvalidHex, //!< Incorrect hex digit after \\u escape in string. + kParseErrorStringUnicodeSurrogateInvalid, //!< The surrogate pair in string is invalid. + kParseErrorStringEscapeInvalid, //!< Invalid escape character in string. + kParseErrorStringMissQuotationMark, //!< Missing a closing quotation mark in string. + kParseErrorStringInvalidEncoding, //!< Invalid encoding in string. + + kParseErrorNumberTooBig, //!< Number too big to be stored in double. + kParseErrorNumberMissFraction, //!< Miss fraction part in number. + kParseErrorNumberMissExponent, //!< Miss exponent in number. + + kParseErrorTermination, //!< Parsing was terminated. + kParseErrorUnspecificSyntaxError //!< Unspecific syntax error. +}; + +//! Result of parsing (wraps ParseErrorCode) +/*! + \ingroup RAPIDJSON_ERRORS + \code + Document doc; + ParseResult ok = doc.Parse("[42]"); + if (!ok) { + fprintf(stderr, "JSON parse error: %s (%u)", + GetParseError_En(ok.Code()), ok.Offset()); + exit(EXIT_FAILURE); + } + \endcode + \see GenericReader::Parse, GenericDocument::Parse +*/ +struct ParseResult { +public: + //! Default constructor, no error. + ParseResult() : code_(kParseErrorNone), offset_(0) {} + //! Constructor to set an error. + ParseResult(ParseErrorCode code, size_t offset) : code_(code), offset_(offset) {} + + //! Get the error code. + ParseErrorCode Code() const { return code_; } + //! Get the error offset, if \ref IsError(), 0 otherwise. + size_t Offset() const { return offset_; } + + //! Conversion to \c bool, returns \c true, iff !\ref IsError(). + operator bool() const { return !IsError(); } + //! Whether the result is an error. + bool IsError() const { return code_ != kParseErrorNone; } + + bool operator==(const ParseResult& that) const { return code_ == that.code_; } + bool operator==(ParseErrorCode code) const { return code_ == code; } + friend bool operator==(ParseErrorCode code, const ParseResult & err) { return code == err.code_; } + + //! Reset error code. + void Clear() { Set(kParseErrorNone); } + //! Update error code and offset. + void Set(ParseErrorCode code, size_t offset = 0) { code_ = code; offset_ = offset; } + +private: + ParseErrorCode code_; + size_t offset_; +}; + +//! Function pointer type of GetParseError(). +/*! \ingroup RAPIDJSON_ERRORS + + This is the prototype for \c GetParseError_X(), where \c X is a locale. + User can dynamically change locale in runtime, e.g.: +\code + GetParseErrorFunc GetParseError = GetParseError_En; // or whatever + const RAPIDJSON_ERROR_CHARTYPE* s = GetParseError(document.GetParseErrorCode()); +\endcode +*/ +typedef const RAPIDJSON_ERROR_CHARTYPE* (*GetParseErrorFunc)(ParseErrorCode); + +RAPIDJSON_NAMESPACE_END + +#ifdef __clang__ +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_ERROR_ERROR_H_ diff --git a/primedev/thirdparty/rapidjson/filereadstream.h b/primedev/thirdparty/rapidjson/filereadstream.h new file mode 100644 index 00000000..b56ea13b --- /dev/null +++ b/primedev/thirdparty/rapidjson/filereadstream.h @@ -0,0 +1,99 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_FILEREADSTREAM_H_ +#define RAPIDJSON_FILEREADSTREAM_H_ + +#include "stream.h" +#include + +#ifdef __clang__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(padded) +RAPIDJSON_DIAG_OFF(unreachable-code) +RAPIDJSON_DIAG_OFF(missing-noreturn) +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +//! File byte stream for input using fread(). +/*! + \note implements Stream concept +*/ +class FileReadStream { +public: + typedef char Ch; //!< Character type (byte). + + //! Constructor. + /*! + \param fp File pointer opened for read. + \param buffer user-supplied buffer. + \param bufferSize size of buffer in bytes. Must >=4 bytes. + */ + FileReadStream(std::FILE* fp, char* buffer, size_t bufferSize) : fp_(fp), buffer_(buffer), bufferSize_(bufferSize), bufferLast_(0), current_(buffer_), readCount_(0), count_(0), eof_(false) { + RAPIDJSON_ASSERT(fp_ != 0); + RAPIDJSON_ASSERT(bufferSize >= 4); + Read(); + } + + Ch Peek() const { return *current_; } + Ch Take() { Ch c = *current_; Read(); return c; } + size_t Tell() const { return count_ + static_cast(current_ - buffer_); } + + // Not implemented + void Put(Ch) { RAPIDJSON_ASSERT(false); } + void Flush() { RAPIDJSON_ASSERT(false); } + Ch* PutBegin() { RAPIDJSON_ASSERT(false); return 0; } + size_t PutEnd(Ch*) { RAPIDJSON_ASSERT(false); return 0; } + + // For encoding detection only. + const Ch* Peek4() const { + return (current_ + 4 <= bufferLast_) ? current_ : 0; + } + +private: + void Read() { + if (current_ < bufferLast_) + ++current_; + else if (!eof_) { + count_ += readCount_; + readCount_ = fread(buffer_, 1, bufferSize_, fp_); + bufferLast_ = buffer_ + readCount_ - 1; + current_ = buffer_; + + if (readCount_ < bufferSize_) { + buffer_[readCount_] = '\0'; + ++bufferLast_; + eof_ = true; + } + } + } + + std::FILE* fp_; + Ch *buffer_; + size_t bufferSize_; + Ch *bufferLast_; + Ch *current_; + size_t readCount_; + size_t count_; //!< Number of characters read + bool eof_; +}; + +RAPIDJSON_NAMESPACE_END + +#ifdef __clang__ +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_FILESTREAM_H_ diff --git a/primedev/thirdparty/rapidjson/filewritestream.h b/primedev/thirdparty/rapidjson/filewritestream.h new file mode 100644 index 00000000..6378dd60 --- /dev/null +++ b/primedev/thirdparty/rapidjson/filewritestream.h @@ -0,0 +1,104 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_FILEWRITESTREAM_H_ +#define RAPIDJSON_FILEWRITESTREAM_H_ + +#include "stream.h" +#include + +#ifdef __clang__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(unreachable-code) +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +//! Wrapper of C file stream for input using fread(). +/*! + \note implements Stream concept +*/ +class FileWriteStream { +public: + typedef char Ch; //!< Character type. Only support char. + + FileWriteStream(std::FILE* fp, char* buffer, size_t bufferSize) : fp_(fp), buffer_(buffer), bufferEnd_(buffer + bufferSize), current_(buffer_) { + RAPIDJSON_ASSERT(fp_ != 0); + } + + void Put(char c) { + if (current_ >= bufferEnd_) + Flush(); + + *current_++ = c; + } + + void PutN(char c, size_t n) { + size_t avail = static_cast(bufferEnd_ - current_); + while (n > avail) { + std::memset(current_, c, avail); + current_ += avail; + Flush(); + n -= avail; + avail = static_cast(bufferEnd_ - current_); + } + + if (n > 0) { + std::memset(current_, c, n); + current_ += n; + } + } + + void Flush() { + if (current_ != buffer_) { + size_t result = fwrite(buffer_, 1, static_cast(current_ - buffer_), fp_); + if (result < static_cast(current_ - buffer_)) { + // failure deliberately ignored at this time + // added to avoid warn_unused_result build errors + } + current_ = buffer_; + } + } + + // Not implemented + char Peek() const { RAPIDJSON_ASSERT(false); return 0; } + char Take() { RAPIDJSON_ASSERT(false); return 0; } + size_t Tell() const { RAPIDJSON_ASSERT(false); return 0; } + char* PutBegin() { RAPIDJSON_ASSERT(false); return 0; } + size_t PutEnd(char*) { RAPIDJSON_ASSERT(false); return 0; } + +private: + // Prohibit copy constructor & assignment operator. + FileWriteStream(const FileWriteStream&); + FileWriteStream& operator=(const FileWriteStream&); + + std::FILE* fp_; + char *buffer_; + char *bufferEnd_; + char *current_; +}; + +//! Implement specialized version of PutN() with memset() for better performance. +template<> +inline void PutN(FileWriteStream& stream, char c, size_t n) { + stream.PutN(c, n); +} + +RAPIDJSON_NAMESPACE_END + +#ifdef __clang__ +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_FILESTREAM_H_ diff --git a/primedev/thirdparty/rapidjson/fwd.h b/primedev/thirdparty/rapidjson/fwd.h new file mode 100644 index 00000000..e8104e84 --- /dev/null +++ b/primedev/thirdparty/rapidjson/fwd.h @@ -0,0 +1,151 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_FWD_H_ +#define RAPIDJSON_FWD_H_ + +#include "rapidjson.h" + +RAPIDJSON_NAMESPACE_BEGIN + +// encodings.h + +template struct UTF8; +template struct UTF16; +template struct UTF16BE; +template struct UTF16LE; +template struct UTF32; +template struct UTF32BE; +template struct UTF32LE; +template struct ASCII; +template struct AutoUTF; + +template +struct Transcoder; + +// allocators.h + +class CrtAllocator; + +template +class MemoryPoolAllocator; + +// stream.h + +template +struct GenericStringStream; + +typedef GenericStringStream > StringStream; + +template +struct GenericInsituStringStream; + +typedef GenericInsituStringStream > InsituStringStream; + +// stringbuffer.h + +template +class GenericStringBuffer; + +typedef GenericStringBuffer, CrtAllocator> StringBuffer; + +// filereadstream.h + +class FileReadStream; + +// filewritestream.h + +class FileWriteStream; + +// memorybuffer.h + +template +struct GenericMemoryBuffer; + +typedef GenericMemoryBuffer MemoryBuffer; + +// memorystream.h + +struct MemoryStream; + +// reader.h + +template +struct BaseReaderHandler; + +template +class GenericReader; + +typedef GenericReader, UTF8, CrtAllocator> Reader; + +// writer.h + +template +class Writer; + +// prettywriter.h + +template +class PrettyWriter; + +// document.h + +template +struct GenericMember; + +template +class GenericMemberIterator; + +template +struct GenericStringRef; + +template +class GenericValue; + +typedef GenericValue, MemoryPoolAllocator > Value; + +template +class GenericDocument; + +typedef GenericDocument, MemoryPoolAllocator, CrtAllocator> Document; + +// pointer.h + +template +class GenericPointer; + +typedef GenericPointer Pointer; + +// schema.h + +template +class IGenericRemoteSchemaDocumentProvider; + +template +class GenericSchemaDocument; + +typedef GenericSchemaDocument SchemaDocument; +typedef IGenericRemoteSchemaDocumentProvider IRemoteSchemaDocumentProvider; + +template < + typename SchemaDocumentType, + typename OutputHandler, + typename StateAllocator> +class GenericSchemaValidator; + +typedef GenericSchemaValidator, void>, CrtAllocator> SchemaValidator; + +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_RAPIDJSONFWD_H_ diff --git a/primedev/thirdparty/rapidjson/internal/biginteger.h b/primedev/thirdparty/rapidjson/internal/biginteger.h new file mode 100644 index 00000000..9d3e88c9 --- /dev/null +++ b/primedev/thirdparty/rapidjson/internal/biginteger.h @@ -0,0 +1,290 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_BIGINTEGER_H_ +#define RAPIDJSON_BIGINTEGER_H_ + +#include "../rapidjson.h" + +#if defined(_MSC_VER) && defined(_M_AMD64) +#include // for _umul128 +#pragma intrinsic(_umul128) +#endif + +RAPIDJSON_NAMESPACE_BEGIN +namespace internal { + +class BigInteger { +public: + typedef uint64_t Type; + + BigInteger(const BigInteger& rhs) : count_(rhs.count_) { + std::memcpy(digits_, rhs.digits_, count_ * sizeof(Type)); + } + + explicit BigInteger(uint64_t u) : count_(1) { + digits_[0] = u; + } + + BigInteger(const char* decimals, size_t length) : count_(1) { + RAPIDJSON_ASSERT(length > 0); + digits_[0] = 0; + size_t i = 0; + const size_t kMaxDigitPerIteration = 19; // 2^64 = 18446744073709551616 > 10^19 + while (length >= kMaxDigitPerIteration) { + AppendDecimal64(decimals + i, decimals + i + kMaxDigitPerIteration); + length -= kMaxDigitPerIteration; + i += kMaxDigitPerIteration; + } + + if (length > 0) + AppendDecimal64(decimals + i, decimals + i + length); + } + + BigInteger& operator=(const BigInteger &rhs) + { + if (this != &rhs) { + count_ = rhs.count_; + std::memcpy(digits_, rhs.digits_, count_ * sizeof(Type)); + } + return *this; + } + + BigInteger& operator=(uint64_t u) { + digits_[0] = u; + count_ = 1; + return *this; + } + + BigInteger& operator+=(uint64_t u) { + Type backup = digits_[0]; + digits_[0] += u; + for (size_t i = 0; i < count_ - 1; i++) { + if (digits_[i] >= backup) + return *this; // no carry + backup = digits_[i + 1]; + digits_[i + 1] += 1; + } + + // Last carry + if (digits_[count_ - 1] < backup) + PushBack(1); + + return *this; + } + + BigInteger& operator*=(uint64_t u) { + if (u == 0) return *this = 0; + if (u == 1) return *this; + if (*this == 1) return *this = u; + + uint64_t k = 0; + for (size_t i = 0; i < count_; i++) { + uint64_t hi; + digits_[i] = MulAdd64(digits_[i], u, k, &hi); + k = hi; + } + + if (k > 0) + PushBack(k); + + return *this; + } + + BigInteger& operator*=(uint32_t u) { + if (u == 0) return *this = 0; + if (u == 1) return *this; + if (*this == 1) return *this = u; + + uint64_t k = 0; + for (size_t i = 0; i < count_; i++) { + const uint64_t c = digits_[i] >> 32; + const uint64_t d = digits_[i] & 0xFFFFFFFF; + const uint64_t uc = u * c; + const uint64_t ud = u * d; + const uint64_t p0 = ud + k; + const uint64_t p1 = uc + (p0 >> 32); + digits_[i] = (p0 & 0xFFFFFFFF) | (p1 << 32); + k = p1 >> 32; + } + + if (k > 0) + PushBack(k); + + return *this; + } + + BigInteger& operator<<=(size_t shift) { + if (IsZero() || shift == 0) return *this; + + size_t offset = shift / kTypeBit; + size_t interShift = shift % kTypeBit; + RAPIDJSON_ASSERT(count_ + offset <= kCapacity); + + if (interShift == 0) { + std::memmove(&digits_[count_ - 1 + offset], &digits_[count_ - 1], count_ * sizeof(Type)); + count_ += offset; + } + else { + digits_[count_] = 0; + for (size_t i = count_; i > 0; i--) + digits_[i + offset] = (digits_[i] << interShift) | (digits_[i - 1] >> (kTypeBit - interShift)); + digits_[offset] = digits_[0] << interShift; + count_ += offset; + if (digits_[count_]) + count_++; + } + + std::memset(digits_, 0, offset * sizeof(Type)); + + return *this; + } + + bool operator==(const BigInteger& rhs) const { + return count_ == rhs.count_ && std::memcmp(digits_, rhs.digits_, count_ * sizeof(Type)) == 0; + } + + bool operator==(const Type rhs) const { + return count_ == 1 && digits_[0] == rhs; + } + + BigInteger& MultiplyPow5(unsigned exp) { + static const uint32_t kPow5[12] = { + 5, + 5 * 5, + 5 * 5 * 5, + 5 * 5 * 5 * 5, + 5 * 5 * 5 * 5 * 5, + 5 * 5 * 5 * 5 * 5 * 5, + 5 * 5 * 5 * 5 * 5 * 5 * 5, + 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5, + 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5, + 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5, + 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5, + 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5 * 5 + }; + if (exp == 0) return *this; + for (; exp >= 27; exp -= 27) *this *= RAPIDJSON_UINT64_C2(0X6765C793, 0XFA10079D); // 5^27 + for (; exp >= 13; exp -= 13) *this *= static_cast(1220703125u); // 5^13 + if (exp > 0) *this *= kPow5[exp - 1]; + return *this; + } + + // Compute absolute difference of this and rhs. + // Assume this != rhs + bool Difference(const BigInteger& rhs, BigInteger* out) const { + int cmp = Compare(rhs); + RAPIDJSON_ASSERT(cmp != 0); + const BigInteger *a, *b; // Makes a > b + bool ret; + if (cmp < 0) { a = &rhs; b = this; ret = true; } + else { a = this; b = &rhs; ret = false; } + + Type borrow = 0; + for (size_t i = 0; i < a->count_; i++) { + Type d = a->digits_[i] - borrow; + if (i < b->count_) + d -= b->digits_[i]; + borrow = (d > a->digits_[i]) ? 1 : 0; + out->digits_[i] = d; + if (d != 0) + out->count_ = i + 1; + } + + return ret; + } + + int Compare(const BigInteger& rhs) const { + if (count_ != rhs.count_) + return count_ < rhs.count_ ? -1 : 1; + + for (size_t i = count_; i-- > 0;) + if (digits_[i] != rhs.digits_[i]) + return digits_[i] < rhs.digits_[i] ? -1 : 1; + + return 0; + } + + size_t GetCount() const { return count_; } + Type GetDigit(size_t index) const { RAPIDJSON_ASSERT(index < count_); return digits_[index]; } + bool IsZero() const { return count_ == 1 && digits_[0] == 0; } + +private: + void AppendDecimal64(const char* begin, const char* end) { + uint64_t u = ParseUint64(begin, end); + if (IsZero()) + *this = u; + else { + unsigned exp = static_cast(end - begin); + (MultiplyPow5(exp) <<= exp) += u; // *this = *this * 10^exp + u + } + } + + void PushBack(Type digit) { + RAPIDJSON_ASSERT(count_ < kCapacity); + digits_[count_++] = digit; + } + + static uint64_t ParseUint64(const char* begin, const char* end) { + uint64_t r = 0; + for (const char* p = begin; p != end; ++p) { + RAPIDJSON_ASSERT(*p >= '0' && *p <= '9'); + r = r * 10u + static_cast(*p - '0'); + } + return r; + } + + // Assume a * b + k < 2^128 + static uint64_t MulAdd64(uint64_t a, uint64_t b, uint64_t k, uint64_t* outHigh) { +#if defined(_MSC_VER) && defined(_M_AMD64) + uint64_t low = _umul128(a, b, outHigh) + k; + if (low < k) + (*outHigh)++; + return low; +#elif (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)) && defined(__x86_64__) + __extension__ typedef unsigned __int128 uint128; + uint128 p = static_cast(a) * static_cast(b); + p += k; + *outHigh = static_cast(p >> 64); + return static_cast(p); +#else + const uint64_t a0 = a & 0xFFFFFFFF, a1 = a >> 32, b0 = b & 0xFFFFFFFF, b1 = b >> 32; + uint64_t x0 = a0 * b0, x1 = a0 * b1, x2 = a1 * b0, x3 = a1 * b1; + x1 += (x0 >> 32); // can't give carry + x1 += x2; + if (x1 < x2) + x3 += (static_cast(1) << 32); + uint64_t lo = (x1 << 32) + (x0 & 0xFFFFFFFF); + uint64_t hi = x3 + (x1 >> 32); + + lo += k; + if (lo < k) + hi++; + *outHigh = hi; + return lo; +#endif + } + + static const size_t kBitCount = 3328; // 64bit * 54 > 10^1000 + static const size_t kCapacity = kBitCount / sizeof(Type); + static const size_t kTypeBit = sizeof(Type) * 8; + + Type digits_[kCapacity]; + size_t count_; +}; + +} // namespace internal +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_BIGINTEGER_H_ diff --git a/primedev/thirdparty/rapidjson/internal/diyfp.h b/primedev/thirdparty/rapidjson/internal/diyfp.h new file mode 100644 index 00000000..c9fefdc6 --- /dev/null +++ b/primedev/thirdparty/rapidjson/internal/diyfp.h @@ -0,0 +1,258 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +// This is a C++ header-only implementation of Grisu2 algorithm from the publication: +// Loitsch, Florian. "Printing floating-point numbers quickly and accurately with +// integers." ACM Sigplan Notices 45.6 (2010): 233-243. + +#ifndef RAPIDJSON_DIYFP_H_ +#define RAPIDJSON_DIYFP_H_ + +#include "../rapidjson.h" + +#if defined(_MSC_VER) && defined(_M_AMD64) +#include +#pragma intrinsic(_BitScanReverse64) +#pragma intrinsic(_umul128) +#endif + +RAPIDJSON_NAMESPACE_BEGIN +namespace internal { + +#ifdef __GNUC__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(effc++) +#endif + +#ifdef __clang__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(padded) +#endif + +struct DiyFp { + DiyFp() : f(), e() {} + + DiyFp(uint64_t fp, int exp) : f(fp), e(exp) {} + + explicit DiyFp(double d) { + union { + double d; + uint64_t u64; + } u = { d }; + + int biased_e = static_cast((u.u64 & kDpExponentMask) >> kDpSignificandSize); + uint64_t significand = (u.u64 & kDpSignificandMask); + if (biased_e != 0) { + f = significand + kDpHiddenBit; + e = biased_e - kDpExponentBias; + } + else { + f = significand; + e = kDpMinExponent + 1; + } + } + + DiyFp operator-(const DiyFp& rhs) const { + return DiyFp(f - rhs.f, e); + } + + DiyFp operator*(const DiyFp& rhs) const { +#if defined(_MSC_VER) && defined(_M_AMD64) + uint64_t h; + uint64_t l = _umul128(f, rhs.f, &h); + if (l & (uint64_t(1) << 63)) // rounding + h++; + return DiyFp(h, e + rhs.e + 64); +#elif (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)) && defined(__x86_64__) + __extension__ typedef unsigned __int128 uint128; + uint128 p = static_cast(f) * static_cast(rhs.f); + uint64_t h = static_cast(p >> 64); + uint64_t l = static_cast(p); + if (l & (uint64_t(1) << 63)) // rounding + h++; + return DiyFp(h, e + rhs.e + 64); +#else + const uint64_t M32 = 0xFFFFFFFF; + const uint64_t a = f >> 32; + const uint64_t b = f & M32; + const uint64_t c = rhs.f >> 32; + const uint64_t d = rhs.f & M32; + const uint64_t ac = a * c; + const uint64_t bc = b * c; + const uint64_t ad = a * d; + const uint64_t bd = b * d; + uint64_t tmp = (bd >> 32) + (ad & M32) + (bc & M32); + tmp += 1U << 31; /// mult_round + return DiyFp(ac + (ad >> 32) + (bc >> 32) + (tmp >> 32), e + rhs.e + 64); +#endif + } + + DiyFp Normalize() const { +#if defined(_MSC_VER) && defined(_M_AMD64) + unsigned long index; + _BitScanReverse64(&index, f); + return DiyFp(f << (63 - index), e - (63 - index)); +#elif defined(__GNUC__) && __GNUC__ >= 4 + int s = __builtin_clzll(f); + return DiyFp(f << s, e - s); +#else + DiyFp res = *this; + while (!(res.f & (static_cast(1) << 63))) { + res.f <<= 1; + res.e--; + } + return res; +#endif + } + + DiyFp NormalizeBoundary() const { + DiyFp res = *this; + while (!(res.f & (kDpHiddenBit << 1))) { + res.f <<= 1; + res.e--; + } + res.f <<= (kDiySignificandSize - kDpSignificandSize - 2); + res.e = res.e - (kDiySignificandSize - kDpSignificandSize - 2); + return res; + } + + void NormalizedBoundaries(DiyFp* minus, DiyFp* plus) const { + DiyFp pl = DiyFp((f << 1) + 1, e - 1).NormalizeBoundary(); + DiyFp mi = (f == kDpHiddenBit) ? DiyFp((f << 2) - 1, e - 2) : DiyFp((f << 1) - 1, e - 1); + mi.f <<= mi.e - pl.e; + mi.e = pl.e; + *plus = pl; + *minus = mi; + } + + double ToDouble() const { + union { + double d; + uint64_t u64; + }u; + const uint64_t be = (e == kDpDenormalExponent && (f & kDpHiddenBit) == 0) ? 0 : + static_cast(e + kDpExponentBias); + u.u64 = (f & kDpSignificandMask) | (be << kDpSignificandSize); + return u.d; + } + + static const int kDiySignificandSize = 64; + static const int kDpSignificandSize = 52; + static const int kDpExponentBias = 0x3FF + kDpSignificandSize; + static const int kDpMaxExponent = 0x7FF - kDpExponentBias; + static const int kDpMinExponent = -kDpExponentBias; + static const int kDpDenormalExponent = -kDpExponentBias + 1; + static const uint64_t kDpExponentMask = RAPIDJSON_UINT64_C2(0x7FF00000, 0x00000000); + static const uint64_t kDpSignificandMask = RAPIDJSON_UINT64_C2(0x000FFFFF, 0xFFFFFFFF); + static const uint64_t kDpHiddenBit = RAPIDJSON_UINT64_C2(0x00100000, 0x00000000); + + uint64_t f; + int e; +}; + +inline DiyFp GetCachedPowerByIndex(size_t index) { + // 10^-348, 10^-340, ..., 10^340 + static const uint64_t kCachedPowers_F[] = { + RAPIDJSON_UINT64_C2(0xfa8fd5a0, 0x081c0288), RAPIDJSON_UINT64_C2(0xbaaee17f, 0xa23ebf76), + RAPIDJSON_UINT64_C2(0x8b16fb20, 0x3055ac76), RAPIDJSON_UINT64_C2(0xcf42894a, 0x5dce35ea), + RAPIDJSON_UINT64_C2(0x9a6bb0aa, 0x55653b2d), RAPIDJSON_UINT64_C2(0xe61acf03, 0x3d1a45df), + RAPIDJSON_UINT64_C2(0xab70fe17, 0xc79ac6ca), RAPIDJSON_UINT64_C2(0xff77b1fc, 0xbebcdc4f), + RAPIDJSON_UINT64_C2(0xbe5691ef, 0x416bd60c), RAPIDJSON_UINT64_C2(0x8dd01fad, 0x907ffc3c), + RAPIDJSON_UINT64_C2(0xd3515c28, 0x31559a83), RAPIDJSON_UINT64_C2(0x9d71ac8f, 0xada6c9b5), + RAPIDJSON_UINT64_C2(0xea9c2277, 0x23ee8bcb), RAPIDJSON_UINT64_C2(0xaecc4991, 0x4078536d), + RAPIDJSON_UINT64_C2(0x823c1279, 0x5db6ce57), RAPIDJSON_UINT64_C2(0xc2109436, 0x4dfb5637), + RAPIDJSON_UINT64_C2(0x9096ea6f, 0x3848984f), RAPIDJSON_UINT64_C2(0xd77485cb, 0x25823ac7), + RAPIDJSON_UINT64_C2(0xa086cfcd, 0x97bf97f4), RAPIDJSON_UINT64_C2(0xef340a98, 0x172aace5), + RAPIDJSON_UINT64_C2(0xb23867fb, 0x2a35b28e), RAPIDJSON_UINT64_C2(0x84c8d4df, 0xd2c63f3b), + RAPIDJSON_UINT64_C2(0xc5dd4427, 0x1ad3cdba), RAPIDJSON_UINT64_C2(0x936b9fce, 0xbb25c996), + RAPIDJSON_UINT64_C2(0xdbac6c24, 0x7d62a584), RAPIDJSON_UINT64_C2(0xa3ab6658, 0x0d5fdaf6), + RAPIDJSON_UINT64_C2(0xf3e2f893, 0xdec3f126), RAPIDJSON_UINT64_C2(0xb5b5ada8, 0xaaff80b8), + RAPIDJSON_UINT64_C2(0x87625f05, 0x6c7c4a8b), RAPIDJSON_UINT64_C2(0xc9bcff60, 0x34c13053), + RAPIDJSON_UINT64_C2(0x964e858c, 0x91ba2655), RAPIDJSON_UINT64_C2(0xdff97724, 0x70297ebd), + RAPIDJSON_UINT64_C2(0xa6dfbd9f, 0xb8e5b88f), RAPIDJSON_UINT64_C2(0xf8a95fcf, 0x88747d94), + RAPIDJSON_UINT64_C2(0xb9447093, 0x8fa89bcf), RAPIDJSON_UINT64_C2(0x8a08f0f8, 0xbf0f156b), + RAPIDJSON_UINT64_C2(0xcdb02555, 0x653131b6), RAPIDJSON_UINT64_C2(0x993fe2c6, 0xd07b7fac), + RAPIDJSON_UINT64_C2(0xe45c10c4, 0x2a2b3b06), RAPIDJSON_UINT64_C2(0xaa242499, 0x697392d3), + RAPIDJSON_UINT64_C2(0xfd87b5f2, 0x8300ca0e), RAPIDJSON_UINT64_C2(0xbce50864, 0x92111aeb), + RAPIDJSON_UINT64_C2(0x8cbccc09, 0x6f5088cc), RAPIDJSON_UINT64_C2(0xd1b71758, 0xe219652c), + RAPIDJSON_UINT64_C2(0x9c400000, 0x00000000), RAPIDJSON_UINT64_C2(0xe8d4a510, 0x00000000), + RAPIDJSON_UINT64_C2(0xad78ebc5, 0xac620000), RAPIDJSON_UINT64_C2(0x813f3978, 0xf8940984), + RAPIDJSON_UINT64_C2(0xc097ce7b, 0xc90715b3), RAPIDJSON_UINT64_C2(0x8f7e32ce, 0x7bea5c70), + RAPIDJSON_UINT64_C2(0xd5d238a4, 0xabe98068), RAPIDJSON_UINT64_C2(0x9f4f2726, 0x179a2245), + RAPIDJSON_UINT64_C2(0xed63a231, 0xd4c4fb27), RAPIDJSON_UINT64_C2(0xb0de6538, 0x8cc8ada8), + RAPIDJSON_UINT64_C2(0x83c7088e, 0x1aab65db), RAPIDJSON_UINT64_C2(0xc45d1df9, 0x42711d9a), + RAPIDJSON_UINT64_C2(0x924d692c, 0xa61be758), RAPIDJSON_UINT64_C2(0xda01ee64, 0x1a708dea), + RAPIDJSON_UINT64_C2(0xa26da399, 0x9aef774a), RAPIDJSON_UINT64_C2(0xf209787b, 0xb47d6b85), + RAPIDJSON_UINT64_C2(0xb454e4a1, 0x79dd1877), RAPIDJSON_UINT64_C2(0x865b8692, 0x5b9bc5c2), + RAPIDJSON_UINT64_C2(0xc83553c5, 0xc8965d3d), RAPIDJSON_UINT64_C2(0x952ab45c, 0xfa97a0b3), + RAPIDJSON_UINT64_C2(0xde469fbd, 0x99a05fe3), RAPIDJSON_UINT64_C2(0xa59bc234, 0xdb398c25), + RAPIDJSON_UINT64_C2(0xf6c69a72, 0xa3989f5c), RAPIDJSON_UINT64_C2(0xb7dcbf53, 0x54e9bece), + RAPIDJSON_UINT64_C2(0x88fcf317, 0xf22241e2), RAPIDJSON_UINT64_C2(0xcc20ce9b, 0xd35c78a5), + RAPIDJSON_UINT64_C2(0x98165af3, 0x7b2153df), RAPIDJSON_UINT64_C2(0xe2a0b5dc, 0x971f303a), + RAPIDJSON_UINT64_C2(0xa8d9d153, 0x5ce3b396), RAPIDJSON_UINT64_C2(0xfb9b7cd9, 0xa4a7443c), + RAPIDJSON_UINT64_C2(0xbb764c4c, 0xa7a44410), RAPIDJSON_UINT64_C2(0x8bab8eef, 0xb6409c1a), + RAPIDJSON_UINT64_C2(0xd01fef10, 0xa657842c), RAPIDJSON_UINT64_C2(0x9b10a4e5, 0xe9913129), + RAPIDJSON_UINT64_C2(0xe7109bfb, 0xa19c0c9d), RAPIDJSON_UINT64_C2(0xac2820d9, 0x623bf429), + RAPIDJSON_UINT64_C2(0x80444b5e, 0x7aa7cf85), RAPIDJSON_UINT64_C2(0xbf21e440, 0x03acdd2d), + RAPIDJSON_UINT64_C2(0x8e679c2f, 0x5e44ff8f), RAPIDJSON_UINT64_C2(0xd433179d, 0x9c8cb841), + RAPIDJSON_UINT64_C2(0x9e19db92, 0xb4e31ba9), RAPIDJSON_UINT64_C2(0xeb96bf6e, 0xbadf77d9), + RAPIDJSON_UINT64_C2(0xaf87023b, 0x9bf0ee6b) + }; + static const int16_t kCachedPowers_E[] = { + -1220, -1193, -1166, -1140, -1113, -1087, -1060, -1034, -1007, -980, + -954, -927, -901, -874, -847, -821, -794, -768, -741, -715, + -688, -661, -635, -608, -582, -555, -529, -502, -475, -449, + -422, -396, -369, -343, -316, -289, -263, -236, -210, -183, + -157, -130, -103, -77, -50, -24, 3, 30, 56, 83, + 109, 136, 162, 189, 216, 242, 269, 295, 322, 348, + 375, 402, 428, 455, 481, 508, 534, 561, 588, 614, + 641, 667, 694, 720, 747, 774, 800, 827, 853, 880, + 907, 933, 960, 986, 1013, 1039, 1066 + }; + return DiyFp(kCachedPowers_F[index], kCachedPowers_E[index]); +} + +inline DiyFp GetCachedPower(int e, int* K) { + + //int k = static_cast(ceil((-61 - e) * 0.30102999566398114)) + 374; + double dk = (-61 - e) * 0.30102999566398114 + 347; // dk must be positive, so can do ceiling in positive + int k = static_cast(dk); + if (dk - k > 0.0) + k++; + + unsigned index = static_cast((k >> 3) + 1); + *K = -(-348 + static_cast(index << 3)); // decimal exponent no need lookup table + + return GetCachedPowerByIndex(index); +} + +inline DiyFp GetCachedPower10(int exp, int *outExp) { + unsigned index = (static_cast(exp) + 348u) / 8u; + *outExp = -348 + static_cast(index) * 8; + return GetCachedPowerByIndex(index); + } + +#ifdef __GNUC__ +RAPIDJSON_DIAG_POP +#endif + +#ifdef __clang__ +RAPIDJSON_DIAG_POP +RAPIDJSON_DIAG_OFF(padded) +#endif + +} // namespace internal +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_DIYFP_H_ diff --git a/primedev/thirdparty/rapidjson/internal/dtoa.h b/primedev/thirdparty/rapidjson/internal/dtoa.h new file mode 100644 index 00000000..8d6350e6 --- /dev/null +++ b/primedev/thirdparty/rapidjson/internal/dtoa.h @@ -0,0 +1,245 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +// This is a C++ header-only implementation of Grisu2 algorithm from the publication: +// Loitsch, Florian. "Printing floating-point numbers quickly and accurately with +// integers." ACM Sigplan Notices 45.6 (2010): 233-243. + +#ifndef RAPIDJSON_DTOA_ +#define RAPIDJSON_DTOA_ + +#include "itoa.h" // GetDigitsLut() +#include "diyfp.h" +#include "ieee754.h" + +RAPIDJSON_NAMESPACE_BEGIN +namespace internal { + +#ifdef __GNUC__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(effc++) +RAPIDJSON_DIAG_OFF(array-bounds) // some gcc versions generate wrong warnings https://gcc.gnu.org/bugzilla/show_bug.cgi?id=59124 +#endif + +inline void GrisuRound(char* buffer, int len, uint64_t delta, uint64_t rest, uint64_t ten_kappa, uint64_t wp_w) { + while (rest < wp_w && delta - rest >= ten_kappa && + (rest + ten_kappa < wp_w || /// closer + wp_w - rest > rest + ten_kappa - wp_w)) { + buffer[len - 1]--; + rest += ten_kappa; + } +} + +inline unsigned CountDecimalDigit32(uint32_t n) { + // Simple pure C++ implementation was faster than __builtin_clz version in this situation. + if (n < 10) return 1; + if (n < 100) return 2; + if (n < 1000) return 3; + if (n < 10000) return 4; + if (n < 100000) return 5; + if (n < 1000000) return 6; + if (n < 10000000) return 7; + if (n < 100000000) return 8; + // Will not reach 10 digits in DigitGen() + //if (n < 1000000000) return 9; + //return 10; + return 9; +} + +inline void DigitGen(const DiyFp& W, const DiyFp& Mp, uint64_t delta, char* buffer, int* len, int* K) { + static const uint32_t kPow10[] = { 1, 10, 100, 1000, 10000, 100000, 1000000, 10000000, 100000000, 1000000000 }; + const DiyFp one(uint64_t(1) << -Mp.e, Mp.e); + const DiyFp wp_w = Mp - W; + uint32_t p1 = static_cast(Mp.f >> -one.e); + uint64_t p2 = Mp.f & (one.f - 1); + unsigned kappa = CountDecimalDigit32(p1); // kappa in [0, 9] + *len = 0; + + while (kappa > 0) { + uint32_t d = 0; + switch (kappa) { + case 9: d = p1 / 100000000; p1 %= 100000000; break; + case 8: d = p1 / 10000000; p1 %= 10000000; break; + case 7: d = p1 / 1000000; p1 %= 1000000; break; + case 6: d = p1 / 100000; p1 %= 100000; break; + case 5: d = p1 / 10000; p1 %= 10000; break; + case 4: d = p1 / 1000; p1 %= 1000; break; + case 3: d = p1 / 100; p1 %= 100; break; + case 2: d = p1 / 10; p1 %= 10; break; + case 1: d = p1; p1 = 0; break; + default:; + } + if (d || *len) + buffer[(*len)++] = static_cast('0' + static_cast(d)); + kappa--; + uint64_t tmp = (static_cast(p1) << -one.e) + p2; + if (tmp <= delta) { + *K += kappa; + GrisuRound(buffer, *len, delta, tmp, static_cast(kPow10[kappa]) << -one.e, wp_w.f); + return; + } + } + + // kappa = 0 + for (;;) { + p2 *= 10; + delta *= 10; + char d = static_cast(p2 >> -one.e); + if (d || *len) + buffer[(*len)++] = static_cast('0' + d); + p2 &= one.f - 1; + kappa--; + if (p2 < delta) { + *K += kappa; + int index = -static_cast(kappa); + GrisuRound(buffer, *len, delta, p2, one.f, wp_w.f * (index < 9 ? kPow10[-static_cast(kappa)] : 0)); + return; + } + } +} + +inline void Grisu2(double value, char* buffer, int* length, int* K) { + const DiyFp v(value); + DiyFp w_m, w_p; + v.NormalizedBoundaries(&w_m, &w_p); + + const DiyFp c_mk = GetCachedPower(w_p.e, K); + const DiyFp W = v.Normalize() * c_mk; + DiyFp Wp = w_p * c_mk; + DiyFp Wm = w_m * c_mk; + Wm.f++; + Wp.f--; + DigitGen(W, Wp, Wp.f - Wm.f, buffer, length, K); +} + +inline char* WriteExponent(int K, char* buffer) { + if (K < 0) { + *buffer++ = '-'; + K = -K; + } + + if (K >= 100) { + *buffer++ = static_cast('0' + static_cast(K / 100)); + K %= 100; + const char* d = GetDigitsLut() + K * 2; + *buffer++ = d[0]; + *buffer++ = d[1]; + } + else if (K >= 10) { + const char* d = GetDigitsLut() + K * 2; + *buffer++ = d[0]; + *buffer++ = d[1]; + } + else + *buffer++ = static_cast('0' + static_cast(K)); + + return buffer; +} + +inline char* Prettify(char* buffer, int length, int k, int maxDecimalPlaces) { + const int kk = length + k; // 10^(kk-1) <= v < 10^kk + + if (0 <= k && kk <= 21) { + // 1234e7 -> 12340000000 + for (int i = length; i < kk; i++) + buffer[i] = '0'; + buffer[kk] = '.'; + buffer[kk + 1] = '0'; + return &buffer[kk + 2]; + } + else if (0 < kk && kk <= 21) { + // 1234e-2 -> 12.34 + std::memmove(&buffer[kk + 1], &buffer[kk], static_cast(length - kk)); + buffer[kk] = '.'; + if (0 > k + maxDecimalPlaces) { + // When maxDecimalPlaces = 2, 1.2345 -> 1.23, 1.102 -> 1.1 + // Remove extra trailing zeros (at least one) after truncation. + for (int i = kk + maxDecimalPlaces; i > kk + 1; i--) + if (buffer[i] != '0') + return &buffer[i + 1]; + return &buffer[kk + 2]; // Reserve one zero + } + else + return &buffer[length + 1]; + } + else if (-6 < kk && kk <= 0) { + // 1234e-6 -> 0.001234 + const int offset = 2 - kk; + std::memmove(&buffer[offset], &buffer[0], static_cast(length)); + buffer[0] = '0'; + buffer[1] = '.'; + for (int i = 2; i < offset; i++) + buffer[i] = '0'; + if (length - kk > maxDecimalPlaces) { + // When maxDecimalPlaces = 2, 0.123 -> 0.12, 0.102 -> 0.1 + // Remove extra trailing zeros (at least one) after truncation. + for (int i = maxDecimalPlaces + 1; i > 2; i--) + if (buffer[i] != '0') + return &buffer[i + 1]; + return &buffer[3]; // Reserve one zero + } + else + return &buffer[length + offset]; + } + else if (kk < -maxDecimalPlaces) { + // Truncate to zero + buffer[0] = '0'; + buffer[1] = '.'; + buffer[2] = '0'; + return &buffer[3]; + } + else if (length == 1) { + // 1e30 + buffer[1] = 'e'; + return WriteExponent(kk - 1, &buffer[2]); + } + else { + // 1234e30 -> 1.234e33 + std::memmove(&buffer[2], &buffer[1], static_cast(length - 1)); + buffer[1] = '.'; + buffer[length + 1] = 'e'; + return WriteExponent(kk - 1, &buffer[0 + length + 2]); + } +} + +inline char* dtoa(double value, char* buffer, int maxDecimalPlaces = 324) { + RAPIDJSON_ASSERT(maxDecimalPlaces >= 1); + Double d(value); + if (d.IsZero()) { + if (d.Sign()) + *buffer++ = '-'; // -0.0, Issue #289 + buffer[0] = '0'; + buffer[1] = '.'; + buffer[2] = '0'; + return &buffer[3]; + } + else { + if (value < 0) { + *buffer++ = '-'; + value = -value; + } + int length, K; + Grisu2(value, buffer, &length, &K); + return Prettify(buffer, length, K, maxDecimalPlaces); + } +} + +#ifdef __GNUC__ +RAPIDJSON_DIAG_POP +#endif + +} // namespace internal +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_DTOA_ diff --git a/primedev/thirdparty/rapidjson/internal/ieee754.h b/primedev/thirdparty/rapidjson/internal/ieee754.h new file mode 100644 index 00000000..82bb0b99 --- /dev/null +++ b/primedev/thirdparty/rapidjson/internal/ieee754.h @@ -0,0 +1,78 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_IEEE754_ +#define RAPIDJSON_IEEE754_ + +#include "../rapidjson.h" + +RAPIDJSON_NAMESPACE_BEGIN +namespace internal { + +class Double { +public: + Double() {} + Double(double d) : d_(d) {} + Double(uint64_t u) : u_(u) {} + + double Value() const { return d_; } + uint64_t Uint64Value() const { return u_; } + + double NextPositiveDouble() const { + RAPIDJSON_ASSERT(!Sign()); + return Double(u_ + 1).Value(); + } + + bool Sign() const { return (u_ & kSignMask) != 0; } + uint64_t Significand() const { return u_ & kSignificandMask; } + int Exponent() const { return static_cast(((u_ & kExponentMask) >> kSignificandSize) - kExponentBias); } + + bool IsNan() const { return (u_ & kExponentMask) == kExponentMask && Significand() != 0; } + bool IsInf() const { return (u_ & kExponentMask) == kExponentMask && Significand() == 0; } + bool IsNanOrInf() const { return (u_ & kExponentMask) == kExponentMask; } + bool IsNormal() const { return (u_ & kExponentMask) != 0 || Significand() == 0; } + bool IsZero() const { return (u_ & (kExponentMask | kSignificandMask)) == 0; } + + uint64_t IntegerSignificand() const { return IsNormal() ? Significand() | kHiddenBit : Significand(); } + int IntegerExponent() const { return (IsNormal() ? Exponent() : kDenormalExponent) - kSignificandSize; } + uint64_t ToBias() const { return (u_ & kSignMask) ? ~u_ + 1 : u_ | kSignMask; } + + static unsigned EffectiveSignificandSize(int order) { + if (order >= -1021) + return 53; + else if (order <= -1074) + return 0; + else + return static_cast(order) + 1074; + } + +private: + static const int kSignificandSize = 52; + static const int kExponentBias = 0x3FF; + static const int kDenormalExponent = 1 - kExponentBias; + static const uint64_t kSignMask = RAPIDJSON_UINT64_C2(0x80000000, 0x00000000); + static const uint64_t kExponentMask = RAPIDJSON_UINT64_C2(0x7FF00000, 0x00000000); + static const uint64_t kSignificandMask = RAPIDJSON_UINT64_C2(0x000FFFFF, 0xFFFFFFFF); + static const uint64_t kHiddenBit = RAPIDJSON_UINT64_C2(0x00100000, 0x00000000); + + union { + double d_; + uint64_t u_; + }; +}; + +} // namespace internal +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_IEEE754_ diff --git a/primedev/thirdparty/rapidjson/internal/itoa.h b/primedev/thirdparty/rapidjson/internal/itoa.h new file mode 100644 index 00000000..01a4e7e7 --- /dev/null +++ b/primedev/thirdparty/rapidjson/internal/itoa.h @@ -0,0 +1,304 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_ITOA_ +#define RAPIDJSON_ITOA_ + +#include "../rapidjson.h" + +RAPIDJSON_NAMESPACE_BEGIN +namespace internal { + +inline const char* GetDigitsLut() { + static const char cDigitsLut[200] = { + '0','0','0','1','0','2','0','3','0','4','0','5','0','6','0','7','0','8','0','9', + '1','0','1','1','1','2','1','3','1','4','1','5','1','6','1','7','1','8','1','9', + '2','0','2','1','2','2','2','3','2','4','2','5','2','6','2','7','2','8','2','9', + '3','0','3','1','3','2','3','3','3','4','3','5','3','6','3','7','3','8','3','9', + '4','0','4','1','4','2','4','3','4','4','4','5','4','6','4','7','4','8','4','9', + '5','0','5','1','5','2','5','3','5','4','5','5','5','6','5','7','5','8','5','9', + '6','0','6','1','6','2','6','3','6','4','6','5','6','6','6','7','6','8','6','9', + '7','0','7','1','7','2','7','3','7','4','7','5','7','6','7','7','7','8','7','9', + '8','0','8','1','8','2','8','3','8','4','8','5','8','6','8','7','8','8','8','9', + '9','0','9','1','9','2','9','3','9','4','9','5','9','6','9','7','9','8','9','9' + }; + return cDigitsLut; +} + +inline char* u32toa(uint32_t value, char* buffer) { + const char* cDigitsLut = GetDigitsLut(); + + if (value < 10000) { + const uint32_t d1 = (value / 100) << 1; + const uint32_t d2 = (value % 100) << 1; + + if (value >= 1000) + *buffer++ = cDigitsLut[d1]; + if (value >= 100) + *buffer++ = cDigitsLut[d1 + 1]; + if (value >= 10) + *buffer++ = cDigitsLut[d2]; + *buffer++ = cDigitsLut[d2 + 1]; + } + else if (value < 100000000) { + // value = bbbbcccc + const uint32_t b = value / 10000; + const uint32_t c = value % 10000; + + const uint32_t d1 = (b / 100) << 1; + const uint32_t d2 = (b % 100) << 1; + + const uint32_t d3 = (c / 100) << 1; + const uint32_t d4 = (c % 100) << 1; + + if (value >= 10000000) + *buffer++ = cDigitsLut[d1]; + if (value >= 1000000) + *buffer++ = cDigitsLut[d1 + 1]; + if (value >= 100000) + *buffer++ = cDigitsLut[d2]; + *buffer++ = cDigitsLut[d2 + 1]; + + *buffer++ = cDigitsLut[d3]; + *buffer++ = cDigitsLut[d3 + 1]; + *buffer++ = cDigitsLut[d4]; + *buffer++ = cDigitsLut[d4 + 1]; + } + else { + // value = aabbbbcccc in decimal + + const uint32_t a = value / 100000000; // 1 to 42 + value %= 100000000; + + if (a >= 10) { + const unsigned i = a << 1; + *buffer++ = cDigitsLut[i]; + *buffer++ = cDigitsLut[i + 1]; + } + else + *buffer++ = static_cast('0' + static_cast(a)); + + const uint32_t b = value / 10000; // 0 to 9999 + const uint32_t c = value % 10000; // 0 to 9999 + + const uint32_t d1 = (b / 100) << 1; + const uint32_t d2 = (b % 100) << 1; + + const uint32_t d3 = (c / 100) << 1; + const uint32_t d4 = (c % 100) << 1; + + *buffer++ = cDigitsLut[d1]; + *buffer++ = cDigitsLut[d1 + 1]; + *buffer++ = cDigitsLut[d2]; + *buffer++ = cDigitsLut[d2 + 1]; + *buffer++ = cDigitsLut[d3]; + *buffer++ = cDigitsLut[d3 + 1]; + *buffer++ = cDigitsLut[d4]; + *buffer++ = cDigitsLut[d4 + 1]; + } + return buffer; +} + +inline char* i32toa(int32_t value, char* buffer) { + uint32_t u = static_cast(value); + if (value < 0) { + *buffer++ = '-'; + u = ~u + 1; + } + + return u32toa(u, buffer); +} + +inline char* u64toa(uint64_t value, char* buffer) { + const char* cDigitsLut = GetDigitsLut(); + const uint64_t kTen8 = 100000000; + const uint64_t kTen9 = kTen8 * 10; + const uint64_t kTen10 = kTen8 * 100; + const uint64_t kTen11 = kTen8 * 1000; + const uint64_t kTen12 = kTen8 * 10000; + const uint64_t kTen13 = kTen8 * 100000; + const uint64_t kTen14 = kTen8 * 1000000; + const uint64_t kTen15 = kTen8 * 10000000; + const uint64_t kTen16 = kTen8 * kTen8; + + if (value < kTen8) { + uint32_t v = static_cast(value); + if (v < 10000) { + const uint32_t d1 = (v / 100) << 1; + const uint32_t d2 = (v % 100) << 1; + + if (v >= 1000) + *buffer++ = cDigitsLut[d1]; + if (v >= 100) + *buffer++ = cDigitsLut[d1 + 1]; + if (v >= 10) + *buffer++ = cDigitsLut[d2]; + *buffer++ = cDigitsLut[d2 + 1]; + } + else { + // value = bbbbcccc + const uint32_t b = v / 10000; + const uint32_t c = v % 10000; + + const uint32_t d1 = (b / 100) << 1; + const uint32_t d2 = (b % 100) << 1; + + const uint32_t d3 = (c / 100) << 1; + const uint32_t d4 = (c % 100) << 1; + + if (value >= 10000000) + *buffer++ = cDigitsLut[d1]; + if (value >= 1000000) + *buffer++ = cDigitsLut[d1 + 1]; + if (value >= 100000) + *buffer++ = cDigitsLut[d2]; + *buffer++ = cDigitsLut[d2 + 1]; + + *buffer++ = cDigitsLut[d3]; + *buffer++ = cDigitsLut[d3 + 1]; + *buffer++ = cDigitsLut[d4]; + *buffer++ = cDigitsLut[d4 + 1]; + } + } + else if (value < kTen16) { + const uint32_t v0 = static_cast(value / kTen8); + const uint32_t v1 = static_cast(value % kTen8); + + const uint32_t b0 = v0 / 10000; + const uint32_t c0 = v0 % 10000; + + const uint32_t d1 = (b0 / 100) << 1; + const uint32_t d2 = (b0 % 100) << 1; + + const uint32_t d3 = (c0 / 100) << 1; + const uint32_t d4 = (c0 % 100) << 1; + + const uint32_t b1 = v1 / 10000; + const uint32_t c1 = v1 % 10000; + + const uint32_t d5 = (b1 / 100) << 1; + const uint32_t d6 = (b1 % 100) << 1; + + const uint32_t d7 = (c1 / 100) << 1; + const uint32_t d8 = (c1 % 100) << 1; + + if (value >= kTen15) + *buffer++ = cDigitsLut[d1]; + if (value >= kTen14) + *buffer++ = cDigitsLut[d1 + 1]; + if (value >= kTen13) + *buffer++ = cDigitsLut[d2]; + if (value >= kTen12) + *buffer++ = cDigitsLut[d2 + 1]; + if (value >= kTen11) + *buffer++ = cDigitsLut[d3]; + if (value >= kTen10) + *buffer++ = cDigitsLut[d3 + 1]; + if (value >= kTen9) + *buffer++ = cDigitsLut[d4]; + if (value >= kTen8) + *buffer++ = cDigitsLut[d4 + 1]; + + *buffer++ = cDigitsLut[d5]; + *buffer++ = cDigitsLut[d5 + 1]; + *buffer++ = cDigitsLut[d6]; + *buffer++ = cDigitsLut[d6 + 1]; + *buffer++ = cDigitsLut[d7]; + *buffer++ = cDigitsLut[d7 + 1]; + *buffer++ = cDigitsLut[d8]; + *buffer++ = cDigitsLut[d8 + 1]; + } + else { + const uint32_t a = static_cast(value / kTen16); // 1 to 1844 + value %= kTen16; + + if (a < 10) + *buffer++ = static_cast('0' + static_cast(a)); + else if (a < 100) { + const uint32_t i = a << 1; + *buffer++ = cDigitsLut[i]; + *buffer++ = cDigitsLut[i + 1]; + } + else if (a < 1000) { + *buffer++ = static_cast('0' + static_cast(a / 100)); + + const uint32_t i = (a % 100) << 1; + *buffer++ = cDigitsLut[i]; + *buffer++ = cDigitsLut[i + 1]; + } + else { + const uint32_t i = (a / 100) << 1; + const uint32_t j = (a % 100) << 1; + *buffer++ = cDigitsLut[i]; + *buffer++ = cDigitsLut[i + 1]; + *buffer++ = cDigitsLut[j]; + *buffer++ = cDigitsLut[j + 1]; + } + + const uint32_t v0 = static_cast(value / kTen8); + const uint32_t v1 = static_cast(value % kTen8); + + const uint32_t b0 = v0 / 10000; + const uint32_t c0 = v0 % 10000; + + const uint32_t d1 = (b0 / 100) << 1; + const uint32_t d2 = (b0 % 100) << 1; + + const uint32_t d3 = (c0 / 100) << 1; + const uint32_t d4 = (c0 % 100) << 1; + + const uint32_t b1 = v1 / 10000; + const uint32_t c1 = v1 % 10000; + + const uint32_t d5 = (b1 / 100) << 1; + const uint32_t d6 = (b1 % 100) << 1; + + const uint32_t d7 = (c1 / 100) << 1; + const uint32_t d8 = (c1 % 100) << 1; + + *buffer++ = cDigitsLut[d1]; + *buffer++ = cDigitsLut[d1 + 1]; + *buffer++ = cDigitsLut[d2]; + *buffer++ = cDigitsLut[d2 + 1]; + *buffer++ = cDigitsLut[d3]; + *buffer++ = cDigitsLut[d3 + 1]; + *buffer++ = cDigitsLut[d4]; + *buffer++ = cDigitsLut[d4 + 1]; + *buffer++ = cDigitsLut[d5]; + *buffer++ = cDigitsLut[d5 + 1]; + *buffer++ = cDigitsLut[d6]; + *buffer++ = cDigitsLut[d6 + 1]; + *buffer++ = cDigitsLut[d7]; + *buffer++ = cDigitsLut[d7 + 1]; + *buffer++ = cDigitsLut[d8]; + *buffer++ = cDigitsLut[d8 + 1]; + } + + return buffer; +} + +inline char* i64toa(int64_t value, char* buffer) { + uint64_t u = static_cast(value); + if (value < 0) { + *buffer++ = '-'; + u = ~u + 1; + } + + return u64toa(u, buffer); +} + +} // namespace internal +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_ITOA_ diff --git a/primedev/thirdparty/rapidjson/internal/meta.h b/primedev/thirdparty/rapidjson/internal/meta.h new file mode 100644 index 00000000..5a9aaa42 --- /dev/null +++ b/primedev/thirdparty/rapidjson/internal/meta.h @@ -0,0 +1,181 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_INTERNAL_META_H_ +#define RAPIDJSON_INTERNAL_META_H_ + +#include "../rapidjson.h" + +#ifdef __GNUC__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(effc++) +#endif +#if defined(_MSC_VER) +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(6334) +#endif + +#if RAPIDJSON_HAS_CXX11_TYPETRAITS +#include +#endif + +//@cond RAPIDJSON_INTERNAL +RAPIDJSON_NAMESPACE_BEGIN +namespace internal { + +// Helper to wrap/convert arbitrary types to void, useful for arbitrary type matching +template struct Void { typedef void Type; }; + +/////////////////////////////////////////////////////////////////////////////// +// BoolType, TrueType, FalseType +// +template struct BoolType { + static const bool Value = Cond; + typedef BoolType Type; +}; +typedef BoolType TrueType; +typedef BoolType FalseType; + + +/////////////////////////////////////////////////////////////////////////////// +// SelectIf, BoolExpr, NotExpr, AndExpr, OrExpr +// + +template struct SelectIfImpl { template struct Apply { typedef T1 Type; }; }; +template <> struct SelectIfImpl { template struct Apply { typedef T2 Type; }; }; +template struct SelectIfCond : SelectIfImpl::template Apply {}; +template struct SelectIf : SelectIfCond {}; + +template struct AndExprCond : FalseType {}; +template <> struct AndExprCond : TrueType {}; +template struct OrExprCond : TrueType {}; +template <> struct OrExprCond : FalseType {}; + +template struct BoolExpr : SelectIf::Type {}; +template struct NotExpr : SelectIf::Type {}; +template struct AndExpr : AndExprCond::Type {}; +template struct OrExpr : OrExprCond::Type {}; + + +/////////////////////////////////////////////////////////////////////////////// +// AddConst, MaybeAddConst, RemoveConst +template struct AddConst { typedef const T Type; }; +template struct MaybeAddConst : SelectIfCond {}; +template struct RemoveConst { typedef T Type; }; +template struct RemoveConst { typedef T Type; }; + + +/////////////////////////////////////////////////////////////////////////////// +// IsSame, IsConst, IsMoreConst, IsPointer +// +template struct IsSame : FalseType {}; +template struct IsSame : TrueType {}; + +template struct IsConst : FalseType {}; +template struct IsConst : TrueType {}; + +template +struct IsMoreConst + : AndExpr::Type, typename RemoveConst::Type>, + BoolType::Value >= IsConst::Value> >::Type {}; + +template struct IsPointer : FalseType {}; +template struct IsPointer : TrueType {}; + +/////////////////////////////////////////////////////////////////////////////// +// IsBaseOf +// +#if RAPIDJSON_HAS_CXX11_TYPETRAITS + +template struct IsBaseOf + : BoolType< ::std::is_base_of::value> {}; + +#else // simplified version adopted from Boost + +template struct IsBaseOfImpl { + RAPIDJSON_STATIC_ASSERT(sizeof(B) != 0); + RAPIDJSON_STATIC_ASSERT(sizeof(D) != 0); + + typedef char (&Yes)[1]; + typedef char (&No) [2]; + + template + static Yes Check(const D*, T); + static No Check(const B*, int); + + struct Host { + operator const B*() const; + operator const D*(); + }; + + enum { Value = (sizeof(Check(Host(), 0)) == sizeof(Yes)) }; +}; + +template struct IsBaseOf + : OrExpr, BoolExpr > >::Type {}; + +#endif // RAPIDJSON_HAS_CXX11_TYPETRAITS + + +////////////////////////////////////////////////////////////////////////// +// EnableIf / DisableIf +// +template struct EnableIfCond { typedef T Type; }; +template struct EnableIfCond { /* empty */ }; + +template struct DisableIfCond { typedef T Type; }; +template struct DisableIfCond { /* empty */ }; + +template +struct EnableIf : EnableIfCond {}; + +template +struct DisableIf : DisableIfCond {}; + +// SFINAE helpers +struct SfinaeTag {}; +template struct RemoveSfinaeTag; +template struct RemoveSfinaeTag { typedef T Type; }; + +#define RAPIDJSON_REMOVEFPTR_(type) \ + typename ::RAPIDJSON_NAMESPACE::internal::RemoveSfinaeTag \ + < ::RAPIDJSON_NAMESPACE::internal::SfinaeTag&(*) type>::Type + +#define RAPIDJSON_ENABLEIF(cond) \ + typename ::RAPIDJSON_NAMESPACE::internal::EnableIf \ + ::Type * = NULL + +#define RAPIDJSON_DISABLEIF(cond) \ + typename ::RAPIDJSON_NAMESPACE::internal::DisableIf \ + ::Type * = NULL + +#define RAPIDJSON_ENABLEIF_RETURN(cond,returntype) \ + typename ::RAPIDJSON_NAMESPACE::internal::EnableIf \ + ::Type + +#define RAPIDJSON_DISABLEIF_RETURN(cond,returntype) \ + typename ::RAPIDJSON_NAMESPACE::internal::DisableIf \ + ::Type + +} // namespace internal +RAPIDJSON_NAMESPACE_END +//@endcond + +#if defined(__GNUC__) || defined(_MSC_VER) +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_INTERNAL_META_H_ diff --git a/primedev/thirdparty/rapidjson/internal/pow10.h b/primedev/thirdparty/rapidjson/internal/pow10.h new file mode 100644 index 00000000..02f475d7 --- /dev/null +++ b/primedev/thirdparty/rapidjson/internal/pow10.h @@ -0,0 +1,55 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_POW10_ +#define RAPIDJSON_POW10_ + +#include "../rapidjson.h" + +RAPIDJSON_NAMESPACE_BEGIN +namespace internal { + +//! Computes integer powers of 10 in double (10.0^n). +/*! This function uses lookup table for fast and accurate results. + \param n non-negative exponent. Must <= 308. + \return 10.0^n +*/ +inline double Pow10(int n) { + static const double e[] = { // 1e-0...1e308: 309 * 8 bytes = 2472 bytes + 1e+0, + 1e+1, 1e+2, 1e+3, 1e+4, 1e+5, 1e+6, 1e+7, 1e+8, 1e+9, 1e+10, 1e+11, 1e+12, 1e+13, 1e+14, 1e+15, 1e+16, 1e+17, 1e+18, 1e+19, 1e+20, + 1e+21, 1e+22, 1e+23, 1e+24, 1e+25, 1e+26, 1e+27, 1e+28, 1e+29, 1e+30, 1e+31, 1e+32, 1e+33, 1e+34, 1e+35, 1e+36, 1e+37, 1e+38, 1e+39, 1e+40, + 1e+41, 1e+42, 1e+43, 1e+44, 1e+45, 1e+46, 1e+47, 1e+48, 1e+49, 1e+50, 1e+51, 1e+52, 1e+53, 1e+54, 1e+55, 1e+56, 1e+57, 1e+58, 1e+59, 1e+60, + 1e+61, 1e+62, 1e+63, 1e+64, 1e+65, 1e+66, 1e+67, 1e+68, 1e+69, 1e+70, 1e+71, 1e+72, 1e+73, 1e+74, 1e+75, 1e+76, 1e+77, 1e+78, 1e+79, 1e+80, + 1e+81, 1e+82, 1e+83, 1e+84, 1e+85, 1e+86, 1e+87, 1e+88, 1e+89, 1e+90, 1e+91, 1e+92, 1e+93, 1e+94, 1e+95, 1e+96, 1e+97, 1e+98, 1e+99, 1e+100, + 1e+101,1e+102,1e+103,1e+104,1e+105,1e+106,1e+107,1e+108,1e+109,1e+110,1e+111,1e+112,1e+113,1e+114,1e+115,1e+116,1e+117,1e+118,1e+119,1e+120, + 1e+121,1e+122,1e+123,1e+124,1e+125,1e+126,1e+127,1e+128,1e+129,1e+130,1e+131,1e+132,1e+133,1e+134,1e+135,1e+136,1e+137,1e+138,1e+139,1e+140, + 1e+141,1e+142,1e+143,1e+144,1e+145,1e+146,1e+147,1e+148,1e+149,1e+150,1e+151,1e+152,1e+153,1e+154,1e+155,1e+156,1e+157,1e+158,1e+159,1e+160, + 1e+161,1e+162,1e+163,1e+164,1e+165,1e+166,1e+167,1e+168,1e+169,1e+170,1e+171,1e+172,1e+173,1e+174,1e+175,1e+176,1e+177,1e+178,1e+179,1e+180, + 1e+181,1e+182,1e+183,1e+184,1e+185,1e+186,1e+187,1e+188,1e+189,1e+190,1e+191,1e+192,1e+193,1e+194,1e+195,1e+196,1e+197,1e+198,1e+199,1e+200, + 1e+201,1e+202,1e+203,1e+204,1e+205,1e+206,1e+207,1e+208,1e+209,1e+210,1e+211,1e+212,1e+213,1e+214,1e+215,1e+216,1e+217,1e+218,1e+219,1e+220, + 1e+221,1e+222,1e+223,1e+224,1e+225,1e+226,1e+227,1e+228,1e+229,1e+230,1e+231,1e+232,1e+233,1e+234,1e+235,1e+236,1e+237,1e+238,1e+239,1e+240, + 1e+241,1e+242,1e+243,1e+244,1e+245,1e+246,1e+247,1e+248,1e+249,1e+250,1e+251,1e+252,1e+253,1e+254,1e+255,1e+256,1e+257,1e+258,1e+259,1e+260, + 1e+261,1e+262,1e+263,1e+264,1e+265,1e+266,1e+267,1e+268,1e+269,1e+270,1e+271,1e+272,1e+273,1e+274,1e+275,1e+276,1e+277,1e+278,1e+279,1e+280, + 1e+281,1e+282,1e+283,1e+284,1e+285,1e+286,1e+287,1e+288,1e+289,1e+290,1e+291,1e+292,1e+293,1e+294,1e+295,1e+296,1e+297,1e+298,1e+299,1e+300, + 1e+301,1e+302,1e+303,1e+304,1e+305,1e+306,1e+307,1e+308 + }; + RAPIDJSON_ASSERT(n >= 0 && n <= 308); + return e[n]; +} + +} // namespace internal +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_POW10_ diff --git a/primedev/thirdparty/rapidjson/internal/regex.h b/primedev/thirdparty/rapidjson/internal/regex.h new file mode 100644 index 00000000..422a5240 --- /dev/null +++ b/primedev/thirdparty/rapidjson/internal/regex.h @@ -0,0 +1,701 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_INTERNAL_REGEX_H_ +#define RAPIDJSON_INTERNAL_REGEX_H_ + +#include "../allocators.h" +#include "../stream.h" +#include "stack.h" + +#ifdef __clang__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(padded) +RAPIDJSON_DIAG_OFF(switch-enum) +RAPIDJSON_DIAG_OFF(implicit-fallthrough) +#endif + +#ifdef __GNUC__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(effc++) +#endif + +#ifdef _MSC_VER +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(4512) // assignment operator could not be generated +#endif + +#ifndef RAPIDJSON_REGEX_VERBOSE +#define RAPIDJSON_REGEX_VERBOSE 0 +#endif + +RAPIDJSON_NAMESPACE_BEGIN +namespace internal { + +/////////////////////////////////////////////////////////////////////////////// +// GenericRegex + +static const SizeType kRegexInvalidState = ~SizeType(0); //!< Represents an invalid index in GenericRegex::State::out, out1 +static const SizeType kRegexInvalidRange = ~SizeType(0); + +//! Regular expression engine with subset of ECMAscript grammar. +/*! + Supported regular expression syntax: + - \c ab Concatenation + - \c a|b Alternation + - \c a? Zero or one + - \c a* Zero or more + - \c a+ One or more + - \c a{3} Exactly 3 times + - \c a{3,} At least 3 times + - \c a{3,5} 3 to 5 times + - \c (ab) Grouping + - \c ^a At the beginning + - \c a$ At the end + - \c . Any character + - \c [abc] Character classes + - \c [a-c] Character class range + - \c [a-z0-9_] Character class combination + - \c [^abc] Negated character classes + - \c [^a-c] Negated character class range + - \c [\b] Backspace (U+0008) + - \c \\| \\\\ ... Escape characters + - \c \\f Form feed (U+000C) + - \c \\n Line feed (U+000A) + - \c \\r Carriage return (U+000D) + - \c \\t Tab (U+0009) + - \c \\v Vertical tab (U+000B) + + \note This is a Thompson NFA engine, implemented with reference to + Cox, Russ. "Regular Expression Matching Can Be Simple And Fast (but is slow in Java, Perl, PHP, Python, Ruby,...).", + https://swtch.com/~rsc/regexp/regexp1.html +*/ +template +class GenericRegex { +public: + typedef typename Encoding::Ch Ch; + + GenericRegex(const Ch* source, Allocator* allocator = 0) : + states_(allocator, 256), ranges_(allocator, 256), root_(kRegexInvalidState), stateCount_(), rangeCount_(), + stateSet_(), state0_(allocator, 0), state1_(allocator, 0), anchorBegin_(), anchorEnd_() + { + GenericStringStream ss(source); + DecodedStream > ds(ss); + Parse(ds); + } + + ~GenericRegex() { + Allocator::Free(stateSet_); + } + + bool IsValid() const { + return root_ != kRegexInvalidState; + } + + template + bool Match(InputStream& is) const { + return SearchWithAnchoring(is, true, true); + } + + bool Match(const Ch* s) const { + GenericStringStream is(s); + return Match(is); + } + + template + bool Search(InputStream& is) const { + return SearchWithAnchoring(is, anchorBegin_, anchorEnd_); + } + + bool Search(const Ch* s) const { + GenericStringStream is(s); + return Search(is); + } + +private: + enum Operator { + kZeroOrOne, + kZeroOrMore, + kOneOrMore, + kConcatenation, + kAlternation, + kLeftParenthesis + }; + + static const unsigned kAnyCharacterClass = 0xFFFFFFFF; //!< For '.' + static const unsigned kRangeCharacterClass = 0xFFFFFFFE; + static const unsigned kRangeNegationFlag = 0x80000000; + + struct Range { + unsigned start; // + unsigned end; + SizeType next; + }; + + struct State { + SizeType out; //!< Equals to kInvalid for matching state + SizeType out1; //!< Equals to non-kInvalid for split + SizeType rangeStart; + unsigned codepoint; + }; + + struct Frag { + Frag(SizeType s, SizeType o, SizeType m) : start(s), out(o), minIndex(m) {} + SizeType start; + SizeType out; //!< link-list of all output states + SizeType minIndex; + }; + + template + class DecodedStream { + public: + DecodedStream(SourceStream& ss) : ss_(ss), codepoint_() { Decode(); } + unsigned Peek() { return codepoint_; } + unsigned Take() { + unsigned c = codepoint_; + if (c) // No further decoding when '\0' + Decode(); + return c; + } + + private: + void Decode() { + if (!Encoding::Decode(ss_, &codepoint_)) + codepoint_ = 0; + } + + SourceStream& ss_; + unsigned codepoint_; + }; + + State& GetState(SizeType index) { + RAPIDJSON_ASSERT(index < stateCount_); + return states_.template Bottom()[index]; + } + + const State& GetState(SizeType index) const { + RAPIDJSON_ASSERT(index < stateCount_); + return states_.template Bottom()[index]; + } + + Range& GetRange(SizeType index) { + RAPIDJSON_ASSERT(index < rangeCount_); + return ranges_.template Bottom()[index]; + } + + const Range& GetRange(SizeType index) const { + RAPIDJSON_ASSERT(index < rangeCount_); + return ranges_.template Bottom()[index]; + } + + template + void Parse(DecodedStream& ds) { + Allocator allocator; + Stack operandStack(&allocator, 256); // Frag + Stack operatorStack(&allocator, 256); // Operator + Stack atomCountStack(&allocator, 256); // unsigned (Atom per parenthesis) + + *atomCountStack.template Push() = 0; + + unsigned codepoint; + while (ds.Peek() != 0) { + switch (codepoint = ds.Take()) { + case '^': + anchorBegin_ = true; + break; + + case '$': + anchorEnd_ = true; + break; + + case '|': + while (!operatorStack.Empty() && *operatorStack.template Top() < kAlternation) + if (!Eval(operandStack, *operatorStack.template Pop(1))) + return; + *operatorStack.template Push() = kAlternation; + *atomCountStack.template Top() = 0; + break; + + case '(': + *operatorStack.template Push() = kLeftParenthesis; + *atomCountStack.template Push() = 0; + break; + + case ')': + while (!operatorStack.Empty() && *operatorStack.template Top() != kLeftParenthesis) + if (!Eval(operandStack, *operatorStack.template Pop(1))) + return; + if (operatorStack.Empty()) + return; + operatorStack.template Pop(1); + atomCountStack.template Pop(1); + ImplicitConcatenation(atomCountStack, operatorStack); + break; + + case '?': + if (!Eval(operandStack, kZeroOrOne)) + return; + break; + + case '*': + if (!Eval(operandStack, kZeroOrMore)) + return; + break; + + case '+': + if (!Eval(operandStack, kOneOrMore)) + return; + break; + + case '{': + { + unsigned n, m; + if (!ParseUnsigned(ds, &n)) + return; + + if (ds.Peek() == ',') { + ds.Take(); + if (ds.Peek() == '}') + m = kInfinityQuantifier; + else if (!ParseUnsigned(ds, &m) || m < n) + return; + } + else + m = n; + + if (!EvalQuantifier(operandStack, n, m) || ds.Peek() != '}') + return; + ds.Take(); + } + break; + + case '.': + PushOperand(operandStack, kAnyCharacterClass); + ImplicitConcatenation(atomCountStack, operatorStack); + break; + + case '[': + { + SizeType range; + if (!ParseRange(ds, &range)) + return; + SizeType s = NewState(kRegexInvalidState, kRegexInvalidState, kRangeCharacterClass); + GetState(s).rangeStart = range; + *operandStack.template Push() = Frag(s, s, s); + } + ImplicitConcatenation(atomCountStack, operatorStack); + break; + + case '\\': // Escape character + if (!CharacterEscape(ds, &codepoint)) + return; // Unsupported escape character + // fall through to default + + default: // Pattern character + PushOperand(operandStack, codepoint); + ImplicitConcatenation(atomCountStack, operatorStack); + } + } + + while (!operatorStack.Empty()) + if (!Eval(operandStack, *operatorStack.template Pop(1))) + return; + + // Link the operand to matching state. + if (operandStack.GetSize() == sizeof(Frag)) { + Frag* e = operandStack.template Pop(1); + Patch(e->out, NewState(kRegexInvalidState, kRegexInvalidState, 0)); + root_ = e->start; + +#if RAPIDJSON_REGEX_VERBOSE + printf("root: %d\n", root_); + for (SizeType i = 0; i < stateCount_ ; i++) { + State& s = GetState(i); + printf("[%2d] out: %2d out1: %2d c: '%c'\n", i, s.out, s.out1, (char)s.codepoint); + } + printf("\n"); +#endif + } + + // Preallocate buffer for SearchWithAnchoring() + RAPIDJSON_ASSERT(stateSet_ == 0); + if (stateCount_ > 0) { + stateSet_ = static_cast(states_.GetAllocator().Malloc(GetStateSetSize())); + state0_.template Reserve(stateCount_); + state1_.template Reserve(stateCount_); + } + } + + SizeType NewState(SizeType out, SizeType out1, unsigned codepoint) { + State* s = states_.template Push(); + s->out = out; + s->out1 = out1; + s->codepoint = codepoint; + s->rangeStart = kRegexInvalidRange; + return stateCount_++; + } + + void PushOperand(Stack& operandStack, unsigned codepoint) { + SizeType s = NewState(kRegexInvalidState, kRegexInvalidState, codepoint); + *operandStack.template Push() = Frag(s, s, s); + } + + void ImplicitConcatenation(Stack& atomCountStack, Stack& operatorStack) { + if (*atomCountStack.template Top()) + *operatorStack.template Push() = kConcatenation; + (*atomCountStack.template Top())++; + } + + SizeType Append(SizeType l1, SizeType l2) { + SizeType old = l1; + while (GetState(l1).out != kRegexInvalidState) + l1 = GetState(l1).out; + GetState(l1).out = l2; + return old; + } + + void Patch(SizeType l, SizeType s) { + for (SizeType next; l != kRegexInvalidState; l = next) { + next = GetState(l).out; + GetState(l).out = s; + } + } + + bool Eval(Stack& operandStack, Operator op) { + switch (op) { + case kConcatenation: + RAPIDJSON_ASSERT(operandStack.GetSize() >= sizeof(Frag) * 2); + { + Frag e2 = *operandStack.template Pop(1); + Frag e1 = *operandStack.template Pop(1); + Patch(e1.out, e2.start); + *operandStack.template Push() = Frag(e1.start, e2.out, Min(e1.minIndex, e2.minIndex)); + } + return true; + + case kAlternation: + if (operandStack.GetSize() >= sizeof(Frag) * 2) { + Frag e2 = *operandStack.template Pop(1); + Frag e1 = *operandStack.template Pop(1); + SizeType s = NewState(e1.start, e2.start, 0); + *operandStack.template Push() = Frag(s, Append(e1.out, e2.out), Min(e1.minIndex, e2.minIndex)); + return true; + } + return false; + + case kZeroOrOne: + if (operandStack.GetSize() >= sizeof(Frag)) { + Frag e = *operandStack.template Pop(1); + SizeType s = NewState(kRegexInvalidState, e.start, 0); + *operandStack.template Push() = Frag(s, Append(e.out, s), e.minIndex); + return true; + } + return false; + + case kZeroOrMore: + if (operandStack.GetSize() >= sizeof(Frag)) { + Frag e = *operandStack.template Pop(1); + SizeType s = NewState(kRegexInvalidState, e.start, 0); + Patch(e.out, s); + *operandStack.template Push() = Frag(s, s, e.minIndex); + return true; + } + return false; + + default: + RAPIDJSON_ASSERT(op == kOneOrMore); + if (operandStack.GetSize() >= sizeof(Frag)) { + Frag e = *operandStack.template Pop(1); + SizeType s = NewState(kRegexInvalidState, e.start, 0); + Patch(e.out, s); + *operandStack.template Push() = Frag(e.start, s, e.minIndex); + return true; + } + return false; + } + } + + bool EvalQuantifier(Stack& operandStack, unsigned n, unsigned m) { + RAPIDJSON_ASSERT(n <= m); + RAPIDJSON_ASSERT(operandStack.GetSize() >= sizeof(Frag)); + + if (n == 0) { + if (m == 0) // a{0} not support + return false; + else if (m == kInfinityQuantifier) + Eval(operandStack, kZeroOrMore); // a{0,} -> a* + else { + Eval(operandStack, kZeroOrOne); // a{0,5} -> a? + for (unsigned i = 0; i < m - 1; i++) + CloneTopOperand(operandStack); // a{0,5} -> a? a? a? a? a? + for (unsigned i = 0; i < m - 1; i++) + Eval(operandStack, kConcatenation); // a{0,5} -> a?a?a?a?a? + } + return true; + } + + for (unsigned i = 0; i < n - 1; i++) // a{3} -> a a a + CloneTopOperand(operandStack); + + if (m == kInfinityQuantifier) + Eval(operandStack, kOneOrMore); // a{3,} -> a a a+ + else if (m > n) { + CloneTopOperand(operandStack); // a{3,5} -> a a a a + Eval(operandStack, kZeroOrOne); // a{3,5} -> a a a a? + for (unsigned i = n; i < m - 1; i++) + CloneTopOperand(operandStack); // a{3,5} -> a a a a? a? + for (unsigned i = n; i < m; i++) + Eval(operandStack, kConcatenation); // a{3,5} -> a a aa?a? + } + + for (unsigned i = 0; i < n - 1; i++) + Eval(operandStack, kConcatenation); // a{3} -> aaa, a{3,} -> aaa+, a{3.5} -> aaaa?a? + + return true; + } + + static SizeType Min(SizeType a, SizeType b) { return a < b ? a : b; } + + void CloneTopOperand(Stack& operandStack) { + const Frag src = *operandStack.template Top(); // Copy constructor to prevent invalidation + SizeType count = stateCount_ - src.minIndex; // Assumes top operand contains states in [src->minIndex, stateCount_) + State* s = states_.template Push(count); + memcpy(s, &GetState(src.minIndex), count * sizeof(State)); + for (SizeType j = 0; j < count; j++) { + if (s[j].out != kRegexInvalidState) + s[j].out += count; + if (s[j].out1 != kRegexInvalidState) + s[j].out1 += count; + } + *operandStack.template Push() = Frag(src.start + count, src.out + count, src.minIndex + count); + stateCount_ += count; + } + + template + bool ParseUnsigned(DecodedStream& ds, unsigned* u) { + unsigned r = 0; + if (ds.Peek() < '0' || ds.Peek() > '9') + return false; + while (ds.Peek() >= '0' && ds.Peek() <= '9') { + if (r >= 429496729 && ds.Peek() > '5') // 2^32 - 1 = 4294967295 + return false; // overflow + r = r * 10 + (ds.Take() - '0'); + } + *u = r; + return true; + } + + template + bool ParseRange(DecodedStream& ds, SizeType* range) { + bool isBegin = true; + bool negate = false; + int step = 0; + SizeType start = kRegexInvalidRange; + SizeType current = kRegexInvalidRange; + unsigned codepoint; + while ((codepoint = ds.Take()) != 0) { + if (isBegin) { + isBegin = false; + if (codepoint == '^') { + negate = true; + continue; + } + } + + switch (codepoint) { + case ']': + if (start == kRegexInvalidRange) + return false; // Error: nothing inside [] + if (step == 2) { // Add trailing '-' + SizeType r = NewRange('-'); + RAPIDJSON_ASSERT(current != kRegexInvalidRange); + GetRange(current).next = r; + } + if (negate) + GetRange(start).start |= kRangeNegationFlag; + *range = start; + return true; + + case '\\': + if (ds.Peek() == 'b') { + ds.Take(); + codepoint = 0x0008; // Escape backspace character + } + else if (!CharacterEscape(ds, &codepoint)) + return false; + // fall through to default + + default: + switch (step) { + case 1: + if (codepoint == '-') { + step++; + break; + } + // fall through to step 0 for other characters + + case 0: + { + SizeType r = NewRange(codepoint); + if (current != kRegexInvalidRange) + GetRange(current).next = r; + if (start == kRegexInvalidRange) + start = r; + current = r; + } + step = 1; + break; + + default: + RAPIDJSON_ASSERT(step == 2); + GetRange(current).end = codepoint; + step = 0; + } + } + } + return false; + } + + SizeType NewRange(unsigned codepoint) { + Range* r = ranges_.template Push(); + r->start = r->end = codepoint; + r->next = kRegexInvalidRange; + return rangeCount_++; + } + + template + bool CharacterEscape(DecodedStream& ds, unsigned* escapedCodepoint) { + unsigned codepoint; + switch (codepoint = ds.Take()) { + case '^': + case '$': + case '|': + case '(': + case ')': + case '?': + case '*': + case '+': + case '.': + case '[': + case ']': + case '{': + case '}': + case '\\': + *escapedCodepoint = codepoint; return true; + case 'f': *escapedCodepoint = 0x000C; return true; + case 'n': *escapedCodepoint = 0x000A; return true; + case 'r': *escapedCodepoint = 0x000D; return true; + case 't': *escapedCodepoint = 0x0009; return true; + case 'v': *escapedCodepoint = 0x000B; return true; + default: + return false; // Unsupported escape character + } + } + + template + bool SearchWithAnchoring(InputStream& is, bool anchorBegin, bool anchorEnd) const { + RAPIDJSON_ASSERT(IsValid()); + DecodedStream ds(is); + + state0_.Clear(); + Stack *current = &state0_, *next = &state1_; + const size_t stateSetSize = GetStateSetSize(); + std::memset(stateSet_, 0, stateSetSize); + + bool matched = AddState(*current, root_); + unsigned codepoint; + while (!current->Empty() && (codepoint = ds.Take()) != 0) { + std::memset(stateSet_, 0, stateSetSize); + next->Clear(); + matched = false; + for (const SizeType* s = current->template Bottom(); s != current->template End(); ++s) { + const State& sr = GetState(*s); + if (sr.codepoint == codepoint || + sr.codepoint == kAnyCharacterClass || + (sr.codepoint == kRangeCharacterClass && MatchRange(sr.rangeStart, codepoint))) + { + matched = AddState(*next, sr.out) || matched; + if (!anchorEnd && matched) + return true; + } + if (!anchorBegin) + AddState(*next, root_); + } + internal::Swap(current, next); + } + + return matched; + } + + size_t GetStateSetSize() const { + return (stateCount_ + 31) / 32 * 4; + } + + // Return whether the added states is a match state + bool AddState(Stack& l, SizeType index) const { + RAPIDJSON_ASSERT(index != kRegexInvalidState); + + const State& s = GetState(index); + if (s.out1 != kRegexInvalidState) { // Split + bool matched = AddState(l, s.out); + return AddState(l, s.out1) || matched; + } + else if (!(stateSet_[index >> 5] & (1 << (index & 31)))) { + stateSet_[index >> 5] |= (1 << (index & 31)); + *l.template PushUnsafe() = index; + } + return s.out == kRegexInvalidState; // by using PushUnsafe() above, we can ensure s is not validated due to reallocation. + } + + bool MatchRange(SizeType rangeIndex, unsigned codepoint) const { + bool yes = (GetRange(rangeIndex).start & kRangeNegationFlag) == 0; + while (rangeIndex != kRegexInvalidRange) { + const Range& r = GetRange(rangeIndex); + if (codepoint >= (r.start & ~kRangeNegationFlag) && codepoint <= r.end) + return yes; + rangeIndex = r.next; + } + return !yes; + } + + Stack states_; + Stack ranges_; + SizeType root_; + SizeType stateCount_; + SizeType rangeCount_; + + static const unsigned kInfinityQuantifier = ~0u; + + // For SearchWithAnchoring() + uint32_t* stateSet_; // allocated by states_.GetAllocator() + mutable Stack state0_; + mutable Stack state1_; + bool anchorBegin_; + bool anchorEnd_; +}; + +typedef GenericRegex > Regex; + +} // namespace internal +RAPIDJSON_NAMESPACE_END + +#ifdef __clang__ +RAPIDJSON_DIAG_POP +#endif + +#ifdef _MSC_VER +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_INTERNAL_REGEX_H_ diff --git a/primedev/thirdparty/rapidjson/internal/stack.h b/primedev/thirdparty/rapidjson/internal/stack.h new file mode 100644 index 00000000..022c9aab --- /dev/null +++ b/primedev/thirdparty/rapidjson/internal/stack.h @@ -0,0 +1,230 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_INTERNAL_STACK_H_ +#define RAPIDJSON_INTERNAL_STACK_H_ + +#include "../allocators.h" +#include "swap.h" + +#if defined(__clang__) +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(c++98-compat) +#endif + +RAPIDJSON_NAMESPACE_BEGIN +namespace internal { + +/////////////////////////////////////////////////////////////////////////////// +// Stack + +//! A type-unsafe stack for storing different types of data. +/*! \tparam Allocator Allocator for allocating stack memory. +*/ +template +class Stack { +public: + // Optimization note: Do not allocate memory for stack_ in constructor. + // Do it lazily when first Push() -> Expand() -> Resize(). + Stack(Allocator* allocator, size_t stackCapacity) : allocator_(allocator), ownAllocator_(0), stack_(0), stackTop_(0), stackEnd_(0), initialCapacity_(stackCapacity) { + } + +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS + Stack(Stack&& rhs) + : allocator_(rhs.allocator_), + ownAllocator_(rhs.ownAllocator_), + stack_(rhs.stack_), + stackTop_(rhs.stackTop_), + stackEnd_(rhs.stackEnd_), + initialCapacity_(rhs.initialCapacity_) + { + rhs.allocator_ = 0; + rhs.ownAllocator_ = 0; + rhs.stack_ = 0; + rhs.stackTop_ = 0; + rhs.stackEnd_ = 0; + rhs.initialCapacity_ = 0; + } +#endif + + ~Stack() { + Destroy(); + } + +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS + Stack& operator=(Stack&& rhs) { + if (&rhs != this) + { + Destroy(); + + allocator_ = rhs.allocator_; + ownAllocator_ = rhs.ownAllocator_; + stack_ = rhs.stack_; + stackTop_ = rhs.stackTop_; + stackEnd_ = rhs.stackEnd_; + initialCapacity_ = rhs.initialCapacity_; + + rhs.allocator_ = 0; + rhs.ownAllocator_ = 0; + rhs.stack_ = 0; + rhs.stackTop_ = 0; + rhs.stackEnd_ = 0; + rhs.initialCapacity_ = 0; + } + return *this; + } +#endif + + void Swap(Stack& rhs) RAPIDJSON_NOEXCEPT { + internal::Swap(allocator_, rhs.allocator_); + internal::Swap(ownAllocator_, rhs.ownAllocator_); + internal::Swap(stack_, rhs.stack_); + internal::Swap(stackTop_, rhs.stackTop_); + internal::Swap(stackEnd_, rhs.stackEnd_); + internal::Swap(initialCapacity_, rhs.initialCapacity_); + } + + void Clear() { stackTop_ = stack_; } + + void ShrinkToFit() { + if (Empty()) { + // If the stack is empty, completely deallocate the memory. + Allocator::Free(stack_); + stack_ = 0; + stackTop_ = 0; + stackEnd_ = 0; + } + else + Resize(GetSize()); + } + + // Optimization note: try to minimize the size of this function for force inline. + // Expansion is run very infrequently, so it is moved to another (probably non-inline) function. + template + RAPIDJSON_FORCEINLINE void Reserve(size_t count = 1) { + // Expand the stack if needed + if (RAPIDJSON_UNLIKELY(stackTop_ + sizeof(T) * count > stackEnd_)) + Expand(count); + } + + template + RAPIDJSON_FORCEINLINE T* Push(size_t count = 1) { + Reserve(count); + return PushUnsafe(count); + } + + template + RAPIDJSON_FORCEINLINE T* PushUnsafe(size_t count = 1) { + RAPIDJSON_ASSERT(stackTop_ + sizeof(T) * count <= stackEnd_); + T* ret = reinterpret_cast(stackTop_); + stackTop_ += sizeof(T) * count; + return ret; + } + + template + T* Pop(size_t count) { + RAPIDJSON_ASSERT(GetSize() >= count * sizeof(T)); + stackTop_ -= count * sizeof(T); + return reinterpret_cast(stackTop_); + } + + template + T* Top() { + RAPIDJSON_ASSERT(GetSize() >= sizeof(T)); + return reinterpret_cast(stackTop_ - sizeof(T)); + } + + template + const T* Top() const { + RAPIDJSON_ASSERT(GetSize() >= sizeof(T)); + return reinterpret_cast(stackTop_ - sizeof(T)); + } + + template + T* End() { return reinterpret_cast(stackTop_); } + + template + const T* End() const { return reinterpret_cast(stackTop_); } + + template + T* Bottom() { return reinterpret_cast(stack_); } + + template + const T* Bottom() const { return reinterpret_cast(stack_); } + + bool HasAllocator() const { + return allocator_ != 0; + } + + Allocator& GetAllocator() { + RAPIDJSON_ASSERT(allocator_); + return *allocator_; + } + + bool Empty() const { return stackTop_ == stack_; } + size_t GetSize() const { return static_cast(stackTop_ - stack_); } + size_t GetCapacity() const { return static_cast(stackEnd_ - stack_); } + +private: + template + void Expand(size_t count) { + // Only expand the capacity if the current stack exists. Otherwise just create a stack with initial capacity. + size_t newCapacity; + if (stack_ == 0) { + if (!allocator_) + ownAllocator_ = allocator_ = RAPIDJSON_NEW(Allocator()); + newCapacity = initialCapacity_; + } else { + newCapacity = GetCapacity(); + newCapacity += (newCapacity + 1) / 2; + } + size_t newSize = GetSize() + sizeof(T) * count; + if (newCapacity < newSize) + newCapacity = newSize; + + Resize(newCapacity); + } + + void Resize(size_t newCapacity) { + const size_t size = GetSize(); // Backup the current size + stack_ = static_cast(allocator_->Realloc(stack_, GetCapacity(), newCapacity)); + stackTop_ = stack_ + size; + stackEnd_ = stack_ + newCapacity; + } + + void Destroy() { + Allocator::Free(stack_); + RAPIDJSON_DELETE(ownAllocator_); // Only delete if it is owned by the stack + } + + // Prohibit copy constructor & assignment operator. + Stack(const Stack&); + Stack& operator=(const Stack&); + + Allocator* allocator_; + Allocator* ownAllocator_; + char *stack_; + char *stackTop_; + char *stackEnd_; + size_t initialCapacity_; +}; + +} // namespace internal +RAPIDJSON_NAMESPACE_END + +#if defined(__clang__) +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_STACK_H_ diff --git a/primedev/thirdparty/rapidjson/internal/strfunc.h b/primedev/thirdparty/rapidjson/internal/strfunc.h new file mode 100644 index 00000000..2edfae52 --- /dev/null +++ b/primedev/thirdparty/rapidjson/internal/strfunc.h @@ -0,0 +1,55 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_INTERNAL_STRFUNC_H_ +#define RAPIDJSON_INTERNAL_STRFUNC_H_ + +#include "../stream.h" + +RAPIDJSON_NAMESPACE_BEGIN +namespace internal { + +//! Custom strlen() which works on different character types. +/*! \tparam Ch Character type (e.g. char, wchar_t, short) + \param s Null-terminated input string. + \return Number of characters in the string. + \note This has the same semantics as strlen(), the return value is not number of Unicode codepoints. +*/ +template +inline SizeType StrLen(const Ch* s) { + const Ch* p = s; + while (*p) ++p; + return SizeType(p - s); +} + +//! Returns number of code points in a encoded string. +template +bool CountStringCodePoint(const typename Encoding::Ch* s, SizeType length, SizeType* outCount) { + GenericStringStream is(s); + const typename Encoding::Ch* end = s + length; + SizeType count = 0; + while (is.src_ < end) { + unsigned codepoint; + if (!Encoding::Decode(is, &codepoint)) + return false; + count++; + } + *outCount = count; + return true; +} + +} // namespace internal +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_INTERNAL_STRFUNC_H_ diff --git a/primedev/thirdparty/rapidjson/internal/strtod.h b/primedev/thirdparty/rapidjson/internal/strtod.h new file mode 100644 index 00000000..289c413b --- /dev/null +++ b/primedev/thirdparty/rapidjson/internal/strtod.h @@ -0,0 +1,269 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_STRTOD_ +#define RAPIDJSON_STRTOD_ + +#include "ieee754.h" +#include "biginteger.h" +#include "diyfp.h" +#include "pow10.h" + +RAPIDJSON_NAMESPACE_BEGIN +namespace internal { + +inline double FastPath(double significand, int exp) { + if (exp < -308) + return 0.0; + else if (exp >= 0) + return significand * internal::Pow10(exp); + else + return significand / internal::Pow10(-exp); +} + +inline double StrtodNormalPrecision(double d, int p) { + if (p < -308) { + // Prevent expSum < -308, making Pow10(p) = 0 + d = FastPath(d, -308); + d = FastPath(d, p + 308); + } + else + d = FastPath(d, p); + return d; +} + +template +inline T Min3(T a, T b, T c) { + T m = a; + if (m > b) m = b; + if (m > c) m = c; + return m; +} + +inline int CheckWithinHalfULP(double b, const BigInteger& d, int dExp) { + const Double db(b); + const uint64_t bInt = db.IntegerSignificand(); + const int bExp = db.IntegerExponent(); + const int hExp = bExp - 1; + + int dS_Exp2 = 0, dS_Exp5 = 0, bS_Exp2 = 0, bS_Exp5 = 0, hS_Exp2 = 0, hS_Exp5 = 0; + + // Adjust for decimal exponent + if (dExp >= 0) { + dS_Exp2 += dExp; + dS_Exp5 += dExp; + } + else { + bS_Exp2 -= dExp; + bS_Exp5 -= dExp; + hS_Exp2 -= dExp; + hS_Exp5 -= dExp; + } + + // Adjust for binary exponent + if (bExp >= 0) + bS_Exp2 += bExp; + else { + dS_Exp2 -= bExp; + hS_Exp2 -= bExp; + } + + // Adjust for half ulp exponent + if (hExp >= 0) + hS_Exp2 += hExp; + else { + dS_Exp2 -= hExp; + bS_Exp2 -= hExp; + } + + // Remove common power of two factor from all three scaled values + int common_Exp2 = Min3(dS_Exp2, bS_Exp2, hS_Exp2); + dS_Exp2 -= common_Exp2; + bS_Exp2 -= common_Exp2; + hS_Exp2 -= common_Exp2; + + BigInteger dS = d; + dS.MultiplyPow5(static_cast(dS_Exp5)) <<= static_cast(dS_Exp2); + + BigInteger bS(bInt); + bS.MultiplyPow5(static_cast(bS_Exp5)) <<= static_cast(bS_Exp2); + + BigInteger hS(1); + hS.MultiplyPow5(static_cast(hS_Exp5)) <<= static_cast(hS_Exp2); + + BigInteger delta(0); + dS.Difference(bS, &delta); + + return delta.Compare(hS); +} + +inline bool StrtodFast(double d, int p, double* result) { + // Use fast path for string-to-double conversion if possible + // see http://www.exploringbinary.com/fast-path-decimal-to-floating-point-conversion/ + if (p > 22 && p < 22 + 16) { + // Fast Path Cases In Disguise + d *= internal::Pow10(p - 22); + p = 22; + } + + if (p >= -22 && p <= 22 && d <= 9007199254740991.0) { // 2^53 - 1 + *result = FastPath(d, p); + return true; + } + else + return false; +} + +// Compute an approximation and see if it is within 1/2 ULP +inline bool StrtodDiyFp(const char* decimals, size_t length, size_t decimalPosition, int exp, double* result) { + uint64_t significand = 0; + size_t i = 0; // 2^64 - 1 = 18446744073709551615, 1844674407370955161 = 0x1999999999999999 + for (; i < length; i++) { + if (significand > RAPIDJSON_UINT64_C2(0x19999999, 0x99999999) || + (significand == RAPIDJSON_UINT64_C2(0x19999999, 0x99999999) && decimals[i] > '5')) + break; + significand = significand * 10u + static_cast(decimals[i] - '0'); + } + + if (i < length && decimals[i] >= '5') // Rounding + significand++; + + size_t remaining = length - i; + const unsigned kUlpShift = 3; + const unsigned kUlp = 1 << kUlpShift; + int64_t error = (remaining == 0) ? 0 : kUlp / 2; + + DiyFp v(significand, 0); + v = v.Normalize(); + error <<= -v.e; + + const int dExp = static_cast(decimalPosition) - static_cast(i) + exp; + + int actualExp; + DiyFp cachedPower = GetCachedPower10(dExp, &actualExp); + if (actualExp != dExp) { + static const DiyFp kPow10[] = { + DiyFp(RAPIDJSON_UINT64_C2(0xa0000000, 00000000), -60), // 10^1 + DiyFp(RAPIDJSON_UINT64_C2(0xc8000000, 00000000), -57), // 10^2 + DiyFp(RAPIDJSON_UINT64_C2(0xfa000000, 00000000), -54), // 10^3 + DiyFp(RAPIDJSON_UINT64_C2(0x9c400000, 00000000), -50), // 10^4 + DiyFp(RAPIDJSON_UINT64_C2(0xc3500000, 00000000), -47), // 10^5 + DiyFp(RAPIDJSON_UINT64_C2(0xf4240000, 00000000), -44), // 10^6 + DiyFp(RAPIDJSON_UINT64_C2(0x98968000, 00000000), -40) // 10^7 + }; + int adjustment = dExp - actualExp - 1; + RAPIDJSON_ASSERT(adjustment >= 0 && adjustment < 7); + v = v * kPow10[adjustment]; + if (length + static_cast(adjustment)> 19u) // has more digits than decimal digits in 64-bit + error += kUlp / 2; + } + + v = v * cachedPower; + + error += kUlp + (error == 0 ? 0 : 1); + + const int oldExp = v.e; + v = v.Normalize(); + error <<= oldExp - v.e; + + const unsigned effectiveSignificandSize = Double::EffectiveSignificandSize(64 + v.e); + unsigned precisionSize = 64 - effectiveSignificandSize; + if (precisionSize + kUlpShift >= 64) { + unsigned scaleExp = (precisionSize + kUlpShift) - 63; + v.f >>= scaleExp; + v.e += scaleExp; + error = (error >> scaleExp) + 1 + static_cast(kUlp); + precisionSize -= scaleExp; + } + + DiyFp rounded(v.f >> precisionSize, v.e + static_cast(precisionSize)); + const uint64_t precisionBits = (v.f & ((uint64_t(1) << precisionSize) - 1)) * kUlp; + const uint64_t halfWay = (uint64_t(1) << (precisionSize - 1)) * kUlp; + if (precisionBits >= halfWay + static_cast(error)) { + rounded.f++; + if (rounded.f & (DiyFp::kDpHiddenBit << 1)) { // rounding overflows mantissa (issue #340) + rounded.f >>= 1; + rounded.e++; + } + } + + *result = rounded.ToDouble(); + + return halfWay - static_cast(error) >= precisionBits || precisionBits >= halfWay + static_cast(error); +} + +inline double StrtodBigInteger(double approx, const char* decimals, size_t length, size_t decimalPosition, int exp) { + const BigInteger dInt(decimals, length); + const int dExp = static_cast(decimalPosition) - static_cast(length) + exp; + Double a(approx); + int cmp = CheckWithinHalfULP(a.Value(), dInt, dExp); + if (cmp < 0) + return a.Value(); // within half ULP + else if (cmp == 0) { + // Round towards even + if (a.Significand() & 1) + return a.NextPositiveDouble(); + else + return a.Value(); + } + else // adjustment + return a.NextPositiveDouble(); +} + +inline double StrtodFullPrecision(double d, int p, const char* decimals, size_t length, size_t decimalPosition, int exp) { + RAPIDJSON_ASSERT(d >= 0.0); + RAPIDJSON_ASSERT(length >= 1); + + double result; + if (StrtodFast(d, p, &result)) + return result; + + // Trim leading zeros + while (*decimals == '0' && length > 1) { + length--; + decimals++; + decimalPosition--; + } + + // Trim trailing zeros + while (decimals[length - 1] == '0' && length > 1) { + length--; + decimalPosition--; + exp++; + } + + // Trim right-most digits + const int kMaxDecimalDigit = 780; + if (static_cast(length) > kMaxDecimalDigit) { + int delta = (static_cast(length) - kMaxDecimalDigit); + exp += delta; + decimalPosition -= static_cast(delta); + length = kMaxDecimalDigit; + } + + // If too small, underflow to zero + if (int(length) + exp < -324) + return 0.0; + + if (StrtodDiyFp(decimals, length, decimalPosition, exp, &result)) + return result; + + // Use approximation from StrtodDiyFp and make adjustment with BigInteger comparison + return StrtodBigInteger(result, decimals, length, decimalPosition, exp); +} + +} // namespace internal +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_STRTOD_ diff --git a/primedev/thirdparty/rapidjson/internal/swap.h b/primedev/thirdparty/rapidjson/internal/swap.h new file mode 100644 index 00000000..666e49f9 --- /dev/null +++ b/primedev/thirdparty/rapidjson/internal/swap.h @@ -0,0 +1,46 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_INTERNAL_SWAP_H_ +#define RAPIDJSON_INTERNAL_SWAP_H_ + +#include "../rapidjson.h" + +#if defined(__clang__) +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(c++98-compat) +#endif + +RAPIDJSON_NAMESPACE_BEGIN +namespace internal { + +//! Custom swap() to avoid dependency on C++ header +/*! \tparam T Type of the arguments to swap, should be instantiated with primitive C++ types only. + \note This has the same semantics as std::swap(). +*/ +template +inline void Swap(T& a, T& b) RAPIDJSON_NOEXCEPT { + T tmp = a; + a = b; + b = tmp; +} + +} // namespace internal +RAPIDJSON_NAMESPACE_END + +#if defined(__clang__) +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_INTERNAL_SWAP_H_ diff --git a/primedev/thirdparty/rapidjson/istreamwrapper.h b/primedev/thirdparty/rapidjson/istreamwrapper.h new file mode 100644 index 00000000..f5fe2897 --- /dev/null +++ b/primedev/thirdparty/rapidjson/istreamwrapper.h @@ -0,0 +1,115 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_ISTREAMWRAPPER_H_ +#define RAPIDJSON_ISTREAMWRAPPER_H_ + +#include "stream.h" +#include + +#ifdef __clang__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(padded) +#endif + +#ifdef _MSC_VER +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(4351) // new behavior: elements of array 'array' will be default initialized +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +//! Wrapper of \c std::basic_istream into RapidJSON's Stream concept. +/*! + The classes can be wrapped including but not limited to: + + - \c std::istringstream + - \c std::stringstream + - \c std::wistringstream + - \c std::wstringstream + - \c std::ifstream + - \c std::fstream + - \c std::wifstream + - \c std::wfstream + + \tparam StreamType Class derived from \c std::basic_istream. +*/ + +template +class BasicIStreamWrapper { +public: + typedef typename StreamType::char_type Ch; + BasicIStreamWrapper(StreamType& stream) : stream_(stream), count_(), peekBuffer_() {} + + Ch Peek() const { + typename StreamType::int_type c = stream_.peek(); + return RAPIDJSON_LIKELY(c != StreamType::traits_type::eof()) ? static_cast(c) : '\0'; + } + + Ch Take() { + typename StreamType::int_type c = stream_.get(); + if (RAPIDJSON_LIKELY(c != StreamType::traits_type::eof())) { + count_++; + return static_cast(c); + } + else + return '\0'; + } + + // tellg() may return -1 when failed. So we count by ourself. + size_t Tell() const { return count_; } + + Ch* PutBegin() { RAPIDJSON_ASSERT(false); return 0; } + void Put(Ch) { RAPIDJSON_ASSERT(false); } + void Flush() { RAPIDJSON_ASSERT(false); } + size_t PutEnd(Ch*) { RAPIDJSON_ASSERT(false); return 0; } + + // For encoding detection only. + const Ch* Peek4() const { + RAPIDJSON_ASSERT(sizeof(Ch) == 1); // Only usable for byte stream. + int i; + bool hasError = false; + for (i = 0; i < 4; ++i) { + typename StreamType::int_type c = stream_.get(); + if (c == StreamType::traits_type::eof()) { + hasError = true; + stream_.clear(); + break; + } + peekBuffer_[i] = static_cast(c); + } + for (--i; i >= 0; --i) + stream_.putback(peekBuffer_[i]); + return !hasError ? peekBuffer_ : 0; + } + +private: + BasicIStreamWrapper(const BasicIStreamWrapper&); + BasicIStreamWrapper& operator=(const BasicIStreamWrapper&); + + StreamType& stream_; + size_t count_; //!< Number of characters read. Note: + mutable Ch peekBuffer_[4]; +}; + +typedef BasicIStreamWrapper IStreamWrapper; +typedef BasicIStreamWrapper WIStreamWrapper; + +#if defined(__clang__) || defined(_MSC_VER) +RAPIDJSON_DIAG_POP +#endif + +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_ISTREAMWRAPPER_H_ diff --git a/primedev/thirdparty/rapidjson/memorybuffer.h b/primedev/thirdparty/rapidjson/memorybuffer.h new file mode 100644 index 00000000..39bee1de --- /dev/null +++ b/primedev/thirdparty/rapidjson/memorybuffer.h @@ -0,0 +1,70 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_MEMORYBUFFER_H_ +#define RAPIDJSON_MEMORYBUFFER_H_ + +#include "stream.h" +#include "internal/stack.h" + +RAPIDJSON_NAMESPACE_BEGIN + +//! Represents an in-memory output byte stream. +/*! + This class is mainly for being wrapped by EncodedOutputStream or AutoUTFOutputStream. + + It is similar to FileWriteBuffer but the destination is an in-memory buffer instead of a file. + + Differences between MemoryBuffer and StringBuffer: + 1. StringBuffer has Encoding but MemoryBuffer is only a byte buffer. + 2. StringBuffer::GetString() returns a null-terminated string. MemoryBuffer::GetBuffer() returns a buffer without terminator. + + \tparam Allocator type for allocating memory buffer. + \note implements Stream concept +*/ +template +struct GenericMemoryBuffer { + typedef char Ch; // byte + + GenericMemoryBuffer(Allocator* allocator = 0, size_t capacity = kDefaultCapacity) : stack_(allocator, capacity) {} + + void Put(Ch c) { *stack_.template Push() = c; } + void Flush() {} + + void Clear() { stack_.Clear(); } + void ShrinkToFit() { stack_.ShrinkToFit(); } + Ch* Push(size_t count) { return stack_.template Push(count); } + void Pop(size_t count) { stack_.template Pop(count); } + + const Ch* GetBuffer() const { + return stack_.template Bottom(); + } + + size_t GetSize() const { return stack_.GetSize(); } + + static const size_t kDefaultCapacity = 256; + mutable internal::Stack stack_; +}; + +typedef GenericMemoryBuffer<> MemoryBuffer; + +//! Implement specialized version of PutN() with memset() for better performance. +template<> +inline void PutN(MemoryBuffer& memoryBuffer, char c, size_t n) { + std::memset(memoryBuffer.stack_.Push(n), c, n * sizeof(c)); +} + +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_MEMORYBUFFER_H_ diff --git a/primedev/thirdparty/rapidjson/memorystream.h b/primedev/thirdparty/rapidjson/memorystream.h new file mode 100644 index 00000000..1d71d8a4 --- /dev/null +++ b/primedev/thirdparty/rapidjson/memorystream.h @@ -0,0 +1,71 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_MEMORYSTREAM_H_ +#define RAPIDJSON_MEMORYSTREAM_H_ + +#include "stream.h" + +#ifdef __clang__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(unreachable-code) +RAPIDJSON_DIAG_OFF(missing-noreturn) +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +//! Represents an in-memory input byte stream. +/*! + This class is mainly for being wrapped by EncodedInputStream or AutoUTFInputStream. + + It is similar to FileReadBuffer but the source is an in-memory buffer instead of a file. + + Differences between MemoryStream and StringStream: + 1. StringStream has encoding but MemoryStream is a byte stream. + 2. MemoryStream needs size of the source buffer and the buffer don't need to be null terminated. StringStream assume null-terminated string as source. + 3. MemoryStream supports Peek4() for encoding detection. StringStream is specified with an encoding so it should not have Peek4(). + \note implements Stream concept +*/ +struct MemoryStream { + typedef char Ch; // byte + + MemoryStream(const Ch *src, size_t size) : src_(src), begin_(src), end_(src + size), size_(size) {} + + Ch Peek() const { return RAPIDJSON_UNLIKELY(src_ == end_) ? '\0' : *src_; } + Ch Take() { return RAPIDJSON_UNLIKELY(src_ == end_) ? '\0' : *src_++; } + size_t Tell() const { return static_cast(src_ - begin_); } + + Ch* PutBegin() { RAPIDJSON_ASSERT(false); return 0; } + void Put(Ch) { RAPIDJSON_ASSERT(false); } + void Flush() { RAPIDJSON_ASSERT(false); } + size_t PutEnd(Ch*) { RAPIDJSON_ASSERT(false); return 0; } + + // For encoding detection only. + const Ch* Peek4() const { + return Tell() + 4 <= size_ ? src_ : 0; + } + + const Ch* src_; //!