Age | Commit message (Collapse) | Author |
|
Also blocks migrateme
|
|
* Replace XInput library with updated one
This code adds better compatibility with newer controllers and different controller types
Also adds ASLR to the loaded library
* Formatting
|
|
|
|
|
|
This is basically 9ab7c43c34183915273cc8b5ccedd72568249b27 from refactor but without the debug build crash fix as that was introduced in a commit in refactor not present on main
Co-authored-by: BobTheBob <32057864+BobTheBob9@users.noreply.github.com>
|
|
|
|
also part of refactor merge :^)
|
|
also part of refactor merge :^)
|
|
|
|
|
|
Yes this is also part of refactor :3
|
|
|
|
|
|
To mirror how it is in refactor PR
|
|
|
|
|
|
* Add editorconfig file
It's a cross-editor compatible config file that defines certain editor
behaviour (e.g. adding/removing newline at end of file)
It is supported by major editors like Visual Studio (Code) and by
version control providers like GitHub.
Should end the constant adding/removing of final newline in PRs
* More settings
- unicode by default
- trim newlines
- use tabs for indentation (ugh)
|
|
This reverts commit a97f1f07bb5aa31629cd87023e09669eb4bf1fe9.
|
|
* Adjust folder structure
* change launcher directory name
|
|
* log colours :)
* commend the freopen stuff (it causes problems)
* formatting
* add explanatory comment
|
|
Co-authored-by: GeckoEidechse <40122905+GeckoEidechse@users.noreply.github.com>
|
|
* added banlist hotreload
* fix formatting
* didnt append, cleared whole file oopsie
* unfuckedunban not rewriting file
* fixed not checking for new line
|
|
* fixed unban
* changed timestamp for gecko
* fixed unbanning with inline comment
uids with inline comments werent able to unban due to whitespaces
|
|
* added support for comments and newlines
* added checking if line is empty earlier
* Fix formatting
* check if last char is \n
|
|
- Fix include case.
- Replace MSVC-specific align with standard alignas.
- Type fixes.
- Delete operator noexcept.
- A few other minor issues.
- clang-format everything.
- Use c++20 instead of c++17.
- Rewrite ERROR macro for launcher_wsock32_proxy.
- Use a plain ifstream for the audio.cpp wavStream.
Note: When compiling with clang, you'll need -municode.
Related to #212.
|
|
|
|
* Fix duplicate script in scripts.rson when 2 mods add a custom script with the same path
Allow mods to force a VPK to load through vpk.json
* Remove unnecessary print
* Fix match predicate using the value instead of the name
* - Add a dependency constant system for use in compile flags
- Remove the duplicate script engine error fix
- Add ClientSq_defconst & ServerSq_defconst
* Format fix
* - Fix access violation
- Separate dependency constants into mod and add checks for conflicts
* - Remove unnecessary comment
* Remove VPK loading for now and allow 2 mods to use the same constant if the mod names match
* Fix bugs
* fix mistake
* fix keyvalues not working with modded files
* simplify code
* Fix formatting
* Remove keyvalues fix
|
|
* fixed custom rpaks being loaded more than once
* formatting
* better things, although LoadPakSyncHook is annoying
* formatting
* removing unnecessary comments and stuff (whoops)
* Moving to use PakLoadManager
* formatting
* postload things
* formatting
* trailing space smh
|
|
* Add StringToAsset function to squirrel
also added better values for return type enum because otherwise asset can't be returned without casting
* Formatting
* Switched to a template for the stringToAsset function
also renamed files but have to do it in 2 commits because git ignores file case
* Rename step 2
* change to lowercase in include
* changed to lowercase in include inside dllmain
|
|
|
|
* Move Include in ExploitFixes
* Formatting
|
|
* Block Dev Squirrel Functions
Some Command Line Functions are still allowed
* Renamed stub function and changed error message
* Formatting
* Change log level to warn
|
|
* Switch IsValveMod back to use a EnablerHook
KHook version no worky
* Formatting
>:(
|
|
* Log all clientcommands if responding convar is set
* Also log UID
* Formatting
* Use `GetBool()` instead of `GetInt()`
* Adjust output print format
as suggested in review
|
|
* fixed custom rpaks being loaded more than once
* formatting
* better things, although LoadPakSyncHook is annoying
* formatting
* removing unnecessary comments and stuff (whoops)
* Moving to use PakLoadManager
* formatting
|
|
|
|
* Implement SpecialClientCommand hook (fix respawn exploit, etc.)
This replaces the old function_containing_emit_hook (who made it??? why is it so messy??? why is it in snake case???)
* Remove extra indents
* Blacklist additional commands
* Clarify (supposed) purpose of blocked commands
|
|
* Move LZSS exploit fix hook to ExploitFixes.cpp
* Formatting changes for clang-format
|
|
|
|
|
|
Main entry point for LatencyFlex was recently changed from
latencyflex_wine.dll to latencyflex_layer.dll to prepare library for
eventual windows release/to be more generic. This updates our
implementation to match, while still supporting the previous libraries
for existing users.
Co-authored-by: Kyle Gospodnetich <KyleGospo@users.noreply.github.com>
|
|
Write access isn't needed.
|
|
|
|
* Attempt reconnect in case of DUPLICATE_SERVER
If gameserver receives DUPLICATE_SERVER response it will retry the auth
request after a timeout of 10 seconds.
Retries will stop after 10 attempts.
Co-authored-by: Emma Miler <27428383+emma-miler@users.noreply.github.com>
* Fix formatting
* Move comment
So that it refers to the right line
* Retry 10 times instead of just once
* Only check retrycounter for DUPLICATE_SERVER error
Co-authored-by: Emma Miler <27428383+emma-miler@users.noreply.github.com>
|
|
|
|
|
|
* Delete emit_blocker.h
* also remove from dllmain.cpp
|
|
* Fix bug where emit wouldnt be blocked if uppercase
* Moved emit blocker to ExploitFixes.cpp
* Format change
* Use `strnicmp` instead of a custom functions
* Resolve merge conflicts
* Format changes
|
|
|
|
* Fix segfault on badly formed compressed packets
* Remove superfluous line
|