< Current read position. + const Ch* begin_; //!< Original head of the string. + const Ch* end_; //!< End of stream. + size_t size_; //!< Size of the stream. +}; + +RAPIDJSON_NAMESPACE_END + +#ifdef __clang__ +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_MEMORYBUFFER_H_ diff --git a/primedev/thirdparty/rapidjson/msinttypes/inttypes.h b/primedev/thirdparty/rapidjson/msinttypes/inttypes.h new file mode 100644 index 00000000..18111286 --- /dev/null +++ b/primedev/thirdparty/rapidjson/msinttypes/inttypes.h @@ -0,0 +1,316 @@ +// ISO C9x compliant inttypes.h for Microsoft Visual Studio +// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124 +// +// Copyright (c) 2006-2013 Alexander Chemeris +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are met: +// +// 1. Redistributions of source code must retain the above copyright notice, +// this list of conditions and the following disclaimer. +// +// 2. Redistributions in binary form must reproduce the above copyright +// notice, this list of conditions and the following disclaimer in the +// documentation and/or other materials provided with the distribution. +// +// 3. Neither the name of the product nor the names of its contributors may +// be used to endorse or promote products derived from this software +// without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED +// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +/////////////////////////////////////////////////////////////////////////////// + +// The above software in this distribution may have been modified by +// THL A29 Limited ("Tencent Modifications"). +// All Tencent Modifications are Copyright (C) 2015 THL A29 Limited. + +#ifndef _MSC_VER // [ +#error "Use this header only with Microsoft Visual C++ compilers!" +#endif // _MSC_VER ] + +#ifndef _MSC_INTTYPES_H_ // [ +#define _MSC_INTTYPES_H_ + +#if _MSC_VER > 1000 +#pragma once +#endif + +#include "stdint.h" + +// miloyip: VC supports inttypes.h since VC2013 +#if _MSC_VER >= 1800 +#include +#else + +// 7.8 Format conversion of integer types + +typedef struct { + intmax_t quot; + intmax_t rem; +} imaxdiv_t; + +// 7.8.1 Macros for format specifiers + +#if !defined(__cplusplus) || defined(__STDC_FORMAT_MACROS) // [ See footnote 185 at page 198 + +// The fprintf macros for signed integers are: +#define PRId8 "d" +#define PRIi8 "i" +#define PRIdLEAST8 "d" +#define PRIiLEAST8 "i" +#define PRIdFAST8 "d" +#define PRIiFAST8 "i" + +#define PRId16 "hd" +#define PRIi16 "hi" +#define PRIdLEAST16 "hd" +#define PRIiLEAST16 "hi" +#define PRIdFAST16 "hd" +#define PRIiFAST16 "hi" + +#define PRId32 "I32d" +#define PRIi32 "I32i" +#define PRIdLEAST32 "I32d" +#define PRIiLEAST32 "I32i" +#define PRIdFAST32 "I32d" +#define PRIiFAST32 "I32i" + +#define PRId64 "I64d" +#define PRIi64 "I64i" +#define PRIdLEAST64 "I64d" +#define PRIiLEAST64 "I64i" +#define PRIdFAST64 "I64d" +#define PRIiFAST64 "I64i" + +#define PRIdMAX "I64d" +#define PRIiMAX "I64i" + +#define PRIdPTR "Id" +#define PRIiPTR "Ii" + +// The fprintf macros for unsigned integers are: +#define PRIo8 "o" +#define PRIu8 "u" +#define PRIx8 "x" +#define PRIX8 "X" +#define PRIoLEAST8 "o" +#define PRIuLEAST8 "u" +#define PRIxLEAST8 "x" +#define PRIXLEAST8 "X" +#define PRIoFAST8 "o" +#define PRIuFAST8 "u" +#define PRIxFAST8 "x" +#define PRIXFAST8 "X" + +#define PRIo16 "ho" +#define PRIu16 "hu" +#define PRIx16 "hx" +#define PRIX16 "hX" +#define PRIoLEAST16 "ho" +#define PRIuLEAST16 "hu" +#define PRIxLEAST16 "hx" +#define PRIXLEAST16 "hX" +#define PRIoFAST16 "ho" +#define PRIuFAST16 "hu" +#define PRIxFAST16 "hx" +#define PRIXFAST16 "hX" + +#define PRIo32 "I32o" +#define PRIu32 "I32u" +#define PRIx32 "I32x" +#define PRIX32 "I32X" +#define PRIoLEAST32 "I32o" +#define PRIuLEAST32 "I32u" +#define PRIxLEAST32 "I32x" +#define PRIXLEAST32 "I32X" +#define PRIoFAST32 "I32o" +#define PRIuFAST32 "I32u" +#define PRIxFAST32 "I32x" +#define PRIXFAST32 "I32X" + +#define PRIo64 "I64o" +#define PRIu64 "I64u" +#define PRIx64 "I64x" +#define PRIX64 "I64X" +#define PRIoLEAST64 "I64o" +#define PRIuLEAST64 "I64u" +#define PRIxLEAST64 "I64x" +#define PRIXLEAST64 "I64X" +#define PRIoFAST64 "I64o" +#define PRIuFAST64 "I64u" +#define PRIxFAST64 "I64x" +#define PRIXFAST64 "I64X" + +#define PRIoMAX "I64o" +#define PRIuMAX "I64u" +#define PRIxMAX "I64x" +#define PRIXMAX "I64X" + +#define PRIoPTR "Io" +#define PRIuPTR "Iu" +#define PRIxPTR "Ix" +#define PRIXPTR "IX" + +// The fscanf macros for signed integers are: +#define SCNd8 "d" +#define SCNi8 "i" +#define SCNdLEAST8 "d" +#define SCNiLEAST8 "i" +#define SCNdFAST8 "d" +#define SCNiFAST8 "i" + +#define SCNd16 "hd" +#define SCNi16 "hi" +#define SCNdLEAST16 "hd" +#define SCNiLEAST16 "hi" +#define SCNdFAST16 "hd" +#define SCNiFAST16 "hi" + +#define SCNd32 "ld" +#define SCNi32 "li" +#define SCNdLEAST32 "ld" +#define SCNiLEAST32 "li" +#define SCNdFAST32 "ld" +#define SCNiFAST32 "li" + +#define SCNd64 "I64d" +#define SCNi64 "I64i" +#define SCNdLEAST64 "I64d" +#define SCNiLEAST64 "I64i" +#define SCNdFAST64 "I64d" +#define SCNiFAST64 "I64i" + +#define SCNdMAX "I64d" +#define SCNiMAX "I64i" + +#ifdef _WIN64 // [ +# define SCNdPTR "I64d" +# define SCNiPTR "I64i" +#else // _WIN64 ][ +# define SCNdPTR "ld" +# define SCNiPTR "li" +#endif // _WIN64 ] + +// The fscanf macros for unsigned integers are: +#define SCNo8 "o" +#define SCNu8 "u" +#define SCNx8 "x" +#define SCNX8 "X" +#define SCNoLEAST8 "o" +#define SCNuLEAST8 "u" +#define SCNxLEAST8 "x" +#define SCNXLEAST8 "X" +#define SCNoFAST8 "o" +#define SCNuFAST8 "u" +#define SCNxFAST8 "x" +#define SCNXFAST8 "X" + +#define SCNo16 "ho" +#define SCNu16 "hu" +#define SCNx16 "hx" +#define SCNX16 "hX" +#define SCNoLEAST16 "ho" +#define SCNuLEAST16 "hu" +#define SCNxLEAST16 "hx" +#define SCNXLEAST16 "hX" +#define SCNoFAST16 "ho" +#define SCNuFAST16 "hu" +#define SCNxFAST16 "hx" +#define SCNXFAST16 "hX" + +#define SCNo32 "lo" +#define SCNu32 "lu" +#define SCNx32 "lx" +#define SCNX32 "lX" +#define SCNoLEAST32 "lo" +#define SCNuLEAST32 "lu" +#define SCNxLEAST32 "lx" +#define SCNXLEAST32 "lX" +#define SCNoFAST32 "lo" +#define SCNuFAST32 "lu" +#define SCNxFAST32 "lx" +#define SCNXFAST32 "lX" + +#define SCNo64 "I64o" +#define SCNu64 "I64u" +#define SCNx64 "I64x" +#define SCNX64 "I64X" +#define SCNoLEAST64 "I64o" +#define SCNuLEAST64 "I64u" +#define SCNxLEAST64 "I64x" +#define SCNXLEAST64 "I64X" +#define SCNoFAST64 "I64o" +#define SCNuFAST64 "I64u" +#define SCNxFAST64 "I64x" +#define SCNXFAST64 "I64X" + +#define SCNoMAX "I64o" +#define SCNuMAX "I64u" +#define SCNxMAX "I64x" +#define SCNXMAX "I64X" + +#ifdef _WIN64 // [ +# define SCNoPTR "I64o" +# define SCNuPTR "I64u" +# define SCNxPTR "I64x" +# define SCNXPTR "I64X" +#else // _WIN64 ][ +# define SCNoPTR "lo" +# define SCNuPTR "lu" +# define SCNxPTR "lx" +# define SCNXPTR "lX" +#endif // _WIN64 ] + +#endif // __STDC_FORMAT_MACROS ] + +// 7.8.2 Functions for greatest-width integer types + +// 7.8.2.1 The imaxabs function +#define imaxabs _abs64 + +// 7.8.2.2 The imaxdiv function + +// This is modified version of div() function from Microsoft's div.c found +// in %MSVC.NET%\crt\src\div.c +#ifdef STATIC_IMAXDIV // [ +static +#else // STATIC_IMAXDIV ][ +_inline +#endif // STATIC_IMAXDIV ] +imaxdiv_t __cdecl imaxdiv(intmax_t numer, intmax_t denom) +{ + imaxdiv_t result; + + result.quot = numer / denom; + result.rem = numer % denom; + + if (numer < 0 && result.rem > 0) { + // did division wrong; must fix up + ++result.quot; + result.rem -= denom; + } + + return result; +} + +// 7.8.2.3 The strtoimax and strtoumax functions +#define strtoimax _strtoi64 +#define strtoumax _strtoui64 + +// 7.8.2.4 The wcstoimax and wcstoumax functions +#define wcstoimax _wcstoi64 +#define wcstoumax _wcstoui64 + +#endif // _MSC_VER >= 1800 + +#endif // _MSC_INTTYPES_H_ ] diff --git a/primedev/thirdparty/rapidjson/msinttypes/stdint.h b/primedev/thirdparty/rapidjson/msinttypes/stdint.h new file mode 100644 index 00000000..3d4477b9 --- /dev/null +++ b/primedev/thirdparty/rapidjson/msinttypes/stdint.h @@ -0,0 +1,300 @@ +// ISO C9x compliant stdint.h for Microsoft Visual Studio +// Based on ISO/IEC 9899:TC2 Committee draft (May 6, 2005) WG14/N1124 +// +// Copyright (c) 2006-2013 Alexander Chemeris +// +// Redistribution and use in source and binary forms, with or without +// modification, are permitted provided that the following conditions are met: +// +// 1. Redistributions of source code must retain the above copyright notice, +// this list of conditions and the following disclaimer. +// +// 2. Redistributions in binary form must reproduce the above copyright +// notice, this list of conditions and the following disclaimer in the +// documentation and/or other materials provided with the distribution. +// +// 3. Neither the name of the product nor the names of its contributors may +// be used to endorse or promote products derived from this software +// without specific prior written permission. +// +// THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED +// WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO +// EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +// OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +// WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +// OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +// ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +// +/////////////////////////////////////////////////////////////////////////////// + +// The above software in this distribution may have been modified by +// THL A29 Limited ("Tencent Modifications"). +// All Tencent Modifications are Copyright (C) 2015 THL A29 Limited. + +#ifndef _MSC_VER // [ +#error "Use this header only with Microsoft Visual C++ compilers!" +#endif // _MSC_VER ] + +#ifndef _MSC_STDINT_H_ // [ +#define _MSC_STDINT_H_ + +#if _MSC_VER > 1000 +#pragma once +#endif + +// miloyip: Originally Visual Studio 2010 uses its own stdint.h. However it generates warning with INT64_C(), so change to use this file for vs2010. +#if _MSC_VER >= 1600 // [ +#include + +#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260 + +#undef INT8_C +#undef INT16_C +#undef INT32_C +#undef INT64_C +#undef UINT8_C +#undef UINT16_C +#undef UINT32_C +#undef UINT64_C + +// 7.18.4.1 Macros for minimum-width integer constants + +#define INT8_C(val) val##i8 +#define INT16_C(val) val##i16 +#define INT32_C(val) val##i32 +#define INT64_C(val) val##i64 + +#define UINT8_C(val) val##ui8 +#define UINT16_C(val) val##ui16 +#define UINT32_C(val) val##ui32 +#define UINT64_C(val) val##ui64 + +// 7.18.4.2 Macros for greatest-width integer constants +// These #ifndef's are needed to prevent collisions with . +// Check out Issue 9 for the details. +#ifndef INTMAX_C // [ +# define INTMAX_C INT64_C +#endif // INTMAX_C ] +#ifndef UINTMAX_C // [ +# define UINTMAX_C UINT64_C +#endif // UINTMAX_C ] + +#endif // __STDC_CONSTANT_MACROS ] + +#else // ] _MSC_VER >= 1700 [ + +#include + +// For Visual Studio 6 in C++ mode and for many Visual Studio versions when +// compiling for ARM we have to wrap include with 'extern "C++" {}' +// or compiler would give many errors like this: +// error C2733: second C linkage of overloaded function 'wmemchr' not allowed +#if defined(__cplusplus) && !defined(_M_ARM) +extern "C" { +#endif +# include +#if defined(__cplusplus) && !defined(_M_ARM) +} +#endif + +// Define _W64 macros to mark types changing their size, like intptr_t. +#ifndef _W64 +# if !defined(__midl) && (defined(_X86_) || defined(_M_IX86)) && _MSC_VER >= 1300 +# define _W64 __w64 +# else +# define _W64 +# endif +#endif + + +// 7.18.1 Integer types + +// 7.18.1.1 Exact-width integer types + +// Visual Studio 6 and Embedded Visual C++ 4 doesn't +// realize that, e.g. char has the same size as __int8 +// so we give up on __intX for them. +#if (_MSC_VER < 1300) + typedef signed char int8_t; + typedef signed short int16_t; + typedef signed int int32_t; + typedef unsigned char uint8_t; + typedef unsigned short uint16_t; + typedef unsigned int uint32_t; +#else + typedef signed __int8 int8_t; + typedef signed __int16 int16_t; + typedef signed __int32 int32_t; + typedef unsigned __int8 uint8_t; + typedef unsigned __int16 uint16_t; + typedef unsigned __int32 uint32_t; +#endif +typedef signed __int64 int64_t; +typedef unsigned __int64 uint64_t; + + +// 7.18.1.2 Minimum-width integer types +typedef int8_t int_least8_t; +typedef int16_t int_least16_t; +typedef int32_t int_least32_t; +typedef int64_t int_least64_t; +typedef uint8_t uint_least8_t; +typedef uint16_t uint_least16_t; +typedef uint32_t uint_least32_t; +typedef uint64_t uint_least64_t; + +// 7.18.1.3 Fastest minimum-width integer types +typedef int8_t int_fast8_t; +typedef int16_t int_fast16_t; +typedef int32_t int_fast32_t; +typedef int64_t int_fast64_t; +typedef uint8_t uint_fast8_t; +typedef uint16_t uint_fast16_t; +typedef uint32_t uint_fast32_t; +typedef uint64_t uint_fast64_t; + +// 7.18.1.4 Integer types capable of holding object pointers +#ifdef _WIN64 // [ + typedef signed __int64 intptr_t; + typedef unsigned __int64 uintptr_t; +#else // _WIN64 ][ + typedef _W64 signed int intptr_t; + typedef _W64 unsigned int uintptr_t; +#endif // _WIN64 ] + +// 7.18.1.5 Greatest-width integer types +typedef int64_t intmax_t; +typedef uint64_t uintmax_t; + + +// 7.18.2 Limits of specified-width integer types + +#if !defined(__cplusplus) || defined(__STDC_LIMIT_MACROS) // [ See footnote 220 at page 257 and footnote 221 at page 259 + +// 7.18.2.1 Limits of exact-width integer types +#define INT8_MIN ((int8_t)_I8_MIN) +#define INT8_MAX _I8_MAX +#define INT16_MIN ((int16_t)_I16_MIN) +#define INT16_MAX _I16_MAX +#define INT32_MIN ((int32_t)_I32_MIN) +#define INT32_MAX _I32_MAX +#define INT64_MIN ((int64_t)_I64_MIN) +#define INT64_MAX _I64_MAX +#define UINT8_MAX _UI8_MAX +#define UINT16_MAX _UI16_MAX +#define UINT32_MAX _UI32_MAX +#define UINT64_MAX _UI64_MAX + +// 7.18.2.2 Limits of minimum-width integer types +#define INT_LEAST8_MIN INT8_MIN +#define INT_LEAST8_MAX INT8_MAX +#define INT_LEAST16_MIN INT16_MIN +#define INT_LEAST16_MAX INT16_MAX +#define INT_LEAST32_MIN INT32_MIN +#define INT_LEAST32_MAX INT32_MAX +#define INT_LEAST64_MIN INT64_MIN +#define INT_LEAST64_MAX INT64_MAX +#define UINT_LEAST8_MAX UINT8_MAX +#define UINT_LEAST16_MAX UINT16_MAX +#define UINT_LEAST32_MAX UINT32_MAX +#define UINT_LEAST64_MAX UINT64_MAX + +// 7.18.2.3 Limits of fastest minimum-width integer types +#define INT_FAST8_MIN INT8_MIN +#define INT_FAST8_MAX INT8_MAX +#define INT_FAST16_MIN INT16_MIN +#define INT_FAST16_MAX INT16_MAX +#define INT_FAST32_MIN INT32_MIN +#define INT_FAST32_MAX INT32_MAX +#define INT_FAST64_MIN INT64_MIN +#define INT_FAST64_MAX INT64_MAX +#define UINT_FAST8_MAX UINT8_MAX +#define UINT_FAST16_MAX UINT16_MAX +#define UINT_FAST32_MAX UINT32_MAX +#define UINT_FAST64_MAX UINT64_MAX + +// 7.18.2.4 Limits of integer types capable of holding object pointers +#ifdef _WIN64 // [ +# define INTPTR_MIN INT64_MIN +# define INTPTR_MAX INT64_MAX +# define UINTPTR_MAX UINT64_MAX +#else // _WIN64 ][ +# define INTPTR_MIN INT32_MIN +# define INTPTR_MAX INT32_MAX +# define UINTPTR_MAX UINT32_MAX +#endif // _WIN64 ] + +// 7.18.2.5 Limits of greatest-width integer types +#define INTMAX_MIN INT64_MIN +#define INTMAX_MAX INT64_MAX +#define UINTMAX_MAX UINT64_MAX + +// 7.18.3 Limits of other integer types + +#ifdef _WIN64 // [ +# define PTRDIFF_MIN _I64_MIN +# define PTRDIFF_MAX _I64_MAX +#else // _WIN64 ][ +# define PTRDIFF_MIN _I32_MIN +# define PTRDIFF_MAX _I32_MAX +#endif // _WIN64 ] + +#define SIG_ATOMIC_MIN INT_MIN +#define SIG_ATOMIC_MAX INT_MAX + +#ifndef SIZE_MAX // [ +# ifdef _WIN64 // [ +# define SIZE_MAX _UI64_MAX +# else // _WIN64 ][ +# define SIZE_MAX _UI32_MAX +# endif // _WIN64 ] +#endif // SIZE_MAX ] + +// WCHAR_MIN and WCHAR_MAX are also defined in +#ifndef WCHAR_MIN // [ +# define WCHAR_MIN 0 +#endif // WCHAR_MIN ] +#ifndef WCHAR_MAX // [ +# define WCHAR_MAX _UI16_MAX +#endif // WCHAR_MAX ] + +#define WINT_MIN 0 +#define WINT_MAX _UI16_MAX + +#endif // __STDC_LIMIT_MACROS ] + + +// 7.18.4 Limits of other integer types + +#if !defined(__cplusplus) || defined(__STDC_CONSTANT_MACROS) // [ See footnote 224 at page 260 + +// 7.18.4.1 Macros for minimum-width integer constants + +#define INT8_C(val) val##i8 +#define INT16_C(val) val##i16 +#define INT32_C(val) val##i32 +#define INT64_C(val) val##i64 + +#define UINT8_C(val) val##ui8 +#define UINT16_C(val) val##ui16 +#define UINT32_C(val) val##ui32 +#define UINT64_C(val) val##ui64 + +// 7.18.4.2 Macros for greatest-width integer constants +// These #ifndef's are needed to prevent collisions with . +// Check out Issue 9 for the details. +#ifndef INTMAX_C // [ +# define INTMAX_C INT64_C +#endif // INTMAX_C ] +#ifndef UINTMAX_C // [ +# define UINTMAX_C UINT64_C +#endif // UINTMAX_C ] + +#endif // __STDC_CONSTANT_MACROS ] + +#endif // _MSC_VER >= 1600 ] + +#endif // _MSC_STDINT_H_ ] diff --git a/primedev/thirdparty/rapidjson/ostreamwrapper.h b/primedev/thirdparty/rapidjson/ostreamwrapper.h new file mode 100644 index 00000000..6f4667c0 --- /dev/null +++ b/primedev/thirdparty/rapidjson/ostreamwrapper.h @@ -0,0 +1,81 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_OSTREAMWRAPPER_H_ +#define RAPIDJSON_OSTREAMWRAPPER_H_ + +#include "stream.h" +#include + +#ifdef __clang__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(padded) +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +//! Wrapper of \c std::basic_ostream into RapidJSON's Stream concept. +/*! + The classes can be wrapped including but not limited to: + + - \c std::ostringstream + - \c std::stringstream + - \c std::wpstringstream + - \c std::wstringstream + - \c std::ifstream + - \c std::fstream + - \c std::wofstream + - \c std::wfstream + + \tparam StreamType Class derived from \c std::basic_ostream. +*/ + +template +class BasicOStreamWrapper { +public: + typedef typename StreamType::char_type Ch; + BasicOStreamWrapper(StreamType& stream) : stream_(stream) {} + + void Put(Ch c) { + stream_.put(c); + } + + void Flush() { + stream_.flush(); + } + + // Not implemented + char Peek() const { RAPIDJSON_ASSERT(false); return 0; } + char Take() { RAPIDJSON_ASSERT(false); return 0; } + size_t Tell() const { RAPIDJSON_ASSERT(false); return 0; } + char* PutBegin() { RAPIDJSON_ASSERT(false); return 0; } + size_t PutEnd(char*) { RAPIDJSON_ASSERT(false); return 0; } + +private: + BasicOStreamWrapper(const BasicOStreamWrapper&); + BasicOStreamWrapper& operator=(const BasicOStreamWrapper&); + + StreamType& stream_; +}; + +typedef BasicOStreamWrapper OStreamWrapper; +typedef BasicOStreamWrapper WOStreamWrapper; + +#ifdef __clang__ +RAPIDJSON_DIAG_POP +#endif + +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_OSTREAMWRAPPER_H_ diff --git a/primedev/thirdparty/rapidjson/pointer.h b/primedev/thirdparty/rapidjson/pointer.h new file mode 100644 index 00000000..0206ac1c --- /dev/null +++ b/primedev/thirdparty/rapidjson/pointer.h @@ -0,0 +1,1358 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_POINTER_H_ +#define RAPIDJSON_POINTER_H_ + +#include "document.h" +#include "internal/itoa.h" + +#ifdef __clang__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(switch-enum) +#endif + +#ifdef _MSC_VER +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(4512) // assignment operator could not be generated +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +static const SizeType kPointerInvalidIndex = ~SizeType(0); //!< Represents an invalid index in GenericPointer::Token + +//! Error code of parsing. +/*! \ingroup RAPIDJSON_ERRORS + \see GenericPointer::GenericPointer, GenericPointer::GetParseErrorCode +*/ +enum PointerParseErrorCode { + kPointerParseErrorNone = 0, //!< The parse is successful + + kPointerParseErrorTokenMustBeginWithSolidus, //!< A token must begin with a '/' + kPointerParseErrorInvalidEscape, //!< Invalid escape + kPointerParseErrorInvalidPercentEncoding, //!< Invalid percent encoding in URI fragment + kPointerParseErrorCharacterMustPercentEncode //!< A character must percent encoded in URI fragment +}; + +/////////////////////////////////////////////////////////////////////////////// +// GenericPointer + +//! Represents a JSON Pointer. Use Pointer for UTF8 encoding and default allocator. +/*! + This class implements RFC 6901 "JavaScript Object Notation (JSON) Pointer" + (https://tools.ietf.org/html/rfc6901). + + A JSON pointer is for identifying a specific value in a JSON document + (GenericDocument). It can simplify coding of DOM tree manipulation, because it + can access multiple-level depth of DOM tree with single API call. + + After it parses a string representation (e.g. "/foo/0" or URI fragment + representation (e.g. "#/foo/0") into its internal representation (tokens), + it can be used to resolve a specific value in multiple documents, or sub-tree + of documents. + + Contrary to GenericValue, Pointer can be copy constructed and copy assigned. + Apart from assignment, a Pointer cannot be modified after construction. + + Although Pointer is very convenient, please aware that constructing Pointer + involves parsing and dynamic memory allocation. A special constructor with user- + supplied tokens eliminates these. + + GenericPointer depends on GenericDocument and GenericValue. + + \tparam ValueType The value type of the DOM tree. E.g. GenericValue > + \tparam Allocator The allocator type for allocating memory for internal representation. + + \note GenericPointer uses same encoding of ValueType. + However, Allocator of GenericPointer is independent of Allocator of Value. +*/ +template +class GenericPointer { +public: + typedef typename ValueType::EncodingType EncodingType; //!< Encoding type from Value + typedef typename ValueType::Ch Ch; //!< Character type from Value + + //! A token is the basic units of internal representation. + /*! + A JSON pointer string representation "/foo/123" is parsed to two tokens: + "foo" and 123. 123 will be represented in both numeric form and string form. + They are resolved according to the actual value type (object or array). + + For token that are not numbers, or the numeric value is out of bound + (greater than limits of SizeType), they are only treated as string form + (i.e. the token's index will be equal to kPointerInvalidIndex). + + This struct is public so that user can create a Pointer without parsing and + allocation, using a special constructor. + */ + struct Token { + const Ch* name; //!< Name of the token. It has null character at the end but it can contain null character. + SizeType length; //!< Length of the name. + SizeType index; //!< A valid array index, if it is not equal to kPointerInvalidIndex. + }; + + //!@name Constructors and destructor. + //@{ + + //! Default constructor. + GenericPointer(Allocator* allocator = 0) : allocator_(allocator), ownAllocator_(), nameBuffer_(), tokens_(), tokenCount_(), parseErrorOffset_(), parseErrorCode_(kPointerParseErrorNone) {} + + //! Constructor that parses a string or URI fragment representation. + /*! + \param source A null-terminated, string or URI fragment representation of JSON pointer. + \param allocator User supplied allocator for this pointer. If no allocator is provided, it creates a self-owned one. + */ + explicit GenericPointer(const Ch* source, Allocator* allocator = 0) : allocator_(allocator), ownAllocator_(), nameBuffer_(), tokens_(), tokenCount_(), parseErrorOffset_(), parseErrorCode_(kPointerParseErrorNone) { + Parse(source, internal::StrLen(source)); + } + +#if RAPIDJSON_HAS_STDSTRING + //! Constructor that parses a string or URI fragment representation. + /*! + \param source A string or URI fragment representation of JSON pointer. + \param allocator User supplied allocator for this pointer. If no allocator is provided, it creates a self-owned one. + \note Requires the definition of the preprocessor symbol \ref RAPIDJSON_HAS_STDSTRING. + */ + explicit GenericPointer(const std::basic_string& source, Allocator* allocator = 0) : allocator_(allocator), ownAllocator_(), nameBuffer_(), tokens_(), tokenCount_(), parseErrorOffset_(), parseErrorCode_(kPointerParseErrorNone) { + Parse(source.c_str(), source.size()); + } +#endif + + //! Constructor that parses a string or URI fragment representation, with length of the source string. + /*! + \param source A string or URI fragment representation of JSON pointer. + \param length Length of source. + \param allocator User supplied allocator for this pointer. If no allocator is provided, it creates a self-owned one. + \note Slightly faster than the overload without length. + */ + GenericPointer(const Ch* source, size_t length, Allocator* allocator = 0) : allocator_(allocator), ownAllocator_(), nameBuffer_(), tokens_(), tokenCount_(), parseErrorOffset_(), parseErrorCode_(kPointerParseErrorNone) { + Parse(source, length); + } + + //! Constructor with user-supplied tokens. + /*! + This constructor let user supplies const array of tokens. + This prevents the parsing process and eliminates allocation. + This is preferred for memory constrained environments. + + \param tokens An constant array of tokens representing the JSON pointer. + \param tokenCount Number of tokens. + + \b Example + \code + #define NAME(s) { s, sizeof(s) / sizeof(s[0]) - 1, kPointerInvalidIndex } + #define INDEX(i) { #i, sizeof(#i) - 1, i } + + static const Pointer::Token kTokens[] = { NAME("foo"), INDEX(123) }; + static const Pointer p(kTokens, sizeof(kTokens) / sizeof(kTokens[0])); + // Equivalent to static const Pointer p("/foo/123"); + + #undef NAME + #undef INDEX + \endcode + */ + GenericPointer(const Token* tokens, size_t tokenCount) : allocator_(), ownAllocator_(), nameBuffer_(), tokens_(const_cast(tokens)), tokenCount_(tokenCount), parseErrorOffset_(), parseErrorCode_(kPointerParseErrorNone) {} + + //! Copy constructor. + GenericPointer(const GenericPointer& rhs, Allocator* allocator = 0) : allocator_(allocator), ownAllocator_(), nameBuffer_(), tokens_(), tokenCount_(), parseErrorOffset_(), parseErrorCode_(kPointerParseErrorNone) { + *this = rhs; + } + + //! Destructor. + ~GenericPointer() { + if (nameBuffer_) // If user-supplied tokens constructor is used, nameBuffer_ is nullptr and tokens_ are not deallocated. + Allocator::Free(tokens_); + RAPIDJSON_DELETE(ownAllocator_); + } + + //! Assignment operator. + GenericPointer& operator=(const GenericPointer& rhs) { + if (this != &rhs) { + // Do not delete ownAllcator + if (nameBuffer_) + Allocator::Free(tokens_); + + tokenCount_ = rhs.tokenCount_; + parseErrorOffset_ = rhs.parseErrorOffset_; + parseErrorCode_ = rhs.parseErrorCode_; + + if (rhs.nameBuffer_) + CopyFromRaw(rhs); // Normally parsed tokens. + else { + tokens_ = rhs.tokens_; // User supplied const tokens. + nameBuffer_ = 0; + } + } + return *this; + } + + //@} + + //!@name Append token + //@{ + + //! Append a token and return a new Pointer + /*! + \param token Token to be appended. + \param allocator Allocator for the newly return Pointer. + \return A new Pointer with appended token. + */ + GenericPointer Append(const Token& token, Allocator* allocator = 0) const { + GenericPointer r; + r.allocator_ = allocator; + Ch *p = r.CopyFromRaw(*this, 1, token.length + 1); + std::memcpy(p, token.name, (token.length + 1) * sizeof(Ch)); + r.tokens_[tokenCount_].name = p; + r.tokens_[tokenCount_].length = token.length; + r.tokens_[tokenCount_].index = token.index; + return r; + } + + //! Append a name token with length, and return a new Pointer + /*! + \param name Name to be appended. + \param length Length of name. + \param allocator Allocator for the newly return Pointer. + \return A new Pointer with appended token. + */ + GenericPointer Append(const Ch* name, SizeType length, Allocator* allocator = 0) const { + Token token = { name, length, kPointerInvalidIndex }; + return Append(token, allocator); + } + + //! Append a name token without length, and return a new Pointer + /*! + \param name Name (const Ch*) to be appended. + \param allocator Allocator for the newly return Pointer. + \return A new Pointer with appended token. + */ + template + RAPIDJSON_DISABLEIF_RETURN((internal::NotExpr::Type, Ch> >), (GenericPointer)) + Append(T* name, Allocator* allocator = 0) const { + return Append(name, StrLen(name), allocator); + } + +#if RAPIDJSON_HAS_STDSTRING + //! Append a name token, and return a new Pointer + /*! + \param name Name to be appended. + \param allocator Allocator for the newly return Pointer. + \return A new Pointer with appended token. + */ + GenericPointer Append(const std::basic_string& name, Allocator* allocator = 0) const { + return Append(name.c_str(), static_cast(name.size()), allocator); + } +#endif + + //! Append a index token, and return a new Pointer + /*! + \param index Index to be appended. + \param allocator Allocator for the newly return Pointer. + \return A new Pointer with appended token. + */ + GenericPointer Append(SizeType index, Allocator* allocator = 0) const { + char buffer[21]; + char* end = sizeof(SizeType) == 4 ? internal::u32toa(index, buffer) : internal::u64toa(index, buffer); + SizeType length = static_cast(end - buffer); + buffer[length] = '\0'; + + if (sizeof(Ch) == 1) { + Token token = { reinterpret_cast(buffer), length, index }; + return Append(token, allocator); + } + else { + Ch name[21]; + for (size_t i = 0; i <= length; i++) + name[i] = buffer[i]; + Token token = { name, length, index }; + return Append(token, allocator); + } + } + + //! Append a token by value, and return a new Pointer + /*! + \param token token to be appended. + \param allocator Allocator for the newly return Pointer. + \return A new Pointer with appended token. + */ + GenericPointer Append(const ValueType& token, Allocator* allocator = 0) const { + if (token.IsString()) + return Append(token.GetString(), token.GetStringLength(), allocator); + else { + RAPIDJSON_ASSERT(token.IsUint64()); + RAPIDJSON_ASSERT(token.GetUint64() <= SizeType(~0)); + return Append(static_cast(token.GetUint64()), allocator); + } + } + + //!@name Handling Parse Error + //@{ + + //! Check whether this is a valid pointer. + bool IsValid() const { return parseErrorCode_ == kPointerParseErrorNone; } + + //! Get the parsing error offset in code unit. + size_t GetParseErrorOffset() const { return parseErrorOffset_; } + + //! Get the parsing error code. + PointerParseErrorCode GetParseErrorCode() const { return parseErrorCode_; } + + //@} + + //! Get the allocator of this pointer. + Allocator& GetAllocator() { return *allocator_; } + + //!@name Tokens + //@{ + + //! Get the token array (const version only). + const Token* GetTokens() const { return tokens_; } + + //! Get the number of tokens. + size_t GetTokenCount() const { return tokenCount_; } + + //@} + + //!@name Equality/inequality operators + //@{ + + //! Equality operator. + /*! + \note When any pointers are invalid, always returns false. + */ + bool operator==(const GenericPointer& rhs) const { + if (!IsValid() || !rhs.IsValid() || tokenCount_ != rhs.tokenCount_) + return false; + + for (size_t i = 0; i < tokenCount_; i++) { + if (tokens_[i].index != rhs.tokens_[i].index || + tokens_[i].length != rhs.tokens_[i].length || + (tokens_[i].length != 0 && std::memcmp(tokens_[i].name, rhs.tokens_[i].name, sizeof(Ch)* tokens_[i].length) != 0)) + { + return false; + } + } + + return true; + } + + //! Inequality operator. + /*! + \note When any pointers are invalid, always returns true. + */ + bool operator!=(const GenericPointer& rhs) const { return !(*this == rhs); } + + //@} + + //!@name Stringify + //@{ + + //! Stringify the pointer into string representation. + /*! + \tparam OutputStream Type of output stream. + \param os The output stream. + */ + template + bool Stringify(OutputStream& os) const { + return Stringify(os); + } + + //! Stringify the pointer into URI fragment representation. + /*! + \tparam OutputStream Type of output stream. + \param os The output stream. + */ + template + bool StringifyUriFragment(OutputStream& os) const { + return Stringify(os); + } + + //@} + + //!@name Create value + //@{ + + //! Create a value in a subtree. + /*! + If the value is not exist, it creates all parent values and a JSON Null value. + So it always succeed and return the newly created or existing value. + + Remind that it may change types of parents according to tokens, so it + potentially removes previously stored values. For example, if a document + was an array, and "/foo" is used to create a value, then the document + will be changed to an object, and all existing array elements are lost. + + \param root Root value of a DOM subtree to be resolved. It can be any value other than document root. + \param allocator Allocator for creating the values if the specified value or its parents are not exist. + \param alreadyExist If non-null, it stores whether the resolved value is already exist. + \return The resolved newly created (a JSON Null value), or already exists value. + */ + ValueType& Create(ValueType& root, typename ValueType::AllocatorType& allocator, bool* alreadyExist = 0) const { + RAPIDJSON_ASSERT(IsValid()); + ValueType* v = &root; + bool exist = true; + for (const Token *t = tokens_; t != tokens_ + tokenCount_; ++t) { + if (v->IsArray() && t->name[0] == '-' && t->length == 1) { + v->PushBack(ValueType().Move(), allocator); + v = &((*v)[v->Size() - 1]); + exist = false; + } + else { + if (t->index == kPointerInvalidIndex) { // must be object name + if (!v->IsObject()) + v->SetObject(); // Change to Object + } + else { // object name or array index + if (!v->IsArray() && !v->IsObject()) + v->SetArray(); // Change to Array + } + + if (v->IsArray()) { + if (t->index >= v->Size()) { + v->Reserve(t->index + 1, allocator); + while (t->index >= v->Size()) + v->PushBack(ValueType().Move(), allocator); + exist = false; + } + v = &((*v)[t->index]); + } + else { + typename ValueType::MemberIterator m = v->FindMember(GenericStringRef(t->name, t->length)); + if (m == v->MemberEnd()) { + v->AddMember(ValueType(t->name, t->length, allocator).Move(), ValueType().Move(), allocator); + v = &(--v->MemberEnd())->value; // Assumes AddMember() appends at the end + exist = false; + } + else + v = &m->value; + } + } + } + + if (alreadyExist) + *alreadyExist = exist; + + return *v; + } + + //! Creates a value in a document. + /*! + \param document A document to be resolved. + \param alreadyExist If non-null, it stores whether the resolved value is already exist. + \return The resolved newly created, or already exists value. + */ + template + ValueType& Create(GenericDocument& document, bool* alreadyExist = 0) const { + return Create(document, document.GetAllocator(), alreadyExist); + } + + //@} + + //!@name Query value + //@{ + + //! Query a value in a subtree. + /*! + \param root Root value of a DOM sub-tree to be resolved. It can be any value other than document root. + \param unresolvedTokenIndex If the pointer cannot resolve a token in the pointer, this parameter can obtain the index of unresolved token. + \return Pointer to the value if it can be resolved. Otherwise null. + + \note + There are only 3 situations when a value cannot be resolved: + 1. A value in the path is not an array nor object. + 2. An object value does not contain the token. + 3. A token is out of range of an array value. + + Use unresolvedTokenIndex to retrieve the token index. + */ + ValueType* Get(ValueType& root, size_t* unresolvedTokenIndex = 0) const { + RAPIDJSON_ASSERT(IsValid()); + ValueType* v = &root; + for (const Token *t = tokens_; t != tokens_ + tokenCount_; ++t) { + switch (v->GetType()) { + case kObjectType: + { + typename ValueType::MemberIterator m = v->FindMember(GenericStringRef(t->name, t->length)); + if (m == v->MemberEnd()) + break; + v = &m->value; + } + continue; + case kArrayType: + if (t->index == kPointerInvalidIndex || t->index >= v->Size()) + break; + v = &((*v)[t->index]); + continue; + default: + break; + } + + // Error: unresolved token + if (unresolvedTokenIndex) + *unresolvedTokenIndex = static_cast(t - tokens_); + return 0; + } + return v; + } + + //! Query a const value in a const subtree. + /*! + \param root Root value of a DOM sub-tree to be resolved. It can be any value other than document root. + \return Pointer to the value if it can be resolved. Otherwise null. + */ + const ValueType* Get(const ValueType& root, size_t* unresolvedTokenIndex = 0) const { + return Get(const_cast(root), unresolvedTokenIndex); + } + + //@} + + //!@name Query a value with default + //@{ + + //! Query a value in a subtree with default value. + /*! + Similar to Get(), but if the specified value do not exists, it creates all parents and clone the default value. + So that this function always succeed. + + \param root Root value of a DOM sub-tree to be resolved. It can be any value other than document root. + \param defaultValue Default value to be cloned if the value was not exists. + \param allocator Allocator for creating the values if the specified value or its parents are not exist. + \see Create() + */ + ValueType& GetWithDefault(ValueType& root, const ValueType& defaultValue, typename ValueType::AllocatorType& allocator) const { + bool alreadyExist; + Value& v = Create(root, allocator, &alreadyExist); + return alreadyExist ? v : v.CopyFrom(defaultValue, allocator); + } + + //! Query a value in a subtree with default null-terminated string. + ValueType& GetWithDefault(ValueType& root, const Ch* defaultValue, typename ValueType::AllocatorType& allocator) const { + bool alreadyExist; + Value& v = Create(root, allocator, &alreadyExist); + return alreadyExist ? v : v.SetString(defaultValue, allocator); + } + +#if RAPIDJSON_HAS_STDSTRING + //! Query a value in a subtree with default std::basic_string. + ValueType& GetWithDefault(ValueType& root, const std::basic_string& defaultValue, typename ValueType::AllocatorType& allocator) const { + bool alreadyExist; + Value& v = Create(root, allocator, &alreadyExist); + return alreadyExist ? v : v.SetString(defaultValue, allocator); + } +#endif + + //! Query a value in a subtree with default primitive value. + /*! + \tparam T Either \ref Type, \c int, \c unsigned, \c int64_t, \c uint64_t, \c bool + */ + template + RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (ValueType&)) + GetWithDefault(ValueType& root, T defaultValue, typename ValueType::AllocatorType& allocator) const { + return GetWithDefault(root, ValueType(defaultValue).Move(), allocator); + } + + //! Query a value in a document with default value. + template + ValueType& GetWithDefault(GenericDocument& document, const ValueType& defaultValue) const { + return GetWithDefault(document, defaultValue, document.GetAllocator()); + } + + //! Query a value in a document with default null-terminated string. + template + ValueType& GetWithDefault(GenericDocument& document, const Ch* defaultValue) const { + return GetWithDefault(document, defaultValue, document.GetAllocator()); + } + +#if RAPIDJSON_HAS_STDSTRING + //! Query a value in a document with default std::basic_string. + template + ValueType& GetWithDefault(GenericDocument& document, const std::basic_string& defaultValue) const { + return GetWithDefault(document, defaultValue, document.GetAllocator()); + } +#endif + + //! Query a value in a document with default primitive value. + /*! + \tparam T Either \ref Type, \c int, \c unsigned, \c int64_t, \c uint64_t, \c bool + */ + template + RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (ValueType&)) + GetWithDefault(GenericDocument& document, T defaultValue) const { + return GetWithDefault(document, defaultValue, document.GetAllocator()); + } + + //@} + + //!@name Set a value + //@{ + + //! Set a value in a subtree, with move semantics. + /*! + It creates all parents if they are not exist or types are different to the tokens. + So this function always succeeds but potentially remove existing values. + + \param root Root value of a DOM sub-tree to be resolved. It can be any value other than document root. + \param value Value to be set. + \param allocator Allocator for creating the values if the specified value or its parents are not exist. + \see Create() + */ + ValueType& Set(ValueType& root, ValueType& value, typename ValueType::AllocatorType& allocator) const { + return Create(root, allocator) = value; + } + + //! Set a value in a subtree, with copy semantics. + ValueType& Set(ValueType& root, const ValueType& value, typename ValueType::AllocatorType& allocator) const { + return Create(root, allocator).CopyFrom(value, allocator); + } + + //! Set a null-terminated string in a subtree. + ValueType& Set(ValueType& root, const Ch* value, typename ValueType::AllocatorType& allocator) const { + return Create(root, allocator) = ValueType(value, allocator).Move(); + } + +#if RAPIDJSON_HAS_STDSTRING + //! Set a std::basic_string in a subtree. + ValueType& Set(ValueType& root, const std::basic_string& value, typename ValueType::AllocatorType& allocator) const { + return Create(root, allocator) = ValueType(value, allocator).Move(); + } +#endif + + //! Set a primitive value in a subtree. + /*! + \tparam T Either \ref Type, \c int, \c unsigned, \c int64_t, \c uint64_t, \c bool + */ + template + RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (ValueType&)) + Set(ValueType& root, T value, typename ValueType::AllocatorType& allocator) const { + return Create(root, allocator) = ValueType(value).Move(); + } + + //! Set a value in a document, with move semantics. + template + ValueType& Set(GenericDocument& document, ValueType& value) const { + return Create(document) = value; + } + + //! Set a value in a document, with copy semantics. + template + ValueType& Set(GenericDocument& document, const ValueType& value) const { + return Create(document).CopyFrom(value, document.GetAllocator()); + } + + //! Set a null-terminated string in a document. + template + ValueType& Set(GenericDocument& document, const Ch* value) const { + return Create(document) = ValueType(value, document.GetAllocator()).Move(); + } + +#if RAPIDJSON_HAS_STDSTRING + //! Sets a std::basic_string in a document. + template + ValueType& Set(GenericDocument& document, const std::basic_string& value) const { + return Create(document) = ValueType(value, document.GetAllocator()).Move(); + } +#endif + + //! Set a primitive value in a document. + /*! + \tparam T Either \ref Type, \c int, \c unsigned, \c int64_t, \c uint64_t, \c bool + */ + template + RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (ValueType&)) + Set(GenericDocument& document, T value) const { + return Create(document) = value; + } + + //@} + + //!@name Swap a value + //@{ + + //! Swap a value with a value in a subtree. + /*! + It creates all parents if they are not exist or types are different to the tokens. + So this function always succeeds but potentially remove existing values. + + \param root Root value of a DOM sub-tree to be resolved. It can be any value other than document root. + \param value Value to be swapped. + \param allocator Allocator for creating the values if the specified value or its parents are not exist. + \see Create() + */ + ValueType& Swap(ValueType& root, ValueType& value, typename ValueType::AllocatorType& allocator) const { + return Create(root, allocator).Swap(value); + } + + //! Swap a value with a value in a document. + template + ValueType& Swap(GenericDocument& document, ValueType& value) const { + return Create(document).Swap(value); + } + + //@} + + //! Erase a value in a subtree. + /*! + \param root Root value of a DOM sub-tree to be resolved. It can be any value other than document root. + \return Whether the resolved value is found and erased. + + \note Erasing with an empty pointer \c Pointer(""), i.e. the root, always fail and return false. + */ + bool Erase(ValueType& root) const { + RAPIDJSON_ASSERT(IsValid()); + if (tokenCount_ == 0) // Cannot erase the root + return false; + + ValueType* v = &root; + const Token* last = tokens_ + (tokenCount_ - 1); + for (const Token *t = tokens_; t != last; ++t) { + switch (v->GetType()) { + case kObjectType: + { + typename ValueType::MemberIterator m = v->FindMember(GenericStringRef(t->name, t->length)); + if (m == v->MemberEnd()) + return false; + v = &m->value; + } + break; + case kArrayType: + if (t->index == kPointerInvalidIndex || t->index >= v->Size()) + return false; + v = &((*v)[t->index]); + break; + default: + return false; + } + } + + switch (v->GetType()) { + case kObjectType: + return v->EraseMember(GenericStringRef(last->name, last->length)); + case kArrayType: + if (last->index == kPointerInvalidIndex || last->index >= v->Size()) + return false; + v->Erase(v->Begin() + last->index); + return true; + default: + return false; + } + } + +private: + //! Clone the content from rhs to this. + /*! + \param rhs Source pointer. + \param extraToken Extra tokens to be allocated. + \param extraNameBufferSize Extra name buffer size (in number of Ch) to be allocated. + \return Start of non-occupied name buffer, for storing extra names. + */ + Ch* CopyFromRaw(const GenericPointer& rhs, size_t extraToken = 0, size_t extraNameBufferSize = 0) { + if (!allocator_) // allocator is independently owned. + ownAllocator_ = allocator_ = RAPIDJSON_NEW(Allocator()); + + size_t nameBufferSize = rhs.tokenCount_; // null terminators for tokens + for (Token *t = rhs.tokens_; t != rhs.tokens_ + rhs.tokenCount_; ++t) + nameBufferSize += t->length; + + tokenCount_ = rhs.tokenCount_ + extraToken; + tokens_ = static_cast(allocator_->Malloc(tokenCount_ * sizeof(Token) + (nameBufferSize + extraNameBufferSize) * sizeof(Ch))); + nameBuffer_ = reinterpret_cast(tokens_ + tokenCount_); + if (rhs.tokenCount_ > 0) { + std::memcpy(tokens_, rhs.tokens_, rhs.tokenCount_ * sizeof(Token)); + } + if (nameBufferSize > 0) { + std::memcpy(nameBuffer_, rhs.nameBuffer_, nameBufferSize * sizeof(Ch)); + } + + // Adjust pointers to name buffer + std::ptrdiff_t diff = nameBuffer_ - rhs.nameBuffer_; + for (Token *t = tokens_; t != tokens_ + rhs.tokenCount_; ++t) + t->name += diff; + + return nameBuffer_ + nameBufferSize; + } + + //! Check whether a character should be percent-encoded. + /*! + According to RFC 3986 2.3 Unreserved Characters. + \param c The character (code unit) to be tested. + */ + bool NeedPercentEncode(Ch c) const { + return !((c >= '0' && c <= '9') || (c >= 'A' && c <='Z') || (c >= 'a' && c <= 'z') || c == '-' || c == '.' || c == '_' || c =='~'); + } + + //! Parse a JSON String or its URI fragment representation into tokens. +#ifndef __clang__ // -Wdocumentation + /*! + \param source Either a JSON Pointer string, or its URI fragment representation. Not need to be null terminated. + \param length Length of the source string. + \note Source cannot be JSON String Representation of JSON Pointer, e.g. In "/\u0000", \u0000 will not be unescaped. + */ +#endif + void Parse(const Ch* source, size_t length) { + RAPIDJSON_ASSERT(source != NULL); + RAPIDJSON_ASSERT(nameBuffer_ == 0); + RAPIDJSON_ASSERT(tokens_ == 0); + + // Create own allocator if user did not supply. + if (!allocator_) + ownAllocator_ = allocator_ = RAPIDJSON_NEW(Allocator()); + + // Count number of '/' as tokenCount + tokenCount_ = 0; + for (const Ch* s = source; s != source + length; s++) + if (*s == '/') + tokenCount_++; + + Token* token = tokens_ = static_cast(allocator_->Malloc(tokenCount_ * sizeof(Token) + length * sizeof(Ch))); + Ch* name = nameBuffer_ = reinterpret_cast(tokens_ + tokenCount_); + size_t i = 0; + + // Detect if it is a URI fragment + bool uriFragment = false; + if (source[i] == '#') { + uriFragment = true; + i++; + } + + if (i != length && source[i] != '/') { + parseErrorCode_ = kPointerParseErrorTokenMustBeginWithSolidus; + goto error; + } + + while (i < length) { + RAPIDJSON_ASSERT(source[i] == '/'); + i++; // consumes '/' + + token->name = name; + bool isNumber = true; + + while (i < length && source[i] != '/') { + Ch c = source[i]; + if (uriFragment) { + // Decoding percent-encoding for URI fragment + if (c == '%') { + PercentDecodeStream is(&source[i], source + length); + GenericInsituStringStream os(name); + Ch* begin = os.PutBegin(); + if (!Transcoder, EncodingType>().Validate(is, os) || !is.IsValid()) { + parseErrorCode_ = kPointerParseErrorInvalidPercentEncoding; + goto error; + } + size_t len = os.PutEnd(begin); + i += is.Tell() - 1; + if (len == 1) + c = *name; + else { + name += len; + isNumber = false; + i++; + continue; + } + } + else if (NeedPercentEncode(c)) { + parseErrorCode_ = kPointerParseErrorCharacterMustPercentEncode; + goto error; + } + } + + i++; + + // Escaping "~0" -> '~', "~1" -> '/' + if (c == '~') { + if (i < length) { + c = source[i]; + if (c == '0') c = '~'; + else if (c == '1') c = '/'; + else { + parseErrorCode_ = kPointerParseErrorInvalidEscape; + goto error; + } + i++; + } + else { + parseErrorCode_ = kPointerParseErrorInvalidEscape; + goto error; + } + } + + // First check for index: all of characters are digit + if (c < '0' || c > '9') + isNumber = false; + + *name++ = c; + } + token->length = static_cast(name - token->name); + if (token->length == 0) + isNumber = false; + *name++ = '\0'; // Null terminator + + // Second check for index: more than one digit cannot have leading zero + if (isNumber && token->length > 1 && token->name[0] == '0') + isNumber = false; + + // String to SizeType conversion + SizeType n = 0; + if (isNumber) { + for (size_t j = 0; j < token->length; j++) { + SizeType m = n * 10 + static_cast(token->name[j] - '0'); + if (m < n) { // overflow detection + isNumber = false; + break; + } + n = m; + } + } + + token->index = isNumber ? n : kPointerInvalidIndex; + token++; + } + + RAPIDJSON_ASSERT(name <= nameBuffer_ + length); // Should not overflow buffer + parseErrorCode_ = kPointerParseErrorNone; + return; + + error: + Allocator::Free(tokens_); + nameBuffer_ = 0; + tokens_ = 0; + tokenCount_ = 0; + parseErrorOffset_ = i; + return; + } + + //! Stringify to string or URI fragment representation. + /*! + \tparam uriFragment True for stringifying to URI fragment representation. False for string representation. + \tparam OutputStream type of output stream. + \param os The output stream. + */ + template + bool Stringify(OutputStream& os) const { + RAPIDJSON_ASSERT(IsValid()); + + if (uriFragment) + os.Put('#'); + + for (Token *t = tokens_; t != tokens_ + tokenCount_; ++t) { + os.Put('/'); + for (size_t j = 0; j < t->length; j++) { + Ch c = t->name[j]; + if (c == '~') { + os.Put('~'); + os.Put('0'); + } + else if (c == '/') { + os.Put('~'); + os.Put('1'); + } + else if (uriFragment && NeedPercentEncode(c)) { + // Transcode to UTF8 sequence + GenericStringStream source(&t->name[j]); + PercentEncodeStream target(os); + if (!Transcoder >().Validate(source, target)) + return false; + j += source.Tell() - 1; + } + else + os.Put(c); + } + } + return true; + } + + //! A helper stream for decoding a percent-encoded sequence into code unit. + /*! + This stream decodes %XY triplet into code unit (0-255). + If it encounters invalid characters, it sets output code unit as 0 and + mark invalid, and to be checked by IsValid(). + */ + class PercentDecodeStream { + public: + typedef typename ValueType::Ch Ch; + + //! Constructor + /*! + \param source Start of the stream + \param end Past-the-end of the stream. + */ + PercentDecodeStream(const Ch* source, const Ch* end) : src_(source), head_(source), end_(end), valid_(true) {} + + Ch Take() { + if (*src_ != '%' || src_ + 3 > end_) { // %XY triplet + valid_ = false; + return 0; + } + src_++; + Ch c = 0; + for (int j = 0; j < 2; j++) { + c = static_cast(c << 4); + Ch h = *src_; + if (h >= '0' && h <= '9') c = static_cast(c + h - '0'); + else if (h >= 'A' && h <= 'F') c = static_cast(c + h - 'A' + 10); + else if (h >= 'a' && h <= 'f') c = static_cast(c + h - 'a' + 10); + else { + valid_ = false; + return 0; + } + src_++; + } + return c; + } + + size_t Tell() const { return static_cast(src_ - head_); } + bool IsValid() const { return valid_; } + + private: + const Ch* src_; //!< Current read position. + const Ch* head_; //!< Original head of the string. + const Ch* end_; //!< Past-the-end position. + bool valid_; //!< Whether the parsing is valid. + }; + + //! A helper stream to encode character (UTF-8 code unit) into percent-encoded sequence. + template + class PercentEncodeStream { + public: + PercentEncodeStream(OutputStream& os) : os_(os) {} + void Put(char c) { // UTF-8 must be byte + unsigned char u = static_cast(c); + static const char hexDigits[16] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' }; + os_.Put('%'); + os_.Put(hexDigits[u >> 4]); + os_.Put(hexDigits[u & 15]); + } + private: + OutputStream& os_; + }; + + Allocator* allocator_; //!< The current allocator. It is either user-supplied or equal to ownAllocator_. + Allocator* ownAllocator_; //!< Allocator owned by this Pointer. + Ch* nameBuffer_; //!< A buffer containing all names in tokens. + Token* tokens_; //!< A list of tokens. + size_t tokenCount_; //!< Number of tokens in tokens_. + size_t parseErrorOffset_; //!< Offset in code unit when parsing fail. + PointerParseErrorCode parseErrorCode_; //!< Parsing error code. +}; + +//! GenericPointer for Value (UTF-8, default allocator). +typedef GenericPointer Pointer; + +//!@name Helper functions for GenericPointer +//@{ + +////////////////////////////////////////////////////////////////////////////// + +template +typename T::ValueType& CreateValueByPointer(T& root, const GenericPointer& pointer, typename T::AllocatorType& a) { + return pointer.Create(root, a); +} + +template +typename T::ValueType& CreateValueByPointer(T& root, const CharType(&source)[N], typename T::AllocatorType& a) { + return GenericPointer(source, N - 1).Create(root, a); +} + +// No allocator parameter + +template +typename DocumentType::ValueType& CreateValueByPointer(DocumentType& document, const GenericPointer& pointer) { + return pointer.Create(document); +} + +template +typename DocumentType::ValueType& CreateValueByPointer(DocumentType& document, const CharType(&source)[N]) { + return GenericPointer(source, N - 1).Create(document); +} + +////////////////////////////////////////////////////////////////////////////// + +template +typename T::ValueType* GetValueByPointer(T& root, const GenericPointer& pointer, size_t* unresolvedTokenIndex = 0) { + return pointer.Get(root, unresolvedTokenIndex); +} + +template +const typename T::ValueType* GetValueByPointer(const T& root, const GenericPointer& pointer, size_t* unresolvedTokenIndex = 0) { + return pointer.Get(root, unresolvedTokenIndex); +} + +template +typename T::ValueType* GetValueByPointer(T& root, const CharType (&source)[N], size_t* unresolvedTokenIndex = 0) { + return GenericPointer(source, N - 1).Get(root, unresolvedTokenIndex); +} + +template +const typename T::ValueType* GetValueByPointer(const T& root, const CharType(&source)[N], size_t* unresolvedTokenIndex = 0) { + return GenericPointer(source, N - 1).Get(root, unresolvedTokenIndex); +} + +////////////////////////////////////////////////////////////////////////////// + +template +typename T::ValueType& GetValueByPointerWithDefault(T& root, const GenericPointer& pointer, const typename T::ValueType& defaultValue, typename T::AllocatorType& a) { + return pointer.GetWithDefault(root, defaultValue, a); +} + +template +typename T::ValueType& GetValueByPointerWithDefault(T& root, const GenericPointer& pointer, const typename T::Ch* defaultValue, typename T::AllocatorType& a) { + return pointer.GetWithDefault(root, defaultValue, a); +} + +#if RAPIDJSON_HAS_STDSTRING +template +typename T::ValueType& GetValueByPointerWithDefault(T& root, const GenericPointer& pointer, const std::basic_string& defaultValue, typename T::AllocatorType& a) { + return pointer.GetWithDefault(root, defaultValue, a); +} +#endif + +template +RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (typename T::ValueType&)) +GetValueByPointerWithDefault(T& root, const GenericPointer& pointer, T2 defaultValue, typename T::AllocatorType& a) { + return pointer.GetWithDefault(root, defaultValue, a); +} + +template +typename T::ValueType& GetValueByPointerWithDefault(T& root, const CharType(&source)[N], const typename T::ValueType& defaultValue, typename T::AllocatorType& a) { + return GenericPointer(source, N - 1).GetWithDefault(root, defaultValue, a); +} + +template +typename T::ValueType& GetValueByPointerWithDefault(T& root, const CharType(&source)[N], const typename T::Ch* defaultValue, typename T::AllocatorType& a) { + return GenericPointer(source, N - 1).GetWithDefault(root, defaultValue, a); +} + +#if RAPIDJSON_HAS_STDSTRING +template +typename T::ValueType& GetValueByPointerWithDefault(T& root, const CharType(&source)[N], const std::basic_string& defaultValue, typename T::AllocatorType& a) { + return GenericPointer(source, N - 1).GetWithDefault(root, defaultValue, a); +} +#endif + +template +RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (typename T::ValueType&)) +GetValueByPointerWithDefault(T& root, const CharType(&source)[N], T2 defaultValue, typename T::AllocatorType& a) { + return GenericPointer(source, N - 1).GetWithDefault(root, defaultValue, a); +} + +// No allocator parameter + +template +typename DocumentType::ValueType& GetValueByPointerWithDefault(DocumentType& document, const GenericPointer& pointer, const typename DocumentType::ValueType& defaultValue) { + return pointer.GetWithDefault(document, defaultValue); +} + +template +typename DocumentType::ValueType& GetValueByPointerWithDefault(DocumentType& document, const GenericPointer& pointer, const typename DocumentType::Ch* defaultValue) { + return pointer.GetWithDefault(document, defaultValue); +} + +#if RAPIDJSON_HAS_STDSTRING +template +typename DocumentType::ValueType& GetValueByPointerWithDefault(DocumentType& document, const GenericPointer& pointer, const std::basic_string& defaultValue) { + return pointer.GetWithDefault(document, defaultValue); +} +#endif + +template +RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (typename DocumentType::ValueType&)) +GetValueByPointerWithDefault(DocumentType& document, const GenericPointer& pointer, T2 defaultValue) { + return pointer.GetWithDefault(document, defaultValue); +} + +template +typename DocumentType::ValueType& GetValueByPointerWithDefault(DocumentType& document, const CharType(&source)[N], const typename DocumentType::ValueType& defaultValue) { + return GenericPointer(source, N - 1).GetWithDefault(document, defaultValue); +} + +template +typename DocumentType::ValueType& GetValueByPointerWithDefault(DocumentType& document, const CharType(&source)[N], const typename DocumentType::Ch* defaultValue) { + return GenericPointer(source, N - 1).GetWithDefault(document, defaultValue); +} + +#if RAPIDJSON_HAS_STDSTRING +template +typename DocumentType::ValueType& GetValueByPointerWithDefault(DocumentType& document, const CharType(&source)[N], const std::basic_string& defaultValue) { + return GenericPointer(source, N - 1).GetWithDefault(document, defaultValue); +} +#endif + +template +RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (typename DocumentType::ValueType&)) +GetValueByPointerWithDefault(DocumentType& document, const CharType(&source)[N], T2 defaultValue) { + return GenericPointer(source, N - 1).GetWithDefault(document, defaultValue); +} + +////////////////////////////////////////////////////////////////////////////// + +template +typename T::ValueType& SetValueByPointer(T& root, const GenericPointer& pointer, typename T::ValueType& value, typename T::AllocatorType& a) { + return pointer.Set(root, value, a); +} + +template +typename T::ValueType& SetValueByPointer(T& root, const GenericPointer& pointer, const typename T::ValueType& value, typename T::AllocatorType& a) { + return pointer.Set(root, value, a); +} + +template +typename T::ValueType& SetValueByPointer(T& root, const GenericPointer& pointer, const typename T::Ch* value, typename T::AllocatorType& a) { + return pointer.Set(root, value, a); +} + +#if RAPIDJSON_HAS_STDSTRING +template +typename T::ValueType& SetValueByPointer(T& root, const GenericPointer& pointer, const std::basic_string& value, typename T::AllocatorType& a) { + return pointer.Set(root, value, a); +} +#endif + +template +RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (typename T::ValueType&)) +SetValueByPointer(T& root, const GenericPointer& pointer, T2 value, typename T::AllocatorType& a) { + return pointer.Set(root, value, a); +} + +template +typename T::ValueType& SetValueByPointer(T& root, const CharType(&source)[N], typename T::ValueType& value, typename T::AllocatorType& a) { + return GenericPointer(source, N - 1).Set(root, value, a); +} + +template +typename T::ValueType& SetValueByPointer(T& root, const CharType(&source)[N], const typename T::ValueType& value, typename T::AllocatorType& a) { + return GenericPointer(source, N - 1).Set(root, value, a); +} + +template +typename T::ValueType& SetValueByPointer(T& root, const CharType(&source)[N], const typename T::Ch* value, typename T::AllocatorType& a) { + return GenericPointer(source, N - 1).Set(root, value, a); +} + +#if RAPIDJSON_HAS_STDSTRING +template +typename T::ValueType& SetValueByPointer(T& root, const CharType(&source)[N], const std::basic_string& value, typename T::AllocatorType& a) { + return GenericPointer(source, N - 1).Set(root, value, a); +} +#endif + +template +RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (typename T::ValueType&)) +SetValueByPointer(T& root, const CharType(&source)[N], T2 value, typename T::AllocatorType& a) { + return GenericPointer(source, N - 1).Set(root, value, a); +} + +// No allocator parameter + +template +typename DocumentType::ValueType& SetValueByPointer(DocumentType& document, const GenericPointer& pointer, typename DocumentType::ValueType& value) { + return pointer.Set(document, value); +} + +template +typename DocumentType::ValueType& SetValueByPointer(DocumentType& document, const GenericPointer& pointer, const typename DocumentType::ValueType& value) { + return pointer.Set(document, value); +} + +template +typename DocumentType::ValueType& SetValueByPointer(DocumentType& document, const GenericPointer& pointer, const typename DocumentType::Ch* value) { + return pointer.Set(document, value); +} + +#if RAPIDJSON_HAS_STDSTRING +template +typename DocumentType::ValueType& SetValueByPointer(DocumentType& document, const GenericPointer& pointer, const std::basic_string& value) { + return pointer.Set(document, value); +} +#endif + +template +RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (typename DocumentType::ValueType&)) +SetValueByPointer(DocumentType& document, const GenericPointer& pointer, T2 value) { + return pointer.Set(document, value); +} + +template +typename DocumentType::ValueType& SetValueByPointer(DocumentType& document, const CharType(&source)[N], typename DocumentType::ValueType& value) { + return GenericPointer(source, N - 1).Set(document, value); +} + +template +typename DocumentType::ValueType& SetValueByPointer(DocumentType& document, const CharType(&source)[N], const typename DocumentType::ValueType& value) { + return GenericPointer(source, N - 1).Set(document, value); +} + +template +typename DocumentType::ValueType& SetValueByPointer(DocumentType& document, const CharType(&source)[N], const typename DocumentType::Ch* value) { + return GenericPointer(source, N - 1).Set(document, value); +} + +#if RAPIDJSON_HAS_STDSTRING +template +typename DocumentType::ValueType& SetValueByPointer(DocumentType& document, const CharType(&source)[N], const std::basic_string& value) { + return GenericPointer(source, N - 1).Set(document, value); +} +#endif + +template +RAPIDJSON_DISABLEIF_RETURN((internal::OrExpr, internal::IsGenericValue >), (typename DocumentType::ValueType&)) +SetValueByPointer(DocumentType& document, const CharType(&source)[N], T2 value) { + return GenericPointer(source, N - 1).Set(document, value); +} + +////////////////////////////////////////////////////////////////////////////// + +template +typename T::ValueType& SwapValueByPointer(T& root, const GenericPointer& pointer, typename T::ValueType& value, typename T::AllocatorType& a) { + return pointer.Swap(root, value, a); +} + +template +typename T::ValueType& SwapValueByPointer(T& root, const CharType(&source)[N], typename T::ValueType& value, typename T::AllocatorType& a) { + return GenericPointer(source, N - 1).Swap(root, value, a); +} + +template +typename DocumentType::ValueType& SwapValueByPointer(DocumentType& document, const GenericPointer& pointer, typename DocumentType::ValueType& value) { + return pointer.Swap(document, value); +} + +template +typename DocumentType::ValueType& SwapValueByPointer(DocumentType& document, const CharType(&source)[N], typename DocumentType::ValueType& value) { + return GenericPointer(source, N - 1).Swap(document, value); +} + +////////////////////////////////////////////////////////////////////////////// + +template +bool EraseValueByPointer(T& root, const GenericPointer& pointer) { + return pointer.Erase(root); +} + +template +bool EraseValueByPointer(T& root, const CharType(&source)[N]) { + return GenericPointer(source, N - 1).Erase(root); +} + +//@} + +RAPIDJSON_NAMESPACE_END + +#ifdef __clang__ +RAPIDJSON_DIAG_POP +#endif + +#ifdef _MSC_VER +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_POINTER_H_ diff --git a/primedev/thirdparty/rapidjson/prettywriter.h b/primedev/thirdparty/rapidjson/prettywriter.h new file mode 100644 index 00000000..0dcb0fee --- /dev/null +++ b/primedev/thirdparty/rapidjson/prettywriter.h @@ -0,0 +1,255 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_PRETTYWRITER_H_ +#define RAPIDJSON_PRETTYWRITER_H_ + +#include "writer.h" + +#ifdef __GNUC__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(effc++) +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +//! Combination of PrettyWriter format flags. +/*! \see PrettyWriter::SetFormatOptions + */ +enum PrettyFormatOptions { + kFormatDefault = 0, //!< Default pretty formatting. + kFormatSingleLineArray = 1 //!< Format arrays on a single line. +}; + +//! Writer with indentation and spacing. +/*! + \tparam OutputStream Type of ouptut os. + \tparam SourceEncoding Encoding of source string. + \tparam TargetEncoding Encoding of output stream. + \tparam StackAllocator Type of allocator for allocating memory of stack. +*/ +template, typename TargetEncoding = UTF8<>, typename StackAllocator = CrtAllocator, unsigned writeFlags = kWriteDefaultFlags> +class PrettyWriter : public Writer { +public: + typedef Writer Base; + typedef typename Base::Ch Ch; + + //! Constructor + /*! \param os Output stream. + \param allocator User supplied allocator. If it is null, it will create a private one. + \param levelDepth Initial capacity of stack. + */ + explicit PrettyWriter(OutputStream& os, StackAllocator* allocator = 0, size_t levelDepth = Base::kDefaultLevelDepth) : + Base(os, allocator, levelDepth), indentChar_(' '), indentCharCount_(4), formatOptions_(kFormatDefault) {} + + + explicit PrettyWriter(StackAllocator* allocator = 0, size_t levelDepth = Base::kDefaultLevelDepth) : + Base(allocator, levelDepth), indentChar_(' '), indentCharCount_(4) {} + + //! Set custom indentation. + /*! \param indentChar Character for indentation. Must be whitespace character (' ', '\\t', '\\n', '\\r'). + \param indentCharCount Number of indent characters for each indentation level. + \note The default indentation is 4 spaces. + */ + PrettyWriter& SetIndent(Ch indentChar, unsigned indentCharCount) { + RAPIDJSON_ASSERT(indentChar == ' ' || indentChar == '\t' || indentChar == '\n' || indentChar == '\r'); + indentChar_ = indentChar; + indentCharCount_ = indentCharCount; + return *this; + } + + //! Set pretty writer formatting options. + /*! \param options Formatting options. + */ + PrettyWriter& SetFormatOptions(PrettyFormatOptions options) { + formatOptions_ = options; + return *this; + } + + /*! @name Implementation of Handler + \see Handler + */ + //@{ + + bool Null() { PrettyPrefix(kNullType); return Base::WriteNull(); } + bool Bool(bool b) { PrettyPrefix(b ? kTrueType : kFalseType); return Base::WriteBool(b); } + bool Int(int i) { PrettyPrefix(kNumberType); return Base::WriteInt(i); } + bool Uint(unsigned u) { PrettyPrefix(kNumberType); return Base::WriteUint(u); } + bool Int64(int64_t i64) { PrettyPrefix(kNumberType); return Base::WriteInt64(i64); } + bool Uint64(uint64_t u64) { PrettyPrefix(kNumberType); return Base::WriteUint64(u64); } + bool Double(double d) { PrettyPrefix(kNumberType); return Base::WriteDouble(d); } + + bool RawNumber(const Ch* str, SizeType length, bool copy = false) { + (void)copy; + PrettyPrefix(kNumberType); + return Base::WriteString(str, length); + } + + bool String(const Ch* str, SizeType length, bool copy = false) { + (void)copy; + PrettyPrefix(kStringType); + return Base::WriteString(str, length); + } + +#if RAPIDJSON_HAS_STDSTRING + bool String(const std::basic_string& str) { + return String(str.data(), SizeType(str.size())); + } +#endif + + bool StartObject() { + PrettyPrefix(kObjectType); + new (Base::level_stack_.template Push()) typename Base::Level(false); + return Base::WriteStartObject(); + } + + bool Key(const Ch* str, SizeType length, bool copy = false) { return String(str, length, copy); } + +#if RAPIDJSON_HAS_STDSTRING + bool Key(const std::basic_string& str) { + return Key(str.data(), SizeType(str.size())); + } +#endif + + bool EndObject(SizeType memberCount = 0) { + (void)memberCount; + RAPIDJSON_ASSERT(Base::level_stack_.GetSize() >= sizeof(typename Base::Level)); + RAPIDJSON_ASSERT(!Base::level_stack_.template Top()->inArray); + bool empty = Base::level_stack_.template Pop(1)->valueCount == 0; + + if (!empty) { + Base::os_->Put('\n'); + WriteIndent(); + } + bool ret = Base::WriteEndObject(); + (void)ret; + RAPIDJSON_ASSERT(ret == true); + if (Base::level_stack_.Empty()) // end of json text + Base::os_->Flush(); + return true; + } + + bool StartArray() { + PrettyPrefix(kArrayType); + new (Base::level_stack_.template Push()) typename Base::Level(true); + return Base::WriteStartArray(); + } + + bool EndArray(SizeType memberCount = 0) { + (void)memberCount; + RAPIDJSON_ASSERT(Base::level_stack_.GetSize() >= sizeof(typename Base::Level)); + RAPIDJSON_ASSERT(Base::level_stack_.template Top()->inArray); + bool empty = Base::level_stack_.template Pop(1)->valueCount == 0; + + if (!empty && !(formatOptions_ & kFormatSingleLineArray)) { + Base::os_->Put('\n'); + WriteIndent(); + } + bool ret = Base::WriteEndArray(); + (void)ret; + RAPIDJSON_ASSERT(ret == true); + if (Base::level_stack_.Empty()) // end of json text + Base::os_->Flush(); + return true; + } + + //@} + + /*! @name Convenience extensions */ + //@{ + + //! Simpler but slower overload. + bool String(const Ch* str) { return String(str, internal::StrLen(str)); } + bool Key(const Ch* str) { return Key(str, internal::StrLen(str)); } + + //@} + + //! Write a raw JSON value. + /*! + For user to write a stringified JSON as a value. + + \param json A well-formed JSON value. It should not contain null character within [0, length - 1] range. + \param length Length of the json. + \param type Type of the root of json. + \note When using PrettyWriter::RawValue(), the result json may not be indented correctly. + */ + bool RawValue(const Ch* json, size_t length, Type type) { PrettyPrefix(type); return Base::WriteRawValue(json, length); } + +protected: + void PrettyPrefix(Type type) { + (void)type; + if (Base::level_stack_.GetSize() != 0) { // this value is not at root + typename Base::Level* level = Base::level_stack_.template Top(); + + if (level->inArray) { + if (level->valueCount > 0) { + Base::os_->Put(','); // add comma if it is not the first element in array + if (formatOptions_ & kFormatSingleLineArray) + Base::os_->Put(' '); + } + + if (!(formatOptions_ & kFormatSingleLineArray)) { + Base::os_->Put('\n'); + WriteIndent(); + } + } + else { // in object + if (level->valueCount > 0) { + if (level->valueCount % 2 == 0) { + Base::os_->Put(','); + Base::os_->Put('\n'); + } + else { + Base::os_->Put(':'); + Base::os_->Put(' '); + } + } + else + Base::os_->Put('\n'); + + if (level->valueCount % 2 == 0) + WriteIndent(); + } + if (!level->inArray && level->valueCount % 2 == 0) + RAPIDJSON_ASSERT(type == kStringType); // if it's in object, then even number should be a name + level->valueCount++; + } + else { + RAPIDJSON_ASSERT(!Base::hasRoot_); // Should only has one and only one root. + Base::hasRoot_ = true; + } + } + + void WriteIndent() { + size_t count = (Base::level_stack_.GetSize() / sizeof(typename Base::Level)) * indentCharCount_; + PutN(*Base::os_, static_cast(indentChar_), count); + } + + Ch indentChar_; + unsigned indentCharCount_; + PrettyFormatOptions formatOptions_; + +private: + // Prohibit copy constructor & assignment operator. + PrettyWriter(const PrettyWriter&); + PrettyWriter& operator=(const PrettyWriter&); +}; + +RAPIDJSON_NAMESPACE_END + +#ifdef __GNUC__ +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_RAPIDJSON_H_ diff --git a/primedev/thirdparty/rapidjson/rapidjson.h b/primedev/thirdparty/rapidjson/rapidjson.h new file mode 100644 index 00000000..053b2ce4 --- /dev/null +++ b/primedev/thirdparty/rapidjson/rapidjson.h @@ -0,0 +1,615 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_RAPIDJSON_H_ +#define RAPIDJSON_RAPIDJSON_H_ + +/*!\file rapidjson.h + \brief common definitions and configuration + + \see RAPIDJSON_CONFIG + */ + +/*! \defgroup RAPIDJSON_CONFIG RapidJSON configuration + \brief Configuration macros for library features + + Some RapidJSON features are configurable to adapt the library to a wide + variety of platforms, environments and usage scenarios. Most of the + features can be configured in terms of overriden or predefined + preprocessor macros at compile-time. + + Some additional customization is available in the \ref RAPIDJSON_ERRORS APIs. + + \note These macros should be given on the compiler command-line + (where applicable) to avoid inconsistent values when compiling + different translation units of a single application. + */ + +#include // malloc(), realloc(), free(), size_t +#include // memset(), memcpy(), memmove(), memcmp() + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_VERSION_STRING +// +// ALWAYS synchronize the following 3 macros with corresponding variables in /CMakeLists.txt. +// + +//!@cond RAPIDJSON_HIDDEN_FROM_DOXYGEN +// token stringification +#define RAPIDJSON_STRINGIFY(x) RAPIDJSON_DO_STRINGIFY(x) +#define RAPIDJSON_DO_STRINGIFY(x) #x +//!@endcond + +/*! \def RAPIDJSON_MAJOR_VERSION + \ingroup RAPIDJSON_CONFIG + \brief Major version of RapidJSON in integer. +*/ +/*! \def RAPIDJSON_MINOR_VERSION + \ingroup RAPIDJSON_CONFIG + \brief Minor version of RapidJSON in integer. +*/ +/*! \def RAPIDJSON_PATCH_VERSION + \ingroup RAPIDJSON_CONFIG + \brief Patch version of RapidJSON in integer. +*/ +/*! \def RAPIDJSON_VERSION_STRING + \ingroup RAPIDJSON_CONFIG + \brief Version of RapidJSON in ".." string format. +*/ +#define RAPIDJSON_MAJOR_VERSION 1 +#define RAPIDJSON_MINOR_VERSION 1 +#define RAPIDJSON_PATCH_VERSION 0 +#define RAPIDJSON_VERSION_STRING \ + RAPIDJSON_STRINGIFY(RAPIDJSON_MAJOR_VERSION.RAPIDJSON_MINOR_VERSION.RAPIDJSON_PATCH_VERSION) + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_NAMESPACE_(BEGIN|END) +/*! \def RAPIDJSON_NAMESPACE + \ingroup RAPIDJSON_CONFIG + \brief provide custom rapidjson namespace + + In order to avoid symbol clashes and/or "One Definition Rule" errors + between multiple inclusions of (different versions of) RapidJSON in + a single binary, users can customize the name of the main RapidJSON + namespace. + + In case of a single nesting level, defining \c RAPIDJSON_NAMESPACE + to a custom name (e.g. \c MyRapidJSON) is sufficient. If multiple + levels are needed, both \ref RAPIDJSON_NAMESPACE_BEGIN and \ref + RAPIDJSON_NAMESPACE_END need to be defined as well: + + \code + // in some .cpp file + #define RAPIDJSON_NAMESPACE my::rapidjson + #define RAPIDJSON_NAMESPACE_BEGIN namespace my { namespace rapidjson { + #define RAPIDJSON_NAMESPACE_END } } + #include "rapidjson/..." + \endcode + + \see rapidjson + */ +/*! \def RAPIDJSON_NAMESPACE_BEGIN + \ingroup RAPIDJSON_CONFIG + \brief provide custom rapidjson namespace (opening expression) + \see RAPIDJSON_NAMESPACE +*/ +/*! \def RAPIDJSON_NAMESPACE_END + \ingroup RAPIDJSON_CONFIG + \brief provide custom rapidjson namespace (closing expression) + \see RAPIDJSON_NAMESPACE +*/ +#ifndef RAPIDJSON_NAMESPACE +#define RAPIDJSON_NAMESPACE rapidjson +#endif +#ifndef RAPIDJSON_NAMESPACE_BEGIN +#define RAPIDJSON_NAMESPACE_BEGIN namespace RAPIDJSON_NAMESPACE { +#endif +#ifndef RAPIDJSON_NAMESPACE_END +#define RAPIDJSON_NAMESPACE_END } +#endif + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_HAS_STDSTRING + +#ifndef RAPIDJSON_HAS_STDSTRING +#ifdef RAPIDJSON_DOXYGEN_RUNNING +#define RAPIDJSON_HAS_STDSTRING 1 // force generation of documentation +#else +#define RAPIDJSON_HAS_STDSTRING 0 // no std::string support by default +#endif +/*! \def RAPIDJSON_HAS_STDSTRING + \ingroup RAPIDJSON_CONFIG + \brief Enable RapidJSON support for \c std::string + + By defining this preprocessor symbol to \c 1, several convenience functions for using + \ref rapidjson::GenericValue with \c std::string are enabled, especially + for construction and comparison. + + \hideinitializer +*/ +#endif // !defined(RAPIDJSON_HAS_STDSTRING) + +#if RAPIDJSON_HAS_STDSTRING +#include +#endif // RAPIDJSON_HAS_STDSTRING + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_NO_INT64DEFINE + +/*! \def RAPIDJSON_NO_INT64DEFINE + \ingroup RAPIDJSON_CONFIG + \brief Use external 64-bit integer types. + + RapidJSON requires the 64-bit integer types \c int64_t and \c uint64_t types + to be available at global scope. + + If users have their own definition, define RAPIDJSON_NO_INT64DEFINE to + prevent RapidJSON from defining its own types. +*/ +#ifndef RAPIDJSON_NO_INT64DEFINE +//!@cond RAPIDJSON_HIDDEN_FROM_DOXYGEN +#if defined(_MSC_VER) && (_MSC_VER < 1800) // Visual Studio 2013 +#include "msinttypes/stdint.h" +#include "msinttypes/inttypes.h" +#else +// Other compilers should have this. +#include +#include +#endif +//!@endcond +#ifdef RAPIDJSON_DOXYGEN_RUNNING +#define RAPIDJSON_NO_INT64DEFINE +#endif +#endif // RAPIDJSON_NO_INT64TYPEDEF + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_FORCEINLINE + +#ifndef RAPIDJSON_FORCEINLINE +//!@cond RAPIDJSON_HIDDEN_FROM_DOXYGEN +#if defined(_MSC_VER) && defined(NDEBUG) +#define RAPIDJSON_FORCEINLINE __forceinline +#elif defined(__GNUC__) && __GNUC__ >= 4 && defined(NDEBUG) +#define RAPIDJSON_FORCEINLINE __attribute__((always_inline)) +#else +#define RAPIDJSON_FORCEINLINE +#endif +//!@endcond +#endif // RAPIDJSON_FORCEINLINE + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_ENDIAN +#define RAPIDJSON_LITTLEENDIAN 0 //!< Little endian machine +#define RAPIDJSON_BIGENDIAN 1 //!< Big endian machine + +//! Endianness of the machine. +/*! + \def RAPIDJSON_ENDIAN + \ingroup RAPIDJSON_CONFIG + + GCC 4.6 provided macro for detecting endianness of the target machine. But other + compilers may not have this. User can define RAPIDJSON_ENDIAN to either + \ref RAPIDJSON_LITTLEENDIAN or \ref RAPIDJSON_BIGENDIAN. + + Default detection implemented with reference to + \li https://gcc.gnu.org/onlinedocs/gcc-4.6.0/cpp/Common-Predefined-Macros.html + \li http://www.boost.org/doc/libs/1_42_0/boost/detail/endian.hpp +*/ +#ifndef RAPIDJSON_ENDIAN +// Detect with GCC 4.6's macro +# ifdef __BYTE_ORDER__ +# if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__ +# define RAPIDJSON_ENDIAN RAPIDJSON_LITTLEENDIAN +# elif __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__ +# define RAPIDJSON_ENDIAN RAPIDJSON_BIGENDIAN +# else +# error Unknown machine endianess detected. User needs to define RAPIDJSON_ENDIAN. +# endif // __BYTE_ORDER__ +// Detect with GLIBC's endian.h +# elif defined(__GLIBC__) +# include +# if (__BYTE_ORDER == __LITTLE_ENDIAN) +# define RAPIDJSON_ENDIAN RAPIDJSON_LITTLEENDIAN +# elif (__BYTE_ORDER == __BIG_ENDIAN) +# define RAPIDJSON_ENDIAN RAPIDJSON_BIGENDIAN +# else +# error Unknown machine endianess detected. User needs to define RAPIDJSON_ENDIAN. +# endif // __GLIBC__ +// Detect with _LITTLE_ENDIAN and _BIG_ENDIAN macro +# elif defined(_LITTLE_ENDIAN) && !defined(_BIG_ENDIAN) +# define RAPIDJSON_ENDIAN RAPIDJSON_LITTLEENDIAN +# elif defined(_BIG_ENDIAN) && !defined(_LITTLE_ENDIAN) +# define RAPIDJSON_ENDIAN RAPIDJSON_BIGENDIAN +// Detect with architecture macros +# elif defined(__sparc) || defined(__sparc__) || defined(_POWER) || defined(__powerpc__) || defined(__ppc__) || defined(__hpux) || defined(__hppa) || defined(_MIPSEB) || defined(_POWER) || defined(__s390__) +# define RAPIDJSON_ENDIAN RAPIDJSON_BIGENDIAN +# elif defined(__i386__) || defined(__alpha__) || defined(__ia64) || defined(__ia64__) || defined(_M_IX86) || defined(_M_IA64) || defined(_M_ALPHA) || defined(__amd64) || defined(__amd64__) || defined(_M_AMD64) || defined(__x86_64) || defined(__x86_64__) || defined(_M_X64) || defined(__bfin__) +# define RAPIDJSON_ENDIAN RAPIDJSON_LITTLEENDIAN +# elif defined(_MSC_VER) && defined(_M_ARM) +# define RAPIDJSON_ENDIAN RAPIDJSON_LITTLEENDIAN +# elif defined(RAPIDJSON_DOXYGEN_RUNNING) +# define RAPIDJSON_ENDIAN +# else +# error Unknown machine endianess detected. User needs to define RAPIDJSON_ENDIAN. +# endif +#endif // RAPIDJSON_ENDIAN + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_64BIT + +//! Whether using 64-bit architecture +#ifndef RAPIDJSON_64BIT +#if defined(__LP64__) || (defined(__x86_64__) && defined(__ILP32__)) || defined(_WIN64) || defined(__EMSCRIPTEN__) +#define RAPIDJSON_64BIT 1 +#else +#define RAPIDJSON_64BIT 0 +#endif +#endif // RAPIDJSON_64BIT + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_ALIGN + +//! Data alignment of the machine. +/*! \ingroup RAPIDJSON_CONFIG + \param x pointer to align + + Some machines require strict data alignment. Currently the default uses 4 bytes + alignment on 32-bit platforms and 8 bytes alignment for 64-bit platforms. + User can customize by defining the RAPIDJSON_ALIGN function macro. +*/ +#ifndef RAPIDJSON_ALIGN +#if RAPIDJSON_64BIT == 1 +#define RAPIDJSON_ALIGN(x) (((x) + static_cast(7u)) & ~static_cast(7u)) +#else +#define RAPIDJSON_ALIGN(x) (((x) + 3u) & ~3u) +#endif +#endif + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_UINT64_C2 + +//! Construct a 64-bit literal by a pair of 32-bit integer. +/*! + 64-bit literal with or without ULL suffix is prone to compiler warnings. + UINT64_C() is C macro which cause compilation problems. + Use this macro to define 64-bit constants by a pair of 32-bit integer. +*/ +#ifndef RAPIDJSON_UINT64_C2 +#define RAPIDJSON_UINT64_C2(high32, low32) ((static_cast(high32) << 32) | static_cast(low32)) +#endif + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_48BITPOINTER_OPTIMIZATION + +//! Use only lower 48-bit address for some pointers. +/*! + \ingroup RAPIDJSON_CONFIG + + This optimization uses the fact that current X86-64 architecture only implement lower 48-bit virtual address. + The higher 16-bit can be used for storing other data. + \c GenericValue uses this optimization to reduce its size form 24 bytes to 16 bytes in 64-bit architecture. +*/ +#ifndef RAPIDJSON_48BITPOINTER_OPTIMIZATION +#if defined(__amd64__) || defined(__amd64) || defined(__x86_64__) || defined(__x86_64) || defined(_M_X64) || defined(_M_AMD64) +#define RAPIDJSON_48BITPOINTER_OPTIMIZATION 1 +#else +#define RAPIDJSON_48BITPOINTER_OPTIMIZATION 0 +#endif +#endif // RAPIDJSON_48BITPOINTER_OPTIMIZATION + +#if RAPIDJSON_48BITPOINTER_OPTIMIZATION == 1 +#if RAPIDJSON_64BIT != 1 +#error RAPIDJSON_48BITPOINTER_OPTIMIZATION can only be set to 1 when RAPIDJSON_64BIT=1 +#endif +#define RAPIDJSON_SETPOINTER(type, p, x) (p = reinterpret_cast((reinterpret_cast(p) & static_cast(RAPIDJSON_UINT64_C2(0xFFFF0000, 0x00000000))) | reinterpret_cast(reinterpret_cast(x)))) +#define RAPIDJSON_GETPOINTER(type, p) (reinterpret_cast(reinterpret_cast(p) & static_cast(RAPIDJSON_UINT64_C2(0x0000FFFF, 0xFFFFFFFF)))) +#else +#define RAPIDJSON_SETPOINTER(type, p, x) (p = (x)) +#define RAPIDJSON_GETPOINTER(type, p) (p) +#endif + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_SSE2/RAPIDJSON_SSE42/RAPIDJSON_SIMD + +/*! \def RAPIDJSON_SIMD + \ingroup RAPIDJSON_CONFIG + \brief Enable SSE2/SSE4.2 optimization. + + RapidJSON supports optimized implementations for some parsing operations + based on the SSE2 or SSE4.2 SIMD extensions on modern Intel-compatible + processors. + + To enable these optimizations, two different symbols can be defined; + \code + // Enable SSE2 optimization. + #define RAPIDJSON_SSE2 + + // Enable SSE4.2 optimization. + #define RAPIDJSON_SSE42 + \endcode + + \c RAPIDJSON_SSE42 takes precedence, if both are defined. + + If any of these symbols is defined, RapidJSON defines the macro + \c RAPIDJSON_SIMD to indicate the availability of the optimized code. +*/ +#if defined(RAPIDJSON_SSE2) || defined(RAPIDJSON_SSE42) \ + || defined(RAPIDJSON_DOXYGEN_RUNNING) +#define RAPIDJSON_SIMD +#endif + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_NO_SIZETYPEDEFINE + +#ifndef RAPIDJSON_NO_SIZETYPEDEFINE +/*! \def RAPIDJSON_NO_SIZETYPEDEFINE + \ingroup RAPIDJSON_CONFIG + \brief User-provided \c SizeType definition. + + In order to avoid using 32-bit size types for indexing strings and arrays, + define this preprocessor symbol and provide the type rapidjson::SizeType + before including RapidJSON: + \code + #define RAPIDJSON_NO_SIZETYPEDEFINE + namespace rapidjson { typedef ::std::size_t SizeType; } + #include "rapidjson/..." + \endcode + + \see rapidjson::SizeType +*/ +#ifdef RAPIDJSON_DOXYGEN_RUNNING +#define RAPIDJSON_NO_SIZETYPEDEFINE +#endif +RAPIDJSON_NAMESPACE_BEGIN +//! Size type (for string lengths, array sizes, etc.) +/*! RapidJSON uses 32-bit array/string indices even on 64-bit platforms, + instead of using \c size_t. Users may override the SizeType by defining + \ref RAPIDJSON_NO_SIZETYPEDEFINE. +*/ +typedef unsigned SizeType; +RAPIDJSON_NAMESPACE_END +#endif + +// always import std::size_t to rapidjson namespace +RAPIDJSON_NAMESPACE_BEGIN +using std::size_t; +RAPIDJSON_NAMESPACE_END + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_ASSERT + +//! Assertion. +/*! \ingroup RAPIDJSON_CONFIG + By default, rapidjson uses C \c assert() for internal assertions. + User can override it by defining RAPIDJSON_ASSERT(x) macro. + + \note Parsing errors are handled and can be customized by the + \ref RAPIDJSON_ERRORS APIs. +*/ +#ifndef RAPIDJSON_ASSERT +#include +#define RAPIDJSON_ASSERT(x) assert(x) +#endif // RAPIDJSON_ASSERT + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_STATIC_ASSERT + +// Adopt from boost +#ifndef RAPIDJSON_STATIC_ASSERT +#ifndef __clang__ +//!@cond RAPIDJSON_HIDDEN_FROM_DOXYGEN +#endif +RAPIDJSON_NAMESPACE_BEGIN +template struct STATIC_ASSERTION_FAILURE; +template <> struct STATIC_ASSERTION_FAILURE { enum { value = 1 }; }; +template struct StaticAssertTest {}; +RAPIDJSON_NAMESPACE_END + +#define RAPIDJSON_JOIN(X, Y) RAPIDJSON_DO_JOIN(X, Y) +#define RAPIDJSON_DO_JOIN(X, Y) RAPIDJSON_DO_JOIN2(X, Y) +#define RAPIDJSON_DO_JOIN2(X, Y) X##Y + +#if defined(__GNUC__) +#define RAPIDJSON_STATIC_ASSERT_UNUSED_ATTRIBUTE __attribute__((unused)) +#else +#define RAPIDJSON_STATIC_ASSERT_UNUSED_ATTRIBUTE +#endif +#ifndef __clang__ +//!@endcond +#endif + +/*! \def RAPIDJSON_STATIC_ASSERT + \brief (Internal) macro to check for conditions at compile-time + \param x compile-time condition + \hideinitializer + */ +#define RAPIDJSON_STATIC_ASSERT(x) \ + typedef ::RAPIDJSON_NAMESPACE::StaticAssertTest< \ + sizeof(::RAPIDJSON_NAMESPACE::STATIC_ASSERTION_FAILURE)> \ + RAPIDJSON_JOIN(StaticAssertTypedef, __LINE__) RAPIDJSON_STATIC_ASSERT_UNUSED_ATTRIBUTE +#endif + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_LIKELY, RAPIDJSON_UNLIKELY + +//! Compiler branching hint for expression with high probability to be true. +/*! + \ingroup RAPIDJSON_CONFIG + \param x Boolean expression likely to be true. +*/ +#ifndef RAPIDJSON_LIKELY +#if defined(__GNUC__) || defined(__clang__) +#define RAPIDJSON_LIKELY(x) __builtin_expect(!!(x), 1) +#else +#define RAPIDJSON_LIKELY(x) (x) +#endif +#endif + +//! Compiler branching hint for expression with low probability to be true. +/*! + \ingroup RAPIDJSON_CONFIG + \param x Boolean expression unlikely to be true. +*/ +#ifndef RAPIDJSON_UNLIKELY +#if defined(__GNUC__) || defined(__clang__) +#define RAPIDJSON_UNLIKELY(x) __builtin_expect(!!(x), 0) +#else +#define RAPIDJSON_UNLIKELY(x) (x) +#endif +#endif + +/////////////////////////////////////////////////////////////////////////////// +// Helpers + +//!@cond RAPIDJSON_HIDDEN_FROM_DOXYGEN + +#define RAPIDJSON_MULTILINEMACRO_BEGIN do { +#define RAPIDJSON_MULTILINEMACRO_END \ +} while((void)0, 0) + +// adopted from Boost +#define RAPIDJSON_VERSION_CODE(x,y,z) \ + (((x)*100000) + ((y)*100) + (z)) + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_DIAG_PUSH/POP, RAPIDJSON_DIAG_OFF + +#if defined(__GNUC__) +#define RAPIDJSON_GNUC \ + RAPIDJSON_VERSION_CODE(__GNUC__,__GNUC_MINOR__,__GNUC_PATCHLEVEL__) +#endif + +#if defined(__clang__) || (defined(RAPIDJSON_GNUC) && RAPIDJSON_GNUC >= RAPIDJSON_VERSION_CODE(4,2,0)) + +#define RAPIDJSON_PRAGMA(x) _Pragma(RAPIDJSON_STRINGIFY(x)) +#define RAPIDJSON_DIAG_PRAGMA(x) RAPIDJSON_PRAGMA(GCC diagnostic x) +#define RAPIDJSON_DIAG_OFF(x) \ + RAPIDJSON_DIAG_PRAGMA(ignored RAPIDJSON_STRINGIFY(RAPIDJSON_JOIN(-W,x))) + +// push/pop support in Clang and GCC>=4.6 +#if defined(__clang__) || (defined(RAPIDJSON_GNUC) && RAPIDJSON_GNUC >= RAPIDJSON_VERSION_CODE(4,6,0)) +#define RAPIDJSON_DIAG_PUSH RAPIDJSON_DIAG_PRAGMA(push) +#define RAPIDJSON_DIAG_POP RAPIDJSON_DIAG_PRAGMA(pop) +#else // GCC >= 4.2, < 4.6 +#define RAPIDJSON_DIAG_PUSH /* ignored */ +#define RAPIDJSON_DIAG_POP /* ignored */ +#endif + +#elif defined(_MSC_VER) + +// pragma (MSVC specific) +#define RAPIDJSON_PRAGMA(x) __pragma(x) +#define RAPIDJSON_DIAG_PRAGMA(x) RAPIDJSON_PRAGMA(warning(x)) + +#define RAPIDJSON_DIAG_OFF(x) RAPIDJSON_DIAG_PRAGMA(disable: x) +#define RAPIDJSON_DIAG_PUSH RAPIDJSON_DIAG_PRAGMA(push) +#define RAPIDJSON_DIAG_POP RAPIDJSON_DIAG_PRAGMA(pop) + +#else + +#define RAPIDJSON_DIAG_OFF(x) /* ignored */ +#define RAPIDJSON_DIAG_PUSH /* ignored */ +#define RAPIDJSON_DIAG_POP /* ignored */ + +#endif // RAPIDJSON_DIAG_* + +/////////////////////////////////////////////////////////////////////////////// +// C++11 features + +#ifndef RAPIDJSON_HAS_CXX11_RVALUE_REFS +#if defined(__clang__) +#if __has_feature(cxx_rvalue_references) && \ + (defined(_LIBCPP_VERSION) || defined(__GLIBCXX__) && __GLIBCXX__ >= 20080306) +#define RAPIDJSON_HAS_CXX11_RVALUE_REFS 1 +#else +#define RAPIDJSON_HAS_CXX11_RVALUE_REFS 0 +#endif +#elif (defined(RAPIDJSON_GNUC) && (RAPIDJSON_GNUC >= RAPIDJSON_VERSION_CODE(4,3,0)) && defined(__GXX_EXPERIMENTAL_CXX0X__)) || \ + (defined(_MSC_VER) && _MSC_VER >= 1600) + +#define RAPIDJSON_HAS_CXX11_RVALUE_REFS 1 +#else +#define RAPIDJSON_HAS_CXX11_RVALUE_REFS 0 +#endif +#endif // RAPIDJSON_HAS_CXX11_RVALUE_REFS + +#ifndef RAPIDJSON_HAS_CXX11_NOEXCEPT +#if defined(__clang__) +#define RAPIDJSON_HAS_CXX11_NOEXCEPT __has_feature(cxx_noexcept) +#elif (defined(RAPIDJSON_GNUC) && (RAPIDJSON_GNUC >= RAPIDJSON_VERSION_CODE(4,6,0)) && defined(__GXX_EXPERIMENTAL_CXX0X__)) +// (defined(_MSC_VER) && _MSC_VER >= ????) // not yet supported +#define RAPIDJSON_HAS_CXX11_NOEXCEPT 1 +#else +#define RAPIDJSON_HAS_CXX11_NOEXCEPT 0 +#endif +#endif +#if RAPIDJSON_HAS_CXX11_NOEXCEPT +#define RAPIDJSON_NOEXCEPT noexcept +#else +#define RAPIDJSON_NOEXCEPT /* noexcept */ +#endif // RAPIDJSON_HAS_CXX11_NOEXCEPT + +// no automatic detection, yet +#ifndef RAPIDJSON_HAS_CXX11_TYPETRAITS +#define RAPIDJSON_HAS_CXX11_TYPETRAITS 0 +#endif + +#ifndef RAPIDJSON_HAS_CXX11_RANGE_FOR +#if defined(__clang__) +#define RAPIDJSON_HAS_CXX11_RANGE_FOR __has_feature(cxx_range_for) +#elif (defined(RAPIDJSON_GNUC) && (RAPIDJSON_GNUC >= RAPIDJSON_VERSION_CODE(4,3,0)) && defined(__GXX_EXPERIMENTAL_CXX0X__)) || \ + (defined(_MSC_VER) && _MSC_VER >= 1700) +#define RAPIDJSON_HAS_CXX11_RANGE_FOR 1 +#else +#define RAPIDJSON_HAS_CXX11_RANGE_FOR 0 +#endif +#endif // RAPIDJSON_HAS_CXX11_RANGE_FOR + +//!@endcond + +/////////////////////////////////////////////////////////////////////////////// +// new/delete + +#ifndef RAPIDJSON_NEW +///! customization point for global \c new +#define RAPIDJSON_NEW(x) new x +#endif +#ifndef RAPIDJSON_DELETE +///! customization point for global \c delete +#define RAPIDJSON_DELETE(x) delete x +#endif + +/////////////////////////////////////////////////////////////////////////////// +// Type + +/*! \namespace rapidjson + \brief main RapidJSON namespace + \see RAPIDJSON_NAMESPACE +*/ +RAPIDJSON_NAMESPACE_BEGIN + +//! Type of JSON value +enum Type { + kNullType = 0, //!< null + kFalseType = 1, //!< false + kTrueType = 2, //!< true + kObjectType = 3, //!< object + kArrayType = 4, //!< array + kStringType = 5, //!< string + kNumberType = 6 //!< number +}; + +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_RAPIDJSON_H_ diff --git a/primedev/thirdparty/rapidjson/reader.h b/primedev/thirdparty/rapidjson/reader.h new file mode 100644 index 00000000..19f8849b --- /dev/null +++ b/primedev/thirdparty/rapidjson/reader.h @@ -0,0 +1,1879 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_READER_H_ +#define RAPIDJSON_READER_H_ + +/*! \file reader.h */ + +#include "allocators.h" +#include "stream.h" +#include "encodedstream.h" +#include "internal/meta.h" +#include "internal/stack.h" +#include "internal/strtod.h" +#include + +#if defined(RAPIDJSON_SIMD) && defined(_MSC_VER) +#include +#pragma intrinsic(_BitScanForward) +#endif +#ifdef RAPIDJSON_SSE42 +#include +#elif defined(RAPIDJSON_SSE2) +#include +#endif + +#ifdef _MSC_VER +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(4127) // conditional expression is constant +RAPIDJSON_DIAG_OFF(4702) // unreachable code +#endif + +#ifdef __clang__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(old-style-cast) +RAPIDJSON_DIAG_OFF(padded) +RAPIDJSON_DIAG_OFF(switch-enum) +#endif + +#ifdef __GNUC__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(effc++) +#endif + +//!@cond RAPIDJSON_HIDDEN_FROM_DOXYGEN +#define RAPIDJSON_NOTHING /* deliberately empty */ +#ifndef RAPIDJSON_PARSE_ERROR_EARLY_RETURN +#define RAPIDJSON_PARSE_ERROR_EARLY_RETURN(value) \ + RAPIDJSON_MULTILINEMACRO_BEGIN \ + if (RAPIDJSON_UNLIKELY(HasParseError())) { return value; } \ + RAPIDJSON_MULTILINEMACRO_END +#endif +#define RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID \ + RAPIDJSON_PARSE_ERROR_EARLY_RETURN(RAPIDJSON_NOTHING) +//!@endcond + +/*! \def RAPIDJSON_PARSE_ERROR_NORETURN + \ingroup RAPIDJSON_ERRORS + \brief Macro to indicate a parse error. + \param parseErrorCode \ref rapidjson::ParseErrorCode of the error + \param offset position of the error in JSON input (\c size_t) + + This macros can be used as a customization point for the internal + error handling mechanism of RapidJSON. + + A common usage model is to throw an exception instead of requiring the + caller to explicitly check the \ref rapidjson::GenericReader::Parse's + return value: + + \code + #define RAPIDJSON_PARSE_ERROR_NORETURN(parseErrorCode,offset) \ + throw ParseException(parseErrorCode, #parseErrorCode, offset) + + #include // std::runtime_error + #include "rapidjson/error/error.h" // rapidjson::ParseResult + + struct ParseException : std::runtime_error, rapidjson::ParseResult { + ParseException(rapidjson::ParseErrorCode code, const char* msg, size_t offset) + : std::runtime_error(msg), ParseResult(code, offset) {} + }; + + #include "rapidjson/reader.h" + \endcode + + \see RAPIDJSON_PARSE_ERROR, rapidjson::GenericReader::Parse + */ +#ifndef RAPIDJSON_PARSE_ERROR_NORETURN +#define RAPIDJSON_PARSE_ERROR_NORETURN(parseErrorCode, offset) \ + RAPIDJSON_MULTILINEMACRO_BEGIN \ + RAPIDJSON_ASSERT(!HasParseError()); /* Error can only be assigned once */ \ + SetParseError(parseErrorCode, offset); \ + RAPIDJSON_MULTILINEMACRO_END +#endif + +/*! \def RAPIDJSON_PARSE_ERROR + \ingroup RAPIDJSON_ERRORS + \brief (Internal) macro to indicate and handle a parse error. + \param parseErrorCode \ref rapidjson::ParseErrorCode of the error + \param offset position of the error in JSON input (\c size_t) + + Invokes RAPIDJSON_PARSE_ERROR_NORETURN and stops the parsing. + + \see RAPIDJSON_PARSE_ERROR_NORETURN + \hideinitializer + */ +#ifndef RAPIDJSON_PARSE_ERROR +#define RAPIDJSON_PARSE_ERROR(parseErrorCode, offset) \ + RAPIDJSON_MULTILINEMACRO_BEGIN \ + RAPIDJSON_PARSE_ERROR_NORETURN(parseErrorCode, offset); \ + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; \ + RAPIDJSON_MULTILINEMACRO_END +#endif + +#include "error/error.h" // ParseErrorCode, ParseResult + +RAPIDJSON_NAMESPACE_BEGIN + +/////////////////////////////////////////////////////////////////////////////// +// ParseFlag + +/*! \def RAPIDJSON_PARSE_DEFAULT_FLAGS + \ingroup RAPIDJSON_CONFIG + \brief User-defined kParseDefaultFlags definition. + + User can define this as any \c ParseFlag combinations. +*/ +#ifndef RAPIDJSON_PARSE_DEFAULT_FLAGS +#define RAPIDJSON_PARSE_DEFAULT_FLAGS kParseNoFlags +#endif + +//! Combination of parseFlags +/*! \see Reader::Parse, Document::Parse, Document::ParseInsitu, Document::ParseStream + */ +enum ParseFlag { + kParseNoFlags = 0, //!< No flags are set. + kParseInsituFlag = 1, //!< In-situ(destructive) parsing. + kParseValidateEncodingFlag = 2, //!< Validate encoding of JSON strings. + kParseIterativeFlag = 4, //!< Iterative(constant complexity in terms of function call stack size) parsing. + kParseStopWhenDoneFlag = 8, //!< After parsing a complete JSON root from stream, stop further processing the rest of stream. When this flag is used, parser will not generate kParseErrorDocumentRootNotSingular error. + kParseFullPrecisionFlag = 16, //!< Parse number in full precision (but slower). + kParseCommentsFlag = 32, //!< Allow one-line (//) and multi-line (/**/) comments. + kParseNumbersAsStringsFlag = 64, //!< Parse all numbers (ints/doubles) as strings. + kParseTrailingCommasFlag = 128, //!< Allow trailing commas at the end of objects and arrays. + kParseNanAndInfFlag = 256, //!< Allow parsing NaN, Inf, Infinity, -Inf and -Infinity as doubles. + kParseDefaultFlags = RAPIDJSON_PARSE_DEFAULT_FLAGS //!< Default parse flags. Can be customized by defining RAPIDJSON_PARSE_DEFAULT_FLAGS +}; + +/////////////////////////////////////////////////////////////////////////////// +// Handler + +/*! \class rapidjson::Handler + \brief Concept for receiving events from GenericReader upon parsing. + The functions return true if no error occurs. If they return false, + the event publisher should terminate the process. +\code +concept Handler { + typename Ch; + + bool Null(); + bool Bool(bool b); + bool Int(int i); + bool Uint(unsigned i); + bool Int64(int64_t i); + bool Uint64(uint64_t i); + bool Double(double d); + /// enabled via kParseNumbersAsStringsFlag, string is not null-terminated (use length) + bool RawNumber(const Ch* str, SizeType length, bool copy); + bool String(const Ch* str, SizeType length, bool copy); + bool StartObject(); + bool Key(const Ch* str, SizeType length, bool copy); + bool EndObject(SizeType memberCount); + bool StartArray(); + bool EndArray(SizeType elementCount); +}; +\endcode +*/ +/////////////////////////////////////////////////////////////////////////////// +// BaseReaderHandler + +//! Default implementation of Handler. +/*! This can be used as base class of any reader handler. + \note implements Handler concept +*/ +template, typename Derived = void> +struct BaseReaderHandler { + typedef typename Encoding::Ch Ch; + + typedef typename internal::SelectIf, BaseReaderHandler, Derived>::Type Override; + + bool Default() { return true; } + bool Null() { return static_cast(*this).Default(); } + bool Bool(bool) { return static_cast(*this).Default(); } + bool Int(int) { return static_cast(*this).Default(); } + bool Uint(unsigned) { return static_cast(*this).Default(); } + bool Int64(int64_t) { return static_cast(*this).Default(); } + bool Uint64(uint64_t) { return static_cast(*this).Default(); } + bool Double(double) { return static_cast(*this).Default(); } + /// enabled via kParseNumbersAsStringsFlag, string is not null-terminated (use length) + bool RawNumber(const Ch* str, SizeType len, bool copy) { return static_cast(*this).String(str, len, copy); } + bool String(const Ch*, SizeType, bool) { return static_cast(*this).Default(); } + bool StartObject() { return static_cast(*this).Default(); } + bool Key(const Ch* str, SizeType len, bool copy) { return static_cast(*this).String(str, len, copy); } + bool EndObject(SizeType) { return static_cast(*this).Default(); } + bool StartArray() { return static_cast(*this).Default(); } + bool EndArray(SizeType) { return static_cast(*this).Default(); } +}; + +/////////////////////////////////////////////////////////////////////////////// +// StreamLocalCopy + +namespace internal { + +template::copyOptimization> +class StreamLocalCopy; + +//! Do copy optimization. +template +class StreamLocalCopy { +public: + StreamLocalCopy(Stream& original) : s(original), original_(original) {} + ~StreamLocalCopy() { original_ = s; } + + Stream s; + +private: + StreamLocalCopy& operator=(const StreamLocalCopy&) /* = delete */; + + Stream& original_; +}; + +//! Keep reference. +template +class StreamLocalCopy { +public: + StreamLocalCopy(Stream& original) : s(original) {} + + Stream& s; + +private: + StreamLocalCopy& operator=(const StreamLocalCopy&) /* = delete */; +}; + +} // namespace internal + +/////////////////////////////////////////////////////////////////////////////// +// SkipWhitespace + +//! Skip the JSON white spaces in a stream. +/*! \param is A input stream for skipping white spaces. + \note This function has SSE2/SSE4.2 specialization. +*/ +template +void SkipWhitespace(InputStream& is) { + internal::StreamLocalCopy copy(is); + InputStream& s(copy.s); + + typename InputStream::Ch c; + while ((c = s.Peek()) == ' ' || c == '\n' || c == '\r' || c == '\t') + s.Take(); +} + +inline const char* SkipWhitespace(const char* p, const char* end) { + while (p != end && (*p == ' ' || *p == '\n' || *p == '\r' || *p == '\t')) + ++p; + return p; +} + +#ifdef RAPIDJSON_SSE42 +//! Skip whitespace with SSE 4.2 pcmpistrm instruction, testing 16 8-byte characters at once. +inline const char *SkipWhitespace_SIMD(const char* p) { + // Fast return for single non-whitespace + if (*p == ' ' || *p == '\n' || *p == '\r' || *p == '\t') + ++p; + else + return p; + + // 16-byte align to the next boundary + const char* nextAligned = reinterpret_cast((reinterpret_cast(p) + 15) & static_cast(~15)); + while (p != nextAligned) + if (*p == ' ' || *p == '\n' || *p == '\r' || *p == '\t') + ++p; + else + return p; + + // The rest of string using SIMD + static const char whitespace[16] = " \n\r\t"; + const __m128i w = _mm_loadu_si128(reinterpret_cast(&whitespace[0])); + + for (;; p += 16) { + const __m128i s = _mm_load_si128(reinterpret_cast(p)); + const int r = _mm_cvtsi128_si32(_mm_cmpistrm(w, s, _SIDD_UBYTE_OPS | _SIDD_CMP_EQUAL_ANY | _SIDD_BIT_MASK | _SIDD_NEGATIVE_POLARITY)); + if (r != 0) { // some of characters is non-whitespace +#ifdef _MSC_VER // Find the index of first non-whitespace + unsigned long offset; + _BitScanForward(&offset, r); + return p + offset; +#else + return p + __builtin_ffs(r) - 1; +#endif + } + } +} + +inline const char *SkipWhitespace_SIMD(const char* p, const char* end) { + // Fast return for single non-whitespace + if (p != end && (*p == ' ' || *p == '\n' || *p == '\r' || *p == '\t')) + ++p; + else + return p; + + // The middle of string using SIMD + static const char whitespace[16] = " \n\r\t"; + const __m128i w = _mm_loadu_si128(reinterpret_cast(&whitespace[0])); + + for (; p <= end - 16; p += 16) { + const __m128i s = _mm_loadu_si128(reinterpret_cast(p)); + const int r = _mm_cvtsi128_si32(_mm_cmpistrm(w, s, _SIDD_UBYTE_OPS | _SIDD_CMP_EQUAL_ANY | _SIDD_BIT_MASK | _SIDD_NEGATIVE_POLARITY)); + if (r != 0) { // some of characters is non-whitespace +#ifdef _MSC_VER // Find the index of first non-whitespace + unsigned long offset; + _BitScanForward(&offset, r); + return p + offset; +#else + return p + __builtin_ffs(r) - 1; +#endif + } + } + + return SkipWhitespace(p, end); +} + +#elif defined(RAPIDJSON_SSE2) + +//! Skip whitespace with SSE2 instructions, testing 16 8-byte characters at once. +inline const char *SkipWhitespace_SIMD(const char* p) { + // Fast return for single non-whitespace + if (*p == ' ' || *p == '\n' || *p == '\r' || *p == '\t') + ++p; + else + return p; + + // 16-byte align to the next boundary + const char* nextAligned = reinterpret_cast((reinterpret_cast(p) + 15) & static_cast(~15)); + while (p != nextAligned) + if (*p == ' ' || *p == '\n' || *p == '\r' || *p == '\t') + ++p; + else + return p; + + // The rest of string + #define C16(c) { c, c, c, c, c, c, c, c, c, c, c, c, c, c, c, c } + static const char whitespaces[4][16] = { C16(' '), C16('\n'), C16('\r'), C16('\t') }; + #undef C16 + + const __m128i w0 = _mm_loadu_si128(reinterpret_cast(&whitespaces[0][0])); + const __m128i w1 = _mm_loadu_si128(reinterpret_cast(&whitespaces[1][0])); + const __m128i w2 = _mm_loadu_si128(reinterpret_cast(&whitespaces[2][0])); + const __m128i w3 = _mm_loadu_si128(reinterpret_cast(&whitespaces[3][0])); + + for (;; p += 16) { + const __m128i s = _mm_load_si128(reinterpret_cast(p)); + __m128i x = _mm_cmpeq_epi8(s, w0); + x = _mm_or_si128(x, _mm_cmpeq_epi8(s, w1)); + x = _mm_or_si128(x, _mm_cmpeq_epi8(s, w2)); + x = _mm_or_si128(x, _mm_cmpeq_epi8(s, w3)); + unsigned short r = static_cast(~_mm_movemask_epi8(x)); + if (r != 0) { // some of characters may be non-whitespace +#ifdef _MSC_VER // Find the index of first non-whitespace + unsigned long offset; + _BitScanForward(&offset, r); + return p + offset; +#else + return p + __builtin_ffs(r) - 1; +#endif + } + } +} + +inline const char *SkipWhitespace_SIMD(const char* p, const char* end) { + // Fast return for single non-whitespace + if (p != end && (*p == ' ' || *p == '\n' || *p == '\r' || *p == '\t')) + ++p; + else + return p; + + // The rest of string + #define C16(c) { c, c, c, c, c, c, c, c, c, c, c, c, c, c, c, c } + static const char whitespaces[4][16] = { C16(' '), C16('\n'), C16('\r'), C16('\t') }; + #undef C16 + + const __m128i w0 = _mm_loadu_si128(reinterpret_cast(&whitespaces[0][0])); + const __m128i w1 = _mm_loadu_si128(reinterpret_cast(&whitespaces[1][0])); + const __m128i w2 = _mm_loadu_si128(reinterpret_cast(&whitespaces[2][0])); + const __m128i w3 = _mm_loadu_si128(reinterpret_cast(&whitespaces[3][0])); + + for (; p <= end - 16; p += 16) { + const __m128i s = _mm_loadu_si128(reinterpret_cast(p)); + __m128i x = _mm_cmpeq_epi8(s, w0); + x = _mm_or_si128(x, _mm_cmpeq_epi8(s, w1)); + x = _mm_or_si128(x, _mm_cmpeq_epi8(s, w2)); + x = _mm_or_si128(x, _mm_cmpeq_epi8(s, w3)); + unsigned short r = static_cast(~_mm_movemask_epi8(x)); + if (r != 0) { // some of characters may be non-whitespace +#ifdef _MSC_VER // Find the index of first non-whitespace + unsigned long offset; + _BitScanForward(&offset, r); + return p + offset; +#else + return p + __builtin_ffs(r) - 1; +#endif + } + } + + return SkipWhitespace(p, end); +} + +#endif // RAPIDJSON_SSE2 + +#ifdef RAPIDJSON_SIMD +//! Template function specialization for InsituStringStream +template<> inline void SkipWhitespace(InsituStringStream& is) { + is.src_ = const_cast(SkipWhitespace_SIMD(is.src_)); +} + +//! Template function specialization for StringStream +template<> inline void SkipWhitespace(StringStream& is) { + is.src_ = SkipWhitespace_SIMD(is.src_); +} + +template<> inline void SkipWhitespace(EncodedInputStream, MemoryStream>& is) { + is.is_.src_ = SkipWhitespace_SIMD(is.is_.src_, is.is_.end_); +} +#endif // RAPIDJSON_SIMD + +/////////////////////////////////////////////////////////////////////////////// +// GenericReader + +//! SAX-style JSON parser. Use \ref Reader for UTF8 encoding and default allocator. +/*! GenericReader parses JSON text from a stream, and send events synchronously to an + object implementing Handler concept. + + It needs to allocate a stack for storing a single decoded string during + non-destructive parsing. + + For in-situ parsing, the decoded string is directly written to the source + text string, no temporary buffer is required. + + A GenericReader object can be reused for parsing multiple JSON text. + + \tparam SourceEncoding Encoding of the input stream. + \tparam TargetEncoding Encoding of the parse output. + \tparam StackAllocator Allocator type for stack. +*/ +template +class GenericReader { +public: + typedef typename SourceEncoding::Ch Ch; //!< SourceEncoding character type + + //! Constructor. + /*! \param stackAllocator Optional allocator for allocating stack memory. (Only use for non-destructive parsing) + \param stackCapacity stack capacity in bytes for storing a single decoded string. (Only use for non-destructive parsing) + */ + GenericReader(StackAllocator* stackAllocator = 0, size_t stackCapacity = kDefaultStackCapacity) : stack_(stackAllocator, stackCapacity), parseResult_() {} + + //! Parse JSON text. + /*! \tparam parseFlags Combination of \ref ParseFlag. + \tparam InputStream Type of input stream, implementing Stream concept. + \tparam Handler Type of handler, implementing Handler concept. + \param is Input stream to be parsed. + \param handler The handler to receive events. + \return Whether the parsing is successful. + */ + template + ParseResult Parse(InputStream& is, Handler& handler) { + if (parseFlags & kParseIterativeFlag) + return IterativeParse(is, handler); + + parseResult_.Clear(); + + ClearStackOnExit scope(*this); + + SkipWhitespaceAndComments(is); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN(parseResult_); + + if (RAPIDJSON_UNLIKELY(is.Peek() == '\0')) { + RAPIDJSON_PARSE_ERROR_NORETURN(kParseErrorDocumentEmpty, is.Tell()); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN(parseResult_); + } + else { + ParseValue(is, handler); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN(parseResult_); + + if (!(parseFlags & kParseStopWhenDoneFlag)) { + SkipWhitespaceAndComments(is); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN(parseResult_); + + if (RAPIDJSON_UNLIKELY(is.Peek() != '\0')) { + RAPIDJSON_PARSE_ERROR_NORETURN(kParseErrorDocumentRootNotSingular, is.Tell()); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN(parseResult_); + } + } + } + + return parseResult_; + } + + //! Parse JSON text (with \ref kParseDefaultFlags) + /*! \tparam InputStream Type of input stream, implementing Stream concept + \tparam Handler Type of handler, implementing Handler concept. + \param is Input stream to be parsed. + \param handler The handler to receive events. + \return Whether the parsing is successful. + */ + template + ParseResult Parse(InputStream& is, Handler& handler) { + return Parse(is, handler); + } + + //! Whether a parse error has occured in the last parsing. + bool HasParseError() const { return parseResult_.IsError(); } + + //! Get the \ref ParseErrorCode of last parsing. + ParseErrorCode GetParseErrorCode() const { return parseResult_.Code(); } + + //! Get the position of last parsing error in input, 0 otherwise. + size_t GetErrorOffset() const { return parseResult_.Offset(); } + +protected: + void SetParseError(ParseErrorCode code, size_t offset) { parseResult_.Set(code, offset); } + +private: + // Prohibit copy constructor & assignment operator. + GenericReader(const GenericReader&); + GenericReader& operator=(const GenericReader&); + + void ClearStack() { stack_.Clear(); } + + // clear stack on any exit from ParseStream, e.g. due to exception + struct ClearStackOnExit { + explicit ClearStackOnExit(GenericReader& r) : r_(r) {} + ~ClearStackOnExit() { r_.ClearStack(); } + private: + GenericReader& r_; + ClearStackOnExit(const ClearStackOnExit&); + ClearStackOnExit& operator=(const ClearStackOnExit&); + }; + + template + void SkipWhitespaceAndComments(InputStream& is) { + SkipWhitespace(is); + + if (parseFlags & kParseCommentsFlag) { + while (RAPIDJSON_UNLIKELY(Consume(is, '/'))) { + if (Consume(is, '*')) { + while (true) { + if (RAPIDJSON_UNLIKELY(is.Peek() == '\0')) + RAPIDJSON_PARSE_ERROR(kParseErrorUnspecificSyntaxError, is.Tell()); + else if (Consume(is, '*')) { + if (Consume(is, '/')) + break; + } + else + is.Take(); + } + } + else if (RAPIDJSON_LIKELY(Consume(is, '/'))) + while (is.Peek() != '\0' && is.Take() != '\n'); + else + RAPIDJSON_PARSE_ERROR(kParseErrorUnspecificSyntaxError, is.Tell()); + + SkipWhitespace(is); + } + } + } + + // Parse object: { string : value, ... } + template + void ParseObject(InputStream& is, Handler& handler) { + RAPIDJSON_ASSERT(is.Peek() == '{'); + is.Take(); // Skip '{' + + if (RAPIDJSON_UNLIKELY(!handler.StartObject())) + RAPIDJSON_PARSE_ERROR(kParseErrorTermination, is.Tell()); + + SkipWhitespaceAndComments(is); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + + if (Consume(is, '}')) { + if (RAPIDJSON_UNLIKELY(!handler.EndObject(0))) // empty object + RAPIDJSON_PARSE_ERROR(kParseErrorTermination, is.Tell()); + return; + } + + for (SizeType memberCount = 0;;) { + if (RAPIDJSON_UNLIKELY(is.Peek() != '"')) + RAPIDJSON_PARSE_ERROR(kParseErrorObjectMissName, is.Tell()); + + ParseString(is, handler, true); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + + SkipWhitespaceAndComments(is); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + + if (RAPIDJSON_UNLIKELY(!Consume(is, ':'))) + RAPIDJSON_PARSE_ERROR(kParseErrorObjectMissColon, is.Tell()); + + SkipWhitespaceAndComments(is); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + + ParseValue(is, handler); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + + SkipWhitespaceAndComments(is); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + + ++memberCount; + + switch (is.Peek()) { + case ',': + is.Take(); + SkipWhitespaceAndComments(is); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + break; + case '}': + is.Take(); + if (RAPIDJSON_UNLIKELY(!handler.EndObject(memberCount))) + RAPIDJSON_PARSE_ERROR(kParseErrorTermination, is.Tell()); + return; + default: + RAPIDJSON_PARSE_ERROR(kParseErrorObjectMissCommaOrCurlyBracket, is.Tell()); break; // This useless break is only for making warning and coverage happy + } + + if (parseFlags & kParseTrailingCommasFlag) { + if (is.Peek() == '}') { + if (RAPIDJSON_UNLIKELY(!handler.EndObject(memberCount))) + RAPIDJSON_PARSE_ERROR(kParseErrorTermination, is.Tell()); + is.Take(); + return; + } + } + } + } + + // Parse array: [ value, ... ] + template + void ParseArray(InputStream& is, Handler& handler) { + RAPIDJSON_ASSERT(is.Peek() == '['); + is.Take(); // Skip '[' + + if (RAPIDJSON_UNLIKELY(!handler.StartArray())) + RAPIDJSON_PARSE_ERROR(kParseErrorTermination, is.Tell()); + + SkipWhitespaceAndComments(is); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + + if (Consume(is, ']')) { + if (RAPIDJSON_UNLIKELY(!handler.EndArray(0))) // empty array + RAPIDJSON_PARSE_ERROR(kParseErrorTermination, is.Tell()); + return; + } + + for (SizeType elementCount = 0;;) { + ParseValue(is, handler); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + + ++elementCount; + SkipWhitespaceAndComments(is); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + + if (Consume(is, ',')) { + SkipWhitespaceAndComments(is); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + } + else if (Consume(is, ']')) { + if (RAPIDJSON_UNLIKELY(!handler.EndArray(elementCount))) + RAPIDJSON_PARSE_ERROR(kParseErrorTermination, is.Tell()); + return; + } + else + RAPIDJSON_PARSE_ERROR(kParseErrorArrayMissCommaOrSquareBracket, is.Tell()); + + if (parseFlags & kParseTrailingCommasFlag) { + if (is.Peek() == ']') { + if (RAPIDJSON_UNLIKELY(!handler.EndArray(elementCount))) + RAPIDJSON_PARSE_ERROR(kParseErrorTermination, is.Tell()); + is.Take(); + return; + } + } + } + } + + template + void ParseNull(InputStream& is, Handler& handler) { + RAPIDJSON_ASSERT(is.Peek() == 'n'); + is.Take(); + + if (RAPIDJSON_LIKELY(Consume(is, 'u') && Consume(is, 'l') && Consume(is, 'l'))) { + if (RAPIDJSON_UNLIKELY(!handler.Null())) + RAPIDJSON_PARSE_ERROR(kParseErrorTermination, is.Tell()); + } + else + RAPIDJSON_PARSE_ERROR(kParseErrorValueInvalid, is.Tell()); + } + + template + void ParseTrue(InputStream& is, Handler& handler) { + RAPIDJSON_ASSERT(is.Peek() == 't'); + is.Take(); + + if (RAPIDJSON_LIKELY(Consume(is, 'r') && Consume(is, 'u') && Consume(is, 'e'))) { + if (RAPIDJSON_UNLIKELY(!handler.Bool(true))) + RAPIDJSON_PARSE_ERROR(kParseErrorTermination, is.Tell()); + } + else + RAPIDJSON_PARSE_ERROR(kParseErrorValueInvalid, is.Tell()); + } + + template + void ParseFalse(InputStream& is, Handler& handler) { + RAPIDJSON_ASSERT(is.Peek() == 'f'); + is.Take(); + + if (RAPIDJSON_LIKELY(Consume(is, 'a') && Consume(is, 'l') && Consume(is, 's') && Consume(is, 'e'))) { + if (RAPIDJSON_UNLIKELY(!handler.Bool(false))) + RAPIDJSON_PARSE_ERROR(kParseErrorTermination, is.Tell()); + } + else + RAPIDJSON_PARSE_ERROR(kParseErrorValueInvalid, is.Tell()); + } + + template + RAPIDJSON_FORCEINLINE static bool Consume(InputStream& is, typename InputStream::Ch expect) { + if (RAPIDJSON_LIKELY(is.Peek() == expect)) { + is.Take(); + return true; + } + else + return false; + } + + // Helper function to parse four hexidecimal digits in \uXXXX in ParseString(). + template + unsigned ParseHex4(InputStream& is, size_t escapeOffset) { + unsigned codepoint = 0; + for (int i = 0; i < 4; i++) { + Ch c = is.Peek(); + codepoint <<= 4; + codepoint += static_cast(c); + if (c >= '0' && c <= '9') + codepoint -= '0'; + else if (c >= 'A' && c <= 'F') + codepoint -= 'A' - 10; + else if (c >= 'a' && c <= 'f') + codepoint -= 'a' - 10; + else { + RAPIDJSON_PARSE_ERROR_NORETURN(kParseErrorStringUnicodeEscapeInvalidHex, escapeOffset); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN(0); + } + is.Take(); + } + return codepoint; + } + + template + class StackStream { + public: + typedef CharType Ch; + + StackStream(internal::Stack& stack) : stack_(stack), length_(0) {} + RAPIDJSON_FORCEINLINE void Put(Ch c) { + *stack_.template Push() = c; + ++length_; + } + + RAPIDJSON_FORCEINLINE void* Push(SizeType count) { + length_ += count; + return stack_.template Push(count); + } + + size_t Length() const { return length_; } + + Ch* Pop() { + return stack_.template Pop(length_); + } + + private: + StackStream(const StackStream&); + StackStream& operator=(const StackStream&); + + internal::Stack& stack_; + SizeType length_; + }; + + // Parse string and generate String event. Different code paths for kParseInsituFlag. + template + void ParseString(InputStream& is, Handler& handler, bool isKey = false) { + internal::StreamLocalCopy copy(is); + InputStream& s(copy.s); + + RAPIDJSON_ASSERT(s.Peek() == '\"'); + s.Take(); // Skip '\"' + + bool success = false; + if (parseFlags & kParseInsituFlag) { + typename InputStream::Ch *head = s.PutBegin(); + ParseStringToStream(s, s); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + size_t length = s.PutEnd(head) - 1; + RAPIDJSON_ASSERT(length <= 0xFFFFFFFF); + const typename TargetEncoding::Ch* const str = reinterpret_cast(head); + success = (isKey ? handler.Key(str, SizeType(length), false) : handler.String(str, SizeType(length), false)); + } + else { + StackStream stackStream(stack_); + ParseStringToStream(s, stackStream); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + SizeType length = static_cast(stackStream.Length()) - 1; + const typename TargetEncoding::Ch* const str = stackStream.Pop(); + success = (isKey ? handler.Key(str, length, true) : handler.String(str, length, true)); + } + if (RAPIDJSON_UNLIKELY(!success)) + RAPIDJSON_PARSE_ERROR(kParseErrorTermination, s.Tell()); + } + + // Parse string to an output is + // This function handles the prefix/suffix double quotes, escaping, and optional encoding validation. + template + RAPIDJSON_FORCEINLINE void ParseStringToStream(InputStream& is, OutputStream& os) { +//!@cond RAPIDJSON_HIDDEN_FROM_DOXYGEN +#define Z16 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + static const char escape[256] = { + Z16, Z16, 0, 0,'\"', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,'/', + Z16, Z16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,'\\', 0, 0, 0, + 0, 0,'\b', 0, 0, 0,'\f', 0, 0, 0, 0, 0, 0, 0,'\n', 0, + 0, 0,'\r', 0,'\t', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + Z16, Z16, Z16, Z16, Z16, Z16, Z16, Z16 + }; +#undef Z16 +//!@endcond + + for (;;) { + // Scan and copy string before "\\\"" or < 0x20. This is an optional optimzation. + if (!(parseFlags & kParseValidateEncodingFlag)) + ScanCopyUnescapedString(is, os); + + Ch c = is.Peek(); + if (RAPIDJSON_UNLIKELY(c == '\\')) { // Escape + size_t escapeOffset = is.Tell(); // For invalid escaping, report the inital '\\' as error offset + is.Take(); + Ch e = is.Peek(); + if ((sizeof(Ch) == 1 || unsigned(e) < 256) && RAPIDJSON_LIKELY(escape[static_cast(e)])) { + is.Take(); + os.Put(static_cast(escape[static_cast(e)])); + } + else if (RAPIDJSON_LIKELY(e == 'u')) { // Unicode + is.Take(); + unsigned codepoint = ParseHex4(is, escapeOffset); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + if (RAPIDJSON_UNLIKELY(codepoint >= 0xD800 && codepoint <= 0xDBFF)) { + // Handle UTF-16 surrogate pair + if (RAPIDJSON_UNLIKELY(!Consume(is, '\\') || !Consume(is, 'u'))) + RAPIDJSON_PARSE_ERROR(kParseErrorStringUnicodeSurrogateInvalid, escapeOffset); + unsigned codepoint2 = ParseHex4(is, escapeOffset); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN_VOID; + if (RAPIDJSON_UNLIKELY(codepoint2 < 0xDC00 || codepoint2 > 0xDFFF)) + RAPIDJSON_PARSE_ERROR(kParseErrorStringUnicodeSurrogateInvalid, escapeOffset); + codepoint = (((codepoint - 0xD800) << 10) | (codepoint2 - 0xDC00)) + 0x10000; + } + TEncoding::Encode(os, codepoint); + } + else + RAPIDJSON_PARSE_ERROR(kParseErrorStringEscapeInvalid, escapeOffset); + } + else if (RAPIDJSON_UNLIKELY(c == '"')) { // Closing double quote + is.Take(); + os.Put('\0'); // null-terminate the string + return; + } + else if (RAPIDJSON_UNLIKELY(static_cast(c) < 0x20)) { // RFC 4627: unescaped = %x20-21 / %x23-5B / %x5D-10FFFF + if (c == '\0') + RAPIDJSON_PARSE_ERROR(kParseErrorStringMissQuotationMark, is.Tell()); + else + RAPIDJSON_PARSE_ERROR(kParseErrorStringEscapeInvalid, is.Tell()); + } + else { + size_t offset = is.Tell(); + if (RAPIDJSON_UNLIKELY((parseFlags & kParseValidateEncodingFlag ? + !Transcoder::Validate(is, os) : + !Transcoder::Transcode(is, os)))) + RAPIDJSON_PARSE_ERROR(kParseErrorStringInvalidEncoding, offset); + } + } + } + + template + static RAPIDJSON_FORCEINLINE void ScanCopyUnescapedString(InputStream&, OutputStream&) { + // Do nothing for generic version + } + +#if defined(RAPIDJSON_SSE2) || defined(RAPIDJSON_SSE42) + // StringStream -> StackStream + static RAPIDJSON_FORCEINLINE void ScanCopyUnescapedString(StringStream& is, StackStream& os) { + const char* p = is.src_; + + // Scan one by one until alignment (unaligned load may cross page boundary and cause crash) + const char* nextAligned = reinterpret_cast((reinterpret_cast(p) + 15) & static_cast(~15)); + while (p != nextAligned) + if (RAPIDJSON_UNLIKELY(*p == '\"') || RAPIDJSON_UNLIKELY(*p == '\\') || RAPIDJSON_UNLIKELY(static_cast(*p) < 0x20)) { + is.src_ = p; + return; + } + else + os.Put(*p++); + + // The rest of string using SIMD + static const char dquote[16] = { '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"' }; + static const char bslash[16] = { '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\' }; + static const char space[16] = { 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19 }; + const __m128i dq = _mm_loadu_si128(reinterpret_cast(&dquote[0])); + const __m128i bs = _mm_loadu_si128(reinterpret_cast(&bslash[0])); + const __m128i sp = _mm_loadu_si128(reinterpret_cast(&space[0])); + + for (;; p += 16) { + const __m128i s = _mm_load_si128(reinterpret_cast(p)); + const __m128i t1 = _mm_cmpeq_epi8(s, dq); + const __m128i t2 = _mm_cmpeq_epi8(s, bs); + const __m128i t3 = _mm_cmpeq_epi8(_mm_max_epu8(s, sp), sp); // s < 0x20 <=> max(s, 0x19) == 0x19 + const __m128i x = _mm_or_si128(_mm_or_si128(t1, t2), t3); + unsigned short r = static_cast(_mm_movemask_epi8(x)); + if (RAPIDJSON_UNLIKELY(r != 0)) { // some of characters is escaped + SizeType length; + #ifdef _MSC_VER // Find the index of first escaped + unsigned long offset; + _BitScanForward(&offset, r); + length = offset; + #else + length = static_cast(__builtin_ffs(r) - 1); + #endif + char* q = reinterpret_cast(os.Push(length)); + for (size_t i = 0; i < length; i++) + q[i] = p[i]; + + p += length; + break; + } + _mm_storeu_si128(reinterpret_cast<__m128i *>(os.Push(16)), s); + } + + is.src_ = p; + } + + // InsituStringStream -> InsituStringStream + static RAPIDJSON_FORCEINLINE void ScanCopyUnescapedString(InsituStringStream& is, InsituStringStream& os) { + RAPIDJSON_ASSERT(&is == &os); + (void)os; + + if (is.src_ == is.dst_) { + SkipUnescapedString(is); + return; + } + + char* p = is.src_; + char *q = is.dst_; + + // Scan one by one until alignment (unaligned load may cross page boundary and cause crash) + const char* nextAligned = reinterpret_cast((reinterpret_cast(p) + 15) & static_cast(~15)); + while (p != nextAligned) + if (RAPIDJSON_UNLIKELY(*p == '\"') || RAPIDJSON_UNLIKELY(*p == '\\') || RAPIDJSON_UNLIKELY(static_cast(*p) < 0x20)) { + is.src_ = p; + is.dst_ = q; + return; + } + else + *q++ = *p++; + + // The rest of string using SIMD + static const char dquote[16] = { '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"' }; + static const char bslash[16] = { '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\' }; + static const char space[16] = { 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19 }; + const __m128i dq = _mm_loadu_si128(reinterpret_cast(&dquote[0])); + const __m128i bs = _mm_loadu_si128(reinterpret_cast(&bslash[0])); + const __m128i sp = _mm_loadu_si128(reinterpret_cast(&space[0])); + + for (;; p += 16, q += 16) { + const __m128i s = _mm_load_si128(reinterpret_cast(p)); + const __m128i t1 = _mm_cmpeq_epi8(s, dq); + const __m128i t2 = _mm_cmpeq_epi8(s, bs); + const __m128i t3 = _mm_cmpeq_epi8(_mm_max_epu8(s, sp), sp); // s < 0x20 <=> max(s, 0x19) == 0x19 + const __m128i x = _mm_or_si128(_mm_or_si128(t1, t2), t3); + unsigned short r = static_cast(_mm_movemask_epi8(x)); + if (RAPIDJSON_UNLIKELY(r != 0)) { // some of characters is escaped + size_t length; +#ifdef _MSC_VER // Find the index of first escaped + unsigned long offset; + _BitScanForward(&offset, r); + length = offset; +#else + length = static_cast(__builtin_ffs(r) - 1); +#endif + for (const char* pend = p + length; p != pend; ) + *q++ = *p++; + break; + } + _mm_storeu_si128(reinterpret_cast<__m128i *>(q), s); + } + + is.src_ = p; + is.dst_ = q; + } + + // When read/write pointers are the same for insitu stream, just skip unescaped characters + static RAPIDJSON_FORCEINLINE void SkipUnescapedString(InsituStringStream& is) { + RAPIDJSON_ASSERT(is.src_ == is.dst_); + char* p = is.src_; + + // Scan one by one until alignment (unaligned load may cross page boundary and cause crash) + const char* nextAligned = reinterpret_cast((reinterpret_cast(p) + 15) & static_cast(~15)); + for (; p != nextAligned; p++) + if (RAPIDJSON_UNLIKELY(*p == '\"') || RAPIDJSON_UNLIKELY(*p == '\\') || RAPIDJSON_UNLIKELY(static_cast(*p) < 0x20)) { + is.src_ = is.dst_ = p; + return; + } + + // The rest of string using SIMD + static const char dquote[16] = { '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"' }; + static const char bslash[16] = { '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\' }; + static const char space[16] = { 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19 }; + const __m128i dq = _mm_loadu_si128(reinterpret_cast(&dquote[0])); + const __m128i bs = _mm_loadu_si128(reinterpret_cast(&bslash[0])); + const __m128i sp = _mm_loadu_si128(reinterpret_cast(&space[0])); + + for (;; p += 16) { + const __m128i s = _mm_load_si128(reinterpret_cast(p)); + const __m128i t1 = _mm_cmpeq_epi8(s, dq); + const __m128i t2 = _mm_cmpeq_epi8(s, bs); + const __m128i t3 = _mm_cmpeq_epi8(_mm_max_epu8(s, sp), sp); // s < 0x20 <=> max(s, 0x19) == 0x19 + const __m128i x = _mm_or_si128(_mm_or_si128(t1, t2), t3); + unsigned short r = static_cast(_mm_movemask_epi8(x)); + if (RAPIDJSON_UNLIKELY(r != 0)) { // some of characters is escaped + size_t length; +#ifdef _MSC_VER // Find the index of first escaped + unsigned long offset; + _BitScanForward(&offset, r); + length = offset; +#else + length = static_cast(__builtin_ffs(r) - 1); +#endif + p += length; + break; + } + } + + is.src_ = is.dst_ = p; + } +#endif + + template + class NumberStream; + + template + class NumberStream { + public: + typedef typename InputStream::Ch Ch; + + NumberStream(GenericReader& reader, InputStream& s) : is(s) { (void)reader; } + ~NumberStream() {} + + RAPIDJSON_FORCEINLINE Ch Peek() const { return is.Peek(); } + RAPIDJSON_FORCEINLINE Ch TakePush() { return is.Take(); } + RAPIDJSON_FORCEINLINE Ch Take() { return is.Take(); } + RAPIDJSON_FORCEINLINE void Push(char) {} + + size_t Tell() { return is.Tell(); } + size_t Length() { return 0; } + const char* Pop() { return 0; } + + protected: + NumberStream& operator=(const NumberStream&); + + InputStream& is; + }; + + template + class NumberStream : public NumberStream { + typedef NumberStream Base; + public: + NumberStream(GenericReader& reader, InputStream& is) : Base(reader, is), stackStream(reader.stack_) {} + ~NumberStream() {} + + RAPIDJSON_FORCEINLINE Ch TakePush() { + stackStream.Put(static_cast(Base::is.Peek())); + return Base::is.Take(); + } + + RAPIDJSON_FORCEINLINE void Push(char c) { + stackStream.Put(c); + } + + size_t Length() { return stackStream.Length(); } + + const char* Pop() { + stackStream.Put('\0'); + return stackStream.Pop(); + } + + private: + StackStream stackStream; + }; + + template + class NumberStream : public NumberStream { + typedef NumberStream Base; + public: + NumberStream(GenericReader& reader, InputStream& is) : Base(reader, is) {} + ~NumberStream() {} + + RAPIDJSON_FORCEINLINE Ch Take() { return Base::TakePush(); } + }; + + template + void ParseNumber(InputStream& is, Handler& handler) { + internal::StreamLocalCopy copy(is); + NumberStream s(*this, copy.s); + + size_t startOffset = s.Tell(); + double d = 0.0; + bool useNanOrInf = false; + + // Parse minus + bool minus = Consume(s, '-'); + + // Parse int: zero / ( digit1-9 *DIGIT ) + unsigned i = 0; + uint64_t i64 = 0; + bool use64bit = false; + int significandDigit = 0; + if (RAPIDJSON_UNLIKELY(s.Peek() == '0')) { + i = 0; + s.TakePush(); + } + else if (RAPIDJSON_LIKELY(s.Peek() >= '1' && s.Peek() <= '9')) { + i = static_cast(s.TakePush() - '0'); + + if (minus) + while (RAPIDJSON_LIKELY(s.Peek() >= '0' && s.Peek() <= '9')) { + if (RAPIDJSON_UNLIKELY(i >= 214748364)) { // 2^31 = 2147483648 + if (RAPIDJSON_LIKELY(i != 214748364 || s.Peek() > '8')) { + i64 = i; + use64bit = true; + break; + } + } + i = i * 10 + static_cast(s.TakePush() - '0'); + significandDigit++; + } + else + while (RAPIDJSON_LIKELY(s.Peek() >= '0' && s.Peek() <= '9')) { + if (RAPIDJSON_UNLIKELY(i >= 429496729)) { // 2^32 - 1 = 4294967295 + if (RAPIDJSON_LIKELY(i != 429496729 || s.Peek() > '5')) { + i64 = i; + use64bit = true; + break; + } + } + i = i * 10 + static_cast(s.TakePush() - '0'); + significandDigit++; + } + } + // Parse NaN or Infinity here + else if ((parseFlags & kParseNanAndInfFlag) && RAPIDJSON_LIKELY((s.Peek() == 'I' || s.Peek() == 'N'))) { + useNanOrInf = true; + if (RAPIDJSON_LIKELY(Consume(s, 'N') && Consume(s, 'a') && Consume(s, 'N'))) { + d = std::numeric_limits::quiet_NaN(); + } + else if (RAPIDJSON_LIKELY(Consume(s, 'I') && Consume(s, 'n') && Consume(s, 'f'))) { + d = (minus ? -std::numeric_limits::infinity() : std::numeric_limits::infinity()); + if (RAPIDJSON_UNLIKELY(s.Peek() == 'i' && !(Consume(s, 'i') && Consume(s, 'n') + && Consume(s, 'i') && Consume(s, 't') && Consume(s, 'y')))) + RAPIDJSON_PARSE_ERROR(kParseErrorValueInvalid, s.Tell()); + } + else + RAPIDJSON_PARSE_ERROR(kParseErrorValueInvalid, s.Tell()); + } + else + RAPIDJSON_PARSE_ERROR(kParseErrorValueInvalid, s.Tell()); + + // Parse 64bit int + bool useDouble = false; + if (use64bit) { + if (minus) + while (RAPIDJSON_LIKELY(s.Peek() >= '0' && s.Peek() <= '9')) { + if (RAPIDJSON_UNLIKELY(i64 >= RAPIDJSON_UINT64_C2(0x0CCCCCCC, 0xCCCCCCCC))) // 2^63 = 9223372036854775808 + if (RAPIDJSON_LIKELY(i64 != RAPIDJSON_UINT64_C2(0x0CCCCCCC, 0xCCCCCCCC) || s.Peek() > '8')) { + d = static_cast(i64); + useDouble = true; + break; + } + i64 = i64 * 10 + static_cast(s.TakePush() - '0'); + significandDigit++; + } + else + while (RAPIDJSON_LIKELY(s.Peek() >= '0' && s.Peek() <= '9')) { + if (RAPIDJSON_UNLIKELY(i64 >= RAPIDJSON_UINT64_C2(0x19999999, 0x99999999))) // 2^64 - 1 = 18446744073709551615 + if (RAPIDJSON_LIKELY(i64 != RAPIDJSON_UINT64_C2(0x19999999, 0x99999999) || s.Peek() > '5')) { + d = static_cast(i64); + useDouble = true; + break; + } + i64 = i64 * 10 + static_cast(s.TakePush() - '0'); + significandDigit++; + } + } + + // Force double for big integer + if (useDouble) { + while (RAPIDJSON_LIKELY(s.Peek() >= '0' && s.Peek() <= '9')) { + if (RAPIDJSON_UNLIKELY(d >= 1.7976931348623157e307)) // DBL_MAX / 10.0 + RAPIDJSON_PARSE_ERROR(kParseErrorNumberTooBig, startOffset); + d = d * 10 + (s.TakePush() - '0'); + } + } + + // Parse frac = decimal-point 1*DIGIT + int expFrac = 0; + size_t decimalPosition; + if (Consume(s, '.')) { + decimalPosition = s.Length(); + + if (RAPIDJSON_UNLIKELY(!(s.Peek() >= '0' && s.Peek() <= '9'))) + RAPIDJSON_PARSE_ERROR(kParseErrorNumberMissFraction, s.Tell()); + + if (!useDouble) { +#if RAPIDJSON_64BIT + // Use i64 to store significand in 64-bit architecture + if (!use64bit) + i64 = i; + + while (RAPIDJSON_LIKELY(s.Peek() >= '0' && s.Peek() <= '9')) { + if (i64 > RAPIDJSON_UINT64_C2(0x1FFFFF, 0xFFFFFFFF)) // 2^53 - 1 for fast path + break; + else { + i64 = i64 * 10 + static_cast(s.TakePush() - '0'); + --expFrac; + if (i64 != 0) + significandDigit++; + } + } + + d = static_cast(i64); +#else + // Use double to store significand in 32-bit architecture + d = static_cast(use64bit ? i64 : i); +#endif + useDouble = true; + } + + while (RAPIDJSON_LIKELY(s.Peek() >= '0' && s.Peek() <= '9')) { + if (significandDigit < 17) { + d = d * 10.0 + (s.TakePush() - '0'); + --expFrac; + if (RAPIDJSON_LIKELY(d > 0.0)) + significandDigit++; + } + else + s.TakePush(); + } + } + else + decimalPosition = s.Length(); // decimal position at the end of integer. + + // Parse exp = e [ minus / plus ] 1*DIGIT + int exp = 0; + if (Consume(s, 'e') || Consume(s, 'E')) { + if (!useDouble) { + d = static_cast(use64bit ? i64 : i); + useDouble = true; + } + + bool expMinus = false; + if (Consume(s, '+')) + ; + else if (Consume(s, '-')) + expMinus = true; + + if (RAPIDJSON_LIKELY(s.Peek() >= '0' && s.Peek() <= '9')) { + exp = static_cast(s.Take() - '0'); + if (expMinus) { + while (RAPIDJSON_LIKELY(s.Peek() >= '0' && s.Peek() <= '9')) { + exp = exp * 10 + static_cast(s.Take() - '0'); + if (exp >= 214748364) { // Issue #313: prevent overflow exponent + while (RAPIDJSON_UNLIKELY(s.Peek() >= '0' && s.Peek() <= '9')) // Consume the rest of exponent + s.Take(); + } + } + } + else { // positive exp + int maxExp = 308 - expFrac; + while (RAPIDJSON_LIKELY(s.Peek() >= '0' && s.Peek() <= '9')) { + exp = exp * 10 + static_cast(s.Take() - '0'); + if (RAPIDJSON_UNLIKELY(exp > maxExp)) + RAPIDJSON_PARSE_ERROR(kParseErrorNumberTooBig, startOffset); + } + } + } + else + RAPIDJSON_PARSE_ERROR(kParseErrorNumberMissExponent, s.Tell()); + + if (expMinus) + exp = -exp; + } + + // Finish parsing, call event according to the type of number. + bool cont = true; + + if (parseFlags & kParseNumbersAsStringsFlag) { + if (parseFlags & kParseInsituFlag) { + s.Pop(); // Pop stack no matter if it will be used or not. + typename InputStream::Ch* head = is.PutBegin(); + const size_t length = s.Tell() - startOffset; + RAPIDJSON_ASSERT(length <= 0xFFFFFFFF); + // unable to insert the \0 character here, it will erase the comma after this number + const typename TargetEncoding::Ch* const str = reinterpret_cast(head); + cont = handler.RawNumber(str, SizeType(length), false); + } + else { + SizeType numCharsToCopy = static_cast(s.Length()); + StringStream srcStream(s.Pop()); + StackStream dstStream(stack_); + while (numCharsToCopy--) { + Transcoder, TargetEncoding>::Transcode(srcStream, dstStream); + } + dstStream.Put('\0'); + const typename TargetEncoding::Ch* str = dstStream.Pop(); + const SizeType length = static_cast(dstStream.Length()) - 1; + cont = handler.RawNumber(str, SizeType(length), true); + } + } + else { + size_t length = s.Length(); + const char* decimal = s.Pop(); // Pop stack no matter if it will be used or not. + + if (useDouble) { + int p = exp + expFrac; + if (parseFlags & kParseFullPrecisionFlag) + d = internal::StrtodFullPrecision(d, p, decimal, length, decimalPosition, exp); + else + d = internal::StrtodNormalPrecision(d, p); + + cont = handler.Double(minus ? -d : d); + } + else if (useNanOrInf) { + cont = handler.Double(d); + } + else { + if (use64bit) { + if (minus) + cont = handler.Int64(static_cast(~i64 + 1)); + else + cont = handler.Uint64(i64); + } + else { + if (minus) + cont = handler.Int(static_cast(~i + 1)); + else + cont = handler.Uint(i); + } + } + } + if (RAPIDJSON_UNLIKELY(!cont)) + RAPIDJSON_PARSE_ERROR(kParseErrorTermination, startOffset); + } + + // Parse any JSON value + template + void ParseValue(InputStream& is, Handler& handler) { + switch (is.Peek()) { + case 'n': ParseNull (is, handler); break; + case 't': ParseTrue (is, handler); break; + case 'f': ParseFalse (is, handler); break; + case '"': ParseString(is, handler); break; + case '{': ParseObject(is, handler); break; + case '[': ParseArray (is, handler); break; + default : + ParseNumber(is, handler); + break; + + } + } + + // Iterative Parsing + + // States + enum IterativeParsingState { + IterativeParsingStartState = 0, + IterativeParsingFinishState, + IterativeParsingErrorState, + + // Object states + IterativeParsingObjectInitialState, + IterativeParsingMemberKeyState, + IterativeParsingKeyValueDelimiterState, + IterativeParsingMemberValueState, + IterativeParsingMemberDelimiterState, + IterativeParsingObjectFinishState, + + // Array states + IterativeParsingArrayInitialState, + IterativeParsingElementState, + IterativeParsingElementDelimiterState, + IterativeParsingArrayFinishState, + + // Single value state + IterativeParsingValueState + }; + + enum { cIterativeParsingStateCount = IterativeParsingValueState + 1 }; + + // Tokens + enum Token { + LeftBracketToken = 0, + RightBracketToken, + + LeftCurlyBracketToken, + RightCurlyBracketToken, + + CommaToken, + ColonToken, + + StringToken, + FalseToken, + TrueToken, + NullToken, + NumberToken, + + kTokenCount + }; + + RAPIDJSON_FORCEINLINE Token Tokenize(Ch c) { + +//!@cond RAPIDJSON_HIDDEN_FROM_DOXYGEN +#define N NumberToken +#define N16 N,N,N,N,N,N,N,N,N,N,N,N,N,N,N,N + // Maps from ASCII to Token + static const unsigned char tokenMap[256] = { + N16, // 00~0F + N16, // 10~1F + N, N, StringToken, N, N, N, N, N, N, N, N, N, CommaToken, N, N, N, // 20~2F + N, N, N, N, N, N, N, N, N, N, ColonToken, N, N, N, N, N, // 30~3F + N16, // 40~4F + N, N, N, N, N, N, N, N, N, N, N, LeftBracketToken, N, RightBracketToken, N, N, // 50~5F + N, N, N, N, N, N, FalseToken, N, N, N, N, N, N, N, NullToken, N, // 60~6F + N, N, N, N, TrueToken, N, N, N, N, N, N, LeftCurlyBracketToken, N, RightCurlyBracketToken, N, N, // 70~7F + N16, N16, N16, N16, N16, N16, N16, N16 // 80~FF + }; +#undef N +#undef N16 +//!@endcond + + if (sizeof(Ch) == 1 || static_cast(c) < 256) + return static_cast(tokenMap[static_cast(c)]); + else + return NumberToken; + } + + RAPIDJSON_FORCEINLINE IterativeParsingState Predict(IterativeParsingState state, Token token) { + // current state x one lookahead token -> new state + static const char G[cIterativeParsingStateCount][kTokenCount] = { + // Start + { + IterativeParsingArrayInitialState, // Left bracket + IterativeParsingErrorState, // Right bracket + IterativeParsingObjectInitialState, // Left curly bracket + IterativeParsingErrorState, // Right curly bracket + IterativeParsingErrorState, // Comma + IterativeParsingErrorState, // Colon + IterativeParsingValueState, // String + IterativeParsingValueState, // False + IterativeParsingValueState, // True + IterativeParsingValueState, // Null + IterativeParsingValueState // Number + }, + // Finish(sink state) + { + IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, + IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, + IterativeParsingErrorState + }, + // Error(sink state) + { + IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, + IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, + IterativeParsingErrorState + }, + // ObjectInitial + { + IterativeParsingErrorState, // Left bracket + IterativeParsingErrorState, // Right bracket + IterativeParsingErrorState, // Left curly bracket + IterativeParsingObjectFinishState, // Right curly bracket + IterativeParsingErrorState, // Comma + IterativeParsingErrorState, // Colon + IterativeParsingMemberKeyState, // String + IterativeParsingErrorState, // False + IterativeParsingErrorState, // True + IterativeParsingErrorState, // Null + IterativeParsingErrorState // Number + }, + // MemberKey + { + IterativeParsingErrorState, // Left bracket + IterativeParsingErrorState, // Right bracket + IterativeParsingErrorState, // Left curly bracket + IterativeParsingErrorState, // Right curly bracket + IterativeParsingErrorState, // Comma + IterativeParsingKeyValueDelimiterState, // Colon + IterativeParsingErrorState, // String + IterativeParsingErrorState, // False + IterativeParsingErrorState, // True + IterativeParsingErrorState, // Null + IterativeParsingErrorState // Number + }, + // KeyValueDelimiter + { + IterativeParsingArrayInitialState, // Left bracket(push MemberValue state) + IterativeParsingErrorState, // Right bracket + IterativeParsingObjectInitialState, // Left curly bracket(push MemberValue state) + IterativeParsingErrorState, // Right curly bracket + IterativeParsingErrorState, // Comma + IterativeParsingErrorState, // Colon + IterativeParsingMemberValueState, // String + IterativeParsingMemberValueState, // False + IterativeParsingMemberValueState, // True + IterativeParsingMemberValueState, // Null + IterativeParsingMemberValueState // Number + }, + // MemberValue + { + IterativeParsingErrorState, // Left bracket + IterativeParsingErrorState, // Right bracket + IterativeParsingErrorState, // Left curly bracket + IterativeParsingObjectFinishState, // Right curly bracket + IterativeParsingMemberDelimiterState, // Comma + IterativeParsingErrorState, // Colon + IterativeParsingErrorState, // String + IterativeParsingErrorState, // False + IterativeParsingErrorState, // True + IterativeParsingErrorState, // Null + IterativeParsingErrorState // Number + }, + // MemberDelimiter + { + IterativeParsingErrorState, // Left bracket + IterativeParsingErrorState, // Right bracket + IterativeParsingErrorState, // Left curly bracket + IterativeParsingObjectFinishState, // Right curly bracket + IterativeParsingErrorState, // Comma + IterativeParsingErrorState, // Colon + IterativeParsingMemberKeyState, // String + IterativeParsingErrorState, // False + IterativeParsingErrorState, // True + IterativeParsingErrorState, // Null + IterativeParsingErrorState // Number + }, + // ObjectFinish(sink state) + { + IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, + IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, + IterativeParsingErrorState + }, + // ArrayInitial + { + IterativeParsingArrayInitialState, // Left bracket(push Element state) + IterativeParsingArrayFinishState, // Right bracket + IterativeParsingObjectInitialState, // Left curly bracket(push Element state) + IterativeParsingErrorState, // Right curly bracket + IterativeParsingErrorState, // Comma + IterativeParsingErrorState, // Colon + IterativeParsingElementState, // String + IterativeParsingElementState, // False + IterativeParsingElementState, // True + IterativeParsingElementState, // Null + IterativeParsingElementState // Number + }, + // Element + { + IterativeParsingErrorState, // Left bracket + IterativeParsingArrayFinishState, // Right bracket + IterativeParsingErrorState, // Left curly bracket + IterativeParsingErrorState, // Right curly bracket + IterativeParsingElementDelimiterState, // Comma + IterativeParsingErrorState, // Colon + IterativeParsingErrorState, // String + IterativeParsingErrorState, // False + IterativeParsingErrorState, // True + IterativeParsingErrorState, // Null + IterativeParsingErrorState // Number + }, + // ElementDelimiter + { + IterativeParsingArrayInitialState, // Left bracket(push Element state) + IterativeParsingArrayFinishState, // Right bracket + IterativeParsingObjectInitialState, // Left curly bracket(push Element state) + IterativeParsingErrorState, // Right curly bracket + IterativeParsingErrorState, // Comma + IterativeParsingErrorState, // Colon + IterativeParsingElementState, // String + IterativeParsingElementState, // False + IterativeParsingElementState, // True + IterativeParsingElementState, // Null + IterativeParsingElementState // Number + }, + // ArrayFinish(sink state) + { + IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, + IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, + IterativeParsingErrorState + }, + // Single Value (sink state) + { + IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, + IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, IterativeParsingErrorState, + IterativeParsingErrorState + } + }; // End of G + + return static_cast(G[state][token]); + } + + // Make an advance in the token stream and state based on the candidate destination state which was returned by Transit(). + // May return a new state on state pop. + template + RAPIDJSON_FORCEINLINE IterativeParsingState Transit(IterativeParsingState src, Token token, IterativeParsingState dst, InputStream& is, Handler& handler) { + (void)token; + + switch (dst) { + case IterativeParsingErrorState: + return dst; + + case IterativeParsingObjectInitialState: + case IterativeParsingArrayInitialState: + { + // Push the state(Element or MemeberValue) if we are nested in another array or value of member. + // In this way we can get the correct state on ObjectFinish or ArrayFinish by frame pop. + IterativeParsingState n = src; + if (src == IterativeParsingArrayInitialState || src == IterativeParsingElementDelimiterState) + n = IterativeParsingElementState; + else if (src == IterativeParsingKeyValueDelimiterState) + n = IterativeParsingMemberValueState; + // Push current state. + *stack_.template Push(1) = n; + // Initialize and push the member/element count. + *stack_.template Push(1) = 0; + // Call handler + bool hr = (dst == IterativeParsingObjectInitialState) ? handler.StartObject() : handler.StartArray(); + // On handler short circuits the parsing. + if (!hr) { + RAPIDJSON_PARSE_ERROR_NORETURN(kParseErrorTermination, is.Tell()); + return IterativeParsingErrorState; + } + else { + is.Take(); + return dst; + } + } + + case IterativeParsingMemberKeyState: + ParseString(is, handler, true); + if (HasParseError()) + return IterativeParsingErrorState; + else + return dst; + + case IterativeParsingKeyValueDelimiterState: + RAPIDJSON_ASSERT(token == ColonToken); + is.Take(); + return dst; + + case IterativeParsingMemberValueState: + // Must be non-compound value. Or it would be ObjectInitial or ArrayInitial state. + ParseValue(is, handler); + if (HasParseError()) { + return IterativeParsingErrorState; + } + return dst; + + case IterativeParsingElementState: + // Must be non-compound value. Or it would be ObjectInitial or ArrayInitial state. + ParseValue(is, handler); + if (HasParseError()) { + return IterativeParsingErrorState; + } + return dst; + + case IterativeParsingMemberDelimiterState: + case IterativeParsingElementDelimiterState: + is.Take(); + // Update member/element count. + *stack_.template Top() = *stack_.template Top() + 1; + return dst; + + case IterativeParsingObjectFinishState: + { + // Transit from delimiter is only allowed when trailing commas are enabled + if (!(parseFlags & kParseTrailingCommasFlag) && src == IterativeParsingMemberDelimiterState) { + RAPIDJSON_PARSE_ERROR_NORETURN(kParseErrorObjectMissName, is.Tell()); + return IterativeParsingErrorState; + } + // Get member count. + SizeType c = *stack_.template Pop(1); + // If the object is not empty, count the last member. + if (src == IterativeParsingMemberValueState) + ++c; + // Restore the state. + IterativeParsingState n = static_cast(*stack_.template Pop(1)); + // Transit to Finish state if this is the topmost scope. + if (n == IterativeParsingStartState) + n = IterativeParsingFinishState; + // Call handler + bool hr = handler.EndObject(c); + // On handler short circuits the parsing. + if (!hr) { + RAPIDJSON_PARSE_ERROR_NORETURN(kParseErrorTermination, is.Tell()); + return IterativeParsingErrorState; + } + else { + is.Take(); + return n; + } + } + + case IterativeParsingArrayFinishState: + { + // Transit from delimiter is only allowed when trailing commas are enabled + if (!(parseFlags & kParseTrailingCommasFlag) && src == IterativeParsingElementDelimiterState) { + RAPIDJSON_PARSE_ERROR_NORETURN(kParseErrorValueInvalid, is.Tell()); + return IterativeParsingErrorState; + } + // Get element count. + SizeType c = *stack_.template Pop(1); + // If the array is not empty, count the last element. + if (src == IterativeParsingElementState) + ++c; + // Restore the state. + IterativeParsingState n = static_cast(*stack_.template Pop(1)); + // Transit to Finish state if this is the topmost scope. + if (n == IterativeParsingStartState) + n = IterativeParsingFinishState; + // Call handler + bool hr = handler.EndArray(c); + // On handler short circuits the parsing. + if (!hr) { + RAPIDJSON_PARSE_ERROR_NORETURN(kParseErrorTermination, is.Tell()); + return IterativeParsingErrorState; + } + else { + is.Take(); + return n; + } + } + + default: + // This branch is for IterativeParsingValueState actually. + // Use `default:` rather than + // `case IterativeParsingValueState:` is for code coverage. + + // The IterativeParsingStartState is not enumerated in this switch-case. + // It is impossible for that case. And it can be caught by following assertion. + + // The IterativeParsingFinishState is not enumerated in this switch-case either. + // It is a "derivative" state which cannot triggered from Predict() directly. + // Therefore it cannot happen here. And it can be caught by following assertion. + RAPIDJSON_ASSERT(dst == IterativeParsingValueState); + + // Must be non-compound value. Or it would be ObjectInitial or ArrayInitial state. + ParseValue(is, handler); + if (HasParseError()) { + return IterativeParsingErrorState; + } + return IterativeParsingFinishState; + } + } + + template + void HandleError(IterativeParsingState src, InputStream& is) { + if (HasParseError()) { + // Error flag has been set. + return; + } + + switch (src) { + case IterativeParsingStartState: RAPIDJSON_PARSE_ERROR(kParseErrorDocumentEmpty, is.Tell()); return; + case IterativeParsingFinishState: RAPIDJSON_PARSE_ERROR(kParseErrorDocumentRootNotSingular, is.Tell()); return; + case IterativeParsingObjectInitialState: + case IterativeParsingMemberDelimiterState: RAPIDJSON_PARSE_ERROR(kParseErrorObjectMissName, is.Tell()); return; + case IterativeParsingMemberKeyState: RAPIDJSON_PARSE_ERROR(kParseErrorObjectMissColon, is.Tell()); return; + case IterativeParsingMemberValueState: RAPIDJSON_PARSE_ERROR(kParseErrorObjectMissCommaOrCurlyBracket, is.Tell()); return; + case IterativeParsingKeyValueDelimiterState: + case IterativeParsingArrayInitialState: + case IterativeParsingElementDelimiterState: RAPIDJSON_PARSE_ERROR(kParseErrorValueInvalid, is.Tell()); return; + default: RAPIDJSON_ASSERT(src == IterativeParsingElementState); RAPIDJSON_PARSE_ERROR(kParseErrorArrayMissCommaOrSquareBracket, is.Tell()); return; + } + } + + template + ParseResult IterativeParse(InputStream& is, Handler& handler) { + parseResult_.Clear(); + ClearStackOnExit scope(*this); + IterativeParsingState state = IterativeParsingStartState; + + SkipWhitespaceAndComments(is); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN(parseResult_); + while (is.Peek() != '\0') { + Token t = Tokenize(is.Peek()); + IterativeParsingState n = Predict(state, t); + IterativeParsingState d = Transit(state, t, n, is, handler); + + if (d == IterativeParsingErrorState) { + HandleError(state, is); + break; + } + + state = d; + + // Do not further consume streams if a root JSON has been parsed. + if ((parseFlags & kParseStopWhenDoneFlag) && state == IterativeParsingFinishState) + break; + + SkipWhitespaceAndComments(is); + RAPIDJSON_PARSE_ERROR_EARLY_RETURN(parseResult_); + } + + // Handle the end of file. + if (state != IterativeParsingFinishState) + HandleError(state, is); + + return parseResult_; + } + + static const size_t kDefaultStackCapacity = 256; //!< Default stack capacity in bytes for storing a single decoded string. + internal::Stack stack_; //!< A stack for storing decoded string temporarily during non-destructive parsing. + ParseResult parseResult_; +}; // class GenericReader + +//! Reader with UTF8 encoding and default allocator. +typedef GenericReader, UTF8<> > Reader; + +RAPIDJSON_NAMESPACE_END + +#ifdef __clang__ +RAPIDJSON_DIAG_POP +#endif + + +#ifdef __GNUC__ +RAPIDJSON_DIAG_POP +#endif + +#ifdef _MSC_VER +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_READER_H_ diff --git a/primedev/thirdparty/rapidjson/schema.h b/primedev/thirdparty/rapidjson/schema.h new file mode 100644 index 00000000..b182aa27 --- /dev/null +++ b/primedev/thirdparty/rapidjson/schema.h @@ -0,0 +1,2006 @@ +// Tencent is pleased to support the open source community by making RapidJSON available-> +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip-> All rights reserved-> +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License-> You may obtain a copy of the License at +// +// http://opensource->org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied-> See the License for the +// specific language governing permissions and limitations under the License-> + +#ifndef RAPIDJSON_SCHEMA_H_ +#define RAPIDJSON_SCHEMA_H_ + +#include "document.h" +#include "pointer.h" +#include // abs, floor + +#if !defined(RAPIDJSON_SCHEMA_USE_INTERNALREGEX) +#define RAPIDJSON_SCHEMA_USE_INTERNALREGEX 1 +#else +#define RAPIDJSON_SCHEMA_USE_INTERNALREGEX 0 +#endif + +#if !RAPIDJSON_SCHEMA_USE_INTERNALREGEX && !defined(RAPIDJSON_SCHEMA_USE_STDREGEX) && (__cplusplus >=201103L || (defined(_MSC_VER) && _MSC_VER >= 1800)) +#define RAPIDJSON_SCHEMA_USE_STDREGEX 1 +#else +#define RAPIDJSON_SCHEMA_USE_STDREGEX 0 +#endif + +#if RAPIDJSON_SCHEMA_USE_INTERNALREGEX +#include "internal/regex.h" +#elif RAPIDJSON_SCHEMA_USE_STDREGEX +#include +#endif + +#if RAPIDJSON_SCHEMA_USE_INTERNALREGEX || RAPIDJSON_SCHEMA_USE_STDREGEX +#define RAPIDJSON_SCHEMA_HAS_REGEX 1 +#else +#define RAPIDJSON_SCHEMA_HAS_REGEX 0 +#endif + +#ifndef RAPIDJSON_SCHEMA_VERBOSE +#define RAPIDJSON_SCHEMA_VERBOSE 0 +#endif + +#if RAPIDJSON_SCHEMA_VERBOSE +#include "stringbuffer.h" +#endif + +RAPIDJSON_DIAG_PUSH + +#if defined(__GNUC__) +RAPIDJSON_DIAG_OFF(effc++) +#endif + +#ifdef __clang__ +RAPIDJSON_DIAG_OFF(weak-vtables) +RAPIDJSON_DIAG_OFF(exit-time-destructors) +RAPIDJSON_DIAG_OFF(c++98-compat-pedantic) +RAPIDJSON_DIAG_OFF(variadic-macros) +#endif + +#ifdef _MSC_VER +RAPIDJSON_DIAG_OFF(4512) // assignment operator could not be generated +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +/////////////////////////////////////////////////////////////////////////////// +// Verbose Utilities + +#if RAPIDJSON_SCHEMA_VERBOSE + +namespace internal { + +inline void PrintInvalidKeyword(const char* keyword) { + printf("Fail keyword: %s\n", keyword); +} + +inline void PrintInvalidKeyword(const wchar_t* keyword) { + wprintf(L"Fail keyword: %ls\n", keyword); +} + +inline void PrintInvalidDocument(const char* document) { + printf("Fail document: %s\n\n", document); +} + +inline void PrintInvalidDocument(const wchar_t* document) { + wprintf(L"Fail document: %ls\n\n", document); +} + +inline void PrintValidatorPointers(unsigned depth, const char* s, const char* d) { + printf("S: %*s%s\nD: %*s%s\n\n", depth * 4, " ", s, depth * 4, " ", d); +} + +inline void PrintValidatorPointers(unsigned depth, const wchar_t* s, const wchar_t* d) { + wprintf(L"S: %*ls%ls\nD: %*ls%ls\n\n", depth * 4, L" ", s, depth * 4, L" ", d); +} + +} // namespace internal + +#endif // RAPIDJSON_SCHEMA_VERBOSE + +/////////////////////////////////////////////////////////////////////////////// +// RAPIDJSON_INVALID_KEYWORD_RETURN + +#if RAPIDJSON_SCHEMA_VERBOSE +#define RAPIDJSON_INVALID_KEYWORD_VERBOSE(keyword) internal::PrintInvalidKeyword(keyword) +#else +#define RAPIDJSON_INVALID_KEYWORD_VERBOSE(keyword) +#endif + +#define RAPIDJSON_INVALID_KEYWORD_RETURN(keyword)\ +RAPIDJSON_MULTILINEMACRO_BEGIN\ + context.invalidKeyword = keyword.GetString();\ + RAPIDJSON_INVALID_KEYWORD_VERBOSE(keyword.GetString());\ + return false;\ +RAPIDJSON_MULTILINEMACRO_END + +/////////////////////////////////////////////////////////////////////////////// +// Forward declarations + +template +class GenericSchemaDocument; + +namespace internal { + +template +class Schema; + +/////////////////////////////////////////////////////////////////////////////// +// ISchemaValidator + +class ISchemaValidator { +public: + virtual ~ISchemaValidator() {} + virtual bool IsValid() const = 0; +}; + +/////////////////////////////////////////////////////////////////////////////// +// ISchemaStateFactory + +template +class ISchemaStateFactory { +public: + virtual ~ISchemaStateFactory() {} + virtual ISchemaValidator* CreateSchemaValidator(const SchemaType&) = 0; + virtual void DestroySchemaValidator(ISchemaValidator* validator) = 0; + virtual void* CreateHasher() = 0; + virtual uint64_t GetHashCode(void* hasher) = 0; + virtual void DestroryHasher(void* hasher) = 0; + virtual void* MallocState(size_t size) = 0; + virtual void FreeState(void* p) = 0; +}; + +/////////////////////////////////////////////////////////////////////////////// +// Hasher + +// For comparison of compound value +template +class Hasher { +public: + typedef typename Encoding::Ch Ch; + + Hasher(Allocator* allocator = 0, size_t stackCapacity = kDefaultSize) : stack_(allocator, stackCapacity) {} + + bool Null() { return WriteType(kNullType); } + bool Bool(bool b) { return WriteType(b ? kTrueType : kFalseType); } + bool Int(int i) { Number n; n.u.i = i; n.d = static_cast(i); return WriteNumber(n); } + bool Uint(unsigned u) { Number n; n.u.u = u; n.d = static_cast(u); return WriteNumber(n); } + bool Int64(int64_t i) { Number n; n.u.i = i; n.d = static_cast(i); return WriteNumber(n); } + bool Uint64(uint64_t u) { Number n; n.u.u = u; n.d = static_cast(u); return WriteNumber(n); } + bool Double(double d) { + Number n; + if (d < 0) n.u.i = static_cast(d); + else n.u.u = static_cast(d); + n.d = d; + return WriteNumber(n); + } + + bool RawNumber(const Ch* str, SizeType len, bool) { + WriteBuffer(kNumberType, str, len * sizeof(Ch)); + return true; + } + + bool String(const Ch* str, SizeType len, bool) { + WriteBuffer(kStringType, str, len * sizeof(Ch)); + return true; + } + + bool StartObject() { return true; } + bool Key(const Ch* str, SizeType len, bool copy) { return String(str, len, copy); } + bool EndObject(SizeType memberCount) { + uint64_t h = Hash(0, kObjectType); + uint64_t* kv = stack_.template Pop(memberCount * 2); + for (SizeType i = 0; i < memberCount; i++) + h ^= Hash(kv[i * 2], kv[i * 2 + 1]); // Use xor to achieve member order insensitive + *stack_.template Push() = h; + return true; + } + + bool StartArray() { return true; } + bool EndArray(SizeType elementCount) { + uint64_t h = Hash(0, kArrayType); + uint64_t* e = stack_.template Pop(elementCount); + for (SizeType i = 0; i < elementCount; i++) + h = Hash(h, e[i]); // Use hash to achieve element order sensitive + *stack_.template Push() = h; + return true; + } + + bool IsValid() const { return stack_.GetSize() == sizeof(uint64_t); } + + uint64_t GetHashCode() const { + RAPIDJSON_ASSERT(IsValid()); + return *stack_.template Top(); + } + +private: + static const size_t kDefaultSize = 256; + struct Number { + union U { + uint64_t u; + int64_t i; + }u; + double d; + }; + + bool WriteType(Type type) { return WriteBuffer(type, 0, 0); } + + bool WriteNumber(const Number& n) { return WriteBuffer(kNumberType, &n, sizeof(n)); } + + bool WriteBuffer(Type type, const void* data, size_t len) { + // FNV-1a from http://isthe.com/chongo/tech/comp/fnv/ + uint64_t h = Hash(RAPIDJSON_UINT64_C2(0x84222325, 0xcbf29ce4), type); + const unsigned char* d = static_cast(data); + for (size_t i = 0; i < len; i++) + h = Hash(h, d[i]); + *stack_.template Push() = h; + return true; + } + + static uint64_t Hash(uint64_t h, uint64_t d) { + static const uint64_t kPrime = RAPIDJSON_UINT64_C2(0x00000100, 0x000001b3); + h ^= d; + h *= kPrime; + return h; + } + + Stack stack_; +}; + +/////////////////////////////////////////////////////////////////////////////// +// SchemaValidationContext + +template +struct SchemaValidationContext { + typedef Schema SchemaType; + typedef ISchemaStateFactory SchemaValidatorFactoryType; + typedef typename SchemaType::ValueType ValueType; + typedef typename ValueType::Ch Ch; + + enum PatternValidatorType { + kPatternValidatorOnly, + kPatternValidatorWithProperty, + kPatternValidatorWithAdditionalProperty + }; + + SchemaValidationContext(SchemaValidatorFactoryType& f, const SchemaType* s) : + factory(f), + schema(s), + valueSchema(), + invalidKeyword(), + hasher(), + arrayElementHashCodes(), + validators(), + validatorCount(), + patternPropertiesValidators(), + patternPropertiesValidatorCount(), + patternPropertiesSchemas(), + patternPropertiesSchemaCount(), + valuePatternValidatorType(kPatternValidatorOnly), + propertyExist(), + inArray(false), + valueUniqueness(false), + arrayUniqueness(false) + { + } + + ~SchemaValidationContext() { + if (hasher) + factory.DestroryHasher(hasher); + if (validators) { + for (SizeType i = 0; i < validatorCount; i++) + factory.DestroySchemaValidator(validators[i]); + factory.FreeState(validators); + } + if (patternPropertiesValidators) { + for (SizeType i = 0; i < patternPropertiesValidatorCount; i++) + factory.DestroySchemaValidator(patternPropertiesValidators[i]); + factory.FreeState(patternPropertiesValidators); + } + if (patternPropertiesSchemas) + factory.FreeState(patternPropertiesSchemas); + if (propertyExist) + factory.FreeState(propertyExist); + } + + SchemaValidatorFactoryType& factory; + const SchemaType* schema; + const SchemaType* valueSchema; + const Ch* invalidKeyword; + void* hasher; // Only validator access + void* arrayElementHashCodes; // Only validator access this + ISchemaValidator** validators; + SizeType validatorCount; + ISchemaValidator** patternPropertiesValidators; + SizeType patternPropertiesValidatorCount; + const SchemaType** patternPropertiesSchemas; + SizeType patternPropertiesSchemaCount; + PatternValidatorType valuePatternValidatorType; + PatternValidatorType objectPatternValidatorType; + SizeType arrayElementIndex; + bool* propertyExist; + bool inArray; + bool valueUniqueness; + bool arrayUniqueness; +}; + +/////////////////////////////////////////////////////////////////////////////// +// Schema + +template +class Schema { +public: + typedef typename SchemaDocumentType::ValueType ValueType; + typedef typename SchemaDocumentType::AllocatorType AllocatorType; + typedef typename SchemaDocumentType::PointerType PointerType; + typedef typename ValueType::EncodingType EncodingType; + typedef typename EncodingType::Ch Ch; + typedef SchemaValidationContext Context; + typedef Schema SchemaType; + typedef GenericValue SValue; + friend class GenericSchemaDocument; + + Schema(SchemaDocumentType* schemaDocument, const PointerType& p, const ValueType& value, const ValueType& document, AllocatorType* allocator) : + allocator_(allocator), + enum_(), + enumCount_(), + not_(), + type_((1 << kTotalSchemaType) - 1), // typeless + validatorCount_(), + properties_(), + additionalPropertiesSchema_(), + patternProperties_(), + patternPropertyCount_(), + propertyCount_(), + minProperties_(), + maxProperties_(SizeType(~0)), + additionalProperties_(true), + hasDependencies_(), + hasRequired_(), + hasSchemaDependencies_(), + additionalItemsSchema_(), + itemsList_(), + itemsTuple_(), + itemsTupleCount_(), + minItems_(), + maxItems_(SizeType(~0)), + additionalItems_(true), + uniqueItems_(false), + pattern_(), + minLength_(0), + maxLength_(~SizeType(0)), + exclusiveMinimum_(false), + exclusiveMaximum_(false) + { + typedef typename SchemaDocumentType::ValueType ValueType; + typedef typename ValueType::ConstValueIterator ConstValueIterator; + typedef typename ValueType::ConstMemberIterator ConstMemberIterator; + + if (!value.IsObject()) + return; + + if (const ValueType* v = GetMember(value, GetTypeString())) { + type_ = 0; + if (v->IsString()) + AddType(*v); + else if (v->IsArray()) + for (ConstValueIterator itr = v->Begin(); itr != v->End(); ++itr) + AddType(*itr); + } + + if (const ValueType* v = GetMember(value, GetEnumString())) + if (v->IsArray() && v->Size() > 0) { + enum_ = static_cast(allocator_->Malloc(sizeof(uint64_t) * v->Size())); + for (ConstValueIterator itr = v->Begin(); itr != v->End(); ++itr) { + typedef Hasher > EnumHasherType; + char buffer[256 + 24]; + MemoryPoolAllocator<> hasherAllocator(buffer, sizeof(buffer)); + EnumHasherType h(&hasherAllocator, 256); + itr->Accept(h); + enum_[enumCount_++] = h.GetHashCode(); + } + } + + if (schemaDocument) { + AssignIfExist(allOf_, *schemaDocument, p, value, GetAllOfString(), document); + AssignIfExist(anyOf_, *schemaDocument, p, value, GetAnyOfString(), document); + AssignIfExist(oneOf_, *schemaDocument, p, value, GetOneOfString(), document); + } + + if (const ValueType* v = GetMember(value, GetNotString())) { + schemaDocument->CreateSchema(¬_, p.Append(GetNotString(), allocator_), *v, document); + notValidatorIndex_ = validatorCount_; + validatorCount_++; + } + + // Object + + const ValueType* properties = GetMember(value, GetPropertiesString()); + const ValueType* required = GetMember(value, GetRequiredString()); + const ValueType* dependencies = GetMember(value, GetDependenciesString()); + { + // Gather properties from properties/required/dependencies + SValue allProperties(kArrayType); + + if (properties && properties->IsObject()) + for (ConstMemberIterator itr = properties->MemberBegin(); itr != properties->MemberEnd(); ++itr) + AddUniqueElement(allProperties, itr->name); + + if (required && required->IsArray()) + for (ConstValueIterator itr = required->Begin(); itr != required->End(); ++itr) + if (itr->IsString()) + AddUniqueElement(allProperties, *itr); + + if (dependencies && dependencies->IsObject()) + for (ConstMemberIterator itr = dependencies->MemberBegin(); itr != dependencies->MemberEnd(); ++itr) { + AddUniqueElement(allProperties, itr->name); + if (itr->value.IsArray()) + for (ConstValueIterator i = itr->value.Begin(); i != itr->value.End(); ++i) + if (i->IsString()) + AddUniqueElement(allProperties, *i); + } + + if (allProperties.Size() > 0) { + propertyCount_ = allProperties.Size(); + properties_ = static_cast(allocator_->Malloc(sizeof(Property) * propertyCount_)); + for (SizeType i = 0; i < propertyCount_; i++) { + new (&properties_[i]) Property(); + properties_[i].name = allProperties[i]; + properties_[i].schema = GetTypeless(); + } + } + } + + if (properties && properties->IsObject()) { + PointerType q = p.Append(GetPropertiesString(), allocator_); + for (ConstMemberIterator itr = properties->MemberBegin(); itr != properties->MemberEnd(); ++itr) { + SizeType index; + if (FindPropertyIndex(itr->name, &index)) + schemaDocument->CreateSchema(&properties_[index].schema, q.Append(itr->name, allocator_), itr->value, document); + } + } + + if (const ValueType* v = GetMember(value, GetPatternPropertiesString())) { + PointerType q = p.Append(GetPatternPropertiesString(), allocator_); + patternProperties_ = static_cast(allocator_->Malloc(sizeof(PatternProperty) * v->MemberCount())); + patternPropertyCount_ = 0; + + for (ConstMemberIterator itr = v->MemberBegin(); itr != v->MemberEnd(); ++itr) { + new (&patternProperties_[patternPropertyCount_]) PatternProperty(); + patternProperties_[patternPropertyCount_].pattern = CreatePattern(itr->name); + schemaDocument->CreateSchema(&patternProperties_[patternPropertyCount_].schema, q.Append(itr->name, allocator_), itr->value, document); + patternPropertyCount_++; + } + } + + if (required && required->IsArray()) + for (ConstValueIterator itr = required->Begin(); itr != required->End(); ++itr) + if (itr->IsString()) { + SizeType index; + if (FindPropertyIndex(*itr, &index)) { + properties_[index].required = true; + hasRequired_ = true; + } + } + + if (dependencies && dependencies->IsObject()) { + PointerType q = p.Append(GetDependenciesString(), allocator_); + hasDependencies_ = true; + for (ConstMemberIterator itr = dependencies->MemberBegin(); itr != dependencies->MemberEnd(); ++itr) { + SizeType sourceIndex; + if (FindPropertyIndex(itr->name, &sourceIndex)) { + if (itr->value.IsArray()) { + properties_[sourceIndex].dependencies = static_cast(allocator_->Malloc(sizeof(bool) * propertyCount_)); + std::memset(properties_[sourceIndex].dependencies, 0, sizeof(bool)* propertyCount_); + for (ConstValueIterator targetItr = itr->value.Begin(); targetItr != itr->value.End(); ++targetItr) { + SizeType targetIndex; + if (FindPropertyIndex(*targetItr, &targetIndex)) + properties_[sourceIndex].dependencies[targetIndex] = true; + } + } + else if (itr->value.IsObject()) { + hasSchemaDependencies_ = true; + schemaDocument->CreateSchema(&properties_[sourceIndex].dependenciesSchema, q.Append(itr->name, allocator_), itr->value, document); + properties_[sourceIndex].dependenciesValidatorIndex = validatorCount_; + validatorCount_++; + } + } + } + } + + if (const ValueType* v = GetMember(value, GetAdditionalPropertiesString())) { + if (v->IsBool()) + additionalProperties_ = v->GetBool(); + else if (v->IsObject()) + schemaDocument->CreateSchema(&additionalPropertiesSchema_, p.Append(GetAdditionalPropertiesString(), allocator_), *v, document); + } + + AssignIfExist(minProperties_, value, GetMinPropertiesString()); + AssignIfExist(maxProperties_, value, GetMaxPropertiesString()); + + // Array + if (const ValueType* v = GetMember(value, GetItemsString())) { + PointerType q = p.Append(GetItemsString(), allocator_); + if (v->IsObject()) // List validation + schemaDocument->CreateSchema(&itemsList_, q, *v, document); + else if (v->IsArray()) { // Tuple validation + itemsTuple_ = static_cast(allocator_->Malloc(sizeof(const Schema*) * v->Size())); + SizeType index = 0; + for (ConstValueIterator itr = v->Begin(); itr != v->End(); ++itr, index++) + schemaDocument->CreateSchema(&itemsTuple_[itemsTupleCount_++], q.Append(index, allocator_), *itr, document); + } + } + + AssignIfExist(minItems_, value, GetMinItemsString()); + AssignIfExist(maxItems_, value, GetMaxItemsString()); + + if (const ValueType* v = GetMember(value, GetAdditionalItemsString())) { + if (v->IsBool()) + additionalItems_ = v->GetBool(); + else if (v->IsObject()) + schemaDocument->CreateSchema(&additionalItemsSchema_, p.Append(GetAdditionalItemsString(), allocator_), *v, document); + } + + AssignIfExist(uniqueItems_, value, GetUniqueItemsString()); + + // String + AssignIfExist(minLength_, value, GetMinLengthString()); + AssignIfExist(maxLength_, value, GetMaxLengthString()); + + if (const ValueType* v = GetMember(value, GetPatternString())) + pattern_ = CreatePattern(*v); + + // Number + if (const ValueType* v = GetMember(value, GetMinimumString())) + if (v->IsNumber()) + minimum_.CopyFrom(*v, *allocator_); + + if (const ValueType* v = GetMember(value, GetMaximumString())) + if (v->IsNumber()) + maximum_.CopyFrom(*v, *allocator_); + + AssignIfExist(exclusiveMinimum_, value, GetExclusiveMinimumString()); + AssignIfExist(exclusiveMaximum_, value, GetExclusiveMaximumString()); + + if (const ValueType* v = GetMember(value, GetMultipleOfString())) + if (v->IsNumber() && v->GetDouble() > 0.0) + multipleOf_.CopyFrom(*v, *allocator_); + } + + ~Schema() { + if (allocator_) { + allocator_->Free(enum_); + } + if (properties_) { + for (SizeType i = 0; i < propertyCount_; i++) + properties_[i].~Property(); + AllocatorType::Free(properties_); + } + if (patternProperties_) { + for (SizeType i = 0; i < patternPropertyCount_; i++) + patternProperties_[i].~PatternProperty(); + AllocatorType::Free(patternProperties_); + } + AllocatorType::Free(itemsTuple_); +#if RAPIDJSON_SCHEMA_HAS_REGEX + if (pattern_) { + pattern_->~RegexType(); + allocator_->Free(pattern_); + } +#endif + } + + bool BeginValue(Context& context) const { + if (context.inArray) { + if (uniqueItems_) + context.valueUniqueness = true; + + if (itemsList_) + context.valueSchema = itemsList_; + else if (itemsTuple_) { + if (context.arrayElementIndex < itemsTupleCount_) + context.valueSchema = itemsTuple_[context.arrayElementIndex]; + else if (additionalItemsSchema_) + context.valueSchema = additionalItemsSchema_; + else if (additionalItems_) + context.valueSchema = GetTypeless(); + else + RAPIDJSON_INVALID_KEYWORD_RETURN(GetItemsString()); + } + else + context.valueSchema = GetTypeless(); + + context.arrayElementIndex++; + } + return true; + } + + RAPIDJSON_FORCEINLINE bool EndValue(Context& context) const { + if (context.patternPropertiesValidatorCount > 0) { + bool otherValid = false; + SizeType count = context.patternPropertiesValidatorCount; + if (context.objectPatternValidatorType != Context::kPatternValidatorOnly) + otherValid = context.patternPropertiesValidators[--count]->IsValid(); + + bool patternValid = true; + for (SizeType i = 0; i < count; i++) + if (!context.patternPropertiesValidators[i]->IsValid()) { + patternValid = false; + break; + } + + if (context.objectPatternValidatorType == Context::kPatternValidatorOnly) { + if (!patternValid) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetPatternPropertiesString()); + } + else if (context.objectPatternValidatorType == Context::kPatternValidatorWithProperty) { + if (!patternValid || !otherValid) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetPatternPropertiesString()); + } + else if (!patternValid && !otherValid) // kPatternValidatorWithAdditionalProperty) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetPatternPropertiesString()); + } + + if (enum_) { + const uint64_t h = context.factory.GetHashCode(context.hasher); + for (SizeType i = 0; i < enumCount_; i++) + if (enum_[i] == h) + goto foundEnum; + RAPIDJSON_INVALID_KEYWORD_RETURN(GetEnumString()); + foundEnum:; + } + + if (allOf_.schemas) + for (SizeType i = allOf_.begin; i < allOf_.begin + allOf_.count; i++) + if (!context.validators[i]->IsValid()) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetAllOfString()); + + if (anyOf_.schemas) { + for (SizeType i = anyOf_.begin; i < anyOf_.begin + anyOf_.count; i++) + if (context.validators[i]->IsValid()) + goto foundAny; + RAPIDJSON_INVALID_KEYWORD_RETURN(GetAnyOfString()); + foundAny:; + } + + if (oneOf_.schemas) { + bool oneValid = false; + for (SizeType i = oneOf_.begin; i < oneOf_.begin + oneOf_.count; i++) + if (context.validators[i]->IsValid()) { + if (oneValid) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetOneOfString()); + else + oneValid = true; + } + if (!oneValid) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetOneOfString()); + } + + if (not_ && context.validators[notValidatorIndex_]->IsValid()) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetNotString()); + + return true; + } + + bool Null(Context& context) const { + if (!(type_ & (1 << kNullSchemaType))) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetTypeString()); + return CreateParallelValidator(context); + } + + bool Bool(Context& context, bool) const { + if (!(type_ & (1 << kBooleanSchemaType))) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetTypeString()); + return CreateParallelValidator(context); + } + + bool Int(Context& context, int i) const { + if (!CheckInt(context, i)) + return false; + return CreateParallelValidator(context); + } + + bool Uint(Context& context, unsigned u) const { + if (!CheckUint(context, u)) + return false; + return CreateParallelValidator(context); + } + + bool Int64(Context& context, int64_t i) const { + if (!CheckInt(context, i)) + return false; + return CreateParallelValidator(context); + } + + bool Uint64(Context& context, uint64_t u) const { + if (!CheckUint(context, u)) + return false; + return CreateParallelValidator(context); + } + + bool Double(Context& context, double d) const { + if (!(type_ & (1 << kNumberSchemaType))) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetTypeString()); + + if (!minimum_.IsNull() && !CheckDoubleMinimum(context, d)) + return false; + + if (!maximum_.IsNull() && !CheckDoubleMaximum(context, d)) + return false; + + if (!multipleOf_.IsNull() && !CheckDoubleMultipleOf(context, d)) + return false; + + return CreateParallelValidator(context); + } + + bool String(Context& context, const Ch* str, SizeType length, bool) const { + if (!(type_ & (1 << kStringSchemaType))) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetTypeString()); + + if (minLength_ != 0 || maxLength_ != SizeType(~0)) { + SizeType count; + if (internal::CountStringCodePoint(str, length, &count)) { + if (count < minLength_) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMinLengthString()); + if (count > maxLength_) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMaxLengthString()); + } + } + + if (pattern_ && !IsPatternMatch(pattern_, str, length)) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetPatternString()); + + return CreateParallelValidator(context); + } + + bool StartObject(Context& context) const { + if (!(type_ & (1 << kObjectSchemaType))) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetTypeString()); + + if (hasDependencies_ || hasRequired_) { + context.propertyExist = static_cast(context.factory.MallocState(sizeof(bool) * propertyCount_)); + std::memset(context.propertyExist, 0, sizeof(bool) * propertyCount_); + } + + if (patternProperties_) { // pre-allocate schema array + SizeType count = patternPropertyCount_ + 1; // extra for valuePatternValidatorType + context.patternPropertiesSchemas = static_cast(context.factory.MallocState(sizeof(const SchemaType*) * count)); + context.patternPropertiesSchemaCount = 0; + std::memset(context.patternPropertiesSchemas, 0, sizeof(SchemaType*) * count); + } + + return CreateParallelValidator(context); + } + + bool Key(Context& context, const Ch* str, SizeType len, bool) const { + if (patternProperties_) { + context.patternPropertiesSchemaCount = 0; + for (SizeType i = 0; i < patternPropertyCount_; i++) + if (patternProperties_[i].pattern && IsPatternMatch(patternProperties_[i].pattern, str, len)) + context.patternPropertiesSchemas[context.patternPropertiesSchemaCount++] = patternProperties_[i].schema; + } + + SizeType index; + if (FindPropertyIndex(ValueType(str, len).Move(), &index)) { + if (context.patternPropertiesSchemaCount > 0) { + context.patternPropertiesSchemas[context.patternPropertiesSchemaCount++] = properties_[index].schema; + context.valueSchema = GetTypeless(); + context.valuePatternValidatorType = Context::kPatternValidatorWithProperty; + } + else + context.valueSchema = properties_[index].schema; + + if (context.propertyExist) + context.propertyExist[index] = true; + + return true; + } + + if (additionalPropertiesSchema_) { + if (additionalPropertiesSchema_ && context.patternPropertiesSchemaCount > 0) { + context.patternPropertiesSchemas[context.patternPropertiesSchemaCount++] = additionalPropertiesSchema_; + context.valueSchema = GetTypeless(); + context.valuePatternValidatorType = Context::kPatternValidatorWithAdditionalProperty; + } + else + context.valueSchema = additionalPropertiesSchema_; + return true; + } + else if (additionalProperties_) { + context.valueSchema = GetTypeless(); + return true; + } + + if (context.patternPropertiesSchemaCount == 0) // patternProperties are not additional properties + RAPIDJSON_INVALID_KEYWORD_RETURN(GetAdditionalPropertiesString()); + + return true; + } + + bool EndObject(Context& context, SizeType memberCount) const { + if (hasRequired_) + for (SizeType index = 0; index < propertyCount_; index++) + if (properties_[index].required) + if (!context.propertyExist[index]) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetRequiredString()); + + if (memberCount < minProperties_) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMinPropertiesString()); + + if (memberCount > maxProperties_) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMaxPropertiesString()); + + if (hasDependencies_) { + for (SizeType sourceIndex = 0; sourceIndex < propertyCount_; sourceIndex++) + if (context.propertyExist[sourceIndex]) { + if (properties_[sourceIndex].dependencies) { + for (SizeType targetIndex = 0; targetIndex < propertyCount_; targetIndex++) + if (properties_[sourceIndex].dependencies[targetIndex] && !context.propertyExist[targetIndex]) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetDependenciesString()); + } + else if (properties_[sourceIndex].dependenciesSchema) + if (!context.validators[properties_[sourceIndex].dependenciesValidatorIndex]->IsValid()) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetDependenciesString()); + } + } + + return true; + } + + bool StartArray(Context& context) const { + if (!(type_ & (1 << kArraySchemaType))) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetTypeString()); + + context.arrayElementIndex = 0; + context.inArray = true; + + return CreateParallelValidator(context); + } + + bool EndArray(Context& context, SizeType elementCount) const { + context.inArray = false; + + if (elementCount < minItems_) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMinItemsString()); + + if (elementCount > maxItems_) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMaxItemsString()); + + return true; + } + + // Generate functions for string literal according to Ch +#define RAPIDJSON_STRING_(name, ...) \ + static const ValueType& Get##name##String() {\ + static const Ch s[] = { __VA_ARGS__, '\0' };\ + static const ValueType v(s, sizeof(s) / sizeof(Ch) - 1);\ + return v;\ + } + + RAPIDJSON_STRING_(Null, 'n', 'u', 'l', 'l') + RAPIDJSON_STRING_(Boolean, 'b', 'o', 'o', 'l', 'e', 'a', 'n') + RAPIDJSON_STRING_(Object, 'o', 'b', 'j', 'e', 'c', 't') + RAPIDJSON_STRING_(Array, 'a', 'r', 'r', 'a', 'y') + RAPIDJSON_STRING_(String, 's', 't', 'r', 'i', 'n', 'g') + RAPIDJSON_STRING_(Number, 'n', 'u', 'm', 'b', 'e', 'r') + RAPIDJSON_STRING_(Integer, 'i', 'n', 't', 'e', 'g', 'e', 'r') + RAPIDJSON_STRING_(Type, 't', 'y', 'p', 'e') + RAPIDJSON_STRING_(Enum, 'e', 'n', 'u', 'm') + RAPIDJSON_STRING_(AllOf, 'a', 'l', 'l', 'O', 'f') + RAPIDJSON_STRING_(AnyOf, 'a', 'n', 'y', 'O', 'f') + RAPIDJSON_STRING_(OneOf, 'o', 'n', 'e', 'O', 'f') + RAPIDJSON_STRING_(Not, 'n', 'o', 't') + RAPIDJSON_STRING_(Properties, 'p', 'r', 'o', 'p', 'e', 'r', 't', 'i', 'e', 's') + RAPIDJSON_STRING_(Required, 'r', 'e', 'q', 'u', 'i', 'r', 'e', 'd') + RAPIDJSON_STRING_(Dependencies, 'd', 'e', 'p', 'e', 'n', 'd', 'e', 'n', 'c', 'i', 'e', 's') + RAPIDJSON_STRING_(PatternProperties, 'p', 'a', 't', 't', 'e', 'r', 'n', 'P', 'r', 'o', 'p', 'e', 'r', 't', 'i', 'e', 's') + RAPIDJSON_STRING_(AdditionalProperties, 'a', 'd', 'd', 'i', 't', 'i', 'o', 'n', 'a', 'l', 'P', 'r', 'o', 'p', 'e', 'r', 't', 'i', 'e', 's') + RAPIDJSON_STRING_(MinProperties, 'm', 'i', 'n', 'P', 'r', 'o', 'p', 'e', 'r', 't', 'i', 'e', 's') + RAPIDJSON_STRING_(MaxProperties, 'm', 'a', 'x', 'P', 'r', 'o', 'p', 'e', 'r', 't', 'i', 'e', 's') + RAPIDJSON_STRING_(Items, 'i', 't', 'e', 'm', 's') + RAPIDJSON_STRING_(MinItems, 'm', 'i', 'n', 'I', 't', 'e', 'm', 's') + RAPIDJSON_STRING_(MaxItems, 'm', 'a', 'x', 'I', 't', 'e', 'm', 's') + RAPIDJSON_STRING_(AdditionalItems, 'a', 'd', 'd', 'i', 't', 'i', 'o', 'n', 'a', 'l', 'I', 't', 'e', 'm', 's') + RAPIDJSON_STRING_(UniqueItems, 'u', 'n', 'i', 'q', 'u', 'e', 'I', 't', 'e', 'm', 's') + RAPIDJSON_STRING_(MinLength, 'm', 'i', 'n', 'L', 'e', 'n', 'g', 't', 'h') + RAPIDJSON_STRING_(MaxLength, 'm', 'a', 'x', 'L', 'e', 'n', 'g', 't', 'h') + RAPIDJSON_STRING_(Pattern, 'p', 'a', 't', 't', 'e', 'r', 'n') + RAPIDJSON_STRING_(Minimum, 'm', 'i', 'n', 'i', 'm', 'u', 'm') + RAPIDJSON_STRING_(Maximum, 'm', 'a', 'x', 'i', 'm', 'u', 'm') + RAPIDJSON_STRING_(ExclusiveMinimum, 'e', 'x', 'c', 'l', 'u', 's', 'i', 'v', 'e', 'M', 'i', 'n', 'i', 'm', 'u', 'm') + RAPIDJSON_STRING_(ExclusiveMaximum, 'e', 'x', 'c', 'l', 'u', 's', 'i', 'v', 'e', 'M', 'a', 'x', 'i', 'm', 'u', 'm') + RAPIDJSON_STRING_(MultipleOf, 'm', 'u', 'l', 't', 'i', 'p', 'l', 'e', 'O', 'f') + +#undef RAPIDJSON_STRING_ + +private: + enum SchemaValueType { + kNullSchemaType, + kBooleanSchemaType, + kObjectSchemaType, + kArraySchemaType, + kStringSchemaType, + kNumberSchemaType, + kIntegerSchemaType, + kTotalSchemaType + }; + +#if RAPIDJSON_SCHEMA_USE_INTERNALREGEX + typedef internal::GenericRegex RegexType; +#elif RAPIDJSON_SCHEMA_USE_STDREGEX + typedef std::basic_regex RegexType; +#else + typedef char RegexType; +#endif + + struct SchemaArray { + SchemaArray() : schemas(), count() {} + ~SchemaArray() { AllocatorType::Free(schemas); } + const SchemaType** schemas; + SizeType begin; // begin index of context.validators + SizeType count; + }; + + static const SchemaType* GetTypeless() { + static SchemaType typeless(0, PointerType(), ValueType(kObjectType).Move(), ValueType(kObjectType).Move(), 0); + return &typeless; + } + + template + void AddUniqueElement(V1& a, const V2& v) { + for (typename V1::ConstValueIterator itr = a.Begin(); itr != a.End(); ++itr) + if (*itr == v) + return; + V1 c(v, *allocator_); + a.PushBack(c, *allocator_); + } + + static const ValueType* GetMember(const ValueType& value, const ValueType& name) { + typename ValueType::ConstMemberIterator itr = value.FindMember(name); + return itr != value.MemberEnd() ? &(itr->value) : 0; + } + + static void AssignIfExist(bool& out, const ValueType& value, const ValueType& name) { + if (const ValueType* v = GetMember(value, name)) + if (v->IsBool()) + out = v->GetBool(); + } + + static void AssignIfExist(SizeType& out, const ValueType& value, const ValueType& name) { + if (const ValueType* v = GetMember(value, name)) + if (v->IsUint64() && v->GetUint64() <= SizeType(~0)) + out = static_cast(v->GetUint64()); + } + + void AssignIfExist(SchemaArray& out, SchemaDocumentType& schemaDocument, const PointerType& p, const ValueType& value, const ValueType& name, const ValueType& document) { + if (const ValueType* v = GetMember(value, name)) { + if (v->IsArray() && v->Size() > 0) { + PointerType q = p.Append(name, allocator_); + out.count = v->Size(); + out.schemas = static_cast(allocator_->Malloc(out.count * sizeof(const Schema*))); + memset(out.schemas, 0, sizeof(Schema*)* out.count); + for (SizeType i = 0; i < out.count; i++) + schemaDocument.CreateSchema(&out.schemas[i], q.Append(i, allocator_), (*v)[i], document); + out.begin = validatorCount_; + validatorCount_ += out.count; + } + } + } + +#if RAPIDJSON_SCHEMA_USE_INTERNALREGEX + template + RegexType* CreatePattern(const ValueType& value) { + if (value.IsString()) { + RegexType* r = new (allocator_->Malloc(sizeof(RegexType))) RegexType(value.GetString()); + if (!r->IsValid()) { + r->~RegexType(); + AllocatorType::Free(r); + r = 0; + } + return r; + } + return 0; + } + + static bool IsPatternMatch(const RegexType* pattern, const Ch *str, SizeType) { + return pattern->Search(str); + } +#elif RAPIDJSON_SCHEMA_USE_STDREGEX + template + RegexType* CreatePattern(const ValueType& value) { + if (value.IsString()) + try { + return new (allocator_->Malloc(sizeof(RegexType))) RegexType(value.GetString(), std::size_t(value.GetStringLength()), std::regex_constants::ECMAScript); + } + catch (const std::regex_error&) { + } + return 0; + } + + static bool IsPatternMatch(const RegexType* pattern, const Ch *str, SizeType length) { + std::match_results r; + return std::regex_search(str, str + length, r, *pattern); + } +#else + template + RegexType* CreatePattern(const ValueType&) { return 0; } + + static bool IsPatternMatch(const RegexType*, const Ch *, SizeType) { return true; } +#endif // RAPIDJSON_SCHEMA_USE_STDREGEX + + void AddType(const ValueType& type) { + if (type == GetNullString() ) type_ |= 1 << kNullSchemaType; + else if (type == GetBooleanString()) type_ |= 1 << kBooleanSchemaType; + else if (type == GetObjectString() ) type_ |= 1 << kObjectSchemaType; + else if (type == GetArrayString() ) type_ |= 1 << kArraySchemaType; + else if (type == GetStringString() ) type_ |= 1 << kStringSchemaType; + else if (type == GetIntegerString()) type_ |= 1 << kIntegerSchemaType; + else if (type == GetNumberString() ) type_ |= (1 << kNumberSchemaType) | (1 << kIntegerSchemaType); + } + + bool CreateParallelValidator(Context& context) const { + if (enum_ || context.arrayUniqueness) + context.hasher = context.factory.CreateHasher(); + + if (validatorCount_) { + RAPIDJSON_ASSERT(context.validators == 0); + context.validators = static_cast(context.factory.MallocState(sizeof(ISchemaValidator*) * validatorCount_)); + context.validatorCount = validatorCount_; + + if (allOf_.schemas) + CreateSchemaValidators(context, allOf_); + + if (anyOf_.schemas) + CreateSchemaValidators(context, anyOf_); + + if (oneOf_.schemas) + CreateSchemaValidators(context, oneOf_); + + if (not_) + context.validators[notValidatorIndex_] = context.factory.CreateSchemaValidator(*not_); + + if (hasSchemaDependencies_) { + for (SizeType i = 0; i < propertyCount_; i++) + if (properties_[i].dependenciesSchema) + context.validators[properties_[i].dependenciesValidatorIndex] = context.factory.CreateSchemaValidator(*properties_[i].dependenciesSchema); + } + } + + return true; + } + + void CreateSchemaValidators(Context& context, const SchemaArray& schemas) const { + for (SizeType i = 0; i < schemas.count; i++) + context.validators[schemas.begin + i] = context.factory.CreateSchemaValidator(*schemas.schemas[i]); + } + + // O(n) + bool FindPropertyIndex(const ValueType& name, SizeType* outIndex) const { + SizeType len = name.GetStringLength(); + const Ch* str = name.GetString(); + for (SizeType index = 0; index < propertyCount_; index++) + if (properties_[index].name.GetStringLength() == len && + (std::memcmp(properties_[index].name.GetString(), str, sizeof(Ch) * len) == 0)) + { + *outIndex = index; + return true; + } + return false; + } + + bool CheckInt(Context& context, int64_t i) const { + if (!(type_ & ((1 << kIntegerSchemaType) | (1 << kNumberSchemaType)))) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetTypeString()); + + if (!minimum_.IsNull()) { + if (minimum_.IsInt64()) { + if (exclusiveMinimum_ ? i <= minimum_.GetInt64() : i < minimum_.GetInt64()) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMinimumString()); + } + else if (minimum_.IsUint64()) { + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMinimumString()); // i <= max(int64_t) < minimum.GetUint64() + } + else if (!CheckDoubleMinimum(context, static_cast(i))) + return false; + } + + if (!maximum_.IsNull()) { + if (maximum_.IsInt64()) { + if (exclusiveMaximum_ ? i >= maximum_.GetInt64() : i > maximum_.GetInt64()) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMaximumString()); + } + else if (maximum_.IsUint64()) + /* do nothing */; // i <= max(int64_t) < maximum_.GetUint64() + else if (!CheckDoubleMaximum(context, static_cast(i))) + return false; + } + + if (!multipleOf_.IsNull()) { + if (multipleOf_.IsUint64()) { + if (static_cast(i >= 0 ? i : -i) % multipleOf_.GetUint64() != 0) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMultipleOfString()); + } + else if (!CheckDoubleMultipleOf(context, static_cast(i))) + return false; + } + + return true; + } + + bool CheckUint(Context& context, uint64_t i) const { + if (!(type_ & ((1 << kIntegerSchemaType) | (1 << kNumberSchemaType)))) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetTypeString()); + + if (!minimum_.IsNull()) { + if (minimum_.IsUint64()) { + if (exclusiveMinimum_ ? i <= minimum_.GetUint64() : i < minimum_.GetUint64()) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMinimumString()); + } + else if (minimum_.IsInt64()) + /* do nothing */; // i >= 0 > minimum.Getint64() + else if (!CheckDoubleMinimum(context, static_cast(i))) + return false; + } + + if (!maximum_.IsNull()) { + if (maximum_.IsUint64()) { + if (exclusiveMaximum_ ? i >= maximum_.GetUint64() : i > maximum_.GetUint64()) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMaximumString()); + } + else if (maximum_.IsInt64()) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMaximumString()); // i >= 0 > maximum_ + else if (!CheckDoubleMaximum(context, static_cast(i))) + return false; + } + + if (!multipleOf_.IsNull()) { + if (multipleOf_.IsUint64()) { + if (i % multipleOf_.GetUint64() != 0) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMultipleOfString()); + } + else if (!CheckDoubleMultipleOf(context, static_cast(i))) + return false; + } + + return true; + } + + bool CheckDoubleMinimum(Context& context, double d) const { + if (exclusiveMinimum_ ? d <= minimum_.GetDouble() : d < minimum_.GetDouble()) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMinimumString()); + return true; + } + + bool CheckDoubleMaximum(Context& context, double d) const { + if (exclusiveMaximum_ ? d >= maximum_.GetDouble() : d > maximum_.GetDouble()) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMaximumString()); + return true; + } + + bool CheckDoubleMultipleOf(Context& context, double d) const { + double a = std::abs(d), b = std::abs(multipleOf_.GetDouble()); + double q = std::floor(a / b); + double r = a - q * b; + if (r > 0.0) + RAPIDJSON_INVALID_KEYWORD_RETURN(GetMultipleOfString()); + return true; + } + + struct Property { + Property() : schema(), dependenciesSchema(), dependenciesValidatorIndex(), dependencies(), required(false) {} + ~Property() { AllocatorType::Free(dependencies); } + SValue name; + const SchemaType* schema; + const SchemaType* dependenciesSchema; + SizeType dependenciesValidatorIndex; + bool* dependencies; + bool required; + }; + + struct PatternProperty { + PatternProperty() : schema(), pattern() {} + ~PatternProperty() { + if (pattern) { + pattern->~RegexType(); + AllocatorType::Free(pattern); + } + } + const SchemaType* schema; + RegexType* pattern; + }; + + AllocatorType* allocator_; + uint64_t* enum_; + SizeType enumCount_; + SchemaArray allOf_; + SchemaArray anyOf_; + SchemaArray oneOf_; + const SchemaType* not_; + unsigned type_; // bitmask of kSchemaType + SizeType validatorCount_; + SizeType notValidatorIndex_; + + Property* properties_; + const SchemaType* additionalPropertiesSchema_; + PatternProperty* patternProperties_; + SizeType patternPropertyCount_; + SizeType propertyCount_; + SizeType minProperties_; + SizeType maxProperties_; + bool additionalProperties_; + bool hasDependencies_; + bool hasRequired_; + bool hasSchemaDependencies_; + + const SchemaType* additionalItemsSchema_; + const SchemaType* itemsList_; + const SchemaType** itemsTuple_; + SizeType itemsTupleCount_; + SizeType minItems_; + SizeType maxItems_; + bool additionalItems_; + bool uniqueItems_; + + RegexType* pattern_; + SizeType minLength_; + SizeType maxLength_; + + SValue minimum_; + SValue maximum_; + SValue multipleOf_; + bool exclusiveMinimum_; + bool exclusiveMaximum_; +}; + +template +struct TokenHelper { + RAPIDJSON_FORCEINLINE static void AppendIndexToken(Stack& documentStack, SizeType index) { + *documentStack.template Push() = '/'; + char buffer[21]; + size_t length = static_cast((sizeof(SizeType) == 4 ? u32toa(index, buffer) : u64toa(index, buffer)) - buffer); + for (size_t i = 0; i < length; i++) + *documentStack.template Push() = buffer[i]; + } +}; + +// Partial specialized version for char to prevent buffer copying. +template +struct TokenHelper { + RAPIDJSON_FORCEINLINE static void AppendIndexToken(Stack& documentStack, SizeType index) { + if (sizeof(SizeType) == 4) { + char *buffer = documentStack.template Push(1 + 10); // '/' + uint + *buffer++ = '/'; + const char* end = internal::u32toa(index, buffer); + documentStack.template Pop(static_cast(10 - (end - buffer))); + } + else { + char *buffer = documentStack.template Push(1 + 20); // '/' + uint64 + *buffer++ = '/'; + const char* end = internal::u64toa(index, buffer); + documentStack.template Pop(static_cast(20 - (end - buffer))); + } + } +}; + +} // namespace internal + +/////////////////////////////////////////////////////////////////////////////// +// IGenericRemoteSchemaDocumentProvider + +template +class IGenericRemoteSchemaDocumentProvider { +public: + typedef typename SchemaDocumentType::Ch Ch; + + virtual ~IGenericRemoteSchemaDocumentProvider() {} + virtual const SchemaDocumentType* GetRemoteDocument(const Ch* uri, SizeType length) = 0; +}; + +/////////////////////////////////////////////////////////////////////////////// +// GenericSchemaDocument + +//! JSON schema document. +/*! + A JSON schema document is a compiled version of a JSON schema. + It is basically a tree of internal::Schema. + + \note This is an immutable class (i.e. its instance cannot be modified after construction). + \tparam ValueT Type of JSON value (e.g. \c Value ), which also determine the encoding. + \tparam Allocator Allocator type for allocating memory of this document. +*/ +template +class GenericSchemaDocument { +public: + typedef ValueT ValueType; + typedef IGenericRemoteSchemaDocumentProvider IRemoteSchemaDocumentProviderType; + typedef Allocator AllocatorType; + typedef typename ValueType::EncodingType EncodingType; + typedef typename EncodingType::Ch Ch; + typedef internal::Schema SchemaType; + typedef GenericPointer PointerType; + friend class internal::Schema; + template + friend class GenericSchemaValidator; + + //! Constructor. + /*! + Compile a JSON document into schema document. + + \param document A JSON document as source. + \param remoteProvider An optional remote schema document provider for resolving remote reference. Can be null. + \param allocator An optional allocator instance for allocating memory. Can be null. + */ + explicit GenericSchemaDocument(const ValueType& document, IRemoteSchemaDocumentProviderType* remoteProvider = 0, Allocator* allocator = 0) : + remoteProvider_(remoteProvider), + allocator_(allocator), + ownAllocator_(), + root_(), + schemaMap_(allocator, kInitialSchemaMapSize), + schemaRef_(allocator, kInitialSchemaRefSize) + { + if (!allocator_) + ownAllocator_ = allocator_ = RAPIDJSON_NEW(Allocator()); + + // Generate root schema, it will call CreateSchema() to create sub-schemas, + // And call AddRefSchema() if there are $ref. + CreateSchemaRecursive(&root_, PointerType(), document, document); + + // Resolve $ref + while (!schemaRef_.Empty()) { + SchemaRefEntry* refEntry = schemaRef_.template Pop(1); + if (const SchemaType* s = GetSchema(refEntry->target)) { + if (refEntry->schema) + *refEntry->schema = s; + + // Create entry in map if not exist + if (!GetSchema(refEntry->source)) { + new (schemaMap_.template Push()) SchemaEntry(refEntry->source, const_cast(s), false, allocator_); + } + } + refEntry->~SchemaRefEntry(); + } + + RAPIDJSON_ASSERT(root_ != 0); + + schemaRef_.ShrinkToFit(); // Deallocate all memory for ref + } + +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS + //! Move constructor in C++11 + GenericSchemaDocument(GenericSchemaDocument&& rhs) RAPIDJSON_NOEXCEPT : + remoteProvider_(rhs.remoteProvider_), + allocator_(rhs.allocator_), + ownAllocator_(rhs.ownAllocator_), + root_(rhs.root_), + schemaMap_(std::move(rhs.schemaMap_)), + schemaRef_(std::move(rhs.schemaRef_)) + { + rhs.remoteProvider_ = 0; + rhs.allocator_ = 0; + rhs.ownAllocator_ = 0; + } +#endif + + //! Destructor + ~GenericSchemaDocument() { + while (!schemaMap_.Empty()) + schemaMap_.template Pop(1)->~SchemaEntry(); + + RAPIDJSON_DELETE(ownAllocator_); + } + + //! Get the root schema. + const SchemaType& GetRoot() const { return *root_; } + +private: + //! Prohibit copying + GenericSchemaDocument(const GenericSchemaDocument&); + //! Prohibit assignment + GenericSchemaDocument& operator=(const GenericSchemaDocument&); + + struct SchemaRefEntry { + SchemaRefEntry(const PointerType& s, const PointerType& t, const SchemaType** outSchema, Allocator *allocator) : source(s, allocator), target(t, allocator), schema(outSchema) {} + PointerType source; + PointerType target; + const SchemaType** schema; + }; + + struct SchemaEntry { + SchemaEntry(const PointerType& p, SchemaType* s, bool o, Allocator* allocator) : pointer(p, allocator), schema(s), owned(o) {} + ~SchemaEntry() { + if (owned) { + schema->~SchemaType(); + Allocator::Free(schema); + } + } + PointerType pointer; + SchemaType* schema; + bool owned; + }; + + void CreateSchemaRecursive(const SchemaType** schema, const PointerType& pointer, const ValueType& v, const ValueType& document) { + if (schema) + *schema = SchemaType::GetTypeless(); + + if (v.GetType() == kObjectType) { + const SchemaType* s = GetSchema(pointer); + if (!s) + CreateSchema(schema, pointer, v, document); + + for (typename ValueType::ConstMemberIterator itr = v.MemberBegin(); itr != v.MemberEnd(); ++itr) + CreateSchemaRecursive(0, pointer.Append(itr->name, allocator_), itr->value, document); + } + else if (v.GetType() == kArrayType) + for (SizeType i = 0; i < v.Size(); i++) + CreateSchemaRecursive(0, pointer.Append(i, allocator_), v[i], document); + } + + void CreateSchema(const SchemaType** schema, const PointerType& pointer, const ValueType& v, const ValueType& document) { + RAPIDJSON_ASSERT(pointer.IsValid()); + if (v.IsObject()) { + if (!HandleRefSchema(pointer, schema, v, document)) { + SchemaType* s = new (allocator_->Malloc(sizeof(SchemaType))) SchemaType(this, pointer, v, document, allocator_); + new (schemaMap_.template Push()) SchemaEntry(pointer, s, true, allocator_); + if (schema) + *schema = s; + } + } + } + + bool HandleRefSchema(const PointerType& source, const SchemaType** schema, const ValueType& v, const ValueType& document) { + static const Ch kRefString[] = { '$', 'r', 'e', 'f', '\0' }; + static const ValueType kRefValue(kRefString, 4); + + typename ValueType::ConstMemberIterator itr = v.FindMember(kRefValue); + if (itr == v.MemberEnd()) + return false; + + if (itr->value.IsString()) { + SizeType len = itr->value.GetStringLength(); + if (len > 0) { + const Ch* s = itr->value.GetString(); + SizeType i = 0; + while (i < len && s[i] != '#') // Find the first # + i++; + + if (i > 0) { // Remote reference, resolve immediately + if (remoteProvider_) { + if (const GenericSchemaDocument* remoteDocument = remoteProvider_->GetRemoteDocument(s, i - 1)) { + PointerType pointer(&s[i], len - i, allocator_); + if (pointer.IsValid()) { + if (const SchemaType* sc = remoteDocument->GetSchema(pointer)) { + if (schema) + *schema = sc; + return true; + } + } + } + } + } + else if (s[i] == '#') { // Local reference, defer resolution + PointerType pointer(&s[i], len - i, allocator_); + if (pointer.IsValid()) { + if (const ValueType* nv = pointer.Get(document)) + if (HandleRefSchema(source, schema, *nv, document)) + return true; + + new (schemaRef_.template Push()) SchemaRefEntry(source, pointer, schema, allocator_); + return true; + } + } + } + } + return false; + } + + const SchemaType* GetSchema(const PointerType& pointer) const { + for (const SchemaEntry* target = schemaMap_.template Bottom(); target != schemaMap_.template End(); ++target) + if (pointer == target->pointer) + return target->schema; + return 0; + } + + PointerType GetPointer(const SchemaType* schema) const { + for (const SchemaEntry* target = schemaMap_.template Bottom(); target != schemaMap_.template End(); ++target) + if (schema == target->schema) + return target->pointer; + return PointerType(); + } + + static const size_t kInitialSchemaMapSize = 64; + static const size_t kInitialSchemaRefSize = 64; + + IRemoteSchemaDocumentProviderType* remoteProvider_; + Allocator *allocator_; + Allocator *ownAllocator_; + const SchemaType* root_; //!< Root schema. + internal::Stack schemaMap_; // Stores created Pointer -> Schemas + internal::Stack schemaRef_; // Stores Pointer from $ref and schema which holds the $ref +}; + +//! GenericSchemaDocument using Value type. +typedef GenericSchemaDocument SchemaDocument; +//! IGenericRemoteSchemaDocumentProvider using SchemaDocument. +typedef IGenericRemoteSchemaDocumentProvider IRemoteSchemaDocumentProvider; + +/////////////////////////////////////////////////////////////////////////////// +// GenericSchemaValidator + +//! JSON Schema Validator. +/*! + A SAX style JSON schema validator. + It uses a \c GenericSchemaDocument to validate SAX events. + It delegates the incoming SAX events to an output handler. + The default output handler does nothing. + It can be reused multiple times by calling \c Reset(). + + \tparam SchemaDocumentType Type of schema document. + \tparam OutputHandler Type of output handler. Default handler does nothing. + \tparam StateAllocator Allocator for storing the internal validation states. +*/ +template < + typename SchemaDocumentType, + typename OutputHandler = BaseReaderHandler, + typename StateAllocator = CrtAllocator> +class GenericSchemaValidator : + public internal::ISchemaStateFactory, + public internal::ISchemaValidator +{ +public: + typedef typename SchemaDocumentType::SchemaType SchemaType; + typedef typename SchemaDocumentType::PointerType PointerType; + typedef typename SchemaType::EncodingType EncodingType; + typedef typename EncodingType::Ch Ch; + + //! Constructor without output handler. + /*! + \param schemaDocument The schema document to conform to. + \param allocator Optional allocator for storing internal validation states. + \param schemaStackCapacity Optional initial capacity of schema path stack. + \param documentStackCapacity Optional initial capacity of document path stack. + */ + GenericSchemaValidator( + const SchemaDocumentType& schemaDocument, + StateAllocator* allocator = 0, + size_t schemaStackCapacity = kDefaultSchemaStackCapacity, + size_t documentStackCapacity = kDefaultDocumentStackCapacity) + : + schemaDocument_(&schemaDocument), + root_(schemaDocument.GetRoot()), + outputHandler_(GetNullHandler()), + stateAllocator_(allocator), + ownStateAllocator_(0), + schemaStack_(allocator, schemaStackCapacity), + documentStack_(allocator, documentStackCapacity), + valid_(true) +#if RAPIDJSON_SCHEMA_VERBOSE + , depth_(0) +#endif + { + } + + //! Constructor with output handler. + /*! + \param schemaDocument The schema document to conform to. + \param allocator Optional allocator for storing internal validation states. + \param schemaStackCapacity Optional initial capacity of schema path stack. + \param documentStackCapacity Optional initial capacity of document path stack. + */ + GenericSchemaValidator( + const SchemaDocumentType& schemaDocument, + OutputHandler& outputHandler, + StateAllocator* allocator = 0, + size_t schemaStackCapacity = kDefaultSchemaStackCapacity, + size_t documentStackCapacity = kDefaultDocumentStackCapacity) + : + schemaDocument_(&schemaDocument), + root_(schemaDocument.GetRoot()), + outputHandler_(outputHandler), + stateAllocator_(allocator), + ownStateAllocator_(0), + schemaStack_(allocator, schemaStackCapacity), + documentStack_(allocator, documentStackCapacity), + valid_(true) +#if RAPIDJSON_SCHEMA_VERBOSE + , depth_(0) +#endif + { + } + + //! Destructor. + ~GenericSchemaValidator() { + Reset(); + RAPIDJSON_DELETE(ownStateAllocator_); + } + + //! Reset the internal states. + void Reset() { + while (!schemaStack_.Empty()) + PopSchema(); + documentStack_.Clear(); + valid_ = true; + } + + //! Checks whether the current state is valid. + // Implementation of ISchemaValidator + virtual bool IsValid() const { return valid_; } + + //! Gets the JSON pointer pointed to the invalid schema. + PointerType GetInvalidSchemaPointer() const { + return schemaStack_.Empty() ? PointerType() : schemaDocument_->GetPointer(&CurrentSchema()); + } + + //! Gets the keyword of invalid schema. + const Ch* GetInvalidSchemaKeyword() const { + return schemaStack_.Empty() ? 0 : CurrentContext().invalidKeyword; + } + + //! Gets the JSON pointer pointed to the invalid value. + PointerType GetInvalidDocumentPointer() const { + return documentStack_.Empty() ? PointerType() : PointerType(documentStack_.template Bottom(), documentStack_.GetSize() / sizeof(Ch)); + } + +#if RAPIDJSON_SCHEMA_VERBOSE +#define RAPIDJSON_SCHEMA_HANDLE_BEGIN_VERBOSE_() \ +RAPIDJSON_MULTILINEMACRO_BEGIN\ + *documentStack_.template Push() = '\0';\ + documentStack_.template Pop(1);\ + internal::PrintInvalidDocument(documentStack_.template Bottom());\ +RAPIDJSON_MULTILINEMACRO_END +#else +#define RAPIDJSON_SCHEMA_HANDLE_BEGIN_VERBOSE_() +#endif + +#define RAPIDJSON_SCHEMA_HANDLE_BEGIN_(method, arg1)\ + if (!valid_) return false; \ + if (!BeginValue() || !CurrentSchema().method arg1) {\ + RAPIDJSON_SCHEMA_HANDLE_BEGIN_VERBOSE_();\ + return valid_ = false;\ + } + +#define RAPIDJSON_SCHEMA_HANDLE_PARALLEL_(method, arg2)\ + for (Context* context = schemaStack_.template Bottom(); context != schemaStack_.template End(); context++) {\ + if (context->hasher)\ + static_cast(context->hasher)->method arg2;\ + if (context->validators)\ + for (SizeType i_ = 0; i_ < context->validatorCount; i_++)\ + static_cast(context->validators[i_])->method arg2;\ + if (context->patternPropertiesValidators)\ + for (SizeType i_ = 0; i_ < context->patternPropertiesValidatorCount; i_++)\ + static_cast(context->patternPropertiesValidators[i_])->method arg2;\ + } + +#define RAPIDJSON_SCHEMA_HANDLE_END_(method, arg2)\ + return valid_ = EndValue() && outputHandler_.method arg2 + +#define RAPIDJSON_SCHEMA_HANDLE_VALUE_(method, arg1, arg2) \ + RAPIDJSON_SCHEMA_HANDLE_BEGIN_ (method, arg1);\ + RAPIDJSON_SCHEMA_HANDLE_PARALLEL_(method, arg2);\ + RAPIDJSON_SCHEMA_HANDLE_END_ (method, arg2) + + bool Null() { RAPIDJSON_SCHEMA_HANDLE_VALUE_(Null, (CurrentContext() ), ( )); } + bool Bool(bool b) { RAPIDJSON_SCHEMA_HANDLE_VALUE_(Bool, (CurrentContext(), b), (b)); } + bool Int(int i) { RAPIDJSON_SCHEMA_HANDLE_VALUE_(Int, (CurrentContext(), i), (i)); } + bool Uint(unsigned u) { RAPIDJSON_SCHEMA_HANDLE_VALUE_(Uint, (CurrentContext(), u), (u)); } + bool Int64(int64_t i) { RAPIDJSON_SCHEMA_HANDLE_VALUE_(Int64, (CurrentContext(), i), (i)); } + bool Uint64(uint64_t u) { RAPIDJSON_SCHEMA_HANDLE_VALUE_(Uint64, (CurrentContext(), u), (u)); } + bool Double(double d) { RAPIDJSON_SCHEMA_HANDLE_VALUE_(Double, (CurrentContext(), d), (d)); } + bool RawNumber(const Ch* str, SizeType length, bool copy) + { RAPIDJSON_SCHEMA_HANDLE_VALUE_(String, (CurrentContext(), str, length, copy), (str, length, copy)); } + bool String(const Ch* str, SizeType length, bool copy) + { RAPIDJSON_SCHEMA_HANDLE_VALUE_(String, (CurrentContext(), str, length, copy), (str, length, copy)); } + + bool StartObject() { + RAPIDJSON_SCHEMA_HANDLE_BEGIN_(StartObject, (CurrentContext())); + RAPIDJSON_SCHEMA_HANDLE_PARALLEL_(StartObject, ()); + return valid_ = outputHandler_.StartObject(); + } + + bool Key(const Ch* str, SizeType len, bool copy) { + if (!valid_) return false; + AppendToken(str, len); + if (!CurrentSchema().Key(CurrentContext(), str, len, copy)) return valid_ = false; + RAPIDJSON_SCHEMA_HANDLE_PARALLEL_(Key, (str, len, copy)); + return valid_ = outputHandler_.Key(str, len, copy); + } + + bool EndObject(SizeType memberCount) { + if (!valid_) return false; + RAPIDJSON_SCHEMA_HANDLE_PARALLEL_(EndObject, (memberCount)); + if (!CurrentSchema().EndObject(CurrentContext(), memberCount)) return valid_ = false; + RAPIDJSON_SCHEMA_HANDLE_END_(EndObject, (memberCount)); + } + + bool StartArray() { + RAPIDJSON_SCHEMA_HANDLE_BEGIN_(StartArray, (CurrentContext())); + RAPIDJSON_SCHEMA_HANDLE_PARALLEL_(StartArray, ()); + return valid_ = outputHandler_.StartArray(); + } + + bool EndArray(SizeType elementCount) { + if (!valid_) return false; + RAPIDJSON_SCHEMA_HANDLE_PARALLEL_(EndArray, (elementCount)); + if (!CurrentSchema().EndArray(CurrentContext(), elementCount)) return valid_ = false; + RAPIDJSON_SCHEMA_HANDLE_END_(EndArray, (elementCount)); + } + +#undef RAPIDJSON_SCHEMA_HANDLE_BEGIN_VERBOSE_ +#undef RAPIDJSON_SCHEMA_HANDLE_BEGIN_ +#undef RAPIDJSON_SCHEMA_HANDLE_PARALLEL_ +#undef RAPIDJSON_SCHEMA_HANDLE_VALUE_ + + // Implementation of ISchemaStateFactory + virtual ISchemaValidator* CreateSchemaValidator(const SchemaType& root) { + return new (GetStateAllocator().Malloc(sizeof(GenericSchemaValidator))) GenericSchemaValidator(*schemaDocument_, root, +#if RAPIDJSON_SCHEMA_VERBOSE + depth_ + 1, +#endif + &GetStateAllocator()); + } + + virtual void DestroySchemaValidator(ISchemaValidator* validator) { + GenericSchemaValidator* v = static_cast(validator); + v->~GenericSchemaValidator(); + StateAllocator::Free(v); + } + + virtual void* CreateHasher() { + return new (GetStateAllocator().Malloc(sizeof(HasherType))) HasherType(&GetStateAllocator()); + } + + virtual uint64_t GetHashCode(void* hasher) { + return static_cast(hasher)->GetHashCode(); + } + + virtual void DestroryHasher(void* hasher) { + HasherType* h = static_cast(hasher); + h->~HasherType(); + StateAllocator::Free(h); + } + + virtual void* MallocState(size_t size) { + return GetStateAllocator().Malloc(size); + } + + virtual void FreeState(void* p) { + return StateAllocator::Free(p); + } + +private: + typedef typename SchemaType::Context Context; + typedef GenericValue, StateAllocator> HashCodeArray; + typedef internal::Hasher HasherType; + + GenericSchemaValidator( + const SchemaDocumentType& schemaDocument, + const SchemaType& root, +#if RAPIDJSON_SCHEMA_VERBOSE + unsigned depth, +#endif + StateAllocator* allocator = 0, + size_t schemaStackCapacity = kDefaultSchemaStackCapacity, + size_t documentStackCapacity = kDefaultDocumentStackCapacity) + : + schemaDocument_(&schemaDocument), + root_(root), + outputHandler_(GetNullHandler()), + stateAllocator_(allocator), + ownStateAllocator_(0), + schemaStack_(allocator, schemaStackCapacity), + documentStack_(allocator, documentStackCapacity), + valid_(true) +#if RAPIDJSON_SCHEMA_VERBOSE + , depth_(depth) +#endif + { + } + + StateAllocator& GetStateAllocator() { + if (!stateAllocator_) + stateAllocator_ = ownStateAllocator_ = RAPIDJSON_NEW(StateAllocator()); + return *stateAllocator_; + } + + bool BeginValue() { + if (schemaStack_.Empty()) + PushSchema(root_); + else { + if (CurrentContext().inArray) + internal::TokenHelper, Ch>::AppendIndexToken(documentStack_, CurrentContext().arrayElementIndex); + + if (!CurrentSchema().BeginValue(CurrentContext())) + return false; + + SizeType count = CurrentContext().patternPropertiesSchemaCount; + const SchemaType** sa = CurrentContext().patternPropertiesSchemas; + typename Context::PatternValidatorType patternValidatorType = CurrentContext().valuePatternValidatorType; + bool valueUniqueness = CurrentContext().valueUniqueness; + if (CurrentContext().valueSchema) + PushSchema(*CurrentContext().valueSchema); + + if (count > 0) { + CurrentContext().objectPatternValidatorType = patternValidatorType; + ISchemaValidator**& va = CurrentContext().patternPropertiesValidators; + SizeType& validatorCount = CurrentContext().patternPropertiesValidatorCount; + va = static_cast(MallocState(sizeof(ISchemaValidator*) * count)); + for (SizeType i = 0; i < count; i++) + va[validatorCount++] = CreateSchemaValidator(*sa[i]); + } + + CurrentContext().arrayUniqueness = valueUniqueness; + } + return true; + } + + bool EndValue() { + if (!CurrentSchema().EndValue(CurrentContext())) + return false; + +#if RAPIDJSON_SCHEMA_VERBOSE + GenericStringBuffer sb; + schemaDocument_->GetPointer(&CurrentSchema()).Stringify(sb); + + *documentStack_.template Push() = '\0'; + documentStack_.template Pop(1); + internal::PrintValidatorPointers(depth_, sb.GetString(), documentStack_.template Bottom()); +#endif + + uint64_t h = CurrentContext().arrayUniqueness ? static_cast(CurrentContext().hasher)->GetHashCode() : 0; + + PopSchema(); + + if (!schemaStack_.Empty()) { + Context& context = CurrentContext(); + if (context.valueUniqueness) { + HashCodeArray* a = static_cast(context.arrayElementHashCodes); + if (!a) + CurrentContext().arrayElementHashCodes = a = new (GetStateAllocator().Malloc(sizeof(HashCodeArray))) HashCodeArray(kArrayType); + for (typename HashCodeArray::ConstValueIterator itr = a->Begin(); itr != a->End(); ++itr) + if (itr->GetUint64() == h) + RAPIDJSON_INVALID_KEYWORD_RETURN(SchemaType::GetUniqueItemsString()); + a->PushBack(h, GetStateAllocator()); + } + } + + // Remove the last token of document pointer + while (!documentStack_.Empty() && *documentStack_.template Pop(1) != '/') + ; + + return true; + } + + void AppendToken(const Ch* str, SizeType len) { + documentStack_.template Reserve(1 + len * 2); // worst case all characters are escaped as two characters + *documentStack_.template PushUnsafe() = '/'; + for (SizeType i = 0; i < len; i++) { + if (str[i] == '~') { + *documentStack_.template PushUnsafe() = '~'; + *documentStack_.template PushUnsafe() = '0'; + } + else if (str[i] == '/') { + *documentStack_.template PushUnsafe() = '~'; + *documentStack_.template PushUnsafe() = '1'; + } + else + *documentStack_.template PushUnsafe() = str[i]; + } + } + + RAPIDJSON_FORCEINLINE void PushSchema(const SchemaType& schema) { new (schemaStack_.template Push()) Context(*this, &schema); } + + RAPIDJSON_FORCEINLINE void PopSchema() { + Context* c = schemaStack_.template Pop(1); + if (HashCodeArray* a = static_cast(c->arrayElementHashCodes)) { + a->~HashCodeArray(); + StateAllocator::Free(a); + } + c->~Context(); + } + + const SchemaType& CurrentSchema() const { return *schemaStack_.template Top()->schema; } + Context& CurrentContext() { return *schemaStack_.template Top(); } + const Context& CurrentContext() const { return *schemaStack_.template Top(); } + + static OutputHandler& GetNullHandler() { + static OutputHandler nullHandler; + return nullHandler; + } + + static const size_t kDefaultSchemaStackCapacity = 1024; + static const size_t kDefaultDocumentStackCapacity = 256; + const SchemaDocumentType* schemaDocument_; + const SchemaType& root_; + OutputHandler& outputHandler_; + StateAllocator* stateAllocator_; + StateAllocator* ownStateAllocator_; + internal::Stack schemaStack_; //!< stack to store the current path of schema (BaseSchemaType *) + internal::Stack documentStack_; //!< stack to store the current path of validating document (Ch) + bool valid_; +#if RAPIDJSON_SCHEMA_VERBOSE + unsigned depth_; +#endif +}; + +typedef GenericSchemaValidator SchemaValidator; + +/////////////////////////////////////////////////////////////////////////////// +// SchemaValidatingReader + +//! A helper class for parsing with validation. +/*! + This helper class is a functor, designed as a parameter of \ref GenericDocument::Populate(). + + \tparam parseFlags Combination of \ref ParseFlag. + \tparam InputStream Type of input stream, implementing Stream concept. + \tparam SourceEncoding Encoding of the input stream. + \tparam SchemaDocumentType Type of schema document. + \tparam StackAllocator Allocator type for stack. +*/ +template < + unsigned parseFlags, + typename InputStream, + typename SourceEncoding, + typename SchemaDocumentType = SchemaDocument, + typename StackAllocator = CrtAllocator> +class SchemaValidatingReader { +public: + typedef typename SchemaDocumentType::PointerType PointerType; + typedef typename InputStream::Ch Ch; + + //! Constructor + /*! + \param is Input stream. + \param sd Schema document. + */ + SchemaValidatingReader(InputStream& is, const SchemaDocumentType& sd) : is_(is), sd_(sd), invalidSchemaKeyword_(), isValid_(true) {} + + template + bool operator()(Handler& handler) { + GenericReader reader; + GenericSchemaValidator validator(sd_, handler); + parseResult_ = reader.template Parse(is_, validator); + + isValid_ = validator.IsValid(); + if (isValid_) { + invalidSchemaPointer_ = PointerType(); + invalidSchemaKeyword_ = 0; + invalidDocumentPointer_ = PointerType(); + } + else { + invalidSchemaPointer_ = validator.GetInvalidSchemaPointer(); + invalidSchemaKeyword_ = validator.GetInvalidSchemaKeyword(); + invalidDocumentPointer_ = validator.GetInvalidDocumentPointer(); + } + + return parseResult_; + } + + const ParseResult& GetParseResult() const { return parseResult_; } + bool IsValid() const { return isValid_; } + const PointerType& GetInvalidSchemaPointer() const { return invalidSchemaPointer_; } + const Ch* GetInvalidSchemaKeyword() const { return invalidSchemaKeyword_; } + const PointerType& GetInvalidDocumentPointer() const { return invalidDocumentPointer_; } + +private: + InputStream& is_; + const SchemaDocumentType& sd_; + + ParseResult parseResult_; + PointerType invalidSchemaPointer_; + const Ch* invalidSchemaKeyword_; + PointerType invalidDocumentPointer_; + bool isValid_; +}; + +RAPIDJSON_NAMESPACE_END +RAPIDJSON_DIAG_POP + +#endif // RAPIDJSON_SCHEMA_H_ diff --git a/primedev/thirdparty/rapidjson/stream.h b/primedev/thirdparty/rapidjson/stream.h new file mode 100644 index 00000000..fef82c25 --- /dev/null +++ b/primedev/thirdparty/rapidjson/stream.h @@ -0,0 +1,179 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#include "rapidjson.h" + +#ifndef RAPIDJSON_STREAM_H_ +#define RAPIDJSON_STREAM_H_ + +#include "encodings.h" + +RAPIDJSON_NAMESPACE_BEGIN + +/////////////////////////////////////////////////////////////////////////////// +// Stream + +/*! \class rapidjson::Stream + \brief Concept for reading and writing characters. + + For read-only stream, no need to implement PutBegin(), Put(), Flush() and PutEnd(). + + For write-only stream, only need to implement Put() and Flush(). + +\code +concept Stream { + typename Ch; //!< Character type of the stream. + + //! Read the current character from stream without moving the read cursor. + Ch Peek() const; + + //! Read the current character from stream and moving the read cursor to next character. + Ch Take(); + + //! Get the current read cursor. + //! \return Number of characters read from start. + size_t Tell(); + + //! Begin writing operation at the current read pointer. + //! \return The begin writer pointer. + Ch* PutBegin(); + + //! Write a character. + void Put(Ch c); + + //! Flush the buffer. + void Flush(); + + //! End the writing operation. + //! \param begin The begin write pointer returned by PutBegin(). + //! \return Number of characters written. + size_t PutEnd(Ch* begin); +} +\endcode +*/ + +//! Provides additional information for stream. +/*! + By using traits pattern, this type provides a default configuration for stream. + For custom stream, this type can be specialized for other configuration. + See TEST(Reader, CustomStringStream) in readertest.cpp for example. +*/ +template +struct StreamTraits { + //! Whether to make local copy of stream for optimization during parsing. + /*! + By default, for safety, streams do not use local copy optimization. + Stream that can be copied fast should specialize this, like StreamTraits. + */ + enum { copyOptimization = 0 }; +}; + +//! Reserve n characters for writing to a stream. +template +inline void PutReserve(Stream& stream, size_t count) { + (void)stream; + (void)count; +} + +//! Write character to a stream, presuming buffer is reserved. +template +inline void PutUnsafe(Stream& stream, typename Stream::Ch c) { + stream.Put(c); +} + +//! Put N copies of a character to a stream. +template +inline void PutN(Stream& stream, Ch c, size_t n) { + PutReserve(stream, n); + for (size_t i = 0; i < n; i++) + PutUnsafe(stream, c); +} + +/////////////////////////////////////////////////////////////////////////////// +// StringStream + +//! Read-only string stream. +/*! \note implements Stream concept +*/ +template +struct GenericStringStream { + typedef typename Encoding::Ch Ch; + + GenericStringStream(const Ch *src) : src_(src), head_(src) {} + + Ch Peek() const { return *src_; } + Ch Take() { return *src_++; } + size_t Tell() const { return static_cast(src_ - head_); } + + Ch* PutBegin() { RAPIDJSON_ASSERT(false); return 0; } + void Put(Ch) { RAPIDJSON_ASSERT(false); } + void Flush() { RAPIDJSON_ASSERT(false); } + size_t PutEnd(Ch*) { RAPIDJSON_ASSERT(false); return 0; } + + const Ch* src_; //!< Current read position. + const Ch* head_; //!< Original head of the string. +}; + +template +struct StreamTraits > { + enum { copyOptimization = 1 }; +}; + +//! String stream with UTF8 encoding. +typedef GenericStringStream > StringStream; + +/////////////////////////////////////////////////////////////////////////////// +// InsituStringStream + +//! A read-write string stream. +/*! This string stream is particularly designed for in-situ parsing. + \note implements Stream concept +*/ +template +struct GenericInsituStringStream { + typedef typename Encoding::Ch Ch; + + GenericInsituStringStream(Ch *src) : src_(src), dst_(0), head_(src) {} + + // Read + Ch Peek() { return *src_; } + Ch Take() { return *src_++; } + size_t Tell() { return static_cast(src_ - head_); } + + // Write + void Put(Ch c) { RAPIDJSON_ASSERT(dst_ != 0); *dst_++ = c; } + + Ch* PutBegin() { return dst_ = src_; } + size_t PutEnd(Ch* begin) { return static_cast(dst_ - begin); } + void Flush() {} + + Ch* Push(size_t count) { Ch* begin = dst_; dst_ += count; return begin; } + void Pop(size_t count) { dst_ -= count; } + + Ch* src_; + Ch* dst_; + Ch* head_; +}; + +template +struct StreamTraits > { + enum { copyOptimization = 1 }; +}; + +//! Insitu string stream with UTF8 encoding. +typedef GenericInsituStringStream > InsituStringStream; + +RAPIDJSON_NAMESPACE_END + +#endif // RAPIDJSON_STREAM_H_ diff --git a/primedev/thirdparty/rapidjson/stringbuffer.h b/primedev/thirdparty/rapidjson/stringbuffer.h new file mode 100644 index 00000000..78f34d20 --- /dev/null +++ b/primedev/thirdparty/rapidjson/stringbuffer.h @@ -0,0 +1,117 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_STRINGBUFFER_H_ +#define RAPIDJSON_STRINGBUFFER_H_ + +#include "stream.h" +#include "internal/stack.h" + +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS +#include // std::move +#endif + +#include "internal/stack.h" + +#if defined(__clang__) +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(c++98-compat) +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +//! Represents an in-memory output stream. +/*! + \tparam Encoding Encoding of the stream. + \tparam Allocator type for allocating memory buffer. + \note implements Stream concept +*/ +template +class GenericStringBuffer { +public: + typedef typename Encoding::Ch Ch; + + GenericStringBuffer(Allocator* allocator = 0, size_t capacity = kDefaultCapacity) : stack_(allocator, capacity) {} + +#if RAPIDJSON_HAS_CXX11_RVALUE_REFS + GenericStringBuffer(GenericStringBuffer&& rhs) : stack_(std::move(rhs.stack_)) {} + GenericStringBuffer& operator=(GenericStringBuffer&& rhs) { + if (&rhs != this) + stack_ = std::move(rhs.stack_); + return *this; + } +#endif + + void Put(Ch c) { *stack_.template Push() = c; } + void PutUnsafe(Ch c) { *stack_.template PushUnsafe() = c; } + void Flush() {} + + void Clear() { stack_.Clear(); } + void ShrinkToFit() { + // Push and pop a null terminator. This is safe. + *stack_.template Push() = '\0'; + stack_.ShrinkToFit(); + stack_.template Pop(1); + } + + void Reserve(size_t count) { stack_.template Reserve(count); } + Ch* Push(size_t count) { return stack_.template Push(count); } + Ch* PushUnsafe(size_t count) { return stack_.template PushUnsafe(count); } + void Pop(size_t count) { stack_.template Pop(count); } + + const Ch* GetString() const { + // Push and pop a null terminator. This is safe. + *stack_.template Push() = '\0'; + stack_.template Pop(1); + + return stack_.template Bottom(); + } + + size_t GetSize() const { return stack_.GetSize(); } + + static const size_t kDefaultCapacity = 256; + mutable internal::Stack stack_; + +private: + // Prohibit copy constructor & assignment operator. + GenericStringBuffer(const GenericStringBuffer&); + GenericStringBuffer& operator=(const GenericStringBuffer&); +}; + +//! String buffer with UTF8 encoding +typedef GenericStringBuffer > StringBuffer; + +template +inline void PutReserve(GenericStringBuffer& stream, size_t count) { + stream.Reserve(count); +} + +template +inline void PutUnsafe(GenericStringBuffer& stream, typename Encoding::Ch c) { + stream.PutUnsafe(c); +} + +//! Implement specialized version of PutN() with memset() for better performance. +template<> +inline void PutN(GenericStringBuffer >& stream, char c, size_t n) { + std::memset(stream.stack_.Push(n), c, n * sizeof(c)); +} + +RAPIDJSON_NAMESPACE_END + +#if defined(__clang__) +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_STRINGBUFFER_H_ diff --git a/primedev/thirdparty/rapidjson/writer.h b/primedev/thirdparty/rapidjson/writer.h new file mode 100644 index 00000000..94f22dd5 --- /dev/null +++ b/primedev/thirdparty/rapidjson/writer.h @@ -0,0 +1,610 @@ +// Tencent is pleased to support the open source community by making RapidJSON available. +// +// Copyright (C) 2015 THL A29 Limited, a Tencent company, and Milo Yip. All rights reserved. +// +// Licensed under the MIT License (the "License"); you may not use this file except +// in compliance with the License. You may obtain a copy of the License at +// +// http://opensource.org/licenses/MIT +// +// Unless required by applicable law or agreed to in writing, software distributed +// under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR +// CONDITIONS OF ANY KIND, either express or implied. See the License for the +// specific language governing permissions and limitations under the License. + +#ifndef RAPIDJSON_WRITER_H_ +#define RAPIDJSON_WRITER_H_ + +#include "stream.h" +#include "internal/stack.h" +#include "internal/strfunc.h" +#include "internal/dtoa.h" +#include "internal/itoa.h" +#include "stringbuffer.h" +#include // placement new + +#if defined(RAPIDJSON_SIMD) && defined(_MSC_VER) +#include +#pragma intrinsic(_BitScanForward) +#endif +#ifdef RAPIDJSON_SSE42 +#include +#elif defined(RAPIDJSON_SSE2) +#include +#endif + +#ifdef _MSC_VER +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(4127) // conditional expression is constant +#endif + +#ifdef __clang__ +RAPIDJSON_DIAG_PUSH +RAPIDJSON_DIAG_OFF(padded) +RAPIDJSON_DIAG_OFF(unreachable-code) +#endif + +RAPIDJSON_NAMESPACE_BEGIN + +/////////////////////////////////////////////////////////////////////////////// +// WriteFlag + +/*! \def RAPIDJSON_WRITE_DEFAULT_FLAGS + \ingroup RAPIDJSON_CONFIG + \brief User-defined kWriteDefaultFlags definition. + + User can define this as any \c WriteFlag combinations. +*/ +#ifndef RAPIDJSON_WRITE_DEFAULT_FLAGS +#define RAPIDJSON_WRITE_DEFAULT_FLAGS kWriteNoFlags +#endif + +//! Combination of writeFlags +enum WriteFlag { + kWriteNoFlags = 0, //!< No flags are set. + kWriteValidateEncodingFlag = 1, //!< Validate encoding of JSON strings. + kWriteNanAndInfFlag = 2, //!< Allow writing of Infinity, -Infinity and NaN. + kWriteDefaultFlags = RAPIDJSON_WRITE_DEFAULT_FLAGS //!< Default write flags. Can be customized by defining RAPIDJSON_WRITE_DEFAULT_FLAGS +}; + +//! JSON writer +/*! Writer implements the concept Handler. + It generates JSON text by events to an output os. + + User may programmatically calls the functions of a writer to generate JSON text. + + On the other side, a writer can also be passed to objects that generates events, + + for example Reader::Parse() and Document::Accept(). + + \tparam OutputStream Type of output stream. + \tparam SourceEncoding Encoding of source string. + \tparam TargetEncoding Encoding of output stream. + \tparam StackAllocator Type of allocator for allocating memory of stack. + \note implements Handler concept +*/ +template, typename TargetEncoding = UTF8<>, typename StackAllocator = CrtAllocator, unsigned writeFlags = kWriteDefaultFlags> +class Writer { +public: + typedef typename SourceEncoding::Ch Ch; + + static const int kDefaultMaxDecimalPlaces = 324; + + //! Constructor + /*! \param os Output stream. + \param stackAllocator User supplied allocator. If it is null, it will create a private one. + \param levelDepth Initial capacity of stack. + */ + explicit + Writer(OutputStream& os, StackAllocator* stackAllocator = 0, size_t levelDepth = kDefaultLevelDepth) : + os_(&os), level_stack_(stackAllocator, levelDepth * sizeof(Level)), maxDecimalPlaces_(kDefaultMaxDecimalPlaces), hasRoot_(false) {} + + explicit + Writer(StackAllocator* allocator = 0, size_t levelDepth = kDefaultLevelDepth) : + os_(0), level_stack_(allocator, levelDepth * sizeof(Level)), maxDecimalPlaces_(kDefaultMaxDecimalPlaces), hasRoot_(false) {} + + //! Reset the writer with a new stream. + /*! + This function reset the writer with a new stream and default settings, + in order to make a Writer object reusable for output multiple JSONs. + + \param os New output stream. + \code + Writer writer(os1); + writer.StartObject(); + // ... + writer.EndObject(); + + writer.Reset(os2); + writer.StartObject(); + // ... + writer.EndObject(); + \endcode + */ + void Reset(OutputStream& os) { + os_ = &os; + hasRoot_ = false; + level_stack_.Clear(); + } + + //! Checks whether the output is a complete JSON. + /*! + A complete JSON has a complete root object or array. + */ + bool IsComplete() const { + return hasRoot_ && level_stack_.Empty(); + } + + int GetMaxDecimalPlaces() const { + return maxDecimalPlaces_; + } + + //! Sets the maximum number of decimal places for double output. + /*! + This setting truncates the output with specified number of decimal places. + + For example, + + \code + writer.SetMaxDecimalPlaces(3); + writer.StartArray(); + writer.Double(0.12345); // "0.123" + writer.Double(0.0001); // "0.0" + writer.Double(1.234567890123456e30); // "1.234567890123456e30" (do not truncate significand for positive exponent) + writer.Double(1.23e-4); // "0.0" (do truncate significand for negative exponent) + writer.EndArray(); + \endcode + + The default setting does not truncate any decimal places. You can restore to this setting by calling + \code + writer.SetMaxDecimalPlaces(Writer::kDefaultMaxDecimalPlaces); + \endcode + */ + void SetMaxDecimalPlaces(int maxDecimalPlaces) { + maxDecimalPlaces_ = maxDecimalPlaces; + } + + /*!@name Implementation of Handler + \see Handler + */ + //@{ + + bool Null() { Prefix(kNullType); return EndValue(WriteNull()); } + bool Bool(bool b) { Prefix(b ? kTrueType : kFalseType); return EndValue(WriteBool(b)); } + bool Int(int i) { Prefix(kNumberType); return EndValue(WriteInt(i)); } + bool Uint(unsigned u) { Prefix(kNumberType); return EndValue(WriteUint(u)); } + bool Int64(int64_t i64) { Prefix(kNumberType); return EndValue(WriteInt64(i64)); } + bool Uint64(uint64_t u64) { Prefix(kNumberType); return EndValue(WriteUint64(u64)); } + + //! Writes the given \c double value to the stream + /*! + \param d The value to be written. + \return Whether it is succeed. + */ + bool Double(double d) { Prefix(kNumberType); return EndValue(WriteDouble(d)); } + + bool RawNumber(const Ch* str, SizeType length, bool copy = false) { + (void)copy; + Prefix(kNumberType); + return EndValue(WriteString(str, length)); + } + + bool String(const Ch* str, SizeType length, bool copy = false) { + (void)copy; + Prefix(kStringType); + return EndValue(WriteString(str, length)); + } + +#if RAPIDJSON_HAS_STDSTRING + bool String(const std::basic_string& str) { + return String(str.data(), SizeType(str.size())); + } +#endif + + bool StartObject() { + Prefix(kObjectType); + new (level_stack_.template Push()) Level(false); + return WriteStartObject(); + } + + bool Key(const Ch* str, SizeType length, bool copy = false) { return String(str, length, copy); } + + bool EndObject(SizeType memberCount = 0) { + (void)memberCount; + RAPIDJSON_ASSERT(level_stack_.GetSize() >= sizeof(Level)); + RAPIDJSON_ASSERT(!level_stack_.template Top()->inArray); + level_stack_.template Pop(1); + return EndValue(WriteEndObject()); + } + + bool StartArray() { + Prefix(kArrayType); + new (level_stack_.template Push()) Level(true); + return WriteStartArray(); + } + + bool EndArray(SizeType elementCount = 0) { + (void)elementCount; + RAPIDJSON_ASSERT(level_stack_.GetSize() >= sizeof(Level)); + RAPIDJSON_ASSERT(level_stack_.template Top()->inArray); + level_stack_.template Pop(1); + return EndValue(WriteEndArray()); + } + //@} + + /*! @name Convenience extensions */ + //@{ + + //! Simpler but slower overload. + bool String(const Ch* str) { return String(str, internal::StrLen(str)); } + bool Key(const Ch* str) { return Key(str, internal::StrLen(str)); } + + //@} + + //! Write a raw JSON value. + /*! + For user to write a stringified JSON as a value. + + \param json A well-formed JSON value. It should not contain null character within [0, length - 1] range. + \param length Length of the json. + \param type Type of the root of json. + */ + bool RawValue(const Ch* json, size_t length, Type type) { Prefix(type); return EndValue(WriteRawValue(json, length)); } + +protected: + //! Information for each nested level + struct Level { + Level(bool inArray_) : valueCount(0), inArray(inArray_) {} + size_t valueCount; //!< number of values in this level + bool inArray; //!< true if in array, otherwise in object + }; + + static const size_t kDefaultLevelDepth = 32; + + bool WriteNull() { + PutReserve(*os_, 4); + PutUnsafe(*os_, 'n'); PutUnsafe(*os_, 'u'); PutUnsafe(*os_, 'l'); PutUnsafe(*os_, 'l'); return true; + } + + bool WriteBool(bool b) { + if (b) { + PutReserve(*os_, 4); + PutUnsafe(*os_, 't'); PutUnsafe(*os_, 'r'); PutUnsafe(*os_, 'u'); PutUnsafe(*os_, 'e'); + } + else { + PutReserve(*os_, 5); + PutUnsafe(*os_, 'f'); PutUnsafe(*os_, 'a'); PutUnsafe(*os_, 'l'); PutUnsafe(*os_, 's'); PutUnsafe(*os_, 'e'); + } + return true; + } + + bool WriteInt(int i) { + char buffer[11]; + const char* end = internal::i32toa(i, buffer); + PutReserve(*os_, static_cast(end - buffer)); + for (const char* p = buffer; p != end; ++p) + PutUnsafe(*os_, static_cast(*p)); + return true; + } + + bool WriteUint(unsigned u) { + char buffer[10]; + const char* end = internal::u32toa(u, buffer); + PutReserve(*os_, static_cast(end - buffer)); + for (const char* p = buffer; p != end; ++p) + PutUnsafe(*os_, static_cast(*p)); + return true; + } + + bool WriteInt64(int64_t i64) { + char buffer[21]; + const char* end = internal::i64toa(i64, buffer); + PutReserve(*os_, static_cast(end - buffer)); + for (const char* p = buffer; p != end; ++p) + PutUnsafe(*os_, static_cast(*p)); + return true; + } + + bool WriteUint64(uint64_t u64) { + char buffer[20]; + char* end = internal::u64toa(u64, buffer); + PutReserve(*os_, static_cast(end - buffer)); + for (char* p = buffer; p != end; ++p) + PutUnsafe(*os_, static_cast(*p)); + return true; + } + + bool WriteDouble(double d) { + if (internal::Double(d).IsNanOrInf()) { + if (!(writeFlags & kWriteNanAndInfFlag)) + return false; + if (internal::Double(d).IsNan()) { + PutReserve(*os_, 3); + PutUnsafe(*os_, 'N'); PutUnsafe(*os_, 'a'); PutUnsafe(*os_, 'N'); + return true; + } + if (internal::Double(d).Sign()) { + PutReserve(*os_, 9); + PutUnsafe(*os_, '-'); + } + else + PutReserve(*os_, 8); + PutUnsafe(*os_, 'I'); PutUnsafe(*os_, 'n'); PutUnsafe(*os_, 'f'); + PutUnsafe(*os_, 'i'); PutUnsafe(*os_, 'n'); PutUnsafe(*os_, 'i'); PutUnsafe(*os_, 't'); PutUnsafe(*os_, 'y'); + return true; + } + + char buffer[25]; + char* end = internal::dtoa(d, buffer, maxDecimalPlaces_); + PutReserve(*os_, static_cast(end - buffer)); + for (char* p = buffer; p != end; ++p) + PutUnsafe(*os_, static_cast(*p)); + return true; + } + + bool WriteString(const Ch* str, SizeType length) { + static const typename TargetEncoding::Ch hexDigits[16] = { '0', '1', '2', '3', '4', '5', '6', '7', '8', '9', 'A', 'B', 'C', 'D', 'E', 'F' }; + static const char escape[256] = { +#define Z16 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 + //0 1 2 3 4 5 6 7 8 9 A B C D E F + 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'b', 't', 'n', 'u', 'f', 'r', 'u', 'u', // 00 + 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', 'u', // 10 + 0, 0, '"', 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 20 + Z16, Z16, // 30~4F + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,'\\', 0, 0, 0, // 50 + Z16, Z16, Z16, Z16, Z16, Z16, Z16, Z16, Z16, Z16 // 60~FF +#undef Z16 + }; + + if (TargetEncoding::supportUnicode) + PutReserve(*os_, 2 + length * 6); // "\uxxxx..." + else + PutReserve(*os_, 2 + length * 12); // "\uxxxx\uyyyy..." + + PutUnsafe(*os_, '\"'); + GenericStringStream is(str); + while (ScanWriteUnescapedString(is, length)) { + const Ch c = is.Peek(); + if (!TargetEncoding::supportUnicode && static_cast(c) >= 0x80) { + // Unicode escaping + unsigned codepoint; + if (RAPIDJSON_UNLIKELY(!SourceEncoding::Decode(is, &codepoint))) + return false; + PutUnsafe(*os_, '\\'); + PutUnsafe(*os_, 'u'); + if (codepoint <= 0xD7FF || (codepoint >= 0xE000 && codepoint <= 0xFFFF)) { + PutUnsafe(*os_, hexDigits[(codepoint >> 12) & 15]); + PutUnsafe(*os_, hexDigits[(codepoint >> 8) & 15]); + PutUnsafe(*os_, hexDigits[(codepoint >> 4) & 15]); + PutUnsafe(*os_, hexDigits[(codepoint ) & 15]); + } + else { + RAPIDJSON_ASSERT(codepoint >= 0x010000 && codepoint <= 0x10FFFF); + // Surrogate pair + unsigned s = codepoint - 0x010000; + unsigned lead = (s >> 10) + 0xD800; + unsigned trail = (s & 0x3FF) + 0xDC00; + PutUnsafe(*os_, hexDigits[(lead >> 12) & 15]); + PutUnsafe(*os_, hexDigits[(lead >> 8) & 15]); + PutUnsafe(*os_, hexDigits[(lead >> 4) & 15]); + PutUnsafe(*os_, hexDigits[(lead ) & 15]); + PutUnsafe(*os_, '\\'); + PutUnsafe(*os_, 'u'); + PutUnsafe(*os_, hexDigits[(trail >> 12) & 15]); + PutUnsafe(*os_, hexDigits[(trail >> 8) & 15]); + PutUnsafe(*os_, hexDigits[(trail >> 4) & 15]); + PutUnsafe(*os_, hexDigits[(trail ) & 15]); + } + } + else if ((sizeof(Ch) == 1 || static_cast(c) < 256) && RAPIDJSON_UNLIKELY(escape[static_cast(c)])) { + is.Take(); + PutUnsafe(*os_, '\\'); + PutUnsafe(*os_, static_cast(escape[static_cast(c)])); + if (escape[static_cast(c)] == 'u') { + PutUnsafe(*os_, '0'); + PutUnsafe(*os_, '0'); + PutUnsafe(*os_, hexDigits[static_cast(c) >> 4]); + PutUnsafe(*os_, hexDigits[static_cast(c) & 0xF]); + } + } + else if (RAPIDJSON_UNLIKELY(!(writeFlags & kWriteValidateEncodingFlag ? + Transcoder::Validate(is, *os_) : + Transcoder::TranscodeUnsafe(is, *os_)))) + return false; + } + PutUnsafe(*os_, '\"'); + return true; + } + + bool ScanWriteUnescapedString(GenericStringStream& is, size_t length) { + return RAPIDJSON_LIKELY(is.Tell() < length); + } + + bool WriteStartObject() { os_->Put('{'); return true; } + bool WriteEndObject() { os_->Put('}'); return true; } + bool WriteStartArray() { os_->Put('['); return true; } + bool WriteEndArray() { os_->Put(']'); return true; } + + bool WriteRawValue(const Ch* json, size_t length) { + PutReserve(*os_, length); + for (size_t i = 0; i < length; i++) { + RAPIDJSON_ASSERT(json[i] != '\0'); + PutUnsafe(*os_, json[i]); + } + return true; + } + + void Prefix(Type type) { + (void)type; + if (RAPIDJSON_LIKELY(level_stack_.GetSize() != 0)) { // this value is not at root + Level* level = level_stack_.template Top(); + if (level->valueCount > 0) { + if (level->inArray) + os_->Put(','); // add comma if it is not the first element in array + else // in object + os_->Put((level->valueCount % 2 == 0) ? ',' : ':'); + } + if (!level->inArray && level->valueCount % 2 == 0) + RAPIDJSON_ASSERT(type == kStringType); // if it's in object, then even number should be a name + level->valueCount++; + } + else { + RAPIDJSON_ASSERT(!hasRoot_); // Should only has one and only one root. + hasRoot_ = true; + } + } + + // Flush the value if it is the top level one. + bool EndValue(bool ret) { + if (RAPIDJSON_UNLIKELY(level_stack_.Empty())) // end of json text + os_->Flush(); + return ret; + } + + OutputStream* os_; + internal::Stack level_stack_; + int maxDecimalPlaces_; + bool hasRoot_; + +private: + // Prohibit copy constructor & assignment operator. + Writer(const Writer&); + Writer& operator=(const Writer&); +}; + +// Full specialization for StringStream to prevent memory copying + +template<> +inline bool Writer::WriteInt(int i) { + char *buffer = os_->Push(11); + const char* end = internal::i32toa(i, buffer); + os_->Pop(static_cast(11 - (end - buffer))); + return true; +} + +template<> +inline bool Writer::WriteUint(unsigned u) { + char *buffer = os_->Push(10); + const char* end = internal::u32toa(u, buffer); + os_->Pop(static_cast(10 - (end - buffer))); + return true; +} + +template<> +inline bool Writer::WriteInt64(int64_t i64) { + char *buffer = os_->Push(21); + const char* end = internal::i64toa(i64, buffer); + os_->Pop(static_cast(21 - (end - buffer))); + return true; +} + +template<> +inline bool Writer::WriteUint64(uint64_t u) { + char *buffer = os_->Push(20); + const char* end = internal::u64toa(u, buffer); + os_->Pop(static_cast(20 - (end - buffer))); + return true; +} + +template<> +inline bool Writer::WriteDouble(double d) { + if (internal::Double(d).IsNanOrInf()) { + // Note: This code path can only be reached if (RAPIDJSON_WRITE_DEFAULT_FLAGS & kWriteNanAndInfFlag). + if (!(kWriteDefaultFlags & kWriteNanAndInfFlag)) + return false; + if (internal::Double(d).IsNan()) { + PutReserve(*os_, 3); + PutUnsafe(*os_, 'N'); PutUnsafe(*os_, 'a'); PutUnsafe(*os_, 'N'); + return true; + } + if (internal::Double(d).Sign()) { + PutReserve(*os_, 9); + PutUnsafe(*os_, '-'); + } + else + PutReserve(*os_, 8); + PutUnsafe(*os_, 'I'); PutUnsafe(*os_, 'n'); PutUnsafe(*os_, 'f'); + PutUnsafe(*os_, 'i'); PutUnsafe(*os_, 'n'); PutUnsafe(*os_, 'i'); PutUnsafe(*os_, 't'); PutUnsafe(*os_, 'y'); + return true; + } + + char *buffer = os_->Push(25); + char* end = internal::dtoa(d, buffer, maxDecimalPlaces_); + os_->Pop(static_cast(25 - (end - buffer))); + return true; +} + +#if defined(RAPIDJSON_SSE2) || defined(RAPIDJSON_SSE42) +template<> +inline bool Writer::ScanWriteUnescapedString(StringStream& is, size_t length) { + if (length < 16) + return RAPIDJSON_LIKELY(is.Tell() < length); + + if (!RAPIDJSON_LIKELY(is.Tell() < length)) + return false; + + const char* p = is.src_; + const char* end = is.head_ + length; + const char* nextAligned = reinterpret_cast((reinterpret_cast(p) + 15) & static_cast(~15)); + const char* endAligned = reinterpret_cast(reinterpret_cast(end) & static_cast(~15)); + if (nextAligned > end) + return true; + + while (p != nextAligned) + if (*p < 0x20 || *p == '\"' || *p == '\\') { + is.src_ = p; + return RAPIDJSON_LIKELY(is.Tell() < length); + } + else + os_->PutUnsafe(*p++); + + // The rest of string using SIMD + static const char dquote[16] = { '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"', '\"' }; + static const char bslash[16] = { '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\', '\\' }; + static const char space[16] = { 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19, 0x19 }; + const __m128i dq = _mm_loadu_si128(reinterpret_cast(&dquote[0])); + const __m128i bs = _mm_loadu_si128(reinterpret_cast(&bslash[0])); + const __m128i sp = _mm_loadu_si128(reinterpret_cast(&space[0])); + + for (; p != endAligned; p += 16) { + const __m128i s = _mm_load_si128(reinterpret_cast(p)); + const __m128i t1 = _mm_cmpeq_epi8(s, dq); + const __m128i t2 = _mm_cmpeq_epi8(s, bs); + const __m128i t3 = _mm_cmpeq_epi8(_mm_max_epu8(s, sp), sp); // s < 0x20 <=> max(s, 0x19) == 0x19 + const __m128i x = _mm_or_si128(_mm_or_si128(t1, t2), t3); + unsigned short r = static_cast(_mm_movemask_epi8(x)); + if (RAPIDJSON_UNLIKELY(r != 0)) { // some of characters is escaped + SizeType len; +#ifdef _MSC_VER // Find the index of first escaped + unsigned long offset; + _BitScanForward(&offset, r); + len = offset; +#else + len = static_cast(__builtin_ffs(r) - 1); +#endif + char* q = reinterpret_cast(os_->PushUnsafe(len)); + for (size_t i = 0; i < len; i++) + q[i] = p[i]; + + p += len; + break; + } + _mm_storeu_si128(reinterpret_cast<__m128i *>(os_->PushUnsafe(16)), s); + } + + is.src_ = p; + return RAPIDJSON_LIKELY(is.Tell() < length); +} +#endif // defined(RAPIDJSON_SSE2) || defined(RAPIDJSON_SSE42) + +RAPIDJSON_NAMESPACE_END + +#ifdef _MSC_VER +RAPIDJSON_DIAG_POP +#endif + +#ifdef __clang__ +RAPIDJSON_DIAG_POP +#endif + +#endif // RAPIDJSON_RAPIDJSON_H_ diff --git a/primedev/thirdparty/spdlog/async.h b/primedev/thirdparty/spdlog/async.h new file mode 100644 index 00000000..f7956305 --- /dev/null +++ b/primedev/thirdparty/spdlog/async.h @@ -0,0 +1,93 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +// +// Async logging using global thread pool +// All loggers created here share same global thread pool. +// Each log message is pushed to a queue along with a shared pointer to the +// logger. +// If a logger deleted while having pending messages in the queue, it's actual +// destruction will defer +// until all its messages are processed by the thread pool. +// This is because each message in the queue holds a shared_ptr to the +// originating logger. + +#include +#include +#include + +#include +#include +#include + +namespace spdlog { + +namespace details { +static const size_t default_async_q_size = 8192; +} + +// async logger factory - creates async loggers backed with thread pool. +// if a global thread pool doesn't already exist, create it with default queue +// size of 8192 items and single thread. +template +struct async_factory_impl +{ + template + static std::shared_ptr create(std::string logger_name, SinkArgs &&...args) + { + auto ®istry_inst = details::registry::instance(); + + // create global thread pool if not already exists.. + + auto &mutex = registry_inst.tp_mutex(); + std::lock_guard tp_lock(mutex); + auto tp = registry_inst.get_tp(); + if (tp == nullptr) + { + tp = std::make_shared(details::default_async_q_size, 1); + registry_inst.set_tp(tp); + } + + auto sink = std::make_shared(std::forward(args)...); + auto new_logger = std::make_shared(std::move(logger_name), std::move(sink), std::move(tp), OverflowPolicy); + registry_inst.initialize_logger(new_logger); + return new_logger; + } +}; + +using async_factory = async_factory_impl; +using async_factory_nonblock = async_factory_impl; + +template +inline std::shared_ptr create_async(std::string logger_name, SinkArgs &&...sink_args) +{ + return async_factory::create(std::move(logger_name), std::forward(sink_args)...); +} + +template +inline std::shared_ptr create_async_nb(std::string logger_name, SinkArgs &&...sink_args) +{ + return async_factory_nonblock::create(std::move(logger_name), std::forward(sink_args)...); +} + +// set global thread pool. +inline void init_thread_pool(size_t q_size, size_t thread_count, std::function on_thread_start) +{ + auto tp = std::make_shared(q_size, thread_count, on_thread_start); + details::registry::instance().set_tp(std::move(tp)); +} + +// set global thread pool. +inline void init_thread_pool(size_t q_size, size_t thread_count) +{ + init_thread_pool(q_size, thread_count, [] {}); +} + +// get the global thread pool. +inline std::shared_ptr thread_pool() +{ + return details::registry::instance().get_tp(); +} +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/async_logger-inl.h b/primedev/thirdparty/spdlog/async_logger-inl.h new file mode 100644 index 00000000..f8c9694c --- /dev/null +++ b/primedev/thirdparty/spdlog/async_logger-inl.h @@ -0,0 +1,92 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#ifndef SPDLOG_HEADER_ONLY +#include +#endif + +#include +#include + +#include +#include + +SPDLOG_INLINE spdlog::async_logger::async_logger( + std::string logger_name, sinks_init_list sinks_list, std::weak_ptr tp, async_overflow_policy overflow_policy) + : async_logger(std::move(logger_name), sinks_list.begin(), sinks_list.end(), std::move(tp), overflow_policy) +{} + +SPDLOG_INLINE spdlog::async_logger::async_logger( + std::string logger_name, sink_ptr single_sink, std::weak_ptr tp, async_overflow_policy overflow_policy) + : async_logger(std::move(logger_name), {std::move(single_sink)}, std::move(tp), overflow_policy) +{} + +// send the log message to the thread pool +SPDLOG_INLINE void spdlog::async_logger::sink_it_(const details::log_msg &msg) +{ + if (auto pool_ptr = thread_pool_.lock()) + { + pool_ptr->post_log(shared_from_this(), msg, overflow_policy_); + } + else + { + throw_spdlog_ex("async log: thread pool doesn't exist anymore"); + } +} + +// send flush request to the thread pool +SPDLOG_INLINE void spdlog::async_logger::flush_() +{ + if (auto pool_ptr = thread_pool_.lock()) + { + pool_ptr->post_flush(shared_from_this(), overflow_policy_); + } + else + { + throw_spdlog_ex("async flush: thread pool doesn't exist anymore"); + } +} + +// +// backend functions - called from the thread pool to do the actual job +// +SPDLOG_INLINE void spdlog::async_logger::backend_sink_it_(const details::log_msg &msg) +{ + for (auto &sink : sinks_) + { + if (sink->should_log(msg.level)) + { + SPDLOG_TRY + { + sink->log(msg); + } + SPDLOG_LOGGER_CATCH() + } + } + + if (should_flush_(msg)) + { + backend_flush_(); + } +} + +SPDLOG_INLINE void spdlog::async_logger::backend_flush_() +{ + for (auto &sink : sinks_) + { + SPDLOG_TRY + { + sink->flush(); + } + SPDLOG_LOGGER_CATCH() + } +} + +SPDLOG_INLINE std::shared_ptr spdlog::async_logger::clone(std::string new_name) +{ + auto cloned = std::make_shared(*this); + cloned->name_ = std::move(new_name); + return cloned; +} diff --git a/primedev/thirdparty/spdlog/async_logger.h b/primedev/thirdparty/spdlog/async_logger.h new file mode 100644 index 00000000..6f299672 --- /dev/null +++ b/primedev/thirdparty/spdlog/async_logger.h @@ -0,0 +1,68 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +// Fast asynchronous logger. +// Uses pre allocated queue. +// Creates a single back thread to pop messages from the queue and log them. +// +// Upon each log write the logger: +// 1. Checks if its log level is enough to log the message +// 2. Push a new copy of the message to a queue (or block the caller until +// space is available in the queue) +// Upon destruction, logs all remaining messages in the queue before +// destructing.. + +#include + +namespace spdlog { + +// Async overflow policy - block by default. +enum class async_overflow_policy +{ + block, // Block until message can be enqueued + overrun_oldest // Discard oldest message in the queue if full when trying to + // add new item. +}; + +namespace details { +class thread_pool; +} + +class SPDLOG_API async_logger final : public std::enable_shared_from_this, public logger +{ + friend class details::thread_pool; + +public: + template + async_logger(std::string logger_name, It begin, It end, std::weak_ptr tp, + async_overflow_policy overflow_policy = async_overflow_policy::block) + : logger(std::move(logger_name), begin, end) + , thread_pool_(std::move(tp)) + , overflow_policy_(overflow_policy) + {} + + async_logger(std::string logger_name, sinks_init_list sinks_list, std::weak_ptr tp, + async_overflow_policy overflow_policy = async_overflow_policy::block); + + async_logger(std::string logger_name, sink_ptr single_sink, std::weak_ptr tp, + async_overflow_policy overflow_policy = async_overflow_policy::block); + + std::shared_ptr clone(std::string new_name) override; + +protected: + void sink_it_(const details::log_msg &msg) override; + void flush_() override; + void backend_sink_it_(const details::log_msg &incoming_log_msg); + void backend_flush_(); + +private: + std::weak_ptr thread_pool_; + async_overflow_policy overflow_policy_; +}; +} // namespace spdlog + +#ifdef SPDLOG_HEADER_ONLY +#include "async_logger-inl.h" +#endif diff --git a/primedev/thirdparty/spdlog/cfg/argv.h b/primedev/thirdparty/spdlog/cfg/argv.h new file mode 100644 index 00000000..36d9f1c4 --- /dev/null +++ b/primedev/thirdparty/spdlog/cfg/argv.h @@ -0,0 +1,44 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once +#include +#include + +// +// Init log levels using each argv entry that starts with "SPDLOG_LEVEL=" +// +// set all loggers to debug level: +// example.exe "SPDLOG_LEVEL=debug" + +// set logger1 to trace level +// example.exe "SPDLOG_LEVEL=logger1=trace" + +// turn off all logging except for logger1 and logger2: +// example.exe "SPDLOG_LEVEL=off,logger1=debug,logger2=info" + +namespace spdlog { +namespace cfg { + +// search for SPDLOG_LEVEL= in the args and use it to init the levels +inline void load_argv_levels(int argc, const char **argv) +{ + const std::string spdlog_level_prefix = "SPDLOG_LEVEL="; + for (int i = 1; i < argc; i++) + { + std::string arg = argv[i]; + if (arg.find(spdlog_level_prefix) == 0) + { + auto levels_string = arg.substr(spdlog_level_prefix.size()); + helpers::load_levels(levels_string); + } + } +} + +inline void load_argv_levels(int argc, char **argv) +{ + load_argv_levels(argc, const_cast(argv)); +} + +} // namespace cfg +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/cfg/env.h b/primedev/thirdparty/spdlog/cfg/env.h new file mode 100644 index 00000000..1f39ebbb --- /dev/null +++ b/primedev/thirdparty/spdlog/cfg/env.h @@ -0,0 +1,38 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once +#include +#include +#include + +// +// Init levels and patterns from env variables SPDLOG_LEVEL +// Inspired from Rust's "env_logger" crate (https://crates.io/crates/env_logger). +// Note - fallback to "info" level on unrecognized levels +// +// Examples: +// +// set global level to debug: +// export SPDLOG_LEVEL=debug +// +// turn off all logging except for logger1: +// export SPDLOG_LEVEL="*=off,logger1=debug" +// + +// turn off all logging except for logger1 and logger2: +// export SPDLOG_LEVEL="off,logger1=debug,logger2=info" + +namespace spdlog { +namespace cfg { +inline void load_env_levels() +{ + auto env_val = details::os::getenv("SPDLOG_LEVEL"); + if (!env_val.empty()) + { + helpers::load_levels(env_val); + } +} + +} // namespace cfg +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/cfg/helpers-inl.h b/primedev/thirdparty/spdlog/cfg/helpers-inl.h new file mode 100644 index 00000000..9e4daede --- /dev/null +++ b/primedev/thirdparty/spdlog/cfg/helpers-inl.h @@ -0,0 +1,120 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#ifndef SPDLOG_HEADER_ONLY +#include +#endif + +#include +#include +#include + +#include +#include +#include +#include + +namespace spdlog { +namespace cfg { +namespace helpers { + +// inplace convert to lowercase +inline std::string &to_lower_(std::string &str) +{ + std::transform( + str.begin(), str.end(), str.begin(), [](char ch) { return static_cast((ch >= 'A' && ch <= 'Z') ? ch + ('a' - 'A') : ch); }); + return str; +} + +// inplace trim spaces +inline std::string &trim_(std::string &str) +{ + const char *spaces = " \n\r\t"; + str.erase(str.find_last_not_of(spaces) + 1); + str.erase(0, str.find_first_not_of(spaces)); + return str; +} + +// return (name,value) trimmed pair from given "name=value" string. +// return empty string on missing parts +// "key=val" => ("key", "val") +// " key = val " => ("key", "val") +// "key=" => ("key", "") +// "val" => ("", "val") + +inline std::pair extract_kv_(char sep, const std::string &str) +{ + auto n = str.find(sep); + std::string k, v; + if (n == std::string::npos) + { + v = str; + } + else + { + k = str.substr(0, n); + v = str.substr(n + 1); + } + return std::make_pair(trim_(k), trim_(v)); +} + +// return vector of key/value pairs from sequence of "K1=V1,K2=V2,.." +// "a=AAA,b=BBB,c=CCC,.." => {("a","AAA"),("b","BBB"),("c", "CCC"),...} +inline std::unordered_map extract_key_vals_(const std::string &str) +{ + std::string token; + std::istringstream token_stream(str); + std::unordered_map rv{}; + while (std::getline(token_stream, token, ',')) + { + if (token.empty()) + { + continue; + } + auto kv = extract_kv_('=', token); + rv[kv.first] = kv.second; + } + return rv; +} + +SPDLOG_INLINE void load_levels(const std::string &input) +{ + if (input.empty() || input.size() > 512) + { + return; + } + + auto key_vals = extract_key_vals_(input); + std::unordered_map levels; + level::level_enum global_level = level::info; + bool global_level_found = false; + + for (auto &name_level : key_vals) + { + auto &logger_name = name_level.first; + auto level_name = to_lower_(name_level.second); + auto level = level::from_str(level_name); + // ignore unrecognized level names + if (level == level::off && level_name != "off") + { + continue; + } + if (logger_name.empty()) // no logger name indicate global level + { + global_level_found = true; + global_level = level; + } + else + { + levels[logger_name] = level; + } + } + + details::registry::instance().set_levels(std::move(levels), global_level_found ? &global_level : nullptr); +} + +} // namespace helpers +} // namespace cfg +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/cfg/helpers.h b/primedev/thirdparty/spdlog/cfg/helpers.h new file mode 100644 index 00000000..a795f39a --- /dev/null +++ b/primedev/thirdparty/spdlog/cfg/helpers.h @@ -0,0 +1,29 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#include +#include + +namespace spdlog { +namespace cfg { +namespace helpers { +// +// Init levels from given string +// +// Examples: +// +// set global level to debug: "debug" +// turn off all logging except for logger1: "off,logger1=debug" +// turn off all logging except for logger1 and logger2: "off,logger1=debug,logger2=info" +// +SPDLOG_API void load_levels(const std::string &txt); +} // namespace helpers + +} // namespace cfg +} // namespace spdlog + +#ifdef SPDLOG_HEADER_ONLY +#include "helpers-inl.h" +#endif // SPDLOG_HEADER_ONLY diff --git a/primedev/thirdparty/spdlog/common-inl.h b/primedev/thirdparty/spdlog/common-inl.h new file mode 100644 index 00000000..378efe60 --- /dev/null +++ b/primedev/thirdparty/spdlog/common-inl.h @@ -0,0 +1,82 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#ifndef SPDLOG_HEADER_ONLY +#include +#endif + +namespace spdlog { +namespace level { + +static string_view_t level_string_views[] SPDLOG_LEVEL_NAMES; + +static const char *short_level_names[] SPDLOG_SHORT_LEVEL_NAMES; + +SPDLOG_INLINE const string_view_t &to_string_view(spdlog::level::level_enum l) SPDLOG_NOEXCEPT +{ + return level_string_views[l]; +} + +SPDLOG_INLINE void set_string_view(spdlog::level::level_enum l, const string_view_t &s) SPDLOG_NOEXCEPT +{ + level_string_views[l] = s; +} + +SPDLOG_INLINE const char *to_short_c_str(spdlog::level::level_enum l) SPDLOG_NOEXCEPT +{ + return short_level_names[l]; +} + +SPDLOG_INLINE spdlog::level::level_enum from_str(const std::string &name) SPDLOG_NOEXCEPT +{ + int level = 0; + for (const auto &level_str : level_string_views) + { + if (level_str == name) + { + return static_cast(level); + } + level++; + } + // check also for "warn" and "err" before giving up.. + if (name == "warn") + { + return level::warn; + } + if (name == "err") + { + return level::err; + } + return level::off; +} +} // namespace level + +SPDLOG_INLINE spdlog_ex::spdlog_ex(std::string msg) + : msg_(std::move(msg)) +{} + +SPDLOG_INLINE spdlog_ex::spdlog_ex(const std::string &msg, int last_errno) +{ + memory_buf_t outbuf; + fmt::format_system_error(outbuf, last_errno, msg); + msg_ = fmt::to_string(outbuf); +} + +SPDLOG_INLINE const char *spdlog_ex::what() const SPDLOG_NOEXCEPT +{ + return msg_.c_str(); +} + +SPDLOG_INLINE void throw_spdlog_ex(const std::string &msg, int last_errno) +{ + SPDLOG_THROW(spdlog_ex(msg, last_errno)); +} + +SPDLOG_INLINE void throw_spdlog_ex(std::string msg) +{ + SPDLOG_THROW(spdlog_ex(std::move(msg))); +} + +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/common.h b/primedev/thirdparty/spdlog/common.h new file mode 100644 index 00000000..fb9a3660 --- /dev/null +++ b/primedev/thirdparty/spdlog/common.h @@ -0,0 +1,249 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#include +#include + +#include +#include +#include +#include +#include +#include +#include +#include + +#ifdef SPDLOG_COMPILED_LIB +#undef SPDLOG_HEADER_ONLY +#if defined(_WIN32) && defined(SPDLOG_SHARED_LIB) +#ifdef spdlog_EXPORTS +#define SPDLOG_API __declspec(dllexport) +#else +#define SPDLOG_API __declspec(dllimport) +#endif +#else // !defined(_WIN32) || !defined(SPDLOG_SHARED_LIB) +#define SPDLOG_API +#endif +#define SPDLOG_INLINE +#else // !defined(SPDLOG_COMPILED_LIB) +#define SPDLOG_API +#define SPDLOG_HEADER_ONLY +#define SPDLOG_INLINE inline +#endif // #ifdef SPDLOG_COMPILED_LIB + +#include + +// visual studio upto 2013 does not support noexcept nor constexpr +#if defined(_MSC_VER) && (_MSC_VER < 1900) +#define SPDLOG_NOEXCEPT _NOEXCEPT +#define SPDLOG_CONSTEXPR +#else +#define SPDLOG_NOEXCEPT noexcept +#define SPDLOG_CONSTEXPR constexpr +#endif + +#if defined(__GNUC__) || defined(__clang__) +#define SPDLOG_DEPRECATED __attribute__((deprecated)) +#elif defined(_MSC_VER) +#define SPDLOG_DEPRECATED __declspec(deprecated) +#else +#define SPDLOG_DEPRECATED +#endif + +// disable thread local on msvc 2013 +#ifndef SPDLOG_NO_TLS +#if (defined(_MSC_VER) && (_MSC_VER < 1900)) || defined(__cplusplus_winrt) +#define SPDLOG_NO_TLS 1 +#endif +#endif + +#ifndef SPDLOG_FUNCTION +#define SPDLOG_FUNCTION static_cast(__FUNCTION__) +#endif + +#ifdef SPDLOG_NO_EXCEPTIONS +#define SPDLOG_TRY +#define SPDLOG_THROW(ex) \ + do \ + { \ + printf("spdlog fatal error: %s\n", ex.what()); \ + std::abort(); \ + } while (0) +#define SPDLOG_CATCH_ALL() +#else +#define SPDLOG_TRY try +#define SPDLOG_THROW(ex) throw(ex) +#define SPDLOG_CATCH_ALL() catch (...) +#endif + +namespace spdlog { + +class formatter; + +namespace sinks { +class sink; +} + +#if defined(_WIN32) && defined(SPDLOG_WCHAR_FILENAMES) +using filename_t = std::wstring; +// allow macro expansion to occur in SPDLOG_FILENAME_T +#define SPDLOG_FILENAME_T_INNER(s) L##s +#define SPDLOG_FILENAME_T(s) SPDLOG_FILENAME_T_INNER(s) +#else +using filename_t = std::string; +#define SPDLOG_FILENAME_T(s) s +#endif + +using log_clock = std::chrono::system_clock; +using sink_ptr = std::shared_ptr; +using sinks_init_list = std::initializer_list; +using err_handler = std::function; +using string_view_t = fmt::basic_string_view; +using wstring_view_t = fmt::basic_string_view; +using memory_buf_t = fmt::basic_memory_buffer; +using wmemory_buf_t = fmt::basic_memory_buffer; + +#ifdef SPDLOG_WCHAR_TO_UTF8_SUPPORT +#ifndef _WIN32 +#error SPDLOG_WCHAR_TO_UTF8_SUPPORT only supported on windows +#else +template +struct is_convertible_to_wstring_view : std::is_convertible +{}; +#endif // _WIN32 +#else +template +struct is_convertible_to_wstring_view : std::false_type +{}; +#endif // SPDLOG_WCHAR_TO_UTF8_SUPPORT + +#if defined(SPDLOG_NO_ATOMIC_LEVELS) +using level_t = details::null_atomic_int; +#else +using level_t = std::atomic; +#endif + +#define SPDLOG_LEVEL_TRACE 0 +#define SPDLOG_LEVEL_DEBUG 1 +#define SPDLOG_LEVEL_INFO 2 +#define SPDLOG_LEVEL_WARN 3 +#define SPDLOG_LEVEL_ERROR 4 +#define SPDLOG_LEVEL_CRITICAL 5 +#define SPDLOG_LEVEL_OFF 6 + +#if !defined(SPDLOG_ACTIVE_LEVEL) +#define SPDLOG_ACTIVE_LEVEL SPDLOG_LEVEL_INFO +#endif + +// Log level enum +namespace level { +enum level_enum +{ + trace = SPDLOG_LEVEL_TRACE, + debug = SPDLOG_LEVEL_DEBUG, + info = SPDLOG_LEVEL_INFO, + warn = SPDLOG_LEVEL_WARN, + err = SPDLOG_LEVEL_ERROR, + critical = SPDLOG_LEVEL_CRITICAL, + off = SPDLOG_LEVEL_OFF, + n_levels +}; + +#if !defined(SPDLOG_LEVEL_NAMES) +#define SPDLOG_LEVEL_NAMES \ + { \ + "trace", "debug", "info", "warning", "error", "critical", "off" \ + } +#endif + +#if !defined(SPDLOG_SHORT_LEVEL_NAMES) + +#define SPDLOG_SHORT_LEVEL_NAMES \ + { \ + "T", "D", "I", "W", "E", "C", "O" \ + } +#endif + +SPDLOG_API const string_view_t &to_string_view(spdlog::level::level_enum l) SPDLOG_NOEXCEPT; +SPDLOG_API void set_string_view(spdlog::level::level_enum l, const string_view_t &s) SPDLOG_NOEXCEPT; +SPDLOG_API const char *to_short_c_str(spdlog::level::level_enum l) SPDLOG_NOEXCEPT; +SPDLOG_API spdlog::level::level_enum from_str(const std::string &name) SPDLOG_NOEXCEPT; + +} // namespace level + +// +// Color mode used by sinks with color support. +// +enum class color_mode +{ + always, + automatic, + never +}; + +// +// Pattern time - specific time getting to use for pattern_formatter. +// local time by default +// +enum class pattern_time_type +{ + local, // log localtime + utc // log utc +}; + +// +// Log exception +// +class SPDLOG_API spdlog_ex : public std::exception +{ +public: + explicit spdlog_ex(std::string msg); + spdlog_ex(const std::string &msg, int last_errno); + const char *what() const SPDLOG_NOEXCEPT override; + +private: + std::string msg_; +}; + +[[noreturn]] SPDLOG_API void throw_spdlog_ex(const std::string &msg, int last_errno); +[[noreturn]] SPDLOG_API void throw_spdlog_ex(std::string msg); + +struct source_loc +{ + SPDLOG_CONSTEXPR source_loc() = default; + SPDLOG_CONSTEXPR source_loc(const char *filename_in, int line_in, const char *funcname_in) + : filename{filename_in} + , line{line_in} + , funcname{funcname_in} + {} + + SPDLOG_CONSTEXPR bool empty() const SPDLOG_NOEXCEPT + { + return line == 0; + } + const char *filename{nullptr}; + int line{0}; + const char *funcname{nullptr}; +}; + +namespace details { +// make_unique support for pre c++14 + +#if __cplusplus >= 201402L // C++14 and beyond +using std::make_unique; +#else +template +std::unique_ptr make_unique(Args &&...args) +{ + static_assert(!std::is_array::value, "arrays not supported"); + return std::unique_ptr(new T(std::forward(args)...)); +} +#endif +} // namespace details +} // namespace spdlog + +#ifdef SPDLOG_HEADER_ONLY +#include "common-inl.h" +#endif diff --git a/primedev/thirdparty/spdlog/details/backtracer-inl.h b/primedev/thirdparty/spdlog/details/backtracer-inl.h new file mode 100644 index 00000000..21553c26 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/backtracer-inl.h @@ -0,0 +1,69 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#ifndef SPDLOG_HEADER_ONLY +#include +#endif +namespace spdlog { +namespace details { +SPDLOG_INLINE backtracer::backtracer(const backtracer &other) +{ + std::lock_guard lock(other.mutex_); + enabled_ = other.enabled(); + messages_ = other.messages_; +} + +SPDLOG_INLINE backtracer::backtracer(backtracer &&other) SPDLOG_NOEXCEPT +{ + std::lock_guard lock(other.mutex_); + enabled_ = other.enabled(); + messages_ = std::move(other.messages_); +} + +SPDLOG_INLINE backtracer &backtracer::operator=(backtracer other) +{ + std::lock_guard lock(mutex_); + enabled_ = other.enabled(); + messages_ = std::move(other.messages_); + return *this; +} + +SPDLOG_INLINE void backtracer::enable(size_t size) +{ + std::lock_guard lock{mutex_}; + enabled_.store(true, std::memory_order_relaxed); + messages_ = circular_q{size}; +} + +SPDLOG_INLINE void backtracer::disable() +{ + std::lock_guard lock{mutex_}; + enabled_.store(false, std::memory_order_relaxed); +} + +SPDLOG_INLINE bool backtracer::enabled() const +{ + return enabled_.load(std::memory_order_relaxed); +} + +SPDLOG_INLINE void backtracer::push_back(const log_msg &msg) +{ + std::lock_guard lock{mutex_}; + messages_.push_back(log_msg_buffer{msg}); +} + +// pop all items in the q and apply the given fun on each of them. +SPDLOG_INLINE void backtracer::foreach_pop(std::function fun) +{ + std::lock_guard lock{mutex_}; + while (!messages_.empty()) + { + auto &front_msg = messages_.front(); + fun(front_msg); + messages_.pop_front(); + } +} +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/backtracer.h b/primedev/thirdparty/spdlog/details/backtracer.h new file mode 100644 index 00000000..1da5d4c7 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/backtracer.h @@ -0,0 +1,45 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#include +#include + +#include +#include +#include + +// Store log messages in circular buffer. +// Useful for storing debug data in case of error/warning happens. + +namespace spdlog { +namespace details { +class SPDLOG_API backtracer +{ + mutable std::mutex mutex_; + std::atomic enabled_{false}; + circular_q messages_; + +public: + backtracer() = default; + backtracer(const backtracer &other); + + backtracer(backtracer &&other) SPDLOG_NOEXCEPT; + backtracer &operator=(backtracer other); + + void enable(size_t size); + void disable(); + bool enabled() const; + void push_back(const log_msg &msg); + + // pop all items in the q and apply the given fun on each of them. + void foreach_pop(std::function fun); +}; + +} // namespace details +} // namespace spdlog + +#ifdef SPDLOG_HEADER_ONLY +#include "backtracer-inl.h" +#endif diff --git a/primedev/thirdparty/spdlog/details/circular_q.h b/primedev/thirdparty/spdlog/details/circular_q.h new file mode 100644 index 00000000..1f2712e7 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/circular_q.h @@ -0,0 +1,141 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +// circular q view of std::vector. +#pragma once + +#include +#include + +namespace spdlog { +namespace details { +template +class circular_q +{ + size_t max_items_ = 0; + typename std::vector::size_type head_ = 0; + typename std::vector::size_type tail_ = 0; + size_t overrun_counter_ = 0; + std::vector v_; + +public: + using value_type = T; + + // empty ctor - create a disabled queue with no elements allocated at all + circular_q() = default; + + explicit circular_q(size_t max_items) + : max_items_(max_items + 1) // one item is reserved as marker for full q + , v_(max_items_) + {} + + circular_q(const circular_q &) = default; + circular_q &operator=(const circular_q &) = default; + + // move cannot be default, + // since we need to reset head_, tail_, etc to zero in the moved object + circular_q(circular_q &&other) SPDLOG_NOEXCEPT + { + copy_moveable(std::move(other)); + } + + circular_q &operator=(circular_q &&other) SPDLOG_NOEXCEPT + { + copy_moveable(std::move(other)); + return *this; + } + + // push back, overrun (oldest) item if no room left + void push_back(T &&item) + { + if (max_items_ > 0) + { + v_[tail_] = std::move(item); + tail_ = (tail_ + 1) % max_items_; + + if (tail_ == head_) // overrun last item if full + { + head_ = (head_ + 1) % max_items_; + ++overrun_counter_; + } + } + } + + // Return reference to the front item. + // If there are no elements in the container, the behavior is undefined. + const T &front() const + { + return v_[head_]; + } + + T &front() + { + return v_[head_]; + } + + // Return number of elements actually stored + size_t size() const + { + if (tail_ >= head_) + { + return tail_ - head_; + } + else + { + return max_items_ - (head_ - tail_); + } + } + + // Return const reference to item by index. + // If index is out of range 0…size()-1, the behavior is undefined. + const T &at(size_t i) const + { + assert(i < size()); + return v_[(head_ + i) % max_items_]; + } + + // Pop item from front. + // If there are no elements in the container, the behavior is undefined. + void pop_front() + { + head_ = (head_ + 1) % max_items_; + } + + bool empty() const + { + return tail_ == head_; + } + + bool full() const + { + // head is ahead of the tail by 1 + if (max_items_ > 0) + { + return ((tail_ + 1) % max_items_) == head_; + } + return false; + } + + size_t overrun_counter() const + { + return overrun_counter_; + } + +private: + // copy from other&& and reset it to disabled state + void copy_moveable(circular_q &&other) SPDLOG_NOEXCEPT + { + max_items_ = other.max_items_; + head_ = other.head_; + tail_ = other.tail_; + overrun_counter_ = other.overrun_counter_; + v_ = std::move(other.v_); + + // put &&other in disabled, but valid state + other.max_items_ = 0; + other.head_ = other.tail_ = 0; + other.overrun_counter_ = 0; + } +}; +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/console_globals.h b/primedev/thirdparty/spdlog/details/console_globals.h new file mode 100644 index 00000000..665201dd --- /dev/null +++ b/primedev/thirdparty/spdlog/details/console_globals.h @@ -0,0 +1,32 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#include +#include + +namespace spdlog { +namespace details { + +struct console_mutex +{ + using mutex_t = std::mutex; + static mutex_t &mutex() + { + static mutex_t s_mutex; + return s_mutex; + } +}; + +struct console_nullmutex +{ + using mutex_t = null_mutex; + static mutex_t &mutex() + { + static mutex_t s_mutex; + return s_mutex; + } +}; +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/file_helper-inl.h b/primedev/thirdparty/spdlog/details/file_helper-inl.h new file mode 100644 index 00000000..30f3cf55 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/file_helper-inl.h @@ -0,0 +1,147 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#ifndef SPDLOG_HEADER_ONLY +#include +#endif + +#include +#include + +#include +#include +#include +#include +#include +#include + +namespace spdlog { +namespace details { + +SPDLOG_INLINE file_helper::~file_helper() +{ + close(); +} + +SPDLOG_INLINE void file_helper::open(const filename_t &fname, bool truncate) +{ + close(); + filename_ = fname; + + auto *mode = SPDLOG_FILENAME_T("ab"); + auto *trunc_mode = SPDLOG_FILENAME_T("wb"); + + for (int tries = 0; tries < open_tries_; ++tries) + { + // create containing folder if not exists already. + os::create_dir(os::dir_name(fname)); + if (truncate) + { + // Truncate by opening-and-closing a tmp file in "wb" mode, always + // opening the actual log-we-write-to in "ab" mode, since that + // interacts more politely with eternal processes that might + // rotate/truncate the file underneath us. + std::FILE *tmp; + if (os::fopen_s(&tmp, fname, trunc_mode)) + { + continue; + } + std::fclose(tmp); + } + if (!os::fopen_s(&fd_, fname, mode)) + { + return; + } + + details::os::sleep_for_millis(open_interval_); + } + + throw_spdlog_ex("Failed opening file " + os::filename_to_str(filename_) + " for writing", errno); +} + +SPDLOG_INLINE void file_helper::reopen(bool truncate) +{ + if (filename_.empty()) + { + throw_spdlog_ex("Failed re opening file - was not opened before"); + } + this->open(filename_, truncate); +} + +SPDLOG_INLINE void file_helper::flush() +{ + std::fflush(fd_); +} + +SPDLOG_INLINE void file_helper::close() +{ + if (fd_ != nullptr) + { + std::fclose(fd_); + fd_ = nullptr; + } +} + +SPDLOG_INLINE void file_helper::write(const memory_buf_t &buf) +{ + size_t msg_size = buf.size(); + auto data = buf.data(); + if (std::fwrite(data, 1, msg_size, fd_) != msg_size) + { + throw_spdlog_ex("Failed writing to file " + os::filename_to_str(filename_), errno); + } +} + +SPDLOG_INLINE size_t file_helper::size() const +{ + if (fd_ == nullptr) + { + throw_spdlog_ex("Cannot use size() on closed file " + os::filename_to_str(filename_)); + } + return os::filesize(fd_); +} + +SPDLOG_INLINE const filename_t &file_helper::filename() const +{ + return filename_; +} + +// +// return file path and its extension: +// +// "mylog.txt" => ("mylog", ".txt") +// "mylog" => ("mylog", "") +// "mylog." => ("mylog.", "") +// "/dir1/dir2/mylog.txt" => ("/dir1/dir2/mylog", ".txt") +// +// the starting dot in filenames is ignored (hidden files): +// +// ".mylog" => (".mylog". "") +// "my_folder/.mylog" => ("my_folder/.mylog", "") +// "my_folder/.mylog.txt" => ("my_folder/.mylog", ".txt") +SPDLOG_INLINE std::tuple file_helper::split_by_extension(const filename_t &fname) +{ + auto ext_index = fname.rfind('.'); + + // no valid extension found - return whole path and empty string as + // extension + if (ext_index == filename_t::npos || ext_index == 0 || ext_index == fname.size() - 1) + { + return std::make_tuple(fname, filename_t()); + } + + // treat cases like "/etc/rc.d/somelogfile or "/abc/.hiddenfile" + auto folder_index = fname.find_last_of(details::os::folder_seps_filename); + if (folder_index != filename_t::npos && folder_index >= ext_index - 1) + { + return std::make_tuple(fname, filename_t()); + } + + // finally - return a valid base and extension tuple + return std::make_tuple(fname.substr(0, ext_index), fname.substr(ext_index)); +} + +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/file_helper.h b/primedev/thirdparty/spdlog/details/file_helper.h new file mode 100644 index 00000000..5395d9cb --- /dev/null +++ b/primedev/thirdparty/spdlog/details/file_helper.h @@ -0,0 +1,59 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#include +#include + +namespace spdlog { +namespace details { + +// Helper class for file sinks. +// When failing to open a file, retry several times(5) with a delay interval(10 ms). +// Throw spdlog_ex exception on errors. + +class SPDLOG_API file_helper +{ +public: + explicit file_helper() = default; + + file_helper(const file_helper &) = delete; + file_helper &operator=(const file_helper &) = delete; + ~file_helper(); + + void open(const filename_t &fname, bool truncate = false); + void reopen(bool truncate); + void flush(); + void close(); + void write(const memory_buf_t &buf); + size_t size() const; + const filename_t &filename() const; + + // + // return file path and its extension: + // + // "mylog.txt" => ("mylog", ".txt") + // "mylog" => ("mylog", "") + // "mylog." => ("mylog.", "") + // "/dir1/dir2/mylog.txt" => ("/dir1/dir2/mylog", ".txt") + // + // the starting dot in filenames is ignored (hidden files): + // + // ".mylog" => (".mylog". "") + // "my_folder/.mylog" => ("my_folder/.mylog", "") + // "my_folder/.mylog.txt" => ("my_folder/.mylog", ".txt") + static std::tuple split_by_extension(const filename_t &fname); + +private: + const int open_tries_ = 5; + const int open_interval_ = 10; + std::FILE *fd_{nullptr}; + filename_t filename_; +}; +} // namespace details +} // namespace spdlog + +#ifdef SPDLOG_HEADER_ONLY +#include "file_helper-inl.h" +#endif diff --git a/primedev/thirdparty/spdlog/details/fmt_helper.h b/primedev/thirdparty/spdlog/details/fmt_helper.h new file mode 100644 index 00000000..5dc311a0 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/fmt_helper.h @@ -0,0 +1,116 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) +#pragma once + +#include +#include +#include +#include + +// Some fmt helpers to efficiently format and pad ints and strings +namespace spdlog { +namespace details { +namespace fmt_helper { + +inline spdlog::string_view_t to_string_view(const memory_buf_t &buf) SPDLOG_NOEXCEPT +{ + return spdlog::string_view_t{buf.data(), buf.size()}; +} + +inline void append_string_view(spdlog::string_view_t view, memory_buf_t &dest) +{ + auto *buf_ptr = view.data(); + dest.append(buf_ptr, buf_ptr + view.size()); +} + +template +inline void append_int(T n, memory_buf_t &dest) +{ + fmt::format_int i(n); + dest.append(i.data(), i.data() + i.size()); +} + +template +inline unsigned int count_digits(T n) +{ + using count_type = typename std::conditional<(sizeof(T) > sizeof(uint32_t)), uint64_t, uint32_t>::type; + return static_cast(fmt:: +// fmt 7.0.0 renamed the internal namespace to detail. +// See: https://github.com/fmtlib/fmt/issues/1538 +#if FMT_VERSION < 70000 + internal +#else + detail +#endif + ::count_digits(static_cast(n))); +} + +inline void pad2(int n, memory_buf_t &dest) +{ + if (n >= 0 && n < 100) // 0-99 + { + dest.push_back(static_cast('0' + n / 10)); + dest.push_back(static_cast('0' + n % 10)); + } + else // unlikely, but just in case, let fmt deal with it + { + fmt::format_to(dest, "{:02}", n); + } +} + +template +inline void pad_uint(T n, unsigned int width, memory_buf_t &dest) +{ + static_assert(std::is_unsigned::value, "pad_uint must get unsigned T"); + for (auto digits = count_digits(n); digits < width; digits++) + { + dest.push_back('0'); + } + append_int(n, dest); +} + +template +inline void pad3(T n, memory_buf_t &dest) +{ + static_assert(std::is_unsigned::value, "pad3 must get unsigned T"); + if (n < 1000) + { + dest.push_back(static_cast(n / 100 + '0')); + n = n % 100; + dest.push_back(static_cast((n / 10) + '0')); + dest.push_back(static_cast((n % 10) + '0')); + } + else + { + append_int(n, dest); + } +} + +template +inline void pad6(T n, memory_buf_t &dest) +{ + pad_uint(n, 6, dest); +} + +template +inline void pad9(T n, memory_buf_t &dest) +{ + pad_uint(n, 9, dest); +} + +// return fraction of a second of the given time_point. +// e.g. +// fraction(tp) -> will return the millis part of the second +template +inline ToDuration time_fraction(log_clock::time_point tp) +{ + using std::chrono::duration_cast; + using std::chrono::seconds; + auto duration = tp.time_since_epoch(); + auto secs = duration_cast(duration); + return duration_cast(duration) - duration_cast(secs); +} + +} // namespace fmt_helper +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/log_msg-inl.h b/primedev/thirdparty/spdlog/details/log_msg-inl.h new file mode 100644 index 00000000..af11e0da --- /dev/null +++ b/primedev/thirdparty/spdlog/details/log_msg-inl.h @@ -0,0 +1,37 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#ifndef SPDLOG_HEADER_ONLY +#include +#endif + +#include + +namespace spdlog { +namespace details { + +SPDLOG_INLINE log_msg::log_msg(spdlog::log_clock::time_point log_time, spdlog::source_loc loc, string_view_t a_logger_name, + spdlog::level::level_enum lvl, spdlog::string_view_t msg) + : logger_name(a_logger_name) + , level(lvl) + , time(log_time) +#ifndef SPDLOG_NO_THREAD_ID + , thread_id(os::thread_id()) +#endif + , source(loc) + , payload(msg) +{} + +SPDLOG_INLINE log_msg::log_msg( + spdlog::source_loc loc, string_view_t a_logger_name, spdlog::level::level_enum lvl, spdlog::string_view_t msg) + : log_msg(os::now(), loc, a_logger_name, lvl, msg) +{} + +SPDLOG_INLINE log_msg::log_msg(string_view_t a_logger_name, spdlog::level::level_enum lvl, spdlog::string_view_t msg) + : log_msg(os::now(), source_loc{}, a_logger_name, lvl, msg) +{} + +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/log_msg.h b/primedev/thirdparty/spdlog/details/log_msg.h new file mode 100644 index 00000000..834ca4df --- /dev/null +++ b/primedev/thirdparty/spdlog/details/log_msg.h @@ -0,0 +1,36 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#include +#include + +namespace spdlog { +namespace details { +struct SPDLOG_API log_msg +{ + log_msg() = default; + log_msg(log_clock::time_point log_time, source_loc loc, string_view_t logger_name, level::level_enum lvl, string_view_t msg); + log_msg(source_loc loc, string_view_t logger_name, level::level_enum lvl, string_view_t msg); + log_msg(string_view_t logger_name, level::level_enum lvl, string_view_t msg); + log_msg(const log_msg &other) = default; + + string_view_t logger_name; + level::level_enum level{level::off}; + log_clock::time_point time; + size_t thread_id{0}; + + // wrapping the formatted text with color (updated by pattern_formatter). + mutable size_t color_range_start{0}; + mutable size_t color_range_end{0}; + + source_loc source; + string_view_t payload; +}; +} // namespace details +} // namespace spdlog + +#ifdef SPDLOG_HEADER_ONLY +#include "log_msg-inl.h" +#endif diff --git a/primedev/thirdparty/spdlog/details/log_msg_buffer-inl.h b/primedev/thirdparty/spdlog/details/log_msg_buffer-inl.h new file mode 100644 index 00000000..ca9429bb --- /dev/null +++ b/primedev/thirdparty/spdlog/details/log_msg_buffer-inl.h @@ -0,0 +1,60 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#ifndef SPDLOG_HEADER_ONLY +#include +#endif + +namespace spdlog { +namespace details { + +SPDLOG_INLINE log_msg_buffer::log_msg_buffer(const log_msg &orig_msg) + : log_msg{orig_msg} +{ + buffer.append(logger_name.begin(), logger_name.end()); + buffer.append(payload.begin(), payload.end()); + update_string_views(); +} + +SPDLOG_INLINE log_msg_buffer::log_msg_buffer(const log_msg_buffer &other) + : log_msg{other} +{ + buffer.append(logger_name.begin(), logger_name.end()); + buffer.append(payload.begin(), payload.end()); + update_string_views(); +} + +SPDLOG_INLINE log_msg_buffer::log_msg_buffer(log_msg_buffer &&other) SPDLOG_NOEXCEPT + : log_msg{other} + , buffer{std::move(other.buffer)} +{ + update_string_views(); +} + +SPDLOG_INLINE log_msg_buffer &log_msg_buffer::operator=(const log_msg_buffer &other) +{ + log_msg::operator=(other); + buffer.clear(); + buffer.append(other.buffer.data(), other.buffer.data() + other.buffer.size()); + update_string_views(); + return *this; +} + +SPDLOG_INLINE log_msg_buffer &log_msg_buffer::operator=(log_msg_buffer &&other) SPDLOG_NOEXCEPT +{ + log_msg::operator=(other); + buffer = std::move(other.buffer); + update_string_views(); + return *this; +} + +SPDLOG_INLINE void log_msg_buffer::update_string_views() +{ + logger_name = string_view_t{buffer.data(), logger_name.size()}; + payload = string_view_t{buffer.data() + logger_name.size(), payload.size()}; +} + +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/log_msg_buffer.h b/primedev/thirdparty/spdlog/details/log_msg_buffer.h new file mode 100644 index 00000000..4410110f --- /dev/null +++ b/primedev/thirdparty/spdlog/details/log_msg_buffer.h @@ -0,0 +1,33 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#include + +namespace spdlog { +namespace details { + +// Extend log_msg with internal buffer to store its payload. +// This is needed since log_msg holds string_views that points to stack data. + +class SPDLOG_API log_msg_buffer : public log_msg +{ + memory_buf_t buffer; + void update_string_views(); + +public: + log_msg_buffer() = default; + explicit log_msg_buffer(const log_msg &orig_msg); + log_msg_buffer(const log_msg_buffer &other); + log_msg_buffer(log_msg_buffer &&other) SPDLOG_NOEXCEPT; + log_msg_buffer &operator=(const log_msg_buffer &other); + log_msg_buffer &operator=(log_msg_buffer &&other) SPDLOG_NOEXCEPT; +}; + +} // namespace details +} // namespace spdlog + +#ifdef SPDLOG_HEADER_ONLY +#include "log_msg_buffer-inl.h" +#endif diff --git a/primedev/thirdparty/spdlog/details/mpmc_blocking_q.h b/primedev/thirdparty/spdlog/details/mpmc_blocking_q.h new file mode 100644 index 00000000..5c3cca76 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/mpmc_blocking_q.h @@ -0,0 +1,126 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +// multi producer-multi consumer blocking queue. +// enqueue(..) - will block until room found to put the new message. +// enqueue_nowait(..) - will return immediately with false if no room left in +// the queue. +// dequeue_for(..) - will block until the queue is not empty or timeout have +// passed. + +#include + +#include +#include + +namespace spdlog { +namespace details { + +template +class mpmc_blocking_queue +{ +public: + using item_type = T; + explicit mpmc_blocking_queue(size_t max_items) + : q_(max_items) + {} + +#ifndef __MINGW32__ + // try to enqueue and block if no room left + void enqueue(T &&item) + { + { + std::unique_lock lock(queue_mutex_); + pop_cv_.wait(lock, [this] { return !this->q_.full(); }); + q_.push_back(std::move(item)); + } + push_cv_.notify_one(); + } + + // enqueue immediately. overrun oldest message in the queue if no room left. + void enqueue_nowait(T &&item) + { + { + std::unique_lock lock(queue_mutex_); + q_.push_back(std::move(item)); + } + push_cv_.notify_one(); + } + + // try to dequeue item. if no item found. wait upto timeout and try again + // Return true, if succeeded dequeue item, false otherwise + bool dequeue_for(T &popped_item, std::chrono::milliseconds wait_duration) + { + { + std::unique_lock lock(queue_mutex_); + if (!push_cv_.wait_for(lock, wait_duration, [this] { return !this->q_.empty(); })) + { + return false; + } + popped_item = std::move(q_.front()); + q_.pop_front(); + } + pop_cv_.notify_one(); + return true; + } + +#else + // apparently mingw deadlocks if the mutex is released before cv.notify_one(), + // so release the mutex at the very end each function. + + // try to enqueue and block if no room left + void enqueue(T &&item) + { + std::unique_lock lock(queue_mutex_); + pop_cv_.wait(lock, [this] { return !this->q_.full(); }); + q_.push_back(std::move(item)); + push_cv_.notify_one(); + } + + // enqueue immediately. overrun oldest message in the queue if no room left. + void enqueue_nowait(T &&item) + { + std::unique_lock lock(queue_mutex_); + q_.push_back(std::move(item)); + push_cv_.notify_one(); + } + + // try to dequeue item. if no item found. wait upto timeout and try again + // Return true, if succeeded dequeue item, false otherwise + bool dequeue_for(T &popped_item, std::chrono::milliseconds wait_duration) + { + std::unique_lock lock(queue_mutex_); + if (!push_cv_.wait_for(lock, wait_duration, [this] { return !this->q_.empty(); })) + { + return false; + } + popped_item = std::move(q_.front()); + q_.pop_front(); + pop_cv_.notify_one(); + return true; + } + +#endif + + size_t overrun_counter() + { + std::unique_lock lock(queue_mutex_); + return q_.overrun_counter(); + } + + size_t size() + { + std::unique_lock lock(queue_mutex_); + return q_.size(); + } + +private: + std::mutex queue_mutex_; + std::condition_variable push_cv_; + std::condition_variable pop_cv_; + spdlog::details::circular_q q_; +}; +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/null_mutex.h b/primedev/thirdparty/spdlog/details/null_mutex.h new file mode 100644 index 00000000..83533d4f --- /dev/null +++ b/primedev/thirdparty/spdlog/details/null_mutex.h @@ -0,0 +1,49 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#include +#include +// null, no cost dummy "mutex" and dummy "atomic" int + +namespace spdlog { +namespace details { +struct null_mutex +{ + void lock() const {} + void unlock() const {} + bool try_lock() const + { + return true; + } +}; + +struct null_atomic_int +{ + int value; + null_atomic_int() = default; + + explicit null_atomic_int(int new_value) + : value(new_value) + {} + + int load(std::memory_order = std::memory_order_relaxed) const + { + return value; + } + + void store(int new_value, std::memory_order = std::memory_order_relaxed) + { + value = new_value; + } + + int exchange(int new_value, std::memory_order = std::memory_order_relaxed) + { + std::swap(new_value, value); + return new_value; // return value before the call + } +}; + +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/os-inl.h b/primedev/thirdparty/spdlog/details/os-inl.h new file mode 100644 index 00000000..a701e13f --- /dev/null +++ b/primedev/thirdparty/spdlog/details/os-inl.h @@ -0,0 +1,589 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#ifndef SPDLOG_HEADER_ONLY +#include +#endif + +#include + +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include +#include + +#ifdef _WIN32 + +#include // _get_osfhandle and _isatty support +#include // _get_pid support +#include + +#ifdef __MINGW32__ +#include +#endif + +#if defined(SPDLOG_WCHAR_TO_UTF8_SUPPORT) || defined(SPDLOG_WCHAR_FILENAMES) +#include +#endif + +#include // for _mkdir/_wmkdir + +#else // unix + +#include +#include + +#ifdef __linux__ +#include //Use gettid() syscall under linux to get thread id + +#elif defined(_AIX) +#include // for pthread_getthreadid_np + +#elif defined(__DragonFly__) || defined(__FreeBSD__) +#include // for pthread_getthreadid_np + +#elif defined(__NetBSD__) +#include // for _lwp_self + +#elif defined(__sun) +#include // for thr_self +#endif + +#endif // unix + +#ifndef __has_feature // Clang - feature checking macros. +#define __has_feature(x) 0 // Compatibility with non-clang compilers. +#endif + +namespace spdlog { +namespace details { +namespace os { + +SPDLOG_INLINE spdlog::log_clock::time_point now() SPDLOG_NOEXCEPT +{ + +#if defined __linux__ && defined SPDLOG_CLOCK_COARSE + timespec ts; + ::clock_gettime(CLOCK_REALTIME_COARSE, &ts); + return std::chrono::time_point( + std::chrono::duration_cast(std::chrono::seconds(ts.tv_sec) + std::chrono::nanoseconds(ts.tv_nsec))); + +#else + return log_clock::now(); +#endif +} +SPDLOG_INLINE std::tm localtime(const std::time_t &time_tt) SPDLOG_NOEXCEPT +{ + +#ifdef _WIN32 + std::tm tm; + ::localtime_s(&tm, &time_tt); +#else + std::tm tm; + ::localtime_r(&time_tt, &tm); +#endif + return tm; +} + +SPDLOG_INLINE std::tm localtime() SPDLOG_NOEXCEPT +{ + std::time_t now_t = ::time(nullptr); + return localtime(now_t); +} + +SPDLOG_INLINE std::tm gmtime(const std::time_t &time_tt) SPDLOG_NOEXCEPT +{ + +#ifdef _WIN32 + std::tm tm; + ::gmtime_s(&tm, &time_tt); +#else + std::tm tm; + ::gmtime_r(&time_tt, &tm); +#endif + return tm; +} + +SPDLOG_INLINE std::tm gmtime() SPDLOG_NOEXCEPT +{ + std::time_t now_t = ::time(nullptr); + return gmtime(now_t); +} + +// fopen_s on non windows for writing +SPDLOG_INLINE bool fopen_s(FILE **fp, const filename_t &filename, const filename_t &mode) +{ +#ifdef _WIN32 +#ifdef SPDLOG_WCHAR_FILENAMES + *fp = ::_wfsopen((filename.c_str()), mode.c_str(), _SH_DENYNO); +#else + *fp = ::_fsopen((filename.c_str()), mode.c_str(), _SH_DENYNO); +#endif +#if defined(SPDLOG_PREVENT_CHILD_FD) + if (*fp != nullptr) + { + auto file_handle = reinterpret_cast(_get_osfhandle(::_fileno(*fp))); + if (!::SetHandleInformation(file_handle, HANDLE_FLAG_INHERIT, 0)) + { + ::fclose(*fp); + *fp = nullptr; + } + } +#endif +#else // unix +#if defined(SPDLOG_PREVENT_CHILD_FD) + const int mode_flag = mode == SPDLOG_FILENAME_T("ab") ? O_APPEND : O_TRUNC; + const int fd = ::open((filename.c_str()), O_CREAT | O_WRONLY | O_CLOEXEC | mode_flag, mode_t(0644)); + if (fd == -1) + { + return false; + } + *fp = ::fdopen(fd, mode.c_str()); + if (*fp == nullptr) + { + ::close(fd); + } +#else + *fp = ::fopen((filename.c_str()), mode.c_str()); +#endif +#endif + + return *fp == nullptr; +} + +SPDLOG_INLINE int remove(const filename_t &filename) SPDLOG_NOEXCEPT +{ +#if defined(_WIN32) && defined(SPDLOG_WCHAR_FILENAMES) + return ::_wremove(filename.c_str()); +#else + return std::remove(filename.c_str()); +#endif +} + +SPDLOG_INLINE int remove_if_exists(const filename_t &filename) SPDLOG_NOEXCEPT +{ + return path_exists(filename) ? remove(filename) : 0; +} + +SPDLOG_INLINE int rename(const filename_t &filename1, const filename_t &filename2) SPDLOG_NOEXCEPT +{ +#if defined(_WIN32) && defined(SPDLOG_WCHAR_FILENAMES) + return ::_wrename(filename1.c_str(), filename2.c_str()); +#else + return std::rename(filename1.c_str(), filename2.c_str()); +#endif +} + +// Return true if path exists (file or directory) +SPDLOG_INLINE bool path_exists(const filename_t &filename) SPDLOG_NOEXCEPT +{ +#ifdef _WIN32 +#ifdef SPDLOG_WCHAR_FILENAMES + auto attribs = ::GetFileAttributesW(filename.c_str()); +#else + auto attribs = ::GetFileAttributesA(filename.c_str()); +#endif + return attribs != INVALID_FILE_ATTRIBUTES; +#else // common linux/unix all have the stat system call + struct stat buffer; + return (::stat(filename.c_str(), &buffer) == 0); +#endif +} + +// Return file size according to open FILE* object +SPDLOG_INLINE size_t filesize(FILE *f) +{ + if (f == nullptr) + { + throw_spdlog_ex("Failed getting file size. fd is null"); + } +#if defined(_WIN32) && !defined(__CYGWIN__) + int fd = ::_fileno(f); +#if _WIN64 // 64 bits + __int64 ret = ::_filelengthi64(fd); + if (ret >= 0) + { + return static_cast(ret); + } + +#else // windows 32 bits + long ret = ::_filelength(fd); + if (ret >= 0) + { + return static_cast(ret); + } +#endif + +#else // unix +// OpenBSD doesn't compile with :: before the fileno(..) +#if defined(__OpenBSD__) + int fd = fileno(f); +#else + int fd = ::fileno(f); +#endif +// 64 bits(but not in osx or cygwin, where fstat64 is deprecated) +#if (defined(__linux__) || defined(__sun) || defined(_AIX)) && (defined(__LP64__) || defined(_LP64)) + struct stat64 st; + if (::fstat64(fd, &st) == 0) + { + return static_cast(st.st_size); + } +#else // other unix or linux 32 bits or cygwin + struct stat st; + if (::fstat(fd, &st) == 0) + { + return static_cast(st.st_size); + } +#endif +#endif + throw_spdlog_ex("Failed getting file size from fd", errno); + return 0; // will not be reached. +} + +// Return utc offset in minutes or throw spdlog_ex on failure +SPDLOG_INLINE int utc_minutes_offset(const std::tm &tm) +{ + +#ifdef _WIN32 +#if _WIN32_WINNT < _WIN32_WINNT_WS08 + TIME_ZONE_INFORMATION tzinfo; + auto rv = ::GetTimeZoneInformation(&tzinfo); +#else + DYNAMIC_TIME_ZONE_INFORMATION tzinfo; + auto rv = ::GetDynamicTimeZoneInformation(&tzinfo); +#endif + if (rv == TIME_ZONE_ID_INVALID) + throw_spdlog_ex("Failed getting timezone info. ", errno); + + int offset = -tzinfo.Bias; + if (tm.tm_isdst) + { + offset -= tzinfo.DaylightBias; + } + else + { + offset -= tzinfo.StandardBias; + } + return offset; +#else + +#if defined(sun) || defined(__sun) || defined(_AIX) || (!defined(_BSD_SOURCE) && !defined(_GNU_SOURCE)) + // 'tm_gmtoff' field is BSD extension and it's missing on SunOS/Solaris + struct helper + { + static long int calculate_gmt_offset(const std::tm &localtm = details::os::localtime(), const std::tm &gmtm = details::os::gmtime()) + { + int local_year = localtm.tm_year + (1900 - 1); + int gmt_year = gmtm.tm_year + (1900 - 1); + + long int days = ( + // difference in day of year + localtm.tm_yday - + gmtm.tm_yday + + // + intervening leap days + + ((local_year >> 2) - (gmt_year >> 2)) - (local_year / 100 - gmt_year / 100) + + ((local_year / 100 >> 2) - (gmt_year / 100 >> 2)) + + // + difference in years * 365 */ + + (long int)(local_year - gmt_year) * 365); + + long int hours = (24 * days) + (localtm.tm_hour - gmtm.tm_hour); + long int mins = (60 * hours) + (localtm.tm_min - gmtm.tm_min); + long int secs = (60 * mins) + (localtm.tm_sec - gmtm.tm_sec); + + return secs; + } + }; + + auto offset_seconds = helper::calculate_gmt_offset(tm); +#else + auto offset_seconds = tm.tm_gmtoff; +#endif + + return static_cast(offset_seconds / 60); +#endif +} + +// Return current thread id as size_t +// It exists because the std::this_thread::get_id() is much slower(especially +// under VS 2013) +SPDLOG_INLINE size_t _thread_id() SPDLOG_NOEXCEPT +{ +#ifdef _WIN32 + return static_cast(::GetCurrentThreadId()); +#elif defined(__linux__) +#if defined(__ANDROID__) && defined(__ANDROID_API__) && (__ANDROID_API__ < 21) +#define SYS_gettid __NR_gettid +#endif + return static_cast(::syscall(SYS_gettid)); +#elif defined(_AIX) || defined(__DragonFly__) || defined(__FreeBSD__) + return static_cast(::pthread_getthreadid_np()); +#elif defined(__NetBSD__) + return static_cast(::_lwp_self()); +#elif defined(__OpenBSD__) + return static_cast(::getthrid()); +#elif defined(__sun) + return static_cast(::thr_self()); +#elif __APPLE__ + uint64_t tid; + pthread_threadid_np(nullptr, &tid); + return static_cast(tid); +#else // Default to standard C++11 (other Unix) + return static_cast(std::hash()(std::this_thread::get_id())); +#endif +} + +// Return current thread id as size_t (from thread local storage) +SPDLOG_INLINE size_t thread_id() SPDLOG_NOEXCEPT +{ +#if defined(SPDLOG_NO_TLS) + return _thread_id(); +#else // cache thread id in tls + static thread_local const size_t tid = _thread_id(); + return tid; +#endif +} + +// This is avoid msvc issue in sleep_for that happens if the clock changes. +// See https://github.com/gabime/spdlog/issues/609 +SPDLOG_INLINE void sleep_for_millis(int milliseconds) SPDLOG_NOEXCEPT +{ +#if defined(_WIN32) + ::Sleep(milliseconds); +#else + std::this_thread::sleep_for(std::chrono::milliseconds(milliseconds)); +#endif +} + +// wchar support for windows file names (SPDLOG_WCHAR_FILENAMES must be defined) +#if defined(_WIN32) && defined(SPDLOG_WCHAR_FILENAMES) +SPDLOG_INLINE std::string filename_to_str(const filename_t &filename) +{ + memory_buf_t buf; + wstr_to_utf8buf(filename, buf); + return fmt::to_string(buf); +} +#else +SPDLOG_INLINE std::string filename_to_str(const filename_t &filename) +{ + return filename; +} +#endif + +SPDLOG_INLINE int pid() SPDLOG_NOEXCEPT +{ + +#ifdef _WIN32 + return static_cast(::GetCurrentProcessId()); +#else + return static_cast(::getpid()); +#endif +} + +// Determine if the terminal supports colors +// Based on: https://github.com/agauniyal/rang/ +SPDLOG_INLINE bool is_color_terminal() SPDLOG_NOEXCEPT +{ +#ifdef _WIN32 + return true; +#else + + static const bool result = []() { + const char *env_colorterm_p = std::getenv("COLORTERM"); + if (env_colorterm_p != nullptr) + { + return true; + } + + static constexpr std::array terms = {{"ansi", "color", "console", "cygwin", "gnome", "konsole", "kterm", "linux", + "msys", "putty", "rxvt", "screen", "vt100", "xterm", "alacritty"}}; + + const char *env_term_p = std::getenv("TERM"); + if (env_term_p == nullptr) + { + return false; + } + + return std::any_of(terms.begin(), terms.end(), [&](const char *term) { return std::strstr(env_term_p, term) != nullptr; }); + }(); + + return result; +#endif +} + +// Determine if the terminal attached +// Source: https://github.com/agauniyal/rang/ +SPDLOG_INLINE bool in_terminal(FILE *file) SPDLOG_NOEXCEPT +{ + +#ifdef _WIN32 + return ::_isatty(_fileno(file)) != 0; +#else + return ::isatty(fileno(file)) != 0; +#endif +} + +#if (defined(SPDLOG_WCHAR_TO_UTF8_SUPPORT) || defined(SPDLOG_WCHAR_FILENAMES)) && defined(_WIN32) +SPDLOG_INLINE void wstr_to_utf8buf(wstring_view_t wstr, memory_buf_t &target) +{ + if (wstr.size() > static_cast((std::numeric_limits::max)()) / 2 - 1) + { + throw_spdlog_ex("UTF-16 string is too big to be converted to UTF-8"); + } + + int wstr_size = static_cast(wstr.size()); + if (wstr_size == 0) + { + target.resize(0); + return; + } + + int result_size = static_cast(target.capacity()); + if ((wstr_size + 1) * 2 > result_size) + { + result_size = ::WideCharToMultiByte(CP_UTF8, 0, wstr.data(), wstr_size, NULL, 0, NULL, NULL); + } + + if (result_size > 0) + { + target.resize(result_size); + result_size = ::WideCharToMultiByte(CP_UTF8, 0, wstr.data(), wstr_size, target.data(), result_size, NULL, NULL); + + if (result_size > 0) + { + target.resize(result_size); + return; + } + } + + throw_spdlog_ex(fmt::format("WideCharToMultiByte failed. Last error: {}", ::GetLastError())); +} + +SPDLOG_INLINE void utf8_to_wstrbuf(string_view_t str, wmemory_buf_t &target) +{ + if (str.size() > static_cast((std::numeric_limits::max)()) - 1) + { + throw_spdlog_ex("UTF-8 string is too big to be converted to UTF-16"); + } + + int str_size = static_cast(str.size()); + if (str_size == 0) + { + target.resize(0); + return; + } + + int result_size = static_cast(target.capacity()); + if (str_size + 1 > result_size) + { + result_size = ::MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, str.data(), str_size, NULL, 0); + } + + if (result_size > 0) + { + target.resize(result_size); + result_size = ::MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, str.data(), str_size, target.data(), result_size); + + if (result_size > 0) + { + target.resize(result_size); + return; + } + } + + throw_spdlog_ex(fmt::format("MultiByteToWideChar failed. Last error: {}", ::GetLastError())); +} +#endif // (defined(SPDLOG_WCHAR_TO_UTF8_SUPPORT) || defined(SPDLOG_WCHAR_FILENAMES)) && defined(_WIN32) + +// return true on success +static SPDLOG_INLINE bool mkdir_(const filename_t &path) +{ +#ifdef _WIN32 +#ifdef SPDLOG_WCHAR_FILENAMES + return ::_wmkdir(path.c_str()) == 0; +#else + return ::_mkdir(path.c_str()) == 0; +#endif +#else + return ::mkdir(path.c_str(), mode_t(0755)) == 0; +#endif +} + +// create the given directory - and all directories leading to it +// return true on success or if the directory already exists +SPDLOG_INLINE bool create_dir(filename_t path) +{ + if (path_exists(path)) + { + return true; + } + + if (path.empty()) + { + return false; + } + + size_t search_offset = 0; + do + { + auto token_pos = path.find_first_of(folder_seps_filename, search_offset); + // treat the entire path as a folder if no folder separator not found + if (token_pos == filename_t::npos) + { + token_pos = path.size(); + } + + auto subdir = path.substr(0, token_pos); + + if (!subdir.empty() && !path_exists(subdir) && !mkdir_(subdir)) + { + return false; // return error if failed creating dir + } + search_offset = token_pos + 1; + } while (search_offset < path.size()); + + return true; +} + +// Return directory name from given path or empty string +// "abc/file" => "abc" +// "abc/" => "abc" +// "abc" => "" +// "abc///" => "abc//" +SPDLOG_INLINE filename_t dir_name(filename_t path) +{ + auto pos = path.find_last_of(folder_seps_filename); + return pos != filename_t::npos ? path.substr(0, pos) : filename_t{}; +} + +std::string SPDLOG_INLINE getenv(const char *field) +{ + +#if defined(_MSC_VER) +#if defined(__cplusplus_winrt) + return std::string{}; // not supported under uwp +#else + size_t len = 0; + char buf[128]; + bool ok = ::getenv_s(&len, buf, sizeof(buf), field) == 0; + return ok ? buf : std::string{}; +#endif +#else // revert to getenv + char *buf = ::getenv(field); + return buf ? buf : std::string{}; +#endif +} + +} // namespace os +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/os.h b/primedev/thirdparty/spdlog/details/os.h new file mode 100644 index 00000000..9fda1447 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/os.h @@ -0,0 +1,118 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#include +#include // std::time_t + +namespace spdlog { +namespace details { +namespace os { + +SPDLOG_API spdlog::log_clock::time_point now() SPDLOG_NOEXCEPT; + +SPDLOG_API std::tm localtime(const std::time_t &time_tt) SPDLOG_NOEXCEPT; + +SPDLOG_API std::tm localtime() SPDLOG_NOEXCEPT; + +SPDLOG_API std::tm gmtime(const std::time_t &time_tt) SPDLOG_NOEXCEPT; + +SPDLOG_API std::tm gmtime() SPDLOG_NOEXCEPT; + +// eol definition +#if !defined(SPDLOG_EOL) +#ifdef _WIN32 +#define SPDLOG_EOL "\r\n" +#else +#define SPDLOG_EOL "\n" +#endif +#endif + +SPDLOG_CONSTEXPR static const char *default_eol = SPDLOG_EOL; + +// folder separator +#if !defined(SPDLOG_FOLDER_SEPS) +#ifdef _WIN32 +#define SPDLOG_FOLDER_SEPS "\\/" +#else +#define SPDLOG_FOLDER_SEPS "/" +#endif +#endif + +SPDLOG_CONSTEXPR static const char folder_seps[] = SPDLOG_FOLDER_SEPS; +SPDLOG_CONSTEXPR static const filename_t::value_type folder_seps_filename[] = SPDLOG_FILENAME_T(SPDLOG_FOLDER_SEPS); + +// fopen_s on non windows for writing +SPDLOG_API bool fopen_s(FILE **fp, const filename_t &filename, const filename_t &mode); + +// Remove filename. return 0 on success +SPDLOG_API int remove(const filename_t &filename) SPDLOG_NOEXCEPT; + +// Remove file if exists. return 0 on success +// Note: Non atomic (might return failure to delete if concurrently deleted by other process/thread) +SPDLOG_API int remove_if_exists(const filename_t &filename) SPDLOG_NOEXCEPT; + +SPDLOG_API int rename(const filename_t &filename1, const filename_t &filename2) SPDLOG_NOEXCEPT; + +// Return if file exists. +SPDLOG_API bool path_exists(const filename_t &filename) SPDLOG_NOEXCEPT; + +// Return file size according to open FILE* object +SPDLOG_API size_t filesize(FILE *f); + +// Return utc offset in minutes or throw spdlog_ex on failure +SPDLOG_API int utc_minutes_offset(const std::tm &tm = details::os::localtime()); + +// Return current thread id as size_t +// It exists because the std::this_thread::get_id() is much slower(especially +// under VS 2013) +SPDLOG_API size_t _thread_id() SPDLOG_NOEXCEPT; + +// Return current thread id as size_t (from thread local storage) +SPDLOG_API size_t thread_id() SPDLOG_NOEXCEPT; + +// This is avoid msvc issue in sleep_for that happens if the clock changes. +// See https://github.com/gabime/spdlog/issues/609 +SPDLOG_API void sleep_for_millis(int milliseconds) SPDLOG_NOEXCEPT; + +SPDLOG_API std::string filename_to_str(const filename_t &filename); + +SPDLOG_API int pid() SPDLOG_NOEXCEPT; + +// Determine if the terminal supports colors +// Source: https://github.com/agauniyal/rang/ +SPDLOG_API bool is_color_terminal() SPDLOG_NOEXCEPT; + +// Determine if the terminal attached +// Source: https://github.com/agauniyal/rang/ +SPDLOG_API bool in_terminal(FILE *file) SPDLOG_NOEXCEPT; + +#if (defined(SPDLOG_WCHAR_TO_UTF8_SUPPORT) || defined(SPDLOG_WCHAR_FILENAMES)) && defined(_WIN32) +SPDLOG_API void wstr_to_utf8buf(wstring_view_t wstr, memory_buf_t &target); + +SPDLOG_API void utf8_to_wstrbuf(string_view_t str, wmemory_buf_t &target); +#endif + +// Return directory name from given path or empty string +// "abc/file" => "abc" +// "abc/" => "abc" +// "abc" => "" +// "abc///" => "abc//" +SPDLOG_API filename_t dir_name(filename_t path); + +// Create a dir from the given path. +// Return true if succeeded or if this dir already exists. +SPDLOG_API bool create_dir(filename_t path); + +// non thread safe, cross platform getenv/getenv_s +// return empty string if field not found +SPDLOG_API std::string getenv(const char *field); + +} // namespace os +} // namespace details +} // namespace spdlog + +#ifdef SPDLOG_HEADER_ONLY +#include "os-inl.h" +#endif diff --git a/primedev/thirdparty/spdlog/details/periodic_worker-inl.h b/primedev/thirdparty/spdlog/details/periodic_worker-inl.h new file mode 100644 index 00000000..1d794994 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/periodic_worker-inl.h @@ -0,0 +1,49 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#ifndef SPDLOG_HEADER_ONLY +#include +#endif + +namespace spdlog { +namespace details { + +SPDLOG_INLINE periodic_worker::periodic_worker(const std::function &callback_fun, std::chrono::seconds interval) +{ + active_ = (interval > std::chrono::seconds::zero()); + if (!active_) + { + return; + } + + worker_thread_ = std::thread([this, callback_fun, interval]() { + for (;;) + { + std::unique_lock lock(this->mutex_); + if (this->cv_.wait_for(lock, interval, [this] { return !this->active_; })) + { + return; // active_ == false, so exit this thread + } + callback_fun(); + } + }); +} + +// stop the worker thread and join it +SPDLOG_INLINE periodic_worker::~periodic_worker() +{ + if (worker_thread_.joinable()) + { + { + std::lock_guard lock(mutex_); + active_ = false; + } + cv_.notify_one(); + worker_thread_.join(); + } +} + +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/periodic_worker.h b/primedev/thirdparty/spdlog/details/periodic_worker.h new file mode 100644 index 00000000..42373665 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/periodic_worker.h @@ -0,0 +1,40 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +// periodic worker thread - periodically executes the given callback function. +// +// RAII over the owned thread: +// creates the thread on construction. +// stops and joins the thread on destruction (if the thread is executing a callback, wait for it to finish first). + +#include +#include +#include +#include +#include +namespace spdlog { +namespace details { + +class SPDLOG_API periodic_worker +{ +public: + periodic_worker(const std::function &callback_fun, std::chrono::seconds interval); + periodic_worker(const periodic_worker &) = delete; + periodic_worker &operator=(const periodic_worker &) = delete; + // stop the worker thread and join it + ~periodic_worker(); + +private: + bool active_; + std::thread worker_thread_; + std::mutex mutex_; + std::condition_variable cv_; +}; +} // namespace details +} // namespace spdlog + +#ifdef SPDLOG_HEADER_ONLY +#include "periodic_worker-inl.h" +#endif diff --git a/primedev/thirdparty/spdlog/details/registry-inl.h b/primedev/thirdparty/spdlog/details/registry-inl.h new file mode 100644 index 00000000..a60faabc --- /dev/null +++ b/primedev/thirdparty/spdlog/details/registry-inl.h @@ -0,0 +1,313 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#ifndef SPDLOG_HEADER_ONLY +#include +#endif + +#include +#include +#include +#include + +#ifndef SPDLOG_DISABLE_DEFAULT_LOGGER +// support for the default stdout color logger +#ifdef _WIN32 +#include +#else +#include +#endif +#endif // SPDLOG_DISABLE_DEFAULT_LOGGER + +#include +#include +#include +#include +#include + +namespace spdlog { +namespace details { + +SPDLOG_INLINE registry::registry() + : formatter_(new pattern_formatter()) +{ + +#ifndef SPDLOG_DISABLE_DEFAULT_LOGGER + // create default logger (ansicolor_stdout_sink_mt or wincolor_stdout_sink_mt in windows). +#ifdef _WIN32 + auto color_sink = std::make_shared(); +#else + auto color_sink = std::make_shared(); +#endif + + const char *default_logger_name = ""; + default_logger_ = std::make_shared(default_logger_name, std::move(color_sink)); + loggers_[default_logger_name] = default_logger_; + +#endif // SPDLOG_DISABLE_DEFAULT_LOGGER +} + +SPDLOG_INLINE registry::~registry() = default; + +SPDLOG_INLINE void registry::register_logger(std::shared_ptr new_logger) +{ + std::lock_guard lock(logger_map_mutex_); + register_logger_(std::move(new_logger)); +} + +SPDLOG_INLINE void registry::initialize_logger(std::shared_ptr new_logger) +{ + std::lock_guard lock(logger_map_mutex_); + new_logger->set_formatter(formatter_->clone()); + + if (err_handler_) + { + new_logger->set_error_handler(err_handler_); + } + + // set new level according to previously configured level or default level + auto it = log_levels_.find(new_logger->name()); + auto new_level = it != log_levels_.end() ? it->second : global_log_level_; + new_logger->set_level(new_level); + + new_logger->flush_on(flush_level_); + + if (backtrace_n_messages_ > 0) + { + new_logger->enable_backtrace(backtrace_n_messages_); + } + + if (automatic_registration_) + { + register_logger_(std::move(new_logger)); + } +} + +SPDLOG_INLINE std::shared_ptr registry::get(const std::string &logger_name) +{ + std::lock_guard lock(logger_map_mutex_); + auto found = loggers_.find(logger_name); + return found == loggers_.end() ? nullptr : found->second; +} + +SPDLOG_INLINE std::shared_ptr registry::default_logger() +{ + std::lock_guard lock(logger_map_mutex_); + return default_logger_; +} + +// Return raw ptr to the default logger. +// To be used directly by the spdlog default api (e.g. spdlog::info) +// This make the default API faster, but cannot be used concurrently with set_default_logger(). +// e.g do not call set_default_logger() from one thread while calling spdlog::info() from another. +SPDLOG_INLINE logger *registry::get_default_raw() +{ + return default_logger_.get(); +} + +// set default logger. +// default logger is stored in default_logger_ (for faster retrieval) and in the loggers_ map. +SPDLOG_INLINE void registry::set_default_logger(std::shared_ptr new_default_logger) +{ + std::lock_guard lock(logger_map_mutex_); + // remove previous default logger from the map + if (default_logger_ != nullptr) + { + loggers_.erase(default_logger_->name()); + } + if (new_default_logger != nullptr) + { + loggers_[new_default_logger->name()] = new_default_logger; + } + default_logger_ = std::move(new_default_logger); +} + +SPDLOG_INLINE void registry::set_tp(std::shared_ptr tp) +{ + std::lock_guard lock(tp_mutex_); + tp_ = std::move(tp); +} + +SPDLOG_INLINE std::shared_ptr registry::get_tp() +{ + std::lock_guard lock(tp_mutex_); + return tp_; +} + +// Set global formatter. Each sink in each logger will get a clone of this object +SPDLOG_INLINE void registry::set_formatter(std::unique_ptr formatter) +{ + std::lock_guard lock(logger_map_mutex_); + formatter_ = std::move(formatter); + for (auto &l : loggers_) + { + l.second->set_formatter(formatter_->clone()); + } +} + +SPDLOG_INLINE void registry::enable_backtrace(size_t n_messages) +{ + std::lock_guard lock(logger_map_mutex_); + backtrace_n_messages_ = n_messages; + + for (auto &l : loggers_) + { + l.second->enable_backtrace(n_messages); + } +} + +SPDLOG_INLINE void registry::disable_backtrace() +{ + std::lock_guard lock(logger_map_mutex_); + backtrace_n_messages_ = 0; + for (auto &l : loggers_) + { + l.second->disable_backtrace(); + } +} + +SPDLOG_INLINE void registry::set_level(level::level_enum log_level) +{ + std::lock_guard lock(logger_map_mutex_); + for (auto &l : loggers_) + { + l.second->set_level(log_level); + } + global_log_level_ = log_level; +} + +SPDLOG_INLINE void registry::flush_on(level::level_enum log_level) +{ + std::lock_guard lock(logger_map_mutex_); + for (auto &l : loggers_) + { + l.second->flush_on(log_level); + } + flush_level_ = log_level; +} + +SPDLOG_INLINE void registry::flush_every(std::chrono::seconds interval) +{ + std::lock_guard lock(flusher_mutex_); + auto clbk = [this]() { this->flush_all(); }; + periodic_flusher_ = details::make_unique(clbk, interval); +} + +SPDLOG_INLINE void registry::set_error_handler(void (*handler)(const std::string &msg)) +{ + std::lock_guard lock(logger_map_mutex_); + for (auto &l : loggers_) + { + l.second->set_error_handler(handler); + } + err_handler_ = handler; +} + +SPDLOG_INLINE void registry::apply_all(const std::function)> &fun) +{ + std::lock_guard lock(logger_map_mutex_); + for (auto &l : loggers_) + { + fun(l.second); + } +} + +SPDLOG_INLINE void registry::flush_all() +{ + std::lock_guard lock(logger_map_mutex_); + for (auto &l : loggers_) + { + l.second->flush(); + } +} + +SPDLOG_INLINE void registry::drop(const std::string &logger_name) +{ + std::lock_guard lock(logger_map_mutex_); + loggers_.erase(logger_name); + if (default_logger_ && default_logger_->name() == logger_name) + { + default_logger_.reset(); + } +} + +SPDLOG_INLINE void registry::drop_all() +{ + std::lock_guard lock(logger_map_mutex_); + loggers_.clear(); + default_logger_.reset(); +} + +// clean all resources and threads started by the registry +SPDLOG_INLINE void registry::shutdown() +{ + { + std::lock_guard lock(flusher_mutex_); + periodic_flusher_.reset(); + } + + drop_all(); + + { + std::lock_guard lock(tp_mutex_); + tp_.reset(); + } +} + +SPDLOG_INLINE std::recursive_mutex ®istry::tp_mutex() +{ + return tp_mutex_; +} + +SPDLOG_INLINE void registry::set_automatic_registration(bool automatic_registration) +{ + std::lock_guard lock(logger_map_mutex_); + automatic_registration_ = automatic_registration; +} + +SPDLOG_INLINE void registry::set_levels(log_levels levels, level::level_enum *global_level) +{ + std::lock_guard lock(logger_map_mutex_); + log_levels_ = std::move(levels); + auto global_level_requested = global_level != nullptr; + global_log_level_ = global_level_requested ? *global_level : global_log_level_; + + for (auto &logger : loggers_) + { + auto logger_entry = log_levels_.find(logger.first); + if (logger_entry != log_levels_.end()) + { + logger.second->set_level(logger_entry->second); + } + else if (global_level_requested) + { + logger.second->set_level(*global_level); + } + } +} + +SPDLOG_INLINE registry ®istry::instance() +{ + static registry s_instance; + return s_instance; +} + +SPDLOG_INLINE void registry::throw_if_exists_(const std::string &logger_name) +{ + if (loggers_.find(logger_name) != loggers_.end()) + { + throw_spdlog_ex("logger with name '" + logger_name + "' already exists"); + } +} + +SPDLOG_INLINE void registry::register_logger_(std::shared_ptr new_logger) +{ + auto logger_name = new_logger->name(); + throw_if_exists_(logger_name); + loggers_[logger_name] = std::move(new_logger); +} + +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/registry.h b/primedev/thirdparty/spdlog/details/registry.h new file mode 100644 index 00000000..b069c3f5 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/registry.h @@ -0,0 +1,115 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +// Loggers registry of unique name->logger pointer +// An attempt to create a logger with an already existing name will result with spdlog_ex exception. +// If user requests a non existing logger, nullptr will be returned +// This class is thread safe + +#include + +#include +#include +#include +#include +#include +#include + +namespace spdlog { +class logger; + +namespace details { +class thread_pool; +class periodic_worker; + +class SPDLOG_API registry +{ +public: + using log_levels = std::unordered_map; + registry(const registry &) = delete; + registry &operator=(const registry &) = delete; + + void register_logger(std::shared_ptr new_logger); + void initialize_logger(std::shared_ptr new_logger); + std::shared_ptr get(const std::string &logger_name); + std::shared_ptr default_logger(); + + // Return raw ptr to the default logger. + // To be used directly by the spdlog default api (e.g. spdlog::info) + // This make the default API faster, but cannot be used concurrently with set_default_logger(). + // e.g do not call set_default_logger() from one thread while calling spdlog::info() from another. + logger *get_default_raw(); + + // set default logger. + // default logger is stored in default_logger_ (for faster retrieval) and in the loggers_ map. + void set_default_logger(std::shared_ptr new_default_logger); + + void set_tp(std::shared_ptr tp); + + std::shared_ptr get_tp(); + + // Set global formatter. Each sink in each logger will get a clone of this object + void set_formatter(std::unique_ptr formatter); + + void enable_backtrace(size_t n_messages); + + void disable_backtrace(); + + void set_level(level::level_enum log_level); + + void flush_on(level::level_enum log_level); + + void flush_every(std::chrono::seconds interval); + + void set_error_handler(void (*handler)(const std::string &msg)); + + void apply_all(const std::function)> &fun); + + void flush_all(); + + void drop(const std::string &logger_name); + + void drop_all(); + + // clean all resources and threads started by the registry + void shutdown(); + + std::recursive_mutex &tp_mutex(); + + void set_automatic_registration(bool automatic_registration); + + // set levels for all existing/future loggers. global_level can be null if should not set. + void set_levels(log_levels levels, level::level_enum *global_level); + + static registry &instance(); + +private: + registry(); + ~registry(); + + void throw_if_exists_(const std::string &logger_name); + void register_logger_(std::shared_ptr new_logger); + bool set_level_from_cfg_(logger *logger); + std::mutex logger_map_mutex_, flusher_mutex_; + std::recursive_mutex tp_mutex_; + std::unordered_map> loggers_; + log_levels log_levels_; + std::unique_ptr formatter_; + spdlog::level::level_enum global_log_level_ = level::info; + level::level_enum flush_level_ = level::off; + void (*err_handler_)(const std::string &msg) = nullptr; + std::shared_ptr tp_; + std::unique_ptr periodic_flusher_; + std::shared_ptr default_logger_; + bool automatic_registration_ = true; + size_t backtrace_n_messages_ = 0; +}; + +} // namespace details +} // namespace spdlog + +#ifdef SPDLOG_HEADER_ONLY +#include "registry-inl.h" +#endif diff --git a/primedev/thirdparty/spdlog/details/synchronous_factory.h b/primedev/thirdparty/spdlog/details/synchronous_factory.h new file mode 100644 index 00000000..e1e42268 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/synchronous_factory.h @@ -0,0 +1,24 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#include "registry.h" + +namespace spdlog { + +// Default logger factory- creates synchronous loggers +class logger; + +struct synchronous_factory +{ + template + static std::shared_ptr create(std::string logger_name, SinkArgs &&...args) + { + auto sink = std::make_shared(std::forward(args)...); + auto new_logger = std::make_shared(std::move(logger_name), std::move(sink)); + details::registry::instance().initialize_logger(new_logger); + return new_logger; + } +}; +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/tcp_client-windows.h b/primedev/thirdparty/spdlog/details/tcp_client-windows.h new file mode 100644 index 00000000..7ee72927 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/tcp_client-windows.h @@ -0,0 +1,175 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#define WIN32_LEAN_AND_MEAN +// tcp client helper +#include +#include + +#include +#include +#include +#include +#include +#include + +#pragma comment(lib, "Ws2_32.lib") +#pragma comment(lib, "Mswsock.lib") +#pragma comment(lib, "AdvApi32.lib") + +namespace spdlog { +namespace details { +class tcp_client +{ + SOCKET socket_ = INVALID_SOCKET; + + static bool winsock_initialized_() + { + SOCKET s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); + if (s == INVALID_SOCKET) + { + return false; + } + else + { + closesocket(s); + return true; + } + } + + static void init_winsock_() + { + WSADATA wsaData; + auto rv = WSAStartup(MAKEWORD(2, 2), &wsaData); + if (rv != 0) + { + throw_winsock_error_("WSAStartup failed", ::WSAGetLastError()); + } + } + + static void throw_winsock_error_(const std::string &msg, int last_error) + { + char buf[512]; + ::FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS, NULL, last_error, + MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), buf, (sizeof(buf) / sizeof(char)), NULL); + + throw_spdlog_ex(fmt::format("tcp_sink - {}: {}", msg, buf)); + } + +public: + bool is_connected() const + { + return socket_ != INVALID_SOCKET; + } + + void close() + { + ::closesocket(socket_); + socket_ = INVALID_SOCKET; + WSACleanup(); + } + + SOCKET fd() const + { + return socket_; + } + + ~tcp_client() + { + close(); + } + + // try to connect or throw on failure + void connect(const std::string &host, int port) + { + // initialize winsock if needed + if (!winsock_initialized_()) + { + init_winsock_(); + } + + if (is_connected()) + { + close(); + } + struct addrinfo hints + {}; + ZeroMemory(&hints, sizeof(hints)); + + hints.ai_family = AF_INET; // IPv4 + hints.ai_socktype = SOCK_STREAM; // TCP + hints.ai_flags = AI_NUMERICSERV; // port passed as as numeric value + hints.ai_protocol = 0; + + auto port_str = std::to_string(port); + struct addrinfo *addrinfo_result; + auto rv = ::getaddrinfo(host.c_str(), port_str.c_str(), &hints, &addrinfo_result); + int last_error = 0; + if (rv != 0) + { + last_error = ::WSAGetLastError(); + WSACleanup(); + throw_winsock_error_("getaddrinfo failed", last_error); + } + + // Try each address until we successfully connect(2). + + for (auto *rp = addrinfo_result; rp != nullptr; rp = rp->ai_next) + { + socket_ = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol); + if (socket_ == INVALID_SOCKET) + { + last_error = ::WSAGetLastError(); + WSACleanup(); + continue; + } + if (::connect(socket_, rp->ai_addr, (int)rp->ai_addrlen) == 0) + { + break; + } + else + { + last_error = ::WSAGetLastError(); + close(); + } + } + ::freeaddrinfo(addrinfo_result); + if (socket_ == INVALID_SOCKET) + { + WSACleanup(); + throw_winsock_error_("connect failed", last_error); + } + + // set TCP_NODELAY + int enable_flag = 1; + ::setsockopt(socket_, IPPROTO_TCP, TCP_NODELAY, (char *)&enable_flag, sizeof(enable_flag)); + } + + // Send exactly n_bytes of the given data. + // On error close the connection and throw. + void send(const char *data, size_t n_bytes) + { + size_t bytes_sent = 0; + while (bytes_sent < n_bytes) + { + const int send_flags = 0; + auto write_result = ::send(socket_, data + bytes_sent, (int)(n_bytes - bytes_sent), send_flags); + if (write_result == SOCKET_ERROR) + { + int last_error = ::WSAGetLastError(); + close(); + throw_winsock_error_("send failed", last_error); + } + + if (write_result == 0) // (probably should not happen but in any case..) + { + break; + } + bytes_sent += static_cast(write_result); + } + } +}; +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/tcp_client.h b/primedev/thirdparty/spdlog/details/tcp_client.h new file mode 100644 index 00000000..9f3bb99e --- /dev/null +++ b/primedev/thirdparty/spdlog/details/tcp_client.h @@ -0,0 +1,146 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#ifdef _WIN32 +#error include tcp_client-windows.h instead +#endif + +// tcp client helper +#include +#include + +#include +#include +#include +#include +#include + +#include + +namespace spdlog { +namespace details { +class tcp_client +{ + int socket_ = -1; + +public: + bool is_connected() const + { + return socket_ != -1; + } + + void close() + { + if (is_connected()) + { + ::close(socket_); + socket_ = -1; + } + } + + int fd() const + { + return socket_; + } + + ~tcp_client() + { + close(); + } + + // try to connect or throw on failure + void connect(const std::string &host, int port) + { + close(); + struct addrinfo hints + {}; + memset(&hints, 0, sizeof(struct addrinfo)); + hints.ai_family = AF_INET; // IPv4 + hints.ai_socktype = SOCK_STREAM; // TCP + hints.ai_flags = AI_NUMERICSERV; // port passed as as numeric value + hints.ai_protocol = 0; + + auto port_str = std::to_string(port); + struct addrinfo *addrinfo_result; + auto rv = ::getaddrinfo(host.c_str(), port_str.c_str(), &hints, &addrinfo_result); + if (rv != 0) + { + auto msg = fmt::format("::getaddrinfo failed: {}", gai_strerror(rv)); + throw_spdlog_ex(msg); + } + + // Try each address until we successfully connect(2). + int last_errno = 0; + for (auto *rp = addrinfo_result; rp != nullptr; rp = rp->ai_next) + { +#if defined(SOCK_CLOEXEC) + const int flags = SOCK_CLOEXEC; +#else + const int flags = 0; +#endif + socket_ = ::socket(rp->ai_family, rp->ai_socktype | flags, rp->ai_protocol); + if (socket_ == -1) + { + last_errno = errno; + continue; + } + rv = ::connect(socket_, rp->ai_addr, rp->ai_addrlen); + if (rv == 0) + { + break; + } + last_errno = errno; + ::close(socket_); + socket_ = -1; + } + ::freeaddrinfo(addrinfo_result); + if (socket_ == -1) + { + throw_spdlog_ex("::connect failed", last_errno); + } + + // set TCP_NODELAY + int enable_flag = 1; + ::setsockopt(socket_, IPPROTO_TCP, TCP_NODELAY, (char *)&enable_flag, sizeof(enable_flag)); + + // prevent sigpipe on systems where MSG_NOSIGNAL is not available +#if defined(SO_NOSIGPIPE) && !defined(MSG_NOSIGNAL) + ::setsockopt(socket_, SOL_SOCKET, SO_NOSIGPIPE, (char *)&enable_flag, sizeof(enable_flag)); +#endif + +#if !defined(SO_NOSIGPIPE) && !defined(MSG_NOSIGNAL) +#error "tcp_sink would raise SIGPIPE since niether SO_NOSIGPIPE nor MSG_NOSIGNAL are available" +#endif + } + + // Send exactly n_bytes of the given data. + // On error close the connection and throw. + void send(const char *data, size_t n_bytes) + { + size_t bytes_sent = 0; + while (bytes_sent < n_bytes) + { +#if defined(MSG_NOSIGNAL) + const int send_flags = MSG_NOSIGNAL; +#else + const int send_flags = 0; +#endif + auto write_result = ::send(socket_, data + bytes_sent, n_bytes - bytes_sent, send_flags); + if (write_result < 0) + { + close(); + throw_spdlog_ex("write(2) failed", errno); + } + + if (write_result == 0) // (probably should not happen but in any case..) + { + break; + } + bytes_sent += static_cast(write_result); + } + } +}; +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/thread_pool-inl.h b/primedev/thirdparty/spdlog/details/thread_pool-inl.h new file mode 100644 index 00000000..c1df4361 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/thread_pool-inl.h @@ -0,0 +1,129 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#ifndef SPDLOG_HEADER_ONLY +#include +#endif + +#include +#include + +namespace spdlog { +namespace details { + +SPDLOG_INLINE thread_pool::thread_pool(size_t q_max_items, size_t threads_n, std::function on_thread_start) + : q_(q_max_items) +{ + if (threads_n == 0 || threads_n > 1000) + { + throw_spdlog_ex("spdlog::thread_pool(): invalid threads_n param (valid " + "range is 1-1000)"); + } + for (size_t i = 0; i < threads_n; i++) + { + threads_.emplace_back([this, on_thread_start] { + on_thread_start(); + this->thread_pool::worker_loop_(); + }); + } +} + +SPDLOG_INLINE thread_pool::thread_pool(size_t q_max_items, size_t threads_n) + : thread_pool(q_max_items, threads_n, [] {}) +{} + +// message all threads to terminate gracefully join them +SPDLOG_INLINE thread_pool::~thread_pool() +{ + SPDLOG_TRY + { + for (size_t i = 0; i < threads_.size(); i++) + { + post_async_msg_(async_msg(async_msg_type::terminate), async_overflow_policy::block); + } + + for (auto &t : threads_) + { + t.join(); + } + } + SPDLOG_CATCH_ALL() {} +} + +void SPDLOG_INLINE thread_pool::post_log(async_logger_ptr &&worker_ptr, const details::log_msg &msg, async_overflow_policy overflow_policy) +{ + async_msg async_m(std::move(worker_ptr), async_msg_type::log, msg); + post_async_msg_(std::move(async_m), overflow_policy); +} + +void SPDLOG_INLINE thread_pool::post_flush(async_logger_ptr &&worker_ptr, async_overflow_policy overflow_policy) +{ + post_async_msg_(async_msg(std::move(worker_ptr), async_msg_type::flush), overflow_policy); +} + +size_t SPDLOG_INLINE thread_pool::overrun_counter() +{ + return q_.overrun_counter(); +} + +size_t SPDLOG_INLINE thread_pool::queue_size() +{ + return q_.size(); +} + +void SPDLOG_INLINE thread_pool::post_async_msg_(async_msg &&new_msg, async_overflow_policy overflow_policy) +{ + if (overflow_policy == async_overflow_policy::block) + { + q_.enqueue(std::move(new_msg)); + } + else + { + q_.enqueue_nowait(std::move(new_msg)); + } +} + +void SPDLOG_INLINE thread_pool::worker_loop_() +{ + while (process_next_msg_()) {} +} + +// process next message in the queue +// return true if this thread should still be active (while no terminate msg +// was received) +bool SPDLOG_INLINE thread_pool::process_next_msg_() +{ + async_msg incoming_async_msg; + bool dequeued = q_.dequeue_for(incoming_async_msg, std::chrono::seconds(10)); + if (!dequeued) + { + return true; + } + + switch (incoming_async_msg.msg_type) + { + case async_msg_type::log: { + incoming_async_msg.worker_ptr->backend_sink_it_(incoming_async_msg); + return true; + } + case async_msg_type::flush: { + incoming_async_msg.worker_ptr->backend_flush_(); + return true; + } + + case async_msg_type::terminate: { + return false; + } + + default: { + assert(false); + } + } + + return true; +} + +} // namespace details +} // namespace spdlog diff --git a/primedev/thirdparty/spdlog/details/thread_pool.h b/primedev/thirdparty/spdlog/details/thread_pool.h new file mode 100644 index 00000000..61e25252 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/thread_pool.h @@ -0,0 +1,121 @@ +// Copyright(c) 2015-present, Gabi Melman & spdlog contributors. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) + +#pragma once + +#include +#include +#include + +#include +#include +#include +#include +#include + +namespace spdlog { +class async_logger; + +namespace details { + +using async_logger_ptr = std::shared_ptr; + +enum class async_msg_type +{ + log, + flush, + terminate +}; + +#include +// Async msg to move to/from the queue +// Movable only. should never be copied +struct async_msg : log_msg_buffer +{ + async_msg_type msg_type{async_msg_type::log}; + async_logger_ptr worker_ptr; + + async_msg() = default; + ~async_msg() = default; + + // should only be moved in or out of the queue.. + async_msg(const async_msg &) = delete; + +// support for vs2013 move +#if defined(_MSC_VER) && _MSC_VER <= 1800 + async_msg(async_msg &&other) + : log_msg_buffer(std::move(other)) + , msg_type(other.msg_type) + , worker_ptr(std::move(other.worker_ptr)) + {} + + async_msg &operator=(async_msg &&other) + { + *static_cast(this) = std::move(other); + msg_type = other.msg_type; + worker_ptr = std::move(other.worker_ptr); + return *this; + } +#else // (_MSC_VER) && _MSC_VER <= 1800 + async_msg(async_msg &&) = default; + async_msg &operator=(async_msg &&) = default; +#endif + + // construct from log_msg with given type + async_msg(async_logger_ptr &&worker, async_msg_type the_type, const details::log_msg &m) + : log_msg_buffer{m} + , msg_type{the_type} + , worker_ptr{std::move(worker)} + {} + + async_msg(async_logger_ptr &&worker, async_msg_type the_type) + : log_msg_buffer{} + , msg_type{the_type} + , worker_ptr{std::move(worker)} + {} + + explicit async_msg(async_msg_type the_type) + : async_msg{nullptr, the_type} + {} +}; + +class SPDLOG_API thread_pool +{ +public: + using item_type = async_msg; + using q_type = details::mpmc_blocking_queue; + + thread_pool(size_t q_max_items, size_t threads_n, std::function on_thread_start); + thread_pool(size_t q_max_items, size_t threads_n); + + // message all threads to terminate gracefully join them + ~thread_pool(); + + thread_pool(const thread_pool &) = delete; + thread_pool &operator=(thread_pool &&) = delete; + + void post_log(async_logger_ptr &&worker_ptr, const details::log_msg &msg, async_overflow_policy overflow_policy); + void post_flush(async_logger_ptr &&worker_ptr, async_overflow_policy overflow_policy); + size_t overrun_counter(); + size_t queue_size(); + +private: + q_type q_; + + std::vector threads_; + + void post_async_msg_(async_msg &&new_msg, async_overflow_policy overflow_policy); + void worker_loop_(); + + // process next message in the queue + // return true if this thread should still be active (while no terminate msg + // was received) + bool process_next_msg_(); +}; + +} // namespace details +} // namespace spdlog + +#ifdef SPDLOG_HEADER_ONLY +#include "thread_pool-inl.h" +#endif diff --git a/primedev/thirdparty/spdlog/details/windows_include.h b/primedev/thirdparty/spdlog/details/windows_include.h new file mode 100644 index 00000000..6a2f14f9 --- /dev/null +++ b/primedev/thirdparty/spdlog/details/windows_include.h @@ -0,0 +1,11 @@ +#pragma once + +#ifndef NOMINMAX +#define NOMINMAX // prevent windows redefining min/max +#endif + +#ifndef WIN32_LEAN_AND_MEAN +#define WIN32_LEAN_AND_MEAN +#endif + +#include diff --git a/primedev/thirdparty/spdlog/fmt/bin_to_hex.h b/primedev/thirdparty/spdlog/fmt/bin_to_hex.h new file mode 100644 index 00000000..1e2b054b --- /dev/null +++ b/primedev/thirdparty/spdlog/fmt/bin_to_hex.h @@ -0,0 +1,216 @@ +// +// Copyright(c) 2015 Gabi Melman. +// Distributed under the MIT License (http://opensource.org/licenses/MIT) +// + +#pragma once + +#include + +// +// Support for logging binary data as hex +// format flags, any combination of the followng: +// {:X} - print in uppercase. +// {:s} - don't separate each byte with space. +// {:p} - don't print the position on each line start. +// {:n} - don't split the output to lines. +// {:a} - show ASCII if :n is not set + +// +// Examples: +// +// std::vector v(200, 0x0b); +// logger->info("Some buffer {}", spdlog::to_hex(v)); +// char buf[128]; +// logger->info("Some buffer {:X}", spdlog::to_hex(std::begin(buf), std::end(buf))); +// logger->info("Some buffer {:X}", spdlog::to_hex(std::begin(buf), std::end(buf), 16)); + +namespace spdlog { +namespace details { + +template +class dump_info +{ +public: + dump_info(It range_begin, It range_end, size_t size_per_line) + : begin_(range_begin) + , end_(range_end) + , size_per_line_(size_per_line) + {} + + It begin() const + { + return begin_; + } + It end() const + { + return end_; + } + size_t size_per_line() const + { + return size_per_line_; + } + +private: + It begin_, end_; + size_t size_per_line_; +}; +} // namespace details + +// create a dump_info that wraps the given container +template +inline details::dump_info to_hex(const Container &container, size_t size_per_line = 32) +{ + static_assert(sizeof(typename Container::value_type) == 1, "sizeof(Container::value_type) != 1"); + using Iter = typename Container::const_iterator; + return details::dump_info(std::begin(container), std::end(container), size_per_line); +} + +// create dump_info from ranges +template +inline details::dump_info to_hex(const It range_begin, const It range_end, size_t size_per_line = 32) +{ + return details::dump_info(range_begin, range_end, size_per_line); +} + +} // namespace spdlog + +namespace fmt { + +template +struct formatter> +{ + const char delimiter = ' '; + bool put_newlines = true; + bool put_delimiters = true; + bool use_uppercase = false; + bool put_positions = true; // position on start of each line + bool show_ascii = false; + + // parse the format string flags + template + auto parse(ParseContext &ctx) -> decltype(ctx.begin()) + { + auto it = ctx.begin(); + while (it != ctx.end() && *it != '}') + { + switch (*it) + { + case 'X': + use_uppercase = true; + break; + case 's': + put_delimiters = false; + break; + case 'p': + put_positions = false; + break; + case 'n': + put_newlines = false; + show_ascii = false; + break; + case 'a': + if (put_newlines) + { + show_ascii = true; + } + break; + } + + ++it; + } + return it; + } + + // format the given bytes range as hex + template + auto format(const spdlog::details::dump_info &the_range, FormatContext &ctx) -> decltype(ctx.out()) + { + SPDLOG_CONSTEXPR const char *hex_upper = "0123456789ABCDEF"; + SPDLOG_CONSTEXPR const char *hex_lower = "0123456789abcdef"; + const char *hex_chars = use_uppercase ? hex_upper : hex_lower; + +#if FMT_VERSION < 60000 + auto inserter = ctx.begin(); +#else + auto inserter = ctx.out(); +#endif + + int size_per_line = static_cast(the_range.size_per_line()); + auto start_of_line = the_range.begin(); + for (auto i = the_range.begin(); i != the_range.end(); i++) + { + auto ch = static_cast(*i); + + if (put_newlines && (i == the_range.begin() || i - start_of_line >= size_per_line)) + { + if (show_ascii && i != the_range.begin()) + { + *inserter++ = delimiter; + *inserter++ = delimiter; + for (auto j = start_of_line; j < i; j++) + { + auto pc = static_cast(*j); + *inserter++ = std::isprint(pc) ? static_cast(*j) : '.'; + } + } + + put_newline(inserter, static_cast(i - the_range.begin())); + + // put first byte without delimiter in front of it + *inserter++ = hex_chars[(ch >> 4) & 0x0f]; + *inserter++ = hex_chars[ch & 0x0f]; + start_of_line = i; + continue; + } + + if (put_delimiters) + { + *inserter++ = delimiter; + } + + *inserter++ = hex_chars[(ch >> 4) & 0x0f]; + *inserter++ = hex_chars[ch & 0x0f]; + } + if (show_ascii) // add ascii to last line + { + if (the_range.end() - the_range.begin() > size_per_line) + { + auto blank_num = size_per_line - (the_range.end() - start_of_line); + while (blank_num-- > 0) + { + *inserter++ = delimiter; + *inserter++ = delimiter; + if (put_delimiters) + { + *inserter++ = delimiter; + } + } + } + *inserter++ = delimiter; + *inserter++ = delimiter; + for (auto j = start_of_line; j != the_range.end(); j++) + { + auto pc = static_cast(*j); + *inserter++ = std::isprint(pc) ? static_cast(*j) : '.'; + } + } + return inserter; + } + + // put newline(and position header) + template + void put_newline(It inserter, std::size_t pos) + { +#ifdef _WIN32 + *inserter++ = '\r'; +#endif + *inserter++ = '\n'; + + if (put_positions) + { + fmt::format_to(inserter, "{:<04X}: ", pos); + } + } +}; +} // namespace fmt diff --git a/primedev/thirdparty/spdlog/fmt/bundled/LICENSE.rst b/primedev/thirdparty/spdlog/fmt/bundled/LICENSE.rst new file mode 100644 index 00000000..f0ec3db4 --- /dev/null +++ b/primedev/thirdparty/spdlog/fmt/bundled/LICENSE.rst @@ -0,0 +1,27 @@ +Copyright (c) 2012 - present, Victor Zverovich + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice shall be +included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND +NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE +LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION +OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION +WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +--- Optional exception to the license --- + +As an exception, if, as a result of your compiling your source code, portions +of this Software are embedded into a machine-executable object form of such +source code, you may redistribute such embedded portions in such object form +without including the above copyright and permission notices. diff --git a/primedev/thirdparty/spdlog/fmt/bundled/chrono.h b/primedev/thirdparty/spdlog/fmt/bundled/chrono.h new file mode 100644 index 00000000..bdfe2aa0 --- /dev/null +++ b/primedev/thirdparty/spdlog/fmt/bundled/chrono.h @@ -0,0 +1,1116 @@ +// Formatting library for C++ - chrono support +// +// Copyright (c) 2012 - present, Victor Zverovich +// All rights reserved. +// +// For the license information refer to format.h. + +#ifndef FMT_CHRONO_H_ +#define FMT_CHRONO_H_ + +#include +#include +#include +#include + +#include "format.h" +#include "locale.h" + +FMT_BEGIN_NAMESPACE + +// Enable safe chrono durations, unless explicitly disabled. +#ifndef FMT_SAFE_DURATION_CAST +# define FMT_SAFE_DURATION_CAST 1 +#endif +#if FMT_SAFE_DURATION_CAST + +// For conversion between std::chrono::durations without undefined +// behaviour or erroneous results. +// This is a stripped down version of duration_cast, for inclusion in fmt. +// See https://github.com/pauldreik/safe_duration_cast +// +// Copyright Paul Dreik 2019 +namespace safe_duration_cast { + +template ::value && + std::numeric_limits::is_signed == + std::numeric_limits::is_signed)> +FMT_CONSTEXPR To lossless_integral_conversion(const From from, int& ec) { + ec = 0; + using F = std::numeric_limits; + using T = std::numeric_limits; + static_assert(F::is_integer, "From must be integral"); + static_assert(T::is_integer, "To must be integral"); + + // A and B are both signed, or both unsigned. + if (F::digits <= T::digits) { + // From fits in To without any problem. + } else { + // From does not always fit in To, resort to a dynamic check. + if (from < (T::min)() || from > (T::max)()) { + // outside range. + ec = 1; + return {}; + } + } + return static_cast(from); +} + +/** + * converts From to To, without loss. If the dynamic value of from + * can't be converted to To without loss, ec is set. + */ +template ::value && + std::numeric_limits::is_signed != + std::numeric_limits::is_signed)> +FMT_CONSTEXPR To lossless_integral_conversion(const From from, int& ec) { + ec = 0; + using F = std::numeric_limits; + using T = std::numeric_limits; + static_assert(F::is_integer, "From must be integral"); + static_assert(T::is_integer, "To must be integral"); + + if (detail::const_check(F::is_signed && !T::is_signed)) { + // From may be negative, not allowed! + if (fmt::detail::is_negative(from)) { + ec = 1; + return {}; + } + // From is positive. Can it always fit in To? + if (F::digits > T::digits && + from > static_cast(detail::max_value())) { + ec = 1; + return {}; + } + } + + if (!F::is_signed && T::is_signed && F::digits >= T::digits && + from > static_cast(detail::max_value())) { + ec = 1; + return {}; + } + return static_cast(from); // Lossless conversion. +} + +template ::value)> +FMT_CONSTEXPR To lossless_integral_conversion(const From from, int& ec) { + ec = 0; + return from; +} // function + +/** + * converts From to To if possible, otherwise ec is set. + * + * input | output + * ---------------------------------|--------------- + * NaN | NaN + * Inf | Inf + * normal, fits in output | converted (possibly lossy) + * normal, does not fit in output | ec is set + * subnormal | best effort + * -Inf | -Inf + */ +template ::value)> +FMT_CONSTEXPR To safe_float_conversion(const From from, int& ec) { + ec = 0; + using T = std::numeric_limits; + static_assert(std::is_floating_point::value, "From must be floating"); + static_assert(std::is_floating_point::value, "To must be floating"); + + // catch the only happy case + if (std::isfinite(from)) { + if (from >= T::lowest() && from <= (T::max)()) { + return static_cast(from); + } + // not within range. + ec = 1; + return {}; + } + + // nan and inf will be preserved + return static_cast(from); +} // function + +template ::value)> +FMT_CONSTEXPR To safe_float_conversion(const From from, int& ec) { + ec = 0; + static_assert(std::is_floating_point::value, "From must be floating"); + return from; +} + +/** + * safe duration cast between integral durations + */ +template ::value), + FMT_ENABLE_IF(std::is_integral::value)> +To safe_duration_cast(std::chrono::duration from, + int& ec) { + using From = std::chrono::duration; + ec = 0; + // the basic idea is that we need to convert from count() in the from type + // to count() in the To type, by multiplying it with this: + struct Factor + : std::ratio_divide {}; + + static_assert(Factor::num > 0, "num must be positive"); + static_assert(Factor::den > 0, "den must be positive"); + + // the conversion is like this: multiply from.count() with Factor::num + // /Factor::den and convert it to To::rep, all this without + // overflow/underflow. let's start by finding a suitable type that can hold + // both To, From and Factor::num + using IntermediateRep = + typename std::common_type::type; + + // safe conversion to IntermediateRep + IntermediateRep count = + lossless_integral_conversion(from.count(), ec); + if (ec) return {}; + // multiply with Factor::num without overflow or underflow + if (detail::const_check(Factor::num != 1)) { + const auto max1 = detail::max_value() / Factor::num; + if (count > max1) { + ec = 1; + return {}; + } + const auto min1 = + (std::numeric_limits::min)() / Factor::num; + if (count < min1) { + ec = 1; + return {}; + } + count *= Factor::num; + } + + if (detail::const_check(Factor::den != 1)) count /= Factor::den; + auto tocount = lossless_integral_conversion(count, ec); + return ec ? To() : To(tocount); +} + +/** + * safe duration_cast between floating point durations + */ +template ::value), + FMT_ENABLE_IF(std::is_floating_point::value)> +To safe_duration_cast(std::chrono::duration from, + int& ec) { + using From = std::chrono::duration; + ec = 0; + if (std::isnan(from.count())) { + // nan in, gives nan out. easy. + return To{std::numeric_limits::quiet_NaN()}; + } + // maybe we should also check if from is denormal, and decide what to do about + // it. + + // +-inf should be preserved. + if (std::isinf(from.count())) { + return To{from.count()}; + } + + // the basic idea is that we need to convert from count() in the from type + // to count() in the To type, by multiplying it with this: + struct Factor + : std::ratio_divide {}; + + static_assert(Factor::num > 0, "num must be positive"); + static_assert(Factor::den > 0, "den must be positive"); + + // the conversion is like this: multiply from.count() with Factor::num + // /Factor::den and convert it to To::rep, all this without + // overflow/underflow. let's start by finding a suitable type that can hold + // both To, From and Factor::num + using IntermediateRep = + typename std::common_type::type; + + // force conversion of From::rep -> IntermediateRep to be safe, + // even if it will never happen be narrowing in this context. + IntermediateRep count = + safe_float_conversion(from.count(), ec); + if (ec) { + return {}; + } + + // multiply with Factor::num without overflow or underflow + if (Factor::num != 1) { + constexpr auto max1 = detail::max_value() / + static_cast(Factor::num); + if (count > max1) { + ec = 1; + return {}; + } + constexpr auto min1 = std::numeric_limits::lowest() / + static_cast(Factor::num); + if (count < min1) { + ec = 1; + return {}; + } + count *= static_cast(Factor::num); + } + + // this can't go wrong, right? den>0 is checked earlier. + if (Factor::den != 1) { + using common_t = typename std::common_type::type; + count /= static_cast(Factor::den); + } + + // convert to the to type, safely + using ToRep = typename To::rep; + + const ToRep tocount = safe_float_conversion(count, ec); + if (ec) { + return {}; + } + return To{tocount}; +} +} // namespace safe_duration_cast +#endif + +// Prevents expansion of a preceding token as a function-style macro. +// Usage: f FMT_NOMACRO() +#define FMT_NOMACRO + +namespace detail { +inline null<> localtime_r FMT_NOMACRO(...) { return null<>(); } +inline null<> localtime_s(...) { return null<>(); } +inline null<> gmtime_r(...) { return null<>(); } +inline null<> gmtime_s(...) { return null<>(); } +} // namespace detail + +// Thread-safe replacement for std::localtime +inline std::tm localtime(std::time_t time) { + struct dispatcher { + std::time_t time_; + std::tm tm_; + + dispatcher(std::time_t t) : time_(t) {} + + bool run() { + using namespace fmt::detail; + return handle(localtime_r(&time_, &tm_)); + } + + bool handle(std::tm* tm) { return tm != nullptr; } + + bool handle(detail::null<>) { + using namespace fmt::detail; + return fallback(localtime_s(&tm_, &time_)); + } + + bool fallback(int res) { return res == 0; } + +#if !FMT_MSC_VER + bool fallback(detail::null<>) { + using namespace fmt::detail; + std::tm* tm = std::localtime(&time_); + if (tm) tm_ = *tm; + return tm != nullptr; + } +#endif + }; + dispatcher lt(time); + // Too big time values may be unsupported. + if (!lt.run()) FMT_THROW(format_error("time_t value out of range")); + return lt.tm_; +} + +inline std::tm localtime( + std::chrono::time_point time_point) { + return localtime(std::chrono::system_clock::to_time_t(time_point)); +} + +// Thread-safe replacement for std::gmtime +inline std::tm gmtime(std::time_t time) { + struct dispatcher { + std::time_t time_; + std::tm tm_; + + dispatcher(std::time_t t) : time_(t) {} + + bool run() { + using namespace fmt::detail; + return handle(gmtime_r(&time_, &tm_)); + } + + bool handle(std::tm* tm) { return tm != nullptr; } + + bool handle(detail::null<>) { + using namespace fmt::detail; + return fallback(gmtime_s(&tm_, &time_)); + } + + bool fallback(int res) { return res == 0; } + +#if !FMT_MSC_VER + bool fallback(detail::null<>) { + std::tm* tm = std::gmtime(&time_); + if (tm) tm_ = *tm; + return tm != nullptr; + } +#endif + }; + dispatcher gt(time); + // Too big time values may be unsupported. + if (!gt.run()) FMT_THROW(format_error("time_t value out of range")); + return gt.tm_; +} + +inline std::tm gmtime( + std::chrono::time_point time_point) { + return gmtime(std::chrono::system_clock::to_time_t(time_point)); +} + +namespace detail { +inline size_t strftime(char* str, size_t count, const char* format, + const std::tm* time) { + return std::strftime(str, count, format, time); +} + +inline size_t strftime(wchar_t* str, size_t count, const wchar_t* format, + const std::tm* time) { + return std::wcsftime(str, count, format, time); +} +} // namespace detail + +template +struct formatter, Char> + : formatter { + template + auto format(std::chrono::time_point val, + FormatContext& ctx) -> decltype(ctx.out()) { + std::tm time = localtime(val); + return formatter::format(time, ctx); + } +}; + +template struct formatter { + template + auto parse(ParseContext& ctx) -> decltype(ctx.begin()) { + auto it = ctx.begin(); + if (it != ctx.end() && *it == ':') ++it; + auto end = it; + while (end != ctx.end() && *end != '}') ++end; + tm_format.reserve(detail::to_unsigned(end - it + 1)); + tm_format.append(it, end); + tm_format.push_back('\0'); + return end; + } + + template + auto format(const std::tm& tm, FormatContext& ctx) -> decltype(ctx.out()) { + basic_memory_buffer buf; + size_t start = buf.size(); + for (;;) { + size_t size = buf.capacity() - start; + size_t count = detail::strftime(&buf[start], size, &tm_format[0], &tm); + if (count != 0) { + buf.resize(start + count); + break; + } + if (size >= tm_format.size() * 256) { + // If the buffer is 256 times larger than the format string, assume + // that `strftime` gives an empty result. There doesn't seem to be a + // better way to distinguish the two cases: + // https://github.com/fmtlib/fmt/issues/367 + break; + } + const size_t MIN_GROWTH = 10; + buf.reserve(buf.capacity() + (size > MIN_GROWTH ? size : MIN_GROWTH)); + } + return std::copy(buf.begin(), buf.end(), ctx.out()); + } + + basic_memory_buffer tm_format; +}; + +namespace detail { +template FMT_CONSTEXPR const char* get_units() { + return nullptr; +} +template <> FMT_CONSTEXPR const char* get_units() { return "as"; } +template <> FMT_CONSTEXPR const char* get_units() { return "fs"; } +template <> FMT_CONSTEXPR const char* get_units() { return "ps"; } +template <> FMT_CONSTEXPR const char* get_units() { return "ns"; } +template <> FMT_CONSTEXPR const char* get_units() { return "µs"; } +template <> FMT_CONSTEXPR const char* get_units() { return "ms"; } +template <> FMT_CONSTEXPR const char* get_units() { return "cs"; } +template <> FMT_CONSTEXPR const char* get_units() { return "ds"; } +template <> FMT_CONSTEXPR const char* get_units>() { return "s"; } +template <> FMT_CONSTEXPR const char* get_units() { return "das"; } +template <> FMT_CONSTEXPR const char* get_units() { return "hs"; } +template <> FMT_CONSTEXPR const char* get_units() { return "ks"; } +template <> FMT_CONSTEXPR const char* get_units() { return "Ms"; } +template <> FMT_CONSTEXPR const char* get_units() { return "Gs"; } +template <> FMT_CONSTEXPR const char* get_units() { return "Ts"; } +template <> FMT_CONSTEXPR const char* get_units() { return "Ps"; } +template <> FMT_CONSTEXPR const char* get_units() { return "Es"; } +template <> FMT_CONSTEXPR const char* get_units>() { + return "m"; +} +template <> FMT_CONSTEXPR const char* get_units>() { + return "h"; +} + +enum class numeric_system { + standard, + // Alternative numeric system, e.g. 十二 instead of 12 in ja_JP locale. + alternative +}; + +// Parses a put_time-like format string and invokes handler actions. +template +FMT_CONSTEXPR const Char* parse_chrono_format(const Char* begin, + const Char* end, + Handler&& handler) { + auto ptr = begin; + while (ptr != end) { + auto c = *ptr; + if (c == '}') break; + if (c != '%') { + ++ptr; + continue; + } + if (begin != ptr) handler.on_text(begin, ptr); + ++ptr; // consume '%' + if (ptr == end) FMT_THROW(format_error("invalid format")); + c = *ptr++; + switch (c) { + case '%': + handler.on_text(ptr - 1, ptr); + break; + case 'n': { + const Char newline[] = {'\n'}; + handler.on_text(newline, newline + 1); + break; + } + case 't': { + const Char tab[] = {'\t'}; + handler.on_text(tab, tab + 1); + break; + } + // Day of the week: + case 'a': + handler.on_abbr_weekday(); + break; + case 'A': + handler.on_full_weekday(); + break; + case 'w': + handler.on_dec0_weekday(numeric_system::standard); + break; + case 'u': + handler.on_dec1_weekday(numeric_system::standard); + break; + // Month: + case 'b': + handler.on_abbr_month(); + break; + case 'B': + handler.on_full_month(); + break; + // Hour, minute, second: + case 'H': + handler.on_24_hour(numeric_system::standard); + break; + case 'I': + handler.on_12_hour(numeric_system::standard); + break; + case 'M': + handler.on_minute(numeric_system::standard); + break; + case 'S': + handler.on_second(numeric_system::standard); + break; + // Other: + case 'c': + handler.on_datetime(numeric_system::standard); + break; + case 'x': + handler.on_loc_date(numeric_system::standard); + break; + case 'X': + handler.on_loc_time(numeric_system::standard); + break; + case 'D': + handler.on_us_date(); + break; + case 'F': + handler.on_iso_date(); + break; + case 'r': + handler.on_12_hour_time(); + break; + case 'R': + handler.on_24_hour_time(); + break; + case 'T': + handler.on_iso_time(); + break; + case 'p': + handler.on_am_pm(); + break; + case 'Q': + handler.on_duration_value(); + break; + case 'q': + handler.on_duration_unit(); + break; + case 'z': + handler.on_utc_offset(); + break; + case 'Z': + handler.on_tz_name(); + break; + // Alternative representation: + case 'E': { + if (ptr == end) FMT_THROW(format_error("invalid format")); + c = *ptr++; + switch (c) { + case 'c': + handler.on_datetime(numeric_system::alternative); + break; + case 'x': + handler.on_loc_date(numeric_system::alternative); + break; + case 'X': + handler.on_loc_time(numeric_system::alternative); + break; + default: + FMT_THROW(format_error("invalid format")); + } + break; + } + case 'O': + if (ptr == end) FMT_THROW(format_error("invalid format")); + c = *ptr++; + switch (c) { + case 'w': + handler.on_dec0_weekday(numeric_system::alternative); + break; + case 'u': + handler.on_dec1_weekday(numeric_system::alternative); + break; + case 'H': + handler.on_24_hour(numeric_system::alternative); + break; + case 'I': + handler.on_12_hour(numeric_system::alternative); + break; + case 'M': + handler.on_minute(numeric_system::alternative); + break; + case 'S': + handler.on_second(numeric_system::alternative); + break; + default: + FMT_THROW(format_error("invalid format")); + } + break; + default: + FMT_THROW(format_error("invalid format")); + } + begin = ptr; + } + if (begin != ptr) handler.on_text(begin, ptr); + return ptr; +} + +struct chrono_format_checker { + FMT_NORETURN void report_no_date() { FMT_THROW(format_error("no date")); } + + template void on_text(const Char*, const Char*) {} + FMT_NORETURN void on_abbr_weekday() { report_no_date(); } + FMT_NORETURN void on_full_weekday() { report_no_date(); } + FMT_NORETURN void on_dec0_weekday(numeric_system) { report_no_date(); } + FMT_NORETURN void on_dec1_weekday(numeric_system) { report_no_date(); } + FMT_NORETURN void on_abbr_month() { report_no_date(); } + FMT_NORETURN void on_full_month() { report_no_date(); } + void on_24_hour(numeric_system) {} + void on_12_hour(numeric_system) {} + void on_minute(numeric_system) {} + void on_second(numeric_system) {} + FMT_NORETURN void on_datetime(numeric_system) { report_no_date(); } + FMT_NORETURN void on_loc_date(numeric_system) { report_no_date(); } + FMT_NORETURN void on_loc_time(numeric_system) { report_no_date(); } + FMT_NORETURN void on_us_date() { report_no_date(); } + FMT_NORETURN void on_iso_date() { report_no_date(); } + void on_12_hour_time() {} + void on_24_hour_time() {} + void on_iso_time() {} + void on_am_pm() {} + void on_duration_value() {} + void on_duration_unit() {} + FMT_NORETURN void on_utc_offset() { report_no_date(); } + FMT_NORETURN void on_tz_name() { report_no_date(); } +}; + +template ::value)> +inline bool isnan(T) { + return false; +} +template ::value)> +inline bool isnan(T value) { + return std::isnan(value); +} + +template ::value)> +inline bool isfinite(T) { + return true; +} +template ::value)> +inline bool isfinite(T value) { + return std::isfinite(value); +} + +// Converts value to int and checks that it's in the range [0, upper). +template ::value)> +inline int to_nonnegative_int(T value, int upper) { + FMT_ASSERT(value >= 0 && value <= upper, "invalid value"); + (void)upper; + return static_cast(value); +} +template ::value)> +inline int to_nonnegative_int(T value, int upper) { + FMT_ASSERT( + std::isnan(value) || (value >= 0 && value <= static_cast(upper)), + "invalid value"); + (void)upper; + return static_cast(value); +} + +template ::value)> +inline T mod(T x, int y) { + return x % static_cast(y); +} +template ::value)> +inline T mod(T x, int y) { + return std::fmod(x, static_cast(y)); +} + +// If T is an integral type, maps T to its unsigned counterpart, otherwise +// leaves it unchanged (unlike std::make_unsigned). +template ::value> +struct make_unsigned_or_unchanged { + using type = T; +}; + +template struct make_unsigned_or_unchanged { + using type = typename std::make_unsigned::type; +}; + +#if FMT_SAFE_DURATION_CAST +// throwing version of safe_duration_cast +template +To fmt_safe_duration_cast(std::chrono::duration from) { + int ec; + To to = safe_duration_cast::safe_duration_cast(from, ec); + if (ec) FMT_THROW(format_error("cannot format duration")); + return to; +} +#endif + +template ::value)> +inline std::chrono::duration get_milliseconds( + std::chrono::duration d) { + // this may overflow and/or the result may not fit in the + // target type. +#if FMT_SAFE_DURATION_CAST + using CommonSecondsType = + typename std::common_type::type; + const auto d_as_common = fmt_safe_duration_cast(d); + const auto d_as_whole_seconds = + fmt_safe_duration_cast(d_as_common); + // this conversion should be nonproblematic + const auto diff = d_as_common - d_as_whole_seconds; + const auto ms = + fmt_safe_duration_cast>(diff); + return ms; +#else + auto s = std::chrono::duration_cast(d); + return std::chrono::duration_cast(d - s); +#endif +} + +template ::value)> +inline std::chrono::duration get_milliseconds( + std::chrono::duration d) { + using common_type = typename std::common_type::type; + auto ms = mod(d.count() * static_cast(Period::num) / + static_cast(Period::den) * 1000, + 1000); + return std::chrono::duration(static_cast(ms)); +} + +template +OutputIt format_duration_value(OutputIt out, Rep val, int precision) { + const Char pr_f[] = {'{', ':', '.', '{', '}', 'f', '}', 0}; + if (precision >= 0) return format_to(out, pr_f, val, precision); + const Char fp_f[] = {'{', ':', 'g', '}', 0}; + const Char format[] = {'{', '}', 0}; + return format_to(out, std::is_floating_point::value ? fp_f : format, + val); +} +template +OutputIt copy_unit(string_view unit, OutputIt out, Char) { + return std::copy(unit.begin(), unit.end(), out); +} + +template +OutputIt copy_unit(string_view unit, OutputIt out, wchar_t) { + // This works when wchar_t is UTF-32 because units only contain characters + // that have the same representation in UTF-16 and UTF-32. + utf8_to_utf16 u(unit); + return std::copy(u.c_str(), u.c_str() + u.size(), out); +} + +template +OutputIt format_duration_unit(OutputIt out) { + if (const char* unit = get_units()) + return copy_unit(string_view(unit), out, Char()); + const Char num_f[] = {'[', '{', '}', ']', 's', 0}; + if (const_check(Period::den == 1)) return format_to(out, num_f, Period::num); + const Char num_def_f[] = {'[', '{', '}', '/', '{', '}', ']', 's', 0}; + return format_to(out, num_def_f, Period::num, Period::den); +} + +template +struct chrono_formatter { + FormatContext& context; + OutputIt out; + int precision; + // rep is unsigned to avoid overflow. + using rep = + conditional_t::value && sizeof(Rep) < sizeof(int), + unsigned, typename make_unsigned_or_unchanged::type>; + rep val; + using seconds = std::chrono::duration; + seconds s; + using milliseconds = std::chrono::duration; + bool negative; + + using char_type = typename FormatContext::char_type; + + explicit chrono_formatter(FormatContext& ctx, OutputIt o, + std::chrono::duration d) + : context(ctx), + out(o), + val(static_cast(d.count())), + negative(false) { + if (d.count() < 0) { + val = 0 - val; + negative = true; + } + + // this may overflow and/or the result may not fit in the + // target type. +#if FMT_SAFE_DURATION_CAST + // might need checked conversion (rep!=Rep) + auto tmpval = std::chrono::duration(val); + s = fmt_safe_duration_cast(tmpval); +#else + s = std::chrono::duration_cast( + std::chrono::duration(val)); +#endif + } + + // returns true if nan or inf, writes to out. + bool handle_nan_inf() { + if (isfinite(val)) { + return false; + } + if (isnan(val)) { + write_nan(); + return true; + } + // must be +-inf + if (val > 0) { + write_pinf(); + } else { + write_ninf(); + } + return true; + } + + Rep hour() const { return static_cast(mod((s.count() / 3600), 24)); } + + Rep hour12() const { + Rep hour = static_cast(mod((s.count() / 3600), 12)); + return hour <= 0 ? 12 : hour; + } + + Rep minute() const { return static_cast(mod((s.count() / 60), 60)); } + Rep second() const { return static_cast(mod(s.count(), 60)); } + + std::tm time() const { + auto time = std::tm(); + time.tm_hour = to_nonnegative_int(hour(), 24); + time.tm_min = to_nonnegative_int(minute(), 60); + time.tm_sec = to_nonnegative_int(second(), 60); + return time; + } + + void write_sign() { + if (negative) { + *out++ = '-'; + negative = false; + } + } + + void write(Rep value, int width) { + write_sign(); + if (isnan(value)) return write_nan(); + uint32_or_64_or_128_t n = + to_unsigned(to_nonnegative_int(value, max_value())); + int num_digits = detail::count_digits(n); + if (width > num_digits) out = std::fill_n(out, width - num_digits, '0'); + out = format_decimal(out, n, num_digits).end; + } + + void write_nan() { std::copy_n("nan", 3, out); } + void write_pinf() { std::copy_n("inf", 3, out); } + void write_ninf() { std::copy_n("-inf", 4, out); } + + void format_localized(const tm& time, char format, char modifier = 0) { + if (isnan(val)) return write_nan(); + auto locale = context.locale().template get(); + auto& facet = std::use_facet>(locale); + std::basic_ostringstream os; + os.imbue(locale); + facet.put(os, os, ' ', &time, format, modifier); + auto str = os.str(); + std::copy(str.begin(), str.end(), out); + } + + void on_text(const char_type* begin, const char_type* end) { + std::copy(begin, end, out); + } + + // These are not implemented because durations don't have date information. + void on_abbr_weekday() {} + void on_full_weekday() {} + void on_dec0_weekday(numeric_system) {} + void on_dec1_weekday(numeric_system) {} + void on_abbr_month() {} + void on_full_month() {} + void on_datetime(numeric_system) {} + void on_loc_date(numeric_system) {} + void on_loc_time(numeric_system) {} + void on_us_date() {} + void on_iso_date() {} + void on_utc_offset() {} + void on_tz_name() {} + + void on_24_hour(numeric_system ns) { + if (handle_nan_inf()) return; + + if (ns == numeric_system::standard) return write(hour(), 2); + auto time = tm(); + time.tm_hour = to_nonnegative_int(hour(), 24); + format_localized(time, 'H', 'O'); + } + + void on_12_hour(numeric_system ns) { + if (handle_nan_inf()) return; + + if (ns == numeric_system::standard) return write(hour12(), 2); + auto time = tm(); + time.tm_hour = to_nonnegative_int(hour12(), 12); + format_localized(time, 'I', 'O'); + } + + void on_minute(numeric_system ns) { + if (handle_nan_inf()) return; + + if (ns == numeric_system::standard) return write(minute(), 2); + auto time = tm(); + time.tm_min = to_nonnegative_int(minute(), 60); + format_localized(time, 'M', 'O'); + } + + void on_second(numeric_system ns) { + if (handle_nan_inf()) return; + + if (ns == numeric_system::standard) { + write(second(), 2); +#if FMT_SAFE_DURATION_CAST + // convert rep->Rep + using duration_rep = std::chrono::duration; + using duration_Rep = std::chrono::duration; + auto tmpval = fmt_safe_duration_cast(duration_rep{val}); +#else + auto tmpval = std::chrono::duration(val); +#endif + auto ms = get_milliseconds(tmpval); + if (ms != std::chrono::milliseconds(0)) { + *out++ = '.'; + write(ms.count(), 3); + } + return; + } + auto time = tm(); + time.tm_sec = to_nonnegative_int(second(), 60); + format_localized(time, 'S', 'O'); + } + + void on_12_hour_time() { + if (handle_nan_inf()) return; + format_localized(time(), 'r'); + } + + void on_24_hour_time() { + if (handle_nan_inf()) { + *out++ = ':'; + handle_nan_inf(); + return; + } + + write(hour(), 2); + *out++ = ':'; + write(minute(), 2); + } + + void on_iso_time() { + on_24_hour_time(); + *out++ = ':'; + if (handle_nan_inf()) return; + write(second(), 2); + } + + void on_am_pm() { + if (handle_nan_inf()) return; + format_localized(time(), 'p'); + } + + void on_duration_value() { + if (handle_nan_inf()) return; + write_sign(); + out = format_duration_value(out, val, precision); + } + + void on_duration_unit() { + out = format_duration_unit(out); + } +}; +} // namespace detail + +template +struct formatter, Char> { + private: + basic_format_specs specs; + int precision; + using arg_ref_type = detail::arg_ref; + arg_ref_type width_ref; + arg_ref_type precision_ref; + mutable basic_string_view format_str; + using duration = std::chrono::duration; + + struct spec_handler { + formatter& f; + basic_format_parse_context& context; + basic_string_view format_str; + + template FMT_CONSTEXPR arg_ref_type make_arg_ref(Id arg_id) { + context.check_arg_id(arg_id); + return arg_ref_type(arg_id); + } + + FMT_CONSTEXPR arg_ref_type make_arg_ref(basic_string_view arg_id) { + context.check_arg_id(arg_id); + return arg_ref_type(arg_id); + } + + FMT_CONSTEXPR arg_ref_type make_arg_ref(detail::auto_id) { + return arg_ref_type(context.next_arg_id()); + } + + void on_error(const char* msg) { FMT_THROW(format_error(msg)); } + void on_fill(basic_string_view fill) { f.specs.fill = fill; } + void on_align(align_t align) { f.specs.align = align; } + void on_width(int width) { f.specs.width = width; } + void on_precision(int _precision) { f.precision = _precision; } + void end_precision() {} + + template void on_dynamic_width(Id arg_id) { + f.width_ref = make_arg_ref(arg_id); + } + + template void on_dynamic_precision(Id arg_id) { + f.precision_ref = make_arg_ref(arg_id); + } + }; + + using iterator = typename basic_format_parse_context::iterator; + struct parse_range { + iterator begin; + iterator end; + }; + + FMT_CONSTEXPR parse_range do_parse(basic_format_parse_context& ctx) { + auto begin = ctx.begin(), end = ctx.end(); + if (begin == end || *begin == '}') return {begin, begin}; + spec_handler handler{*this, ctx, format_str}; + begin = detail::parse_align(begin, end, handler); + if (begin == end) return {begin, begin}; + begin = detail::parse_width(begin, end, handler); + if (begin == end) return {begin, begin}; + if (*begin == '.') { + if (std::is_floating_point::value) + begin = detail::parse_precision(begin, end, handler); + else + handler.on_error("precision not allowed for this argument type"); + } + end = parse_chrono_format(begin, end, detail::chrono_format_checker()); + return {begin, end}; + } + + public: + formatter() : precision(-1) {} + + FMT_CONSTEXPR auto parse(basic_format_parse_context& ctx) + -> decltype(ctx.begin()) { + auto range = do_parse(ctx); + format_str = basic_string_view( + &*range.begin, detail::to_unsigned(range.end - range.begin)); + return range.end; + } + + template + auto format(const duration& d, FormatContext& ctx) -> decltype(ctx.out()) { + auto begin = format_str.begin(), end = format_str.end(); + // As a possible future optimization, we could avoid extra copying if width + // is not specified. + basic_memory_buffer buf; + auto out = std::back_inserter(buf); + detail::handle_dynamic_spec(specs.width, width_ref, + ctx); + detail::handle_dynamic_spec(precision, + precision_ref, ctx); + if (begin == end || *begin == '}') { + out = detail::format_duration_value(out, d.count(), precision); + detail::format_duration_unit(out); + } else { + detail::chrono_formatter f( + ctx, out, d); + f.precision = precision; + parse_chrono_format(begin, end, f); + } + return detail::write( + ctx.out(), basic_string_view(buf.data(), buf.size()), specs); + } +}; + +FMT_END_NAMESPACE + +#endif // FMT_CHRONO_H_ diff --git a/primedev/thirdparty/spdlog/fmt/bundled/color.h b/primedev/thirdparty/spdlog/fmt/bundled/color.h new file mode 100644 index 00000000..94e3419d --- /dev/null +++ b/primedev/thirdparty/spdlog/fmt/bundled/color.h @@ -0,0 +1,603 @@ +// Formatting library for C++ - color support +// +// Copyright (c) 2018 - present, Victor Zverovich and fmt contributors +// All rights reserved. +// +// For the license information refer to format.h. + +#ifndef FMT_COLOR_H_ +#define FMT_COLOR_H_ + +#include "format.h" + +FMT_BEGIN_NAMESPACE + +enum class color : uint32_t { + alice_blue = 0xF0F8FF, // rgb(240,248,255) + antique_white = 0xFAEBD7, // rgb(250,235,215) + aqua = 0x00FFFF, // rgb(0,255,255) + aquamarine = 0x7FFFD4, // rgb(127,255,212) + azure = 0xF0FFFF, // rgb(240,255,255) + beige = 0xF5F5DC, // rgb(245,245,220) + bisque = 0xFFE4C4, // rgb(255,228,196) + black = 0x000000, // rgb(0,0,0) + blanched_almond = 0xFFEBCD, // rgb(255,235,205) + blue = 0x0000FF, // rgb(0,0,255) + blue_violet = 0x8A2BE2, // rgb(138,43,226) + brown = 0xA52A2A, // rgb(165,42,42) + burly_wood = 0xDEB887, // rgb(222,184,135) + cadet_blue = 0x5F9EA0, // rgb(95,158,160) + chartreuse = 0x7FFF00, // rgb(127,255,0) + chocolate = 0xD2691E, // rgb(210,105,30) + coral = 0xFF7F50, // rgb(255,127,80) + cornflower_blue = 0x6495ED, // rgb(100,149,237) + cornsilk = 0xFFF8DC, // rgb(255,248,220) + crimson = 0xDC143C, // rgb(220,20,60) + cyan = 0x00FFFF, // rgb(0,255,255) + dark_blue = 0x00008B, // rgb(0,0,139) + dark_cyan = 0x008B8B, // rgb(0,139,139) + dark_golden_rod = 0xB8860B, // rgb(184,134,11) + dark_gray = 0xA9A9A9, // rgb(169,169,169) + dark_green = 0x006400, // rgb(0,100,0) + dark_khaki = 0xBDB76B, // rgb(189,183,107) + dark_magenta = 0x8B008B, // rgb(139,0,139) + dark_olive_green = 0x556B2F, // rgb(85,107,47) + dark_orange = 0xFF8C00, // rgb(255,140,0) + dark_orchid = 0x9932CC, // rgb(153,50,204) + dark_red = 0x8B0000, // rgb(139,0,0) + dark_salmon = 0xE9967A, // rgb(233,150,122) + dark_sea_green = 0x8FBC8F, // rgb(143,188,143) + dark_slate_blue = 0x483D8B, // rgb(72,61,139) + dark_slate_gray = 0x2F4F4F, // rgb(47,79,79) + dark_turquoise = 0x00CED1, // rgb(0,206,209) + dark_violet = 0x9400D3, // rgb(148,0,211) + deep_pink = 0xFF1493, // rgb(255,20,147) + deep_sky_blue = 0x00BFFF, // rgb(0,191,255) + dim_gray = 0x696969, // rgb(105,105,105) + dodger_blue = 0x1E90FF, // rgb(30,144,255) + fire_brick = 0xB22222, // rgb(178,34,34) + floral_white = 0xFFFAF0, // rgb(255,250,240) + forest_green = 0x228B22, // rgb(34,139,34) + fuchsia = 0xFF00FF, // rgb(255,0,255) + gainsboro = 0xDCDCDC, // rgb(220,220,220) + ghost_white = 0xF8F8FF, // rgb(248,248,255) + gold = 0xFFD700, // rgb(255,215,0) + golden_rod = 0xDAA520, // rgb(218,165,32) + gray = 0x808080, // rgb(128,128,128) + green = 0x008000, // rgb(0,128,0) + green_yellow = 0xADFF2F, // rgb(173,255,47) + honey_dew = 0xF0FFF0, // rgb(240,255,240) + hot_pink = 0xFF69B4, // rgb(255,105,180) + indian_red = 0xCD5C5C, // rgb(205,92,92) + indigo = 0x4B0082, // rgb(75,0,130) + ivory = 0xFFFFF0, // rgb(255,255,240) + khaki = 0xF0E68C, // rgb(240,230,140) + lavender = 0xE6E6FA, // rgb(230,230,250) + lavender_blush = 0xFFF0F5, // rgb(255,240,245) + lawn_green = 0x7CFC00, // rgb(124,252,0) + lemon_chiffon = 0xFFFACD, // rgb(255,250,205) + light_blue = 0xADD8E6, // rgb(173,216,230) + light_coral = 0xF08080, // rgb(240,128,128) + light_cyan = 0xE0FFFF, // rgb(224,255,255) + light_golden_rod_yellow = 0xFAFAD2, // rgb(250,250,210) + light_gray = 0xD3D3D3, // rgb(211,211,211) + light_green = 0x90EE90, // rgb(144,238,144) + light_pink = 0xFFB6C1, // rgb(255,182,193) + light_salmon = 0xFFA07A, // rgb(255,160,122) + light_sea_green = 0x20B2AA, // rgb(32,178,170) + light_sky_blue = 0x87CEFA, // rgb(135,206,250) + light_slate_gray = 0x778899, // rgb(119,136,153) + light_steel_blue = 0xB0C4DE, // rgb(176,196,222) + light_yellow = 0xFFFFE0, // rgb(255,255,224) + lime = 0x00FF00, // rgb(0,255,0) + lime_green = 0x32CD32, // rgb(50,205,50) + linen = 0xFAF0E6, // rgb(250,240,230) + magenta = 0xFF00FF, // rgb(255,0,255) + maroon = 0x800000, // rgb(128,0,0) + medium_aquamarine = 0x66CDAA, // rgb(102,205,170) + medium_blue = 0x0000CD, // rgb(0,0,205) + medium_orchid = 0xBA55D3, // rgb(186,85,211) + medium_purple = 0x9370DB, // rgb(147,112,219) + medium_sea_green = 0x3CB371, // rgb(60,179,113) + medium_slate_blue = 0x7B68EE, // rgb(123,104,238) + medium_spring_green = 0x00FA9A, // rgb(0,250,154) + medium_turquoise = 0x48D1CC, // rgb(72,209,204) + medium_violet_red = 0xC71585, // rgb(199,21,133) + midnight_blue = 0x191970, // rgb(25,25,112) + mint_cream = 0xF5FFFA, // rgb(245,255,250) + misty_rose = 0xFFE4E1, // rgb(255,228,225) + moccasin = 0xFFE4B5, // rgb(255,228,181) + navajo_white = 0xFFDEAD, // rgb(255,222,173) + navy = 0x000080, // rgb(0,0,128) + old_lace = 0xFDF5E6, // rgb(253,245,230) + olive = 0x808000, // rgb(128,128,0) + olive_drab = 0x6B8E23, // rgb(107,142,35) + orange = 0xFFA500, // rgb(255,165,0) + orange_red = 0xFF4500, // rgb(255,69,0) + orchid = 0xDA70D6, // rgb(218,112,214) + pale_golden_rod = 0xEEE8AA, // rgb(238,232,170) + pale_green = 0x98FB98, // rgb(152,251,152) + pale_turquoise = 0xAFEEEE, // rgb(175,238,238) + pale_violet_red = 0xDB7093, // rgb(219,112,147) + papaya_whip = 0xFFEFD5, // rgb(255,239,213) + peach_puff = 0xFFDAB9, // rgb(255,218,185) + peru = 0xCD853F, // rgb(205,133,63) + pink = 0xFFC0CB, // rgb(255,192,203) + plum = 0xDDA0DD, // rgb(221,160,221) + powder_blue = 0xB0E0E6, // rgb(176,224,230) + purple = 0x800080, // rgb(128,0,128) + rebecca_purple = 0x663399, // rgb(102,51,153) + red = 0xFF0000, // rgb(255,0,0) + rosy_brown = 0xBC8F8F, // rgb(188,143,143) + royal_blue = 0x4169E1, // rgb(65,105,225) + saddle_brown = 0x8B4513, // rgb(139,69,19) + salmon = 0xFA8072, // rgb(250,128,114) + sandy_brown = 0xF4A460, // rgb(244,164,96) + sea_green = 0x2E8B57, // rgb(46,139,87) + sea_shell = 0xFFF5EE, // rgb(255,245,238) + sienna = 0xA0522D, // rgb(160,82,45) + silver = 0xC0C0C0, // rgb(192,192,192) + sky_blue = 0x87CEEB, // rgb(135,206,235) + slate_blue = 0x6A5ACD, // rgb(106,90,205) + slate_gray = 0x708090, // rgb(112,128,144) + snow = 0xFFFAFA, // rgb(255,250,250) + spring_green = 0x00FF7F, // rgb(0,255,127) + steel_blue = 0x4682B4, // rgb(70,130,180) + tan = 0xD2B48C, // rgb(210,180,140) + teal = 0x008080, // rgb(0,128,128) + thistle = 0xD8BFD8, // rgb(216,191,216) + tomato = 0xFF6347, // rgb(255,99,71) + turquoise = 0x40E0D0, // rgb(64,224,208) + violet = 0xEE82EE, // rgb(238,130,238) + wheat = 0xF5DEB3, // rgb(245,222,179) + white = 0xFFFFFF, // rgb(255,255,255) + white_smoke = 0xF5F5F5, // rgb(245,245,245) + yellow = 0xFFFF00, // rgb(255,255,0) + yellow_green = 0x9ACD32 // rgb(154,205,50) +}; // enum class color + +enum class terminal_color : uint8_t { + black = 30, + red, + green, + yellow, + blue, + magenta, + cyan, + white, + bright_black = 90, + bright_red, + bright_green, + bright_yellow, + bright_blue, + bright_magenta, + bright_cyan, + bright_white +}; + +enum class emphasis : uint8_t { + bold = 1, + italic = 1 << 1, + underline = 1 << 2, + strikethrough = 1 << 3 +}; + +// rgb is a struct for red, green and blue colors. +// Using the name "rgb" makes some editors show the color in a tooltip. +struct rgb { + FMT_CONSTEXPR rgb() : r(0), g(0), b(0) {} + FMT_CONSTEXPR rgb(uint8_t r_, uint8_t g_, uint8_t b_) : r(r_), g(g_), b(b_) {} + FMT_CONSTEXPR rgb(uint32_t hex) + : r((hex >> 16) & 0xFF), g((hex >> 8) & 0xFF), b(hex & 0xFF) {} + FMT_CONSTEXPR rgb(color hex) + : r((uint32_t(hex) >> 16) & 0xFF), + g((uint32_t(hex) >> 8) & 0xFF), + b(uint32_t(hex) & 0xFF) {} + uint8_t r; + uint8_t g; + uint8_t b; +}; + +namespace detail { + +// color is a struct of either a rgb color or a terminal color. +struct color_type { + FMT_CONSTEXPR color_type() FMT_NOEXCEPT : is_rgb(), value{} {} + FMT_CONSTEXPR color_type(color rgb_color) FMT_NOEXCEPT : is_rgb(true), + value{} { + value.rgb_color = static_cast(rgb_color); + } + FMT_CONSTEXPR color_type(rgb rgb_color) FMT_NOEXCEPT : is_rgb(true), value{} { + value.rgb_color = (static_cast(rgb_color.r) << 16) | + (static_cast(rgb_color.g) << 8) | rgb_color.b; + } + FMT_CONSTEXPR color_type(terminal_color term_color) FMT_NOEXCEPT : is_rgb(), + value{} { + value.term_color = static_cast(term_color); + } + bool is_rgb; + union color_union { + uint8_t term_color; + uint32_t rgb_color; + } value; +}; +} // namespace detail + +// Experimental text formatting support. +class text_style { + public: + FMT_CONSTEXPR text_style(emphasis em = emphasis()) FMT_NOEXCEPT + : set_foreground_color(), + set_background_color(), + ems(em) {} + + FMT_CONSTEXPR text_style& operator|=(const text_style& rhs) { + if (!set_foreground_color) { + set_foreground_color = rhs.set_foreground_color; + foreground_color = rhs.foreground_color; + } else if (rhs.set_foreground_color) { + if (!foreground_color.is_rgb || !rhs.foreground_color.is_rgb) + FMT_THROW(format_error("can't OR a terminal color")); + foreground_color.value.rgb_color |= rhs.foreground_color.value.rgb_color; + } + + if (!set_background_color) { + set_background_color = rhs.set_background_color; + background_color = rhs.background_color; + } else if (rhs.set_background_color) { + if (!background_color.is_rgb || !rhs.background_color.is_rgb) + FMT_THROW(format_error("can't OR a terminal color")); + background_color.value.rgb_color |= rhs.background_color.value.rgb_color; + } + + ems = static_cast(static_cast(ems) | + static_cast(rhs.ems)); + return *this; + } + + friend FMT_CONSTEXPR text_style operator|(text_style lhs, + const text_style& rhs) { + return lhs |= rhs; + } + + FMT_CONSTEXPR text_style& operator&=(const text_style& rhs) { + if (!set_foreground_color) { + set_foreground_color = rhs.set_foreground_color; + foreground_color = rhs.foreground_color; + } else if (rhs.set_foreground_color) { + if (!foreground_color.is_rgb || !rhs.foreground_color.is_rgb) + FMT_THROW(format_error("can't AND a terminal color")); + foreground_color.value.rgb_color &= rhs.foreground_color.value.rgb_color; + } + + if (!set_background_color) { + set_background_color = rhs.set_background_color; + background_color = rhs.background_color; + } else if (rhs.set_background_color) { + if (!background_color.is_rgb || !rhs.background_color.is_rgb) + FMT_THROW(format_error("can't AND a terminal color")); + background_color.value.rgb_color &= rhs.background_color.value.rgb_color; + } + + ems = static_cast(static_cast(ems) & + static_cast(rhs.ems)); + return *this; + } + + friend FMT_CONSTEXPR text_style operator&(text_style lhs, + const text_style& rhs) { + return lhs &= rhs; + } + + FMT_CONSTEXPR bool has_foreground() const FMT_NOEXCEPT { + return set_foreground_color; + } + FMT_CONSTEXPR bool has_background() const FMT_NOEXCEPT { + return set_background_color; + } + FMT_CONSTEXPR bool has_emphasis() const FMT_NOEXCEPT { + return static_cast(ems) != 0; + } + FMT_CONSTEXPR detail::color_type get_foreground() const FMT_NOEXCEPT { + FMT_ASSERT(has_foreground(), "no foreground specified for this style"); + return foreground_color; + } + FMT_CONSTEXPR detail::color_type get_background() const FMT_NOEXCEPT { + FMT_ASSERT(has_background(), "no background specified for this style"); + return background_color; + } + FMT_CONSTEXPR emphasis get_emphasis() const FMT_NOEXCEPT { + FMT_ASSERT(has_emphasis(), "no emphasis specified for this style"); + return ems; + } + + private: + FMT_CONSTEXPR text_style(bool is_foreground, + detail::color_type text_color) FMT_NOEXCEPT + : set_foreground_color(), + set_background_color(), + ems() { + if (is_foreground) { + foreground_color = text_color; + set_foreground_color = true; + } else { + background_color = text_color; + set_background_color = true; + } + } + + friend FMT_CONSTEXPR_DECL text_style fg(detail::color_type foreground) + FMT_NOEXCEPT; + friend FMT_CONSTEXPR_DECL text_style bg(detail::color_type background) + FMT_NOEXCEPT; + + detail::color_type foreground_color; + detail::color_type background_color; + bool set_foreground_color; + bool set_background_color; + emphasis ems; +}; + +FMT_CONSTEXPR text_style fg(detail::color_type foreground) FMT_NOEXCEPT { + return text_style(/*is_foreground=*/true, foreground); +} + +FMT_CONSTEXPR text_style bg(detail::color_type background) FMT_NOEXCEPT { + return text_style(/*is_foreground=*/false, background); +} + +FMT_CONSTEXPR text_style operator|(emphasis lhs, emphasis rhs) FMT_NOEXCEPT { + return text_style(lhs) | rhs; +} + +namespace detail { + +template struct ansi_color_escape { + FMT_CONSTEXPR ansi_color_escape(detail::color_type text_color, + const char* esc) FMT_NOEXCEPT { + // If we have a terminal color, we need to output another escape code + // sequence. + if (!text_color.is_rgb) { + bool is_background = esc == detail::data::background_color; + uint32_t value = text_color.value.term_color; + // Background ASCII codes are the same as the foreground ones but with + // 10 more. + if (is_background) value += 10u; + + size_t index = 0; + buffer[index++] = static_cast('\x1b'); + buffer[index++] = static_cast('['); + + if (value >= 100u) { + buffer[index++] = static_cast('1'); + value %= 100u; + } + buffer[index++] = static_cast('0' + value / 10u); + buffer[index++] = static_cast('0' + value % 10u); + + buffer[index++] = static_cast('m'); + buffer[index++] = static_cast('\0'); + return; + } + + for (int i = 0; i < 7; i++) { + buffer[i] = static_cast(esc[i]); + } + rgb color(text_color.value.rgb_color); + to_esc(color.r, buffer + 7, ';'); + to_esc(color.g, buffer + 11, ';'); + to_esc(color.b, buffer + 15, 'm'); + buffer[19] = static_cast(0); + } + FMT_CONSTEXPR ansi_color_escape(emphasis em) FMT_NOEXCEPT { + uint8_t em_codes[4] = {}; + uint8_t em_bits = static_cast(em); + if (em_bits & static_cast(emphasis::bold)) em_codes[0] = 1; + if (em_bits & static_cast(emphasis::italic)) em_codes[1] = 3; + if (em_bits & static_cast(emphasis::underline)) em_codes[2] = 4; + if (em_bits & static_cast(emphasis::strikethrough)) + em_codes[3] = 9; + + size_t index = 0; + for (int i = 0; i < 4; ++i) { + if (!em_codes[i]) continue; + buffer[index++] = static_cast('\x1b'); + buffer[index++] = static_cast('['); + buffer[index++] = static_cast('0' + em_codes[i]); + buffer[index++] = static_cast('m'); + } + buffer[index++] = static_cast(0); + } + FMT_CONSTEXPR operator const Char*() const FMT_NOEXCEPT { return buffer; } + + FMT_CONSTEXPR const Char* begin() const FMT_NOEXCEPT { return buffer; } + FMT_CONSTEXPR const Char* end() const FMT_NOEXCEPT { + return buffer + std::char_traits::length(buffer); + } + + private: + Char buffer[7u + 3u * 4u + 1u]; + + static FMT_CONSTEXPR void to_esc(uint8_t c, Char* out, + char delimiter) FMT_NOEXCEPT { + out[0] = static_cast('0' + c / 100); + out[1] = static_cast('0' + c / 10 % 10); + out[2] = static_cast('0' + c % 10); + out[3] = static_cast(delimiter); + } +}; + +template +FMT_CONSTEXPR ansi_color_escape make_foreground_color( + detail::color_type foreground) FMT_NOEXCEPT { + return ansi_color_escape(foreground, detail::data::foreground_color); +} + +template +FMT_CONSTEXPR ansi_color_escape make_background_color( + detail::color_type background) FMT_NOEXCEPT { + return ansi_color_escape(background, detail::data::background_color); +} + +template +FMT_CONSTEXPR ansi_color_escape make_emphasis(emphasis em) FMT_NOEXCEPT { + return ansi_color_escape(em); +} + +template +inline void fputs(const Char* chars, FILE* stream) FMT_NOEXCEPT { + std::fputs(chars, stream); +} + +template <> +inline void fputs(const wchar_t* chars, FILE* stream) FMT_NOEXCEPT { + std::fputws(chars, stream); +} + +template inline void reset_color(FILE* stream) FMT_NOEXCEPT { + fputs(detail::data::reset_color, stream); +} + +template <> inline void reset_color(FILE* stream) FMT_NOEXCEPT { + fputs(detail::data::wreset_color, stream); +} + +template +inline void reset_color(buffer& buffer) FMT_NOEXCEPT { + const char* begin = data::reset_color; + const char* end = begin + sizeof(data::reset_color) - 1; + buffer.append(begin, end); +} + +template +void vformat_to(buffer& buf, const text_style& ts, + basic_string_view format_str, + basic_format_args>> args) { + bool has_style = false; + if (ts.has_emphasis()) { + has_style = true; + auto emphasis = detail::make_emphasis(ts.get_emphasis()); + buf.append(emphasis.begin(), emphasis.end()); + } + if (ts.has_foreground()) { + has_style = true; + auto foreground = detail::make_foreground_color(ts.get_foreground()); + buf.append(foreground.begin(), foreground.end()); + } + if (ts.has_background()) { + has_style = true; + auto background = detail::make_background_color(ts.get_background()); + buf.append(background.begin(), background.end()); + } + detail::vformat_to(buf, format_str, args); + if (has_style) detail::reset_color(buf); +} +} // namespace detail + +template > +void vprint(std::FILE* f, const text_style& ts, const S& format, + basic_format_args>> args) { + basic_memory_buffer buf; + detail::vformat_to(buf, ts, to_string_view(format), args); + buf.push_back(Char(0)); + detail::fputs(buf.data(), f); +} + +/** + \rst + Formats a string and prints it to the specified file stream using ANSI + escape sequences to specify text formatting. + + **Example**:: + + fmt::print(fmt::emphasis::bold | fg(fmt::color::red), + "Elapsed time: {0:.2f} seconds", 1.23); + \endrst + */ +template ::value)> +void print(std::FILE* f, const text_style& ts, const S& format_str, + const Args&... args) { + vprint(f, ts, format_str, + fmt::make_args_checked(format_str, args...)); +} + +/** + Formats a string and prints it to stdout using ANSI escape sequences to + specify text formatting. + Example: + fmt::print(fmt::emphasis::bold | fg(fmt::color::red), + "Elapsed time: {0:.2f} seconds", 1.23); + */ +template ::value)> +void print(const text_style& ts, const S& format_str, const Args&... args) { + return print(stdout, ts, format_str, args...); +} + +template > +inline std::basic_string vformat( + const text_style& ts, const S& format_str, + basic_format_args>> args) { + basic_memory_buffer buf; + detail::vformat_to(buf, ts, to_string_view(format_str), args); + return fmt::to_string(buf); +} + +/** + \rst + Formats arguments and returns the result as a string using ANSI + escape sequences to specify text formatting. + + **Example**:: + + #include + std::string message = fmt::format(fmt::emphasis::bold | fg(fmt::color::red), + "The answer is {}", 42); + \endrst +*/ +template > +inline std::basic_string format(const text_style& ts, const S& format_str, + const Args&... args) { + return vformat(ts, to_string_view(format_str), + fmt::make_args_checked(format_str, args...)); +} + +/** + Formats a string with the given text_style and writes the output to ``out``. + */ +template ::value)> +OutputIt vformat_to( + OutputIt out, const text_style& ts, basic_string_view format_str, + basic_format_args>> args) { + decltype(detail::get_buffer(out)) buf(detail::get_buffer_init(out)); + detail::vformat_to(buf, ts, format_str, args); + return detail::get_iterator(buf); +} + +/** + \rst + Formats arguments with the given text_style, writes the result to the output + iterator ``out`` and returns the iterator past the end of the output range. + + **Example**:: + + std::vector out; + fmt::format_to(std::back_inserter(out), + fmt::emphasis::bold | fg(fmt::color::red), "{}", 42); + \endrst +*/ +template >::value&& + detail::is_string::value> +inline auto format_to(OutputIt out, const text_style& ts, const S& format_str, + Args&&... args) -> + typename std::enable_if::type { + return vformat_to(out, ts, to_string_view(format_str), + fmt::make_args_checked(format_str, args...)); +} + +FMT_END_NAMESPACE + +#endif // FMT_COLOR_H_ diff --git a/primedev/thirdparty/spdlog/fmt/bundled/compile.h b/primedev/thirdparty/spdlog/fmt/bundled/compile.h new file mode 100644 index 00000000..3a33b020 --- /dev/null +++ b/primedev/thirdparty/spdlog/fmt/bundled/compile.h @@ -0,0 +1,701 @@ +// Formatting library for C++ - experimental format string compilation +// +// Copyright (c) 2012 - present, Victor Zverovich and fmt contributors +// All rights reserved. +// +// For the license information refer to format.h. + +#ifndef FMT_COMPILE_H_ +#define FMT_COMPILE_H_ + +#include + +#include "format.h" + +FMT_BEGIN_NAMESPACE +namespace detail { + +// A compile-time string which is compiled into fast formatting code. +class compiled_string {}; + +template +struct is_compiled_string : std::is_base_of {}; + +/** + \rst + Converts a string literal *s* into a format string that will be parsed at + compile time and converted into efficient formatting code. Requires C++17 + ``constexpr if`` compiler support. + + **Example**:: + + // Converts 42 into std::string using the most efficient method and no + // runtime format string processing. + std::string s = fmt::format(FMT_COMPILE("{}"), 42); + \endrst + */ +#define FMT_COMPILE(s) FMT_STRING_IMPL(s, fmt::detail::compiled_string) + +template +const T& first(const T& value, const Tail&...) { + return value; +} + +// Part of a compiled format string. It can be either literal text or a +// replacement field. +template struct format_part { + enum class kind { arg_index, arg_name, text, replacement }; + + struct replacement { + arg_ref arg_id; + dynamic_format_specs specs; + }; + + kind part_kind; + union value { + int arg_index; + basic_string_view str; + replacement repl; + + FMT_CONSTEXPR value(int index = 0) : arg_index(index) {} + FMT_CONSTEXPR value(basic_string_view s) : str(s) {} + FMT_CONSTEXPR value(replacement r) : repl(r) {} + } val; + // Position past the end of the argument id. + const Char* arg_id_end = nullptr; + + FMT_CONSTEXPR format_part(kind k = kind::arg_index, value v = {}) + : part_kind(k), val(v) {} + + static FMT_CONSTEXPR format_part make_arg_index(int index) { + return format_part(kind::arg_index, index); + } + static FMT_CONSTEXPR format_part make_arg_name(basic_string_view name) { + return format_part(kind::arg_name, name); + } + static FMT_CONSTEXPR format_part make_text(basic_string_view text) { + return format_part(kind::text, text); + } + static FMT_CONSTEXPR format_part make_replacement(replacement repl) { + return format_part(kind::replacement, repl); + } +}; + +template struct part_counter { + unsigned num_parts = 0; + + FMT_CONSTEXPR void on_text(const Char* begin, const Char* end) { + if (begin != end) ++num_parts; + } + + FMT_CONSTEXPR int on_arg_id() { return ++num_parts, 0; } + FMT_CONSTEXPR int on_arg_id(int) { return ++num_parts, 0; } + FMT_CONSTEXPR int on_arg_id(basic_string_view) { + return ++num_parts, 0; + } + + FMT_CONSTEXPR void on_replacement_field(int, const Char*) {} + + FMT_CONSTEXPR const Char* on_format_specs(int, const Char* begin, + const Char* end) { + // Find the matching brace. + unsigned brace_counter = 0; + for (; begin != end; ++begin) { + if (*begin == '{') { + ++brace_counter; + } else if (*begin == '}') { + if (brace_counter == 0u) break; + --brace_counter; + } + } + return begin; + } + + FMT_CONSTEXPR void on_error(const char*) {} +}; + +// Counts the number of parts in a format string. +template +FMT_CONSTEXPR unsigned count_parts(basic_string_view format_str) { + part_counter counter; + parse_format_string(format_str, counter); + return counter.num_parts; +} + +template +class format_string_compiler : public error_handler { + private: + using part = format_part; + + PartHandler handler_; + part part_; + basic_string_view format_str_; + basic_format_parse_context parse_context_; + + public: + FMT_CONSTEXPR format_string_compiler(basic_string_view format_str, + PartHandler handler) + : handler_(handler), + format_str_(format_str), + parse_context_(format_str) {} + + FMT_CONSTEXPR void on_text(const Char* begin, const Char* end) { + if (begin != end) + handler_(part::make_text({begin, to_unsigned(end - begin)})); + } + + FMT_CONSTEXPR int on_arg_id() { + part_ = part::make_arg_index(parse_context_.next_arg_id()); + return 0; + } + + FMT_CONSTEXPR int on_arg_id(int id) { + parse_context_.check_arg_id(id); + part_ = part::make_arg_index(id); + return 0; + } + + FMT_CONSTEXPR int on_arg_id(basic_string_view id) { + part_ = part::make_arg_name(id); + return 0; + } + + FMT_CONSTEXPR void on_replacement_field(int, const Char* ptr) { + part_.arg_id_end = ptr; + handler_(part_); + } + + FMT_CONSTEXPR const Char* on_format_specs(int, const Char* begin, + const Char* end) { + auto repl = typename part::replacement(); + dynamic_specs_handler> handler( + repl.specs, parse_context_); + auto it = parse_format_specs(begin, end, handler); + if (*it != '}') on_error("missing '}' in format string"); + repl.arg_id = part_.part_kind == part::kind::arg_index + ? arg_ref(part_.val.arg_index) + : arg_ref(part_.val.str); + auto part = part::make_replacement(repl); + part.arg_id_end = begin; + handler_(part); + return it; + } +}; + +// Compiles a format string and invokes handler(part) for each parsed part. +template +FMT_CONSTEXPR void compile_format_string(basic_string_view format_str, + PartHandler handler) { + parse_format_string( + format_str, + format_string_compiler(format_str, handler)); +} + +template +void format_arg( + basic_format_parse_context& parse_ctx, + Context& ctx, Id arg_id) { + ctx.advance_to(visit_format_arg( + arg_formatter(ctx, &parse_ctx), + ctx.arg(arg_id))); +} + +// vformat_to is defined in a subnamespace to prevent ADL. +namespace cf { +template +auto vformat_to(OutputIt out, CompiledFormat& cf, + basic_format_args args) -> typename Context::iterator { + using char_type = typename Context::char_type; + basic_format_parse_context parse_ctx( + to_string_view(cf.format_str_)); + Context ctx(out, args); + + const auto& parts = cf.parts(); + for (auto part_it = std::begin(parts); part_it != std::end(parts); + ++part_it) { + const auto& part = *part_it; + const auto& value = part.val; + + using format_part_t = format_part; + switch (part.part_kind) { + case format_part_t::kind::text: { + const auto text = value.str; + auto output = ctx.out(); + auto&& it = reserve(output, text.size()); + it = std::copy_n(text.begin(), text.size(), it); + ctx.advance_to(output); + break; + } + + case format_part_t::kind::arg_index: + advance_to(parse_ctx, part.arg_id_end); + detail::format_arg(parse_ctx, ctx, value.arg_index); + break; + + case format_part_t::kind::arg_name: + advance_to(parse_ctx, part.arg_id_end); + detail::format_arg(parse_ctx, ctx, value.str); + break; + + case format_part_t::kind::replacement: { + const auto& arg_id_value = value.repl.arg_id.val; + const auto arg = value.repl.arg_id.kind == arg_id_kind::index + ? ctx.arg(arg_id_value.index) + : ctx.arg(arg_id_value.name); + + auto specs = value.repl.specs; + + handle_dynamic_spec(specs.width, specs.width_ref, ctx); + handle_dynamic_spec(specs.precision, + specs.precision_ref, ctx); + + error_handler h; + numeric_specs_checker checker(h, arg.type()); + if (specs.align == align::numeric) checker.require_numeric_argument(); + if (specs.sign != sign::none) checker.check_sign(); + if (specs.alt) checker.require_numeric_argument(); + if (specs.precision >= 0) checker.check_precision(); + + advance_to(parse_ctx, part.arg_id_end); + ctx.advance_to( + visit_format_arg(arg_formatter( + ctx, nullptr, &specs), + arg)); + break; + } + } + } + return ctx.out(); +} +} // namespace cf + +struct basic_compiled_format {}; + +template +struct compiled_format_base : basic_compiled_format { + using char_type = char_t; + using parts_container = std::vector>; + + parts_container compiled_parts; + + explicit compiled_format_base(basic_string_view format_str) { + compile_format_string(format_str, + [this](const format_part& part) { + compiled_parts.push_back(part); + }); + } + + const parts_container& parts() const { return compiled_parts; } +}; + +template struct format_part_array { + format_part data[N] = {}; + FMT_CONSTEXPR format_part_array() = default; +}; + +template +FMT_CONSTEXPR format_part_array compile_to_parts( + basic_string_view format_str) { + format_part_array parts; + unsigned counter = 0; + // This is not a lambda for compatibility with older compilers. + struct { + format_part* parts; + unsigned* counter; + FMT_CONSTEXPR void operator()(const format_part& part) { + parts[(*counter)++] = part; + } + } collector{parts.data, &counter}; + compile_format_string(format_str, collector); + if (counter < N) { + parts.data[counter] = + format_part::make_text(basic_string_view()); + } + return parts; +} + +template constexpr const T& constexpr_max(const T& a, const T& b) { + return (a < b) ? b : a; +} + +template +struct compiled_format_base::value>> + : basic_compiled_format { + using char_type = char_t; + + FMT_CONSTEXPR explicit compiled_format_base(basic_string_view) {} + +// Workaround for old compilers. Format string compilation will not be +// performed there anyway. +#if FMT_USE_CONSTEXPR + static FMT_CONSTEXPR_DECL const unsigned num_format_parts = + constexpr_max(count_parts(to_string_view(S())), 1u); +#else + static const unsigned num_format_parts = 1; +#endif + + using parts_container = format_part[num_format_parts]; + + const parts_container& parts() const { + static FMT_CONSTEXPR_DECL const auto compiled_parts = + compile_to_parts( + detail::to_string_view(S())); + return compiled_parts.data; + } +}; + +template +class compiled_format : private compiled_format_base { + public: + using typename compiled_format_base::char_type; + + private: + basic_string_view format_str_; + + template + friend auto cf::vformat_to(OutputIt out, CompiledFormat& cf, + basic_format_args args) -> + typename Context::iterator; + + public: + compiled_format() = delete; + explicit constexpr compiled_format(basic_string_view format_str) + : compiled_format_base(format_str), format_str_(format_str) {} +}; + +#ifdef __cpp_if_constexpr +template struct type_list {}; + +// Returns a reference to the argument at index N from [first, rest...]. +template +constexpr const auto& get([[maybe_unused]] const T& first, + [[maybe_unused]] const Args&... rest) { + static_assert(N < 1 + sizeof...(Args), "index is out of bounds"); + if constexpr (N == 0) + return first; + else + return get(rest...); +} + +template struct get_type_impl; + +template struct get_type_impl> { + using type = remove_cvref_t(std::declval()...))>; +}; + +template +using get_type = typename get_type_impl::type; + +template struct is_compiled_format : std::false_type {}; + +template struct text { + basic_string_view data; + using char_type = Char; + + template + OutputIt format(OutputIt out, const Args&...) const { + return write(out, data); + } +}; + +template +struct is_compiled_format> : std::true_type {}; + +template +constexpr text make_text(basic_string_view s, size_t pos, + size_t size) { + return {{&s[pos], size}}; +} + +template struct code_unit { + Char value; + using char_type = Char; + + template + OutputIt format(OutputIt out, const Args&...) const { + return write(out, value); + } +}; + +template +struct is_compiled_format> : std::true_type {}; + +// A replacement field that refers to argument N. +template struct field { + using char_type = Char; + + template + OutputIt format(OutputIt out, const Args&... args) const { + // This ensures that the argument type is convertile to `const T&`. + const T& arg = get(args...); + return write(out, arg); + } +}; + +template +struct is_compiled_format> : std::true_type {}; + +// A replacement field that refers to argument N and has format specifiers. +template struct spec_field { + using char_type = Char; + mutable formatter fmt; + + template + OutputIt format(OutputIt out, const Args&... args) const { + // This ensures that the argument type is convertile to `const T&`. + const T& arg = get(args...); + const auto& vargs = + make_format_args>(args...); + basic_format_context ctx(out, vargs); + return fmt.format(arg, ctx); + } +}; + +template +struct is_compiled_format> : std::true_type {}; + +template struct concat { + L lhs; + R rhs; + using char_type = typename L::char_type; + + template + OutputIt format(OutputIt out, const Args&... args) const { + out = lhs.format(out, args...); + return rhs.format(out, args...); + } +}; + +template +struct is_compiled_format> : std::true_type {}; + +template +constexpr concat make_concat(L lhs, R rhs) { + return {lhs, rhs}; +} + +struct unknown_format {}; + +template +constexpr size_t parse_text(basic_string_view str, size_t pos) { + for (size_t size = str.size(); pos != size; ++pos) { + if (str[pos] == '{' || str[pos] == '}') break; + } + return pos; +} + +template +constexpr auto compile_format_string(S format_str); + +template +constexpr auto parse_tail(T head, S format_str) { + if constexpr (POS != + basic_string_view(format_str).size()) { + constexpr auto tail = compile_format_string(format_str); + if constexpr (std::is_same, + unknown_format>()) + return tail; + else + return make_concat(head, tail); + } else { + return head; + } +} + +template struct parse_specs_result { + formatter fmt; + size_t end; + int next_arg_id; +}; + +template +constexpr parse_specs_result parse_specs(basic_string_view str, + size_t pos, int arg_id) { + str.remove_prefix(pos); + auto ctx = basic_format_parse_context(str, {}, arg_id + 1); + auto f = formatter(); + auto end = f.parse(ctx); + return {f, pos + (end - str.data()) + 1, ctx.next_arg_id()}; +} + +// Compiles a non-empty format string and returns the compiled representation +// or unknown_format() on unrecognized input. +template +constexpr auto compile_format_string(S format_str) { + using char_type = typename S::char_type; + constexpr basic_string_view str = format_str; + if constexpr (str[POS] == '{') { + if (POS + 1 == str.size()) + throw format_error("unmatched '{' in format string"); + if constexpr (str[POS + 1] == '{') { + return parse_tail(make_text(str, POS, 1), format_str); + } else if constexpr (str[POS + 1] == '}') { + using type = get_type; + return parse_tail(field(), + format_str); + } else if constexpr (str[POS + 1] == ':') { + using type = get_type; + constexpr auto result = parse_specs(str, POS + 2, ID); + return parse_tail( + spec_field{result.fmt}, format_str); + } else { + return unknown_format(); + } + } else if constexpr (str[POS] == '}') { + if (POS + 1 == str.size()) + throw format_error("unmatched '}' in format string"); + return parse_tail(make_text(str, POS, 1), format_str); + } else { + constexpr auto end = parse_text(str, POS + 1); + if constexpr (end - POS > 1) { + return parse_tail(make_text(str, POS, end - POS), + format_str); + } else { + return parse_tail(code_unit{str[POS]}, + format_str); + } + } +} + +template ::value || + detail::is_compiled_string::value)> +constexpr auto compile(S format_str) { + constexpr basic_string_view str = format_str; + if constexpr (str.size() == 0) { + return detail::make_text(str, 0, 0); + } else { + constexpr auto result = + detail::compile_format_string, 0, 0>( + format_str); + if constexpr (std::is_same, + detail::unknown_format>()) { + return detail::compiled_format(to_string_view(format_str)); + } else { + return result; + } + } +} +#else +template ::value)> +constexpr auto compile(S format_str) -> detail::compiled_format { + return detail::compiled_format(to_string_view(format_str)); +} +#endif // __cpp_if_constexpr + +// Compiles the format string which must be a string literal. +template +auto compile(const Char (&format_str)[N]) + -> detail::compiled_format { + return detail::compiled_format( + basic_string_view(format_str, N - 1)); +} +} // namespace detail + +// DEPRECATED! use FMT_COMPILE instead. +template +FMT_DEPRECATED auto compile(const Args&... args) + -> decltype(detail::compile(args...)) { + return detail::compile(args...); +} + +#if FMT_USE_CONSTEXPR +# ifdef __cpp_if_constexpr + +template ::value)> +FMT_INLINE std::basic_string format(const CompiledFormat& cf, + const Args&... args) { + basic_memory_buffer buffer; + cf.format(detail::buffer_appender(buffer), args...); + return to_string(buffer); +} + +template ::value)> +OutputIt format_to(OutputIt out, const CompiledFormat& cf, + const Args&... args) { + return cf.format(out, args...); +} +# endif // __cpp_if_constexpr +#endif // FMT_USE_CONSTEXPR + +template ::value)> +std::basic_string format(const CompiledFormat& cf, const Args&... args) { + basic_memory_buffer buffer; + using context = buffer_context; + detail::cf::vformat_to(detail::buffer_appender(buffer), cf, + make_format_args(args...)); + return to_string(buffer); +} + +template ::value)> +FMT_INLINE std::basic_string format(const S&, + Args&&... args) { +#ifdef __cpp_if_constexpr + if constexpr (std::is_same::value) { + constexpr basic_string_view str = S(); + if (str.size() == 2 && str[0] == '{' && str[1] == '}') + return fmt::to_string(detail::first(args...)); + } +#endif + constexpr auto compiled = detail::compile(S()); + return format(compiled, std::forward(args)...); +} + +template ::value)> +OutputIt format_to(OutputIt out, const CompiledFormat& cf, + const Args&... args) { + using char_type = typename CompiledFormat::char_type; + using context = format_context_t; + return detail::cf::vformat_to(out, cf, + make_format_args(args...)); +} + +template ::value)> +OutputIt format_to(OutputIt out, const S&, const Args&... args) { + constexpr auto compiled = detail::compile(S()); + return format_to(out, compiled, args...); +} + +template +auto format_to_n(OutputIt out, size_t n, const CompiledFormat& cf, + const Args&... args) -> + typename std::enable_if< + detail::is_output_iterator::value && + std::is_base_of::value, + format_to_n_result>::type { + auto it = + format_to(detail::truncating_iterator(out, n), cf, args...); + return {it.base(), it.count()}; +} + +template ::value)> +format_to_n_result format_to_n(OutputIt out, size_t n, const S&, + const Args&... args) { + constexpr auto compiled = detail::compile(S()); + auto it = format_to(detail::truncating_iterator(out, n), compiled, + args...); + return {it.base(), it.count()}; +} + +template +size_t formatted_size(const CompiledFormat& cf, const Args&... args) { + return format_to(detail::counting_iterator(), cf, args...).count(); +} + +FMT_END_NAMESPACE + +#endif // FMT_COMPILE_H_ diff --git a/primedev/thirdparty/spdlog/fmt/bundled/core.h b/primedev/thirdparty/spdlog/fmt/bundled/core.h new file mode 100644 index 00000000..0a81e0cc --- /dev/null +++ b/primedev/thirdparty/spdlog/fmt/bundled/core.h @@ -0,0 +1,2122 @@ +// Formatting library for C++ - the core API +// +// Copyright (c) 2012 - present, Victor Zverovich +// All rights reserved. +// +// For the license information refer to format.h. + +#ifndef FMT_CORE_H_ +#define FMT_CORE_H_ + +#include // std::FILE +#include +#include +#include +#include +#include +#include +#include + +// The fmt library version in the form major * 10000 + minor * 100 + patch. +#define FMT_VERSION 70103 + +#ifdef __clang__ +# define FMT_CLANG_VERSION (__clang_major__ * 100 + __clang_minor__) +#else +# define FMT_CLANG_VERSION 0 +#endif + +#if defined(__GNUC__) && !defined(__clang__) +# define FMT_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__) +#else +# define FMT_GCC_VERSION 0 +#endif + +#if defined(__INTEL_COMPILER) +# define FMT_ICC_VERSION __INTEL_COMPILER +#else +# define FMT_ICC_VERSION 0 +#endif + +#if __cplusplus >= 201103L || defined(__GXX_EXPERIMENTAL_CXX0X__) +# define FMT_HAS_GXX_CXX11 FMT_GCC_VERSION +#else +# define FMT_HAS_GXX_CXX11 0 +#endif + +#ifdef __NVCC__ +# define FMT_NVCC __NVCC__ +#else +# define FMT_NVCC 0 +#endif + +#ifdef _MSC_VER +# define FMT_MSC_VER _MSC_VER +# define FMT_SUPPRESS_MSC_WARNING(n) __pragma(warning(suppress : n)) +#else +# define FMT_MSC_VER 0 +# define FMT_SUPPRESS_MSC_WARNING(n) +#endif + +#ifdef __has_feature +# define FMT_HAS_FEATURE(x) __has_feature(x) +#else +# define FMT_HAS_FEATURE(x) 0 +#endif + +#if defined(__has_include) && !defined(__INTELLISENSE__) && \ + (!FMT_ICC_VERSION || FMT_ICC_VERSION >= 1600) +# define FMT_HAS_INCLUDE(x) __has_include(x) +#else +# define FMT_HAS_INCLUDE(x) 0 +#endif + +#ifdef __has_cpp_attribute +# define FMT_HAS_CPP_ATTRIBUTE(x) __has_cpp_attribute(x) +#else +# define FMT_HAS_CPP_ATTRIBUTE(x) 0 +#endif + +#define FMT_HAS_CPP14_ATTRIBUTE(attribute) \ + (__cplusplus >= 201402L && FMT_HAS_CPP_ATTRIBUTE(attribute)) + +#define FMT_HAS_CPP17_ATTRIBUTE(attribute) \ + (__cplusplus >= 201703L && FMT_HAS_CPP_ATTRIBUTE(attribute)) + +// Check if relaxed C++14 constexpr is supported. +// GCC doesn't allow throw in constexpr until version 6 (bug 67371). +#ifndef FMT_USE_CONSTEXPR +# define FMT_USE_CONSTEXPR \ + (FMT_HAS_FEATURE(cxx_relaxed_constexpr) || FMT_MSC_VER >= 1910 || \ + (FMT_GCC_VERSION >= 600 && __cplusplus >= 201402L)) && \ + !FMT_NVCC && !FMT_ICC_VERSION +#endif +#if FMT_USE_CONSTEXPR +# define FMT_CONSTEXPR constexpr +# define FMT_CONSTEXPR_DECL constexpr +#else +# define FMT_CONSTEXPR inline +# define FMT_CONSTEXPR_DECL +#endif + +#ifndef FMT_OVERRIDE +# if FMT_HAS_FEATURE(cxx_override_control) || \ + (FMT_GCC_VERSION >= 408 && FMT_HAS_GXX_CXX11) || FMT_MSC_VER >= 1900 +# define FMT_OVERRIDE override +# else +# define FMT_OVERRIDE +# endif +#endif + +// Check if exceptions are disabled. +#ifndef FMT_EXCEPTIONS +# if (defined(__GNUC__) && !defined(__EXCEPTIONS)) || \ + FMT_MSC_VER && !_HAS_EXCEPTIONS +# define FMT_EXCEPTIONS 0 +# else +# define FMT_EXCEPTIONS 1 +# endif +#endif + +// Define FMT_USE_NOEXCEPT to make fmt use noexcept (C++11 feature). +#ifndef FMT_USE_NOEXCEPT +# define FMT_USE_NOEXCEPT 0 +#endif + +#if FMT_USE_NOEXCEPT || FMT_HAS_FEATURE(cxx_noexcept) || \ + (FMT_GCC_VERSION >= 408 && FMT_HAS_GXX_CXX11) || FMT_MSC_VER >= 1900 +# define FMT_DETECTED_NOEXCEPT noexcept +# define FMT_HAS_CXX11_NOEXCEPT 1 +#else +# define FMT_DETECTED_NOEXCEPT throw() +# define FMT_HAS_CXX11_NOEXCEPT 0 +#endif + +#ifndef FMT_NOEXCEPT +# if FMT_EXCEPTIONS || FMT_HAS_CXX11_NOEXCEPT +# define FMT_NOEXCEPT FMT_DETECTED_NOEXCEPT +# else +# define FMT_NOEXCEPT +# endif +#endif + +// [[noreturn]] is disabled on MSVC and NVCC because of bogus unreachable code +// warnings. +#if FMT_EXCEPTIONS && FMT_HAS_CPP_ATTRIBUTE(noreturn) && !FMT_MSC_VER && \ + !FMT_NVCC +# define FMT_NORETURN [[noreturn]] +#else +# define FMT_NORETURN +#endif + +#ifndef FMT_DEPRECATED +# if FMT_HAS_CPP14_ATTRIBUTE(deprecated) || FMT_MSC_VER >= 1900 +# define FMT_DEPRECATED [[deprecated]] +# else +# if (defined(__GNUC__) && !defined(__LCC__)) || defined(__clang__) +# define FMT_DEPRECATED __attribute__((deprecated)) +# elif FMT_MSC_VER +# define FMT_DEPRECATED __declspec(deprecated) +# else +# define FMT_DEPRECATED /* deprecated */ +# endif +# endif +#endif + +// Workaround broken [[deprecated]] in the Intel, PGI and NVCC compilers. +#if FMT_ICC_VERSION || defined(__PGI) || FMT_NVCC +# define FMT_DEPRECATED_ALIAS +#else +# define FMT_DEPRECATED_ALIAS FMT_DEPRECATED +#endif + +#ifndef FMT_INLINE +# if FMT_GCC_VERSION || FMT_CLANG_VERSION +# define FMT_INLINE inline __attribute__((always_inline)) +# else +# define FMT_INLINE inline +# endif +#endif + +#ifndef FMT_USE_INLINE_NAMESPACES +# if FMT_HAS_FEATURE(cxx_inline_namespaces) || FMT_GCC_VERSION >= 404 || \ + (FMT_MSC_VER >= 1900 && !_MANAGED) +# define FMT_USE_INLINE_NAMESPACES 1 +# else +# define FMT_USE_INLINE_NAMESPACES 0 +# endif +#endif + +#ifndef FMT_BEGIN_NAMESPACE +# if FMT_USE_INLINE_NAMESPACES +# define FMT_INLINE_NAMESPACE inline namespace +# define FMT_END_NAMESPACE \ + } \ + } +# else +# define FMT_INLINE_NAMESPACE namespace +# define FMT_END_NAMESPACE \ + } \ + using namespace v7; \ + } +# endif +# define FMT_BEGIN_NAMESPACE \ + namespace fmt { \ + FMT_INLINE_NAMESPACE v7 { +#endif + +#if !defined(FMT_HEADER_ONLY) && defined(_WIN32) +# define FMT_CLASS_API FMT_SUPPRESS_MSC_WARNING(4275) +# ifdef FMT_EXPORT +# define FMT_API __declspec(dllexport) +# define FMT_EXTERN_TEMPLATE_API FMT_API +# define FMT_EXPORTED +# elif defined(FMT_SHARED) +# define FMT_API __declspec(dllimport) +# define FMT_EXTERN_TEMPLATE_API FMT_API +# endif +#else +# define FMT_CLASS_API +#endif +#ifndef FMT_API +# define FMT_API +#endif +#ifndef FMT_EXTERN_TEMPLATE_API +# define FMT_EXTERN_TEMPLATE_API +#endif +#ifndef FMT_INSTANTIATION_DEF_API +# define FMT_INSTANTIATION_DEF_API FMT_API +#endif + +#ifndef FMT_HEADER_ONLY +# define FMT_EXTERN extern +#else +# define FMT_EXTERN +#endif + +// libc++ supports string_view in pre-c++17. +#if (FMT_HAS_INCLUDE() && \ + (__cplusplus > 201402L || defined(_LIBCPP_VERSION))) || \ + (defined(_MSVC_LANG) && _MSVC_LANG > 201402L && _MSC_VER >= 1910) +# include +# define FMT_USE_STRING_VIEW +#elif FMT_HAS_INCLUDE("experimental/string_view") && __cplusplus >= 201402L +# include +# define FMT_USE_EXPERIMENTAL_STRING_VIEW +#endif + +#ifndef FMT_UNICODE +# define FMT_UNICODE !FMT_MSC_VER +#endif +#if FMT_UNICODE && FMT_MSC_VER +# pragma execution_character_set("utf-8") +#endif + +FMT_BEGIN_NAMESPACE + +// Implementations of enable_if_t and other metafunctions for older systems. +template +using enable_if_t = typename std::enable_if::type; +template +using conditional_t = typename std::conditional::type; +template using bool_constant = std::integral_constant; +template +using remove_reference_t = typename std::remove_reference::type; +template +using remove_const_t = typename std::remove_const::type; +template +using remove_cvref_t = typename std::remove_cv>::type; +template struct type_identity { using type = T; }; +template using type_identity_t = typename type_identity::type; + +struct monostate {}; + +// An enable_if helper to be used in template parameters which results in much +// shorter symbols: https://godbolt.org/z/sWw4vP. Extra parentheses are needed +// to workaround a bug in MSVC 2019 (see #1140 and #1186). +#define FMT_ENABLE_IF(...) enable_if_t<(__VA_ARGS__), int> = 0 + +namespace detail { + +// A helper function to suppress "conditional expression is constant" warnings. +template constexpr T const_check(T value) { return value; } + +FMT_NORETURN FMT_API void assert_fail(const char* file, int line, + const char* message); + +#ifndef FMT_ASSERT +# ifdef NDEBUG +// FMT_ASSERT is not empty to avoid -Werror=empty-body. +# define FMT_ASSERT(condition, message) ((void)0) +# else +# define FMT_ASSERT(condition, message) \ + ((condition) /* void() fails with -Winvalid-constexpr on clang 4.0.1 */ \ + ? (void)0 \ + : ::fmt::detail::assert_fail(__FILE__, __LINE__, (message))) +# endif +#endif + +#if defined(FMT_USE_STRING_VIEW) +template using std_string_view = std::basic_string_view; +#elif defined(FMT_USE_EXPERIMENTAL_STRING_VIEW) +template +using std_string_view = std::experimental::basic_string_view; +#else +template struct std_string_view {}; +#endif + +#ifdef FMT_USE_INT128 +// Do nothing. +#elif defined(__SIZEOF_INT128__) && !FMT_NVCC && \ + !(FMT_CLANG_VERSION && FMT_MSC_VER) +# define FMT_USE_INT128 1 +using int128_t = __int128_t; +using uint128_t = __uint128_t; +#else +# define FMT_USE_INT128 0 +#endif +#if !FMT_USE_INT128 +struct int128_t {}; +struct uint128_t {}; +#endif + +// Casts a nonnegative integer to unsigned. +template +FMT_CONSTEXPR typename std::make_unsigned::type to_unsigned(Int value) { + FMT_ASSERT(value >= 0, "negative value"); + return static_cast::type>(value); +} + +FMT_SUPPRESS_MSC_WARNING(4566) constexpr unsigned char micro[] = "\u00B5"; + +template constexpr bool is_unicode() { + return FMT_UNICODE || sizeof(Char) != 1 || + (sizeof(micro) == 3 && micro[0] == 0xC2 && micro[1] == 0xB5); +} + +#ifdef __cpp_char8_t +using char8_type = char8_t; +#else +enum char8_type : unsigned char {}; +#endif +} // namespace detail + +#ifdef FMT_USE_INTERNAL +namespace internal = detail; // DEPRECATED +#endif + +/** + An implementation of ``std::basic_string_view`` for pre-C++17. It provides a + subset of the API. ``fmt::basic_string_view`` is used for format strings even + if ``std::string_view`` is available to prevent issues when a library is + compiled with a different ``-std`` option than the client code (which is not + recommended). + */ +template class basic_string_view { + private: + const Char* data_; + size_t size_; + + public: + using value_type = Char; + using iterator = const Char*; + + constexpr basic_string_view() FMT_NOEXCEPT : data_(nullptr), size_(0) {} + + /** Constructs a string reference object from a C string and a size. */ + constexpr basic_string_view(const Char* s, size_t count) FMT_NOEXCEPT + : data_(s), + size_(count) {} + + /** + \rst + Constructs a string reference object from a C string computing + the size with ``std::char_traits::length``. + \endrst + */ +#if __cplusplus >= 201703L // C++17's char_traits::length() is constexpr. + FMT_CONSTEXPR +#endif + basic_string_view(const Char* s) + : data_(s), size_(std::char_traits::length(s)) {} + + /** Constructs a string reference from a ``std::basic_string`` object. */ + template + FMT_CONSTEXPR basic_string_view( + const std::basic_string& s) FMT_NOEXCEPT + : data_(s.data()), + size_(s.size()) {} + + template >::value)> + FMT_CONSTEXPR basic_string_view(S s) FMT_NOEXCEPT : data_(s.data()), + size_(s.size()) {} + + /** Returns a pointer to the string data. */ + constexpr const Char* data() const { return data_; } + + /** Returns the string size. */ + constexpr size_t size() const { return size_; } + + constexpr iterator begin() const { return data_; } + constexpr iterator end() const { return data_ + size_; } + + constexpr const Char& operator[](size_t pos) const { return data_[pos]; } + + FMT_CONSTEXPR void remove_prefix(size_t n) { + data_ += n; + size_ -= n; + } + + // Lexicographically compare this string reference to other. + int compare(basic_string_view other) const { + size_t str_size = size_ < other.size_ ? size_ : other.size_; + int result = std::char_traits::compare(data_, other.data_, str_size); + if (result == 0) + result = size_ == other.size_ ? 0 : (size_ < other.size_ ? -1 : 1); + return result; + } + + friend bool operator==(basic_string_view lhs, basic_string_view rhs) { + return lhs.compare(rhs) == 0; + } + friend bool operator!=(basic_string_view lhs, basic_string_view rhs) { + return lhs.compare(rhs) != 0; + } + friend bool operator<(basic_string_view lhs, basic_string_view rhs) { + return lhs.compare(rhs) < 0; + } + friend bool operator<=(basic_string_view lhs, basic_string_view rhs) { + return lhs.compare(rhs) <= 0; + } + friend bool operator>(basic_string_view lhs, basic_string_view rhs) { + return lhs.compare(rhs) > 0; + } + friend bool operator>=(basic_string_view lhs, basic_string_view rhs) { + return lhs.compare(rhs) >= 0; + } +}; + +using string_view = basic_string_view; +using wstring_view = basic_string_view; + +/** Specifies if ``T`` is a character type. Can be specialized by users. */ +template struct is_char : std::false_type {}; +template <> struct is_char : std::true_type {}; +template <> struct is_char : std::true_type {}; +template <> struct is_char : std::true_type {}; +template <> struct is_char : std::true_type {}; +template <> struct is_char : std::true_type {}; + +/** + \rst + Returns a string view of `s`. In order to add custom string type support to + {fmt} provide an overload of `to_string_view` for it in the same namespace as + the type for the argument-dependent lookup to work. + + **Example**:: + + namespace my_ns { + inline string_view to_string_view(const my_string& s) { + return {s.data(), s.length()}; + } + } + std::string message = fmt::format(my_string("The answer is {}"), 42); + \endrst + */ +template ::value)> +inline basic_string_view to_string_view(const Char* s) { + return s; +} + +template +inline basic_string_view to_string_view( + const std::basic_string& s) { + return s; +} + +template +inline basic_string_view to_string_view(basic_string_view s) { + return s; +} + +template >::value)> +inline basic_string_view to_string_view(detail::std_string_view s) { + return s; +} + +// A base class for compile-time strings. It is defined in the fmt namespace to +// make formatting functions visible via ADL, e.g. format(FMT_STRING("{}"), 42). +struct compile_string {}; + +template +struct is_compile_string : std::is_base_of {}; + +template ::value)> +constexpr basic_string_view to_string_view(const S& s) { + return s; +} + +namespace detail { +void to_string_view(...); +using fmt::v7::to_string_view; + +// Specifies whether S is a string type convertible to fmt::basic_string_view. +// It should be a constexpr function but MSVC 2017 fails to compile it in +// enable_if and MSVC 2015 fails to compile it as an alias template. +template +struct is_string : std::is_class()))> { +}; + +template struct char_t_impl {}; +template struct char_t_impl::value>> { + using result = decltype(to_string_view(std::declval())); + using type = typename result::value_type; +}; + +// Reports a compile-time error if S is not a valid format string. +template ::value)> +FMT_INLINE void check_format_string(const S&) { +#ifdef FMT_ENFORCE_COMPILE_STRING + static_assert(is_compile_string::value, + "FMT_ENFORCE_COMPILE_STRING requires all format strings to use " + "FMT_STRING."); +#endif +} +template ::value)> +void check_format_string(S); + +struct error_handler { + constexpr error_handler() = default; + constexpr error_handler(const error_handler&) = default; + + // This function is intentionally not constexpr to give a compile-time error. + FMT_NORETURN FMT_API void on_error(const char* message); +}; +} // namespace detail + +/** String's character type. */ +template using char_t = typename detail::char_t_impl::type; + +/** + \rst + Parsing context consisting of a format string range being parsed and an + argument counter for automatic indexing. + + You can use one of the following type aliases for common character types: + + +-----------------------+-------------------------------------+ + | Type | Definition | + +=======================+=====================================+ + | format_parse_context | basic_format_parse_context | + +-----------------------+-------------------------------------+ + | wformat_parse_context | basic_format_parse_context | + +-----------------------+-------------------------------------+ + \endrst + */ +template +class basic_format_parse_context : private ErrorHandler { + private: + basic_string_view format_str_; + int next_arg_id_; + + public: + using char_type = Char; + using iterator = typename basic_string_view::iterator; + + explicit constexpr basic_format_parse_context( + basic_string_view format_str, ErrorHandler eh = {}, + int next_arg_id = 0) + : ErrorHandler(eh), format_str_(format_str), next_arg_id_(next_arg_id) {} + + /** + Returns an iterator to the beginning of the format string range being + parsed. + */ + constexpr iterator begin() const FMT_NOEXCEPT { return format_str_.begin(); } + + /** + Returns an iterator past the end of the format string range being parsed. + */ + constexpr iterator end() const FMT_NOEXCEPT { return format_str_.end(); } + + /** Advances the begin iterator to ``it``. */ + FMT_CONSTEXPR void advance_to(iterator it) { + format_str_.remove_prefix(detail::to_unsigned(it - begin())); + } + + /** + Reports an error if using the manual argument indexing; otherwise returns + the next argument index and switches to the automatic indexing. + */ + FMT_CONSTEXPR int next_arg_id() { + // Don't check if the argument id is valid to avoid overhead and because it + // will be checked during formatting anyway. + if (next_arg_id_ >= 0) return next_arg_id_++; + on_error("cannot switch from manual to automatic argument indexing"); + return 0; + } + + /** + Reports an error if using the automatic argument indexing; otherwise + switches to the manual indexing. + */ + FMT_CONSTEXPR void check_arg_id(int) { + if (next_arg_id_ > 0) + on_error("cannot switch from automatic to manual argument indexing"); + else + next_arg_id_ = -1; + } + + FMT_CONSTEXPR void check_arg_id(basic_string_view) {} + + FMT_CONSTEXPR void on_error(const char* message) { + ErrorHandler::on_error(message); + } + + constexpr ErrorHandler error_handler() const { return *this; } +}; + +using format_parse_context = basic_format_parse_context; +using wformat_parse_context = basic_format_parse_context; + +template class basic_format_arg; +template class basic_format_args; +template class dynamic_format_arg_store; + +// A formatter for objects of type T. +template +struct formatter { + // A deleted default constructor indicates a disabled formatter. + formatter() = delete; +}; + +// Specifies if T has an enabled formatter specialization. A type can be +// formattable even if it doesn't have a formatter e.g. via a conversion. +template +using has_formatter = + std::is_constructible>; + +// Checks whether T is a container with contiguous storage. +template struct is_contiguous : std::false_type {}; +template +struct is_contiguous> : std::true_type {}; + +namespace detail { + +// Extracts a reference to the container from back_insert_iterator. +template +inline Container& get_container(std::back_insert_iterator it) { + using bi_iterator = std::back_insert_iterator; + struct accessor : bi_iterator { + accessor(bi_iterator iter) : bi_iterator(iter) {} + using bi_iterator::container; + }; + return *accessor(it).container; +} + +/** + \rst + A contiguous memory buffer with an optional growing ability. It is an internal + class and shouldn't be used directly, only via `~fmt::basic_memory_buffer`. + \endrst + */ +template class buffer { + private: + T* ptr_; + size_t size_; + size_t capacity_; + + protected: + // Don't initialize ptr_ since it is not accessed to save a few cycles. + FMT_SUPPRESS_MSC_WARNING(26495) + buffer(size_t sz) FMT_NOEXCEPT : size_(sz), capacity_(sz) {} + + buffer(T* p = nullptr, size_t sz = 0, size_t cap = 0) FMT_NOEXCEPT + : ptr_(p), + size_(sz), + capacity_(cap) {} + + ~buffer() = default; + + /** Sets the buffer data and capacity. */ + void set(T* buf_data, size_t buf_capacity) FMT_NOEXCEPT { + ptr_ = buf_data; + capacity_ = buf_capacity; + } + + /** Increases the buffer capacity to hold at least *capacity* elements. */ + virtual void grow(size_t capacity) = 0; + + public: + using value_type = T; + using const_reference = const T&; + + buffer(const buffer&) = delete; + void operator=(const buffer&) = delete; + + T* begin() FMT_NOEXCEPT { return ptr_; } + T* end() FMT_NOEXCEPT { return ptr_ + size_; } + + const T* begin() const FMT_NOEXCEPT { return ptr_; } + const T* end() const FMT_NOEXCEPT { return ptr_ + size_; } + + /** Returns the size of this buffer. */ + size_t size() const FMT_NOEXCEPT { return size_; } + + /** Returns the capacity of this buffer. */ + size_t capacity() const FMT_NOEXCEPT { return capacity_; } + + /** Returns a pointer to the buffer data. */ + T* data() FMT_NOEXCEPT { return ptr_; } + + /** Returns a pointer to the buffer data. */ + const T* data() const FMT_NOEXCEPT { return ptr_; } + + /** Clears this buffer. */ + void clear() { size_ = 0; } + + // Tries resizing the buffer to contain *count* elements. If T is a POD type + // the new elements may not be initialized. + void try_resize(size_t count) { + try_reserve(count); + size_ = count <= capacity_ ? count : capacity_; + } + + // Tries increasing the buffer capacity to *new_capacity*. It can increase the + // capacity by a smaller amount than requested but guarantees there is space + // for at least one additional element either by increasing the capacity or by + // flushing the buffer if it is full. + void try_reserve(size_t new_capacity) { + if (new_capacity > capacity_) grow(new_capacity); + } + + void push_back(const T& value) { + try_reserve(size_ + 1); + ptr_[size_++] = value; + } + + /** Appends data to the end of the buffer. */ + template void append(const U* begin, const U* end); + + template T& operator[](I index) { return ptr_[index]; } + template const T& operator[](I index) const { + return ptr_[index]; + } +}; + +struct buffer_traits { + explicit buffer_traits(size_t) {} + size_t count() const { return 0; } + size_t limit(size_t size) { return size; } +}; + +class fixed_buffer_traits { + private: + size_t count_ = 0; + size_t limit_; + + public: + explicit fixed_buffer_traits(size_t limit) : limit_(limit) {} + size_t count() const { return count_; } + size_t limit(size_t size) { + size_t n = limit_ > count_ ? limit_ - count_ : 0; + count_ += size; + return size < n ? size : n; + } +}; + +// A buffer that writes to an output iterator when flushed. +template +class iterator_buffer final : public Traits, public buffer { + private: + OutputIt out_; + enum { buffer_size = 256 }; + T data_[buffer_size]; + + protected: + void grow(size_t) final FMT_OVERRIDE { + if (this->size() == buffer_size) flush(); + } + void flush(); + + public: + explicit iterator_buffer(OutputIt out, size_t n = buffer_size) + : Traits(n), + buffer(data_, 0, buffer_size), + out_(out) {} + ~iterator_buffer() { flush(); } + + OutputIt out() { + flush(); + return out_; + } + size_t count() const { return Traits::count() + this->size(); } +}; + +template class iterator_buffer final : public buffer { + protected: + void grow(size_t) final FMT_OVERRIDE {} + + public: + explicit iterator_buffer(T* out, size_t = 0) : buffer(out, 0, ~size_t()) {} + + T* out() { return &*this->end(); } +}; + +// A buffer that writes to a container with the contiguous storage. +template +class iterator_buffer, + enable_if_t::value, + typename Container::value_type>> + final : public buffer { + private: + Container& container_; + + protected: + void grow(size_t capacity) final FMT_OVERRIDE { + container_.resize(capacity); + this->set(&container_[0], capacity); + } + + public: + explicit iterator_buffer(Container& c) + : buffer(c.size()), container_(c) {} + explicit iterator_buffer(std::back_insert_iterator out, size_t = 0) + : iterator_buffer(get_container(out)) {} + std::back_insert_iterator out() { + return std::back_inserter(container_); + } +}; + +// A buffer that counts the number of code units written discarding the output. +template class counting_buffer final : public buffer { + private: + enum { buffer_size = 256 }; + T data_[buffer_size]; + size_t count_ = 0; + + protected: + void grow(size_t) final FMT_OVERRIDE { + if (this->size() != buffer_size) return; + count_ += this->size(); + this->clear(); + } + + public: + counting_buffer() : buffer(data_, 0, buffer_size) {} + + size_t count() { return count_ + this->size(); } +}; + +// An output iterator that appends to the buffer. +// It is used to reduce symbol sizes for the common case. +template +class buffer_appender : public std::back_insert_iterator> { + using base = std::back_insert_iterator>; + + public: + explicit buffer_appender(buffer& buf) : base(buf) {} + buffer_appender(base it) : base(it) {} + + buffer_appender& operator++() { + base::operator++(); + return *this; + } + + buffer_appender operator++(int) { + buffer_appender tmp = *this; + ++*this; + return tmp; + } +}; + +// Maps an output iterator into a buffer. +template +iterator_buffer get_buffer(OutputIt); +template buffer& get_buffer(buffer_appender); + +template OutputIt get_buffer_init(OutputIt out) { + return out; +} +template buffer& get_buffer_init(buffer_appender out) { + return get_container(out); +} + +template +auto get_iterator(Buffer& buf) -> decltype(buf.out()) { + return buf.out(); +} +template buffer_appender get_iterator(buffer& buf) { + return buffer_appender(buf); +} + +template +struct fallback_formatter { + fallback_formatter() = delete; +}; + +// Specifies if T has an enabled fallback_formatter specialization. +template +using has_fallback_formatter = + std::is_constructible>; + +struct view {}; + +template struct named_arg : view { + const Char* name; + const T& value; + named_arg(const Char* n, const T& v) : name(n), value(v) {} +}; + +template struct named_arg_info { + const Char* name; + int id; +}; + +template +struct arg_data { + // args_[0].named_args points to named_args_ to avoid bloating format_args. + // +1 to workaround a bug in gcc 7.5 that causes duplicated-branches warning. + T args_[1 + (NUM_ARGS != 0 ? NUM_ARGS : +1)]; + named_arg_info named_args_[NUM_NAMED_ARGS]; + + template + arg_data(const U&... init) : args_{T(named_args_, NUM_NAMED_ARGS), init...} {} + arg_data(const arg_data& other) = delete; + const T* args() const { return args_ + 1; } + named_arg_info* named_args() { return named_args_; } +}; + +template +struct arg_data { + // +1 to workaround a bug in gcc 7.5 that causes duplicated-branches warning. + T args_[NUM_ARGS != 0 ? NUM_ARGS : +1]; + + template + FMT_INLINE arg_data(const U&... init) : args_{init...} {} + FMT_INLINE const T* args() const { return args_; } + FMT_INLINE std::nullptr_t named_args() { return nullptr; } +}; + +template +inline void init_named_args(named_arg_info*, int, int) {} + +template +void init_named_args(named_arg_info* named_args, int arg_count, + int named_arg_count, const T&, const Tail&... args) { + init_named_args(named_args, arg_count + 1, named_arg_count, args...); +} + +template +void init_named_args(named_arg_info* named_args, int arg_count, + int named_arg_count, const named_arg& arg, + const Tail&... args) { + named_args[named_arg_count++] = {arg.name, arg_count}; + init_named_args(named_args, arg_count + 1, named_arg_count, args...); +} + +template +FMT_INLINE void init_named_args(std::nullptr_t, int, int, const Args&...) {} + +template struct is_named_arg : std::false_type {}; + +template +struct is_named_arg> : std::true_type {}; + +template constexpr size_t count() { return B ? 1 : 0; } +template constexpr size_t count() { + return (B1 ? 1 : 0) + count(); +} + +template constexpr size_t count_named_args() { + return count::value...>(); +} + +enum class type { + none_type, + // Integer types should go first, + int_type, + uint_type, + long_long_type, + ulong_long_type, + int128_type, + uint128_type, + bool_type, + char_type, + last_integer_type = char_type, + // followed by floating-point types. + float_type, + double_type, + long_double_type, + last_numeric_type = long_double_type, + cstring_type, + string_type, + pointer_type, + custom_type +}; + +// Maps core type T to the corresponding type enum constant. +template +struct type_constant : std::integral_constant {}; + +#define FMT_TYPE_CONSTANT(Type, constant) \ + template \ + struct type_constant \ + : std::integral_constant {} + +FMT_TYPE_CONSTANT(int, int_type); +FMT_TYPE_CONSTANT(unsigned, uint_type); +FMT_TYPE_CONSTANT(long long, long_long_type); +FMT_TYPE_CONSTANT(unsigned long long, ulong_long_type); +FMT_TYPE_CONSTANT(int128_t, int128_type); +FMT_TYPE_CONSTANT(uint128_t, uint128_type); +FMT_TYPE_CONSTANT(bool, bool_type); +FMT_TYPE_CONSTANT(Char, char_type); +FMT_TYPE_CONSTANT(float, float_type); +FMT_TYPE_CONSTANT(double, double_type); +FMT_TYPE_CONSTANT(long double, long_double_type); +FMT_TYPE_CONSTANT(const Char*, cstring_type); +FMT_TYPE_CONSTANT(basic_string_view, string_type); +FMT_TYPE_CONSTANT(const void*, pointer_type); + +constexpr bool is_integral_type(type t) { + return t > type::none_type && t <= type::last_integer_type; +} + +constexpr bool is_arithmetic_type(type t) { + return t > type::none_type && t <= type::last_numeric_type; +} + +template struct string_value { + const Char* data; + size_t size; +}; + +template struct named_arg_value { + const named_arg_info* data; + size_t size; +}; + +template struct custom_value { + using parse_context = typename Context::parse_context_type; + const void* value; + void (*format)(const void* arg, parse_context& parse_ctx, Context& ctx); +}; + +// A formatting argument value. +template class value { + public: + using char_type = typename Context::char_type; + + union { + int int_value; + unsigned uint_value; + long long long_long_value; + unsigned long long ulong_long_value; + int128_t int128_value; + uint128_t uint128_value; + bool bool_value; + char_type char_value; + float float_value; + double double_value; + long double long_double_value; + const void* pointer; + string_value string; + custom_value custom; + named_arg_value named_args; + }; + + constexpr FMT_INLINE value(int val = 0) : int_value(val) {} + constexpr FMT_INLINE value(unsigned val) : uint_value(val) {} + FMT_INLINE value(long long val) : long_long_value(val) {} + FMT_INLINE value(unsigned long long val) : ulong_long_value(val) {} + FMT_INLINE value(int128_t val) : int128_value(val) {} + FMT_INLINE value(uint128_t val) : uint128_value(val) {} + FMT_INLINE value(float val) : float_value(val) {} + FMT_INLINE value(double val) : double_value(val) {} + FMT_INLINE value(long double val) : long_double_value(val) {} + FMT_INLINE value(bool val) : bool_value(val) {} + FMT_INLINE value(char_type val) : char_value(val) {} + FMT_INLINE value(const char_type* val) { string.data = val; } + FMT_INLINE value(basic_string_view val) { + string.data = val.data(); + string.size = val.size(); + } + FMT_INLINE value(const void* val) : pointer(val) {} + FMT_INLINE value(const named_arg_info* args, size_t size) + : named_args{args, size} {} + + template FMT_INLINE value(const T& val) { + custom.value = &val; + // Get the formatter type through the context to allow different contexts + // have different extension points, e.g. `formatter` for `format` and + // `printf_formatter` for `printf`. + custom.format = format_custom_arg< + T, conditional_t::value, + typename Context::template formatter_type, + fallback_formatter>>; + } + + private: + // Formats an argument of a custom type, such as a user-defined class. + template + static void format_custom_arg(const void* arg, + typename Context::parse_context_type& parse_ctx, + Context& ctx) { + Formatter f; + parse_ctx.advance_to(f.parse(parse_ctx)); + ctx.advance_to(f.format(*static_cast(arg), ctx)); + } +}; + +template +FMT_CONSTEXPR basic_format_arg make_arg(const T& value); + +// To minimize the number of types we need to deal with, long is translated +// either to int or to long long depending on its size. +enum { long_short = sizeof(long) == sizeof(int) }; +using long_type = conditional_t; +using ulong_type = conditional_t; + +struct unformattable {}; + +// Maps formatting arguments to core types. +template struct arg_mapper { + using char_type = typename Context::char_type; + + FMT_CONSTEXPR int map(signed char val) { return val; } + FMT_CONSTEXPR unsigned map(unsigned char val) { return val; } + FMT_CONSTEXPR int map(short val) { return val; } + FMT_CONSTEXPR unsigned map(unsigned short val) { return val; } + FMT_CONSTEXPR int map(int val) { return val; } + FMT_CONSTEXPR unsigned map(unsigned val) { return val; } + FMT_CONSTEXPR long_type map(long val) { return val; } + FMT_CONSTEXPR ulong_type map(unsigned long val) { return val; } + FMT_CONSTEXPR long long map(long long val) { return val; } + FMT_CONSTEXPR unsigned long long map(unsigned long long val) { return val; } + FMT_CONSTEXPR int128_t map(int128_t val) { return val; } + FMT_CONSTEXPR uint128_t map(uint128_t val) { return val; } + FMT_CONSTEXPR bool map(bool val) { return val; } + + template ::value)> + FMT_CONSTEXPR char_type map(T val) { + static_assert( + std::is_same::value || std::is_same::value, + "mixing character types is disallowed"); + return val; + } + + FMT_CONSTEXPR float map(float val) { return val; } + FMT_CONSTEXPR double map(double val) { return val; } + FMT_CONSTEXPR long double map(long double val) { return val; } + + FMT_CONSTEXPR const char_type* map(char_type* val) { return val; } + FMT_CONSTEXPR const char_type* map(const char_type* val) { return val; } + template ::value)> + FMT_CONSTEXPR basic_string_view map(const T& val) { + static_assert(std::is_same>::value, + "mixing character types is disallowed"); + return to_string_view(val); + } + template , T>::value && + !is_string::value && !has_formatter::value && + !has_fallback_formatter::value)> + FMT_CONSTEXPR basic_string_view map(const T& val) { + return basic_string_view(val); + } + template < + typename T, + FMT_ENABLE_IF( + std::is_constructible, T>::value && + !std::is_constructible, T>::value && + !is_string::value && !has_formatter::value && + !has_fallback_formatter::value)> + FMT_CONSTEXPR basic_string_view map(const T& val) { + return std_string_view(val); + } + FMT_CONSTEXPR const char* map(const signed char* val) { + static_assert(std::is_same::value, "invalid string type"); + return reinterpret_cast(val); + } + FMT_CONSTEXPR const char* map(const unsigned char* val) { + static_assert(std::is_same::value, "invalid string type"); + return reinterpret_cast(val); + } + FMT_CONSTEXPR const char* map(signed char* val) { + const auto* const_val = val; + return map(const_val); + } + FMT_CONSTEXPR const char* map(unsigned char* val) { + const auto* const_val = val; + return map(const_val); + } + + FMT_CONSTEXPR const void* map(void* val) { return val; } + FMT_CONSTEXPR const void* map(const void* val) { return val; } + FMT_CONSTEXPR const void* map(std::nullptr_t val) { return val; } + template FMT_CONSTEXPR int map(const T*) { + // Formatting of arbitrary pointers is disallowed. If you want to output + // a pointer cast it to "void *" or "const void *". In particular, this + // forbids formatting of "[const] volatile char *" which is printed as bool + // by iostreams. + static_assert(!sizeof(T), "formatting of non-void pointers is disallowed"); + return 0; + } + + template ::value && + !has_formatter::value && + !has_fallback_formatter::value)> + FMT_CONSTEXPR auto map(const T& val) + -> decltype(std::declval().map( + static_cast::type>(val))) { + return map(static_cast::type>(val)); + } + template ::value && !is_char::value && + (has_formatter::value || + has_fallback_formatter::value))> + FMT_CONSTEXPR const T& map(const T& val) { + return val; + } + + template + FMT_CONSTEXPR auto map(const named_arg& val) + -> decltype(std::declval().map(val.value)) { + return map(val.value); + } + + unformattable map(...) { return {}; } +}; + +// A type constant after applying arg_mapper. +template +using mapped_type_constant = + type_constant().map(std::declval())), + typename Context::char_type>; + +enum { packed_arg_bits = 4 }; +// Maximum number of arguments with packed types. +enum { max_packed_args = 62 / packed_arg_bits }; +enum : unsigned long long { is_unpacked_bit = 1ULL << 63 }; +enum : unsigned long long { has_named_args_bit = 1ULL << 62 }; +} // namespace detail + +// A formatting argument. It is a trivially copyable/constructible type to +// allow storage in basic_memory_buffer. +template class basic_format_arg { + private: + detail::value value_; + detail::type type_; + + template + friend FMT_CONSTEXPR basic_format_arg detail::make_arg( + const T& value); + + template + friend FMT_CONSTEXPR auto visit_format_arg(Visitor&& vis, + const basic_format_arg& arg) + -> decltype(vis(0)); + + friend class basic_format_args; + friend class dynamic_format_arg_store; + + using char_type = typename Context::char_type; + + template + friend struct detail::arg_data; + + basic_format_arg(const detail::named_arg_info* args, size_t size) + : value_(args, size) {} + + public: + class handle { + public: + explicit handle(detail::custom_value custom) : custom_(custom) {} + + void format(typename Context::parse_context_type& parse_ctx, + Context& ctx) const { + custom_.format(custom_.value, parse_ctx, ctx); + } + + private: + detail::custom_value custom_; + }; + + constexpr basic_format_arg() : type_(detail::type::none_type) {} + + constexpr explicit operator bool() const FMT_NOEXCEPT { + return type_ != detail::type::none_type; + } + + detail::type type() const { return type_; } + + bool is_integral() const { return detail::is_integral_type(type_); } + bool is_arithmetic() const { return detail::is_arithmetic_type(type_); } +}; + +/** + \rst + Visits an argument dispatching to the appropriate visit method based on + the argument type. For example, if the argument type is ``double`` then + ``vis(value)`` will be called with the value of type ``double``. + \endrst + */ +template +FMT_CONSTEXPR_DECL FMT_INLINE auto visit_format_arg( + Visitor&& vis, const basic_format_arg& arg) -> decltype(vis(0)) { + using char_type = typename Context::char_type; + switch (arg.type_) { + case detail::type::none_type: + break; + case detail::type::int_type: + return vis(arg.value_.int_value); + case detail::type::uint_type: + return vis(arg.value_.uint_value); + case detail::type::long_long_type: + return vis(arg.value_.long_long_value); + case detail::type::ulong_long_type: + return vis(arg.value_.ulong_long_value); +#if FMT_USE_INT128 + case detail::type::int128_type: + return vis(arg.value_.int128_value); + case detail::type::uint128_type: + return vis(arg.value_.uint128_value); +#else + case detail::type::int128_type: + case detail::type::uint128_type: + break; +#endif + case detail::type::bool_type: + return vis(arg.value_.bool_value); + case detail::type::char_type: + return vis(arg.value_.char_value); + case detail::type::float_type: + return vis(arg.value_.float_value); + case detail::type::double_type: + return vis(arg.value_.double_value); + case detail::type::long_double_type: + return vis(arg.value_.long_double_value); + case detail::type::cstring_type: + return vis(arg.value_.string.data); + case detail::type::string_type: + return vis(basic_string_view(arg.value_.string.data, + arg.value_.string.size)); + case detail::type::pointer_type: + return vis(arg.value_.pointer); + case detail::type::custom_type: + return vis(typename basic_format_arg::handle(arg.value_.custom)); + } + return vis(monostate()); +} + +template struct formattable : std::false_type {}; + +namespace detail { + +// A workaround for gcc 4.8 to make void_t work in a SFINAE context. +template struct void_t_impl { using type = void; }; +template +using void_t = typename detail::void_t_impl::type; + +template +struct is_output_iterator : std::false_type {}; + +template +struct is_output_iterator< + It, T, + void_t::iterator_category, + decltype(*std::declval() = std::declval())>> + : std::true_type {}; + +template +struct is_back_insert_iterator : std::false_type {}; +template +struct is_back_insert_iterator> + : std::true_type {}; + +template +struct is_contiguous_back_insert_iterator : std::false_type {}; +template +struct is_contiguous_back_insert_iterator> + : is_contiguous {}; +template +struct is_contiguous_back_insert_iterator> + : std::true_type {}; + +// A type-erased reference to an std::locale to avoid heavy include. +class locale_ref { + private: + const void* locale_; // A type-erased pointer to std::locale. + + public: + locale_ref() : locale_(nullptr) {} + template explicit locale_ref(const Locale& loc); + + explicit operator bool() const FMT_NOEXCEPT { return locale_ != nullptr; } + + template Locale get() const; +}; + +template constexpr unsigned long long encode_types() { return 0; } + +template +constexpr unsigned long long encode_types() { + return static_cast(mapped_type_constant::value) | + (encode_types() << packed_arg_bits); +} + +template +FMT_CONSTEXPR basic_format_arg make_arg(const T& value) { + basic_format_arg arg; + arg.type_ = mapped_type_constant::value; + arg.value_ = arg_mapper().map(value); + return arg; +} + +template int check(unformattable) { + static_assert( + formattable(), + "Cannot format an argument. To make type T formattable provide a " + "formatter specialization: https://fmt.dev/latest/api.html#udt"); + return 0; +} +template inline const U& check(const U& val) { + return val; +} + +// The type template parameter is there to avoid an ODR violation when using +// a fallback formatter in one translation unit and an implicit conversion in +// another (not recommended). +template +inline value make_arg(const T& val) { + return check(arg_mapper().map(val)); +} + +template +inline basic_format_arg make_arg(const T& value) { + return make_arg(value); +} + +template struct is_reference_wrapper : std::false_type {}; +template +struct is_reference_wrapper> : std::true_type {}; + +template const T& unwrap(const T& v) { return v; } +template const T& unwrap(const std::reference_wrapper& v) { + return static_cast(v); +} + +class dynamic_arg_list { + // Workaround for clang's -Wweak-vtables. Unlike for regular classes, for + // templates it doesn't complain about inability to deduce single translation + // unit for placing vtable. So storage_node_base is made a fake template. + template struct node { + virtual ~node() = default; + std::unique_ptr> next; + }; + + template struct typed_node : node<> { + T value; + + template + FMT_CONSTEXPR typed_node(const Arg& arg) : value(arg) {} + + template + FMT_CONSTEXPR typed_node(const basic_string_view& arg) + : value(arg.data(), arg.size()) {} + }; + + std::unique_ptr> head_; + + public: + template const T& push(const Arg& arg) { + auto new_node = std::unique_ptr>(new typed_node(arg)); + auto& value = new_node->value; + new_node->next = std::move(head_); + head_ = std::move(new_node); + return value; + } +}; +} // namespace detail + +// Formatting context. +template class basic_format_context { + public: + /** The character type for the output. */ + using char_type = Char; + + private: + OutputIt out_; + basic_format_args args_; + detail::locale_ref loc_; + + public: + using iterator = OutputIt; + using format_arg = basic_format_arg; + using parse_context_type = basic_format_parse_context; + template using formatter_type = formatter; + + basic_format_context(const basic_format_context&) = delete; + void operator=(const basic_format_context&) = delete; + /** + Constructs a ``basic_format_context`` object. References to the arguments are + stored in the object so make sure they have appropriate lifetimes. + */ + basic_format_context(OutputIt out, + basic_format_args ctx_args, + detail::locale_ref loc = detail::locale_ref()) + : out_(out), args_(ctx_args), loc_(loc) {} + + format_arg arg(int id) const { return args_.get(id); } + format_arg arg(basic_string_view name) { return args_.get(name); } + int arg_id(basic_string_view name) { return args_.get_id(name); } + const basic_format_args& args() const { return args_; } + + detail::error_handler error_handler() { return {}; } + void on_error(const char* message) { error_handler().on_error(message); } + + // Returns an iterator to the beginning of the output range. + iterator out() { return out_; } + + // Advances the begin iterator to ``it``. + void advance_to(iterator it) { + if (!detail::is_back_insert_iterator()) out_ = it; + } + + detail::locale_ref locale() { return loc_; } +}; + +template +using buffer_context = + basic_format_context, Char>; +using format_context = buffer_context; +using wformat_context = buffer_context; + +// Workaround an alias issue: https://stackoverflow.com/q/62767544/471164. +#define FMT_BUFFER_CONTEXT(Char) \ + basic_format_context, Char> + +/** + \rst + An array of references to arguments. It can be implicitly converted into + `~fmt::basic_format_args` for passing into type-erased formatting functions + such as `~fmt::vformat`. + \endrst + */ +template +class format_arg_store +#if FMT_GCC_VERSION && FMT_GCC_VERSION < 409 + // Workaround a GCC template argument substitution bug. + : public basic_format_args +#endif +{ + private: + static const size_t num_args = sizeof...(Args); + static const size_t num_named_args = detail::count_named_args(); + static const bool is_packed = num_args <= detail::max_packed_args; + + using value_type = conditional_t, + basic_format_arg>; + + detail::arg_data + data_; + + friend class basic_format_args; + + static constexpr unsigned long long desc = + (is_packed ? detail::encode_types() + : detail::is_unpacked_bit | num_args) | + (num_named_args != 0 + ? static_cast(detail::has_named_args_bit) + : 0); + + public: + format_arg_store(const Args&... args) + : +#if FMT_GCC_VERSION && FMT_GCC_VERSION < 409 + basic_format_args(*this), +#endif + data_{detail::make_arg< + is_packed, Context, + detail::mapped_type_constant::value>(args)...} { + detail::init_named_args(data_.named_args(), 0, 0, args...); + } +}; + +/** + \rst + Constructs a `~fmt::format_arg_store` object that contains references to + arguments and can be implicitly converted to `~fmt::format_args`. `Context` + can be omitted in which case it defaults to `~fmt::context`. + See `~fmt::arg` for lifetime considerations. + \endrst + */ +template +inline format_arg_store make_format_args( + const Args&... args) { + return {args...}; +} + +/** + \rst + Constructs a `~fmt::format_arg_store` object that contains references + to arguments and can be implicitly converted to `~fmt::format_args`. + If ``format_str`` is a compile-time string then `make_args_checked` checks + its validity at compile time. + \endrst + */ +template > +inline auto make_args_checked(const S& format_str, + const remove_reference_t&... args) + -> format_arg_store, remove_reference_t...> { + static_assert( + detail::count<( + std::is_base_of>::value && + std::is_reference::value)...>() == 0, + "passing views as lvalues is disallowed"); + detail::check_format_string(format_str); + return {args...}; +} + +/** + \rst + Returns a named argument to be used in a formatting function. It should only + be used in a call to a formatting function. + + **Example**:: + + fmt::print("Elapsed time: {s:.2f} seconds", fmt::arg("s", 1.23)); + \endrst + */ +template +inline detail::named_arg arg(const Char* name, const T& arg) { + static_assert(!detail::is_named_arg(), "nested named arguments"); + return {name, arg}; +} + +/** + \rst + A dynamic version of `fmt::format_arg_store`. + It's equipped with a storage to potentially temporary objects which lifetimes + could be shorter than the format arguments object. + + It can be implicitly converted into `~fmt::basic_format_args` for passing + into type-erased formatting functions such as `~fmt::vformat`. + \endrst + */ +template +class dynamic_format_arg_store +#if FMT_GCC_VERSION && FMT_GCC_VERSION < 409 + // Workaround a GCC template argument substitution bug. + : public basic_format_args +#endif +{ + private: + using char_type = typename Context::char_type; + + template struct need_copy { + static constexpr detail::type mapped_type = + detail::mapped_type_constant::value; + + enum { + value = !(detail::is_reference_wrapper::value || + std::is_same>::value || + std::is_same>::value || + (mapped_type != detail::type::cstring_type && + mapped_type != detail::type::string_type && + mapped_type != detail::type::custom_type)) + }; + }; + + template + using stored_type = conditional_t::value, + std::basic_string, T>; + + // Storage of basic_format_arg must be contiguous. + std::vector> data_; + std::vector> named_info_; + + // Storage of arguments not fitting into basic_format_arg must grow + // without relocation because items in data_ refer to it. + detail::dynamic_arg_list dynamic_args_; + + friend class basic_format_args; + + unsigned long long get_types() const { + return detail::is_unpacked_bit | data_.size() | + (named_info_.empty() + ? 0ULL + : static_cast(detail::has_named_args_bit)); + } + + const basic_format_arg* data() const { + return named_info_.empty() ? data_.data() : data_.data() + 1; + } + + template void emplace_arg(const T& arg) { + data_.emplace_back(detail::make_arg(arg)); + } + + template + void emplace_arg(const detail::named_arg& arg) { + if (named_info_.empty()) { + constexpr const detail::named_arg_info* zero_ptr{nullptr}; + data_.insert(data_.begin(), {zero_ptr, 0}); + } + data_.emplace_back(detail::make_arg(detail::unwrap(arg.value))); + auto pop_one = [](std::vector>* data) { + data->pop_back(); + }; + std::unique_ptr>, decltype(pop_one)> + guard{&data_, pop_one}; + named_info_.push_back({arg.name, static_cast(data_.size() - 2u)}); + data_[0].value_.named_args = {named_info_.data(), named_info_.size()}; + guard.release(); + } + + public: + /** + \rst + Adds an argument into the dynamic store for later passing to a formatting + function. + + Note that custom types and string types (but not string views) are copied + into the store dynamically allocating memory if necessary. + + **Example**:: + + fmt::dynamic_format_arg_store store; + store.push_back(42); + store.push_back("abc"); + store.push_back(1.5f); + std::string result = fmt::vformat("{} and {} and {}", store); + \endrst + */ + template void push_back(const T& arg) { + if (detail::const_check(need_copy::value)) + emplace_arg(dynamic_args_.push>(arg)); + else + emplace_arg(detail::unwrap(arg)); + } + + /** + \rst + Adds a reference to the argument into the dynamic store for later passing to + a formatting function. Supports named arguments wrapped in + ``std::reference_wrapper`` via ``std::ref()``/``std::cref()``. + + **Example**:: + + fmt::dynamic_format_arg_store store; + char str[] = "1234567890"; + store.push_back(std::cref(str)); + int a1_val{42}; + auto a1 = fmt::arg("a1_", a1_val); + store.push_back(std::cref(a1)); + + // Changing str affects the output but only for string and custom types. + str[0] = 'X'; + + std::string result = fmt::vformat("{} and {a1_}"); + assert(result == "X234567890 and 42"); + \endrst + */ + template void push_back(std::reference_wrapper arg) { + static_assert( + detail::is_named_arg::type>::value || + need_copy::value, + "objects of built-in types and string views are always copied"); + emplace_arg(arg.get()); + } + + /** + Adds named argument into the dynamic store for later passing to a formatting + function. ``std::reference_wrapper`` is supported to avoid copying of the + argument. + */ + template + void push_back(const detail::named_arg& arg) { + const char_type* arg_name = + dynamic_args_.push>(arg.name).c_str(); + if (detail::const_check(need_copy::value)) { + emplace_arg( + fmt::arg(arg_name, dynamic_args_.push>(arg.value))); + } else { + emplace_arg(fmt::arg(arg_name, arg.value)); + } + } + + /** Erase all elements from the store */ + void clear() { + data_.clear(); + named_info_.clear(); + dynamic_args_ = detail::dynamic_arg_list(); + } + + /** + \rst + Reserves space to store at least *new_cap* arguments including + *new_cap_named* named arguments. + \endrst + */ + void reserve(size_t new_cap, size_t new_cap_named) { + FMT_ASSERT(new_cap >= new_cap_named, + "Set of arguments includes set of named arguments"); + data_.reserve(new_cap); + named_info_.reserve(new_cap_named); + } +}; + +/** + \rst + A view of a collection of formatting arguments. To avoid lifetime issues it + should only be used as a parameter type in type-erased functions such as + ``vformat``:: + + void vlog(string_view format_str, format_args args); // OK + format_args args = make_format_args(42); // Error: dangling reference + \endrst + */ +template class basic_format_args { + public: + using size_type = int; + using format_arg = basic_format_arg; + + private: + // A descriptor that contains information about formatting arguments. + // If the number of arguments is less or equal to max_packed_args then + // argument types are passed in the descriptor. This reduces binary code size + // per formatting function call. + unsigned long long desc_; + union { + // If is_packed() returns true then argument values are stored in values_; + // otherwise they are stored in args_. This is done to improve cache + // locality and reduce compiled code size since storing larger objects + // may require more code (at least on x86-64) even if the same amount of + // data is actually copied to stack. It saves ~10% on the bloat test. + const detail::value* values_; + const format_arg* args_; + }; + + bool is_packed() const { return (desc_ & detail::is_unpacked_bit) == 0; } + bool has_named_args() const { + return (desc_ & detail::has_named_args_bit) != 0; + } + + detail::type type(int index) const { + int shift = index * detail::packed_arg_bits; + unsigned int mask = (1 << detail::packed_arg_bits) - 1; + return static_cast((desc_ >> shift) & mask); + } + + basic_format_args(unsigned long long desc, + const detail::value* values) + : desc_(desc), values_(values) {} + basic_format_args(unsigned long long desc, const format_arg* args) + : desc_(desc), args_(args) {} + + public: + basic_format_args() : desc_(0) {} + + /** + \rst + Constructs a `basic_format_args` object from `~fmt::format_arg_store`. + \endrst + */ + template + FMT_INLINE basic_format_args(const format_arg_store& store) + : basic_format_args(store.desc, store.data_.args()) {} + + /** + \rst + Constructs a `basic_format_args` object from + `~fmt::dynamic_format_arg_store`. + \endrst + */ + FMT_INLINE basic_format_args(const dynamic_format_arg_store& store) + : basic_format_args(store.get_types(), store.data()) {} + + /** + \rst + Constructs a `basic_format_args` object from a dynamic set of arguments. + \endrst + */ + basic_format_args(const format_arg* args, int count) + : basic_format_args(detail::is_unpacked_bit | detail::to_unsigned(count), + args) {} + + /** Returns the argument with the specified id. */ + format_arg get(int id) const { + format_arg arg; + if (!is_packed()) { + if (id < max_size()) arg = args_[id]; + return arg; + } + if (id >= detail::max_packed_args) return arg; + arg.type_ = type(id); + if (arg.type_ == detail::type::none_type) return arg; + arg.value_ = values_[id]; + return arg; + } + + template format_arg get(basic_string_view name) const { + int id = get_id(name); + return id >= 0 ? get(id) : format_arg(); + } + + template int get_id(basic_string_view name) const { + if (!has_named_args()) return -1; + const auto& named_args = + (is_packed() ? values_[-1] : args_[-1].value_).named_args; + for (size_t i = 0; i < named_args.size; ++i) { + if (named_args.data[i].name == name) return named_args.data[i].id; + } + return -1; + } + + int max_size() const { + unsigned long long max_packed = detail::max_packed_args; + return static_cast(is_packed() ? max_packed + : desc_ & ~detail::is_unpacked_bit); + } +}; + +#ifdef FMT_ARM_ABI_COMPATIBILITY +/** An alias to ``basic_format_args``. */ +// Separate types would result in shorter symbols but break ABI compatibility +// between clang and gcc on ARM (#1919). +using format_args = basic_format_args; +using wformat_args = basic_format_args; +#else +// DEPRECATED! These are kept for ABI compatibility. +// It is a separate type rather than an alias to make symbols readable. +struct format_args : basic_format_args { + template + FMT_INLINE format_args(const Args&... args) : basic_format_args(args...) {} +}; +struct wformat_args : basic_format_args { + using basic_format_args::basic_format_args; +}; +#endif + +namespace detail { + +template ::value)> +std::basic_string vformat( + basic_string_view format_str, + basic_format_args>> args); + +FMT_API std::string vformat(string_view format_str, format_args args); + +template +void vformat_to( + buffer& buf, basic_string_view format_str, + basic_format_args)> args, + detail::locale_ref loc = {}); + +template ::value)> +inline void vprint_mojibake(std::FILE*, basic_string_view, const Args&) {} + +FMT_API void vprint_mojibake(std::FILE*, string_view, format_args); +#ifndef _WIN32 +inline void vprint_mojibake(std::FILE*, string_view, format_args) {} +#endif +} // namespace detail + +/** Formats a string and writes the output to ``out``. */ +// GCC 8 and earlier cannot handle std::back_insert_iterator with +// vformat_to(...) overload, so SFINAE on iterator type instead. +template , + bool enable = detail::is_output_iterator::value> +auto vformat_to(OutputIt out, const S& format_str, + basic_format_args>> args) + -> typename std::enable_if::type { + decltype(detail::get_buffer(out)) buf(detail::get_buffer_init(out)); + detail::vformat_to(buf, to_string_view(format_str), args); + return detail::get_iterator(buf); +} + +/** + \rst + Formats arguments, writes the result to the output iterator ``out`` and returns + the iterator past the end of the output range. + + **Example**:: + + std::vector out; + fmt::format_to(std::back_inserter(out), "{}", 42); + \endrst + */ +// We cannot use FMT_ENABLE_IF because of a bug in gcc 8.3. +template >::value> +inline auto format_to(OutputIt out, const S& format_str, Args&&... args) -> + typename std::enable_if::type { + const auto& vargs = fmt::make_args_checked(format_str, args...); + return vformat_to(out, to_string_view(format_str), vargs); +} + +template struct format_to_n_result { + /** Iterator past the end of the output range. */ + OutputIt out; + /** Total (not truncated) output size. */ + size_t size; +}; + +template ::value)> +inline format_to_n_result vformat_to_n( + OutputIt out, size_t n, basic_string_view format_str, + basic_format_args>> args) { + detail::iterator_buffer buf(out, + n); + detail::vformat_to(buf, format_str, args); + return {buf.out(), buf.count()}; +} + +/** + \rst + Formats arguments, writes up to ``n`` characters of the result to the output + iterator ``out`` and returns the total output size and the iterator past the + end of the output range. + \endrst + */ +template >::value> +inline auto format_to_n(OutputIt out, size_t n, const S& format_str, + const Args&... args) -> + typename std::enable_if>::type { + const auto& vargs = fmt::make_args_checked(format_str, args...); + return vformat_to_n(out, n, to_string_view(format_str), vargs); +} + +/** + Returns the number of characters in the output of + ``format(format_str, args...)``. + */ +template +inline size_t formatted_size(string_view format_str, Args&&... args) { + const auto& vargs = fmt::make_args_checked(format_str, args...); + detail::counting_buffer<> buf; + detail::vformat_to(buf, format_str, vargs); + return buf.count(); +} + +template > +FMT_INLINE std::basic_string vformat( + const S& format_str, + basic_format_args>> args) { + return detail::vformat(to_string_view(format_str), args); +} + +/** + \rst + Formats arguments and returns the result as a string. + + **Example**:: + + #include + std::string message = fmt::format("The answer is {}", 42); + \endrst +*/ +// Pass char_t as a default template parameter instead of using +// std::basic_string> to reduce the symbol size. +template > +FMT_INLINE std::basic_string format(const S& format_str, Args&&... args) { + const auto& vargs = fmt::make_args_checked(format_str, args...); + return detail::vformat(to_string_view(format_str), vargs); +} + +FMT_API void vprint(string_view, format_args); +FMT_API void vprint(std::FILE*, string_view, format_args); + +/** + \rst + Formats ``args`` according to specifications in ``format_str`` and writes the + output to the file ``f``. Strings are assumed to be Unicode-encoded unless the + ``FMT_UNICODE`` macro is set to 0. + + **Example**:: + + fmt::print(stderr, "Don't {}!", "panic"); + \endrst + */ +template > +inline void print(std::FILE* f, const S& format_str, Args&&... args) { + const auto& vargs = fmt::make_args_checked(format_str, args...); + return detail::is_unicode() + ? vprint(f, to_string_view(format_str), vargs) + : detail::vprint_mojibake(f, to_string_view(format_str), vargs); +} + +/** + \rst + Formats ``args`` according to specifications in ``format_str`` and writes + the output to ``stdout``. Strings are assumed to be Unicode-encoded unless + the ``FMT_UNICODE`` macro is set to 0. + + **Example**:: + + fmt::print("Elapsed time: {0:.2f} seconds", 1.23); + \endrst + */ +template > +inline void print(const S& format_str, Args&&... args) { + const auto& vargs = fmt::make_args_checked(format_str, args...); + return detail::is_unicode() + ? vprint(to_string_view(format_str), vargs) + : detail::vprint_mojibake(stdout, to_string_view(format_str), + vargs); +} +FMT_END_NAMESPACE + +#endif // FMT_CORE_H_ diff --git a/primedev/thirdparty/spdlog/fmt/bundled/format-inl.h b/primedev/thirdparty/spdlog/fmt/bundled/format-inl.h new file mode 100644 index 00000000..8f2fe735 --- /dev/null +++ b/primedev/thirdparty/spdlog/fmt/bundled/format-inl.h @@ -0,0 +1,2801 @@ +// Formatting library for C++ - implementation +// +// Copyright (c) 2012 - 2016, Victor Zverovich +// All rights reserved. +// +// For the license information refer to format.h. + +#ifndef FMT_FORMAT_INL_H_ +#define FMT_FORMAT_INL_H_ + +#include +#include +#include +#include +#include +#include // std::memmove +#include +#include + +#ifndef FMT_STATIC_THOUSANDS_SEPARATOR +# include +#endif + +#ifdef _WIN32 +# include // _isatty +#endif + +#include "format.h" + +// Dummy implementations of strerror_r and strerror_s called if corresponding +// system functions are not available. +inline fmt::detail::null<> strerror_r(int, char*, ...) { return {}; } +inline fmt::detail::null<> strerror_s(char*, size_t, ...) { return {}; } + +FMT_BEGIN_NAMESPACE +namespace detail { + +FMT_FUNC void assert_fail(const char* file, int line, const char* message) { + // Use unchecked std::fprintf to avoid triggering another assertion when + // writing to stderr fails + std::fprintf(stderr, "%s:%d: assertion failed: %s", file, line, message); + // Chosen instead of std::abort to satisfy Clang in CUDA mode during device + // code pass. + std::terminate(); +} + +#ifndef _MSC_VER +# define FMT_SNPRINTF snprintf +#else // _MSC_VER +inline int fmt_snprintf(char* buffer, size_t size, const char* format, ...) { + va_list args; + va_start(args, format); + int result = vsnprintf_s(buffer, size, _TRUNCATE, format, args); + va_end(args); + return result; +} +# define FMT_SNPRINTF fmt_snprintf +#endif // _MSC_VER + +// A portable thread-safe version of strerror. +// Sets buffer to point to a string describing the error code. +// This can be either a pointer to a string stored in buffer, +// or a pointer to some static immutable string. +// Returns one of the following values: +// 0 - success +// ERANGE - buffer is not large enough to store the error message +// other - failure +// Buffer should be at least of size 1. +inline int safe_strerror(int error_code, char*& buffer, + size_t buffer_size) FMT_NOEXCEPT { + FMT_ASSERT(buffer != nullptr && buffer_size != 0, "invalid buffer"); + + class dispatcher { + private: + int error_code_; + char*& buffer_; + size_t buffer_size_; + + // A noop assignment operator to avoid bogus warnings. + void operator=(const dispatcher&) {} + + // Handle the result of XSI-compliant version of strerror_r. + int handle(int result) { + // glibc versions before 2.13 return result in errno. + return result == -1 ? errno : result; + } + + // Handle the result of GNU-specific version of strerror_r. + FMT_MAYBE_UNUSED + int handle(char* message) { + // If the buffer is full then the message is probably truncated. + if (message == buffer_ && strlen(buffer_) == buffer_size_ - 1) + return ERANGE; + buffer_ = message; + return 0; + } + + // Handle the case when strerror_r is not available. + FMT_MAYBE_UNUSED + int handle(detail::null<>) { + return fallback(strerror_s(buffer_, buffer_size_, error_code_)); + } + + // Fallback to strerror_s when strerror_r is not available. + FMT_MAYBE_UNUSED + int fallback(int result) { + // If the buffer is full then the message is probably truncated. + return result == 0 && strlen(buffer_) == buffer_size_ - 1 ? ERANGE + : result; + } + +#if !FMT_MSC_VER + // Fallback to strerror if strerror_r and strerror_s are not available. + int fallback(detail::null<>) { + errno = 0; + buffer_ = strerror(error_code_); + return errno; + } +#endif + + public: + dispatcher(int err_code, char*& buf, size_t buf_size) + : error_code_(err_code), buffer_(buf), buffer_size_(buf_size) {} + + int run() { return handle(strerror_r(error_code_, buffer_, buffer_size_)); } + }; + return dispatcher(error_code, buffer, buffer_size).run(); +} + +FMT_FUNC void format_error_code(detail::buffer& out, int error_code, + string_view message) FMT_NOEXCEPT { + // Report error code making sure that the output fits into + // inline_buffer_size to avoid dynamic memory allocation and potential + // bad_alloc. + out.try_resize(0); + static const char SEP[] = ": "; + static const char ERROR_STR[] = "error "; + // Subtract 2 to account for terminating null characters in SEP and ERROR_STR. + size_t error_code_size = sizeof(SEP) + sizeof(ERROR_STR) - 2; + auto abs_value = static_cast>(error_code); + if (detail::is_negative(error_code)) { + abs_value = 0 - abs_value; + ++error_code_size; + } + error_code_size += detail::to_unsigned(detail::count_digits(abs_value)); + auto it = buffer_appender(out); + if (message.size() <= inline_buffer_size - error_code_size) + format_to(it, "{}{}", message, SEP); + format_to(it, "{}{}", ERROR_STR, error_code); + assert(out.size() <= inline_buffer_size); +} + +FMT_FUNC void report_error(format_func func, int error_code, + string_view message) FMT_NOEXCEPT { + memory_buffer full_message; + func(full_message, error_code, message); + // Don't use fwrite_fully because the latter may throw. + (void)std::fwrite(full_message.data(), full_message.size(), 1, stderr); + std::fputc('\n', stderr); +} + +// A wrapper around fwrite that throws on error. +inline void fwrite_fully(const void* ptr, size_t size, size_t count, + FILE* stream) { + size_t written = std::fwrite(ptr, size, count, stream); + if (written < count) FMT_THROW(system_error(errno, "cannot write to file")); +} +} // namespace detail + +#if !defined(FMT_STATIC_THOUSANDS_SEPARATOR) +namespace detail { + +template +locale_ref::locale_ref(const Locale& loc) : locale_(&loc) { + static_assert(std::is_same::value, ""); +} + +template Locale locale_ref::get() const { + static_assert(std::is_same::value, ""); + return locale_ ? *static_cast(locale_) : std::locale(); +} + +template FMT_FUNC std::string grouping_impl(locale_ref loc) { + return std::use_facet>(loc.get()).grouping(); +} +template FMT_FUNC Char thousands_sep_impl(locale_ref loc) { + return std::use_facet>(loc.get()) + .thousands_sep(); +} +template FMT_FUNC Char decimal_point_impl(locale_ref loc) { + return std::use_facet>(loc.get()) + .decimal_point(); +} +} // namespace detail +#else +template +FMT_FUNC std::string detail::grouping_impl(locale_ref) { + return "\03"; +} +template FMT_FUNC Char detail::thousands_sep_impl(locale_ref) { + return FMT_STATIC_THOUSANDS_SEPARATOR; +} +template FMT_FUNC Char detail::decimal_point_impl(locale_ref) { + return '.'; +} +#endif + +FMT_API FMT_FUNC format_error::~format_error() FMT_NOEXCEPT = default; +FMT_API FMT_FUNC system_error::~system_error() FMT_NOEXCEPT = default; + +FMT_FUNC void system_error::init(int err_code, string_view format_str, + format_args args) { + error_code_ = err_code; + memory_buffer buffer; + format_system_error(buffer, err_code, vformat(format_str, args)); + std::runtime_error& base = *this; + base = std::runtime_error(to_string(buffer)); +} + +namespace detail { + +template <> FMT_FUNC int count_digits<4>(detail::fallback_uintptr n) { + // fallback_uintptr is always stored in little endian. + int i = static_cast(sizeof(void*)) - 1; + while (i > 0 && n.value[i] == 0) --i; + auto char_digits = std::numeric_limits::digits / 4; + return i >= 0 ? i * char_digits + count_digits<4, unsigned>(n.value[i]) : 1; +} + +template +const typename basic_data::digit_pair basic_data::digits[] = { + {'0', '0'}, {'0', '1'}, {'0', '2'}, {'0', '3'}, {'0', '4'}, {'0', '5'}, + {'0', '6'}, {'0', '7'}, {'0', '8'}, {'0', '9'}, {'1', '0'}, {'1', '1'}, + {'1', '2'}, {'1', '3'}, {'1', '4'}, {'1', '5'}, {'1', '6'}, {'1', '7'}, + {'1', '8'}, {'1', '9'}, {'2', '0'}, {'2', '1'}, {'2', '2'}, {'2', '3'}, + {'2', '4'}, {'2', '5'}, {'2', '6'}, {'2', '7'}, {'2', '8'}, {'2', '9'}, + {'3', '0'}, {'3', '1'}, {'3', '2'}, {'3', '3'}, {'3', '4'}, {'3', '5'}, + {'3', '6'}, {'3', '7'}, {'3', '8'}, {'3', '9'}, {'4', '0'}, {'4', '1'}, + {'4', '2'}, {'4', '3'}, {'4', '4'}, {'4', '5'}, {'4', '6'}, {'4', '7'}, + {'4', '8'}, {'4', '9'}, {'5', '0'}, {'5', '1'}, {'5', '2'}, {'5', '3'}, + {'5', '4'}, {'5', '5'}, {'5', '6'}, {'5', '7'}, {'5', '8'}, {'5', '9'}, + {'6', '0'}, {'6', '1'}, {'6', '2'}, {'6', '3'}, {'6', '4'}, {'6', '5'}, + {'6', '6'}, {'6', '7'}, {'6', '8'}, {'6', '9'}, {'7', '0'}, {'7', '1'}, + {'7', '2'}, {'7', '3'}, {'7', '4'}, {'7', '5'}, {'7', '6'}, {'7', '7'}, + {'7', '8'}, {'7', '9'}, {'8', '0'}, {'8', '1'}, {'8', '2'}, {'8', '3'}, + {'8', '4'}, {'8', '5'}, {'8', '6'}, {'8', '7'}, {'8', '8'}, {'8', '9'}, + {'9', '0'}, {'9', '1'}, {'9', '2'}, {'9', '3'}, {'9', '4'}, {'9', '5'}, + {'9', '6'}, {'9', '7'}, {'9', '8'}, {'9', '9'}}; + +template +const char basic_data::hex_digits[] = "0123456789abcdef"; + +#define FMT_POWERS_OF_10(factor) \ + factor * 10, (factor)*100, (factor)*1000, (factor)*10000, (factor)*100000, \ + (factor)*1000000, (factor)*10000000, (factor)*100000000, \ + (factor)*1000000000 + +template +const uint64_t basic_data::powers_of_10_64[] = { + 1, FMT_POWERS_OF_10(1), FMT_POWERS_OF_10(1000000000ULL), + 10000000000000000000ULL}; + +template +const uint32_t basic_data::zero_or_powers_of_10_32[] = {0, + FMT_POWERS_OF_10(1)}; +template +const uint64_t basic_data::zero_or_powers_of_10_64[] = { + 0, FMT_POWERS_OF_10(1), FMT_POWERS_OF_10(1000000000ULL), + 10000000000000000000ULL}; + +template +const uint32_t basic_data::zero_or_powers_of_10_32_new[] = { + 0, 0, FMT_POWERS_OF_10(1)}; + +template +const uint64_t basic_data::zero_or_powers_of_10_64_new[] = { + 0, 0, FMT_POWERS_OF_10(1), FMT_POWERS_OF_10(1000000000ULL), + 10000000000000000000ULL}; + +// Normalized 64-bit significands of pow(10, k), for k = -348, -340, ..., 340. +// These are generated by support/compute-powers.py. +template +const uint64_t basic_data::grisu_pow10_significands[] = { + 0xfa8fd5a0081c0288, 0xbaaee17fa23ebf76, 0x8b16fb203055ac76, + 0xcf42894a5dce35ea, 0x9a6bb0aa55653b2d, 0xe61acf033d1a45df, + 0xab70fe17c79ac6ca, 0xff77b1fcbebcdc4f, 0xbe5691ef416bd60c, + 0x8dd01fad907ffc3c, 0xd3515c2831559a83, 0x9d71ac8fada6c9b5, + 0xea9c227723ee8bcb, 0xaecc49914078536d, 0x823c12795db6ce57, + 0xc21094364dfb5637, 0x9096ea6f3848984f, 0xd77485cb25823ac7, + 0xa086cfcd97bf97f4, 0xef340a98172aace5, 0xb23867fb2a35b28e, + 0x84c8d4dfd2c63f3b, 0xc5dd44271ad3cdba, 0x936b9fcebb25c996, + 0xdbac6c247d62a584, 0xa3ab66580d5fdaf6, 0xf3e2f893dec3f126, + 0xb5b5ada8aaff80b8, 0x87625f056c7c4a8b, 0xc9bcff6034c13053, + 0x964e858c91ba2655, 0xdff9772470297ebd, 0xa6dfbd9fb8e5b88f, + 0xf8a95fcf88747d94, 0xb94470938fa89bcf, 0x8a08f0f8bf0f156b, + 0xcdb02555653131b6, 0x993fe2c6d07b7fac, 0xe45c10c42a2b3b06, + 0xaa242499697392d3, 0xfd87b5f28300ca0e, 0xbce5086492111aeb, + 0x8cbccc096f5088cc, 0xd1b71758e219652c, 0x9c40000000000000, + 0xe8d4a51000000000, 0xad78ebc5ac620000, 0x813f3978f8940984, + 0xc097ce7bc90715b3, 0x8f7e32ce7bea5c70, 0xd5d238a4abe98068, + 0x9f4f2726179a2245, 0xed63a231d4c4fb27, 0xb0de65388cc8ada8, + 0x83c7088e1aab65db, 0xc45d1df942711d9a, 0x924d692ca61be758, + 0xda01ee641a708dea, 0xa26da3999aef774a, 0xf209787bb47d6b85, + 0xb454e4a179dd1877, 0x865b86925b9bc5c2, 0xc83553c5c8965d3d, + 0x952ab45cfa97a0b3, 0xde469fbd99a05fe3, 0xa59bc234db398c25, + 0xf6c69a72a3989f5c, 0xb7dcbf5354e9bece, 0x88fcf317f22241e2, + 0xcc20ce9bd35c78a5, 0x98165af37b2153df, 0xe2a0b5dc971f303a, + 0xa8d9d1535ce3b396, 0xfb9b7cd9a4a7443c, 0xbb764c4ca7a44410, + 0x8bab8eefb6409c1a, 0xd01fef10a657842c, 0x9b10a4e5e9913129, + 0xe7109bfba19c0c9d, 0xac2820d9623bf429, 0x80444b5e7aa7cf85, + 0xbf21e44003acdd2d, 0x8e679c2f5e44ff8f, 0xd433179d9c8cb841, + 0x9e19db92b4e31ba9, 0xeb96bf6ebadf77d9, 0xaf87023b9bf0ee6b, +}; + +// Binary exponents of pow(10, k), for k = -348, -340, ..., 340, corresponding +// to significands above. +template +const int16_t basic_data::grisu_pow10_exponents[] = { + -1220, -1193, -1166, -1140, -1113, -1087, -1060, -1034, -1007, -980, -954, + -927, -901, -874, -847, -821, -794, -768, -741, -715, -688, -661, + -635, -608, -582, -555, -529, -502, -475, -449, -422, -396, -369, + -343, -316, -289, -263, -236, -210, -183, -157, -130, -103, -77, + -50, -24, 3, 30, 56, 83, 109, 136, 162, 189, 216, + 242, 269, 295, 322, 348, 375, 402, 428, 455, 481, 508, + 534, 561, 588, 614, 641, 667, 694, 720, 747, 774, 800, + 827, 853, 880, 907, 933, 960, 986, 1013, 1039, 1066}; + +template +const divtest_table_entry basic_data::divtest_table_for_pow5_32[] = + {{0x00000001, 0xffffffff}, {0xcccccccd, 0x33333333}, + {0xc28f5c29, 0x0a3d70a3}, {0x26e978d5, 0x020c49ba}, + {0x3afb7e91, 0x0068db8b}, {0x0bcbe61d, 0x0014f8b5}, + {0x68c26139, 0x000431bd}, {0xae8d46a5, 0x0000d6bf}, + {0x22e90e21, 0x00002af3}, {0x3a2e9c6d, 0x00000897}, + {0x3ed61f49, 0x000001b7}}; + +template +const divtest_table_entry basic_data::divtest_table_for_pow5_64[] = + {{0x0000000000000001, 0xffffffffffffffff}, + {0xcccccccccccccccd, 0x3333333333333333}, + {0x8f5c28f5c28f5c29, 0x0a3d70a3d70a3d70}, + {0x1cac083126e978d5, 0x020c49ba5e353f7c}, + {0xd288ce703afb7e91, 0x0068db8bac710cb2}, + {0x5d4e8fb00bcbe61d, 0x0014f8b588e368f0}, + {0x790fb65668c26139, 0x000431bde82d7b63}, + {0xe5032477ae8d46a5, 0x0000d6bf94d5e57a}, + {0xc767074b22e90e21, 0x00002af31dc46118}, + {0x8e47ce423a2e9c6d, 0x0000089705f4136b}, + {0x4fa7f60d3ed61f49, 0x000001b7cdfd9d7b}, + {0x0fee64690c913975, 0x00000057f5ff85e5}, + {0x3662e0e1cf503eb1, 0x000000119799812d}, + {0xa47a2cf9f6433fbd, 0x0000000384b84d09}, + {0x54186f653140a659, 0x00000000b424dc35}, + {0x7738164770402145, 0x0000000024075f3d}, + {0xe4a4d1417cd9a041, 0x000000000734aca5}, + {0xc75429d9e5c5200d, 0x000000000170ef54}, + {0xc1773b91fac10669, 0x000000000049c977}, + {0x26b172506559ce15, 0x00000000000ec1e4}, + {0xd489e3a9addec2d1, 0x000000000002f394}, + {0x90e860bb892c8d5d, 0x000000000000971d}, + {0x502e79bf1b6f4f79, 0x0000000000001e39}, + {0xdcd618596be30fe5, 0x000000000000060b}}; + +template +const uint64_t basic_data::dragonbox_pow10_significands_64[] = { + 0x81ceb32c4b43fcf5, 0xa2425ff75e14fc32, 0xcad2f7f5359a3b3f, + 0xfd87b5f28300ca0e, 0x9e74d1b791e07e49, 0xc612062576589ddb, + 0xf79687aed3eec552, 0x9abe14cd44753b53, 0xc16d9a0095928a28, + 0xf1c90080baf72cb2, 0x971da05074da7bef, 0xbce5086492111aeb, + 0xec1e4a7db69561a6, 0x9392ee8e921d5d08, 0xb877aa3236a4b44a, + 0xe69594bec44de15c, 0x901d7cf73ab0acda, 0xb424dc35095cd810, + 0xe12e13424bb40e14, 0x8cbccc096f5088cc, 0xafebff0bcb24aaff, + 0xdbe6fecebdedd5bf, 0x89705f4136b4a598, 0xabcc77118461cefd, + 0xd6bf94d5e57a42bd, 0x8637bd05af6c69b6, 0xa7c5ac471b478424, + 0xd1b71758e219652c, 0x83126e978d4fdf3c, 0xa3d70a3d70a3d70b, + 0xcccccccccccccccd, 0x8000000000000000, 0xa000000000000000, + 0xc800000000000000, 0xfa00000000000000, 0x9c40000000000000, + 0xc350000000000000, 0xf424000000000000, 0x9896800000000000, + 0xbebc200000000000, 0xee6b280000000000, 0x9502f90000000000, + 0xba43b74000000000, 0xe8d4a51000000000, 0x9184e72a00000000, + 0xb5e620f480000000, 0xe35fa931a0000000, 0x8e1bc9bf04000000, + 0xb1a2bc2ec5000000, 0xde0b6b3a76400000, 0x8ac7230489e80000, + 0xad78ebc5ac620000, 0xd8d726b7177a8000, 0x878678326eac9000, + 0xa968163f0a57b400, 0xd3c21bcecceda100, 0x84595161401484a0, + 0xa56fa5b99019a5c8, 0xcecb8f27f4200f3a, 0x813f3978f8940984, + 0xa18f07d736b90be5, 0xc9f2c9cd04674ede, 0xfc6f7c4045812296, + 0x9dc5ada82b70b59d, 0xc5371912364ce305, 0xf684df56c3e01bc6, + 0x9a130b963a6c115c, 0xc097ce7bc90715b3, 0xf0bdc21abb48db20, + 0x96769950b50d88f4, 0xbc143fa4e250eb31, 0xeb194f8e1ae525fd, + 0x92efd1b8d0cf37be, 0xb7abc627050305ad, 0xe596b7b0c643c719, + 0x8f7e32ce7bea5c6f, 0xb35dbf821ae4f38b, 0xe0352f62a19e306e}; + +template +const uint128_wrapper basic_data::dragonbox_pow10_significands_128[] = { +#if FMT_USE_FULL_CACHE_DRAGONBOX + {0xff77b1fcbebcdc4f, 0x25e8e89c13bb0f7b}, + {0x9faacf3df73609b1, 0x77b191618c54e9ad}, + {0xc795830d75038c1d, 0xd59df5b9ef6a2418}, + {0xf97ae3d0d2446f25, 0x4b0573286b44ad1e}, + {0x9becce62836ac577, 0x4ee367f9430aec33}, + {0xc2e801fb244576d5, 0x229c41f793cda740}, + {0xf3a20279ed56d48a, 0x6b43527578c11110}, + {0x9845418c345644d6, 0x830a13896b78aaaa}, + {0xbe5691ef416bd60c, 0x23cc986bc656d554}, + {0xedec366b11c6cb8f, 0x2cbfbe86b7ec8aa9}, + {0x94b3a202eb1c3f39, 0x7bf7d71432f3d6aa}, + {0xb9e08a83a5e34f07, 0xdaf5ccd93fb0cc54}, + {0xe858ad248f5c22c9, 0xd1b3400f8f9cff69}, + {0x91376c36d99995be, 0x23100809b9c21fa2}, + {0xb58547448ffffb2d, 0xabd40a0c2832a78b}, + {0xe2e69915b3fff9f9, 0x16c90c8f323f516d}, + {0x8dd01fad907ffc3b, 0xae3da7d97f6792e4}, + {0xb1442798f49ffb4a, 0x99cd11cfdf41779d}, + {0xdd95317f31c7fa1d, 0x40405643d711d584}, + {0x8a7d3eef7f1cfc52, 0x482835ea666b2573}, + {0xad1c8eab5ee43b66, 0xda3243650005eed0}, + {0xd863b256369d4a40, 0x90bed43e40076a83}, + {0x873e4f75e2224e68, 0x5a7744a6e804a292}, + {0xa90de3535aaae202, 0x711515d0a205cb37}, + {0xd3515c2831559a83, 0x0d5a5b44ca873e04}, + {0x8412d9991ed58091, 0xe858790afe9486c3}, + {0xa5178fff668ae0b6, 0x626e974dbe39a873}, + {0xce5d73ff402d98e3, 0xfb0a3d212dc81290}, + {0x80fa687f881c7f8e, 0x7ce66634bc9d0b9a}, + {0xa139029f6a239f72, 0x1c1fffc1ebc44e81}, + {0xc987434744ac874e, 0xa327ffb266b56221}, + {0xfbe9141915d7a922, 0x4bf1ff9f0062baa9}, + {0x9d71ac8fada6c9b5, 0x6f773fc3603db4aa}, + {0xc4ce17b399107c22, 0xcb550fb4384d21d4}, + {0xf6019da07f549b2b, 0x7e2a53a146606a49}, + {0x99c102844f94e0fb, 0x2eda7444cbfc426e}, + {0xc0314325637a1939, 0xfa911155fefb5309}, + {0xf03d93eebc589f88, 0x793555ab7eba27cb}, + {0x96267c7535b763b5, 0x4bc1558b2f3458df}, + {0xbbb01b9283253ca2, 0x9eb1aaedfb016f17}, + {0xea9c227723ee8bcb, 0x465e15a979c1cadd}, + {0x92a1958a7675175f, 0x0bfacd89ec191eca}, + {0xb749faed14125d36, 0xcef980ec671f667c}, + {0xe51c79a85916f484, 0x82b7e12780e7401b}, + {0x8f31cc0937ae58d2, 0xd1b2ecb8b0908811}, + {0xb2fe3f0b8599ef07, 0x861fa7e6dcb4aa16}, + {0xdfbdcece67006ac9, 0x67a791e093e1d49b}, + {0x8bd6a141006042bd, 0xe0c8bb2c5c6d24e1}, + {0xaecc49914078536d, 0x58fae9f773886e19}, + {0xda7f5bf590966848, 0xaf39a475506a899f}, + {0x888f99797a5e012d, 0x6d8406c952429604}, + {0xaab37fd7d8f58178, 0xc8e5087ba6d33b84}, + {0xd5605fcdcf32e1d6, 0xfb1e4a9a90880a65}, + {0x855c3be0a17fcd26, 0x5cf2eea09a550680}, + {0xa6b34ad8c9dfc06f, 0xf42faa48c0ea481f}, + {0xd0601d8efc57b08b, 0xf13b94daf124da27}, + {0x823c12795db6ce57, 0x76c53d08d6b70859}, + {0xa2cb1717b52481ed, 0x54768c4b0c64ca6f}, + {0xcb7ddcdda26da268, 0xa9942f5dcf7dfd0a}, + {0xfe5d54150b090b02, 0xd3f93b35435d7c4d}, + {0x9efa548d26e5a6e1, 0xc47bc5014a1a6db0}, + {0xc6b8e9b0709f109a, 0x359ab6419ca1091c}, + {0xf867241c8cc6d4c0, 0xc30163d203c94b63}, + {0x9b407691d7fc44f8, 0x79e0de63425dcf1e}, + {0xc21094364dfb5636, 0x985915fc12f542e5}, + {0xf294b943e17a2bc4, 0x3e6f5b7b17b2939e}, + {0x979cf3ca6cec5b5a, 0xa705992ceecf9c43}, + {0xbd8430bd08277231, 0x50c6ff782a838354}, + {0xece53cec4a314ebd, 0xa4f8bf5635246429}, + {0x940f4613ae5ed136, 0x871b7795e136be9a}, + {0xb913179899f68584, 0x28e2557b59846e40}, + {0xe757dd7ec07426e5, 0x331aeada2fe589d0}, + {0x9096ea6f3848984f, 0x3ff0d2c85def7622}, + {0xb4bca50b065abe63, 0x0fed077a756b53aa}, + {0xe1ebce4dc7f16dfb, 0xd3e8495912c62895}, + {0x8d3360f09cf6e4bd, 0x64712dd7abbbd95d}, + {0xb080392cc4349dec, 0xbd8d794d96aacfb4}, + {0xdca04777f541c567, 0xecf0d7a0fc5583a1}, + {0x89e42caaf9491b60, 0xf41686c49db57245}, + {0xac5d37d5b79b6239, 0x311c2875c522ced6}, + {0xd77485cb25823ac7, 0x7d633293366b828c}, + {0x86a8d39ef77164bc, 0xae5dff9c02033198}, + {0xa8530886b54dbdeb, 0xd9f57f830283fdfd}, + {0xd267caa862a12d66, 0xd072df63c324fd7c}, + {0x8380dea93da4bc60, 0x4247cb9e59f71e6e}, + {0xa46116538d0deb78, 0x52d9be85f074e609}, + {0xcd795be870516656, 0x67902e276c921f8c}, + {0x806bd9714632dff6, 0x00ba1cd8a3db53b7}, + {0xa086cfcd97bf97f3, 0x80e8a40eccd228a5}, + {0xc8a883c0fdaf7df0, 0x6122cd128006b2ce}, + {0xfad2a4b13d1b5d6c, 0x796b805720085f82}, + {0x9cc3a6eec6311a63, 0xcbe3303674053bb1}, + {0xc3f490aa77bd60fc, 0xbedbfc4411068a9d}, + {0xf4f1b4d515acb93b, 0xee92fb5515482d45}, + {0x991711052d8bf3c5, 0x751bdd152d4d1c4b}, + {0xbf5cd54678eef0b6, 0xd262d45a78a0635e}, + {0xef340a98172aace4, 0x86fb897116c87c35}, + {0x9580869f0e7aac0e, 0xd45d35e6ae3d4da1}, + {0xbae0a846d2195712, 0x8974836059cca10a}, + {0xe998d258869facd7, 0x2bd1a438703fc94c}, + {0x91ff83775423cc06, 0x7b6306a34627ddd0}, + {0xb67f6455292cbf08, 0x1a3bc84c17b1d543}, + {0xe41f3d6a7377eeca, 0x20caba5f1d9e4a94}, + {0x8e938662882af53e, 0x547eb47b7282ee9d}, + {0xb23867fb2a35b28d, 0xe99e619a4f23aa44}, + {0xdec681f9f4c31f31, 0x6405fa00e2ec94d5}, + {0x8b3c113c38f9f37e, 0xde83bc408dd3dd05}, + {0xae0b158b4738705e, 0x9624ab50b148d446}, + {0xd98ddaee19068c76, 0x3badd624dd9b0958}, + {0x87f8a8d4cfa417c9, 0xe54ca5d70a80e5d7}, + {0xa9f6d30a038d1dbc, 0x5e9fcf4ccd211f4d}, + {0xd47487cc8470652b, 0x7647c32000696720}, + {0x84c8d4dfd2c63f3b, 0x29ecd9f40041e074}, + {0xa5fb0a17c777cf09, 0xf468107100525891}, + {0xcf79cc9db955c2cc, 0x7182148d4066eeb5}, + {0x81ac1fe293d599bf, 0xc6f14cd848405531}, + {0xa21727db38cb002f, 0xb8ada00e5a506a7d}, + {0xca9cf1d206fdc03b, 0xa6d90811f0e4851d}, + {0xfd442e4688bd304a, 0x908f4a166d1da664}, + {0x9e4a9cec15763e2e, 0x9a598e4e043287ff}, + {0xc5dd44271ad3cdba, 0x40eff1e1853f29fe}, + {0xf7549530e188c128, 0xd12bee59e68ef47d}, + {0x9a94dd3e8cf578b9, 0x82bb74f8301958cf}, + {0xc13a148e3032d6e7, 0xe36a52363c1faf02}, + {0xf18899b1bc3f8ca1, 0xdc44e6c3cb279ac2}, + {0x96f5600f15a7b7e5, 0x29ab103a5ef8c0ba}, + {0xbcb2b812db11a5de, 0x7415d448f6b6f0e8}, + {0xebdf661791d60f56, 0x111b495b3464ad22}, + {0x936b9fcebb25c995, 0xcab10dd900beec35}, + {0xb84687c269ef3bfb, 0x3d5d514f40eea743}, + {0xe65829b3046b0afa, 0x0cb4a5a3112a5113}, + {0x8ff71a0fe2c2e6dc, 0x47f0e785eaba72ac}, + {0xb3f4e093db73a093, 0x59ed216765690f57}, + {0xe0f218b8d25088b8, 0x306869c13ec3532d}, + {0x8c974f7383725573, 0x1e414218c73a13fc}, + {0xafbd2350644eeacf, 0xe5d1929ef90898fb}, + {0xdbac6c247d62a583, 0xdf45f746b74abf3a}, + {0x894bc396ce5da772, 0x6b8bba8c328eb784}, + {0xab9eb47c81f5114f, 0x066ea92f3f326565}, + {0xd686619ba27255a2, 0xc80a537b0efefebe}, + {0x8613fd0145877585, 0xbd06742ce95f5f37}, + {0xa798fc4196e952e7, 0x2c48113823b73705}, + {0xd17f3b51fca3a7a0, 0xf75a15862ca504c6}, + {0x82ef85133de648c4, 0x9a984d73dbe722fc}, + {0xa3ab66580d5fdaf5, 0xc13e60d0d2e0ebbb}, + {0xcc963fee10b7d1b3, 0x318df905079926a9}, + {0xffbbcfe994e5c61f, 0xfdf17746497f7053}, + {0x9fd561f1fd0f9bd3, 0xfeb6ea8bedefa634}, + {0xc7caba6e7c5382c8, 0xfe64a52ee96b8fc1}, + {0xf9bd690a1b68637b, 0x3dfdce7aa3c673b1}, + {0x9c1661a651213e2d, 0x06bea10ca65c084f}, + {0xc31bfa0fe5698db8, 0x486e494fcff30a63}, + {0xf3e2f893dec3f126, 0x5a89dba3c3efccfb}, + {0x986ddb5c6b3a76b7, 0xf89629465a75e01d}, + {0xbe89523386091465, 0xf6bbb397f1135824}, + {0xee2ba6c0678b597f, 0x746aa07ded582e2d}, + {0x94db483840b717ef, 0xa8c2a44eb4571cdd}, + {0xba121a4650e4ddeb, 0x92f34d62616ce414}, + {0xe896a0d7e51e1566, 0x77b020baf9c81d18}, + {0x915e2486ef32cd60, 0x0ace1474dc1d122f}, + {0xb5b5ada8aaff80b8, 0x0d819992132456bb}, + {0xe3231912d5bf60e6, 0x10e1fff697ed6c6a}, + {0x8df5efabc5979c8f, 0xca8d3ffa1ef463c2}, + {0xb1736b96b6fd83b3, 0xbd308ff8a6b17cb3}, + {0xddd0467c64bce4a0, 0xac7cb3f6d05ddbdf}, + {0x8aa22c0dbef60ee4, 0x6bcdf07a423aa96c}, + {0xad4ab7112eb3929d, 0x86c16c98d2c953c7}, + {0xd89d64d57a607744, 0xe871c7bf077ba8b8}, + {0x87625f056c7c4a8b, 0x11471cd764ad4973}, + {0xa93af6c6c79b5d2d, 0xd598e40d3dd89bd0}, + {0xd389b47879823479, 0x4aff1d108d4ec2c4}, + {0x843610cb4bf160cb, 0xcedf722a585139bb}, + {0xa54394fe1eedb8fe, 0xc2974eb4ee658829}, + {0xce947a3da6a9273e, 0x733d226229feea33}, + {0x811ccc668829b887, 0x0806357d5a3f5260}, + {0xa163ff802a3426a8, 0xca07c2dcb0cf26f8}, + {0xc9bcff6034c13052, 0xfc89b393dd02f0b6}, + {0xfc2c3f3841f17c67, 0xbbac2078d443ace3}, + {0x9d9ba7832936edc0, 0xd54b944b84aa4c0e}, + {0xc5029163f384a931, 0x0a9e795e65d4df12}, + {0xf64335bcf065d37d, 0x4d4617b5ff4a16d6}, + {0x99ea0196163fa42e, 0x504bced1bf8e4e46}, + {0xc06481fb9bcf8d39, 0xe45ec2862f71e1d7}, + {0xf07da27a82c37088, 0x5d767327bb4e5a4d}, + {0x964e858c91ba2655, 0x3a6a07f8d510f870}, + {0xbbe226efb628afea, 0x890489f70a55368c}, + {0xeadab0aba3b2dbe5, 0x2b45ac74ccea842f}, + {0x92c8ae6b464fc96f, 0x3b0b8bc90012929e}, + {0xb77ada0617e3bbcb, 0x09ce6ebb40173745}, + {0xe55990879ddcaabd, 0xcc420a6a101d0516}, + {0x8f57fa54c2a9eab6, 0x9fa946824a12232e}, + {0xb32df8e9f3546564, 0x47939822dc96abfa}, + {0xdff9772470297ebd, 0x59787e2b93bc56f8}, + {0x8bfbea76c619ef36, 0x57eb4edb3c55b65b}, + {0xaefae51477a06b03, 0xede622920b6b23f2}, + {0xdab99e59958885c4, 0xe95fab368e45ecee}, + {0x88b402f7fd75539b, 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0x1d1be0eebac278f5}, + {0xa1ba1ba79e1632dc, 0x6462d92a69731732}, + {0xca28a291859bbf93, 0x7d7b8f7503cfdcfe}, + {0xfcb2cb35e702af78, 0x5cda735244c3d43e}, + {0x9defbf01b061adab, 0x3a0888136afa64a7}, + {0xc56baec21c7a1916, 0x088aaa1845b8fdd0}, + {0xf6c69a72a3989f5b, 0x8aad549e57273d45}, + {0x9a3c2087a63f6399, 0x36ac54e2f678864b}, + {0xc0cb28a98fcf3c7f, 0x84576a1bb416a7dd}, + {0xf0fdf2d3f3c30b9f, 0x656d44a2a11c51d5}, + {0x969eb7c47859e743, 0x9f644ae5a4b1b325}, + {0xbc4665b596706114, 0x873d5d9f0dde1fee}, + {0xeb57ff22fc0c7959, 0xa90cb506d155a7ea}, + {0x9316ff75dd87cbd8, 0x09a7f12442d588f2}, + {0xb7dcbf5354e9bece, 0x0c11ed6d538aeb2f}, + {0xe5d3ef282a242e81, 0x8f1668c8a86da5fa}, + {0x8fa475791a569d10, 0xf96e017d694487bc}, + {0xb38d92d760ec4455, 0x37c981dcc395a9ac}, + {0xe070f78d3927556a, 0x85bbe253f47b1417}, + {0x8c469ab843b89562, 0x93956d7478ccec8e}, + {0xaf58416654a6babb, 0x387ac8d1970027b2}, + {0xdb2e51bfe9d0696a, 0x06997b05fcc0319e}, + {0x88fcf317f22241e2, 0x441fece3bdf81f03}, + {0xab3c2fddeeaad25a, 0xd527e81cad7626c3}, + {0xd60b3bd56a5586f1, 0x8a71e223d8d3b074}, + {0x85c7056562757456, 0xf6872d5667844e49}, + {0xa738c6bebb12d16c, 0xb428f8ac016561db}, + {0xd106f86e69d785c7, 0xe13336d701beba52}, + {0x82a45b450226b39c, 0xecc0024661173473}, + {0xa34d721642b06084, 0x27f002d7f95d0190}, + {0xcc20ce9bd35c78a5, 0x31ec038df7b441f4}, + {0xff290242c83396ce, 0x7e67047175a15271}, + {0x9f79a169bd203e41, 0x0f0062c6e984d386}, + {0xc75809c42c684dd1, 0x52c07b78a3e60868}, + {0xf92e0c3537826145, 0xa7709a56ccdf8a82}, + {0x9bbcc7a142b17ccb, 0x88a66076400bb691}, + {0xc2abf989935ddbfe, 0x6acff893d00ea435}, + {0xf356f7ebf83552fe, 0x0583f6b8c4124d43}, + {0x98165af37b2153de, 0xc3727a337a8b704a}, + {0xbe1bf1b059e9a8d6, 0x744f18c0592e4c5c}, + {0xeda2ee1c7064130c, 0x1162def06f79df73}, + {0x9485d4d1c63e8be7, 0x8addcb5645ac2ba8}, + {0xb9a74a0637ce2ee1, 0x6d953e2bd7173692}, + {0xe8111c87c5c1ba99, 0xc8fa8db6ccdd0437}, + {0x910ab1d4db9914a0, 0x1d9c9892400a22a2}, + {0xb54d5e4a127f59c8, 0x2503beb6d00cab4b}, + {0xe2a0b5dc971f303a, 0x2e44ae64840fd61d}, + {0x8da471a9de737e24, 0x5ceaecfed289e5d2}, + {0xb10d8e1456105dad, 0x7425a83e872c5f47}, + {0xdd50f1996b947518, 0xd12f124e28f77719}, + {0x8a5296ffe33cc92f, 0x82bd6b70d99aaa6f}, + {0xace73cbfdc0bfb7b, 0x636cc64d1001550b}, + {0xd8210befd30efa5a, 0x3c47f7e05401aa4e}, + {0x8714a775e3e95c78, 0x65acfaec34810a71}, + {0xa8d9d1535ce3b396, 0x7f1839a741a14d0d}, + {0xd31045a8341ca07c, 0x1ede48111209a050}, + {0x83ea2b892091e44d, 0x934aed0aab460432}, + {0xa4e4b66b68b65d60, 0xf81da84d5617853f}, + {0xce1de40642e3f4b9, 0x36251260ab9d668e}, + {0x80d2ae83e9ce78f3, 0xc1d72b7c6b426019}, + {0xa1075a24e4421730, 0xb24cf65b8612f81f}, + {0xc94930ae1d529cfc, 0xdee033f26797b627}, + {0xfb9b7cd9a4a7443c, 0x169840ef017da3b1}, + {0x9d412e0806e88aa5, 0x8e1f289560ee864e}, + {0xc491798a08a2ad4e, 0xf1a6f2bab92a27e2}, + {0xf5b5d7ec8acb58a2, 0xae10af696774b1db}, + {0x9991a6f3d6bf1765, 0xacca6da1e0a8ef29}, + {0xbff610b0cc6edd3f, 0x17fd090a58d32af3}, + {0xeff394dcff8a948e, 0xddfc4b4cef07f5b0}, + {0x95f83d0a1fb69cd9, 0x4abdaf101564f98e}, + {0xbb764c4ca7a4440f, 0x9d6d1ad41abe37f1}, + {0xea53df5fd18d5513, 0x84c86189216dc5ed}, + {0x92746b9be2f8552c, 0x32fd3cf5b4e49bb4}, + {0xb7118682dbb66a77, 0x3fbc8c33221dc2a1}, + {0xe4d5e82392a40515, 0x0fabaf3feaa5334a}, + {0x8f05b1163ba6832d, 0x29cb4d87f2a7400e}, + {0xb2c71d5bca9023f8, 0x743e20e9ef511012}, + {0xdf78e4b2bd342cf6, 0x914da9246b255416}, + {0x8bab8eefb6409c1a, 0x1ad089b6c2f7548e}, + {0xae9672aba3d0c320, 0xa184ac2473b529b1}, + {0xda3c0f568cc4f3e8, 0xc9e5d72d90a2741e}, + {0x8865899617fb1871, 0x7e2fa67c7a658892}, + {0xaa7eebfb9df9de8d, 0xddbb901b98feeab7}, + {0xd51ea6fa85785631, 0x552a74227f3ea565}, + {0x8533285c936b35de, 0xd53a88958f87275f}, + {0xa67ff273b8460356, 0x8a892abaf368f137}, + {0xd01fef10a657842c, 0x2d2b7569b0432d85}, + {0x8213f56a67f6b29b, 0x9c3b29620e29fc73}, + {0xa298f2c501f45f42, 0x8349f3ba91b47b8f}, + {0xcb3f2f7642717713, 0x241c70a936219a73}, + {0xfe0efb53d30dd4d7, 0xed238cd383aa0110}, + {0x9ec95d1463e8a506, 0xf4363804324a40aa}, + {0xc67bb4597ce2ce48, 0xb143c6053edcd0d5}, + {0xf81aa16fdc1b81da, 0xdd94b7868e94050a}, + {0x9b10a4e5e9913128, 0xca7cf2b4191c8326}, + {0xc1d4ce1f63f57d72, 0xfd1c2f611f63a3f0}, + {0xf24a01a73cf2dccf, 0xbc633b39673c8cec}, + {0x976e41088617ca01, 0xd5be0503e085d813}, + {0xbd49d14aa79dbc82, 0x4b2d8644d8a74e18}, + {0xec9c459d51852ba2, 0xddf8e7d60ed1219e}, + {0x93e1ab8252f33b45, 0xcabb90e5c942b503}, + {0xb8da1662e7b00a17, 0x3d6a751f3b936243}, + {0xe7109bfba19c0c9d, 0x0cc512670a783ad4}, + {0x906a617d450187e2, 0x27fb2b80668b24c5}, + {0xb484f9dc9641e9da, 0xb1f9f660802dedf6}, + {0xe1a63853bbd26451, 0x5e7873f8a0396973}, + {0x8d07e33455637eb2, 0xdb0b487b6423e1e8}, + {0xb049dc016abc5e5f, 0x91ce1a9a3d2cda62}, + {0xdc5c5301c56b75f7, 0x7641a140cc7810fb}, + {0x89b9b3e11b6329ba, 0xa9e904c87fcb0a9d}, + {0xac2820d9623bf429, 0x546345fa9fbdcd44}, + {0xd732290fbacaf133, 0xa97c177947ad4095}, + {0x867f59a9d4bed6c0, 0x49ed8eabcccc485d}, + {0xa81f301449ee8c70, 0x5c68f256bfff5a74}, + {0xd226fc195c6a2f8c, 0x73832eec6fff3111}, + {0x83585d8fd9c25db7, 0xc831fd53c5ff7eab}, + {0xa42e74f3d032f525, 0xba3e7ca8b77f5e55}, + {0xcd3a1230c43fb26f, 0x28ce1bd2e55f35eb}, + {0x80444b5e7aa7cf85, 0x7980d163cf5b81b3}, + {0xa0555e361951c366, 0xd7e105bcc332621f}, + {0xc86ab5c39fa63440, 0x8dd9472bf3fefaa7}, + {0xfa856334878fc150, 0xb14f98f6f0feb951}, + {0x9c935e00d4b9d8d2, 0x6ed1bf9a569f33d3}, + {0xc3b8358109e84f07, 0x0a862f80ec4700c8}, + {0xf4a642e14c6262c8, 0xcd27bb612758c0fa}, + {0x98e7e9cccfbd7dbd, 0x8038d51cb897789c}, + {0xbf21e44003acdd2c, 0xe0470a63e6bd56c3}, + {0xeeea5d5004981478, 0x1858ccfce06cac74}, + {0x95527a5202df0ccb, 0x0f37801e0c43ebc8}, + {0xbaa718e68396cffd, 0xd30560258f54e6ba}, + {0xe950df20247c83fd, 0x47c6b82ef32a2069}, + {0x91d28b7416cdd27e, 0x4cdc331d57fa5441}, + {0xb6472e511c81471d, 0xe0133fe4adf8e952}, + {0xe3d8f9e563a198e5, 0x58180fddd97723a6}, + {0x8e679c2f5e44ff8f, 0x570f09eaa7ea7648}, + {0xb201833b35d63f73, 0x2cd2cc6551e513da}, + {0xde81e40a034bcf4f, 0xf8077f7ea65e58d1}, + {0x8b112e86420f6191, 0xfb04afaf27faf782}, + {0xadd57a27d29339f6, 0x79c5db9af1f9b563}, + {0xd94ad8b1c7380874, 0x18375281ae7822bc}, + {0x87cec76f1c830548, 0x8f2293910d0b15b5}, + {0xa9c2794ae3a3c69a, 0xb2eb3875504ddb22}, + {0xd433179d9c8cb841, 0x5fa60692a46151eb}, + {0x849feec281d7f328, 0xdbc7c41ba6bcd333}, + {0xa5c7ea73224deff3, 0x12b9b522906c0800}, + {0xcf39e50feae16bef, 0xd768226b34870a00}, + {0x81842f29f2cce375, 0xe6a1158300d46640}, + {0xa1e53af46f801c53, 0x60495ae3c1097fd0}, + {0xca5e89b18b602368, 0x385bb19cb14bdfc4}, + {0xfcf62c1dee382c42, 0x46729e03dd9ed7b5}, + {0x9e19db92b4e31ba9, 0x6c07a2c26a8346d1}, + {0xc5a05277621be293, 0xc7098b7305241885}, + {0xf70867153aa2db38, 0xb8cbee4fc66d1ea7} +#else + {0xff77b1fcbebcdc4f, 0x25e8e89c13bb0f7b}, + {0xce5d73ff402d98e3, 0xfb0a3d212dc81290}, + {0xa6b34ad8c9dfc06f, 0xf42faa48c0ea481f}, + {0x86a8d39ef77164bc, 0xae5dff9c02033198}, + {0xd98ddaee19068c76, 0x3badd624dd9b0958}, + {0xafbd2350644eeacf, 0xe5d1929ef90898fb}, + {0x8df5efabc5979c8f, 0xca8d3ffa1ef463c2}, + {0xe55990879ddcaabd, 0xcc420a6a101d0516}, + {0xb94470938fa89bce, 0xf808e40e8d5b3e6a}, + {0x95a8637627989aad, 0xdde7001379a44aa9}, + {0xf1c90080baf72cb1, 0x5324c68b12dd6339}, + {0xc350000000000000, 0x0000000000000000}, + {0x9dc5ada82b70b59d, 0xf020000000000000}, + {0xfee50b7025c36a08, 0x02f236d04753d5b4}, + {0xcde6fd5e09abcf26, 0xed4c0226b55e6f86}, + {0xa6539930bf6bff45, 0x84db8346b786151c}, + {0x865b86925b9bc5c2, 0x0b8a2392ba45a9b2}, + {0xd910f7ff28069da4, 0x1b2ba1518094da04}, + {0xaf58416654a6babb, 0x387ac8d1970027b2}, + {0x8da471a9de737e24, 0x5ceaecfed289e5d2}, + {0xe4d5e82392a40515, 0x0fabaf3feaa5334a}, + {0xb8da1662e7b00a17, 0x3d6a751f3b936243}, + {0x95527a5202df0ccb, 0x0f37801e0c43ebc8} +#endif +}; + +#if !FMT_USE_FULL_CACHE_DRAGONBOX +template +const uint64_t basic_data::powers_of_5_64[] = { + 0x0000000000000001, 0x0000000000000005, 0x0000000000000019, + 0x000000000000007d, 0x0000000000000271, 0x0000000000000c35, + 0x0000000000003d09, 0x000000000001312d, 0x000000000005f5e1, + 0x00000000001dcd65, 0x00000000009502f9, 0x0000000002e90edd, + 0x000000000e8d4a51, 0x0000000048c27395, 0x000000016bcc41e9, + 0x000000071afd498d, 0x0000002386f26fc1, 0x000000b1a2bc2ec5, + 0x000003782dace9d9, 0x00001158e460913d, 0x000056bc75e2d631, + 0x0001b1ae4d6e2ef5, 0x000878678326eac9, 0x002a5a058fc295ed, + 0x00d3c21bcecceda1, 0x0422ca8b0a00a425, 0x14adf4b7320334b9}; + +template +const uint32_t basic_data::dragonbox_pow10_recovery_errors[] = { + 0x50001400, 0x54044100, 0x54014555, 0x55954415, 0x54115555, 0x00000001, + 0x50000000, 0x00104000, 0x54010004, 0x05004001, 0x55555544, 0x41545555, + 0x54040551, 0x15445545, 0x51555514, 0x10000015, 0x00101100, 0x01100015, + 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x04450514, 0x45414110, + 0x55555145, 0x50544050, 0x15040155, 0x11054140, 0x50111514, 0x11451454, + 0x00400541, 0x00000000, 0x55555450, 0x10056551, 0x10054011, 0x55551014, + 0x69514555, 0x05151109, 0x00155555}; +#endif + +template +const char basic_data::foreground_color[] = "\x1b[38;2;"; +template +const char basic_data::background_color[] = "\x1b[48;2;"; +template const char basic_data::reset_color[] = "\x1b[0m"; +template const wchar_t basic_data::wreset_color[] = L"\x1b[0m"; +template const char basic_data::signs[] = {0, '-', '+', ' '}; +template +const char basic_data::left_padding_shifts[] = {31, 31, 0, 1, 0}; +template +const char basic_data::right_padding_shifts[] = {0, 31, 0, 1, 0}; + +template struct bits { + static FMT_CONSTEXPR_DECL const int value = + static_cast(sizeof(T) * std::numeric_limits::digits); +}; + +class fp; +template fp normalize(fp value); + +// Lower (upper) boundary is a value half way between a floating-point value +// and its predecessor (successor). Boundaries have the same exponent as the +// value so only significands are stored. +struct boundaries { + uint64_t lower; + uint64_t upper; +}; + +// A handmade floating-point number f * pow(2, e). +class fp { + private: + using significand_type = uint64_t; + + template + using is_supported_float = bool_constant; + + public: + significand_type f; + int e; + + // All sizes are in bits. + // Subtract 1 to account for an implicit most significant bit in the + // normalized form. + static FMT_CONSTEXPR_DECL const int double_significand_size = + std::numeric_limits::digits - 1; + static FMT_CONSTEXPR_DECL const uint64_t implicit_bit = + 1ULL << double_significand_size; + static FMT_CONSTEXPR_DECL const int significand_size = + bits::value; + + fp() : f(0), e(0) {} + fp(uint64_t f_val, int e_val) : f(f_val), e(e_val) {} + + // Constructs fp from an IEEE754 double. It is a template to prevent compile + // errors on platforms where double is not IEEE754. + template explicit fp(Double d) { assign(d); } + + // Assigns d to this and return true iff predecessor is closer than successor. + template ::value)> + bool assign(Float d) { + // Assume float is in the format [sign][exponent][significand]. + using limits = std::numeric_limits; + const int float_significand_size = limits::digits - 1; + const int exponent_size = + bits::value - float_significand_size - 1; // -1 for sign + const uint64_t float_implicit_bit = 1ULL << float_significand_size; + const uint64_t significand_mask = float_implicit_bit - 1; + const uint64_t exponent_mask = (~0ULL >> 1) & ~significand_mask; + const int exponent_bias = (1 << exponent_size) - limits::max_exponent - 1; + constexpr bool is_double = sizeof(Float) == sizeof(uint64_t); + auto u = bit_cast>(d); + f = u & significand_mask; + int biased_e = + static_cast((u & exponent_mask) >> float_significand_size); + // Predecessor is closer if d is a normalized power of 2 (f == 0) other than + // the smallest normalized number (biased_e > 1). + bool is_predecessor_closer = f == 0 && biased_e > 1; + if (biased_e != 0) + f += float_implicit_bit; + else + biased_e = 1; // Subnormals use biased exponent 1 (min exponent). + e = biased_e - exponent_bias - float_significand_size; + return is_predecessor_closer; + } + + template ::value)> + bool assign(Float) { + *this = fp(); + return false; + } +}; + +// Normalizes the value converted from double and multiplied by (1 << SHIFT). +template fp normalize(fp value) { + // Handle subnormals. + const auto shifted_implicit_bit = fp::implicit_bit << SHIFT; + while ((value.f & shifted_implicit_bit) == 0) { + value.f <<= 1; + --value.e; + } + // Subtract 1 to account for hidden bit. + const auto offset = + fp::significand_size - fp::double_significand_size - SHIFT - 1; + value.f <<= offset; + value.e -= offset; + return value; +} + +inline bool operator==(fp x, fp y) { return x.f == y.f && x.e == y.e; } + +// Computes lhs * rhs / pow(2, 64) rounded to nearest with half-up tie breaking. +inline uint64_t multiply(uint64_t lhs, uint64_t rhs) { +#if FMT_USE_INT128 + auto product = static_cast<__uint128_t>(lhs) * rhs; + auto f = static_cast(product >> 64); + return (static_cast(product) & (1ULL << 63)) != 0 ? f + 1 : f; +#else + // Multiply 32-bit parts of significands. + uint64_t mask = (1ULL << 32) - 1; + uint64_t a = lhs >> 32, b = lhs & mask; + uint64_t c = rhs >> 32, d = rhs & mask; + uint64_t ac = a * c, bc = b * c, ad = a * d, bd = b * d; + // Compute mid 64-bit of result and round. + uint64_t mid = (bd >> 32) + (ad & mask) + (bc & mask) + (1U << 31); + return ac + (ad >> 32) + (bc >> 32) + (mid >> 32); +#endif +} + +inline fp operator*(fp x, fp y) { return {multiply(x.f, y.f), x.e + y.e + 64}; } + +// Returns a cached power of 10 `c_k = c_k.f * pow(2, c_k.e)` such that its +// (binary) exponent satisfies `min_exponent <= c_k.e <= min_exponent + 28`. +inline fp get_cached_power(int min_exponent, int& pow10_exponent) { + const int shift = 32; + const auto significand = static_cast(data::log10_2_significand); + int index = static_cast( + ((min_exponent + fp::significand_size - 1) * (significand >> shift) + + ((int64_t(1) << shift) - 1)) // ceil + >> 32 // arithmetic shift + ); + // Decimal exponent of the first (smallest) cached power of 10. + const int first_dec_exp = -348; + // Difference between 2 consecutive decimal exponents in cached powers of 10. + const int dec_exp_step = 8; + index = (index - first_dec_exp - 1) / dec_exp_step + 1; + pow10_exponent = first_dec_exp + index * dec_exp_step; + return {data::grisu_pow10_significands[index], + data::grisu_pow10_exponents[index]}; +} + +// A simple accumulator to hold the sums of terms in bigint::square if uint128_t +// is not available. +struct accumulator { + uint64_t lower; + uint64_t upper; + + accumulator() : lower(0), upper(0) {} + explicit operator uint32_t() const { return static_cast(lower); } + + void operator+=(uint64_t n) { + lower += n; + if (lower < n) ++upper; + } + void operator>>=(int shift) { + assert(shift == 32); + (void)shift; + lower = (upper << 32) | (lower >> 32); + upper >>= 32; + } +}; + +class bigint { + private: + // A bigint is stored as an array of bigits (big digits), with bigit at index + // 0 being the least significant one. + using bigit = uint32_t; + using double_bigit = uint64_t; + enum { bigits_capacity = 32 }; + basic_memory_buffer bigits_; + int exp_; + + bigit operator[](int index) const { return bigits_[to_unsigned(index)]; } + bigit& operator[](int index) { return bigits_[to_unsigned(index)]; } + + static FMT_CONSTEXPR_DECL const int bigit_bits = bits::value; + + friend struct formatter; + + void subtract_bigits(int index, bigit other, bigit& borrow) { + auto result = static_cast((*this)[index]) - other - borrow; + (*this)[index] = static_cast(result); + borrow = static_cast(result >> (bigit_bits * 2 - 1)); + } + + void remove_leading_zeros() { + int num_bigits = static_cast(bigits_.size()) - 1; + while (num_bigits > 0 && (*this)[num_bigits] == 0) --num_bigits; + bigits_.resize(to_unsigned(num_bigits + 1)); + } + + // Computes *this -= other assuming aligned bigints and *this >= other. + void subtract_aligned(const bigint& other) { + FMT_ASSERT(other.exp_ >= exp_, "unaligned bigints"); + FMT_ASSERT(compare(*this, other) >= 0, ""); + bigit borrow = 0; + int i = other.exp_ - exp_; + for (size_t j = 0, n = other.bigits_.size(); j != n; ++i, ++j) + subtract_bigits(i, other.bigits_[j], borrow); + while (borrow > 0) subtract_bigits(i, 0, borrow); + remove_leading_zeros(); + } + + void multiply(uint32_t value) { + const double_bigit wide_value = value; + bigit carry = 0; + for (size_t i = 0, n = bigits_.size(); i < n; ++i) { + double_bigit result = bigits_[i] * wide_value + carry; + bigits_[i] = static_cast(result); + carry = static_cast(result >> bigit_bits); + } + if (carry != 0) bigits_.push_back(carry); + } + + void multiply(uint64_t value) { + const bigit mask = ~bigit(0); + const double_bigit lower = value & mask; + const double_bigit upper = value >> bigit_bits; + double_bigit carry = 0; + for (size_t i = 0, n = bigits_.size(); i < n; ++i) { + double_bigit result = bigits_[i] * lower + (carry & mask); + carry = + bigits_[i] * upper + (result >> bigit_bits) + (carry >> bigit_bits); + bigits_[i] = static_cast(result); + } + while (carry != 0) { + bigits_.push_back(carry & mask); + carry >>= bigit_bits; + } + } + + public: + bigint() : exp_(0) {} + explicit bigint(uint64_t n) { assign(n); } + ~bigint() { assert(bigits_.capacity() <= bigits_capacity); } + + bigint(const bigint&) = delete; + void operator=(const bigint&) = delete; + + void assign(const bigint& other) { + auto size = other.bigits_.size(); + bigits_.resize(size); + auto data = other.bigits_.data(); + std::copy(data, data + size, make_checked(bigits_.data(), size)); + exp_ = other.exp_; + } + + void assign(uint64_t n) { + size_t num_bigits = 0; + do { + bigits_[num_bigits++] = n & ~bigit(0); + n >>= bigit_bits; + } while (n != 0); + bigits_.resize(num_bigits); + exp_ = 0; + } + + int num_bigits() const { return static_cast(bigits_.size()) + exp_; } + + FMT_NOINLINE bigint& operator<<=(int shift) { + assert(shift >= 0); + exp_ += shift / bigit_bits; + shift %= bigit_bits; + if (shift == 0) return *this; + bigit carry = 0; + for (size_t i = 0, n = bigits_.size(); i < n; ++i) { + bigit c = bigits_[i] >> (bigit_bits - shift); + bigits_[i] = (bigits_[i] << shift) + carry; + carry = c; + } + if (carry != 0) bigits_.push_back(carry); + return *this; + } + + template bigint& operator*=(Int value) { + FMT_ASSERT(value > 0, ""); + multiply(uint32_or_64_or_128_t(value)); + return *this; + } + + friend int compare(const bigint& lhs, const bigint& rhs) { + int num_lhs_bigits = lhs.num_bigits(), num_rhs_bigits = rhs.num_bigits(); + if (num_lhs_bigits != num_rhs_bigits) + return num_lhs_bigits > num_rhs_bigits ? 1 : -1; + int i = static_cast(lhs.bigits_.size()) - 1; + int j = static_cast(rhs.bigits_.size()) - 1; + int end = i - j; + if (end < 0) end = 0; + for (; i >= end; --i, --j) { + bigit lhs_bigit = lhs[i], rhs_bigit = rhs[j]; + if (lhs_bigit != rhs_bigit) return lhs_bigit > rhs_bigit ? 1 : -1; + } + if (i != j) return i > j ? 1 : -1; + return 0; + } + + // Returns compare(lhs1 + lhs2, rhs). + friend int add_compare(const bigint& lhs1, const bigint& lhs2, + const bigint& rhs) { + int max_lhs_bigits = (std::max)(lhs1.num_bigits(), lhs2.num_bigits()); + int num_rhs_bigits = rhs.num_bigits(); + if (max_lhs_bigits + 1 < num_rhs_bigits) return -1; + if (max_lhs_bigits > num_rhs_bigits) return 1; + auto get_bigit = [](const bigint& n, int i) -> bigit { + return i >= n.exp_ && i < n.num_bigits() ? n[i - n.exp_] : 0; + }; + double_bigit borrow = 0; + int min_exp = (std::min)((std::min)(lhs1.exp_, lhs2.exp_), rhs.exp_); + for (int i = num_rhs_bigits - 1; i >= min_exp; --i) { + double_bigit sum = + static_cast(get_bigit(lhs1, i)) + get_bigit(lhs2, i); + bigit rhs_bigit = get_bigit(rhs, i); + if (sum > rhs_bigit + borrow) return 1; + borrow = rhs_bigit + borrow - sum; + if (borrow > 1) return -1; + borrow <<= bigit_bits; + } + return borrow != 0 ? -1 : 0; + } + + // Assigns pow(10, exp) to this bigint. + void assign_pow10(int exp) { + assert(exp >= 0); + if (exp == 0) return assign(1); + // Find the top bit. + int bitmask = 1; + while (exp >= bitmask) bitmask <<= 1; + bitmask >>= 1; + // pow(10, exp) = pow(5, exp) * pow(2, exp). First compute pow(5, exp) by + // repeated squaring and multiplication. + assign(5); + bitmask >>= 1; + while (bitmask != 0) { + square(); + if ((exp & bitmask) != 0) *this *= 5; + bitmask >>= 1; + } + *this <<= exp; // Multiply by pow(2, exp) by shifting. + } + + void square() { + basic_memory_buffer n(std::move(bigits_)); + int num_bigits = static_cast(bigits_.size()); + int num_result_bigits = 2 * num_bigits; + bigits_.resize(to_unsigned(num_result_bigits)); + using accumulator_t = conditional_t; + auto sum = accumulator_t(); + for (int bigit_index = 0; bigit_index < num_bigits; ++bigit_index) { + // Compute bigit at position bigit_index of the result by adding + // cross-product terms n[i] * n[j] such that i + j == bigit_index. + for (int i = 0, j = bigit_index; j >= 0; ++i, --j) { + // Most terms are multiplied twice which can be optimized in the future. + sum += static_cast(n[i]) * n[j]; + } + (*this)[bigit_index] = static_cast(sum); + sum >>= bits::value; // Compute the carry. + } + // Do the same for the top half. + for (int bigit_index = num_bigits; bigit_index < num_result_bigits; + ++bigit_index) { + for (int j = num_bigits - 1, i = bigit_index - j; i < num_bigits;) + sum += static_cast(n[i++]) * n[j--]; + (*this)[bigit_index] = static_cast(sum); + sum >>= bits::value; + } + --num_result_bigits; + remove_leading_zeros(); + exp_ *= 2; + } + + // If this bigint has a bigger exponent than other, adds trailing zero to make + // exponents equal. This simplifies some operations such as subtraction. + void align(const bigint& other) { + int exp_difference = exp_ - other.exp_; + if (exp_difference <= 0) return; + int num_bigits = static_cast(bigits_.size()); + bigits_.resize(to_unsigned(num_bigits + exp_difference)); + for (int i = num_bigits - 1, j = i + exp_difference; i >= 0; --i, --j) + bigits_[j] = bigits_[i]; + std::uninitialized_fill_n(bigits_.data(), exp_difference, 0); + exp_ -= exp_difference; + } + + // Divides this bignum by divisor, assigning the remainder to this and + // returning the quotient. + int divmod_assign(const bigint& divisor) { + FMT_ASSERT(this != &divisor, ""); + if (compare(*this, divisor) < 0) return 0; + FMT_ASSERT(divisor.bigits_[divisor.bigits_.size() - 1u] != 0, ""); + align(divisor); + int quotient = 0; + do { + subtract_aligned(divisor); + ++quotient; + } while (compare(*this, divisor) >= 0); + return quotient; + } +}; + +enum class round_direction { unknown, up, down }; + +// Given the divisor (normally a power of 10), the remainder = v % divisor for +// some number v and the error, returns whether v should be rounded up, down, or +// whether the rounding direction can't be determined due to error. +// error should be less than divisor / 2. +inline round_direction get_round_direction(uint64_t divisor, uint64_t remainder, + uint64_t error) { + FMT_ASSERT(remainder < divisor, ""); // divisor - remainder won't overflow. + FMT_ASSERT(error < divisor, ""); // divisor - error won't overflow. + FMT_ASSERT(error < divisor - error, ""); // error * 2 won't overflow. + // Round down if (remainder + error) * 2 <= divisor. + if (remainder <= divisor - remainder && error * 2 <= divisor - remainder * 2) + return round_direction::down; + // Round up if (remainder - error) * 2 >= divisor. + if (remainder >= error && + remainder - error >= divisor - (remainder - error)) { + return round_direction::up; + } + return round_direction::unknown; +} + +namespace digits { +enum result { + more, // Generate more digits. + done, // Done generating digits. + error // Digit generation cancelled due to an error. +}; +} + +// Generates output using the Grisu digit-gen algorithm. +// error: the size of the region (lower, upper) outside of which numbers +// definitely do not round to value (Delta in Grisu3). +template +FMT_ALWAYS_INLINE digits::result grisu_gen_digits(fp value, uint64_t error, + int& exp, Handler& handler) { + const fp one(1ULL << -value.e, value.e); + // The integral part of scaled value (p1 in Grisu) = value / one. It cannot be + // zero because it contains a product of two 64-bit numbers with MSB set (due + // to normalization) - 1, shifted right by at most 60 bits. + auto integral = static_cast(value.f >> -one.e); + FMT_ASSERT(integral != 0, ""); + FMT_ASSERT(integral == value.f >> -one.e, ""); + // The fractional part of scaled value (p2 in Grisu) c = value % one. + uint64_t fractional = value.f & (one.f - 1); + exp = count_digits(integral); // kappa in Grisu. + // Divide by 10 to prevent overflow. + auto result = handler.on_start(data::powers_of_10_64[exp - 1] << -one.e, + value.f / 10, error * 10, exp); + if (result != digits::more) return result; + // Generate digits for the integral part. This can produce up to 10 digits. + do { + uint32_t digit = 0; + auto divmod_integral = [&](uint32_t divisor) { + digit = integral / divisor; + integral %= divisor; + }; + // This optimization by Milo Yip reduces the number of integer divisions by + // one per iteration. + switch (exp) { + case 10: + divmod_integral(1000000000); + break; + case 9: + divmod_integral(100000000); + break; + case 8: + divmod_integral(10000000); + break; + case 7: + divmod_integral(1000000); + break; + case 6: + divmod_integral(100000); + break; + case 5: + divmod_integral(10000); + break; + case 4: + divmod_integral(1000); + break; + case 3: + divmod_integral(100); + break; + case 2: + divmod_integral(10); + break; + case 1: + digit = integral; + integral = 0; + break; + default: + FMT_ASSERT(false, "invalid number of digits"); + } + --exp; + auto remainder = (static_cast(integral) << -one.e) + fractional; + result = handler.on_digit(static_cast('0' + digit), + data::powers_of_10_64[exp] << -one.e, remainder, + error, exp, true); + if (result != digits::more) return result; + } while (exp > 0); + // Generate digits for the fractional part. + for (;;) { + fractional *= 10; + error *= 10; + char digit = static_cast('0' + (fractional >> -one.e)); + fractional &= one.f - 1; + --exp; + result = handler.on_digit(digit, one.f, fractional, error, exp, false); + if (result != digits::more) return result; + } +} + +// The fixed precision digit handler. +struct fixed_handler { + char* buf; + int size; + int precision; + int exp10; + bool fixed; + + digits::result on_start(uint64_t divisor, uint64_t remainder, uint64_t error, + int& exp) { + // Non-fixed formats require at least one digit and no precision adjustment. + if (!fixed) return digits::more; + // Adjust fixed precision by exponent because it is relative to decimal + // point. + precision += exp + exp10; + // Check if precision is satisfied just by leading zeros, e.g. + // format("{:.2f}", 0.001) gives "0.00" without generating any digits. + if (precision > 0) return digits::more; + if (precision < 0) return digits::done; + auto dir = get_round_direction(divisor, remainder, error); + if (dir == round_direction::unknown) return digits::error; + buf[size++] = dir == round_direction::up ? '1' : '0'; + return digits::done; + } + + digits::result on_digit(char digit, uint64_t divisor, uint64_t remainder, + uint64_t error, int, bool integral) { + FMT_ASSERT(remainder < divisor, ""); + buf[size++] = digit; + if (!integral && error >= remainder) return digits::error; + if (size < precision) return digits::more; + if (!integral) { + // Check if error * 2 < divisor with overflow prevention. + // The check is not needed for the integral part because error = 1 + // and divisor > (1 << 32) there. + if (error >= divisor || error >= divisor - error) return digits::error; + } else { + FMT_ASSERT(error == 1 && divisor > 2, ""); + } + auto dir = get_round_direction(divisor, remainder, error); + if (dir != round_direction::up) + return dir == round_direction::down ? digits::done : digits::error; + ++buf[size - 1]; + for (int i = size - 1; i > 0 && buf[i] > '9'; --i) { + buf[i] = '0'; + ++buf[i - 1]; + } + if (buf[0] > '9') { + buf[0] = '1'; + if (fixed) + buf[size++] = '0'; + else + ++exp10; + } + return digits::done; + } +}; + +// Implementation of Dragonbox algorithm: https://github.com/jk-jeon/dragonbox. +namespace dragonbox { +// Computes 128-bit result of multiplication of two 64-bit unsigned integers. +FMT_SAFEBUFFERS inline uint128_wrapper umul128(uint64_t x, + uint64_t y) FMT_NOEXCEPT { +#if FMT_USE_INT128 + return static_cast(x) * static_cast(y); +#elif defined(_MSC_VER) && defined(_M_X64) + uint128_wrapper result; + result.low_ = _umul128(x, y, &result.high_); + return result; +#else + const uint64_t mask = (uint64_t(1) << 32) - uint64_t(1); + + uint64_t a = x >> 32; + uint64_t b = x & mask; + uint64_t c = y >> 32; + uint64_t d = y & mask; + + uint64_t ac = a * c; + uint64_t bc = b * c; + uint64_t ad = a * d; + uint64_t bd = b * d; + + uint64_t intermediate = (bd >> 32) + (ad & mask) + (bc & mask); + + return {ac + (intermediate >> 32) + (ad >> 32) + (bc >> 32), + (intermediate << 32) + (bd & mask)}; +#endif +} + +// Computes upper 64 bits of multiplication of two 64-bit unsigned integers. +FMT_SAFEBUFFERS inline uint64_t umul128_upper64(uint64_t x, + uint64_t y) FMT_NOEXCEPT { +#if FMT_USE_INT128 + auto p = static_cast(x) * static_cast(y); + return static_cast(p >> 64); +#elif defined(_MSC_VER) && defined(_M_X64) + return __umulh(x, y); +#else + return umul128(x, y).high(); +#endif +} + +// Computes upper 64 bits of multiplication of a 64-bit unsigned integer and a +// 128-bit unsigned integer. +FMT_SAFEBUFFERS inline uint64_t umul192_upper64(uint64_t x, uint128_wrapper y) + FMT_NOEXCEPT { + uint128_wrapper g0 = umul128(x, y.high()); + g0 += umul128_upper64(x, y.low()); + return g0.high(); +} + +// Computes upper 32 bits of multiplication of a 32-bit unsigned integer and a +// 64-bit unsigned integer. +inline uint32_t umul96_upper32(uint32_t x, uint64_t y) FMT_NOEXCEPT { + return static_cast(umul128_upper64(x, y)); +} + +// Computes middle 64 bits of multiplication of a 64-bit unsigned integer and a +// 128-bit unsigned integer. +FMT_SAFEBUFFERS inline uint64_t umul192_middle64(uint64_t x, uint128_wrapper y) + FMT_NOEXCEPT { + uint64_t g01 = x * y.high(); + uint64_t g10 = umul128_upper64(x, y.low()); + return g01 + g10; +} + +// Computes lower 64 bits of multiplication of a 32-bit unsigned integer and a +// 64-bit unsigned integer. +inline uint64_t umul96_lower64(uint32_t x, uint64_t y) FMT_NOEXCEPT { + return x * y; +} + +// Computes floor(log10(pow(2, e))) for e in [-1700, 1700] using the method from +// https://fmt.dev/papers/Grisu-Exact.pdf#page=5, section 3.4. +inline int floor_log10_pow2(int e) FMT_NOEXCEPT { + FMT_ASSERT(e <= 1700 && e >= -1700, "too large exponent"); + const int shift = 22; + return (e * static_cast(data::log10_2_significand >> (64 - shift))) >> + shift; +} + +// Various fast log computations. +inline int floor_log2_pow10(int e) FMT_NOEXCEPT { + FMT_ASSERT(e <= 1233 && e >= -1233, "too large exponent"); + const uint64_t log2_10_integer_part = 3; + const uint64_t log2_10_fractional_digits = 0x5269e12f346e2bf9; + const int shift_amount = 19; + return (e * static_cast( + (log2_10_integer_part << shift_amount) | + (log2_10_fractional_digits >> (64 - shift_amount)))) >> + shift_amount; +} +inline int floor_log10_pow2_minus_log10_4_over_3(int e) FMT_NOEXCEPT { + FMT_ASSERT(e <= 1700 && e >= -1700, "too large exponent"); + const uint64_t log10_4_over_3_fractional_digits = 0x1ffbfc2bbc780375; + const int shift_amount = 22; + return (e * static_cast(data::log10_2_significand >> + (64 - shift_amount)) - + static_cast(log10_4_over_3_fractional_digits >> + (64 - shift_amount))) >> + shift_amount; +} + +// Returns true iff x is divisible by pow(2, exp). +inline bool divisible_by_power_of_2(uint32_t x, int exp) FMT_NOEXCEPT { + FMT_ASSERT(exp >= 1, ""); + FMT_ASSERT(x != 0, ""); +#ifdef FMT_BUILTIN_CTZ + return FMT_BUILTIN_CTZ(x) >= exp; +#else + return exp < num_bits() && x == ((x >> exp) << exp); +#endif +} +inline bool divisible_by_power_of_2(uint64_t x, int exp) FMT_NOEXCEPT { + FMT_ASSERT(exp >= 1, ""); + FMT_ASSERT(x != 0, ""); +#ifdef FMT_BUILTIN_CTZLL + return FMT_BUILTIN_CTZLL(x) >= exp; +#else + return exp < num_bits() && x == ((x >> exp) << exp); +#endif +} + +// Returns true iff x is divisible by pow(5, exp). +inline bool divisible_by_power_of_5(uint32_t x, int exp) FMT_NOEXCEPT { + FMT_ASSERT(exp <= 10, "too large exponent"); + return x * data::divtest_table_for_pow5_32[exp].mod_inv <= + data::divtest_table_for_pow5_32[exp].max_quotient; +} +inline bool divisible_by_power_of_5(uint64_t x, int exp) FMT_NOEXCEPT { + FMT_ASSERT(exp <= 23, "too large exponent"); + return x * data::divtest_table_for_pow5_64[exp].mod_inv <= + data::divtest_table_for_pow5_64[exp].max_quotient; +} + +// Replaces n by floor(n / pow(5, N)) returning true if and only if n is +// divisible by pow(5, N). +// Precondition: n <= 2 * pow(5, N + 1). +template +bool check_divisibility_and_divide_by_pow5(uint32_t& n) FMT_NOEXCEPT { + static constexpr struct { + uint32_t magic_number; + int bits_for_comparison; + uint32_t threshold; + int shift_amount; + } infos[] = {{0xcccd, 16, 0x3333, 18}, {0xa429, 8, 0x0a, 20}}; + constexpr auto info = infos[N - 1]; + n *= info.magic_number; + const uint32_t comparison_mask = (1u << info.bits_for_comparison) - 1; + bool result = (n & comparison_mask) <= info.threshold; + n >>= info.shift_amount; + return result; +} + +// Computes floor(n / pow(10, N)) for small n and N. +// Precondition: n <= pow(10, N + 1). +template uint32_t small_division_by_pow10(uint32_t n) FMT_NOEXCEPT { + static constexpr struct { + uint32_t magic_number; + int shift_amount; + uint32_t divisor_times_10; + } infos[] = {{0xcccd, 19, 100}, {0xa3d8, 22, 1000}}; + constexpr auto info = infos[N - 1]; + FMT_ASSERT(n <= info.divisor_times_10, "n is too large"); + return n * info.magic_number >> info.shift_amount; +} + +// Computes floor(n / 10^(kappa + 1)) (float) +inline uint32_t divide_by_10_to_kappa_plus_1(uint32_t n) FMT_NOEXCEPT { + return n / float_info::big_divisor; +} +// Computes floor(n / 10^(kappa + 1)) (double) +inline uint64_t divide_by_10_to_kappa_plus_1(uint64_t n) FMT_NOEXCEPT { + return umul128_upper64(n, 0x83126e978d4fdf3c) >> 9; +} + +// Various subroutines using pow10 cache +template struct cache_accessor; + +template <> struct cache_accessor { + using carrier_uint = float_info::carrier_uint; + using cache_entry_type = uint64_t; + + static uint64_t get_cached_power(int k) FMT_NOEXCEPT { + FMT_ASSERT(k >= float_info::min_k && k <= float_info::max_k, + "k is out of range"); + return data::dragonbox_pow10_significands_64[k - float_info::min_k]; + } + + static carrier_uint compute_mul(carrier_uint u, + const cache_entry_type& cache) FMT_NOEXCEPT { + return umul96_upper32(u, cache); + } + + static uint32_t compute_delta(const cache_entry_type& cache, + int beta_minus_1) FMT_NOEXCEPT { + return static_cast(cache >> (64 - 1 - beta_minus_1)); + } + + static bool compute_mul_parity(carrier_uint two_f, + const cache_entry_type& cache, + int beta_minus_1) FMT_NOEXCEPT { + FMT_ASSERT(beta_minus_1 >= 1, ""); + FMT_ASSERT(beta_minus_1 < 64, ""); + + return ((umul96_lower64(two_f, cache) >> (64 - beta_minus_1)) & 1) != 0; + } + + static carrier_uint compute_left_endpoint_for_shorter_interval_case( + const cache_entry_type& cache, int beta_minus_1) FMT_NOEXCEPT { + return static_cast( + (cache - (cache >> (float_info::significand_bits + 2))) >> + (64 - float_info::significand_bits - 1 - beta_minus_1)); + } + + static carrier_uint compute_right_endpoint_for_shorter_interval_case( + const cache_entry_type& cache, int beta_minus_1) FMT_NOEXCEPT { + return static_cast( + (cache + (cache >> (float_info::significand_bits + 1))) >> + (64 - float_info::significand_bits - 1 - beta_minus_1)); + } + + static carrier_uint compute_round_up_for_shorter_interval_case( + const cache_entry_type& cache, int beta_minus_1) FMT_NOEXCEPT { + return (static_cast( + cache >> + (64 - float_info::significand_bits - 2 - beta_minus_1)) + + 1) / + 2; + } +}; + +template <> struct cache_accessor { + using carrier_uint = float_info::carrier_uint; + using cache_entry_type = uint128_wrapper; + + static uint128_wrapper get_cached_power(int k) FMT_NOEXCEPT { + FMT_ASSERT(k >= float_info::min_k && k <= float_info::max_k, + "k is out of range"); + +#if FMT_USE_FULL_CACHE_DRAGONBOX + return data::dragonbox_pow10_significands_128[k - + float_info::min_k]; +#else + static const int compression_ratio = 27; + + // Compute base index. + int cache_index = (k - float_info::min_k) / compression_ratio; + int kb = cache_index * compression_ratio + float_info::min_k; + int offset = k - kb; + + // Get base cache. + uint128_wrapper base_cache = + data::dragonbox_pow10_significands_128[cache_index]; + if (offset == 0) return base_cache; + + // Compute the required amount of bit-shift. + int alpha = floor_log2_pow10(kb + offset) - floor_log2_pow10(kb) - offset; + FMT_ASSERT(alpha > 0 && alpha < 64, "shifting error detected"); + + // Try to recover the real cache. + uint64_t pow5 = data::powers_of_5_64[offset]; + uint128_wrapper recovered_cache = umul128(base_cache.high(), pow5); + uint128_wrapper middle_low = + umul128(base_cache.low() - (kb < 0 ? 1u : 0u), pow5); + + recovered_cache += middle_low.high(); + + uint64_t high_to_middle = recovered_cache.high() << (64 - alpha); + uint64_t middle_to_low = recovered_cache.low() << (64 - alpha); + + recovered_cache = + uint128_wrapper{(recovered_cache.low() >> alpha) | high_to_middle, + ((middle_low.low() >> alpha) | middle_to_low)}; + + if (kb < 0) recovered_cache += 1; + + // Get error. + int error_idx = (k - float_info::min_k) / 16; + uint32_t error = (data::dragonbox_pow10_recovery_errors[error_idx] >> + ((k - float_info::min_k) % 16) * 2) & + 0x3; + + // Add the error back. + FMT_ASSERT(recovered_cache.low() + error >= recovered_cache.low(), ""); + return {recovered_cache.high(), recovered_cache.low() + error}; +#endif + } + + static carrier_uint compute_mul(carrier_uint u, + const cache_entry_type& cache) FMT_NOEXCEPT { + return umul192_upper64(u, cache); + } + + static uint32_t compute_delta(cache_entry_type const& cache, + int beta_minus_1) FMT_NOEXCEPT { + return static_cast(cache.high() >> (64 - 1 - beta_minus_1)); + } + + static bool compute_mul_parity(carrier_uint two_f, + const cache_entry_type& cache, + int beta_minus_1) FMT_NOEXCEPT { + FMT_ASSERT(beta_minus_1 >= 1, ""); + FMT_ASSERT(beta_minus_1 < 64, ""); + + return ((umul192_middle64(two_f, cache) >> (64 - beta_minus_1)) & 1) != 0; + } + + static carrier_uint compute_left_endpoint_for_shorter_interval_case( + const cache_entry_type& cache, int beta_minus_1) FMT_NOEXCEPT { + return (cache.high() - + (cache.high() >> (float_info::significand_bits + 2))) >> + (64 - float_info::significand_bits - 1 - beta_minus_1); + } + + static carrier_uint compute_right_endpoint_for_shorter_interval_case( + const cache_entry_type& cache, int beta_minus_1) FMT_NOEXCEPT { + return (cache.high() + + (cache.high() >> (float_info::significand_bits + 1))) >> + (64 - float_info::significand_bits - 1 - beta_minus_1); + } + + static carrier_uint compute_round_up_for_shorter_interval_case( + const cache_entry_type& cache, int beta_minus_1) FMT_NOEXCEPT { + return ((cache.high() >> + (64 - float_info::significand_bits - 2 - beta_minus_1)) + + 1) / + 2; + } +}; + +// Various integer checks +template +bool is_left_endpoint_integer_shorter_interval(int exponent) FMT_NOEXCEPT { + return exponent >= + float_info< + T>::case_shorter_interval_left_endpoint_lower_threshold && + exponent <= + float_info::case_shorter_interval_left_endpoint_upper_threshold; +} +template +bool is_endpoint_integer(typename float_info::carrier_uint two_f, + int exponent, int minus_k) FMT_NOEXCEPT { + if (exponent < float_info::case_fc_pm_half_lower_threshold) return false; + // For k >= 0. + if (exponent <= float_info::case_fc_pm_half_upper_threshold) return true; + // For k < 0. + if (exponent > float_info::divisibility_check_by_5_threshold) return false; + return divisible_by_power_of_5(two_f, minus_k); +} + +template +bool is_center_integer(typename float_info::carrier_uint two_f, int exponent, + int minus_k) FMT_NOEXCEPT { + // Exponent for 5 is negative. + if (exponent > float_info::divisibility_check_by_5_threshold) return false; + if (exponent > float_info::case_fc_upper_threshold) + return divisible_by_power_of_5(two_f, minus_k); + // Both exponents are nonnegative. + if (exponent >= float_info::case_fc_lower_threshold) return true; + // Exponent for 2 is negative. + return divisible_by_power_of_2(two_f, minus_k - exponent + 1); +} + +// Remove trailing zeros from n and return the number of zeros removed (float) +FMT_ALWAYS_INLINE int remove_trailing_zeros(uint32_t& n) FMT_NOEXCEPT { +#ifdef FMT_BUILTIN_CTZ + int t = FMT_BUILTIN_CTZ(n); +#else + int t = ctz(n); +#endif + if (t > float_info::max_trailing_zeros) + t = float_info::max_trailing_zeros; + + const uint32_t mod_inv1 = 0xcccccccd; + const uint32_t max_quotient1 = 0x33333333; + const uint32_t mod_inv2 = 0xc28f5c29; + const uint32_t max_quotient2 = 0x0a3d70a3; + + int s = 0; + for (; s < t - 1; s += 2) { + if (n * mod_inv2 > max_quotient2) break; + n *= mod_inv2; + } + if (s < t && n * mod_inv1 <= max_quotient1) { + n *= mod_inv1; + ++s; + } + n >>= s; + return s; +} + +// Removes trailing zeros and returns the number of zeros removed (double) +FMT_ALWAYS_INLINE int remove_trailing_zeros(uint64_t& n) FMT_NOEXCEPT { +#ifdef FMT_BUILTIN_CTZLL + int t = FMT_BUILTIN_CTZLL(n); +#else + int t = ctzll(n); +#endif + if (t > float_info::max_trailing_zeros) + t = float_info::max_trailing_zeros; + // Divide by 10^8 and reduce to 32-bits + // Since ret_value.significand <= (2^64 - 1) / 1000 < 10^17, + // both of the quotient and the r should fit in 32-bits + + const uint32_t mod_inv1 = 0xcccccccd; + const uint32_t max_quotient1 = 0x33333333; + const uint64_t mod_inv8 = 0xc767074b22e90e21; + const uint64_t max_quotient8 = 0x00002af31dc46118; + + // If the number is divisible by 1'0000'0000, work with the quotient + if (t >= 8) { + auto quotient_candidate = n * mod_inv8; + + if (quotient_candidate <= max_quotient8) { + auto quotient = static_cast(quotient_candidate >> 8); + + int s = 8; + for (; s < t; ++s) { + if (quotient * mod_inv1 > max_quotient1) break; + quotient *= mod_inv1; + } + quotient >>= (s - 8); + n = quotient; + return s; + } + } + + // Otherwise, work with the remainder + auto quotient = static_cast(n / 100000000); + auto remainder = static_cast(n - 100000000 * quotient); + + if (t == 0 || remainder * mod_inv1 > max_quotient1) { + return 0; + } + remainder *= mod_inv1; + + if (t == 1 || remainder * mod_inv1 > max_quotient1) { + n = (remainder >> 1) + quotient * 10000000ull; + return 1; + } + remainder *= mod_inv1; + + if (t == 2 || remainder * mod_inv1 > max_quotient1) { + n = (remainder >> 2) + quotient * 1000000ull; + return 2; + } + remainder *= mod_inv1; + + if (t == 3 || remainder * mod_inv1 > max_quotient1) { + n = (remainder >> 3) + quotient * 100000ull; + return 3; + } + remainder *= mod_inv1; + + if (t == 4 || remainder * mod_inv1 > max_quotient1) { + n = (remainder >> 4) + quotient * 10000ull; + return 4; + } + remainder *= mod_inv1; + + if (t == 5 || remainder * mod_inv1 > max_quotient1) { + n = (remainder >> 5) + quotient * 1000ull; + return 5; + } + remainder *= mod_inv1; + + if (t == 6 || remainder * mod_inv1 > max_quotient1) { + n = (remainder >> 6) + quotient * 100ull; + return 6; + } + remainder *= mod_inv1; + + n = (remainder >> 7) + quotient * 10ull; + return 7; +} + +// The main algorithm for shorter interval case +template +FMT_ALWAYS_INLINE FMT_SAFEBUFFERS decimal_fp shorter_interval_case( + int exponent) FMT_NOEXCEPT { + decimal_fp ret_value; + // Compute k and beta + const int minus_k = floor_log10_pow2_minus_log10_4_over_3(exponent); + const int beta_minus_1 = exponent + floor_log2_pow10(-minus_k); + + // Compute xi and zi + using cache_entry_type = typename cache_accessor::cache_entry_type; + const cache_entry_type cache = cache_accessor::get_cached_power(-minus_k); + + auto xi = cache_accessor::compute_left_endpoint_for_shorter_interval_case( + cache, beta_minus_1); + auto zi = cache_accessor::compute_right_endpoint_for_shorter_interval_case( + cache, beta_minus_1); + + // If the left endpoint is not an integer, increase it + if (!is_left_endpoint_integer_shorter_interval(exponent)) ++xi; + + // Try bigger divisor + ret_value.significand = zi / 10; + + // If succeed, remove trailing zeros if necessary and return + if (ret_value.significand * 10 >= xi) { + ret_value.exponent = minus_k + 1; + ret_value.exponent += remove_trailing_zeros(ret_value.significand); + return ret_value; + } + + // Otherwise, compute the round-up of y + ret_value.significand = + cache_accessor::compute_round_up_for_shorter_interval_case( + cache, beta_minus_1); + ret_value.exponent = minus_k; + + // When tie occurs, choose one of them according to the rule + if (exponent >= float_info::shorter_interval_tie_lower_threshold && + exponent <= float_info::shorter_interval_tie_upper_threshold) { + ret_value.significand = ret_value.significand % 2 == 0 + ? ret_value.significand + : ret_value.significand - 1; + } else if (ret_value.significand < xi) { + ++ret_value.significand; + } + return ret_value; +} + +template +FMT_SAFEBUFFERS decimal_fp to_decimal(T x) FMT_NOEXCEPT { + // Step 1: integer promotion & Schubfach multiplier calculation. + + using carrier_uint = typename float_info::carrier_uint; + using cache_entry_type = typename cache_accessor::cache_entry_type; + auto br = bit_cast(x); + + // Extract significand bits and exponent bits. + const carrier_uint significand_mask = + (static_cast(1) << float_info::significand_bits) - 1; + carrier_uint significand = (br & significand_mask); + int exponent = static_cast((br & exponent_mask()) >> + float_info::significand_bits); + + if (exponent != 0) { // Check if normal. + exponent += float_info::exponent_bias - float_info::significand_bits; + + // Shorter interval case; proceed like Schubfach. + if (significand == 0) return shorter_interval_case(exponent); + + significand |= + (static_cast(1) << float_info::significand_bits); + } else { + // Subnormal case; the interval is always regular. + if (significand == 0) return {0, 0}; + exponent = float_info::min_exponent - float_info::significand_bits; + } + + const bool include_left_endpoint = (significand % 2 == 0); + const bool include_right_endpoint = include_left_endpoint; + + // Compute k and beta. + const int minus_k = floor_log10_pow2(exponent) - float_info::kappa; + const cache_entry_type cache = cache_accessor::get_cached_power(-minus_k); + const int beta_minus_1 = exponent + floor_log2_pow10(-minus_k); + + // Compute zi and deltai + // 10^kappa <= deltai < 10^(kappa + 1) + const uint32_t deltai = cache_accessor::compute_delta(cache, beta_minus_1); + const carrier_uint two_fc = significand << 1; + const carrier_uint two_fr = two_fc | 1; + const carrier_uint zi = + cache_accessor::compute_mul(two_fr << beta_minus_1, cache); + + // Step 2: Try larger divisor; remove trailing zeros if necessary + + // Using an upper bound on zi, we might be able to optimize the division + // better than the compiler; we are computing zi / big_divisor here + decimal_fp ret_value; + ret_value.significand = divide_by_10_to_kappa_plus_1(zi); + uint32_t r = static_cast(zi - float_info::big_divisor * + ret_value.significand); + + if (r > deltai) { + goto small_divisor_case_label; + } else if (r < deltai) { + // Exclude the right endpoint if necessary + if (r == 0 && !include_right_endpoint && + is_endpoint_integer(two_fr, exponent, minus_k)) { + --ret_value.significand; + r = float_info::big_divisor; + goto small_divisor_case_label; + } + } else { + // r == deltai; compare fractional parts + // Check conditions in the order different from the paper + // to take advantage of short-circuiting + const carrier_uint two_fl = two_fc - 1; + if ((!include_left_endpoint || + !is_endpoint_integer(two_fl, exponent, minus_k)) && + !cache_accessor::compute_mul_parity(two_fl, cache, beta_minus_1)) { + goto small_divisor_case_label; + } + } + ret_value.exponent = minus_k + float_info::kappa + 1; + + // We may need to remove trailing zeros + ret_value.exponent += remove_trailing_zeros(ret_value.significand); + return ret_value; + + // Step 3: Find the significand with the smaller divisor + +small_divisor_case_label: + ret_value.significand *= 10; + ret_value.exponent = minus_k + float_info::kappa; + + const uint32_t mask = (1u << float_info::kappa) - 1; + auto dist = r - (deltai / 2) + (float_info::small_divisor / 2); + + // Is dist divisible by 2^kappa? + if ((dist & mask) == 0) { + const bool approx_y_parity = + ((dist ^ (float_info::small_divisor / 2)) & 1) != 0; + dist >>= float_info::kappa; + + // Is dist divisible by 5^kappa? + if (check_divisibility_and_divide_by_pow5::kappa>(dist)) { + ret_value.significand += dist; + + // Check z^(f) >= epsilon^(f) + // We have either yi == zi - epsiloni or yi == (zi - epsiloni) - 1, + // where yi == zi - epsiloni if and only if z^(f) >= epsilon^(f) + // Since there are only 2 possibilities, we only need to care about the + // parity. Also, zi and r should have the same parity since the divisor + // is an even number + if (cache_accessor::compute_mul_parity(two_fc, cache, beta_minus_1) != + approx_y_parity) { + --ret_value.significand; + } else { + // If z^(f) >= epsilon^(f), we might have a tie + // when z^(f) == epsilon^(f), or equivalently, when y is an integer + if (is_center_integer(two_fc, exponent, minus_k)) { + ret_value.significand = ret_value.significand % 2 == 0 + ? ret_value.significand + : ret_value.significand - 1; + } + } + } + // Is dist not divisible by 5^kappa? + else { + ret_value.significand += dist; + } + } + // Is dist not divisible by 2^kappa? + else { + // Since we know dist is small, we might be able to optimize the division + // better than the compiler; we are computing dist / small_divisor here + ret_value.significand += + small_division_by_pow10::kappa>(dist); + } + return ret_value; +} +} // namespace dragonbox + +// Formats value using a variation of the Fixed-Precision Positive +// Floating-Point Printout ((FPP)^2) algorithm by Steele & White: +// https://fmt.dev/p372-steele.pdf. +template +void fallback_format(Double d, int num_digits, bool binary32, buffer& buf, + int& exp10) { + bigint numerator; // 2 * R in (FPP)^2. + bigint denominator; // 2 * S in (FPP)^2. + // lower and upper are differences between value and corresponding boundaries. + bigint lower; // (M^- in (FPP)^2). + bigint upper_store; // upper's value if different from lower. + bigint* upper = nullptr; // (M^+ in (FPP)^2). + fp value; + // Shift numerator and denominator by an extra bit or two (if lower boundary + // is closer) to make lower and upper integers. This eliminates multiplication + // by 2 during later computations. + const bool is_predecessor_closer = + binary32 ? value.assign(static_cast(d)) : value.assign(d); + int shift = is_predecessor_closer ? 2 : 1; + uint64_t significand = value.f << shift; + if (value.e >= 0) { + numerator.assign(significand); + numerator <<= value.e; + lower.assign(1); + lower <<= value.e; + if (shift != 1) { + upper_store.assign(1); + upper_store <<= value.e + 1; + upper = &upper_store; + } + denominator.assign_pow10(exp10); + denominator <<= shift; + } else if (exp10 < 0) { + numerator.assign_pow10(-exp10); + lower.assign(numerator); + if (shift != 1) { + upper_store.assign(numerator); + upper_store <<= 1; + upper = &upper_store; + } + numerator *= significand; + denominator.assign(1); + denominator <<= shift - value.e; + } else { + numerator.assign(significand); + denominator.assign_pow10(exp10); + denominator <<= shift - value.e; + lower.assign(1); + if (shift != 1) { + upper_store.assign(1ULL << 1); + upper = &upper_store; + } + } + // Invariant: value == (numerator / denominator) * pow(10, exp10). + if (num_digits < 0) { + // Generate the shortest representation. + if (!upper) upper = &lower; + bool even = (value.f & 1) == 0; + num_digits = 0; + char* data = buf.data(); + for (;;) { + int digit = numerator.divmod_assign(denominator); + bool low = compare(numerator, lower) - even < 0; // numerator <[=] lower. + // numerator + upper >[=] pow10: + bool high = add_compare(numerator, *upper, denominator) + even > 0; + data[num_digits++] = static_cast('0' + digit); + if (low || high) { + if (!low) { + ++data[num_digits - 1]; + } else if (high) { + int result = add_compare(numerator, numerator, denominator); + // Round half to even. + if (result > 0 || (result == 0 && (digit % 2) != 0)) + ++data[num_digits - 1]; + } + buf.try_resize(to_unsigned(num_digits)); + exp10 -= num_digits - 1; + return; + } + numerator *= 10; + lower *= 10; + if (upper != &lower) *upper *= 10; + } + } + // Generate the given number of digits. + exp10 -= num_digits - 1; + if (num_digits == 0) { + buf.try_resize(1); + denominator *= 10; + buf[0] = add_compare(numerator, numerator, denominator) > 0 ? '1' : '0'; + return; + } + buf.try_resize(to_unsigned(num_digits)); + for (int i = 0; i < num_digits - 1; ++i) { + int digit = numerator.divmod_assign(denominator); + buf[i] = static_cast('0' + digit); + numerator *= 10; + } + int digit = numerator.divmod_assign(denominator); + auto result = add_compare(numerator, numerator, denominator); + if (result > 0 || (result == 0 && (digit % 2) != 0)) { + if (digit == 9) { + const auto overflow = '0' + 10; + buf[num_digits - 1] = overflow; + // Propagate the carry. + for (int i = num_digits - 1; i > 0 && buf[i] == overflow; --i) { + buf[i] = '0'; + ++buf[i - 1]; + } + if (buf[0] == overflow) { + buf[0] = '1'; + ++exp10; + } + return; + } + ++digit; + } + buf[num_digits - 1] = static_cast('0' + digit); +} + +template +int format_float(T value, int precision, float_specs specs, buffer& buf) { + static_assert(!std::is_same::value, ""); + FMT_ASSERT(value >= 0, "value is negative"); + + const bool fixed = specs.format == float_format::fixed; + if (value <= 0) { // <= instead of == to silence a warning. + if (precision <= 0 || !fixed) { + buf.push_back('0'); + return 0; + } + buf.try_resize(to_unsigned(precision)); + std::uninitialized_fill_n(buf.data(), precision, '0'); + return -precision; + } + + if (!specs.use_grisu) return snprintf_float(value, precision, specs, buf); + + if (precision < 0) { + // Use Dragonbox for the shortest format. + if (specs.binary32) { + auto dec = dragonbox::to_decimal(static_cast(value)); + write(buffer_appender(buf), dec.significand); + return dec.exponent; + } + auto dec = dragonbox::to_decimal(static_cast(value)); + write(buffer_appender(buf), dec.significand); + return dec.exponent; + } + + // Use Grisu + Dragon4 for the given precision: + // https://www.cs.tufts.edu/~nr/cs257/archive/florian-loitsch/printf.pdf. + int exp = 0; + const int min_exp = -60; // alpha in Grisu. + int cached_exp10 = 0; // K in Grisu. + fp normalized = normalize(fp(value)); + const auto cached_pow = get_cached_power( + min_exp - (normalized.e + fp::significand_size), cached_exp10); + normalized = normalized * cached_pow; + // Limit precision to the maximum possible number of significant digits in an + // IEEE754 double because we don't need to generate zeros. + const int max_double_digits = 767; + if (precision > max_double_digits) precision = max_double_digits; + fixed_handler handler{buf.data(), 0, precision, -cached_exp10, fixed}; + if (grisu_gen_digits(normalized, 1, exp, handler) == digits::error) { + exp += handler.size - cached_exp10 - 1; + fallback_format(value, handler.precision, specs.binary32, buf, exp); + } else { + exp += handler.exp10; + buf.try_resize(to_unsigned(handler.size)); + } + if (!fixed && !specs.showpoint) { + // Remove trailing zeros. + auto num_digits = buf.size(); + while (num_digits > 0 && buf[num_digits - 1] == '0') { + --num_digits; + ++exp; + } + buf.try_resize(num_digits); + } + return exp; +} // namespace detail + +template +int snprintf_float(T value, int precision, float_specs specs, + buffer& buf) { + // Buffer capacity must be non-zero, otherwise MSVC's vsnprintf_s will fail. + FMT_ASSERT(buf.capacity() > buf.size(), "empty buffer"); + static_assert(!std::is_same::value, ""); + + // Subtract 1 to account for the difference in precision since we use %e for + // both general and exponent format. + if (specs.format == float_format::general || + specs.format == float_format::exp) + precision = (precision >= 0 ? precision : 6) - 1; + + // Build the format string. + enum { max_format_size = 7 }; // The longest format is "%#.*Le". + char format[max_format_size]; + char* format_ptr = format; + *format_ptr++ = '%'; + if (specs.showpoint && specs.format == float_format::hex) *format_ptr++ = '#'; + if (precision >= 0) { + *format_ptr++ = '.'; + *format_ptr++ = '*'; + } + if (std::is_same()) *format_ptr++ = 'L'; + *format_ptr++ = specs.format != float_format::hex + ? (specs.format == float_format::fixed ? 'f' : 'e') + : (specs.upper ? 'A' : 'a'); + *format_ptr = '\0'; + + // Format using snprintf. + auto offset = buf.size(); + for (;;) { + auto begin = buf.data() + offset; + auto capacity = buf.capacity() - offset; +#ifdef FMT_FUZZ + if (precision > 100000) + throw std::runtime_error( + "fuzz mode - avoid large allocation inside snprintf"); +#endif + // Suppress the warning about a nonliteral format string. + // Cannot use auto because of a bug in MinGW (#1532). + int (*snprintf_ptr)(char*, size_t, const char*, ...) = FMT_SNPRINTF; + int result = precision >= 0 + ? snprintf_ptr(begin, capacity, format, precision, value) + : snprintf_ptr(begin, capacity, format, value); + if (result < 0) { + // The buffer will grow exponentially. + buf.try_reserve(buf.capacity() + 1); + continue; + } + auto size = to_unsigned(result); + // Size equal to capacity means that the last character was truncated. + if (size >= capacity) { + buf.try_reserve(size + offset + 1); // Add 1 for the terminating '\0'. + continue; + } + auto is_digit = [](char c) { return c >= '0' && c <= '9'; }; + if (specs.format == float_format::fixed) { + if (precision == 0) { + buf.try_resize(size); + return 0; + } + // Find and remove the decimal point. + auto end = begin + size, p = end; + do { + --p; + } while (is_digit(*p)); + int fraction_size = static_cast(end - p - 1); + std::memmove(p, p + 1, to_unsigned(fraction_size)); + buf.try_resize(size - 1); + return -fraction_size; + } + if (specs.format == float_format::hex) { + buf.try_resize(size + offset); + return 0; + } + // Find and parse the exponent. + auto end = begin + size, exp_pos = end; + do { + --exp_pos; + } while (*exp_pos != 'e'); + char sign = exp_pos[1]; + assert(sign == '+' || sign == '-'); + int exp = 0; + auto p = exp_pos + 2; // Skip 'e' and sign. + do { + assert(is_digit(*p)); + exp = exp * 10 + (*p++ - '0'); + } while (p != end); + if (sign == '-') exp = -exp; + int fraction_size = 0; + if (exp_pos != begin + 1) { + // Remove trailing zeros. + auto fraction_end = exp_pos - 1; + while (*fraction_end == '0') --fraction_end; + // Move the fractional part left to get rid of the decimal point. + fraction_size = static_cast(fraction_end - begin - 1); + std::memmove(begin + 1, begin + 2, to_unsigned(fraction_size)); + } + buf.try_resize(to_unsigned(fraction_size) + offset + 1); + return exp - fraction_size; + } +} + +// A public domain branchless UTF-8 decoder by Christopher Wellons: +// https://github.com/skeeto/branchless-utf8 +/* Decode the next character, c, from buf, reporting errors in e. + * + * Since this is a branchless decoder, four bytes will be read from the + * buffer regardless of the actual length of the next character. This + * means the buffer _must_ have at least three bytes of zero padding + * following the end of the data stream. + * + * Errors are reported in e, which will be non-zero if the parsed + * character was somehow invalid: invalid byte sequence, non-canonical + * encoding, or a surrogate half. + * + * The function returns a pointer to the next character. When an error + * occurs, this pointer will be a guess that depends on the particular + * error, but it will always advance at least one byte. + */ +inline const char* utf8_decode(const char* buf, uint32_t* c, int* e) { + static const int masks[] = {0x00, 0x7f, 0x1f, 0x0f, 0x07}; + static const uint32_t mins[] = {4194304, 0, 128, 2048, 65536}; + static const int shiftc[] = {0, 18, 12, 6, 0}; + static const int shifte[] = {0, 6, 4, 2, 0}; + + int len = code_point_length(buf); + const char* next = buf + len; + + // Assume a four-byte character and load four bytes. Unused bits are + // shifted out. + auto s = reinterpret_cast(buf); + *c = uint32_t(s[0] & masks[len]) << 18; + *c |= uint32_t(s[1] & 0x3f) << 12; + *c |= uint32_t(s[2] & 0x3f) << 6; + *c |= uint32_t(s[3] & 0x3f) << 0; + *c >>= shiftc[len]; + + // Accumulate the various error conditions. + *e = (*c < mins[len]) << 6; // non-canonical encoding + *e |= ((*c >> 11) == 0x1b) << 7; // surrogate half? + *e |= (*c > 0x10FFFF) << 8; // out of range? + *e |= (s[1] & 0xc0) >> 2; + *e |= (s[2] & 0xc0) >> 4; + *e |= (s[3]) >> 6; + *e ^= 0x2a; // top two bits of each tail byte correct? + *e >>= shifte[len]; + + return next; +} + +struct stringifier { + template FMT_INLINE std::string operator()(T value) const { + return to_string(value); + } + std::string operator()(basic_format_arg::handle h) const { + memory_buffer buf; + format_parse_context parse_ctx({}); + format_context format_ctx(buffer_appender(buf), {}, {}); + h.format(parse_ctx, format_ctx); + return to_string(buf); + } +}; +} // namespace detail + +template <> struct formatter { + format_parse_context::iterator parse(format_parse_context& ctx) { + return ctx.begin(); + } + + format_context::iterator format(const detail::bigint& n, + format_context& ctx) { + auto out = ctx.out(); + bool first = true; + for (auto i = n.bigits_.size(); i > 0; --i) { + auto value = n.bigits_[i - 1u]; + if (first) { + out = format_to(out, "{:x}", value); + first = false; + continue; + } + out = format_to(out, "{:08x}", value); + } + if (n.exp_ > 0) + out = format_to(out, "p{}", n.exp_ * detail::bigint::bigit_bits); + return out; + } +}; + +FMT_FUNC detail::utf8_to_utf16::utf8_to_utf16(string_view s) { + auto transcode = [this](const char* p) { + auto cp = uint32_t(); + auto error = 0; + p = utf8_decode(p, &cp, &error); + if (error != 0) FMT_THROW(std::runtime_error("invalid utf8")); + if (cp <= 0xFFFF) { + buffer_.push_back(static_cast(cp)); + } else { + cp -= 0x10000; + buffer_.push_back(static_cast(0xD800 + (cp >> 10))); + buffer_.push_back(static_cast(0xDC00 + (cp & 0x3FF))); + } + return p; + }; + auto p = s.data(); + const size_t block_size = 4; // utf8_decode always reads blocks of 4 chars. + if (s.size() >= block_size) { + for (auto end = p + s.size() - block_size + 1; p < end;) p = transcode(p); + } + if (auto num_chars_left = s.data() + s.size() - p) { + char buf[2 * block_size - 1] = {}; + memcpy(buf, p, to_unsigned(num_chars_left)); + p = buf; + do { + p = transcode(p); + } while (p - buf < num_chars_left); + } + buffer_.push_back(0); +} + +FMT_FUNC void format_system_error(detail::buffer& out, int error_code, + string_view message) FMT_NOEXCEPT { + FMT_TRY { + memory_buffer buf; + buf.resize(inline_buffer_size); + for (;;) { + char* system_message = &buf[0]; + int result = + detail::safe_strerror(error_code, system_message, buf.size()); + if (result == 0) { + format_to(detail::buffer_appender(out), "{}: {}", message, + system_message); + return; + } + if (result != ERANGE) + break; // Can't get error message, report error code instead. + buf.resize(buf.size() * 2); + } + } + FMT_CATCH(...) {} + format_error_code(out, error_code, message); +} + +FMT_FUNC void detail::error_handler::on_error(const char* message) { + FMT_THROW(format_error(message)); +} + +FMT_FUNC void report_system_error(int error_code, + fmt::string_view message) FMT_NOEXCEPT { + report_error(format_system_error, error_code, message); +} + +FMT_FUNC std::string detail::vformat(string_view format_str, format_args args) { + if (format_str.size() == 2 && equal2(format_str.data(), "{}")) { + auto arg = args.get(0); + if (!arg) error_handler().on_error("argument not found"); + return visit_format_arg(stringifier(), arg); + } + memory_buffer buffer; + detail::vformat_to(buffer, format_str, args); + return to_string(buffer); +} + +#ifdef _WIN32 +namespace detail { +using dword = conditional_t; +extern "C" __declspec(dllimport) int __stdcall WriteConsoleW( // + void*, const void*, dword, dword*, void*); +} // namespace detail +#endif + +FMT_FUNC void vprint(std::FILE* f, string_view format_str, format_args args) { + memory_buffer buffer; + detail::vformat_to(buffer, format_str, + basic_format_args>(args)); +#ifdef _WIN32 + auto fd = _fileno(f); + if (_isatty(fd)) { + detail::utf8_to_utf16 u16(string_view(buffer.data(), buffer.size())); + auto written = detail::dword(); + if (!detail::WriteConsoleW(reinterpret_cast(_get_osfhandle(fd)), + u16.c_str(), static_cast(u16.size()), + &written, nullptr)) { + FMT_THROW(format_error("failed to write to console")); + } + return; + } +#endif + detail::fwrite_fully(buffer.data(), 1, buffer.size(), f); +} + +#ifdef _WIN32 +// Print assuming legacy (non-Unicode) encoding. +FMT_FUNC void detail::vprint_mojibake(std::FILE* f, string_view format_str, + format_args args) { + memory_buffer buffer; + detail::vformat_to(buffer, format_str, + basic_format_args>(args)); + fwrite_fully(buffer.data(), 1, buffer.size(), f); +} +#endif + +FMT_FUNC void vprint(string_view format_str, format_args args) { + vprint(stdout, format_str, args); +} + +FMT_END_NAMESPACE + +#endif // FMT_FORMAT_INL_H_ diff --git a/primedev/thirdparty/spdlog/fmt/bundled/format.h b/primedev/thirdparty/spdlog/fmt/bundled/format.h new file mode 100644 index 00000000..1a037b02 --- /dev/null +++ b/primedev/thirdparty/spdlog/fmt/bundled/format.h @@ -0,0 +1,3960 @@ +/* + Formatting library for C++ + + Copyright (c) 2012 - present, Victor Zverovich + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice shall be + included in all copies or substantial portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + --- Optional exception to the license --- + + As an exception, if, as a result of your compiling your source code, portions + of this Software are embedded into a machine-executable object form of such + source code, you may redistribute such embedded portions in such object form + without including the above copyright and permission notices. + */ + +#ifndef FMT_FORMAT_H_ +#define FMT_FORMAT_H_ + +#include +#include +#include +#include +#include +#include +#include + +#include "core.h" + +#ifdef __INTEL_COMPILER +# define FMT_ICC_VERSION __INTEL_COMPILER +#elif defined(__ICL) +# define FMT_ICC_VERSION __ICL +#else +# define FMT_ICC_VERSION 0 +#endif + +#ifdef __NVCC__ +# define FMT_CUDA_VERSION (__CUDACC_VER_MAJOR__ * 100 + __CUDACC_VER_MINOR__) +#else +# define FMT_CUDA_VERSION 0 +#endif + +#ifdef __has_builtin +# define FMT_HAS_BUILTIN(x) __has_builtin(x) +#else +# define FMT_HAS_BUILTIN(x) 0 +#endif + +#if FMT_GCC_VERSION || FMT_CLANG_VERSION +# define FMT_NOINLINE __attribute__((noinline)) +#else +# define FMT_NOINLINE +#endif + +#if __cplusplus == 201103L || __cplusplus == 201402L +# if defined(__INTEL_COMPILER) || defined(__PGI) +# define FMT_FALLTHROUGH +# elif defined(__clang__) +# define FMT_FALLTHROUGH [[clang::fallthrough]] +# elif FMT_GCC_VERSION >= 700 && \ + (!defined(__EDG_VERSION__) || __EDG_VERSION__ >= 520) +# define FMT_FALLTHROUGH [[gnu::fallthrough]] +# else +# define FMT_FALLTHROUGH +# endif +#elif FMT_HAS_CPP17_ATTRIBUTE(fallthrough) || \ + (defined(_MSVC_LANG) && _MSVC_LANG >= 201703L) +# define FMT_FALLTHROUGH [[fallthrough]] +#else +# define FMT_FALLTHROUGH +#endif + +#ifndef FMT_MAYBE_UNUSED +# if FMT_HAS_CPP17_ATTRIBUTE(maybe_unused) +# define FMT_MAYBE_UNUSED [[maybe_unused]] +# else +# define FMT_MAYBE_UNUSED +# endif +#endif + +#ifndef FMT_THROW +# if FMT_EXCEPTIONS +# if FMT_MSC_VER || FMT_NVCC +FMT_BEGIN_NAMESPACE +namespace detail { +template inline void do_throw(const Exception& x) { + // Silence unreachable code warnings in MSVC and NVCC because these + // are nearly impossible to fix in a generic code. + volatile bool b = true; + if (b) throw x; +} +} // namespace detail +FMT_END_NAMESPACE +# define FMT_THROW(x) detail::do_throw(x) +# else +# define FMT_THROW(x) throw x +# endif +# else +# define FMT_THROW(x) \ + do { \ + static_cast(sizeof(x)); \ + FMT_ASSERT(false, ""); \ + } while (false) +# endif +#endif + +#if FMT_EXCEPTIONS +# define FMT_TRY try +# define FMT_CATCH(x) catch (x) +#else +# define FMT_TRY if (true) +# define FMT_CATCH(x) if (false) +#endif + +#ifndef FMT_USE_USER_DEFINED_LITERALS +// EDG based compilers (Intel, NVIDIA, Elbrus, etc), GCC and MSVC support UDLs. +# if (FMT_HAS_FEATURE(cxx_user_literals) || FMT_GCC_VERSION >= 407 || \ + FMT_MSC_VER >= 1900) && \ + (!defined(__EDG_VERSION__) || __EDG_VERSION__ >= /* UDL feature */ 480) +# define FMT_USE_USER_DEFINED_LITERALS 1 +# else +# define FMT_USE_USER_DEFINED_LITERALS 0 +# endif +#endif + +#ifndef FMT_USE_UDL_TEMPLATE +// EDG frontend based compilers (icc, nvcc, PGI, etc) and GCC < 6.4 do not +// properly support UDL templates and GCC >= 9 warns about them. +# if FMT_USE_USER_DEFINED_LITERALS && \ + (!defined(__EDG_VERSION__) || __EDG_VERSION__ >= 501) && \ + ((FMT_GCC_VERSION >= 604 && __cplusplus >= 201402L) || \ + FMT_CLANG_VERSION >= 304) && \ + !defined(__PGI) && !defined(__NVCC__) +# define FMT_USE_UDL_TEMPLATE 1 +# else +# define FMT_USE_UDL_TEMPLATE 0 +# endif +#endif + +#ifndef FMT_USE_FLOAT +# define FMT_USE_FLOAT 1 +#endif + +#ifndef FMT_USE_DOUBLE +# define FMT_USE_DOUBLE 1 +#endif + +#ifndef FMT_USE_LONG_DOUBLE +# define FMT_USE_LONG_DOUBLE 1 +#endif + +// Defining FMT_REDUCE_INT_INSTANTIATIONS to 1, will reduce the number of +// int_writer template instances to just one by only using the largest integer +// type. This results in a reduction in binary size but will cause a decrease in +// integer formatting performance. +#if !defined(FMT_REDUCE_INT_INSTANTIATIONS) +# define FMT_REDUCE_INT_INSTANTIATIONS 0 +#endif + +// __builtin_clz is broken in clang with Microsoft CodeGen: +// https://github.com/fmtlib/fmt/issues/519 +#if (FMT_GCC_VERSION || FMT_HAS_BUILTIN(__builtin_clz)) && !FMT_MSC_VER +# define FMT_BUILTIN_CLZ(n) __builtin_clz(n) +#endif +#if (FMT_GCC_VERSION || FMT_HAS_BUILTIN(__builtin_clzll)) && !FMT_MSC_VER +# define FMT_BUILTIN_CLZLL(n) __builtin_clzll(n) +#endif +#if (FMT_GCC_VERSION || FMT_HAS_BUILTIN(__builtin_ctz)) +# define FMT_BUILTIN_CTZ(n) __builtin_ctz(n) +#endif +#if (FMT_GCC_VERSION || FMT_HAS_BUILTIN(__builtin_ctzll)) +# define FMT_BUILTIN_CTZLL(n) __builtin_ctzll(n) +#endif + +#if FMT_MSC_VER +# include // _BitScanReverse[64], _BitScanForward[64], _umul128 +#endif + +// Some compilers masquerade as both MSVC and GCC-likes or otherwise support +// __builtin_clz and __builtin_clzll, so only define FMT_BUILTIN_CLZ using the +// MSVC intrinsics if the clz and clzll builtins are not available. +#if FMT_MSC_VER && !defined(FMT_BUILTIN_CLZLL) && \ + !defined(FMT_BUILTIN_CTZLL) && !defined(_MANAGED) +FMT_BEGIN_NAMESPACE +namespace detail { +// Avoid Clang with Microsoft CodeGen's -Wunknown-pragmas warning. +# ifndef __clang__ +# pragma intrinsic(_BitScanForward) +# pragma intrinsic(_BitScanReverse) +# endif +# if defined(_WIN64) && !defined(__clang__) +# pragma intrinsic(_BitScanForward64) +# pragma intrinsic(_BitScanReverse64) +# endif + +inline int clz(uint32_t x) { + unsigned long r = 0; + _BitScanReverse(&r, x); + FMT_ASSERT(x != 0, ""); + // Static analysis complains about using uninitialized data + // "r", but the only way that can happen is if "x" is 0, + // which the callers guarantee to not happen. + FMT_SUPPRESS_MSC_WARNING(6102) + return 31 ^ static_cast(r); +} +# define FMT_BUILTIN_CLZ(n) detail::clz(n) + +inline int clzll(uint64_t x) { + unsigned long r = 0; +# ifdef _WIN64 + _BitScanReverse64(&r, x); +# else + // Scan the high 32 bits. + if (_BitScanReverse(&r, static_cast(x >> 32))) return 63 ^ (r + 32); + // Scan the low 32 bits. + _BitScanReverse(&r, static_cast(x)); +# endif + FMT_ASSERT(x != 0, ""); + FMT_SUPPRESS_MSC_WARNING(6102) // Suppress a bogus static analysis warning. + return 63 ^ static_cast(r); +} +# define FMT_BUILTIN_CLZLL(n) detail::clzll(n) + +inline int ctz(uint32_t x) { + unsigned long r = 0; + _BitScanForward(&r, x); + FMT_ASSERT(x != 0, ""); + FMT_SUPPRESS_MSC_WARNING(6102) // Suppress a bogus static analysis warning. + return static_cast(r); +} +# define FMT_BUILTIN_CTZ(n) detail::ctz(n) + +inline int ctzll(uint64_t x) { + unsigned long r = 0; + FMT_ASSERT(x != 0, ""); + FMT_SUPPRESS_MSC_WARNING(6102) // Suppress a bogus static analysis warning. +# ifdef _WIN64 + _BitScanForward64(&r, x); +# else + // Scan the low 32 bits. + if (_BitScanForward(&r, static_cast(x))) return static_cast(r); + // Scan the high 32 bits. + _BitScanForward(&r, static_cast(x >> 32)); + r += 32; +# endif + return static_cast(r); +} +# define FMT_BUILTIN_CTZLL(n) detail::ctzll(n) +} // namespace detail +FMT_END_NAMESPACE +#endif + +// Enable the deprecated numeric alignment. +#ifndef FMT_DEPRECATED_NUMERIC_ALIGN +# define FMT_DEPRECATED_NUMERIC_ALIGN 0 +#endif + +FMT_BEGIN_NAMESPACE +namespace detail { + +// An equivalent of `*reinterpret_cast(&source)` that doesn't have +// undefined behavior (e.g. due to type aliasing). +// Example: uint64_t d = bit_cast(2.718); +template +inline Dest bit_cast(const Source& source) { + static_assert(sizeof(Dest) == sizeof(Source), "size mismatch"); + Dest dest; + std::memcpy(&dest, &source, sizeof(dest)); + return dest; +} + +inline bool is_big_endian() { + const auto u = 1u; + struct bytes { + char data[sizeof(u)]; + }; + return bit_cast(u).data[0] == 0; +} + +// A fallback implementation of uintptr_t for systems that lack it. +struct fallback_uintptr { + unsigned char value[sizeof(void*)]; + + fallback_uintptr() = default; + explicit fallback_uintptr(const void* p) { + *this = bit_cast(p); + if (is_big_endian()) { + for (size_t i = 0, j = sizeof(void*) - 1; i < j; ++i, --j) + std::swap(value[i], value[j]); + } + } +}; +#ifdef UINTPTR_MAX +using uintptr_t = ::uintptr_t; +inline uintptr_t to_uintptr(const void* p) { return bit_cast(p); } +#else +using uintptr_t = fallback_uintptr; +inline fallback_uintptr to_uintptr(const void* p) { + return fallback_uintptr(p); +} +#endif + +// Returns the largest possible value for type T. Same as +// std::numeric_limits::max() but shorter and not affected by the max macro. +template constexpr T max_value() { + return (std::numeric_limits::max)(); +} +template constexpr int num_bits() { + return std::numeric_limits::digits; +} +// std::numeric_limits::digits may return 0 for 128-bit ints. +template <> constexpr int num_bits() { return 128; } +template <> constexpr int num_bits() { return 128; } +template <> constexpr int num_bits() { + return static_cast(sizeof(void*) * + std::numeric_limits::digits); +} + +FMT_INLINE void assume(bool condition) { + (void)condition; +#if FMT_HAS_BUILTIN(__builtin_assume) + __builtin_assume(condition); +#endif +} + +// An approximation of iterator_t for pre-C++20 systems. +template +using iterator_t = decltype(std::begin(std::declval())); +template using sentinel_t = decltype(std::end(std::declval())); + +// A workaround for std::string not having mutable data() until C++17. +template inline Char* get_data(std::basic_string& s) { + return &s[0]; +} +template +inline typename Container::value_type* get_data(Container& c) { + return c.data(); +} + +#if defined(_SECURE_SCL) && _SECURE_SCL +// Make a checked iterator to avoid MSVC warnings. +template using checked_ptr = stdext::checked_array_iterator; +template checked_ptr make_checked(T* p, size_t size) { + return {p, size}; +} +#else +template using checked_ptr = T*; +template inline T* make_checked(T* p, size_t) { return p; } +#endif + +template ::value)> +#if FMT_CLANG_VERSION +__attribute__((no_sanitize("undefined"))) +#endif +inline checked_ptr +reserve(std::back_insert_iterator it, size_t n) { + Container& c = get_container(it); + size_t size = c.size(); + c.resize(size + n); + return make_checked(get_data(c) + size, n); +} + +template +inline buffer_appender reserve(buffer_appender it, size_t n) { + buffer& buf = get_container(it); + buf.try_reserve(buf.size() + n); + return it; +} + +template inline Iterator& reserve(Iterator& it, size_t) { + return it; +} + +template +constexpr T* to_pointer(OutputIt, size_t) { + return nullptr; +} +template T* to_pointer(buffer_appender it, size_t n) { + buffer& buf = get_container(it); + auto size = buf.size(); + if (buf.capacity() < size + n) return nullptr; + buf.try_resize(size + n); + return buf.data() + size; +} + +template ::value)> +inline std::back_insert_iterator base_iterator( + std::back_insert_iterator& it, + checked_ptr) { + return it; +} + +template +inline Iterator base_iterator(Iterator, Iterator it) { + return it; +} + +// An output iterator that counts the number of objects written to it and +// discards them. +class counting_iterator { + private: + size_t count_; + + public: + using iterator_category = std::output_iterator_tag; + using difference_type = std::ptrdiff_t; + using pointer = void; + using reference = void; + using _Unchecked_type = counting_iterator; // Mark iterator as checked. + + struct value_type { + template void operator=(const T&) {} + }; + + counting_iterator() : count_(0) {} + + size_t count() const { return count_; } + + counting_iterator& operator++() { + ++count_; + return *this; + } + counting_iterator operator++(int) { + auto it = *this; + ++*this; + return it; + } + + friend counting_iterator operator+(counting_iterator it, difference_type n) { + it.count_ += static_cast(n); + return it; + } + + value_type operator*() const { return {}; } +}; + +template class truncating_iterator_base { + protected: + OutputIt out_; + size_t limit_; + size_t count_; + + truncating_iterator_base(OutputIt out, size_t limit) + : out_(out), limit_(limit), count_(0) {} + + public: + using iterator_category = std::output_iterator_tag; + using value_type = typename std::iterator_traits::value_type; + using difference_type = void; + using pointer = void; + using reference = void; + using _Unchecked_type = + truncating_iterator_base; // Mark iterator as checked. + + OutputIt base() const { return out_; } + size_t count() const { return count_; } +}; + +// An output iterator that truncates the output and counts the number of objects +// written to it. +template ::value_type>::type> +class truncating_iterator; + +template +class truncating_iterator + : public truncating_iterator_base { + mutable typename truncating_iterator_base::value_type blackhole_; + + public: + using value_type = typename truncating_iterator_base::value_type; + + truncating_iterator(OutputIt out, size_t limit) + : truncating_iterator_base(out, limit) {} + + truncating_iterator& operator++() { + if (this->count_++ < this->limit_) ++this->out_; + return *this; + } + + truncating_iterator operator++(int) { + auto it = *this; + ++*this; + return it; + } + + value_type& operator*() const { + return this->count_ < this->limit_ ? *this->out_ : blackhole_; + } +}; + +template +class truncating_iterator + : public truncating_iterator_base { + public: + truncating_iterator(OutputIt out, size_t limit) + : truncating_iterator_base(out, limit) {} + + template truncating_iterator& operator=(T val) { + if (this->count_++ < this->limit_) *this->out_++ = val; + return *this; + } + + truncating_iterator& operator++() { return *this; } + truncating_iterator& operator++(int) { return *this; } + truncating_iterator& operator*() { return *this; } +}; + +template +inline size_t count_code_points(basic_string_view s) { + return s.size(); +} + +// Counts the number of code points in a UTF-8 string. +inline size_t count_code_points(basic_string_view s) { + const char* data = s.data(); + size_t num_code_points = 0; + for (size_t i = 0, size = s.size(); i != size; ++i) { + if ((data[i] & 0xc0) != 0x80) ++num_code_points; + } + return num_code_points; +} + +inline size_t count_code_points(basic_string_view s) { + return count_code_points(basic_string_view( + reinterpret_cast(s.data()), s.size())); +} + +template +inline size_t code_point_index(basic_string_view s, size_t n) { + size_t size = s.size(); + return n < size ? n : size; +} + +// Calculates the index of the nth code point in a UTF-8 string. +inline size_t code_point_index(basic_string_view s, size_t n) { + const char8_type* data = s.data(); + size_t num_code_points = 0; + for (size_t i = 0, size = s.size(); i != size; ++i) { + if ((data[i] & 0xc0) != 0x80 && ++num_code_points > n) { + return i; + } + } + return s.size(); +} + +template +using needs_conversion = bool_constant< + std::is_same::value_type, + char>::value && + std::is_same::value>; + +template ::value)> +OutputIt copy_str(InputIt begin, InputIt end, OutputIt it) { + return std::copy(begin, end, it); +} + +template ::value)> +OutputIt copy_str(InputIt begin, InputIt end, OutputIt it) { + return std::transform(begin, end, it, + [](char c) { return static_cast(c); }); +} + +template +inline counting_iterator copy_str(InputIt begin, InputIt end, + counting_iterator it) { + return it + (end - begin); +} + +template +using is_fast_float = bool_constant::is_iec559 && + sizeof(T) <= sizeof(double)>; + +#ifndef FMT_USE_FULL_CACHE_DRAGONBOX +# define FMT_USE_FULL_CACHE_DRAGONBOX 0 +#endif + +template +template +void buffer::append(const U* begin, const U* end) { + do { + auto count = to_unsigned(end - begin); + try_reserve(size_ + count); + auto free_cap = capacity_ - size_; + if (free_cap < count) count = free_cap; + std::uninitialized_copy_n(begin, count, make_checked(ptr_ + size_, count)); + size_ += count; + begin += count; + } while (begin != end); +} + +template +void iterator_buffer::flush() { + out_ = std::copy_n(data_, this->limit(this->size()), out_); + this->clear(); +} +} // namespace detail + +// The number of characters to store in the basic_memory_buffer object itself +// to avoid dynamic memory allocation. +enum { inline_buffer_size = 500 }; + +/** + \rst + A dynamically growing memory buffer for trivially copyable/constructible types + with the first ``SIZE`` elements stored in the object itself. + + You can use one of the following type aliases for common character types: + + +----------------+------------------------------+ + | Type | Definition | + +================+==============================+ + | memory_buffer | basic_memory_buffer | + +----------------+------------------------------+ + | wmemory_buffer | basic_memory_buffer | + +----------------+------------------------------+ + + **Example**:: + + fmt::memory_buffer out; + format_to(out, "The answer is {}.", 42); + + This will append the following output to the ``out`` object: + + .. code-block:: none + + The answer is 42. + + The output can be converted to an ``std::string`` with ``to_string(out)``. + \endrst + */ +template > +class basic_memory_buffer final : public detail::buffer { + private: + T store_[SIZE]; + + // Don't inherit from Allocator avoid generating type_info for it. + Allocator alloc_; + + // Deallocate memory allocated by the buffer. + void deallocate() { + T* data = this->data(); + if (data != store_) alloc_.deallocate(data, this->capacity()); + } + + protected: + void grow(size_t size) final FMT_OVERRIDE; + + public: + using value_type = T; + using const_reference = const T&; + + explicit basic_memory_buffer(const Allocator& alloc = Allocator()) + : alloc_(alloc) { + this->set(store_, SIZE); + } + ~basic_memory_buffer() { deallocate(); } + + private: + // Move data from other to this buffer. + void move(basic_memory_buffer& other) { + alloc_ = std::move(other.alloc_); + T* data = other.data(); + size_t size = other.size(), capacity = other.capacity(); + if (data == other.store_) { + this->set(store_, capacity); + std::uninitialized_copy(other.store_, other.store_ + size, + detail::make_checked(store_, capacity)); + } else { + this->set(data, capacity); + // Set pointer to the inline array so that delete is not called + // when deallocating. + other.set(other.store_, 0); + } + this->resize(size); + } + + public: + /** + \rst + Constructs a :class:`fmt::basic_memory_buffer` object moving the content + of the other object to it. + \endrst + */ + basic_memory_buffer(basic_memory_buffer&& other) FMT_NOEXCEPT { move(other); } + + /** + \rst + Moves the content of the other ``basic_memory_buffer`` object to this one. + \endrst + */ + basic_memory_buffer& operator=(basic_memory_buffer&& other) FMT_NOEXCEPT { + FMT_ASSERT(this != &other, ""); + deallocate(); + move(other); + return *this; + } + + // Returns a copy of the allocator associated with this buffer. + Allocator get_allocator() const { return alloc_; } + + /** + Resizes the buffer to contain *count* elements. If T is a POD type new + elements may not be initialized. + */ + void resize(size_t count) { this->try_resize(count); } + + /** Increases the buffer capacity to *new_capacity*. */ + void reserve(size_t new_capacity) { this->try_reserve(new_capacity); } + + // Directly append data into the buffer + using detail::buffer::append; + template + void append(const ContiguousRange& range) { + append(range.data(), range.data() + range.size()); + } +}; + +template +void basic_memory_buffer::grow(size_t size) { +#ifdef FMT_FUZZ + if (size > 5000) throw std::runtime_error("fuzz mode - won't grow that much"); +#endif + size_t old_capacity = this->capacity(); + size_t new_capacity = old_capacity + old_capacity / 2; + if (size > new_capacity) new_capacity = size; + T* old_data = this->data(); + T* new_data = + std::allocator_traits::allocate(alloc_, new_capacity); + // The following code doesn't throw, so the raw pointer above doesn't leak. + std::uninitialized_copy(old_data, old_data + this->size(), + detail::make_checked(new_data, new_capacity)); + this->set(new_data, new_capacity); + // deallocate must not throw according to the standard, but even if it does, + // the buffer already uses the new storage and will deallocate it in + // destructor. + if (old_data != store_) alloc_.deallocate(old_data, old_capacity); +} + +using memory_buffer = basic_memory_buffer; +using wmemory_buffer = basic_memory_buffer; + +template +struct is_contiguous> : std::true_type { +}; + +/** A formatting error such as invalid format string. */ +FMT_CLASS_API +class FMT_API format_error : public std::runtime_error { + public: + explicit format_error(const char* message) : std::runtime_error(message) {} + explicit format_error(const std::string& message) + : std::runtime_error(message) {} + format_error(const format_error&) = default; + format_error& operator=(const format_error&) = default; + format_error(format_error&&) = default; + format_error& operator=(format_error&&) = default; + ~format_error() FMT_NOEXCEPT FMT_OVERRIDE; +}; + +namespace detail { + +template +using is_signed = + std::integral_constant::is_signed || + std::is_same::value>; + +// Returns true if value is negative, false otherwise. +// Same as `value < 0` but doesn't produce warnings if T is an unsigned type. +template ::value)> +FMT_CONSTEXPR bool is_negative(T value) { + return value < 0; +} +template ::value)> +FMT_CONSTEXPR bool is_negative(T) { + return false; +} + +template ::value)> +FMT_CONSTEXPR bool is_supported_floating_point(T) { + return (std::is_same::value && FMT_USE_FLOAT) || + (std::is_same::value && FMT_USE_DOUBLE) || + (std::is_same::value && FMT_USE_LONG_DOUBLE); +} + +// Smallest of uint32_t, uint64_t, uint128_t that is large enough to +// represent all values of an integral type T. +template +using uint32_or_64_or_128_t = + conditional_t() <= 32 && !FMT_REDUCE_INT_INSTANTIATIONS, + uint32_t, + conditional_t() <= 64, uint64_t, uint128_t>>; + +// 128-bit integer type used internally +struct FMT_EXTERN_TEMPLATE_API uint128_wrapper { + uint128_wrapper() = default; + +#if FMT_USE_INT128 + uint128_t internal_; + + uint128_wrapper(uint64_t high, uint64_t low) FMT_NOEXCEPT + : internal_{static_cast(low) | + (static_cast(high) << 64)} {} + + uint128_wrapper(uint128_t u) : internal_{u} {} + + uint64_t high() const FMT_NOEXCEPT { return uint64_t(internal_ >> 64); } + uint64_t low() const FMT_NOEXCEPT { return uint64_t(internal_); } + + uint128_wrapper& operator+=(uint64_t n) FMT_NOEXCEPT { + internal_ += n; + return *this; + } +#else + uint64_t high_; + uint64_t low_; + + uint128_wrapper(uint64_t high, uint64_t low) FMT_NOEXCEPT : high_{high}, + low_{low} {} + + uint64_t high() const FMT_NOEXCEPT { return high_; } + uint64_t low() const FMT_NOEXCEPT { return low_; } + + uint128_wrapper& operator+=(uint64_t n) FMT_NOEXCEPT { +# if defined(_MSC_VER) && defined(_M_X64) + unsigned char carry = _addcarry_u64(0, low_, n, &low_); + _addcarry_u64(carry, high_, 0, &high_); + return *this; +# else + uint64_t sum = low_ + n; + high_ += (sum < low_ ? 1 : 0); + low_ = sum; + return *this; +# endif + } +#endif +}; + +// Table entry type for divisibility test used internally +template struct FMT_EXTERN_TEMPLATE_API divtest_table_entry { + T mod_inv; + T max_quotient; +}; + +// Static data is placed in this class template for the header-only config. +template struct FMT_EXTERN_TEMPLATE_API basic_data { + static const uint64_t powers_of_10_64[]; + static const uint32_t zero_or_powers_of_10_32_new[]; + static const uint64_t zero_or_powers_of_10_64_new[]; + static const uint64_t grisu_pow10_significands[]; + static const int16_t grisu_pow10_exponents[]; + static const divtest_table_entry divtest_table_for_pow5_32[]; + static const divtest_table_entry divtest_table_for_pow5_64[]; + static const uint64_t dragonbox_pow10_significands_64[]; + static const uint128_wrapper dragonbox_pow10_significands_128[]; + // log10(2) = 0x0.4d104d427de7fbcc... + static const uint64_t log10_2_significand = 0x4d104d427de7fbcc; +#if !FMT_USE_FULL_CACHE_DRAGONBOX + static const uint64_t powers_of_5_64[]; + static const uint32_t dragonbox_pow10_recovery_errors[]; +#endif + // GCC generates slightly better code for pairs than chars. + using digit_pair = char[2]; + static const digit_pair digits[]; + static const char hex_digits[]; + static const char foreground_color[]; + static const char background_color[]; + static const char reset_color[5]; + static const wchar_t wreset_color[5]; + static const char signs[]; + static const char left_padding_shifts[5]; + static const char right_padding_shifts[5]; + + // DEPRECATED! These are for ABI compatibility. + static const uint32_t zero_or_powers_of_10_32[]; + static const uint64_t zero_or_powers_of_10_64[]; +}; + +// Maps bsr(n) to ceil(log10(pow(2, bsr(n) + 1) - 1)). +// This is a function instead of an array to workaround a bug in GCC10 (#1810). +FMT_INLINE uint16_t bsr2log10(int bsr) { + static constexpr uint16_t data[] = { + 1, 1, 1, 2, 2, 2, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, + 6, 6, 6, 7, 7, 7, 7, 8, 8, 8, 9, 9, 9, 10, 10, 10, + 10, 11, 11, 11, 12, 12, 12, 13, 13, 13, 13, 14, 14, 14, 15, 15, + 15, 16, 16, 16, 16, 17, 17, 17, 18, 18, 18, 19, 19, 19, 19, 20}; + return data[bsr]; +} + +#ifndef FMT_EXPORTED +FMT_EXTERN template struct basic_data; +#endif + +// This is a struct rather than an alias to avoid shadowing warnings in gcc. +struct data : basic_data<> {}; + +#ifdef FMT_BUILTIN_CLZLL +// Returns the number of decimal digits in n. Leading zeros are not counted +// except for n == 0 in which case count_digits returns 1. +inline int count_digits(uint64_t n) { + // https://github.com/fmtlib/format-benchmark/blob/master/digits10 + auto t = bsr2log10(FMT_BUILTIN_CLZLL(n | 1) ^ 63); + return t - (n < data::zero_or_powers_of_10_64_new[t]); +} +#else +// Fallback version of count_digits used when __builtin_clz is not available. +inline int count_digits(uint64_t n) { + int count = 1; + for (;;) { + // Integer division is slow so do it for a group of four digits instead + // of for every digit. The idea comes from the talk by Alexandrescu + // "Three Optimization Tips for C++". See speed-test for a comparison. + if (n < 10) return count; + if (n < 100) return count + 1; + if (n < 1000) return count + 2; + if (n < 10000) return count + 3; + n /= 10000u; + count += 4; + } +} +#endif + +#if FMT_USE_INT128 +inline int count_digits(uint128_t n) { + int count = 1; + for (;;) { + // Integer division is slow so do it for a group of four digits instead + // of for every digit. The idea comes from the talk by Alexandrescu + // "Three Optimization Tips for C++". See speed-test for a comparison. + if (n < 10) return count; + if (n < 100) return count + 1; + if (n < 1000) return count + 2; + if (n < 10000) return count + 3; + n /= 10000U; + count += 4; + } +} +#endif + +// Counts the number of digits in n. BITS = log2(radix). +template inline int count_digits(UInt n) { + int num_digits = 0; + do { + ++num_digits; + } while ((n >>= BITS) != 0); + return num_digits; +} + +template <> int count_digits<4>(detail::fallback_uintptr n); + +#if FMT_GCC_VERSION || FMT_CLANG_VERSION +# define FMT_ALWAYS_INLINE inline __attribute__((always_inline)) +#elif FMT_MSC_VER +# define FMT_ALWAYS_INLINE __forceinline +#else +# define FMT_ALWAYS_INLINE inline +#endif + +// To suppress unnecessary security cookie checks +#if FMT_MSC_VER && !FMT_CLANG_VERSION +# define FMT_SAFEBUFFERS __declspec(safebuffers) +#else +# define FMT_SAFEBUFFERS +#endif + +#ifdef FMT_BUILTIN_CLZ +// Optional version of count_digits for better performance on 32-bit platforms. +inline int count_digits(uint32_t n) { + auto t = bsr2log10(FMT_BUILTIN_CLZ(n | 1) ^ 31); + return t - (n < data::zero_or_powers_of_10_32_new[t]); +} +#endif + +template constexpr int digits10() FMT_NOEXCEPT { + return std::numeric_limits::digits10; +} +template <> constexpr int digits10() FMT_NOEXCEPT { return 38; } +template <> constexpr int digits10() FMT_NOEXCEPT { return 38; } + +template FMT_API std::string grouping_impl(locale_ref loc); +template inline std::string grouping(locale_ref loc) { + return grouping_impl(loc); +} +template <> inline std::string grouping(locale_ref loc) { + return grouping_impl(loc); +} + +template FMT_API Char thousands_sep_impl(locale_ref loc); +template inline Char thousands_sep(locale_ref loc) { + return Char(thousands_sep_impl(loc)); +} +template <> inline wchar_t thousands_sep(locale_ref loc) { + return thousands_sep_impl(loc); +} + +template FMT_API Char decimal_point_impl(locale_ref loc); +template inline Char decimal_point(locale_ref loc) { + return Char(decimal_point_impl(loc)); +} +template <> inline wchar_t decimal_point(locale_ref loc) { + return decimal_point_impl(loc); +} + +// Compares two characters for equality. +template bool equal2(const Char* lhs, const char* rhs) { + return lhs[0] == rhs[0] && lhs[1] == rhs[1]; +} +inline bool equal2(const char* lhs, const char* rhs) { + return memcmp(lhs, rhs, 2) == 0; +} + +// Copies two characters from src to dst. +template void copy2(Char* dst, const char* src) { + *dst++ = static_cast(*src++); + *dst = static_cast(*src); +} +FMT_INLINE void copy2(char* dst, const char* src) { memcpy(dst, src, 2); } + +template struct format_decimal_result { + Iterator begin; + Iterator end; +}; + +// Formats a decimal unsigned integer value writing into out pointing to a +// buffer of specified size. The caller must ensure that the buffer is large +// enough. +template +inline format_decimal_result format_decimal(Char* out, UInt value, + int size) { + FMT_ASSERT(size >= count_digits(value), "invalid digit count"); + out += size; + Char* end = out; + while (value >= 100) { + // Integer division is slow so do it for a group of two digits instead + // of for every digit. The idea comes from the talk by Alexandrescu + // "Three Optimization Tips for C++". See speed-test for a comparison. + out -= 2; + copy2(out, data::digits[value % 100]); + value /= 100; + } + if (value < 10) { + *--out = static_cast('0' + value); + return {out, end}; + } + out -= 2; + copy2(out, data::digits[value]); + return {out, end}; +} + +template >::value)> +inline format_decimal_result format_decimal(Iterator out, UInt value, + int size) { + // Buffer is large enough to hold all digits (digits10 + 1). + Char buffer[digits10() + 1]; + auto end = format_decimal(buffer, value, size).end; + return {out, detail::copy_str(buffer, end, out)}; +} + +template +inline Char* format_uint(Char* buffer, UInt value, int num_digits, + bool upper = false) { + buffer += num_digits; + Char* end = buffer; + do { + const char* digits = upper ? "0123456789ABCDEF" : data::hex_digits; + unsigned digit = (value & ((1 << BASE_BITS) - 1)); + *--buffer = static_cast(BASE_BITS < 4 ? static_cast('0' + digit) + : digits[digit]); + } while ((value >>= BASE_BITS) != 0); + return end; +} + +template +Char* format_uint(Char* buffer, detail::fallback_uintptr n, int num_digits, + bool = false) { + auto char_digits = std::numeric_limits::digits / 4; + int start = (num_digits + char_digits - 1) / char_digits - 1; + if (int start_digits = num_digits % char_digits) { + unsigned value = n.value[start--]; + buffer = format_uint(buffer, value, start_digits); + } + for (; start >= 0; --start) { + unsigned value = n.value[start]; + buffer += char_digits; + auto p = buffer; + for (int i = 0; i < char_digits; ++i) { + unsigned digit = (value & ((1 << BASE_BITS) - 1)); + *--p = static_cast(data::hex_digits[digit]); + value >>= BASE_BITS; + } + } + return buffer; +} + +template +inline It format_uint(It out, UInt value, int num_digits, bool upper = false) { + if (auto ptr = to_pointer(out, to_unsigned(num_digits))) { + format_uint(ptr, value, num_digits, upper); + return out; + } + // Buffer should be large enough to hold all digits (digits / BASE_BITS + 1). + char buffer[num_bits() / BASE_BITS + 1]; + format_uint(buffer, value, num_digits, upper); + return detail::copy_str(buffer, buffer + num_digits, out); +} + +// A converter from UTF-8 to UTF-16. +class utf8_to_utf16 { + private: + wmemory_buffer buffer_; + + public: + FMT_API explicit utf8_to_utf16(string_view s); + operator wstring_view() const { return {&buffer_[0], size()}; } + size_t size() const { return buffer_.size() - 1; } + const wchar_t* c_str() const { return &buffer_[0]; } + std::wstring str() const { return {&buffer_[0], size()}; } +}; + +template struct null {}; + +// Workaround an array initialization issue in gcc 4.8. +template struct fill_t { + private: + enum { max_size = 4 }; + Char data_[max_size] = {Char(' '), Char(0), Char(0), Char(0)}; + unsigned char size_ = 1; + + public: + FMT_CONSTEXPR void operator=(basic_string_view s) { + auto size = s.size(); + if (size > max_size) { + FMT_THROW(format_error("invalid fill")); + return; + } + for (size_t i = 0; i < size; ++i) data_[i] = s[i]; + size_ = static_cast(size); + } + + size_t size() const { return size_; } + const Char* data() const { return data_; } + + FMT_CONSTEXPR Char& operator[](size_t index) { return data_[index]; } + FMT_CONSTEXPR const Char& operator[](size_t index) const { + return data_[index]; + } +}; +} // namespace detail + +// We cannot use enum classes as bit fields because of a gcc bug +// https://gcc.gnu.org/bugzilla/show_bug.cgi?id=61414. +namespace align { +enum type { none, left, right, center, numeric }; +} +using align_t = align::type; + +namespace sign { +enum type { none, minus, plus, space }; +} +using sign_t = sign::type; + +// Format specifiers for built-in and string types. +template struct basic_format_specs { + int width; + int precision; + char type; + align_t align : 4; + sign_t sign : 3; + bool alt : 1; // Alternate form ('#'). + detail::fill_t fill; + + constexpr basic_format_specs() + : width(0), + precision(-1), + type(0), + align(align::none), + sign(sign::none), + alt(false) {} +}; + +using format_specs = basic_format_specs; + +namespace detail { +namespace dragonbox { + +// Type-specific information that Dragonbox uses. +template struct float_info; + +template <> struct float_info { + using carrier_uint = uint32_t; + static const int significand_bits = 23; + static const int exponent_bits = 8; + static const int min_exponent = -126; + static const int max_exponent = 127; + static const int exponent_bias = -127; + static const int decimal_digits = 9; + static const int kappa = 1; + static const int big_divisor = 100; + static const int small_divisor = 10; + static const int min_k = -31; + static const int max_k = 46; + static const int cache_bits = 64; + static const int divisibility_check_by_5_threshold = 39; + static const int case_fc_pm_half_lower_threshold = -1; + static const int case_fc_pm_half_upper_threshold = 6; + static const int case_fc_lower_threshold = -2; + static const int case_fc_upper_threshold = 6; + static const int case_shorter_interval_left_endpoint_lower_threshold = 2; + static const int case_shorter_interval_left_endpoint_upper_threshold = 3; + static const int shorter_interval_tie_lower_threshold = -35; + static const int shorter_interval_tie_upper_threshold = -35; + static const int max_trailing_zeros = 7; +}; + +template <> struct float_info { + using carrier_uint = uint64_t; + static const int significand_bits = 52; + static const int exponent_bits = 11; + static const int min_exponent = -1022; + static const int max_exponent = 1023; + static const int exponent_bias = -1023; + static const int decimal_digits = 17; + static const int kappa = 2; + static const int big_divisor = 1000; + static const int small_divisor = 100; + static const int min_k = -292; + static const int max_k = 326; + static const int cache_bits = 128; + static const int divisibility_check_by_5_threshold = 86; + static const int case_fc_pm_half_lower_threshold = -2; + static const int case_fc_pm_half_upper_threshold = 9; + static const int case_fc_lower_threshold = -4; + static const int case_fc_upper_threshold = 9; + static const int case_shorter_interval_left_endpoint_lower_threshold = 2; + static const int case_shorter_interval_left_endpoint_upper_threshold = 3; + static const int shorter_interval_tie_lower_threshold = -77; + static const int shorter_interval_tie_upper_threshold = -77; + static const int max_trailing_zeros = 16; +}; + +template struct decimal_fp { + using significand_type = typename float_info::carrier_uint; + significand_type significand; + int exponent; +}; + +template FMT_API decimal_fp to_decimal(T x) FMT_NOEXCEPT; +} // namespace dragonbox + +template +constexpr typename dragonbox::float_info::carrier_uint exponent_mask() { + using uint = typename dragonbox::float_info::carrier_uint; + return ((uint(1) << dragonbox::float_info::exponent_bits) - 1) + << dragonbox::float_info::significand_bits; +} + +// A floating-point presentation format. +enum class float_format : unsigned char { + general, // General: exponent notation or fixed point based on magnitude. + exp, // Exponent notation with the default precision of 6, e.g. 1.2e-3. + fixed, // Fixed point with the default precision of 6, e.g. 0.0012. + hex +}; + +struct float_specs { + int precision; + float_format format : 8; + sign_t sign : 8; + bool upper : 1; + bool locale : 1; + bool binary32 : 1; + bool use_grisu : 1; + bool showpoint : 1; +}; + +// Writes the exponent exp in the form "[+-]d{2,3}" to buffer. +template It write_exponent(int exp, It it) { + FMT_ASSERT(-10000 < exp && exp < 10000, "exponent out of range"); + if (exp < 0) { + *it++ = static_cast('-'); + exp = -exp; + } else { + *it++ = static_cast('+'); + } + if (exp >= 100) { + const char* top = data::digits[exp / 100]; + if (exp >= 1000) *it++ = static_cast(top[0]); + *it++ = static_cast(top[1]); + exp %= 100; + } + const char* d = data::digits[exp]; + *it++ = static_cast(d[0]); + *it++ = static_cast(d[1]); + return it; +} + +template +int format_float(T value, int precision, float_specs specs, buffer& buf); + +// Formats a floating-point number with snprintf. +template +int snprintf_float(T value, int precision, float_specs specs, + buffer& buf); + +template T promote_float(T value) { return value; } +inline double promote_float(float value) { return static_cast(value); } + +template +FMT_CONSTEXPR void handle_int_type_spec(char spec, Handler&& handler) { + switch (spec) { + case 0: + case 'd': + handler.on_dec(); + break; + case 'x': + case 'X': + handler.on_hex(); + break; + case 'b': + case 'B': + handler.on_bin(); + break; + case 'o': + handler.on_oct(); + break; +#ifdef FMT_DEPRECATED_N_SPECIFIER + case 'n': +#endif + case 'L': + handler.on_num(); + break; + case 'c': + handler.on_chr(); + break; + default: + handler.on_error(); + } +} + +template +FMT_CONSTEXPR float_specs parse_float_type_spec( + const basic_format_specs& specs, ErrorHandler&& eh = {}) { + auto result = float_specs(); + result.showpoint = specs.alt; + switch (specs.type) { + case 0: + result.format = float_format::general; + result.showpoint |= specs.precision > 0; + break; + case 'G': + result.upper = true; + FMT_FALLTHROUGH; + case 'g': + result.format = float_format::general; + break; + case 'E': + result.upper = true; + FMT_FALLTHROUGH; + case 'e': + result.format = float_format::exp; + result.showpoint |= specs.precision != 0; + break; + case 'F': + result.upper = true; + FMT_FALLTHROUGH; + case 'f': + result.format = float_format::fixed; + result.showpoint |= specs.precision != 0; + break; + case 'A': + result.upper = true; + FMT_FALLTHROUGH; + case 'a': + result.format = float_format::hex; + break; +#ifdef FMT_DEPRECATED_N_SPECIFIER + case 'n': +#endif + case 'L': + result.locale = true; + break; + default: + eh.on_error("invalid type specifier"); + break; + } + return result; +} + +template +FMT_CONSTEXPR void handle_char_specs(const basic_format_specs* specs, + Handler&& handler) { + if (!specs) return handler.on_char(); + if (specs->type && specs->type != 'c') return handler.on_int(); + if (specs->align == align::numeric || specs->sign != sign::none || specs->alt) + handler.on_error("invalid format specifier for char"); + handler.on_char(); +} + +template +FMT_CONSTEXPR void handle_cstring_type_spec(Char spec, Handler&& handler) { + if (spec == 0 || spec == 's') + handler.on_string(); + else if (spec == 'p') + handler.on_pointer(); + else + handler.on_error("invalid type specifier"); +} + +template +FMT_CONSTEXPR void check_string_type_spec(Char spec, ErrorHandler&& eh) { + if (spec != 0 && spec != 's') eh.on_error("invalid type specifier"); +} + +template +FMT_CONSTEXPR void check_pointer_type_spec(Char spec, ErrorHandler&& eh) { + if (spec != 0 && spec != 'p') eh.on_error("invalid type specifier"); +} + +template class int_type_checker : private ErrorHandler { + public: + FMT_CONSTEXPR explicit int_type_checker(ErrorHandler eh) : ErrorHandler(eh) {} + + FMT_CONSTEXPR void on_dec() {} + FMT_CONSTEXPR void on_hex() {} + FMT_CONSTEXPR void on_bin() {} + FMT_CONSTEXPR void on_oct() {} + FMT_CONSTEXPR void on_num() {} + FMT_CONSTEXPR void on_chr() {} + + FMT_CONSTEXPR void on_error() { + ErrorHandler::on_error("invalid type specifier"); + } +}; + +template +class char_specs_checker : public ErrorHandler { + private: + char type_; + + public: + FMT_CONSTEXPR char_specs_checker(char type, ErrorHandler eh) + : ErrorHandler(eh), type_(type) {} + + FMT_CONSTEXPR void on_int() { + handle_int_type_spec(type_, int_type_checker(*this)); + } + FMT_CONSTEXPR void on_char() {} +}; + +template +class cstring_type_checker : public ErrorHandler { + public: + FMT_CONSTEXPR explicit cstring_type_checker(ErrorHandler eh) + : ErrorHandler(eh) {} + + FMT_CONSTEXPR void on_string() {} + FMT_CONSTEXPR void on_pointer() {} +}; + +template +FMT_NOINLINE OutputIt fill(OutputIt it, size_t n, const fill_t& fill) { + auto fill_size = fill.size(); + if (fill_size == 1) return std::fill_n(it, n, fill[0]); + for (size_t i = 0; i < n; ++i) it = std::copy_n(fill.data(), fill_size, it); + return it; +} + +// Writes the output of f, padded according to format specifications in specs. +// size: output size in code units. +// width: output display width in (terminal) column positions. +template +inline OutputIt write_padded(OutputIt out, + const basic_format_specs& specs, size_t size, + size_t width, F&& f) { + static_assert(align == align::left || align == align::right, ""); + unsigned spec_width = to_unsigned(specs.width); + size_t padding = spec_width > width ? spec_width - width : 0; + auto* shifts = align == align::left ? data::left_padding_shifts + : data::right_padding_shifts; + size_t left_padding = padding >> shifts[specs.align]; + auto it = reserve(out, size + padding * specs.fill.size()); + it = fill(it, left_padding, specs.fill); + it = f(it); + it = fill(it, padding - left_padding, specs.fill); + return base_iterator(out, it); +} + +template +inline OutputIt write_padded(OutputIt out, + const basic_format_specs& specs, size_t size, + F&& f) { + return write_padded(out, specs, size, size, f); +} + +template +OutputIt write_bytes(OutputIt out, string_view bytes, + const basic_format_specs& specs) { + using iterator = remove_reference_t; + return write_padded(out, specs, bytes.size(), [bytes](iterator it) { + const char* data = bytes.data(); + return copy_str(data, data + bytes.size(), it); + }); +} + +// Data for write_int that doesn't depend on output iterator type. It is used to +// avoid template code bloat. +template struct write_int_data { + size_t size; + size_t padding; + + write_int_data(int num_digits, string_view prefix, + const basic_format_specs& specs) + : size(prefix.size() + to_unsigned(num_digits)), padding(0) { + if (specs.align == align::numeric) { + auto width = to_unsigned(specs.width); + if (width > size) { + padding = width - size; + size = width; + } + } else if (specs.precision > num_digits) { + size = prefix.size() + to_unsigned(specs.precision); + padding = to_unsigned(specs.precision - num_digits); + } + } +}; + +// Writes an integer in the format +// +// where are written by f(it). +template +OutputIt write_int(OutputIt out, int num_digits, string_view prefix, + const basic_format_specs& specs, F f) { + auto data = write_int_data(num_digits, prefix, specs); + using iterator = remove_reference_t; + return write_padded(out, specs, data.size, [=](iterator it) { + if (prefix.size() != 0) + it = copy_str(prefix.begin(), prefix.end(), it); + it = std::fill_n(it, data.padding, static_cast('0')); + return f(it); + }); +} + +template +OutputIt write(OutputIt out, basic_string_view s, + const basic_format_specs& specs) { + auto data = s.data(); + auto size = s.size(); + if (specs.precision >= 0 && to_unsigned(specs.precision) < size) + size = code_point_index(s, to_unsigned(specs.precision)); + auto width = specs.width != 0 + ? count_code_points(basic_string_view(data, size)) + : 0; + using iterator = remove_reference_t; + return write_padded(out, specs, size, width, [=](iterator it) { + return copy_str(data, data + size, it); + }); +} + +// The handle_int_type_spec handler that writes an integer. +template struct int_writer { + OutputIt out; + locale_ref locale; + const basic_format_specs& specs; + UInt abs_value; + char prefix[4]; + unsigned prefix_size; + + using iterator = + remove_reference_t(), 0))>; + + string_view get_prefix() const { return string_view(prefix, prefix_size); } + + template + int_writer(OutputIt output, locale_ref loc, Int value, + const basic_format_specs& s) + : out(output), + locale(loc), + specs(s), + abs_value(static_cast(value)), + prefix_size(0) { + static_assert(std::is_same, UInt>::value, ""); + if (is_negative(value)) { + prefix[0] = '-'; + ++prefix_size; + abs_value = 0 - abs_value; + } else if (specs.sign != sign::none && specs.sign != sign::minus) { + prefix[0] = specs.sign == sign::plus ? '+' : ' '; + ++prefix_size; + } + } + + void on_dec() { + auto num_digits = count_digits(abs_value); + out = write_int( + out, num_digits, get_prefix(), specs, [this, num_digits](iterator it) { + return format_decimal(it, abs_value, num_digits).end; + }); + } + + void on_hex() { + if (specs.alt) { + prefix[prefix_size++] = '0'; + prefix[prefix_size++] = specs.type; + } + int num_digits = count_digits<4>(abs_value); + out = write_int(out, num_digits, get_prefix(), specs, + [this, num_digits](iterator it) { + return format_uint<4, Char>(it, abs_value, num_digits, + specs.type != 'x'); + }); + } + + void on_bin() { + if (specs.alt) { + prefix[prefix_size++] = '0'; + prefix[prefix_size++] = static_cast(specs.type); + } + int num_digits = count_digits<1>(abs_value); + out = write_int(out, num_digits, get_prefix(), specs, + [this, num_digits](iterator it) { + return format_uint<1, Char>(it, abs_value, num_digits); + }); + } + + void on_oct() { + int num_digits = count_digits<3>(abs_value); + if (specs.alt && specs.precision <= num_digits && abs_value != 0) { + // Octal prefix '0' is counted as a digit, so only add it if precision + // is not greater than the number of digits. + prefix[prefix_size++] = '0'; + } + out = write_int(out, num_digits, get_prefix(), specs, + [this, num_digits](iterator it) { + return format_uint<3, Char>(it, abs_value, num_digits); + }); + } + + enum { sep_size = 1 }; + + void on_num() { + std::string groups = grouping(locale); + if (groups.empty()) return on_dec(); + auto sep = thousands_sep(locale); + if (!sep) return on_dec(); + int num_digits = count_digits(abs_value); + int size = num_digits, n = num_digits; + std::string::const_iterator group = groups.cbegin(); + while (group != groups.cend() && n > *group && *group > 0 && + *group != max_value()) { + size += sep_size; + n -= *group; + ++group; + } + if (group == groups.cend()) size += sep_size * ((n - 1) / groups.back()); + char digits[40]; + format_decimal(digits, abs_value, num_digits); + basic_memory_buffer buffer; + size += static_cast(prefix_size); + const auto usize = to_unsigned(size); + buffer.resize(usize); + basic_string_view s(&sep, sep_size); + // Index of a decimal digit with the least significant digit having index 0. + int digit_index = 0; + group = groups.cbegin(); + auto p = buffer.data() + size - 1; + for (int i = num_digits - 1; i > 0; --i) { + *p-- = static_cast(digits[i]); + if (*group <= 0 || ++digit_index % *group != 0 || + *group == max_value()) + continue; + if (group + 1 != groups.cend()) { + digit_index = 0; + ++group; + } + std::uninitialized_copy(s.data(), s.data() + s.size(), + make_checked(p, s.size())); + p -= s.size(); + } + *p-- = static_cast(*digits); + if (prefix_size != 0) *p = static_cast('-'); + auto data = buffer.data(); + out = write_padded( + out, specs, usize, usize, + [=](iterator it) { return copy_str(data, data + size, it); }); + } + + void on_chr() { *out++ = static_cast(abs_value); } + + FMT_NORETURN void on_error() { + FMT_THROW(format_error("invalid type specifier")); + } +}; + +template +OutputIt write_nonfinite(OutputIt out, bool isinf, + const basic_format_specs& specs, + const float_specs& fspecs) { + auto str = + isinf ? (fspecs.upper ? "INF" : "inf") : (fspecs.upper ? "NAN" : "nan"); + constexpr size_t str_size = 3; + auto sign = fspecs.sign; + auto size = str_size + (sign ? 1 : 0); + using iterator = remove_reference_t; + return write_padded(out, specs, size, [=](iterator it) { + if (sign) *it++ = static_cast(data::signs[sign]); + return copy_str(str, str + str_size, it); + }); +} + +// A decimal floating-point number significand * pow(10, exp). +struct big_decimal_fp { + const char* significand; + int significand_size; + int exponent; +}; + +inline int get_significand_size(const big_decimal_fp& fp) { + return fp.significand_size; +} +template +inline int get_significand_size(const dragonbox::decimal_fp& fp) { + return count_digits(fp.significand); +} + +template +inline OutputIt write_significand(OutputIt out, const char* significand, + int& significand_size) { + return copy_str(significand, significand + significand_size, out); +} +template +inline OutputIt write_significand(OutputIt out, UInt significand, + int significand_size) { + return format_decimal(out, significand, significand_size).end; +} + +template ::value)> +inline Char* write_significand(Char* out, UInt significand, + int significand_size, int integral_size, + Char decimal_point) { + if (!decimal_point) + return format_decimal(out, significand, significand_size).end; + auto end = format_decimal(out + 1, significand, significand_size).end; + if (integral_size == 1) + out[0] = out[1]; + else + std::copy_n(out + 1, integral_size, out); + out[integral_size] = decimal_point; + return end; +} + +template >::value)> +inline OutputIt write_significand(OutputIt out, UInt significand, + int significand_size, int integral_size, + Char decimal_point) { + // Buffer is large enough to hold digits (digits10 + 1) and a decimal point. + Char buffer[digits10() + 2]; + auto end = write_significand(buffer, significand, significand_size, + integral_size, decimal_point); + return detail::copy_str(buffer, end, out); +} + +template +inline OutputIt write_significand(OutputIt out, const char* significand, + int significand_size, int integral_size, + Char decimal_point) { + out = detail::copy_str(significand, significand + integral_size, out); + if (!decimal_point) return out; + *out++ = decimal_point; + return detail::copy_str(significand + integral_size, + significand + significand_size, out); +} + +template +OutputIt write_float(OutputIt out, const DecimalFP& fp, + const basic_format_specs& specs, float_specs fspecs, + Char decimal_point) { + auto significand = fp.significand; + int significand_size = get_significand_size(fp); + static const Char zero = static_cast('0'); + auto sign = fspecs.sign; + size_t size = to_unsigned(significand_size) + (sign ? 1 : 0); + using iterator = remove_reference_t; + + int output_exp = fp.exponent + significand_size - 1; + auto use_exp_format = [=]() { + if (fspecs.format == float_format::exp) return true; + if (fspecs.format != float_format::general) return false; + // Use the fixed notation if the exponent is in [exp_lower, exp_upper), + // e.g. 0.0001 instead of 1e-04. Otherwise use the exponent notation. + const int exp_lower = -4, exp_upper = 16; + return output_exp < exp_lower || + output_exp >= (fspecs.precision > 0 ? fspecs.precision : exp_upper); + }; + if (use_exp_format()) { + int num_zeros = 0; + if (fspecs.showpoint) { + num_zeros = (std::max)(fspecs.precision - significand_size, 0); + size += to_unsigned(num_zeros); + } else if (significand_size == 1) { + decimal_point = Char(); + } + auto abs_output_exp = output_exp >= 0 ? output_exp : -output_exp; + int exp_digits = 2; + if (abs_output_exp >= 100) exp_digits = abs_output_exp >= 1000 ? 4 : 3; + + size += to_unsigned((decimal_point ? 1 : 0) + 2 + exp_digits); + char exp_char = fspecs.upper ? 'E' : 'e'; + auto write = [=](iterator it) { + if (sign) *it++ = static_cast(data::signs[sign]); + // Insert a decimal point after the first digit and add an exponent. + it = write_significand(it, significand, significand_size, 1, + decimal_point); + if (num_zeros > 0) it = std::fill_n(it, num_zeros, zero); + *it++ = static_cast(exp_char); + return write_exponent(output_exp, it); + }; + return specs.width > 0 ? write_padded(out, specs, size, write) + : base_iterator(out, write(reserve(out, size))); + } + + int exp = fp.exponent + significand_size; + if (fp.exponent >= 0) { + // 1234e5 -> 123400000[.0+] + size += to_unsigned(fp.exponent); + int num_zeros = fspecs.precision - exp; +#ifdef FMT_FUZZ + if (num_zeros > 5000) + throw std::runtime_error("fuzz mode - avoiding excessive cpu use"); +#endif + if (fspecs.showpoint) { + if (num_zeros <= 0 && fspecs.format != float_format::fixed) num_zeros = 1; + if (num_zeros > 0) size += to_unsigned(num_zeros); + } + return write_padded(out, specs, size, [&](iterator it) { + if (sign) *it++ = static_cast(data::signs[sign]); + it = write_significand(it, significand, significand_size); + it = std::fill_n(it, fp.exponent, zero); + if (!fspecs.showpoint) return it; + *it++ = decimal_point; + return num_zeros > 0 ? std::fill_n(it, num_zeros, zero) : it; + }); + } else if (exp > 0) { + // 1234e-2 -> 12.34[0+] + int num_zeros = fspecs.showpoint ? fspecs.precision - significand_size : 0; + size += 1 + to_unsigned(num_zeros > 0 ? num_zeros : 0); + return write_padded(out, specs, size, [&](iterator it) { + if (sign) *it++ = static_cast(data::signs[sign]); + it = write_significand(it, significand, significand_size, exp, + decimal_point); + return num_zeros > 0 ? std::fill_n(it, num_zeros, zero) : it; + }); + } + // 1234e-6 -> 0.001234 + int num_zeros = -exp; + if (significand_size == 0 && fspecs.precision >= 0 && + fspecs.precision < num_zeros) { + num_zeros = fspecs.precision; + } + size += 2 + to_unsigned(num_zeros); + return write_padded(out, specs, size, [&](iterator it) { + if (sign) *it++ = static_cast(data::signs[sign]); + *it++ = zero; + if (num_zeros == 0 && significand_size == 0 && !fspecs.showpoint) return it; + *it++ = decimal_point; + it = std::fill_n(it, num_zeros, zero); + return write_significand(it, significand, significand_size); + }); +} + +template ::value)> +OutputIt write(OutputIt out, T value, basic_format_specs specs, + locale_ref loc = {}) { + if (const_check(!is_supported_floating_point(value))) return out; + float_specs fspecs = parse_float_type_spec(specs); + fspecs.sign = specs.sign; + if (std::signbit(value)) { // value < 0 is false for NaN so use signbit. + fspecs.sign = sign::minus; + value = -value; + } else if (fspecs.sign == sign::minus) { + fspecs.sign = sign::none; + } + + if (!std::isfinite(value)) + return write_nonfinite(out, std::isinf(value), specs, fspecs); + + if (specs.align == align::numeric && fspecs.sign) { + auto it = reserve(out, 1); + *it++ = static_cast(data::signs[fspecs.sign]); + out = base_iterator(out, it); + fspecs.sign = sign::none; + if (specs.width != 0) --specs.width; + } + + memory_buffer buffer; + if (fspecs.format == float_format::hex) { + if (fspecs.sign) buffer.push_back(data::signs[fspecs.sign]); + snprintf_float(promote_float(value), specs.precision, fspecs, buffer); + return write_bytes(out, {buffer.data(), buffer.size()}, specs); + } + int precision = specs.precision >= 0 || !specs.type ? specs.precision : 6; + if (fspecs.format == float_format::exp) { + if (precision == max_value()) + FMT_THROW(format_error("number is too big")); + else + ++precision; + } + if (const_check(std::is_same())) fspecs.binary32 = true; + fspecs.use_grisu = is_fast_float(); + int exp = format_float(promote_float(value), precision, fspecs, buffer); + fspecs.precision = precision; + Char point = + fspecs.locale ? decimal_point(loc) : static_cast('.'); + auto fp = big_decimal_fp{buffer.data(), static_cast(buffer.size()), exp}; + return write_float(out, fp, specs, fspecs, point); +} + +template ::value)> +OutputIt write(OutputIt out, T value) { + if (const_check(!is_supported_floating_point(value))) return out; + + using floaty = conditional_t::value, double, T>; + using uint = typename dragonbox::float_info::carrier_uint; + auto bits = bit_cast(value); + + auto fspecs = float_specs(); + auto sign_bit = bits & (uint(1) << (num_bits() - 1)); + if (sign_bit != 0) { + fspecs.sign = sign::minus; + value = -value; + } + + static const auto specs = basic_format_specs(); + uint mask = exponent_mask(); + if ((bits & mask) == mask) + return write_nonfinite(out, std::isinf(value), specs, fspecs); + + auto dec = dragonbox::to_decimal(static_cast(value)); + return write_float(out, dec, specs, fspecs, static_cast('.')); +} + +template ::value && + !is_fast_float::value)> +inline OutputIt write(OutputIt out, T value) { + return write(out, value, basic_format_specs()); +} + +template +OutputIt write_char(OutputIt out, Char value, + const basic_format_specs& specs) { + using iterator = remove_reference_t; + return write_padded(out, specs, 1, [=](iterator it) { + *it++ = value; + return it; + }); +} + +template +OutputIt write_ptr(OutputIt out, UIntPtr value, + const basic_format_specs* specs) { + int num_digits = count_digits<4>(value); + auto size = to_unsigned(num_digits) + size_t(2); + using iterator = remove_reference_t; + auto write = [=](iterator it) { + *it++ = static_cast('0'); + *it++ = static_cast('x'); + return format_uint<4, Char>(it, value, num_digits); + }; + return specs ? write_padded(out, *specs, size, write) + : base_iterator(out, write(reserve(out, size))); +} + +template struct is_integral : std::is_integral {}; +template <> struct is_integral : std::true_type {}; +template <> struct is_integral : std::true_type {}; + +template +OutputIt write(OutputIt out, monostate) { + FMT_ASSERT(false, ""); + return out; +} + +template ::value)> +OutputIt write(OutputIt out, string_view value) { + auto it = reserve(out, value.size()); + it = copy_str(value.begin(), value.end(), it); + return base_iterator(out, it); +} + +template +OutputIt write(OutputIt out, basic_string_view value) { + auto it = reserve(out, value.size()); + it = std::copy(value.begin(), value.end(), it); + return base_iterator(out, it); +} + +template +buffer_appender write(buffer_appender out, + basic_string_view value) { + get_container(out).append(value.begin(), value.end()); + return out; +} + +template ::value && + !std::is_same::value && + !std::is_same::value)> +OutputIt write(OutputIt out, T value) { + auto abs_value = static_cast>(value); + bool negative = is_negative(value); + // Don't do -abs_value since it trips unsigned-integer-overflow sanitizer. + if (negative) abs_value = ~abs_value + 1; + int num_digits = count_digits(abs_value); + auto size = (negative ? 1 : 0) + static_cast(num_digits); + auto it = reserve(out, size); + if (auto ptr = to_pointer(it, size)) { + if (negative) *ptr++ = static_cast('-'); + format_decimal(ptr, abs_value, num_digits); + return out; + } + if (negative) *it++ = static_cast('-'); + it = format_decimal(it, abs_value, num_digits).end; + return base_iterator(out, it); +} + +template +OutputIt write(OutputIt out, bool value) { + return write(out, string_view(value ? "true" : "false")); +} + +template +OutputIt write(OutputIt out, Char value) { + auto it = reserve(out, 1); + *it++ = value; + return base_iterator(out, it); +} + +template +OutputIt write(OutputIt out, const Char* value) { + if (!value) { + FMT_THROW(format_error("string pointer is null")); + } else { + auto length = std::char_traits::length(value); + out = write(out, basic_string_view(value, length)); + } + return out; +} + +template +OutputIt write(OutputIt out, const void* value) { + return write_ptr(out, to_uintptr(value), nullptr); +} + +template +auto write(OutputIt out, const T& value) -> typename std::enable_if< + mapped_type_constant>::value == + type::custom_type, + OutputIt>::type { + using context_type = basic_format_context; + using formatter_type = + conditional_t::value, + typename context_type::template formatter_type, + fallback_formatter>; + context_type ctx(out, {}, {}); + return formatter_type().format(value, ctx); +} + +// An argument visitor that formats the argument and writes it via the output +// iterator. It's a class and not a generic lambda for compatibility with C++11. +template struct default_arg_formatter { + using context = basic_format_context; + + OutputIt out; + basic_format_args args; + locale_ref loc; + + template OutputIt operator()(T value) { + return write(out, value); + } + + OutputIt operator()(typename basic_format_arg::handle handle) { + basic_format_parse_context parse_ctx({}); + basic_format_context format_ctx(out, args, loc); + handle.format(parse_ctx, format_ctx); + return format_ctx.out(); + } +}; + +template +class arg_formatter_base { + public: + using iterator = OutputIt; + using char_type = Char; + using format_specs = basic_format_specs; + + private: + iterator out_; + locale_ref locale_; + format_specs* specs_; + + // Attempts to reserve space for n extra characters in the output range. + // Returns a pointer to the reserved range or a reference to out_. + auto reserve(size_t n) -> decltype(detail::reserve(out_, n)) { + return detail::reserve(out_, n); + } + + using reserve_iterator = remove_reference_t(), 0))>; + + template void write_int(T value, const format_specs& spec) { + using uint_type = uint32_or_64_or_128_t; + int_writer w(out_, locale_, value, spec); + handle_int_type_spec(spec.type, w); + out_ = w.out; + } + + void write(char value) { + auto&& it = reserve(1); + *it++ = value; + } + + template ::value)> + void write(Ch value) { + out_ = detail::write(out_, value); + } + + void write(string_view value) { + auto&& it = reserve(value.size()); + it = copy_str(value.begin(), value.end(), it); + } + void write(wstring_view value) { + static_assert(std::is_same::value, ""); + auto&& it = reserve(value.size()); + it = std::copy(value.begin(), value.end(), it); + } + + template + void write(const Ch* s, size_t size, const format_specs& specs) { + auto width = specs.width != 0 + ? count_code_points(basic_string_view(s, size)) + : 0; + out_ = write_padded(out_, specs, size, width, [=](reserve_iterator it) { + return copy_str(s, s + size, it); + }); + } + + template + void write(basic_string_view s, const format_specs& specs = {}) { + out_ = detail::write(out_, s, specs); + } + + void write_pointer(const void* p) { + out_ = write_ptr(out_, to_uintptr(p), specs_); + } + + struct char_spec_handler : ErrorHandler { + arg_formatter_base& formatter; + Char value; + + char_spec_handler(arg_formatter_base& f, Char val) + : formatter(f), value(val) {} + + void on_int() { + // char is only formatted as int if there are specs. + formatter.write_int(static_cast(value), *formatter.specs_); + } + void on_char() { + if (formatter.specs_) + formatter.out_ = write_char(formatter.out_, value, *formatter.specs_); + else + formatter.write(value); + } + }; + + struct cstring_spec_handler : error_handler { + arg_formatter_base& formatter; + const Char* value; + + cstring_spec_handler(arg_formatter_base& f, const Char* val) + : formatter(f), value(val) {} + + void on_string() { formatter.write(value); } + void on_pointer() { formatter.write_pointer(value); } + }; + + protected: + iterator out() { return out_; } + format_specs* specs() { return specs_; } + + void write(bool value) { + if (specs_) + write(string_view(value ? "true" : "false"), *specs_); + else + out_ = detail::write(out_, value); + } + + void write(const Char* value) { + if (!value) { + FMT_THROW(format_error("string pointer is null")); + } else { + auto length = std::char_traits::length(value); + basic_string_view sv(value, length); + specs_ ? write(sv, *specs_) : write(sv); + } + } + + public: + arg_formatter_base(OutputIt out, format_specs* s, locale_ref loc) + : out_(out), locale_(loc), specs_(s) {} + + iterator operator()(monostate) { + FMT_ASSERT(false, "invalid argument type"); + return out_; + } + + template ::value)> + FMT_INLINE iterator operator()(T value) { + if (specs_) + write_int(value, *specs_); + else + out_ = detail::write(out_, value); + return out_; + } + + iterator operator()(Char value) { + handle_char_specs(specs_, + char_spec_handler(*this, static_cast(value))); + return out_; + } + + iterator operator()(bool value) { + if (specs_ && specs_->type) return (*this)(value ? 1 : 0); + write(value != 0); + return out_; + } + + template ::value)> + iterator operator()(T value) { + auto specs = specs_ ? *specs_ : format_specs(); + if (const_check(is_supported_floating_point(value))) + out_ = detail::write(out_, value, specs, locale_); + else + FMT_ASSERT(false, "unsupported float argument type"); + return out_; + } + + iterator operator()(const Char* value) { + if (!specs_) return write(value), out_; + handle_cstring_type_spec(specs_->type, cstring_spec_handler(*this, value)); + return out_; + } + + iterator operator()(basic_string_view value) { + if (specs_) { + check_string_type_spec(specs_->type, error_handler()); + write(value, *specs_); + } else { + write(value); + } + return out_; + } + + iterator operator()(const void* value) { + if (specs_) check_pointer_type_spec(specs_->type, error_handler()); + write_pointer(value); + return out_; + } +}; + +/** The default argument formatter. */ +template +class arg_formatter : public arg_formatter_base { + private: + using char_type = Char; + using base = arg_formatter_base; + using context_type = basic_format_context; + + context_type& ctx_; + basic_format_parse_context* parse_ctx_; + const Char* ptr_; + + public: + using iterator = typename base::iterator; + using format_specs = typename base::format_specs; + + /** + \rst + Constructs an argument formatter object. + *ctx* is a reference to the formatting context, + *specs* contains format specifier information for standard argument types. + \endrst + */ + explicit arg_formatter( + context_type& ctx, + basic_format_parse_context* parse_ctx = nullptr, + format_specs* specs = nullptr, const Char* ptr = nullptr) + : base(ctx.out(), specs, ctx.locale()), + ctx_(ctx), + parse_ctx_(parse_ctx), + ptr_(ptr) {} + + using base::operator(); + + /** Formats an argument of a user-defined type. */ + iterator operator()(typename basic_format_arg::handle handle) { + if (ptr_) advance_to(*parse_ctx_, ptr_); + handle.format(*parse_ctx_, ctx_); + return ctx_.out(); + } +}; + +template FMT_CONSTEXPR bool is_name_start(Char c) { + return ('a' <= c && c <= 'z') || ('A' <= c && c <= 'Z') || '_' == c; +} + +// Parses the range [begin, end) as an unsigned integer. This function assumes +// that the range is non-empty and the first character is a digit. +template +FMT_CONSTEXPR int parse_nonnegative_int(const Char*& begin, const Char* end, + ErrorHandler&& eh) { + FMT_ASSERT(begin != end && '0' <= *begin && *begin <= '9', ""); + unsigned value = 0; + // Convert to unsigned to prevent a warning. + constexpr unsigned max_int = max_value(); + unsigned big = max_int / 10; + do { + // Check for overflow. + if (value > big) { + value = max_int + 1; + break; + } + value = value * 10 + unsigned(*begin - '0'); + ++begin; + } while (begin != end && '0' <= *begin && *begin <= '9'); + if (value > max_int) eh.on_error("number is too big"); + return static_cast(value); +} + +template class custom_formatter { + private: + using char_type = typename Context::char_type; + + basic_format_parse_context& parse_ctx_; + Context& ctx_; + + public: + explicit custom_formatter(basic_format_parse_context& parse_ctx, + Context& ctx) + : parse_ctx_(parse_ctx), ctx_(ctx) {} + + void operator()(typename basic_format_arg::handle h) const { + h.format(parse_ctx_, ctx_); + } + + template void operator()(T) const {} +}; + +template +using is_integer = + bool_constant::value && !std::is_same::value && + !std::is_same::value && + !std::is_same::value>; + +template class width_checker { + public: + explicit FMT_CONSTEXPR width_checker(ErrorHandler& eh) : handler_(eh) {} + + template ::value)> + FMT_CONSTEXPR unsigned long long operator()(T value) { + if (is_negative(value)) handler_.on_error("negative width"); + return static_cast(value); + } + + template ::value)> + FMT_CONSTEXPR unsigned long long operator()(T) { + handler_.on_error("width is not integer"); + return 0; + } + + private: + ErrorHandler& handler_; +}; + +template class precision_checker { + public: + explicit FMT_CONSTEXPR precision_checker(ErrorHandler& eh) : handler_(eh) {} + + template ::value)> + FMT_CONSTEXPR unsigned long long operator()(T value) { + if (is_negative(value)) handler_.on_error("negative precision"); + return static_cast(value); + } + + template ::value)> + FMT_CONSTEXPR unsigned long long operator()(T) { + handler_.on_error("precision is not integer"); + return 0; + } + + private: + ErrorHandler& handler_; +}; + +// A format specifier handler that sets fields in basic_format_specs. +template class specs_setter { + public: + explicit FMT_CONSTEXPR specs_setter(basic_format_specs& specs) + : specs_(specs) {} + + FMT_CONSTEXPR specs_setter(const specs_setter& other) + : specs_(other.specs_) {} + + FMT_CONSTEXPR void on_align(align_t align) { specs_.align = align; } + FMT_CONSTEXPR void on_fill(basic_string_view fill) { + specs_.fill = fill; + } + FMT_CONSTEXPR void on_plus() { specs_.sign = sign::plus; } + FMT_CONSTEXPR void on_minus() { specs_.sign = sign::minus; } + FMT_CONSTEXPR void on_space() { specs_.sign = sign::space; } + FMT_CONSTEXPR void on_hash() { specs_.alt = true; } + + FMT_CONSTEXPR void on_zero() { + specs_.align = align::numeric; + specs_.fill[0] = Char('0'); + } + + FMT_CONSTEXPR void on_width(int width) { specs_.width = width; } + FMT_CONSTEXPR void on_precision(int precision) { + specs_.precision = precision; + } + FMT_CONSTEXPR void end_precision() {} + + FMT_CONSTEXPR void on_type(Char type) { + specs_.type = static_cast(type); + } + + protected: + basic_format_specs& specs_; +}; + +template class numeric_specs_checker { + public: + FMT_CONSTEXPR numeric_specs_checker(ErrorHandler& eh, detail::type arg_type) + : error_handler_(eh), arg_type_(arg_type) {} + + FMT_CONSTEXPR void require_numeric_argument() { + if (!is_arithmetic_type(arg_type_)) + error_handler_.on_error("format specifier requires numeric argument"); + } + + FMT_CONSTEXPR void check_sign() { + require_numeric_argument(); + if (is_integral_type(arg_type_) && arg_type_ != type::int_type && + arg_type_ != type::long_long_type && arg_type_ != type::char_type) { + error_handler_.on_error("format specifier requires signed argument"); + } + } + + FMT_CONSTEXPR void check_precision() { + if (is_integral_type(arg_type_) || arg_type_ == type::pointer_type) + error_handler_.on_error("precision not allowed for this argument type"); + } + + private: + ErrorHandler& error_handler_; + detail::type arg_type_; +}; + +// A format specifier handler that checks if specifiers are consistent with the +// argument type. +template class specs_checker : public Handler { + private: + numeric_specs_checker checker_; + + // Suppress an MSVC warning about using this in initializer list. + FMT_CONSTEXPR Handler& error_handler() { return *this; } + + public: + FMT_CONSTEXPR specs_checker(const Handler& handler, detail::type arg_type) + : Handler(handler), checker_(error_handler(), arg_type) {} + + FMT_CONSTEXPR specs_checker(const specs_checker& other) + : Handler(other), checker_(error_handler(), other.arg_type_) {} + + FMT_CONSTEXPR void on_align(align_t align) { + if (align == align::numeric) checker_.require_numeric_argument(); + Handler::on_align(align); + } + + FMT_CONSTEXPR void on_plus() { + checker_.check_sign(); + Handler::on_plus(); + } + + FMT_CONSTEXPR void on_minus() { + checker_.check_sign(); + Handler::on_minus(); + } + + FMT_CONSTEXPR void on_space() { + checker_.check_sign(); + Handler::on_space(); + } + + FMT_CONSTEXPR void on_hash() { + checker_.require_numeric_argument(); + Handler::on_hash(); + } + + FMT_CONSTEXPR void on_zero() { + checker_.require_numeric_argument(); + Handler::on_zero(); + } + + FMT_CONSTEXPR void end_precision() { checker_.check_precision(); } +}; + +template